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Arcade cabinet - Wikipedia

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data-event-name="pinnable-header.vector-toc.pin">move to sidebar</button> <button class="vector-pinnable-header-toggle-button vector-pinnable-header-unpin-button" data-event-name="pinnable-header.vector-toc.unpin">hide</button> </div> <ul class="vector-toc-contents" id="mw-panel-toc-list"> <li id="toc-mw-content-text" class="vector-toc-list-item vector-toc-level-1"> <a href="#" class="vector-toc-link"> <div class="vector-toc-text">(Top)</div> </a> </li> <li id="toc-Parts_of_an_arcade_cabinet" class="vector-toc-list-item vector-toc-level-1 vector-toc-list-item-expanded"> <a class="vector-toc-link" href="#Parts_of_an_arcade_cabinet"> <div class="vector-toc-text"> <span class="vector-toc-numb">1</span> <span>Parts of an arcade cabinet</span> </div> </a> <ul id="toc-Parts_of_an_arcade_cabinet-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-Types_of_cabinets" class="vector-toc-list-item vector-toc-level-1 vector-toc-list-item-expanded"> <a class="vector-toc-link" href="#Types_of_cabinets"> <div class="vector-toc-text"> <span class="vector-toc-numb">2</span> <span>Types of cabinets</span> </div> </a> <button aria-controls="toc-Types_of_cabinets-sublist" class="cdx-button cdx-button--weight-quiet cdx-button--icon-only vector-toc-toggle"> <span class="vector-icon mw-ui-icon-wikimedia-expand"></span> <span>Toggle Types of cabinets subsection</span> </button> <ul id="toc-Types_of_cabinets-sublist" class="vector-toc-list"> <li id="toc-Upright_cabinets" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#Upright_cabinets"> <div class="vector-toc-text"> <span class="vector-toc-numb">2.1</span> <span>Upright cabinets</span> </div> </a> <ul id="toc-Upright_cabinets-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-Sit-down_or_table_cabinets" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#Sit-down_or_table_cabinets"> <div class="vector-toc-text"> <span class="vector-toc-numb">2.2</span> <span>Sit-down or table cabinets</span> </div> </a> <ul id="toc-Sit-down_or_table_cabinets-sublist" class="vector-toc-list"> <li id="toc-Cocktail_cabinets" class="vector-toc-list-item vector-toc-level-3"> <a class="vector-toc-link" href="#Cocktail_cabinets"> <div class="vector-toc-text"> <span class="vector-toc-numb">2.2.1</span> <span>Cocktail cabinets</span> </div> </a> <ul id="toc-Cocktail_cabinets-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-Candy_cabinets" class="vector-toc-list-item vector-toc-level-3"> <a class="vector-toc-link" href="#Candy_cabinets"> <div class="vector-toc-text"> <span class="vector-toc-numb">2.2.2</span> <span>Candy cabinets</span> </div> </a> <ul id="toc-Candy_cabinets-sublist" class="vector-toc-list"> </ul> </li> </ul> </li> <li id="toc-Deluxe_cabinets" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#Deluxe_cabinets"> <div class="vector-toc-text"> <span class="vector-toc-numb">2.3</span> <span>Deluxe cabinets</span> </div> </a> <ul id="toc-Deluxe_cabinets-sublist" class="vector-toc-list"> <li id="toc-Cockpit_or_environmental_cabinets" class="vector-toc-list-item vector-toc-level-3"> <a class="vector-toc-link" href="#Cockpit_or_environmental_cabinets"> <div class="vector-toc-text"> <span class="vector-toc-numb">2.3.1</span> <span>Cockpit or environmental cabinets</span> </div> </a> <ul id="toc-Cockpit_or_environmental_cabinets-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-Motion_simulator_cabinets" class="vector-toc-list-item vector-toc-level-3"> <a class="vector-toc-link" href="#Motion_simulator_cabinets"> <div class="vector-toc-text"> <span class="vector-toc-numb">2.3.2</span> <span>Motion simulator cabinets</span> </div> </a> <ul id="toc-Motion_simulator_cabinets-sublist" class="vector-toc-list"> </ul> </li> </ul> </li> <li id="toc-Mini_or_cabaret_cabinets" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#Mini_or_cabaret_cabinets"> <div class="vector-toc-text"> <span class="vector-toc-numb">2.4</span> <span>Mini or cabaret cabinets</span> </div> </a> <ul id="toc-Mini_or_cabaret_cabinets-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-Countertop_cabinets" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#Countertop_cabinets"> <div class="vector-toc-text"> <span class="vector-toc-numb">2.5</span> <span>Countertop cabinets</span> </div> </a> <ul id="toc-Countertop_cabinets-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-Large-scale_satellite_machines" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#Large-scale_satellite_machines"> <div class="vector-toc-text"> <span class="vector-toc-numb">2.6</span> <span>Large-scale satellite machines</span> </div> </a> <ul id="toc-Large-scale_satellite_machines-sublist" class="vector-toc-list"> </ul> </li> </ul> </li> <li id="toc-Conversion_kit" class="vector-toc-list-item vector-toc-level-1 vector-toc-list-item-expanded"> <a class="vector-toc-link" href="#Conversion_kit"> <div class="vector-toc-text"> <span class="vector-toc-numb">3</span> <span>Conversion kit</span> </div> </a> <ul id="toc-Conversion_kit-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-Restoration" class="vector-toc-list-item vector-toc-level-1 vector-toc-list-item-expanded"> <a class="vector-toc-link" href="#Restoration"> <div class="vector-toc-text"> <span class="vector-toc-numb">4</span> <span>Restoration</span> </div> </a> <button aria-controls="toc-Restoration-sublist" class="cdx-button cdx-button--weight-quiet cdx-button--icon-only vector-toc-toggle"> <span class="vector-icon mw-ui-icon-wikimedia-expand"></span> <span>Toggle Restoration subsection</span> </button> <ul id="toc-Restoration-sublist" class="vector-toc-list"> <li id="toc-Artwork" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#Artwork"> <div class="vector-toc-text"> <span class="vector-toc-numb">4.1</span> <span>Artwork</span> </div> </a> <ul id="toc-Artwork-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-Control_panels,_bezels,_marquees" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#Control_panels,_bezels,_marquees"> <div class="vector-toc-text"> <span class="vector-toc-numb">4.2</span> <span>Control panels, bezels, marquees</span> </div> </a> <ul id="toc-Control_panels,_bezels,_marquees-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-Monitors" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#Monitors"> <div class="vector-toc-text"> <span class="vector-toc-numb">4.3</span> <span>Monitors</span> </div> </a> <ul id="toc-Monitors-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-Wiring" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#Wiring"> <div class="vector-toc-text"> <span class="vector-toc-numb">4.4</span> <span>Wiring</span> </div> </a> <ul id="toc-Wiring-sublist" class="vector-toc-list"> </ul> </li> </ul> </li> <li id="toc-See_also" class="vector-toc-list-item vector-toc-level-1 vector-toc-list-item-expanded"> <a class="vector-toc-link" href="#See_also"> <div class="vector-toc-text"> <span class="vector-toc-numb">5</span> <span>See also</span> </div> </a> <ul id="toc-See_also-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-References" class="vector-toc-list-item vector-toc-level-1 vector-toc-list-item-expanded"> <a class="vector-toc-link" href="#References"> <div class="vector-toc-text"> <span class="vector-toc-numb">6</span> <span>References</span> </div> </a> <ul id="toc-References-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-External_links" class="vector-toc-list-item vector-toc-level-1 vector-toc-list-item-expanded"> <a class="vector-toc-link" href="#External_links"> <div class="vector-toc-text"> <span class="vector-toc-numb">7</span> <span>External links</span> </div> </a> <ul id="toc-External_links-sublist" class="vector-toc-list"> </ul> </li> </ul> </div> </div> </nav> </div> </div> <div class="mw-content-container"> <main id="content" class="mw-body"> <header class="mw-body-header vector-page-titlebar"> <nav aria-label="Contents" class="vector-toc-landmark"> <div id="vector-page-titlebar-toc" class="vector-dropdown vector-page-titlebar-toc vector-button-flush-left" > <input type="checkbox" id="vector-page-titlebar-toc-checkbox" role="button" aria-haspopup="true" data-event-name="ui.dropdown-vector-page-titlebar-toc" class="vector-dropdown-checkbox " aria-label="Toggle the table of contents" > <label id="vector-page-titlebar-toc-label" for="vector-page-titlebar-toc-checkbox" class="vector-dropdown-label cdx-button cdx-button--fake-button cdx-button--fake-button--enabled cdx-button--weight-quiet cdx-button--icon-only " aria-hidden="true" ><span class="vector-icon mw-ui-icon-listBullet mw-ui-icon-wikimedia-listBullet"></span> <span class="vector-dropdown-label-text">Toggle the table of contents</span> </label> <div class="vector-dropdown-content"> <div id="vector-page-titlebar-toc-unpinned-container" class="vector-unpinned-container"> </div> </div> </div> </nav> <h1 id="firstHeading" class="firstHeading mw-first-heading"><span class="mw-page-title-main">Arcade cabinet</span></h1> <div id="p-lang-btn" class="vector-dropdown mw-portlet mw-portlet-lang" > <input type="checkbox" id="p-lang-btn-checkbox" role="button" aria-haspopup="true" data-event-name="ui.dropdown-p-lang-btn" class="vector-dropdown-checkbox mw-interlanguage-selector" aria-label="Go to an article in another language. Available in 12 languages" > <label id="p-lang-btn-label" for="p-lang-btn-checkbox" class="vector-dropdown-label cdx-button cdx-button--fake-button cdx-button--fake-button--enabled cdx-button--weight-quiet cdx-button--action-progressive mw-portlet-lang-heading-12" aria-hidden="true" ><span class="vector-icon mw-ui-icon-language-progressive mw-ui-icon-wikimedia-language-progressive"></span> <span class="vector-dropdown-label-text">12 languages</span> </label> <div class="vector-dropdown-content"> <div class="vector-menu-content"> <ul class="vector-menu-content-list"> <li class="interlanguage-link interwiki-ar mw-list-item"><a href="https://ar.wikipedia.org/wiki/%D8%B5%D9%86%D8%AF%D9%88%D9%82_%D8%A3%D9%84%D8%B9%D8%A7%D8%A8_%D8%A7%D9%84%D8%B5%D8%A7%D9%84%D8%A7%D8%AA" title="صندوق ألعاب الصالات – Arabic" lang="ar" hreflang="ar" data-title="صندوق ألعاب الصالات" data-language-autonym="العربية" data-language-local-name="Arabic" class="interlanguage-link-target"><span>العربية</span></a></li><li class="interlanguage-link interwiki-de mw-list-item"><a href="https://de.wikipedia.org/wiki/Arcade-Automat" title="Arcade-Automat – German" lang="de" hreflang="de" data-title="Arcade-Automat" data-language-autonym="Deutsch" data-language-local-name="German" class="interlanguage-link-target"><span>Deutsch</span></a></li><li class="interlanguage-link interwiki-es mw-list-item"><a href="https://es.wikipedia.org/wiki/M%C3%A1quina_de_arcade" title="Máquina de arcade – Spanish" lang="es" hreflang="es" data-title="Máquina de arcade" data-language-autonym="Español" data-language-local-name="Spanish" class="interlanguage-link-target"><span>Español</span></a></li><li class="interlanguage-link interwiki-eu mw-list-item"><a href="https://eu.wikipedia.org/wiki/Arkade_makina" title="Arkade makina – Basque" lang="eu" hreflang="eu" data-title="Arkade makina" data-language-autonym="Euskara" data-language-local-name="Basque" class="interlanguage-link-target"><span>Euskara</span></a></li><li class="interlanguage-link interwiki-fa mw-list-item"><a href="https://fa.wikipedia.org/wiki/%D8%AF%D8%B3%D8%AA%DA%AF%D8%A7%D9%87_%D8%A8%D8%A7%D8%B2%DB%8C_%D8%A2%D8%B1%DA%A9%DB%8C%D8%AF" title="دستگاه بازی آرکید – Persian" lang="fa" hreflang="fa" data-title="دستگاه بازی آرکید" data-language-autonym="فارسی" data-language-local-name="Persian" class="interlanguage-link-target"><span>فارسی</span></a></li><li class="interlanguage-link interwiki-fr mw-list-item"><a href="https://fr.wikipedia.org/wiki/Borne_d%27arcade" title="Borne d&#039;arcade – French" lang="fr" hreflang="fr" data-title="Borne d&#039;arcade" data-language-autonym="Français" data-language-local-name="French" class="interlanguage-link-target"><span>Français</span></a></li><li class="interlanguage-link interwiki-ko mw-list-item"><a href="https://ko.wikipedia.org/wiki/%EC%95%84%EC%BC%80%EC%9D%B4%EB%93%9C_%EC%BA%90%EB%B9%84%EB%84%B7" title="아케이드 캐비넷 – Korean" lang="ko" hreflang="ko" data-title="아케이드 캐비넷" data-language-autonym="한국어" data-language-local-name="Korean" class="interlanguage-link-target"><span>한국어</span></a></li><li class="interlanguage-link interwiki-id mw-list-item"><a href="https://id.wikipedia.org/wiki/Kabin_arkade" title="Kabin arkade – Indonesian" lang="id" hreflang="id" data-title="Kabin arkade" data-language-autonym="Bahasa Indonesia" data-language-local-name="Indonesian" class="interlanguage-link-target"><span>Bahasa Indonesia</span></a></li><li class="interlanguage-link interwiki-it mw-list-item"><a href="https://it.wikipedia.org/wiki/Cabinato_(videogiochi)" title="Cabinato (videogiochi) – Italian" lang="it" hreflang="it" data-title="Cabinato (videogiochi)" data-language-autonym="Italiano" data-language-local-name="Italian" class="interlanguage-link-target"><span>Italiano</span></a></li><li class="interlanguage-link interwiki-lt mw-list-item"><a href="https://lt.wikipedia.org/wiki/%C5%BDaidimo_automatas" title="Žaidimo automatas – Lithuanian" lang="lt" hreflang="lt" data-title="Žaidimo automatas" data-language-autonym="Lietuvių" data-language-local-name="Lithuanian" class="interlanguage-link-target"><span>Lietuvių</span></a></li><li class="interlanguage-link interwiki-arz mw-list-item"><a href="https://arz.wikipedia.org/wiki/%D8%AD%D8%AC%D8%B1%D9%87_%D8%A2%D8%B1%D9%83%D9%8A%D8%AF" title="حجره آركيد – Egyptian Arabic" lang="arz" hreflang="arz" data-title="حجره آركيد" data-language-autonym="مصرى" data-language-local-name="Egyptian Arabic" class="interlanguage-link-target"><span>مصرى</span></a></li><li class="interlanguage-link interwiki-oc mw-list-item"><a href="https://oc.wikipedia.org/wiki/Maquina_d%27arcada" title="Maquina d&#039;arcada – Occitan" lang="oc" hreflang="oc" data-title="Maquina d&#039;arcada" data-language-autonym="Occitan" data-language-local-name="Occitan" class="interlanguage-link-target"><span>Occitan</span></a></li> </ul> <div class="after-portlet after-portlet-lang"><span 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searchaux" style="display:none">Housing within which an arcade game's electronic hardware resides</div> <style data-mw-deduplicate="TemplateStyles:r1251242444">.mw-parser-output .ambox{border:1px solid #a2a9b1;border-left:10px solid #36c;background-color:#fbfbfb;box-sizing:border-box}.mw-parser-output .ambox+link+.ambox,.mw-parser-output .ambox+link+style+.ambox,.mw-parser-output .ambox+link+link+.ambox,.mw-parser-output .ambox+.mw-empty-elt+link+.ambox,.mw-parser-output .ambox+.mw-empty-elt+link+style+.ambox,.mw-parser-output .ambox+.mw-empty-elt+link+link+.ambox{margin-top:-1px}html body.mediawiki .mw-parser-output .ambox.mbox-small-left{margin:4px 1em 4px 0;overflow:hidden;width:238px;border-collapse:collapse;font-size:88%;line-height:1.25em}.mw-parser-output .ambox-speedy{border-left:10px solid #b32424;background-color:#fee7e6}.mw-parser-output .ambox-delete{border-left:10px solid #b32424}.mw-parser-output .ambox-content{border-left:10px solid #f28500}.mw-parser-output .ambox-style{border-left:10px solid #fc3}.mw-parser-output .ambox-move{border-left:10px solid #9932cc}.mw-parser-output .ambox-protection{border-left:10px solid #a2a9b1}.mw-parser-output .ambox .mbox-text{border:none;padding:0.25em 0.5em;width:100%}.mw-parser-output .ambox .mbox-image{border:none;padding:2px 0 2px 0.5em;text-align:center}.mw-parser-output .ambox .mbox-imageright{border:none;padding:2px 0.5em 2px 0;text-align:center}.mw-parser-output .ambox .mbox-empty-cell{border:none;padding:0;width:1px}.mw-parser-output .ambox .mbox-image-div{width:52px}@media(min-width:720px){.mw-parser-output .ambox{margin:0 10%}}@media print{body.ns-0 .mw-parser-output .ambox{display:none!important}}</style><table class="box-More_citations_needed plainlinks metadata ambox ambox-content ambox-Refimprove" role="presentation"><tbody><tr><td class="mbox-image"><div class="mbox-image-div"><span typeof="mw:File"><a href="/wiki/File:Question_book-new.svg" class="mw-file-description"><img alt="" src="//upload.wikimedia.org/wikipedia/en/thumb/9/99/Question_book-new.svg/50px-Question_book-new.svg.png" decoding="async" width="50" height="39" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/en/thumb/9/99/Question_book-new.svg/75px-Question_book-new.svg.png 1.5x, //upload.wikimedia.org/wikipedia/en/thumb/9/99/Question_book-new.svg/100px-Question_book-new.svg.png 2x" data-file-width="512" data-file-height="399" /></a></span></div></td><td class="mbox-text"><div class="mbox-text-span">This article <b>needs additional citations for <a href="/wiki/Wikipedia:Verifiability" title="Wikipedia:Verifiability">verification</a></b>.<span class="hide-when-compact"> Please help <a href="/wiki/Special:EditPage/Arcade_cabinet" title="Special:EditPage/Arcade cabinet">improve this article</a> by <a href="/wiki/Help:Referencing_for_beginners" title="Help:Referencing for beginners">adding citations to reliable sources</a>. Unsourced material may be challenged and removed.<br /><small><span class="plainlinks"><i>Find sources:</i>&#160;<a rel="nofollow" class="external text" href="https://www.google.com/search?as_eq=wikipedia&amp;q=%22Arcade+cabinet%22">"Arcade cabinet"</a>&#160;–&#160;<a rel="nofollow" class="external text" href="https://www.google.com/search?tbm=nws&amp;q=%22Arcade+cabinet%22+-wikipedia&amp;tbs=ar:1">news</a>&#160;<b>·</b> <a rel="nofollow" class="external text" href="https://www.google.com/search?&amp;q=%22Arcade+cabinet%22&amp;tbs=bkt:s&amp;tbm=bks">newspapers</a>&#160;<b>·</b> <a rel="nofollow" class="external text" href="https://www.google.com/search?tbs=bks:1&amp;q=%22Arcade+cabinet%22+-wikipedia">books</a>&#160;<b>·</b> <a rel="nofollow" class="external text" href="https://scholar.google.com/scholar?q=%22Arcade+cabinet%22">scholar</a>&#160;<b>·</b> <a rel="nofollow" class="external text" href="https://www.jstor.org/action/doBasicSearch?Query=%22Arcade+cabinet%22&amp;acc=on&amp;wc=on">JSTOR</a></span></small></span> <span class="date-container"><i>(<span class="date">September 2007</span>)</i></span><span class="hide-when-compact"><i> (<small><a href="/wiki/Help:Maintenance_template_removal" title="Help:Maintenance template removal">Learn how and when to remove this message</a></small>)</i></span></div></td></tr></tbody></table> <figure typeof="mw:File/Thumb"><a href="/wiki/File:Fliperama.jpg" class="mw-file-description"><img src="//upload.wikimedia.org/wikipedia/commons/thumb/d/da/Fliperama.jpg/300px-Fliperama.jpg" decoding="async" width="300" height="227" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/commons/thumb/d/da/Fliperama.jpg/450px-Fliperama.jpg 1.5x, //upload.wikimedia.org/wikipedia/commons/thumb/d/da/Fliperama.jpg/600px-Fliperama.jpg 2x" data-file-width="2444" data-file-height="1852" /></a><figcaption>People playing an arcade game</figcaption></figure> <p>An <b>arcade cabinet</b>, also known as an <b>arcade machine</b> or a <b>coin-op cabinet</b> or <b>coin-op machine</b>, is the housing within which an <a href="/wiki/Arcade_game" title="Arcade game">arcade game</a>'s <a href="/wiki/Electronic_hardware" title="Electronic hardware">electronic hardware</a> resides. Most cabinets designed since the mid-1980s conform to the <a href="/wiki/Japanese_Amusement_Machine_Manufacturers_Association" class="mw-redirect" title="Japanese Amusement Machine Manufacturers Association">Japanese Amusement Machine Manufacturers Association</a> (JAMMA) wiring standard.<sup id="cite_ref-1" class="reference"><a href="#cite_note-1"><span class="cite-bracket">&#91;</span>1<span class="cite-bracket">&#93;</span></a></sup> Some include additional connectors for features not included in the standard. </p> <meta property="mw:PageProp/toc" /> <div class="mw-heading mw-heading2"><h2 id="Parts_of_an_arcade_cabinet">Parts of an arcade cabinet</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Arcade_cabinet&amp;action=edit&amp;section=1" title="Edit section: Parts of an arcade cabinet"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>Because arcade cabinets vary according to the games they were built for or contain, they may not possess all of the parts listed below: </p> <ul><li>A display <b><a href="/wiki/Computer_display" class="mw-redirect" title="Computer display">output</a></b>, on which the game is displayed. They may display either <a href="/wiki/Raster_graphics" title="Raster graphics">raster</a> or <a href="/wiki/Vector_display" class="mw-redirect" title="Vector display">vector graphics</a>, raster being most common. Standard resolution is between 262.5 and 315 vertical lines,<sup id="cite_ref-2" class="reference"><a href="#cite_note-2"><span class="cite-bracket">&#91;</span>2<span class="cite-bracket">&#93;</span></a></sup> depending on the refresh rate (usually between 50 and 60&#160;Hz). Slower refresh rates allow for better vertical resolution. Monitors may be oriented horizontally or vertically, depending on the game. Some games use more than one monitor. Some newer cabinets have monitors that can display <a href="/wiki/High-definition_video" title="High-definition video">high-definition video</a>.<sup id="cite_ref-3" class="reference"><a href="#cite_note-3"><span class="cite-bracket">&#91;</span>3<span class="cite-bracket">&#93;</span></a></sup></li> <li>An audio output for sound effects and music, usually produced from a <a href="/wiki/Sound_chip" title="Sound chip">sound chip</a>.</li> <li><b><a href="/wiki/Printed_circuit_board" title="Printed circuit board">Printed circuit boards</a></b> (<b>PCB</b>) or <b><a href="/wiki/Arcade_system_board" class="mw-redirect" title="Arcade system board">arcade system boards</a></b>, the actual hardware upon which the game runs. Hidden within the cabinet. Some systems, such as the SNK <a href="/wiki/Neo-Geo_MVS" class="mw-redirect" title="Neo-Geo MVS">Neo-Geo MVS</a>, use a mainboard with game carts. Some mainboards may hold multiple game carts as well.<sup id="cite_ref-4" class="reference"><a href="#cite_note-4"><span class="cite-bracket">&#91;</span>4<span class="cite-bracket">&#93;</span></a></sup></li> <li>A <b>power supply</b> to provide DC power to the arcade system boards and low voltage lighting for the coin slots and lighted buttons.</li> <li>A <b><a href="/wiki/Marquee_(sign)" class="mw-redirect" title="Marquee (sign)">marquee</a></b>, a sign above the monitor displaying the game's title. They are often brightly colored and backlit.</li> <li>A <b>bezel</b>, which is the border around the monitor. It may contain instructions or artwork.</li> <li>A <b>control panel</b>, a level surface near the monitor, upon which the game's controls are arranged. Control panels sometimes have playing instructions. Players often pile their coins or tokens on the control panels of upright and cocktail cabinets.</li> <li><b>Coin slots</b>, <b>coin returns</b> and the <b>coin box</b>, which allow for the exchange of money or <a href="/wiki/Token_coin" title="Token coin">tokens</a>.<sup id="cite_ref-5" class="reference"><a href="#cite_note-5"><span class="cite-bracket">&#91;</span>5<span class="cite-bracket">&#93;</span></a></sup> They are usually below the control panel. Very often, translucent red plastic buttons are placed in between the coin return and the coin slot. When they are pressed, a coin or token that has become jammed in the coin mechanism is returned to the player. See <a href="/wiki/Coin_acceptor" class="mw-redirect" title="Coin acceptor">coin acceptor</a>. In some arcades, the coin slot is replaced with a card reader that reads data from a game card bought from the arcade operator.</li></ul> <p>The sides of the arcade cabinet are usually decorated with brightly colored stickers or paint, representing the gameplay of their particular game. </p> <div class="mw-heading mw-heading2"><h2 id="Types_of_cabinets">Types of cabinets</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Arcade_cabinet&amp;action=edit&amp;section=2" title="Edit section: Types of cabinets"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>There are many types of arcade cabinets, some being custom-made for a particular game; however, the most common are the <i>upright</i>, the <i>cocktail</i> or <i>table</i>, and the <i>sit-down</i>. </p> <div class="mw-heading mw-heading3"><h3 id="Upright_cabinets">Upright cabinets</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Arcade_cabinet&amp;action=edit&amp;section=3" title="Edit section: Upright cabinets"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <figure class="mw-default-size" typeof="mw:File/Thumb"><a href="/wiki/File:Flashbacksarcade-f-goodrob13.jpg" class="mw-file-description"><img src="//upload.wikimedia.org/wikipedia/commons/thumb/e/e1/Flashbacksarcade-f-goodrob13.jpg/220px-Flashbacksarcade-f-goodrob13.jpg" decoding="async" width="220" height="165" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/commons/thumb/e/e1/Flashbacksarcade-f-goodrob13.jpg/330px-Flashbacksarcade-f-goodrob13.jpg 1.5x, //upload.wikimedia.org/wikipedia/commons/thumb/e/e1/Flashbacksarcade-f-goodrob13.jpg/440px-Flashbacksarcade-f-goodrob13.jpg 2x" data-file-width="2848" data-file-height="2136" /></a><figcaption>Upright cabinets</figcaption></figure> <p>Upright cabinets are the most common in North America, with their design heavily influenced by <i>Computer Space</i> and <i>Pong</i>. While the futuristic look of <i>Computer Space</i><span class="nowrap" style="padding-left:0.1em;">&#39;s</span> outer fiberglass cabinet did not carry forward, both games did establish separating parts of the arcade machine for the <a href="/wiki/Cathode-ray_tube" title="Cathode-ray tube">cathode-ray tube</a> (CRT) display, the game controllers, and the computer logic areas. Atari also had placed the controls at a height suitable for most adult players to use, but close enough to the console's base to also allow children to play. Further, the cabinets were more compact than traditional electro-mechanical games and did not use flashing lights or other means to attract players. The side panels of Atari's <i>Pong</i> had a simple wood veneer finish, making it easier to market to non-arcade venues, such as hotels, country clubs, and cocktail bars. In the face of growing competition, Atari started to include cabinet art and attraction panels around 1973–1974, which soon became a standard practice.<sup id="cite_ref-arcade_design_6-0" class="reference"><a href="#cite_note-arcade_design-6"><span class="cite-bracket">&#91;</span>6<span class="cite-bracket">&#93;</span></a></sup> </p><p>Arcade cabinets today are usually made of wood and metal, about six feet or two meters tall, with the control panel set perpendicular to the monitor at slightly above waist level. The monitor is housed inside the cabinet, at approximately eye level. The marquee is above it, and often overhangs it. </p><p>In <i>Computer Space</i>, <i>Pong</i> and other early arcade games, the CRT was mounted 90 degrees from the ground, facing directly outward. Arcade game manufacturers began incorporating design principles from older electro-mechanical games by using CRTs mounted at a 45-degree angle, facing upward and away from the player but towards a <a href="/wiki/One-way_mirror" title="One-way mirror">one-way mirror</a> that reflected the display to the player. Additional transparent overlays could be added between the mirror and the player's view to include additional images and colorize the black-and-white CRT output, as is the case in <i><a href="/wiki/Boot_Hill_(video_game)" title="Boot Hill (video game)">Boot Hill</a></i>. Other games, like <i><a href="/wiki/Warrior_(arcade_game)" title="Warrior (arcade game)">Warrior</a></i>, used a one-sided mirror and included an illuminated background behind the mirror, so that the on-screen characters would appear to the players as if they were on that background.<sup id="cite_ref-arcade_design_6-1" class="reference"><a href="#cite_note-arcade_design-6"><span class="cite-bracket">&#91;</span>6<span class="cite-bracket">&#93;</span></a></sup> With the advent of color CRT displays, the need for the mirror was eliminated. The CRT was subsequently positioned at an angle permitting a typical adult player to look directly at the screen. </p><p>Controls are most commonly a <a href="/wiki/Joystick" title="Joystick">joystick</a> for as many players as the game allows, plus action <a href="/wiki/Push-button" title="Push-button">buttons</a> and "player" buttons which serve the same purpose as the start button on <a href="/wiki/Video_game_console" title="Video game console">console</a> <a href="/wiki/Gamepad" title="Gamepad">gamepads</a>. <a href="/wiki/Trackball" title="Trackball">Trackballs</a> are sometimes used instead of joysticks, especially in games from the early 1980s.<sup id="cite_ref-7" class="reference"><a href="#cite_note-7"><span class="cite-bracket">&#91;</span>7<span class="cite-bracket">&#93;</span></a></sup> Spinners (knobs for turning, also called "paddle controls") are used to control game elements that move strictly horizontally or vertically, such as the paddles in <i><a href="/wiki/Arkanoid" title="Arkanoid">Arkanoid</a></i> and <i><a href="/wiki/Pong" title="Pong">Pong</a></i>. Games such as <i><a href="/wiki/Robotron:_2084" title="Robotron: 2084">Robotron: 2084</a></i>, <i><a href="/wiki/Smash_TV" title="Smash TV">Smash TV</a></i> and <i><a href="/wiki/Battlezone_(1980_video_game)" title="Battlezone (1980 video game)">Battlezone</a></i> use double joysticks instead of action buttons. Some versions of the original <i><a href="/wiki/Street_Fighter_(video_game)" title="Street Fighter (video game)">Street Fighter</a></i> had pressure-sensitive rubber pads instead of buttons. </p><p>If an upright is housing a driving game, it may have a <a href="/wiki/Steering_wheel" title="Steering wheel">steering wheel</a> and throttle pedal instead of a joystick and buttons. If the upright is housing a shooting game, it may have <a href="/wiki/Light_gun" title="Light gun">light guns</a> attached to the front of the machine, via durable cables. Some arcade machines had the monitor placed at the bottom of the cabinet with a mirror mounted at around 45 degrees above the screen facing the player. This was done to save space, as a large CRT monitor would otherwise poke out the back of the cabinet.<sup class="noprint Inline-Template Template-Fact" style="white-space:nowrap;">&#91;<i><a href="/wiki/Wikipedia:Citation_needed" title="Wikipedia:Citation needed"><span title="This claim needs references to reliable sources. (May 2022)">citation needed</span></a></i>&#93;</sup> To correct for the mirrored image, some games had an option to flip the video output using a dip switch setting. Other genres of games such as <i><a href="/wiki/Guitar_Freaks" class="mw-redirect" title="Guitar Freaks">Guitar Freaks</a></i> feature controllers resembling musical instruments. </p><p>Upright cabinet shape designs vary from the simplest symmetric perpendicular boxes as with <i><a href="/wiki/Star_Trek_(arcade_game)" title="Star Trek (arcade game)">Star Trek</a></i> to complicated asymmetric forms. </p><p>Games are typically for one or two players; however, games such as <i><a href="/wiki/Gauntlet_(1985_video_game)" title="Gauntlet (1985 video game)">Gauntlet</a></i> feature as many as four sets of controls. </p> <div class="mw-heading mw-heading3"><h3 id="Sit-down_or_table_cabinets">Sit-down or table cabinets</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Arcade_cabinet&amp;action=edit&amp;section=4" title="Edit section: Sit-down or table cabinets"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <div class="mw-heading mw-heading4"><h4 id="Cocktail_cabinets"><span class="anchor" id="cocktail"></span> Cocktail cabinets</h4><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Arcade_cabinet&amp;action=edit&amp;section=5" title="Edit section: Cocktail cabinets"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <figure class="mw-default-size mw-halign-left" typeof="mw:File/Thumb"><a href="/wiki/File:Japanese_style_cocktail_cab.jpg" class="mw-file-description"><img src="//upload.wikimedia.org/wikipedia/commons/thumb/b/bf/Japanese_style_cocktail_cab.jpg/220px-Japanese_style_cocktail_cab.jpg" decoding="async" width="220" height="165" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/commons/thumb/b/bf/Japanese_style_cocktail_cab.jpg/330px-Japanese_style_cocktail_cab.jpg 1.5x, //upload.wikimedia.org/wikipedia/commons/thumb/b/bf/Japanese_style_cocktail_cab.jpg/440px-Japanese_style_cocktail_cab.jpg 2x" data-file-width="1229" data-file-height="922" /></a><figcaption>A cocktail or table cabinet. This style is sometimes referred to as Japanese or Aussie style.</figcaption></figure> <figure class="mw-default-size" typeof="mw:File/Thumb"><a href="/wiki/File:Space_Invaders.JPG" class="mw-file-description"><img src="//upload.wikimedia.org/wikipedia/commons/thumb/5/5e/Space_Invaders.JPG/220px-Space_Invaders.JPG" decoding="async" width="220" height="293" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/commons/thumb/5/5e/Space_Invaders.JPG/330px-Space_Invaders.JPG 1.5x, //upload.wikimedia.org/wikipedia/commons/thumb/5/5e/Space_Invaders.JPG/440px-Space_Invaders.JPG 2x" data-file-width="840" data-file-height="1120" /></a><figcaption>Another example of a cocktail cabinet (<i><a href="/wiki/Space_Invaders" title="Space Invaders">Space Invaders</a></i>, known in Japan as <i>T.T. Space Invaders</i>)</figcaption></figure> <p>Cocktail cabinets are shaped like low, rectangular tables, with the controls usually set at either of the broad ends, or, though not as common, at the narrow ends, and the monitor inside the table, the screen facing upward. Two-player games housed in cocktails were usually alternant, each player taking turns. The monitor reverses its orientation (game software controlled) for each player, so the game display is properly oriented for each player. This requires special programming of the cocktail versions of the game (usually set by <a href="/wiki/DIP_switch" title="DIP switch">dip switches</a>). The monitor's orientation is usually in player two's favor only in two-player games when it is player two's turn and in player one's favor all other times. Simultaneous, 4 player games that are built as a cocktail include <i><a href="/wiki/Warlords_(1980_video_game)" title="Warlords (1980 video game)">Warlords</a></i>, and others. </p><p>In Japan, many games manufactured by <a href="/wiki/Taito" title="Taito">Taito</a> from the 1970s to the early 1980s have the cocktail versions prefixed by "T.T" in their titles (eg. <i>T.T Space Invaders</i>). </p><p>Cocktail cabinet versions were usually released alongside the upright version of the same game. They were relatively common in the 1980s, especially during the <a href="/wiki/Golden_Age_of_Arcade_Games" class="mw-redirect" title="Golden Age of Arcade Games">Golden Age of Arcade Games</a>, but have since lost popularity. Their main advantage over upright cabinets was their smaller size, making them seem less obtrusive, although requiring more floor space (more so by having players seated at each end). The top of the table was covered with a piece of tempered glass, making it convenient to set drinks on (hence the name), and they were often seen in <a href="/wiki/Bar_(establishment)" title="Bar (establishment)">bars</a> and <a href="/wiki/Pub" title="Pub">pubs</a>. </p> <div style="clear:both;" class=""></div> <div class="mw-heading mw-heading4"><h4 id="Candy_cabinets">Candy cabinets</h4><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Arcade_cabinet&amp;action=edit&amp;section=6" title="Edit section: Candy cabinets"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <style data-mw-deduplicate="TemplateStyles:r1236090951">.mw-parser-output .hatnote{font-style:italic}.mw-parser-output div.hatnote{padding-left:1.6em;margin-bottom:0.5em}.mw-parser-output .hatnote i{font-style:normal}.mw-parser-output .hatnote+link+.hatnote{margin-top:-0.5em}@media print{body.ns-0 .mw-parser-output .hatnote{display:none!important}}</style><div role="note" class="hatnote navigation-not-searchable">Further information: <a href="/wiki/List_of_Japanese_arcade_cabinets" title="List of Japanese arcade cabinets">List of Japanese arcade cabinets</a></div> <figure class="mw-default-size" typeof="mw:File/Thumb"><a href="/wiki/File:Sega_astro_city_candy_cab.jpg" class="mw-file-description"><img src="//upload.wikimedia.org/wikipedia/commons/thumb/3/3f/Sega_astro_city_candy_cab.jpg/220px-Sega_astro_city_candy_cab.jpg" decoding="async" width="220" height="338" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/commons/thumb/3/3f/Sega_astro_city_candy_cab.jpg/330px-Sega_astro_city_candy_cab.jpg 1.5x, //upload.wikimedia.org/wikipedia/commons/thumb/3/3f/Sega_astro_city_candy_cab.jpg/440px-Sega_astro_city_candy_cab.jpg 2x" data-file-width="1798" data-file-height="2759" /></a><figcaption>A candy cabinet (Sega Astro City)</figcaption></figure> <figure class="mw-default-size mw-halign-left" typeof="mw:File/Thumb"><a href="/wiki/File:Japanese_shmup_arcade.jpg" class="mw-file-description"><img src="//upload.wikimedia.org/wikipedia/commons/thumb/f/f1/Japanese_shmup_arcade.jpg/220px-Japanese_shmup_arcade.jpg" decoding="async" width="220" height="124" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/commons/thumb/f/f1/Japanese_shmup_arcade.jpg/330px-Japanese_shmup_arcade.jpg 1.5x, //upload.wikimedia.org/wikipedia/commons/thumb/f/f1/Japanese_shmup_arcade.jpg/440px-Japanese_shmup_arcade.jpg 2x" data-file-width="5312" data-file-height="2988" /></a><figcaption>Candy cabinets at an arcade in <a href="/wiki/Akihabara" title="Akihabara">Akihabara</a>. Many candy cabinets have CRT screens that can be physically switched between portrait and landscape modes.</figcaption></figure> <p>Owing to the resemblance of plastic to hard candy, they are often known as "<a href="/wiki/Candy_cabinet" class="mw-redirect" title="Candy cabinet">candy cabinets</a>", by both arcade enthusiasts and by people in the industry. They are also generally easier to clean and move than upright cabinets, but usually just as heavy as most have 29" screens, as opposed to 20"–25". They are positioned so that the player can sit down on a chair or stool and play for extended periods. <a href="/wiki/SNK" title="SNK">SNK</a> sold many <a href="/wiki/Neo-Geo_MVS" class="mw-redirect" title="Neo-Geo MVS">Neo-Geo MVS</a> cabinets in this configuration, though most arcade games made in Japan that only use a joystick and buttons will come in a sit-down cabinet variety. In Japanese arcades, this type of cabinet is generally more prevalent than the upright kind, and they are usually lined up in uniform-looking rows. A variant of this, often referred to as "versus-style" cabinets are designed to look like two cabinets facing each other, with two monitors and separate controls allowing two players to fight each other without having to share the same monitor and control area. Some newer cabinets can emulate these "versus-style" cabinets through networking. </p> <div style="clear:both;" class=""></div> <div class="mw-heading mw-heading3"><h3 id="Deluxe_cabinets">Deluxe cabinets</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Arcade_cabinet&amp;action=edit&amp;section=7" title="Edit section: Deluxe cabinets"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <figure class="mw-default-size" typeof="mw:File/Thumb"><a href="/wiki/File:Arcade_game.jpg" class="mw-file-description"><img src="//upload.wikimedia.org/wikipedia/commons/thumb/a/ac/Arcade_game.jpg/220px-Arcade_game.jpg" decoding="async" width="220" height="189" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/commons/thumb/a/ac/Arcade_game.jpg/330px-Arcade_game.jpg 1.5x, //upload.wikimedia.org/wikipedia/commons/thumb/a/ac/Arcade_game.jpg/440px-Arcade_game.jpg 2x" data-file-width="3516" data-file-height="3024" /></a><figcaption>Deluxe cabinets</figcaption></figure> <figure class="mw-default-size" typeof="mw:File/Thumb"><a href="/wiki/File:Ridge_racer_full_scale_stockton.jpg" class="mw-file-description"><img src="//upload.wikimedia.org/wikipedia/commons/thumb/5/57/Ridge_racer_full_scale_stockton.jpg/220px-Ridge_racer_full_scale_stockton.jpg" decoding="async" width="220" height="149" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/commons/thumb/5/57/Ridge_racer_full_scale_stockton.jpg/330px-Ridge_racer_full_scale_stockton.jpg 1.5x, //upload.wikimedia.org/wikipedia/commons/thumb/5/57/Ridge_racer_full_scale_stockton.jpg/440px-Ridge_racer_full_scale_stockton.jpg 2x" data-file-width="1154" data-file-height="780" /></a><figcaption><i><a href="/wiki/Ridge_Racer" title="Ridge Racer">Ridge Racer Full Scale</a></i>, an exceptionally-large deluxe cabinet that uses a full-scale <a href="/wiki/Mazda_MX-5" title="Mazda MX-5">Mazda MX-5</a> dashboard arrangement for the controls</figcaption></figure> <figure class="mw-default-size" typeof="mw:File/Thumb"><a href="/wiki/File:Out_Run.jpg" class="mw-file-description"><img src="//upload.wikimedia.org/wikipedia/commons/thumb/d/d6/Out_Run.jpg/220px-Out_Run.jpg" decoding="async" width="220" height="197" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/commons/thumb/d/d6/Out_Run.jpg/330px-Out_Run.jpg 1.5x, //upload.wikimedia.org/wikipedia/commons/thumb/d/d6/Out_Run.jpg/440px-Out_Run.jpg 2x" data-file-width="555" data-file-height="496" /></a><figcaption>An older deluxe cabinet (<i><a href="/wiki/Out_Run" title="Out Run">Out Run</a></i>)</figcaption></figure> <p>Deluxe cabinets (also known as DX cabinets in Japan) are most commonly used for games involving gambling, long stints of gaming (such as <a href="/wiki/Fighting_games" class="mw-redirect" title="Fighting games">fighting games</a>), or vehicles (such as <a href="/wiki/Flight_simulators" class="mw-redirect" title="Flight simulators">flight simulators</a> and <a href="/wiki/Racing_games" class="mw-redirect" title="Racing games">racing games</a>). These cabinets typically have equipment resembling the controls of a vehicle (though some of them are merely large cabinets with fair features such as a great screen or chairs). Driving games may have a bucket seat, foot pedals, a stick shift, and even an ignition, while flight simulators may have a flight yoke or joystick, and motorcycle games handlebars, and a seat shaped like a full-size bike. Often, these cabinets are arranged side-by-side, to allow players to compete together. <a href="/wiki/Sega" title="Sega">Sega</a> is one of the biggest manufacturers of these kinds of cabinets, while <a href="/wiki/Namco" title="Namco">Namco</a> released <i><a href="/wiki/Ridge_Racer_(video_game)#Ridge_Racer_Full_Scale" class="mw-redirect" title="Ridge Racer (video game)">Ridge Racer Full Scale</a></i>, in which the player sits in a full-size <a href="/wiki/Mazda_MX-5" title="Mazda MX-5">Mazda MX-5</a> road car. </p> <div class="mw-heading mw-heading4"><h4 id="Cockpit_or_environmental_cabinets">Cockpit or environmental cabinets</h4><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Arcade_cabinet&amp;action=edit&amp;section=8" title="Edit section: Cockpit or environmental cabinets"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>A cockpit or environmental cabinet is a type of deluxe cabinet where the player sits inside the cabinet itself. It also typically has an enclosure. Examples of this can be seen on the <a href="/wiki/Killer_List_of_Videogames" class="mw-redirect" title="Killer List of Videogames">Killer List of Videogames</a>, including <a href="/wiki/Shooter_games" class="mw-redirect" title="Shooter games">shooter games</a> such as <i><a href="/wiki/Star_Fire" title="Star Fire">Star Fire</a></i>, <i><a href="/wiki/Missile_Command" title="Missile Command">Missile Command</a></i>, <i><a href="/wiki/SubRoc-3D" title="SubRoc-3D">SubRoc-3D</a></i>, <i><a href="/wiki/Star_Wars_(arcade_game)" class="mw-redirect" title="Star Wars (arcade game)">Star Wars</a></i>, <i><a href="/wiki/Astron_Belt" title="Astron Belt">Astron Belt</a></i>, <i><a href="/wiki/Sinistar" title="Sinistar">Sinistar</a></i> and <i><a href="/wiki/Discs_of_Tron" title="Discs of Tron">Discs of Tron</a></i> as well as <a href="/wiki/Racing_games" class="mw-redirect" title="Racing games">racing games</a> such as <i><a href="/wiki/Monaco_GP_(video_game)" title="Monaco GP (video game)">Monaco GP</a></i>, <i><a href="/wiki/Turbo_(video_game)" title="Turbo (video game)">Turbo</a></i> and <i><a href="/wiki/Pole_Position" title="Pole Position">Pole Position</a></i>. A number of cockpit/or environmental cabinets incorporate hydraulic <a href="/wiki/Motion_simulation" class="mw-redirect" title="Motion simulation">motion simulation</a>, as covered in the section below. </p> <div class="mw-heading mw-heading4"><h4 id="Motion_simulator_cabinets">Motion simulator cabinets</h4><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Arcade_cabinet&amp;action=edit&amp;section=9" title="Edit section: Motion simulator cabinets"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>A <a href="/wiki/Motion_simulator" title="Motion simulator">motion simulator</a> cabinet is a type of deluxe cabinet that is very elaborate, including <a href="/wiki/Hydraulics" title="Hydraulics">hydraulics</a> which move the player according to the action on screen. In Japan, they are known as "taikan" games, with "taikan" meaning "body sensation" in Japanese. <a href="/wiki/Sega" title="Sega">Sega</a> is particularly known for these kinds of cabinets, with various types of sit-down and cockpit motion cabinets that Sega have been manufacturing since the 1980s.<sup id="cite_ref-arcadeheroes_8-0" class="reference"><a href="#cite_note-arcadeheroes-8"><span class="cite-bracket">&#91;</span>8<span class="cite-bracket">&#93;</span></a></sup><sup id="cite_ref-Horowitz_9-0" class="reference"><a href="#cite_note-Horowitz-9"><span class="cite-bracket">&#91;</span>9<span class="cite-bracket">&#93;</span></a></sup> <a href="/wiki/Namco" title="Namco">Namco</a> was another major manufacturer of motion simulator cabinets. </p><p><a href="/wiki/Motorbike" class="mw-redirect" title="Motorbike">Motorbike</a> racing games since Sega's <i><a href="/wiki/Hang-On" title="Hang-On">Hang-On</a></i> have had the player sit on and move a motorbike replica to control the in-game actions (like a <a href="/wiki/Motion_controller" title="Motion controller">motion controller</a>).<sup id="cite_ref-10" class="reference"><a href="#cite_note-10"><span class="cite-bracket">&#91;</span>10<span class="cite-bracket">&#93;</span></a></sup> Driving games since Sega's <i><a href="/wiki/Out_Run" title="Out Run">Out Run</a></i> have had hydraulic motion simulator sit-down cabinets, while hydraulic motion simulator cockpit cabinets have been used for <a href="/wiki/Space_combat_games" class="mw-redirect" title="Space combat games">space combat games</a> such as Sega's <i><a href="/wiki/List_of_Sega_arcade_games" title="List of Sega arcade games">Space Tactics</a></i> (1981) and <i><a href="/wiki/Galaxy_Force" title="Galaxy Force">Galaxy Force</a></i>, <a href="/wiki/Rail_shooters" class="mw-redirect" title="Rail shooters">rail shooters</a> such as <i><a href="/wiki/Space_Harrier" title="Space Harrier">Space Harrier</a></i> and <i><a href="/wiki/Thunder_Blade" title="Thunder Blade">Thunder Blade</a></i>, and <a href="/wiki/Combat_flight_simulation_game" title="Combat flight simulation game">combat flight simulators</a> such as <i><a href="/wiki/After_Burner" title="After Burner">After Burner</a></i> and <i><a href="/wiki/G-LOC:_Air_Battle" title="G-LOC: Air Battle">G-LOC: Air Battle</a></i>. One of the most sophisticated motion simulator cabinets is Sega's <a href="/wiki/R360" title="R360">R360</a>, which simulates the full 360-degree rotation of an aircraft.<sup id="cite_ref-arcadeheroes_8-1" class="reference"><a href="#cite_note-arcadeheroes-8"><span class="cite-bracket">&#91;</span>8<span class="cite-bracket">&#93;</span></a></sup> </p> <div class="mw-heading mw-heading3"><h3 id="Mini_or_cabaret_cabinets">Mini or cabaret cabinets</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Arcade_cabinet&amp;action=edit&amp;section=10" title="Edit section: Mini or cabaret cabinets"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p><i>Mini</i> or <i>cabaret</i> cabinets are similar forms of arcade cabinet but are intended for different markets. Modern mini cabinets are sold directly to consumers and are not intended for commercial operation. They are styled just like a standard upright cabinet, often with full art and marquees, but are scaled down to more easily fit in a home environment or be used by children. The older form of mini or cabaret cabinets were marketed for commercial use and are no longer made. They were often thinner as well as shorter, lacked side art, and had smaller marquees and monitors. This reduced their cost, reduced their weight, made them better suited to locations with less space, and also made them less conspicuous in darker environments. In place of side art they were often clad in faux wood grain vinyl instead. </p> <div class="mw-heading mw-heading3"><h3 id="Countertop_cabinets">Countertop cabinets</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Arcade_cabinet&amp;action=edit&amp;section=11" title="Edit section: Countertop cabinets"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p><i>Countertop</i> or <i>bartop</i> cabinets are usually only large enough to house their monitors and control panels. They are often used for trivia and gambling-type games and are usually found installed on bars or tables in pubs and restaurants. These cabinets often have touchscreen controls instead of traditional push-button controls. They are also fairly popular with home use, as they can be placed upon a table or countertop. </p> <div class="mw-heading mw-heading3"><h3 id="Large-scale_satellite_machines">Large-scale satellite machines</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Arcade_cabinet&amp;action=edit&amp;section=12" title="Edit section: Large-scale satellite machines"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>Usually found in Japan, these machines have multiple screens interconnected to one system, sometimes with one big screen in the middle. These also often feature the dispensation of different types of cards, either a smartcard in order to save stats and progress or trading cards used in the game. </p> <div class="mw-heading mw-heading2"><h2 id="Conversion_kit">Conversion kit</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Arcade_cabinet&amp;action=edit&amp;section=13" title="Edit section: Conversion kit"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1236090951"><div role="note" class="hatnote navigation-not-searchable">Further information: <a href="/wiki/Arcade_conversion" class="mw-redirect" title="Arcade conversion">Arcade conversion</a></div> <p>An <a href="/wiki/Arcade_conversion" class="mw-redirect" title="Arcade conversion">arcade conversion</a> kit, also known as a software kit, is special equipment that can be installed into an arcade machine that changes the current game it plays into another one. For example, a conversion kit can be used to reconfigure an arcade machine designed to play one game so that it would play its sequel or update instead, such as from <i><a href="/wiki/Street_Fighter_II:_Champion_Edition" title="Street Fighter II: Champion Edition">Street Fighter II: Champion Edition</a></i> to <i><a href="/wiki/Street_Fighter_II_Turbo" title="Street Fighter II Turbo">Street Fighter II Turbo</a></i>. </p> <div class="mw-heading mw-heading2"><h2 id="Restoration">Restoration</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Arcade_cabinet&amp;action=edit&amp;section=14" title="Edit section: Restoration"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>Since arcade games are becoming increasingly popular as collectibles, an entire niche industry has sprung up focused on arcade cabinet restoration. There are many <a href="/wiki/Website" title="Website">websites</a> (both commercial and hobbyist) and <a href="/wiki/Newsgroup" class="mw-redirect" title="Newsgroup">newsgroups</a> devoted to arcade cabinet restoration. They are full of tips and advice on restoring games to mint condition. </p> <div class="mw-heading mw-heading3"><h3 id="Artwork">Artwork</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Arcade_cabinet&amp;action=edit&amp;section=15" title="Edit section: Artwork"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>Often game cabinets were used to host a variety of games. Often after the cabinet's initial game was removed and replaced with another, the cabinet's side art was painted over (usually black) so that the cabinet would not misrepresent the game contained within. The side art was also painted over to hide damaged or faded artwork. </p><p>Of course, hobbyists prefer cabinets with original artwork in the best possible condition. Since machines with good quality art are hard to find, one of the first tasks is stripping any old artwork or paint from the cabinet. This is done with conventional chemical paint strippers or by sanding (preferences vary). Normally artwork cannot be preserved that has been painted over and is removed with any covering paint. New paint can be applied in any manner preferred (roller, brush, spray). Paint used is often just conventional paint with a finish matching the cabinet's original paint. </p><p>Many games had artwork that was <a href="/wiki/Silkscreen" class="mw-redirect" title="Silkscreen">silkscreened</a> directly on the cabinets. Others used large decals for the side art. Some manufacturers produce replication artwork for popular classic games—each varying in quality. This side art can be applied over the new paint after it has dried. These appliques can be very large and must be carefully applied to avoid bubbles or wrinkles from developing. Spraying the surface with a slightly soapy water solution allows the artwork to be quickly repositioned if wrinkles or bubbles develop like in <a href="/wiki/Window_tinting" class="mw-redirect" title="Window tinting">window tinting</a> applications. </p> <div class="mw-heading mw-heading3"><h3 id="Control_panels,_bezels,_marquees"><span id="Control_panels.2C_bezels.2C_marquees"></span>Control panels, bezels, marquees</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Arcade_cabinet&amp;action=edit&amp;section=16" title="Edit section: Control panels, bezels, marquees"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>Acquiring these pieces is harder than installing them. Many hobbyists trade these items via newsgroups or sites such as <a href="/wiki/EBay" title="EBay">eBay</a> (the same is true for side art). As with side art, some replication art shops also produce replication artwork for these pieces that is indistinguishable from the original. Some even surpass the originals in quality. Once these pieces are acquired, they usually snap right into place. </p><p>If the controls are worn and need replacing, if the game is popular, they can be easily obtained. Rarer game controls are harder to come by, but some shops stock replacement controls for classic arcade games. Some shops manufacture controls that are more robust than originals and fit a variety of machines. Installing them takes some experimentation for novices, but are usually not too difficult to place. </p> <div class="mw-heading mw-heading3"><h3 id="Monitors">Monitors</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Arcade_cabinet&amp;action=edit&amp;section=17" title="Edit section: Monitors"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>While both use the same basic type of tube, raster monitors are easier to service than <a href="/wiki/Vector_monitor" title="Vector monitor">vector monitors</a>, as the support circuitry is very similar to that which is used in CRT televisions and computer monitors, and is typically easy to adjust for color and brightness. On the other hand, vector monitors can be challenging or very costly to service, and some can no longer be repaired due to certain parts having been discontinued years ago. Even finding a drop-in replacement for a vector monitor is a challenge today, as few were produced after their heyday in the early 1980s.<sup class="noprint Inline-Template Template-Fact" style="white-space:nowrap;">&#91;<i><a href="/wiki/Wikipedia:Citation_needed" title="Wikipedia:Citation needed"><span title="This claim needs references to reliable sources. (May 2022)">citation needed</span></a></i>&#93;</sup> CRT replacement is possible, but the process of transferring the deflection yoke and other parts from one tube neck to the other also means a long process of positioning and adjusting the parts on the CRT for proper performance, a job that may prove too challenging for the typical amateur arcade collector.<sup class="noprint Inline-Template Template-Fact" style="white-space:nowrap;">&#91;<i><a href="/wiki/Wikipedia:Citation_needed" title="Wikipedia:Citation needed"><span title="This claim needs references to reliable sources. (May 2022)">citation needed</span></a></i>&#93;</sup> On the other hand, it may be possible to retrofit other monitor technologies to emulate vector graphics. </p><p>Some electronic components are stressed by the hot, cramped conditions inside a cabinet. Electrolytic <a href="/wiki/Capacitor" title="Capacitor">capacitors</a> dry out over time, and if a classic arcade cabinet is still using its original components, it may be near the end of its service life. A common step in refurbishing vintage electronics (of all types) is "recapping": replacing certain capacitors (and other parts) to restore, or ensure the continued safe operation of the monitor and power supplies. Because of the capacity and voltage ratings of these parts, it can be dangerous if not done properly, and should only be attempted by experienced hobbyists or professionals. If a monitor is broken, it may be easier to just source a drop-in replacement through coin-op machine distributors or parts suppliers. </p> <div class="mw-heading mw-heading3"><h3 id="Wiring">Wiring</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Arcade_cabinet&amp;action=edit&amp;section=18" title="Edit section: Wiring"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>If a cabinet needs rewiring, some wiring kits are available over the <a href="/wiki/Internet" title="Internet">Internet</a>. An experienced hobbyist can usually solve most wiring problems through <a href="/wiki/Trial_and_error" title="Trial and error">trial and error</a>. </p><p>Many cabinets are converted to be used to host a game other than the original. In these cases, if both games conform to the JAMMA standard, the process is simple. Other conversions can be more difficult, but some manufacturers such as <a href="/wiki/Nintendo" title="Nintendo">Nintendo</a> have produced kits to ease the conversion process (Nintendo manufactured kits to convert a cabinet from Classic wiring to VS. wiring). </p> <div class="mw-heading mw-heading2"><h2 id="See_also">See also</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Arcade_cabinet&amp;action=edit&amp;section=19" title="Edit section: See also"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <ul><li><a href="/wiki/Arcade_controller" title="Arcade controller">Arcade controller</a></li> <li><a href="/wiki/Arcade_game" title="Arcade game">Arcade game</a></li> <li><a href="/wiki/Slot_machine" title="Slot machine">Slot machine</a></li> <li><a href="/wiki/Amusement_arcade" title="Amusement arcade">Video arcade</a></li> <li><a href="/wiki/Arcade_system_board" class="mw-redirect" title="Arcade system board">Arcade system board</a></li> <li><a href="/wiki/Japan_Amusement_Machinery_Manufacturers_Association" class="mw-redirect" title="Japan Amusement Machinery Manufacturers Association">JAMMA</a></li> <li><a href="/wiki/MAME" title="MAME">MAME</a></li></ul> <div class="mw-heading mw-heading2"><h2 id="References">References</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Arcade_cabinet&amp;action=edit&amp;section=20" title="Edit section: References"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <style data-mw-deduplicate="TemplateStyles:r1239543626">.mw-parser-output .reflist{margin-bottom:0.5em;list-style-type:decimal}@media screen{.mw-parser-output .reflist{font-size:90%}}.mw-parser-output .reflist .references{font-size:100%;margin-bottom:0;list-style-type:inherit}.mw-parser-output .reflist-columns-2{column-width:30em}.mw-parser-output .reflist-columns-3{column-width:25em}.mw-parser-output .reflist-columns{margin-top:0.3em}.mw-parser-output .reflist-columns ol{margin-top:0}.mw-parser-output .reflist-columns li{page-break-inside:avoid;break-inside:avoid-column}.mw-parser-output .reflist-upper-alpha{list-style-type:upper-alpha}.mw-parser-output .reflist-upper-roman{list-style-type:upper-roman}.mw-parser-output .reflist-lower-alpha{list-style-type:lower-alpha}.mw-parser-output .reflist-lower-greek{list-style-type:lower-greek}.mw-parser-output .reflist-lower-roman{list-style-type:lower-roman}</style><div class="reflist"> <div class="mw-references-wrap"><ol class="references"> <li id="cite_note-1"><span class="mw-cite-backlink"><b><a href="#cite_ref-1">^</a></b></span> <span class="reference-text"><style data-mw-deduplicate="TemplateStyles:r1238218222">.mw-parser-output cite.citation{font-style:inherit;word-wrap:break-word}.mw-parser-output .citation q{quotes:"\"""\"""'""'"}.mw-parser-output .citation:target{background-color:rgba(0,127,255,0.133)}.mw-parser-output .id-lock-free.id-lock-free a{background:url("//upload.wikimedia.org/wikipedia/commons/6/65/Lock-green.svg")right 0.1em center/9px no-repeat}.mw-parser-output .id-lock-limited.id-lock-limited a,.mw-parser-output .id-lock-registration.id-lock-registration a{background:url("//upload.wikimedia.org/wikipedia/commons/d/d6/Lock-gray-alt-2.svg")right 0.1em center/9px no-repeat}.mw-parser-output .id-lock-subscription.id-lock-subscription a{background:url("//upload.wikimedia.org/wikipedia/commons/a/aa/Lock-red-alt-2.svg")right 0.1em center/9px no-repeat}.mw-parser-output .cs1-ws-icon a{background:url("//upload.wikimedia.org/wikipedia/commons/4/4c/Wikisource-logo.svg")right 0.1em center/12px no-repeat}body:not(.skin-timeless):not(.skin-minerva) .mw-parser-output .id-lock-free a,body:not(.skin-timeless):not(.skin-minerva) .mw-parser-output .id-lock-limited a,body:not(.skin-timeless):not(.skin-minerva) .mw-parser-output .id-lock-registration a,body:not(.skin-timeless):not(.skin-minerva) .mw-parser-output .id-lock-subscription a,body:not(.skin-timeless):not(.skin-minerva) .mw-parser-output .cs1-ws-icon a{background-size:contain;padding:0 1em 0 0}.mw-parser-output .cs1-code{color:inherit;background:inherit;border:none;padding:inherit}.mw-parser-output .cs1-hidden-error{display:none;color:var(--color-error,#d33)}.mw-parser-output .cs1-visible-error{color:var(--color-error,#d33)}.mw-parser-output .cs1-maint{display:none;color:#085;margin-left:0.3em}.mw-parser-output .cs1-kern-left{padding-left:0.2em}.mw-parser-output .cs1-kern-right{padding-right:0.2em}.mw-parser-output .citation .mw-selflink{font-weight:inherit}@media screen{.mw-parser-output .cs1-format{font-size:95%}html.skin-theme-clientpref-night .mw-parser-output .cs1-maint{color:#18911f}}@media screen and (prefers-color-scheme:dark){html.skin-theme-clientpref-os .mw-parser-output .cs1-maint{color:#18911f}}</style><cite id="CITEREFNolan2015" class="citation journal cs1">Nolan, Kieran (March 2015). <a rel="nofollow" class="external text" href="https://www.academia.edu/30424617">"Arcade Videogame Technology and the JAMMA Standard"</a>. <i>Academia</i>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=article&amp;rft.jtitle=Academia&amp;rft.atitle=Arcade+Videogame+Technology+and+the+JAMMA+Standard&amp;rft.date=2015-03&amp;rft.aulast=Nolan&amp;rft.aufirst=Kieran&amp;rft_id=https%3A%2F%2Fwww.academia.edu%2F30424617&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3AArcade+cabinet" class="Z3988"></span></span> </li> <li id="cite_note-2"><span class="mw-cite-backlink"><b><a href="#cite_ref-2">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="http://easymamecab.mameworld.info/html/monitor9.php">"Emulating Arcade Monitor Resolutions"</a>. <i>MAMEworld</i>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=MAMEworld&amp;rft.atitle=Emulating+Arcade+Monitor+Resolutions&amp;rft_id=http%3A%2F%2Feasymamecab.mameworld.info%2Fhtml%2Fmonitor9.php&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3AArcade+cabinet" class="Z3988"></span></span> </li> <li id="cite_note-3"><span class="mw-cite-backlink"><b><a href="#cite_ref-3">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="http://www.bespoke-arcades.co.uk/arcade-machines">"Arcade Machines of the highest quality - Bespoke Arcades"</a>. Bespoke Arcades<span class="reference-accessdate">. Retrieved <span class="nowrap">12 July</span> 2013</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&amp;rft.genre=unknown&amp;rft.btitle=Arcade+Machines+of+the+highest+quality+-+Bespoke+Arcades&amp;rft.pub=Bespoke+Arcades&amp;rft_id=http%3A%2F%2Fwww.bespoke-arcades.co.uk%2Farcade-machines&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3AArcade+cabinet" class="Z3988"></span></span> </li> <li id="cite_note-4"><span class="mw-cite-backlink"><b><a href="#cite_ref-4">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://web.archive.org/web/20131220083655/http://www.gametimearcademachines.co.uk/choose-your-arcade-machine-system.html">"Choose your arcade machine"</a>. GameTime. 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Retrieved <span class="nowrap">12 July</span> 2013</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&amp;rft.genre=unknown&amp;rft.btitle=Choose+your+arcade+machine&amp;rft.pub=GameTime&amp;rft_id=http%3A%2F%2Fwww.gametimearcademachines.co.uk%2Fchoose-your-arcade-machine-system.html&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3AArcade+cabinet" class="Z3988"></span></span> </li> <li id="cite_note-5"><span class="mw-cite-backlink"><b><a href="#cite_ref-5">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFHurley,_Oliver2008" class="citation web cs1">Hurley, Oliver (7 February 2008). <a rel="nofollow" class="external text" href="https://www.theguardian.com/technology/2008/feb/07/games.it">"Game on again for coin-operated arcade titles"</a>. Guardian<span class="reference-accessdate">. Retrieved <span class="nowrap">12 July</span> 2013</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&amp;rft.genre=unknown&amp;rft.btitle=Game+on+again+for+coin-operated+arcade+titles&amp;rft.pub=Guardian&amp;rft.date=2008-02-07&amp;rft.au=Hurley%2C+Oliver&amp;rft_id=https%3A%2F%2Fwww.theguardian.com%2Ftechnology%2F2008%2Ffeb%2F07%2Fgames.it&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3AArcade+cabinet" class="Z3988"></span></span> </li> <li id="cite_note-arcade_design-6"><span class="mw-cite-backlink">^ <a href="#cite_ref-arcade_design_6-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-arcade_design_6-1"><sup><i><b>b</b></i></sup></a></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFGains2015" class="citation journal cs1">Gains, Raiford (November 2015). "Beyond the Bezel: Coin-Op Arcade Video Game Cabinets as Design History". <i>Journal of Design History</i>. <b>28</b> (4): epv036. <a href="/wiki/Doi_(identifier)" class="mw-redirect" title="Doi (identifier)">doi</a>:<a rel="nofollow" class="external text" href="https://doi.org/10.1093%2Fjdh%2Fepv036">10.1093/jdh/epv036</a>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=article&amp;rft.jtitle=Journal+of+Design+History&amp;rft.atitle=Beyond+the+Bezel%3A+Coin-Op+Arcade+Video+Game+Cabinets+as+Design+History&amp;rft.volume=28&amp;rft.issue=4&amp;rft.pages=epv036&amp;rft.date=2015-11&amp;rft_id=info%3Adoi%2F10.1093%2Fjdh%2Fepv036&amp;rft.aulast=Gains&amp;rft.aufirst=Raiford&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3AArcade+cabinet" class="Z3988"></span></span> </li> <li id="cite_note-7"><span class="mw-cite-backlink"><b><a href="#cite_ref-7">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFErcole2024" class="citation web cs1 cs1-prop-foreign-lang-source">Ercole, Marco (2024-03-29). <a rel="nofollow" class="external text" href="https://www.zak-site.com/2024/03/29/amarcord-senza-tempo-i-5-videogiochi-cabinati-piu-celebri-degli-anni-80/">"Amarcord senza tempo, i 5 videogiochi cabinati più celebri degli anni '80"</a>. <i>zak-site</i> (in Italian)<span class="reference-accessdate">. Retrieved <span class="nowrap">2024-04-26</span></span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=zak-site&amp;rft.atitle=Amarcord+senza+tempo%2C+i+5+videogiochi+cabinati+pi%C3%B9+celebri+degli+anni+%2780&amp;rft.date=2024-03-29&amp;rft.aulast=Ercole&amp;rft.aufirst=Marco&amp;rft_id=https%3A%2F%2Fwww.zak-site.com%2F2024%2F03%2F29%2Famarcord-senza-tempo-i-5-videogiochi-cabinati-piu-celebri-degli-anni-80%2F&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3AArcade+cabinet" class="Z3988"></span></span> </li> <li id="cite_note-arcadeheroes-8"><span class="mw-cite-backlink">^ <a href="#cite_ref-arcadeheroes_8-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-arcadeheroes_8-1"><sup><i><b>b</b></i></sup></a></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation news cs1"><a rel="nofollow" class="external text" href="https://arcadeheroes.com/2013/06/06/segas-wonderful-simulation-games-over-the-years/">"Sega's Wonderful Simulation Games Over The Years"</a>. <i>Arcade Heroes</i>. 6 June 2013<span class="reference-accessdate">. Retrieved <span class="nowrap">22 April</span> 2021</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=article&amp;rft.jtitle=Arcade+Heroes&amp;rft.atitle=Sega%27s+Wonderful+Simulation+Games+Over+The+Years&amp;rft.date=2013-06-06&amp;rft_id=https%3A%2F%2Farcadeheroes.com%2F2013%2F06%2F06%2Fsegas-wonderful-simulation-games-over-the-years%2F&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3AArcade+cabinet" class="Z3988"></span></span> </li> <li id="cite_note-Horowitz-9"><span class="mw-cite-backlink"><b><a href="#cite_ref-Horowitz_9-0">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFHorowitz2018" class="citation book cs1">Horowitz, Ken (6 July 2018). <a rel="nofollow" class="external text" href="https://books.google.com/books?id=7qZhDwAAQBAJ&amp;pg=PA96"><i>The Sega Arcade Revolution: A History in 62 Games</i></a>. <a href="/wiki/McFarland_%26_Company" title="McFarland &amp; Company">McFarland &amp; Company</a>. pp.&#160;96–9. <a href="/wiki/ISBN_(identifier)" class="mw-redirect" title="ISBN (identifier)">ISBN</a>&#160;<a href="/wiki/Special:BookSources/978-1-4766-3196-7" title="Special:BookSources/978-1-4766-3196-7"><bdi>978-1-4766-3196-7</bdi></a>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&amp;rft.genre=book&amp;rft.btitle=The+Sega+Arcade+Revolution%3A+A+History+in+62+Games&amp;rft.pages=96-9&amp;rft.pub=McFarland+%26+Company&amp;rft.date=2018-07-06&amp;rft.isbn=978-1-4766-3196-7&amp;rft.aulast=Horowitz&amp;rft.aufirst=Ken&amp;rft_id=https%3A%2F%2Fbooks.google.com%2Fbooks%3Fid%3D7qZhDwAAQBAJ%26pg%3DPA96&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3AArcade+cabinet" class="Z3988"></span></span> </li> <li id="cite_note-10"><span class="mw-cite-backlink"><b><a href="#cite_ref-10">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation news cs1"><a rel="nofollow" class="external text" href="https://web.archive.org/web/20160602020545/www.1up.com/features/disappearance-suzuki-part-1?pager.offset=1">"The Disappearance of Yu Suzuki: Part 1"</a>. <i><a href="/wiki/1Up.com" class="mw-redirect" title="1Up.com">1Up.com</a></i>. 2010. p.&#160;2. Archived from <a rel="nofollow" class="external text" href="http://www.1up.com/features/disappearance-suzuki-part-1?pager.offset=1">the original</a> on 2016-06-02<span class="reference-accessdate">. Retrieved <span class="nowrap">22 April</span> 2021</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=article&amp;rft.jtitle=1Up.com&amp;rft.atitle=The+Disappearance+of+Yu+Suzuki%3A+Part+1&amp;rft.pages=2&amp;rft.date=2010&amp;rft_id=http%3A%2F%2Fwww.1up.com%2Ffeatures%2Fdisappearance-suzuki-part-1%3Fpager.offset%3D1&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3AArcade+cabinet" class="Z3988"></span></span> </li> </ol></div></div> <div class="mw-heading mw-heading2"><h2 id="External_links">External links</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Arcade_cabinet&amp;action=edit&amp;section=21" title="Edit section: External links"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <div class="navbox-styles"><style data-mw-deduplicate="TemplateStyles:r1129693374">.mw-parser-output .hlist dl,.mw-parser-output .hlist ol,.mw-parser-output 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.navbar{display:none!important}}</style><div class="navbar plainlinks hlist navbar-mini"><ul><li class="nv-view"><a href="/wiki/Template:Computer_sizes" title="Template:Computer sizes"><abbr title="View this template">v</abbr></a></li><li class="nv-talk"><a href="/wiki/Template_talk:Computer_sizes" title="Template talk:Computer sizes"><abbr title="Discuss this template">t</abbr></a></li><li class="nv-edit"><a href="/wiki/Special:EditPage/Template:Computer_sizes" title="Special:EditPage/Template:Computer sizes"><abbr title="Edit this template">e</abbr></a></li></ul></div><div id="Computer_sizes_and_classes" style="font-size:114%;margin:0 4em"><a href="/wiki/List_of_computer_size_categories" title="List of computer size categories">Computer sizes</a> and <a href="/wiki/Classes_of_computers" title="Classes of computers">classes</a></div></th></tr><tr><th scope="row" class="navbox-group" style="width:1%"><a href="/wiki/Microcomputer" title="Microcomputer">Micro</a></th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"></div><table class="nowraplinks navbox-subgroup" style="border-spacing:0"><tbody><tr><th scope="row" class="navbox-group" style="width:1%">Static</th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"></div><table class="nowraplinks navbox-subgroup" style="border-spacing:0"><tbody><tr><th scope="row" class="navbox-group" style="width:1%"><a href="/wiki/Computer_appliance" title="Computer appliance">Appliances</a></th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a class="mw-selflink selflink">Arcade cabinet</a></li> <li><a href="/wiki/Diskless_node" title="Diskless node">Diskless node</a></li> <li><a href="/wiki/Internet_appliance" title="Internet appliance">Internet appliance</a></li> <li><a href="/wiki/Intelligent_terminal" class="mw-redirect" title="Intelligent terminal">Intelligent terminal</a></li> <li><a href="/wiki/Interactive_kiosk" title="Interactive kiosk">Interactive kiosk</a></li> <li><a href="/wiki/Rich_client" title="Rich client">Rich client</a></li> <li><a href="/wiki/Simulator_ride" title="Simulator ride">Simulator</a></li> <li><a href="/wiki/Smart_speaker" title="Smart speaker">Smart speaker</a></li> <li><a href="/wiki/Smart_TV" title="Smart TV">Smart TV</a></li> <li><a href="/wiki/Thin_client" title="Thin client">Thin client</a></li> <li><a href="/wiki/Video_game_console" title="Video game console">Video game console</a> <ul><li><a href="/wiki/Home_video_game_console" title="Home video game console">Home console</a></li> <li><a href="/wiki/Microconsole" title="Microconsole">Microconsole</a></li></ul></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Computers</th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"></div><table class="nowraplinks navbox-subgroup" style="border-spacing:0"><tbody><tr><th scope="row" class="navbox-group" style="width:1%">By use</th><td class="navbox-list-with-group navbox-list navbox-even" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Gaming_computer" title="Gaming computer">Gaming</a></li> <li><a href="/wiki/Home_computer" title="Home computer">Home</a></li> <li><a href="/wiki/Industrial_PC" title="Industrial PC">Industrial</a></li> <li><a href="/wiki/Personal_computer" title="Personal computer">Personal</a> <ul><li><a href="/wiki/Personal_supercomputer" title="Personal supercomputer">Personal super</a></li></ul></li> <li><a href="/wiki/Public_computer" title="Public computer">Public</a></li> <li><a href="/wiki/Server_(computing)" title="Server (computing)">Server</a> <ul><li><a href="/wiki/Home_server" title="Home server">Home server</a></li></ul></li> <li><a href="/wiki/Workstation" title="Workstation">Workstation</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">By size</th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/All-in-one_computer" title="All-in-one computer">All-in-one</a> <ul><li><a href="/wiki/Panel_PC" title="Panel PC">Panel</a></li> <li><a href="/wiki/Table_computer" title="Table computer">Tabletop</a></li> <li><a href="/wiki/Surface_computer" title="Surface computer">Surface</a></li></ul></li> <li><a href="/wiki/Desktop_computer" title="Desktop computer">Desktop</a> <ul><li><a href="/wiki/Deskside_computer" class="mw-redirect" title="Deskside computer">Deskside</a></li> <li><a href="/wiki/Pizza-box_form_factor" title="Pizza-box form factor">Pizza box</a></li> <li><a href="/wiki/Computer_tower" title="Computer tower">Tower</a></li></ul></li> <li><a href="/wiki/Portable_computer" title="Portable computer">Portable</a></li> <li><a href="/wiki/Small_form_factor_PC" title="Small form factor PC">Small form factor</a> <ul><li><a href="/wiki/Mini_PC" title="Mini PC">Mini PC</a></li> <li><a href="/wiki/Plug_computer" title="Plug computer">Plug</a></li> <li><a href="/wiki/Stick_PC" title="Stick PC">Stick PC</a></li></ul></li> <li><a href="/wiki/19-inch_rack" title="19-inch rack">Rack</a> <ul><li><a href="/wiki/Blade_server" title="Blade server">Blade server</a></li> <li><a href="/wiki/Blade_PC" title="Blade PC">Blade PC</a></li></ul></li></ul> </div></td></tr></tbody></table><div></div></td></tr></tbody></table><div></div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%"><a href="/wiki/Mobile_computing" title="Mobile computing">Mobile</a></th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"></div><table class="nowraplinks navbox-subgroup" style="border-spacing:0"><tbody><tr><th scope="row" class="navbox-group" style="width:1%"><a href="/wiki/Laptop" title="Laptop">Laptop</a></th><td class="navbox-list-with-group navbox-list navbox-even" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/2-in-1_laptop" title="2-in-1 laptop">2-in-1</a> <ul><li><a href="/wiki/2-in-1_laptop#2-in-1_convertible" title="2-in-1 laptop">Convertible</a></li></ul></li> <li><a href="/wiki/Cloudbook" title="Cloudbook">Cloudbook</a></li> <li><a href="/wiki/Mobile_workstation" title="Mobile workstation">Mobile workstation</a></li> <li><a href="/wiki/Notebook_(laptop)" title="Notebook (laptop)">Notebook</a></li> <li><a href="/wiki/Subnotebook" title="Subnotebook">Subnotebook</a> <ul><li><a href="/wiki/Netbook" title="Netbook">Netbook</a></li> <li><a href="/wiki/Smartbook" title="Smartbook">Smartbook</a></li></ul></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%"><a href="/wiki/Tablet_computer" title="Tablet computer">Tablet</a></th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/2-in-1_laptop#2-in-1_detachable" title="2-in-1 laptop">Detachable</a></li> <li><a href="/wiki/Phablet" title="Phablet">Phablet</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%"><a href="/wiki/Mobile_device" title="Mobile device">Handheld</a></th><td class="navbox-list-with-group navbox-list navbox-even" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Electronic_organizer" title="Electronic organizer">Electronic organizer</a></li> <li><a href="/wiki/E-reader" title="E-reader">E-reader</a></li> <li><a href="/wiki/Handheld_game_console" title="Handheld game console">Handheld game console</a></li> <li><a href="/wiki/Handheld_PC" title="Handheld PC">Handheld PC</a></li> <li><a href="/wiki/Mobile_data_terminal" title="Mobile data terminal">Mobile data terminal</a></li> <li><a href="/wiki/Mobile_phone" title="Mobile phone">Mobile phone</a> <ul><li><a href="/wiki/Camera_phone" title="Camera phone">Camera</a></li> <li><a href="/wiki/Feature_phone" title="Feature phone">Feature</a></li> <li><a href="/wiki/Smartphone" title="Smartphone">Smartphone</a> <ul><li><a href="/wiki/Foldable_smartphone" title="Foldable smartphone">Foldable</a></li></ul></li></ul></li> <li><a href="/wiki/Palmtop_PC" title="Palmtop PC">Palmtop PC</a></li> <li><a href="/wiki/Personal_digital_assistant" title="Personal digital assistant">Personal digital assistant</a></li> <li><a href="/wiki/Pocket_computer" title="Pocket computer">Pocket</a></li> <li><a href="/wiki/Portable_data_terminal" title="Portable data terminal">Portable data terminal</a></li> <li><a href="/wiki/Portable_media_player" title="Portable media player">Portable media player</a></li> <li><a href="/wiki/Siftable" title="Siftable">Siftable</a></li> <li><a href="/wiki/Ultra-mobile_PC" title="Ultra-mobile PC">Ultra-mobile PC</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%"><a href="/wiki/Calculator" title="Calculator">Calculator</a></th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Graphing_calculator" title="Graphing calculator">Graphing</a></li> <li><a href="/wiki/Programmable_calculator" title="Programmable calculator">Programmable</a></li> <li><a href="/wiki/Scientific_calculator" title="Scientific calculator">Scientific</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%"><a href="/wiki/Wearable_computer" title="Wearable computer">Wearable</a></th><td class="navbox-list-with-group navbox-list navbox-even" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Activity_tracker" title="Activity tracker">Activity tracker</a> <ul><li><a href="/wiki/Smart_band" class="mw-redirect" title="Smart band">Smart band</a></li></ul></li> <li><a href="/wiki/Watch#Digital" title="Watch">Digital wristwatch</a> <ul><li><a href="/wiki/Calculator_watch" title="Calculator watch">Calculator watch</a></li> <li><a href="/wiki/Smartwatch" title="Smartwatch">Smartwatch</a></li> <li><a href="/wiki/GPS_watch" title="GPS watch">Sportwatch</a></li></ul></li> <li><a href="/wiki/Smartglasses" title="Smartglasses">Smartglasses</a></li> <li><a href="/wiki/Smart_ring" title="Smart ring">Smart ring</a></li></ul> </div></td></tr></tbody></table><div></div></td></tr></tbody></table><div></div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%"><a href="/wiki/Midrange_computer" title="Midrange computer">Midrange</a></th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Minicomputer" title="Minicomputer">Mini</a></li> <li><a href="/wiki/Superminicomputer" title="Superminicomputer">Supermini</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Large</th><td class="navbox-list-with-group navbox-list navbox-even" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Grid_computing" title="Grid computing">Grid</a></li> <li><a href="/wiki/Mainframe_computer" title="Mainframe computer">Mainframe</a></li> <li><a href="/wiki/Minisupercomputer" title="Minisupercomputer">Minisuper</a></li> <li><a href="/wiki/Supercomputer" title="Supercomputer">Super</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Others</th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Embedded_system" title="Embedded system">Embedded system</a></li> <li><a href="/wiki/Information_appliance" title="Information appliance">Information appliance</a></li> <li><a href="/wiki/Microcontroller" title="Microcontroller">Microcontroller</a></li> <li><a href="/wiki/Nanocomputer" title="Nanocomputer">Nano</a></li> <li><a href="/wiki/Rugged_computer" title="Rugged computer">Rugged</a> <ul><li><a href="/wiki/Rugged_smartphone" title="Rugged smartphone">Rugged smartphone</a></li></ul></li> <li><a href="/wiki/Single-board_computer" title="Single-board computer">Single-board</a> <ul><li><a href="/wiki/Computer-on-module" title="Computer-on-module">Computer-on-module</a></li></ul></li> <li><a href="/wiki/Smartdust" title="Smartdust">Smartdust</a></li> <li><a href="/wiki/Wireless_sensor_network" title="Wireless sensor network">Wireless sensor network</a></li></ul> </div></td></tr><tr><td class="navbox-abovebelow" colspan="2"><div> <ul><li><span class="noviewer" typeof="mw:File"><span title="Category"><img alt="" src="//upload.wikimedia.org/wikipedia/en/thumb/9/96/Symbol_category_class.svg/16px-Symbol_category_class.svg.png" decoding="async" width="16" height="16" class="mw-file-element" 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