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100 000 players! | BADLAND - Atmospheric Action Side-Scroller Game from Frogmind
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$('.relz').css('background-position', 'left ' + ((scrolledY)) + 'px'); }); </script> </head> <body class="post-template-default single single-post postid-747 single-format-standard relz mob-menu-slideout-over"> <div id="background-fixed-mobile"> </div><!-- backround-mobile-fixed --> <div id="main-wrap" class="hfeed"> <div id="blog-button"> <a class="blog" href="blog">Blog</a> <a class="forums" href="forum-sub/index">Forums</a> <a class="contact" href="http://frogmindgames.com/studio#contact">Contact</a> </div> <div id="main-navigation"> <div class="menu-leftmenu-container"><ul id="menu-leftmenu" class="menu"><li id="menu-item-1754" class="menu-item menu-item-type-custom menu-item-object-custom item-0 menu-item-1754"><a href="badland-game">Badland</a></li> <li id="menu-item-1755" class="menu-item menu-item-type-custom menu-item-object-custom item-1 menu-item-1755"><a href="badland-goty">Badland - Game of the Year</a></li> <li id="menu-item-2024" class="menu-item menu-item-type-post_type menu-item-object-page item-2 last-item menu-item-2024"><a href="badland-2">BADLAND 2</a></li> </ul></div> </div> <div id="bg-wrap"> <!--div id="bg-left"></div--> <div id="content-wrap"> <div id="bg-top"></div> <div class="content-box"><!-- closed in footer.php --> <section id="content" role="main"> <article id="post-747" class="post-747 post type-post status-publish format-standard hentry category-uncategorized"> <header> <h1 class="entry-title"> <a href="100-000-players" title="100 000 players!" rel="bookmark"> 100 000 players! </a> <div class="comments-number"> <a href="100-000-players#comments"> 6 </a> </div> </h1> </header> <section class="entry-content"> <p>We are thrilled to say that after a week from the game’s launch there are now over <b>100 000 players of BADLAND</b>. We are so happy to be able to continue developing the game and bringing you more content to play in the future.</p> <p><a href="wp-content/uploads/2013/04/100000.jpg"><img class="aligncenter size-full wp-image-758" title="100000 players" src="wp-content/uploads/2013/04/100000.jpg" alt="100000 players" width="900" height="900"/></a></p> <p>BADLAND has been developed fully independently (no publishers, no investors) by our two-man indie game studio <a href="http://www.frogmind.com/">Frogmind</a> with the help of a part-time audio designer, Joonas Turner. BADLAND is Frogmind’s first game and its development took one year of full-time work from both of the studio’s founders, Johannes Vuorinen (code) and Juhana Myllys (art).</p> <p>BADLAND review roundup part 2:<br/> 5/5 - <a href="http://www.hitphone.fr/badland-art-3951-1.html" class="broken_link">hitphone.fr</a><br/> 4/4 - <a href="http://www.padvance.com/review/badland-for-ipad-review/">Padvance.com</a><br/> 9.75/10 - <a href="http://www.shortandsweetreviews.co/2013/04/s-review-badland.html">Short & Sweet Reviews</a><br/> 4.5/5 - <a href="http://toucharcade.com/2013/04/12/badland-review/">TouchArcade</a><br/> 9/10 - <a href="http://www.gamer.nl/review/418477/badland-een-verborgen-pareltje-op-je-smartphone">Gamer.nl</a><br/> 4/5 - <a href="http://www.bunchofgamers.com/ios/badland-3430">BunchofGamers</a><br/> 4/5 - <a href="http://appchronicles.com/badland-review-one-button-physics-action-perfect-for-the-artistically-inclined/">App Chronicles</a><br/> 8/10 - <a href="http://www.gamesreviews.com/mobile/ios/ios-reviews/04/badland-review/">GamesReviews</a><br/> App of the week - <a href="http://www.iphoneclub.nl/244607/ios-game-update-real-racing-3-update-slayin-en-badland-is-game-van-de-week/">iPhoneclub.nl</a><br/> Game of the week - <a href="http://appadvice.com/appnn/2013/04/appadvice-game-of-the-week-for-april-12-2013">AppAdvice</a><br/> App of the day - <a href="https://www.pocket-lint.com/news/50819/app-of-the-day-badlands">Pocket-lint</a><br/> Best new apps - <a href="http://www.theverge.com/2013/4/9/4205562/best-new-apps-badland">The Verge</a><br/> “But the birds that star in Frogmind’s game aren’t angry. They’re terrified.” - <a href="http://www.wired.com/gamelife/2013/04/badland-review/">Wired.com</a><br/> “recommending it to any mobile gamer is a no-brainer.” - <a href="http://www.ingloriousgamer.com/badland-review/">Inglorious Gamer</a><br/> “a satisfying, challenging trip through a nightmarish landscape” - <a href="http://badassdigest.com/2013/04/05/game-app-review-badland/">Badass Digest</a></p> <p>“Badland for iOS might be the mobile game you’ve been waiting for” - <a href="http://www.techi.com/2013/04/badland-for-ios-might-be-the-mobile-game-youve-been-waiting-for/">TECHi</a></p> <div class="entry-links"> </div> </section> <section class="entry-meta"> <span class="author vcard"><a href="author/johannes" title="Posts by Johannes Vuorinen" rel="author">Johannes Vuorinen</a></span> <span class="meta-sep"> | </span> <span class="entry-date">April 16, 2013</span> </section> <footer class="entry-footer"> <!-- span class="cat-links"></span --> <!-- span class="tag-links"></span --> </footer> </article> <section id="comments"> <section id="comments-list" class="comments"> <h3 class="comments-title"><span class="dsq-postid" data-dsqidentifier="747 http://www.badlandgame.com/?p=747">6 Comments</span></h3> <ul> <li class="comment even thread-even depth-1 parent" id="comment-128"> <div id="div-comment-128" class="comment-body"> <div class="comment-author vcard"> <cite class="fn">Tom Ohle</cite> <span class="says">says:</span> </div> <div class="comment-meta commentmetadata"><a href="100-000-players#comment-128"> April 16, 2013 at 5:22 pm</a> </div> <p>Awesome, congrats! How the hell did you guys do that? :) Honestly, as a PR rep who works on a bunch of mobile games, the road to success (i.e. sales) is so nebulous… sometimes it works, sometimes it doesn’t. Obviously you guys got the first part — making a great game — right :)</p> </div> <ul class="children"> <li class="comment byuser comment-author-johannes bypostauthor odd alt depth-2" id="comment-129"> <div id="div-comment-129" class="comment-body"> <div class="comment-author vcard"> <cite class="fn"><a href="http://www.johannesvuorinen.com/" rel="external nofollow" class="url">Johannes Vuorinen</a></cite> <span class="says">says:</span> </div> <div class="comment-meta commentmetadata"><a href="100-000-players#comment-129"> April 17, 2013 at 7:52 am</a> </div> <p>Thanks!</p> <p>We concentrated on developing the game 99,5% of the time to make it perfect. The 0,5% we wrote this blog, posted gameplay videos and screenshots. Players and press got interested in those, and after that everything has happened pretty much automatically. We did not put any money on marketing - only some of our own work time.</p> </div> </li><!-- #comment-## --> </ul><!-- .children --> </li><!-- #comment-## --> <li class="comment even thread-odd thread-alt depth-1" id="comment-131"> <div id="div-comment-131" class="comment-body"> <div class="comment-author vcard"> <cite class="fn"><a href="http://mudvark.com/" rel="external nofollow" class="url">Dan</a></cite> <span class="says">says:</span> </div> <div class="comment-meta commentmetadata"><a href="100-000-players#comment-131"> April 18, 2013 at 6:57 pm</a> </div> <p>Super congrats guys! I remember you showing this to me at GDC and it looked amazing, well deserved! :D</p> </div> </li><!-- #comment-## --> <li class="comment odd alt thread-even depth-1" id="comment-132"> <div id="div-comment-132" class="comment-body"> <div class="comment-author vcard"> <cite class="fn"><a href="http://www.anfex.com/" rel="external nofollow" class="url">Antonio Felaco</a></cite> <span class="says">says:</span> </div> <div class="comment-meta commentmetadata"><a href="100-000-players#comment-132"> April 18, 2013 at 8:56 pm</a> </div> <p>I am a game devloper from Italy and I honestly have to say that you guys have balls and good taste! Not everyone would do this for a year and with this good result. My best wishes for the future!</p> </div> </li><!-- #comment-## --> <li class="comment even thread-odd thread-alt depth-1" id="comment-678"> <div id="div-comment-678" class="comment-body"> <div class="comment-author vcard"> <img alt="" src="avatar/-s-32-d-mm-r-g.jpg" srcset="avatar/-s-64-d-mm-r-g.jpg 2x" class="avatar avatar-32 photo avatar-default" height="32" width="32"/> <cite class="fn">Anonymous</cite> <span class="says">says:</span> </div> <div class="comment-meta commentmetadata"><a href="100-000-players#comment-678"> July 3, 2013 at 8:51 am</a> </div> <p>I love that game</p> </div> </li><!-- #comment-## --> <li class="comment odd alt thread-even depth-1" id="comment-679"> <div id="div-comment-679" class="comment-body"> <div class="comment-author vcard"> <cite class="fn"><a href="http://usa/" rel="external nofollow" class="url">Lauren</a></cite> <span class="says">says:</span> </div> <div class="comment-meta commentmetadata"><a href="100-000-players#comment-679"> July 3, 2013 at 8:55 am</a> </div> <p>I Ilove that game</p> </div> </li><!-- #comment-## --> </ul> </section> </section> <footer class="footer"> <nav id="nav-below" class="navigation" role="navigation"> <div class="nav-previous"><a href="the-first-week-of-badland" rel="prev"><span class="meta-nav">←</span> The first week of BADLAND</a></div> <div class="nav-next"><a href="first-badland-update-is-here" rel="next">First BADLAND update is here! <span class="meta-nav">→</span></a></div> </nav> </footer> </section> <aside id="sidebar" role="complementary"> <ul class="sidebar"> <li id="alo-easymail-widget-2" class="widget-container alo_easymail_widget"><h3 class="widget-title">What is the next cool thing in BADLAND?</h3><div id="alo_em_widget_loading" class="alo_em_widget_loading" style="display:none;"><img src="wp-content/plugins/alo-easymail/images/wpspin_light.gif" alt="" style="vertical-align:middle"/> sending...</div> <div id="alo_easymail_widget_feedback"></div> <form name="alo_easymail_widget_form" id="alo_easymail_widget_form" class="alo_easymail_widget_form alo_easymail_widget_form_public" method="post" action="" onsubmit="alo_em_pubblic_form();return false;"> <div class="alo_easymail_preform_msg">Subscribe to receive emails about next big things in BADLAND</div> <table class="alo_easymail_form_table"><tbody> <tr> <td><label for="opt_name">Name</label></td> <td><input type="text" name="alo_em_opt_name" value="" id="opt_name" maxlength="50" class="input-text"/></td> </tr> <tr> <td><label for="opt_email">E-mail</label></td> <td><input type="text" name="alo_em_opt_email" value="" id="opt_email" maxlength="50" class="input-text"/></td> </tr> </tbody></table> <div class="alo_easymail_disclaimer"><label for="alo_em_privacy_agree"><input type="checkbox" name="alo_em_privacy_agree" id="alo_em_privacy_agree" value="yes" class="input-checkbox"/>I agree to my submitted data being stored and used to receive newsletters</label></div> <input type="submit" name="submit" value="Subscribe" class="input-submit"/> </form> </li> <li id="recent-posts-2" class="widget-container widget_recent_entries"> <h3 class="widget-title">Recent Posts</h3> <ul> <li> <a href="badland-2-arrives-to-android">BADLAND 2 ARRIVES TO ANDROID!</a> </li> <li> <a href="badland-2-out-now-on-ios-app-store">BADLAND 2 out now on iOS App Store!</a> </li> <li> <a href="badland-game-of-the-year-edition-available-on-seven-new-platforms">BADLAND: Game of the Year Edition Available on Seven New Platforms</a> </li> <li> <a href="blog-badland-game-of-the-year-edition">Badland - 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