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Battlezone (1980 video game) - Wikipedia
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mw-list-item"><a href="https://de.wikipedia.org/wiki/Battlezone_(Arcade-Spiel)" title="Battlezone (Arcade-Spiel) – German" lang="de" hreflang="de" data-title="Battlezone (Arcade-Spiel)" data-language-autonym="Deutsch" data-language-local-name="German" class="interlanguage-link-target"><span>Deutsch</span></a></li><li class="interlanguage-link interwiki-es mw-list-item"><a href="https://es.wikipedia.org/wiki/Battlezone" title="Battlezone – Spanish" lang="es" hreflang="es" data-title="Battlezone" data-language-autonym="Español" data-language-local-name="Spanish" class="interlanguage-link-target"><span>Español</span></a></li><li class="interlanguage-link interwiki-fr mw-list-item"><a href="https://fr.wikipedia.org/wiki/Battlezone" title="Battlezone – French" lang="fr" hreflang="fr" data-title="Battlezone" data-language-autonym="Français" data-language-local-name="French" class="interlanguage-link-target"><span>Français</span></a></li><li class="interlanguage-link interwiki-ko mw-list-item"><a href="https://ko.wikipedia.org/wiki/%EB%B0%B0%ED%8B%80%EC%A1%B4_(1980%EB%85%84_%EB%B9%84%EB%94%94%EC%98%A4_%EA%B2%8C%EC%9E%84)" title="배틀존 (1980년 비디오 게임) – Korean" lang="ko" hreflang="ko" data-title="배틀존 (1980년 비디오 게임)" data-language-autonym="한국어" data-language-local-name="Korean" class="interlanguage-link-target"><span>한국어</span></a></li><li class="interlanguage-link interwiki-id mw-list-item"><a href="https://id.wikipedia.org/wiki/Battlezone" title="Battlezone – Indonesian" lang="id" hreflang="id" data-title="Battlezone" data-language-autonym="Bahasa Indonesia" data-language-local-name="Indonesian" class="interlanguage-link-target"><span>Bahasa Indonesia</span></a></li><li class="interlanguage-link interwiki-it mw-list-item"><a href="https://it.wikipedia.org/wiki/Battlezone" title="Battlezone – Italian" lang="it" hreflang="it" data-title="Battlezone" data-language-autonym="Italiano" data-language-local-name="Italian" class="interlanguage-link-target"><span>Italiano</span></a></li><li class="interlanguage-link interwiki-lld mw-list-item"><a href="https://lld.wikipedia.org/wiki/Battlezone" title="Battlezone – Ladin" lang="lld" hreflang="lld" data-title="Battlezone" data-language-autonym="Ladin" data-language-local-name="Ladin" class="interlanguage-link-target"><span>Ladin</span></a></li><li class="interlanguage-link interwiki-nl mw-list-item"><a href="https://nl.wikipedia.org/wiki/Battlezone" title="Battlezone – Dutch" lang="nl" hreflang="nl" data-title="Battlezone" data-language-autonym="Nederlands" data-language-local-name="Dutch" class="interlanguage-link-target"><span>Nederlands</span></a></li><li class="interlanguage-link interwiki-pt mw-list-item"><a href="https://pt.wikipedia.org/wiki/Battlezone" title="Battlezone – Portuguese" lang="pt" hreflang="pt" data-title="Battlezone" data-language-autonym="Português" data-language-local-name="Portuguese" class="interlanguage-link-target"><span>Português</span></a></li><li class="interlanguage-link interwiki-ru mw-list-item"><a href="https://ru.wikipedia.org/wiki/Battlezone_(%D0%B8%D0%B3%D1%80%D0%B0,_1980)" title="Battlezone (игра, 1980) – Russian" lang="ru" hreflang="ru" data-title="Battlezone (игра, 1980)" data-language-autonym="Русский" data-language-local-name="Russian" class="interlanguage-link-target"><span>Русский</span></a></li><li class="interlanguage-link interwiki-fi mw-list-item"><a href="https://fi.wikipedia.org/wiki/Battlezone" title="Battlezone – Finnish" lang="fi" hreflang="fi" data-title="Battlezone" data-language-autonym="Suomi" data-language-local-name="Finnish" class="interlanguage-link-target"><span>Suomi</span></a></li><li class="interlanguage-link interwiki-sv mw-list-item"><a href="https://sv.wikipedia.org/wiki/Battlezone" title="Battlezone – Swedish" lang="sv" hreflang="sv" data-title="Battlezone" data-language-autonym="Svenska" 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searchaux" style="display:none">1980 video game</div> <style data-mw-deduplicate="TemplateStyles:r1236090951">.mw-parser-output .hatnote{font-style:italic}.mw-parser-output div.hatnote{padding-left:1.6em;margin-bottom:0.5em}.mw-parser-output .hatnote i{font-style:normal}.mw-parser-output .hatnote+link+.hatnote{margin-top:-0.5em}@media print{body.ns-0 .mw-parser-output .hatnote{display:none!important}}</style><div role="note" class="hatnote navigation-not-searchable">For articles with similar titles, see <a href="/wiki/Battle_zone_(disambiguation)" class="mw-redirect mw-disambig" title="Battle zone (disambiguation)">Battle zone (disambiguation)</a>.</div> <div class="shortdescription nomobile noexcerpt noprint searchaux" style="display:none">1980 video game</div><style data-mw-deduplicate="TemplateStyles:r1257001546">.mw-parser-output .infobox-subbox{padding:0;border:none;margin:-3px;width:auto;min-width:100%;font-size:100%;clear:none;float:none;background-color:transparent}.mw-parser-output .infobox-3cols-child{margin:auto}.mw-parser-output .infobox .navbar{font-size:100%}@media screen{html.skin-theme-clientpref-night .mw-parser-output .infobox-full-data:not(.notheme)>div:not(.notheme)[style]{background:#1f1f23!important;color:#f8f9fa}}@media screen and (prefers-color-scheme:dark){html.skin-theme-clientpref-os .mw-parser-output .infobox-full-data:not(.notheme) div:not(.notheme){background:#1f1f23!important;color:#f8f9fa}}@media(min-width:640px){body.skin--responsive .mw-parser-output .infobox-table{display:table!important}body.skin--responsive .mw-parser-output .infobox-table>caption{display:table-caption!important}body.skin--responsive .mw-parser-output .infobox-table>tbody{display:table-row-group}body.skin--responsive .mw-parser-output .infobox-table tr{display:table-row!important}body.skin--responsive .mw-parser-output .infobox-table th,body.skin--responsive .mw-parser-output .infobox-table td{padding-left:inherit;padding-right:inherit}}</style><style data-mw-deduplicate="TemplateStyles:r1117680521">.mw-parser-output .ib-video-game .infobox-label{white-space:nowrap;padding-right:0.65em}.mw-parser-output .ib-video-game .infobox-above{font-style:italic}</style><table class="infobox ib-video-game hproduct"><tbody><tr><th colspan="2" class="infobox-above fn">Battlezone</th></tr><tr><td colspan="2" class="infobox-image"><span class="mw-default-size" typeof="mw:File/Frameless"><a href="/wiki/File:Battlezone(Poster).jpg" class="mw-file-description"><img src="//upload.wikimedia.org/wikipedia/en/thumb/8/8c/Battlezone%28Poster%29.jpg/220px-Battlezone%28Poster%29.jpg" decoding="async" width="220" height="287" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/en/8/8c/Battlezone%28Poster%29.jpg 1.5x" data-file-width="256" data-file-height="334" /></a></span><div class="infobox-caption">Arcade poster</div></td></tr><tr><th scope="row" class="infobox-label"><a href="/wiki/Video_game_developer" title="Video game developer">Developer(s)</a></th><td class="infobox-data"><a href="/wiki/Atari,_Inc." title="Atari, Inc.">Atari, Inc.</a></td></tr><tr><th scope="row" class="infobox-label"><a href="/wiki/Video_game_publisher" title="Video game publisher">Publisher(s)</a></th><td class="infobox-data"><style data-mw-deduplicate="TemplateStyles:r1126788409">.mw-parser-output .plainlist ol,.mw-parser-output .plainlist ul{line-height:inherit;list-style:none;margin:0;padding:0}.mw-parser-output .plainlist ol li,.mw-parser-output .plainlist ul li{margin-bottom:0}</style><div class="plainlist"><ul><li><span style="font-size:97%;"><a href="/wiki/North_America" title="North America">NA</a>/<a href="/wiki/Europe" title="Europe">EU</a>:</span> Atari, Inc.<sup id="cite_ref-Germany_1-1" class="reference"><a href="#cite_note-Germany-1"><span class="cite-bracket">[</span>1<span class="cite-bracket">]</span></a></sup></li><li><span style="font-size:97%;"><a href="/wiki/Japan" title="Japan">JP</a>:</span> <a href="/wiki/Sega" title="Sega">Sega</a>/<a href="/wiki/Taito" title="Taito">Taito</a><sup id="cite_ref-MAD_4-1" class="reference"><a href="#cite_note-MAD-4"><span class="cite-bracket">[</span>4<span class="cite-bracket">]</span></a></sup></li></ul></div></td></tr><tr><th scope="row" class="infobox-label"><a href="/wiki/Video_game_designer" class="mw-redirect" title="Video game designer">Designer(s)</a></th><td class="infobox-data"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1126788409"><div class="plainlist"><ul><li>Ed Rotberg</li><li>Owen Rubin</li><li>Roger Hector</li></ul></div></td></tr><tr><th scope="row" class="infobox-label"><a href="/wiki/Video_game_programmer" title="Video game programmer">Programmer(s)</a></th><td class="infobox-data">Ed Rotberg<br />Morgan Hoff</td></tr><tr><th scope="row" class="infobox-label"><a href="/wiki/Video_game_composer" class="mw-redirect" title="Video game composer">Composer(s)</a></th><td class="infobox-data">Jed Margolin</td></tr><tr><th scope="row" class="infobox-label"><a href="/wiki/Computing_platform" title="Computing platform">Platform(s)</a></th><td class="infobox-data"><a href="/wiki/Arcade_video_game" title="Arcade video game">Arcade</a>, <a href="/wiki/Apple_II" title="Apple II">Apple II</a>, <a href="/wiki/Atari_8-bit" class="mw-redirect" title="Atari 8-bit">Atari 8-bit</a>, <a href="/wiki/Atari_2600" title="Atari 2600">Atari 2600</a>, <a href="/wiki/Atari_ST" title="Atari ST">Atari ST</a>, <a href="/wiki/Commodore_64" title="Commodore 64">Commodore 64</a>, <a href="/wiki/IBM_Personal_Computer" title="IBM Personal Computer">IBM PC</a>, <a href="/wiki/VIC-20" title="VIC-20">VIC-20</a>, <a href="/wiki/ZX_Spectrum" title="ZX Spectrum">ZX Spectrum</a></td></tr><tr><th scope="row" class="infobox-label">Release</th><td class="infobox-data"><b>Arcade</b> <link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1126788409"><div class="plainlist"><ul><li><span style="font-size:97%;"><a href="/wiki/North_America" title="North America">NA</a>:</span> November 1980<sup id="cite_ref-atari_production99_2-0" class="reference"><a href="#cite_note-atari_production99-2"><span class="cite-bracket">[</span>2<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-3" class="reference"><a href="#cite_note-3"><span class="cite-bracket">[</span>3<span class="cite-bracket">]</span></a></sup></li><li><span style="font-size:97%;"><a href="/wiki/Europe" title="Europe">EU</a>:</span> Late 1980<sup id="cite_ref-Germany_1-0" class="reference"><a href="#cite_note-Germany-1"><span class="cite-bracket">[</span>1<span class="cite-bracket">]</span></a></sup></li><li><span style="font-size:97%;"><a href="/wiki/Japan" title="Japan">JP</a>:</span> February 1981<sup id="cite_ref-MAD_4-0" class="reference"><a href="#cite_note-MAD-4"><span class="cite-bracket">[</span>4<span class="cite-bracket">]</span></a></sup></li></ul></div> <b>Atari 2600</b> <link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1126788409"><div class="plainlist"><ul><li><span style="font-size:97%;"><a href="/wiki/North_America" title="North America">NA</a>:</span> 1983</li><li><span style="font-size:97%;"><a href="/wiki/Europe" title="Europe">EU</a>:</span> 1983</li></ul></div> <b>C64, VIC-20</b> <link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1126788409"><div class="plainlist"><ul><li><span style="font-size:97%;"><a href="/wiki/North_America" title="North America">NA</a>:</span> May 1984<sup id="cite_ref-5" class="reference"><a href="#cite_note-5"><span class="cite-bracket">[</span>5<span class="cite-bracket">]</span></a></sup></li></ul></div> <b>Atari 8-bit</b><br />1987<sup id="cite_ref-mania_6-0" class="reference"><a href="#cite_note-mania-6"><span class="cite-bracket">[</span>6<span class="cite-bracket">]</span></a></sup></td></tr><tr><th scope="row" class="infobox-label"><a href="/wiki/Video_game_genre" title="Video game genre">Genre(s)</a></th><td class="infobox-data"><a href="/wiki/Vehicular_combat_game" title="Vehicular combat game">Vehicular combat</a><br /><a href="/wiki/First-person_shooter" title="First-person shooter">First-person shooter</a><sup id="cite_ref-Dalton_7-0" class="reference"><a href="#cite_note-Dalton-7"><span class="cite-bracket">[</span>7<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-GamesRadar_8-0" class="reference"><a href="#cite_note-GamesRadar-8"><span class="cite-bracket">[</span>8<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-Walker_9-0" class="reference"><a href="#cite_note-Walker-9"><span class="cite-bracket">[</span>9<span class="cite-bracket">]</span></a></sup></td></tr><tr><th scope="row" class="infobox-label">Mode(s)</th><td class="infobox-data"><a href="/wiki/Single-player_video_game" title="Single-player video game">Single-player</a></td></tr></tbody></table> <p><i><b>Battlezone</b></i> is a <a href="/wiki/First-person_shooter" title="First-person shooter">first-person shooter</a> <a href="/wiki/Vehicular_combat_game" title="Vehicular combat game">tank combat</a> game released for <a href="/wiki/Arcade_video_game" title="Arcade video game">arcades</a> in November 1980 by <a href="/wiki/Atari,_Inc." title="Atari, Inc.">Atari, Inc.</a> The player controls a tank which is attacked by other tanks and missiles. Using a small radar scanner along with the terrain window, the player can locate enemies and obstacles around them in the barren landscape. Its innovative use of 3D graphics made it a huge hit, with approximately 15,000 cabinets sold. </p><p>With its use of three-dimensional <a href="/wiki/Vector_graphics" title="Vector graphics">vector graphics</a>, the game is considered to be the first true 3D arcade game that has a first-person perspective,<sup id="cite_ref-FOOTNOTEHanson2021104_10-0" class="reference"><a href="#cite_note-FOOTNOTEHanson2021104-10"><span class="cite-bracket">[</span>10<span class="cite-bracket">]</span></a></sup> the "first big 3D success" in the <a href="/wiki/Video_game_industry" title="Video game industry">video game industry</a>,<sup id="cite_ref-11" class="reference"><a href="#cite_note-11"><span class="cite-bracket">[</span>11<span class="cite-bracket">]</span></a></sup> and the first successful first-person shooter video game in particular. This made it a milestone for first-person shooter games.<sup id="cite_ref-FOOTNOTEHanson2021104_10-1" class="reference"><a href="#cite_note-FOOTNOTEHanson2021104-10"><span class="cite-bracket">[</span>10<span class="cite-bracket">]</span></a></sup> </p><p>The game was primarily designed by Ed Rotberg, who was mainly inspired by Atari's top-down <a href="/wiki/Shooter_game" title="Shooter game">shooter game</a> <i><a href="/wiki/Tank_(video_game)" title="Tank (video game)">Tank</a></i> (1974). <i>Battlezone</i> was distributed in Japan by <a href="/wiki/Sega" title="Sega">Sega</a> and <a href="/wiki/Taito" title="Taito">Taito</a> in 1981. The system was based on vector hardware designed by Howard Delman which was introduced in <i><a href="/wiki/Lunar_Lander_(1979_video_game)" title="Lunar Lander (1979 video game)">Lunar Lander</a></i> and saw success with <i><a href="/wiki/Asteroids_(video_game)" title="Asteroids (video game)">Asteroids</a></i>. The 3D hardware which drove the program saw use in future games, including <i><a href="/wiki/Red_Baron_(1980_video_game)" title="Red Baron (1980 video game)">Red Baron</a></i>, released in 1981.<sup id="cite_ref-FOOTNOTEWolf200868_12-0" class="reference"><a href="#cite_note-FOOTNOTEWolf200868-12"><span class="cite-bracket">[</span>12<span class="cite-bracket">]</span></a></sup> </p> <meta property="mw:PageProp/toc" /> <div class="mw-heading mw-heading2"><h2 id="Gameplay">Gameplay</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Battlezone_(1980_video_game)&action=edit&section=1" title="Edit section: Gameplay"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <figure class="mw-default-size" typeof="mw:File/Thumb"><a href="/wiki/File:Atari-bz-arcade.jpg" class="mw-file-description"><img src="//upload.wikimedia.org/wikipedia/commons/thumb/b/bb/Atari-bz-arcade.jpg/220px-Atari-bz-arcade.jpg" decoding="async" width="220" height="165" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/commons/b/bb/Atari-bz-arcade.jpg 1.5x" data-file-width="250" data-file-height="188" /></a><figcaption>Two joysticks control the player's tank. Instructions on their use are printed on the cabinet.</figcaption></figure> <p>The game uses <a href="/wiki/Wire-frame_model" title="Wire-frame model">wireframe</a> <a href="/wiki/Vector_graphics" title="Vector graphics">vector graphics</a> displayed on a black and white <a href="/wiki/Vector_monitor" title="Vector monitor">vector monitor</a>. A colored overlay tints the display green for the bottom <style data-mw-deduplicate="TemplateStyles:r1154941027">.mw-parser-output .frac{white-space:nowrap}.mw-parser-output .frac .num,.mw-parser-output .frac .den{font-size:80%;line-height:0;vertical-align:super}.mw-parser-output .frac .den{vertical-align:sub}.mw-parser-output .sr-only{border:0;clip:rect(0,0,0,0);clip-path:polygon(0px 0px,0px 0px,0px 0px);height:1px;margin:-1px;overflow:hidden;padding:0;position:absolute;width:1px}</style><span class="frac"><span class="num">4</span>⁄<span class="den">5</span></span> where the action takes place, and red for the top <link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1154941027"><span class="frac"><span class="num">1</span>⁄<span class="den">5</span></span> where the score and radar screen are displayed.<sup id="cite_ref-FOOTNOTEHanson2021104_10-2" class="reference"><a href="#cite_note-FOOTNOTEHanson2021104-10"><span class="cite-bracket">[</span>10<span class="cite-bracket">]</span></a></sup> </p><p>The player drives a tank using two joysticks, one controlling the right tread and the other the left. By moving the joysticks relative to each other, the tank can move forward or reverse (both moved in the same direction), turn on the spot to the left or right (one forward, one back) or move and turn at a slower rate (one forward or backward, one neutral). The right-side stick also has a fire button on top, which shoots the player's gun in the direction the tank is currently facing.<sup id="cite_ref-FOOTNOTEHanson2021104_10-3" class="reference"><a href="#cite_note-FOOTNOTEHanson2021104-10"><span class="cite-bracket">[</span>10<span class="cite-bracket">]</span></a></sup> </p><p>Gameplay takes place on a flat plane with a <a href="/wiki/Mountain" title="Mountain">mountainous</a> <a href="/wiki/Horizon" title="Horizon">horizon</a> featuring an erupting <a href="/wiki/Volcano" title="Volcano">volcano</a>, a distant <a href="/wiki/Lunar_phase" title="Lunar phase">crescent moon</a>, and various <a href="/wiki/Polyhedron" title="Polyhedron">geometric solids</a> (in vector outline) like pyramids and blocks. The geometric solid obstacles are indestructible and can obstruct the movement of a player's tank while also blocking shots and can be used as shields. The action surrounds the player in all directions, including off-screen locations, forcing the player to locate the enemy using the radar display at the top of the screen.<sup id="cite_ref-FOOTNOTEHanson2021104_10-4" class="reference"><a href="#cite_note-FOOTNOTEHanson2021104-10"><span class="cite-bracket">[</span>10<span class="cite-bracket">]</span></a></sup> </p><p>There are three types of enemy craft that appear during play, one at a time. At the start of a game, the enemy is dominated by slow tanks that are not particularly difficult to hit even when moving. As the game continues, missiles begin to appear in place of the enemy tanks; these move much faster and are more difficult to hit. Finally, the much faster supertanks appear at higher levels, which are not only harder to hit, but also attack more aggressively. </p><p>Periodically saucer-shaped <a href="/wiki/Unidentified_flying_object" title="Unidentified flying object">UFOs</a> will appear while making a distinctive sound to announce their presence; these do not show up on the radar and do not attack the user, but can be shot for bonus points. This is the only object that may appear while other enemies are already present. </p><p>There is a gameplay modification at 100,000 points if the proper conditions are met. When executed properly, the next appearing supertank will not attack, but will instead retreat. A tank icon will then appear at right on qualified high score listings. </p> <div class="mw-heading mw-heading2"><h2 id="Cabinet">Cabinet</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Battlezone_(1980_video_game)&action=edit&section=2" title="Edit section: Cabinet"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <figure class="mw-default-size" typeof="mw:File/Thumb"><a href="/wiki/File:Mus%C3%A9e_M%C3%A9canique_205.JPG" class="mw-file-description"><img src="//upload.wikimedia.org/wikipedia/commons/thumb/4/48/Mus%C3%A9e_M%C3%A9canique_205.JPG/170px-Mus%C3%A9e_M%C3%A9canique_205.JPG" decoding="async" width="170" height="310" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/commons/thumb/4/48/Mus%C3%A9e_M%C3%A9canique_205.JPG/255px-Mus%C3%A9e_M%C3%A9canique_205.JPG 1.5x, //upload.wikimedia.org/wikipedia/commons/thumb/4/48/Mus%C3%A9e_M%C3%A9canique_205.JPG/340px-Mus%C3%A9e_M%C3%A9canique_205.JPG 2x" data-file-width="894" data-file-height="1632" /></a><figcaption><i>Battlezone</i> uses 3D vector graphics viewed through a "periscope".</figcaption></figure> <p><i>Battlezone</i> is housed in an upright full-sized <a href="/wiki/Arcade_cabinet" title="Arcade cabinet">arcade cabinet</a> with a "<a href="/wiki/Periscope" title="Periscope">periscope</a>" viewfinder. The viewfinder restricted the player's view so that the display appeared to be naturally limited to resemble a scope.<sup id="cite_ref-FOOTNOTEHanson2021104_10-5" class="reference"><a href="#cite_note-FOOTNOTEHanson2021104-10"><span class="cite-bracket">[</span>10<span class="cite-bracket">]</span></a></sup> The game action can also be viewed from the sides of the viewfinder for spectators to watch. The game's periscope viewfinder is similar to earlier <a href="/wiki/Submarine" title="Submarine">submarine</a> shooting <a href="/wiki/Arcade_games" class="mw-redirect" title="Arcade games">arcade games</a>, notably <a href="/wiki/Midway_Games" title="Midway Games">Midway</a>'s <a href="/wiki/Arcade_video_game" title="Arcade video game">arcade video game</a> <i><a href="/wiki/Sea_Wolf_(video_game)" title="Sea Wolf (video game)">Sea Wolf</a></i> (1976) and <a href="/wiki/Sega" title="Sega">Sega</a>'s <a href="/wiki/Electro-mechanical_game" title="Electro-mechanical game">electro-mechanical game</a> <i><a href="/wiki/Periscope_(arcade_game)" title="Periscope (arcade game)">Periscope</a></i> (1966).<sup id="cite_ref-Wolf2012_13-0" class="reference"><a href="#cite_note-Wolf2012-13"><span class="cite-bracket">[</span>13<span class="cite-bracket">]</span></a></sup> A later version of the cabinet removed the periscope and raised the monitor to a more normal position to improve visibility to non-players and improve ergonomics for players who could not reach the periscope.<sup id="cite_ref-Lendino_14-0" class="reference"><a href="#cite_note-Lendino-14"><span class="cite-bracket">[</span>14<span class="cite-bracket">]</span></a></sup> A smaller, "cabaret" version of the cabinet has the screen angled upwards and no periscope.<sup id="cite_ref-FOOTNOTEHanson2021104_10-6" class="reference"><a href="#cite_note-FOOTNOTEHanson2021104-10"><span class="cite-bracket">[</span>10<span class="cite-bracket">]</span></a></sup> </p><p>The large controller handles were adapted from earlier gear-shift controllers used on racing games, modified with a new stick shape that has internal ribs to make them stronger and adding rubber centering bellows. The right stick has a raised and LED illuminated fire button on top, and the controls were completed with a similar LED illuminated start button on the cabinet. There were two speakers, one each above and below the 19-inch monitor.<sup id="cite_ref-Lendino_14-1" class="reference"><a href="#cite_note-Lendino-14"><span class="cite-bracket">[</span>14<span class="cite-bracket">]</span></a></sup> </p> <div class="mw-heading mw-heading2"><h2 id="Development">Development</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Battlezone_(1980_video_game)&action=edit&section=3" title="Edit section: Development"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>With the success of the <a href="/wiki/Cinematronics" title="Cinematronics">Cinematronics</a> <a href="/wiki/Vector_graphics" title="Vector graphics">vector graphics</a> games, Atari's <a href="/wiki/Cyan_Engineering" title="Cyan Engineering">Grass Valley</a> engineering labs decided to build their own version of a vector display system known as "QuadraScan" that offered a resolution of 1024 x 768.<sup id="cite_ref-FOOTNOTEFulton2008_15-0" class="reference"><a href="#cite_note-FOOTNOTEFulton2008-15"><span class="cite-bracket">[</span>15<span class="cite-bracket">]</span></a></sup> Once it was up and running, they delivered the prototype unit to Atari headquarters where it was given to Wendi Allen (then known as Howard Delman) and Rick Moncrief to develop it into a unit suitable for <a href="/wiki/Arcade_video_game" title="Arcade video game">arcade video game</a> use.<sup id="cite_ref-FOOTNOTEDelman2007_16-0" class="reference"><a href="#cite_note-FOOTNOTEDelman2007-16"><span class="cite-bracket">[</span>16<span class="cite-bracket">]</span></a></sup> Allen decided to reimplement the driver system using analog electronics instead of digital, simplifying it and lowering its cost.<sup id="cite_ref-FOOTNOTEFulton2008_15-1" class="reference"><a href="#cite_note-FOOTNOTEFulton2008-15"><span class="cite-bracket">[</span>15<span class="cite-bracket">]</span></a></sup> </p><p>While working on the system, Allen suggested they use it to implement a version of <i><a href="/wiki/Lunar_Lander_(1979_video_game)" title="Lunar Lander (1979 video game)">Lunar Lander</a></i>. While Allen worked on the driver hardware and Moncrief on the display system, Rich Moore wrote the software for the game.<sup id="cite_ref-FOOTNOTEDelman2007_16-1" class="reference"><a href="#cite_note-FOOTNOTEDelman2007-16"><span class="cite-bracket">[</span>16<span class="cite-bracket">]</span></a></sup> <i>Lunar Lander</i> was released in August 1979, Atari's first vector game, but was not a great success with only 4,830 units manufactured.<sup id="cite_ref-FOOTNOTEFulton2008_15-2" class="reference"><a href="#cite_note-FOOTNOTEFulton2008-15"><span class="cite-bracket">[</span>15<span class="cite-bracket">]</span></a></sup> </p><p>Another team at Atari consisting of Lyle Rains, Ed Logg, and Steve Callfee was working on a <a href="/wiki/Raster_graphics" title="Raster graphics">raster graphics</a> game called <i>Planet Grab</i>. When they saw <i>Lunar Lander</i>, they asked about using the same system for their game, and the result was <i><a href="/wiki/Asteroids_(video_game)" title="Asteroids (video game)">Asteroids</a></i>. Released in November 1979, it went on to be Atari's most successful game, with 55,000 units sold.<sup id="cite_ref-FOOTNOTEFulton2008_15-3" class="reference"><a href="#cite_note-FOOTNOTEFulton2008-15"><span class="cite-bracket">[</span>15<span class="cite-bracket">]</span></a></sup> </p><p>With the system now proving a huge success in the arcades, Morgan Hoff organized a <a href="/wiki/Brainstorming" title="Brainstorming">brainstorming</a> session at Atari to consider additional uses for the hardware. Around the same time, Atari had also been experimenting with early 3D displays using a custom math chip known simply as "the math box", developed by Jed Margolin and Mike Albaugh. The idea of using the math box with the vector hardware seemed like a winner, and the idea of a tank game was raised at the meeting, although Hoff could not remember exactly who introduced the idea.<sup id="cite_ref-FOOTNOTEFulton2008_15-4" class="reference"><a href="#cite_note-FOOTNOTEFulton2008-15"><span class="cite-bracket">[</span>15<span class="cite-bracket">]</span></a></sup> </p><p>The game's design was led by Ed Rotberg. He cited Atari's top-down arcade <a href="/wiki/Shooter_game" title="Shooter game">shooter game</a> <i><a href="/wiki/Tank_(video_game)" title="Tank (video game)">Tank</a></i> (1974) as the primary inspiration behind <i>Battlezone</i>, essentially a 3D version of that game. While <i>Battlezone</i> also has similarities to a first-person tank simulation for the <a href="/wiki/PLATO_(computer_system)" title="PLATO (computer system)">PLATO system</a>, <i><a href="/wiki/Panther_(1975_video_game)" title="Panther (1975 video game)">Panther</a></i>, Rotberg said he had never played that game before, but had heard of it; he stated that it "may have inspired whoever originally suggested the idea at the brainstorming meeting where it was proposed, but I seriously doubt it".<sup id="cite_ref-17" class="reference"><a href="#cite_note-17"><span class="cite-bracket">[</span>17<span class="cite-bracket">]</span></a></sup> </p><p>Owen Rubin, who shared an office with Ed Rotberg, had the idea of making the volcano in the background erupt, and coded the animation for it.<sup id="cite_ref-18" class="reference"><a href="#cite_note-18"><span class="cite-bracket">[</span>18<span class="cite-bracket">]</span></a></sup> </p> <div class="mw-heading mw-heading2"><h2 id="Ports">Ports</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Battlezone_(1980_video_game)&action=edit&section=4" title="Edit section: Ports"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>In the 1980s, <i>Battlezone</i> was ported to the <a href="/wiki/Apple_II" title="Apple II">Apple II</a>, <a href="/wiki/Atari_2600" title="Atari 2600">Atari 2600</a>, <a href="/wiki/Commodore_64" title="Commodore 64">Commodore 64</a>, <a href="/wiki/VIC-20" title="VIC-20">VIC-20</a>, <a href="/wiki/IBM_PC_compatible" class="mw-redirect" title="IBM PC compatible">IBM PC compatibles</a>, <a href="/wiki/ZX_Spectrum" title="ZX Spectrum">ZX Spectrum</a>, and later the <a href="/wiki/Atari_8-bit_computers" title="Atari 8-bit computers">Atari 8-bit computers</a> and <a href="/wiki/Atari_ST" title="Atari ST">Atari ST</a>. The ports to non-Atari systems were from <a href="/wiki/Atarisoft" title="Atarisoft">Atarisoft</a>. The ZX Spectrum version was published by <a href="/wiki/Quicksilva" title="Quicksilva">Quicksilva</a>. </p><p>The Atari 8-bit version was released on cartridge in 1987 in the styling of the then-new <a href="/wiki/Atari_XEGS" title="Atari XEGS">Atari XEGS</a>.<sup id="cite_ref-mania_6-1" class="reference"><a href="#cite_note-mania-6"><span class="cite-bracket">[</span>6<span class="cite-bracket">]</span></a></sup> An <a href="/wiki/Atari_5200" title="Atari 5200">Atari 5200</a> port was scheduled for release in November 1983, but was cancelled.<sup id="cite_ref-19" class="reference"><a href="#cite_note-19"><span class="cite-bracket">[</span>19<span class="cite-bracket">]</span></a></sup> </p><p>The Atari 2600 version uses raster graphics instead of vectors and has a third person view where the tank is visible. </p><p>The Atari ST port contains large parts of the original <a href="/wiki/MOS_Technology_6502" title="MOS Technology 6502">6502</a> code which is emulated.<sup id="cite_ref-20" class="reference"><a href="#cite_note-20"><span class="cite-bracket">[</span>20<span class="cite-bracket">]</span></a></sup> </p> <div class="mw-heading mw-heading2"><h2 id="Reception">Reception</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Battlezone_(1980_video_game)&action=edit&section=5" title="Edit section: Reception"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p><i>Battlezone</i> was released in November 1980 and was a hit. Although not as successful as <i>Asteroids</i>, <i>Battlezone</i> eventually produced another 15,000 sales for Atari.<sup id="cite_ref-FOOTNOTEFulton2008_15-5" class="reference"><a href="#cite_note-FOOTNOTEFulton2008-15"><span class="cite-bracket">[</span>15<span class="cite-bracket">]</span></a></sup> </p><p><i>Battlezone</i> was well received, earning an Honorable Mention for "Best Commercial Arcade Game" in 1982 at the Third Annual <a href="/wiki/Arkie_Awards" class="mw-redirect" title="Arkie Awards">Arkie Awards</a>. It was runner-up, behind <i><a href="/wiki/Pac-Man" title="Pac-Man">Pac-Man</a></i>.<sup id="cite_ref-21" class="reference"><a href="#cite_note-21"><span class="cite-bracket">[</span>21<span class="cite-bracket">]</span></a></sup><sup class="reference nowrap"><span title="Page / location: 76">: 76 </span></sup> David and Sandy Small called it "addictive" and mentioned the Battlezone Tunnel Vision, which makes the players drive strangely during rush hour.<sup id="cite_ref-22" class="reference"><a href="#cite_note-22"><span class="cite-bracket">[</span>22<span class="cite-bracket">]</span></a></sup> In a more recent review, Eurogamer stated that "Atari's designers came up with some incredibly inventive and interesting games before their decline. <i>Battlezone</i> is one of the finer examples" and rated it 8 out of 10.<sup id="cite_ref-23" class="reference"><a href="#cite_note-23"><span class="cite-bracket">[</span>23<span class="cite-bracket">]</span></a></sup> Fox gives it a 4 out of 5 rating in <i>The Video Games Guide</i>, although he admits this might perturb some readers.<sup id="cite_ref-24" class="reference"><a href="#cite_note-24"><span class="cite-bracket">[</span>24<span class="cite-bracket">]</span></a></sup> In 1996, <a href="/wiki/GamesMaster_(magazine)" title="GamesMaster (magazine)">GamesMaster</a> ranked the arcade version 97th on their "Top 100 Games of All Time".<sup id="cite_ref-25" class="reference"><a href="#cite_note-25"><span class="cite-bracket">[</span>25<span class="cite-bracket">]</span></a></sup> </p><p><a href="/wiki/Computer_and_Video_Games" title="Computer and Video Games">Computer and Video Games</a> magazine awarded the Spectrum version of Battlezone 30 out of 40 points, praising its technical achievements such as the implementation of hidden line removal. The reviewer compared the game to <a href="/wiki/3D_Tank_Duel" title="3D Tank Duel">3D Tank Duel</a>, a similar game by <a href="/wiki/Realtime_Games_Software" title="Realtime Games Software">Realtime Games Software</a>, opining that the latter was marginally superior to the official port.<sup id="cite_ref-cvg_26-0" class="reference"><a href="#cite_note-cvg-26"><span class="cite-bracket">[</span>26<span class="cite-bracket">]</span></a></sup> </p> <div class="mw-heading mw-heading2"><h2 id="The_Bradley_Trainer"><i>The Bradley Trainer</i></h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Battlezone_(1980_video_game)&action=edit&section=6" title="Edit section: The Bradley Trainer"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <figure class="mw-default-size" typeof="mw:File/Thumb"><a href="/wiki/File:Bradley_Trainer_screenshot.png" class="mw-file-description"><img src="//upload.wikimedia.org/wikipedia/commons/thumb/8/8a/Bradley_Trainer_screenshot.png/220px-Bradley_Trainer_screenshot.png" decoding="async" width="220" height="165" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/commons/thumb/8/8a/Bradley_Trainer_screenshot.png/330px-Bradley_Trainer_screenshot.png 1.5x, //upload.wikimedia.org/wikipedia/commons/thumb/8/8a/Bradley_Trainer_screenshot.png/440px-Bradley_Trainer_screenshot.png 2x" data-file-width="640" data-file-height="480" /></a><figcaption>A standard enemy tank in the player's sights in <i>The Bradley Trainer</i></figcaption></figure> <p>A version called <i>The Bradley Trainer</i> (also known as <i>Army Battlezone</i> or <i>Military Battlezone</i>) was designed for use by the <a href="/wiki/United_States_Army" title="United States Army">U.S. Army</a> as targeting training for gunners on the <a href="/wiki/Bradley_Fighting_Vehicle" title="Bradley Fighting Vehicle">Bradley Fighting Vehicle</a>.<sup id="cite_ref-27" class="reference"><a href="#cite_note-27"><span class="cite-bracket">[</span>27<span class="cite-bracket">]</span></a></sup> It was commissioned by a consultant group of retired generals.<sup id="cite_ref-NGen26_28-0" class="reference"><a href="#cite_note-NGen26-28"><span class="cite-bracket">[</span>28<span class="cite-bracket">]</span></a></sup> </p><p>Approaching Atari in December 1980, some developers within <a href="/wiki/Atari" title="Atari">Atari</a> refused to work on the project because of its association with the Army,<sup id="cite_ref-electricescape_29-0" class="reference"><a href="#cite_note-electricescape-29"><span class="cite-bracket">[</span>29<span class="cite-bracket">]</span></a></sup> most notably original <i>Battlezone</i> programmer Ed Rotberg.<sup id="cite_ref-halcyon_30-0" class="reference"><a href="#cite_note-halcyon-30"><span class="cite-bracket">[</span>30<span class="cite-bracket">]</span></a></sup> Rotberg only joined the project after he was promised by management that he would never be asked to do anything with the military in the future.<sup id="cite_ref-stevenkent_31-0" class="reference"><a href="#cite_note-stevenkent-31"><span class="cite-bracket">[</span>31<span class="cite-bracket">]</span></a></sup> According to Rotberg, it took him three months of constant work to develop the prototype version of <i>The Bradley Trainer</i>.<sup id="cite_ref-NGen26_28-1" class="reference"><a href="#cite_note-NGen26-28"><span class="cite-bracket">[</span>28<span class="cite-bracket">]</span></a></sup> Only two were produced; one was delivered to the Army and is presumed lost, and the other is in the private collection of Scott Evans,<sup id="cite_ref-atarigames_32-0" class="reference"><a href="#cite_note-atarigames-32"><span class="cite-bracket">[</span>32<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-maws_33-0" class="reference"><a href="#cite_note-maws-33"><span class="cite-bracket">[</span>33<span class="cite-bracket">]</span></a></sup> who found it by a dumpster in the rear parking lot at Midway Games. </p><p>The gunner yoke was based on the Bradley Fighting Vehicle control and was later re-used in the popular <i><a href="/wiki/Star_Wars_(1983_video_game)" title="Star Wars (1983 video game)">Star Wars</a></i> game.<sup id="cite_ref-stevenkent_31-1" class="reference"><a href="#cite_note-stevenkent-31"><span class="cite-bracket">[</span>31<span class="cite-bracket">]</span></a></sup> <i>The Bradley Trainer</i> differs dramatically from the original <i>Battlezone</i> as it features helicopters, missiles, and machine guns; furthermore, the actual tank does not move, but the guns simply rotate. </p> <div class="mw-heading mw-heading2"><h2 id="Legacy">Legacy</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Battlezone_(1980_video_game)&action=edit&section=7" title="Edit section: Legacy"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>Due to its use of <a href="/wiki/First_person_(video_games)" class="mw-redirect" title="First person (video games)">first-person</a> pseudo <a href="/wiki/3D_graphics" class="mw-redirect" title="3D graphics">3D graphics</a> combined with a "viewing goggle" that the player puts his or her face into, <i>Battlezone</i> is sometimes considered the first <a href="/wiki/Virtual_reality" title="Virtual reality">virtual reality</a> arcade video game.<sup id="cite_ref-34" class="reference"><a href="#cite_note-34"><span class="cite-bracket">[</span>34<span class="cite-bracket">]</span></a></sup> </p> <div class="mw-heading mw-heading3"><h3 id="Related_games_and_rereleases">Related games and rereleases</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Battlezone_(1980_video_game)&action=edit&section=8" title="Edit section: Related games and rereleases"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <ul><li>In 1993, the replicated version of <i>Battlezone</i> was included in <a href="/wiki/Microsoft_Arcade" title="Microsoft Arcade">Microsoft Arcade</a> for PC with Windows 3.1 and Windows 95, and Mac version for Apple Macintosh.</li> <li><i>Battlezone 2000</i> for the <a href="/wiki/Atari_Lynx" title="Atari Lynx">Atari Lynx</a> was released in 1995.<sup id="cite_ref-35" class="reference"><a href="#cite_note-35"><span class="cite-bracket">[</span>35<span class="cite-bracket">]</span></a></sup></li> <li>It was included in the 1996 <i>Battlezone / Super Breakout</i> combo for the <a href="/wiki/Game_Boy" title="Game Boy">Game Boy</a>.<sup id="cite_ref-36" class="reference"><a href="#cite_note-36"><span class="cite-bracket">[</span>36<span class="cite-bracket">]</span></a></sup></li> <li><a href="/wiki/Activision" title="Activision">Activision</a> developed an authorized <i><a href="/wiki/Battlezone_(1998_video_game)" title="Battlezone (1998 video game)">Battlezone</a></i> game in 1998. Despite having the same name, it is not an arcade game, but a more complicated tank piloting strategy game. <i><a href="/wiki/Battlezone_II:_Combat_Commander" title="Battlezone II: Combat Commander">Battlezone II: Combat Commander</a></i> is the 1999 sequel.</li> <li>A re-imagining of <i>Battlezone</i> was developed by <a href="/wiki/Paradigm_Entertainment" title="Paradigm Entertainment">Paradigm Entertainment</a> and released for the <a href="/wiki/PlayStation_Portable" title="PlayStation Portable">PlayStation Portable</a>.<sup id="cite_ref-37" class="reference"><a href="#cite_note-37"><span class="cite-bracket">[</span>37<span class="cite-bracket">]</span></a></sup></li> <li>In 2008, an <a href="/wiki/Battlezone_(2008_video_game)" title="Battlezone (2008 video game)">updated version of <i>Battlezone</i></a> was released on <a href="/wiki/Xbox_Live_Arcade" title="Xbox Live Arcade">Xbox Live Arcade</a> by <a href="/wiki/Atari,_Inc._(1993%E2%80%93present)" title="Atari, Inc. (1993–present)">Atari</a>.<sup id="cite_ref-XBLA_38-0" class="reference"><a href="#cite_note-XBLA-38"><span class="cite-bracket">[</span>38<span class="cite-bracket">]</span></a></sup></li> <li>In 2013, <a href="/wiki/Rebellion_Developments" title="Rebellion Developments">Rebellion Developments</a> bought the <i>Battlezone</i> franchise from the Atari bankruptcy proceedings.<sup id="cite_ref-39" class="reference"><a href="#cite_note-39"><span class="cite-bracket">[</span>39<span class="cite-bracket">]</span></a></sup> In 2016, a remaster of the 1998 game, titled <i>Battlezone 98 Redux</i>, was released for Windows, and an unrelated <a href="/wiki/Virtual_reality" title="Virtual reality">virtual reality</a> game titled <i><a href="/wiki/Battlezone_(2016_video_game)" title="Battlezone (2016 video game)">Battlezone</a></i> was released for the <a href="/wiki/PlayStation_4" title="PlayStation 4">PlayStation 4</a>.<sup id="cite_ref-40" class="reference"><a href="#cite_note-40"><span class="cite-bracket">[</span>40<span class="cite-bracket">]</span></a></sup> It was ported to Microsoft Windows in 2017<sup id="cite_ref-DualShockers_41-0" class="reference"><a href="#cite_note-DualShockers-41"><span class="cite-bracket">[</span>41<span class="cite-bracket">]</span></a></sup> and to the Xbox One and Nintendo Switch in the following year, as <i>Battlezone: Gold Edition.</i> It supports <a href="/wiki/Oculus_Rift" title="Oculus Rift">Oculus Rift</a>, <a href="/wiki/HTC_Vive" title="HTC Vive">HTC Vive</a> and <a href="/wiki/PlayStation_VR" title="PlayStation VR">PlayStation VR</a>.<sup id="cite_ref-DualShockers_41-1" class="reference"><a href="#cite_note-DualShockers-41"><span class="cite-bracket">[</span>41<span class="cite-bracket">]</span></a></sup></li></ul> <div class="mw-heading mw-heading3"><h3 id="Clones_and_inspired_games">Clones and inspired games</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Battlezone_(1980_video_game)&action=edit&section=9" title="Edit section: Clones and inspired games"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <ul><li><i>3D Combat Zone</i> (1983) by <a href="/wiki/Jon_Ritman" title="Jon Ritman">Jon Ritman</a> published by <a href="/wiki/Artic_Computing" title="Artic Computing">Artic Computing</a> for the <a href="/wiki/ZX_Spectrum" title="ZX Spectrum">ZX Spectrum</a>.<sup id="cite_ref-42" class="reference"><a href="#cite_note-42"><span class="cite-bracket">[</span>42<span class="cite-bracket">]</span></a></sup></li> <li><i><a href="/wiki/Stellar_7" title="Stellar 7">Stellar 7</a></i> (1983) for the Apple II and Commodore 64.</li> <li><i><a href="/wiki/Robot_Tank" title="Robot Tank">Robot Tank</a></i> (1983) by Activision for the Atari 2600 is similar to the official port of <i>Battlezone</i>.</li> <li><i><a href="/wiki/Encounter!_(video_game)" title="Encounter! (video game)">Encounter!</a></i> (1983) for the Atari 8-bit computers and Commodore 64 is also similar to 2600 <i>Battlezone</i>, with solid character-mode graphics instead of wireframe 3D graphics. It includes the missiles and saucers of the original.</li> <li><i>3D Tank Zone</i> (1983) for the <a href="/wiki/Acorn_Electron" title="Acorn Electron">Acorn Electron</a> and <a href="/wiki/BBC_Micro" title="BBC Micro">BBC Micro</a> by Dynabyte; <i>Battlezone</i> (2023) remake by Rocketeer.<sup id="cite_ref-43" class="reference"><a href="#cite_note-43"><span class="cite-bracket">[</span>43<span class="cite-bracket">]</span></a></sup></li> <li><i>3D Tank Duel</i> (1984) and <i><a href="/wiki/Rommel%27s_Revenge" title="Rommel's Revenge">Rommel's Revenge</a></i> (1983) for the <a href="/wiki/ZX_Spectrum" title="ZX Spectrum">ZX Spectrum</a>.</li> <li><i>Rommel 3D</i> (1985) for the <a href="/wiki/TRS-80_Color_Computer" title="TRS-80 Color Computer">TRS-80 Color Computer</a>.</li> <li><i>bzone</i> for <a href="/wiki/Domain/OS" title="Domain/OS">Domain/OS</a>, later rewritten for the <a href="/wiki/X_Window_System" title="X Window System">X Window System</a> and Macintosh.<sup id="cite_ref-44" class="reference"><a href="#cite_note-44"><span class="cite-bracket">[</span>44<span class="cite-bracket">]</span></a></sup></li> <li><i><a href="/wiki/Spectre_(1991_video_game)" title="Spectre (1991 video game)">Spectre</a></i> (1991) for the Macintosh.</li> <li><i>BZ</i> for the <a href="/wiki/Silicon_Graphics" title="Silicon Graphics">Silicon Graphics</a> workstations added network play.<sup id="cite_ref-45" class="reference"><a href="#cite_note-45"><span class="cite-bracket">[</span>45<span class="cite-bracket">]</span></a></sup></li> <li><i>Stramash Zone</i> (2018) was self-published for the <a href="/wiki/Vectrex" title="Vectrex">Vectrex</a>.<sup id="cite_ref-46" class="reference"><a href="#cite_note-46"><span class="cite-bracket">[</span>46<span class="cite-bracket">]</span></a></sup></li> <li><a href="/wiki/BZFlag" title="BZFlag">BZFlag</a>, an <a href="/wiki/Multiplayer_online_game" class="mw-redirect" title="Multiplayer online game">online multiplayer</a> <a href="/wiki/Free_and_open-source" class="mw-redirect" title="Free and open-source">free and open-source</a> tank game.<sup id="cite_ref-47" class="reference"><a href="#cite_note-47"><span class="cite-bracket">[</span>47<span class="cite-bracket">]</span></a></sup></li></ul> <div class="mw-heading mw-heading2"><h2 id="See_also">See also</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Battlezone_(1980_video_game)&action=edit&section=10" title="Edit section: See also"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <style data-mw-deduplicate="TemplateStyles:r1239009302">.mw-parser-output .portalbox{padding:0;margin:0.5em 0;display:table;box-sizing:border-box;max-width:175px;list-style:none}.mw-parser-output .portalborder{border:1px solid var(--border-color-base,#a2a9b1);padding:0.1em;background:var(--background-color-neutral-subtle,#f8f9fa)}.mw-parser-output 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1.5x, //upload.wikimedia.org/wikipedia/en/thumb/e/e0/WPVG_icon_2016.svg/56px-WPVG_icon_2016.svg.png 2x" data-file-width="249" data-file-height="249" /></span></span></span><span class="portalbox-link"><a href="/wiki/Portal:Video_games" title="Portal:Video games">Video games portal</a></span></li></ul> <ul><li><a href="/wiki/Golden_age_of_arcade_video_games" title="Golden age of arcade video games">Golden age of arcade video games</a></li></ul> <div class="mw-heading mw-heading2"><h2 id="References">References</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Battlezone_(1980_video_game)&action=edit&section=11" title="Edit section: References"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <div class="mw-heading mw-heading3"><h3 id="Citations">Citations</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Battlezone_(1980_video_game)&action=edit&section=12" title="Edit section: Citations"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <style data-mw-deduplicate="TemplateStyles:r1239543626">.mw-parser-output .reflist{margin-bottom:0.5em;list-style-type:decimal}@media screen{.mw-parser-output .reflist{font-size:90%}}.mw-parser-output .reflist .references{font-size:100%;margin-bottom:0;list-style-type:inherit}.mw-parser-output .reflist-columns-2{column-width:30em}.mw-parser-output .reflist-columns-3{column-width:25em}.mw-parser-output .reflist-columns{margin-top:0.3em}.mw-parser-output .reflist-columns ol{margin-top:0}.mw-parser-output .reflist-columns li{page-break-inside:avoid;break-inside:avoid-column}.mw-parser-output .reflist-upper-alpha{list-style-type:upper-alpha}.mw-parser-output .reflist-upper-roman{list-style-type:upper-roman}.mw-parser-output .reflist-lower-alpha{list-style-type:lower-alpha}.mw-parser-output .reflist-lower-greek{list-style-type:lower-greek}.mw-parser-output .reflist-lower-roman{list-style-type:lower-roman}</style><div class="reflist reflist-columns references-column-width" style="column-width: 30em;"> <ol class="references"> <li id="cite_note-Germany-1"><span class="mw-cite-backlink">^ <a href="#cite_ref-Germany_1-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-Germany_1-1"><sup><i><b>b</b></i></sup></a></span> <span class="reference-text"><style data-mw-deduplicate="TemplateStyles:r1238218222">.mw-parser-output cite.citation{font-style:inherit;word-wrap:break-word}.mw-parser-output .citation q{quotes:"\"""\"""'""'"}.mw-parser-output .citation:target{background-color:rgba(0,127,255,0.133)}.mw-parser-output .id-lock-free.id-lock-free a{background:url("//upload.wikimedia.org/wikipedia/commons/6/65/Lock-green.svg")right 0.1em center/9px no-repeat}.mw-parser-output .id-lock-limited.id-lock-limited a,.mw-parser-output .id-lock-registration.id-lock-registration a{background:url("//upload.wikimedia.org/wikipedia/commons/d/d6/Lock-gray-alt-2.svg")right 0.1em center/9px no-repeat}.mw-parser-output .id-lock-subscription.id-lock-subscription a{background:url("//upload.wikimedia.org/wikipedia/commons/a/aa/Lock-red-alt-2.svg")right 0.1em center/9px no-repeat}.mw-parser-output .cs1-ws-icon a{background:url("//upload.wikimedia.org/wikipedia/commons/4/4c/Wikisource-logo.svg")right 0.1em center/12px no-repeat}body:not(.skin-timeless):not(.skin-minerva) .mw-parser-output .id-lock-free a,body:not(.skin-timeless):not(.skin-minerva) .mw-parser-output .id-lock-limited a,body:not(.skin-timeless):not(.skin-minerva) .mw-parser-output .id-lock-registration a,body:not(.skin-timeless):not(.skin-minerva) .mw-parser-output .id-lock-subscription a,body:not(.skin-timeless):not(.skin-minerva) .mw-parser-output .cs1-ws-icon a{background-size:contain;padding:0 1em 0 0}.mw-parser-output .cs1-code{color:inherit;background:inherit;border:none;padding:inherit}.mw-parser-output .cs1-hidden-error{display:none;color:var(--color-error,#d33)}.mw-parser-output .cs1-visible-error{color:var(--color-error,#d33)}.mw-parser-output .cs1-maint{display:none;color:#085;margin-left:0.3em}.mw-parser-output .cs1-kern-left{padding-left:0.2em}.mw-parser-output .cs1-kern-right{padding-right:0.2em}.mw-parser-output .citation .mw-selflink{font-weight:inherit}@media screen{.mw-parser-output .cs1-format{font-size:95%}html.skin-theme-clientpref-night .mw-parser-output .cs1-maint{color:#18911f}}@media screen and (prefers-color-scheme:dark){html.skin-theme-clientpref-os .mw-parser-output .cs1-maint{color:#18911f}}</style><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://flyers.arcade-museum.com/?page=thumbs&db=videodb&id=3846">"Video Game Flyers: Battlezone, Atari, Inc. (Germany)"</a>. <i>The Arcade Flyer Archive</i><span class="reference-accessdate">. Retrieved <span class="nowrap">16 July</span> 2021</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=unknown&rft.jtitle=The+Arcade+Flyer+Archive&rft.atitle=Video+Game+Flyers%3A+Battlezone%2C+Atari%2C+Inc.+%28Germany%29&rft_id=https%3A%2F%2Fflyers.arcade-museum.com%2F%3Fpage%3Dthumbs%26db%3Dvideodb%26id%3D3846&rfr_id=info%3Asid%2Fen.wikipedia.org%3ABattlezone+%281980+video+game%29" class="Z3988"></span></span> </li> <li id="cite_note-atari_production99-2"><span class="mw-cite-backlink"><b><a href="#cite_ref-atari_production99_2-0">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://web.archive.org/web/20130120084729/http://www.atarigames.com/atarinumbers90s.pdf">"Production Numbers"</a> <span class="cs1-format">(PDF)</span>. <a href="/wiki/Atari" title="Atari">Atari</a>. 1999. Archived from <a rel="nofollow" class="external text" href="http://www.atarigames.com/atarinumbers90s.pdf">the original</a> <span class="cs1-format">(PDF)</span> on 20 January 2013<span class="reference-accessdate">. Retrieved <span class="nowrap">19 March</span> 2012</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&rft.genre=unknown&rft.btitle=Production+Numbers&rft.pub=Atari&rft.date=1999&rft_id=http%3A%2F%2Fwww.atarigames.com%2Fatarinumbers90s.pdf&rfr_id=info%3Asid%2Fen.wikipedia.org%3ABattlezone+%281980+video+game%29" class="Z3988"></span></span> </li> <li id="cite_note-3"><span class="mw-cite-backlink"><b><a href="#cite_ref-3">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation magazine cs1"><a rel="nofollow" class="external text" href="https://worldradiohistory.com/Archive-All-Music/Cash-Box/80s/1980/CB-1980-11-08.pdf#page=36">"Atari Introduces 'Battlezone' Combat Challenge Game To Test Skill, Wits"</a> <span class="cs1-format">(PDF)</span>. <i><a href="/wiki/Cash_Box" class="mw-redirect" title="Cash Box">Cash Box</a></i>. November 8, 1980. p. 36.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=article&rft.jtitle=Cash+Box&rft.atitle=Atari+Introduces+%27Battlezone%27+Combat+Challenge+Game+To+Test+Skill%2C+Wits&rft.pages=36&rft.date=1980-11-08&rft_id=https%3A%2F%2Fworldradiohistory.com%2FArchive-All-Music%2FCash-Box%2F80s%2F1980%2FCB-1980-11-08.pdf%23page%3D36&rfr_id=info%3Asid%2Fen.wikipedia.org%3ABattlezone+%281980+video+game%29" class="Z3988"></span></span> </li> <li id="cite_note-MAD-4"><span class="mw-cite-backlink">^ <a href="#cite_ref-MAD_4-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-MAD_4-1"><sup><i><b>b</b></i></sup></a></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1 cs1-prop-foreign-lang-source"><a rel="nofollow" class="external text" href="https://mediaarts-db.bunka.go.jp/id/M728649">"BATTLE ZONE"</a>. <i>Media Arts Database</i> (in Japanese). <a href="/wiki/Agency_for_Cultural_Affairs" title="Agency for Cultural Affairs">Agency for Cultural Affairs</a><span class="reference-accessdate">. Retrieved <span class="nowrap">16 July</span> 2021</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=unknown&rft.jtitle=Media+Arts+Database&rft.atitle=BATTLE+ZONE&rft_id=https%3A%2F%2Fmediaarts-db.bunka.go.jp%2Fid%2FM728649&rfr_id=info%3Asid%2Fen.wikipedia.org%3ABattlezone+%281980+video+game%29" class="Z3988"></span></span> </li> <li id="cite_note-5"><span class="mw-cite-backlink"><b><a href="#cite_ref-5">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation magazine cs1"><a rel="nofollow" class="external text" href="http://www.ataricompendium.com/archives/newsletters/video_game_update/computer_entertainer_jan85.pdf#page=12">"Year-End Index"</a> <span class="cs1-format">(PDF)</span>. <i><a href="/wiki/Computer_Entertainer" title="Computer Entertainer">Computer Entertainer</a></i>. Vol. 3, no. 10. January 1985. p. 156.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=article&rft.jtitle=Computer+Entertainer&rft.atitle=Year-End+Index&rft.volume=3&rft.issue=10&rft.pages=156&rft.date=1985-01&rft_id=http%3A%2F%2Fwww.ataricompendium.com%2Farchives%2Fnewsletters%2Fvideo_game_update%2Fcomputer_entertainer_jan85.pdf%23page%3D12&rfr_id=info%3Asid%2Fen.wikipedia.org%3ABattlezone+%281980+video+game%29" class="Z3988"></span></span> </li> <li id="cite_note-mania-6"><span class="mw-cite-backlink">^ <a href="#cite_ref-mania_6-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-mania_6-1"><sup><i><b>b</b></i></sup></a></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="http://www.atarimania.com/game-atari-400-800-xl-xe-battlezone_560.html">"Battlezone"</a>. <i>Atari Mania</i>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=unknown&rft.jtitle=Atari+Mania&rft.atitle=Battlezone&rft_id=http%3A%2F%2Fwww.atarimania.com%2Fgame-atari-400-800-xl-xe-battlezone_560.html&rfr_id=info%3Asid%2Fen.wikipedia.org%3ABattlezone+%281980+video+game%29" class="Z3988"></span></span> </li> <li id="cite_note-Dalton-7"><span class="mw-cite-backlink"><b><a href="#cite_ref-Dalton_7-0">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFDalton2016" class="citation web cs1">Dalton, Andrew (December 15, 2016). <a rel="nofollow" class="external text" href="https://www.engadget.com/2016/12/15/battlezone-classic-mode-fulfills-the-promise-of-80s-vr/">"<span class="cs1-kern-left"></span>'Battlezone' Classic Mode fulfills the promise of '80s VR"</a>. <a href="/wiki/Engadget" title="Engadget">Engadget</a><span class="reference-accessdate">. Retrieved <span class="nowrap">September 23,</span> 2017</span>. <q>It's been 36 years since Atari released <i>Battlezone</i> and effectively created the first-person shooter in the process.</q></cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&rft.genre=unknown&rft.btitle=%27Battlezone%27+Classic+Mode+fulfills+the+promise+of+%2780s+VR&rft.pub=Engadget&rft.date=2016-12-15&rft.aulast=Dalton&rft.aufirst=Andrew&rft_id=https%3A%2F%2Fwww.engadget.com%2F2016%2F12%2F15%2Fbattlezone-classic-mode-fulfills-the-promise-of-80s-vr%2F&rfr_id=info%3Asid%2Fen.wikipedia.org%3ABattlezone+%281980+video+game%29" class="Z3988"></span></span> </li> <li id="cite_note-GamesRadar-8"><span class="mw-cite-backlink"><b><a href="#cite_ref-GamesRadar_8-0">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFStaff2017" class="citation web cs1">Staff (May 1, 2017). <a rel="nofollow" class="external text" href="http://www.gamesradar.com/bullets-bombs-history-first-person-shooters/">"A 43-year history of first-person shooters - from Maze War to Destiny 2"</a>. <a href="/wiki/GamesRadar" class="mw-redirect" title="GamesRadar">GamesRadar</a><span class="reference-accessdate">. Retrieved <span class="nowrap">September 23,</span> 2017</span>. <q>1980s: First-person-shooters become commercialised: <i>Battlezone</i> gives life to the FPS.</q></cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&rft.genre=unknown&rft.btitle=A+43-year+history+of+first-person+shooters+-+from+Maze+War+to+Destiny+2&rft.pub=GamesRadar&rft.date=2017-05-01&rft.au=Staff&rft_id=http%3A%2F%2Fwww.gamesradar.com%2Fbullets-bombs-history-first-person-shooters%2F&rfr_id=info%3Asid%2Fen.wikipedia.org%3ABattlezone+%281980+video+game%29" class="Z3988"></span></span> </li> <li id="cite_note-Walker-9"><span class="mw-cite-backlink"><b><a href="#cite_ref-Walker_9-0">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFWalker2012" class="citation web cs1">Walker, Alex (October 26, 2012). <a rel="nofollow" class="external text" href="http://www.abc.net.au/technology/articles/2012/10/26/3619291.htm">"Evolution of the First Person Shooter"</a>. <i><a href="/wiki/ABC_News_(Australia)" title="ABC News (Australia)">ABC News</a></i><span class="reference-accessdate">. Retrieved <span class="nowrap">September 23,</span> 2017</span>. <q>But the one game that many Generation X'ers will identify with when it comes to first-person shooters belongs to Atari and the green, wire-frame worlds within <i>Battlezone</i>.</q></cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=unknown&rft.jtitle=ABC+News&rft.atitle=Evolution+of+the+First+Person+Shooter&rft.date=2012-10-26&rft.aulast=Walker&rft.aufirst=Alex&rft_id=http%3A%2F%2Fwww.abc.net.au%2Ftechnology%2Farticles%2F2012%2F10%2F26%2F3619291.htm&rfr_id=info%3Asid%2Fen.wikipedia.org%3ABattlezone+%281980+video+game%29" class="Z3988"></span></span> </li> <li id="cite_note-FOOTNOTEHanson2021104-10"><span class="mw-cite-backlink">^ <a href="#cite_ref-FOOTNOTEHanson2021104_10-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-FOOTNOTEHanson2021104_10-1"><sup><i><b>b</b></i></sup></a> <a href="#cite_ref-FOOTNOTEHanson2021104_10-2"><sup><i><b>c</b></i></sup></a> <a href="#cite_ref-FOOTNOTEHanson2021104_10-3"><sup><i><b>d</b></i></sup></a> <a href="#cite_ref-FOOTNOTEHanson2021104_10-4"><sup><i><b>e</b></i></sup></a> <a href="#cite_ref-FOOTNOTEHanson2021104_10-5"><sup><i><b>f</b></i></sup></a> <a href="#cite_ref-FOOTNOTEHanson2021104_10-6"><sup><i><b>g</b></i></sup></a></span> <span class="reference-text"><a href="#CITEREFHanson2021">Hanson 2021</a>, p. 104.</span> </li> <li id="cite_note-11"><span class="mw-cite-backlink"><b><a href="#cite_ref-11">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://www.techradar.com/news/gaming/the-evolution-of-3d-games-700995">"The evolution of 3D games"</a>. <i>Tech Radar</i>. 2010-07-11<span class="reference-accessdate">. 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Vol. 1. <a href="/wiki/ABC-CLIO" class="mw-redirect" title="ABC-CLIO">ABC-CLIO</a>. pp. 68–9. <a href="/wiki/ISBN_(identifier)" class="mw-redirect" title="ISBN (identifier)">ISBN</a> <a href="/wiki/Special:BookSources/978-0-313-37936-9" title="Special:BookSources/978-0-313-37936-9"><bdi>978-0-313-37936-9</bdi></a>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&rft.genre=book&rft.btitle=Encyclopedia+of+Video+Games%3A+The+Culture%2C+Technology%2C+and+Art+of+Gaming&rft.pages=68-9&rft.pub=ABC-CLIO&rft.date=2012&rft.isbn=978-0-313-37936-9&rft.aulast=Wolf&rft.aufirst=Mark+J.+P.&rft_id=https%3A%2F%2Fbooks.google.com%2Fbooks%3Fid%3DdeBFx7QAwsQC%26pg%3DPA68&rfr_id=info%3Asid%2Fen.wikipedia.org%3ABattlezone+%281980+video+game%29" class="Z3988"></span></span> </li> <li id="cite_note-Lendino-14"><span class="mw-cite-backlink">^ <a href="#cite_ref-Lendino_14-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-Lendino_14-1"><sup><i><b>b</b></i></sup></a></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFLendino2020" class="citation book cs1">Lendino, Jamie (2020). <i>Attract Mode: The Rise and Fall of Coin-Op Arcade Games</i>. 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British Film Institute.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&rft.genre=book&rft.btitle=The+New+Media+Book&rft.pub=British+Film+Institute&rft.date=2002&rft.au=Dan+Harries&rfr_id=info%3Asid%2Fen.wikipedia.org%3ABattlezone+%281980+video+game%29" class="Z3988"></span></span> </li> <li id="cite_note-35"><span class="mw-cite-backlink"><b><a href="#cite_ref-35">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://atariage.com/software_page.php?SoftwareLabelID=1870">"Atari Lynx - Battlezone 2000"</a>. <i>AtariAge</i>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=unknown&rft.jtitle=AtariAge&rft.atitle=Atari+Lynx+-+Battlezone+2000&rft_id=https%3A%2F%2Fatariage.com%2Fsoftware_page.php%3FSoftwareLabelID%3D1870&rfr_id=info%3Asid%2Fen.wikipedia.org%3ABattlezone+%281980+video+game%29" class="Z3988"></span></span> </li> <li id="cite_note-36"><span class="mw-cite-backlink"><b><a href="#cite_ref-36">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation magazine cs1">"Review Crew: Battlezone / Super Breakout". <i><a href="/wiki/Electronic_Gaming_Monthly" title="Electronic Gaming Monthly">Electronic Gaming Monthly</a></i>. No. 87. <a href="/wiki/Ziff_Davis" title="Ziff Davis">Ziff Davis</a>. 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Retrieved <span class="nowrap">2010-01-29</span></span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=unknown&rft.jtitle=Gamasutra&rft.atitle=Pre-E3%3A+Battlezone+Re-imagined%2C+Charlotte%27s+Web%2C+Codemasters+Finds+Bliss&rft.date=2006-05-04&rft.au=Dobson%2C+Jason&rft_id=http%3A%2F%2Fwww.gamasutra.com%2Fview%2Fnews%2F9175%2FPreE3_Battlezone_Reimagined_Charlottes_Web_Codemasters_Finds_Bliss.php&rfr_id=info%3Asid%2Fen.wikipedia.org%3ABattlezone+%281980+video+game%29" class="Z3988"></span></span> </li> <li id="cite_note-XBLA-38"><span class="mw-cite-backlink"><b><a href="#cite_ref-XBLA_38-0">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://web.archive.org/web/20080414030612/http://www.xbox.com/en-US/games/b/battlezonexboxlivearcade/">"Xbox – Battlezone Game Detail Page"</a>. Archived from <a rel="nofollow" class="external text" href="http://www.xbox.com/en-US/games/b/battlezonexboxlivearcade/">the original</a> on April 14, 2008.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&rft.genre=unknown&rft.btitle=Xbox+%E2%80%93+Battlezone+Game+Detail+Page&rft_id=http%3A%2F%2Fwww.xbox.com%2Fen-US%2Fgames%2Fb%2Fbattlezonexboxlivearcade%2F&rfr_id=info%3Asid%2Fen.wikipedia.org%3ABattlezone+%281980+video+game%29" class="Z3988"></span></span> </li> <li id="cite_note-39"><span class="mw-cite-backlink"><b><a href="#cite_ref-39">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation journal cs1"><a rel="nofollow" class="external text" href="http://www.develop-online.net/news/44881/Wargaming-and-Rebellion-claim-Atari-IPs">"Wargaming and Rebellion claim Atari IPs"</a>. <i>MCV</i>. 22 July 2013.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=article&rft.jtitle=MCV&rft.atitle=Wargaming+and+Rebellion+claim+Atari+IPs&rft.date=2013-07-22&rft_id=http%3A%2F%2Fwww.develop-online.net%2Fnews%2F44881%2FWargaming-and-Rebellion-claim-Atari-IPs&rfr_id=info%3Asid%2Fen.wikipedia.org%3ABattlezone+%281980+video+game%29" class="Z3988"></span></span> </li> <li id="cite_note-40"><span class="mw-cite-backlink"><b><a href="#cite_ref-40">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://www.metacritic.com/game/battlezone/critic-reviews/?platform=playstation-4">"Battlezone Critic Reviews for PlayStation 4"</a>. <i><a href="/wiki/Metacritic" title="Metacritic">Metacritic</a></i>. <a href="/wiki/CBS_Interactive" class="mw-redirect" title="CBS Interactive">CBS Interactive</a><span class="reference-accessdate">. Retrieved <span class="nowrap">15 February</span> 2018</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=unknown&rft.jtitle=Metacritic&rft.atitle=Battlezone+Critic+Reviews+for+PlayStation+4&rft_id=https%3A%2F%2Fwww.metacritic.com%2Fgame%2Fbattlezone%2Fcritic-reviews%2F%3Fplatform%3Dplaystation-4&rfr_id=info%3Asid%2Fen.wikipedia.org%3ABattlezone+%281980+video+game%29" class="Z3988"></span></span> </li> <li id="cite_note-DualShockers-41"><span class="mw-cite-backlink">^ <a href="#cite_ref-DualShockers_41-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-DualShockers_41-1"><sup><i><b>b</b></i></sup></a></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://www.dualshockers.com/battlezone-launch-htc-vive-oculus-rift/">"Battlezone Hits HTC Vive and Oculus Rift with an Exciting Launch Trailer"</a>. <i>DualShockers</i>. 11 May 2017<span class="reference-accessdate">. Retrieved <span class="nowrap">15 February</span> 2018</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=unknown&rft.jtitle=DualShockers&rft.atitle=Battlezone+Hits+HTC+Vive+and+Oculus+Rift+with+an+Exciting+Launch+Trailer&rft.date=2017-05-11&rft_id=https%3A%2F%2Fwww.dualshockers.com%2Fbattlezone-launch-htc-vive-oculus-rift%2F&rfr_id=info%3Asid%2Fen.wikipedia.org%3ABattlezone+%281980+video+game%29" class="Z3988"></span></span> </li> <li id="cite_note-42"><span class="mw-cite-backlink"><b><a href="#cite_ref-42">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://worldofspectrum.net/item/0001033/">"3D Combat Zone - World Of Spectrum Classic"</a>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&rft.genre=unknown&rft.btitle=3D+Combat+Zone+-+World+Of+Spectrum+Classic&rft_id=https%3A%2F%2Fworldofspectrum.net%2Fitem%2F0001033%2F&rfr_id=info%3Asid%2Fen.wikipedia.org%3ABattlezone+%281980+video+game%29" class="Z3988"></span></span> </li> <li id="cite_note-43"><span class="mw-cite-backlink"><b><a href="#cite_ref-43">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://stardot.org.uk/forums/viewtopic.php?f=74&t=26500">"Atari Battlezone - stardot.org.uk"</a>. <i>stardot.org.uk</i><span class="reference-accessdate">. Retrieved <span class="nowrap">2023-07-20</span></span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=unknown&rft.jtitle=stardot.org.uk&rft.atitle=Atari+Battlezone+-+stardot.org.uk&rft_id=https%3A%2F%2Fstardot.org.uk%2Fforums%2Fviewtopic.php%3Ff%3D74%26t%3D26500&rfr_id=info%3Asid%2Fen.wikipedia.org%3ABattlezone+%281980+video+game%29" class="Z3988"></span></span> </li> <li id="cite_note-44"><span class="mw-cite-backlink"><b><a href="#cite_ref-44">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="http://www.umich.edu/~archive/mac/game/war/00index.txt">"/mac/game/war/00index.txt"</a>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&rft.genre=unknown&rft.btitle=%2Fmac%2Fgame%2Fwar%2F00index.txt&rft_id=http%3A%2F%2Fwww.umich.edu%2F~archive%2Fmac%2Fgame%2Fwar%2F00index.txt&rfr_id=info%3Asid%2Fen.wikipedia.org%3ABattlezone+%281980+video+game%29" class="Z3988"></span></span> </li> <li id="cite_note-45"><span class="mw-cite-backlink"><b><a href="#cite_ref-45">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://web.archive.org/web/20070930200941/http://techpubs.sgi.com/library/tpl/cgi-bin/getdoc.cgi?cmd=getdoc&coll=0650&db=man&fname=6%20bz">"SGI TPL View (6 bz)"</a>. Archived from <a rel="nofollow" class="external text" href="http://techpubs.sgi.com/library/tpl/cgi-bin/getdoc.cgi?cmd=getdoc&coll=0650&db=man&fname=6%20bz">the original</a> on 2007-09-30.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&rft.genre=unknown&rft.btitle=SGI+TPL+View+%286+bz%29&rft_id=http%3A%2F%2Ftechpubs.sgi.com%2Flibrary%2Ftpl%2Fcgi-bin%2Fgetdoc.cgi%3Fcmd%3Dgetdoc%26coll%3D0650%26db%3Dman%26fname%3D6%2520bz&rfr_id=info%3Asid%2Fen.wikipedia.org%3ABattlezone+%281980+video+game%29" class="Z3988"></span></span> </li> <li id="cite_note-46"><span class="mw-cite-backlink"><b><a href="#cite_ref-46">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="http://www.clockworkrobot.com/shop/">"Shop – clockworkrobot"</a>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&rft.genre=unknown&rft.btitle=Shop+%E2%80%93+clockworkrobot&rft_id=http%3A%2F%2Fwww.clockworkrobot.com%2Fshop%2F&rfr_id=info%3Asid%2Fen.wikipedia.org%3ABattlezone+%281980+video+game%29" class="Z3988"></span></span> </li> <li id="cite_note-47"><span class="mw-cite-backlink"><b><a href="#cite_ref-47">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"> <a rel="nofollow" class="external text" href="https://www.pressreader.com/australia/linux-format/20200630/282780653766556">https://www.pressreader.com/australia/linux-format/20200630/282780653766556</a><span class="reference-accessdate">. Retrieved <span class="nowrap">2024-10-12</span></span> – via PressReader.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&rft.genre=unknown&rft_id=https%3A%2F%2Fwww.pressreader.com%2Faustralia%2Flinux-format%2F20200630%2F282780653766556&rfr_id=info%3Asid%2Fen.wikipedia.org%3ABattlezone+%281980+video+game%29" class="Z3988"></span> <span class="cs1-visible-error citation-comment"><code class="cs1-code">{{<a href="/wiki/Template:Cite_web" title="Template:Cite web">cite web</a>}}</code>: </span><span class="cs1-visible-error citation-comment">Missing or empty <code class="cs1-code">|title=</code> (<a href="/wiki/Help:CS1_errors#citation_missing_title" title="Help:CS1 errors">help</a>)</span></span> </li> </ol></div> <div class="mw-heading mw-heading3"><h3 id="Bibliography">Bibliography</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Battlezone_(1980_video_game)&action=edit&section=13" title="Edit section: Bibliography"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <ul><li><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFHanson2021" class="citation encyclopaedia cs1">Hanson, Christopher (2021). <a rel="nofollow" class="external text" href="https://books.google.com/books?id=fc0vEAAAQBAJ">"Battlezone"</a>. In Wolf, Mark (ed.). <i>Encyclopedia of Video Games</i>. ABC-CLIO. pp. 104–105. <a href="/wiki/ISBN_(identifier)" class="mw-redirect" title="ISBN (identifier)">ISBN</a> <a href="/wiki/Special:BookSources/9781440870200" title="Special:BookSources/9781440870200"><bdi>9781440870200</bdi></a>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&rft.genre=bookitem&rft.atitle=Battlezone&rft.btitle=Encyclopedia+of+Video+Games&rft.pages=104-105&rft.pub=ABC-CLIO&rft.date=2021&rft.isbn=9781440870200&rft.aulast=Hanson&rft.aufirst=Christopher&rft_id=https%3A%2F%2Fbooks.google.com%2Fbooks%3Fid%3Dfc0vEAAAQBAJ&rfr_id=info%3Asid%2Fen.wikipedia.org%3ABattlezone+%281980+video+game%29" class="Z3988"></span></li> <li><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFDelman2007" class="citation interview cs1">Delman, Howard (2007). <a rel="nofollow" class="external text" href="http://www.ataricompendium.com/archives/interviews/howard_delman/interview_howard_delman.html">"Howard Delman interview"</a> (Interview). Interviewed by Scott Stilphen.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&rft.genre=unknown&rft.btitle=Howard+Delman+interview&rft.date=2007&rft.aulast=Delman&rft.aufirst=Howard&rft_id=http%3A%2F%2Fwww.ataricompendium.com%2Farchives%2Finterviews%2Fhoward_delman%2Finterview_howard_delman.html&rfr_id=info%3Asid%2Fen.wikipedia.org%3ABattlezone+%281980+video+game%29" class="Z3988"></span></li> <li><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFFulton2008" class="citation magazine cs1">Fulton, Steve (21 August 2008). <a rel="nofollow" class="external text" href="https://www.gamasutra.com/view/feature/3766/atari_the_golden_years__a_.php?print=1">"Atari: The Golden Years -- A History, 1978-1981"</a>. <i>Gamasutra</i>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=article&rft.jtitle=Gamasutra&rft.atitle=Atari%3A+The+Golden+Years+--+A+History%2C+1978-1981&rft.date=2008-08-21&rft.aulast=Fulton&rft.aufirst=Steve&rft_id=https%3A%2F%2Fwww.gamasutra.com%2Fview%2Ffeature%2F3766%2Fatari_the_golden_years__a_.php%3Fprint%3D1&rfr_id=info%3Asid%2Fen.wikipedia.org%3ABattlezone+%281980+video+game%29" class="Z3988"></span></li> <li><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFWolf2008" class="citation encyclopaedia cs1">Wolf, Mark (2008). "Vector Games". In Wolf, Mark (ed.). <i>The Video Game Explosion: A History from PONG to Playstation and Beyond</i>. ABC-CLIO.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&rft.genre=bookitem&rft.atitle=Vector+Games&rft.btitle=The+Video+Game+Explosion%3A+A+History+from+PONG+to+Playstation+and+Beyond&rft.pub=ABC-CLIO&rft.date=2008&rft.aulast=Wolf&rft.aufirst=Mark&rfr_id=info%3Asid%2Fen.wikipedia.org%3ABattlezone+%281980+video+game%29" class="Z3988"></span></li></ul> <div class="mw-heading mw-heading2"><h2 id="External_links">External links</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Battlezone_(1980_video_game)&action=edit&section=14" title="Edit section: External links"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <ul><li><a rel="nofollow" class="external text" href="https://www.arcade-museum.com/game_detail.php?game_id=7059"><i>Battlezone</i></a> at the <a href="/wiki/Killer_List_of_Videogames" class="mw-redirect" title="Killer List of Videogames">Killer List of Videogames</a></li> <li><a rel="nofollow" class="external text" href="https://www.arcade-history.com/?page=detail&id=210"><i>Battlezone</i></a> at the Arcade History database</li> <li><a rel="nofollow" class="external text" href="https://spectrumcomputing.co.uk/entry/0000466"><i>Battlezone</i></a> at SpectrumComputing.co.uk</li> <li><a rel="nofollow" class="external text" href="http://www.coinop.org/Game/100013"><i>Battlezone</i></a> at Coinop.org</li> <li><a rel="nofollow" class="external text" href="https://6502disassembly.com/va-battlezone/"><i>Battlezone</i> software disassembly and analysis</a></li></ul> <div class="navbox-styles"><style data-mw-deduplicate="TemplateStyles:r1129693374">.mw-parser-output .hlist dl,.mw-parser-output .hlist ol,.mw-parser-output .hlist ul{margin:0;padding:0}.mw-parser-output .hlist dd,.mw-parser-output .hlist dt,.mw-parser-output .hlist li{margin:0;display:inline}.mw-parser-output .hlist.inline,.mw-parser-output .hlist.inline dl,.mw-parser-output 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.navbox-list-with-group{text-align:left;border-left-width:2px;border-left-style:solid}.mw-parser-output tr+tr>.navbox-abovebelow,.mw-parser-output tr+tr>.navbox-group,.mw-parser-output tr+tr>.navbox-image,.mw-parser-output tr+tr>.navbox-list{border-top:2px solid #fdfdfd}.mw-parser-output .navbox-title{background-color:#ccf}.mw-parser-output .navbox-abovebelow,.mw-parser-output .navbox-group,.mw-parser-output .navbox-subgroup .navbox-title{background-color:#ddf}.mw-parser-output .navbox-subgroup .navbox-group,.mw-parser-output .navbox-subgroup .navbox-abovebelow{background-color:#e6e6ff}.mw-parser-output .navbox-even{background-color:#f7f7f7}.mw-parser-output .navbox-odd{background-color:transparent}.mw-parser-output .navbox .hlist td dl,.mw-parser-output .navbox .hlist td ol,.mw-parser-output .navbox .hlist td ul,.mw-parser-output .navbox td.hlist dl,.mw-parser-output .navbox td.hlist ol,.mw-parser-output .navbox td.hlist ul{padding:0.125em 0}.mw-parser-output .navbox .navbar{display:block;font-size:100%}.mw-parser-output .navbox-title .navbar{float:left;text-align:left;margin-right:0.5em}body.skin--responsive .mw-parser-output .navbox-image img{max-width:none!important}@media print{body.ns-0 .mw-parser-output .navbox{display:none!important}}</style></div><div role="navigation" class="navbox" aria-labelledby="Battlezone" style="padding:3px"><table class="nowraplinks hlist mw-collapsible autocollapse navbox-inner" style="border-spacing:0;background:transparent;color:inherit"><tbody><tr><th scope="col" class="navbox-title" colspan="2"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1129693374"><style data-mw-deduplicate="TemplateStyles:r1239400231">.mw-parser-output .navbar{display:inline;font-size:88%;font-weight:normal}.mw-parser-output .navbar-collapse{float:left;text-align:left}.mw-parser-output .navbar-boxtext{word-spacing:0}.mw-parser-output .navbar ul{display:inline-block;white-space:nowrap;line-height:inherit}.mw-parser-output .navbar-brackets::before{margin-right:-0.125em;content:"[ "}.mw-parser-output .navbar-brackets::after{margin-left:-0.125em;content:" ]"}.mw-parser-output .navbar li{word-spacing:-0.125em}.mw-parser-output .navbar a>span,.mw-parser-output .navbar a>abbr{text-decoration:inherit}.mw-parser-output .navbar-mini abbr{font-variant:small-caps;border-bottom:none;text-decoration:none;cursor:inherit}.mw-parser-output .navbar-ct-full{font-size:114%;margin:0 7em}.mw-parser-output .navbar-ct-mini{font-size:114%;margin:0 4em}html.skin-theme-clientpref-night .mw-parser-output .navbar li a abbr{color:var(--color-base)!important}@media(prefers-color-scheme:dark){html.skin-theme-clientpref-os .mw-parser-output .navbar li a abbr{color:var(--color-base)!important}}@media print{.mw-parser-output .navbar{display:none!important}}</style><div class="navbar plainlinks hlist navbar-mini"><ul><li class="nv-view"><a href="/wiki/Template:Battlezone" title="Template:Battlezone"><abbr title="View this template">v</abbr></a></li><li class="nv-talk"><a href="/wiki/Template_talk:Battlezone" title="Template talk:Battlezone"><abbr title="Discuss this template">t</abbr></a></li><li class="nv-edit"><a href="/wiki/Special:EditPage/Template:Battlezone" title="Special:EditPage/Template:Battlezone"><abbr title="Edit this template">e</abbr></a></li></ul></div><div id="Battlezone" style="font-size:114%;margin:0 4em"><i>Battlezone</i></div></th></tr><tr><th scope="row" class="navbox-group" style="width:1%">Developers</th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Atari,_Inc." title="Atari, Inc.">Atari, Inc.</a></li> <li><a href="/wiki/Activision" title="Activision">Activision</a></li> <li><a href="/wiki/Climax_Studios" title="Climax Studios">Climax Development</a></li> <li><a href="/wiki/Crave_Entertainment" title="Crave Entertainment">Crave Entertainment</a></li> <li><a href="/wiki/Pandemic_Studios" title="Pandemic Studios">Pandemic Studios</a></li> <li><a href="/wiki/Paradigm_Entertainment" title="Paradigm Entertainment">Paradigm Entertainment</a></li> <li><a href="/wiki/Rebellion_Developments" title="Rebellion Developments">Rebellion Developments</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Official games</th><td class="navbox-list-with-group navbox-list navbox-even" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><i><a class="mw-selflink selflink">Battlezone</a></i> (1980)</li> <li><i><a class="mw-selflink-fragment" href="#Related_games_and_rereleases">Battlezone 2000</a></i> (1995)</li> <li><i><a href="/wiki/Battlezone_(1998_video_game)" title="Battlezone (1998 video game)">Battlezone</a></i> (1998) <ul><li><i><a href="/wiki/Battlezone_II:_Combat_Commander" title="Battlezone II: Combat Commander">II: Combat Commander</a></i> (1999)</li> <li><i><a href="/wiki/Battlezone:_Rise_of_the_Black_Dogs" class="mw-redirect" title="Battlezone: Rise of the Black Dogs">Rise of the Black Dogs</a></i> (2000)</li> <li><i><a href="/wiki/Battlezone_98_Redux" class="mw-redirect" title="Battlezone 98 Redux">Battlezone 98 Redux</a></i> (2016)</li></ul></li> <li><i><a class="mw-selflink-fragment" href="#Related_games_and_rereleases">Battlezone</a></i> (2006)</li> <li><i><a href="/wiki/Battlezone_(2008_video_game)" title="Battlezone (2008 video game)">Battlezone</a></i> (2008)</li> <li><i><a href="/wiki/Battlezone_(2016_video_game)" title="Battlezone (2016 video game)">Battlezone</a></i> (2016)</li> <li><i><a href="/wiki/Battlezone:_Gold_Edition" class="mw-redirect" title="Battlezone: Gold Edition">Battlezone: Gold Edition</a></i> (2018)</li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Clones</th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><i><a href="/wiki/Stellar_7" title="Stellar 7">Stellar 7</a></i> (1983)</li> <li><i><a href="/wiki/Robot_Tank" title="Robot Tank">Robot Tank</a></i> (1983)</li> <li><i><a href="/wiki/Encounter_(video_game)" class="mw-redirect" title="Encounter (video game)">Encounter!</a></i> (1983)</li> <li><i><a href="/wiki/Rommel%27s_Revenge" title="Rommel's Revenge">Rommel's Revenge</a></i> (1984)</li> <li><i><a href="/wiki/Spectre_(1991_video_game)" title="Spectre (1991 video game)">Spectre</a></i> (1991)</li></ul> </div></td></tr></tbody></table></div> <div class="navbox-styles"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1129693374"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1236075235"></div><div role="navigation" class="navbox authority-control" aria-label="Navbox" style="padding:3px"><table class="nowraplinks hlist navbox-inner" style="border-spacing:0;background:transparent;color:inherit"><tbody><tr><th scope="row" class="navbox-group" style="width:1%"><a href="/wiki/Help:Authority_control" title="Help:Authority control">Authority control databases</a>: National <span class="mw-valign-text-top noprint" typeof="mw:File/Frameless"><a href="https://www.wikidata.org/wiki/Q55616#identifiers" title="Edit this at Wikidata"><img alt="Edit this at Wikidata" src="//upload.wikimedia.org/wikipedia/en/thumb/8/8a/OOjs_UI_icon_edit-ltr-progressive.svg/10px-OOjs_UI_icon_edit-ltr-progressive.svg.png" decoding="async" width="10" height="10" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/en/thumb/8/8a/OOjs_UI_icon_edit-ltr-progressive.svg/15px-OOjs_UI_icon_edit-ltr-progressive.svg.png 1.5x, //upload.wikimedia.org/wikipedia/en/thumb/8/8a/OOjs_UI_icon_edit-ltr-progressive.svg/20px-OOjs_UI_icon_edit-ltr-progressive.svg.png 2x" data-file-width="20" data-file-height="20" /></a></span></th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"><ul><li><span class="uid"><a rel="nofollow" class="external text" href="https://catalogue.bnf.fr/ark:/12148/cb170177019">France</a></span></li><li><span class="uid"><a rel="nofollow" class="external text" href="https://data.bnf.fr/ark:/12148/cb170177019">BnF data</a></span></li></ul></div></td></tr></tbody></table></div> <!-- NewPP limit report Parsed by mw‐web.codfw.main‐f69cdc8f6‐vmhgq Cached time: 20241124161019 Cache expiry: 2592000 Reduced expiry: false Complications: [vary‐revision‐sha1, show‐toc] CPU time usage: 0.760 seconds Real time usage: 0.953 seconds Preprocessor visited node count: 4403/1000000 Post‐expand include size: 95645/2097152 bytes Template argument size: 8298/2097152 bytes Highest expansion depth: 17/100 Expensive parser function count: 3/500 Unstrip recursion depth: 1/20 Unstrip post‐expand size: 176034/5000000 bytes Lua time usage: 0.495/10.000 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