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(PDF) Design of an Interactive Nostalgic Amusement Device with User-Friendly Tangible Interfaces for Improving the Health of Older Adults | Chao-Ming Wang - Academia.edu
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Firstly, by a review of related theories and studies, principles for designing a desirable interactive device were established. Accordingly, a prototype device with an interactive game was constructed, which was then tested in a field experiment and improved according to the users’ opinions collected by interviews. Subsequently, in a second experiment the users’ and some experts’ feedback about the system’s usability and user interaction satisfaction was collected and analyzed, and found to be reliable and valid for further evaluations of the effectiveness of the proposed system, resulting in the following findings about the older adults who have played the game: the participants become more willing to use technological devices; i...","author":[{"@context":"https://schema.org","@type":"Person","name":"Chao-Ming Wang"}],"contributor":[],"dateCreated":"2021-04-22","dateModified":null,"datePublished":null,"headline":"Design of an Interactive Nostalgic Amusement Device with User-Friendly Tangible Interfaces for Improving the Health of Older Adults","inLanguage":"en","keywords":["Healthcare"],"locationCreated":null,"publication":"Healthcare","publisher":{"@context":"https://schema.org","@type":"Organization","name":"MDPI 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Firstly, by a review of related theories and studies, principles for designing a desirable interactive device were established. Accordingly, a prototype device with an interactive game was constructed, which was then tested in a field experiment and improved according to the users’ opinions collected by interviews. Subsequently, in a second experiment the users’ and some experts’ feedback about the system’s usability and user interaction satisfaction was collected and analyzed, and found to be reliable and valid for further evaluations of the effectiveness of the proposed system, resulting in the following findings about the older adults who have played the game: the participants become more willing to use technological devices; i...","publisher":"MDPI AG","publication_name":"Healthcare"},"document_type":"paper","pre_hit_view_count_baseline":null,"quality":"high","language":"en","title":"Design of an Interactive Nostalgic Amusement Device with User-Friendly Tangible Interfaces for Improving the Health of Older Adults","broadcastable":false,"draft":null,"has_indexable_attachment":true,"indexable":true}}["work"]; window.loswp.workCoauthors = [701403]; window.loswp.locale = "en"; window.loswp.countryCode = "SG"; window.loswp.cwvAbTestBucket = ""; window.loswp.designVariant = "ds_vanilla"; window.loswp.fullPageMobileSutdModalVariant = "control"; window.loswp.useOptimizedScribd4genScript = false; window.loswp.appleClientId = 'edu.academia.applesignon';</script><script defer="" src="https://accounts.google.com/gsi/client"></script><div class="ds-loswp-container"><div class="ds-work-card--grid-container"><div class="ds-work-card--container js-loswp-work-card"><div class="ds-work-card--cover"><div class="ds-work-cover--wrapper"><div class="ds-work-cover--container"><button class="ds-work-cover--clickable js-swp-download-button" data-signup-modal="{"location":"swp-splash-paper-cover","attachmentId":66529938,"attachmentType":"pdf"}"><img alt="First page of “Design of an Interactive Nostalgic Amusement Device with User-Friendly Tangible Interfaces for Improving the Health of Older Adults”" class="ds-work-cover--cover-thumbnail" src="https://0.academia-photos.com/attachment_thumbnails/66529938/mini_magick20210422-307-1edofsr.png?1619095473" /><img alt="PDF Icon" class="ds-work-cover--file-icon" src="//a.academia-assets.com/assets/single_work_splash/adobe.icon-574afd46eb6b03a77a153a647fb47e30546f9215c0ee6a25df597a779717f9ef.svg" /><div class="ds-work-cover--hover-container"><span class="material-symbols-outlined" style="font-size: 20px" translate="no">download</span><p>Download Free PDF</p></div><div class="ds-work-cover--ribbon-container">Download Free PDF</div><div class="ds-work-cover--ribbon-triangle"></div></button></div></div></div><div class="ds-work-card--work-information"><h1 class="ds-work-card--work-title">Design of an Interactive Nostalgic Amusement Device with User-Friendly Tangible Interfaces for Improving the Health of Older Adults</h1><div class="ds-work-card--work-authors ds-work-card--detail"><a class="ds-work-card--author js-wsj-grid-card-author ds2-5-body-md ds2-5-body-link" data-author-id="701403" href="https://yuntech.academia.edu/ChaoMingWang"><img alt="Profile image of Chao-Ming Wang" class="ds-work-card--author-avatar" src="https://0.academia-photos.com/701403/104322656/93509048/s65_chao-ming.wang.jpeg" />Chao-Ming Wang</a></div><div class="ds-work-card--detail"><p class="ds-work-card--detail ds2-5-body-sm">Healthcare</p><div class="ds-work-card--work-metadata"><div class="ds-work-card--work-metadata__stat"><span class="material-symbols-outlined" style="font-size: 20px" translate="no">visibility</span><p class="ds2-5-body-sm" id="work-metadata-view-count">…</p></div><div class="ds-work-card--work-metadata__stat"><span class="material-symbols-outlined" style="font-size: 20px" translate="no">description</span><p class="ds2-5-body-sm">28 pages</p></div><div class="ds-work-card--work-metadata__stat"><span class="material-symbols-outlined" style="font-size: 20px" translate="no">link</span><p class="ds2-5-body-sm">1 file</p></div></div><script>(async () => { const workId = 47437071; 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} }; // If the DOM is still loading, wait for it to be ready before updating the view count. if (document.readyState === "loading") { document.addEventListener('DOMContentLoaded', () => { updateViewCount(viewCount); }); // Otherwise, just update it immediately. } else { updateViewCount(viewCount); } })();</script></div><p class="ds-work-card--work-abstract ds-work-card--detail ds2-5-body-md">To help older adults achieve active aging, an interactive device with tangible interfaces is proposed, which combines human–machine interaction techniques and older adults’ life experiences to provide three functions: nostalgia, leisure, and entertainment. Firstly, by a review of related theories and studies, principles for designing a desirable interactive device were established. Accordingly, a prototype device with an interactive game was constructed, which was then tested in a field experiment and improved according to the users’ opinions collected by interviews. Subsequently, in a second experiment the users’ and some experts’ feedback about the system’s usability and user interaction satisfaction was collected and analyzed, and found to be reliable and valid for further evaluations of the effectiveness of the proposed system, resulting in the following findings about the older adults who have played the game: the participants become more willing to use technological devices; i...</p><div class="ds-work-card--button-container"><button class="ds2-5-button js-swp-download-button" data-signup-modal="{"location":"continue-reading-button--work-card","attachmentId":66529938,"attachmentType":"pdf","workUrl":"https://www.academia.edu/47437071/Design_of_an_Interactive_Nostalgic_Amusement_Device_with_User_Friendly_Tangible_Interfaces_for_Improving_the_Health_of_Older_Adults"}">See full PDF</button><button class="ds2-5-button ds2-5-button--secondary js-swp-download-button" data-signup-modal="{"location":"download-pdf-button--work-card","attachmentId":66529938,"attachmentType":"pdf","workUrl":"https://www.academia.edu/47437071/Design_of_an_Interactive_Nostalgic_Amusement_Device_with_User_Friendly_Tangible_Interfaces_for_Improving_the_Health_of_Older_Adults"}"><span class="material-symbols-outlined" style="font-size: 20px" translate="no">download</span>Download PDF</button></div></div></div></div><div data-auto_select="false" data-client_id="331998490334-rsn3chp12mbkiqhl6e7lu2q0mlbu0f1b" data-doc_id="66529938" data-landing_url="https://www.academia.edu/47437071/Design_of_an_Interactive_Nostalgic_Amusement_Device_with_User_Friendly_Tangible_Interfaces_for_Improving_the_Health_of_Older_Adults" data-login_uri="https://www.academia.edu/registrations/google_one_tap" data-moment_callback="onGoogleOneTapEvent" id="g_id_onload"></div><div class="ds-top-related-works--grid-container"><div class="ds-related-content--container ds-top-related-works--container"><h2 class="ds-related-content--heading">Related papers</h2><div class="ds-related-work--container js-wsj-grid-card" data-collection-position="0" data-entity-id="95102333" data-sort-order="default"><a class="ds-related-work--title js-wsj-grid-card-title ds2-5-body-md ds2-5-body-link" href="https://www.academia.edu/95102333/Using_Digital_Technology_to_Design_a_Simple_Interactive_System_for_Nostalgic_Gaming_to_Promote_the_Health_of_Slightly_Disabled_Elderly_People">Using Digital Technology to Design a Simple Interactive System for Nostalgic Gaming to Promote the Health of Slightly Disabled Elderly People</a><div class="ds-related-work--metadata"><a class="js-wsj-grid-card-author ds2-5-body-sm ds2-5-body-link" data-author-id="701403" href="https://yuntech.academia.edu/ChaoMingWang">Chao-Ming Wang</a></div><p class="ds-related-work--metadata ds2-5-body-xs">International Journal of Environmental Research and Public Health</p><p class="ds-related-work--abstract ds2-5-body-sm">An interactive digital gaming system with simple tangible interfaces is proposed for use by slightly disabled elderly people to promote their health and enjoyment of playful aging. The system simulates a rice threshing machine with nostalgic and entertaining functions expected to bring better life quality to older adults. Initially, pieces of literature were reviewed to derive relevant design principles. A prototype system was constructed accordingly and refined according to the invited older users’ comments. The refined system was performed subsequently by slightly disabled elderly people, followed by a questionnaire survey conducted to collect their opinions. The opinion data were analyzed statistically by SPSS and AMOS to be reliable and valid. In addition, interviews were conducted with the users and experts were invited to collect comments on the system’s usability, which were then evaluated to reveal several findings about the system’s effectiveness: (1) digital products relat...</p><div class="ds-related-work--ctas"><button class="ds2-5-text-link ds2-5-text-link--inline js-swp-download-button" data-signup-modal="{"location":"wsj-grid-card-download-pdf-modal","work_title":"Using Digital Technology to Design a Simple Interactive System for Nostalgic Gaming to Promote the Health of Slightly Disabled Elderly People","attachmentId":97376614,"attachmentType":"pdf","work_url":"https://www.academia.edu/95102333/Using_Digital_Technology_to_Design_a_Simple_Interactive_System_for_Nostalgic_Gaming_to_Promote_the_Health_of_Slightly_Disabled_Elderly_People","alternativeTracking":true}"><span class="material-symbols-outlined" style="font-size: 18px" translate="no">download</span><span class="ds2-5-text-link__content">Download free PDF</span></button><a class="ds2-5-text-link ds2-5-text-link--inline js-wsj-grid-card-view-pdf" href="https://www.academia.edu/95102333/Using_Digital_Technology_to_Design_a_Simple_Interactive_System_for_Nostalgic_Gaming_to_Promote_the_Health_of_Slightly_Disabled_Elderly_People"><span class="ds2-5-text-link__content">View PDF</span><span class="material-symbols-outlined" style="font-size: 18px" translate="no">chevron_right</span></a></div></div><div class="ds-related-work--container js-wsj-grid-card" data-collection-position="1" data-entity-id="110573602" data-sort-order="default"><a class="ds-related-work--title js-wsj-grid-card-title ds2-5-body-md ds2-5-body-link" href="https://www.academia.edu/110573602/Designing_a_Tangible_User_Interface_TUI_for_the_Elderly_Based_on_Their_Motivations_and_Game_Elements">Designing a Tangible User Interface (TUI) for the Elderly Based on Their Motivations and Game Elements</a><div class="ds-related-work--metadata"><a class="js-wsj-grid-card-author ds2-5-body-sm ds2-5-body-link" data-author-id="12649511" href="https://ugr.academia.edu/JohnnyAlexanderSalazarCardona">Johnny Alexander Salazar Cardona</a></div><p class="ds-related-work--metadata ds2-5-body-xs">Sensors, 2023</p><p class="ds-related-work--abstract ds2-5-body-sm">The elderly population has grown significantly in recent years, requiring strategies focused on promoting active aging to improve health and well-being. 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href="https://www.academia.edu/110573602/Designing_a_Tangible_User_Interface_TUI_for_the_Elderly_Based_on_Their_Motivations_and_Game_Elements"><span class="ds2-5-text-link__content">View PDF</span><span class="material-symbols-outlined" style="font-size: 18px" translate="no">chevron_right</span></a></div></div><div class="ds-related-work--container js-wsj-grid-card" data-collection-position="2" data-entity-id="67923267" data-sort-order="default"><a class="ds-related-work--title js-wsj-grid-card-title ds2-5-body-md ds2-5-body-link" href="https://www.academia.edu/67923267/From_Research_to_Design_Sketching_a_Game_to_Trigger_Reminiscence_in_Older_Adults">From Research to Design - Sketching a Game to Trigger Reminiscence in Older Adults</a><div class="ds-related-work--metadata"><a class="js-wsj-grid-card-author ds2-5-body-sm ds2-5-body-link" data-author-id="204051657" href="https://independent.academia.edu/DanielaSchlagerJaschky">Daniela Schlager-Jaschky</a></div><p 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data-entity-id="107422243" data-sort-order="default"><a class="ds-related-work--title js-wsj-grid-card-title ds2-5-body-md ds2-5-body-link" href="https://www.academia.edu/107422243/The_Andragogical_Perspectives_of_Older_People_s_Interaction_with_Digital_Game_Technologies_Gameplay_on_Gesture_and_Touch_Based_Platforms">The Andragogical Perspectives of Older People’s Interaction with Digital Game Technologies: Gameplay on Gesture and Touch‐Based Platforms</a><div class="ds-related-work--metadata"><a class="js-wsj-grid-card-author ds2-5-body-sm ds2-5-body-link" data-author-id="99252248" href="https://independent.academia.edu/SueJ9">Sue J</a></div><p class="ds-related-work--metadata ds2-5-body-xs">2016</p><div class="ds-related-work--ctas"><button class="ds2-5-text-link ds2-5-text-link--inline js-swp-download-button" data-signup-modal="{"location":"wsj-grid-card-download-pdf-modal","work_title":"The Andragogical Perspectives of Older People’s Interaction with Digital Game Technologies: Gameplay on Gesture and Touch‐Based Platforms","attachmentId":106092579,"attachmentType":"pdf","work_url":"https://www.academia.edu/107422243/The_Andragogical_Perspectives_of_Older_People_s_Interaction_with_Digital_Game_Technologies_Gameplay_on_Gesture_and_Touch_Based_Platforms","alternativeTracking":true}"><span class="material-symbols-outlined" style="font-size: 18px" translate="no">download</span><span class="ds2-5-text-link__content">Download free PDF</span></button><a class="ds2-5-text-link ds2-5-text-link--inline js-wsj-grid-card-view-pdf" href="https://www.academia.edu/107422243/The_Andragogical_Perspectives_of_Older_People_s_Interaction_with_Digital_Game_Technologies_Gameplay_on_Gesture_and_Touch_Based_Platforms"><span class="ds2-5-text-link__content">View PDF</span><span class="material-symbols-outlined" style="font-size: 18px" translate="no">chevron_right</span></a></div></div><div class="ds-related-work--container js-wsj-grid-card" data-collection-position="5" data-entity-id="114754463" data-sort-order="default"><a class="ds-related-work--title js-wsj-grid-card-title ds2-5-body-md ds2-5-body-link" href="https://www.academia.edu/114754463/Designing_for_Older_Adults_Life_Storytelling_through_a_Tangible_Interactive_Device">Designing for Older Adults' Life Storytelling through a Tangible Interactive Device</a><div class="ds-related-work--metadata"><a class="js-wsj-grid-card-author ds2-5-body-sm ds2-5-body-link" data-author-id="6360677" href="https://tue.academia.edu/CarolineHummels">Caroline Hummels</a></div><p class="ds-related-work--metadata ds2-5-body-xs">Conference Proceedings of the Academy for Design Innovation Management, 2019</p><p class="ds-related-work--abstract ds2-5-body-sm">There appears to be a mismatch between current interactive media and intergenerational storytelling, which leads to the elderly are often viewed as passive consumers, rather than active creators of story content. In this paper, we present our study aiming to facilitate storytelling of older adults living in the care facilities with their children, driven by the research questions: RQ1: What life stories would the older adults like to share? And RQ2: How to facilitate older adults to tell stories with their children? A research prototype named Slots-story was designed, which integrated functions of memory cue generator, story recording, and preservation. In the field study, eight pairs of participants (each pair consisting of an elderly adult and his/her child) were recruited to use the prototype for around ten days. Semi-structured interviews were conducted both with the elderly and their children. Stories collected were transcribed, and thematic analysis was conducted, which formed...</p><div class="ds-related-work--ctas"><button class="ds2-5-text-link ds2-5-text-link--inline js-swp-download-button" data-signup-modal="{"location":"wsj-grid-card-download-pdf-modal","work_title":"Designing for Older Adults' Life Storytelling through a Tangible Interactive Device","attachmentId":111364613,"attachmentType":"pdf","work_url":"https://www.academia.edu/114754463/Designing_for_Older_Adults_Life_Storytelling_through_a_Tangible_Interactive_Device","alternativeTracking":true}"><span class="material-symbols-outlined" style="font-size: 18px" translate="no">download</span><span class="ds2-5-text-link__content">Download free PDF</span></button><a class="ds2-5-text-link ds2-5-text-link--inline js-wsj-grid-card-view-pdf" href="https://www.academia.edu/114754463/Designing_for_Older_Adults_Life_Storytelling_through_a_Tangible_Interactive_Device"><span class="ds2-5-text-link__content">View PDF</span><span class="material-symbols-outlined" style="font-size: 18px" translate="no">chevron_right</span></a></div></div><div class="ds-related-work--container js-wsj-grid-card" data-collection-position="6" data-entity-id="121300360" data-sort-order="default"><a class="ds-related-work--title js-wsj-grid-card-title ds2-5-body-md ds2-5-body-link" href="https://www.academia.edu/121300360/Considerations_in_the_Design_of_Pervasive_Game_Based_Systems_for_the_Older_Adult_Population">Considerations in the Design of Pervasive Game-Based Systems for the Older Adult Population</a><div class="ds-related-work--metadata"><a class="js-wsj-grid-card-author ds2-5-body-sm ds2-5-body-link" data-author-id="12649511" href="https://ugr.academia.edu/JohnnyAlexanderSalazarCardona">Johnny Alexander Salazar Cardona</a></div><p class="ds-related-work--metadata ds2-5-body-xs">Information Systems and Technologies , 2024</p><p class="ds-related-work--abstract ds2-5-body-sm">Currently, the different technological advances and developments have allowed the generation of new computing paradigms, one of these being pervasive systems. This type of systems has been used to generate pervasive game experiences, to which new devices have been incorporated in the contexts of game-based systems (GBS). These advances have allowed the emergence of new enriched experiences through the integration of the virtual and real worlds within the game world. Although these new paradigms offer different benefits, they also generate new challenges for their design, being more complex when they are intended to be used in specific populations such as the elderly, which is one of the main objectives of this research work. These experiences can be oriented in different ways, some of them being entertainment, leisure, learning or obtaining benefits. In order to achieve such pervasive experiences, the existing technological gap and the consequences of human aging, such as physical and cognitive abilities and the impact on their emotional level, must be considered. For this reason, this article identifies the different aspects that should be considered for the design of pervasive GBS in order to adjust to the particularities of this population.</p><div class="ds-related-work--ctas"><button class="ds2-5-text-link ds2-5-text-link--inline js-swp-download-button" data-signup-modal="{"location":"wsj-grid-card-download-pdf-modal","work_title":"Considerations in the Design of Pervasive Game-Based Systems for the Older Adult Population","attachmentId":116215344,"attachmentType":"pdf","work_url":"https://www.academia.edu/121300360/Considerations_in_the_Design_of_Pervasive_Game_Based_Systems_for_the_Older_Adult_Population","alternativeTracking":true}"><span class="material-symbols-outlined" style="font-size: 18px" translate="no">download</span><span class="ds2-5-text-link__content">Download free PDF</span></button><a class="ds2-5-text-link ds2-5-text-link--inline js-wsj-grid-card-view-pdf" href="https://www.academia.edu/121300360/Considerations_in_the_Design_of_Pervasive_Game_Based_Systems_for_the_Older_Adult_Population"><span class="ds2-5-text-link__content">View PDF</span><span class="material-symbols-outlined" style="font-size: 18px" translate="no">chevron_right</span></a></div></div><div class="ds-related-work--container js-wsj-grid-card" data-collection-position="7" data-entity-id="83326671" data-sort-order="default"><a class="ds-related-work--title js-wsj-grid-card-title ds2-5-body-md ds2-5-body-link" href="https://www.academia.edu/83326671/Games_for_Elderly_The_Design_Issues">Games for Elderly: The Design Issues</a><div class="ds-related-work--metadata"><a class="js-wsj-grid-card-author ds2-5-body-sm ds2-5-body-link" data-author-id="43139458" href="https://independent.academia.edu/SabaHilal">Saba Hilal</a></div><p class="ds-related-work--metadata ds2-5-body-xs">2015</p><p class="ds-related-work--abstract ds2-5-body-sm">Elder Games provides an environment for coming together, leisure, work out and refreshing the lives of the elderly population. Designing and developing precise computer games applications for elderly population could assist them to get happiness and at the same time to be engaged in training or exercising, without getting bothered or bored. However, the development of Games for Elderly requires the implementation of a thoughtful design approach to make games useful for Elderly. Therefore, the significant issues related to design and development of Games for Elderly are studied and presented in this paper.</p><div class="ds-related-work--ctas"><button class="ds2-5-text-link ds2-5-text-link--inline js-swp-download-button" data-signup-modal="{"location":"wsj-grid-card-download-pdf-modal","work_title":"Games for Elderly: The Design Issues","attachmentId":88708686,"attachmentType":"pdf","work_url":"https://www.academia.edu/83326671/Games_for_Elderly_The_Design_Issues","alternativeTracking":true}"><span class="material-symbols-outlined" style="font-size: 18px" translate="no">download</span><span class="ds2-5-text-link__content">Download free PDF</span></button><a class="ds2-5-text-link ds2-5-text-link--inline js-wsj-grid-card-view-pdf" href="https://www.academia.edu/83326671/Games_for_Elderly_The_Design_Issues"><span class="ds2-5-text-link__content">View PDF</span><span class="material-symbols-outlined" style="font-size: 18px" translate="no">chevron_right</span></a></div></div><div class="ds-related-work--container js-wsj-grid-card" data-collection-position="8" data-entity-id="1054611" data-sort-order="default"><a class="ds-related-work--title js-wsj-grid-card-title ds2-5-body-md ds2-5-body-link" href="https://www.academia.edu/1054611/Designing_and_Evaluating_Digital_Games_for_Frail_Elderly_Persons">Designing and Evaluating Digital Games for Frail Elderly Persons</a><div class="ds-related-work--metadata"><a class="js-wsj-grid-card-author ds2-5-body-sm ds2-5-body-link" data-author-id="896328" href="https://usask.academia.edu/KathrinGerling">Kathrin Gerling</a></div><p class="ds-related-work--metadata ds2-5-body-xs">2011</p><div class="ds-related-work--ctas"><button class="ds2-5-text-link ds2-5-text-link--inline js-swp-download-button" data-signup-modal="{"location":"wsj-grid-card-download-pdf-modal","work_title":"Designing and Evaluating Digital Games for Frail Elderly Persons","attachmentId":6449628,"attachmentType":"pdf","work_url":"https://www.academia.edu/1054611/Designing_and_Evaluating_Digital_Games_for_Frail_Elderly_Persons","alternativeTracking":true}"><span class="material-symbols-outlined" style="font-size: 18px" translate="no">download</span><span class="ds2-5-text-link__content">Download free PDF</span></button><a class="ds2-5-text-link ds2-5-text-link--inline js-wsj-grid-card-view-pdf" href="https://www.academia.edu/1054611/Designing_and_Evaluating_Digital_Games_for_Frail_Elderly_Persons"><span class="ds2-5-text-link__content">View PDF</span><span class="material-symbols-outlined" style="font-size: 18px" translate="no">chevron_right</span></a></div></div><div class="ds-related-work--container js-wsj-grid-card" data-collection-position="9" data-entity-id="124959295" data-sort-order="default"><a class="ds-related-work--title js-wsj-grid-card-title ds2-5-body-md ds2-5-body-link" href="https://www.academia.edu/124959295/Natural_or_Tangible_User_Interface_Measuring_the_Elderly_User_Experience_with_a_Tangram_based_Tool">Natural or Tangible User Interface: Measuring the Elderly User Experience with a Tangram based Tool</a><div class="ds-related-work--metadata"><a class="js-wsj-grid-card-author ds2-5-body-sm ds2-5-body-link" data-author-id="22157827" href="https://deusto.academia.edu/Begogarcia">Bego garcia</a></div><p class="ds-related-work--metadata ds2-5-body-xs">Biomedical Engineering, 2013</p><div class="ds-related-work--ctas"><button class="ds2-5-text-link ds2-5-text-link--inline js-swp-download-button" data-signup-modal="{"location":"wsj-grid-card-download-pdf-modal","work_title":"Natural or Tangible User Interface: Measuring the Elderly User Experience with a Tangram based Tool","attachmentId":119088169,"attachmentType":"pdf","work_url":"https://www.academia.edu/124959295/Natural_or_Tangible_User_Interface_Measuring_the_Elderly_User_Experience_with_a_Tangram_based_Tool","alternativeTracking":true}"><span class="material-symbols-outlined" style="font-size: 18px" translate="no">download</span><span class="ds2-5-text-link__content">Download free PDF</span></button><a class="ds2-5-text-link ds2-5-text-link--inline js-wsj-grid-card-view-pdf" href="https://www.academia.edu/124959295/Natural_or_Tangible_User_Interface_Measuring_the_Elderly_User_Experience_with_a_Tangram_based_Tool"><span class="ds2-5-text-link__content">View PDF</span><span class="material-symbols-outlined" style="font-size: 18px" translate="no">chevron_right</span></a></div></div></div></div><div class="ds-sticky-ctas--wrapper js-loswp-sticky-ctas hidden"><div class="ds-sticky-ctas--grid-container"><div class="ds-sticky-ctas--container"><button class="ds2-5-button js-swp-download-button" 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You can download the paper by clicking the button above.</p></div></div></div></div><div class="ds-sidebar--container js-work-sidebar"><div class="ds-related-content--container"><h2 class="ds-related-content--heading">Related papers</h2><div class="ds-related-work--container js-related-work-sidebar-card" data-collection-position="0" data-entity-id="10355099" data-sort-order="default"><a class="ds-related-work--title js-related-work-grid-card-title ds2-5-body-md ds2-5-body-link" href="https://www.academia.edu/10355099/Tangible_Interaction_on_Tabletops_for_Elderly_People">Tangible Interaction on Tabletops for Elderly People</a><div class="ds-related-work--metadata"><a class="js-related-work-grid-card-author ds2-5-body-sm ds2-5-body-link" data-author-id="25422485" href="https://independent.academia.edu/PaulaSilva57">Paula Silva</a></div><p class="ds-related-work--metadata ds2-5-body-xs">Entertainment Computing–ICEC 2011, 2011</p><div class="ds-related-work--ctas"><button class="ds2-5-text-link ds2-5-text-link--inline js-swp-download-button" data-signup-modal="{"location":"wsj-grid-card-download-pdf-modal","work_title":"Tangible Interaction on Tabletops for Elderly People","attachmentId":47427340,"attachmentType":"pdf","work_url":"https://www.academia.edu/10355099/Tangible_Interaction_on_Tabletops_for_Elderly_People","alternativeTracking":true}"><span class="material-symbols-outlined" style="font-size: 18px" translate="no">download</span><span class="ds2-5-text-link__content">Download free PDF</span></button><a class="ds2-5-text-link ds2-5-text-link--inline js-related-work-grid-card-view-pdf" href="https://www.academia.edu/10355099/Tangible_Interaction_on_Tabletops_for_Elderly_People"><span class="ds2-5-text-link__content">View PDF</span><span class="material-symbols-outlined" style="font-size: 18px" translate="no">chevron_right</span></a></div></div><div class="ds-related-work--container js-related-work-sidebar-card" data-collection-position="1" data-entity-id="27384645" data-sort-order="default"><a class="ds-related-work--title js-related-work-grid-card-title ds2-5-body-md ds2-5-body-link" href="https://www.academia.edu/27384645/Exergames_for_Elderly_in_Ambient_Assisted_Living_Environments">Exergames for Elderly in Ambient Assisted Living Environments</a><div class="ds-related-work--metadata"><a class="js-related-work-grid-card-author ds2-5-body-sm ds2-5-body-link" data-author-id="3342375" href="https://rwth-aachen.academia.edu/MartinaZiefle">Martina Ziefle</a></div><p class="ds-related-work--metadata ds2-5-body-xs">Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, 2015</p><div class="ds-related-work--ctas"><button class="ds2-5-text-link ds2-5-text-link--inline js-swp-download-button" data-signup-modal="{"location":"wsj-grid-card-download-pdf-modal","work_title":"Exergames for Elderly in Ambient Assisted Living Environments","attachmentId":47639778,"attachmentType":"pdf","work_url":"https://www.academia.edu/27384645/Exergames_for_Elderly_in_Ambient_Assisted_Living_Environments","alternativeTracking":true}"><span class="material-symbols-outlined" style="font-size: 18px" translate="no">download</span><span class="ds2-5-text-link__content">Download free PDF</span></button><a class="ds2-5-text-link ds2-5-text-link--inline js-related-work-grid-card-view-pdf" href="https://www.academia.edu/27384645/Exergames_for_Elderly_in_Ambient_Assisted_Living_Environments"><span class="ds2-5-text-link__content">View PDF</span><span class="material-symbols-outlined" style="font-size: 18px" translate="no">chevron_right</span></a></div></div><div class="ds-related-work--container js-related-work-sidebar-card" data-collection-position="2" data-entity-id="2756603" data-sort-order="default"><a class="ds-related-work--title js-related-work-grid-card-title ds2-5-body-md ds2-5-body-link" href="https://www.academia.edu/2756603/Senior_friendly_technologies_interaction_design_for_senior_users">Senior-friendly technologies: interaction design for senior users</a><div class="ds-related-work--metadata"><a class="js-related-work-grid-card-author ds2-5-body-sm ds2-5-body-link" data-author-id="457490" href="https://utas.academia.edu/HenryBLDuh">Henry B.L. Duh</a></div><p class="ds-related-work--metadata ds2-5-body-xs">2010</p><div class="ds-related-work--ctas"><button class="ds2-5-text-link ds2-5-text-link--inline js-swp-download-button" data-signup-modal="{"location":"wsj-grid-card-download-pdf-modal","work_title":"Senior-friendly technologies: interaction design for senior users","attachmentId":30727546,"attachmentType":"pdf","work_url":"https://www.academia.edu/2756603/Senior_friendly_technologies_interaction_design_for_senior_users","alternativeTracking":true}"><span class="material-symbols-outlined" style="font-size: 18px" translate="no">download</span><span class="ds2-5-text-link__content">Download free PDF</span></button><a class="ds2-5-text-link ds2-5-text-link--inline js-related-work-grid-card-view-pdf" href="https://www.academia.edu/2756603/Senior_friendly_technologies_interaction_design_for_senior_users"><span class="ds2-5-text-link__content">View PDF</span><span class="material-symbols-outlined" style="font-size: 18px" 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data-entity-id="89942874" data-sort-order="default"><a class="ds-related-work--title js-related-work-grid-card-title ds2-5-body-md ds2-5-body-link" href="https://www.academia.edu/89942874/Exergame_design_for_elderly_users">Exergame design for elderly users</a><div class="ds-related-work--metadata"><a class="js-related-work-grid-card-author ds2-5-body-sm ds2-5-body-link" data-author-id="52209370" href="https://independent.academia.edu/MaicMasuch">Maic Masuch</a></div><p class="ds-related-work--metadata ds2-5-body-xs">Proceedings of the 7th International Conference on Advances in Computer Entertainment Technology - ACE '10, 2010</p><div class="ds-related-work--ctas"><button class="ds2-5-text-link ds2-5-text-link--inline js-swp-download-button" data-signup-modal="{"location":"wsj-grid-card-download-pdf-modal","work_title":"Exergame design for elderly 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href="https://www.academia.edu/65928683/Playing_for_a_real_bonus_Videogames_to_empower_elderly_people">Playing for a real bonus: Videogames to empower elderly people</a><div class="ds-related-work--metadata"><a class="js-related-work-grid-card-author ds2-5-body-sm ds2-5-body-link" data-author-id="204855802" href="https://westengland.academia.edu/GiacintoBarresi">Giacinto Barresi</a></div><p class="ds-related-work--metadata ds2-5-body-xs">JCR, 2008</p><div class="ds-related-work--ctas"><button class="ds2-5-text-link ds2-5-text-link--inline js-swp-download-button" data-signup-modal="{"location":"wsj-grid-card-download-pdf-modal","work_title":"Playing for a real bonus: Videogames to empower elderly people","attachmentId":77314778,"attachmentType":"pdf","work_url":"https://www.academia.edu/65928683/Playing_for_a_real_bonus_Videogames_to_empower_elderly_people","alternativeTracking":true}"><span class="material-symbols-outlined" style="font-size: 18px" translate="no">download</span><span 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