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Mortal Kombat II - Wikipedia
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mw-ui-icon-wikimedia-expand"></span> <span>Toggle Release subsection</span> </button> <ul id="toc-Release-sublist" class="vector-toc-list"> <li id="toc-Marketing_and_merchandise" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#Marketing_and_merchandise"> <div class="vector-toc-text"> <span class="vector-toc-numb">5.1</span> <span>Marketing and merchandise</span> </div> </a> <ul id="toc-Marketing_and_merchandise-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-Home_releases" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#Home_releases"> <div class="vector-toc-text"> <span class="vector-toc-numb">5.2</span> <span>Home releases</span> </div> </a> <ul id="toc-Home_releases-sublist" class="vector-toc-list"> </ul> </li> </ul> </li> <li id="toc-Reception" class="vector-toc-list-item vector-toc-level-1 vector-toc-list-item-expanded"> <a class="vector-toc-link" href="#Reception"> <div class="vector-toc-text"> <span class="vector-toc-numb">6</span> <span>Reception</span> </div> </a> <button aria-controls="toc-Reception-sublist" class="cdx-button cdx-button--weight-quiet cdx-button--icon-only vector-toc-toggle"> <span class="vector-icon mw-ui-icon-wikimedia-expand"></span> <span>Toggle Reception subsection</span> </button> <ul id="toc-Reception-sublist" class="vector-toc-list"> <li id="toc-Sales" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#Sales"> <div class="vector-toc-text"> <span class="vector-toc-numb">6.1</span> <span>Sales</span> </div> </a> <ul id="toc-Sales-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-Reviews" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#Reviews"> <div class="vector-toc-text"> <span class="vector-toc-numb">6.2</span> <span>Reviews</span> </div> </a> <ul id="toc-Reviews-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-Awards" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#Awards"> <div class="vector-toc-text"> <span class="vector-toc-numb">6.3</span> <span>Awards</span> </div> </a> <ul id="toc-Awards-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-Controversies" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#Controversies"> <div class="vector-toc-text"> <span class="vector-toc-numb">6.4</span> <span>Controversies</span> </div> </a> <ul id="toc-Controversies-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-Retrospective" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#Retrospective"> <div class="vector-toc-text"> <span class="vector-toc-numb">6.5</span> <span>Retrospective</span> </div> </a> <ul id="toc-Retrospective-sublist" class="vector-toc-list"> </ul> </li> </ul> </li> <li id="toc-Legacy" class="vector-toc-list-item vector-toc-level-1 vector-toc-list-item-expanded"> <a class="vector-toc-link" href="#Legacy"> <div class="vector-toc-text"> <span class="vector-toc-numb">7</span> <span>Legacy</span> </div> </a> <button aria-controls="toc-Legacy-sublist" class="cdx-button cdx-button--weight-quiet cdx-button--icon-only vector-toc-toggle"> <span class="vector-icon mw-ui-icon-wikimedia-expand"></span> <span>Toggle Legacy subsection</span> </button> <ul id="toc-Legacy-sublist" class="vector-toc-list"> <li id="toc-Rumored_content" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#Rumored_content"> <div class="vector-toc-text"> <span class="vector-toc-numb">7.1</span> <span>Rumored content</span> </div> </a> <ul id="toc-Rumored_content-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-Related_titles" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#Related_titles"> <div class="vector-toc-text"> <span class="vector-toc-numb">7.2</span> <span>Related titles</span> </div> </a> <ul id="toc-Related_titles-sublist" class="vector-toc-list"> </ul> </li> </ul> </li> <li id="toc-Notes" class="vector-toc-list-item vector-toc-level-1 vector-toc-list-item-expanded"> <a class="vector-toc-link" href="#Notes"> <div class="vector-toc-text"> <span class="vector-toc-numb">8</span> <span>Notes</span> </div> </a> <ul id="toc-Notes-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-References" class="vector-toc-list-item vector-toc-level-1 vector-toc-list-item-expanded"> <a class="vector-toc-link" href="#References"> <div class="vector-toc-text"> <span class="vector-toc-numb">9</span> <span>References</span> </div> </a> <ul id="toc-References-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-External_links" class="vector-toc-list-item vector-toc-level-1 vector-toc-list-item-expanded"> <a class="vector-toc-link" href="#External_links"> <div class="vector-toc-text"> <span class="vector-toc-numb">10</span> <span>External links</span> </div> </a> <ul id="toc-External_links-sublist" class="vector-toc-list"> </ul> </li> </ul> </div> </div> </nav> </div> </div> <div class="mw-content-container"> <main id="content" class="mw-body"> <header class="mw-body-header vector-page-titlebar"> <nav aria-label="Contents" class="vector-toc-landmark"> <div id="vector-page-titlebar-toc" class="vector-dropdown vector-page-titlebar-toc vector-button-flush-left" > <input type="checkbox" id="vector-page-titlebar-toc-checkbox" role="button" aria-haspopup="true" data-event-name="ui.dropdown-vector-page-titlebar-toc" class="vector-dropdown-checkbox " aria-label="Toggle the table of contents" > <label id="vector-page-titlebar-toc-label" for="vector-page-titlebar-toc-checkbox" class="vector-dropdown-label cdx-button cdx-button--fake-button cdx-button--fake-button--enabled cdx-button--weight-quiet cdx-button--icon-only " aria-hidden="true" ><span class="vector-icon mw-ui-icon-listBullet mw-ui-icon-wikimedia-listBullet"></span> <span class="vector-dropdown-label-text">Toggle the table of contents</span> </label> <div class="vector-dropdown-content"> <div id="vector-page-titlebar-toc-unpinned-container" class="vector-unpinned-container"> </div> </div> </div> </nav> <h1 id="firstHeading" class="firstHeading mw-first-heading"><i>Mortal Kombat II</i></h1> <div id="p-lang-btn" class="vector-dropdown mw-portlet mw-portlet-lang" > <input type="checkbox" id="p-lang-btn-checkbox" role="button" aria-haspopup="true" data-event-name="ui.dropdown-p-lang-btn" class="vector-dropdown-checkbox mw-interlanguage-selector" aria-label="Go to an article in another language. Available in 24 languages" > <label id="p-lang-btn-label" for="p-lang-btn-checkbox" class="vector-dropdown-label cdx-button cdx-button--fake-button cdx-button--fake-button--enabled cdx-button--weight-quiet cdx-button--action-progressive mw-portlet-lang-heading-24" aria-hidden="true" ><span class="vector-icon mw-ui-icon-language-progressive mw-ui-icon-wikimedia-language-progressive"></span> <span class="vector-dropdown-label-text">24 languages</span> </label> <div class="vector-dropdown-content"> <div class="vector-menu-content"> <ul class="vector-menu-content-list"> <li class="interlanguage-link interwiki-ar mw-list-item"><a href="https://ar.wikipedia.org/wiki/%D9%85%D9%88%D8%B1%D8%AA%D8%A7%D9%84_%D9%83%D9%88%D9%85%D8%A8%D8%A7%D8%AA_2" title="مورتال كومبات 2 – Arabic" lang="ar" hreflang="ar" data-title="مورتال كومبات 2" data-language-autonym="العربية" data-language-local-name="Arabic" class="interlanguage-link-target"><span>العربية</span></a></li><li class="interlanguage-link interwiki-az mw-list-item"><a href="https://az.wikipedia.org/wiki/Mortal_Kombat_2" title="Mortal Kombat 2 – Azerbaijani" lang="az" hreflang="az" data-title="Mortal Kombat 2" data-language-autonym="Azərbaycanca" data-language-local-name="Azerbaijani" class="interlanguage-link-target"><span>Azərbaycanca</span></a></li><li class="interlanguage-link interwiki-cs mw-list-item"><a href="https://cs.wikipedia.org/wiki/Mortal_Kombat_II" title="Mortal Kombat II – Czech" lang="cs" hreflang="cs" data-title="Mortal Kombat II" data-language-autonym="Čeština" data-language-local-name="Czech" class="interlanguage-link-target"><span>Čeština</span></a></li><li class="interlanguage-link interwiki-de mw-list-item"><a href="https://de.wikipedia.org/wiki/Mortal_Kombat_II" title="Mortal Kombat II – German" lang="de" hreflang="de" data-title="Mortal Kombat II" data-language-autonym="Deutsch" data-language-local-name="German" class="interlanguage-link-target"><span>Deutsch</span></a></li><li class="interlanguage-link interwiki-es mw-list-item"><a href="https://es.wikipedia.org/wiki/Mortal_Kombat_II" title="Mortal Kombat II – Spanish" lang="es" hreflang="es" data-title="Mortal Kombat II" data-language-autonym="Español" data-language-local-name="Spanish" class="interlanguage-link-target"><span>Español</span></a></li><li class="interlanguage-link interwiki-eu mw-list-item"><a href="https://eu.wikipedia.org/wiki/Mortal_Kombat_II" title="Mortal Kombat II – Basque" lang="eu" hreflang="eu" data-title="Mortal Kombat II" data-language-autonym="Euskara" data-language-local-name="Basque" class="interlanguage-link-target"><span>Euskara</span></a></li><li class="interlanguage-link interwiki-fa mw-list-item"><a href="https://fa.wikipedia.org/wiki/%D9%85%D9%88%D8%B1%D8%AA%D8%A7%D9%84_%DA%A9%D8%A7%D9%85%D8%A8%D8%AA_%DB%B2" title="مورتال کامبت ۲ – Persian" lang="fa" hreflang="fa" data-title="مورتال کامبت ۲" data-language-autonym="فارسی" data-language-local-name="Persian" class="interlanguage-link-target"><span>فارسی</span></a></li><li class="interlanguage-link interwiki-fr mw-list-item"><a href="https://fr.wikipedia.org/wiki/Mortal_Kombat_II" title="Mortal Kombat II – French" lang="fr" hreflang="fr" data-title="Mortal Kombat II" data-language-autonym="Français" data-language-local-name="French" class="interlanguage-link-target"><span>Français</span></a></li><li class="interlanguage-link interwiki-ko mw-list-item"><a href="https://ko.wikipedia.org/wiki/%EB%AA%A8%ED%83%88_%EC%BB%B4%EB%B1%83_II" title="모탈 컴뱃 II – Korean" lang="ko" hreflang="ko" data-title="모탈 컴뱃 II" data-language-autonym="한국어" data-language-local-name="Korean" class="interlanguage-link-target"><span>한국어</span></a></li><li class="interlanguage-link interwiki-it mw-list-item"><a href="https://it.wikipedia.org/wiki/Mortal_Kombat_II" title="Mortal Kombat II – Italian" lang="it" hreflang="it" data-title="Mortal Kombat II" data-language-autonym="Italiano" data-language-local-name="Italian" class="interlanguage-link-target"><span>Italiano</span></a></li><li class="interlanguage-link interwiki-lld mw-list-item"><a href="https://lld.wikipedia.org/wiki/Mortal_Kombat_II" title="Mortal Kombat II – Ladin" lang="lld" hreflang="lld" data-title="Mortal Kombat II" data-language-autonym="Ladin" data-language-local-name="Ladin" class="interlanguage-link-target"><span>Ladin</span></a></li><li class="interlanguage-link interwiki-hu mw-list-item"><a href="https://hu.wikipedia.org/wiki/Mortal_Kombat_II" title="Mortal Kombat II – Hungarian" lang="hu" hreflang="hu" data-title="Mortal Kombat II" data-language-autonym="Magyar" data-language-local-name="Hungarian" class="interlanguage-link-target"><span>Magyar</span></a></li><li class="interlanguage-link interwiki-arz mw-list-item"><a href="https://arz.wikipedia.org/wiki/%D9%85%D9%88%D8%B1%D8%AA%D8%A7%D9%84_%D9%83%D9%88%D9%85%D8%A8%D8%A7%D8%AA_2" title="مورتال كومبات 2 – Egyptian Arabic" lang="arz" hreflang="arz" data-title="مورتال كومبات 2" data-language-autonym="مصرى" data-language-local-name="Egyptian Arabic" class="interlanguage-link-target"><span>مصرى</span></a></li><li class="interlanguage-link interwiki-nl mw-list-item"><a href="https://nl.wikipedia.org/wiki/Mortal_Kombat_II" title="Mortal Kombat II – Dutch" lang="nl" hreflang="nl" data-title="Mortal Kombat II" data-language-autonym="Nederlands" data-language-local-name="Dutch" class="interlanguage-link-target"><span>Nederlands</span></a></li><li class="interlanguage-link interwiki-pl mw-list-item"><a href="https://pl.wikipedia.org/wiki/Mortal_Kombat_II" title="Mortal Kombat II – Polish" lang="pl" hreflang="pl" data-title="Mortal Kombat II" data-language-autonym="Polski" data-language-local-name="Polish" class="interlanguage-link-target"><span>Polski</span></a></li><li class="interlanguage-link interwiki-pt mw-list-item"><a href="https://pt.wikipedia.org/wiki/Mortal_Kombat_II" title="Mortal Kombat II – Portuguese" lang="pt" hreflang="pt" data-title="Mortal Kombat II" data-language-autonym="Português" data-language-local-name="Portuguese" class="interlanguage-link-target"><span>Português</span></a></li><li class="interlanguage-link interwiki-ru badge-Q17437798 badge-goodarticle mw-list-item" title="good article badge"><a href="https://ru.wikipedia.org/wiki/Mortal_Kombat_II" title="Mortal Kombat II – Russian" lang="ru" hreflang="ru" data-title="Mortal Kombat II" data-language-autonym="Русский" data-language-local-name="Russian" class="interlanguage-link-target"><span>Русский</span></a></li><li class="interlanguage-link interwiki-sk mw-list-item"><a href="https://sk.wikipedia.org/wiki/Mortal_Kombat_II" title="Mortal Kombat II – Slovak" lang="sk" hreflang="sk" data-title="Mortal Kombat II" data-language-autonym="Slovenčina" data-language-local-name="Slovak" class="interlanguage-link-target"><span>Slovenčina</span></a></li><li class="interlanguage-link interwiki-sv mw-list-item"><a href="https://sv.wikipedia.org/wiki/Mortal_Kombat_II" title="Mortal Kombat II – Swedish" lang="sv" hreflang="sv" data-title="Mortal Kombat II" data-language-autonym="Svenska" data-language-local-name="Swedish" class="interlanguage-link-target"><span>Svenska</span></a></li><li class="interlanguage-link interwiki-tr mw-list-item"><a href="https://tr.wikipedia.org/wiki/Mortal_Kombat_II" title="Mortal Kombat II – Turkish" lang="tr" hreflang="tr" data-title="Mortal Kombat II" data-language-autonym="Türkçe" data-language-local-name="Turkish" class="interlanguage-link-target"><span>Türkçe</span></a></li><li class="interlanguage-link interwiki-uk mw-list-item"><a href="https://uk.wikipedia.org/wiki/Mortal_Kombat_II" title="Mortal Kombat II – Ukrainian" lang="uk" hreflang="uk" data-title="Mortal Kombat II" data-language-autonym="Українська" data-language-local-name="Ukrainian" class="interlanguage-link-target"><span>Українська</span></a></li><li class="interlanguage-link interwiki-vi mw-list-item"><a href="https://vi.wikipedia.org/wiki/Mortal_Kombat_II" title="Mortal Kombat II – Vietnamese" lang="vi" hreflang="vi" data-title="Mortal Kombat II" data-language-autonym="Tiếng Việt" data-language-local-name="Vietnamese" class="interlanguage-link-target"><span>Tiếng Việt</span></a></li><li class="interlanguage-link interwiki-wuu mw-list-item"><a href="https://wuu.wikipedia.org/wiki/%E7%9C%9F%E4%BA%BA%E5%BF%AB%E6%89%93II" title="真人快打II – Wu" lang="wuu" hreflang="wuu" data-title="真人快打II" data-language-autonym="吴语" data-language-local-name="Wu" class="interlanguage-link-target"><span>吴语</span></a></li><li class="interlanguage-link interwiki-zh mw-list-item"><a href="https://zh.wikipedia.org/wiki/%E7%9C%9F%E4%BA%BA%E5%BF%AB%E6%89%93II" title="真人快打II – Chinese" lang="zh" hreflang="zh" data-title="真人快打II" data-language-autonym="中文" data-language-local-name="Chinese" class="interlanguage-link-target"><span>中文</span></a></li> </ul> <div class="after-portlet after-portlet-lang"><span class="wb-langlinks-edit wb-langlinks-link"><a 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For other uses, see <a href="/wiki/Mark_II_(disambiguation)" class="mw-redirect mw-disambig" title="Mark II (disambiguation)">Mark II</a> and <a href="/wiki/Mortal_Kombat_2_(disambiguation)" class="mw-disambig" title="Mortal Kombat 2 (disambiguation)">Mortal Kombat 2 (disambiguation)</a>.</div> <p class="mw-empty-elt"> </p> <div class="shortdescription nomobile noexcerpt noprint searchaux" style="display:none">1993 video game</div><style data-mw-deduplicate="TemplateStyles:r1257001546">.mw-parser-output .infobox-subbox{padding:0;border:none;margin:-3px;width:auto;min-width:100%;font-size:100%;clear:none;float:none;background-color:transparent}.mw-parser-output .infobox-3cols-child{margin:auto}.mw-parser-output .infobox .navbar{font-size:100%}@media screen{html.skin-theme-clientpref-night .mw-parser-output .infobox-full-data:not(.notheme)>div:not(.notheme)[style]{background:#1f1f23!important;color:#f8f9fa}}@media screen and (prefers-color-scheme:dark){html.skin-theme-clientpref-os .mw-parser-output .infobox-full-data:not(.notheme) div:not(.notheme){background:#1f1f23!important;color:#f8f9fa}}@media(min-width:640px){body.skin--responsive .mw-parser-output .infobox-table{display:table!important}body.skin--responsive .mw-parser-output .infobox-table>caption{display:table-caption!important}body.skin--responsive .mw-parser-output .infobox-table>tbody{display:table-row-group}body.skin--responsive .mw-parser-output .infobox-table tr{display:table-row!important}body.skin--responsive .mw-parser-output .infobox-table th,body.skin--responsive .mw-parser-output .infobox-table td{padding-left:inherit;padding-right:inherit}}</style><style data-mw-deduplicate="TemplateStyles:r1117680521">.mw-parser-output .ib-video-game .infobox-label{white-space:nowrap;padding-right:0.65em}.mw-parser-output .ib-video-game .infobox-above{font-style:italic}</style><table class="infobox ib-video-game hproduct"><tbody><tr><th colspan="2" class="infobox-above fn">Mortal Kombat II</th></tr><tr><td colspan="2" class="infobox-image"><span class="mw-default-size" typeof="mw:File/Frameless"><a href="/wiki/File:Mortal_Kombat_II_boxart.png" class="mw-file-description"><img src="//upload.wikimedia.org/wikipedia/en/thumb/d/df/Mortal_Kombat_II_boxart.png/220px-Mortal_Kombat_II_boxart.png" decoding="async" width="220" height="296" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/en/d/df/Mortal_Kombat_II_boxart.png 1.5x" data-file-width="272" data-file-height="366" /></a></span><div class="infobox-caption">Cover artwork for the home versions</div></td></tr><tr><th scope="row" class="infobox-label"><a href="/wiki/Video_game_developer" title="Video game developer">Developer(s)</a></th><td class="infobox-data"><a href="/wiki/Midway_Games" title="Midway Games">Midway</a><br /><a href="/wiki/Probe_Software" class="mw-redirect" title="Probe Software">Probe Software</a> <small>(MD/GEN, GG, GB, SMS, Amiga, DOS)</small><br /><a href="/wiki/Sculptured_Software" class="mw-redirect" title="Sculptured Software">Sculptured Software</a> <small>(SNES)</small><br /><a href="/wiki/Probe_Entertainment" class="mw-redirect" title="Probe Entertainment">Probe Entertainment</a> <small>(32X, SS, PS)</small><br /><a href="/wiki/Sony_Online_Entertainment" class="mw-redirect" title="Sony Online Entertainment">Sony Online Entertainment</a>, <a href="/wiki/Digital_Eclipse" title="Digital Eclipse">Digital Eclipse</a>, <a href="/wiki/Backbone_Entertainment" title="Backbone Entertainment">Backbone Entertainment</a> <small>(PlayStation 3)</small></td></tr><tr><th scope="row" class="infobox-label"><a href="/wiki/Video_game_publisher" title="Video game publisher">Publisher(s)</a></th><td class="infobox-data">Midway<br /><a href="/wiki/Acclaim_Entertainment" title="Acclaim Entertainment">Acclaim Entertainment</a> (<a href="#Home_releases">home versions</a>)</td></tr><tr><th scope="row" class="infobox-label"><a href="/wiki/Video_game_producer" title="Video game producer">Producer(s)</a></th><td class="infobox-data">Ken Fedesna<br />Neil Nicastro<br /> Robert Leingang, Robert O'Farrell, Billy Pidgeon (DOS)</td></tr><tr><th scope="row" class="infobox-label"><a href="/wiki/Video_game_designer" class="mw-redirect" title="Video game designer">Designer(s)</a></th><td class="infobox-data"><a href="/wiki/Ed_Boon" title="Ed Boon">Ed Boon</a><br /><a href="/wiki/John_Tobias" title="John Tobias">John Tobias</a></td></tr><tr><th scope="row" class="infobox-label"><a href="/wiki/Video_game_programmer" title="Video game programmer">Programmer(s)</a></th><td class="infobox-data">Ed Boon<br />Brian O'Shaughnessy (DOS)</td></tr><tr><th scope="row" class="infobox-label"><a href="/wiki/Video_game_artist" class="mw-redirect" title="Video game artist">Artist(s)</a></th><td class="infobox-data"><a href="/wiki/John_Tobias" title="John Tobias">John Tobias</a><br />Tony Goskie<br />John Vogel<br />Terry Ford (DOS)</td></tr><tr><th scope="row" class="infobox-label"><a href="/wiki/Video_game_composer" class="mw-redirect" title="Video game composer">Composer(s)</a></th><td class="infobox-data"><a href="/wiki/Dan_Forden" title="Dan Forden">Dan Forden</a><br />Matt Furniss <small>(Sega Genesis, Game Gear, Master System)</small></td></tr><tr><th scope="row" class="infobox-label">Series</th><td class="infobox-data"><i><a href="/wiki/Mortal_Kombat" title="Mortal Kombat">Mortal Kombat</a></i></td></tr><tr><th scope="row" class="infobox-label"><a href="/wiki/Computing_platform" title="Computing platform">Platform(s)</a></th><td class="infobox-data"><div class="collapsible-list mw-collapsible mw-collapsed" style="text-align: left;"> <div style="line-height: 1.6em; font-weight: bold;"><div><a href="/wiki/Arcade_game" title="Arcade game">Arcade</a></div></div> <ul class="mw-collapsible-content" style="margin-top: 0; margin-bottom: 0; line-height: inherit; list-style: none; margin-left: 0;"><li style="line-height: inherit; margin: 0"><a href="/wiki/Game_Gear" title="Game Gear">Game Gear</a></li><li style="line-height: inherit; margin: 0"><a href="/wiki/Sega_Genesis" title="Sega Genesis">Genesis</a></li><li style="line-height: inherit; margin: 0"><a href="/wiki/Super_Nintendo_Entertainment_System" title="Super Nintendo Entertainment System">SNES</a></li><li style="line-height: inherit; margin: 0"> <a href="/wiki/Game_Boy" title="Game Boy">Game Boy</a></li><li style="line-height: inherit; margin: 0"> <a href="/wiki/Amiga" title="Amiga">Amiga</a></li><li style="line-height: inherit; margin: 0"> <a href="/wiki/Master_System" title="Master System">Master System</a></li><li style="line-height: inherit; margin: 0"> <a href="/wiki/32X" title="32X">32X</a></li><li style="line-height: inherit; margin: 0"> <a href="/wiki/MS-DOS" title="MS-DOS">MS-DOS</a></li><li style="line-height: inherit; margin: 0"> <a href="/wiki/Sega_Saturn" title="Sega Saturn">Saturn</a></li><li style="line-height: inherit; margin: 0"> <a href="/wiki/PlayStation_(console)" title="PlayStation (console)">PlayStation</a></li></ul> </div></td></tr><tr><th scope="row" class="infobox-label">Release</th><td class="infobox-data"><div class="collapsible-list mw-collapsible mw-collapsed" style="text-align: left;"> <div style="line-height: 1.6em; font-weight: bold;"><div><style data-mw-deduplicate="TemplateStyles:r886047488">.mw-parser-output .nobold{font-weight:normal}</style><span class="nobold">November 12, 1993</span></div></div> <ul class="mw-collapsible-content" style="margin-top: 0; margin-bottom: 0; line-height: inherit; list-style: none; margin-left: 0;"><li style="line-height: inherit; margin: 0"><b>Arcade</b><style data-mw-deduplicate="TemplateStyles:r1126788409">.mw-parser-output .plainlist ol,.mw-parser-output .plainlist ul{line-height:inherit;list-style:none;margin:0;padding:0}.mw-parser-output .plainlist ol li,.mw-parser-output .plainlist ul li{margin-bottom:0}</style><div class="plainlist"><ul><li><span style="font-size:97%;"><a href="/wiki/North_America" title="North America">NA</a>:</span> November 1993<sup id="cite_ref-1" class="reference"><a href="#cite_note-1"><span class="cite-bracket">[</span>1<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-2" class="reference"><a href="#cite_note-2"><span class="cite-bracket">[</span>2<span class="cite-bracket">]</span></a></sup></li></ul></div><b>Game Gear</b>, <b>Sega Genesis</b>, <b>SNES</b><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1126788409"><div class="plainlist"><ul><li><span style="font-size:97%;"><a href="/wiki/North_America" title="North America">NA</a>:</span> September 9, 1994</li><li><span style="font-size:97%;"><a href="/wiki/Europe" title="Europe">EU</a>:</span> 1994</li></ul></div><b>Game Boy</b><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1126788409"><div class="plainlist"><ul><li><span style="font-size:97%;"><a href="/wiki/North_America" title="North America">NA</a>/<a href="/wiki/PAL_region" class="mw-redirect" title="PAL region">PAL</a>:</span> October 27, 1994</li></ul></div><b>Amiga</b><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1126788409"><div class="plainlist"><ul><li><span style="font-size:97%;"><a href="/wiki/North_America" title="North America">NA</a>/<a href="/wiki/PAL_region" class="mw-redirect" title="PAL region">PAL</a>:</span> 1994</li></ul></div><b>Master System</b><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1126788409"><div class="plainlist"><ul><li><span style="font-size:97%;"><a href="/wiki/PAL_region" class="mw-redirect" title="PAL region">PAL</a>:</span> November 1994<sup id="cite_ref-MKII-OSM11_3-0" class="reference"><a href="#cite_note-MKII-OSM11-3"><span class="cite-bracket">[</span>3<span class="cite-bracket">]</span></a></sup></li></ul></div><b>32X</b><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1126788409"><div class="plainlist"><ul><li><span style="font-size:97%;"><a href="/wiki/North_America" title="North America">NA</a>/<a href="/wiki/PAL_region" class="mw-redirect" title="PAL region">PAL</a>:</span> March 1995<sup id="cite_ref-EGM_4-0" class="reference"><a href="#cite_note-EGM-4"><span class="cite-bracket">[</span>4<span class="cite-bracket">]</span></a></sup></li></ul></div><b>MS-DOS</b><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1126788409"><div class="plainlist"><ul><li><span style="font-size:97%;"><a href="/wiki/North_America" title="North America">NA</a>:</span> May 16, 1995</li><li><span style="font-size:97%;"><a href="/wiki/Europe" title="Europe">EU</a>:</span> 1995</li></ul></div><b>Sega Saturn</b><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1126788409"><div class="plainlist"><ul><li><span style="font-size:97%;"><a href="/wiki/North_America" title="North America">NA</a>:</span> March 28, 1996</li><li><span style="font-size:97%;"><a href="/wiki/Europe" title="Europe">EU</a>:</span> 1996</li></ul></div><b>PlayStation</b><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1126788409"><div class="plainlist"><ul><li><span style="font-size:97%;"><a href="/wiki/Japan" title="Japan">JP</a>:</span> August 2, 1996</li></ul></div></li></ul> </div></td></tr><tr><th scope="row" class="infobox-label"><a href="/wiki/Video_game_genre" title="Video game genre">Genre(s)</a></th><td class="infobox-data"><a href="/wiki/Fighting_game" title="Fighting game">Fighting game</a></td></tr><tr><th scope="row" class="infobox-label">Mode(s)</th><td class="infobox-data"><a href="/wiki/Single-player_video_game" title="Single-player video game">Single-player</a>, <a href="/wiki/Multiplayer_video_game" title="Multiplayer video game">multiplayer</a></td></tr><tr><th scope="row" class="infobox-label"><a href="/wiki/Arcade_system_board" class="mw-redirect" title="Arcade system board">Arcade system</a></th><td class="infobox-data"><a href="/wiki/Midway_T_Unit" title="Midway T Unit">Midway T Unit</a></td></tr></tbody></table> <p><i><b>Mortal Kombat II</b></i> is a <a href="/wiki/Fighting_game" title="Fighting game">fighting game</a> originally produced by <a href="/wiki/Midway_Games" title="Midway Games">Midway</a> for the <a href="/wiki/Arcade_game" title="Arcade game">arcades</a> in 1993. It was ported to multiple home systems, including <a href="/wiki/MS-DOS" title="MS-DOS">MS-DOS</a>, <a href="/wiki/Amiga" title="Amiga">Amiga</a>, <a href="/wiki/Game_Boy" title="Game Boy">Game Boy</a>, <a href="/wiki/Game_Gear" title="Game Gear">Game Gear</a>, <a href="/wiki/Sega_Genesis" title="Sega Genesis">Sega Genesis</a>, <a href="/wiki/32X" title="32X">32X</a>, <a href="/wiki/Sega_Saturn" title="Sega Saturn">Sega Saturn</a>, <a href="/wiki/Super_Nintendo_Entertainment_System" title="Super Nintendo Entertainment System">Super Nintendo Entertainment System</a>, and <a href="/wiki/PlayStation_(console)" title="PlayStation (console)">PlayStation</a> only in Japan, mostly in licensed versions developed by <a href="/wiki/Probe_Software" class="mw-redirect" title="Probe Software">Probe Software</a> (later renamed to Probe Entertainment for some ports of the game) and <a href="/wiki/Sculptured_Software" class="mw-redirect" title="Sculptured Software">Sculptured Software</a> and published by <a href="/wiki/Acclaim_Entertainment" title="Acclaim Entertainment">Acclaim Entertainment</a> (currently distributed by <a href="/wiki/Warner_Bros._Interactive_Entertainment" class="mw-redirect" title="Warner Bros. Interactive Entertainment">Warner Bros. Interactive Entertainment</a>). </p><p>It is the second main installment in the <i><a href="/wiki/Mortal_Kombat" title="Mortal Kombat">Mortal Kombat</a></i> franchise and a sequel to 1992's <i><a href="/wiki/Mortal_Kombat_(1992_video_game)" title="Mortal Kombat (1992 video game)">Mortal Kombat</a></i>, improving the gameplay and expanding the mythos of the original <i>Mortal Kombat</i>, introducing more varied finishing moves (including several <a href="/wiki/Fatality_(Mortal_Kombat)" title="Fatality (Mortal Kombat)">Fatalities</a> per character and new finishers, such as Babality and Friendship) and several iconic characters, such as <a href="/wiki/Kitana" title="Kitana">Kitana</a>, <a href="/wiki/Mileena" title="Mileena">Mileena</a>, <a href="/wiki/Kung_Lao" title="Kung Lao">Kung Lao</a>, the hidden character <a href="/wiki/Noob_Saibot" class="mw-redirect" title="Noob Saibot">Noob Saibot</a>, and the series' recurring villain, <a href="/wiki/Shao_Kahn" title="Shao Kahn">Shao Kahn</a>. The game's plot continues from the first game, featuring the next Mortal Kombat tournament set in the otherdimensional realm of Outworld, with the Outworld and Earthrealm representatives fighting each other on their way to challenge the evil emperor Shao Kahn. </p><p>The game was an unprecedented commercial success and was acclaimed by most critics, receiving many annual awards and being featured in various top lists in the years and decades to come, and also caused a major <a href="/wiki/Controversies_surrounding_Mortal_Kombat" title="Controversies surrounding Mortal Kombat">video game controversy</a> due to the series' continuous depiction of graphic violence. It spawned a <a href="/wiki/Spin-off_(media)" class="mw-redirect" title="Spin-off (media)">spin-off</a> game, <i><a href="/wiki/Mortal_Kombat:_Shaolin_Monks" title="Mortal Kombat: Shaolin Monks">Mortal Kombat: Shaolin Monks</a></i>, had the greatest influence on the 2011 <a href="/wiki/Reboot_(fiction)" title="Reboot (fiction)">soft reboot</a> game <i><a href="/wiki/Mortal_Kombat_(2011_video_game)" title="Mortal Kombat (2011 video game)">Mortal Kombat</a></i>, and inspired numerous <a href="/wiki/Video_game_clone" title="Video game clone">video game clones</a>. <i>Mortal Kombat II</i> is often cited as one of the <a href="/wiki/List_of_video_games_considered_the_best" title="List of video games considered the best">best video games</a> ever made. </p><p>A sequel, <i><a href="/wiki/Mortal_Kombat_3" title="Mortal Kombat 3">Mortal Kombat 3</a></i>, was released in 1995. </p> <meta property="mw:PageProp/toc" /> <div class="mw-heading mw-heading2"><h2 id="Gameplay">Gameplay</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Mortal_Kombat_II&action=edit&section=1" title="Edit section: Gameplay"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1236090951"><div role="note" class="hatnote navigation-not-searchable">Further information: <a href="/wiki/Mortal_Kombat_(1992_video_game)#Gameplay" title="Mortal Kombat (1992 video game)">Gameplay of the first Mortal Kombat game</a></div> <figure class="mw-default-size mw-halign-left" typeof="mw:File/Thumb"><a href="/wiki/File:Mortal_Kombat_II_Pit_II.png" class="mw-file-description"><img src="//upload.wikimedia.org/wikipedia/en/thumb/e/e5/Mortal_Kombat_II_Pit_II.png/220px-Mortal_Kombat_II_Pit_II.png" decoding="async" width="220" height="140" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/en/thumb/e/e5/Mortal_Kombat_II_Pit_II.png/330px-Mortal_Kombat_II_Pit_II.png 1.5x, //upload.wikimedia.org/wikipedia/en/e/e5/Mortal_Kombat_II_Pit_II.png 2x" data-file-width="400" data-file-height="254" /></a><figcaption>A screenshot of Pit II's <a href="/wiki/Stage_Fatality" class="mw-redirect" title="Stage Fatality">Stage Fatality</a> being performed against <a href="/wiki/Mileena" title="Mileena">Mileena</a>. A figure in flames later <a href="/wiki/Retroactive_continuity" title="Retroactive continuity">retconned</a> as <a href="/wiki/Blaze_(character)" class="mw-redirect" title="Blaze (character)">Blaze</a> can be seen in the stage's background (see also the <a href="#Rumored_content">rumors</a> section).</figcaption></figure> <p>The <a href="/wiki/Gameplay" title="Gameplay">gameplay</a> system of <i>Mortal Kombat II</i> is an improved version of that from the original <i><a href="/wiki/Mortal_Kombat_(1992_video_game)" title="Mortal Kombat (1992 video game)">Mortal Kombat</a></i>. There are several changes in standard moves: a crouching punch was added, low and high kicks have greater differentiation (be they crouching or standing up), <a href="/wiki/Roundhouse_kick" title="Roundhouse kick">roundhouse kicks</a> are made more powerful (knocking an opponent across the screen, like the game's <a href="/wiki/Uppercut" title="Uppercut">uppercut</a>), and it is easier to perform <a href="/wiki/Combo_(video_gaming)" class="mw-redirect" title="Combo (video gaming)">combos</a> due to reduced recovery times for attacks. Returning characters also gained new special moves, including some to be used in mid-air, and the game plays almost twice as fast as the original.<sup id="cite_ref-gs_5-0" class="reference"><a href="#cite_note-gs-5"><span class="cite-bracket">[</span>5<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-hall_6-0" class="reference"><a href="#cite_note-hall-6"><span class="cite-bracket">[</span>6<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-gp_7-0" class="reference"><a href="#cite_note-gp-7"><span class="cite-bracket">[</span>7<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-sho_8-0" class="reference"><a href="#cite_note-sho-8"><span class="cite-bracket">[</span>8<span class="cite-bracket">]</span></a></sup> </p><p>As with its predecessor, matches are divided into rounds, and the first player to win two rounds by fully depleting their opponent's life bar is the winner; at this point, the losing character will become dazed and the winner is given the opportunity of using a finishing move. <i>Mortal Kombat II</i> lacks the "Test Your Might" bonus games and point system from the first game, in favor of a consecutive win tally where wins are represented by <a href="/wiki/Icon_(computing)" title="Icon (computing)">icons</a>.<sup id="cite_ref-gs_5-1" class="reference"><a href="#cite_note-gs-5"><span class="cite-bracket">[</span>5<span class="cite-bracket">]</span></a></sup> </p><p> The game marked the introduction of multiple <a href="/wiki/Fatality_(Mortal_Kombat)" title="Fatality (Mortal Kombat)">Fatalities</a> (special moves allowing the victorious character to execute their opponent at the end of a match) as well as additional, non-lethal finishing moves to the franchise: <a href="/wiki/Fatality_(Mortal_Kombat)" title="Fatality (Mortal Kombat)">Babalities</a> (turning the opponent into a crying baby), <a href="/wiki/Fatality_(Mortal_Kombat)#Friendship" title="Fatality (Mortal Kombat)">Friendships</a> (a non-malicious interaction, such as dancing or giving a gift to the defeated opponent) and additional <a href="/wiki/Fatality_(Mortal_Kombat)#Stage_Fatality" title="Fatality (Mortal Kombat)">stage-specific Fatalities</a> (the victor uppercutting their opponent into an abyss below, spikes in the ceiling, or a pool of acid in the background).<sup id="cite_ref-gs_5-2" class="reference"><a href="#cite_note-gs-5"><span class="cite-bracket">[</span>5<span class="cite-bracket">]</span></a></sup> Finishing moves cannot be performed either by or against the boss or secret characters.<sup id="cite_ref-9" class="reference"><a href="#cite_note-9"><span class="cite-bracket">[</span>note 1<span class="cite-bracket">]</span></a></sup> </p><div style="clear:left;" class=""></div> <div class="mw-heading mw-heading2"><h2 id="Plot">Plot</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Mortal_Kombat_II&action=edit&section=2" title="Edit section: Plot"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>Following his failure to defeat <a href="/wiki/Liu_Kang" title="Liu Kang">Liu Kang</a> in the previous Mortal Kombat tournament, the evil <a href="/wiki/Shang_Tsung" title="Shang Tsung">Shang Tsung</a> begs his master <a href="/wiki/Shao_Kahn" title="Shao Kahn">Shao Kahn</a>, supreme ruler of Outworld and the surrounding kingdoms, to spare his life. He tells Shao Kahn that if they hold the next Mortal Kombat Tournament in Outworld, the Earthrealm warriors must travel away from home to attend. Kahn agrees to this plan, and restores Shang Tsung's youth and martial arts prowess. He then extends the invitation to the thunder god and Earthrealm's protector, <a href="/wiki/Raiden_(Mortal_Kombat)" title="Raiden (Mortal Kombat)">Raiden</a>, who gathers his warriors and takes them into Outworld. The new tournament is much more dangerous, as Shao Kahn has the home field advantage.<sup id="cite_ref-10" class="reference"><a href="#cite_note-10"><span class="cite-bracket">[</span>9<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-11" class="reference"><a href="#cite_note-11"><span class="cite-bracket">[</span>10<span class="cite-bracket">]</span></a></sup> </p><p>According to the <i>Mortal Kombat</i> series' <a href="/wiki/Canon_(fiction)" title="Canon (fiction)">canon</a>, Liu Kang won this tournament as well, defeating Shao Kahn and his bodyguard Kintaro.<sup id="cite_ref-12" class="reference"><a href="#cite_note-12"><span class="cite-bracket">[</span>11<span class="cite-bracket">]</span></a></sup> The game's story mode can be also finished using any other playable character, resulting in a variety of non-canonical endings for each of them.<sup id="cite_ref-13" class="reference"><a href="#cite_note-13"><span class="cite-bracket">[</span>12<span class="cite-bracket">]</span></a></sup> This game also establishes that the original <a href="/wiki/Sub-Zero_(Mortal_Kombat)" title="Sub-Zero (Mortal Kombat)">Sub-Zero</a> Bi-Han was killed by <a href="/wiki/Scorpion_(Mortal_Kombat)" title="Scorpion (Mortal Kombat)">Scorpion</a> in the first game and Bi-Han's younger brother Kuai Liang took the identity of the new Sub-Zero.<sup id="cite_ref-IIending_14-0" class="reference"><a href="#cite_note-IIending-14"><span class="cite-bracket">[</span>13<span class="cite-bracket">]</span></a></sup> </p> <div class="mw-heading mw-heading2"><h2 id="Characters">Characters</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Mortal_Kombat_II&action=edit&section=3" title="Edit section: Characters"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1236090951"><div role="note" class="hatnote navigation-not-searchable">Main article: <a href="/wiki/Characters_of_the_Mortal_Kombat_series" title="Characters of the Mortal Kombat series">Characters of the Mortal Kombat series</a></div> <figure class="mw-default-size" typeof="mw:File/Thumb"><a href="/wiki/File:Mortal_Kombat_II_select_screen.png" class="mw-file-description"><img src="//upload.wikimedia.org/wikipedia/en/thumb/1/19/Mortal_Kombat_II_select_screen.png/220px-Mortal_Kombat_II_select_screen.png" decoding="async" width="220" height="193" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/en/1/19/Mortal_Kombat_II_select_screen.png 1.5x" data-file-width="256" data-file-height="224" /></a><figcaption>A screenshot of the character selection screen in <i>Mortal Kombat II</i>, showing the game's playable character roster. From the upper left: <a href="/wiki/Liu_Kang" title="Liu Kang">Liu Kang</a>, <a href="/wiki/Kung_Lao" title="Kung Lao">Kung Lao</a>, <a href="/wiki/Johnny_Cage" title="Johnny Cage">Johnny Cage</a>, <a href="/wiki/Reptile_(Mortal_Kombat)" title="Reptile (Mortal Kombat)">Reptile</a>, <a href="/wiki/Sub-Zero_(Mortal_Kombat)" title="Sub-Zero (Mortal Kombat)">Sub-Zero</a>, <a href="/wiki/Shang_Tsung" title="Shang Tsung">Shang Tsung</a>, <a href="/wiki/Kitana" title="Kitana">Kitana</a>, <a href="/wiki/Jax_(Mortal_Kombat)" title="Jax (Mortal Kombat)">Jax</a>, <a href="/wiki/Mileena" title="Mileena">Mileena</a>, <a href="/wiki/Baraka_(Mortal_Kombat)" class="mw-redirect" title="Baraka (Mortal Kombat)">Baraka</a>, <a href="/wiki/Scorpion_(Mortal_Kombat)" title="Scorpion (Mortal Kombat)">Scorpion</a>, <a href="/wiki/Raiden_(Mortal_Kombat)" title="Raiden (Mortal Kombat)">Raiden</a></figcaption></figure> <p>The game includes 12 playable characters. </p> <dl><dt>New characters</dt> <dd></dd></dl> <ul><li><a href="/wiki/Baraka_(Mortal_Kombat)" class="mw-redirect" title="Baraka (Mortal Kombat)">Baraka</a> (played by Richard Divizio),<sup id="cite_ref-behind_15-0" class="reference"><a href="#cite_note-behind-15"><span class="cite-bracket">[</span>14<span class="cite-bracket">]</span></a></sup> a mutant warlord of Outworld's Nomad race, responsible for the assault on the <a href="/wiki/Shaolin_Monastery" title="Shaolin Monastery">Shaolin Monastery</a> on the orders of Shao Kahn.<sup id="cite_ref-mks_16-0" class="reference"><a href="#cite_note-mks-16"><span class="cite-bracket">[</span>15<span class="cite-bracket">]</span></a></sup></li> <li><a href="/wiki/Jax_(Mortal_Kombat)" title="Jax (Mortal Kombat)">Jax</a> (played by John Parrish): <a href="/wiki/United_States_Army_Special_Forces" title="United States Army Special Forces">U.S. Special Forces</a> officer who enters the tournament to rescue his partner <a href="/wiki/Sonya_Blade" title="Sonya Blade">Sonya Blade</a> from Outworld.</li> <li><a href="/wiki/Kitana" title="Kitana">Kitana</a> (played by Katalin Zamiar),<sup id="cite_ref-behind_15-1" class="reference"><a href="#cite_note-behind-15"><span class="cite-bracket">[</span>14<span class="cite-bracket">]</span></a></sup> a female ninja who works as a personal assassin in the service of Shao Kahn. She has been suspected of secretly aiding the Earthrealm warriors.<sup id="cite_ref-mks_16-1" class="reference"><a href="#cite_note-mks-16"><span class="cite-bracket">[</span>15<span class="cite-bracket">]</span></a></sup></li> <li><a href="/wiki/Kung_Lao" title="Kung Lao">Kung Lao</a> (played by Anthony Marquez),<sup id="cite_ref-behind_15-2" class="reference"><a href="#cite_note-behind-15"><span class="cite-bracket">[</span>14<span class="cite-bracket">]</span></a></sup> Shaolin monk and close friend of Liu Kang, a descendant of the Great Kung Lao (who was defeated by <a href="/wiki/Goro_(Mortal_Kombat)" class="mw-redirect" title="Goro (Mortal Kombat)">Goro</a> and Shang Tsung 500 years before the events of <i>MK</i>). He seeks to avenge his ancestor and the destruction of the Shaolin temple.<sup id="cite_ref-mks_16-2" class="reference"><a href="#cite_note-mks-16"><span class="cite-bracket">[</span>15<span class="cite-bracket">]</span></a></sup></li> <li><a href="/wiki/Mileena" title="Mileena">Mileena</a> (played by Katalin Zamiar),<sup id="cite_ref-behind_15-3" class="reference"><a href="#cite_note-behind-15"><span class="cite-bracket">[</span>14<span class="cite-bracket">]</span></a></sup> twin sister to Kitana who also serves as an assassin for Kahn. Her mission during the tournament is to ensure the loyalty of her sister, but she also has plans of her own.<sup id="cite_ref-mks_16-3" class="reference"><a href="#cite_note-mks-16"><span class="cite-bracket">[</span>15<span class="cite-bracket">]</span></a></sup></li></ul> <dl><dt>Returning characters</dt> <dd></dd></dl> <ul><li><a href="/wiki/Johnny_Cage" title="Johnny Cage">Johnny Cage</a> (played by <a href="/wiki/Daniel_Pesina" title="Daniel Pesina">Daniel Pesina</a>),<sup id="cite_ref-behind_15-4" class="reference"><a href="#cite_note-behind-15"><span class="cite-bracket">[</span>14<span class="cite-bracket">]</span></a></sup> <a href="/wiki/Cinema_of_the_United_States" title="Cinema of the United States">Hollywood</a> actor who joins Liu Kang in his journey to Outworld.<sup id="cite_ref-mks_16-4" class="reference"><a href="#cite_note-mks-16"><span class="cite-bracket">[</span>15<span class="cite-bracket">]</span></a></sup></li> <li><a href="/wiki/Liu_Kang" title="Liu Kang">Liu Kang</a> (played by <a href="/wiki/Ho_Sung_Pak" class="mw-redirect" title="Ho Sung Pak">Ho Sung Pak</a>),<sup id="cite_ref-behind_15-5" class="reference"><a href="#cite_note-behind-15"><span class="cite-bracket">[</span>14<span class="cite-bracket">]</span></a></sup> Shaolin monk who is the reigning champion of Mortal Kombat. He travels to Outworld to seek vengeance for the death of his Shaolin monastery brothers.<sup id="cite_ref-mks_16-5" class="reference"><a href="#cite_note-mks-16"><span class="cite-bracket">[</span>15<span class="cite-bracket">]</span></a></sup></li> <li><a href="/wiki/Raiden_(Mortal_Kombat)" title="Raiden (Mortal Kombat)">Raiden</a> (played by Carlos Pesina),<sup id="cite_ref-behind_15-6" class="reference"><a href="#cite_note-behind-15"><span class="cite-bracket">[</span>14<span class="cite-bracket">]</span></a></sup> thunder god who returns to Mortal Kombat to stop Kahn's evil plans of taking Earthrealm for his own<sup id="cite_ref-mks_16-6" class="reference"><a href="#cite_note-mks-16"><span class="cite-bracket">[</span>15<span class="cite-bracket">]</span></a></sup> (spelled "Rayden" in the DOS and console ports).</li> <li><a href="/wiki/Reptile_(Mortal_Kombat)" title="Reptile (Mortal Kombat)">Reptile</a> (played by Daniel Pesina), Shang Tsung's personal bodyguard.<sup id="cite_ref-mks_16-7" class="reference"><a href="#cite_note-mks-16"><span class="cite-bracket">[</span>15<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-17" class="reference"><a href="#cite_note-17"><span class="cite-bracket">[</span>note 2<span class="cite-bracket">]</span></a></sup></li> <li><a href="/wiki/Scorpion_(Mortal_Kombat)" title="Scorpion (Mortal Kombat)">Scorpion</a> (played by Daniel Pesina),<sup id="cite_ref-behind_15-7" class="reference"><a href="#cite_note-behind-15"><span class="cite-bracket">[</span>14<span class="cite-bracket">]</span></a></sup> a hellspawned spectre who returns to the tournament to once again assassinate Sub-Zero.<sup id="cite_ref-mks_16-8" class="reference"><a href="#cite_note-mks-16"><span class="cite-bracket">[</span>15<span class="cite-bracket">]</span></a></sup></li> <li><a href="/wiki/Shang_Tsung" title="Shang Tsung">Shang Tsung</a> (played by Philip Ahn, M.D.)<sup id="cite_ref-18" class="reference"><a href="#cite_note-18"><span class="cite-bracket">[</span>16<span class="cite-bracket">]</span></a></sup> An evil sorcerer who convinced Kahn to spare his life after losing the last tournament, with a new plan to appease his master, who in turn restores Tsung's youth.<sup id="cite_ref-mks_16-9" class="reference"><a href="#cite_note-mks-16"><span class="cite-bracket">[</span>15<span class="cite-bracket">]</span></a></sup> Although playable in this installment, also serves as a sub-boss of the game, always appearing before Kintaro in the single-player mode. As in the first game, he is able to morph into any of the playable characters, retaining their moves (in some versions only the character against whom he is currently fighting).</li> <li><a href="/wiki/Sub-Zero_(Mortal_Kombat)" title="Sub-Zero (Mortal Kombat)">Sub-Zero</a> (played by Daniel Pesina),<sup id="cite_ref-behind_15-8" class="reference"><a href="#cite_note-behind-15"><span class="cite-bracket">[</span>14<span class="cite-bracket">]</span></a></sup> a male ninja who possesses cryokinesis. Though apparently killed in the first tournament, he mysteriously returns, traveling into Outworld to again attempt to assassinate Shang Tsung.<sup id="cite_ref-mks_16-10" class="reference"><a href="#cite_note-mks-16"><span class="cite-bracket">[</span>15<span class="cite-bracket">]</span></a></sup></li></ul> <dl><dt>Boss characters</dt> <dd></dd></dl> <ul><li><a href="/wiki/Kintaro_(Mortal_Kombat)" class="mw-redirect" title="Kintaro (Mortal Kombat)">Kintaro</a> (<a href="/wiki/Stop_motion" title="Stop motion">stop motion</a>), Shao Kahn's bodyguard, sent by his race to avenge Goro's defeat. He is the game's penultimate boss.</li> <li><a href="/wiki/Shao_Kahn" title="Shao Kahn">Shao Kahn</a> (played by Brian Glynn, voiced by <a href="/wiki/Steve_Ritchie_(pinball_designer)" title="Steve Ritchie (pinball designer)">Steve Ritchie</a>),<sup id="cite_ref-behind_15-9" class="reference"><a href="#cite_note-behind-15"><span class="cite-bracket">[</span>14<span class="cite-bracket">]</span></a></sup> the evil Emperor of Outworld, who wishes to conquer Earthrealm by any means. He is the tournament host and the game's final boss.</li></ul> <p>The game also features three hidden opponents for unlockable fights: <a href="/wiki/Jade_(Mortal_Kombat)" title="Jade (Mortal Kombat)">Jade</a> (played by Katalin Zamiar), a female ninja clad in green who is immune to projectiles; <a href="/wiki/Noob_Saibot" class="mw-redirect" title="Noob Saibot">Noob Saibot</a> (played by Daniel Pesina), a dark silhouetted ninja who is a "lost warrior" from the first <i>MK</i> game; and <a href="/wiki/Smoke_(Mortal_Kombat)" class="mw-redirect" title="Smoke (Mortal Kombat)">Smoke</a> (played by Daniel Pesina), a male ninja clothed in gray who emits smoke from his body.<sup id="cite_ref-sho_8-3" class="reference"><a href="#cite_note-sho-8"><span class="cite-bracket">[</span>8<span class="cite-bracket">]</span></a></sup> </p><p>Sonya and <a href="/wiki/Kano_(Mortal_Kombat)" class="mw-redirect" title="Kano (Mortal Kombat)">Kano</a> are the only playable characters from the first <i>Mortal Kombat</i> who were not implemented as fighters, as they only appear in the background of the Kahn's Arena stage, chained and on display as his prisoners.<sup id="cite_ref-hall_6-1" class="reference"><a href="#cite_note-hall-6"><span class="cite-bracket">[</span>6<span class="cite-bracket">]</span></a></sup> The reason for this was due to the storage limitations of arcade hardware at the time. When Midway employees ran audits on several Mortal Kombat arcade cabinets in the Chicago area, they found that Kano and Sonya were the least chosen characters. So they were cut to background sprites in order to make room for new characters.<sup id="cite_ref-hall_6-2" class="reference"><a href="#cite_note-hall-6"><span class="cite-bracket">[</span>6<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-19" class="reference"><a href="#cite_note-19"><span class="cite-bracket">[</span>17<span class="cite-bracket">]</span></a></sup> </p> <div class="mw-heading mw-heading2"><h2 id="Development">Development</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Mortal_Kombat_II&action=edit&section=4" title="Edit section: Development"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <style data-mw-deduplicate="TemplateStyles:r1224211176">.mw-parser-output .quotebox{background-color:#F9F9F9;border:1px solid #aaa;box-sizing:border-box;padding:10px;font-size:88%;max-width:100%}.mw-parser-output .quotebox.floatleft{margin:.5em 1.4em .8em 0}.mw-parser-output .quotebox.floatright{margin:.5em 0 .8em 1.4em}.mw-parser-output .quotebox.centered{overflow:hidden;position:relative;margin:.5em auto .8em auto}.mw-parser-output .quotebox.floatleft span,.mw-parser-output .quotebox.floatright span{font-style:inherit}.mw-parser-output .quotebox>blockquote{margin:0;padding:0;border-left:0;font-family:inherit;font-size:inherit}.mw-parser-output .quotebox-title{text-align:center;font-size:110%;font-weight:bold}.mw-parser-output .quotebox-quote>:first-child{margin-top:0}.mw-parser-output .quotebox-quote:last-child>:last-child{margin-bottom:0}.mw-parser-output .quotebox-quote.quoted:before{font-family:"Times New Roman",serif;font-weight:bold;font-size:large;color:gray;content:" “ ";vertical-align:-45%;line-height:0}.mw-parser-output .quotebox-quote.quoted:after{font-family:"Times New Roman",serif;font-weight:bold;font-size:large;color:gray;content:" ” ";line-height:0}.mw-parser-output .quotebox .left-aligned{text-align:left}.mw-parser-output .quotebox .right-aligned{text-align:right}.mw-parser-output .quotebox .center-aligned{text-align:center}.mw-parser-output .quotebox .quote-title,.mw-parser-output .quotebox .quotebox-quote{display:block}.mw-parser-output .quotebox cite{display:block;font-style:normal}@media screen and (max-width:640px){.mw-parser-output .quotebox{width:100%!important;margin:0 0 .8em!important;float:none!important}}</style><div class="quotebox pullquote floatright" style="width:30%; ;"> <blockquote class="quotebox-quote left-aligned" style=""> <p>When we finished <i>Mortal Kombat I</i>, <a href="/wiki/Acclaim_Entertainment" title="Acclaim Entertainment">Acclaim</a> did the home version, and they sold six million copies or something crazy like that. We had already started talking about doing a <i><a href="/wiki/Star_Wars" title="Star Wars">Star Wars</a></i> game, and then our general manager at the time came to us one day and said, 'What do you mean a <i>Star Wars</i> game? You can't do a <i>Star Wars</i> game. You've got to do another <i>Mortal Kombat</i> game.' The notion of sequels wasn't even something that we had entertained. It was just like, 'Oh, you do this game and then you move onto the next game.' Looking back now, it's really silly that we wouldn't have entertained that idea.<sup id="cite_ref-complex.com_20-0" class="reference"><a href="#cite_note-complex.com-20"><span class="cite-bracket">[</span>18<span class="cite-bracket">]</span></a></sup> </p> </blockquote> <p style="padding-bottom: 0;"><cite class="left-aligned" style="">—<a href="/wiki/Ed_Boon" title="Ed Boon">Ed Boon</a></cite></p> </div> <link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1224211176"><div class="quotebox pullquote floatright" style="width:30%; ;"> <blockquote class="quotebox-quote left-aligned" style=""> <p><i>MKII'</i>s story influences came from the same places as the first game. One influence came from the first two <i>Star Wars</i> films, where you knew that there was <a href="/wiki/Palpatine" title="Palpatine">an emperor</a> ruling the universe, but knew nothing else about him. It created a desire in the viewer to want to know more. I think we had something very similar with Shang Tsung and Shao Kahn and for me that came from that feeling I had as a kid when I learned more about what made the <i>Star Wars</i> universe tick in <i><a href="/wiki/Star_Wars_Episode_V:_The_Empire_Strikes_Back" class="mw-redirect" title="Star Wars Episode V: The Empire Strikes Back">Empire Strikes Back</a></i>. I wanted <i>MK</i> fans to have that same feeling.<sup id="cite_ref-21" class="reference"><a href="#cite_note-21"><span class="cite-bracket">[</span>19<span class="cite-bracket">]</span></a></sup> </p> </blockquote> <p style="padding-bottom: 0;"><cite class="left-aligned" style="">—<a href="/wiki/John_Tobias" title="John Tobias">John Tobias</a></cite></p> </div> <div class="mw-heading mw-heading3"><h3 id="Game">Game</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Mortal_Kombat_II&action=edit&section=5" title="Edit section: Game"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>According to the project's lead programmer <a href="/wiki/Ed_Boon" title="Ed Boon">Ed Boon</a>, <i>Mortal Kombat II</i> was "intended to look different than the original <i>MK</i>" and "had everything we wanted to put into <i>MK</i> but did not have time for."<sup id="cite_ref-22" class="reference"><a href="#cite_note-22"><span class="cite-bracket">[</span>20<span class="cite-bracket">]</span></a></sup> In 2012, Boon placed creating the game among his best <i>Mortal Kombat</i> memories, recalling: "When we did <i>Mortal Kombat II</i>, we got new equipment and all that stuff, but it was funny because when we started working on <i>Mortal Kombat II</i>, the mania, the hysteria of the home versions of <i>Mortal Kombat I</i> was literally all around us. We were so busy working on the next one, going from seven characters to 12 and two Fatalities per character and all these other things that that consumed every second."<sup id="cite_ref-complex.com_20-1" class="reference"><a href="#cite_note-complex.com-20"><span class="cite-bracket">[</span>18<span class="cite-bracket">]</span></a></sup> Both the theme and art style of <i>MKII</i> were slightly darker than those of its predecessor, although a more vibrant <a href="/wiki/Color_scheme" title="Color scheme">color palette</a> was employed and the new game had a much richer <a href="/wiki/Color_depth" title="Color depth">color depth</a> than the previous game. A new feature was the use of multiple layers of <a href="/wiki/Parallax_scrolling" title="Parallax scrolling">parallax scrolling</a> in the arcade version.<sup id="cite_ref-gp_7-1" class="reference"><a href="#cite_note-gp-7"><span class="cite-bracket">[</span>7<span class="cite-bracket">]</span></a></sup> The game was made to be less serious with the addition of humorous alternative finishing moves. Some of the considered Fatalities were rejected as too extreme at the time.<sup id="cite_ref-23" class="reference"><a href="#cite_note-23"><span class="cite-bracket">[</span>21<span class="cite-bracket">]</span></a></sup> </p><p>Care was taken during the programming process to give the game a "good feel", with Boon simulating elements such as gravity into the <a href="/wiki/Video_game_design" title="Video game design">video game design</a>. The game's lead designer and artist <a href="/wiki/John_Tobias" title="John Tobias">John Tobias</a> noted that the previous game's reliance on juggling the opponent in the air with successive hits was an accident, and had been tightened in <i>Mortal Kombat II</i>. Boon said that the reason to not completely remove it in favor of a different system of chaining attacks together was to set the game apart from the competing titles such as <i><a href="/wiki/Street_Fighter" title="Street Fighter">Street Fighter</a></i> and allow for players to devise their own combinations of attacks.<sup id="cite_ref-gamepro_24-0" class="reference"><a href="#cite_note-gamepro-24"><span class="cite-bracket">[</span>22<span class="cite-bracket">]</span></a></sup> A double jump ability was implemented but later removed.<sup id="cite_ref-25" class="reference"><a href="#cite_note-25"><span class="cite-bracket">[</span>23<span class="cite-bracket">]</span></a></sup> At one point, a bonus stage was planned to feature "a bunch of ninjas jumping all over the place and you would swing at them, just like you're in the middle of a fight in a kung fu movie." All of the music was composed, performed, recorded and mixed by <a href="/wiki/Dan_Forden" title="Dan Forden">Dan Forden</a>, the <i>Mortal Kombat</i> series' sound designer and composer, using the <a href="/wiki/WMS_Industries" title="WMS Industries">Williams</a> <a href="/wiki/Digital_Compression_System" title="Digital Compression System">DCS</a> sound system.<sup id="cite_ref-26" class="reference"><a href="#cite_note-26"><span class="cite-bracket">[</span>24<span class="cite-bracket">]</span></a></sup> </p><p>Like the first game, Acclaim handled the home conversions. <i><a href="/wiki/San_Francisco_Chronicle" title="San Francisco Chronicle">San Francisco Chronicle</a></i> claimed in 1994 that Acclaim had spent <span style="white-space: nowrap">$50 million</span> on developing, manufacturing and marketing the game.<sup id="cite_ref-27" class="reference"><a href="#cite_note-27"><span class="cite-bracket">[</span>25<span class="cite-bracket">]</span></a></sup> </p> <div class="mw-heading mw-heading3"><h3 id="Characters_2">Characters</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Mortal_Kombat_II&action=edit&section=6" title="Edit section: Characters"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>To create the character animations for the game, actors were placed in front of a gray background and performed the motions, which were recorded on videotape (using a broadcast-quality, $20,000 <a href="/wiki/Sony" title="Sony">Sony</a> camera instead of the standard <a href="/wiki/Hi8" class="mw-redirect" title="Hi8">Hi8</a> camera used for the original <i>Mortal Kombat</i>).<sup id="cite_ref-gamepro_24-1" class="reference"><a href="#cite_note-gamepro-24"><span class="cite-bracket">[</span>22<span class="cite-bracket">]</span></a></sup> The <a href="/wiki/Video_capture" title="Video capture">video capture</a> footage was then processed into a computer, and the background was removed from selected frames to create <a href="/wiki/Sprite_(computer_graphics)" title="Sprite (computer graphics)">sprites</a>. Towards the end of the game's development, they opted to instead use a <a href="/wiki/Chroma_key" title="Chroma key">blue screen</a> technique and processed the footage directly into the computer for a similar, simpler process.<sup id="cite_ref-gamepro_24-2" class="reference"><a href="#cite_note-gamepro-24"><span class="cite-bracket">[</span>22<span class="cite-bracket">]</span></a></sup> The actors were lightly sprayed with water to give them a sweaty, glistening appearance,<sup id="cite_ref-28" class="reference"><a href="#cite_note-28"><span class="cite-bracket">[</span>26<span class="cite-bracket">]</span></a></sup> while post-editing was done on the sprites afterward to highlight flesh tones and improve the visibility of muscles,<sup id="cite_ref-29" class="reference"><a href="#cite_note-29"><span class="cite-bracket">[</span>27<span class="cite-bracket">]</span></a></sup> which Tobias felt set the series apart from similar games using <a href="/wiki/Digitizing" class="mw-redirect" title="Digitizing">digitized</a> graphics. Animations of Shang Tsung morphing into other characters were created by Midway's John Vogel using a computer, while hand-drawn animations were used for other parts of the game, such as the Fatalities. For animating Goro and Kintaro, clay sculptures were created by Tobias' friend Curt Chiarelli and then turned into 12-inch latex miniatures that were used for <a href="/wiki/Stop_motion" title="Stop motion">stop motion</a> filming.<sup id="cite_ref-gamepro_24-3" class="reference"><a href="#cite_note-gamepro-24"><span class="cite-bracket">[</span>22<span class="cite-bracket">]</span></a></sup> Because of technical restrictions, the actors' costumes had to be simple and no acrobatic moves such as <a href="/wiki/Flip_(acrobatic)" title="Flip (acrobatic)">backflips</a> could have been recorded;<sup id="cite_ref-30" class="reference"><a href="#cite_note-30"><span class="cite-bracket">[</span>28<span class="cite-bracket">]</span></a></sup> the most difficult moves to perform were some of the jumping kicks.<sup id="cite_ref-gp58_31-0" class="reference"><a href="#cite_note-gp58-31"><span class="cite-bracket">[</span>29<span class="cite-bracket">]</span></a></sup> </p><p>Several characters (namely Jade, Kitana, Mileena, Noob Saibot, Reptile, Scorpion, Smoke, and Sub-Zero) were created using the first game's <a href="/wiki/Palette_swap" class="mw-redirect" title="Palette swap">palette swap</a> technique on just two base models. The game was noted for its "strong female presence",<sup id="cite_ref-32" class="reference"><a href="#cite_note-32"><span class="cite-bracket">[</span>30<span class="cite-bracket">]</span></a></sup> as it was featuring more than one woman character as it was common in the genre at the time. Due to memory limitations and the development team's desire to introduce more new characters, two fighters from the original <i>Mortal Kombat</i>, Sonya Blade and Kano, whom Boon cited as the least-picked characters in the game, were excluded,<sup id="cite_ref-33" class="reference"><a href="#cite_note-33"><span class="cite-bracket">[</span>31<span class="cite-bracket">]</span></a></sup> substituted by two palette swaps, Mileena and Reptile. In place of Sonya, two new playable female characters, Kitana and Mileena, were introduced so the game might better compete against <a href="/wiki/Capcom" title="Capcom">Capcom</a>'s <i><a href="/wiki/Street_Fighter_II:_The_World_Warrior" class="mw-redirect" title="Street Fighter II: The World Warrior">Street Fighter II: The World Warrior</a></i> featuring <a href="/wiki/Chun-Li" title="Chun-Li">Chun-Li</a>.<sup id="cite_ref-sho_8-4" class="reference"><a href="#cite_note-sho-8"><span class="cite-bracket">[</span>8<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-34" class="reference"><a href="#cite_note-34"><span class="cite-bracket">[</span>32<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-35" class="reference"><a href="#cite_note-35"><span class="cite-bracket">[</span>note 3<span class="cite-bracket">]</span></a></sup> Another planned female fighter, based on the real-life kickboxer <a href="/wiki/Kathy_Long" title="Kathy Long">Kathy Long</a> whom Tobias admired, was omitted due to time constraints.<sup id="cite_ref-gp58_31-1" class="reference"><a href="#cite_note-gp58-31"><span class="cite-bracket">[</span>29<span class="cite-bracket">]</span></a></sup> A male bonus character played by Kyu Hwang was also cut from the game.<sup id="cite_ref-sho_8-5" class="reference"><a href="#cite_note-sho-8"><span class="cite-bracket">[</span>8<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-36" class="reference"><a href="#cite_note-36"><span class="cite-bracket">[</span>33<span class="cite-bracket">]</span></a></sup> </p> <div class="mw-heading mw-heading2"><h2 id="Release">Release</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Mortal_Kombat_II&action=edit&section=7" title="Edit section: Release"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <figure class="mw-default-size" typeof="mw:File/Thumb"><a href="/wiki/File:PAX_South_2015_-_Mortal_Kombat_arcade_(16165005248).jpg" class="mw-file-description"><img alt="" src="//upload.wikimedia.org/wikipedia/commons/thumb/f/fd/PAX_South_2015_-_Mortal_Kombat_arcade_%2816165005248%29.jpg/220px-PAX_South_2015_-_Mortal_Kombat_arcade_%2816165005248%29.jpg" decoding="async" width="220" height="147" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/commons/thumb/f/fd/PAX_South_2015_-_Mortal_Kombat_arcade_%2816165005248%29.jpg/330px-PAX_South_2015_-_Mortal_Kombat_arcade_%2816165005248%29.jpg 1.5x, //upload.wikimedia.org/wikipedia/commons/thumb/f/fd/PAX_South_2015_-_Mortal_Kombat_arcade_%2816165005248%29.jpg/440px-PAX_South_2015_-_Mortal_Kombat_arcade_%2816165005248%29.jpg 2x" data-file-width="5184" data-file-height="3456" /></a><figcaption>A vintage <i>Mortal Kombat II</i> arcade cabinet (with artwork of the character Raiden on the side panels) at <a href="/wiki/PAX_South" class="mw-redirect" title="PAX South">PAX South</a> 2015</figcaption></figure> <p>The first version of <i>MKII</i>, revision 1.4, "was effectively a public <a href="/wiki/Software_testing" title="Software testing">beta test</a>", featuring few Fatalities and many <a href="/wiki/Software_bug" title="Software bug">software bugs</a>; it also lacked the endings for the characters. It took three subsequent revisions to have the moves and finishing moves finalized and all the bugs corrected, also adding additional content, as development had still been in progress for all that time.<sup id="cite_ref-hall_6-3" class="reference"><a href="#cite_note-hall-6"><span class="cite-bracket">[</span>6<span class="cite-bracket">]</span></a></sup> The final version was revision 3.1,<sup id="cite_ref-sho_8-6" class="reference"><a href="#cite_note-sho-8"><span class="cite-bracket">[</span>8<span class="cite-bracket">]</span></a></sup> released in January 1994.<sup id="cite_ref-37" class="reference"><a href="#cite_note-37"><span class="cite-bracket">[</span>34<span class="cite-bracket">]</span></a></sup> </p> <div class="mw-heading mw-heading3"><h3 id="Marketing_and_merchandise">Marketing and merchandise</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Mortal_Kombat_II&action=edit&section=8" title="Edit section: Marketing and merchandise"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>In conjunction with the release of the arcade game in 1993, an official comic book, <i><a href="/wiki/Mortal_Kombat_(comics)#Mortal_Kombat_II_Collector's_Edition" class="mw-redirect" title="Mortal Kombat (comics)">Mortal Kombat II Collector's Edition</a></i>, written and illustrated by Tobias, was released through <a href="/wiki/Mail_order" title="Mail order">mail order</a>, describing the backstory of the game in greater detail.<sup id="cite_ref-sho_8-7" class="reference"><a href="#cite_note-sho-8"><span class="cite-bracket">[</span>8<span class="cite-bracket">]</span></a></sup> <a href="/wiki/Acclaim_Entertainment" title="Acclaim Entertainment">Acclaim Entertainment</a> stated that it "had started <i>Mortal Kombat II</i> with a $10 million global marketing campaign" for the home versions.<sup id="cite_ref-budget_38-0" class="reference"><a href="#cite_note-budget-38"><span class="cite-bracket">[</span>35<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-39" class="reference"><a href="#cite_note-39"><span class="cite-bracket">[</span>36<span class="cite-bracket">]</span></a></sup> A part of this sum was used to film and air the live-action TV commercial created by <a href="/wiki/David_Anderson_(animator)" title="David Anderson (animator)">David Anderson</a> and <a href="/wiki/Bob_Keen" title="Bob Keen">Bob Keen</a>. The video<sup id="cite_ref-40" class="reference"><a href="#cite_note-40"><span class="cite-bracket">[</span>37<span class="cite-bracket">]</span></a></sup> featured Scorpion, Sub-Zero, Reptile (with a notably more reptilian appearance), Kitana, Baraka and Shao Kahn, who were played by the same actors as in the game.<sup id="cite_ref-41" class="reference"><a href="#cite_note-41"><span class="cite-bracket">[</span>38<span class="cite-bracket">]</span></a></sup> The game's promotional campaign's <a href="/wiki/Tagline" title="Tagline">tagline</a> was "Nothing ... Nothing can prepare you."<sup id="cite_ref-ad_42-0" class="reference"><a href="#cite_note-ad-42"><span class="cite-bracket">[</span>39<span class="cite-bracket">]</span></a></sup> In 2008, <a href="/wiki/Eurogamer" title="Eurogamer">Eurogamer</a> called <i>Mortal Kombat II</i> "a marketing triumph".<sup id="cite_ref-43" class="reference"><a href="#cite_note-43"><span class="cite-bracket">[</span>40<span class="cite-bracket">]</span></a></sup> </p><p><a href="/wiki/Malibu_Comics" title="Malibu Comics">Malibu Comics</a> published a series of <i>Mortal Kombat</i> comic books featuring the characters from both <i>MKII</i> and the original game.<sup id="cite_ref-sho_8-8" class="reference"><a href="#cite_note-sho-8"><span class="cite-bracket">[</span>8<span class="cite-bracket">]</span></a></sup> <i>Mortal Kombat II: Music from the Arcade Game Soundtrack</i>, an album featuring music from <i>Mortal Kombat II</i> and <i>Mortal Kombat</i>, composed by Dan Forden,<sup id="cite_ref-sho_8-9" class="reference"><a href="#cite_note-sho-8"><span class="cite-bracket">[</span>8<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-44" class="reference"><a href="#cite_note-44"><span class="cite-bracket">[</span>41<span class="cite-bracket">]</span></a></sup> could originally only be purchased by ordering it through a limited CD offer, which was posted on the arcade version of the game's <a href="/wiki/Attract_mode" class="mw-redirect" title="Attract mode">attract mode</a>. Other merchandise for the game included a periodical official fanzine <i>Mortal Kombat II Kollector's Magazine</i> published by Midway and <a href="/wiki/Electronic_Gaming_Monthly" title="Electronic Gaming Monthly">Sendai</a>,<sup id="cite_ref-45" class="reference"><a href="#cite_note-45"><span class="cite-bracket">[</span>42<span class="cite-bracket">]</span></a></sup> a series of collectible stickers for an album by <a href="/wiki/Panini_Group" title="Panini Group">Panini Group</a>, two different series of action figures (released in Argentina in 1995 and in the US in 1999, respectively),<sup id="cite_ref-sho_8-10" class="reference"><a href="#cite_note-sho-8"><span class="cite-bracket">[</span>8<span class="cite-bracket">]</span></a></sup> and collectible card game <i><a href="/wiki/Mortal_Kombat_Kard_Game" class="mw-redirect" title="Mortal Kombat Kard Game">Mortal Kombat Kard Game</a></i> that was marketed as "<i>Mortal Kombat II</i> trading cards".<sup id="cite_ref-46" class="reference"><a href="#cite_note-46"><span class="cite-bracket">[</span>43<span class="cite-bracket">]</span></a></sup> </p> <div class="mw-heading mw-heading3"><h3 id="Home_releases">Home releases</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Mortal_Kombat_II&action=edit&section=9" title="Edit section: Home releases"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>Since 1994, multiple official <a href="/wiki/Porting" title="Porting">ports</a> and <a href="/wiki/Video_game_console_emulator" title="Video game console emulator">emulated</a> versions of <i>Mortal Kombat II</i> have been released for a wide variety of home systems, including the <a href="/wiki/8-bit" class="mw-redirect" title="8-bit">8-bit</a> (<a href="/wiki/Game_Boy" title="Game Boy">Game Boy</a>, <a href="/wiki/Game_Gear" title="Game Gear">Game Gear</a>, and <a href="/wiki/Master_System" title="Master System">Master System</a>), <a href="/wiki/16-bit" class="mw-redirect" title="16-bit">16-bit</a> (<a href="/wiki/Super_Nintendo_Entertainment_System" title="Super Nintendo Entertainment System">Super Nintendo Entertainment System</a> (SNES) and <a href="/wiki/Sega_Genesis" title="Sega Genesis">Sega Genesis / Mega Drive</a>) and <a href="/wiki/32-bit" class="mw-redirect" title="32-bit">32-bit</a> (<a href="/wiki/32X" title="32X">32X</a>, <a href="/wiki/PlayStation_(console)" title="PlayStation (console)">PlayStation</a>, and <a href="/wiki/Sega_Saturn" title="Sega Saturn">Sega Saturn</a>) consoles, <a href="/wiki/Amiga" title="Amiga">Amiga</a> and <a href="/wiki/MS-DOS" title="MS-DOS">MS-DOS</a> computers, and the <a href="/wiki/PlayStation_Network" title="PlayStation Network">PlayStation Network</a> (PSN). The Game Boy, Game Gear, SNES, and Genesis versions were released simultaneously on September 13, 1994, dubbed "Mortal Tuesday" by Acclaim's marketing.<sup id="cite_ref-47" class="reference"><a href="#cite_note-47"><span class="cite-bracket">[</span>44<span class="cite-bracket">]</span></a></sup> The PlayStation version was released only in Japan, retitled <i>Mortal Kombat II: Kyuukyoku Shinken</i><span style="font-weight: normal"> (<span title="Japanese-language text"><span lang="ja">モータルコンバットII 究極神拳</span></span>, <span title="Hepburn transliteration"><i lang="ja-Latn">Mōtaru Konbatto Tsū Kyūkyoku Shinken</i></span>, "Mortal Kombat II: Ultimate Godly Fist")</span><sup><a href="/wiki/Japan" title="Japan">JP</a></sup>; this subtitle was also used for the Japanese release of the Sega 32X port. </p> <ul><li>The Sega Genesis / Mega Drive port, developed by <a href="/wiki/Probe_Software" class="mw-redirect" title="Probe Software">Probe Software</a>, retains all of the blood and Fatalities without a special code having to be entered, unlike the original <i>Mortal Kombat</i> for the system. It contains several exclusive <a href="/wiki/Easter_egg" title="Easter egg">Easter eggs</a><sup id="cite_ref-49" class="reference"><a href="#cite_note-49"><span class="cite-bracket">[</span>note 4<span class="cite-bracket">]</span></a></sup> and features some different character animations for victory poses and a support for the motion controller device <a href="/wiki/Sega_Activator" class="mw-redirect" title="Sega Activator">Sega Activator</a>.</li> <li>The SNES version was developed by <a href="/wiki/Sculptured_Software" class="mw-redirect" title="Sculptured Software">Sculptured Software</a>. Because of poor sales of the censored SNES version of the original game, <a href="/wiki/Nintendo" title="Nintendo">Nintendo</a> decided to allow depictions of blood and Fatalities this time around.<sup id="cite_ref-np_50-0" class="reference"><a href="#cite_note-np-50"><span class="cite-bracket">[</span>46<span class="cite-bracket">]</span></a></sup> Because the industry-wide rating system was not expected to be in effect until November 1994 at the earliest, this version had no formal rating; instead, a warning label was put on the game's box in order to inform prospective buyers about the game's mature content.<sup id="cite_ref-51" class="reference"><a href="#cite_note-51"><span class="cite-bracket">[</span>47<span class="cite-bracket">]</span></a></sup> The Japanese version, however, is censored to a degree, with green blood for all fighters,<sup id="cite_ref-EGM2_5_1994_page_96_52-0" class="reference"><a href="#cite_note-EGM2_5_1994_page_96-52"><span class="cite-bracket">[</span>48<span class="cite-bracket">]</span></a></sup> as well as the screen colors turning black-and-white for all character-specific lethal Fatalities.<sup id="cite_ref-53" class="reference"><a href="#cite_note-53"><span class="cite-bracket">[</span>49<span class="cite-bracket">]</span></a></sup> John Tobias favored this version over the Genesis version, stating: "I would go so far as to say that the Super NES version is one of the best arcade-to-home conversions I've seen."<sup id="cite_ref-54" class="reference"><a href="#cite_note-54"><span class="cite-bracket">[</span>50<span class="cite-bracket">]</span></a></sup></li> <li>Also developed by Probe Software, the Game Boy port plays similarly to the Game Boy version of the original game but with characters moving much smoother and faster. It only contains eight of the 12 playable fighters from the arcade game (lacking Baraka, Johnny Cage, Kung Lao and Raiden); Kintaro and Noob Saibot were also removed from the game, yet Jade is included as a hidden fighter. Only three of ten arenas are retained from the arcade version: the Kombat Tomb, the Pit II and Goro's Lair. The Kombat Tomb contains the port's only Stage Fatality and Goro's Lair is much simpler in this version (consisting of a brick wall with no openings or glowing eyes). Blood is completely removed and each playable character retains only one of their Fatalities plus the Babality.</li> <li>Also developed by Probe Software, the Sega Game Gear and Master System ports are similar to the Game Boy port, but in color instead of in <a href="/wiki/Monochrome_monitor" title="Monochrome monitor">monochrome</a>. Both of them are almost identical, except for the reduced size of the Game Gear screen, featuring the same fighters and arenas as the Game Boy port, but with the addition of Kintaro. The arena where players fight Jade and Smoke is exclusive to each version. Unlike the Game Boy version, blood is present, but was drastically reduced in quantity when compared to other ports. Because of the systems' limited graphical resources, some of the Fatalities in the game were altered to completely destroy the opponent's body, leaving generic <a href="/wiki/Glossary_of_video_game_terms" title="Glossary of video game terms">gibs</a> of bones and limbs, while others were also simplified to use common animations.</li></ul> <p>The game was also featured in several compilation releases, including <i><a href="/wiki/Midway_Arcade_Treasures_2" title="Midway Arcade Treasures 2">Midway Arcade Treasures 2</a></i> for the <a href="/wiki/GameCube" title="GameCube">GameCube</a>, <a href="/wiki/PlayStation_2" title="PlayStation 2">PlayStation 2</a>, and <a href="/wiki/Xbox_(console)" title="Xbox (console)">Xbox</a>, <i><a href="/wiki/Mortal_Kombat:_Shaolin_Monks" title="Mortal Kombat: Shaolin Monks">Mortal Kombat: Shaolin Monks</a></i> for the <a href="/wiki/PlayStation_2" title="PlayStation 2">PlayStation 2</a> and <a href="/wiki/Xbox_(console)" title="Xbox (console)">Xbox</a> as a hidden and unlockable Easter egg, <i><a href="/wiki/Midway_Arcade_Treasures:_Extended_Play" title="Midway Arcade Treasures: Extended Play">Midway Arcade Treasures: Extended Play</a></i> for the <a href="/wiki/PlayStation_Portable" title="PlayStation Portable">PlayStation Portable</a>, and <i><a href="/wiki/Mortal_Kombat_Arcade_Kollection" title="Mortal Kombat Arcade Kollection">Mortal Kombat Arcade Kollection</a></i><sup id="cite_ref-sho_8-11" class="reference"><a href="#cite_note-sho-8"><span class="cite-bracket">[</span>8<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-55" class="reference"><a href="#cite_note-55"><span class="cite-bracket">[</span>51<span class="cite-bracket">]</span></a></sup> for the <a href="/wiki/Microsoft_Windows" title="Microsoft Windows">Microsoft Windows</a>, <a href="/wiki/PlayStation_3" title="PlayStation 3">PlayStation 3</a> and <a href="/wiki/Xbox_360" title="Xbox 360">Xbox 360</a>. Another compilation release, for the <a href="/wiki/Nintendo_DS" title="Nintendo DS">Nintendo DS</a>, was canceled.<sup id="cite_ref-56" class="reference"><a href="#cite_note-56"><span class="cite-bracket">[</span>52<span class="cite-bracket">]</span></a></sup> <a href="/wiki/Arcade1Up" title="Arcade1Up">Arcade1Up</a> released a home arcade cabinet compilation that included the game, as well as the original <i>Mortal Kombat</i> and <i>Ultimate Mortal Kombat 3</i>.<sup id="cite_ref-57" class="reference"><a href="#cite_note-57"><span class="cite-bracket">[</span>53<span class="cite-bracket">]</span></a></sup> </p> <div class="mw-heading mw-heading2"><h2 id="Reception">Reception</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Mortal_Kombat_II&action=edit&section=10" title="Edit section: Reception"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <style 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role="complementary" class="video-game-reviews skin-invert vgr-single"><div class="vgr-title">Reception</div><table class="vgr-aggregators wikitable"><caption>Aggregate scores</caption><tbody><tr class="vgr-hrow"><th scope="col">Aggregator</th><th scope="col">Score</th></tr><tr><td class="vgr-center"><a href="/wiki/GameRankings" title="GameRankings">GameRankings</a></td><td>SMD: 86%<sup id="cite_ref-58" class="reference"><a href="#cite_note-58"><span class="cite-bracket">[</span>54<span class="cite-bracket">]</span></a></sup><br />SNES: 86%<sup id="cite_ref-59" class="reference"><a href="#cite_note-59"><span class="cite-bracket">[</span>55<span class="cite-bracket">]</span></a></sup></td></tr><tr><td class="vgr-center"><a href="/wiki/Metacritic" title="Metacritic">Metacritic</a></td><td>PS3: 72/100<sup id="cite_ref-60" class="reference"><a href="#cite_note-60"><span class="cite-bracket">[</span>56<span class="cite-bracket">]</span></a></sup></td></tr></tbody></table><table class="vgr-reviews wikitable"><caption class="vgr-stacked">Review scores</caption><tbody><tr class="vgr-hrow"><th scope="col">Publication</th><th scope="col">Score</th></tr><tr><td class="vgr-center"><i><a href="/wiki/Computer_and_Video_Games" title="Computer and Video Games">Computer and Video Games</a></i></td><td>ARC: 93%<sup id="cite_ref-cvga_61-0" class="reference"><a href="#cite_note-cvga-61"><span class="cite-bracket">[</span>57<span class="cite-bracket">]</span></a></sup><br />SMD: 97%<sup id="cite_ref-cvg_62-0" class="reference"><a href="#cite_note-cvg-62"><span class="cite-bracket">[</span>58<span class="cite-bracket">]</span></a></sup><br />SNES: 96%<sup id="cite_ref-cvg_62-1" class="reference"><a href="#cite_note-cvg-62"><span class="cite-bracket">[</span>58<span class="cite-bracket">]</span></a></sup><br />AMI: 96%<sup id="cite_ref-CVG158_63-0" class="reference"><a href="#cite_note-CVG158-63"><span class="cite-bracket">[</span>59<span class="cite-bracket">]</span></a></sup><br />32X: 93%<sup id="cite_ref-64" class="reference"><a href="#cite_note-64"><span class="cite-bracket">[</span>60<span class="cite-bracket">]</span></a></sup><br />GB: 90%<sup id="cite_ref-cvg_62-2" class="reference"><a href="#cite_note-cvg-62"><span class="cite-bracket">[</span>58<span class="cite-bracket">]</span></a></sup><br />SGG: 88%<sup id="cite_ref-cvg_62-3" class="reference"><a href="#cite_note-cvg-62"><span class="cite-bracket">[</span>58<span class="cite-bracket">]</span></a></sup></td></tr><tr><td class="vgr-center"><i><a href="/wiki/Electronic_Gaming_Monthly" title="Electronic Gaming Monthly">Electronic Gaming Monthly</a></i></td><td>SNES: 8.25/10<sup id="cite_ref-EGM63_65-0" class="reference"><a href="#cite_note-EGM63-65"><span class="cite-bracket">[</span>61<span class="cite-bracket">]</span></a></sup><br />SMD: 7.25/10<sup id="cite_ref-EGM63_65-1" class="reference"><a href="#cite_note-EGM63-65"><span class="cite-bracket">[</span>61<span class="cite-bracket">]</span></a></sup><br />SGG: 7/10<sup id="cite_ref-EGM63portable_66-0" class="reference"><a href="#cite_note-EGM63portable-66"><span class="cite-bracket">[</span>62<span class="cite-bracket">]</span></a></sup><br />GB: 6/10<sup id="cite_ref-EGM63portable_66-1" class="reference"><a href="#cite_note-EGM63portable-66"><span class="cite-bracket">[</span>62<span class="cite-bracket">]</span></a></sup><br />SSAT: 5.75/10<sup id="cite_ref-EGM80_67-0" class="reference"><a href="#cite_note-EGM80-67"><span class="cite-bracket">[</span>63<span class="cite-bracket">]</span></a></sup></td></tr><tr><td class="vgr-center"><i><a href="/wiki/Famitsu" title="Famitsu">Famitsu</a></i></td><td>SNES: 28/40<sup id="cite_ref-fam_68-0" class="reference"><a href="#cite_note-fam-68"><span class="cite-bracket">[</span>64<span class="cite-bracket">]</span></a></sup><br />SMD: 22/40<sup id="cite_ref-69" class="reference"><a href="#cite_note-69"><span class="cite-bracket">[</span>65<span class="cite-bracket">]</span></a></sup><br />GB: 18/40<sup id="cite_ref-fam_68-1" class="reference"><a href="#cite_note-fam-68"><span class="cite-bracket">[</span>64<span class="cite-bracket">]</span></a></sup></td></tr><tr><td class="vgr-center"><i><a href="/wiki/Game_Informer" title="Game Informer">Game Informer</a></i></td><td>SSAT: 7/10<sup id="cite_ref-70" class="reference"><a href="#cite_note-70"><span class="cite-bracket">[</span>66<span class="cite-bracket">]</span></a></sup></td></tr><tr><td class="vgr-center"><i><a href="/wiki/GamePro" title="GamePro">GamePro</a></i></td><td>SNES: 20/20<sup id="cite_ref-pro_71-0" class="reference"><a href="#cite_note-pro-71"><span class="cite-bracket">[</span>67<span class="cite-bracket">]</span></a></sup><br />SMD: 17.5/20<sup id="cite_ref-pro_71-1" class="reference"><a href="#cite_note-pro-71"><span class="cite-bracket">[</span>67<span class="cite-bracket">]</span></a></sup><br />SGG: 16.5/20<sup id="cite_ref-pro2_72-0" class="reference"><a href="#cite_note-pro2-72"><span class="cite-bracket">[</span>68<span class="cite-bracket">]</span></a></sup><br />GB: 15/20<sup id="cite_ref-pro2_72-1" class="reference"><a href="#cite_note-pro2-72"><span class="cite-bracket">[</span>68<span class="cite-bracket">]</span></a></sup></td></tr><tr><td class="vgr-center"><i><a href="/wiki/GamesMaster_(magazine)" title="GamesMaster (magazine)">GamesMaster</a></i></td><td>SMD: 94%<sup id="cite_ref-73" class="reference"><a href="#cite_note-73"><span class="cite-bracket">[</span>69<span class="cite-bracket">]</span></a></sup></td></tr><tr><td class="vgr-center"><i><a href="/wiki/GameSpot" title="GameSpot">GameSpot</a></i></td><td>PS3: 7.9/10<sup id="cite_ref-74" class="reference"><a href="#cite_note-74"><span class="cite-bracket">[</span>70<span class="cite-bracket">]</span></a></sup></td></tr><tr><td class="vgr-center"><i><a href="/wiki/IGN" title="IGN">IGN</a></i></td><td>32X: 7.8/10<sup id="cite_ref-32x_75-0" class="reference"><a href="#cite_note-32x-75"><span class="cite-bracket">[</span>71<span class="cite-bracket">]</span></a></sup><br />PS3: 7.3/10<sup id="cite_ref-ign_76-0" class="reference"><a href="#cite_note-ign-76"><span class="cite-bracket">[</span>72<span class="cite-bracket">]</span></a></sup></td></tr><tr><td class="vgr-center"><i><a href="/wiki/Next_Generation_(magazine)" title="Next Generation (magazine)">Next Generation</a></i></td><td>SNES: <span role="img" style="white-space:nowrap" title="5/5 stars"><span typeof="mw:File"><span title="5/5 stars"><img alt="" src="//upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/11px-Star_full.svg.png" decoding="async" width="11" height="11" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/17px-Star_full.svg.png 1.5x, //upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/22px-Star_full.svg.png 2x" data-file-width="108" data-file-height="110" /></span></span><span typeof="mw:File"><span><img alt="" src="//upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/11px-Star_full.svg.png" decoding="async" width="11" height="11" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/17px-Star_full.svg.png 1.5x, //upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/22px-Star_full.svg.png 2x" data-file-width="108" data-file-height="110" /></span></span><span typeof="mw:File"><span><img alt="" src="//upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/11px-Star_full.svg.png" decoding="async" width="11" height="11" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/17px-Star_full.svg.png 1.5x, //upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/22px-Star_full.svg.png 2x" data-file-width="108" data-file-height="110" /></span></span><span typeof="mw:File"><span><img alt="" src="//upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/11px-Star_full.svg.png" decoding="async" width="11" height="11" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/17px-Star_full.svg.png 1.5x, //upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/22px-Star_full.svg.png 2x" data-file-width="108" data-file-height="110" /></span></span><span typeof="mw:File"><span><img alt="" src="//upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/11px-Star_full.svg.png" decoding="async" width="11" height="11" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/17px-Star_full.svg.png 1.5x, //upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/22px-Star_full.svg.png 2x" data-file-width="108" data-file-height="110" /></span></span></span><sup id="cite_ref-NG1_77-0" class="reference"><a href="#cite_note-NG1-77"><span class="cite-bracket">[</span>73<span class="cite-bracket">]</span></a></sup><br />PC: <span role="img" style="white-space:nowrap" title="4/5 stars"><span typeof="mw:File"><span title="4/5 stars"><img alt="" src="//upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/11px-Star_full.svg.png" decoding="async" width="11" height="11" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/17px-Star_full.svg.png 1.5x, //upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/22px-Star_full.svg.png 2x" data-file-width="108" data-file-height="110" /></span></span><span typeof="mw:File"><span><img alt="" src="//upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/11px-Star_full.svg.png" decoding="async" width="11" height="11" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/17px-Star_full.svg.png 1.5x, //upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/22px-Star_full.svg.png 2x" data-file-width="108" data-file-height="110" /></span></span><span typeof="mw:File"><span><img alt="" src="//upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/11px-Star_full.svg.png" decoding="async" width="11" height="11" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/17px-Star_full.svg.png 1.5x, //upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/22px-Star_full.svg.png 2x" data-file-width="108" data-file-height="110" /></span></span><span typeof="mw:File"><span><img alt="" src="//upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/11px-Star_full.svg.png" decoding="async" width="11" height="11" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/17px-Star_full.svg.png 1.5x, //upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/22px-Star_full.svg.png 2x" data-file-width="108" data-file-height="110" /></span></span><span typeof="mw:File"><span><img alt="" src="//upload.wikimedia.org/wikipedia/commons/thumb/4/49/Star_empty.svg/11px-Star_empty.svg.png" decoding="async" width="11" height="11" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/commons/thumb/4/49/Star_empty.svg/17px-Star_empty.svg.png 1.5x, //upload.wikimedia.org/wikipedia/commons/thumb/4/49/Star_empty.svg/22px-Star_empty.svg.png 2x" data-file-width="108" data-file-height="110" /></span></span></span><sup id="cite_ref-ng5-2_78-0" class="reference"><a href="#cite_note-ng5-2-78"><span class="cite-bracket">[</span>74<span class="cite-bracket">]</span></a></sup><br />32X/SSAT: <span role="img" style="white-space:nowrap" title="3/5 stars"><span typeof="mw:File"><span title="3/5 stars"><img alt="" src="//upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/11px-Star_full.svg.png" decoding="async" width="11" height="11" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/17px-Star_full.svg.png 1.5x, //upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/22px-Star_full.svg.png 2x" data-file-width="108" data-file-height="110" /></span></span><span typeof="mw:File"><span><img alt="" src="//upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/11px-Star_full.svg.png" decoding="async" width="11" height="11" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/17px-Star_full.svg.png 1.5x, //upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/22px-Star_full.svg.png 2x" data-file-width="108" data-file-height="110" /></span></span><span typeof="mw:File"><span><img alt="" src="//upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/11px-Star_full.svg.png" decoding="async" width="11" height="11" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/17px-Star_full.svg.png 1.5x, //upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/22px-Star_full.svg.png 2x" data-file-width="108" data-file-height="110" /></span></span><span typeof="mw:File"><span><img alt="" src="//upload.wikimedia.org/wikipedia/commons/thumb/4/49/Star_empty.svg/11px-Star_empty.svg.png" decoding="async" width="11" height="11" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/commons/thumb/4/49/Star_empty.svg/17px-Star_empty.svg.png 1.5x, //upload.wikimedia.org/wikipedia/commons/thumb/4/49/Star_empty.svg/22px-Star_empty.svg.png 2x" data-file-width="108" data-file-height="110" /></span></span><span typeof="mw:File"><span><img alt="" src="//upload.wikimedia.org/wikipedia/commons/thumb/4/49/Star_empty.svg/11px-Star_empty.svg.png" decoding="async" width="11" height="11" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/commons/thumb/4/49/Star_empty.svg/17px-Star_empty.svg.png 1.5x, //upload.wikimedia.org/wikipedia/commons/thumb/4/49/Star_empty.svg/22px-Star_empty.svg.png 2x" data-file-width="108" data-file-height="110" /></span></span></span><sup id="cite_ref-NG5-1_79-0" class="reference"><a href="#cite_note-NG5-1-79"><span class="cite-bracket">[</span>75<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-NexG16_80-0" class="reference"><a href="#cite_note-NexG16-80"><span class="cite-bracket">[</span>76<span class="cite-bracket">]</span></a></sup></td></tr><tr><td class="vgr-center"><i><a href="/wiki/Amiga_Format" title="Amiga Format">Amiga Format</a></i></td><td>AMI: 90%<sup id="cite_ref-81" class="reference"><a href="#cite_note-81"><span class="cite-bracket">[</span>77<span class="cite-bracket">]</span></a></sup></td></tr><tr><td class="vgr-center"><i><a href="/wiki/CU_Amiga" class="mw-redirect" title="CU Amiga">CU Amiga</a></i></td><td>AMI: 95%<sup id="cite_ref-cua_82-0" class="reference"><a href="#cite_note-cua-82"><span class="cite-bracket">[</span>78<span class="cite-bracket">]</span></a></sup></td></tr><tr><td class="vgr-center"><i><a href="/wiki/Mean_Machines_Sega" class="mw-redirect" title="Mean Machines Sega">Mean Machines Sega</a></i></td><td>32X: 92%<sup id="cite_ref-83" class="reference"><a href="#cite_note-83"><span class="cite-bracket">[</span>79<span class="cite-bracket">]</span></a></sup><br />SMS: 80%<sup id="cite_ref-84" class="reference"><a href="#cite_note-84"><span class="cite-bracket">[</span>80<span class="cite-bracket">]</span></a></sup></td></tr><tr><td class="vgr-center"><i><a href="/wiki/Sega_Saturn_Magazine" title="Sega Saturn Magazine">Sega Saturn Magazine</a></i></td><td>SSAT (Pre-release): 93%<sup id="cite_ref-ssm_85-0" class="reference"><a href="#cite_note-ssm-85"><span class="cite-bracket">[</span>81<span class="cite-bracket">]</span></a></sup><br /><span role="img" style="white-space:nowrap" title="2/5 stars"><span typeof="mw:File"><span title="2/5 stars"><img alt="" src="//upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/11px-Star_full.svg.png" decoding="async" width="11" height="11" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/17px-Star_full.svg.png 1.5x, //upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/22px-Star_full.svg.png 2x" data-file-width="108" data-file-height="110" /></span></span><span typeof="mw:File"><span><img alt="" src="//upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/11px-Star_full.svg.png" decoding="async" width="11" height="11" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/17px-Star_full.svg.png 1.5x, //upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/22px-Star_full.svg.png 2x" data-file-width="108" data-file-height="110" /></span></span><span typeof="mw:File"><span><img alt="" src="//upload.wikimedia.org/wikipedia/commons/thumb/4/49/Star_empty.svg/11px-Star_empty.svg.png" decoding="async" width="11" height="11" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/commons/thumb/4/49/Star_empty.svg/17px-Star_empty.svg.png 1.5x, //upload.wikimedia.org/wikipedia/commons/thumb/4/49/Star_empty.svg/22px-Star_empty.svg.png 2x" data-file-width="108" data-file-height="110" /></span></span><span typeof="mw:File"><span><img alt="" src="//upload.wikimedia.org/wikipedia/commons/thumb/4/49/Star_empty.svg/11px-Star_empty.svg.png" decoding="async" width="11" height="11" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/commons/thumb/4/49/Star_empty.svg/17px-Star_empty.svg.png 1.5x, //upload.wikimedia.org/wikipedia/commons/thumb/4/49/Star_empty.svg/22px-Star_empty.svg.png 2x" data-file-width="108" data-file-height="110" /></span></span><span typeof="mw:File"><span><img alt="" src="//upload.wikimedia.org/wikipedia/commons/thumb/4/49/Star_empty.svg/11px-Star_empty.svg.png" decoding="async" width="11" height="11" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/commons/thumb/4/49/Star_empty.svg/17px-Star_empty.svg.png 1.5x, //upload.wikimedia.org/wikipedia/commons/thumb/4/49/Star_empty.svg/22px-Star_empty.svg.png 2x" data-file-width="108" data-file-height="110" /></span></span></span><sup id="cite_ref-ssm2_86-0" class="reference"><a href="#cite_note-ssm2-86"><span class="cite-bracket">[</span>82<span class="cite-bracket">]</span></a></sup></td></tr><tr><td class="vgr-center"><i><a href="/wiki/VideoGames_%26_Computer_Entertainment" title="VideoGames & Computer Entertainment">VG&CE</a></i></td><td>SNES: 10/10<sup id="cite_ref-vg_87-0" class="reference"><a href="#cite_note-vg-87"><span class="cite-bracket">[</span>83<span class="cite-bracket">]</span></a></sup><br />32X: 9/10<sup id="cite_ref-88" class="reference"><a href="#cite_note-88"><span class="cite-bracket">[</span>84<span class="cite-bracket">]</span></a></sup><br />GB: 8/10<sup id="cite_ref-vg_87-1" class="reference"><a href="#cite_note-vg-87"><span class="cite-bracket">[</span>83<span class="cite-bracket">]</span></a></sup><br />SMD: 7/10<sup id="cite_ref-vg_87-2" class="reference"><a href="#cite_note-vg-87"><span class="cite-bracket">[</span>83<span class="cite-bracket">]</span></a></sup><br />SGG: 7/10<sup id="cite_ref-vg_87-3" class="reference"><a href="#cite_note-vg-87"><span class="cite-bracket">[</span>83<span class="cite-bracket">]</span></a></sup></td></tr></tbody></table></div> <div class="mw-heading mw-heading3"><h3 id="Sales">Sales</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Mortal_Kombat_II&action=edit&section=11" title="Edit section: Sales"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p><i>Mortal Kombat II</i> proved to be an enormous commercial success and even a cultural phenomenon.<sup id="cite_ref-89" class="reference"><a href="#cite_note-89"><span class="cite-bracket">[</span>85<span class="cite-bracket">]</span></a></sup> <a href="/wiki/WMS_Industries" title="WMS Industries">WMS Industries</a>, owner of Midway at the time, reported its 1993 sales in the quarter ending December 31 rose to $101 million from $86 million and said much of its revenue gain was related to the sale of the arcade version of <i>MKII</i>.<sup id="cite_ref-90" class="reference"><a href="#cite_note-90"><span class="cite-bracket">[</span>86<span class="cite-bracket">]</span></a></sup> It went on to become America's highest-grossing arcade game of 1994 according to the Amusement & Music Operators Association (AMOA).<sup id="cite_ref-91" class="reference"><a href="#cite_note-91"><span class="cite-bracket">[</span>87<span class="cite-bracket">]</span></a></sup> By 1996, the number of arcade machines sold approached 25,000 units; at that time, arcade games that sold 5,000 units were considered strong titles (Midway printed special T-shirts to celebrate 300 machines being manufactured in one day<sup id="cite_ref-92" class="reference"><a href="#cite_note-92"><span class="cite-bracket">[</span>88<span class="cite-bracket">]</span></a></sup>) and an arcade cabinet cost $3,000–4,000.<sup id="cite_ref-93" class="reference"><a href="#cite_note-93"><span class="cite-bracket">[</span>89<span class="cite-bracket">]</span></a></sup> The arcade version went on to sell 27,000 units,<sup id="cite_ref-94" class="reference"><a href="#cite_note-94"><span class="cite-bracket">[</span>90<span class="cite-bracket">]</span></a></sup> and grossed <span style="white-space: nowrap">$600 million</span> as of 2002<sup class="plainlinks noexcerpt noprint asof-tag update" style="display:none;"><a class="external text" href="https://en.wikipedia.org/w/index.php?title=Mortal_Kombat_II&action=edit">[update]</a></sup>.<sup id="cite_ref-95" class="reference"><a href="#cite_note-95"><span class="cite-bracket">[</span>91<span class="cite-bracket">]</span></a></sup> <i>MKII</i> was considered an arcade game of the year,<sup id="cite_ref-96" class="reference"><a href="#cite_note-96"><span class="cite-bracket">[</span>92<span class="cite-bracket">]</span></a></sup> taking over from the original <i>Mortal Kombat</i>. </p><p>On the day of the release of the game's first four versions for <a href="/wiki/ROM_cartridge" title="ROM cartridge">cartridge</a>-based console systems (Sega's Genesis and Game Gear and Nintendo's SNES and Game Boy), dubbed "Mortal Friday" (September 9, 1994), celebrated annually by the fan community on the second Friday of September <sup id="cite_ref-97" class="reference"><a href="#cite_note-97"><span class="cite-bracket">[</span>93<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-98" class="reference"><a href="#cite_note-98"><span class="cite-bracket">[</span>94<span class="cite-bracket">]</span></a></sup> an unprecedented number of more than 2.5 million copies were shipped to be distributed, with the best opening-week sales in video game history at that point.<sup id="cite_ref-egm2_99-0" class="reference"><a href="#cite_note-egm2-99"><span class="cite-bracket">[</span>95<span class="cite-bracket">]</span></a></sup> Acclaim's analysts expected that the number of copies sold would reach at least 2.5 million within the first few weeks of release (at an average retail price of $60)<sup id="cite_ref-100" class="reference"><a href="#cite_note-100"><span class="cite-bracket">[</span>96<span class="cite-bracket">]</span></a></sup> and the sales to top $150 million by the end of the year.<sup id="cite_ref-ad_42-1" class="reference"><a href="#cite_note-ad-42"><span class="cite-bracket">[</span>39<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-101" class="reference"><a href="#cite_note-101"><span class="cite-bracket">[</span>97<span class="cite-bracket">]</span></a></sup> </p><p>In the first week of its console release, the game made sales to $50 million, which <a href="/wiki/Acclaim_Entertainment" title="Acclaim Entertainment">Acclaim Entertainment</a> said was "The largest introduction of a video game in history". Distribution of over 2.5 million copies around 15,000 stores required 65 trucks and 11 jumbo jets.<sup id="cite_ref-102" class="reference"><a href="#cite_note-102"><span class="cite-bracket">[</span>98<span class="cite-bracket">]</span></a></sup> First-week sales of over $50 million in the United States surpassed the opening <a href="/wiki/Box_office" title="Box office">box office</a> results of that season's Hollywood film <a href="/wiki/Blockbuster_(entertainment)" title="Blockbuster (entertainment)">blockbusters</a>, such as <i><a href="/wiki/Forrest_Gump" title="Forrest Gump">Forrest Gump</a></i>, <i><a href="/wiki/True_Lies" title="True Lies">True Lies</a></i>, <i><a href="/wiki/The_Mask_(1994_film)" title="The Mask (1994 film)">The Mask</a></i>, and <i><a href="/wiki/The_Lion_King" title="The Lion King">The Lion King</a></i>.<sup id="cite_ref-103" class="reference"><a href="#cite_note-103"><span class="cite-bracket">[</span>99<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-104" class="reference"><a href="#cite_note-104"><span class="cite-bracket">[</span>100<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-105" class="reference"><a href="#cite_note-105"><span class="cite-bracket">[</span>101<span class="cite-bracket">]</span></a></sup> Approximately <span class="nowrap">2.5 million</span> units were shipped to stores within a month.<sup id="cite_ref-106" class="reference"><a href="#cite_note-106"><span class="cite-bracket">[</span>102<span class="cite-bracket">]</span></a></sup> <i>Mortal Kombat II</i> became the world's best-selling video game (until it was eclipsed by <i><a href="/wiki/Donkey_Kong_Country" title="Donkey Kong Country">Donkey Kong Country</a></i>, released in November 1994).<sup id="cite_ref-mip_107-0" class="reference"><a href="#cite_note-mip-107"><span class="cite-bracket">[</span>103<span class="cite-bracket">]</span></a></sup> In the United States, it was the top-selling Genesis, SNES, and Game Gear game in September 1994,<sup id="cite_ref-EGMNov1994_108-0" class="reference"><a href="#cite_note-EGMNov1994-108"><span class="cite-bracket">[</span>104<span class="cite-bracket">]</span></a></sup> and the top Game Gear game the following month.<sup id="cite_ref-EGMDec1994_109-0" class="reference"><a href="#cite_note-EGMDec1994-109"><span class="cite-bracket">[</span>105<span class="cite-bracket">]</span></a></sup> The Genesis version went on to sell 1.78 million copies in the United States, along with an additional 1.51 million American copies of the game for the SNES.<sup id="cite_ref-110" class="reference"><a href="#cite_note-110"><span class="cite-bracket">[</span>106<span class="cite-bracket">]</span></a></sup> In the United Kingdom, it was the top-selling game in September 1994, including for the Mega Drive, SNES, Master System, Game Gear, and Game Boy;<sup id="cite_ref-111" class="reference"><a href="#cite_note-111"><span class="cite-bracket">[</span>107<span class="cite-bracket">]</span></a></sup> it remained the top-selling game for the Master System, Game Gear, and Game Boy in October,<sup id="cite_ref-112" class="reference"><a href="#cite_note-112"><span class="cite-bracket">[</span>108<span class="cite-bracket">]</span></a></sup> and for the Game Gear in November.<sup id="cite_ref-113" class="reference"><a href="#cite_note-113"><span class="cite-bracket">[</span>109<span class="cite-bracket">]</span></a></sup> </p><p>By 2002, estimated gross sales of <i>Mortal Kombat II</i> home video games exceeded $400 million.<sup id="cite_ref-mip_107-1" class="reference"><a href="#cite_note-mip-107"><span class="cite-bracket">[</span>103<span class="cite-bracket">]</span></a></sup> Re-released in 2007, the PSN version has continued to occupy the service's top ten monthly sales chart nearly three years later in February 2010.<sup id="cite_ref-114" class="reference"><a href="#cite_note-114"><span class="cite-bracket">[</span>110<span class="cite-bracket">]</span></a></sup> </p> <div class="mw-heading mw-heading3"><h3 id="Reviews">Reviews</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Mortal_Kombat_II&action=edit&section=12" title="Edit section: Reviews"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>The initial critical reception of <i>Mortal Kombat II</i> was overwhelmingly positive,<sup id="cite_ref-115" class="reference"><a href="#cite_note-115"><span class="cite-bracket">[</span>111<span class="cite-bracket">]</span></a></sup> with <i><a href="/wiki/Sega_Visions" title="Sega Visions">Sega Visions</a></i> describing the way in which the sequel was directed as "sheer brilliance",<sup id="cite_ref-116" class="reference"><a href="#cite_note-116"><span class="cite-bracket">[</span>112<span class="cite-bracket">]</span></a></sup> and <i><a href="/wiki/Nintendo_Power" title="Nintendo Power">Nintendo Power</a></i> calling it "the hottest fighter ever".<sup id="cite_ref-117" class="reference"><a href="#cite_note-117"><span class="cite-bracket">[</span>113<span class="cite-bracket">]</span></a></sup> Tony Brusgul of <i><a href="/wiki/The_Daily_Gazette" title="The Daily Gazette">The Daily Gazette</a></i> opined the "incredible" hype surrounding the game was "well deserved", describing it as "a perfect blend of great graphics, action and violence".<sup id="cite_ref-118" class="reference"><a href="#cite_note-118"><span class="cite-bracket">[</span>114<span class="cite-bracket">]</span></a></sup> In his review of the arcade release, Rik Skews of <i><a href="/wiki/Computer_and_Video_Games" title="Computer and Video Games">Computer + Video Games</a></i> (<i>C+VG</i>) wrote: "the only true rival to <i>Street [F]ighter II</i>" returned "in a sequel that bites off the head of the original."<sup id="cite_ref-cvga_61-1" class="reference"><a href="#cite_note-cvga-61"><span class="cite-bracket">[</span>57<span class="cite-bracket">]</span></a></sup> </p><p>Regarding the Genesis version, Mark Patterson of <i>C+VG</i> wrote that "<a href="/wiki/Probe_Entertainment" class="mw-redirect" title="Probe Entertainment">Probe</a> has done an incredible job with this conversion. Everything is here, and I mean everything."<sup id="cite_ref-cvg_62-4" class="reference"><a href="#cite_note-cvg-62"><span class="cite-bracket">[</span>58<span class="cite-bracket">]</span></a></sup> <a href="/wiki/Sushi-X" class="mw-redirect" title="Sushi-X">Sushi-X</a> of <i><a href="/wiki/Electronic_Gaming_Monthly" title="Electronic Gaming Monthly">Electronic Gaming Monthly</a></i> (<i>EGM</i>) called the Genesis version "a great translation considering its limitations", commenting that its graphics and sounds are not as good as those of the SNES version.<sup id="cite_ref-egm2_99-1" class="reference"><a href="#cite_note-egm2-99"><span class="cite-bracket">[</span>95<span class="cite-bracket">]</span></a></sup> A reviewer for <i><a href="/wiki/The_Detroit_News" title="The Detroit News">The Detroit News</a></i> was "very disappointed" with the Genesis port and recommended the SNES version instead.<sup id="cite_ref-egm2_99-2" class="reference"><a href="#cite_note-egm2-99"><span class="cite-bracket">[</span>95<span class="cite-bracket">]</span></a></sup> </p><p>The four reviewers of <i>EGM</i> hailed the SNES version as a "near-perfect" translation of the arcade game.<sup id="cite_ref-EGM63_65-2" class="reference"><a href="#cite_note-EGM63-65"><span class="cite-bracket">[</span>61<span class="cite-bracket">]</span></a></sup> A reviewer for <i><a href="/wiki/The_Baltimore_Sun" title="The Baltimore Sun">The Baltimore Sun</a></i> called the SNES version "the best game I've ever played - a true translation",<sup id="cite_ref-egm2_99-3" class="reference"><a href="#cite_note-egm2-99"><span class="cite-bracket">[</span>95<span class="cite-bracket">]</span></a></sup> and Patterson noted it was the bloodiest game Nintendo has yet allowed to be released. <i>C+VG</i> declared it "the most perfect <a href="/wiki/Coin-op" class="mw-redirect" title="Coin-op">coin-op</a> conversion ever".<sup id="cite_ref-119" class="reference"><a href="#cite_note-119"><span class="cite-bracket">[</span>115<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-cvg_62-5" class="reference"><a href="#cite_note-cvg-62"><span class="cite-bracket">[</span>58<span class="cite-bracket">]</span></a></sup> <a href="/wiki/Next_Generation_(magazine)" title="Next Generation (magazine)"><i>Next Generation</i></a> stated about SNES version that "with full creative license, Acclaim has produced possibly the best arcade conversion ever."<sup id="cite_ref-NG1_77-1" class="reference"><a href="#cite_note-NG1-77"><span class="cite-bracket">[</span>73<span class="cite-bracket">]</span></a></sup> </p><p>Regarding the portable console ports, Patterson stated that "no Game Boy owner should go without this" and called the Game Gear version "still the best handheld beat-'em up" on the market though lacking much canonical content.<sup id="cite_ref-cvg_62-6" class="reference"><a href="#cite_note-cvg-62"><span class="cite-bracket">[</span>58<span class="cite-bracket">]</span></a></sup> <i>EGM</i> reviewers concurred that the Game Gear version "has eye-popping graphics, and great control - so much so that you won't believe this is a portable", but were less enthusiastic about the Game Boy version. Though they commented that it is better than most fighting games for the system, two of their four reviewers said that it was not worth getting with the game available on much more powerful platforms.<sup id="cite_ref-EGM63portable_66-2" class="reference"><a href="#cite_note-EGM63portable-66"><span class="cite-bracket">[</span>62<span class="cite-bracket">]</span></a></sup> </p><p>Critical reception of the Amiga version was also mostly very favorable, including Ed Lawrence of <i><a href="/wiki/CU_Amiga" class="mw-redirect" title="CU Amiga">CU Amiga</a></i> declaring that "every person who own an Amiga has to own <i>Mortal Kombat 2</i>. In terms of revitalising the Amiga market, this is far more important than any <a href="/wiki/Commodore_International" title="Commodore International">Commodore</a> buy-out could ever be."<sup id="cite_ref-cua_82-1" class="reference"><a href="#cite_note-cua-82"><span class="cite-bracket">[</span>78<span class="cite-bracket">]</span></a></sup> In a rare dissenting opinion, Jonathan Nash of <i><a href="/wiki/Amiga_Power" title="Amiga Power">Amiga Power</a></i> dismissed <i>Mortal Kombat II</i> as "a clearly nonsensical title", recommending to "buy <i><a href="/wiki/Shadow_Fighter_(video_game)" title="Shadow Fighter (video game)">Shadow Fighter</a></i> instead".<sup id="cite_ref-ap_120-0" class="reference"><a href="#cite_note-ap-120"><span class="cite-bracket">[</span>116<span class="cite-bracket">]</span></a></sup> The later PC version was also well-received, with <i>Next Generation</i> stating that "if you like fighting games, this is the best that's available."<sup id="cite_ref-ng5-2_78-1" class="reference"><a href="#cite_note-ng5-2-78"><span class="cite-bracket">[</span>74<span class="cite-bracket">]</span></a></sup> </p><p>About the 32X version, <a href="/wiki/IGN" title="IGN">IGN</a>'s Levi Buchanan stated that "if you do not have a SNES, this is the home version of <i>MKII</i> to get."<sup id="cite_ref-32x_75-1" class="reference"><a href="#cite_note-32x-75"><span class="cite-bracket">[</span>71<span class="cite-bracket">]</span></a></sup> In contrast, <i><a href="/wiki/GamePro" title="GamePro">GamePro</a></i> remarked that the 32X version offered too little improvement over the Genesis version, even failing to correct the control shortcomings, and was technically poor given the 32X's capabilities.<sup id="cite_ref-121" class="reference"><a href="#cite_note-121"><span class="cite-bracket">[</span>117<span class="cite-bracket">]</span></a></sup> In a review of the 32X version of the game, <i>Next Generation</i> opined that "<i>MKII</i> is a great game, but it's a serious case of 'been there, done that!'"<sup id="cite_ref-NG5-1_79-1" class="reference"><a href="#cite_note-NG5-1-79"><span class="cite-bracket">[</span>75<span class="cite-bracket">]</span></a></sup> Brazilian magazine <i>Ação Games</i> gave the 32X version 5 out of 5 on all six categories.<sup id="cite_ref-122" class="reference"><a href="#cite_note-122"><span class="cite-bracket">[</span>118<span class="cite-bracket">]</span></a></sup> </p><p>Reviewing the <a href="/wiki/CD-ROM" title="CD-ROM">CD-ROM</a> based Saturn port, <i>EGM</i> commented that the graphics are identical to the arcade version but that there are missing sound effects and "unbearable" slowdown when first performing a special move. They rated it the best home version of the game to date but said that with <i>Mortal Kombat II</i> having considerably aged by this point, any port needed to be near arcade perfect to stand out.<sup id="cite_ref-EGM80_67-1" class="reference"><a href="#cite_note-EGM80-67"><span class="cite-bracket">[</span>63<span class="cite-bracket">]</span></a></sup> <i>Next Generation</i> said that the Saturn version was arcade perfect, but that the <i>Mortal Kombat</i> series as a whole was grossly overrated and lacked any gameplay innovations to make it stand out from other fighting games. They summarized that "if you are a fan of the game (and you know who you are), then the Saturn version is everything you can hope for - an arcade-perfect translation - and yet, there is nothing outside of a flashy presentation and a little gore to recommend this game over a million others just like it."<sup id="cite_ref-NexG16_80-1" class="reference"><a href="#cite_note-NexG16-80"><span class="cite-bracket">[</span>76<span class="cite-bracket">]</span></a></sup> Scary Larry of <i>GamePro</i> agreed that the Saturn port "duplicates the arcade version perfectly", but argued that the slowdown and load times make the game frustrating to play. He concluded that the conversion would make a decent holdover until <i><a href="/wiki/Ultimate_Mortal_Kombat_3" title="Ultimate Mortal Kombat 3">Ultimate Mortal Kombat 3</a></i> was released for Saturn, but fails to measure up to <i><a href="/wiki/Mortal_Kombat_3" title="Mortal Kombat 3">Mortal Kombat 3</a></i> on the PlayStation.<sup id="cite_ref-123" class="reference"><a href="#cite_note-123"><span class="cite-bracket">[</span>119<span class="cite-bracket">]</span></a></sup> <i><a href="/wiki/Sega_Saturn_Magazine" title="Sega Saturn Magazine">Sega Saturn Magazine</a></i> was extremely disappointed with the final version of the Saturn port, calling it "much worse than any of the versions seen on the cartridge format",<sup id="cite_ref-ssm2_86-1" class="reference"><a href="#cite_note-ssm2-86"><span class="cite-bracket">[</span>82<span class="cite-bracket">]</span></a></sup> as opposed to the vastly superior pre-release version they had reviewed five months earlier.<sup id="cite_ref-ssm_85-1" class="reference"><a href="#cite_note-ssm-85"><span class="cite-bracket">[</span>81<span class="cite-bracket">]</span></a></sup> </p> <div class="mw-heading mw-heading3"><h3 id="Awards">Awards</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Mortal_Kombat_II&action=edit&section=13" title="Edit section: Awards"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p><i>Mortal Kombat II</i> received numerous annual awards from gaming publications. <i><a href="/wiki/Game_Players" title="Game Players">Game Players</a></i> gave it the titles of "Best Genesis Fighting Game", "Best SNES Fighting Game" and "Best Overall SNES Game" of 1994.<sup id="cite_ref-124" class="reference"><a href="#cite_note-124"><span class="cite-bracket">[</span>120<span class="cite-bracket">]</span></a></sup> The staff of <i>Nintendo Power</i> ranked <i>MKII</i> as the second (SNES) and fifth (Game Boy) "Top Game" of 1994,<sup id="cite_ref-np_50-1" class="reference"><a href="#cite_note-np-50"><span class="cite-bracket">[</span>46<span class="cite-bracket">]</span></a></sup> while the magazine's readers voted it to receive the 1995's <a href="/wiki/Nintendo_Power_Awards" class="mw-redirect" title="Nintendo Power Awards">Nintendo Power Awards</a> for "Best Tournament Fighter (all Nintendo platforms)" and "Best Play Control (Game Boy)",<sup id="cite_ref-autogenerated1_125-0" class="reference"><a href="#cite_note-autogenerated1-125"><span class="cite-bracket">[</span>121<span class="cite-bracket">]</span></a></sup> with the game having been nominated by the staff also in the categories "Worst Villain" (positively, an equivalent of "Best Hero") and "Best Overall (all Nintendo platforms)".<sup id="cite_ref-autogenerated2_126-0" class="reference"><a href="#cite_note-autogenerated2-126"><span class="cite-bracket">[</span>122<span class="cite-bracket">]</span></a></sup> <i><a href="/wiki/VideoGames_%26_Computer_Entertainment" title="VideoGames & Computer Entertainment">VideoGames</a></i> named <i>MKII</i> as the "Best Fighting Game" of 1994, also awarding it second place in the categories "Best Super NES Game" and "Best Arcade-to-Home Translation".<sup id="cite_ref-127" class="reference"><a href="#cite_note-127"><span class="cite-bracket">[</span>123<span class="cite-bracket">]</span></a></sup> Other awards included "The Best of the Show (Super NES)" for the <a href="/wiki/Consumer_Electronics_Show" title="Consumer Electronics Show">SCES</a> '94 from <i>GamePro</i><sup id="cite_ref-128" class="reference"><a href="#cite_note-128"><span class="cite-bracket">[</span>124<span class="cite-bracket">]</span></a></sup> and "Bloodiest Game of 1994" from <i>EGM</i>.<sup id="cite_ref-egmbuyersguide1995_129-0" class="reference"><a href="#cite_note-egmbuyersguide1995-129"><span class="cite-bracket">[</span>125<span class="cite-bracket">]</span></a></sup> In 2017, <a href="/wiki/GamesRadar%2B" title="GamesRadar+">Gamesradar</a> listed the game 29th on its "Best Sega Genesis/Mega Drive games of all time".<sup id="cite_ref-130" class="reference"><a href="#cite_note-130"><span class="cite-bracket">[</span>126<span class="cite-bracket">]</span></a></sup> </p> <div class="mw-heading mw-heading3"><h3 id="Controversies">Controversies</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Mortal_Kombat_II&action=edit&section=14" title="Edit section: Controversies"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1236090951"><div role="note" class="hatnote navigation-not-searchable">See also: <a href="/wiki/Controversies_surrounding_Mortal_Kombat" title="Controversies surrounding Mortal Kombat">Controversies surrounding Mortal Kombat</a></div> <p>As in the case of the first <i>Mortal Kombat</i> game, the content of <i>Mortal Kombat II</i> became the subject of a great deal of controversy regarding violent video games. Nancian Cherry of <i><a href="/wiki/Toledo_Blade" class="mw-redirect" title="Toledo Blade">Toledo Blade</a></i> wrote that both games had "an army of critics too: people upset by the bone-crunching, blood-spurting, limb-ripping violence depicted on the small screen."<sup id="cite_ref-131" class="reference"><a href="#cite_note-131"><span class="cite-bracket">[</span>127<span class="cite-bracket">]</span></a></sup> According to IGN, "<i>Mortal Kombat II</i> wore its notoriety as a badge of honor, boasting about it in promotional materials, and even parodying it in-game."<sup id="cite_ref-history_132-0" class="reference"><a href="#cite_note-history-132"><span class="cite-bracket">[</span>128<span class="cite-bracket">]</span></a></sup> The game was banned in Germany,<sup id="cite_ref-radar_133-0" class="reference"><a href="#cite_note-radar-133"><span class="cite-bracket">[</span>129<span class="cite-bracket">]</span></a></sup> where <i>MKII</i> was put in the index by the <a href="/wiki/Federal_Department_for_Media_Harmful_to_Young_Persons" class="mw-redirect" title="Federal Department for Media Harmful to Young Persons">Federal Department for Media Harmful to Young Persons</a> (BPjM) and all versions of the game except for the Game Boy version<sup id="cite_ref-134" class="reference"><a href="#cite_note-134"><span class="cite-bracket">[</span>130<span class="cite-bracket">]</span></a></sup> were subjected to being confiscated from the nation's market for violating the <a href="/wiki/Strafgesetzbuch" title="Strafgesetzbuch">German Penal Code</a> by showing excessive violence and cruel acts against representations of human beings. Due to regional censorship, the game was also released with green-colored blood and black-and-white fatality sequences in Japan; it was at that time a unique occurrence of a western game being censored in Japan, not the reverse.<sup id="cite_ref-EGM2_5_1994_page_96_52-1" class="reference"><a href="#cite_note-EGM2_5_1994_page_96-52"><span class="cite-bracket">[</span>48<span class="cite-bracket">]</span></a></sup> Years later, Boon recalled: "I've always had the position that the rating system was a good idea and should be put in place. Once <i>Mortal Kombat II</i> came out, there was a rating system in place. We were an M-rated game, and everybody knew the content that was in there, so it became almost a non-issue."<sup id="cite_ref-complex.com_20-2" class="reference"><a href="#cite_note-complex.com-20"><span class="cite-bracket">[</span>18<span class="cite-bracket">]</span></a></sup> Tobias agreed, saying that they "were content with the M for mature on our packaging."<sup id="cite_ref-135" class="reference"><a href="#cite_note-135"><span class="cite-bracket">[</span>131<span class="cite-bracket">]</span></a></sup> </p><p>There were also some other controversies. In 1994, <a href="/wiki/Guy_Aoki" title="Guy Aoki">Guy Aoki</a>, president of Media Action Network for <a href="/wiki/Asian_American" class="mw-redirect" title="Asian American">Asian Americans</a> (MANAA), criticized the game for allegedly perpetuating existing <a href="/wiki/Stereotypes_of_East_Asians_in_the_United_States" title="Stereotypes of East Asians in the United States">stereotypes of Asians</a> as <a href="/wiki/Martial_arts" title="Martial arts">martial arts</a> experts with the game's portrayal of several of its characters. Allyne Mills, a publicist at Acclaim, responded to this by stating: "This is a fantasy game, with all different characters. This is a martial arts game which comes from Asia. [<i><a href="/wiki/Sic" title="Sic">sic</a></i>] The game was not created to foster stereotypes."<sup id="cite_ref-136" class="reference"><a href="#cite_note-136"><span class="cite-bracket">[</span>132<span class="cite-bracket">]</span></a></sup> Critical studies professor <a href="/wiki/Marsha_Kinder" title="Marsha Kinder">Marsha Kinder</a> accused the game of "a <a href="/wiki/Misogyny" title="Misogyny">misogynist</a> aspect to the combat", alleging that "in <i>MKII</i>, some of the most violent possibilities are against women. Also, their fatality moves are highly eroticised."<sup id="cite_ref-137" class="reference"><a href="#cite_note-137"><span class="cite-bracket">[</span>133<span class="cite-bracket">]</span></a></sup> </p> <p><i>Mortal Kombat</i> actors Daniel Pesina, Philip Ahn, Katalin Zamiar, and Elizabeth Malecki unsuccessfully filed two lawsuits in 1996 and 1997 against Midway, Williams, <a href="/wiki/Nintendo#Nintendo_of_America" title="Nintendo">Nintendo of America</a>, <a href="/wiki/Sega" title="Sega">Sega</a> of America, and Acclaim Entertainment for the unauthorized misuse of their likenesses and to seek royalties from sales of the games' home ports.<sup id="cite_ref-138" class="reference"><a href="#cite_note-138"><span class="cite-bracket">[</span>134<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-139" class="reference"><a href="#cite_note-139"><span class="cite-bracket">[</span>135<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-140" class="reference"><a href="#cite_note-140"><span class="cite-bracket">[</span>136<span class="cite-bracket">]</span></a></sup> Pesina, who sought $10 million in the suits for his roles in the first two <i>MK</i> games, had appeared in costume as Johnny Cage in a 1994 print advertisement for the fighting game <i><a href="/wiki/BloodStorm" title="BloodStorm">BloodStorm</a></i>.<sup id="cite_ref-141" class="reference"><a href="#cite_note-141"><span class="cite-bracket">[</span>137<span class="cite-bracket">]</span></a></sup> </p><div style="clear:both;" class=""></div> <div class="mw-heading mw-heading3"><h3 id="Retrospective">Retrospective</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Mortal_Kombat_II&action=edit&section=15" title="Edit section: Retrospective"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1224211176"><div class="quotebox pullquote floatright" style="width:30%; ;"> <blockquote class="quotebox-quote left-aligned" style=""> <p>Arguably the best <a href="/wiki/Western_world" title="Western world">Western</a> <a href="/wiki/Fighting_game" title="Fighting game">fighting game</a> to date, and certainly the title that defined <i><a href="/wiki/Mortal_Kombat" title="Mortal Kombat">Mortal Kombat</a></i> as a <a href="/wiki/Brand" title="Brand">brand</a>, this game launched a thousand <a href="/wiki/Video_game_clone" title="Video game clone">imitators</a> en route to becoming one of the most famous -- and infamous -- video games ever made. Its technical and artistic mastery is only matched by its gushing gore.<sup id="cite_ref-most_142-0" class="reference"><a href="#cite_note-most-142"><span class="cite-bracket">[</span>138<span class="cite-bracket">]</span></a></sup> </p> </blockquote> <p style="padding-bottom: 0;"><cite class="left-aligned" style="">—<i><a href="/wiki/GamePro" title="GamePro">GamePro</a></i> in 2007</cite></p> </div> <p>Over the following years, multiple publications acclaimed <i>Mortal Kombat II</i> as one of the best video games ever. It was ranked as the 97th top game of all time by the staff of <i><a href="/wiki/Game_Informer" title="Game Informer">Game Informer</a></i> in 2001,<sup id="cite_ref-ref1_143-0" class="reference"><a href="#cite_note-ref1-143"><span class="cite-bracket">[</span>139<span class="cite-bracket">]</span></a></sup> as the 38th most important video game of all time by the staff of <i>GamePro</i> in 2007,<sup id="cite_ref-most_142-1" class="reference"><a href="#cite_note-most-142"><span class="cite-bracket">[</span>138<span class="cite-bracket">]</span></a></sup> and as the 32nd best video game of all time by <i><a href="/wiki/The_Boston_Phoenix" class="mw-redirect" title="The Boston Phoenix">The Boston Phoenix</a></i> in 2010.<sup id="cite_ref-144" class="reference"><a href="#cite_note-144"><span class="cite-bracket">[</span>140<span class="cite-bracket">]</span></a></sup> Featuring it in their 2003 video game hall of fame series, the staff of <a href="/wiki/GameSpot" title="GameSpot">GameSpot</a> wrote: "<i>Mortal Kombat II</i> was so much better, as a sequel, than it had to be that it absolutely deserves a place in the pantheon of all-time classics."<sup id="cite_ref-hall_6-4" class="reference"><a href="#cite_note-hall-6"><span class="cite-bracket">[</span>6<span class="cite-bracket">]</span></a></sup> </p><p>Many publications also listed <i>Mortal Kombat II</i> among the best video games of its genre or era. It was ranked as the third best fighting game by the staff of <i>GamePro</i><sup id="cite_ref-ref3_145-0" class="reference"><a href="#cite_note-ref3-145"><span class="cite-bracket">[</span>141<span class="cite-bracket">]</span></a></sup> and the ninth best fighting game of all time by Rich Knight of Cinema Blend in 2008,<sup id="cite_ref-146" class="reference"><a href="#cite_note-146"><span class="cite-bracket">[</span>142<span class="cite-bracket">]</span></a></sup> as the third top fighting game of all time by Marissa Meli of <a href="/wiki/UGO_Networks" title="UGO Networks">UGO</a><sup id="cite_ref-ref4_147-0" class="reference"><a href="#cite_note-ref4-147"><span class="cite-bracket">[</span>143<span class="cite-bracket">]</span></a></sup> and the second best 2D fighting game ever made by Robert Workman of GamePlayBook in 2010,<sup id="cite_ref-148" class="reference"><a href="#cite_note-148"><span class="cite-bracket">[</span>144<span class="cite-bracket">]</span></a></sup> and as the third best fighting game of all time by Peter Rubin of <i><a href="/wiki/Complex_(magazine)" class="mw-redirect" title="Complex (magazine)">Complex</a></i> in 2011.<sup id="cite_ref-149" class="reference"><a href="#cite_note-149"><span class="cite-bracket">[</span>145<span class="cite-bracket">]</span></a></sup> It was also ranked as the 53rd best game on any Nintendo platform by the staff of <i>Nintendo Power</i> in 1997,<sup id="cite_ref-150" class="reference"><a href="#cite_note-150"><span class="cite-bracket">[</span>146<span class="cite-bracket">]</span></a></sup> featured among the 100 best games of the 20th century by Jakub Kralka of Benchmark in 2009,<sup id="cite_ref-151" class="reference"><a href="#cite_note-151"><span class="cite-bracket">[</span>147<span class="cite-bracket">]</span></a></sup> and ranked as the tenth best 16-bit game ever by McKinley Noble of <i><a href="/wiki/PC_World_(magazine)" class="mw-redirect" title="PC World (magazine)">PC World</a></i> that same year.<sup id="cite_ref-The_10_Best_16-Bit_Games_Ever!_152-0" class="reference"><a href="#cite_note-The_10_Best_16-Bit_Games_Ever!-152"><span class="cite-bracket">[</span>148<span class="cite-bracket">]</span></a></sup> </p><p>The game also received accolades for its various conversions. <i>Mortal Kombat II</i> was included among the ten best arcade games by <a href="/wiki/Wirtualna_Polska" title="Wirtualna Polska">Wirtualna Polska</a>,<sup id="cite_ref-153" class="reference"><a href="#cite_note-153"><span class="cite-bracket">[</span>149<span class="cite-bracket">]</span></a></sup> and ranked as the fifth top arcade game by the staff of <a href="/wiki/GameTrailers" title="GameTrailers">GameTrailers</a> in 2009,<sup id="cite_ref-154" class="reference"><a href="#cite_note-154"><span class="cite-bracket">[</span>150<span class="cite-bracket">]</span></a></sup> as the 31st top arcade game of all time by the staff of <a href="/wiki/GameSpy" title="GameSpy">GameSpy</a> in 2011,<sup id="cite_ref-gamespy_155-0" class="reference"><a href="#cite_note-gamespy-155"><span class="cite-bracket">[</span>151<span class="cite-bracket">]</span></a></sup> and as the sixth best arcade game of the 1990s by <i>Complex</i> in 2013.<sup id="cite_ref-1990s_156-0" class="reference"><a href="#cite_note-1990s-156"><span class="cite-bracket">[</span>152<span class="cite-bracket">]</span></a></sup> Regarding the 16-bit console versions, <i>MKII</i> was ranked as the fourth best ever Genesis game by <i>Complex</i><sup id="cite_ref-157" class="reference"><a href="#cite_note-157"><span class="cite-bracket">[</span>153<span class="cite-bracket">]</span></a></sup> and as the 19th best Genesis game by <a href="/wiki/GamesRadar" class="mw-redirect" title="GamesRadar">GamesRadar</a>,<sup id="cite_ref-radar_133-1" class="reference"><a href="#cite_note-radar-133"><span class="cite-bracket">[</span>129<span class="cite-bracket">]</span></a></sup> as well as the 12th best ever SNES game by Rich Knight of <i>Complex</i><sup id="cite_ref-158" class="reference"><a href="#cite_note-158"><span class="cite-bracket">[</span>154<span class="cite-bracket">]</span></a></sup> and as the 25th top game for the SNES by Richard George of IGN;<sup id="cite_ref-snes_159-0" class="reference"><a href="#cite_note-snes-159"><span class="cite-bracket">[</span>155<span class="cite-bracket">]</span></a></sup> in 1995, SNES magazine <i><a href="/wiki/Super_Play" title="Super Play">Super Play</a></i> also ranked it as the best sequel on the platform.<sup id="cite_ref-160" class="reference"><a href="#cite_note-160"><span class="cite-bracket">[</span>156<span class="cite-bracket">]</span></a></sup> In Poland, where the Amiga was the most popular gaming platform of the early 1990s, <i>MKII</i> was ranked as the ninth best ever Amiga game by Michał Wierzbicki of <i><a href="/wiki/Chip_(magazine)" title="Chip (magazine)">CHIP</a></i><sup id="cite_ref-161" class="reference"><a href="#cite_note-161"><span class="cite-bracket">[</span>157<span class="cite-bracket">]</span></a></sup> and as the 22nd best Amiga game by <i>PSX Extreme</i> editor-in-chief Przemysław Ścierski.<sup id="cite_ref-162" class="reference"><a href="#cite_note-162"><span class="cite-bracket">[</span>158<span class="cite-bracket">]</span></a></sup> In 1995, <a href="/wiki/Total!" title="Total!">Total!</a> Listed the game 4th on its "Top 100 SNES Games".<sup id="cite_ref-163" class="reference"><a href="#cite_note-163"><span class="cite-bracket">[</span>159<span class="cite-bracket">]</span></a></sup> In 1996, GamesMaster rated the game 35th on their "Top 100 Games of All Time".<sup id="cite_ref-164" class="reference"><a href="#cite_note-164"><span class="cite-bracket">[</span>160<span class="cite-bracket">]</span></a></sup> </p> <link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1224211176"><div class="quotebox pullquote floatright" style="width:30%; ;"> <blockquote class="quotebox-quote left-aligned" style=""> <p>Most hard-core fans agree that <i>Mortal Kombat II</i> is the best in the entire series. Midway improved on every single aspect and ... inspired a horde of <a href="/wiki/Video_game_clone" title="Video game clone">also-rans</a>.<sup id="cite_ref-gs_5-4" class="reference"><a href="#cite_note-gs-5"><span class="cite-bracket">[</span>5<span class="cite-bracket">]</span></a></sup> </p> </blockquote> <p style="padding-bottom: 0;"><cite class="left-aligned" style="">—<a href="/wiki/GameSpot" title="GameSpot">GameSpot</a> in 2002</cite></p> </div><p> GamesRadar called it "the point when the series became great".<sup id="cite_ref-165" class="reference"><a href="#cite_note-165"><span class="cite-bracket">[</span>161<span class="cite-bracket">]</span></a></sup> In 2007, GamesRadar included four elements of this game - Dan Forden's "Toasty!" effect during an uppercut (also ranked as the 11th funniest moment in video games by Rich Knight of <i>Complex</i> in 2012),<sup id="cite_ref-166" class="reference"><a href="#cite_note-166"><span class="cite-bracket">[</span>162<span class="cite-bracket">]</span></a></sup> Friendship and Babality finishing moves, and the ceiling spikes Stage Fatality - among the ten greatest things about <i>Mortal Kombat</i>.<sup id="cite_ref-167" class="reference"><a href="#cite_note-167"><span class="cite-bracket">[</span>163<span class="cite-bracket">]</span></a></sup> Reviewing the PlayStation 3 release in 2007, IGN's Jeff Haynes stated that "<i>Mortal Kombat II</i> still manages to stand up almost 15 years later as one of the best arcade fighters around."<sup id="cite_ref-ign_76-1" class="reference"><a href="#cite_note-ign-76"><span class="cite-bracket">[</span>72<span class="cite-bracket">]</span></a></sup> As late as 2009, many fans still considered <i>MKII</i> to be the best title in the series.<sup id="cite_ref-The_10_Best_16-Bit_Games_Ever!_152-1" class="reference"><a href="#cite_note-The_10_Best_16-Bit_Games_Ever!-152"><span class="cite-bracket">[</span>148<span class="cite-bracket">]</span></a></sup> According to a 2011 article by Mike Harradence of PlayStation Universe, the "bigger, bolder and bloodier" game remains "a firm fan favourite among <i>MK</i> aficionados".<sup id="cite_ref-psu_168-0" class="reference"><a href="#cite_note-psu-168"><span class="cite-bracket">[</span>164<span class="cite-bracket">]</span></a></sup> That year, IGN's Richard George wrote that "<i>Mortal Kombat II</i> is considered by many to be the pinnacle of the series" and called it "still one of the most fun 16-bit fighters to play".<sup id="cite_ref-snes_159-1" class="reference"><a href="#cite_note-snes-159"><span class="cite-bracket">[</span>155<span class="cite-bracket">]</span></a></sup> In 2013, Rich Knight and Hanuman Welch of <i>Complex</i> wrote that "<i>Mortal Kombat II</i> took everything we loved about the original and magnified it by about a million. ... We still love this game."<sup id="cite_ref-1990s_156-1" class="reference"><a href="#cite_note-1990s-156"><span class="cite-bracket">[</span>152<span class="cite-bracket">]</span></a></sup> That same year, Knight and Gus Turner from the same magazine also ranked it as the sixth best 2D fighting game of all time, stating: "Truth be told, <a href="/wiki/Mortal_Kombat_(2011_video_game)" title="Mortal Kombat (2011 video game)">the latest <i>MK</i></a> has nothing on this one. Nothing. A step up from the original in every way, <i>MK II</i> was, and still is, a solid, violent game that's an essential title to grab for any serious fan of fighting games."<sup id="cite_ref-169" class="reference"><a href="#cite_note-169"><span class="cite-bracket">[</span>165<span class="cite-bracket">]</span></a></sup> In 2014, Kevin Wong of <i>Complex</i> wrote: "Today, we remember <i>Mortal Kombat II</i> for its anarchic spirit—the game was endlessly intriguing and weird, and it had an uneasy atmosphere—anything could happen at any given moment. Critics derided <i>Mortal Kombat</i> as meaningless shock value, but its sequel proved those naysayers wrong. <i>Mortal Kombat II</i> was a Flawless Victory—irreverent, hilarious, and horrific in equal measures."<sup id="cite_ref-170" class="reference"><a href="#cite_note-170"><span class="cite-bracket">[</span>166<span class="cite-bracket">]</span></a></sup> </p><div style="clear:both;" class=""></div> <div class="mw-heading mw-heading2"><h2 id="Legacy">Legacy</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Mortal_Kombat_II&action=edit&section=16" title="Edit section: Legacy"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>On December 26, 2022, the source code for the game, which included cut content, was uploaded online to <a href="/wiki/GitHub" title="GitHub">GitHub</a>.<sup id="cite_ref-171" class="reference"><a href="#cite_note-171"><span class="cite-bracket">[</span>167<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-172" class="reference"><a href="#cite_note-172"><span class="cite-bracket">[</span>168<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-173" class="reference"><a href="#cite_note-173"><span class="cite-bracket">[</span>169<span class="cite-bracket">]</span></a></sup> In response, on January 6, 2023, <a href="/wiki/Warner_Bros._Discovery" title="Warner Bros. Discovery">Warner Bros. Discovery</a> sent a DMCA take down notice to GitHub, and public access to the repository was disabled as a result.<sup id="cite_ref-TorrentFreakSrcLeak_174-0" class="reference"><a href="#cite_note-TorrentFreakSrcLeak-174"><span class="cite-bracket">[</span>170<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-175" class="reference"><a href="#cite_note-175"><span class="cite-bracket">[</span>171<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-176" class="reference"><a href="#cite_note-176"><span class="cite-bracket">[</span>172<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-177" class="reference"><a href="#cite_note-177"><span class="cite-bracket">[</span>173<span class="cite-bracket">]</span></a></sup> The leaker then created a new repository titled "not-mk2" which contained the "<a href="/wiki/NetherRealm_Studios#Controversies" title="NetherRealm Studios">Controversies</a>" section of the <a href="/wiki/NetherRealm_Studios" title="NetherRealm Studios">NetherRealm Studios</a> article on <a href="/wiki/Wikipedia" title="Wikipedia">Wikipedia</a>.<sup id="cite_ref-TorrentFreakSrcLeak_174-1" class="reference"><a href="#cite_note-TorrentFreakSrcLeak-174"><span class="cite-bracket">[</span>170<span class="cite-bracket">]</span></a></sup> </p> <div class="mw-heading mw-heading3"><h3 id="Rumored_content">Rumored content</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Mortal_Kombat_II&action=edit&section=17" title="Edit section: Rumored content"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>While many games have been subject to <a href="/wiki/Urban_legend" title="Urban legend">urban legends</a> about secret features and <a href="/wiki/Unlockable_(gaming)" class="mw-redirect" title="Unlockable (gaming)">unlockable</a> content, these kinds of myths were particularly rampant among the dedicated fan community of <i>Mortal Kombat</i> in connection with <i>Mortal Kombat II</i>.<sup id="cite_ref-gs_5-5" class="reference"><a href="#cite_note-gs-5"><span class="cite-bracket">[</span>5<span class="cite-bracket">]</span></a></sup> According to GameSpy, "the [arcade gaming] community was abuzz about myriad secrets both true and false."<sup id="cite_ref-gamespy_155-1" class="reference"><a href="#cite_note-gamespy-155"><span class="cite-bracket">[</span>151<span class="cite-bracket">]</span></a></sup> The game's creators did little to dispel those rumors that included supposed "Nudality" or "Sexuality" finishing moves for Kitana and Mileena, Shang Tsung's ability to transform into Kano and Goro, a chance to fight Sonya after defeating Jade in a specific way, and "<a href="/wiki/Hornbuckle_(Mortal_Kombat)" class="mw-redirect" title="Hornbuckle (Mortal Kombat)">Hornbuckle</a>" being featured as an additional secret character.<sup id="cite_ref-hall_6-5" class="reference"><a href="#cite_note-hall-6"><span class="cite-bracket">[</span>6<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-sho_8-12" class="reference"><a href="#cite_note-sho-8"><span class="cite-bracket">[</span>8<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-history_132-1" class="reference"><a href="#cite_note-history-132"><span class="cite-bracket">[</span>128<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-178" class="reference"><a href="#cite_note-178"><span class="cite-bracket">[</span>174<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-179" class="reference"><a href="#cite_note-179"><span class="cite-bracket">[</span>175<span class="cite-bracket">]</span></a></sup> </p><p>Some of them were eventually implemented in subsequent <i>MK</i> games. Among these rumors to be adapted later were the <a href="/wiki/Fatality_(Mortal_Kombat)#Animality" title="Fatality (Mortal Kombat)">Animalities</a> (used in <i><a href="/wiki/Mortal_Kombat_3" title="Mortal Kombat 3">Mortal Kombat 3</a></i> and its updates) and an ability to throw an opponent into the mouth of a tree in the Living Forest stage (first used in <i>Mortal Kombat: Shaolin Monks</i>).<sup id="cite_ref-history_132-2" class="reference"><a href="#cite_note-history-132"><span class="cite-bracket">[</span>128<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-lies_180-0" class="reference"><a href="#cite_note-lies-180"><span class="cite-bracket">[</span>176<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-181" class="reference"><a href="#cite_note-181"><span class="cite-bracket">[</span>177<span class="cite-bracket">]</span></a></sup> Rumored characters included false reports of a red female ninja character who was dubbed "Scarlet" by fans and was officially introduced as <a href="/wiki/Skarlet_(Mortal_Kombat)" class="mw-redirect" title="Skarlet (Mortal Kombat)">Skarlet</a> in 2011's <i>Mortal Kombat</i>,<sup id="cite_ref-182" class="reference"><a href="#cite_note-182"><span class="cite-bracket">[</span>178<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-glitch_183-0" class="reference"><a href="#cite_note-glitch-183"><span class="cite-bracket">[</span>179<span class="cite-bracket">]</span></a></sup> and the male ninja <a href="/wiki/Ermac" title="Ermac">Ermac</a> that originated from a misinterpreted indicator in the original game's audits menu, and was teased in <i>MKII</i> before finally becoming playable in <i><a href="/wiki/Ultimate_Mortal_Kombat_3" title="Ultimate Mortal Kombat 3">Ultimate Mortal Kombat 3</a></i>.<sup id="cite_ref-sho_8-13" class="reference"><a href="#cite_note-sho-8"><span class="cite-bracket">[</span>8<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-glitch_183-1" class="reference"><a href="#cite_note-glitch-183"><span class="cite-bracket">[</span>179<span class="cite-bracket">]</span></a></sup> A nameless, flaming palette swap of Liu Kang seen in the background of the Pit II stage, initially dubbed "Torch" by fans, officially debuted in <i><a href="/wiki/Mortal_Kombat:_Deadly_Alliance" title="Mortal Kombat: Deadly Alliance">Mortal Kombat: Deadly Alliance</a></i> as secret character <a href="/wiki/Blaze_(character)" class="mw-redirect" title="Blaze (character)">Blaze</a>, who later became the final boss of <i><a href="/wiki/Mortal_Kombat:_Armageddon" title="Mortal Kombat: Armageddon">Mortal Kombat: Armageddon</a></i>.<sup id="cite_ref-lies_180-1" class="reference"><a href="#cite_note-lies-180"><span class="cite-bracket">[</span>176<span class="cite-bracket">]</span></a></sup> </p> <div class="mw-heading mw-heading3"><h3 id="Related_titles">Related titles</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Mortal_Kombat_II&action=edit&section=18" title="Edit section: Related titles"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1236090951"><div role="note" class="hatnote navigation-not-searchable">See also: <a href="/wiki/Mortal_Kombat_(1995_film)" title="Mortal Kombat (1995 film)">Mortal Kombat (1995 film)</a>, <a href="/wiki/Mortal_Kombat:_Shaolin_Monks" title="Mortal Kombat: Shaolin Monks">Mortal Kombat: Shaolin Monks</a>, <a href="/wiki/Mortal_Kombat_(2011_video_game)" title="Mortal Kombat (2011 video game)">Mortal Kombat (2011 video game)</a>, and <a href="/wiki/Mortal_Kombat_Arcade_Kollection" title="Mortal Kombat Arcade Kollection">Mortal Kombat Arcade Kollection</a></div> <p>Although the 1995 film <i>Mortal Kombat</i> was primarily based on the first game, it features elements of <i>MKII</i>, such as the characters Kitana and Shao Kahn, and the setting of Outworld. </p><p>The plot and characters of the game served as the basis for the 2005 <a href="/wiki/Spin-off_(media)" class="mw-redirect" title="Spin-off (media)">spin-off</a> game <i>Mortal Kombat: Shaolin Monks</i>, a <a href="/wiki/Beat_%27em_up" title="Beat 'em up">beat 'em up</a> title which follows Liu Kang and Kung Lao as they fight their way through Outworld to defeat Shao Kahn. Some of the plot of <i>Shaolin Monks</i>, such as the death of Jade, is not compatible with the general <i>Mortal Kombat</i> game series. </p><p>The events of <i>Mortal Kombat II</i>, along with the first <i>Mortal Kombat</i> and <i><a href="/wiki/Mortal_Kombat_3" title="Mortal Kombat 3">Mortal Kombat 3</a></i> (including its expansions), were later retold in the 2011 fighting game <i>Mortal Kombat</i>, which was as an effective <a href="/wiki/Reboot_(fiction)" title="Reboot (fiction)">reboot</a> of the series. In it, Raiden uses time travel to revisit the tournaments from the original games in the series in order to change the future in the aftermath of Armageddon.<sup id="cite_ref-184" class="reference"><a href="#cite_note-184"><span class="cite-bracket">[</span>180<span class="cite-bracket">]</span></a></sup> The ladder/arcade mode of this game can follow the same order of bosses as in <i>MKII</i> (with Shang Tsung, Kintaro and Shao Kahn as the final three opponents, although <a href="/wiki/Goro_(Mortal_Kombat)" class="mw-redirect" title="Goro (Mortal Kombat)">Goro</a> will often be the ninth opponent instead of Kintaro) and its controls and Fatality system are most reminiscent of <i>MKII</i>. Classic costumes from <i>MKII</i> were also brought back as alternate outfits for female ninja characters, with some of these costumes exclusive to the <a href="/wiki/PlayStation_Vita" title="PlayStation Vita">PlayStation Vita</a> version.<sup id="cite_ref-185" class="reference"><a href="#cite_note-185"><span class="cite-bracket">[</span>181<span class="cite-bracket">]</span></a></sup> </p><p><i>Mortal Kombat II</i> was to be one of the three games remade in HD in the cancelled fighting game <i>Mortal Kombat HD Arcade Kollection</i>.<sup id="cite_ref-186" class="reference"><a href="#cite_note-186"><span class="cite-bracket">[</span>182<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-187" class="reference"><a href="#cite_note-187"><span class="cite-bracket">[</span>183<span class="cite-bracket">]</span></a></sup> However, only a simple compilation game titled <i><a href="/wiki/Mortal_Kombat_Arcade_Kollection" title="Mortal Kombat Arcade Kollection">Mortal Kombat Arcade Kollection</a></i> was released instead. </p> <div class="mw-heading mw-heading2"><h2 id="Notes">Notes</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Mortal_Kombat_II&action=edit&section=19" title="Edit section: Notes"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <style data-mw-deduplicate="TemplateStyles:r1239543626">.mw-parser-output .reflist{margin-bottom:0.5em;list-style-type:decimal}@media screen{.mw-parser-output .reflist{font-size:90%}}.mw-parser-output .reflist .references{font-size:100%;margin-bottom:0;list-style-type:inherit}.mw-parser-output .reflist-columns-2{column-width:30em}.mw-parser-output .reflist-columns-3{column-width:25em}.mw-parser-output .reflist-columns{margin-top:0.3em}.mw-parser-output .reflist-columns ol{margin-top:0}.mw-parser-output .reflist-columns li{page-break-inside:avoid;break-inside:avoid-column}.mw-parser-output .reflist-upper-alpha{list-style-type:upper-alpha}.mw-parser-output .reflist-upper-roman{list-style-type:upper-roman}.mw-parser-output .reflist-lower-alpha{list-style-type:lower-alpha}.mw-parser-output .reflist-lower-greek{list-style-type:lower-greek}.mw-parser-output .reflist-lower-roman{list-style-type:lower-roman}</style><div class="reflist"> <div class="mw-references-wrap"><ol class="references"> <li id="cite_note-9"><span class="mw-cite-backlink"><b><a href="#cite_ref-9">^</a></b></span> <span class="reference-text">The arcade version also contains a hidden game of <i><a href="/wiki/Pong" title="Pong">Pong</a></i>.<sup id="cite_ref-gs_5-3" class="reference"><a href="#cite_note-gs-5"><span class="cite-bracket">[</span>5<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-sho_8-1" class="reference"><a href="#cite_note-sho-8"><span class="cite-bracket">[</span>8<span class="cite-bracket">]</span></a></sup></span> </li> <li id="cite_note-17"><span class="mw-cite-backlink"><b><a href="#cite_ref-17">^</a></b></span> <span class="reference-text">Previously a palette swap of Sub-Zero with Scorpion and Sub-Zero's moves, Reptile has been made into a distinct character and given his own moves.<sup id="cite_ref-sho_8-2" class="reference"><a href="#cite_note-sho-8"><span class="cite-bracket">[</span>8<span class="cite-bracket">]</span></a></sup></span> </li> <li id="cite_note-35"><span class="mw-cite-backlink"><b><a href="#cite_ref-35">^</a></b></span> <span class="reference-text">1993's <i><a href="/wiki/Super_Street_Fighter_II:_The_New_Challengers" class="mw-redirect" title="Super Street Fighter II: The New Challengers">Super Street Fighter II: The New Challengers</a></i> added <a href="/wiki/Cammy" title="Cammy">Cammy</a> to the roster.</span> </li> <li id="cite_note-49"><span class="mw-cite-backlink"><b><a href="#cite_ref-49">^</a></b></span> <span class="reference-text"><span class="anchor" id="Fergality"></span>One of them is "Fergality", performed by selecting Raiden and fighting on the Armory stage; when successfully executed, the opponent transforms into a smoking character with an oversized head of Probe Software's <a href="/wiki/Fergus_McGovern" class="mw-redirect" title="Fergus McGovern">Fergus McGovern</a>.<sup id="cite_ref-48" class="reference"><a href="#cite_note-48"><span class="cite-bracket">[</span>45<span class="cite-bracket">]</span></a></sup></span> </li> </ol></div></div> <div class="mw-heading mw-heading2"><h2 id="References">References</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Mortal_Kombat_II&action=edit&section=20" title="Edit section: References"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1239543626"><div class="reflist reflist-columns references-column-width" style="column-width: 30em;"> <ol class="references"> <li id="cite_note-1"><span class="mw-cite-backlink"><b><a href="#cite_ref-1">^</a></b></span> <span class="reference-text"><style data-mw-deduplicate="TemplateStyles:r1238218222">.mw-parser-output cite.citation{font-style:inherit;word-wrap:break-word}.mw-parser-output .citation q{quotes:"\"""\"""'""'"}.mw-parser-output .citation:target{background-color:rgba(0,127,255,0.133)}.mw-parser-output .id-lock-free.id-lock-free a{background:url("//upload.wikimedia.org/wikipedia/commons/6/65/Lock-green.svg")right 0.1em center/9px no-repeat}.mw-parser-output .id-lock-limited.id-lock-limited a,.mw-parser-output .id-lock-registration.id-lock-registration a{background:url("//upload.wikimedia.org/wikipedia/commons/d/d6/Lock-gray-alt-2.svg")right 0.1em center/9px no-repeat}.mw-parser-output .id-lock-subscription.id-lock-subscription a{background:url("//upload.wikimedia.org/wikipedia/commons/a/aa/Lock-red-alt-2.svg")right 0.1em center/9px no-repeat}.mw-parser-output .cs1-ws-icon a{background:url("//upload.wikimedia.org/wikipedia/commons/4/4c/Wikisource-logo.svg")right 0.1em center/12px no-repeat}body:not(.skin-timeless):not(.skin-minerva) .mw-parser-output .id-lock-free a,body:not(.skin-timeless):not(.skin-minerva) .mw-parser-output .id-lock-limited a,body:not(.skin-timeless):not(.skin-minerva) .mw-parser-output .id-lock-registration a,body:not(.skin-timeless):not(.skin-minerva) .mw-parser-output .id-lock-subscription a,body:not(.skin-timeless):not(.skin-minerva) .mw-parser-output .cs1-ws-icon a{background-size:contain;padding:0 1em 0 0}.mw-parser-output .cs1-code{color:inherit;background:inherit;border:none;padding:inherit}.mw-parser-output .cs1-hidden-error{display:none;color:var(--color-error,#d33)}.mw-parser-output .cs1-visible-error{color:var(--color-error,#d33)}.mw-parser-output .cs1-maint{display:none;color:#085;margin-left:0.3em}.mw-parser-output .cs1-kern-left{padding-left:0.2em}.mw-parser-output .cs1-kern-right{padding-right:0.2em}.mw-parser-output .citation .mw-selflink{font-weight:inherit}@media screen{.mw-parser-output .cs1-format{font-size:95%}html.skin-theme-clientpref-night .mw-parser-output .cs1-maint{color:#18911f}}@media screen and (prefers-color-scheme:dark){html.skin-theme-clientpref-os .mw-parser-output .cs1-maint{color:#18911f}}</style><cite id="CITEREFPetruno1993" class="citation news cs1">Petruno, Tom (November 10, 1993). <a rel="nofollow" class="external text" href="https://www.newspapers.com/clip/111308095/redstone-spending-his-loose-change-on/">"Redstone Spending His Loose Change on Game Maker"</a>. <i><a href="/wiki/Los_Angeles_Times" title="Los Angeles Times">Los Angeles Times</a></i>. p. D3 – via <a href="/wiki/Newspaper.com" class="mw-redirect" title="Newspaper.com">Newspaper.com</a>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=article&rft.jtitle=Los+Angeles+Times&rft.atitle=Redstone+Spending+His+Loose+Change+on+Game+Maker&rft.pages=D3&rft.date=1993-11-10&rft.aulast=Petruno&rft.aufirst=Tom&rft_id=https%3A%2F%2Fwww.newspapers.com%2Fclip%2F111308095%2Fredstone-spending-his-loose-change-on%2F&rfr_id=info%3Asid%2Fen.wikipedia.org%3AMortal+Kombat+II" class="Z3988"></span></span> </li> <li id="cite_note-2"><span class="mw-cite-backlink"><b><a href="#cite_ref-2">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFDietrich1993" class="citation news cs1">Dietrich, Tamara (December 5, 1993). <a rel="nofollow" class="external text" href="https://www.newspapers.com/clip/105877575/the-post-star/">"Combating with Mortal Kombat II"</a>. <i><a href="/wiki/Sunday_Post-Star" class="mw-redirect" title="Sunday Post-Star">Sunday Post-Star</a></i>. p. F1. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20220719014826/https://www.newspapers.com/clip/105877575/the-post-star/">Archived</a> from the original on July 19, 2022<span class="reference-accessdate">. Retrieved <span class="nowrap">October 14,</span> 2022</span> – via <a href="/wiki/Newspaper.com" class="mw-redirect" title="Newspaper.com">Newspaper.com</a>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=article&rft.jtitle=Sunday+Post-Star&rft.atitle=Combating+with+Mortal+Kombat+II&rft.pages=F1&rft.date=1993-12-05&rft.aulast=Dietrich&rft.aufirst=Tamara&rft_id=https%3A%2F%2Fwww.newspapers.com%2Fclip%2F105877575%2Fthe-post-star%2F&rfr_id=info%3Asid%2Fen.wikipedia.org%3AMortal+Kombat+II" class="Z3988"></span></span> </li> <li id="cite_note-MKII-OSM11-3"><span class="mw-cite-backlink"><b><a href="#cite_ref-MKII-OSM11_3-0">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation magazine cs1">"Master System Review - Mortal Kombat II". <i>Official Sega Magazine</i>. No. 11. <a href="/wiki/EMAP" class="mw-redirect" title="EMAP">EMAP</a>. November 1994. p. 96.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=article&rft.jtitle=Official+Sega+Magazine&rft.atitle=Master+System+Review+-+Mortal+Kombat+II&rft.issue=11&rft.pages=96&rft.date=1994-11&rfr_id=info%3Asid%2Fen.wikipedia.org%3AMortal+Kombat+II" class="Z3988"></span></span> </li> <li id="cite_note-EGM-4"><span class="mw-cite-backlink"><b><a href="#cite_ref-EGM_4-0">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation magazine cs1">"Fact Files". <i><a href="/wiki/Electronic_Gaming_Monthly" title="Electronic Gaming Monthly">Electronic Gaming Monthly</a></i>. No. 68. Sendai Publications. 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Archived from <a rel="nofollow" class="external text" href="http://gamespot.com/gamespot/features/video/hist_mortalk/p14.html">the original</a> on 2002-02-20<span class="reference-accessdate">. Retrieved <span class="nowrap">2012-12-12</span></span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=unknown&rft.jtitle=GameSpot&rft.atitle=The+History+of+Mortal+Kombat+-+Mortal+Kombat+II+%281993%29&rft.au=Greeson%2C+Jeff&rft.au=O%27Neill%2C+Cliff&rft_id=http%3A%2F%2Fgamespot.com%2Fgamespot%2Ffeatures%2Fvideo%2Fhist_mortalk%2Fp14.html&rfr_id=info%3Asid%2Fen.wikipedia.org%3AMortal+Kombat+II" class="Z3988"></span></span> </li> <li id="cite_note-hall-6"><span class="mw-cite-backlink">^ <a href="#cite_ref-hall_6-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-hall_6-1"><sup><i><b>b</b></i></sup></a> <a href="#cite_ref-hall_6-2"><sup><i><b>c</b></i></sup></a> <a href="#cite_ref-hall_6-3"><sup><i><b>d</b></i></sup></a> <a href="#cite_ref-hall_6-4"><sup><i><b>e</b></i></sup></a> <a href="#cite_ref-hall_6-5"><sup><i><b>f</b></i></sup></a></span> <span class="reference-text">GameSpot Editorial Team, <a rel="nofollow" class="external text" href="https://web.archive.org/web/20040219112446/http://www.gamespot.com/gamespot/features/all/greatestgames/p-17.html">The First Fighting Game That Let You Just Be Friends: Mortal Kombat II</a>, GameSpot, 2003.</span> </li> <li id="cite_note-gp-7"><span class="mw-cite-backlink">^ <a href="#cite_ref-gp_7-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-gp_7-1"><sup><i><b>b</b></i></sup></a></span> <span class="reference-text"><i>GamePro</i> 55 (February 1994), pages 32-33.</span> </li> <li id="cite_note-sho-8"><span class="mw-cite-backlink">^ <a href="#cite_ref-sho_8-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-sho_8-1"><sup><i><b>b</b></i></sup></a> <a href="#cite_ref-sho_8-2"><sup><i><b>c</b></i></sup></a> <a href="#cite_ref-sho_8-3"><sup><i><b>d</b></i></sup></a> <a href="#cite_ref-sho_8-4"><sup><i><b>e</b></i></sup></a> <a href="#cite_ref-sho_8-5"><sup><i><b>f</b></i></sup></a> <a href="#cite_ref-sho_8-6"><sup><i><b>g</b></i></sup></a> <a href="#cite_ref-sho_8-7"><sup><i><b>h</b></i></sup></a> <a href="#cite_ref-sho_8-8"><sup><i><b>i</b></i></sup></a> <a href="#cite_ref-sho_8-9"><sup><i><b>j</b></i></sup></a> <a href="#cite_ref-sho_8-10"><sup><i><b>k</b></i></sup></a> <a href="#cite_ref-sho_8-11"><sup><i><b>l</b></i></sup></a> <a href="#cite_ref-sho_8-12"><sup><i><b>m</b></i></sup></a> <a href="#cite_ref-sho_8-13"><sup><i><b>n</b></i></sup></a></span> <span class="reference-text">MK Secrets, <a rel="nofollow" class="external text" href="http://shoryuken.com/2011/11/24/the-history-of-mortal-kombat-episode-2-mortal-kombat-ii/">The History of Mortal Kombat, Episode 2 Mortal Kombat II</a> <a rel="nofollow" class="external text" href="https://web.archive.org/web/20121215145940/http://shoryuken.com/2011/11/24/the-history-of-mortal-kombat-episode-2-mortal-kombat-ii/">Archived</a> 2012-12-15 at the <a href="/wiki/Wayback_Machine" title="Wayback Machine">Wayback Machine</a>, Shoryuken, November 24th, 2011.</span> </li> <li id="cite_note-10"><span class="mw-cite-backlink"><b><a href="#cite_ref-10">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="http://www.mksecrets.net/mk2/eng/mk2-story.php">"Mortal Kombat Secrets: Mortal Kombat II - Story"</a>. Mksecrets.net. 2013-01-19. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20130803201105/http://www.mksecrets.net/mk2/eng/mk2-story.php">Archived</a> from the original on 2013-08-03<span class="reference-accessdate">. Retrieved <span class="nowrap">2013-08-11</span></span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&rft.genre=unknown&rft.btitle=Mortal+Kombat+Secrets%3A+Mortal+Kombat+II+-+Story&rft.pub=Mksecrets.net&rft.date=2013-01-19&rft_id=http%3A%2F%2Fwww.mksecrets.net%2Fmk2%2Feng%2Fmk2-story.php&rfr_id=info%3Asid%2Fen.wikipedia.org%3AMortal+Kombat+II" class="Z3988"></span></span> </li> <li id="cite_note-11"><span class="mw-cite-backlink"><b><a href="#cite_ref-11">^</a></b></span> <span class="reference-text"><i>Mortal Kombat II</i> Game Gear manual, p.2-3.</span> </li> <li id="cite_note-12"><span class="mw-cite-backlink"><b><a href="#cite_ref-12">^</a></b></span> <span class="reference-text">Dan Ryckert, <a rel="nofollow" class="external text" href="http://www.gameinformer.com/b/features/archive/2012/02/01/who-actually-won-mortal-kombat.aspx?PostPageIndex=1&PageIndex=7">Who Actually Won Mortal Kombat?</a> <a rel="nofollow" class="external text" href="https://web.archive.org/web/20171201051136/http://www.gameinformer.com/b/features/archive/2012/02/01/who-actually-won-mortal-kombat.aspx?PostPageIndex=1&PageIndex=7">Archived</a> 2017-12-01 at the <a href="/wiki/Wayback_Machine" title="Wayback Machine">Wayback Machine</a>, GameInformer.com, February 1, 2012.</span> </li> <li id="cite_note-13"><span class="mw-cite-backlink"><b><a href="#cite_ref-13">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="http://www.mksecrets.net/mk2/eng/mk2-endings.php">"Mortal Kombat Secrets: Mortal Kombat II - Endings"</a>. Mksecrets.net. 2013-01-19. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20170130091719/http://www.mksecrets.net/mk2/eng/mk2-endings.php">Archived</a> from the original on 2017-01-30<span class="reference-accessdate">. Retrieved <span class="nowrap">2013-08-11</span></span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&rft.genre=unknown&rft.btitle=Mortal+Kombat+Secrets%3A+Mortal+Kombat+II+-+Endings&rft.pub=Mksecrets.net&rft.date=2013-01-19&rft_id=http%3A%2F%2Fwww.mksecrets.net%2Fmk2%2Feng%2Fmk2-endings.php&rfr_id=info%3Asid%2Fen.wikipedia.org%3AMortal+Kombat+II" class="Z3988"></span></span> </li> <li id="cite_note-IIending-14"><span class="mw-cite-backlink"><b><a href="#cite_ref-IIending_14-0">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFMidway1993" class="citation book cs1">Midway (1993). <i>Mortal Kombat II</i>. 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July 1994. p. 149.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=article&rft.jtitle=EGM%3Csup%3E2%3C%2Fsup%3E&rft.atitle=Mortal+Kombat+II+%28Behind+the+Scenes+of+the+Commercial%29&rft.issue=1&rft.pages=149&rft.date=1994-07&rfr_id=info%3Asid%2Fen.wikipedia.org%3AMortal+Kombat+II" class="Z3988"></span></span> </li> <li id="cite_note-ad-42"><span class="mw-cite-backlink">^ <a href="#cite_ref-ad_42-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-ad_42-1"><sup><i><b>b</b></i></sup></a></span> <span class="reference-text">Kate Fitzgerald, <a rel="nofollow" class="external text" href="http://adage.com/article/news/mortal-kombat-s-ferocious-encore/90248/">Mortal Kombat's Ferocious Encore</a> <a rel="nofollow" class="external text" href="https://web.archive.org/web/20160304095302/http://adage.com/article/news/mortal-kombat-s-ferocious-encore/90248/">Archived</a> 2016-03-04 at the <a href="/wiki/Wayback_Machine" title="Wayback Machine">Wayback Machine</a>, <i>Advertising Age</i>, September 05, 1994.</span> </li> <li id="cite_note-43"><span class="mw-cite-backlink"><b><a href="#cite_ref-43">^</a></b></span> <span class="reference-text">Peter Parrish, <a rel="nofollow" class="external text" href="http://www.eurogamer.net/articles/mortal-kombat-blood-and-money-article">Mortal Kombat: Blood and Money</a> <a rel="nofollow" class="external text" href="https://web.archive.org/web/20130123060124/http://www.eurogamer.net/articles/mortal-kombat-blood-and-money-article">Archived</a> 2013-01-23 at the <a href="/wiki/Wayback_Machine" title="Wayback Machine">Wayback Machine</a>, Eurogamer, 1 April 2008.</span> </li> <li id="cite_note-44"><span class="mw-cite-backlink"><b><a href="#cite_ref-44">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://www.amazon.com/Mortal-Kombat-Music-Arcade-Soundtrack/dp/B000PSUFU2">"Mortal Kombat II. Music from the Arcade Game Soundtrack"</a>. <i>Amazon</i>. 2009-05-04. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20131230233040/http://www.amazon.com/Mortal-Kombat-Music-Arcade-Soundtrack/dp/B000PSUFU2">Archived</a> from the original on 2013-12-30<span class="reference-accessdate">. Retrieved <span class="nowrap">2013-08-11</span></span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=unknown&rft.jtitle=Amazon&rft.atitle=Mortal+Kombat+II.+Music+from+the+Arcade+Game+Soundtrack&rft.date=2009-05-04&rft_id=https%3A%2F%2Fwww.amazon.com%2FMortal-Kombat-Music-Arcade-Soundtrack%2Fdp%2FB000PSUFU2&rfr_id=info%3Asid%2Fen.wikipedia.org%3AMortal+Kombat+II" class="Z3988"></span></span> </li> <li id="cite_note-45"><span class="mw-cite-backlink"><b><a href="#cite_ref-45">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFMcFarland1994" class="citation web cs1">McFarland, Melanie (November 4, 1994). <a rel="nofollow" class="external text" href="https://www.chicagotribune.com/news/ct-xpm-1994-11-04-9411040224-story.html">"PARENTS BEWARE: A MORE DETAILED MKII MAG"</a>. <i><a href="/wiki/Chicago_Tribune" title="Chicago Tribune">Chicago Tribune</a></i>. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20190409102123/https://www.chicagotribune.com/news/ct-xpm-1994-11-04-9411040224-story.html">Archived</a> from the original on April 9, 2019<span class="reference-accessdate">. Retrieved <span class="nowrap">August 29,</span> 2021</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=unknown&rft.jtitle=Chicago+Tribune&rft.atitle=PARENTS+BEWARE%3A+A+MORE+DETAILED+MKII+MAG&rft.date=1994-11-04&rft.aulast=McFarland&rft.aufirst=Melanie&rft_id=https%3A%2F%2Fwww.chicagotribune.com%2Fnews%2Fct-xpm-1994-11-04-9411040224-story.html&rfr_id=info%3Asid%2Fen.wikipedia.org%3AMortal+Kombat+II" class="Z3988"></span></span> </li> <li id="cite_note-46"><span class="mw-cite-backlink"><b><a href="#cite_ref-46">^</a></b></span> <span class="reference-text">An advertisement in <i>GamePro</i> 64 (November 1994).</span> </li> <li id="cite_note-47"><span class="mw-cite-backlink"><b><a href="#cite_ref-47">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation magazine cs1">"PreView: Mortal Kombat II". <i><a href="/wiki/GamePro" title="GamePro">GamePro</a></i>. No. 61. <a href="/wiki/International_Data_Group" title="International Data Group">IDG</a>. August 1994. p. 24.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=article&rft.jtitle=GamePro&rft.atitle=PreView%3A+Mortal+Kombat+II&rft.issue=61&rft.pages=24&rft.date=1994-08&rfr_id=info%3Asid%2Fen.wikipedia.org%3AMortal+Kombat+II" class="Z3988"></span></span> </li> <li id="cite_note-48"><span class="mw-cite-backlink"><b><a href="#cite_ref-48">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFK._Thor_Jensen2011" class="citation web cs1">K. Thor Jensen (2011-02-11). <a rel="nofollow" class="external text" href="https://web.archive.org/web/20110217233754/http://www.ugo.com/games/fergality">"Fergality - The Most Gruesome Finishing Moves Ever"</a>. UGO.com. Archived from <a rel="nofollow" class="external text" href="http://www.ugo.com/games/fergality">the original</a> on 2011-02-17<span class="reference-accessdate">. Retrieved <span class="nowrap">2013-08-11</span></span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&rft.genre=unknown&rft.btitle=Fergality+-+The+Most+Gruesome+Finishing+Moves+Ever&rft.pub=UGO.com&rft.date=2011-02-11&rft.au=K.+Thor+Jensen&rft_id=http%3A%2F%2Fwww.ugo.com%2Fgames%2Ffergality&rfr_id=info%3Asid%2Fen.wikipedia.org%3AMortal+Kombat+II" class="Z3988"></span></span> </li> <li id="cite_note-np-50"><span class="mw-cite-backlink">^ <a href="#cite_ref-np_50-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-np_50-1"><sup><i><b>b</b></i></sup></a></span> <span class="reference-text"><i>Nintendo Power</i> 68 (January 1995).</span> </li> <li id="cite_note-51"><span class="mw-cite-backlink"><b><a href="#cite_ref-51">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation magazine cs1">"Fatalities on SNES!!". <i><a href="/wiki/GamePro" title="GamePro">GamePro</a></i>. 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Movie-Censorship.com. <a rel="nofollow" class="external text" href="https://archive.today/20130129034625/http://www.movie-censorship.com/report.php?ID=3422">Archived</a> from the original on 2013-01-29<span class="reference-accessdate">. Retrieved <span class="nowrap">2013-08-11</span></span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&rft.genre=unknown&rft.btitle=Mortal+Kombat+II+%28Comparison%3A+Japanese+SNES+Version+-+International+Version%29&rft.pub=Movie-Censorship.com&rft.date=2011-11-16&rft.au=Gerald+Wurm&rft_id=http%3A%2F%2Fwww.movie-censorship.com%2Freport.php%3FID%3D3422&rfr_id=info%3Asid%2Fen.wikipedia.org%3AMortal+Kombat+II" class="Z3988"></span></span> </li> <li id="cite_note-54"><span class="mw-cite-backlink"><b><a href="#cite_ref-54">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation magazine cs1">"What Does John Think?". <i><a href="/wiki/GamePro" title="GamePro">GamePro</a></i>. No. 61. <a href="/wiki/International_Data_Group" title="International Data Group">IDG</a>. 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Retrieved <span class="nowrap">2014-03-19</span></span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&rft.genre=unknown&rft.btitle=Twitter+%2F+noobde%3A+RT+%40LittleMofreaky+Why+hasn%27t&rft.pub=Twitter.com&rft_id=https%3A%2F%2Ftwitter.com%2Fnoobde%2Fstatus%2F46218380117688320&rfr_id=info%3Asid%2Fen.wikipedia.org%3AMortal+Kombat+II" class="Z3988"></span></span> </li> <li id="cite_note-57"><span class="mw-cite-backlink"><b><a href="#cite_ref-57">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://comicbook.com/gaming/2019/05/07/mortal-kombat-and-final-fight-arcade1up-cabinets/">"Mortal Kombat and Final Fight Arcade1Up Cabinets Are Here"</a>. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20190507164729/https://comicbook.com/gaming/2019/05/07/mortal-kombat-and-final-fight-arcade1up-cabinets/">Archived</a> from the original on 2019-05-07<span class="reference-accessdate">. Retrieved <span class="nowrap">2019-06-10</span></span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&rft.genre=unknown&rft.btitle=Mortal+Kombat+and+Final+Fight+Arcade1Up+Cabinets+Are+Here&rft_id=https%3A%2F%2Fcomicbook.com%2Fgaming%2F2019%2F05%2F07%2Fmortal-kombat-and-final-fight-arcade1up-cabinets%2F&rfr_id=info%3Asid%2Fen.wikipedia.org%3AMortal+Kombat+II" class="Z3988"></span></span> </li> <li id="cite_note-58"><span class="mw-cite-backlink"><b><a href="#cite_ref-58">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://web.archive.org/web/20190321131001/https://www.gamerankings.com/genesis/563224-mortal-kombat-ii/index.html">"Mortal Kombat II for Genesis"</a>. <i><a href="/wiki/GameRankings" title="GameRankings">GameRankings</a></i>. <a href="/wiki/CBS_Interactive" class="mw-redirect" title="CBS Interactive">CBS Interactive</a>. Archived from <a rel="nofollow" class="external text" href="https://www.gamerankings.com/genesis/563224-mortal-kombat-ii/index.html">the original</a> on 2019-03-21<span class="reference-accessdate">. Retrieved <span class="nowrap">2019-03-21</span></span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=unknown&rft.jtitle=GameRankings&rft.atitle=Mortal+Kombat+II+for+Genesis&rft_id=https%3A%2F%2Fwww.gamerankings.com%2Fgenesis%2F563224-mortal-kombat-ii%2Findex.html&rfr_id=info%3Asid%2Fen.wikipedia.org%3AMortal+Kombat+II" class="Z3988"></span></span> </li> <li id="cite_note-59"><span class="mw-cite-backlink"><b><a href="#cite_ref-59">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://web.archive.org/web/20190321131000/https://www.gamerankings.com/snes/588500-mortal-kombat-ii/index.html">"Mortal Kombat II for Super Nintendo"</a>. <i><a href="/wiki/GameRankings" title="GameRankings">GameRankings</a></i>. <a href="/wiki/CBS_Interactive" class="mw-redirect" title="CBS Interactive">CBS Interactive</a>. Archived from <a rel="nofollow" class="external text" href="https://www.gamerankings.com/snes/588500-mortal-kombat-ii/index.html">the original</a> on 2019-03-21<span class="reference-accessdate">. Retrieved <span class="nowrap">2019-03-21</span></span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=unknown&rft.jtitle=GameRankings&rft.atitle=Mortal+Kombat+II+for+Super+Nintendo&rft_id=https%3A%2F%2Fwww.gamerankings.com%2Fsnes%2F588500-mortal-kombat-ii%2Findex.html&rfr_id=info%3Asid%2Fen.wikipedia.org%3AMortal+Kombat+II" class="Z3988"></span></span> </li> <li id="cite_note-60"><span class="mw-cite-backlink"><b><a href="#cite_ref-60">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://www.metacritic.com/game/mortal-kombat-ii/critic-reviews/?platform=playstation-3">"Mortal Kombat II for PlayStation 3 Reviews"</a>. <i><a href="/wiki/Metacritic" title="Metacritic">Metacritic</a></i>. <a href="/wiki/CBS_Interactive" class="mw-redirect" title="CBS Interactive">CBS Interactive</a>. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20110223005401/http://www.metacritic.com/game/playstation-3/mortal-kombat-ii-psn">Archived</a> from the original on 2011-02-23<span class="reference-accessdate">. Retrieved <span class="nowrap">2019-03-21</span></span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=unknown&rft.jtitle=Metacritic&rft.atitle=Mortal+Kombat+II+for+PlayStation+3+Reviews&rft_id=https%3A%2F%2Fwww.metacritic.com%2Fgame%2Fmortal-kombat-ii%2Fcritic-reviews%2F%3Fplatform%3Dplaystation-3&rfr_id=info%3Asid%2Fen.wikipedia.org%3AMortal+Kombat+II" class="Z3988"></span></span> </li> <li id="cite_note-cvga-61"><span class="mw-cite-backlink">^ <a href="#cite_ref-cvga_61-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-cvga_61-1"><sup><i><b>b</b></i></sup></a></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation magazine cs1"><a rel="nofollow" class="external text" href="https://retrocdn.net/images/7/7f/CVG_UK_149.pdf#page=82">"Arcade Action"</a> <span class="cs1-format">(PDF)</span>. <i><a href="/wiki/Computer_and_Video_Games" title="Computer and Video Games">Computer and Video Games</a></i>. 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Retrieved <span class="nowrap">15 September</span> 2021</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=article&rft.jtitle=Computer+and+Video+Games&rft.atitle=Step+Into+the+Ring%3A+Mortal+Kombat+II+%28Amiga+1200%29&rft.issue=158+%28January+1995%29&rft.pages=49&rft.date=1994-12-15&rft.aulast=Lawrence&rft.aufirst=Eddy+%28Radion+Automatic%29&rft_id=https%3A%2F%2Fretrocdn.net%2Fimages%2F8%2F84%2FCVG_UK_158.pdf%23page%3D49&rfr_id=info%3Asid%2Fen.wikipedia.org%3AMortal+Kombat+II" class="Z3988"></span></span> </li> <li id="cite_note-64"><span class="mw-cite-backlink"><b><a href="#cite_ref-64">^</a></b></span> <span class="reference-text">Steve Merrett, <i>Computer + Video Games</i> 160 (March 1995)</span> </li> <li id="cite_note-EGM63-65"><span class="mw-cite-backlink">^ <a href="#cite_ref-EGM63_65-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-EGM63_65-1"><sup><i><b>b</b></i></sup></a> <a href="#cite_ref-EGM63_65-2"><sup><i><b>c</b></i></sup></a></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation magazine cs1">"Review Crew: Mortal Kombat II". <i><a href="/wiki/Electronic_Gaming_Monthly" title="Electronic Gaming Monthly">Electronic Gaming Monthly</a></i>. 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Retrieved <span class="nowrap">2014-06-26</span></span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&rft.genre=unknown&rft.btitle=Twitter+%2F+noobde%3A+While+manufacturing+MK2+arcade&rft.pub=Twitter.com&rft.date=2011-08-22&rft_id=https%3A%2F%2Ftwitter.com%2Fnoobde%2Fstatus%2F105741247452418048&rfr_id=info%3Asid%2Fen.wikipedia.org%3AMortal+Kombat+II" class="Z3988"></span></span> </li> <li id="cite_note-93"><span class="mw-cite-backlink"><b><a href="#cite_ref-93">^</a></b></span> <span class="reference-text">Paul Palumbo, John Kalb, <i>Interactive Publishers Handbook</i>, Carronade Group, 1996 (p.34).</span> </li> <li id="cite_note-94"><span class="mw-cite-backlink"><b><a href="#cite_ref-94">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFHorwitz2002" class="citation news cs1">Horwitz, Jeremy (8 July 2002). <span class="id-lock-subscription" title="Paid subscription required"><a rel="nofollow" class="external text" href="https://www.nytimes.com/2002/07/08/technology/08MIDW.html">"Mortal Apathy?"</a></span>. <i><a href="/wiki/The_New_York_Times" title="The New York Times">The New York Times</a></i>. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20131003002950/http://www.nytimes.com/2002/07/08/business/technology-mortal-apathy.html?pagewanted=2">Archived</a> from the original on 3 October 2013<span class="reference-accessdate">. Retrieved <span class="nowrap">15 February</span> 2021</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=article&rft.jtitle=The+New+York+Times&rft.atitle=Mortal+Apathy%3F&rft.date=2002-07-08&rft.aulast=Horwitz&rft.aufirst=Jeremy&rft_id=https%3A%2F%2Fwww.nytimes.com%2F2002%2F07%2F08%2Ftechnology%2F08MIDW.html&rfr_id=info%3Asid%2Fen.wikipedia.org%3AMortal+Kombat+II" class="Z3988"></span></span> </li> <li id="cite_note-95"><span class="mw-cite-backlink"><b><a href="#cite_ref-95">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFRignall2016" class="citation web cs1">Rignall, Jaz (1 January 2016). <a rel="nofollow" class="external text" href="https://www.usgamer.net/articles/top-10-biggest-grossing-arcade-games-of-all-time">"Top 10 Highest-Grossing Arcade Games of All Time"</a>. <i><a href="/wiki/USgamer" class="mw-redirect" title="USgamer">USgamer</a></i>. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20210303190010/https://www.usgamer.net/articles/top-10-biggest-grossing-arcade-games-of-all-time">Archived</a> from the original on 3 March 2021<span class="reference-accessdate">. Retrieved <span class="nowrap">16 February</span> 2021</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=unknown&rft.jtitle=USgamer&rft.atitle=Top+10+Highest-Grossing+Arcade+Games+of+All+Time&rft.date=2016-01-01&rft.aulast=Rignall&rft.aufirst=Jaz&rft_id=https%3A%2F%2Fwww.usgamer.net%2Farticles%2Ftop-10-biggest-grossing-arcade-games-of-all-time&rfr_id=info%3Asid%2Fen.wikipedia.org%3AMortal+Kombat+II" class="Z3988"></span></span> </li> <li id="cite_note-96"><span class="mw-cite-backlink"><b><a href="#cite_ref-96">^</a></b></span> <span class="reference-text">Jay P. Pederson, <i>International Directory of Company Histories - Volume 24</i>, Gale, 1998 (p.5).</span> </li> <li id="cite_note-97"><span class="mw-cite-backlink"><b><a href="#cite_ref-97">^</a></b></span> <span class="reference-text">May Lam, <a rel="nofollow" class="external text" href="https://web.archive.org/web/20130502104550/http://www.highbeam.com/doc/1P1-2280258.html">`Mortal Kombat II' Is Too Kool To Knock</a>, <i>AsianWeek</i>, October 7, 1994.</span> </li> <li id="cite_note-98"><span class="mw-cite-backlink"><b><a href="#cite_ref-98">^</a></b></span> <span class="reference-text">William Schiffermann, <a rel="nofollow" class="external text" href="https://www.latimes.com/archives/la-xpm-1994-10-14-ls-50167-story.html">Mortal Kombat II; For Sega Genesis and Game Gear, Nintendo SNES and Game Boy</a>, Associated Press, October 14, 1994.</span> </li> <li id="cite_note-egm2-99"><span class="mw-cite-backlink">^ <a href="#cite_ref-egm2_99-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-egm2_99-1"><sup><i><b>b</b></i></sup></a> <a href="#cite_ref-egm2_99-2"><sup><i><b>c</b></i></sup></a> <a href="#cite_ref-egm2_99-3"><sup><i><b>d</b></i></sup></a></span> <span class="reference-text">"Mortal Kombat II: Biggest seller in gaming history", <i>EGM<sup>2</sup></i> 5 (November 1994), page 37.</span> </li> <li id="cite_note-100"><span class="mw-cite-backlink"><b><a href="#cite_ref-100">^</a></b></span> <span class="reference-text">Nina Schuyler, <i>The Business of Multimedia</i>, Allworth Press, 1995 (p.47).</span> </li> <li id="cite_note-101"><span class="mw-cite-backlink"><b><a href="#cite_ref-101">^</a></b></span> <span class="reference-text">Denise Gellene, <a rel="nofollow" class="external text" href="https://www.latimes.com/archives/la-xpm-1994-09-09-fi-36631-story.html">Nintendo's Looser Stance on Violence Means a Bloody Mortal Kombat II</a>, <i>LA Times</i>, September 09, 1994.</span> </li> <li id="cite_note-102"><span class="mw-cite-backlink"><b><a href="#cite_ref-102">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation magazine cs1"><a rel="nofollow" class="external text" href="https://retrocdn.net/images/5/5d/GamePro_US_066.pdf">"Acclaim Beats Movies"</a> <span class="cs1-format">(PDF)</span>. <i><a href="/wiki/GamePro" title="GamePro">GamePro</a></i>. No. 66. <a href="/wiki/International_Data_Group" title="International Data Group">IDG</a>. January 1995. p. 212. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20201116105502/https://retrocdn.net/images/5/5d/GamePro_US_066.pdf">Archived</a> <span class="cs1-format">(PDF)</span> from the original on 2020-11-16<span class="reference-accessdate">. Retrieved <span class="nowrap">2019-05-19</span></span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=article&rft.jtitle=GamePro&rft.atitle=Acclaim+Beats+Movies&rft.issue=66&rft.pages=212&rft.date=1995-01&rft_id=https%3A%2F%2Fretrocdn.net%2Fimages%2F5%2F5d%2FGamePro_US_066.pdf&rfr_id=info%3Asid%2Fen.wikipedia.org%3AMortal+Kombat+II" class="Z3988"></span></span> </li> <li id="cite_note-103"><span class="mw-cite-backlink"><b><a href="#cite_ref-103">^</a></b></span> <span class="reference-text"><i>Amiga Power</i> 44 (December 1994)</span> </li> <li id="cite_note-104"><span class="mw-cite-backlink"><b><a href="#cite_ref-104">^</a></b></span> <span class="reference-text"><a rel="nofollow" class="external text" href="https://www.nytimes.com/1994/09/23/business/mortal-kombat-sales.html">Mortal Kombat Sales</a> <a rel="nofollow" class="external text" href="https://web.archive.org/web/20170701050805/http://www.nytimes.com/1994/09/23/business/mortal-kombat-sales.html">Archived</a> 2017-07-01 at the <a href="/wiki/Wayback_Machine" title="Wayback Machine">Wayback Machine</a>, <i>New York Times</i>, September 23, 1994.</span> </li> <li id="cite_note-105"><span class="mw-cite-backlink"><b><a href="#cite_ref-105">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation magazine cs1"><a rel="nofollow" class="external text" href="https://books.google.com/books?id=WVnvAAAAMAAJ">"Video game out-grosses movie releases"</a>. <i><a href="/wiki/Screen_Digest" title="Screen Digest">Screen Digest</a></i>. Screen Digest Limited. 1994. p. 233. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20211026025105/https://books.google.com/books?id=WVnvAAAAMAAJ">Archived</a> from the original on 2021-10-26<span class="reference-accessdate">. Retrieved <span class="nowrap">2021-10-24</span></span>. <q>First-week US retail revenues for Acclaim Entertainment's <i>Mortal Kombat II</i> video game topped $50m—more than opening week gross of summer's top film releases.</q></cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=article&rft.jtitle=Screen+Digest&rft.atitle=Video+game+out-grosses+movie+releases&rft.pages=233&rft.date=1994&rft_id=https%3A%2F%2Fbooks.google.com%2Fbooks%3Fid%3DWVnvAAAAMAAJ&rfr_id=info%3Asid%2Fen.wikipedia.org%3AMortal+Kombat+II" class="Z3988"></span></span> </li> <li id="cite_note-106"><span class="mw-cite-backlink"><b><a href="#cite_ref-106">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation magazine cs1"><a rel="nofollow" class="external text" href="https://books.google.com/books?id=YQgEAAAAMBAJ&pg=PA80">"Shelf Talk: Soaring Sales"</a>. <i><a href="/wiki/Billboard_(magazine)" title="Billboard (magazine)">Billboard</a></i>. Vol. 106, no. 44. <a href="/wiki/Nielsen_Business_Media,_Inc." class="mw-redirect" title="Nielsen Business Media, Inc.">Nielsen Business Media, Inc.</a> 29 October 1994. p. 80. <a href="/wiki/ISSN_(identifier)" class="mw-redirect" title="ISSN (identifier)">ISSN</a> <a rel="nofollow" class="external text" href="https://search.worldcat.org/issn/0006-2510">0006-2510</a>. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20211107100047/https://books.google.com/books?id=YQgEAAAAMBAJ&pg=PA80">Archived</a> from the original on 7 November 2021<span class="reference-accessdate">. Retrieved <span class="nowrap">24 February</span> 2021</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=article&rft.jtitle=Billboard&rft.atitle=Shelf+Talk%3A+Soaring+Sales&rft.volume=106&rft.issue=44&rft.pages=80&rft.date=1994-10-29&rft.issn=0006-2510&rft_id=https%3A%2F%2Fbooks.google.com%2Fbooks%3Fid%3DYQgEAAAAMBAJ%26pg%3DPA80&rfr_id=info%3Asid%2Fen.wikipedia.org%3AMortal+Kombat+II" class="Z3988"></span></span> </li> <li id="cite_note-mip-107"><span class="mw-cite-backlink">^ <a href="#cite_ref-mip_107-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-mip_107-1"><sup><i><b>b</b></i></sup></a></span> <span class="reference-text"><i>Minnesota Intellectual Property Review - Volume 3</i>, University of Minnesota Law School, 2002 (p.99).</span> </li> <li id="cite_note-EGMNov1994-108"><span class="mw-cite-backlink"><b><a href="#cite_ref-EGMNov1994_108-0">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation magazine cs1"><a rel="nofollow" class="external text" href="https://retrocdn.net/images/2/2e/EGM_US_064.pdf">"EGM's Hot Top Tens"</a> <span class="cs1-format">(PDF)</span>. <i><a href="/wiki/Electronic_Gaming_Monthly" title="Electronic Gaming Monthly">Electronic Gaming Monthly</a></i>. November 1994. p. 52. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20211019044303/https://retrocdn.net/images/2/2e/EGM_US_064.pdf">Archived</a> <span class="cs1-format">(PDF)</span> from the original on 2021-10-19<span class="reference-accessdate">. Retrieved <span class="nowrap">2021-10-19</span></span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=article&rft.jtitle=Electronic+Gaming+Monthly&rft.atitle=EGM%27s+Hot+Top+Tens&rft.pages=52&rft.date=1994-11&rft_id=https%3A%2F%2Fretrocdn.net%2Fimages%2F2%2F2e%2FEGM_US_064.pdf&rfr_id=info%3Asid%2Fen.wikipedia.org%3AMortal+Kombat+II" class="Z3988"></span></span> </li> <li id="cite_note-EGMDec1994-109"><span class="mw-cite-backlink"><b><a href="#cite_ref-EGMDec1994_109-0">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation magazine cs1"><a rel="nofollow" class="external text" href="https://retrocdn.net/images/2/2d/EGM_US_065.pdf">"EGM's Hot Top Tens"</a> <span class="cs1-format">(PDF)</span>. <i><a href="/wiki/Electronic_Gaming_Monthly" title="Electronic Gaming Monthly">Electronic Gaming Monthly</a></i>. December 1994. p. 52. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20181007040340/https://retrocdn.net/images/2/2d/EGM_US_065.pdf">Archived</a> <span class="cs1-format">(PDF)</span> from the original on 2018-10-07<span class="reference-accessdate">. Retrieved <span class="nowrap">2021-10-19</span></span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=article&rft.jtitle=Electronic+Gaming+Monthly&rft.atitle=EGM%27s+Hot+Top+Tens&rft.pages=52&rft.date=1994-12&rft_id=https%3A%2F%2Fretrocdn.net%2Fimages%2F2%2F2d%2FEGM_US_065.pdf&rfr_id=info%3Asid%2Fen.wikipedia.org%3AMortal+Kombat+II" class="Z3988"></span></span> </li> <li id="cite_note-110"><span class="mw-cite-backlink"><b><a href="#cite_ref-110">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="http://www.the-magicbox.com/Chart-USPlatinum.shtml">"US Platinum Videogame Chart"</a>. The Magic Box. 2007-12-27. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20070106203333/http://www.the-magicbox.com/Chart-USPlatinum.shtml">Archived</a> from the original on 2007-01-06<span class="reference-accessdate">. Retrieved <span class="nowrap">2008-08-03</span></span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&rft.genre=unknown&rft.btitle=US+Platinum+Videogame+Chart&rft.pub=The+Magic+Box&rft.date=2007-12-27&rft_id=http%3A%2F%2Fwww.the-magicbox.com%2FChart-USPlatinum.shtml&rfr_id=info%3Asid%2Fen.wikipedia.org%3AMortal+Kombat+II" class="Z3988"></span></span> </li> <li id="cite_note-111"><span class="mw-cite-backlink"><b><a href="#cite_ref-111">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation magazine cs1"><a rel="nofollow" class="external text" href="https://retrocdn.net/images/9/9c/CVG_UK_156.pdf">"Chart Attack with HMV"</a> <span class="cs1-format">(PDF)</span>. <i><a href="/wiki/Computer_%26_Video_Games" class="mw-redirect" title="Computer & Video Games">Computer & Video Games</a></i>. No. 156 (November 1994). <a href="/wiki/Future_plc" title="Future plc">Future plc</a>. 15 October 1994. p. 113. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20210907223631/https://retrocdn.net/images/9/9c/CVG_UK_156.pdf">Archived</a> <span class="cs1-format">(PDF)</span> from the original on 7 September 2021<span class="reference-accessdate">. Retrieved <span class="nowrap">15 September</span> 2021</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=article&rft.jtitle=Computer+%26+Video+Games&rft.atitle=Chart+Attack+with+HMV&rft.issue=156+%28November+1994%29&rft.pages=113&rft.date=1994-10-15&rft_id=https%3A%2F%2Fretrocdn.net%2Fimages%2F9%2F9c%2FCVG_UK_156.pdf&rfr_id=info%3Asid%2Fen.wikipedia.org%3AMortal+Kombat+II" class="Z3988"></span></span> </li> <li id="cite_note-112"><span class="mw-cite-backlink"><b><a href="#cite_ref-112">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation magazine cs1"><a rel="nofollow" class="external text" href="https://retrocdn.net/images/6/6b/CVG_UK_157.pdf">"Chart Attack with HMV"</a> <span class="cs1-format">(PDF)</span>. <i><a href="/wiki/Computer_%26_Video_Games" class="mw-redirect" title="Computer & Video Games">Computer & Video Games</a></i>. No. 157 (December 1994). <a href="/wiki/Future_plc" title="Future plc">Future plc</a>. 15 November 1994. p. 145. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20210710025612/https://retrocdn.net/images/6/6b/CVG_UK_157.pdf">Archived</a> <span class="cs1-format">(PDF)</span> from the original on 10 July 2021<span class="reference-accessdate">. Retrieved <span class="nowrap">15 September</span> 2021</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=article&rft.jtitle=Computer+%26+Video+Games&rft.atitle=Chart+Attack+with+HMV&rft.issue=157+%28December+1994%29&rft.pages=145&rft.date=1994-11-15&rft_id=https%3A%2F%2Fretrocdn.net%2Fimages%2F6%2F6b%2FCVG_UK_157.pdf&rfr_id=info%3Asid%2Fen.wikipedia.org%3AMortal+Kombat+II" class="Z3988"></span></span> </li> <li id="cite_note-113"><span class="mw-cite-backlink"><b><a href="#cite_ref-113">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation magazine cs1"><a rel="nofollow" class="external text" href="https://retrocdn.net/images/8/84/CVG_UK_158.pdf">"Chart Attack with HMV"</a> <span class="cs1-format">(PDF)</span>. <i><a href="/wiki/Computer_%26_Video_Games" class="mw-redirect" title="Computer & Video Games">Computer & Video Games</a></i>. No. 158 (January 1995). <a href="/wiki/Future_plc" title="Future plc">Future plc</a>. January 1995. p. 115. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20160401063350/http://retrocdn.net/images/8/84/CVG_UK_158.pdf">Archived</a> <span class="cs1-format">(PDF)</span> from the original on 2016-04-01<span class="reference-accessdate">. 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Retrieved <span class="nowrap">2013-08-11</span></span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&rft.genre=unknown&rft.btitle=Mortal+Kombat+II%2C+the+32nd+Best+Game+of+All+Time+-+Boston+Phoenix&rft.pub=Supplements.thephoenix.com&rft_id=http%3A%2F%2Fsupplements.thephoenix.com%2Fsupplements%2F2010%2F50games%2Frate%2F%3Fa%3D1132&rfr_id=info%3Asid%2Fen.wikipedia.org%3AMortal+Kombat+II" class="Z3988"></span></span> </li> <li id="cite_note-ref3-145"><span class="mw-cite-backlink"><b><a href="#cite_ref-ref3_145-0">^</a></b></span> <span class="reference-text"> <a rel="nofollow" class="external text" href="https://web.archive.org/web/20100531010324/http://www.gamepro.com/article/features/207987/the-18-best-fighting-games/">The 18 Best Fighting Games</a>, GamePro, November 20, 2008.</span> </li> <li id="cite_note-146"><span class="mw-cite-backlink"><b><a href="#cite_ref-146">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="http://www.cinemablend.com/games/Top-10-Best-Fighting-Games-Of-All-Time-13864.html">"Top 10 Best Fighting Games Of All Time"</a>. December 7, 2008. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20130726100835/http://www.cinemablend.com/games/Top-10-Best-Fighting-Games-Of-All-Time-13864.html">Archived</a> from the original on July 26, 2013<span class="reference-accessdate">. Retrieved <span class="nowrap">April 3,</span> 2013</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&rft.genre=unknown&rft.btitle=Top+10+Best+Fighting+Games+Of+All+Time&rft.date=2008-12-07&rft_id=http%3A%2F%2Fwww.cinemablend.com%2Fgames%2FTop-10-Best-Fighting-Games-Of-All-Time-13864.html&rfr_id=info%3Asid%2Fen.wikipedia.org%3AMortal+Kombat+II" class="Z3988"></span></span> </li> <li id="cite_note-ref4-147"><span class="mw-cite-backlink"><b><a href="#cite_ref-ref4_147-0">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFMeli2010" class="citation web cs1">Meli, Marissa (2010-07-08). <a rel="nofollow" class="external text" href="https://web.archive.org/web/20130225103928/http://www.ugo.com/games/top-25-fighting-games-of-all-time?page=5">"Top 25 Fighting Games of All Time"</a>. UGO.com. Archived from <a rel="nofollow" class="external text" href="http://www.ugo.com/games/top-25-fighting-games-of-all-time?page=5">the original</a> on 2013-02-25<span class="reference-accessdate">. Retrieved <span class="nowrap">2010-07-09</span></span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&rft.genre=unknown&rft.btitle=Top+25+Fighting+Games+of+All+Time&rft.pub=UGO.com&rft.date=2010-07-08&rft.aulast=Meli&rft.aufirst=Marissa&rft_id=http%3A%2F%2Fwww.ugo.com%2Fgames%2Ftop-25-fighting-games-of-all-time%3Fpage%3D5&rfr_id=info%3Asid%2Fen.wikipedia.org%3AMortal+Kombat+II" class="Z3988"></span></span> </li> <li id="cite_note-148"><span class="mw-cite-backlink"><b><a href="#cite_ref-148">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://web.archive.org/web/20100824054612/http://www.gameplaybook.com/news/keeping-it-old-school-the-best-2-d-fighting-games-ever-made/">"Keeping It Old School: The Best 2-D Fighting Games Ever Made - GamePlayBook"</a>. Archived from <a rel="nofollow" class="external text" href="http://www.gameplaybook.com/news/keeping-it-old-school-the-best-2-d-fighting-games-ever-made/">the original</a> on 2010-08-24<span class="reference-accessdate">. Retrieved <span class="nowrap">2013-08-11</span></span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&rft.genre=unknown&rft.btitle=Keeping+It+Old+School%3A+The+Best+2-D+Fighting+Games+Ever+Made+-+GamePlayBook&rft_id=http%3A%2F%2Fwww.gameplaybook.com%2Fnews%2Fkeeping-it-old-school-the-best-2-d-fighting-games-ever-made%2F&rfr_id=info%3Asid%2Fen.wikipedia.org%3AMortal+Kombat+II" class="Z3988"></span></span> </li> <li id="cite_note-149"><span class="mw-cite-backlink"><b><a href="#cite_ref-149">^</a></b></span> <span class="reference-text">Peter Rubin, <a rel="nofollow" class="external text" href="http://www.complex.com/video-games/2011/03/50-best-fighting-games/mortal-kombat-ii">The 50 Best Fighting Games of All Time</a> <a rel="nofollow" class="external text" href="https://web.archive.org/web/20111209090153/http://www.complex.com/video-games/2011/03/50-best-fighting-games/mortal-kombat-ii">Archived</a> 2011-12-09 at the <a href="/wiki/Wayback_Machine" title="Wayback Machine">Wayback Machine</a>, Complex.com, March 15, 2011.</span> </li> <li id="cite_note-150"><span class="mw-cite-backlink"><b><a href="#cite_ref-150">^</a></b></span> <span class="reference-text"><i>Nintendo Power</i> 100 (September 1997).</span> </li> <li id="cite_note-151"><span class="mw-cite-backlink"><b><a href="#cite_ref-151">^</a></b></span> <span class="reference-text"><span class="languageicon">(in Polish)</span> Jakub Kralka, <a rel="nofollow" class="external text" href="http://www.benchmark.pl/testy_i_recenzje/100_najlepszych_gier_XX_wieku_cz.2-2488/strona/7460.html">100 najlepszych gier XX wieku cz.2: Mortal Kombat II</a> <a rel="nofollow" class="external text" href="https://web.archive.org/web/20131219022737/http://www.benchmark.pl/testy_i_recenzje/100_najlepszych_gier_XX_wieku_cz.2-2488/strona/7460.html">Archived</a> 2013-12-19 at the <a href="/wiki/Wayback_Machine" title="Wayback Machine">Wayback Machine</a>, benchmark.pl, 2009-12-05.</span> </li> <li id="cite_note-The_10_Best_16-Bit_Games_Ever!-152"><span class="mw-cite-backlink">^ <a href="#cite_ref-The_10_Best_16-Bit_Games_Ever!_152-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-The_10_Best_16-Bit_Games_Ever!_152-1"><sup><i><b>b</b></i></sup></a></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFNoble2009" class="citation magazine cs1">Noble, McKinley (August 2009). <a rel="nofollow" class="external text" href="http://www.pcworld.com/article/170041/the_10_best_16bit_games_ever.html">"The 10 Best 16-Bit Games Ever!"</a>. <i>PC World</i>. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20090816144249/http://www.pcworld.com/article/170041/the_10_best_16bit_games_ever.html">Archived</a> from the original on 2009-08-16<span class="reference-accessdate">. Retrieved <span class="nowrap">2009-08-16</span></span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=article&rft.jtitle=PC+World&rft.atitle=The+10+Best+16-Bit+Games+Ever%21&rft.date=2009-08&rft.aulast=Noble&rft.aufirst=McKinley&rft_id=http%3A%2F%2Fwww.pcworld.com%2Farticle%2F170041%2Fthe_10_best_16bit_games_ever.html&rfr_id=info%3Asid%2Fen.wikipedia.org%3AMortal+Kombat+II" class="Z3988"></span></span> </li> <li id="cite_note-153"><span class="mw-cite-backlink"><b><a href="#cite_ref-153">^</a></b></span> <span class="reference-text"><span class="languageicon">(in Polish)</span> <a rel="nofollow" class="external text" href="http://gry.wp.pl/galeria/10-najlepszych-gier-z-automatow,179572/1.html">10 najlepszych gier z automatów - Imperium gier</a> <a rel="nofollow" class="external text" href="https://web.archive.org/web/20120620092448/http://gry.wp.pl/galeria/10-najlepszych-gier-z-automatow,179572/1.html">Archived</a> 2012-06-20 at the <a href="/wiki/Wayback_Machine" title="Wayback Machine">Wayback Machine</a>, WP.PL.</span> </li> <li id="cite_note-154"><span class="mw-cite-backlink"><b><a href="#cite_ref-154">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="http://www.gametrailers.com/videos/nvy9r2/gt-countdown-top-10-arcade-games">"Top 10 Arcade Games"</a>. GameTrailers. July 7, 2009. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20120710065351/http://www.gametrailers.com/videos/nvy9r2/gt-countdown-top-10-arcade-games">Archived</a> from the original on July 10, 2012<span class="reference-accessdate">. Retrieved <span class="nowrap">November 1,</span> 2009</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&rft.genre=unknown&rft.btitle=Top+10+Arcade+Games&rft.pub=GameTrailers&rft.date=2009-07-07&rft_id=http%3A%2F%2Fwww.gametrailers.com%2Fvideos%2Fnvy9r2%2Fgt-countdown-top-10-arcade-games&rfr_id=info%3Asid%2Fen.wikipedia.org%3AMortal+Kombat+II" class="Z3988"></span></span> </li> <li id="cite_note-gamespy-155"><span class="mw-cite-backlink">^ <a href="#cite_ref-gamespy_155-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-gamespy_155-1"><sup><i><b>b</b></i></sup></a></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="http://uk.gamespy.com/articles/115/1151159p11.html">"GameSpy's Top 50 Arcade Games of All-Time"</a>. Uk.gamespy.com. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20130320232617/http://uk.gamespy.com/articles/115/1151159p11.html">Archived</a> from the original on 2013-03-20<span class="reference-accessdate">. Retrieved <span class="nowrap">2013-08-11</span></span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&rft.genre=unknown&rft.btitle=GameSpy%27s+Top+50+Arcade+Games+of+All-Time&rft.pub=Uk.gamespy.com&rft_id=http%3A%2F%2Fuk.gamespy.com%2Farticles%2F115%2F1151159p11.html&rfr_id=info%3Asid%2Fen.wikipedia.org%3AMortal+Kombat+II" class="Z3988"></span></span> </li> <li id="cite_note-1990s-156"><span class="mw-cite-backlink">^ <a href="#cite_ref-1990s_156-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-1990s_156-1"><sup><i><b>b</b></i></sup></a></span> <span class="reference-text">Rich Knight, Hanuman Welch, <a rel="nofollow" class="external text" href="http://www.complex.com/video-games/2013/08/best-arcade-video-games/mortal-kombat-ii">The 30 Best Arcade Video Games of the 1990s</a> <a rel="nofollow" class="external text" href="https://web.archive.org/web/20130831113251/http://www.complex.com/video-games/2013/08/best-arcade-video-games/mortal-kombat-ii">Archived</a> 2013-08-31 at the <a href="/wiki/Wayback_Machine" title="Wayback Machine">Wayback Machine</a>, Complex.com, August 28, 2013.</span> </li> <li id="cite_note-157"><span class="mw-cite-backlink"><b><a href="#cite_ref-157">^</a></b></span> <span class="reference-text">Insanul Ahmed, <a rel="nofollow" class="external text" href="http://www.complex.com/video-games/2010/11/sega-anything-the-25-best-genesis-games/mortal-kombat-2">#4. Mortal Kombat 2 (1994) — Sega Anything: The 25 Best Genesis Games</a> <a rel="nofollow" class="external text" href="https://web.archive.org/web/20120418161934/http://www.complex.com/video-games/2010/11/sega-anything-the-25-best-genesis-games/mortal-kombat-2">Archived</a> 2012-04-18 at the <a href="/wiki/Wayback_Machine" title="Wayback Machine">Wayback Machine</a>, <i>Complex</i>, November 29, 2010.</span> </li> <li id="cite_note-158"><span class="mw-cite-backlink"><b><a href="#cite_ref-158">^</a></b></span> <span class="reference-text">Rich Knight, <a rel="nofollow" class="external text" href="http://www.complex.com/video-games/2012/07/the-100-best-super-nintendo-games/mortal-kombat-ii">The 100 Best Super Nintendo Games</a> <a rel="nofollow" class="external text" href="https://web.archive.org/web/20130105174043/http://www.complex.com/video-games/2012/07/the-100-best-super-nintendo-games/mortal-kombat-ii">Archived</a> 2013-01-05 at the <a href="/wiki/Wayback_Machine" title="Wayback Machine">Wayback Machine</a>, Complex.com, July 9, 2012.</span> </li> <li id="cite_note-snes-159"><span class="mw-cite-backlink">^ <a href="#cite_ref-snes_159-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-snes_159-1"><sup><i><b>b</b></i></sup></a></span> <span class="reference-text">Richard George, <a rel="nofollow" class="external text" href="https://archive.today/20130111030019/http://uk.ign.com/top/snes-games/25">Mortal Kombat II - #25 Top 100 SNES Games</a>, IGN, 2011.</span> </li> <li id="cite_note-160"><span class="mw-cite-backlink"><b><a href="#cite_ref-160">^</a></b></span> <span class="reference-text"><i>Super Play</i> 31, p.71.</span> </li> <li id="cite_note-161"><span class="mw-cite-backlink"><b><a href="#cite_ref-161">^</a></b></span> <span class="reference-text"><span class="languageicon">(in Polish)</span> Michał Wierzbicki, <a rel="nofollow" class="external text" href="http://www.chip.pl/news/rozrywka/download/2010/02/dziesiec-najlepszych-gier-na-amige">Dziesięć najlepszych gier na Amigę</a> <a rel="nofollow" class="external text" href="https://web.archive.org/web/20160530030703/http://www.chip.pl/news/rozrywka/download/2010/02/dziesiec-najlepszych-gier-na-amige/">Archived</a> 2016-05-30 at the <a href="/wiki/Wayback_Machine" title="Wayback Machine">Wayback Machine</a>, Chip.pl, 23.02.2010.</span> </li> <li id="cite_note-162"><span class="mw-cite-backlink"><b><a href="#cite_ref-162">^</a></b></span> <span class="reference-text"><span class="languageicon">(in Polish)</span> Przemysław "Ściera" Ścierski, <a rel="nofollow" class="external text" href="http://www.ppe.pl/news-3462-Retrobesciaki_Amiga_Top_30_by_Sciera.html">Retrobeściaki: Amiga Top 30 by Ściera</a> <a rel="nofollow" class="external text" href="https://web.archive.org/web/20120713005921/http://www.ppe.pl/news-3462-Retrobesciaki_Amiga_Top_30_by_Sciera.html">Archived</a> 2012-07-13 at the <a href="/wiki/Wayback_Machine" title="Wayback Machine">Wayback Machine</a>, PPE.PL, 2010-10-23.</span> </li> <li id="cite_note-163"><span class="mw-cite-backlink"><b><a href="#cite_ref-163">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation magazine cs1"><a rel="nofollow" class="external text" href="https://archive.org/details/total-43/page/n37/mode/2up">"Top 100 SNES Games"</a>. <i>Total!</i>. No. 43. July 1995. p. 38.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=article&rft.jtitle=Total%21&rft.atitle=Top+100+SNES+Games&rft.issue=43&rft.pages=38&rft.date=1995-07&rft_id=https%3A%2F%2Farchive.org%2Fdetails%2Ftotal-43%2Fpage%2Fn37%2Fmode%2F2up&rfr_id=info%3Asid%2Fen.wikipedia.org%3AMortal+Kombat+II" class="Z3988"></span></span> </li> <li id="cite_note-164"><span class="mw-cite-backlink"><b><a href="#cite_ref-164">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation magazine cs1"><a rel="nofollow" class="external text" href="https://retrocdn.net/images/c/cf/GamesMaster_UK_044.pdf">"Top 100 Games of All Time"</a> <span class="cs1-format">(PDF)</span>. <i>GamesMaster</i>. No. 44. July 1996. p. 77. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20220705151248/https://retrocdn.net/images/c/cf/GamesMaster_UK_044.pdf">Archived</a> <span class="cs1-format">(PDF)</span> from the original on 2022-07-05<span class="reference-accessdate">. Retrieved <span class="nowrap">2022-07-11</span></span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=article&rft.jtitle=GamesMaster&rft.atitle=Top+100+Games+of+All+Time&rft.issue=44&rft.pages=77&rft.date=1996-07&rft_id=https%3A%2F%2Fretrocdn.net%2Fimages%2Fc%2Fcf%2FGamesMaster_UK_044.pdf&rfr_id=info%3Asid%2Fen.wikipedia.org%3AMortal+Kombat+II" class="Z3988"></span></span> </li> <li id="cite_note-165"><span class="mw-cite-backlink"><b><a href="#cite_ref-165">^</a></b></span> <span class="reference-text"><a rel="nofollow" class="external text" href="http://www.gamesradar.com/mortal-kombat-trilogy/videos/mortal-kombat-ii-fap/">Mortal Kombat II | FAP</a> <a rel="nofollow" class="external text" href="https://web.archive.org/web/20131221225019/http://www.gamesradar.com/mortal-kombat-trilogy/videos/mortal-kombat-ii-fap/">Archived</a> 2013-12-21 at the <a href="/wiki/Wayback_Machine" title="Wayback Machine">Wayback Machine</a>, GamesRadar, Aug. 30, 2012.</span> </li> <li id="cite_note-166"><span class="mw-cite-backlink"><b><a href="#cite_ref-166">^</a></b></span> <span class="reference-text">Rich Knight, <a rel="nofollow" class="external text" href="http://www.complex.com/video-games/2012/05/the-25-funniest-moments-in-video-games/mortal-kombat-iis-toasty">The 25 Funniest Moments In Video Games</a> <a rel="nofollow" class="external text" href="https://web.archive.org/web/20130414220129/http://www.complex.com/video-games/2012/05/the-25-funniest-moments-in-video-games/mortal-kombat-iis-toasty">Archived</a> 2013-04-14 at the <a href="/wiki/Wayback_Machine" title="Wayback Machine">Wayback Machine</a>, Complex.com, May 22, 2012.</span> </li> <li id="cite_note-167"><span class="mw-cite-backlink"><b><a href="#cite_ref-167">^</a></b></span> <span class="reference-text"><a rel="nofollow" class="external text" href="http://www.gamesradar.com/ten-greatest-things-about-mortal-kombat/">Ten greatest things about Mortal Kombat</a> <a rel="nofollow" class="external text" href="https://web.archive.org/web/20131221225030/http://www.gamesradar.com/ten-greatest-things-about-mortal-kombat/">Archived</a> 2013-12-21 at the <a href="/wiki/Wayback_Machine" title="Wayback Machine">Wayback Machine</a>, GamesRadar US, April 13, 2007.</span> </li> <li id="cite_note-psu-168"><span class="mw-cite-backlink"><b><a href="#cite_ref-psu_168-0">^</a></b></span> <span class="reference-text">Mike Harradence, <a rel="nofollow" class="external text" href="http://www.psu.com/a010389/Inside-PlayStation-Network---Mortal-Kombat-II">Inside PlayStation Network - Mortal Kombat II</a> <a rel="nofollow" class="external text" href="https://web.archive.org/web/20131219031947/http://www.psu.com/a010389/Inside-PlayStation-Network---Mortal-Kombat-II">Archived</a> 2013-12-19 at the <a href="/wiki/Wayback_Machine" title="Wayback Machine">Wayback Machine</a>, PlayStation Universe, January 11th, 2011.</span> </li> <li id="cite_note-169"><span class="mw-cite-backlink"><b><a href="#cite_ref-169">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation magazine cs1"><a rel="nofollow" class="external text" href="http://www.complex.com/video-games/2013/08/best-2d-fighting-games/mk">"Mortal Kombat II — The 25 Best 2D Fighting Games of All Time"</a>. <i>Complex</i>. 2013-08-15. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20130827081849/http://www.complex.com/video-games/2013/08/best-2d-fighting-games/mk">Archived</a> from the original on 2013-08-27<span class="reference-accessdate">. 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Retrieved <span class="nowrap">11 January</span> 2023</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=unknown&rft.jtitle=Polygon&rft.atitle=Mortal+Kombat%27s+lawyers+shut+down+intriguing+leak+of+MK2+source+code&rft.date=2023-01-11&rft.aulast=Good&rft.aufirst=Owen&rft_id=https%3A%2F%2Fwww.polygon.com%2F23550296%2Fmortal-kombat-2-source-code-leak-dmca-warner-bros-github-takedown&rfr_id=info%3Asid%2Fen.wikipedia.org%3AMortal+Kombat+II" class="Z3988"></span></span> </li> <li id="cite_note-176"><span class="mw-cite-backlink"><b><a href="#cite_ref-176">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFColbert2023" class="citation web cs1">Colbert, Isaiah (11 January 2023). <a rel="nofollow" class="external text" href="https://kotaku.com/mortal-kombat-2-mk2-source-code-leak-dmca-takedown-1849977045">"Revealing Mortal Kombat II Code Leak Pulled By Warner Bros"</a>. <i><a href="/wiki/Kotaku" title="Kotaku">Kotaku</a></i>. <a href="/wiki/G/O_Media" title="G/O Media">G/O Media</a>. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20230111234409/https://kotaku.com/mortal-kombat-2-mk2-source-code-leak-dmca-takedown-1849977045">Archived</a> from the original on 11 January 2023<span class="reference-accessdate">. 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Twitter.com. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20140327232048/https://twitter.com/noobde/status/46306228133036032">Archived</a> from the original on 2014-03-27<span class="reference-accessdate">. Retrieved <span class="nowrap">2014-03-19</span></span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&rft.genre=unknown&rft.btitle=Twitter+%2F+noobde%3A+RT+%40YoshioKun13+U+actually&rft.pub=Twitter.com&rft_id=https%3A%2F%2Ftwitter.com%2Fnoobde%2Fstatus%2F46306228133036032&rfr_id=info%3Asid%2Fen.wikipedia.org%3AMortal+Kombat+II" class="Z3988"></span></span> </li> <li id="cite_note-182"><span class="mw-cite-backlink"><b><a href="#cite_ref-182">^</a></b></span> <span class="reference-text">Nikole Zivalich, <a rel="nofollow" class="external text" href="http://www.g4tv.com/thefeed/blog/post/713083/mortal-kombat-skarlet-dlc-video-check-out-the-red-ninja-in-action/">Mortal Kombat Skarlet DLC Video -- Check Out The Red Ninja In Action</a> <a rel="nofollow" class="external text" href="https://web.archive.org/web/20130113083153/http://www.g4tv.com/thefeed/blog/post/713083/mortal-kombat-skarlet-dlc-video-check-out-the-red-ninja-in-action/">Archived</a> 2013-01-13 at the <a href="/wiki/Wayback_Machine" title="Wayback Machine">Wayback Machine</a>, G4tv.com, May 31, 2011.</span> </li> <li id="cite_note-glitch-183"><span class="mw-cite-backlink">^ <a href="#cite_ref-glitch_183-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-glitch_183-1"><sup><i><b>b</b></i></sup></a></span> <span class="reference-text"><a rel="nofollow" class="external text" href="http://www.siliconera.com/2011/05/31/another-glitch-character-becomes-reality-with-mortal-kombats-skarlet-dlc/">Another Glitch Character Becomes Reality With Mortal Kombat's Skarlet DLC</a> <a rel="nofollow" class="external text" href="https://web.archive.org/web/20140101043045/http://www.siliconera.com/2011/05/31/another-glitch-character-becomes-reality-with-mortal-kombats-skarlet-dlc/">Archived</a> 2014-01-01 at the <a href="/wiki/Wayback_Machine" title="Wayback Machine">Wayback Machine</a>, Siliconera, May 31, 2011.</span> </li> <li id="cite_note-184"><span class="mw-cite-backlink"><b><a href="#cite_ref-184">^</a></b></span> <span class="reference-text">Mark Walton, <a rel="nofollow" class="external text" href="http://www.gamespot.com/mortal-kombat-2011/reviews/mortal-kombat-review-6309015/">Mortal Kombat Review</a> <a rel="nofollow" class="external text" href="https://web.archive.org/web/20120222144017/http://www.gamespot.com/mortal-kombat-2011/reviews/mortal-kombat-review-6309015/">Archived</a> 2012-02-22 at the <a href="/wiki/Wayback_Machine" title="Wayback Machine">Wayback Machine</a>, GameSpot, April 19, 2011.</span> </li> <li id="cite_note-185"><span class="mw-cite-backlink"><b><a href="#cite_ref-185">^</a></b></span> <span class="reference-text">Jordan Mallory, <a rel="nofollow" class="external text" href="http://www.joystiq.com/2012/04/27/mortal-kombat-vita-also-includes-exclusive-klassic-kostumes-for/">Mortal Kombat Vita also includes exclusive klassic kostumes for female ninjas</a> <a rel="nofollow" class="external text" href="https://web.archive.org/web/20130616035829/http://www.joystiq.com/2012/04/27/mortal-kombat-vita-also-includes-exclusive-klassic-kostumes-for/">Archived</a> 2013-06-16 at the <a href="/wiki/Wayback_Machine" title="Wayback Machine">Wayback Machine</a>, Joystiq, April 27th 2012.</span> </li> <li id="cite_note-186"><span class="mw-cite-backlink"><b><a href="#cite_ref-186">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://web.archive.org/web/20131008181716/http://jwmontenegro.blogspot.com/2011/06/mortal-kombat-arcade-kollection-ui-work.html">"The Art of John Montenegro: "Mortal Kombat: Arcade Kollection" UI Work"</a>. Jwmontenegro.blogspot.com. Archived from <a rel="nofollow" class="external text" href="http://jwmontenegro.blogspot.com/2011/06/mortal-kombat-arcade-kollection-ui-work.html">the original</a> on 2013-10-08<span class="reference-accessdate">. Retrieved <span class="nowrap">2013-08-22</span></span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&rft.genre=unknown&rft.btitle=The+Art+of+John+Montenegro%3A+%22Mortal+Kombat%3A+Arcade+Kollection%22+UI+Work&rft.pub=Jwmontenegro.blogspot.com&rft_id=http%3A%2F%2Fjwmontenegro.blogspot.com%2F2011%2F06%2Fmortal-kombat-arcade-kollection-ui-work.html&rfr_id=info%3Asid%2Fen.wikipedia.org%3AMortal+Kombat+II" class="Z3988"></span></span> </li> <li id="cite_note-187"><span class="mw-cite-backlink"><b><a href="#cite_ref-187">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="http://www.eventhubs.com/news/2014/may/06/ultimate-cosplay-kitana-sonya-liu-kang-and-more-surface-full-costume-cancelled-hd-remake-mortal-kombat/">"Ultimate cosplay? Photos of Kitana, Sonya, Liu Kang and more surface in full costume for canceled HD remake of Mortal Kombat"</a>. Eventhubs.com. 6 May 2014. <a rel="nofollow" class="external text" href="https://archive.today/20140507140435/http://www.eventhubs.com/news/2014/may/06/ultimate-cosplay-kitana-sonya-liu-kang-and-more-surface-full-costume-cancelled-hd-remake-mortal-kombat/">Archived</a> from the original on 2014-05-07<span class="reference-accessdate">. Retrieved <span class="nowrap">2014-05-07</span></span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&rft.genre=unknown&rft.btitle=Ultimate+cosplay%3F+Photos+of+Kitana%2C+Sonya%2C+Liu+Kang+and+more+surface+in+full+costume+for+canceled+HD+remake+of+Mortal+Kombat&rft.pub=Eventhubs.com&rft.date=2014-05-06&rft_id=http%3A%2F%2Fwww.eventhubs.com%2Fnews%2F2014%2Fmay%2F06%2Fultimate-cosplay-kitana-sonya-liu-kang-and-more-surface-full-costume-cancelled-hd-remake-mortal-kombat%2F&rfr_id=info%3Asid%2Fen.wikipedia.org%3AMortal+Kombat+II" class="Z3988"></span></span> </li> </ol></div> <div class="mw-heading mw-heading2"><h2 id="External_links">External links</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Mortal_Kombat_II&action=edit&section=21" title="Edit section: External links"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <style 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class="nowraplinks navbox-subgroup" style="border-spacing:0"><tbody><tr><th scope="row" class="navbox-group" style="width:1%">Main series</th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><i><a href="/wiki/Mortal_Kombat_(1992_video_game)" title="Mortal Kombat (1992 video game)">Mortal Kombat</a></i> (1992)</li> <li><i><a class="mw-selflink selflink">Mortal Kombat II</a></i></li> <li><i><a href="/wiki/Mortal_Kombat_3" title="Mortal Kombat 3">Mortal Kombat 3</a></i> <ul><li><i><a href="/wiki/Ultimate_Mortal_Kombat_3" title="Ultimate Mortal Kombat 3">Ultimate</a></i></li> <li><i><a href="/wiki/Mortal_Kombat_Trilogy" title="Mortal Kombat Trilogy">Trilogy</a></i></li> <li><i><a href="/wiki/Mortal_Kombat_Advance" title="Mortal Kombat Advance">Advance</a></i></li></ul></li> <li><i><a href="/wiki/Mortal_Kombat_4" title="Mortal Kombat 4">Mortal Kombat 4</a></i> <ul><li><i><a href="/wiki/Mortal_Kombat_Gold" title="Mortal Kombat Gold">Gold</a></i></li></ul></li> <li><i><a href="/wiki/Mortal_Kombat:_Deadly_Alliance" title="Mortal Kombat: Deadly Alliance">Deadly Alliance</a></i></li> <li><i><a href="/wiki/Mortal_Kombat:_Deception" title="Mortal Kombat: Deception">Deception</a></i></li> <li><i><a href="/wiki/Mortal_Kombat:_Armageddon" title="Mortal Kombat: Armageddon">Armageddon</a></i></li> <li><i><a href="/wiki/Mortal_Kombat_vs._DC_Universe" title="Mortal Kombat vs. DC Universe">vs. DC Universe</a></i></li> <li><i><a href="/wiki/Mortal_Kombat_(2011_video_game)" title="Mortal Kombat (2011 video game)">Mortal Kombat</a></i> (2011)</li> <li><i><a href="/wiki/Mortal_Kombat_X" title="Mortal Kombat X">Mortal Kombat X</a></i></li> <li><i><a href="/wiki/Mortal_Kombat_11" title="Mortal Kombat 11">Mortal Kombat 11</a></i></li> <li><i><a href="/wiki/Mortal_Kombat_1" title="Mortal Kombat 1">Mortal Kombat 1</a></i> (2023)</li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Spin-offs</th><td class="navbox-list-with-group navbox-list navbox-even" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><i><a href="/wiki/Mortal_Kombat_Mythologies:_Sub-Zero" title="Mortal Kombat Mythologies: Sub-Zero">Mythologies: Sub-Zero</a></i></li> <li><i><a href="/wiki/Mortal_Kombat:_Special_Forces" title="Mortal Kombat: Special Forces">Special Forces</a></i></li> <li><i><a href="/wiki/Mortal_Kombat:_Shaolin_Monks" title="Mortal Kombat: Shaolin Monks">Shaolin Monks</a></i></li> <li><i><a href="/wiki/Mortal_Kombat_Mobile" title="Mortal Kombat Mobile">Mobile</a></i></li> <li><i><a href="/wiki/Mortal_Kombat:_Onslaught" title="Mortal Kombat: Onslaught">Onslaught</a></i></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Compilations</th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><i><a href="/wiki/Mortal_Kombat_Arcade_Kollection" title="Mortal Kombat Arcade Kollection">Arcade Kollection</a></i></li></ul> </div></td></tr></tbody></table><div></div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%"><a href="/wiki/Mortal_Kombat_(film_series)" title="Mortal Kombat (film series)">Films</a></th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"></div><table class="nowraplinks navbox-subgroup" style="border-spacing:0"><tbody><tr><th scope="row" class="navbox-group" style="width:1%">Theatrical films</th><td class="navbox-list-with-group navbox-list navbox-even" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><i><a href="/wiki/Mortal_Kombat_(1995_film)" title="Mortal Kombat (1995 film)">Mortal Kombat</a></i> (1995)</li> <li><i><a href="/wiki/Mortal_Kombat_Annihilation" title="Mortal Kombat Annihilation">Annihilation</a></i> (1997)</li> <li><i><a href="/wiki/Mortal_Kombat_(2021_film)" title="Mortal Kombat (2021 film)">Mortal Kombat</a></i> (2021)</li> <li><i><a href="/wiki/Mortal_Kombat_2_(film)" title="Mortal Kombat 2 (film)">Mortal Kombat 2</a></i> (2025)</li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%"><i>Legends</i></th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><i><a href="/wiki/Mortal_Kombat_Legends:_Scorpion%27s_Revenge" title="Mortal Kombat Legends: Scorpion's Revenge">Scorpion's Revenge</a></i></li> <li><i><a href="/wiki/Mortal_Kombat_Legends:_Battle_of_the_Realms" title="Mortal Kombat Legends: Battle of the Realms">Battle of the Realms</a></i></li> <li><i><a href="/wiki/Mortal_Kombat_Legends:_Snow_Blind" title="Mortal Kombat Legends: Snow Blind">Snow Blind</a></i></li> <li><i><a href="/wiki/Mortal_Kombat_Legends:_Cage_Match" title="Mortal Kombat Legends: Cage Match">Cage Match</a></i></li></ul> </div></td></tr></tbody></table><div></div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%"><a href="/wiki/List_of_Mortal_Kombat_media" title="List of Mortal Kombat media">Other media</a></th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"></div><table class="nowraplinks navbox-subgroup" style="border-spacing:0"><tbody><tr><th scope="row" class="navbox-group" style="width:1%">TV / web series</th><td class="navbox-list-with-group navbox-list navbox-even" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><i><a href="/wiki/Mortal_Kombat:_Defenders_of_the_Realm" title="Mortal Kombat: Defenders of the Realm">Defenders of the Realm</a></i></li> <li><i><a href="/wiki/Mortal_Kombat:_Conquest" title="Mortal Kombat: Conquest">Conquest</a></i></li> <li><i><a href="/wiki/Mortal_Kombat:_Rebirth" title="Mortal Kombat: Rebirth">Rebirth</a></i></li> <li><i><a href="/wiki/Mortal_Kombat:_Legacy" title="Mortal Kombat: Legacy">Legacy</a></i> <ul><li><a href="/wiki/List_of_Mortal_Kombat:_Legacy_episodes" title="List of Mortal Kombat: Legacy episodes">episodes</a></li></ul></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Music</th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><i><a href="/wiki/Mortal_Kombat:_The_Album" title="Mortal Kombat: The Album">The Album</a></i></li> <li><i><a href="/wiki/Mortal_Kombat_(1995_soundtrack)" title="Mortal Kombat (1995 soundtrack)">Mortal Kombat</a></i> (1995 soundtrack)</li> <li><i><a href="/wiki/Mortal_Kombat_(1995_score)" title="Mortal Kombat (1995 score)">Mortal Kombat</a></i> (1995 score)</li> <li><i><a href="/wiki/Mortal_Kombat:_More_Kombat" title="Mortal Kombat: More Kombat">More Kombat</a></i></li> <li><i><a href="/wiki/Mortal_Kombat_Annihilation#Music" title="Mortal Kombat Annihilation">Annihilation</a></i></li> <li><i><a href="/wiki/Mortal_Kombat:_Songs_Inspired_by_the_Warriors" title="Mortal Kombat: Songs Inspired by the Warriors">Songs Inspired by the Warriors</a></i></li> <li><i><a href="/wiki/Mortal_Kombat_(2021_soundtrack)" title="Mortal Kombat (2021 soundtrack)">Mortal Kombat</a></i> (2021 soundtrack)</li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Other</th><td class="navbox-list-with-group navbox-list navbox-even" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><i><a href="/wiki/Mortal_Kombat:_Live_Tour" title="Mortal Kombat: Live Tour">Live Tour</a></i></li> <li><i><a href="/wiki/Epic_Battles" title="Epic Battles">Epic Battles</a></i></li></ul> </div></td></tr></tbody></table><div></div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%"><a href="/wiki/Characters_of_the_Mortal_Kombat_series" title="Characters of the Mortal Kombat series">Characters</a></th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Cassie_Cage" title="Cassie Cage">Cassie Cage</a></li> <li><a href="/wiki/Ermac" title="Ermac">Ermac</a></li> <li><a href="/wiki/Jade_(Mortal_Kombat)" title="Jade (Mortal Kombat)">Jade</a></li> <li><a href="/wiki/Jax_(Mortal_Kombat)" title="Jax (Mortal Kombat)">Jax</a></li> <li><a href="/wiki/Johnny_Cage" title="Johnny Cage">Johnny Cage</a></li> <li><a href="/wiki/Kenshi_(Mortal_Kombat)" title="Kenshi (Mortal Kombat)">Kenshi</a></li> <li><a href="/wiki/Kitana" title="Kitana">Kitana</a></li> <li><a href="/wiki/Kung_Jin" title="Kung Jin">Kung Jin</a></li> <li><a href="/wiki/Kung_Lao" title="Kung Lao">Kung Lao</a></li> <li><a href="/wiki/Liu_Kang" title="Liu Kang">Liu Kang</a></li> <li><a href="/wiki/Mileena" title="Mileena">Mileena</a></li> <li><a href="/wiki/Nightwolf" title="Nightwolf">Nightwolf</a></li> <li><a href="/wiki/Raiden_(Mortal_Kombat)" title="Raiden (Mortal Kombat)">Raiden</a></li> <li><a href="/wiki/Reptile_(Mortal_Kombat)" title="Reptile (Mortal Kombat)">Reptile</a></li> <li><a href="/wiki/Scorpion_(Mortal_Kombat)" title="Scorpion (Mortal Kombat)">Scorpion</a></li> <li><a href="/wiki/Shang_Tsung" title="Shang Tsung">Shang Tsung</a></li> <li><a href="/wiki/Shao_Kahn" title="Shao Kahn">Shao Kahn</a></li> <li><a href="/wiki/Sonya_Blade" title="Sonya Blade">Sonya Blade</a></li> <li><a href="/wiki/Sub-Zero_(Mortal_Kombat)" title="Sub-Zero (Mortal Kombat)">Sub-Zero</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Related</th><td class="navbox-list-with-group navbox-list navbox-even" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Controversies_surrounding_Mortal_Kombat" title="Controversies surrounding Mortal Kombat">Controversies</a></li> <li><a href="/wiki/Fatality_(Mortal_Kombat)" title="Fatality (Mortal Kombat)">Fatality</a></li> <li><a href="/wiki/Midway_Games" title="Midway Games">Midway Games</a></li> <li><a href="/wiki/NetherRealm_Studios" title="NetherRealm Studios">NetherRealm Studios</a></li> <li><i><a href="/wiki/Injustice_(franchise)" title="Injustice (franchise)">Injustice</a></i> <ul><li><i><a href="/wiki/Injustice:_Gods_Among_Us" title="Injustice: Gods Among Us">Gods Among Us</a></i></li> <li><i><a href="/wiki/Injustice_2" title="Injustice 2">2</a></i></li></ul></li> <li>"<a href="/wiki/Immortal_(21_Savage_song)" title="Immortal (21 Savage song)">Immortal</a>"</li></ul> </div></td></tr><tr><td class="navbox-abovebelow" colspan="2"><div> <ul><li><span class="noviewer" typeof="mw:File"><span title="Category"><img alt="" src="//upload.wikimedia.org/wikipedia/en/thumb/9/96/Symbol_category_class.svg/16px-Symbol_category_class.svg.png" decoding="async" width="16" height="16" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/en/thumb/9/96/Symbol_category_class.svg/23px-Symbol_category_class.svg.png 1.5x, //upload.wikimedia.org/wikipedia/en/thumb/9/96/Symbol_category_class.svg/31px-Symbol_category_class.svg.png 2x" data-file-width="180" data-file-height="185" /></span></span> <b><a href="/wiki/Category:Mortal_Kombat" title="Category:Mortal Kombat">Category</a></b></li></ul> </div></td></tr></tbody></table></div> <div class="navbox-styles"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1129693374"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1236075235"></div><div role="navigation" class="navbox authority-control" aria-label="Navbox" style="padding:3px"><table class="nowraplinks hlist navbox-inner" style="border-spacing:0;background:transparent;color:inherit"><tbody><tr><th scope="row" class="navbox-group" style="width:1%"><a href="/wiki/Help:Authority_control" title="Help:Authority control">Authority control databases</a>: National <span class="mw-valign-text-top noprint" typeof="mw:File/Frameless"><a href="https://www.wikidata.org/wiki/Q843486#identifiers" title="Edit this at Wikidata"><img alt="Edit this at Wikidata" src="//upload.wikimedia.org/wikipedia/en/thumb/8/8a/OOjs_UI_icon_edit-ltr-progressive.svg/10px-OOjs_UI_icon_edit-ltr-progressive.svg.png" decoding="async" width="10" height="10" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/en/thumb/8/8a/OOjs_UI_icon_edit-ltr-progressive.svg/15px-OOjs_UI_icon_edit-ltr-progressive.svg.png 1.5x, //upload.wikimedia.org/wikipedia/en/thumb/8/8a/OOjs_UI_icon_edit-ltr-progressive.svg/20px-OOjs_UI_icon_edit-ltr-progressive.svg.png 2x" data-file-width="20" data-file-height="20" /></a></span></th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"><ul><li><span class="uid"><a rel="nofollow" class="external text" href="https://catalogue.bnf.fr/ark:/12148/cb16975044t">France</a></span></li><li><span class="uid"><a rel="nofollow" class="external text" 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