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Success Stories – 1989 Developer Interviews - shmuplations.com
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(min-width: 1025px){body .uag-hide-desktop.uagb-google-map__wrap,body .uag-hide-desktop{display:none}}@media (min-width: 768px) and (max-width: 1024px){body .uag-hide-tab.uagb-google-map__wrap,body .uag-hide-tab{display:none}}@media (max-width: 767px){body .uag-hide-mob.uagb-google-map__wrap,body .uag-hide-mob{display:none}}</style><link rel="icon" href="https://shmuplations.com/wp-content/uploads/2021/10/siteicon.jpg" sizes="32x32" /> <link rel="icon" href="https://shmuplations.com/wp-content/uploads/2021/10/siteicon.jpg" sizes="192x192" /> <link rel="apple-touch-icon" href="https://shmuplations.com/wp-content/uploads/2021/10/siteicon.jpg" /> <meta name="msapplication-TileImage" content="https://shmuplations.com/wp-content/uploads/2021/10/siteicon.jpg" /> <style id="wp-custom-css"> /* Target mobile only: these three all relate to font sizing on mobile */ @media (max-width : 480px) { .wp-block-group { padding-right: 1.5rem !important; padding-left: 1.5rem !important; } } /* .wp-block-columns is used on the frontpage, and also on posts, but i only want this padding on the front page mobile (and the two tablepress pages, actually) */ @media (max-width : 480px) { .page-id-855 .wp-block-columns, .page-id-813 .wp-block-columns { padding-right: 0 !important; padding-left: 0 !important; } } /* @media screen and (max-width: 480px) { html { font-size: .9rem} } */ @media screen and (max-width: 480px) { p { line-height: 1.5;} } /** use full-width for mobile by re-defining responsive--alignwide-width variable **/ @media screen and (max-width:480px) { body { --responsive--alignwide-width: 100%;} } /* This Centers right and left aligned images on mobile */ @media screen and (max-width: 480px) { #page .alignleft, #page .alignright { float: none; margin: 1.25em auto; margin-top: 5px; margin-bottom: 5px; } } .entry-footer { display: none !important; } /* remove recent posts from frontpage */ .page-id-239 .widget-area { display: none; } .page-id-239 .site-info { display:none; } body { --latest-posts--title-font-size: 1.4rem; } /*Style the text in latest posts*/ .wp-block-latest-posts.is-grid > li { background-color:#e3e3f5; margin-bottom:1.5rem !important; } .wp-block-latest-posts>li>a { margin-top:-10px; /*width:303px;*/ text-decoration: none; color:black; padding-left:5%; padding-right:10%; margin-bottom:0px; font-weight:bold; } /* date text*/ .wp-block-latest-posts .wp-block-latest-posts__post-date { margin-top: 0px; color:black; padding-left:5%; margin-bottom:20px !important; } /* These add a background to the caption text and remove the spacing between image and caption */ figcaption { background-color: #ddddff; padding-top: 1rem; padding-bottom:1rem; padding-left:2rem; padding-right:2rem; margin-top:0px !important; margin-bottom:0px !important; text-align: center; line-height: 1.5 !important; font-size:1.25rem !important; color:black !important; max-width: 100%; } .wp-block-image img { margin-bottom: 0px !important; } /* removes top spacer from mobile on pages */ @media screen and (max-width:480px) { #page .wp-block-spacer { display: none !important;} } /* This places embeds (like youtube vids) midway into the left whitespace. it's not bad but i havent decided on it yet*/ .wp-block-embed.alignleft {margin-left:10%; margin-right:5%;} @media screen and (max-width:480px) { .wp-block-latest-posts.is-grid { flex-direction: column; }} h1, .h1, h2, .h2, h3, .h3, h4, .h4, h5, .h5, h6, .h6 { clear: none; } /* Styling for the search bar and show entries on tablepress */ .dataTables_filter input { border-radius: 10px; padding: .36rem; } .dataTables_length { margin-bottom:10px; margin-top:.02rem; } /* this shortens the vertical size of the select box by adding less padding top and bottom*/ select { padding-top:5px; padding-bottom:5px; } /* disabling the stupid link highlighting of TT1*/ a:focus { color:inherit !important; background-color:inherit !important; } .wp-block-latest-posts>li>a:focus {color:black !important; } /* targets hover effect on child cells in responsive table*/ table.dataTable .child td:hover { background-color:transparent!important; } @media screen and (min-width:480px) { .tablepress tbody td { font-size:1.2rem; line-height:1.5em; } } .tablepress thead th, .tablepress tfoot th { background-color:#c6a7e3; } .tablepress thead .sorting_asc, .tablepress thead .sorting_desc, .tablepress thead .sorting:hover { background-color: #c066f9; } @media screen and (min-width:480px) { .page-id-855 { --responsive--alignwide-width: min(calc(100vw - 8 * var(--global--spacing-horizontal)), 1440px); } } /* adds spacing to the game table rows*/ @media screen and (min-width:480px) { .tablepress-id-2 td { padding-bottom:15px; padding-top:15px; } } td.column-1.dtr-control::before { display:none !important; } @media screen and (max-width:480px) { td.column-2 { padding-right:15px !important; } } @media screen and (min-width:480px) { .tablepress { table-layout:fixed; } .tablepress-id-2 .column-1 { width: 16% !important; } .tablepress-id-2 .column-2 { width: 15% !important; } .tablepress-id-2 .column-3 { width: 13% !important; } .tablepress-id-2 .column-4 { width: 20% !important; } .tablepress-id-2 .column-5 { width: 20% !important; } .tablepress-id-2 .column-6 { width: 7% !important; } /*.tablepress-id-2 img { width: 180px; }*/ } td.column-1.dtr-control { padding-left:15px !important; /* padding-right:0px !important; */ } @media screen and (max-width:480px) { .column-1.dtr-control img {width:130px;} } /* tricky mobile styling for responsive tables */ @media screen and (max-width:480px) { .dataTables_wrapper .dataTables_filter input {width:70%;} .dataTables_filter {padding-left:170px !important; padding-bottom:5px;} } @media screen and (min-width:480px) { .wp-block-columns { border-radius: 8px; } } /* general re-routing of h3, mainly done to port over code from shmuplations more easily*/ body h3 { font-size: 1.4rem; font-weight: 600; } body { --global--spacing-horizontal: 40px; } /* slightly smaller h3 fonts for mobile*/ @media only screen and (max-width: 480px) { body h3 { font-size: 1.3rem; } } @media only screen and (min-width: 481px) { :root{ --responsive--aligndefault-width: min(calc(100vw - 8 * var(--global--spacing-horizontal)), 800px); } } /* target laptop screens with wider interview area*/ @media only screen and (min-width: 1500px) { :root { --responsive--aligndefault-width: min(calc(100vw - 8 * var(--global--spacing-horizontal)), 800px); } .post-thumbnail, .entry-content .wp-audio-shortcode, .entry-content > *:not(.alignwide):not(.alignfull):not(.alignleft):not(.alignright):not(.wp-block-separator):not(.woocommerce), *[class*=inner-container] > *:not(.entry-content):not(.alignwide):not(.alignfull):not(.alignleft):not(.alignright):not(.wp-block-separator):not(.woocommerce), .default-max-width, .wp-block-search, hr.wp-block-separator:not(.is-style-dots):not(.alignwide), .entry-content > .alignleft, .entry-content > .alignright, .author-bio, .search-form { max-width: var(--responsive--aligndefault-width); } body h3{ font-size:1.5rem; } body p{ font-size:1.5rem; line-height:1.5; } .wp-block-media-text__content p{ font-size:1.25rem; line-height:1.7; } } @media only screen and (min-width:481px) { body p { font-size:1.5rem; line-height:1.5; } .post p{ line-height:1.5; } /* .wp-block-group .wp-block-group__inner-container > * { margin-top: calc(var(--global--spacing-vertical) - 3px); margin-bottom: calc(var(--global--spacing-vertical) - 3px); } */ .wp-block-media-text__content p { /* font-size:1.25rem;*/ font-size:1.25rem; line-height:1.7; } /* spacing/margins for L/R aligned column content in posts*/ .single-post .wp-block-columns { margin-top: 40px; margin-bottom: 30px; } /* more padding for captioned images that are not left or right aligned */ figure:not(.alignright, .alignleft, .doubleimagecolumn-figure) > figcaption { padding-left:2.5rem; padding-right:2.5rem; } :root h4 { font-size:1.6rem; } .wp-block-media-text__content p{ margin-top:-10px !important; } } /**---------------------**/ /** 1920+ Sizings **/ /**---------------------**/ @media only screen and (min-width: 1920px) { :root { --responsive--aligndefault-width: min(calc(100vw - 8 * var(--global--spacing-horizontal)), 800px); --global--font-size-base: 1.5rem; --global--line-height-body: 1.5; --global--spacing-vertical: 30px; --global--spacing-horizontal: 40px; --global--spacing-unit: 24px; } :root h4 { font-size:1.7rem !important; } body h3 { font-size:1.55rem !important; font-weight:600; } .post-thumbnail, .entry-content .wp-audio-shortcode, .entry-content > *:not(.alignwide):not(.alignfull):not(.alignleft):not(.alignright):not(.wp-block-separator):not(.woocommerce), *[class*=inner-container] > *:not(.entry-content):not(.alignwide):not(.alignfull):not(.alignleft):not(.alignright):not(.wp-block-separator):not(.woocommerce), .default-max-width, .wp-block-search, hr.wp-block-separator:not(.is-style-dots):not(.alignwide), .entry-content > .alignleft, .entry-content > .alignright, .author-bio, .search-form { max-width: var(--responsive--aligndefault-width); } /* this targets the text of the opening intro block */ .wp-block-media-text__content p{ font-size:1.3rem; line-height:1.7; margin-top:-10px !important; } figcaption { font-size:1.25rem !important; /* margin-bottom:2.5rem !important; */ max-width: 999999px !important; max-height:999999px !important; } /* more padding for captioned images that are not left or right aligned*/ figure:not(.alignright, .alignleft) > figcaption { padding-left:3rem; padding-right:3rem; } /* makes sure not to apply "wide" caption padding to youtube L/R embeds, which I use columns for */ .wp-block-column figure >figcaption{ padding-left:2rem; padding-right:2rem; } .wp-block-latest-posts > li > a { font-size:1.5rem; line-height:1.9rem; } .wp-block-latest-posts .wp-block-latest-posts__post-date { font-size:1.07rem; margin-top:2px; } .wp-block-columns .wp-block-column h3:first-child { margin-top: -10px; } } /*--------------------*/ @media only screen and (max-width:480px) { .wp-block-media-text .wp-block-media-text__content { padding-left: 1.5rem; padding-right: 1.5rem; padding-top:2rem; } h4, .h4 { font-size:1.6rem; } h5, .h5 { font-size:1.6rem !important; } } /* these are for interview headings within the main article --need to add responsive stylings... 2.3rem @2560, 1.7rem @ipad/laptop? */ h5, .h5 { font-size:1.9rem; margin-bottom: 0px !important; } h5 strong, .h5 strong{ font-weight:600; } h5 + p { font-weight:600 !important; margin-top:0px !important; } @media only screen and (max-width:480px) { /* this targets the text of the opening intro block */ .wp-block-media-text__content p{ font-size:1.25rem; line-height:1.5 !important; } } @media screen and (max-width:480px){ .wp-block-media-text .wp-block-media-text__content h4 { margin-bottom:0; } .wp-block-media-text .wp-block-media-text__content p { margin-top:15px; } } /* .marginbotminus20 { margin-bottom:-20px !important; } */ /* html,body { text-size-adjust: none !important; -webkit-text-size-adjust: none !important; -moz-text-size-adjust: none !important; -ms-text-size-adjust: none !important; } */ @media only screen and (max-width:480px) { figure { font-size:18px !important; } .wp-block-image figcaption { font-size: 18px !important; width:100% !important; line-height:1.5 !important; } figcaption { max-width: 999999px !important; max-height:999999px !important; padding-left:1.35rem; padding-right:1.35rem; } .wp-block-embed figcaption{ font-size:18px !important;} .wp-block-column figcaption{ font-size:18px !important;} } /* wordpress sometimes fails to add the table styling for images, especially in columns--this way images and the like should be freely resizable in style-editor.css as well */ figure.wp-block-image{ display:table !important; } .wp-block-image figcaption{ display:table-caption; caption-side:bottom; } .wp-block-gallery figure{ display:flex !important; } @media only screen and (min-width:481px) { .wp-block-columns .wp-block-column h3:first-child { margin-top: -10px; } } @media only screen and (min-width:481px) { .wp-block-latest-posts.is-grid > li { border-radius: 14px; } .wp-block-latest-posts__featured-image img { border-radius: 14px 14px 0px 0px; } figure.wp-block-image:not(.alignleft, .alignright, .wp-block-column *,.alexalignleft) { margin-top: 40px !important; margin-bottom:40px; } /* margins top and bottom for center aligned youtube vids */ .wp-block-group__inner-container > figure.wp-block-embed.is-type-video { margin-top: 40px; margin-bottom: 40px; } .wp-block-gallery figure.wp-block-image{ margin-top:0 !important; } .wp-block-gallery { margin-top:40px !important; margin-bottom:40px !important; } /* i think this should apply to all column margins, basically videos since l/r images are defined specifically below... */ .wp-block-column:not(:first-child){ margin-left: 2.25rem; } .leftimageplustext .wp-block-column:first-child { flex-shrink:0; } .leftimageplustext .wp-block-column:not(:first-child) { margin-left: 2.25rem; } .leftimageplustext .wp-block-column .wp-block-image figure { margin-right: 0; margin-top:2px; } .leftimageplustext .wp-block-column, .rightimageplustext .wp-block-column { flex-basis:unset !important; } .rightimageplustext .wp-block-column:last-child{ flex-shrink:0; } .rightimageplustext .wp-block-column .wp-block-image figure { margin-left: 0; margin-top:2px; } .rightimageplustext .wp-block-column:last-child { margin-left:2.5rem; } } @media only screen and (min-width:481px) { .wp-block-columns.are-vertically-aligned-center.has-white-color.has-text-color { margin-top:-10px; } .wp-block-group .wp-block-columns .wp-block-column p:first-child { margin-top: -10px; } } @media only screen and (max-width:480px) { .wp-block-uagb-social-share { justify-content: center; align-items: flex-end; column-gap: 0rem; background: #1d1d1d; padding: 10px; margin-top: -40px !important;; margin-left: 0 !important;; width: calc(100vw + 1px) !important; max-width: 101vw !important; padding-bottom: 5px; padding-top:20px !important; border: solid grey 3px; border-left:none; border-right:none; } .wp-block-group.alignwide.has-black-color.has-text-color.has-background { margin-top:-20px; } .uagb-social-share__wrap { justify-content: center !important; align-items: center; /* gap: 5px;*/ margin-top: -10px; margin-right:0 !important; } .uagb-ss__source-wrap svg { width: 45px !important; height: 45px !important; } } @media only screen and (max-width:480px) { .wp-block-latest-posts > li > a { font-size:1.6rem } .wp-block-latest-posts .wp-block-latest-posts__post-date{ font-size:1.1rem; margin-bottom: 15px !important; } } .taglyfe { background-color: #d9d9ed; padding: 15px; padding-top: 12px; margin-top: -29px; font-size: 1.3rem; /* font-style: italic; */ font-weight:600; margin-bottom:40px; padding-right: 25px; } .taglyfe::before{ /* content:" "; */ margin-left:5px; font-style: initial; } .taglyfe a{ text-decoration:none; /* transition: .25s; */ } /* .taglyfe a::before{ content:"\00a0 "; } .taglyfe a::after{ content:"\00a0 "; } */ @media only screen and (min-width:480px) { .taglyfe a:hover{ background:rgba(114,124,112,.4); padding-top: 2px; padding-bottom:2px; border-radius:4px; } } @media only screen and (max-width:480px) { .taglyfe{ display:none;} } @media only screen and (min-width:481px) { .tagsandsns{ margin-top:-29px !important; margin-bottom:35px !important; box-sizing:content-box; } .tagsandsns-column2 { display: flex; align-items: center; justify-content: flex-end; background-color: #d9d9ed; margin-left:0 !important; padding-right:1.5rem; /*! margin-right: 0 !important; */ } .wp-block-post-terms { margin-bottom:0 !important; } .wp-block-uagb-social-share-child:last-child { margin-right:0 !important; } .wp-block-uagb-social-share { margin-left:0; margin-right:0; } .uagb-ss__source-icon { line-height:0 !important; } .wp-block-uagb-social-share-child { margin-left:0px !important; } .wp-block-uagb-social-share-child:hover { filter:drop-shadow(2px 2px 2px black); } .wp-block-uagb-social-share-child:first-child svg { width:38px; } .uagb-social-share__wrap { /* column-gap:0; */ margin-right:0; } } @media screen and (min-width: 481px) { .taglyfe{ line-height:1.5; } } @media screen and (max-width:480px){ figure.wp-block-media-text__media { outline: solid black 13px; } } /* .bigfoot-footnote{ left:0 !important; } */ .bigfoot-footnote__content p{ font-weight:400; } @media screen and (max-width:480px){ figure.wp-block-media-text__media { outline: solid black 13px; } } /* .bigfoot-footnote{ left:0 !important; } */ .bigfoot-footnote__content p{ font-weight:400; } .bigfoot-footnote__button { position: relative; z-index: 0; top: -0.1em; padding: 0; margin: 0 0.1em 0 0.2em; border: none; cursor: pointer; background-color: rgba(110, 110, 110, 0.2); font-size: 2rem; line-height: inherit; } .bigfoot-footnote__button { position: relative; height: .8em; width: .8em; border-radius: 50%; } @media screen and (max-width:480px){ .bigfoot-footnote.is-positioned-top { position: fixed; bottom: 0; top: auto; left: 0; right: auto; -webkit-transform: translateY(100%); -ms-transform: translateY(100%); transform: translateY(100%); width: 100%; margin: 0; border-radius: 0; opacity: 1; -webkit-transition: -webkit-transform 0.3s ease; transition: transform 0.3s ease; left:0 !important; width:100vw; } .bigfoot-footnote.is-active { -webkit-transform: scale(1) translateZ(0); transform: scale(1) translateZ(0); opacity: 0.97; -webkit-transform: translateY(0); -ms-transform: translateY(0); transform: translateY(0); } .bigfoot-footnote.is-bottom-fixed { position: fixed; bottom: 0; top: auto; left: 0; right: auto; -webkit-transform: translateY(100%); -ms-transform: translateY(100%); transform: translateY(100%); width: 100%; margin: 0; border-radius: 0; opacity: 1; border-width: 1px 0 0; -webkit-transition: -webkit-transform 0.3s ease; transition: transform 0.3s ease; } .is-positioned-bottom{ position: fixed; bottom: 0; top: auto; left: 0; right: auto; -webkit-transform: translateY(100%); -ms-transform: translateY(100%); transform: translateY(100%); width: 100%; margin: 0; border-radius: 0; opacity: 1; border-width: 1px 0 0; -webkit-transition: -webkit-transform 0.3s ease; transition: transform 0.3s ease; left:0 !important; width:100vw; } .bigfoot-footnote.is-bottom-fixed.is-active { -webkit-transform: translateY(0); -ms-transform: translateY(0); transform: translateY(0); } .bigfoot-footnote.is-bottom-fixed .bigfoot-footnote__wrapper { margin: 0 0 0 50%; -webkit-transform: translateX(-50%); -ms-transform: translateX(-50%); transform: translateX(-50%); max-width: 100%; } .bigfoot-footnote.is-bottom-fixed .bigfoot-footnote__tooltip { display: none; } .bigfoot-footnote__wrapper { position: relative; z-index: 14; width: 22em; display: inline-block; box-sizing: inherit; overflow: hidden; margin: 0; background-color: #fafafa; border-radius: 0.5em; line-height: 0; max-width: 100% !important; max-height:999999px !important; } .bigfoot-footnote__content { position: relative; z-index: 8; display: inline-block; max-height: 15em; padding: 1.1em 1.3em 1.2em; box-sizing: inherit; overflow: auto; -webkit-overflow-scrolling: touch; background: #fafafa; border-radius: 0.5em; -webkit-font-smoothing: subpixel-antialiased; line-height: normal; max-height:999999px !important; } .bigfoot-footnote__content img { max-width: 100%; } .bigfoot-footnote__content *:last-child { margin-bottom: 0 !important; } .bigfoot-footnote__content *:first-child { margin-top: 0 !important; } .bigfoot-footnote__tooltip { display:none; } .is-positioned-bottom .bigfoot-footnote__tooltip { top: -0.65em; } .is-positioned-top .bigfoot-footnote__tooltip { bottom: -0.65em; } .bigfoot-footnote{ border:double black 10px; max-height:10000px !important; } .bigfoot-footnote__content p { font-size: 1.25rem !important; line-height:1.4 !important; font-style: italic !important; max-height: 1000000px; } .bigfoot-footnote__button { height: .9em; width: .9em; } } .footnotes{display:none;} #alexmenu li a:hover { text-decoration: underline; } #masthead{ display:none; } .entry-header{ display:none; } .site-main { padding-top:0px; } .site a:focus:not(.wp-block-button__link):not(.wp-block-file__button) img { outline:none; } .frontpagesns{ border:none !important; } .frontpagesns .wp-block-column:nth-child(2){ align-self:flex-end; padding-right:2.5rem; /* align-self:center; padding-right:2.7rem; margin-top: 8px; */ } @media screen and (max-width : 480px) { .page-id-239 .wp-block-columns { padding-right: 1.5rem !important; padding-left: 1.5rem !important; } } @media screen and (max-width:480px){ .frontpagesns .wp-block-column:nth-child(2){ display:none; } .wp-block-columns .frontpagesns { padding-right:0 !important; padding-left:0 !important; } .frontpagesns .wp-block-column{ margin-bottom:0 !important; } } /* testing out border smoothing on articles*/ @media screen and (min-width: 481px) { .wp-block-media-text { border-radius:24px 24px 0 0; } .wp-block-media-text__media{ border-radius:24px 0 0 0; } /* adjust margins beneath figures (images, videos etc) but only in groups, ie for main content*/ /* .wp-block-group figure { margin-bottom:20px !important; } */ figure + h3 { margin-top:0px !important; } figure:not(.is-type-video) + p { margin-top: 20px !important; } .bigfoot-footnote__tooltip{ background:#363636; } .bigfoot-footnote__content{ background:#363636; color:white; text-shadow:1px 1px black; } .bigfoot-footnote__wrapper{ background:#363636; } .bigfoot-footnote.is-scrollable .bigfoot-footnote__wrapper:after { background-image: -webkit-linear-gradient(bottom, #363636 50%, rgba(54, 54, 54, 0) 100%); background-image: linear-gradient(to top, #363636 50%, rgba(54, 54, 54, 0) 100%); } .bigfoot-footnote.is-scrollable .bigfoot-footnote__wrapper:before { background-image: -webkit-linear-gradient(bottom, #363636 50%, rgba(54, 54, 54, 0) 100%); background-image: linear-gradient(to top, #363636 50%, rgba(54, 54, 54, 0) 100%); } } /*---------------------------------*/ /*---devnames accordion stuff------*/ /*---------------------------------*/ /* summary { display:flex; align-items:center; } */ details:first-child { border-radius:20px 20px 0 0; } details:first-child summary { padding-top: 10px; } details:last-child summary { padding-bottom:15px; } details:only-child summary { padding-top:15px; padding-bottom:15px; } details:last-child { border-radius:0 0 20px 20px; } details:only-child{ border-radius:20px; } details { /* font-size: 1.3rem; */ font-weight:700; width: 100%; background: #e5e5f4; position: relative; -webkit-tap-highlight-color: rgba(0, 0, 0, 0); } @media screen and (max-width:480px){ details { width:100%; } } details .summary-title { user-select: none; } details:hover { cursor: pointer; background: rgba(0,0,0,.088); } details:hover svg { background: rgba(0,0,0,.044) } details .summary-content { cursor: default; padding: 1em; padding-top:10px; font-weight: 400; line-height: 1.5; background: #f3f3f3; } details summary { list-style: none; padding: 6px 15px; padding-left: 1em; } details summary:focus { outline: none; } details summary:hover .summary-chevron-up svg { opacity: 1; } details .summary-chevron-up svg { opacity: 0.5; } details .summary-chevron-up { pointer-events: none; background: #e5e5f4; } details .summary-chevron-up svg { display: block; } details summary::-webkit-details-marker { display: none; } details .summary-chevron-up { margin-left:auto; } #downarrow{ opacity:0; } details[open] #downarrow { opacity:1; } details[open] #uparrow { opacity:0 !important; } .summaryflex{ display:flex; align-items:center; } @media screen and (max-width:480px) { .summary-title { font-size:1.25rem; } details summary { padding-left:.8em; } .summary-content { font-size:1.25rem; max-height:9999999px; } } #baguetteBox-overlay figcaption{ display:none !important; } /* potential ipad stylings with slightly enlarged fonts and consistent 810px default content width */ @media only screen and (min-width: 481px) and (max-width:1367px) { :root{ --responsive--aligndefault-width: min(calc(100vw - 8 * var(--global--spacing-horizontal)), 800px); } .wp-block-group p { font-size:1.5rem; line-height:1.5; } .wp-block-group h3{ font-size:1.55rem; } .wp-block-group h5{ font-size:1.9rem; } .single-post .wp-block-columns { margin-top: 35px; margin-bottom: 30px; } figcaption { padding-left:2rem; padding-right:2rem; } } .aligncolumnstraight{ margin-top:-5px !important; } .gradientheader { background: #d9d9ed; padding: 1.5rem 1rem; border-left: solid 15px rgba(0,0,0,.9); border-radius: 0 20px 20px 0; padding-left: 1.5rem; margin-top:50px !important; } @media screen and (min-width:480px){ /* .alexalignleft { margin-left: calc((var(--responsive--alignwide-width) - var(--responsive--aligndefault-width) - 64px) / 2) !important; } */ .textonimagez { margin-left: calc((var(--responsive--alignwide-width) - var(--responsive--aligndefault-width) - 64px) / 2) !important; position:relative; width:fit-content; } .textonimagez h4{ position:absolute; bottom:0; right:0; color:white; background:rgba(0,0,0,.5); font-size:2rem; padding:1rem; padding-top:.5rem; } .textonimagez figure{ margin-bottom:0 !important; margin-top:0 !important; } } @media screen and (max-width:480px){ .textonimagez { position:relative; padding:0 !important; max-width:100vw !important; width: 100vw !important; position: relative; left: 50%; right: 50%; margin-left: -50vw !important; margin-right: -50vw !important; } .textonimagez h4{ position:absolute; bottom:0; right:0; color:white; background:rgba(0,0,0,.4); font-size:1.7rem; padding:.5rem; padding-top:.3rem; padding-right:.7rem; padding-bottom:.3rem; } .textonimagez figure{ margin-bottom:0 !important; margin-top:0 !important; max-width:unset !important; } } /* @media screen and (max-width:480px){ .textonimagez { position:relative; width:100%; padding:0 !important; } .textonimagez h4{ position:absolute; bottom:0; right:0; color:white; background:rgba(0,0,0,.5); font-size:1.3rem; padding:.5rem; padding-top:.3rem; } .textonimagez figure{ margin-bottom:0 !important; margin-top:0 !important; } } */ /* this is a min-height for interview titles that are only 1 line high*/ .uagb-post__title{ min-height: 2.534em; } .single-post b, .single-post strong { font-weight: 600; } @media screen and (min-width:481px){ .valkenblock p{ font-size:1.3rem !important; margin-left:-20px !important; } } /* ipad front page */ @media screen and (min-width:481px) and (max-width:1367px){ .home .wp-block-columns p { font-size: 1.4rem; }} @media screen and (min-width:481px){ .smalltube{ width:55% !important; }} @media screen and (min-width:481px){ .wp-block-video.smalltube2 { width:55%; }} @media screen and (min-width:481px) and (max-width:1200px) { .smalltube{ width:75% !important; }} @media screen and (min-width:481px) and (max-width:1200px) { .wp-block-video.smalltube2 { width:75%; }} @media screen and (min-width:481px){ .cavemenu{ background: #fef2f2; padding: 1rem 2.5rem; border-radius: 4px; border: solid black 2px; } .cavemenu a{ text-decoration:none; } .cavemenu a:hover{ text-decoration:underline; } } #junyainoue, #manabunamiki, #takashiichimura, #hiroyukitanaka, #shinobuyagawa, #hidekinomura, #akirawakabayashi, #tsunekiikeda, #cavefacts { scroll-margin-top:3rem; } #makotoasada { scroll-margin-top:5rem; } figure.wp-block-gallery{ width:50%; } .post .blocks-gallery-item { margin-right: 0 !important; margin-bottom:0 !important; } /* .wp-block-gallery { flex-direction: column; flex-wrap:nowrap; } */ .wp-block-gallery .wp-block-image { margin-bottom: 0 !important; } @media screen and (max-width:480px){ .post figure.wp-block-gallery{ width:unset !important;} .post .blocks-gallery-grid{ flex-wrap:nowrap; } } /* for stacking images vertically; applies to upper image */ @media screen and (min-width:481px){ .twovertical { margin-bottom:-30px !important; } } @media screen and (max-width:480px){ .twovertical { margin-bottom:-20px !important; border-bottom:solid 7px gray; } } @media screen and (max-width:480px){ .taglyfe{ color:transparent; background-color: lightgrey !important; margin-bottom: 0 !important; line-height: 1.2; display: flex; font-size: 100%; padding-left: 0; padding-right: 0; overflow: scroll; scrollbar-width: none; padding-bottom: 0; padding-top:0; border-bottom: grey 3.5px solid; white-space:nowrap; } .tagsandsns .wp-block-column:first-child { order: 2; } .wp-block-uagb-social-share { border-bottom:none; } .taglyfe::-webkit-scrollbar { display: none; } .taglyfe a{ color:black !important; padding-left:15px; padding-right:15px; padding-bottom:14px; padding-top:14px; margin-left:-5px; } .taglyfe a:first-child{ margin-left:0; } .taglyfe a:nth-child(odd){ background:darkgrey; } .taglyfe a:nth-child(even){ background:lightgrey; } .tagsandsns{ margin-bottom:0; } .uagb-ss__wrapper { margin-left: 2.5vw !important; margin-right: 2.5vw !important; } .wp-block-uagb-social-share{ max-width:100vw !important; } } @media screen and (min-width:480px){ .post-6590 h3:not(:first-child) { margin-bottom:-10px !important; }} h5, .h5 { letter-spacing:unset; } /* stylings for double and triple columns, see kirby for example */ @media screen and (min-width:480px){ .triplecolumn .wp-block-column{ margin-right:10px !important; margin-left:0; } .doubleimagecolumn .wp-block-column:first-child { display: flex; justify-content: flex-end; } .doubleimagecolumn .wp-block-column:not(:first-child) { margin-left: 1rem; } } @media screen and (max-width:480px){ .triplecolumn .wp-block-column figure { margin-left:auto; margin-right:auto; } .wp-block-columns .wp-block-column:nth-child(2) figure{ margin-left:auto; margin-right:auto; } } .mahounames { margin-top:5px !important; } .namegrid { display: grid; grid-template-columns: repeat(auto-fill, minmax(400px, 1fr)); line-height:1.4; } .namegrid-item { font-weight:600; } @media screen and (min-width:480px){ .namegrid{ font-size:1.5rem; } } .gradientheader-open { background: #d9d9ed; padding: 1.5rem 1rem; border-left: solid 15px rgba(0,0,0,.9); border-radius: 0 20px 20px 0; padding-left: 1.5rem; } figure.wp-block-gallery.gallery40 { width: 40%; } figure.wp-block-gallery.gallery60 { width: 60%; } .site-info{ display:none !important; } .widget-area{ display:none; } /* LT suggest */ .uagb-post-grid .uagb-post__image img { max-width: none !important; /* object-fit: cover; */ } @media screen and (min-width:481px) and (max-width:1350px){ .navcontainer{ background-position-y: -48vw !important; } } @media screen and (min-width:481px) and (max-width:1066px){ :root{ --responsive--alignwide-width: min(calc(100vw - 6 * var(--global--spacing-horizontal)), 1240px); } } @media screen and (min-width:481px) and (max-width:1013px){ :root{ --responsive--alignwide-width: min(calc(100vw - 4 * var(--global--spacing-horizontal)), 1240px); } } @media screen and (min-width:481px) and (max-width:1112px){ .wp-block-media-text.is-image-fill .wp-block-media-text__media { min-height: 350px; } .wp-block-media-text { display: block; } .tagsandsns div:first-child { flex-basis: 70% !important; } .tagsandsns div:last-child { flex-basis: 30% !important; } .wp-block-media-text__content{ padding-top:20px !important; padding-bottom:25px !important; } .wp-block-media-text__media { border-radius: 24px 24px 0 0; } } @media screen and (min-width:481px) and (max-width:1002px){ body.single-post { --responsive--alignwide-width: 100%; --responsive--aligndefault-width: 800px; } .wp-block-media-text__media { border-radius: 0 !important; } } @media screen and (min-width:481px) and (max-height:760px){ .navcontainer { height:80px !important; } .titlelogo { font-size:37px !important; } .logoicon img { width: 65px !important; } .wp-block-media-text{ margin-top:20px; } } @media screen and (min-width:481px){ .tagsandsns { flex-wrap:nowrap; } .wp-block-columns .wp-block-column:not(:last-child) { margin-bottom: 0; } } @media screen and (min-width:481px) and (max-width:829px){ html { font-size: .9rem} .wp-block-column .wp-block-image figure{ max-width:33vw; } /* .wp-block-columns .wp-block-column{ flex-basis:unset !important; } */ .wp-block-columns{ flex-wrap:nowrap; } } /* at this point, the 800px content area needs to be switched over to "cell phone" centered stylings */ @media screen and (min-width:481px) and (max-width:729px){ html { font-size: .9rem} .wp-block-column .wp-block-image figure{ max-width:100%; } /* .wp-block-columns .wp-block-column{ flex-basis:unset !important; } */ .wp-block-columns{ flex-wrap:nowrap; } .leftimageplustext .wp-block-column:not(:first-child) { margin-left: 0; } .rightimageplustext .wp-block-column:last-child { margin-left:0; } .wp-block-image .alignleft{ margin-bottom:35px; } .wp-block-group__inner-container .wp-block-columns{ flex-direction:column; } .wp-block-group__inner-container .wp-block-column { align-self:center; } .rightimageplustext .wp-block-column .wp-block-image figure { margin-top: 30px; margin-bottom: -5px; } } @media screen and (min-width:481px) and (max-width:970px){ .logoicon img { display: none !important; } } /*front page carousel sizings*/ @media screen and (min-width:481px) and (max-width:1340px){ .uagb-post__title{ font-size:1.4rem !important; } } @media screen and (min-width:481px) and (max-width:1277px){ .uagb-post__title{ font-size:1.3rem !important; } } @media screen and (min-width:481px) and (max-width:1214px){ .uagb-post__title{ font-size:1.5rem !important; } } .twotubes .wp-block-embed__wrapper iframe { max-height:100% !important; } .twotubes .wp-block-embed__wrapper { flex-basis:50% !important; } @media screen and (max-width:480px){ .twotubes { flex-direction:column; gap:5px; } } /* comments */ #comments { background: #efefff; color: black; padding: 3rem; padding-top: 2rem; margin-top: 30px; margin-bottom: 0; max-width: calc((var(--responsive--alignwide-width)) - 15vw); border: double black 7px; } .post { margin-bottom:30px; } .comments-title, .comment-reply-title { font-size: 2rem; } .post-navigation{ display:none; } #comments a{ color:black; } #comment, #author, #email, #url { background: rgba(27, 27, 27, 0.9); color:white; border:double white 5px; } #comment:focus{ color:white; } #submit { background-color: #1d1d1d; color:white; } @media screen and (max-width:480px){ #comments { padding:1.5rem; max-width: calc((var(--responsive--alignwide-width)) - 0vw); } .comments-area.show-avatars .comment-metadata { padding-top:0; } } /* commissions page*/ #post-12307 .wp-block-gallery{ width:80%; margin-left: auto; margin-right: auto; } @media screen and (max-width:1150px){ #post-12307 .wp-block-gallery{ width:100%; } } #post-12307 figcaption{ color:white !important; font-size:1rem !important; line-height:1.3 !important; } #post-12307 .wp-block-columns{ border:double 10px black; } #post-12307 .blocks-gallery-item figure img { border-radius:8px; } #post-12307 .blocks-gallery-item figcaption { border-radius:8px; } @media screen and (max-width:480px){ #post-12307 .wp-block-columns { padding:calc(0.666 * var(--global--spacing-vertical)); border:none; } #post-12307 .wp-block-gallery{ width:100%; } #post-12307 .wp-block-gallery .blocks-gallery-item{ width:90%; margin-left:auto; margin-right:auto; } #post-12307 .blocks-gallery-grid{ display:block; } } /* Archive Responsive Font-sizing hackz*/ @media screen and (min-width:1666px) and (max-width:1768px){ .uagb-post__title a { font-size: 1.35rem !important; } } @media screen and (min-width:1214px) and (max-width:1323px){ .uagb-post__title a { font-size: 1.35rem !important; } } @media screen and (min-width:767px) and (max-width:887px){ .uagb-post__title a { font-size: 1.35rem !important; } } .home strong { font-weight:600; } @media screen and (max-width:480px){ .uagb-post__inner-wrap{ padding-bottom:15px !important; } } @media screen and (max-width:480px){ p { max-height:999999px !important; }} @media screen and (max-width:480px){ .mobilenamehide{display:none;} .namegrid {display:block;} } @media (min-width:600px) and (max-width:781px) { .wp-block-column:not(:only-child) { flex-basis: unset !important; flex-grow: 0; } .wp-block-columns:not(.is-not-stacked-on-mobile) > .wp-block-column:not(:only-child) { flex-basis: unset !important; flex-grow: 0; } } @media screen and (max-width:480px){ html,body,body h3,h5 { text-size-adjust: none !important; -webkit-text-size-adjust: none !important; -ms-text-size-adjust: none !important; -moz-text-size-adjust: none !important; } h3,.h3{ max-height:999999px; } figcaption.blocks-gallery-caption { max-height:99999px; font-size:1.125rem !important; } } .wp-block-gallery .wp-block-image:first-child{ margin-right:0 !important; } @media screen and (min-width:480px){ .wp-block-columns:not(.is-not-stacked-on-mobile) > .wp-block-column:not(:first-child) { margin-left: 2.25rem; }} @media screen and (max-width:480px){ .threehorimobile figure { flex-basis:33%; } } @media screen and (max-width:480px){ .wp-block-video figcaption { max-height:999999px !important; font-size:18px !important; } } .tagsandsns{ gap:0 !important; } .wp-block-gallery { display: flex; flex-direction: row; flex-wrap: wrap; justify-content: flex-start; gap: 0 !important; } .blocks-gallery-grid{ flex-grow:1; } </style> </head> <body class="post-template-default single single-post postid-10979 single-format-standard custom-background wp-embed-responsive is-dark-theme no-js singular"> <div id="page" class="site"> <a class="skip-link screen-reader-text" href="#content">Skip to content</a> <header id="masthead" class="site-header"> <div class="site-branding"> <p class="screen-reader-text"><a href="https://shmuplations.com/">shmuplations.com</a></p> </div><!-- .site-branding --> </header><!-- #masthead --> <div id="content" class="site-content"> <div id="primary" class="content-area"> <main id="main" class="site-main"> <article id="post-10979" class="post-10979 post type-post status-publish format-standard has-post-thumbnail hentry category-uncategorized tag-square tag-enix tag-nintendo tag-namco tag-nihon-falcom tag-sega tag-shigeru-miyamoto tag-nobuyuki-ohnogi tag-koichi-sugiyama tag-nasir-gebelli tag-mieko-ishikawa tag-tetsuya-igarashi tag-tomoyoshi-miyazaki tag-yoji-ishii tag-1422 entry"> <header class="entry-header alignwide"> <h1 class="entry-title">Success Stories – 1989 Developer Interviews</h1> <figure class="post-thumbnail"> <img width="570" height="350" src="https://shmuplations.com/wp-content/uploads/2022/01/success00.jpg" class="attachment-post-thumbnail size-post-thumbnail wp-post-image" alt="" decoding="async" fetchpriority="high" srcset="https://shmuplations.com/wp-content/uploads/2022/01/success00.jpg 570w, https://shmuplations.com/wp-content/uploads/2022/01/success00-300x184.jpg 300w" sizes="(max-width: 570px) 100vw, 570px" style="width:100%;height:61.4%;max-width:570px;" /> </figure><!-- .post-thumbnail --> </header><!-- .entry-header --> <div class="entry-content"> <style> #alexmenu{ background:rgba(0,0,0,.3); padding: 10px 0; border-radius: 30px; } #masthead-wrapper{ display:none; } div.entry-content{ margin-top:113px; } .alexnav { position:fixed; top:0; left:0; right:0; width:100% !important; max-width:100% !important; margin-top:0px; z-index:1; } .navcontainer { height:92px; background-image: url("https://shmuplations.com/irem-larger3.jpg"); background-repeat:no-repeat; background-size:cover; background-position-y:-800px; /* border-top:black solid 1px; */ display:flex; box-shadow:0px 3px 6px black; transition: transform .4s, padding .4s; padding: 10px 0; box-sizing:content-box; } .alexmenucontainer{ margin-left:auto; padding-right:2rem; align-self:center; } #alexmenu { display:flex; list-style:none; margin-right:-.3125rem; } .titlelogo { align-self:center; margin-left:20px; font-size:40px; font-weight:1000; -webkit-text-fill-color:#f4cbff; font-family:Helvetica; text-shadow:2px 2px black; } .logoicon img{ display:block; border-radius:50%; border:solid white 1px; width:75px; background:rgb(101, 101, 101, .6); } .logoicon { margin-left:30px; filter: drop-shadow(0px 0px 1px rgba(0,0,0,.5)); align-self:center; } #alexmenu li{ position:relative; width:inherit; font-family:"Segoe UI", Roboto, Oxygen-Sans, Ubuntu, Cantarell, "Helvetica Neue", sans-serif; } #alexmenu li a{ color:white; text-decoration:none; padding:.9375rem; font-size:1.55rem; line-height:1.25rem; text-shadow:2px 2px black; } #alexmenu li:first-of-type a{ color:rgb(255, 215, 0); } #alexmenu li:first-child { padding-left: 5px; } #alexmenu li:last-child { padding-right: 5px; } .scroll-down .navcontainer { transform: translate3d(0, -100%, 0); box-shadow:none; padding-top: 0px; padding-bottom:0px; } .scroll-up .navcontainer { transform: none; padding-top: 0px; padding-bottom:0px; } .alexnav.scroll-down{ z-index:0; transition: z-index 2s cubic-bezier(0,1,1,0); } @media only screen and (max-width: 480px) { .navcontainer{ 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href="https://www.shmuplations.com/commissions/">commissions</a></li> <li><a href="https://www.shmuplations.com/about/">about</a></li> </ul> </div> </div> </nav> <script type="text/javascript" src="https://shmuplations.com/alexscroll.js"></script> <script> window.onload = function() { var divs = document.getElementsByClassName('taglyfe'); var acc = divs[0].getElementsByTagName('a'); var ii; for (ii = 0; ii < acc.length; ii++) { acc[ii].addEventListener("click", function() { localStorage.setItem("searchtag", this.innerHTML); }); acc[ii].addEventListener("contextmenu", function() { localStorage.setItem("searchtag", this.innerHTML); }); } }; </script> <div class="wp-block-media-text alignwide is-stacked-on-mobile is-vertically-aligned-center is-image-fill is-style-default has-black-color has-text-color has-background" style="background-color:#efefff"><figure class="wp-block-media-text__media" style="background-image:url(https://shmuplations.com/wp-content/uploads/2022/01/success00.jpg);background-position:50% 50%"><img decoding="async" width="570" height="350" src="https://shmuplations.com/wp-content/uploads/2022/01/success00.jpg" alt="" class="wp-image-10988 size-full" srcset="https://shmuplations.com/wp-content/uploads/2022/01/success00.jpg 570w, https://shmuplations.com/wp-content/uploads/2022/01/success00-300x184.jpg 300w" sizes="(max-width: 570px) 100vw, 570px" /></figure><div class="wp-block-media-text__content"> <h4 class="wp-block-heading">Success Stories – 1989 Developer Interviews</h4> <p style="line-height:1.7"><em><em>This “Success Story” feature originally ran in the 3/89 issue of BEEP magazine, and as the name suggests, offered interview profiles of twelve different game designers. It’s light fare overall, but their candid and sometimes critical advice for aspiring game developers makes for some interesting reading now.</em> <em>In addition to big names like Shigeru Miyamoto, there are also lesser known devs, such as three early Nihon Falcom alumni and Nobuyuki Ohnogi</em></em>.</p> </div></div> <div class="wp-block-columns alignwide tagsandsns"> <div class="wp-block-column" style="flex-basis:80%"><div style="background-color:#d9d9ed;" class="has-text-color has-black-color has-background alignwide taglyfe wp-block-post-terms wp-elements-b026fa27a45936b04b62835189c01233"><a href="https://shmuplations.com/archive/">Square</a> | <a href="https://shmuplations.com/archive/">Enix</a> | <a href="https://shmuplations.com/archive/">Nintendo</a> | <a href="https://shmuplations.com/archive/">Namco</a> | <a href="https://shmuplations.com/archive/">Nihon Falcom</a> | <a href="https://shmuplations.com/archive/">Sega</a> | <a href="https://shmuplations.com/archive/">Shigeru Miyamoto</a> | <a href="https://shmuplations.com/archive/">Nobuyuki Ohnogi</a> | <a href="https://shmuplations.com/archive/">Koichi Sugiyama</a> | <a href="https://shmuplations.com/archive/">Nasir Gebelli</a> | <a href="https://shmuplations.com/archive/">Mieko Ishikawa</a> | <a href="https://shmuplations.com/archive/">Tetsuya Igarashi</a> | <a href="https://shmuplations.com/archive/">Tomoyoshi Miyazaki</a> | <a href="https://shmuplations.com/archive/">Yoji Ishii</a></div></div> <div class="wp-block-column tagsandsns-column2" style="flex-basis:20%"> <div class="wp-block-uagb-social-share uagb-social-share__outer-wrap uagb-social-share__layout-horizontal uagb-block-eaca2451 alignwide"><div class="uagb-social-share__wrap"> <div class="wp-block-uagb-social-share-child uagb-ss-repeater uagb-ss__wrapper uagb-block-805c721f"><a class="uagb-ss__link" data-href="https://www.facebook.com/sharer.php?u=" rel="noopener noreferrer"><span class="uagb-ss__source-wrap"><span 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class="wp-block-heading">—Where were you born, and what was the highest level of education you achieved?</h3> <p><strong>Miyamoto: </strong>I was born in Kyoto, and I graduated from Kanazawa College of Art with a degree in industrial design.</p> <h3 class="wp-block-heading">—What did you want to be when you were young?</h3> <p><strong>Miyamoto: </strong>In elementary school, I used to love watching shows like Chirorin-mura to kurumi no ki (“Chirorin Village and the Walnut Tree”) and Hyokkori Hyoutan-jima (“Accidental Gourd Island”) that were aired on NHK in the evenings. I wanted to make the marionette puppets that appeared in those shows. In middle school I wanted to be a manga artist. I remember sending letters to artists like Shotaro Ishinomori.</p> <h3 class="wp-block-heading">—How did you get involved in the game industry?</h3> <p><strong>Miyamoto: </strong>I got majored in industrial design, but I found myself really wanting to create toys—soft, plush things—so I figured I’d try to work in a place where I could have some involvement in product design. With that goal in mind, I applied to Nintendo, which was based in my hometown.</p> <div class="wp-block-columns rightimageplustext"> <div class="wp-block-column"> <h3 class="wp-block-heading">—What has been the most important “turning point” for your career?</h3> <p><strong>Miyamoto: </strong>When I was hired, Nintendo was in the middle of creating the “Color TV-Game 15” system, so I was assigned to work in video games. As far as turning points goes, I think all the things I’ve worked on up to now have been important to my development. In terms of specific games, I’d say Donkey Kong, Devil World, and Zelda II: The Adventure of Link were especially important periods.</p> </div> <div class="wp-block-column"> <div class="wp-block-image"><figure class="alignright size-full is-resized"><img decoding="async" src="https://shmuplations.com/wp-content/uploads/2022/01/success03.jpg" alt="" class="wp-image-10980" width="237" height="310" srcset="https://shmuplations.com/wp-content/uploads/2022/01/success03.jpg 412w, https://shmuplations.com/wp-content/uploads/2022/01/success03-229x300.jpg 229w" sizes="(max-width: 237px) 100vw, 237px" /><figcaption>Shigeru Miyamoto</figcaption></figure></div> </div> </div> <h3 class="wp-block-heading">—What do you consider your most representative work?</h3> <p><strong>Miyamoto: </strong>I don’t know if “representative” is the right word, but one of the most memorable was Donkey Kong. It was the first game I directed under the guidance of producer Gunpei Yokoi, who created the Game and Watch. Every game I made up to Mario Bros. was done in the same way (with me directing, and Yokoi guiding and producing).</p> <h3 class="wp-block-heading">—What’s the secret to success in the game industry?</h3> <p><strong>Miyamoto: </strong>Well, what’s worked for me so far is finding something I want to make that matches up with what the market currently needs.</p> <p>If you believe in your idea, and that it’s something people will want, then all that remains is for you to polish and raise it to a sufficient level of quality. So no matter how talented of a staff you’ve been blessed with, if you don’t have a clear direction for your idea, I don’t think a good game will come out of it. The goal is for each staff member, individually, to contribute to the overall “finish” of the work, so it’s just a matter of having each person fulfill their role. And as the lead creator, even if the rest of the staff sometimes loses sight of the whole picture, it’s your job to hold the course and make sure you keep to that initial vision.</p> <p>Unfortunately I’ve seen it happen many times where the developers get carried away with themselves, and they’re having a really good time, but it ends up harming the playability of the finished game.</p> <h3 class="wp-block-heading">—Who is your current rival?</h3> <p><strong>Miyamoto: </strong>There’s no one in particular. But teams that make really good games, those scare me.</p> <h3 class="wp-block-heading">—Where do you see yourself in 10 years?</h3> <p><strong>Miyamoto: </strong>I’ll probably still be creating things—things not too different from what I’m doing now, I bet!</p> <h3 class="wp-block-heading">—What advice do you have for aspiring game designers?</h3> <p><strong>Miyamoto: </strong>No matter what your creative field, you should try to find a job that offers you many chances to realize own potential.</p> <p>Before that, though, I think it’s important to refine your own sensibilities. 10 years from now, games will have changed. It won’t just be the same style of games you see today. If all you do is mimic what exists now, it will be difficult for you to create anything in the future.</p> <p>I know it’s a cliche, but I think aspiring designers should follow where their curiosity leads, and try to accumulate as many different experiences as possible.</p> <figure class="wp-block-image size-full is-resized"><img decoding="async" src="https://shmuplations.com/wp-content/uploads/2022/01/success04.jpg" alt="" class="wp-image-10981" width="493" height="478" srcset="https://shmuplations.com/wp-content/uploads/2022/01/success04.jpg 497w, https://shmuplations.com/wp-content/uploads/2022/01/success04-300x292.jpg 300w" sizes="(max-width: 493px) 100vw, 493px" /><figcaption>Shigeru Miyamoto standing in front of the Nintendo HQ, 1989.</figcaption></figure> <h3 class="gradientheader wp-block-heading">Nobuyuki Ohnogi – Composer</h3> <h3 class="wp-block-heading">—What did you want to be when you were young?</h3> <p><strong>Ohnogi: </strong>In middle school, I wanted to be an NHK news announcer. I guess I just wanted to be on TV or something…</p> <h3 class="wp-block-heading">—How did you get involved in the game industry?</h3> <p><strong>Ohnogi: </strong>I saw Namco’s <a href="https://en.wikipedia.org/wiki/Cutie_Q" rel="noreferrer noopener" target="_blank">Cutie Q</a>, and thought “I want to make games like that!”, so I approached Namco directly. At that time games didn’t have background music, so I joined up as a program designer, not as music staff. In the beginning I was told I could do whatever I wanted for the sounds, and I had fun messing around on synthesizer. The first song I made got used for New Rally X, for the final high score match. After that I moved towards doing music full-time.</p> <h3 class="wp-block-heading">—What has been the most important “turning point” for your career?</h3> <p><strong>Ohnogi: </strong>I think it was in 1984, when <a href="https://en.wikipedia.org/wiki/Haruomi_Hosono" target="_blank" rel="noreferrer noopener">Haruomi Hosono</a> of YMO produced the VIDEO GAME MUSIC and SUPER XEVIOUS cds. Hosono was the first person to introduce the world to “game music” as its own genre and thing. That was important, because people have tended to see game music as something insubstantial and lacking when heard outside of the context of the game and its graphics. It also depends on people’s familiarity with games, but that narrow image of video game music continues to be something I want to change.</p> <h3 class="wp-block-heading">—What’s the secret to success in the game industry?</h3> <p><strong>Ohnogi: </strong>I hope this doesn’t come off wrong, but I don’t really remember trying super hard. One day I looked up and noticed things were going pretty well. Of course, I’ve been very blessed to have talented people and teachers around me. So I would probably have to say I didn’t really try super hard to get where I am… it just happened naturally.</p> <p>I do see how things are going to more difficult, though, for future game music composers. In my era we typically only had 3 sounds to work with. You’d get a bassline in there, a melody, then something extra, and you were good to go… but today we’re living in an 8, or even 10 voice world. So it helps to have some prior experience as a programmer.<a href="#footnote-1-10979" id="note-1-10979" rel="footnote">1</a> And of course, since you’re writing music, you have to be a composer too, and past that, you’ll also need the skills to edit and arrange your music. In today’s world, people who do a half-assed job will be left behind.</p> <figure class="wp-block-image size-full is-resized"><img loading="lazy" decoding="async" src="https://shmuplations.com/wp-content/uploads/2022/01/success07a.jpg" alt="" class="wp-image-10982" width="614" height="338"/><figcaption>Nobuyuki Ohnogi, hard at work in 1989. The influential Namco composer sadly passed away earlier this year; his work on Mappy opened Dragon Quest composer Koichi Sugiyama’s eyes to the possibilities of video game music, as described below.</figcaption></figure> <h3 class="wp-block-heading">—Who is your current rival?</h3> <p><strong>Ohnogi: </strong>I don’t have one. At the end of the day it’s my own world that I’m creating, you see. I’m not above occasionally cribbing from or imitating others (laughs)…. but basically the only person I’m competing with is myself.</p> <h3 class="wp-block-heading">—Where do you see yourself in 10 years?</h3> <p><strong>Ohnogi: </strong>I don’t know what the future holds, but I do know this: I don’t want the songs I make today to be ones that I’ll regret when I’m older!</p> <h3 class="wp-block-heading">—What advice do you have for aspiring game designers?</h3> <p><strong>Ohnogi: </strong>At present there are two in-roads to working in game music. The first is to join a game development company. For that it’s helpful to go to a 4-year college, and all the better if it’s a music school. The other way would be to gain some notoriety as a composer first, perhaps in a rock band or something, but basically if you can build a reputation in the music industry as a player, composer, or arranger, you might end up getting commissioned for this sort of work. Whichever path you choose, having that can-do spirit of “I want to write music no matter what!!” is important. If you can carry that passion with you wherever you go, and sustain it, I think nothing will serve you better.</p> <h3 class="gradientheader wp-block-heading">Koichi Sugiyama – Composer</h3> <h3 class="wp-block-heading">—What did you want to be when you were young?</h3> <p><strong>Sugiyama: </strong>A rakugo performer, at first. After that I wanted to be an orchestra conductor.</p> <h3 class="wp-block-heading">—How did you get involved in the game industry?</h3> <p><strong>Sugiyama: </strong>I sent in a feedback postcard to Enix for Morita’s Shogi, and Yukinobu Chida from Enix replied to me, inviting me to write music for their games.</p> <h3 class="wp-block-heading">—What was your debut work then?</h3> <p><strong>Sugiyama: </strong>Wingman II (for the FM7).</p> <h3 class="wp-block-heading">—What has been the most important “turning point” for your career?</h3> <div class="wp-block-columns rightimageplustext"> <div class="wp-block-column"> <p><strong>Sugiyama: </strong>My encounter with <a href="https://www.youtube.com/watch?v=_wYtNemyfsA" rel="noreferrer noopener" target="_blank">Mappy</a> would probably be the first. It was the first time I heard game music with a proper melody. I felt the possibilities of game music in that. After that, of course, my work for Dragon Quest.</p> <h3 class="wp-block-heading">—What do you consider your most representative work?</h3> <p><strong>Sugiyama: </strong>The Dragon Quest games, I imagine. Each one holds a special place in my heart, but the main <a href="https://www.youtube.com/watch?v=r9vJbdIUsdc" rel="noreferrer noopener" target="_blank">map theme</a> from Dragon Quest I, and the music when you’re <a href="https://www.youtube.com/watch?v=uo6EnAstG3s" rel="noreferrer noopener" target="_blank">flying on Ramia</a> from Dragon Quest III are especially memorable for me.</p> </div> <div class="wp-block-column"> <div class="wp-block-image"><figure class="alignright size-full is-resized"><img loading="lazy" decoding="async" src="https://shmuplations.com/wp-content/uploads/2022/01/success06.jpg" alt="" class="wp-image-10983" width="261" height="343" srcset="https://shmuplations.com/wp-content/uploads/2022/01/success06.jpg 408w, https://shmuplations.com/wp-content/uploads/2022/01/success06-228x300.jpg 228w" sizes="(max-width: 261px) 100vw, 261px" /><figcaption>Koichi Sugiyama in 1989 (age 57)</figcaption></figure></div> </div> </div> <h3 class="wp-block-heading">—What’s the secret to success in the game industry?</h3> <p><strong>Sugiyama: </strong>I was involved in the music world before the game industry, so my advice—and this is easier said than done, of course—is simply to become very good at music. You should thoroughly learn the foundations of music. Other than that, try and hone your sensibilities for games.</p> <h3 class="wp-block-heading">—Are there any game music creators currently on your radar?</h3> <p><strong>Sugiyama: </strong>The team at Nintendo immediately comes to mind. The music for Super Mario Bros was so great. Nobuo Uematsu’s work on Final Fantasy, too. Yoko Kanno’s work on Nobunaga’s Ambition II. Also, Kentaro Haneda’s music for Wizardry.</p> <h3 class="wp-block-heading">—Where do you see yourself in 10 years?</h3> <p><strong>Sugiyama: </strong>My dream would be for there to be recognizable “classics” in game music, in the same way we immediately recognize certain themes from movie soundtracks. I’d love to write music like that! For now, I want to try and write game music with catchy tunes you can easily hum along to.</p> <h3 class="wp-block-heading">—What advice do you have for aspiring game designers?</h3> <p><strong>Sugiyama: </strong>Even today, there are still people out there who think that, as long as you have a computer and can use a sequencer, anyone can make game music. And there are a lot of aspiring game music creators with that mentality too.</p> <p>This approach to game music, however, is like all of a sudden trying to build a house without having drawn up any blueprints. At best you’d be able to come up with some simple, crude, barracks-like structure. And there is still a lot of slipshod “barracks” style game music today, I’m afraid. Unfortunately, taking the easy way out and relying on computer hardware, while never learning to read music or practice an instrument—songs made like this are still all-too-readily accepted as game music today.</p> <p>Undoubtedly, while this method may still occasionally produce a great song, you can’t expect it to sustain you in the long run, as a professional.</p> <p>I also don’t think that attitude behooves a composer who is trying to create classics, or standards, out of game music.</p> <p>Therefore, although it’s a lot of work, if you want to be a serious creator of game music, I recommend listening to good music, both old and new. You should learn the proper fundamentals of music as well, including how to read music.</p> <p>It might sound harsh, but there’s no other way! We shouldn’t think of game music as something cheap and easy to make—that’s a big mistake.</p> <h3 class="gradientheader wp-block-heading">Nasir Gebelli – Programmer</h3> <h3 class="wp-block-heading">—How did you get involved in the game industry?</h3> <p><strong>Gebelli: </strong>I purchased an Apple in 1979, and the first graphics tool I made for it, E-ZDRAW, got noticed by the owner of ComputerLand in Sacramento. He helped me turn it into a commercial product. After that, in 1980, while working for Sirius Software, I pumped out a new game every 5 weeks—a pace even I find hard to believe now.</p> <p>In 1981 I started my own company, Gebelli Software, and worked there for roughly two years. Since then I’ve continued to work in software development, including IBM-PC software.</p> <h3 class="wp-block-heading">—What has been the most important “turning point” for your career?</h3> <p><strong>Gebelli: </strong>Just getting into this industry in and of itself has been the biggest turning point for my life, I think.</p> <h3 class="wp-block-heading">—What do you consider your most representative work?</h3> <div class="wp-block-columns rightimageplustext"> <div class="wp-block-column"> <p><strong>Gebelli: </strong>Everything I’ve worked on.</p> <h3 class="wp-block-heading">—What’s the secret to success in the game industry?</h3> <p><strong>Gebelli: </strong>Luck, timing, and your own talent.</p> <h3 class="wp-block-heading">—Who is your current rival?</h3> <p><strong>Gebelli: </strong>No one in particlar. If I had to name someone, I’d say myself.</p> <h3 class="wp-block-heading">—Where do you see yourself in 10 years?</h3> <p><strong>Gebelli: </strong>Probably nothing too different from what I’m doing now.</p> </div> <div class="wp-block-column"> <div class="wp-block-image"><figure class="alignright size-full is-resized"><img loading="lazy" decoding="async" src="https://shmuplations.com/wp-content/uploads/2022/01/success05.jpg" alt="" class="wp-image-10984" width="301" height="383" srcset="https://shmuplations.com/wp-content/uploads/2022/01/success05.jpg 402w, https://shmuplations.com/wp-content/uploads/2022/01/success05-235x300.jpg 235w" sizes="(max-width: 301px) 100vw, 301px" /><figcaption> Nasir Gebelli, 1989. He conducted this interview by mail, which accounts for the shorter responses. </figcaption></figure></div> </div> </div> <h3 class="gradientheader wp-block-heading">The Nihon Falcom Three</h3> <p style="line-height:1.3"><strong>Mieko Ishikawa – Composer<br>Tetsuya Igarashi – Designer<br>Tomoyoshi Miyazaki – Scenario Writer/Designer</strong></p> <h3 class="wp-block-heading">—What did you want to be when you were young?</h3> <p><strong>Ishikawa: </strong>I wanted to become a Japanese language teacher.</p> <p><strong>Igarashi: </strong>Nothing in particular, but once I entered high school I found I liked creating things, and I wanted to become a writer.</p> <p><strong>Miyazaki: </strong>In elementary school, I wanted to be an astronaut. (laughs)</p> <h3 class="wp-block-heading">—How did you get involved in the game industry?</h3> <p><strong>Miyazaki: </strong>I’ve always loved video games. I’ve been going to game centers since I was in middle school.</p> <p><strong>Igarashi: </strong>Same here. In my case, I saw one of Nihon Falcom’s hiring ads in a magazine, and joined the company that way.</p> <p><strong>Ishikawa: </strong>I’ve spent my whole life focusing on music, so I was always pretty bad at video games and didn’t like them. But one day, I was listening to a traffic report on the radio and they had the Super Mario music playing. That really left an impression on me. I remember thinking, “wow, now this would be interesting work…”</p> <h3 class="wp-block-heading">—What has been the most important “turning point” for your career?</h3> <p><strong>Everyone: </strong>We’re still pretty new, so joining Nihon Falcom would be our biggest turning point so far.</p> <h3 class="wp-block-heading">—What do you consider your most representative work?</h3> <p><strong>Igarashi: </strong>Sorcerian for me. I worked on it for over a year, so I have an emotional attachment to it. The expansion scenario “Amazon no Tsurugi” (Sword of the Amazon) came out especially well.</p> <p><strong>Miyazaki: </strong>The third game in the Ys series, which is coming out soon. I’m very proud of it.<a href="#footnote-2-10979" id="note-2-10979" rel="footnote">2</a></p> <p><strong>Ishikawa: </strong>The <a href="https://www.youtube.com/watch?v=d18PMtmX3to" rel="noreferrer noopener" target="_blank">first town</a> song I made for Ys. I remember the first time I played it for everyone, they all stood up from their seats and went, “Whoa! This is awesome!”</p> <figure class="wp-block-image size-full"><img loading="lazy" decoding="async" width="711" height="214" src="https://shmuplations.com/wp-content/uploads/2022/01/success09.jpg" alt="" class="wp-image-10985" srcset="https://shmuplations.com/wp-content/uploads/2022/01/success09.jpg 711w, https://shmuplations.com/wp-content/uploads/2022/01/success09-300x90.jpg 300w" sizes="(max-width: 711px) 100vw, 711px" /><figcaption>L-R: Mieko Ishikawa, Tetsuya Igarashi, Tomoyoshi Miyazaki. Seen her at the very beginning of her career, Ishikawa went on to compose much of iconic music for Ys and other Nihon Falcom works; she now still works (in management) at Falcom today. Tetsuya Igarashi isn’t credited in Falcom games past Ys II, and it’s unknown if he stayed in the game industry. Tomoyoshi Miyazaki, of course, went on to found the famous studio Quintet.</figcaption></figure> <h3 class="wp-block-heading">—What’s the secret to success in the game industry?</h3> <p><strong>Ishikawa: </strong>Writing good songs. Someone who’s played a lot of different games and has developed their own preferences for what kind of music they’d like to hear in a game—I think that’s someone who can write good game music. That love of video games is probably the most important thing.</p> <p><strong>Igarashi: </strong>Ideally, you want to make something that you <em>and</em> others find fun to play. What I mean is, you should try and put yourself in the player’s shoes when you’re designing a game.</p> <p><strong>Miyazaki: </strong>There are glimmers of good ideas all around if you’re paying attention, so I think you should always be taking mental notes and storing those away for safekeeping. You never know if something that seems completely irrelevant today will become the germ of a new game idea in the future.</p> <h3 class="wp-block-heading">—Where do you see yourself in 10 years?</h3> <p><strong>Miyazaki: </strong>Games are in the process of being recognized around the world today. That’s something I’d like to see happen—games being established as another valid medium.</p> <p><strong>Igarashi: </strong>I don’t think my love of video games will have changed much in 10 years. I hope I’ll still be kicking around here at Falcom.</p> <p><strong>Ishikawa: </strong>I don’t know. If Falcom still exists, I’ll probably still be here writing music.</p> <h3 class="wp-block-heading">—Who is your current rival?</h3> <p><strong>Ishikawa: </strong>I don’t have anything like that.</p> <p><strong>Igarashi: </strong>No one I can say in particular.</p> <p><strong>Miyazaki: </strong>The game industry itself is still in its infancy, so the very notion of a “rival” seems premature.</p> <h3 class="wp-block-heading">—What advice do you have for aspiring game designers?</h3> <p><strong>Miyazaki: </strong>This is more for people who already working in game developent, but always try to find the value in other people’s opinions. By doing that, your own ideas will mature and grow.</p> <p><strong>Igarashi: </strong>Play lots of different games, and if find them lacking in any ways, try and figure out how you could improve that. If you can do that, you’ll be successful in game development, I think.</p> <p><strong>Ishikawa: </strong>For those who want to write video game music, I think knowing a bit of computer programming is a big advantage. There’s lots of people out there who can write songs, but if that’s your only talent, I think it will be rough-going in this industry.</p> <h3 class="gradientheader wp-block-heading">Yoji Ishii – Designer</h3> <h3 class="wp-block-heading">—What did you want to be when you were young?</h3> <p><strong>Ishii: </strong>When I was a kid I loved playing in nature, collecting bugs, things like that. I thought I’d end up working in zoology, entomology, or a similar field. In college I even considered joining the Department of Agriculture at one point.</p> <h3 class="wp-block-heading">—How did you get involved in the game industry?</h3> <p><strong>Ishii: </strong>When I was in college I had so many different interests. Tennis, skiing, marine sports, and also video games and pinball. I think being surrounded by games and leisure like that all the time is what got me first seriously thinking about a career as a game maker. But to tell the truth, the reason I got hired by Sega is because my senior colleague in college had a connection there. (laughs)</p> <h3 class="wp-block-heading">—What has been the most important “turning point” for your career?</h3> <div class="wp-block-columns rightimageplustext"> <div class="wp-block-column"> <p><strong>Ishii: </strong>I don’t know whether this is a turning point or not, but when I first joined Sega, I was placed in the Product Manufacturing division, and after that I transferred to the R&D department where I worked as a hardware engineer. It was during my time there that I started wanting to work on game design and planning, and I submitted some of my own game plans too. Eventually a chance came to switch over to the planning group. At that time “planning” itself was still something of an unknown, so I was very anxious about it too.</p> </div> <div class="wp-block-column"> <div class="wp-block-image"><figure class="alignright size-full is-resized"><img loading="lazy" decoding="async" src="https://shmuplations.com/wp-content/uploads/2022/01/success01.jpg" alt="" class="wp-image-10986" width="246" height="317" srcset="https://shmuplations.com/wp-content/uploads/2022/01/success01.jpg 755w, https://shmuplations.com/wp-content/uploads/2022/01/success01-232x300.jpg 232w" sizes="(max-width: 246px) 100vw, 246px" /><figcaption>Yoji Ishii, 1989</figcaption></figure></div> </div> </div> <h3 class="wp-block-heading">—Where did the idea for “taikan games” (big arcade games that engaged the whole body like Outrun) come from?</h3> <p><strong>Ishii: </strong>At the time in 1985, table-style arcade games dominated the market, and little by little, game centers were becoming a boring, cookie-cutter experience. The Famicom was also making some inroads, so we thought we should try and create a new kind of game for arcades, something never seen before. There had been a lot of calls for games like this from users, too, I should add. Our answer to all that was the motorcycle game Hang On. It led to a “series” of other Sega taikan games. It happened organically though—we didn’t have a plan from the outset to make all these taikan games.</p> <h3 class="wp-block-heading">—What’s the secret to success in the game industry?</h3> <p><strong>Ishii: </strong>I think it’s being lucky enough to be surrounded by other talented staff. Sega’s human resources are very impressive; compared with other companies, we have a wide pool of talented people to draw from. It’s a very high standard. Game development today is a team effort, you see. It’s vital to have not just one single expert, but a whole group of them working together.</p> <p>The other important thing, I think, is to not become self-satisfied. Your game can’t only be fun to you—it needs to be fun to other people, too. We try to think about the player’s perspective and experience.</p> <h3 class="wp-block-heading">—Who is your current rival?</h3> <p><strong>Ishii: </strong>As the number one company in this industry at present, every company is our rival. Personally, Atari’s games have really caught my eye recently.</p> <h3 class="wp-block-heading">—Where do you see yourself in 10 years?</h3> <p><strong>Ishii: </strong>Ah, that’s a difficult one to answer… this industry moves so quickly. What are things going to look like in 10 years? More likely than not, I’ll still be here working in arcade/amusement development.</p> <h3 class="wp-block-heading">—What advice do you have for aspiring game designers?</h3> <p><strong>Ishii: </strong>It’s important to acquire an underlying base of knowledge first. For me that was an education in the science and technology, but other fields, like design, are equally worthy of study. In addition, before you get hired (while you’re still a student), I think it helps to cultivate a spirit of playfulness. It can be sports, video games, whatever—just get out there and play a lot. If you try and acquire that mindset after you’re hired, it’ll probably be too late.</p> <p>Finally, I think it’s also necessary to make a lot of friends and connections, including in other companies. You never know who is going to help you out or play a critical role in your future.</p> <figure class="wp-block-image size-full is-resized"><img loading="lazy" decoding="async" src="https://shmuplations.com/wp-content/uploads/2022/01/success02.jpg" alt="" class="wp-image-10987" width="544" height="478"/><figcaption>Ishii poses in front of one of Sega’s taikan games.</figcaption></figure> <div class="wp-block-image"><figure class="aligncenter size-full"><img loading="lazy" decoding="async" width="571" height="46" src="https://shmuplations.com/wp-content/uploads/2021/11/footer-test2.gif" alt="" class="wp-image-1534"/></figure></div> <div style="height:1px" aria-hidden="true" class="wp-block-spacer"></div> <p><em><strong>If you've enjoyed reading this interview and would like to be able to vote each month on what I translate, please consider supporting me on <a target="_blank" href="http://www.patreon.com/shmuplations" rel="noreferrer noopener">Patreon</a>! I can't do it without your help!</strong></em></p> <div style="height:1px" aria-hidden="true" class="wp-block-spacer"></div> </div></div> <script> let box = document.querySelector('.tagsandsns'); let height = box.offsetHeight; console.log(height); if (height > 80) { document.querySelectorAll(".uagb-ss__source-wrap svg").forEach(function(element) { element.style.width = "50px"; element.style.height = "50px"; }); document.querySelectorAll(".uagb-social-share__wrap").forEach(function(element) { element.style.marginRight = "11px"; }); document.querySelectorAll(".uagb-ss__wrapper").forEach(function(element) { element.style.marginRight = "17.5px"; }); } </script> <div class="footnotes"><hr /><ol><li id="footnote-1-10979" class="footnote"><p>Probably with regard to using sequencing programs, which would have been increasingly necessary as game music got more complex and layered.<a href="#note-1-10979" class="footnote-return">↩</a></p></li><!--/#footnote-1.footnote--><li id="footnote-2-10979" class="footnote"><p>This interview was conducted in March 1989, and the original PC-88 version of Ys III came out in July. Miyazaki is credited as scenario writer for the PC88 Ys III, but not in the later console versions which westerners are more familiar with.<a href="#note-2-10979" class="footnote-return">↩</a></p></li><!--/#footnote-2.footnote--></ol></div><!--/#footnotes--> </div><!-- .entry-content --> <footer class="entry-footer default-max-width"> <div class="posted-by"><span class="posted-on">Published <time class="entry-date published updated" datetime="2022-01-11T04:29:00+00:00">January 11, 2022</time></span><span class="byline">By <a href="https://shmuplations.com/author/shmuplations/" rel="author">shmuplations</a></span></div><div class="post-taxonomies"><span class="cat-links">Categorized as <a href="https://shmuplations.com/category/uncategorized/" rel="category tag">Uncategorized</a> </span><span class="tags-links">Tagged <a href="https://shmuplations.com/archive/?/square/" rel="tag">Square</a>, <a href="https://shmuplations.com/archive/?/enix/" rel="tag">Enix</a>, <a href="https://shmuplations.com/archive/?/nintendo/" rel="tag">Nintendo</a>, <a href="https://shmuplations.com/archive/?/namco/" rel="tag">Namco</a>, <a href="https://shmuplations.com/archive/?/nihon-falcom/" rel="tag">Nihon Falcom</a>, <a href="https://shmuplations.com/archive/?/sega/" rel="tag">Sega</a>, <a href="https://shmuplations.com/archive/?/shigeru-miyamoto/" rel="tag">Shigeru Miyamoto</a>, <a href="https://shmuplations.com/archive/?/nobuyuki-ohnogi/" rel="tag">Nobuyuki Ohnogi</a>, <a href="https://shmuplations.com/archive/?/koichi-sugiyama/" rel="tag">Koichi Sugiyama</a>, <a href="https://shmuplations.com/archive/?/nasir-gebelli/" rel="tag">Nasir Gebelli</a>, <a href="https://shmuplations.com/archive/?/mieko-ishikawa/" rel="tag">Mieko Ishikawa</a>, <a href="https://shmuplations.com/archive/?/tetsuya-igarashi/" rel="tag">Tetsuya Igarashi</a>, <a href="https://shmuplations.com/archive/?/tomoyoshi-miyazaki/" rel="tag">Tomoyoshi Miyazaki</a>, <a 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