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srcset="https://necropraxis.com/wp-content/uploads/2013/03/copy-janez-kastav-Danse-macabre-hrastovlje-960.jpg 960w, https://necropraxis.com/wp-content/uploads/2013/03/copy-janez-kastav-Danse-macabre-hrastovlje-960-300x41.jpg 300w, https://necropraxis.com/wp-content/uploads/2013/03/copy-janez-kastav-Danse-macabre-hrastovlje-960-768x106.jpg 768w, https://necropraxis.com/wp-content/uploads/2013/03/copy-janez-kastav-Danse-macabre-hrastovlje-960-624x86.jpg 624w" sizes="(max-width: 960px) 100vw, 960px" decoding="async" fetchpriority="high" /></a> </header><!-- #masthead --> <div id="main" class="wrapper"> <section id="primary" class="site-content"> <div id="content" role="main"> <header class="archive-header"> <h1 class="archive-title"> Tag Archives: <span>combat</span> </h1> </header><!-- .archive-header --> <article id="post-8479" class="post-8479 post type-post status-publish format-standard hentry category-rules tag-combat"> <header class="entry-header"> <h1 class="entry-title"> <a href="https://necropraxis.com/2022/07/19/sacrifice-of-the-bulls/" rel="bookmark">Sacrifice of the Bulls</a> </h1> </header><!-- .entry-header --> <div class="entry-content"> <blockquote class="wp-block-quote is-layout-flow wp-block-quote-is-layout-flow"><p>Above the summit of Le Bonnet de l’Evêque, dentelated with scaffoldings, rose that second mountain—a mountain on a mountain—which was the Citadel La Ferrière. A lush growth of red fungi was mounting the flanks of the main tower with the terse smoothness of brocade, having already covered the foundations and buttresses, and was spreading polyp profiles over the ocher walls. That mass of fired brick, towering above the clouds in proportions whose perspective challenged visual habits, was honeycombed with tunnels, passageways, secret corridors, and chimneys all heavy with shadows. Light, as of an aquarium, a glaucous green tinted by ferns already meeting in space, tell above a vaporous mist from the high loopholes and air vents. The stairways to hell connected three main batteries with the powder magazine, the artillerymen’s chapel, the kitchens, cisterns, forges, foundry, dungeons. Every day in the middle of the parade square several bulls had their throats cut so that their blood could be added to the mortar to make the fortress impregnable. On the side facing the sea and overlooking the dizzying panorama of the Plaine, the workers were already stuccoing the rooms of the Royal Palace, the women’s quarters, the dining and billiard-rooms. To wagon axles mortised into the walls were attached the suspension bridges over which brick and stone were carried to the topmost terraces, stretching between inner and outer abysses that filled the stomachs of the builders with vertigo. … Hundreds of men worked in the bowels of that vast edifice, always under the vigilance of whip and gun, accomplishing feats previously seen only in the imagined architecture of Piranesi. Hoisted by ropes up the face of the mountain, the first cannon were arriving and being mounted on cedar gun-carriages in shadowy vaulted rooms whose loopholes overlooked all the passes and approaches of the country. There stood the <em>Scipio</em>, the <em>Hannibal</em>, the <em>Hamilcar</em>, satin smooth, of a bronze that was almost gold in hue, together with those that had been cast after ’89, with the still unproved motto of <em>Liberté, Egalité</em>. There stood a Spanish cannon whose barrel bore the melancholy inscription <em>Fiel pero desdichado</em>; and several of larger bore and more ornate barrel, stamped with the seal of the Sun King insolently proclaiming his <em>Ultima Ratio Regum</em>.</p><cite>— Alejo Carpentier, The Kingdom of this World, pp. 66-67 in my copy</cite></blockquote> <p>To infuse a fortification (shield, cuirass, wall, gate, citadel, or other similar fortress) with the resolve and quintessence of a beast, sacrifice the beast using a ceremony of fabrication. The sacrifice must be proportional to the scale of the fortification. Prior to the completion of the ritual, the referee will indicate whether the scale of sacrifice is insufficient, uncertain, or sufficient. If the sacrifice is insufficient, and remains unbolstered, the ceremony is unsuccessful and the shaper must save to avoid curse or haunting. If the sacrifice is uncertain, the shaper must save to determine whether the sacrifice is sufficient, thus rendering the ceremony successful.</p> <p>If the ceremony is successful, the character (both strengths and weaknesses) of the beast is shared by the fortification. The fortification will not fail when facing a challenge against which the beast would be strong.</p> <p>If the infused fortification is subject to a <a href="https://necropraxis.com/2018/09/11/supernatural-magnitude/" target="_blank" rel="noreferrer noopener" aria-label="supernatural (opens in a new tab)">supernatural</a> challenge, there are two options. In the first option, the spirit of the beast defends against the threat in a spectacular fashion, but then departs the mortal world, leaving the fortification bereft and mundane, but standing and solid. In the second option, save versus the threat to see whether the spirit of the beast remains. On success, the spirit defends against the threat and remains. On failure, the spirit is overwhelmed, flees, the threat is unturned, and the fortification is greatly damaged, near collapse. A save is required to avoid curse or haunting. Player chooses which option to deploy.</p> <p>Saves depend upon the active underlying system chassis. Something like a save versus magic would be a reasonable default.</p> <div class="wp-block-image"><figure class="aligncenter"><img decoding="async" width="1024" height="819" src="https://necropraxis.com/wp-content/uploads/2022/07/2022-07-17-11.37.46-1024x819.jpg" alt="" class="wp-image-8480" srcset="https://necropraxis.com/wp-content/uploads/2022/07/2022-07-17-11.37.46-1024x819.jpg 1024w, https://necropraxis.com/wp-content/uploads/2022/07/2022-07-17-11.37.46-300x240.jpg 300w, https://necropraxis.com/wp-content/uploads/2022/07/2022-07-17-11.37.46-768x614.jpg 768w, https://necropraxis.com/wp-content/uploads/2022/07/2022-07-17-11.37.46-624x499.jpg 624w, https://necropraxis.com/wp-content/uploads/2022/07/2022-07-17-11.37.46.jpg 1280w" sizes="(max-width: 1024px) 100vw, 1024px" /><figcaption>Citadel La Ferrière, Haiti (unsure about original photo source)</figcaption></figure></div> </div><!-- .entry-content --> <footer class="entry-meta"> This entry was posted in <a href="https://necropraxis.com/category/rules/" rel="category tag">Rules</a> and tagged <a href="https://necropraxis.com/tag/combat/" rel="tag">combat</a> on <a href="https://necropraxis.com/2022/07/19/sacrifice-of-the-bulls/" title="12:43 pm" rel="bookmark"><time class="entry-date" datetime="2022-07-19T12:43:31-04:00">2022-07-19</time></a><span class="by-author"> by <span class="author vcard"><a class="url fn n" href="https://necropraxis.com/author/brendan/" title="View all posts by Necropraxis" rel="author">Necropraxis</a></span></span>. </footer><!-- .entry-meta --> </article><!-- #post --> <article id="post-8147" class="post-8147 post type-post status-publish format-standard hentry category-rules category-techniques tag-combat"> <header class="entry-header"> <h1 class="entry-title"> <a href="https://necropraxis.com/2020/05/05/fatal-instinct/" rel="bookmark">Fatal Instinct</a> </h1> <div class="comments-link"> <a href="https://necropraxis.com/2020/05/05/fatal-instinct/#respond"><span class="leave-reply">Leave a reply</span></a> </div><!-- .comments-link --> </header><!-- .entry-header --> <div class="entry-content"> <div class="wp-block-image"><figure class="alignright"><img decoding="async" width="300" height="207" src="https://necropraxis.com/wp-content/uploads/2020/05/palpatine-300x207.png" alt="" class="wp-image-8149" srcset="https://necropraxis.com/wp-content/uploads/2020/05/palpatine-300x207.png 300w, https://necropraxis.com/wp-content/uploads/2020/05/palpatine.png 610w" sizes="(max-width: 300px) 100vw, 300px" /><figcaption>Palpatine’s advice</figcaption></figure></div> <p>A wolf tears an adventurer from horseback, leaving the adventurer at 1 HP. A mind flayer death-lord looms over an unconscious adventurer with brain drill raised high. Some decisions confront the referee. Have the next wolf attack the unhorsed? Crack open that skull?</p> <p>Ruthless actions can sometimes feel like an arbitrary referee choice, even if demanded by best move game logic. Considering the integrity of the imagined world, objectives other than pure ruthlessness may make more sense. For example, in the wild predators often attempt to separate the weak from a herd, withdrawing from combat with a prize, rather than following the completion-oriented impulse of reducing all opponents to zero hit points. In the context of a game, however, avoiding scorched earth can sometimes read as a pulled punch.</p> <p>Conversely, the strongest game move can sometimes feel like the referee (rather than the integrity of the game world) has personally decided to kill your character in particular, even if it really does make the most sense in the game world context, unless the referee makes decisions in the same way for all opponents. This is because, as a matter of psychology, given incomplete information people infer intent from behavior. Also suboptimal.</p> <p>Ideally, there will be some ruthless opponents, some merciful opponents, some strategic opponents, and some inscrutable opponents. As a referee, it is all too easy to fall into patterns. You might find all your opponents acting like they are playing battle chess or that adventurers keep getting captured.</p> <p>Below are several approaches to determine opponent ruthlessness impartially.</p> <p>Generally speaking, my principle is to follow the thread of imagined necessity until some aspect becomes uncertain and then call for a roll. And that is the way I would see deploying any of these approaches, probably transparently and with the player rolling the dice.</p> <h2 class="wp-block-heading">Situation-Agnostic Behavior Table</h2> <p>Roll d6:</p> <ol class="wp-block-list"><li>Vindictive sadistic gleeful viciousness</li><li> Continues attacking the adventurer with intent to kill</li><li> Changes target, attempts to attack a different adventurer</li><li> Attempts to capture or restrain adventurer</li><li> Maintains hostility, but switches to display of aggression/intimidation</li><li> Objective met, cautious retreat (maybe something spooked the opponent?)</li></ol> <h2 class="wp-block-heading">Reaction Roll</h2> <div class="wp-block-image"><figure class="alignright"><img loading="lazy" decoding="async" width="300" height="227" src="https://necropraxis.com/wp-content/uploads/2020/05/finish_him-300x227.jpg" alt="" class="wp-image-8150" srcset="https://necropraxis.com/wp-content/uploads/2020/05/finish_him-300x227.jpg 300w, https://necropraxis.com/wp-content/uploads/2020/05/finish_him.jpg 600w" sizes="auto, (max-width: 300px) 100vw, 300px" /><figcaption>Image from some Mortal Kombat game</figcaption></figure></div> <p>Make a reaction roll, using whatever system your base game chassis provides. Here are the classic outcome bands from B/X (page B24):</p> <p>Monster Reactions</p> <ul class="wp-block-list"><li>2 Immediate Attack</li><li>3-5 Hostile, possible attack</li><li>6-8 Uncertain, monster confused</li><li>9-11 No attack, monster leaves or considers offers</li><li>12 Enthusiastic friendship</li></ul> <p>You would need to reinterpret these dispositions relative to the question of whether the opponent fights with maximum intent to kill or not, but that should be an easy exercise for the reader, and has the advantage of reusing a system.</p> <h2 class="wp-block-heading">Charisma Test</h2> <p>Call for the player of the threatened adventurer to make a charisma check. Failure means focused fire, attack to kill, whatever. Success within four points means continued attack but letting up or switching targets. Success by more than four points means the opponent has made a point and is looking for an out. Set the DC (if that is a thing in your ruleset) based on how mean the opponent is.</p> <p>In addition to persuasiveness, charisma also represents force of personality, confidence, and so forth, attributes that may dissuade attackers both animal and intelligent. There were cougars in the hills where I grew up, and if you encountered a cougar the best approach was supposedly to stand still and make yourself as big as possible. I never had to test that, but I imagine that standing tall in the face of a wildcat would take some charisma.</p> </div><!-- .entry-content --> <footer class="entry-meta"> This entry was posted in <a href="https://necropraxis.com/category/rules/" rel="category tag">Rules</a>, <a href="https://necropraxis.com/category/techniques/" rel="category tag">Techniques</a> and tagged <a href="https://necropraxis.com/tag/combat/" rel="tag">combat</a> on <a href="https://necropraxis.com/2020/05/05/fatal-instinct/" title="8:45 pm" rel="bookmark"><time class="entry-date" datetime="2020-05-05T20:45:40-04:00">2020-05-05</time></a><span class="by-author"> by <span class="author vcard"><a class="url fn n" href="https://necropraxis.com/author/brendan/" title="View all posts by Necropraxis" rel="author">Necropraxis</a></span></span>. </footer><!-- .entry-meta --> </article><!-- #post --> <article id="post-7880" class="post-7880 post type-post status-publish format-standard hentry category-rules tag-combat tag-octopath-traveler"> <header class="entry-header"> <h1 class="entry-title"> <a href="https://necropraxis.com/2019/11/11/vulnerabilities-and-breaking-opponents/" rel="bookmark">Vulnerabilities and Breaking Opponents</a> </h1> <div class="comments-link"> <a href="https://necropraxis.com/2019/11/11/vulnerabilities-and-breaking-opponents/#respond"><span class="leave-reply">Leave a reply</span></a> </div><!-- .comments-link --> </header><!-- .entry-header --> <div class="entry-content"> <p>I have been playing Octopath Traveler now and then recently on the Nintendo Switch. Octopath is a throwback to—or perhaps celebration of—JRPG style games with several particularities, one of which is a turn-based combat system built around attack type vulnerabilities and combatant initiative. Playing Octopath has prompted me to think about how to apply similar systems to tabletop roleplaying games without requiring overly complex mechanics. Below I first explain the Octopath combat system, in slightly simplified form, and then discuss how to apply a similar system to OSR (or what have you) style games.</p> <h2 class="wp-block-heading">Octopath Traveler Combat System</h2> <div class="wp-block-image"><figure class="alignright"><a href="https://necropraxis.com/wp-content/uploads/2019/11/Sandlizardman2battleRescale.png" target="_blank" rel="noreferrer noopener"><img loading="lazy" decoding="async" width="300" height="169" src="https://necropraxis.com/wp-content/uploads/2019/11/Sandlizardman2battleRescale-300x169.png" alt="" class="wp-image-7884" srcset="https://necropraxis.com/wp-content/uploads/2019/11/Sandlizardman2battleRescale-300x169.png 300w, https://necropraxis.com/wp-content/uploads/2019/11/Sandlizardman2battleRescale-768x432.png 768w, https://necropraxis.com/wp-content/uploads/2019/11/Sandlizardman2battleRescale-624x351.png 624w, https://necropraxis.com/wp-content/uploads/2019/11/Sandlizardman2battleRescale.png 800w" sizes="auto, (max-width: 300px) 100vw, 300px" /></a><figcaption><em>Image source: </em><a href="https://octopathtraveler.fandom.com/wiki/Sand_Lizardman_II">Sand Lizardman 2</a></figcaption></figure></div> <p>Along with basic combat stats such as hit points, each opponent has two attributes that drive the combat dynamics: a <em>shield</em> score and a list of attack type vulnerabilities. For example, <em>Sand Lizardman 2</em> has a shield score of 2 and is vulnerable to swords, knives, ice, and dark. Hitting an opponent with an attack type belonging to the list of vulnerabilities temporarily decreases the shield score by one for each hit. If the shield score falls to zero, the opponent <em>breaks</em>, which drops the opponent from the upcoming initiative spot and decreases the opponent’s defense while broken. A broken opponent regains all shield points and acts at the next point in the initiative sequences, meaning the best possible outcome, from the perspective of the player, is to force all opponents to skip every other turn. In other words, breaking an opponent effectively stuns the opponent through the end of the next round. Generally, the most effective offense involves breaking as many opponents as possible, because doing so decreases the number of overall opponent attacks and increases the player’s overall damage output. As such, doing a smaller amount of damage using a damage type corresponding to a vulnerability can be just as important as doing a larger amount of damage, especially if the hit is timed well.</p> <p>The combat system is asymmetric between player characters and opponents. That is, player characters have no damage type weaknesses and never break, though opponents can, using special abilities, inflict a variety of status conditions—<em>poison</em>, <em>silence</em>, <em>blindness</em>, <em>sleeping</em>, and so forth—on player characters. Some conditions can limit player character action possibilities or temporarily prevent a player character from acting entirely, in ways that will likely be familiar to players of other JRPGs. For example, <em>silence</em> prevents casting spells, <em>blindness</em> decreases weapon attack accuracy, and so forth.</p> <p>This setup is simple, but leads to surprisingly engaging gameplay and tactics. First, the system dashboard presents the upcoming initiative order, so the player can always see which opponents represent the most immediate threats and concentrate fire correspondingly. Second, the <em>number</em> of vulnerabilities per opponent is always apparent, but the <em>particular</em> vulnerabilities are only revealed (by opponent type) after being exploited, or revealed by using a skill (such as the scholar skill <em>analyze</em>). Third, maintaining party capacity to deploy a wide variety of damage types, and timing attacks well, greatly increases combat effectiveness. Missing the capability to deal one or more damage types risks confrontation with enemies that that will be unbreakable. The full list of damage types is <em>swords</em>, <em>polearms</em>, <em>daggers</em>, <em>axes</em>, <em>bows</em>, <em>staves</em> (the weapons) and <em>fire</em>, <em>ice</em>, <em>lightning</em>, <em>dark</em>, <em>light</em>, <em>wind</em> (magic, accessible via skills mostly).</p> <p>Each of the eight characters starts with one of eight classes: <em>cleric</em>, <em>scholar</em>, <em>merchant</em>, <em>warrior</em>, <em>dancer</em>, <em>apothecary</em>, <em>thief</em>, or <em>hunter</em> based on particular character story background. For example, Cyrus is the only character that begins with the <em>scholar</em> class. Each class provides access to a particular type of damage through weapon proficiencies and skills that the player can unlock by earning and spending job points (a secondary form of experience points). For example, the <em>hunter</em> class can use swords and axes while the <em>thief</em> class can use swords and knives; further, the <em>thief</em> has access to basic fire magic early on through skills. The player can gain access to secondary classes through <em>jobs</em> discovered at various shrines hidden throughout the game world. At any given time, the active party can have at most four members, so the player can configure access to damage types by choosing the active party character roster and by assigning secondary classes to characters after discovering various jobs.</p> <p>As a concrete example, at this particular moment my active party is Therion (<em>thief</em>), Cyrus (<em>scholar</em>), Ophelia (<em>cleric</em>), and H’aanit (<em>hunter</em>) with secondary classes assigned to Cyrus (as <em>thief</em>) and Ophelia (as <em>hunter</em>). This allows my party to deal the following kinds of damage, by member:</p> <ul class="wp-block-list"><li>Therion: knives, swords, fire (skill)</li><li>Cyrus: staves, knives (<em>thief</em> job), Swords (<em>thief</em> job), fire (skill), ice (skill), lightning (skill)</li><li>Ophelia: staves, axes (<em>hunter</em> job), bows (<em>hunter</em> job), light (skill)</li><li>H’aanit: axes, bows, lightning (skill)</li></ul> <p>Here I have plentiful access to damage from swords, knives, staves, axes, bows, and most magic. This party lacks the capability to easily deal dark, wind, or polearm type damage. (I have ignored the boost system intentionally for the purposes of this post, though using boosts is quite important to tactics in Octopath due to how applying boosts allows the player to increase the number of hits for a particular damage type.) The following short video shows how this works for the video game in practice:</p> <figure class="wp-block-embed-youtube wp-block-embed is-type-video is-provider-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper"> <iframe loading="lazy" title="Octopath Traveler -- Combat Tips" width="625" height="352" src="https://www.youtube.com/embed/tp3cVOlzZ0I?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe> </div></figure> <h2 class="wp-block-heading">OSRoWHY Implementation</h2> <p>Below I suggest a number of slight system modifications for implementing a similar system for OSRoWHY games. After deciding upon the basic structure of rules to apply, most content details could probably be handled easily enough by rulings.</p> <p>I would first assign each character and monster type a speed score to determine place in the initiative order. For player characters, this could either be by class, by dexterity, or by some combination of class and dexterity. For a game where ability scores are less influential overall—such as OD&D—I would probably start with class (<em>magic-user</em> ⇒ 1, <em>cleric</em> ⇒ 2, <em>fighter</em> ⇒ 3, <em>thief</em> ⇒ 4) and provide +1 for exceptional dexterity and maybe +1 for weapons that seem agile. For a game where ability scores are more influential overall—such as B/X, AD&D, or 5E—I would start with dexterity (12 or less ⇒ 1, 13-15 ⇒ 2, 16-17 ⇒ 3, 18 ⇒ 4) and provide a +1 for class competency (perhaps +1 for fighter-types and +2 for rogue-types). In this and all following examples, combatants with higher speed scores act earlier. Keeping the scale of speed scores around 6 will decrease the difficulty of manual handling. The referee could determine opponent speed by ruling, assuming an average of 3 or 4 and adding or subtracting a point or two based on whether the opponent seems like it should be quick (pixie ⇒ 6) or slow (ogre ⇒ 2). For a more predetermined approach, or for people who appreciate some degree of textual deference, the movement stat is available (1974 OD&D <em>Monsters & Treasure</em>, p. 4, <em>Move in Inches</em>; 6 ⇒ 1, 9 ⇒ 2, 12 ⇒ 3, 18 ⇒ 4, 24⇒ 5, 25+ ⇒ 6).</p> <p>I can see several potential ways to accomplish the practical tracking of initiative order, including index cards with speed values or a simple sequential game board of 12 spaces—six spaces for the current round, six spaces for the following round—with tokens for each player character and type of opponent, numbered according to the current and following rounds—something like 1.1, 1.2, 1.3, 1.4, 1.5, 1.6, 2.1, 2.2, 2.3, 2.4, 2.5, 2.6. Using a game board in this way would more or less replicate the way Octopath presents the initiative order. The referee could also just perform a countdown from 6 for each round—perhaps a countdown would be easier if playing by video conference—but would need some way to keep track of opponents that have been broken. My guess is that index cards would work best overall, but it would require some play testing.</p> <p>HD seems like a reasonable stat from which to derive something like a shield score. My first pass might be HD / 2 (round up). The division is simple enough to do mentally—HD 5/6 ⇒ shield score 3, for example—and ensures that enemies are likely to break before being defeated, all else equal. In a more involved system, such as AD&D or 5E, the HD or challenge rating might work as the shield score verbatim. Another approach that appeals to me given OD&D assumptions: encounter table dungeon level ⇒ shield score; this would maintain a rough connection between monster strength and shield score but also naturally scale up weaker monsters on lower dungeon levels without otherwise engaging in numerical inflation.</p> <p>Finally, and perhaps most substantially, the referee would need to determine the types of damage and corresponding opponent vulnerability lists. There would be worse places to start than the <a href="https://www.5esrd.com/gamemastering/combat/#Damage_Types">5E SRD damage types</a>; I could also imagine many quirky taxonomies based on close readings of whatever your favorite game text is. Particular vulnerabilities could be intuited by ruling easily enough. Does an opponent seem to have some form of elemental affinity? Cold-related monsters are obviously vulnerable to fire. For some reason, slimes and oozes seem to me like they should be vulnerable to lightning. Skeletal or chitinous monsters seem naturally vulnerable bludgeoning. In OD&D, giant type monsters roughly correspond to the fair folk, so a vulnerability to iron could be mythologically appropriate. What about all of the weapon types? The vulnerability list could be a way to effectively smuggle in a weapon versus armor table, and would make weapon choice most relevant when confronting man-type opponents (to use the OD&D terminology). I imagine polearms or spears being particularly effective agains larger monsters and missile weapons particularly effective against flyers.</p> <p>A ruling-based approach like this would probably be enough to get the system off the ground, and the referee could build up lists of vulnerabilities through play rather than trying to frontload it by taking a spreadsheet approach. Additionally, think about how you describe details of opponents to players and how your description can gesture toward vulnerabilities; this is a way to expose game surfaces to players through the diegesis or fiction rather than being excessively or indecently mechanical. You could let the players build up a deck of monster index cards representing what the player characters have learned through play, which then would do double duty as initiative tracking prosthetics.</p> <p>Such a system could easily plug into various other subsystems. For one example, <em>morale</em>: trigger a morale check if 50% or more of opponents are ever broken, defeated, or captured at any given time.</p> </div><!-- .entry-content --> <footer class="entry-meta"> This entry was posted in <a href="https://necropraxis.com/category/rules/" rel="category tag">Rules</a> and tagged <a href="https://necropraxis.com/tag/combat/" rel="tag">combat</a>, <a href="https://necropraxis.com/tag/octopath-traveler/" rel="tag">Octopath Traveler</a> on <a href="https://necropraxis.com/2019/11/11/vulnerabilities-and-breaking-opponents/" title="9:09 pm" rel="bookmark"><time class="entry-date" datetime="2019-11-11T21:09:45-05:00">2019-11-11</time></a><span class="by-author"> by <span class="author vcard"><a class="url fn n" href="https://necropraxis.com/author/brendan/" title="View all posts by Necropraxis" rel="author">Necropraxis</a></span></span>. </footer><!-- .entry-meta --> </article><!-- #post --> <article id="post-7715" class="post-7715 post type-post status-publish format-standard hentry category-uncategorized tag-combat"> <header class="entry-header"> <h1 class="entry-title"> <a href="https://necropraxis.com/2019/03/03/adventuring-by-other-means/" rel="bookmark">Adventuring by Other Means</a> </h1> <div class="comments-link"> <a href="https://necropraxis.com/2019/03/03/adventuring-by-other-means/#respond"><span class="leave-reply">Leave a reply</span></a> </div><!-- .comments-link --> </header><!-- .entry-header --> <div class="entry-content"> <p>James of Mythic Fantasy <a rel="noreferrer noopener" aria-label="takes aim (opens in a new tab)" href="https://dreamsofmythicfantasy.blogspot.com/2019/03/osr-heresy.html" target="_blank">takes aim</a> at the doctrine of combat as fail state. I agree with the sentiment, especially contra the strong position that getting into combat always indicates poor playing. That said, combat can be tedious and boring, particularly if repetitious or lacking distinct circumstances.</p> <p>This is engaging combat:</p> <figure class="wp-block-image"><img loading="lazy" decoding="async" width="800" height="800" src="https://necropraxis.com/wp-content/uploads/2019/03/wizard-of-earthsea-fog-1.jpg" alt="" class="wp-image-7718" srcset="https://necropraxis.com/wp-content/uploads/2019/03/wizard-of-earthsea-fog-1.jpg 800w, https://necropraxis.com/wp-content/uploads/2019/03/wizard-of-earthsea-fog-1-300x300.jpg 300w, https://necropraxis.com/wp-content/uploads/2019/03/wizard-of-earthsea-fog-1-150x150.jpg 150w, https://necropraxis.com/wp-content/uploads/2019/03/wizard-of-earthsea-fog-1-768x768.jpg 768w, https://necropraxis.com/wp-content/uploads/2019/03/wizard-of-earthsea-fog-1-624x624.jpg 624w" sizes="auto, (max-width: 800px) 100vw, 800px" /></figure> <figure class="wp-block-image"><img loading="lazy" decoding="async" width="800" height="800" src="https://necropraxis.com/wp-content/uploads/2019/03/wizard-of-earthsea-fog-2.jpg" alt="" class="wp-image-7716" srcset="https://necropraxis.com/wp-content/uploads/2019/03/wizard-of-earthsea-fog-2.jpg 800w, https://necropraxis.com/wp-content/uploads/2019/03/wizard-of-earthsea-fog-2-300x300.jpg 300w, https://necropraxis.com/wp-content/uploads/2019/03/wizard-of-earthsea-fog-2-150x150.jpg 150w, https://necropraxis.com/wp-content/uploads/2019/03/wizard-of-earthsea-fog-2-768x768.jpg 768w, https://necropraxis.com/wp-content/uploads/2019/03/wizard-of-earthsea-fog-2-624x624.jpg 624w" sizes="auto, (max-width: 800px) 100vw, 800px" /></figure> <figure class="wp-block-image"><img loading="lazy" decoding="async" width="800" height="800" src="https://necropraxis.com/wp-content/uploads/2019/03/wizard-of-earthsea-fog-3.jpg" alt="" class="wp-image-7717" srcset="https://necropraxis.com/wp-content/uploads/2019/03/wizard-of-earthsea-fog-3.jpg 800w, https://necropraxis.com/wp-content/uploads/2019/03/wizard-of-earthsea-fog-3-300x300.jpg 300w, https://necropraxis.com/wp-content/uploads/2019/03/wizard-of-earthsea-fog-3-150x150.jpg 150w, https://necropraxis.com/wp-content/uploads/2019/03/wizard-of-earthsea-fog-3-768x768.jpg 768w, https://necropraxis.com/wp-content/uploads/2019/03/wizard-of-earthsea-fog-3-624x624.jpg 624w" sizes="auto, (max-width: 800px) 100vw, 800px" /><figcaption><em>—Le Guin, A Wizard of Earthsea, chapter 1: Warriors in the Mist</em></figcaption></figure> <div class="wp-block-image"><figure class="alignright"><img loading="lazy" decoding="async" width="300" height="300" src="https://necropraxis.com/wp-content/uploads/2019/03/wizard-of-earthsea-cover-300x300.jpg" alt="" class="wp-image-7722" srcset="https://necropraxis.com/wp-content/uploads/2019/03/wizard-of-earthsea-cover-300x300.jpg 300w, https://necropraxis.com/wp-content/uploads/2019/03/wizard-of-earthsea-cover-150x150.jpg 150w, https://necropraxis.com/wp-content/uploads/2019/03/wizard-of-earthsea-cover-768x768.jpg 768w, https://necropraxis.com/wp-content/uploads/2019/03/wizard-of-earthsea-cover-624x624.jpg 624w, https://necropraxis.com/wp-content/uploads/2019/03/wizard-of-earthsea-cover.jpg 800w" sizes="auto, (max-width: 300px) 100vw, 300px" /></figure></div> <p style="text-align:left">The D&D equivalent: showdown against <tt>30-300 bandits</tt> with a fog spell and some tactics.</p> <p>(I imagine someone may object that Ged’s spell is more powerful than <em>fog cloud</em>. Well, of course. Ged is the the future archmage of all Earthsea. You go to war with the army you have.)</p> <p>Also: remember to use morale rules.</p> <figure class="wp-block-image"><img loading="lazy" decoding="async" width="800" height="800" src="https://necropraxis.com/wp-content/uploads/2019/03/fog-cloud-1e.jpg" alt="" class="wp-image-7719" srcset="https://necropraxis.com/wp-content/uploads/2019/03/fog-cloud-1e.jpg 800w, https://necropraxis.com/wp-content/uploads/2019/03/fog-cloud-1e-300x300.jpg 300w, https://necropraxis.com/wp-content/uploads/2019/03/fog-cloud-1e-150x150.jpg 150w, https://necropraxis.com/wp-content/uploads/2019/03/fog-cloud-1e-768x768.jpg 768w, https://necropraxis.com/wp-content/uploads/2019/03/fog-cloud-1e-624x624.jpg 624w" sizes="auto, (max-width: 800px) 100vw, 800px" /><figcaption><em>—Fog Cloud, from AD&D (First Edition)</em></figcaption></figure> <figure class="wp-block-image"><img loading="lazy" decoding="async" width="800" height="800" src="https://necropraxis.com/wp-content/uploads/2019/03/fog-cloud-5e.jpg" alt="" class="wp-image-7720" srcset="https://necropraxis.com/wp-content/uploads/2019/03/fog-cloud-5e.jpg 800w, https://necropraxis.com/wp-content/uploads/2019/03/fog-cloud-5e-300x300.jpg 300w, https://necropraxis.com/wp-content/uploads/2019/03/fog-cloud-5e-150x150.jpg 150w, https://necropraxis.com/wp-content/uploads/2019/03/fog-cloud-5e-768x768.jpg 768w, https://necropraxis.com/wp-content/uploads/2019/03/fog-cloud-5e-624x624.jpg 624w" sizes="auto, (max-width: 800px) 100vw, 800px" /><figcaption><em>—Fog Cloud, from Fifth Edition D&D</em></figcaption></figure> <p><br></p> </div><!-- .entry-content --> <footer class="entry-meta"> This entry was posted in <a href="https://necropraxis.com/category/uncategorized/" rel="category tag">Uncategorized</a> and tagged <a href="https://necropraxis.com/tag/combat/" rel="tag">combat</a> on <a href="https://necropraxis.com/2019/03/03/adventuring-by-other-means/" title="5:29 pm" rel="bookmark"><time class="entry-date" datetime="2019-03-03T17:29:11-05:00">2019-03-03</time></a><span class="by-author"> by <span class="author vcard"><a class="url fn n" href="https://necropraxis.com/author/brendan/" title="View all posts by Necropraxis" rel="author">Necropraxis</a></span></span>. </footer><!-- .entry-meta --> </article><!-- #post --> <article id="post-6249" class="post-6249 post type-post status-publish format-standard hentry category-rules tag-combat"> <header class="entry-header"> <h1 class="entry-title"> <a href="https://necropraxis.com/2018/09/11/supernatural-magnitude/" rel="bookmark">Supernatural Magnitude</a> </h1> <div class="comments-link"> <a href="https://necropraxis.com/2018/09/11/supernatural-magnitude/#comments">25 Replies</a> </div><!-- .comments-link --> </header><!-- .entry-header --> <div class="entry-content"> <p><sup>(This post has a soundtrack: Ligetti’s <a href="https://www.youtube.com/watch?v=iR4etOI2-2A" target="_blank" rel="noopener">Beyond the Infinite</a>—link opens YouTube in new tab—used in Kubrick’s 2001: A Space Odyssey. Also: click any image to expand it in a new tab.)</sup></p> <hr> <p><div id="attachment_6262" style="width: 129px" class="wp-caption alignright"><a href="https://necropraxis.com/wp-content/uploads/2018/09/2018-09-08-15.01.38.000-much-too-big.png" target="_blank" rel="noopener"><img loading="lazy" decoding="async" aria-describedby="caption-attachment-6262" class="wp-image-6262 size-medium" src="https://necropraxis.com/wp-content/uploads/2018/09/2018-09-08-15.01.38.000-much-too-big-119x300.png" alt="" width="119" height="300" srcset="https://necropraxis.com/wp-content/uploads/2018/09/2018-09-08-15.01.38.000-much-too-big-119x300.png 119w, https://necropraxis.com/wp-content/uploads/2018/09/2018-09-08-15.01.38.000-much-too-big.png 406w" sizes="auto, (max-width: 119px) 100vw, 119px" /></a><p id="caption-attachment-6262" class="wp-caption-text">Much too big (Berserk 1)</p></div></p> <p>In the dark fantasy manga Berserk, the protagonist Guts wields a weapon called the dragon slayer. It is: <em>too big to be called a sword, like a heap of raw iron</em>. Preternatural versus mortal limits is a recurring theme in Berserk. It is a story of humans consistently transgressing cosmic boundaries, both of ability and morality. In this context, the name of the weapon, dragon slayer, has a certain literal meaning which may not immediately be apparent given the somewhat mundane rendering in English and the naturalism of many modern fantasy stories, where dragons are more like powerful, possibly intelligent, carnivores with strange biology. In Berserk, <em>Dragons are dragons because humans can’t beat ’em</em>. Dragon here is shorthand for higher being, creature beyond or outside of complete human understanding. As with narrative fiction, tabletop roleplaying games have a challenge regarding how to confront the supernatural. The two most common approaches, <a href="http://grognardia.blogspot.com/2008/09/gygaxian-naturalism.html">naturalizing</a> the supernatural or protecting it from players by fiat to maintain danger and mystery, have drawbacks. Using fiat threatens the integrity of the game at a fundamental level, at least for the kinds of games I find satisfying, so I will dismiss that option immediately. I will argue that there is another way to approach the supernatural, though it may rely to some degree on referee artistry, perhaps being impossible to entirely systematize.</p> <p><div id="attachment_6268" style="width: 310px" class="wp-caption alignright"><a href="https://necropraxis.com/wp-content/uploads/2018/09/2018-09-09-11.59.38.000-could-this-really-kill-a-dragon.png" target="_blank" rel="noopener"><img loading="lazy" decoding="async" aria-describedby="caption-attachment-6268" class="wp-image-6268 size-medium" src="https://necropraxis.com/wp-content/uploads/2018/09/2018-09-09-11.59.38.000-could-this-really-kill-a-dragon-300x288.png" alt="" width="300" height="288" srcset="https://necropraxis.com/wp-content/uploads/2018/09/2018-09-09-11.59.38.000-could-this-really-kill-a-dragon-300x288.png 300w, https://necropraxis.com/wp-content/uploads/2018/09/2018-09-09-11.59.38.000-could-this-really-kill-a-dragon-768x738.png 768w, https://necropraxis.com/wp-content/uploads/2018/09/2018-09-09-11.59.38.000-could-this-really-kill-a-dragon-624x600.png 624w, https://necropraxis.com/wp-content/uploads/2018/09/2018-09-09-11.59.38.000-could-this-really-kill-a-dragon.png 800w" sizes="auto, (max-width: 300px) 100vw, 300px" /></a><p id="caption-attachment-6268" class="wp-caption-text">If there were any (Berserk 14)</p></div></p> <p>What kind of weapon could damage impossible beings? An impossible weapon, or a weapon that would be impossible to use, might have some chance at harming an impossible being. <em><strong>Q</strong>: Could… this really kill… a dragon? <strong>A</strong>: If there were any… dragons. But you know, this ain’t even what you’d call a sword. It’s a meaningless slab of iron you can’t even lift… for killin’ dragons and monsters that ain’t even real.</em> In this way, grasping the imaginary is the first step toward taking on monsters.<sup><a id="ref1" href="#fn1">1</a></sup></p> <p>In exploring this tension, Berserk seems to implicitly advocate for the possibility of transcendence. After all, time and again Guts triumphs over demonic, superhuman apostles using only human faculties and ingenuity, apart from the occasional dose of healing elf dust<sup><a id="ref2" href="#fn2">2</a></sup>. There is clearly some sort of categorical separation between the natural and supernatural in the world of Berserk, but humans, or at least some humans if you want to take an aristocratic stance, can, through enduring pain or sacrificing others, break through this barrier. Berserk is in this way metaphysically optimistic, with the caveat that the story is so far incomplete.</p> <p><div id="attachment_6259" style="width: 310px" class="wp-caption alignright"><a href="https://necropraxis.com/wp-content/uploads/2018/09/2018-09-04-07.41.35.000-dragon-slayer.png" target="_blank" rel="noopener"><img loading="lazy" decoding="async" aria-describedby="caption-attachment-6259" class="wp-image-6259 size-medium" src="https://necropraxis.com/wp-content/uploads/2018/09/2018-09-04-07.41.35.000-dragon-slayer-300x276.png" alt="" width="300" height="276" srcset="https://necropraxis.com/wp-content/uploads/2018/09/2018-09-04-07.41.35.000-dragon-slayer-300x276.png 300w, https://necropraxis.com/wp-content/uploads/2018/09/2018-09-04-07.41.35.000-dragon-slayer-768x706.png 768w, https://necropraxis.com/wp-content/uploads/2018/09/2018-09-04-07.41.35.000-dragon-slayer-624x573.png 624w, https://necropraxis.com/wp-content/uploads/2018/09/2018-09-04-07.41.35.000-dragon-slayer.png 800w" sizes="auto, (max-width: 300px) 100vw, 300px" /></a><p id="caption-attachment-6259" class="wp-caption-text">Dragons and humans (Berserk 14)</p></div></p> <p>Traditional Dungeons & Dragons models the dichotomy between the natural and supernatural, at least in terms of combat, by differentiating categorically between magical and mundane weapons. The immediate system benefit of a magical weapon is a numerical bonus, leading to the <em>sword +1</em>, but what makes a magic weapon truly magical is the ability to damage creatures from the lower planes or insubstantial undead which are otherwise immune to mundane, physical attacks. Other systems apply hierarchies to damage. Rifts, to model the conflict of different tech levels, has mega-damage, which equates one point of mega-damage with 100 standard damage points. Lamentations of the Flame Princess introduces a hit point system for vehicle integrity, which equates one ship hit point with ten normal hit points. Plus-style magic weapons are unsatisfying due to ubiquity in mainstream D&D, coupled with general aesthetic blandness. Additionally, plus weapons completely fail to capture anything of the tension between mortal and supernatural in Berserk—and, I would argue, some of the most effective weird fiction.</p> <p><div id="attachment_6251" style="width: 209px" class="wp-caption alignright"><a href="https://necropraxis.com/wp-content/uploads/2018/09/2018-09-08-19.38.22.000-the-first-human-ever.png" target="_blank" rel="noopener"><img loading="lazy" decoding="async" aria-describedby="caption-attachment-6251" class="wp-image-6251 size-medium" src="https://necropraxis.com/wp-content/uploads/2018/09/2018-09-08-19.38.22.000-the-first-human-ever-199x300.png" alt="" width="199" height="300" srcset="https://necropraxis.com/wp-content/uploads/2018/09/2018-09-08-19.38.22.000-the-first-human-ever-199x300.png 199w, https://necropraxis.com/wp-content/uploads/2018/09/2018-09-08-19.38.22.000-the-first-human-ever-678x1024.png 678w, https://necropraxis.com/wp-content/uploads/2018/09/2018-09-08-19.38.22.000-the-first-human-ever-768x1161.png 768w, https://necropraxis.com/wp-content/uploads/2018/09/2018-09-08-19.38.22.000-the-first-human-ever-624x943.png 624w, https://necropraxis.com/wp-content/uploads/2018/09/2018-09-08-19.38.22.000-the-first-human-ever.png 800w" sizes="auto, (max-width: 199px) 100vw, 199px" /></a><p id="caption-attachment-6251" class="wp-caption-text">Nosferatu Zodd wounded (Berserk 5)</p></div></p> <p>The ship hit points approach has more promise. Humans can affect the supernatural, but only by dealing damage beyond some threshold barely attainable by human standards. This uses numerical order of magnitude to model supernatural hierarchy. However, using a system based on damage threshold is interactive in that it depends on many other system details, such as whether weapon damage is flat—like in OD&D where all weapons do 1d6 damage or whether a bonus from strength augments damage. The variability of damage available to adventurers will determine how accessible the supernatural becomes to a Guts-style assault. In OD&D, I might make one supernatural hit point equal to six normal hit points, which would make damaging the supernatural attainable to any mortal, but only with low probability, unless players can even the odds through creative play. This would be in keeping both with the themes explored in Berserk and the nature of OD&D.</p> <p><div id="attachment_6252" style="width: 200px" class="wp-caption alignright"><a href="https://necropraxis.com/wp-content/uploads/2018/09/2018-09-08-19.38.27.000-in-these-past-three-hundred-years.png" target="_blank" rel="noopener"><img loading="lazy" decoding="async" aria-describedby="caption-attachment-6252" class="wp-image-6252 size-medium" src="https://necropraxis.com/wp-content/uploads/2018/09/2018-09-08-19.38.27.000-in-these-past-three-hundred-years-190x300.png" alt="" width="190" height="300" srcset="https://necropraxis.com/wp-content/uploads/2018/09/2018-09-08-19.38.27.000-in-these-past-three-hundred-years-190x300.png 190w, https://necropraxis.com/wp-content/uploads/2018/09/2018-09-08-19.38.27.000-in-these-past-three-hundred-years-649x1024.png 649w, https://necropraxis.com/wp-content/uploads/2018/09/2018-09-08-19.38.27.000-in-these-past-three-hundred-years-768x1212.png 768w, https://necropraxis.com/wp-content/uploads/2018/09/2018-09-08-19.38.27.000-in-these-past-three-hundred-years-624x984.png 624w, https://necropraxis.com/wp-content/uploads/2018/09/2018-09-08-19.38.27.000-in-these-past-three-hundred-years.png 800w" sizes="auto, (max-width: 190px) 100vw, 190px" /></a><p id="caption-attachment-6252" class="wp-caption-text">Nosferatu Zodd wounded (Berserk 5)</p></div></p> <p>In a game like B/X with variable weapon damage and the strength bonus applying to damage rolls, a threshold of 10 might be appropriate, though a damage threshold would make having an average or low strength score that much more of a disadvantage, a game feature which draws attention back toward the character sheet and away from creative problem solving. Additionally, increasing the importance of the strength score could create fairness concerns, though that is at most a minor problem for me. This might be an issue in a game that pushes 3d6 in order while punishing player mistakes lethally. Lamentations of the Flame Princess operates on a similar numerical scale without applying the strength bonus to damage, giving only the largest weapons—and firearms, possibly—any chance of wounding supernatural entities.</p> <p>Using a damage threshold for affecting the supernatural has some other game benefits. First, it is in line with a general trend toward removing level-based gates on character abilities, such as <a href="https://necropraxis.com/2013/09/22/spells-without-levels/">spells without levels</a> and finding ways to make the endgame, such as <a href="https://necropraxis.com/2018/05/02/stronghold-achievements/">building strongholds</a>, accessible throughout play. Second, a damage threshold increases the potential contributions of fighters in supernatural challenges without relying on semi-magical special move powers, facilitating a less super-heroic, or low-fantasy, tone.</p> <hr> <p><sup id="fn1">1. There is a parallel here between Guts’ impossible sword and Griffith’s shining castle, an impossible goal for a gutter-born urchin.<a title="Jump back to footnote 1 in the text." href="#ref1">↩</a></sup></p> <p><sup id="fn2">2. At least, up until he acquires the Berserker armor, which is arguably supernatural, but Guts pre-armor serves my purposes here.<a title="Jump back to footnote 2 in the text." href="#ref2">↩</a></sup></p> </div><!-- .entry-content --> <footer class="entry-meta"> This entry was posted in <a href="https://necropraxis.com/category/rules/" rel="category tag">Rules</a> and tagged <a href="https://necropraxis.com/tag/combat/" rel="tag">combat</a> on <a href="https://necropraxis.com/2018/09/11/supernatural-magnitude/" title="8:00 am" rel="bookmark"><time class="entry-date" datetime="2018-09-11T08:00:47-04:00">2018-09-11</time></a><span class="by-author"> by <span class="author vcard"><a class="url fn n" href="https://necropraxis.com/author/brendan/" title="View all posts by Necropraxis" rel="author">Necropraxis</a></span></span>. </footer><!-- .entry-meta --> </article><!-- #post --> <article id="post-5948" class="post-5948 post type-post status-publish format-standard hentry category-rules tag-combat tag-hexagram tag-magic-user"> <header class="entry-header"> <h1 class="entry-title"> <a href="https://necropraxis.com/2018/06/11/mettle-rules-graft-v0-1/" rel="bookmark">Mettle rules graft v0.1</a> </h1> <div class="comments-link"> <a href="https://necropraxis.com/2018/06/11/mettle-rules-graft-v0-1/#respond"><span class="leave-reply">Leave a reply</span></a> </div><!-- .comments-link --> </header><!-- .entry-header --> <div class="entry-content"> <p>This is a hack that integrates an alternative partial-success d20 resolution system and replacement health system. The original posts on some of these ideas:</p> <ul> <li><a href="https://necropraxis.com/2018/01/01/halfway-houses/">Halfway houses</a> (five level d20 partial success resolution system)</li> <li><a href="https://necropraxis.com/2018/03/14/catastrophe-magic/">Catastrophe magic</a> (using the resolution system to replace traditional Vancian magic)</li> <li><a href="https://necropraxis.com/2018/02/20/mettle-trauma-and-grit/">Mettle, trauma, and grit</a> (replaces hit points)</li> </ul> <p>The primary design priority is fluent ease of use.</p> <p>For me, this is essentially subsystem playtesting (for my ongoing, slow-burning Hexagram project), but I think this could be useful as a mod also.</p> <p>(See the <a href="https://necropraxis.com/downloads/">downloads</a> page for a PDF version.)</p> <hr /> <h1 id="necropraxis-mettle-rules-graft">Necropraxis Mettle Rules Graft</h1> <p>Start with something like <em>B/X D&D</em>, <em>Labyrinth Lord</em>, or <em>Lamentations of the Flame Princess</em> and then suture in the following systems and rules. This is a draft playtest document and I assert no compatibility.</p> <h2 id="tests">Tests</h2> <ul> <li>Resolve uncertain actions using the <em>test</em> procedure (1d20 +modifier), interpreting the result as follows:</li> </ul> <table> <colgroup> <col style="width: 20%;" /> <col style="width: 20%;" /> <col style="width: 20%;" /> <col style="width: 20%;" /> <col style="width: 20%;" /> </colgroup> <thead> <tr class="header"> <th style="text-align: center;"><strong>1</strong></th> <th style="text-align: center;"><strong>2-9</strong></th> <th style="text-align: center;"><strong>10-15</strong></th> <th style="text-align: center;"><strong>16-18</strong></th> <th style="text-align: center;"><strong>19+</strong></th> </tr> </thead> <tbody> <tr class="odd"> <td style="text-align: center;">Hindrance & Catastrophe</td> <td style="text-align: center;">Hindrance</td> <td style="text-align: center;">Progress & Hindrance</td> <td style="text-align: center;">Progress</td> <td style="text-align: center;">Progress & Triumph</td> </tr> </tbody> </table> <ul> <li>Tests replace attack rolls, ability checks, and saving throws</li> <li>If the unmodified result is 1 or 19+, ignore the modifier</li> </ul> <h2 id="basics">Basics</h2> <ul> <li style="list-style-type: none;"> <ul> <li><em>Moves</em> are actions with predefined sets of potential test outcomes (see combat, below, for examples)</li> <li>Add proficiency bonus to class-relevant tests given proper equipment <ul> <li>Weapons for fighters, lock picks for thieves, wands for magic-users, and so forth</li> </ul> </li> <li>Proficiency bonus follows 5E: = ceiling(<em>level</em> / 4) + 1</li> </ul> </li> </ul> <table> <thead> <tr class="header"> <th style="text-align: center;">1</th> <th style="text-align: center;">2</th> <th style="text-align: center;">3</th> <th style="text-align: center;">4</th> <th style="text-align: center;">5</th> <th style="text-align: center;">6</th> <th style="text-align: center;">7</th> <th style="text-align: center;">8</th> <th style="text-align: center;">9</th> <th style="text-align: center;">10</th> <th style="text-align: center;">11</th> <th style="text-align: center;">12</th> <th style="text-align: center;">13</th> <th style="text-align: center;">14</th> <th style="text-align: center;">15</th> <th style="text-align: center;">16</th> <th style="text-align: center;">17</th> <th style="text-align: center;">18</th> <th style="text-align: center;">19</th> <th style="text-align: center;">20</th> </tr> </thead> <tbody> <tr class="odd"> <td style="text-align: center;">+2</td> <td style="text-align: center;">+2</td> <td style="text-align: center;">+2</td> <td style="text-align: center;">+2</td> <td style="text-align: center;">+3</td> <td style="text-align: center;">+3</td> <td style="text-align: center;">+3</td> <td style="text-align: center;">+3</td> <td style="text-align: center;">+4</td> <td style="text-align: center;">+4</td> <td style="text-align: center;">+4</td> <td style="text-align: center;">+4</td> <td style="text-align: center;">+5</td> <td style="text-align: center;">+5</td> <td style="text-align: center;">+5</td> <td style="text-align: center;">+5</td> <td style="text-align: center;">+6</td> <td style="text-align: center;">+6</td> <td style="text-align: center;">+6</td> <td style="text-align: center;">+6</td> </tr> </tbody> </table> <h2 id="gear-equipment">Gear & Equipment</h2> <ul> <li>Characters have 25 gear slots: 5 panoply, 4 hand, 6 belt, & 10 pack <ul> <li>Panoply slots correspond to hit locations: 1 head, 2 legs, 3 arms, 4 abdomen, & 5-6 body</li> <li>The 4 hand slots are primary (left, right) & secondary (left, right)</li> <li>Place any additional gear in <em>burden</em> slots (burden imposes penalties)</li> </ul> </li> <li>Each gear slot has a <em>uses track</em> with up to six boxes <ul> <li>The uses track represents wear and tear or uses remaining</li> <li>Gear determines the max uses: <em>quiver of arrows (6)</em>, <em>sword (3)</em>, and so forth</li> <li>When the number of marked boxes equals the max uses, gear is broken, ruined, or used up</li> </ul> </li> </ul> <h2 id="magic">Magic</h2> <ul> <li>Spell slots = level + 2; each slot has uses = proficiency bonus</li> <li>During haven turns, cast spells from <em>grimoires</em> <ul> <li>Other magicians can tell when spells are active</li> </ul> </li> <li>After casting a spell, magicians can cause effects using the <em>invoke</em> move <ul> <li>+INT for black magic, +WIS for white magic</li> <li>To add proficiency bonus when invoking, equip a focus, such as a staff or wand</li> <li>When invoke test outcomes include <em>hindrance</em>, mark a spell use</li> </ul> </li> </ul> <h2 id="combat">Combat</h2> <ul> <li><em>Peril</em>—such as monster attack—results in death unless an action forestalls such fate</li> <li>The <em>block</em> and <em>dodge</em> moves replace opponent attack rolls</li> <li>The <em>endure</em> and <em>suffer</em> moves replace taking damage <ul> <li>Mettle = level +CON</li> <li>To <em>mark mettle</em>, mark a number of hearts = opponent threat (HD, level, or whatever)</li> <li>If directed to mark mettle when none remain, make the <em>suffer</em> move to avoid death</li> <li><em>Dying</em> characters expire at the end of the current round</li> </ul> </li> <li>Sprain and fracture conditions disable the relevant hit location <ul> <li>1 = head, 2 = legs, 3 = arms, 4 = abdomen, 5-6 = body</li> </ul> </li> <li>If a character is already <em>bleeding</em> and the condition comes up again, the character bleeds out and dies</li> <li>Armor bonus applies to the <em>endure</em> move <ul> <li>Light armor = +2, medium armor = +4, heavy armor = +6</li> <li>Proficiency: fighter = heavy, thief = light, wizard = none</li> <li>Characters are burdened if wearing armor without proficiency</li> </ul> </li> <li>Two-handed weapons provide advantage for <em>strike</em>, shields provide advantage for <em>block</em></li> </ul> <table> <thead> <tr class="header"> <th style="text-align: left;"><strong>Approach Moves</strong></th> <th style="text-align: left;"><em>Strike</em></th> <th style="text-align: left;"><em>Shoot</em></th> <th style="text-align: left;"><em>Maneuver</em></th> </tr> </thead> <tbody> <tr class="odd"> <td style="text-align: left;"><strong>Prerequisite</strong></td> <td style="text-align: left;">Melee equipment</td> <td style="text-align: left;">Weapon & ammo</td> <td style="text-align: left;">Situational</td> </tr> <tr class="even"> <td style="text-align: left;"><strong>Modifier</strong></td> <td style="text-align: left;">+STR</td> <td style="text-align: left;">+DEX</td> <td style="text-align: left;">+STR or +DEX</td> </tr> <tr class="odd"> <td style="text-align: left;">19+</td> <td style="text-align: left;">2 hits</td> <td style="text-align: left;">2 hits</td> <td style="text-align: left;">Attain objective & 1 hit</td> </tr> <tr class="even"> <td style="text-align: left;">16-18</td> <td style="text-align: left;">1 hit</td> <td style="text-align: left;">1 hit</td> <td style="text-align: left;">Attain objective</td> </tr> <tr class="odd"> <td style="text-align: left;">10-15</td> <td style="text-align: left;">1 hit & mark use</td> <td style="text-align: left;">1 hit & mark ammo use</td> <td style="text-align: left;">Attain objective & mark use</td> </tr> <tr class="even"> <td style="text-align: left;">2-9</td> <td style="text-align: left;">Endure</td> <td style="text-align: left;">Mark weapon use</td> <td style="text-align: left;">Endure</td> </tr> <tr class="odd"> <td style="text-align: left;">1</td> <td style="text-align: left;">Endure & mark use</td> <td style="text-align: left;">Mark weapon & ammo use</td> <td style="text-align: left;">Endure & mark use</td> </tr> </tbody> </table> <table> <thead> <tr class="header"> <th style="text-align: left;"><strong>Avoidance Moves</strong></th> <th style="text-align: left;"><em>Block</em></th> <th style="text-align: left;"><em>Dodge</em></th> <th style="text-align: left;"><em>Endure</em></th> <th style="text-align: left;"><em>Suffer</em></th> </tr> </thead> <tbody> <tr class="odd"> <td style="text-align: left;"><strong>Prerequisite</strong></td> <td style="text-align: left;">Melee equipment</td> <td style="text-align: left;">Unburdened</td> <td style="text-align: left;">—</td> <td style="text-align: left;">—</td> </tr> <tr class="even"> <td style="text-align: left;"><strong>Modifier</strong></td> <td style="text-align: left;">+STR</td> <td style="text-align: left;">+DEX</td> <td style="text-align: left;">+Armor</td> <td style="text-align: left;">+CON</td> </tr> <tr class="odd"> <td style="text-align: left;">19+</td> <td style="text-align: left;">1 hit</td> <td style="text-align: left;">Position & 1 hit</td> <td style="text-align: left;">Recover 1</td> <td style="text-align: left;">Recover 1</td> </tr> <tr class="even"> <td style="text-align: left;">16-18</td> <td style="text-align: left;">—</td> <td style="text-align: left;">Position</td> <td style="text-align: left;">—</td> <td style="text-align: left;">Sprain</td> </tr> <tr class="odd"> <td style="text-align: left;">10-15</td> <td style="text-align: left;">Mark use</td> <td style="text-align: left;">Position & lose balance</td> <td style="text-align: left;">Mark use</td> <td style="text-align: left;">Fracture</td> </tr> <tr class="even"> <td style="text-align: left;">2-9</td> <td style="text-align: left;">Endure & mark use</td> <td style="text-align: left;">Endure & lose balance</td> <td style="text-align: left;">Mark use & mettle</td> <td style="text-align: left;">Bleeding</td> </tr> <tr class="odd"> <td style="text-align: left;">1</td> <td style="text-align: left;">Endure & mark use</td> <td style="text-align: left;">Endure & mark use</td> <td style="text-align: left;">Suffer</td> <td style="text-align: left;">Dying</td> </tr> </tbody> </table> </div><!-- .entry-content --> <footer class="entry-meta"> This entry was posted in <a href="https://necropraxis.com/category/rules/" rel="category tag">Rules</a> and tagged <a href="https://necropraxis.com/tag/combat/" rel="tag">combat</a>, <a href="https://necropraxis.com/tag/hexagram/" rel="tag">Hexagram</a>, <a href="https://necropraxis.com/tag/magic-user/" rel="tag">magic-user</a> on <a href="https://necropraxis.com/2018/06/11/mettle-rules-graft-v0-1/" title="8:25 am" rel="bookmark"><time class="entry-date" datetime="2018-06-11T08:25:54-04:00">2018-06-11</time></a><span class="by-author"> by <span class="author vcard"><a class="url fn n" href="https://necropraxis.com/author/brendan/" title="View all posts by Necropraxis" rel="author">Necropraxis</a></span></span>. </footer><!-- .entry-meta --> </article><!-- #post --> <article id="post-5912" class="post-5912 post type-post status-publish format-standard hentry category-rules tag-combat tag-ryuutama"> <header class="entry-header"> <h1 class="entry-title"> <a href="https://necropraxis.com/2018/05/09/ryuutama-miscellany/" rel="bookmark">Ryuutama miscellany</a> </h1> <div class="comments-link"> <a href="https://necropraxis.com/2018/05/09/ryuutama-miscellany/#respond"><span class="leave-reply">Leave a reply</span></a> </div><!-- .comments-link --> </header><!-- .entry-header --> <div class="entry-content"> <p>Following are a few miscellaneous mechanical ideas gleaned from Ryuutama which may be worth adapting or hacking into your D&D-alike edition of choice.</p> <h2><span style="font-size: 1.28571rem;">Initiative is AC</span></h2> <p><a href="https://necropraxis.com/wp-content/uploads/2018/04/ryuutama.jpg"><img loading="lazy" decoding="async" class="alignright size-medium wp-image-5871" src="https://necropraxis.com/wp-content/uploads/2018/04/ryuutama-300x300.jpg" alt="" width="300" height="300" srcset="https://necropraxis.com/wp-content/uploads/2018/04/ryuutama-300x300.jpg 300w, https://necropraxis.com/wp-content/uploads/2018/04/ryuutama-150x150.jpg 150w, https://necropraxis.com/wp-content/uploads/2018/04/ryuutama-768x768.jpg 768w, https://necropraxis.com/wp-content/uploads/2018/04/ryuutama-624x624.jpg 624w, https://necropraxis.com/wp-content/uploads/2018/04/ryuutama.jpg 800w" sizes="auto, (max-width: 300px) 100vw, 300px" /></a>At the start of combat in Ryuutama, each player character rolls initiative, which is DEX + INT. Recall that abilities are dice, with d6 representing average, so this roll is something like 2d6 or d6+d8. The value obtained both determines order of action and defense value (basically, AC). An equipped shield provides a minimum defense value (7 for small shields and 9 for large shields). This makes both initiative <em>and</em> shields more influential without contributing to numerical inflation (as happens with the arms race between AC bonus and attack bonus for many versions of D&D).</p> <p>In addition to equipping a shield, player characters can use an action to re-roll initiative, taking the new result if it is better. So, a bad initiative roll does not spell doom, though it can slow a player character down (which seems appropriate for initiative).</p> <h2>Initiative also controls retreat</h2> <p>Even among those woke to the virtues of morale checks, in my experience it is easy to slip into fighting to the last combatant. This may play into the reasons for retreat rules either being somewhat complex or perhaps just untested. In any case, the Ryuutama approach here is both simple and surprisingly harsh when followed to the letter, given the suggested heartwarming tone. The rule is that travelers can retreat if the sum of their initiative values is equal to or higher than the sum of enemy initiative values. This means that once enemies gain an advantage, it may become very difficult, or even mathematically impossible, to run away.</p> <p>That math may be less than ideal, depending on your intention for combat dynamics, but I like the idea of using initiative to manage retreats. Another, slightly more flexible approach for Ryuutama along similar lines—that I may use the next time I run Ryuutama—would be to have the entire party make a new group initiative check to determine whether running away is possible. This would hold out a sliver of hope, even if several travelers were down and the sum of enemy initiative values was high.</p> <p>This is even easier to hack into another game if using side-based d6 initiative, though it is a bit more random. When the player characters win initiative they can simply declare retreat and it happens, as long as there are no obvious fictional constraints such as a bridge being out. Similarly for monsters. Then, if one side or the other wishes to pursue, chase rules would come into play.</p> <h2>Battlefield abstraction</h2> <p><div id="attachment_5924" style="width: 222px" class="wp-caption alignright"><a href="https://necropraxis.com/wp-content/uploads/2018/05/Ryuutama-battlefield.png"><img loading="lazy" decoding="async" aria-describedby="caption-attachment-5924" class="wp-image-5924 size-medium" src="https://necropraxis.com/wp-content/uploads/2018/05/Ryuutama-battlefield-212x300.png" alt="" width="212" height="300" srcset="https://necropraxis.com/wp-content/uploads/2018/05/Ryuutama-battlefield-212x300.png 212w, https://necropraxis.com/wp-content/uploads/2018/05/Ryuutama-battlefield-724x1024.png 724w, https://necropraxis.com/wp-content/uploads/2018/05/Ryuutama-battlefield-768x1086.png 768w, https://necropraxis.com/wp-content/uploads/2018/05/Ryuutama-battlefield-624x882.png 624w, https://necropraxis.com/wp-content/uploads/2018/05/Ryuutama-battlefield.png 800w" sizes="auto, (max-width: 212px) 100vw, 212px" /></a><p id="caption-attachment-5924" class="wp-caption-text">Ryuutama battlefield (<a href="http://kotohi.com/ryuutama/resources/">PDF here</a>)</p></div></p> <p>As in many classic JRPG video games, combatants are either in the front or rear rank. Combatants in the front rank may be targeted with either melee or ranged attacks while combatants in the rear rank may only be targeted with ranged attacks. Any area effects attack all combatants in the front ranks, either allied or opponent. If all the combatants in the front rank are defeated, the remaining combatants in the rear move into the front, meaning that it makes sense to maintain several frontline defenders if possible, though one will hold the line.</p> <p>This is elegant (and plays nicely based on my limited experience so far). The structure maintains enough tactical complexity to model offensive and defensive fighting without resorting to bonus math; further, it requires minimal bookkeeping. I was originally somewhat wary of the structure feeling artificial and constraining tactical infinity, but in practice our fictional battlefield and the tactical schematic coexisted without conflict. This approach could be lifted verbatim, I think, into a B/X game.</p> <h2>Ability checks draw on two abilities</h2> <p>In Ryuutama, any ability check uses two abilities. In all versions of D&D that I am familiar with, ability checks use only one stat, such as strength. Using two abilities leads to a surprising degree of mechanical richness, however, and would be particularly easy using the ability bonus scale of B/X, which is 13-15 = +1, 16-17 = +2, and 18 = +3. This, two relevant 18 stats yields only a +6 bonus, well within the scope of modern bounded accuracy approaches. This would be most straightforward when using roll high versus DC style ability checks but easy with roll-under checks too (just allow the bonus of one ability to increase the value of the other ability, for purposes of the immediate check).</p> <h2>Condition modulates poison etc</h2> <p>Traditional D&D often uses save or die for poison. This works well enough, but requires some care on the referee side. It is, however, abrupt. Many alternative approaches soften the blow by providing various additional buffers, such as having poison do damage or applying other effects. Generally, this makes poison either a mere distraction or an additional thing to track.</p> <p>The approach in Ryuutama is to make poison, and other similar conditions, only affect travelers with condition less than or equal to some set value. (Condition in Ryuutama is sort of like mood and travelers re-roll it each day.) The effect of poison in Ryuutama is to decrease strength by one die type. A D&D analogue might be disadvantage to attack rolls and physical ability checks, with the modulating factor probably being HP; for the threshold, something like 25% or 50% max HP might work. Though this certainly makes poison less immediately terrifying than save or die, I kind of like it.</p> </div><!-- .entry-content --> <footer class="entry-meta"> This entry was posted in <a href="https://necropraxis.com/category/rules/" rel="category tag">Rules</a> and tagged <a href="https://necropraxis.com/tag/combat/" rel="tag">combat</a>, <a href="https://necropraxis.com/tag/ryuutama/" rel="tag">Ryuutama</a> on <a href="https://necropraxis.com/2018/05/09/ryuutama-miscellany/" title="8:00 am" rel="bookmark"><time class="entry-date" datetime="2018-05-09T08:00:35-04:00">2018-05-09</time></a><span class="by-author"> by <span class="author vcard"><a class="url fn n" href="https://necropraxis.com/author/brendan/" title="View all posts by Necropraxis" rel="author">Necropraxis</a></span></span>. </footer><!-- .entry-meta --> </article><!-- #post --> <article id="post-5564" class="post-5564 post type-post status-publish format-standard hentry category-rules tag-combat tag-hexagram"> <header class="entry-header"> <h1 class="entry-title"> <a href="https://necropraxis.com/2018/02/20/mettle-trauma-and-grit/" rel="bookmark">Mettle, trauma, and grit</a> </h1> <div class="comments-link"> <a href="https://necropraxis.com/2018/02/20/mettle-trauma-and-grit/#respond"><span class="leave-reply">Leave a reply</span></a> </div><!-- .comments-link --> </header><!-- .entry-header --> <div class="entry-content"> <p>For me, the ideal hit point or vitality system for tabletop roleplaying games involves the constant threat of engaging consequences while also mitigating the disastrous influence of luck. Using OD&D and sticking to the three little brown booklets comes close to this ideal when run in a certain manner, but still perhaps gives luck too much influence at first level and creates too much of a hit point buffer at mid to high level. Put another way, I want a system that encourages players to always care about combat consequences but rarely if ever shanks without warning. And, of course, the system must be <a href="https://necropraxis.com/2016/01/19/doctrine-of-proceduralism/">fluent</a>, easy to use, plugged in to the core flow of play, and require minimal bookkeeping.</p> <p>Playing <a href="https://necropraxis.com/2016/12/20/kingdom-death/">Kingdom Death</a> gave me some ideas regarding ways to build a combat system that better prioritizes these goals, and that influence should be clear in the following sketch. As written, it may be too invasive to just trivially drop into a game using a B/X type engine, especially given that it requires replacing traditional armor class with ablative armor, but I think it would be possible.</p> <p>Before anyone gets all up in my business about the dynamics of real armor or wounds, I want to emphasize that realism is a relatively low priority apart from maintaining predictable fictional consequences, necessary for allowing creative problem solving. Instead, the point is to create rules that facilitate choices and consequences while reinforcing the overall feel of the kind of survival fantasy that is my preferred mode for tabletop roleplaying games. This system assumes the turn structure of the <a href="https://necropraxis.com/hazard-system/">Hazard System</a>.</p> <hr /> <p><div id="attachment_5568" style="width: 1034px" class="wp-caption aligncenter"><a href="https://necropraxis.com/wp-content/uploads/2018/02/hexagram_panoply.png"><img loading="lazy" decoding="async" aria-describedby="caption-attachment-5568" class="wp-image-5568 size-full" src="https://necropraxis.com/wp-content/uploads/2018/02/hexagram_panoply.png" alt="" width="1024" height="236" srcset="https://necropraxis.com/wp-content/uploads/2018/02/hexagram_panoply.png 1024w, https://necropraxis.com/wp-content/uploads/2018/02/hexagram_panoply-300x69.png 300w, https://necropraxis.com/wp-content/uploads/2018/02/hexagram_panoply-768x177.png 768w, https://necropraxis.com/wp-content/uploads/2018/02/hexagram_panoply-624x144.png 624w" sizes="auto, (max-width: 1024px) 100vw, 1024px" /></a><p id="caption-attachment-5568" class="wp-caption-text">Section of the Hexagram character record sheet relevant to armor and mettle</p></div></p> <h2>Mettle</h2> <p>Rather than hit points, player characters have <em>mettle</em>, which can be both bound to hit locations (all player characters have this kind of mettle) or floating (for tougher characters, those with high constitution). Instead of taking damage, player characters mark mettle boxes. The hit locations are head, body, abdomen, arms, and legs. Each location has two points of mettle except the head, which has one point. Additionally, player characters have a number of floating mettle points equal to the constitution modifier. These points can absorb damage to any hit location.</p> <h2>Defending</h2> <p>Currently, Hexagram uses active defending—blocking or dodging—<a href="https://necropraxis.com/2016/12/02/stonehell-prepare-to-die-blocking-and-dodging/">sort of like this</a>, rather than resolving monster attack rolls versus player character armor class. The details of the monster attack step are less central to the mettle and trauma system, and any method to decide if an opponent hits a player character in combat should slot in fine here. Even just leveraging the saving throw system seems like it would be a totally functional system for determining whether a character risks taking some damage, bringing armor, mettle, and so forth into play.</p> <h2>Armor</h2> <p>Player characters can equip pieces of armor to any hit location. Armor is ablative, meaning that it reduces incoming damage. The protection offered by a piece of armor maps roughly to the traditional light, medium, heavy (or leather, chain, plate) scale with light armor offering 1 point of protection, medium offering 2 points, and heavy offering 3. Since player characters have five hit location slots, they can mix and match, for example by wearing a heavy visored helmet but a light, boiled leather breastplate. Equipped armor still takes a gear slot, so piling on protection comes at the cost of lower versatility. Additionally, player characters act at a disadvantage when wearing armor with protection higher than the strength bonus.</p> <h2>Damage</h2> <p>When a player character takes damage, determine hit location randomly, subtract armor protection from damage taken (minimum zero), and then mark off one mettle slot for each point of damage remaining. I assume that the magnitude of damage is generally around 1d6 (following OD&D flat damage). If at any point a player character takes damage and has no remaining relevant mettle, then the character is in danger and must roll for peril. This is the step that can potentially lead to serious consequences, including character death.</p> <p><em>Hit location</em> (1d6): 1 head, 2 legs, 3 arms, 4 abdomen, 5-6 body</p> <p><em>Peril</em> (1d6): 1 messy death, 2-3 bleeding, 4-5 fracture, 6 sprain</p> <p>Fractures disable the affected hit location. For example, a character with a fractured arm can no longer effectively wield a weapon using that arm. Healing fractures requires magic or taking a haven turn to recover (which would require retreating from a dungeon to town). Sprains work similarly but player characters can recover from a sprain by resting for a single dungeon turn (so, in effect, sprains only influence the current combat).</p> <p>Other than being messy, gaining the first bleeding condition has no direct result. However, getting the bleeding result again, even to another hit location, means the character bleeds out and dies.</p> <h2>Trauma</h2> <p>Injuries are tricky to handle well in tabletop RPGs. On the one hand, they can make characters much less fun to play even for players on board with working out the implications of player character hardship. On the other hand, a fictional consequence is almost always more engaging than simple HP attrition through both adding narrative color—<em>fan of blood</em>—and changing the context as appropriate—<em>a tiled floor slippery with blood</em>. Further, while permanently changing settings and characters through play is satisfying, ruining characters is generally not. You can’t lose an arm in Dark Souls, and if you did I imagine the common response would be to restart the game. That would be a hardcore lose condition. For this reason, the peril table includes immediate fictional consequences beyond something like HP loss, such as heavy bleeding or broken bones, but defers the possibility of permanent disfigurement, the control of which falls to players through the grit system, described below.</p> <h2>Grit</h2> <p>Bleeding and fractures count as trauma, and surviving trauma strengthens tough characters. Player characters that survive a trauma can mark a grit box during recovery in a haven. Characters have a number of grit boxes equal to the constitution modifier. When a player marks a grit box, they should note how the trauma has permanently marked the character. This could be a scar or something else, and is entirely up to the player, but should be fictionally appropriate to the particular trauma (this would be a good place to insert fantasy prosthetics if such are setting-appropriate, such as necromantic grafts or enchanted wooden limbs). In effect, grit slots are like unlockable extra mettle slots.</p> <p>False Machine has some creative ideas for scars <a href="http://falsemachine.blogspot.com/2017/12/scars.html">here</a>.</p> <hr /> <h1>Implications</h1> <p>This system feels mechanically quite perilous. A mettle slot is roughly equivalent to one hit point, meaning that on average marking 1d6 mettle slots (expected value: 3.5) results in peril for all hit locations lacking armor. However, five-sixths (83%) of peril results are non-fatal initially. Strictly speaking, a one-shot kill is still possible, but is statistically much less common than the OD&D case of 1d6 damage versus 1d6 HP, and could easily be entirely eliminated if desired (such as by changing the <em>messy death</em> result to <em>unconscious and dying</em>, with final death occurring at the end of combat lacking miraculous intervention). Also, the odds improve dramatically with some armor while still maintaining the threat of real consequences.</p> <p>In terms of complexity creep, this system requires an extra roll to determine hit location if an opponent hit is successful. So, there is a small increase in complexity, but the overhead seems minimal, which I have confirmed in preliminary play testing. The peril step replaces what I would otherwise run as a saving throw versus death, and that is an uncommon occurrence. Tracking the mettle and hit location slots does require a little help from the character sheet, but that seems manageable (see the character record sheet excerpt above).</p> </div><!-- .entry-content --> <footer class="entry-meta"> This entry was posted in <a href="https://necropraxis.com/category/rules/" rel="category tag">Rules</a> and tagged <a href="https://necropraxis.com/tag/combat/" rel="tag">combat</a>, <a href="https://necropraxis.com/tag/hexagram/" rel="tag">Hexagram</a> on <a href="https://necropraxis.com/2018/02/20/mettle-trauma-and-grit/" title="8:00 am" rel="bookmark"><time class="entry-date" datetime="2018-02-20T08:00:56-05:00">2018-02-20</time></a><span class="by-author"> by <span class="author vcard"><a class="url fn n" href="https://necropraxis.com/author/brendan/" title="View all posts by Necropraxis" rel="author">Necropraxis</a></span></span>. </footer><!-- .entry-meta --> </article><!-- #post --> <article id="post-5401" class="post-5401 post type-post status-publish format-standard hentry category-rules tag-combat tag-dark-souls tag-hexagram tag-stonehell"> <header class="entry-header"> <h1 class="entry-title"> <a href="https://necropraxis.com/2017/01/15/fight-off-dodge-or-block/" rel="bookmark">Fight off, dodge, or block</a> </h1> <div class="comments-link"> <a href="https://necropraxis.com/2017/01/15/fight-off-dodge-or-block/#respond"><span class="leave-reply">Leave a reply</span></a> </div><!-- .comments-link --> </header><!-- .entry-header --> <div class="entry-content"> <p><div id="attachment_5403" style="width: 310px" class="wp-caption alignright"><a href="https://necropraxis.com/wp-content/uploads/2017/01/dark-souls-magic-weapon-041216-13165724-sm.jpg"><img loading="lazy" decoding="async" aria-describedby="caption-attachment-5403" class="size-medium wp-image-5403" src="https://necropraxis.com/wp-content/uploads/2017/01/dark-souls-magic-weapon-041216-13165724-sm-300x231.jpg" alt="Some Dark Souls dude" width="300" height="231" srcset="https://necropraxis.com/wp-content/uploads/2017/01/dark-souls-magic-weapon-041216-13165724-sm-300x231.jpg 300w, https://necropraxis.com/wp-content/uploads/2017/01/dark-souls-magic-weapon-041216-13165724-sm-624x480.jpg 624w, https://necropraxis.com/wp-content/uploads/2017/01/dark-souls-magic-weapon-041216-13165724-sm.jpg 654w" sizes="auto, (max-width: 300px) 100vw, 300px" /></a><p id="caption-attachment-5403" class="wp-caption-text">Some Dark Souls dude</p></div></p> <p>The combat system for my Stonehell Dark Souls game has drifted steadily away from traditional monster attack rolls toward <a href="https://necropraxis.com/2014/03/24/monologic-combat/">monological combat</a> (in short, players always roll, similar to Apocalypse World and Numenera).</p> <p><strong>Brief recap</strong>. In the <a href="https://necropraxis.com/2016/12/02/stonehell-prepare-to-die-blocking-and-dodging/">initial December formulation</a>, players chose between blocking or dodging (resolved using ability checks but also risking running out of stamina) or having the ref make a traditional monster attack roll versus character armor class. The trade-off was between relying entirely on ability scores or pitting character armor class against a monster’s potentially high attack bonus.</p> <p><strong>Making rules stick</strong>. In the past, I have sometimes had trouble getting combat house rules to stick because it is so easy to fall back on a familiar procedure, even when new rules result in more engaging outcomes and are advantageous to players. However, from the start of experimenting with the Dark Souls inspired active defense options, and across several groups of players with varying levels of tabletop roleplaying game experience, the active defenses seemed to remain top of mind. During the most recent session, players only ever defended actively, never letting the monsters make attack rolls, even with the risk of running out of stamina, which is punishing. I draw several lessons from this experience.</p> <p><strong>Choice prompts</strong>. First, the explicit choice prompt is an effective and low-maintenance way of communicating formal rules without needing non-referee players to read any rules (“zero homework” requirement). This is huge. Making such prompts habitual . This does place some constraints on potential rules, since the <a href="https://necropraxis.com/2016/01/19/doctrine-of-proceduralism/">procedure must be fluent</a> enough to survive being deployed all the time. That opposes complexity bloat which is positive more often than not.</p> <p><strong>Active options</strong>. Second, active options, assuming equal player effort requirements, have an advantage over passive options (such as submitting to a monster attack roll). Risking overgeneralization, I suspect this is universally true because players prefer a sense of control keeping all other factors constant.</p> <p><strong>Proposal</strong>. What follows is the procedure I am now considering, with parts that have not been play-tested in bold. Previously, armor class was a traditional passive defense score, but the approach below requires damage-reducing armor.</p> <hr /> <h2>Resolve Monster Actions</h2> <ol> <li>Determine actions for each monster.</li> <li>Match groups of monsters with defenders.</li> <li>Resolve defenses.</li> </ol> <h2>Defenses</h2> <p>When monsters attack, to the defending player ask:</p> <blockquote><p>“Do you fight off the attack, dodge, block with a shield, or react in some other way?”</p></blockquote> <p>Resolve as specified below or by using the most relevant ability check.</p> <p><strong>Fight off.</strong> <strong>To defend using a melee weapon, roll the weapon’s damage and add the result to armor rating this turn, then suffer monster damage. In effect, this defends by comparing damage potential between player character and monster.</strong></p> <p><strong>Shield block</strong>. To defend using a shield, make STR check (success → suffer no damage, failure → suffer ½ damage) and CON check (failure → out of stamina).</p> <p><strong>Dodge</strong>. To avoid monster attacks, make DEX check (success → suffer no damage, failure → suffer monster damage) and CON check (failure → out of stamina).</p> <hr /> <h2>Suffer Damage</h2> <p>Add the damage from all monsters threatening a player character together, subtract armor rating from the total, and then suffer this amount of damage.</p> <hr /> <h2>Notes</h2> <ul> <li>The fighting off procedure uses one roll per adventurer no matter the number of monsters. This means that the fight off option is more easily overwhelmed by multiple monsters, since the player character damage roll opposes multiple monster damage rolls added together.</li> <li>Not needing to make tons of attack rolls for a host of enemies is a nice added bonus.</li> <li>To simplify presentation for this post, I left out one small step, where player characters can intercede to block for an ally assuming the positioning makes sense fictionally. This can happen during the matching of monsters with defenders (step 2).</li> </ul> <p><div id="attachment_5407" style="width: 1010px" class="wp-caption aligncenter"><a href="https://necropraxis.com/wp-content/uploads/2017/01/2017-01-12-20.20.00-stonehell-deceased.jpg"><img loading="lazy" decoding="async" aria-describedby="caption-attachment-5407" class="size-full wp-image-5407" src="https://necropraxis.com/wp-content/uploads/2017/01/2017-01-12-20.20.00-stonehell-deceased.jpg" alt="Playtest results" width="1000" height="750" srcset="https://necropraxis.com/wp-content/uploads/2017/01/2017-01-12-20.20.00-stonehell-deceased.jpg 1000w, https://necropraxis.com/wp-content/uploads/2017/01/2017-01-12-20.20.00-stonehell-deceased-300x225.jpg 300w, https://necropraxis.com/wp-content/uploads/2017/01/2017-01-12-20.20.00-stonehell-deceased-768x576.jpg 768w, https://necropraxis.com/wp-content/uploads/2017/01/2017-01-12-20.20.00-stonehell-deceased-624x468.jpg 624w" sizes="auto, (max-width: 1000px) 100vw, 1000px" /></a><p id="caption-attachment-5407" class="wp-caption-text">Playtest results</p></div></p> </div><!-- .entry-content --> <footer class="entry-meta"> This entry was posted in <a href="https://necropraxis.com/category/rules/" rel="category tag">Rules</a> and tagged <a href="https://necropraxis.com/tag/combat/" rel="tag">combat</a>, <a href="https://necropraxis.com/tag/dark-souls/" rel="tag">Dark Souls</a>, <a href="https://necropraxis.com/tag/hexagram/" rel="tag">Hexagram</a>, <a href="https://necropraxis.com/tag/stonehell/" rel="tag">Stonehell</a> on <a href="https://necropraxis.com/2017/01/15/fight-off-dodge-or-block/" title="11:51 am" rel="bookmark"><time class="entry-date" datetime="2017-01-15T11:51:53-05:00">2017-01-15</time></a><span class="by-author"> by <span class="author vcard"><a class="url fn n" href="https://necropraxis.com/author/brendan/" title="View all posts by Necropraxis" rel="author">Necropraxis</a></span></span>. </footer><!-- .entry-meta --> </article><!-- #post --> <article id="post-5169" class="post-5169 post type-post status-publish format-standard hentry category-rules tag-combat tag-dark-souls tag-fighter"> <header class="entry-header"> <h1 class="entry-title"> <a href="https://necropraxis.com/2016/12/02/stonehell-prepare-to-die-blocking-and-dodging/" rel="bookmark">Stonehell: Prepare to Die blocking and dodging</a> </h1> <div class="comments-link"> <a href="https://necropraxis.com/2016/12/02/stonehell-prepare-to-die-blocking-and-dodging/#respond"><span class="leave-reply">Leave a reply</span></a> </div><!-- .comments-link --> </header><!-- .entry-header --> <div class="entry-content"> <p><div id="attachment_5172" style="width: 310px" class="wp-caption alignright"><a href="https://necropraxis.com/wp-content/uploads/2016/12/Screen-Shot-2016-12-02-at-3.13.33-PM-dark-souls-3-knight-block.png"><img loading="lazy" decoding="async" aria-describedby="caption-attachment-5172" class="wp-image-5172 size-medium" src="https://necropraxis.com/wp-content/uploads/2016/12/Screen-Shot-2016-12-02-at-3.13.33-PM-dark-souls-3-knight-block-300x300.png" alt="Knight blocking (image source)" width="300" height="300" srcset="https://necropraxis.com/wp-content/uploads/2016/12/Screen-Shot-2016-12-02-at-3.13.33-PM-dark-souls-3-knight-block-300x300.png 300w, https://necropraxis.com/wp-content/uploads/2016/12/Screen-Shot-2016-12-02-at-3.13.33-PM-dark-souls-3-knight-block-150x150.png 150w, https://necropraxis.com/wp-content/uploads/2016/12/Screen-Shot-2016-12-02-at-3.13.33-PM-dark-souls-3-knight-block-768x768.png 768w, https://necropraxis.com/wp-content/uploads/2016/12/Screen-Shot-2016-12-02-at-3.13.33-PM-dark-souls-3-knight-block-624x624.png 624w, https://necropraxis.com/wp-content/uploads/2016/12/Screen-Shot-2016-12-02-at-3.13.33-PM-dark-souls-3-knight-block.png 800w" sizes="auto, (max-width: 300px) 100vw, 300px" /></a><p id="caption-attachment-5172" class="wp-caption-text">Knight blocking (<a href="https://www.youtube.com/watch?v=oMFnRLCTCu8">image source</a>)</p></div></p> <p>Blocking and dodging are an iconic part of Dark Souls combat. While I do not want to model Dark Souls combat entirely, I do want to inject some of that feeling while maintaining the randomness necessary for engaging B/X combat and also not changing the core combat engine or making it significantly more complicated.</p> <p>The Shield Block and Dodge reactions replace the monster attack roll and so must be declared prior to throwing the monster attack roll dice. When a monster attacks, the referee should say to the adventurer player (paraphrasing): the monster is attacking you, do you want to block or dodge? and then proceed with the appropriate procedure.</p> <p>The approach outlined below in essence allows the player to use strength or dexterity as their defense stat, instead of armor class. This also eliminates the effect of the monster attack bonus, and so will often, especially for particularly fearsome monsters, be probabilistically advantageous. The downside is that blocking or dodging risks running out of stamina, represented by a constitution check. This trades chance of near future danger for immediate benefit.</p> <p><div id="attachment_5174" style="width: 310px" class="wp-caption alignright"><a href="https://necropraxis.com/wp-content/uploads/2016/12/Screen-Shot-2016-12-02-at-3.14.37-PM-dark-souls-3-knight-dodge.png"><img loading="lazy" decoding="async" aria-describedby="caption-attachment-5174" class="wp-image-5174 size-medium" src="https://necropraxis.com/wp-content/uploads/2016/12/Screen-Shot-2016-12-02-at-3.14.37-PM-dark-souls-3-knight-dodge-300x300.png" alt="Knight dodging (image source)" width="300" height="300" srcset="https://necropraxis.com/wp-content/uploads/2016/12/Screen-Shot-2016-12-02-at-3.14.37-PM-dark-souls-3-knight-dodge-300x300.png 300w, https://necropraxis.com/wp-content/uploads/2016/12/Screen-Shot-2016-12-02-at-3.14.37-PM-dark-souls-3-knight-dodge-150x150.png 150w, https://necropraxis.com/wp-content/uploads/2016/12/Screen-Shot-2016-12-02-at-3.14.37-PM-dark-souls-3-knight-dodge-768x768.png 768w, https://necropraxis.com/wp-content/uploads/2016/12/Screen-Shot-2016-12-02-at-3.14.37-PM-dark-souls-3-knight-dodge-624x624.png 624w, https://necropraxis.com/wp-content/uploads/2016/12/Screen-Shot-2016-12-02-at-3.14.37-PM-dark-souls-3-knight-dodge.png 800w" sizes="auto, (max-width: 300px) 100vw, 300px" /></a><p id="caption-attachment-5174" class="wp-caption-text">Knight dodging (<a href="https://www.youtube.com/watch?v=oMFnRLCTCu8">image source</a>)</p></div></p> <p>Characters that are out of stamina are sluggish and do not fight as effectively. They may not block or dodge and make all physical rolls, including attack rolls and ability checks, with disadvantage.</p> <p>Blocking is more effective (even when the strength check result is failure the adventurer suffers less damage) while dodging consumes an adventurer’s per-turn movement allowance.</p> <p>Some attacks are difficult to block (strength check success → half damage, strength check failure → full damage) or impossible to block (suffer full damage no matter what). Players must discover which attacks are able to be blocked through play. In general, this should follow common sense; don’t try to block a giant’s club.</p> <hr /> <h2>Reaction: Shield Block</h2> <p>To block an enemy’s attack, make a strength check. On success, suffer no damage. On failure, suffer half damage (round up).</p> <p>Also make a constitution check to avoid running out of stamina.</p> <p><em>Playbook cue:</em><br /> Make STR check (failure → ½ damage) and CON check (failure → out of stamina).</p> <h2>Reaction: Dodge</h2> <p>To avoid an enemy’s attack, make a dexterity check. One dodge can avoid multiple enemy attacks if fictionally reasonable.</p> <p>Also make a constitution check to avoid running out of stamina.</p> <p>An adventurer may not move after dodging on a turn during which the adventurer dodged.</p> <p><em>Playbook cue:</em><br /> Make DEX check and CON check (failure → out of stamina). Avoids multiple attacks.</p> <h2>Action: Recover Stamina</h2> <p>To recover stamina, spend a combat action.</p> <p><em>Playbook cue:</em><br /> Spend combat action.</p> <p><em>(2016-12-08 Edit: recovering stamina used to require a successful CON check but I think that may be too harsh.)</em></p> <h2>Condition: Out of Stamina</h2> <p>Make all physical rolls with disadvantage.</p> <p>Blocking and dodging are impossible.</p> <p>Stamina recovers automatically following combat.</p> </div><!-- .entry-content --> <footer class="entry-meta"> This entry was posted in <a href="https://necropraxis.com/category/rules/" rel="category tag">Rules</a> and tagged <a href="https://necropraxis.com/tag/combat/" rel="tag">combat</a>, <a href="https://necropraxis.com/tag/dark-souls/" rel="tag">Dark Souls</a>, <a href="https://necropraxis.com/tag/fighter/" rel="tag">fighter</a> on <a href="https://necropraxis.com/2016/12/02/stonehell-prepare-to-die-blocking-and-dodging/" title="3:31 pm" rel="bookmark"><time class="entry-date" datetime="2016-12-02T15:31:07-05:00">2016-12-02</time></a><span class="by-author"> by <span class="author vcard"><a class="url fn n" href="https://necropraxis.com/author/brendan/" title="View all posts by Necropraxis" rel="author">Necropraxis</a></span></span>. </footer><!-- .entry-meta --> </article><!-- #post --> <nav id="nav-below" class="navigation"> <h3 class="assistive-text">Post navigation</h3> <div class="nav-previous"><a href="https://necropraxis.com/tag/combat/page/2/" ><span class="meta-nav">←</span> Older posts</a></div> <div class="nav-next"></div> </nav><!-- .navigation --> </div><!-- #content --> </section><!-- #primary --> <div id="secondary" class="widget-area" role="complementary"> <aside id="block-8" class="widget widget_block widget_media_image"> <figure class="wp-block-image size-large"><a href="https://necropraxis.com/feed/" target="_blank" rel=" noreferrer noopener"><img decoding="async" src="https://necropraxis.com/wp-content/uploads/2013/03/rss.png" alt=""/></a></figure> </aside><aside id="block-7" class="widget widget_block"><div class="wp-block-collapsing-archives"><h2 class='widget-title'>archives</h2><ul id='widget-collapsArch-block-7-top'> <li class='collapsing-archives collapse'><span title='click to collapse' class='collapsing-archives collapse'><span class='sym'>▼</span></span><a href='https://necropraxis.com/2025/'>2025 <span class="yearCount">(2)</span> </a> <div id='collapsArch-2025:block-7'> <ul> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://necropraxis.com/2025/02/' title='February'>February <span class="monthCount">(1)</span> </a> <div style='display:none' id='collapsArch-2025-2:block-7'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://necropraxis.com/2025/01/' title='January'>January <span class="monthCount">(1)</span> </a> <div style='display:none' id='collapsArch-2025-1:block-7'> </div> </li> <!-- close expanded month --> </ul> </div> </li> <!-- end year --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://necropraxis.com/2024/'>2024 <span class="yearCount">(3)</span> </a> <div style='display:none' id='collapsArch-2024:block-7'> <ul> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://necropraxis.com/2024/09/' title='September'>September <span class="monthCount">(1)</span> </a> <div style='display:none' id='collapsArch-2024-9:block-7'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://necropraxis.com/2024/08/' title='August'>August <span class="monthCount">(1)</span> </a> <div style='display:none' id='collapsArch-2024-8:block-7'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://necropraxis.com/2024/06/' title='June'>June <span class="monthCount">(1)</span> </a> <div style='display:none' id='collapsArch-2024-6:block-7'> </div> </li> <!-- close expanded month --> </ul> </div> </li> <!-- end year --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://necropraxis.com/2023/'>2023 <span class="yearCount">(1)</span> </a> <div style='display:none' id='collapsArch-2023:block-7'> <ul> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://necropraxis.com/2023/01/' title='January'>January <span class="monthCount">(1)</span> </a> <div style='display:none' id='collapsArch-2023-1:block-7'> </div> </li> <!-- close expanded month --> </ul> </div> </li> <!-- end year --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://necropraxis.com/2022/'>2022 <span class="yearCount">(4)</span> </a> <div style='display:none' id='collapsArch-2022:block-7'> <ul> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://necropraxis.com/2022/07/' title='July'>July <span class="monthCount">(1)</span> </a> <div style='display:none' id='collapsArch-2022-7:block-7'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://necropraxis.com/2022/06/' title='June'>June <span class="monthCount">(2)</span> </a> <div style='display:none' id='collapsArch-2022-6:block-7'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://necropraxis.com/2022/05/' title='May'>May <span class="monthCount">(1)</span> </a> <div style='display:none' id='collapsArch-2022-5:block-7'> </div> </li> <!-- close expanded month --> </ul> </div> </li> <!-- end year --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://necropraxis.com/2021/'>2021 <span class="yearCount">(4)</span> </a> <div style='display:none' id='collapsArch-2021:block-7'> <ul> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://necropraxis.com/2021/09/' title='September'>September <span class="monthCount">(1)</span> </a> <div style='display:none' id='collapsArch-2021-9:block-7'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://necropraxis.com/2021/08/' title='August'>August <span class="monthCount">(1)</span> </a> <div style='display:none' id='collapsArch-2021-8:block-7'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://necropraxis.com/2021/03/' title='March'>March <span class="monthCount">(2)</span> </a> <div style='display:none' id='collapsArch-2021-3:block-7'> </div> </li> <!-- close expanded month --> </ul> </div> </li> <!-- end year --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://necropraxis.com/2020/'>2020 <span class="yearCount">(16)</span> </a> <div style='display:none' id='collapsArch-2020:block-7'> <ul> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://necropraxis.com/2020/12/' title='December'>December <span class="monthCount">(1)</span> </a> <div style='display:none' id='collapsArch-2020-12:block-7'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://necropraxis.com/2020/09/' title='September'>September <span class="monthCount">(1)</span> </a> <div style='display:none' id='collapsArch-2020-9:block-7'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://necropraxis.com/2020/07/' title='July'>July <span class="monthCount">(3)</span> </a> <div style='display:none' id='collapsArch-2020-7:block-7'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://necropraxis.com/2020/06/' title='June'>June <span class="monthCount">(2)</span> </a> <div style='display:none' id='collapsArch-2020-6:block-7'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://necropraxis.com/2020/05/' title='May'>May <span class="monthCount">(5)</span> </a> <div style='display:none' id='collapsArch-2020-5:block-7'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://necropraxis.com/2020/04/' title='April'>April <span class="monthCount">(2)</span> </a> <div style='display:none' id='collapsArch-2020-4:block-7'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://necropraxis.com/2020/03/' title='March'>March <span class="monthCount">(1)</span> </a> <div style='display:none' id='collapsArch-2020-3:block-7'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://necropraxis.com/2020/01/' title='January'>January <span class="monthCount">(1)</span> </a> <div style='display:none' id='collapsArch-2020-1:block-7'> </div> </li> <!-- close expanded month --> </ul> </div> </li> <!-- end year --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://necropraxis.com/2019/'>2019 <span class="yearCount">(26)</span> </a> <div style='display:none' id='collapsArch-2019:block-7'> <ul> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://necropraxis.com/2019/12/' title='December'>December <span class="monthCount">(3)</span> </a> <div style='display:none' id='collapsArch-2019-12:block-7'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://necropraxis.com/2019/11/' title='November'>November <span class="monthCount">(4)</span> </a> <div style='display:none' id='collapsArch-2019-11:block-7'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://necropraxis.com/2019/09/' title='September'>September <span class="monthCount">(1)</span> </a> <div style='display:none' id='collapsArch-2019-9:block-7'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://necropraxis.com/2019/07/' title='July'>July <span class="monthCount">(1)</span> </a> <div style='display:none' id='collapsArch-2019-7:block-7'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://necropraxis.com/2019/05/' title='May'>May <span class="monthCount">(2)</span> </a> <div style='display:none' id='collapsArch-2019-5:block-7'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://necropraxis.com/2019/04/' title='April'>April <span class="monthCount">(1)</span> </a> <div style='display:none' id='collapsArch-2019-4:block-7'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://necropraxis.com/2019/03/' title='March'>March <span class="monthCount">(3)</span> </a> <div style='display:none' id='collapsArch-2019-3:block-7'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://necropraxis.com/2019/02/' title='February'>February <span class="monthCount">(6)</span> </a> <div style='display:none' id='collapsArch-2019-2:block-7'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://necropraxis.com/2019/01/' title='January'>January <span class="monthCount">(5)</span> </a> <div style='display:none' id='collapsArch-2019-1:block-7'> </div> </li> <!-- close expanded month --> </ul> </div> </li> <!-- end year --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://necropraxis.com/2018/'>2018 <span class="yearCount">(44)</span> </a> <div style='display:none' id='collapsArch-2018:block-7'> <ul> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://necropraxis.com/2018/12/' title='December'>December <span class="monthCount">(7)</span> </a> <div style='display:none' id='collapsArch-2018-12:block-7'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://necropraxis.com/2018/11/' title='November'>November <span class="monthCount">(5)</span> </a> <div style='display:none' id='collapsArch-2018-11:block-7'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://necropraxis.com/2018/10/' title='October'>October <span class="monthCount">(1)</span> </a> <div style='display:none' id='collapsArch-2018-10:block-7'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://necropraxis.com/2018/09/' title='September'>September <span class="monthCount">(2)</span> </a> <div style='display:none' id='collapsArch-2018-9:block-7'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://necropraxis.com/2018/08/' title='August'>August <span class="monthCount">(4)</span> </a> <div style='display:none' id='collapsArch-2018-8:block-7'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://necropraxis.com/2018/07/' title='July'>July <span class="monthCount">(5)</span> </a> <div style='display:none' id='collapsArch-2018-7:block-7'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://necropraxis.com/2018/06/' title='June'>June <span class="monthCount">(7)</span> </a> <div style='display:none' id='collapsArch-2018-6:block-7'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://necropraxis.com/2018/05/' title='May'>May <span class="monthCount">(3)</span> </a> <div style='display:none' id='collapsArch-2018-5:block-7'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://necropraxis.com/2018/04/' title='April'>April <span class="monthCount">(4)</span> </a> <div style='display:none' id='collapsArch-2018-4:block-7'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://necropraxis.com/2018/03/' title='March'>March <span class="monthCount">(2)</span> </a> <div style='display:none' id='collapsArch-2018-3:block-7'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://necropraxis.com/2018/02/' title='February'>February <span class="monthCount">(3)</span> </a> <div style='display:none' id='collapsArch-2018-2:block-7'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://necropraxis.com/2018/01/' title='January'>January <span class="monthCount">(1)</span> </a> <div style='display:none' id='collapsArch-2018-1:block-7'> </div> </li> <!-- close expanded month --> </ul> </div> </li> <!-- end year --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://necropraxis.com/2017/'>2017 <span class="yearCount">(9)</span> </a> <div style='display:none' id='collapsArch-2017:block-7'> <ul> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://necropraxis.com/2017/12/' title='December'>December <span class="monthCount">(1)</span> </a> <div style='display:none' id='collapsArch-2017-12:block-7'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://necropraxis.com/2017/11/' title='November'>November <span class="monthCount">(3)</span> </a> <div style='display:none' id='collapsArch-2017-11:block-7'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://necropraxis.com/2017/07/' title='July'>July <span class="monthCount">(1)</span> </a> <div style='display:none' id='collapsArch-2017-7:block-7'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://necropraxis.com/2017/01/' title='January'>January <span class="monthCount">(4)</span> </a> <div style='display:none' id='collapsArch-2017-1:block-7'> </div> </li> <!-- close expanded month --> </ul> </div> </li> <!-- end year --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://necropraxis.com/2016/'>2016 <span class="yearCount">(25)</span> </a> <div style='display:none' id='collapsArch-2016:block-7'> <ul> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://necropraxis.com/2016/12/' title='December'>December <span class="monthCount">(5)</span> </a> <div style='display:none' id='collapsArch-2016-12:block-7'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://necropraxis.com/2016/11/' title='November'>November <span class="monthCount">(4)</span> </a> <div style='display:none' id='collapsArch-2016-11:block-7'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://necropraxis.com/2016/09/' title='September'>September <span class="monthCount">(2)</span> </a> <div style='display:none' id='collapsArch-2016-9:block-7'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://necropraxis.com/2016/08/' title='August'>August <span class="monthCount">(1)</span> </a> <div style='display:none' id='collapsArch-2016-8:block-7'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://necropraxis.com/2016/07/' title='July'>July <span class="monthCount">(7)</span> </a> <div style='display:none' id='collapsArch-2016-7:block-7'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://necropraxis.com/2016/06/' title='June'>June <span class="monthCount">(1)</span> </a> <div style='display:none' id='collapsArch-2016-6:block-7'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://necropraxis.com/2016/05/' title='May'>May <span class="monthCount">(3)</span> </a> <div style='display:none' id='collapsArch-2016-5:block-7'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://necropraxis.com/2016/01/' title='January'>January <span class="monthCount">(2)</span> </a> <div style='display:none' id='collapsArch-2016-1:block-7'> </div> </li> <!-- close expanded month --> </ul> </div> </li> <!-- end year --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://necropraxis.com/2015/'>2015 <span class="yearCount">(34)</span> </a> <div style='display:none' id='collapsArch-2015:block-7'> <ul> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://necropraxis.com/2015/12/' title='December'>December <span class="monthCount">(3)</span> </a> <div style='display:none' id='collapsArch-2015-12:block-7'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://necropraxis.com/2015/11/' title='November'>November <span class="monthCount">(1)</span> </a> <div style='display:none' id='collapsArch-2015-11:block-7'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://necropraxis.com/2015/09/' title='September'>September <span class="monthCount">(2)</span> </a> <div style='display:none' id='collapsArch-2015-9:block-7'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://necropraxis.com/2015/08/' title='August'>August <span class="monthCount">(1)</span> </a> <div style='display:none' id='collapsArch-2015-8:block-7'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://necropraxis.com/2015/07/' title='July'>July <span class="monthCount">(8)</span> </a> <div style='display:none' id='collapsArch-2015-7:block-7'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://necropraxis.com/2015/06/' title='June'>June <span class="monthCount">(6)</span> </a> <div style='display:none' id='collapsArch-2015-6:block-7'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://necropraxis.com/2015/05/' title='May'>May <span class="monthCount">(3)</span> </a> <div style='display:none' id='collapsArch-2015-5:block-7'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://necropraxis.com/2015/04/' title='April'>April <span class="monthCount">(1)</span> </a> <div style='display:none' id='collapsArch-2015-4:block-7'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://necropraxis.com/2015/03/' title='March'>March <span class="monthCount">(3)</span> </a> <div style='display:none' id='collapsArch-2015-3:block-7'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://necropraxis.com/2015/02/' title='February'>February <span class="monthCount">(2)</span> </a> <div style='display:none' id='collapsArch-2015-2:block-7'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://necropraxis.com/2015/01/' title='January'>January <span class="monthCount">(4)</span> </a> <div style='display:none' id='collapsArch-2015-1:block-7'> </div> </li> <!-- close expanded month --> </ul> </div> </li> <!-- end year --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://necropraxis.com/2014/'>2014 <span class="yearCount">(77)</span> </a> <div style='display:none' id='collapsArch-2014:block-7'> <ul> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://necropraxis.com/2014/12/' title='December'>December <span class="monthCount">(10)</span> </a> <div style='display:none' id='collapsArch-2014-12:block-7'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://necropraxis.com/2014/11/' title='November'>November <span class="monthCount">(2)</span> </a> <div style='display:none' id='collapsArch-2014-11:block-7'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://necropraxis.com/2014/10/' title='October'>October <span class="monthCount">(2)</span> </a> <div style='display:none' id='collapsArch-2014-10:block-7'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://necropraxis.com/2014/09/' title='September'>September <span class="monthCount">(2)</span> </a> <div style='display:none' id='collapsArch-2014-9:block-7'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://necropraxis.com/2014/08/' title='August'>August <span class="monthCount">(5)</span> </a> <div style='display:none' id='collapsArch-2014-8:block-7'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://necropraxis.com/2014/07/' title='July'>July <span class="monthCount">(9)</span> </a> <div style='display:none' id='collapsArch-2014-7:block-7'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://necropraxis.com/2014/06/' title='June'>June <span class="monthCount">(9)</span> </a> <div style='display:none' id='collapsArch-2014-6:block-7'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://necropraxis.com/2014/05/' title='May'>May <span class="monthCount">(6)</span> </a> <div style='display:none' id='collapsArch-2014-5:block-7'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://necropraxis.com/2014/04/' title='April'>April <span class="monthCount">(9)</span> </a> <div style='display:none' id='collapsArch-2014-4:block-7'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://necropraxis.com/2014/03/' title='March'>March <span class="monthCount">(9)</span> </a> <div style='display:none' id='collapsArch-2014-3:block-7'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://necropraxis.com/2014/02/' title='February'>February <span class="monthCount">(5)</span> </a> <div style='display:none' id='collapsArch-2014-2:block-7'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://necropraxis.com/2014/01/' title='January'>January <span class="monthCount">(9)</span> </a> <div style='display:none' id='collapsArch-2014-1:block-7'> </div> </li> <!-- close expanded month --> </ul> </div> </li> <!-- end year --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://necropraxis.com/2013/'>2013 <span class="yearCount">(158)</span> </a> <div style='display:none' id='collapsArch-2013:block-7'> <ul> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://necropraxis.com/2013/12/' title='December'>December <span class="monthCount">(7)</span> </a> <div style='display:none' id='collapsArch-2013-12:block-7'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://necropraxis.com/2013/11/' title='November'>November <span class="monthCount">(14)</span> </a> <div style='display:none' id='collapsArch-2013-11:block-7'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://necropraxis.com/2013/10/' title='October'>October <span class="monthCount">(17)</span> </a> <div style='display:none' id='collapsArch-2013-10:block-7'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://necropraxis.com/2013/09/' title='September'>September <span class="monthCount">(13)</span> </a> <div style='display:none' id='collapsArch-2013-9:block-7'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://necropraxis.com/2013/08/' title='August'>August <span class="monthCount">(11)</span> </a> <div style='display:none' id='collapsArch-2013-8:block-7'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://necropraxis.com/2013/07/' title='July'>July <span class="monthCount">(13)</span> </a> <div style='display:none' id='collapsArch-2013-7:block-7'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://necropraxis.com/2013/06/' title='June'>June <span class="monthCount">(16)</span> </a> <div style='display:none' id='collapsArch-2013-6:block-7'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://necropraxis.com/2013/05/' title='May'>May <span class="monthCount">(11)</span> </a> <div style='display:none' id='collapsArch-2013-5:block-7'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://necropraxis.com/2013/04/' title='April'>April <span class="monthCount">(18)</span> </a> <div style='display:none' id='collapsArch-2013-4:block-7'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://necropraxis.com/2013/03/' title='March'>March <span class="monthCount">(14)</span> </a> <div style='display:none' id='collapsArch-2013-3:block-7'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://necropraxis.com/2013/02/' title='February'>February <span class="monthCount">(13)</span> </a> <div style='display:none' id='collapsArch-2013-2:block-7'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://necropraxis.com/2013/01/' title='January'>January <span class="monthCount">(11)</span> </a> <div style='display:none' id='collapsArch-2013-1:block-7'> </div> </li> <!-- close expanded month --> </ul> </div> </li> <!-- end year --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://necropraxis.com/2012/'>2012 <span class="yearCount">(281)</span> </a> <div style='display:none' id='collapsArch-2012:block-7'> <ul> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://necropraxis.com/2012/12/' title='December'>December <span class="monthCount">(11)</span> </a> <div style='display:none' id='collapsArch-2012-12:block-7'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://necropraxis.com/2012/11/' title='November'>November <span class="monthCount">(22)</span> </a> <div style='display:none' id='collapsArch-2012-11:block-7'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://necropraxis.com/2012/10/' title='October'>October <span class="monthCount">(14)</span> </a> <div style='display:none' id='collapsArch-2012-10:block-7'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://necropraxis.com/2012/09/' title='September'>September <span class="monthCount">(17)</span> </a> <div style='display:none' id='collapsArch-2012-9:block-7'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://necropraxis.com/2012/08/' title='August'>August <span class="monthCount">(26)</span> </a> <div style='display:none' id='collapsArch-2012-8:block-7'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://necropraxis.com/2012/07/' title='July'>July <span class="monthCount">(32)</span> </a> <div style='display:none' id='collapsArch-2012-7:block-7'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://necropraxis.com/2012/06/' title='June'>June <span class="monthCount">(23)</span> </a> <div style='display:none' id='collapsArch-2012-6:block-7'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://necropraxis.com/2012/05/' title='May'>May <span class="monthCount">(26)</span> </a> <div style='display:none' id='collapsArch-2012-5:block-7'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://necropraxis.com/2012/04/' title='April'>April <span class="monthCount">(21)</span> </a> <div style='display:none' id='collapsArch-2012-4:block-7'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://necropraxis.com/2012/03/' title='March'>March <span class="monthCount">(33)</span> </a> <div style='display:none' id='collapsArch-2012-3:block-7'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://necropraxis.com/2012/02/' title='February'>February <span class="monthCount">(26)</span> </a> <div style='display:none' id='collapsArch-2012-2:block-7'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://necropraxis.com/2012/01/' title='January'>January <span class="monthCount">(30)</span> </a> <div style='display:none' id='collapsArch-2012-1:block-7'> </div> </li> <!-- close expanded month --> </ul> </div> </li> <!-- end year --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://necropraxis.com/2011/'>2011 <span class="yearCount">(70)</span> </a> <div style='display:none' id='collapsArch-2011:block-7'> <ul> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://necropraxis.com/2011/12/' title='December'>December <span class="monthCount">(24)</span> </a> <div style='display:none' id='collapsArch-2011-12:block-7'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://necropraxis.com/2011/11/' title='November'>November <span class="monthCount">(15)</span> </a> <div style='display:none' id='collapsArch-2011-11:block-7'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://necropraxis.com/2011/10/' title='October'>October <span class="monthCount">(24)</span> </a> <div style='display:none' id='collapsArch-2011-10:block-7'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://necropraxis.com/2011/09/' title='September'>September <span class="monthCount">(5)</span> </a> <div style='display:none' id='collapsArch-2011-9:block-7'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://necropraxis.com/2011/08/' title='August'>August <span class="monthCount">(2)</span> </a> <div style='display:none' id='collapsArch-2011-8:block-7'> </div> </li> <!-- close month --> </ul></div></li> <!-- end of collapsing-archives --><li style='display:none'><script type="text/javascript"> // <![CDATA[ /* These variables are part of the Collapsing Archives Plugin * version: 3.0.6 * revision: $Id: collapsArch.php 3131141 2024-08-05 15:09:23Z robfelty $ * Copyright 2008 Robert Felty (robfelty.com) */ try { collapsItems['catTest'] = 'test'; } catch (err) { collapsItems = new Object(); } collapsItems['collapsArch-2025-2:block-7'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2025/02/27/site-maintenance-alert/\' title=\'SITE MAINTENANCE ALERT\'>SITE MAINTENANCE ALERT</a></li></ul>'; collapsItems['collapsArch-2025-1:block-7'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2025/01/03/articulations/\' title=\'Articulations\'>Articulations</a></li></ul>'; collapsItems['collapsArch-2024-9:block-7'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2024/09/04/reviewing-the-2024-dd-players-handbook/\' title=\'D&D Player\'s Handbook 2024\'>D&D Player\'s Handbook 2024</a></li></ul>'; collapsItems['collapsArch-2024-8:block-7'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2024/08/03/anor-londo-of-the-cosmere/\' title=\'Anor Londo of the Cosmere\'>Anor Londo of the Cosmere</a></li></ul>'; collapsItems['collapsArch-2024-6:block-7'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2024/06/21/xp-potential-as-inverse-encumbrance/\' title=\'XP Potential as Inverse Encumbrance\'>XP Potential as Inverse Encumbrance</a></li></ul>'; collapsItems['collapsArch-2023-1:block-7'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2023/01/16/the-blade-itself/\' title=\'The Blade Itself\'>The Blade Itself</a></li></ul>'; collapsItems['collapsArch-2022-7:block-7'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2022/07/19/sacrifice-of-the-bulls/\' title=\'Sacrifice of the Bulls\'>Sacrifice of the Bulls</a></li></ul>'; collapsItems['collapsArch-2022-6:block-7'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2022/06/23/reflection-and-formation/\' title=\'Reflection and Formation\'>Reflection and Formation</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2022/06/06/the-confucius-maneuver/\' title=\'The Confucius Maneuver\'>The Confucius Maneuver</a></li></ul>'; collapsItems['collapsArch-2022-5:block-7'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2022/05/31/towards-objective-prosthetics/\' title=\'Towards Objective Prosthetics\'>Towards Objective Prosthetics</a></li></ul>'; collapsItems['collapsArch-2021-9:block-7'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2021/09/29/the-worm-ouroboros/\' title=\'The Worm Ouroboros\'>The Worm Ouroboros</a></li></ul>'; collapsItems['collapsArch-2021-8:block-7'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2021/08/12/a-wilderness-of-building/\' title=\'A Wilderness of Building\'>A Wilderness of Building</a></li></ul>'; collapsItems['collapsArch-2021-3:block-7'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2021/03/15/you-died/\' title=\'You Died\'>You Died</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2021/03/02/chronological-vampires/\' title=\'Chronological Vampires\'>Chronological Vampires</a></li></ul>'; collapsItems['collapsArch-2020-12:block-7'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2020/12/20/muster/\' title=\'Muster\'>Muster</a></li></ul>'; collapsItems['collapsArch-2020-9:block-7'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2020/09/30/unwanted-undead-adventurer/\' title=\'Unwanted Undead Adventurer\'>Unwanted Undead Adventurer</a></li></ul>'; collapsItems['collapsArch-2020-7:block-7'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2020/07/14/missing-manuals/\' title=\'Missing Manuals\'>Missing Manuals</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2020/07/08/waltz-of-souls/\' title=\'Waltz of Souls\'>Waltz of Souls</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2020/07/02/ethos-of-play/\' title=\'Ethos of Play\'>Ethos of Play</a></li></ul>'; collapsItems['collapsArch-2020-6:block-7'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2020/06/25/endgame-mirages/\' title=\'Endgame Mirages\'>Endgame Mirages</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2020/06/02/simulation-and-exploration/\' title=\'Simulation and Exploration\'>Simulation and Exploration</a></li></ul>'; collapsItems['collapsArch-2020-5:block-7'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2020/05/23/possible-ideals/\' title=\'Possible Ideals\'>Possible Ideals</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2020/05/14/appetizer-of-bukako/\' title=\'Appetizer of Bukako\'>Appetizer of Bukako</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2020/05/11/jrpg-basic-mark-2/\' title=\'JRPG Basic Mark 2\'>JRPG Basic Mark 2</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2020/05/06/starting-with-dd/\' title=\'Starting with D&D\'>Starting with D&D</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2020/05/05/fatal-instinct/\' title=\'Fatal Instinct\'>Fatal Instinct</a></li></ul>'; collapsItems['collapsArch-2020-4:block-7'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2020/04/27/teamplay/\' title=\'Teamplay\'>Teamplay</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2020/04/22/please-relax-and-enjoy-the-show/\' title=\'Please relax and enjoy the show!\'>Please relax and enjoy the show!</a></li></ul>'; collapsItems['collapsArch-2020-3:block-7'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2020/03/23/modes-of-fantasy/\' title=\'Modes of Fantasy\'>Modes of Fantasy</a></li></ul>'; collapsItems['collapsArch-2020-1:block-7'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2020/01/06/gateway-survey-items/\' title=\'Gateway Survey Items\'>Gateway Survey Items</a></li></ul>'; collapsItems['collapsArch-2019-12:block-7'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2019/12/26/gateway-rpg-survey/\' title=\'Gateway RPG Survey\'>Gateway RPG Survey</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2019/12/02/symbaroum-campaign-pitch/\' title=\'Symbaroum Campaign Pitch\'>Symbaroum Campaign Pitch</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2019/12/01/playing-dd-with-muggles/\' title=\'Playing D&D with Muggles\'>Playing D&D with Muggles</a></li></ul>'; collapsItems['collapsArch-2019-11:block-7'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2019/11/27/symbaroum-primer-for-dd-players/\' title=\'Symbaroum Primer for D&D Players\'>Symbaroum Primer for D&D Players</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2019/11/18/varieties-of-roleplaying-experience/\' title=\'Varieties of Roleplaying Experience\'>Varieties of Roleplaying Experience</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2019/11/15/answering-and-asking/\' title=\'Answering and Asking\'>Answering and Asking</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2019/11/11/vulnerabilities-and-breaking-opponents/\' title=\'Vulnerabilities and Breaking Opponents\'>Vulnerabilities and Breaking Opponents</a></li></ul>'; collapsItems['collapsArch-2019-9:block-7'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2019/09/20/marketing-imagination/\' title=\'Marketing Imagination\'>Marketing Imagination</a></li></ul>'; collapsItems['collapsArch-2019-7:block-7'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2019/07/17/adventurers-are-the-measure/\' title=\'Adventurers are the Measure\'>Adventurers are the Measure</a></li></ul>'; collapsItems['collapsArch-2019-5:block-7'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2019/05/16/humanity-restored/\' title=\'Humanity Restored\'>Humanity Restored</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2019/05/12/survey-redux/\' title=\'Survey Redux\'>Survey Redux</a></li></ul>'; collapsItems['collapsArch-2019-4:block-7'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2019/04/16/theater-of-shared-working-memory/\' title=\'Theater of Shared Working Memory\'>Theater of Shared Working Memory</a></li></ul>'; collapsItems['collapsArch-2019-3:block-7'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2019/03/28/buying-blogging-creating/\' title=\'Buying, Blogging, Creating\'>Buying, Blogging, Creating</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2019/03/17/spire-of-quetzel/\' title=\'Spire of Quetzel\'>Spire of Quetzel</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2019/03/03/adventuring-by-other-means/\' title=\'Adventuring by Other Means\'>Adventuring by Other Means</a></li></ul>'; collapsItems['collapsArch-2019-2:block-7'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2019/02/26/team-actions/\' title=\'Team Actions\'>Team Actions</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2019/02/22/planning-hereafter/\' title=\'Planning Hereafter\'>Planning Hereafter</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2019/02/18/eschatologies/\' title=\'Eschatologies\'>Eschatologies</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2019/02/17/repercussions/\' title=\'Repercussions\'>Repercussions</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2019/02/05/signposts-and-x-cards/\' title=\'Signposts and x-cards\'>Signposts and x-cards</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2019/02/04/osr-play-behavior/\' title=\'OSR play behavior\'>OSR play behavior</a></li></ul>'; collapsItems['collapsArch-2019-1:block-7'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2019/01/29/woodfall-review/\' title=\'Woodfall review\'>Woodfall review</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2019/01/26/children-of-the-winds/\' title=\'Children of the winds\'>Children of the winds</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2019/01/22/no-homework/\' title=\'No homework!\'>No homework!</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2019/01/18/osr-attributes/\' title=\'OSR attributes\'>OSR attributes</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2019/01/16/osr-games/\' title=\'OSR games\'>OSR games</a></li></ul>'; collapsItems['collapsArch-2018-12:block-7'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2018/12/31/52-stories/\' title=\'52 stories\'>52 stories</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2018/12/23/aquaman-2018/\' title=\'Aquaman 2018\'>Aquaman 2018</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2018/12/20/what-about-the-r/\' title=\'What about the R?\'>What about the R?</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2018/12/19/5e-stat-line-basis/\' title=\'5E stat line basis\'>5E stat line basis</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2018/12/13/osr-survey-meaning/\' title=\'OSR survey: meaning\'>OSR survey: meaning</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2018/12/09/osr-survey-participation/\' title=\'OSR survey participation\'>OSR survey participation</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2018/12/03/exploring-osr-meaning/\' title=\'Exploring OSR meaning\'>Exploring OSR meaning</a></li></ul>'; collapsItems['collapsArch-2018-11:block-7'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2018/11/28/hack-the-meme-20-movies/\' title=\'Hack the meme: 20 movies\'>Hack the meme: 20 movies</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2018/11/26/signs-of-practice/\' title=\'Signs of practice\'>Signs of practice</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2018/11/24/final-fantasy-ultimania-archive-volume-1/\' title=\'Final Fantasy Ultimania Volume 1\'>Final Fantasy Ultimania Volume 1</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2018/11/20/forbidden-lands-first-look/\' title=\'Forbidden Lands first look\'>Forbidden Lands first look</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2018/11/10/decomposing-play-experience/\' title=\'Decomposing play experience\'>Decomposing play experience</a></li></ul>'; collapsItems['collapsArch-2018-10:block-7'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2018/10/17/mewes-missing-feature/\' title=\'Mewe\'s missing feature\'>Mewe\'s missing feature</a></li></ul>'; collapsItems['collapsArch-2018-9:block-7'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2018/09/18/economical-zine-storage/\' title=\'Economical zine storage\'>Economical zine storage</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2018/09/11/supernatural-magnitude/\' title=\'Supernatural Magnitude\'>Supernatural Magnitude</a></li></ul>'; collapsItems['collapsArch-2018-8:block-7'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2018/08/29/down-in-it/\' title=\'Down in it\'>Down in it</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2018/08/27/fictional-epistemology/\' title=\'Fictional epistemology\'>Fictional epistemology</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2018/08/13/apocalypse-world-agendas/\' title=\'Apocalypse World agendas\'>Apocalypse World agendas</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2018/08/12/reading-apocalypse-world/\' title=\'Reading Apocalypse World\'>Reading Apocalypse World</a></li></ul>'; collapsItems['collapsArch-2018-7:block-7'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2018/07/31/sigils-sages-and-libraries/\' title=\'Sigils, sages, and libraries\'>Sigils, sages, and libraries</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2018/07/22/random-table-format-wars/\' title=\'Random table format wars\'>Random table format wars</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2018/07/12/ennies-publisher-guide/\' title=\'Ennies publisher guide\'>Ennies publisher guide</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2018/07/06/state-of-the-art/\' title=\'State of the art\'>State of the art</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2018/07/02/good-reviews/\' title=\'Good reviews\'>Good reviews</a></li></ul>'; collapsItems['collapsArch-2018-6:block-7'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2018/06/29/game-designers-are-overrated/\' title=\'Game designers are overrated\'>Game designers are overrated</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2018/06/28/share-reviews/\' title=\'Share reviews\'>Share reviews</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2018/06/26/gehennum/\' title=\'Gehennum\'>Gehennum</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2018/06/14/streaming-matters-for-trad-play/\' title=\'Streaming matters for trad play\'>Streaming matters for trad play</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2018/06/11/mettle-rules-graft-v0-1/\' title=\'Mettle rules graft v0.1\'>Mettle rules graft v0.1</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2018/06/10/devilspawn/\' title=\'Devilspawn\'>Devilspawn</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2018/06/06/spell-book-dilemmas/\' title=\'Spell book dilemmas\'>Spell book dilemmas</a></li></ul>'; collapsItems['collapsArch-2018-5:block-7'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2018/05/11/mechanical-audience/\' title=\'Mechanical audience\'>Mechanical audience</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2018/05/09/ryuutama-miscellany/\' title=\'Ryuutama miscellany\'>Ryuutama miscellany</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2018/05/02/stronghold-achievements/\' title=\'Stronghold achievements\'>Stronghold achievements</a></li></ul>'; collapsItems['collapsArch-2018-4:block-7'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2018/04/27/the-ryuutama-engine/\' title=\'The Ryuutama engine\'>The Ryuutama engine</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2018/04/25/into-the-borderlands-review/\' title=\'Into the Borderlands review\'>Into the Borderlands review</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2018/04/20/eidolon-mode/\' title=\'Eidolon mode\'>Eidolon mode</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2018/04/16/deadlift-playtesting/\' title=\'Deadlift playtesting\'>Deadlift playtesting</a></li></ul>'; collapsItems['collapsArch-2018-3:block-7'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2018/03/14/catastrophe-magic/\' title=\'Catastrophe magic\'>Catastrophe magic</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2018/03/06/text-versus-culture/\' title=\'Text versus culture\'>Text versus culture</a></li></ul>'; collapsItems['collapsArch-2018-2:block-7'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2018/02/20/mettle-trauma-and-grit/\' title=\'Mettle, trauma, and grit\'>Mettle, trauma, and grit</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2018/02/14/zines-for-megadungeons/\' title=\'Zines for megadungeons\'>Zines for megadungeons</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2018/02/02/considering-short-campaigns/\' title=\'Considering short campaigns\'>Considering short campaigns</a></li></ul>'; collapsItems['collapsArch-2018-1:block-7'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2018/01/01/halfway-houses/\' title=\'Halfway houses\'>Halfway houses</a></li></ul>'; collapsItems['collapsArch-2017-12:block-7'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2017/12/05/optimal-strangeness/\' title=\'Optimal strangeness\'>Optimal strangeness</a></li></ul>'; collapsItems['collapsArch-2017-11:block-7'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2017/11/28/rich-descriptors/\' title=\'Rich descriptors\'>Rich descriptors</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2017/11/22/hazard-system-v0-3/\' title=\'Hazard System v0.3\'>Hazard System v0.3</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2017/11/21/bricks-and-hexes/\' title=\'Bricks and hexes\'>Bricks and hexes</a></li></ul>'; collapsItems['collapsArch-2017-7:block-7'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2017/07/14/the-book-of-monsters/\' title=\'The Book of Monsters\'>The Book of Monsters</a></li></ul>'; collapsItems['collapsArch-2017-1:block-7'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2017/01/15/fight-off-dodge-or-block/\' title=\'Fight off, dodge, or block\'>Fight off, dodge, or block</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2017/01/09/ultimatum-games-and-shared-narrative-control/\' title=\'Ultimatum games and shared narrative control\'>Ultimatum games and shared narrative control</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2017/01/03/jeff-questions-for-abelia-caliginous/\' title=\'Jeff questions for Abelia Caliginous\'>Jeff questions for Abelia Caliginous</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2017/01/02/maze-rats-review/\' title=\'Maze Rats review\'>Maze Rats review</a></li></ul>'; collapsItems['collapsArch-2016-12:block-7'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2016/12/28/review-of-kleins-the-ceremonies-spoiler-free/\' title=\'Review of Klein\'s The Ceremonies (spoiler-free)\'>Review of Klein\'s The Ceremonies (spoiler-free)</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2016/12/20/kingdom-death/\' title=\'Kingdom Death\'>Kingdom Death</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2016/12/18/tangle-armor/\' title=\'Tangle armor\'>Tangle armor</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2016/12/16/scavenge-dungeon-move/\' title=\'Scavenge Dungeon Move\'>Scavenge Dungeon Move</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2016/12/02/stonehell-prepare-to-die-blocking-and-dodging/\' title=\'Stonehell: Prepare to Die blocking and dodging\'>Stonehell: Prepare to Die blocking and dodging</a></li></ul>'; collapsItems['collapsArch-2016-11:block-7'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2016/11/30/summoner-and-pyromancer-playbooks/\' title=\'Summoner and Pyromancer Playbooks\'>Summoner and Pyromancer Playbooks</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2016/11/27/stonehell-prepare-to-die-weapons/\' title=\'Stonehell: Prepare to Die weapons\'>Stonehell: Prepare to Die weapons</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2016/11/23/stonehell-prepare-to-die-playbook-overview/\' title=\'Stonehell: Prepare to Die playbook overview\'>Stonehell: Prepare to Die playbook overview</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2016/11/21/stonehell-prepare-to-die/\' title=\'Stonehell: Prepare to Die\'>Stonehell: Prepare to Die</a></li></ul>'; collapsItems['collapsArch-2016-9:block-7'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2016/09/19/let-it-ride-or-push-your-luck/\' title=\'Let It Ride or Push Your Luck\'>Let It Ride or Push Your Luck</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2016/09/12/roles-for-common-adventurer-jobs/\' title=\'Roles for common adventurer jobs\'>Roles for common adventurer jobs</a></li></ul>'; collapsItems['collapsArch-2016-8:block-7'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2016/08/26/alternatives-to-genre/\' title=\'Alternatives to genre\'>Alternatives to genre</a></li></ul>'; collapsItems['collapsArch-2016-7:block-7'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2016/07/28/circumplex-ability-scores/\' title=\'Circumplex ability scores\'>Circumplex ability scores</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2016/07/22/tactical-hazard-die/\' title=\'Tactical Hazard Die\'>Tactical Hazard Die</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2016/07/18/symbaroum-starting-background/\' title=\'Symbaroum starting background\'>Symbaroum starting background</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2016/07/13/traditions-and-corruption/\' title=\'Traditions and corruption\'>Traditions and corruption</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2016/07/11/they-came-from-gates-in-the-sky/\' title=\'They came from gates in the sky\'>They came from gates in the sky</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2016/07/08/hexagram-symbaroum-prospectus/\' title=\'Hexagram Symbaroum prospectus\'>Hexagram Symbaroum prospectus</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2016/07/04/conditions-versus-hit-points/\' title=\'Conditions versus hit points\'>Conditions versus hit points</a></li></ul>'; collapsItems['collapsArch-2016-6:block-7'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2016/06/14/spell-attunement/\' title=\'Spell attunement\'>Spell attunement</a></li></ul>'; collapsItems['collapsArch-2016-5:block-7'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2016/05/30/the-adversarys-dungeon/\' title=\'The Adversary\'s Dungeon\'>The Adversary\'s Dungeon</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2016/05/23/if-the-walls-can-bleed-of-course-they-can-heal/\' title=\'If the walls can bleed of course they can heal\'>If the walls can bleed of course they can heal</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2016/05/20/initiation/\' title=\'Initiation\'>Initiation</a></li></ul>'; collapsItems['collapsArch-2016-1:block-7'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2016/01/24/damage-symmetry/\' title=\'Damage symmetry\'>Damage symmetry</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2016/01/19/doctrine-of-proceduralism/\' title=\'Doctrine of proceduralism\'>Doctrine of proceduralism</a></li></ul>'; collapsItems['collapsArch-2015-12:block-7'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2015/12/20/under-the-eclipse/\' title=\'Under the Eclipse\'>Under the Eclipse</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2015/12/19/light-quantity/\' title=\'Light quantity\'>Light quantity</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2015/12/13/mechanizing-alignment/\' title=\'Mechanizing alignment\'>Mechanizing alignment</a></li></ul>'; collapsItems['collapsArch-2015-11:block-7'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2015/11/20/shadow-of-the-demon-lord-review/\' title=\'Shadow of the Demon Lord review\'>Shadow of the Demon Lord review</a></li></ul>'; collapsItems['collapsArch-2015-9:block-7'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2015/09/30/test-driving-dungeon-world/\' title=\'Test-driving Dungeon World\'>Test-driving Dungeon World</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2015/09/17/well-written-rpg-books/\' title=\'Well-written RPG books\'>Well-written RPG books</a></li></ul>'; collapsItems['collapsArch-2015-8:block-7'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2015/08/15/concise-5e-dmg-review/\' title=\'Concise 5E DMG review\'>Concise 5E DMG review</a></li></ul>'; collapsItems['collapsArch-2015-7:block-7'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2015/07/23/weapons-of-unusual-size/\' title=\'Weapons of unusual size\'>Weapons of unusual size</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2015/07/20/afterlands/\' title=\'Afterlands\'>Afterlands</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2015/07/17/alexandreum/\' title=\'Alexandreum\'>Alexandreum</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2015/07/13/hexagram-crafting/\' title=\'Hexagram crafting\'>Hexagram crafting</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2015/07/12/copernican-sovereignty-principles/\' title=\'Copernican Sovereignty principles\'>Copernican Sovereignty principles</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2015/07/05/boons-of-ares/\' title=\'Boons of Ares\'>Boons of Ares</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2015/07/04/defeating-gods/\' title=\'Defeating gods\'>Defeating gods</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2015/07/02/hexagram-reborn/\' title=\'Hexagram reborn\'>Hexagram reborn</a></li></ul>'; collapsItems['collapsArch-2015-6:block-7'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2015/06/26/the-great-conjunction-and-copernican-sovereignty/\' title=\'The Great Conjunction and Copernican Sovereignty\'>The Great Conjunction and Copernican Sovereignty</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2015/06/25/well-written-rpg-book-survey/\' title=\'Well-written RPG book survey\'>Well-written RPG book survey</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2015/06/23/kane-ebooks/\' title=\'Kane ebooks\'>Kane ebooks</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2015/06/20/inverse-swarm-monsters/\' title=\'Inverse swarm monsters\'>Inverse swarm monsters</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2015/06/16/ravenloft-as-setting/\' title=\'Ravenloft as setting\'>Ravenloft as setting</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2015/06/08/inventory-v-1/\' title=\'Inventory v.1\'>Inventory v.1</a></li></ul>'; collapsItems['collapsArch-2015-5:block-7'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2015/05/19/resonance-and-aimlessness/\' title=\'Resonance and aimlessness\'>Resonance and aimlessness</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2015/05/14/vulnerability-challenge-becoming/\' title=\'Vulnerability, challenge, & becoming\'>Vulnerability, challenge, & becoming</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2015/05/11/helheim-class-and-review/\' title=\'Helheim class and review\'>Helheim class and review</a></li></ul>'; collapsItems['collapsArch-2015-4:block-7'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2015/04/19/optimization-and-preparation/\' title=\'Optimization and preparation\'>Optimization and preparation</a></li></ul>'; collapsItems['collapsArch-2015-3:block-7'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2015/03/26/deflective-shields/\' title=\'Deflective shields\'>Deflective shields</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2015/03/15/the-buried-giant/\' title=\'The Buried Giant\'>The Buried Giant</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2015/03/11/wonder-wickedness-on-rpgnow/\' title=\'Wonder & Wickedness on RPGNow\'>Wonder & Wickedness on RPGNow</a></li></ul>'; collapsItems['collapsArch-2015-2:block-7'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2015/02/14/jupiter-ascending/\' title=\'Jupiter Ascending\'>Jupiter Ascending</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2015/02/02/training-bonuses/\' title=\'Training bonuses\'>Training bonuses</a></li></ul>'; collapsItems['collapsArch-2015-1:block-7'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2015/01/28/pits-perils-divergences/\' title=\'Pits & Perils divergences\'>Pits & Perils divergences</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2015/01/19/dispell-as-counter-spell/\' title=\'Dispell as counter-spell\'>Dispell as counter-spell</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2015/01/12/slumbering-ursine-dunes/\' title=\'Slumbering Ursine Dunes\'>Slumbering Ursine Dunes</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2015/01/05/odd-summoning/\' title=\'OD&D summoning\'>OD&D summoning</a></li></ul>'; collapsItems['collapsArch-2014-12:block-7'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2014/12/27/an-odd-toolbox/\' title=\'An odd toolbox\'>An odd toolbox</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2014/12/23/hazard-system-v0-2/\' title=\'Hazard System v0.2\'>Hazard System v0.2</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2014/12/21/wonder-wickedness-released/\' title=\'Wonder & Wickedness released\'>Wonder & Wickedness released</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2014/12/18/vacant-ritual-assembly-1/\' title=\'Vacant Ritual Assembly #1\'>Vacant Ritual Assembly #1</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2014/12/16/bx-5e/\' title=\'B/X 5E\'>B/X 5E</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2014/12/13/wonder-wickedness-draws-near/\' title=\'Wonder & Wickedness draws near\'>Wonder & Wickedness draws near</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2014/12/11/unsolicited-aesthetic-opinions-on-the-5e-monster-manual/\' title=\'Unsolicited aesthetic opinions on the 5E Monster Manual\'>Unsolicited aesthetic opinions on the 5E Monster Manual</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2014/12/09/setting-traps-in-5e/\' title=\'Setting traps in 5E\'>Setting traps in 5E</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2014/12/05/player-safe-maps/\' title=\'Player-safe maps\'>Player-safe maps</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2014/12/02/against-genre/\' title=\'Against genre\'>Against genre</a></li></ul>'; collapsItems['collapsArch-2014-11:block-7'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2014/11/29/simple-injury-rules/\' title=\'Simple injury rules\'>Simple injury rules</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2014/11/26/biological-imagination/\' title=\'Biological imagination\'>Biological imagination</a></li></ul>'; collapsItems['collapsArch-2014-10:block-7'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2014/10/20/deep-carbon-observatory-exordium/\' title=\'Deep Carbon Observatory exordium\'>Deep Carbon Observatory exordium</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2014/10/16/appropriateness/\' title=\'Appropriateness\'>Appropriateness</a></li></ul>'; collapsItems['collapsArch-2014-9:block-7'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2014/09/14/product-framing/\' title=\'Product framing\'>Product framing</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2014/09/08/gorgonthorn-and-content-entities/\' title=\'Gorgonthorn and content entities\'>Gorgonthorn and content entities</a></li></ul>'; collapsItems['collapsArch-2014-8:block-7'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2014/08/27/flailsnails-between-games/\' title=\'Flailsnails between games\'>Flailsnails between games</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2014/08/25/specific-beats-general/\' title=\'Specific beats general\'>Specific beats general</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2014/08/17/on-blasted-sands/\' title=\'On blasted sands\'>On blasted sands</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2014/08/07/osrcon-2014-toronto/\' title=\'OSRCon 2014 Toronto\'>OSRCon 2014 Toronto</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2014/08/04/stats-and-magics/\' title=\'Stats and magics\'>Stats and magics</a></li></ul>'; collapsItems['collapsArch-2014-7:block-7'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2014/07/31/dark-souls-magic/\' title=\'Dark Souls magic\'>Dark Souls magic</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2014/07/29/derived-weapons/\' title=\'Derived weapons\'>Derived weapons</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2014/07/26/build-your-own-weapons/\' title=\'Build your own weapons\'>Build your own weapons</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2014/07/22/dark-souls-preliminaries/\' title=\'Dark Souls preliminaries\'>Dark Souls preliminaries</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2014/07/17/detect-magic/\' title=\'Detect Magic\'>Detect Magic</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2014/07/14/combat-and-maneuvers/\' title=\'Combat and maneuvers\'>Combat and maneuvers</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2014/07/10/trade-and-arbitrage/\' title=\'Trade and arbitrage\'>Trade and arbitrage</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2014/07/07/two-approaches-to-ability-scores/\' title=\'Two approaches to ability scores\'>Two approaches to ability scores</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2014/07/03/the-rise-and-fall-of-the-harbinger/\' title=\'The rise and fall of the Harbinger\'>The rise and fall of the Harbinger</a></li></ul>'; collapsItems['collapsArch-2014-6:block-7'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2014/06/30/learning-spells-risks-investments/\' title=\'Learning spells: risks & investments\'>Learning spells: risks & investments</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2014/06/23/doom-cave/\' title=\'Doom-Cave\'>Doom-Cave</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2014/06/19/pits-perils/\' title=\'Pits & Perils\'>Pits & Perils</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2014/06/16/necromancer-class/\' title=\'Necromancer class\'>Necromancer class</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2014/06/14/two-steps-removed/\' title=\'Two steps removed\'>Two steps removed</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2014/06/12/hiroshige-hexcrawl/\' title=\'Hiroshige hexcrawl\'>Hiroshige hexcrawl</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2014/06/09/an-approach-to-flailsnails/\' title=\'An approach to Flailsnails\'>An approach to Flailsnails</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2014/06/05/complete-vivimancer/\' title=\'Complete Vivimancer\'>Complete Vivimancer</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2014/06/02/monster-design/\' title=\'Monster design\'>Monster design</a></li></ul>'; collapsItems['collapsArch-2014-5:block-7'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2014/05/31/delegating-dungeons-and-rotating-referees/\' title=\'Delegating dungeons and rotating referees\'>Delegating dungeons and rotating referees</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2014/05/26/stabilized-carcosa-hit-dice/\' title=\'Stabilized Carcosa hit dice\'>Stabilized Carcosa hit dice</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2014/05/22/proceduralism/\' title=\'Proceduralism\'>Proceduralism</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2014/05/19/souls-as-resource/\' title=\'Souls as resource\'>Souls as resource</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2014/05/12/dragon-class/\' title=\'Dragon class\'>Dragon class</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2014/05/05/banking-treasure/\' title=\'Banking treasure\'>Banking treasure</a></li></ul>'; collapsItems['collapsArch-2014-4:block-7'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2014/04/28/cleric-boons/\' title=\'Cleric boons\'>Cleric boons</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2014/04/23/in-praise-of-aborted-projects/\' title=\'In praise of aborted projects\'>In praise of aborted projects</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2014/04/21/some-new-ideas-for-turn-undead/\' title=\'Some new ideas for turn undead\'>Some new ideas for turn undead</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2014/04/16/replacing-intelligence-and-wisdom/\' title=\'Replacing intelligence and wisdom\'>Replacing intelligence and wisdom</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2014/04/14/equipment-deterioration-simplified/\' title=\'Equipment deterioration simplified\'>Equipment deterioration simplified</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2014/04/10/monological-save-versus-magic/\' title=\'Monological save versus magic\'>Monological save versus magic</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2014/04/08/marking-the-dead/\' title=\'Marking the dead\'>Marking the dead</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2014/04/07/lusus-naturae/\' title=\'Lusus Naturae\'>Lusus Naturae</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2014/04/03/coverages/\' title=\'Coverages\'>Coverages</a></li></ul>'; collapsItems['collapsArch-2014-3:block-7'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2014/03/31/monologic-combat-example/\' title=\'Monologic combat example\'>Monologic combat example</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2014/03/24/monologic-combat/\' title=\'Monologic combat\'>Monologic combat</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2014/03/20/dark-lords-of-necropraxia/\' title=\'Dark Lords of Necropraxia\'>Dark Lords of Necropraxia</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2014/03/17/odd-dungeon-monsters/\' title=\'OD&D dungeon monsters\'>OD&D dungeon monsters</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2014/03/13/attack-wands/\' title=\'Attack wands\'>Attack wands</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2014/03/10/torchbearer-grind-record/\' title=\'Torchbearer grind record\'>Torchbearer grind record</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2014/03/06/saving-throws-by-hd/\' title=\'Saving throws by HD\'>Saving throws by HD</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2014/03/04/torchbearer-primer-for-dd-players/\' title=\'Torchbearer primer for D&D players\'>Torchbearer primer for D&D players</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2014/03/02/strictly-quantified-movement/\' title=\'Strictly quantified movement\'>Strictly quantified movement</a></li></ul>'; collapsItems['collapsArch-2014-2:block-7'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2014/02/26/genie-binder/\' title=\'Genie binder\'>Genie binder</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2014/02/17/odd-reprint/\' title=\'OD&D reprint\'>OD&D reprint</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2014/02/13/eight-enchanted-objects/\' title=\'Eight enchanted objects\'>Eight enchanted objects</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2014/02/06/skeleton-class/\' title=\'Skeleton class\'>Skeleton class</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2014/02/03/overloading-the-encounter-die/\' title=\'Overloading the encounter die\'>Overloading the encounter die</a></li></ul>'; collapsItems['collapsArch-2014-1:block-7'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2014/01/30/alternative-lotfp-bonus-regime/\' title=\'Alternative LotFP bonus regime\'>Alternative LotFP bonus regime</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2014/01/27/optimal-number-of-tables/\' title=\'Optimal Number of Tables\'>Optimal Number of Tables</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2014/01/23/contest-winners/\' title=\'Contest winners\'>Contest winners</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2014/01/20/automating-random-tables/\' title=\'Automating Random Tables\'>Automating Random Tables</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2014/01/16/orphones-magical-item-generator/\' title=\'Orphone\'s magical item generator\'>Orphone\'s magical item generator</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2014/01/13/ghosts/\' title=\'Ghosts\'>Ghosts</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2014/01/09/new-52-wonder-woman/\' title=\'New 52 Wonder Woman\'>New 52 Wonder Woman</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2014/01/06/one-page-dungeon-contest-2014/\' title=\'One Page Dungeon Contest 2014\'>One Page Dungeon Contest 2014</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2014/01/02/firearms-quick-reference/\' title=\'Firearms quick reference\'>Firearms quick reference</a></li></ul>'; collapsItems['collapsArch-2013-12:block-7'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/12/30/compassionate-guardians/\' title=\'Compassionate guardians\'>Compassionate guardians</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/12/26/gm-lessons-from-aliens/\' title=\'GM Lessons from Aliens\'>GM Lessons from Aliens</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/12/23/break-rpg/\' title=\'Break!! RPG\'>Break!! RPG</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/12/20/assassins-poison/\' title=\'Assassins & poison\'>Assassins & poison</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/12/17/20-retainers/\' title=\'20 retainers\'>20 retainers</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/12/07/improved-area-keys/\' title=\'Improved area keys\'>Improved area keys</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/12/03/hangout-screenshare-fog-of-war/\' title=\'Hangout screenshare fog of war\'>Hangout screenshare fog of war</a></li></ul>'; collapsItems['collapsArch-2013-11:block-7'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/11/30/finchbox-rules/\' title=\'Finchbox rules\'>Finchbox rules</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/11/29/strict-spell-learning/\' title=\'Strict spell learning\'>Strict spell learning</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/11/28/lonely-grimmsgate/\' title=\'Lonely Grimmsgate\'>Lonely Grimmsgate</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/11/26/equipment-deterioration/\' title=\'Equipment deterioration\'>Equipment deterioration</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/11/25/improved-turn-undead-spell/\' title=\'Improved turn undead spell\'>Improved turn undead spell</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/11/23/dodging-movement/\' title=\'Dodging & movement\'>Dodging & movement</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/11/21/undle-nine-fingers-life-hook/\' title=\'Undle Nine-Fingers\' Life Hook\'>Undle Nine-Fingers\' Life Hook</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/11/16/contest-submissions/\' title=\'Contest submissions\'>Contest submissions</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/11/12/elves-of-pahvelorn/\' title=\'Elves of Pahvelorn\'>Elves of Pahvelorn</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/11/10/final-fantasy-iv-ios/\' title=\'Final Fantasy IV iOS\'>Final Fantasy IV iOS</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/11/08/a-method-of-preparation/\' title=\'A method of preparation\'>A method of preparation</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/11/06/weapons-quick-reference/\' title=\'Weapons Quick Reference\'>Weapons Quick Reference</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/11/04/ryuutama/\' title=\'Ryuutama\'>Ryuutama</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/11/01/spell-dice/\' title=\'Spell dice\'>Spell dice</a></li></ul>'; collapsItems['collapsArch-2013-10:block-7'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/10/30/various-magic-systems/\' title=\'Various Magic Systems\'>Various Magic Systems</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/10/28/warrior-class/\' title=\'Warrior class\'>Warrior class</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/10/25/contest-update/\' title=\'Contest update\'>Contest update</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/10/23/odd-flailsnails/\' title=\'OD&D FLAILSNAILS\'>OD&D FLAILSNAILS</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/10/21/pahvelorn-initiative/\' title=\'Pahvelorn initiative\'>Pahvelorn initiative</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/10/19/magical-defense/\' title=\'Magical defense\'>Magical defense</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/10/18/sorcerer-class/\' title=\'Sorcerer class\'>Sorcerer class</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/10/16/rogue-class/\' title=\'Rogue class\'>Rogue class</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/10/12/lotfp-referee-book/\' title=\'LotFP Referee Book\'>LotFP Referee Book</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/10/11/three-more-necromancy-spells/\' title=\'More Necromancy Spells\'>More Necromancy Spells</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/10/10/rat-queens/\' title=\'Rat Queens\'>Rat Queens</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/10/09/a-method-of-play/\' title=\'A method of play\'>A method of play</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/10/08/the-beautiful-thing-that-awaits-us-all/\' title=\'The Beautiful Thing That Awaits Us All\'>The Beautiful Thing That Awaits Us All</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/10/06/wonder-wickedness-preview/\' title=\'Wonder & Wickedness preview\'>Wonder & Wickedness preview</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/10/05/maleficence/\' title=\'Maleficence\'>Maleficence</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/10/03/rogue-sorcerer-warrior/\' title=\'Rogue, sorcerer, warrior\'>Rogue, sorcerer, warrior</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/10/01/spells-without-levels-vivimancy/\' title=\'Spells Without Levels: Vivimancy\'>Spells Without Levels: Vivimancy</a></li></ul>'; collapsItems['collapsArch-2013-9:block-7'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/09/30/spells-without-levels-psychomancy/\' title=\'Spells Without Levels: Psychomancy\'>Spells Without Levels: Psychomancy</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/09/27/spells-without-levels-translocation/\' title=\'Spells Without Levels: Translocation\'>Spells Without Levels: Translocation</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/09/26/spells-without-levels-spiritualism/\' title=\'Spells Without Levels: Spiritualism\'>Spells Without Levels: Spiritualism</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/09/25/spells-without-levels-necromancy/\' title=\'Spells Without Levels: Necromancy\'>Spells Without Levels: Necromancy</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/09/24/spells-without-levels-elementalism/\' title=\'Spells Without Levels: Elementalism\'>Spells Without Levels: Elementalism</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/09/23/spells-without-levels-diabolism/\' title=\'Spells Without Levels: Diabolism\'>Spells Without Levels: Diabolism</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/09/22/spells-without-levels/\' title=\'Spells without levels\'>Spells without levels</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/09/19/dragon-age-tabletop-rpg/\' title=\'Dragon Age Tabletop RPG\'>Dragon Age Tabletop RPG</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/09/16/degree-of-success-as-damage/\' title=\'Degree of success as damage\'>Degree of success as damage</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/09/12/landmark-remix-settings/\' title=\'Landmark remix settings\'>Landmark remix settings</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/09/09/false-rumors-are-hazards/\' title=\'False Rumors are Hazards\'>False Rumors are Hazards</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/09/06/d20-turn-undead-variant/\' title=\'D20 turn undead variant\'>D20 turn undead variant</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/09/03/free-resources-annotated/\' title=\'Free resources, annotated\'>Free resources, annotated</a></li></ul>'; collapsItems['collapsArch-2013-8:block-7'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/08/29/prydain/\' title=\'Prydain\'>Prydain</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/08/26/five-ancient-kingdoms-impressions/\' title=\'Five Ancient Kingdoms impressions\'>Five Ancient Kingdoms impressions</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/08/22/gravity-sinister-gameplay/\' title=\'Gravity Sinister Gameplay\'>Gravity Sinister Gameplay</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/08/18/death-frost-tower/\' title=\'Death Frost Tower\'>Death Frost Tower</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/08/16/games-with-others/\' title=\'Games With Others\'>Games With Others</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/08/14/contest-2013/\' title=\'Contest 2013\'>Contest 2013</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/08/09/skills-languages/\' title=\'Skills & languages\'>Skills & languages</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/08/07/numenera-point-buy-stats/\' title=\'Numenera point buy stats\'>Numenera point buy stats</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/08/05/inconsistent-or-unknown/\' title=\'Inconsistent or unknown\'>Inconsistent or unknown</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/08/02/house-rules/\' title=\'House rules\'>House rules</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/08/01/the-genesis-of-cade-casey/\' title=\'The genesis of Cade Casey\'>The genesis of Cade Casey</a></li></ul>'; collapsItems['collapsArch-2013-7:block-7'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/07/29/magic-user-spell-selection/\' title=\'Magic-User spell selection\'>Magic-User spell selection</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/07/26/second-sight/\' title=\'Second sight\'>Second sight</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/07/25/random-wizard-questions/\' title=\'Random Wizard Questions\'>Random Wizard Questions</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/07/24/religious-influences/\' title=\'Religious Influences\'>Religious Influences</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/07/22/jrpg-basic-golems/\' title=\'JRPG Basic Golems\'>JRPG Basic Golems</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/07/18/adventurer-class/\' title=\'Adventurer class\'>Adventurer class</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/07/17/jrpg-basic-white-magic-spells-level-1/\' title=\'JRPG Basic white magic spells level 1\'>JRPG Basic white magic spells level 1</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/07/15/appendix-nes/\' title=\'Appendix NES\'>Appendix NES</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/07/12/torchbearer-impressions/\' title=\'Torchbearer impressions\'>Torchbearer impressions</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/07/11/jrpg-basic-combat-positioning/\' title=\'JRPG Basic combat positioning\'>JRPG Basic combat positioning</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/07/10/jrpg-basic-black-magic-level-1/\' title=\'JRPG Basic Black Magic Spells Level 1\'>JRPG Basic Black Magic Spells Level 1</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/07/09/jrpg-basic-spell-properties/\' title=\'JRPG Basic Spell Properties\'>JRPG Basic Spell Properties</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/07/05/on-the-non-player-character/\' title=\'On the Non-Player Character\'>On the Non-Player Character</a></li></ul>'; collapsItems['collapsArch-2013-6:block-7'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/06/29/jrpg-basic-magic/\' title=\'JRPG basic magic\'>JRPG basic magic</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/06/28/jrpg-basic-town-inventory/\' title=\'JRPG Basic Town Inventory\'>JRPG Basic Town Inventory</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/06/25/jrpg-basic-starting-weapons/\' title=\'JRPG Basic Starting Weapons\'>JRPG Basic Starting Weapons</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/06/24/jrpg-basic-retainers/\' title=\'JRPG Basic Retainers\'>JRPG Basic Retainers</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/06/23/jrpg-basic-skills/\' title=\'JRPG Basic Skills\'>JRPG Basic Skills</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/06/22/jrpg-basic-classes/\' title=\'JRPG Basic Classes\'>JRPG Basic Classes</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/06/21/jrpg-basic-ability-scores/\' title=\'JRPG Basic Ability Scores\'>JRPG Basic Ability Scores</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/06/20/jrpg-basic/\' title=\'JRPG Basic\'>JRPG Basic</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/06/17/vio-lance/\' title=\'Vio-Lance\'>Vio-Lance</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/06/13/echo-of-fitzwalter/\' title=\'Echo of Fitzwalter\'>Echo of Fitzwalter</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/06/12/shamans-of-pahvelorn/\' title=\'Shamans of Pahvelorn\'>Shamans of Pahvelorn</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/06/09/basic-feats/\' title=\'Basic feats\'>Basic feats</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/06/06/telekinetic-sword/\' title=\'Telekinetic sword\'>Telekinetic sword</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/06/03/ac-by-class-and-level/\' title=\'AC by class AND level\'>AC by class AND level</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/06/02/magic-users-and-armor/\' title=\'Magic-Users and armor\'>Magic-Users and armor</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/06/01/weapons-revisited-2/\' title=\'Weapons Revisited\'>Weapons Revisited</a></li></ul>'; collapsItems['collapsArch-2013-5:block-7'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/05/29/affordances-and-aesthetics/\' title=\'Affordances and aesthetics\'>Affordances and aesthetics</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/05/26/barbarians-of-the-ruined-colonies/\' title=\'Barbarians of the ruined colonies\'>Barbarians of the ruined colonies</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/05/22/monstrous-armor/\' title=\'Monstrous armor\'>Monstrous armor</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/05/18/purple-acid-blast/\' title=\'Purple Acid Blast\'>Purple Acid Blast</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/05/15/crucilest/\' title=\'Crucilest\'>Crucilest</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/05/12/wardrobe-malfunction/\' title=\'Wardrobe malfunction\'>Wardrobe malfunction</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/05/09/another-stunt-system/\' title=\'Another stunt system\'>Another stunt system</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/05/07/s-series-handouts/\' title=\'S Series Handouts\'>S Series Handouts</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/05/06/session-record-sheet/\' title=\'Session Record Sheet\'>Session Record Sheet</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/05/05/marching-order-and-roles/\' title=\'Marching order and roles\'>Marching order and roles</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/05/02/osrcon-2013/\' title=\'OSRCon 2013\'>OSRCon 2013</a></li></ul>'; collapsItems['collapsArch-2013-4:block-7'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/04/30/simple-corruption/\' title=\'Simple corruption\'>Simple corruption</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/04/27/thief-roll/\' title=\'Thief Roll\'>Thief Roll</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/04/24/reactions/\' title=\'Reactions\'>Reactions</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/04/21/monstrosities/\' title=\'Monstrosities\'>Monstrosities</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/04/19/interception/\' title=\'Interception\'>Interception</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/04/18/coming-full-circle/\' title=\'Coming full circle\'>Coming full circle</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/04/17/sui-generia/\' title=\'Sui generia\'>Sui generia</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/04/16/last-gasp/\' title=\'Last Gasp\'>Last Gasp</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/04/15/feat-creep/\' title=\'Feat creep\'>Feat creep</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/04/13/hit-dice-as-attack-bonus/\' title=\'Hit dice as attack bonus\'>Hit dice as attack bonus</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/04/12/simulacrum-strengths/\' title=\'Simulacrum strengths\'>Simulacrum strengths</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/04/11/2d6-casting-again/\' title=\'2d6 casting again\'>2d6 casting again</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/04/10/solipsistic-hexes/\' title=\'Solipsistic hexes\'>Solipsistic hexes</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/04/09/chases/\' title=\'Chases\'>Chases</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/04/06/viole-falushe-on-refereeing/\' title=\'Viole Falushe on refereeing\'>Viole Falushe on refereeing</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/04/04/chaos-engines/\' title=\'Chaos Engines\'>Chaos Engines</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/04/03/monster-xp-as-treasure/\' title=\'Monster XP as treasure\'>Monster XP as treasure</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/04/02/hyphenation/\' title=\'Hyphenation\'>Hyphenation</a></li></ul>'; collapsItems['collapsArch-2013-3:block-7'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/03/30/hexenbracken/\' title=\'Hexenbracken\'>Hexenbracken</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/03/29/doors-of-edinburgh/\' title=\'Doors of Edinburgh\'>Doors of Edinburgh</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/03/28/1d12/\' title=\'1d12\'>1d12</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/03/26/ragemoor/\' title=\'Ragemoor\'>Ragemoor</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/03/25/petitions/\' title=\'Petitions\'>Petitions</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/03/22/a-tale-of-two-books/\' title=\'A tale of two books\'>A tale of two books</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/03/20/inherent-and-learned/\' title=\'Inherent and Learned\'>Inherent and Learned</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/03/19/rationalized-hit-dice/\' title=\'Rationalized hit dice\'>Rationalized hit dice</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/03/18/necropraxis/\' title=\'Necropraxis\'>Necropraxis</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/03/13/raise-dead/\' title=\'Raise dead\'>Raise dead</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/03/10/alternate-cleric-magic/\' title=\'Alternate cleric magic\'>Alternate cleric magic</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/03/07/the-plague-city/\' title=\'The plague city\'>The plague city</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/03/04/osr-dogma-recency/\' title=\'OSR Dogma Recency\'>OSR Dogma Recency</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/03/01/spell-competency-and-other-competencies/\' title=\'Spell competency and other competencies\'>Spell competency and other competencies</a></li></ul>'; collapsItems['collapsArch-2013-2:block-7'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/02/26/dungeon-world-bag-of-holding/\' title=\'Dungeon World bag of holding\'>Dungeon World bag of holding</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/02/23/favorable-and-unfavorable-saves/\' title=\'Favorable and unfavorable saves\'>Favorable and unfavorable saves</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/02/20/dungeon-world-weapons/\' title=\'Dungeon World weapons\'>Dungeon World weapons</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/02/19/odd-deluxe-reprint/\' title=\'OD&D deluxe reprint\'>OD&D deluxe reprint</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/02/16/odd-moves/\' title=\'OD&D moves\'>OD&D moves</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/02/15/balance-redux/\' title=\'Balance redux\'>Balance redux</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/02/13/counter-spell/\' title=\'Counter-spell\'>Counter-spell</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/02/12/magic-save-as-magic-defense/\' title=\'Magic save as magic defense\'>Magic save as magic defense</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/02/10/escape-or-initiative/\' title=\'Escape or Initiative\'>Escape or Initiative</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/02/08/necrology-drona/\' title=\'Necrology: Drona\'>Necrology: Drona</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/02/07/vance-without-drm/\' title=\'Vance without DRM\'>Vance without DRM</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/02/04/forgotten-realms-adventures/\' title=\'Forgotten Realms Adventures\'>Forgotten Realms Adventures</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/02/01/point-buy-alternative/\' title=\'Point buy alternative\'>Point buy alternative</a></li></ul>'; collapsItems['collapsArch-2013-1:block-7'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/01/29/necrology-satyavati/\' title=\'Necrology: Satyavati\'>Necrology: Satyavati</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/01/28/5e-goals/\' title=\'5E goals\'>5E goals</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/01/26/combat-movement/\' title=\'Combat & movement\'>Combat & movement</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/01/23/giants-of-pahvelorn/\' title=\'Giants of Pahvelorn\'>Giants of Pahvelorn</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/01/22/an-embarrassment-of-riches/\' title=\'An embarrassment of riches\'>An embarrassment of riches</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/01/20/basic-wands/\' title=\'Basic wands\'>Basic wands</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/01/18/judgments-hazards/\' title=\'Judgments & hazards\'>Judgments & hazards</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/01/16/simplified-spell-progression/\' title=\'Simplified spell progression\'>Simplified spell progression</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/01/15/previous-resolutions/\' title=\'Previous Resolutions\'>Previous Resolutions</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/01/14/2012-fiction-readings/\' title=\'2012 Fiction Readings\'>2012 Fiction Readings</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2013/01/13/combat-dice/\' title=\'Combat dice\'>Combat dice</a></li></ul>'; collapsItems['collapsArch-2012-12:block-7'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/12/20/spellblade-class/\' title=\'Spellblade class\'>Spellblade class</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/12/16/deferred-hit-points/\' title=\'Deferred Hit Points\'>Deferred Hit Points</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/12/15/experiments-in-dungeon-keying/\' title=\'Experiments in Dungeon Keying\'>Experiments in Dungeon Keying</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/12/13/an-xp-system/\' title=\'An XP System\'>An XP System</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/12/10/tales-of-the-scarecrow/\' title=\'Tales of the Scarecrow\'>Tales of the Scarecrow</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/12/09/2d6-vancian-variant/\' title=\'2d6 Vancian Variant\'>2d6 Vancian Variant</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/12/08/were-creatures/\' title=\'Were creatures\'>Were creatures</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/12/07/desiderata/\' title=\'Desiderata\'>Desiderata</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/12/04/shield-saves/\' title=\'Shield saves\'>Shield saves</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/12/03/petard/\' title=\'Petard\'>Petard</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/12/02/firebomb/\' title=\'Firebomb\'>Firebomb</a></li></ul>'; collapsItems['collapsArch-2012-11:block-7'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/11/30/magic-evil-and-chaos/\' title=\'Magic, Evil, and Chaos\'>Magic, Evil, and Chaos</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/11/29/2d6-fantasy-game/\' title=\'2d6 fantasy game\'>2d6 fantasy game</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/11/28/hero-weapons/\' title=\'Hero weapons\'>Hero weapons</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/11/27/carousing-and-friends/\' title=\'Carousing and friends\'>Carousing and friends</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/11/26/retainer-advancement/\' title=\'Retainer advancement\'>Retainer advancement</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/11/25/war-dog-class/\' title=\'War dog class\'>War dog class</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/11/24/brewing-potions/\' title=\'Brewing Potions\'>Brewing Potions</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/11/23/finery-and-social-class/\' title=\'Finery and social class\'>Finery and social class</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/11/22/ghost-traps/\' title=\'Ghost traps\'>Ghost traps</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/11/21/lamentations-of-the-monk/\' title=\'Lamentations of the monk\'>Lamentations of the monk</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/11/20/barrowmaze/\' title=\'Barrowmaze\'>Barrowmaze</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/11/16/agency-preserving-illusions/\' title=\'Agency preserving illusions\'>Agency preserving illusions</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/11/13/random-robot-generator/\' title=\'Random robot generator\'>Random robot generator</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/11/12/using-attack-ranks-defensively/\' title=\'Using Attack Ranks Defensively\'>Using Attack Ranks Defensively</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/11/11/adjusted-attack-ranks/\' title=\'Adjusted Attack Ranks\'>Adjusted Attack Ranks</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/11/09/random-appearance-table/\' title=\'Random appearance table\'>Random appearance table</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/11/08/ratlings-in-pahvelorn/\' title=\'Ratlings in Pahvelorn\'>Ratlings in Pahvelorn</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/11/07/spectrum-systems/\' title=\'Spectrum systems\'>Spectrum systems</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/11/06/another-encumbrance-system/\' title=\'Another encumbrance system\'>Another encumbrance system</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/11/05/wandering-in-carcosa/\' title=\'Wandering in Carcosa\'>Wandering in Carcosa</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/11/04/theorems-thaumaturgy/\' title=\'Theorems & Thaumaturgy\'>Theorems & Thaumaturgy</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/11/01/silvered-weapons/\' title=\'Silvered weapons\'>Silvered weapons</a></li></ul>'; collapsItems['collapsArch-2012-10:block-7'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/10/30/thief-skills/\' title=\'Thief skills\'>Thief skills</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/10/29/role-playing/\' title=\'Role playing\'>Role playing</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/10/28/energy-drain-max-hp/\' title=\'Energy Drain & Max HP\'>Energy Drain & Max HP</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/10/27/marked-by-the-grave/\' title=\'Marked by the Grave\'>Marked by the Grave</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/10/26/a-peek-inside-rappan-athuk/\' title=\'A Peek Inside Rappan Athuk\'>A Peek Inside Rappan Athuk</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/10/25/sustained-spells/\' title=\'Sustained Spells\'>Sustained Spells</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/10/24/devils-in-the-details/\' title=\'Devil\'s in the Details\'>Devil\'s in the Details</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/10/18/robe-wards/\' title=\'Robe Wards\'>Robe Wards</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/10/17/wizard-robes/\' title=\'Wizard Robes\'>Wizard Robes</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/10/14/armor-by-class/\' title=\'Armor by Class\'>Armor by Class</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/10/11/author-versus-player/\' title=\'Author Versus Player\'>Author Versus Player</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/10/09/hexagram-treasure-overview/\' title=\'Hexagram Treasure Overview\'>Hexagram Treasure Overview</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/10/08/sorcerer-patrol/\' title=\'Sorcerer Patrol\'>Sorcerer Patrol</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/10/05/black-sun-rising/\' title=\'Black Sun Rising\'>Black Sun Rising</a></li></ul>'; collapsItems['collapsArch-2012-9:block-7'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/09/30/the-god-that-crawls/\' title=\'The God That Crawls\'>The God That Crawls</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/09/27/shaping-raw-chaos/\' title=\'Shaping Raw Chaos\'>Shaping Raw Chaos</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/09/26/chaos-overload/\' title=\'Chaos Overload\'>Chaos Overload</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/09/25/chaos-leaks/\' title=\'Chaos Leaks\'>Chaos Leaks</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/09/24/arcane-stress/\' title=\'Arcane stress\'>Arcane stress</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/09/20/church-sorcerers/\' title=\'Church Sorcerers\'>Church Sorcerers</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/09/19/level-as-saving-throw/\' title=\'Level as saving throw\'>Level as saving throw</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/09/16/abstracting-missiles/\' title=\'Abstracting missiles\'>Abstracting missiles</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/09/15/hexagram-ability-scores/\' title=\'Hexagram Ability Scores\'>Hexagram Ability Scores</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/09/14/dimensionality/\' title=\'Dimensionality\'>Dimensionality</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/09/11/difficulty-mode/\' title=\'Difficulty mode\'>Difficulty mode</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/09/09/balance-trade-offs/\' title=\'Balance & trade-offs\'>Balance & trade-offs</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/09/08/hexagram-backgrounds-rewards/\' title=\'Hexagram Backgrounds & Rewards\'>Hexagram Backgrounds & Rewards</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/09/06/rock-paper-scissors/\' title=\'Rock, paper, scissors\'>Rock, paper, scissors</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/09/05/three-hearts-and-three-lions/\' title=\'Three hearts and three lions\'>Three hearts and three lions</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/09/02/hexagram-path-of-guile-draft/\' title=\'Hexagram Path of Guile Draft\'>Hexagram Path of Guile Draft</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/09/01/hexagram-path-of-sorcery-draft/\' title=\'Hexagram Path of Sorcery Draft\'>Hexagram Path of Sorcery Draft</a></li></ul>'; collapsItems['collapsArch-2012-8:block-7'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/08/31/hexagram-path-of-steel-draft/\' title=\'Hexagram Path of Steel Draft\'>Hexagram Path of Steel Draft</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/08/30/hexagram-character-generation-draft/\' title=\'Hexagram Character Generation Draft\'>Hexagram Character Generation Draft</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/08/29/hexagram-advancement-draft/\' title=\'Hexagram Advancement Draft\'>Hexagram Advancement Draft</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/08/28/hexagram-introduction-draft/\' title=\'Hexagram Introduction Draft\'>Hexagram Introduction Draft</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/08/27/lead-character-charisma/\' title=\'Lead Character Charisma\'>Lead Character Charisma</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/08/26/another-approach-to-races/\' title=\'Another Approach to Races\'>Another Approach to Races</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/08/25/turning-variations/\' title=\'Turning Variations\'>Turning Variations</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/08/24/weapons-parrying-draft/\' title=\'Weapons & parrying draft\'>Weapons & parrying draft</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/08/23/willpower-in-traveller/\' title=\'Willpower in Traveller\'>Willpower in Traveller</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/08/22/odd-loyalty-morale/\' title=\'OD&D loyalty & morale\'>OD&D loyalty & morale</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/08/21/dying-earth-spells-for-dd/\' title=\'Dying Earth Spells for D&D\'>Dying Earth Spells for D&D</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/08/20/blogging/\' title=\'Blogging\'>Blogging</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/08/19/types-of-ability-check/\' title=\'Types of Ability Check\'>Types of Ability Check</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/08/17/solutions-the-monolith-owes-you-none/\' title=\'Solutions? The monolith owes you none\'>Solutions? The monolith owes you none</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/08/16/osrcon-2/\' title=\'OSRCon 2\'>OSRCon 2</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/08/15/level-drain/\' title=\'Level Drain\'>Level Drain</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/08/14/types-of-preparation/\' title=\'Types of Preparation\'>Types of Preparation</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/08/11/magic-users-are-awesome/\' title=\'Magic-Users are awesome\'>Magic-Users are awesome</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/08/10/in-praise-of-modules/\' title=\'In Praise of Modules\'>In Praise of Modules</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/08/09/city-of-the-beast/\' title=\'City of the Beast\'>City of the Beast</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/08/08/attack-ranks-as-attack-bonuses/\' title=\'Attack Ranks as Attack Bonuses\'>Attack Ranks as Attack Bonuses</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/08/07/thac2-odd-ac-and-combat-ranks/\' title=\'THAC2, OD&D AC, and Combat Ranks\'>THAC2, OD&D AC, and Combat Ranks</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/08/05/dd-phase-shifts/\' title=\'D&D Phase Shifts\'>D&D Phase Shifts</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/08/04/magical-research-assistance/\' title=\'Magical Research Assistance\'>Magical Research Assistance</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/08/03/planet-hulk/\' title=\'Planet Hulk\'>Planet Hulk</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/08/02/sightseers-guide-to-zorfath/\' title=\'Sightseer\'s Guide to Zorfath\'>Sightseer\'s Guide to Zorfath</a></li></ul>'; collapsItems['collapsArch-2012-7:block-7'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/07/31/why-i-love-saving-throws/\' title=\'Why I Love Saving Throws\'>Why I Love Saving Throws</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/07/30/3-lbb-thief/\' title=\'3 LBB Thief\'>3 LBB Thief</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/07/29/cleric-xp/\' title=\'Cleric XP\'>Cleric XP</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/07/28/converting-gp-to-xp/\' title=\'Converting GP to XP\'>Converting GP to XP</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/07/27/some-dcc-thoughts/\' title=\'Some DCC Thoughts\'>Some DCC Thoughts</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/07/26/an-added-incentive/\' title=\'An Added Incentive\'>An Added Incentive</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/07/25/weapon-armor-strengths/\' title=\'Weapon & Armor Strengths\'>Weapon & Armor Strengths</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/07/22/only-ten/\' title=\'Only Ten\'>Only Ten</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/07/22/encumbrance-again/\' title=\'Encumbrance Again\'>Encumbrance Again</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/07/21/preparation-meaningful-choices/\' title=\'Preparation & Meaningful Choices\'>Preparation & Meaningful Choices</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/07/20/odd-equipment/\' title=\'OD&D Equipment\'>OD&D Equipment</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/07/18/a-sextet-of-sorceresses/\' title=\'A Sextet of Sorceresses\'>A Sextet of Sorceresses</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/07/17/relative-power-levels/\' title=\'Relative power levels\'>Relative power levels</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/07/16/mu004-diamond-ray-of-disappearance/\' title=\'MU004 Diamond Ray of Disappearance\'>MU004 Diamond Ray of Disappearance</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/07/15/retainers/\' title=\'Retainers\'>Retainers</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/07/14/delve-first-issue/\' title=\'Delve! first issue\'>Delve! first issue</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/07/13/legends-of-pahvelorn-doorcreeper/\' title=\'Legends of Pahvelorn: Doorcreeper\'>Legends of Pahvelorn: Doorcreeper</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/07/12/pahvelorn-20-setting-questions/\' title=\'Pahvelorn 20 Setting Questions\'>Pahvelorn 20 Setting Questions</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/07/12/the-odd-engine/\' title=\'The OD&D Engine\'>The OD&D Engine</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/07/11/pahvelorn-side-over-views/\' title=\'Pahvelorn Side & Over Views\'>Pahvelorn Side & Over Views</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/07/10/monster-defaults/\' title=\'Monster Defaults\'>Monster Defaults</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/07/09/seal-evil/\' title=\'Seal Evil\'>Seal Evil</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/07/08/pahvelorn-player-map/\' title=\'Pahvelorn player map\'>Pahvelorn player map</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/07/07/speed-factors-multiple-attacks/\' title=\'Speed factors & multiple attacks\'>Speed factors & multiple attacks</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/07/06/the-uses-of-monsters/\' title=\'The Uses of Monsters\'>The Uses of Monsters</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/07/05/healing-aging-again/\' title=\'Healing & Aging (Again)\'>Healing & Aging (Again)</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/07/04/the-books-of-magic/\' title=\'The books of magic\'>The books of magic</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/07/04/pahvelorn-summary/\' title=\'Pahvelorn Summary\'>Pahvelorn Summary</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/07/04/pahvelorn-20-rules-clarifications/\' title=\'Pahvelorn 20 Rules Clarifications\'>Pahvelorn 20 Rules Clarifications</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/07/03/vaults-of-pahvelorn/\' title=\'Vaults of Pahvelorn\'>Vaults of Pahvelorn</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/07/02/a-mighty-fortress-gunpowder-rules/\' title=\'A Mighty Fortress Gunpowder Rules\'>A Mighty Fortress Gunpowder Rules</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/07/01/clerics/\' title=\'Clerics\'>Clerics</a></li></ul>'; collapsItems['collapsArch-2012-6:block-7'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/06/30/dexterity-influenced-initiative/\' title=\'Dexterity Influenced Initiative\'>Dexterity Influenced Initiative</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/06/29/excursion-format/\' title=\'Excursion Format\'>Excursion Format</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/06/28/diegetic-character-options/\' title=\'Diegetic Character Options\'>Diegetic Character Options</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/06/27/chaos-titans/\' title=\'Chaos Titans\'>Chaos Titans</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/06/26/iron-heroes-adventure-motivation/\' title=\'Iron Heroes & Adventure Motivation\'>Iron Heroes & Adventure Motivation</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/06/25/precompiling/\' title=\'Precompiling\'>Precompiling</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/06/24/magical-affinity-draft/\' title=\'Magical Affinity Draft\'>Magical Affinity Draft</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/06/23/sturlusons-dwarves/\' title=\'Sturluson\'s Dwarves\'>Sturluson\'s Dwarves</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/06/22/cantrips-as-encounter-powers/\' title=\'Cantrips as encounter powers\'>Cantrips as encounter powers</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/06/21/youth-as-a-resource/\' title=\'Youth as a Resource\'>Youth as a Resource</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/06/20/alexandrian-hex-crawling/\' title=\'Alexandrian Hex Crawling\'>Alexandrian Hex Crawling</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/06/19/power-levels/\' title=\'Power Levels\'>Power Levels</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/06/18/prometheus/\' title=\'Prometheus\'>Prometheus</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/06/15/evasion-armor/\' title=\'Evasion & Armor\'>Evasion & Armor</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/06/14/wilderness-rumors/\' title=\'Wilderness Rumors\'>Wilderness Rumors</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/06/13/hex-stocking-interlude/\' title=\'Hex Stocking Interlude\'>Hex Stocking Interlude</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/06/12/hex-stocking-ii/\' title=\'Hex Stocking II\'>Hex Stocking II</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/06/11/hacking-dd/\' title=\'Hacking D&D\'>Hacking D&D</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/06/09/meaning-first/\' title=\'Meaning first\'>Meaning first</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/06/08/first-level-clerics-spells/\' title=\'First Level Clerics & Spells\'>First Level Clerics & Spells</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/06/07/maturity-gaming/\' title=\'Maturity & Gaming\'>Maturity & Gaming</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/06/05/hex-stocking/\' title=\'Hex Stocking\'>Hex Stocking</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/06/03/magic-disciplines/\' title=\'Magic Disciplines\'>Magic Disciplines</a></li></ul>'; collapsItems['collapsArch-2012-5:block-7'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/05/31/odd-ability-scores/\' title=\'OD&D ability scores\'>OD&D ability scores</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/05/29/5e-playtest-reactions/\' title=\'5E Playtest Reactions\'>5E Playtest Reactions</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/05/28/caves-of-chaos-player-map/\' title=\'Caves of Chaos Player Map\'>Caves of Chaos Player Map</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/05/27/5e-preliminary-notes/\' title=\'5E preliminary notes\'>5E preliminary notes</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/05/26/varying-mortality-and-lethality/\' title=\'Varying mortality and lethality\'>Varying mortality and lethality</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/05/25/skill-taxes-and-ability-scores/\' title=\'Skill Taxes and Ability Scores\'>Skill Taxes and Ability Scores</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/05/23/elric-by-p-craig-russell/\' title=\'Elric by P. Craig Russell\'>Elric by P. Craig Russell</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/05/22/faerie-level-limits/\' title=\'Faerie Level Limits\'>Faerie Level Limits</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/05/20/the-seven-secret-crafts/\' title=\'The Seven Secret Crafts\'>The Seven Secret Crafts</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/05/19/desiderata-2/\' title=\'Desiderata\'>Desiderata</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/05/18/constraint-creativity/\' title=\'Constraint & Creativity\'>Constraint & Creativity</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/05/17/persistent-campaign-settings/\' title=\'Persistent Campaign Settings\'>Persistent Campaign Settings</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/05/16/the-gods-are-fickle/\' title=\'The Gods are Fickle\'>The Gods are Fickle</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/05/15/5e-wizards/\' title=\'5E Wizards\'>5E Wizards</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/05/13/thulsa-doom-is-skeletor/\' title=\'Thulsa Doom is Skeletor\'>Thulsa Doom is Skeletor</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/05/11/chaotic-henchmen-and-wmlp/\' title=\'Chaotic Henchmen and WMLP\'>Chaotic Henchmen and WMLP</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/05/10/quag-keep/\' title=\'Quag Keep\'>Quag Keep</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/05/09/mapping-to-the-battlemat/\' title=\'Mapping to the Battlemat\'>Mapping to the Battlemat</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/05/08/morale-cool-and-sanity/\' title=\'Morale, Cool, and Sanity\'>Morale, Cool, and Sanity</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/05/07/halfling-magic-users/\' title=\'Halfling Magic-Users\'>Halfling Magic-Users</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/05/06/confined-zombie-horde/\' title=\'Confined Zombie Horde\'>Confined Zombie Horde</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/05/05/xp-for-roleplaying/\' title=\'XP for Roleplaying\'>XP for Roleplaying</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/05/04/wisdom-from-1986/\' title=\'Wisdom from 1986\'>Wisdom from 1986</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/05/03/cities-of-bone/\' title=\'Cities of Bone\'>Cities of Bone</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/05/02/odd-alignment-diagram/\' title=\'OD&D alignment diagram\'>OD&D alignment diagram</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/05/01/generative-games/\' title=\'Generative Games\'>Generative Games</a></li></ul>'; collapsItems['collapsArch-2012-4:block-7'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/04/30/this-and-that/\' title=\'This and That\'>This and That</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/04/28/one-for-all-or-all-for-one/\' title=\'One For All or All For One\'>One For All or All For One</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/04/27/play-aids/\' title=\'Play Aids\'>Play Aids</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/04/26/dd-board-game-figures/\' title=\'D&D Board Game Figures\'>D&D Board Game Figures</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/04/25/two-monsters/\' title=\'Two Monsters\'>Two Monsters</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/04/24/5e-backgrounds-themes/\' title=\'5E Backgrounds & Themes\'>5E Backgrounds & Themes</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/04/23/pathfinder-beginner-box-3/\' title=\'Pathfinder Beginner Box 3\'>Pathfinder Beginner Box 3</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/04/21/secret-door-techniques/\' title=\'Secret Door Techniques\'>Secret Door Techniques</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/04/20/pathfinder-beginner-box-2/\' title=\'Pathfinder Beginner Box 2\'>Pathfinder Beginner Box 2</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/04/19/pathfinder-beginner-box-1/\' title=\'Pathfinder Beginner Box 1\'>Pathfinder Beginner Box 1</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/04/18/one-edition-to-rule-them-all/\' title=\'One Edition to Rule Them All\'>One Edition to Rule Them All</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/04/15/find-traps-as-saving-throw/\' title=\'Find Traps as Saving Throw\'>Find Traps as Saving Throw</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/04/14/empire-of-the-petal-throne/\' title=\'Empire of the Petal Throne\'>Empire of the Petal Throne</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/04/13/cantrip-scrolls/\' title=\'Cantrip Scrolls\'>Cantrip Scrolls</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/04/10/the-dice-know/\' title=\'The Dice Know\'>The Dice Know</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/04/09/tv-adventuring-parties/\' title=\'TV Adventuring Parties\'>TV Adventuring Parties</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/04/07/dragonlance/\' title=\'Dragonlance\'>Dragonlance</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/04/05/archetypal-multiclassing/\' title=\'Archetypal multiclassing\'>Archetypal multiclassing</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/04/03/dungeonesque-compendium/\' title=\'Dungeonesque Compendium\'>Dungeonesque Compendium</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/04/02/save-or-die-again/\' title=\'Save or Die Again\'>Save or Die Again</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/04/01/social-combat-is-asymmetric/\' title=\'Social Combat is Asymmetric\'>Social Combat is Asymmetric</a></li></ul>'; collapsItems['collapsArch-2012-3:block-7'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/03/31/mars-is-yellow/\' title=\'Mars is Yellow\'>Mars is Yellow</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/03/30/visitors/\' title=\'Visitors\'>Visitors</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/03/29/loviatar-8-roads/\' title=\'Loviatar 8 & Roads\'>Loviatar 8 & Roads</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/03/28/opd-modules/\' title=\'OPD Modules\'>OPD Modules</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/03/27/john-carter/\' title=\'John Carter\'>John Carter</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/03/26/brewing-poison/\' title=\'Brewing Poison\'>Brewing Poison</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/03/25/starting-above-first-level/\' title=\'Starting above first level\'>Starting above first level</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/03/24/minor-actions-considered-harmful/\' title=\'Minor actions considered harmful\'>Minor actions considered harmful</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/03/23/isle-of-the-dead-visuals/\' title=\'Isle of the Dead Visuals\'>Isle of the Dead Visuals</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/03/22/ritual-of-return/\' title=\'Ritual of Return\'>Ritual of Return</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/03/21/castle-greyhawk-elevation/\' title=\'Castle Greyhawk Elevation\'>Castle Greyhawk Elevation</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/03/20/shared-languages/\' title=\'Shared Languages\'>Shared Languages</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/03/19/abulafia-accounts/\' title=\'Abulafia Accounts\'>Abulafia Accounts</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/03/19/the-shadow-people/\' title=\'The Shadow People\'>The Shadow People</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/03/17/counterspells-draft/\' title=\'Counterspells Draft\'>Counterspells Draft</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/03/16/two-hanging-scrolls/\' title=\'Two Hanging Scrolls\'>Two Hanging Scrolls</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/03/15/wacky-multiclassing/\' title=\'Wacky Multiclassing\'>Wacky Multiclassing</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/03/14/tower-of-the-stargazer/\' title=\'Tower of the Stargazer\'>Tower of the Stargazer</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/03/13/selectivity/\' title=\'Selectivity\'>Selectivity</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/03/12/two-vancian-magic-variants/\' title=\'Two Vancian Magic Variants\'>Two Vancian Magic Variants</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/03/11/loviatar-7-petrification/\' title=\'Loviatar 7 & Petrification\'>Loviatar 7 & Petrification</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/03/10/magic-item-experimentation/\' title=\'Magic Item Experimentation\'>Magic Item Experimentation</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/03/09/tracking-resources/\' title=\'Tracking Resources\'>Tracking Resources</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/03/08/generative-tables/\' title=\'Generative tables\'>Generative tables</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/03/07/save-or-die-legitimacy/\' title=\'Save or Die Legitimacy\'>Save or Die Legitimacy</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/03/06/scout-draft/\' title=\'Scout Draft\'>Scout Draft</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/03/05/nalfeshnee-hack-monsters/\' title=\'Nalfeshnee hack monsters\'>Nalfeshnee hack monsters</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/03/05/caves-of-chaos-area-12/\' title=\'Caves of Chaos Area 12\'>Caves of Chaos Area 12</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/03/04/false-tpks/\' title=\'False TPKs\'>False TPKs</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/03/03/season-of-the-witch/\' title=\'Season of the Witch\'>Season of the Witch</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/03/02/dungeon-crawl-1/\' title=\'Dungeon Crawl #1\'>Dungeon Crawl #1</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/03/02/death-frost-doom/\' title=\'Death Frost Doom\'>Death Frost Doom</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/03/01/the-luck-throw/\' title=\'The Luck Throw\'>The Luck Throw</a></li></ul>'; collapsItems['collapsArch-2012-2:block-7'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/02/29/a-debt-to-orcus/\' title=\'A Debt to Orcus\'>A Debt to Orcus</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/02/29/some-rules-clarifications/\' title=\'Some Rules Clarifications\'>Some Rules Clarifications</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/02/28/helmets/\' title=\'Helmets\'>Helmets</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/02/27/wilderness-movement-costs/\' title=\'Wilderness Movement Costs\'>Wilderness Movement Costs</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/02/25/traveller-characters-combat/\' title=\'Traveller: Characters & Combat\'>Traveller: Characters & Combat</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/02/24/20-quick-questions-rules/\' title=\'20 Quick Questions: Rules\'>20 Quick Questions: Rules</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/02/23/on-elf-height/\' title=\'On Elf Height\'>On Elf Height</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/02/22/acks-setting-part-3-isle-of-the-dead/\' title=\'ACKS Setting Part 3: Isle of the Dead\'>ACKS Setting Part 3: Isle of the Dead</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/02/21/acks-setting-part-2-zoom/\' title=\'ACKS Setting Part 2: Zoom\'>ACKS Setting Part 2: Zoom</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/02/20/acks-setting-part-1-intro/\' title=\'ACKS Setting Part 1: Intro\'>ACKS Setting Part 1: Intro</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/02/19/against-armor-restrictions/\' title=\'Against Armor Restrictions\'>Against Armor Restrictions</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/02/19/fighting-magic-user/\' title=\'Fighting Magic-User\'>Fighting Magic-User</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/02/18/the-varieties-of-fatal-experience/\' title=\'The Varieties of Fatal Experience\'>The Varieties of Fatal Experience</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/02/14/magical-research-mishaps/\' title=\'Magical Research Mishaps\'>Magical Research Mishaps</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/02/13/dcc-beta-rules/\' title=\'DCC Beta Rules\'>DCC Beta Rules</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/02/13/rip-weathervane/\' title=\'RIP Weathervane\'>RIP Weathervane</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/02/12/acks-endgame/\' title=\'ACKS Endgame\'>ACKS Endgame</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/02/11/necromancer/\' title=\'Necromancer\'>Necromancer</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/02/09/acks-first-impressions/\' title=\'ACKS First Impressions\'>ACKS First Impressions</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/02/08/dwimmermount-preview/\' title=\'Dwimmermount Preview\'>Dwimmermount Preview</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/02/08/wands-of-cure-light-wounds/\' title=\'Wands of Cure Light Wounds\'>Wands of Cure Light Wounds</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/02/07/left-at-the-dungeon-door/\' title=\'Left at the Dungeon Door\'>Left at the Dungeon Door</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/02/06/terrafugal-rope/\' title=\'Terrafugal Rope\'>Terrafugal Rope</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/02/05/alignment-musings/\' title=\'Alignment Musings\'>Alignment Musings</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/02/04/overusing-dice/\' title=\'Overusing Dice\'>Overusing Dice</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/02/02/loviatar-6-lycanthropes/\' title=\'Loviatar 6 & Lycanthropes\'>Loviatar 6 & Lycanthropes</a></li></ul>'; collapsItems['collapsArch-2012-1:block-7'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/01/31/simple-stunts-rule/\' title=\'Simple Stunts Rule\'>Simple Stunts Rule</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/01/30/margaret-st-clair/\' title=\'Margaret St. Clair\'>Margaret St. Clair</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/01/28/rerolling-hit-dice-healing/\' title=\'Rerolling Hit Dice & Healing\'>Rerolling Hit Dice & Healing</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/01/27/1d10-blogs-recently-founded/\' title=\'1d10 Blogs: Recently Founded\'>1d10 Blogs: Recently Founded</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/01/26/using-real-gods/\' title=\'Using Real Gods\'>Using Real Gods</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/01/25/lovecraft-on-refereeing/\' title=\'Lovecraft on Refereeing\'>Lovecraft on Refereeing</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/01/24/musings-on-mapping/\' title=\'Musings on Mapping\'>Musings on Mapping</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/01/23/jack-of-shadows/\' title=\'Jack of Shadows\'>Jack of Shadows</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/01/22/zanzers-dungeon/\' title=\'Zanzer\'s Dungeon\'>Zanzer\'s Dungeon</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/01/21/23-answers/\' title=\'23 Answers\'>23 Answers</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/01/19/add-reprint/\' title=\'AD&D Reprint\'>AD&D Reprint</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/01/18/ancient-power-armor/\' title=\'Ancient Power Armor\'>Ancient Power Armor</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/01/18/a-4e-player-odd/\' title=\'A 4E player & OD&D\'>A 4E player & OD&D</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/01/17/fight-on-and-space-beagles/\' title=\'Fight On! and Space Beagles\'>Fight On! and Space Beagles</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/01/15/night-shade-cas-ebooks/\' title=\'Night Shade CAS Ebooks\'>Night Shade CAS Ebooks</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/01/15/mnemonic-module-text/\' title=\'Mnemonic Module Text\'>Mnemonic Module Text</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/01/13/b40-normal-human/\' title=\'B40 Normal Human\'>B40 Normal Human</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/01/12/carcosa-in-detail/\' title=\'Carcosa in detail\'>Carcosa in detail</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/01/12/another-old-raistlin-picture/\' title=\'Another Old Raistlin Picture\'>Another Old Raistlin Picture</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/01/12/on-purity/\' title=\'On Purity\'>On Purity</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/01/11/starting-equipment/\' title=\'Starting Equipment\'>Starting Equipment</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/01/10/quick-weapon-observation/\' title=\'Quick Weapon Observation\'>Quick Weapon Observation</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/01/10/type-v-thoughts/\' title=\'Type V Thoughts\'>Type V Thoughts</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/01/08/carcosa-inspired-psion-class/\' title=\'Carcosa-Inspired Psion Class\'>Carcosa-Inspired Psion Class</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/01/06/dragon-draft/\' title=\'Dragon Draft\'>Dragon Draft</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/01/05/nomenclatura/\' title=\'Nomenclatura\'>Nomenclatura</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/01/04/dungeoneers-best-friend-part-2-mules/\' title=\'Dungeoneer\'s Best Friend Part 2: Mules\'>Dungeoneer\'s Best Friend Part 2: Mules</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/01/03/traveller-rising/\' title=\'Traveller Rising\'>Traveller Rising</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/01/02/dungeoneers-best-friend-part-1-dogs/\' title=\'Dungeoneer\'s Best Friend Part 1: Dogs\'>Dungeoneer\'s Best Friend Part 1: Dogs</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2012/01/01/2011-fiction-readings/\' title=\'2011 Fiction Readings\'>2011 Fiction Readings</a></li></ul>'; collapsItems['collapsArch-2011-12:block-7'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2011/12/31/2011-game-readings/\' title=\'2011 Game Readings\'>2011 Game Readings</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2011/12/30/the-black-company/\' title=\'The Black Company\'>The Black Company</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2011/12/29/new-years-resolutions/\' title=\'New Year\'s Resolutions\'>New Year\'s Resolutions</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2011/12/28/on-retro-clone-proliferation/\' title=\'On Retro Clone Proliferation\'>On Retro Clone 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href=\'https://necropraxis.com/2011/12/23/advanced-adventures/\' title=\'Advanced Adventures\'>Advanced Adventures</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2011/12/21/weird-cults/\' title=\'Weird Cults\'>Weird Cults</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2011/12/21/two-thoughts-on-thieves/\' title=\'Two Thoughts on Thieves\'>Two Thoughts on Thieves</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2011/12/20/hammer-horror-cleric-power-delegation/\' title=\'Hammer Horror & Cleric Power Delegation\'>Hammer Horror & Cleric Power Delegation</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2011/12/17/quick-skills-idea/\' title=\'Quick Skills Idea\'>Quick Skills Idea</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2011/12/15/dd-walking-dead/\' title=\'D&D Walking Dead\'>D&D Walking Dead</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2011/12/14/sources-of-cleric-power/\' title=\'Sources of Cleric Power\'>Sources of Cleric Power</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2011/12/13/2dth/\' title=\'2DTH\'>2DTH</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2011/12/11/nalfeshnee-hack/\' title=\'Nalfeshnee hack\'>Nalfeshnee hack</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2011/12/09/loviatar-5-hex-rewards/\' title=\'Loviatar 5 & Hex Rewards\'>Loviatar 5 & Hex Rewards</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2011/12/05/e6-and-skills/\' title=\'E6 and Skills\'>E6 and Skills</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2011/12/03/necromancer-draft/\' title=\'Necromancer Draft\'>Necromancer Draft</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2011/12/02/points-of-darkness/\' title=\'Points of darkness\'>Points of darkness</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2011/12/01/countdown-to-carcosa/\' title=\'Countdown to Carcosa\'>Countdown to Carcosa</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2011/12/01/oubliette-7/\' title=\'Oubliette 7\'>Oubliette 7</a></li></ul>'; collapsItems['collapsArch-2011-11:block-7'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2011/11/30/some-gygax/\' title=\'Some Gygax\'>Some Gygax</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2011/11/29/charm-person-as-limitation/\' title=\'Charm Person as Limitation\'>Charm Person as Limitation</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2011/11/28/raistlin/\' title=\'Raistlin\'>Raistlin</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2011/11/27/the-paris-catacombs/\' title=\'The Paris Catacombs\'>The Paris Catacombs</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2011/11/25/bone-hill-saving-throws/\' title=\'Bone Hill & Saving Throws\'>Bone Hill & Saving Throws</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2011/11/24/l1-the-secret-of-bone-hill/\' title=\'L1 The Secret of Bone Hill\'>L1 The Secret of Bone Hill</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2011/11/20/other-old-games/\' title=\'Other Old Games\'>Other Old Games</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2011/11/17/power-centers-and-the-wilderness/\' title=\'Power Centers and the Wilderness\'>Power Centers and the Wilderness</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2011/11/13/the-symbiotic-dungeon/\' title=\'The Symbiotic Dungeon\'>The Symbiotic Dungeon</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2011/11/11/the-big-purple-d30-rule/\' title=\'The Big Purple D30 Rule\'>The Big Purple D30 Rule</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2011/11/10/fighters-weapons/\' title=\'Fighters & Weapons\'>Fighters & Weapons</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2011/11/09/wandering-plot-checks/\' title=\'Wandering Plot Checks\'>Wandering Plot Checks</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2011/11/08/dd-fault-lines/\' title=\'D&D Fault Lines\'>D&D Fault Lines</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2011/11/02/shams-cover-to-cover/\' title=\'Sham\'s Cover to Cover\'>Sham\'s Cover to Cover</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2011/11/01/the-joker-on-refereeing/\' title=\'The Joker on Refereeing\'>The Joker on Refereeing</a></li></ul>'; collapsItems['collapsArch-2011-10:block-7'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2011/10/31/climb-walls/\' title=\'Climb Walls\'>Climb Walls</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2011/10/30/classes-overview/\' title=\'Classes Overview\'>Classes Overview</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2011/10/29/mad-max-meets-van-helsing/\' title=\'Mad Max Meets Van Helsing\'>Mad Max Meets Van Helsing</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2011/10/28/harlan-katz/\' title=\'Harlan Katz\'>Harlan Katz</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2011/10/27/cosmology/\' title=\'Cosmology\'>Cosmology</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2011/10/26/anthropomorphic-animal-halflings/\' title=\'Anthropomorphic Animal Halflings\'>Anthropomorphic Animal Halflings</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2011/10/25/silver-blade-adventures/\' title=\'Silver Blade Adventures\'>Silver Blade Adventures</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2011/10/24/restless-dead/\' title=\'Restless Dead\'>Restless Dead</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2011/10/23/blackwater-falls-system/\' title=\'Blackwater Falls System\'>Blackwater Falls System</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2011/10/21/titles-as-achievements/\' title=\'Titles as Achievements\'>Titles as Achievements</a></li> <li class=\'collapsing-archives item\'><a href=\'https://necropraxis.com/2011/10/20/thief-magic/\' title=\'Thief Magic\'>Thief Magic</a></li> <li class=\'collapsing-archives item\'><a 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