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GeForce 4 series - Wikipedia

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.hatnote{display:none!important}}</style><div role="note" class="hatnote navigation-not-searchable">For GeForce cards with a model number of 4X0, see <a href="/wiki/GeForce_400_series" title="GeForce 400 series">GeForce 400 series</a>.</div> <p class="mw-empty-elt"> </p> <style data-mw-deduplicate="TemplateStyles:r1257001546">.mw-parser-output .infobox-subbox{padding:0;border:none;margin:-3px;width:auto;min-width:100%;font-size:100%;clear:none;float:none;background-color:transparent}.mw-parser-output .infobox-3cols-child{margin:auto}.mw-parser-output .infobox .navbar{font-size:100%}@media screen{html.skin-theme-clientpref-night .mw-parser-output .infobox-full-data:not(.notheme)>div:not(.notheme)[style]{background:#1f1f23!important;color:#f8f9fa}}@media screen and (prefers-color-scheme:dark){html.skin-theme-clientpref-os .mw-parser-output .infobox-full-data:not(.notheme) div:not(.notheme){background:#1f1f23!important;color:#f8f9fa}}@media(min-width:640px){body.skin--responsive .mw-parser-output .infobox-table{display:table!important}body.skin--responsive .mw-parser-output .infobox-table>caption{display:table-caption!important}body.skin--responsive .mw-parser-output .infobox-table>tbody{display:table-row-group}body.skin--responsive .mw-parser-output .infobox-table tr{display:table-row!important}body.skin--responsive .mw-parser-output .infobox-table th,body.skin--responsive .mw-parser-output .infobox-table td{padding-left:inherit;padding-right:inherit}}</style><table class="infobox"><caption class="infobox-title" style="padding-bottom:0.2em;">Nvidia GeForce 4 series</caption><tbody><tr><td colspan="2" class="infobox-image"><span class="mw-default-size" typeof="mw:File/Frameless"><a href="/wiki/File:Geforce4-logo.png" class="mw-file-description"><img src="//upload.wikimedia.org/wikipedia/en/e/e1/Geforce4-logo.png" decoding="async" width="150" height="145" class="mw-file-element" data-file-width="150" data-file-height="145" /></a></span><div class="infobox-caption">GeForce 4 series logo</div></td></tr><tr><th scope="row" class="infobox-label" style="padding-top:0.25em;line-height:1.2em; padding-right:0.65em;">Release date</th><td class="infobox-data">February 6, 2002<span class="noprint">&#59;&#32;22 years ago</span><span style="display:none">&#160;(<span class="bday dtstart published updated">February 6, 2002</span>)</span></td></tr><tr><th scope="row" class="infobox-label" style="padding-top:0.25em;line-height:1.2em; padding-right:0.65em;">Codename</th><td class="infobox-data">NV17, NV18, NV19, NV25, NV28</td></tr><tr><th scope="row" class="infobox-label" style="padding-top:0.25em;line-height:1.2em; padding-right:0.65em;">Architecture</th><td class="infobox-data"><a href="/wiki/Kelvin_(microarchitecture)" title="Kelvin (microarchitecture)">Kelvin</a></td></tr><tr><th colspan="2" class="infobox-header" style="font-size:105%;"><a href="/wiki/Graphics_card" title="Graphics card">Cards</a></th></tr><tr><th scope="row" class="infobox-label" style="padding-top:0.25em;line-height:1.2em; padding-right:0.65em;">Entry-level</th><td class="infobox-data">MX</td></tr><tr><th scope="row" class="infobox-label" style="padding-top:0.25em;line-height:1.2em; padding-right:0.65em;">Mid-range</th><td class="infobox-data">Ti 4200, Ti 4400, Ti 4800 SE</td></tr><tr><th scope="row" class="infobox-label" style="padding-top:0.25em;line-height:1.2em; padding-right:0.65em;">High-end</th><td class="infobox-data">Ti 4600, Ti 4800</td></tr><tr><th colspan="2" class="infobox-header" style="font-size:105%;"><a href="/wiki/API" title="API">API</a> support</th></tr><tr><th scope="row" class="infobox-label" style="padding-top:0.25em;line-height:1.2em; padding-right:0.65em;"><a href="/wiki/DirectX" title="DirectX">DirectX</a></th><td class="infobox-data"><a href="/wiki/Direct3D#Direct3D_7.0" title="Direct3D">Direct3D 7.0</a> NV1x<br /><a href="/wiki/Direct3D#Direct3D_8.0" title="Direct3D">Direct3D 8.0a</a> NV2x<br /><a href="/wiki/High_Level_Shader_Language" class="mw-redirect" title="High Level Shader Language">Vertex Shader 1.1</a><br /><a href="/wiki/High_Level_Shader_Language" class="mw-redirect" title="High Level Shader Language">Pixel Shader 1.3</a></td></tr><tr><th scope="row" class="infobox-label" style="padding-top:0.25em;line-height:1.2em; padding-right:0.65em;"><a href="/wiki/OpenGL" title="OpenGL">OpenGL</a></th><td class="infobox-data"><a href="/wiki/OpenGL#OpenGL_1.3" title="OpenGL">OpenGL 1.3</a></td></tr><tr><th colspan="2" class="infobox-header" style="font-size:105%;">History</th></tr><tr><th scope="row" class="infobox-label" style="padding-top:0.25em;line-height:1.2em; padding-right:0.65em;">Predecessor</th><td class="infobox-data"><a href="/wiki/GeForce_3_series" title="GeForce 3 series">GeForce 3 series</a></td></tr><tr><th scope="row" class="infobox-label" style="padding-top:0.25em;line-height:1.2em; padding-right:0.65em;">Successor</th><td class="infobox-data"><a href="/wiki/GeForce_FX_series" title="GeForce FX series">GeForce FX series</a></td></tr><tr><th colspan="2" class="infobox-header" style="font-size:105%;">Support status</th></tr><tr><td colspan="2" class="infobox-full-data">Unsupported</td></tr></tbody></table> <p>The <b>GeForce 4 series</b> (<a href="/wiki/Codename" class="mw-redirect" title="Codename">codenames</a> below) refers to the fourth generation of <a href="/wiki/Nvidia" title="Nvidia">Nvidia</a>'s <a href="/wiki/GeForce" title="GeForce">GeForce</a> line of <a href="/wiki/Graphics_processing_unit" title="Graphics processing unit">graphics processing units</a> (GPUs). There are two different GeForce4 families, the high-performance <b>Ti</b> family, and the budget <b>MX</b> family. The MX family spawned a mostly identical <b>GeForce4 Go</b> (NV17M) family for the laptop market. All three families were announced in early 2002; members within each family were differentiated by core and memory clock speeds. In late 2002, there was an attempt to form a fourth family, also for the laptop market, the only member of it being the <b>GeForce4 4200 Go</b> (NV28M) which was derived from the Ti line. </p> <meta property="mw:PageProp/toc" /> <div class="mw-heading mw-heading2"><h2 id="GeForce4_Ti">GeForce4 Ti</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=GeForce_4_series&amp;action=edit&amp;section=1" title="Edit section: GeForce4 Ti"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <figure class="mw-default-size" typeof="mw:File/Thumb"><a href="/wiki/File:GeForce4_Ti_4800_GPU.jpg" class="mw-file-description"><img src="//upload.wikimedia.org/wikipedia/commons/thumb/b/bd/GeForce4_Ti_4800_GPU.jpg/220px-GeForce4_Ti_4800_GPU.jpg" decoding="async" width="220" height="165" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/commons/thumb/b/bd/GeForce4_Ti_4800_GPU.jpg/330px-GeForce4_Ti_4800_GPU.jpg 1.5x, //upload.wikimedia.org/wikipedia/commons/thumb/b/bd/GeForce4_Ti_4800_GPU.jpg/440px-GeForce4_Ti_4800_GPU.jpg 2x" data-file-width="1600" data-file-height="1200" /></a><figcaption>GeForce4 Ti 4800 (NV28 Ultra) GPU</figcaption></figure> <figure class="mw-default-size" typeof="mw:File/Thumb"><a href="/wiki/File:Albatron_GeForce4_Ti_4800SE.jpg" class="mw-file-description"><img src="//upload.wikimedia.org/wikipedia/commons/thumb/7/75/Albatron_GeForce4_Ti_4800SE.jpg/220px-Albatron_GeForce4_Ti_4800SE.jpg" decoding="async" width="220" height="131" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/commons/thumb/7/75/Albatron_GeForce4_Ti_4800SE.jpg/330px-Albatron_GeForce4_Ti_4800SE.jpg 1.5x, //upload.wikimedia.org/wikipedia/commons/thumb/7/75/Albatron_GeForce4_Ti_4800SE.jpg/440px-Albatron_GeForce4_Ti_4800SE.jpg 2x" data-file-width="2048" data-file-height="1216" /></a><figcaption>Albatron GeForce4 Ti 4800SE</figcaption></figure> <figure class="mw-default-size" typeof="mw:File/Thumb"><a href="/wiki/File:NVIDIA_GeForce4_Ti_4600_Mac.jpg" class="mw-file-description"><img src="//upload.wikimedia.org/wikipedia/commons/thumb/7/7c/NVIDIA_GeForce4_Ti_4600_Mac.jpg/220px-NVIDIA_GeForce4_Ti_4600_Mac.jpg" decoding="async" width="220" height="131" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/commons/thumb/7/7c/NVIDIA_GeForce4_Ti_4600_Mac.jpg/330px-NVIDIA_GeForce4_Ti_4600_Mac.jpg 1.5x, //upload.wikimedia.org/wikipedia/commons/thumb/7/7c/NVIDIA_GeForce4_Ti_4600_Mac.jpg/440px-NVIDIA_GeForce4_Ti_4600_Mac.jpg 2x" data-file-width="2048" data-file-height="1216" /></a><figcaption>GeForce4 Ti 4600 <a href="/wiki/Mac_(computer)" title="Mac (computer)">Mac</a></figcaption></figure> <div class="mw-heading mw-heading3"><h3 id="Architecture">Architecture</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=GeForce_4_series&amp;action=edit&amp;section=2" title="Edit section: Architecture"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>The <b>GeForce4 Ti</b> (NV25) was launched in February 2002<sup id="cite_ref-AnandGF4_1-0" class="reference"><a href="#cite_note-AnandGF4-1"><span class="cite-bracket">&#91;</span>1<span class="cite-bracket">&#93;</span></a></sup> and was a revision of the <a href="/wiki/GeForce_3" class="mw-redirect" title="GeForce 3">GeForce 3</a> (NV20). It was very similar to its predecessor; the main differences were higher core and memory clock rates, a revised memory controller (known as <b>Lightspeed Memory Architecture II</b>/<b>LMA II</b>), updated pixel shaders with new instructions for Direct3D 8.0a support,<sup id="cite_ref-techreport.com_2-0" class="reference"><a href="#cite_note-techreport.com-2"><span class="cite-bracket">&#91;</span>2<span class="cite-bracket">&#93;</span></a></sup><sup id="cite_ref-3" class="reference"><a href="#cite_note-3"><span class="cite-bracket">&#91;</span>3<span class="cite-bracket">&#93;</span></a></sup> an additional vertex shader (the vertex and pixel shaders were now known as <b>nFinite FX Engine II</b>), hardware <a href="/wiki/Spatial_anti-aliasing" title="Spatial anti-aliasing">anti-aliasing</a> (<b>Accuview AA</b>), and DVD playback.<sup id="cite_ref-AnandGF4_1-1" class="reference"><a href="#cite_note-AnandGF4-1"><span class="cite-bracket">&#91;</span>1<span class="cite-bracket">&#93;</span></a></sup> Legacy Direct3D 7-class fixed-function T&amp;L was now implemented as vertex shaders.<sup id="cite_ref-techreport.com_2-1" class="reference"><a href="#cite_note-techreport.com-2"><span class="cite-bracket">&#91;</span>2<span class="cite-bracket">&#93;</span></a></sup> Proper dual-monitor support (<b>TwinView</b>) was also brought over from the GeForce 2 MX.<sup id="cite_ref-DigitGF4Ti_4-0" class="reference"><a href="#cite_note-DigitGF4Ti-4"><span class="cite-bracket">&#91;</span>4<span class="cite-bracket">&#93;</span></a></sup> The GeForce 4 Ti was superior to the GeForce 4 MX in virtually every aspect save for production cost, although the MX had the <a href="/wiki/Video_Processing_Engine" title="Video Processing Engine">Nvidia VPE (video processing engine)</a> which the Ti lacked. </p> <div class="mw-heading mw-heading3"><h3 id="Lineup">Lineup</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=GeForce_4_series&amp;action=edit&amp;section=3" title="Edit section: Lineup"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>The initial two models were the <b>Ti4400</b> and the top-of-the-range <b>Ti4600</b>. At the time of their introduction, Nvidia's main products were the entry-level <a href="/wiki/GeForce_2" class="mw-redirect" title="GeForce 2">GeForce 2 MX</a>, the midrange GeForce4 MX models (released the same time as the Ti4400 and Ti4600), and the older but still high-performance GeForce 3 (demoted to the upper mid-range or performance niche).<sup id="cite_ref-AnandGF4_1-2" class="reference"><a href="#cite_note-AnandGF4-1"><span class="cite-bracket">&#91;</span>1<span class="cite-bracket">&#93;</span></a></sup> However, ATI's <a href="/wiki/Radeon_R200" class="mw-redirect" title="Radeon R200">Radeon 8500LE</a> was somewhat cheaper than the Ti4400, and outperformed its price competitors, the GeForce 3 Ti200 and GeForce4 MX 460.<sup class="noprint Inline-Template Template-Fact" style="white-space:nowrap;">&#91;<i><a href="/wiki/Wikipedia:Citation_needed" title="Wikipedia:Citation needed"><span title="This claim needs references to reliable sources. (August 2010)">citation needed</span></a></i>&#93;</sup> The GeForce 3 Ti500 filled the performance gap between the Ti200 and the Ti4400 but it could not be produced cheap enough to compete with the Radeon 8500. <sup class="noprint Inline-Template Template-Fact" style="white-space:nowrap;">&#91;<i><a href="/wiki/Wikipedia:Citation_needed" title="Wikipedia:Citation needed"><span title="This claim needs references to reliable sources. (August 2010)">citation needed</span></a></i>&#93;</sup> </p><p>In consequence, Nvidia rolled out a slightly cheaper model: the Ti4200. Although the 4200 was initially supposed to be part of the launch of the GeForce4 line, Nvidia had delayed its release to sell off the soon-to-be discontinued GeForce 3 chips.<sup id="cite_ref-5" class="reference"><a href="#cite_note-5"><span class="cite-bracket">&#91;</span>5<span class="cite-bracket">&#93;</span></a></sup> In an attempt to prevent the Ti4200 damaging the Ti4400's sales, Nvidia set the Ti4200's memory speed at 222&#160;MHz on the models with a 128&#160;<a href="/wiki/Mebibyte" class="mw-redirect" title="Mebibyte">MiB</a> frame buffer&#8212;a full 53&#160;MHz slower than the Ti4400 (all of which had 128&#160;MiB frame buffers). Models with a 64&#160;MiB frame buffer were set to 250&#160;MHz memory speed. This tactic didn't work however, for two reasons. Firstly, the Ti4400 was perceived as being not good enough for those who wanted top performance (who preferred the Ti4600), nor those who wanted good value for money (who typically chose the Ti4200), causing the Ti4400 to be regarded as a pointless middle ground of the two.<sup class="noprint Inline-Template Template-Fact" style="white-space:nowrap;">&#91;<i><a href="/wiki/Wikipedia:Citation_needed" title="Wikipedia:Citation needed"><span title="This claim needs references to reliable sources. (August 2010)">citation needed</span></a></i>&#93;</sup> Furthermore, some graphics card makers simply ignored Nvidia's guidelines for the Ti4200, and set the memory speed at 250&#160;MHz on the 128&#160;MiB models anyway. <sup class="noprint Inline-Template Template-Fact" style="white-space:nowrap;">&#91;<i><a href="/wiki/Wikipedia:Citation_needed" title="Wikipedia:Citation needed"><span title="This claim needs references to reliable sources. (August 2010)">citation needed</span></a></i>&#93;</sup> </p><p>Then in late 2002, the NV25 core was replaced by the NV28 core, which differed only by addition of AGP-8X support. The Ti4200 with AGP-8X support was based on this chip, and sold as the Ti4200-8X. A Ti4800SE replaced the Ti4400 and a Ti4800 replaced the Ti4600 respectively when the 8X AGP NV28 core was introduced on these.<sup id="cite_ref-6" class="reference"><a href="#cite_note-6"><span class="cite-bracket">&#91;</span>6<span class="cite-bracket">&#93;</span></a></sup><sup id="cite_ref-7" class="reference"><a href="#cite_note-7"><span class="cite-bracket">&#91;</span>7<span class="cite-bracket">&#93;</span></a></sup> </p><p>The only mobile derivative of the Ti series was the <b>GeForce4 4200 Go</b> (NV28M), launched in late 2002.<sup id="cite_ref-8" class="reference"><a href="#cite_note-8"><span class="cite-bracket">&#91;</span>8<span class="cite-bracket">&#93;</span></a></sup> The solution featured the same feature-set and similar performance compared to the NV28-based Ti4200, although the mobile variant was clocked lower. It outperformed the <a href="/wiki/Radeon_R200" class="mw-redirect" title="Radeon R200">Mobility Radeon 9000</a> by a large margin, as well as being Nvidia's first DirectX 8 laptop graphics solution. However, because the GPU was not designed for the mobile space, it had thermal output similar to the desktop part. The 4200 Go also lacked power-saving circuitry like the MX-based GeForce4 4x0 Go series or the Mobility Radeon 9000. This caused problems for notebook manufacturers, especially with regards to battery life.<sup id="cite_ref-9" class="reference"><a href="#cite_note-9"><span class="cite-bracket">&#91;</span>9<span class="cite-bracket">&#93;</span></a></sup> </p> <div class="mw-heading mw-heading3"><h3 id="Performance">Performance</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=GeForce_4_series&amp;action=edit&amp;section=4" title="Edit section: Performance"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>The GeForce4 Ti outperformed the older GeForce 3 by a significant margin.<sup id="cite_ref-AnandGF4_1-3" class="reference"><a href="#cite_note-AnandGF4-1"><span class="cite-bracket">&#91;</span>1<span class="cite-bracket">&#93;</span></a></sup> The competing <a href="/wiki/ATI_Technologies" title="ATI Technologies">ATI</a> <a href="/wiki/Radeon_R200" class="mw-redirect" title="Radeon R200">Radeon 8500</a> was generally faster than the GeForce 3 line, but was overshadowed by the GeForce 4 Ti in every area other than price and more advanced pixel shader (1.4) support.<sup id="cite_ref-AnandGF4_1-4" class="reference"><a href="#cite_note-AnandGF4-1"><span class="cite-bracket">&#91;</span>1<span class="cite-bracket">&#93;</span></a></sup> Nvidia, however, missed a chance to dominate the upper-range/performance segment by delaying the release of the Ti4200 and by not rolling out 128&#160;MiB models quickly enough; otherwise the Ti4200 was cheaper and faster than the previous top-line GeForce 3 and Radeon 8500. <sup class="noprint Inline-Template Template-Fact" style="white-space:nowrap;">&#91;<i><a href="/wiki/Wikipedia:Citation_needed" title="Wikipedia:Citation needed"><span title="This claim needs references to reliable sources. (August 2010)">citation needed</span></a></i>&#93;</sup> Besides the late introduction of the Ti4200, the limited release 128&#160;MiB models of the GeForce 3 Ti200 proved unimpressive, letting the Radeon 8500LE and even the full 8500 dominated the upper-range performance for a while.<sup id="cite_ref-SharkyTi4200_10-0" class="reference"><a href="#cite_note-SharkyTi4200-10"><span class="cite-bracket">&#91;</span>10<span class="cite-bracket">&#93;</span></a></sup> The <a href="/wiki/Matrox_Parhelia" title="Matrox Parhelia">Matrox Parhelia</a>, despite having several DirectX 9.0 capabilities and other innovative features, was at most competitive with the GeForce 3 and GeForce 4 Ti 4200, but it was priced the same as the Ti 4600 at US$399. </p><p>The GeForce 4 Ti4200 enjoyed considerable longevity compared to its higher-clocked peers. At half the cost of the 4600, the 4200 remained the best balance between price and performance until the launch of the ATI <a href="/wiki/Radeon_R300" class="mw-redirect" title="Radeon R300">Radeon 9500 Pro</a> at the end of 2002.<sup id="cite_ref-11" class="reference"><a href="#cite_note-11"><span class="cite-bracket">&#91;</span>11<span class="cite-bracket">&#93;</span></a></sup> The Ti4200 still managed to hold its own against several next generation DirectX 9 chips released in late 2003, outperforming the <a href="/wiki/GeForce_FX_Series" class="mw-redirect" title="GeForce FX Series">GeForce FX 5200</a> and the midrange FX 5600, and performing similarly to the mid-range Radeon 9600 Pro in some situations.<sup id="cite_ref-12" class="reference"><a href="#cite_note-12"><span class="cite-bracket">&#91;</span>12<span class="cite-bracket">&#93;</span></a></sup><sup id="cite_ref-13" class="reference"><a href="#cite_note-13"><span class="cite-bracket">&#91;</span>13<span class="cite-bracket">&#93;</span></a></sup> </p> <div class="mw-heading mw-heading2"><h2 id="GeForce4_MX">GeForce4 MX</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=GeForce_4_series&amp;action=edit&amp;section=5" title="Edit section: GeForce4 MX"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <div class="mw-heading mw-heading3"><h3 id="Architecture_2">Architecture</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=GeForce_4_series&amp;action=edit&amp;section=6" title="Edit section: Architecture"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <figure class="mw-default-size" typeof="mw:File/Thumb"><a href="/wiki/File:NVIDIA_Personal_Cinema_GeForce4_MX_420.jpg" class="mw-file-description"><img src="//upload.wikimedia.org/wikipedia/commons/thumb/3/30/NVIDIA_Personal_Cinema_GeForce4_MX_420.jpg/220px-NVIDIA_Personal_Cinema_GeForce4_MX_420.jpg" decoding="async" width="220" height="131" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/commons/thumb/3/30/NVIDIA_Personal_Cinema_GeForce4_MX_420.jpg/330px-NVIDIA_Personal_Cinema_GeForce4_MX_420.jpg 1.5x, //upload.wikimedia.org/wikipedia/commons/thumb/3/30/NVIDIA_Personal_Cinema_GeForce4_MX_420.jpg/440px-NVIDIA_Personal_Cinema_GeForce4_MX_420.jpg 2x" data-file-width="2048" data-file-height="1216" /></a><figcaption>GeForce4 MX420</figcaption></figure> <p>Though its lineage was of the past-generation GeForce2, the GeForce4 MX did incorporate bandwidth and fill rate-saving techniques, dual-monitor support, and a multi-sampling anti-aliasing unit from the Ti series; the improved 128-bit DDR memory controller was crucial to solving the bandwidth limitations that plagued the <a href="/wiki/GeForce_256" title="GeForce 256">GeForce 256</a> and GeForce2 lines. It also owed some of its design heritage to Nvidia's high-end CAD products, and in performance-critical non-game applications it was remarkably effective. The most notable example is <a href="/wiki/AutoCAD" title="AutoCAD">AutoCAD</a>, in which the GeForce4 MX returned results within a single-digit percentage of GeForce4 Ti cards several times the price. </p><p>Many criticized the GeForce4 MX name as a misleading marketing ploy since it was less advanced than the preceding GeForce3.<sup class="noprint Inline-Template Template-Fact" style="white-space:nowrap;">&#91;<i><a href="/wiki/Wikipedia:Citation_needed" title="Wikipedia:Citation needed"><span title="This claim needs references to reliable sources. (August 2010)">citation needed</span></a></i>&#93;</sup> In the features comparison chart between the Ti and MX lines, it showed that the only "feature" that was missing on the MX was the <i>nfiniteFX II engine</i>&#8212;the DirectX 8 programmable vertex and pixel shaders.<sup id="cite_ref-14" class="reference"><a href="#cite_note-14"><span class="cite-bracket">&#91;</span>14<span class="cite-bracket">&#93;</span></a></sup> However, the GeForce4 MX was not a GeForce4 Ti with the shader hardware removed, as the MX's performance in games that did not use shaders was considerably behind the GeForce4 Ti and GeForce3.<sup class="noprint Inline-Template Template-Fact" style="white-space:nowrap;">&#91;<i><a href="/wiki/Wikipedia:Citation_needed" title="Wikipedia:Citation needed"><span title="This claim needs references to reliable sources. (August 2010)">citation needed</span></a></i>&#93;</sup> </p><p>Despite harsh criticism by gaming enthusiasts, the GeForce4 MX was a market success. Priced about 30% above the GeForce2 MX, it provided better performance, the ability to play a number of popular games that the GeForce2 could not run well&#8212;above all else&#8212;to the average non-specialist it sounded as if it were a "real" GeForce4&#8212;i.e., a GeForce4 Ti.<sup class="noprint Inline-Template Template-Fact" style="white-space:nowrap;">&#91;<i><a href="/wiki/Wikipedia:Citation_needed" title="Wikipedia:Citation needed"><span title="This claim needs references to reliable sources. (August 2010)">citation needed</span></a></i>&#93;</sup> The GeForce4 MX was particularly successful in the PC OEM market, and rapidly replaced the GeForce2 MX as the best-selling GPU. </p><p>In motion-video applications, the GeForce4 MX offered new functionality. It (and not the GeForce4 Ti) was the first GeForce member to feature the Nvidia <b>VPE</b> (video processing engine). It was also the first GeForce to offer <b>hardware-iDCT</b> and VLC (variable length code) decoding, making VPE a major upgrade from Nvidia's previous <i>HDVP</i>. In the application of <a href="/wiki/MPEG-2" title="MPEG-2">MPEG-2</a> playback, VPE could finally compete head-to-head with ATI's video engine. </p> <div class="mw-heading mw-heading3"><h3 id="Lineup_2">Lineup</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=GeForce_4_series&amp;action=edit&amp;section=7" title="Edit section: Lineup"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <figure class="mw-default-size" typeof="mw:File/Thumb"><a href="/wiki/File:NVIDIA_Personal_Cinema_GeForce4_MX_440.jpg" class="mw-file-description"><img src="//upload.wikimedia.org/wikipedia/commons/thumb/6/66/NVIDIA_Personal_Cinema_GeForce4_MX_440.jpg/220px-NVIDIA_Personal_Cinema_GeForce4_MX_440.jpg" decoding="async" width="220" height="131" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/commons/thumb/6/66/NVIDIA_Personal_Cinema_GeForce4_MX_440.jpg/330px-NVIDIA_Personal_Cinema_GeForce4_MX_440.jpg 1.5x, //upload.wikimedia.org/wikipedia/commons/thumb/6/66/NVIDIA_Personal_Cinema_GeForce4_MX_440.jpg/440px-NVIDIA_Personal_Cinema_GeForce4_MX_440.jpg 2x" data-file-width="2048" data-file-height="1216" /></a><figcaption>GeForce4 MX440</figcaption></figure> <p>There were 3 initial models: the MX420, the MX440 and the MX460. The MX420 had only Single Data Rate (SDR) memory and was designed for very low end PCs, replacing the GeForce2 MX100 and MX200. The GeForce4 MX440 was a mass-market OEM solution, replacing the GeForce2 MX/MX400 and GeForce2 Ti. The GeForce4 MX460 was initially meant to slot in between the MX440 and the Ti4400, but the late addition of the Ti4200 to the line at a very similar price point (combined with the existing GeForce3 Ti200 and ATI's Radeon 8500LE/9100, which were also similarly priced) prevented the MX460 from ever being truly competitive, and the model soon faded away. </p><p>In terms of 3D performance, the MX420 performed only slightly better than the <a href="/wiki/GeForce_2" class="mw-redirect" title="GeForce 2">GeForce2 MX400</a> and below the <a href="/wiki/GeForce_2" class="mw-redirect" title="GeForce 2">GeForce2 GTS</a>. However, this was never really much of a problem, considering its target audience. The nearest thing to a direct competitor the MX420 had was ATI's Radeon 7000. In practice its main competitors were chipset-integrated graphics solutions, such as Intel's 845G and Nvidia's own nForce 2, but its main advantage over those was multiple-monitor support; Intel's solutions did not have this at all, and the nForce 2's multi-monitor support was much inferior to what the MX series offered. </p> <figure class="mw-default-size" typeof="mw:File/Thumb"><a href="/wiki/File:NVIDIA_GeForce_PCX_4300_ES.jpg" class="mw-file-description"><img src="//upload.wikimedia.org/wikipedia/commons/thumb/1/16/NVIDIA_GeForce_PCX_4300_ES.jpg/220px-NVIDIA_GeForce_PCX_4300_ES.jpg" decoding="async" width="220" height="131" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/commons/thumb/1/16/NVIDIA_GeForce_PCX_4300_ES.jpg/330px-NVIDIA_GeForce_PCX_4300_ES.jpg 1.5x, //upload.wikimedia.org/wikipedia/commons/thumb/1/16/NVIDIA_GeForce_PCX_4300_ES.jpg/440px-NVIDIA_GeForce_PCX_4300_ES.jpg 2x" data-file-width="2048" data-file-height="1216" /></a><figcaption>NVIDIA GeForce PCX 4300</figcaption></figure> <p>The MX440 performed reasonably well for its intended audience, outperforming its closest competitor, the ATI <a href="/wiki/Radeon" title="Radeon">Radeon 7500</a>, as well as the discontinued <a href="/wiki/GeForce_2" class="mw-redirect" title="GeForce 2">GeForce2</a> Ti and Ultra. When ATI launched its Radeon 9000 Pro in September 2002, it performed about the same as the MX440, but had crucial advantages with better single-texturing performance and proper support of DirectX 8 shaders. However, the 9000 was unable to break the MX440's entrenched hold on the OEM market. Nvidia's eventual answer to the Radeon 9000 was the <a href="/wiki/GeForce_FX" class="mw-redirect" title="GeForce FX">GeForce FX 5200</a>, but despite the 5200's DirectX 9 features it did not have a significant performance increase compared to the MX440 even in DirectX 7.0 games. This kept the MX440 in production while the 5200 was discontinued. <sup class="noprint Inline-Template Template-Fact" style="white-space:nowrap;">&#91;<i><a href="/wiki/Wikipedia:Citation_needed" title="Wikipedia:Citation needed"><span title="This claim needs references to reliable sources. (November 2010)">citation needed</span></a></i>&#93;</sup> </p><p>The <b>GeForce4 Go</b> was derived from the MX line and it was announced along with the rest of the GeForce4 lineup in early 2002. There was the 420 Go, 440 Go, and 460 Go. However, ATI had beaten them to the market with the similarly performing Mobility <a href="/wiki/Radeon" title="Radeon">Radeon 7500</a>, and later the DirectX 8.0 compliant Mobility Radeon 9000. (Despite its name, the short-lived 4200 Go is not part of this lineup, it was instead derived from the Ti line.) </p><p>Like the Ti series, the MX was also updated in late 2002 to support AGP-8X with the NV18 core. The two new models were the MX440-8X, which was clocked slightly faster than the original MX440, and the MX440SE, which had a narrower memory bus, and was intended as a replacement of sorts for the MX420. The MX460, which had been discontinued by this point, was never replaced. Another variant followed in late 2003&#8212;the MX 4000, which was a GeForce4 MX440SE with a slightly higher memory clock. </p><p>The GeForce4 MX line received a third and final update in 2004, with the PCX 4300, which was functionally equivalent to the MX 4000 but with support for <a href="/wiki/PCI_Express" title="PCI Express">PCI Express</a>. In spite of its new codename (NV19), the PCX 4300 was in fact simply an NV18 core with a <a href="/wiki/NVIDIA_BR02" class="mw-redirect" title="NVIDIA BR02">BR02</a> chip bridging the NV18's native AGP interface with the PCI-Express bus. </p> <div class="mw-heading mw-heading2"><h2 id="GeForce4_model_information">GeForce4 model information</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=GeForce_4_series&amp;action=edit&amp;section=8" title="Edit section: GeForce4 model information"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1236090951"><div role="note" class="hatnote navigation-not-searchable">Main article: <a href="/wiki/Comparison_of_Nvidia_graphics_processing_units" class="mw-redirect" title="Comparison of Nvidia graphics processing units">Comparison of Nvidia graphics processing units</a></div> <link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1236090951"><div role="note" class="hatnote navigation-not-searchable">Further information: <a href="/wiki/Kelvin_(microarchitecture)" title="Kelvin (microarchitecture)">Kelvin (microarchitecture)</a></div> <ul><li>All models are manufactured via <a href="/wiki/TSMC" title="TSMC">TSMC</a> <a href="/wiki/180_nm_process" title="180 nm process">150&#160;nm</a> manufacturing process</li> <li>All models support nView</li></ul> <style data-mw-deduplicate="TemplateStyles:r1232966811">.mw-parser-output .hover-highlight tr:hover,.mw-parser-output .mw-datatable tr:hover{background-color:var(--background-color-progressive-subtle,#eaf3ff);color:var(--color-base,#333)}.mw-parser-output .mw-datatable{background-color:var(--background-color-base,#fff);color:var(--color-base,#333)}</style> <table class="mw-datatable wikitable sortable" style="font-size:85%; text-align:center;"> <tbody><tr> <th rowspan="2">Model </th> <th rowspan="2">Launch </th> <th rowspan="2" class="nowrap ts-vertical-header" style=""><div style=""><style data-mw-deduplicate="TemplateStyles:r1221560606">@supports(writing-mode:vertical-rl){.mw-parser-output .ts-vertical-header{line-height:1;max-width:1em;padding:0.4em;vertical-align:bottom;width:1em}html.client-js .mw-parser-output .sortable:not(.jquery-tablesorter) .ts-vertical-header:not(.unsortable),html.client-js .mw-parser-output .ts-vertical-header.headerSort{background-position:50%.4em;padding-right:0.4em;padding-top:21px}.mw-parser-output .ts-vertical-header.is-valign-top{vertical-align:top}.mw-parser-output .ts-vertical-header.is-valign-middle{vertical-align:middle}.mw-parser-output .ts-vertical-header.is-normal{font-weight:normal}.mw-parser-output .ts-vertical-header>*{display:inline-block;transform:rotate(180deg);writing-mode:vertical-rl}@supports(writing-mode:sideways-lr){.mw-parser-output .ts-vertical-header>*{transform:none;writing-mode:sideways-lr}}}</style><a href="/wiki/Code_name" title="Code name">Code name</a></div> </th> <th rowspan="2" class="nowrap ts-vertical-header" style=""><div style=""><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1221560606">Transistors (million)</div> </th> <th rowspan="2" class="nowrap ts-vertical-header" style=""><div style=""><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1221560606">Die size (mm<sup>2</sup>)</div> </th> <th rowspan="2" class="nowrap ts-vertical-header" style=""><div style=""><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1221560606"><a href="/wiki/Computer_bus" class="mw-redirect" title="Computer bus">Bus</a> <a href="/wiki/I/O_interface" class="mw-redirect" title="I/O interface">interface</a></div> </th> <th rowspan="2" class="nowrap ts-vertical-header" style=""><div style=""><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1221560606">Core clock (<a href="/wiki/Hertz" title="Hertz">MHz</a>)</div> </th> <th rowspan="2" class="nowrap ts-vertical-header" style=""><div style=""><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1221560606">Memory clock (<a href="/wiki/Hertz" title="Hertz">MHz</a>)</div> </th> <th rowspan="2" class="nowrap ts-vertical-header" style=""><div style=""><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1221560606">Core config<sup id="cite_ref-geforce_4_1_15-0" class="reference"><a href="#cite_note-geforce_4_1-15"><span class="cite-bracket">&#91;</span>a<span class="cite-bracket">&#93;</span></a></sup></div> </th> <th colspan="4"><a href="/wiki/Fillrate" title="Fillrate">Fillrate</a> </th> <th colspan="4">Memory </th> <th colspan="2">Supported <a href="/wiki/Application_programming_interface" class="mw-redirect" title="Application programming interface">API</a> version </th> <th rowspan="2" class="nowrap ts-vertical-header" style="max-width:2em; width:2em;"><div style=""><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1221560606">Performance (<a href="/wiki/FLOPS" class="mw-redirect" title="FLOPS">GFLOPS</a><br /><a href="/wiki/FP32" class="mw-redirect" title="FP32">FP32</a>)</div> </th> <th rowspan="2" class="nowrap ts-vertical-header" style=""><div style=""><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1221560606">TDP (Watts)</div> </th></tr> <tr> <th class="nowrap ts-vertical-header" style=""><div style=""><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1221560606">MOperations/s</div> </th> <th class="nowrap ts-vertical-header" style=""><div style=""><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1221560606">MPixels/s</div> </th> <th class="nowrap ts-vertical-header" style=""><div style=""><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1221560606">MTexels/s</div> </th> <th class="nowrap ts-vertical-header" style=""><div style=""><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1221560606">MVertices/s</div> </th> <th class="nowrap ts-vertical-header" style=""><div style=""><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1221560606">Size (<a href="/wiki/Megabyte" title="Megabyte">MB</a>)</div> </th> <th class="nowrap ts-vertical-header" style=""><div style=""><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1221560606">Bandwidth (<a href="/wiki/Gigabyte" title="Gigabyte">GB</a>/s)</div> </th> <th class="nowrap ts-vertical-header" style=""><div style=""><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1221560606">Bus type</div> </th> <th class="nowrap ts-vertical-header" style=""><div style=""><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1221560606">Bus width (<a href="/wiki/Bit" title="Bit">bit</a>)</div> </th> <th class="nowrap ts-vertical-header" style=""><div style=""><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1221560606"><a href="/wiki/Direct3D" title="Direct3D">Direct3D</a></div> </th> <th class="nowrap ts-vertical-header" style=""><div style=""><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1221560606"><a href="/wiki/OpenGL" title="OpenGL">OpenGL</a></div> </th></tr> <tr> <th style="text-align:left">GeForce4 MX IGP + nForce2 </th> <td>October 1, 2002 </td> <td>NV1F </td> <td>? </td> <td>? </td> <td>FSB </td> <td rowspan="5">250 </td> <td>133<br />200 </td> <td rowspan="8">2:0:4:2 </td> <td rowspan="5">500 </td> <td rowspan="5">500 </td> <td rowspan="2">1,000 </td> <td rowspan="5">125 </td> <td>Up to 128 system RAM </td> <td>2.128<br />6.4 </td> <td>DDR </td> <td>64<br />128 </td> <td rowspan="8">7.0 </td> <td rowspan="8">1.2 </td> <td rowspan="5">1.000 </td> <td>? </td></tr> <tr> <th style="text-align:left">GeForce4 MX420 </th> <td>February 6, 2002 </td> <td rowspan="2">NV17 </td> <td rowspan="2">29<sup id="cite_ref-16" class="reference"><a href="#cite_note-16"><span class="cite-bracket">&#91;</span>15<span class="cite-bracket">&#93;</span></a></sup> </td> <td rowspan="2">65 </td> <td rowspan="2">AGP 4x<br />PCI </td> <td>166 </td> <td>64 </td> <td>2.656 </td> <td>SDR<br />DDR </td> <td>128&#160;(SDR)<br />64&#160;(DDR) </td> <td>14 </td></tr> <tr> <th style="text-align:left">GeForce4 MX440 SE </th> <td>2002 </td> <td>133<br />166<sup id="cite_ref-:13_17-0" class="reference"><a href="#cite_note-:13-17"><span class="cite-bracket">&#91;</span>16<span class="cite-bracket">&#93;</span></a></sup> </td> <td>500<sup id="cite_ref-:13_17-1" class="reference"><a href="#cite_note-:13-17"><span class="cite-bracket">&#91;</span>16<span class="cite-bracket">&#93;</span></a></sup> <p>1000 </p> </td> <td rowspan="2">64<br />128 </td> <td>2.128 5.312<sup id="cite_ref-:13_17-2" class="reference"><a href="#cite_note-:13-17"><span class="cite-bracket">&#91;</span>16<span class="cite-bracket">&#93;</span></a></sup> </td> <td rowspan="12">DDR </td> <td>64 128<sup id="cite_ref-:13_17-3" class="reference"><a href="#cite_note-:13-17"><span class="cite-bracket">&#91;</span>16<span class="cite-bracket">&#93;</span></a></sup> </td> <td>13 </td></tr> <tr> <th style="text-align:left">GeForce MX4000 </th> <td>December 14, 2003 </td> <td rowspan="2">NV18B </td> <td rowspan="2">29 </td> <td rowspan="2">65 </td> <td>AGP 8x<br />PCI </td> <td rowspan="2">166 </td> <td rowspan="2">1000 </td> <td rowspan="2">2.656 </td> <td rowspan="2">64 </td> <td>14 </td></tr> <tr> <th style="text-align:left">GeForce PCX4300 </th> <td>February 19, 2004 </td> <td>PCIe x16 </td> <td>128 </td> <td>16 </td></tr> <tr> <th style="text-align:left">GeForce4 MX440 </th> <td>February 6, 2002 </td> <td>NV17 </td> <td>29 </td> <td>65 </td> <td>AGP 4x<br />PCI </td> <td rowspan="2">275 </td> <td>200 </td> <td rowspan="2">550 </td> <td rowspan="2">550 </td> <td rowspan="2">1,100 </td> <td rowspan="2">137.5 </td> <td rowspan="5">64<br />128 </td> <td>6.4 </td> <td>128 </td> <td rowspan="2">1.100 </td> <td>18 </td></tr> <tr> <th style="text-align:left">GeForce4 MX440 8x </th> <td>September 25, 2002 </td> <td>NV18 </td> <td>29<sup id="cite_ref-18" class="reference"><a href="#cite_note-18"><span class="cite-bracket">&#91;</span>17<span class="cite-bracket">&#93;</span></a></sup> </td> <td>65 </td> <td>AGP 8x<br />PCI </td> <td>166<br />250 </td> <td>2.656<sup id="cite_ref-19" class="reference"><a href="#cite_note-19"><span class="cite-bracket">&#91;</span>18<span class="cite-bracket">&#93;</span></a></sup><br />8.0 </td> <td>64<br />128 </td> <td>19 </td></tr> <tr> <th style="text-align:left">GeForce4 MX460 </th> <td>February 6, 2002 </td> <td>NV17 </td> <td>29 </td> <td>65 </td> <td>AGP 4x<br />PCI </td> <td>300 </td> <td>275 </td> <td>600 </td> <td>600 </td> <td>1,200 </td> <td>150 </td> <td>8.8 </td> <td rowspan="7">128 </td> <td>1.200 </td> <td>22 </td></tr> <tr> <th style="text-align:left">GeForce4 Ti4200 </th> <td>April 16, 2002 </td> <td>NV25 </td> <td>63<sup id="cite_ref-20" class="reference"><a href="#cite_note-20"><span class="cite-bracket">&#91;</span>19<span class="cite-bracket">&#93;</span></a></sup> </td> <td>142 </td> <td>AGP 4x </td> <td rowspan="2">250 </td> <td>222&#160;(128&#160;MB)<br />250&#160;(64&#160;MB) </td> <td rowspan="6">4:2:8:4 </td> <td rowspan="2">1,000 </td> <td rowspan="2">1,000 </td> <td rowspan="2">2,000 </td> <td rowspan="2">125 </td> <td>7.104&#160;(128&#160;MB)<br />8.0&#160;(64&#160;MB) </td> <td rowspan="6">8.0a </td> <td rowspan="6">1.3 </td> <td rowspan="2">15.00 </td> <td>33 </td></tr> <tr> <th style="text-align:left">GeForce4 Ti4200 8x </th> <td>September 25, 2002 </td> <td>NV28 </td> <td>63<sup id="cite_ref-21" class="reference"><a href="#cite_note-21"><span class="cite-bracket">&#91;</span>20<span class="cite-bracket">&#93;</span></a></sup> </td> <td>142 </td> <td>AGP 8x </td> <td>250 </td> <td>8.0 </td> <td>34 </td></tr> <tr> <th style="text-align:left">GeForce4 Ti4400 </th> <td>February 6, 2002 </td> <td>NV25 </td> <td>63 </td> <td>142 </td> <td>AGP 4x </td> <td rowspan="2">275 </td> <td rowspan="2">275 </td> <td rowspan="2">1,100 </td> <td rowspan="2">1,100 </td> <td rowspan="2">2,200 </td> <td rowspan="2">137.5 </td> <td rowspan="4">128 </td> <td rowspan="2">8.8 </td> <td rowspan="2">16.50 </td> <td>37 </td></tr> <tr> <th style="text-align:left">GeForce4 Ti4400 8x <br />(Ti4800SE<sup id="cite_ref-geforce_4_2_22-0" class="reference"><a href="#cite_note-geforce_4_2-22"><span class="cite-bracket">&#91;</span>b<span class="cite-bracket">&#93;</span></a></sup>) </th> <td>January 20, 2003 </td> <td>NV28 </td> <td>63 </td> <td>101 </td> <td>AGP 8x </td> <td>38 </td></tr> <tr> <th style="text-align:left">GeForce4 Ti4600 </th> <td>February 6, 2002 </td> <td>NV25 </td> <td>63 </td> <td>142 </td> <td>AGP 4x </td> <td rowspan="2">300 </td> <td rowspan="2">325 </td> <td rowspan="2">1,200 </td> <td rowspan="2">1,200 </td> <td rowspan="2">2,400 </td> <td rowspan="2">150 </td> <td rowspan="2">10.4 </td> <td rowspan="2">18.00 </td> <td>? </td></tr> <tr> <th style="text-align:left">GeForce4 Ti4600 8x <br />(Ti4800<sup id="cite_ref-geforce_4_3_23-0" class="reference"><a href="#cite_note-geforce_4_3-23"><span class="cite-bracket">&#91;</span>c<span class="cite-bracket">&#93;</span></a></sup>) </th> <td>January 20, 2003 </td> <td>NV28 </td> <td>63 </td> <td>101 </td> <td>AGP 8x </td> <td>43 </td></tr></tbody></table> <style data-mw-deduplicate="TemplateStyles:r1239543626">.mw-parser-output .reflist{margin-bottom:0.5em;list-style-type:decimal}@media screen{.mw-parser-output .reflist{font-size:90%}}.mw-parser-output .reflist .references{font-size:100%;margin-bottom:0;list-style-type:inherit}.mw-parser-output .reflist-columns-2{column-width:30em}.mw-parser-output .reflist-columns-3{column-width:25em}.mw-parser-output .reflist-columns{margin-top:0.3em}.mw-parser-output .reflist-columns ol{margin-top:0}.mw-parser-output .reflist-columns li{page-break-inside:avoid;break-inside:avoid-column}.mw-parser-output .reflist-upper-alpha{list-style-type:upper-alpha}.mw-parser-output .reflist-upper-roman{list-style-type:upper-roman}.mw-parser-output .reflist-lower-alpha{list-style-type:lower-alpha}.mw-parser-output .reflist-lower-greek{list-style-type:lower-greek}.mw-parser-output .reflist-lower-roman{list-style-type:lower-roman}</style><div class="reflist reflist-lower-alpha"> <div class="mw-references-wrap"><ol class="references"> <li id="cite_note-geforce_4_1-15"><span class="mw-cite-backlink"><b><a href="#cite_ref-geforce_4_1_15-0">^</a></b></span> <span class="reference-text"><a href="/wiki/Pixel_shader" class="mw-redirect" title="Pixel shader">Pixel shaders</a>: <a href="/wiki/Vertex_shader" class="mw-redirect" title="Vertex shader">vertex shaders</a>: <a href="/wiki/Texture_mapping_unit" title="Texture mapping unit">texture mapping units</a>: <a href="/wiki/Render_output_unit" title="Render output unit">render output units</a></span> </li> <li id="cite_note-geforce_4_2-22"><span class="mw-cite-backlink"><b><a href="#cite_ref-geforce_4_2_22-0">^</a></b></span> <span class="reference-text">GeForce4 Ti4400 8x: Card manufacturers utilizing this chip labeled the card as a Ti4800SE. The surface of the chip has "Ti-8x" printed on it.</span> </li> <li id="cite_note-geforce_4_3-23"><span class="mw-cite-backlink"><b><a href="#cite_ref-geforce_4_3_23-0">^</a></b></span> <span class="reference-text">GeForce4 Ti4600 8x: Card manufacturers utilizing this chip labeled the card as a Ti4600, and in some cases as a Ti4800. The surface of the chip has "Ti-8x" printed on it, as well as "4800" printed at the bottom.</span> </li> </ol></div></div> <link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1232966811"> <table class="mw-datatable wikitable sortable" style="font-size:85%; text-align:center;"> <tbody><tr> <th rowspan="2">Model </th> <th colspan="2">Features </th></tr> <tr> <th>nFiniteFX II Engine </th> <th>Video Processing Engine (VPE) </th></tr> <tr> <th style="text-align:left;">GeForce4 MX420 </th> <td style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no">No </td> <td style="background:#9EFF9E;color:black;vertical-align:middle;text-align:center;" class="table-yes">Yes </td></tr> <tr> <th style="text-align:left;">GeForce4 MX440 SE </th> <td style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no">No </td> <td style="background:#9EFF9E;color:black;vertical-align:middle;text-align:center;" class="table-yes">Yes </td></tr> <tr> <th style="text-align:left;">GeForce4 MX4000 </th> <td style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no">No </td> <td style="background:#9EFF9E;color:black;vertical-align:middle;text-align:center;" class="table-yes">Yes </td></tr> <tr> <th style="text-align:left;">GeForce4 PCX4300 </th> <td style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no">No </td> <td style="background:#9EFF9E;color:black;vertical-align:middle;text-align:center;" class="table-yes">Yes </td></tr> <tr> <th style="text-align:left;">GeForce4 MX440 </th> <td style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no">No </td> <td style="background:#9EFF9E;color:black;vertical-align:middle;text-align:center;" class="table-yes">Yes </td></tr> <tr> <th style="text-align:left;">GeForce4 MX440 8X </th> <td style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no">No </td> <td style="background:#9EFF9E;color:black;vertical-align:middle;text-align:center;" class="table-yes">Yes </td></tr> <tr> <th style="text-align:left;">GeForce4 MX460 </th> <td style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no">No </td> <td style="background:#9EFF9E;color:black;vertical-align:middle;text-align:center;" class="table-yes">Yes </td></tr> <tr> <th style="text-align:left;">GeForce4 Ti4200 </th> <td style="background:#9EFF9E;color:black;vertical-align:middle;text-align:center;" class="table-yes">Yes </td> <td style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no">No </td></tr> <tr> <th style="text-align:left;">GeForce4 Ti4200 8x </th> <td style="background:#9EFF9E;color:black;vertical-align:middle;text-align:center;" class="table-yes">Yes </td> <td style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no">No </td></tr> <tr> <th style="text-align:left;">GeForce4 Ti4400 </th> <td style="background:#9EFF9E;color:black;vertical-align:middle;text-align:center;" class="table-yes">Yes </td> <td style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no">No </td></tr> <tr> <th style="text-align:left;">GeForce4 Ti4400 8x </th> <td style="background:#9EFF9E;color:black;vertical-align:middle;text-align:center;" class="table-yes">Yes </td> <td style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no">No </td></tr> <tr> <th style="text-align:left;">GeForce4 Ti4600 </th> <td style="background:#9EFF9E;color:black;vertical-align:middle;text-align:center;" class="table-yes">Yes </td> <td style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no">No </td></tr> <tr> <th style="text-align:left;">GeForce4 Ti4600 8x </th> <td style="background:#9EFF9E;color:black;vertical-align:middle;text-align:center;" class="table-yes">Yes </td> <td style="background:#FFC7C7;color:black;vertical-align:middle;text-align:center;" class="table-no">No </td></tr></tbody></table> <div class="mw-heading mw-heading3"><h3 id="GeForce4_Go_mobile_GPU_series">GeForce4 Go mobile GPU series</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=GeForce_4_series&amp;action=edit&amp;section=9" title="Edit section: GeForce4 Go mobile GPU series"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <ul><li>Mobile GPUs are either soldered to the mainboard or to some <a href="/wiki/Mobile_PCI_Express_Module" title="Mobile PCI Express Module">Mobile PCI Express Module</a> (MXM).</li> <li>All models are made via 150&#160;nm fabrication process</li></ul> <link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1232966811"> <table class="mw-datatable wikitable sortable" style="font-size:85%; text-align:center;"> <tbody><tr> <th rowspan="2">Model </th> <th rowspan="2">Launch </th> <th rowspan="2" class="nowrap ts-vertical-header" style=""><div style=""><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1221560606"><a href="/wiki/Code_name" title="Code name">Code name</a></div> </th> <th rowspan="2" class="nowrap ts-vertical-header" style=""><div style=""><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1221560606"><a href="/wiki/Computer_bus" class="mw-redirect" title="Computer bus">Bus</a> <a href="/wiki/I/O_interface" class="mw-redirect" title="I/O interface">interface</a></div> </th> <th rowspan="2" class="nowrap ts-vertical-header" style=""><div style=""><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1221560606">Core clock (<a href="/wiki/Hertz" title="Hertz">MHz</a>)</div> </th> <th rowspan="2" class="nowrap ts-vertical-header" style=""><div style=""><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1221560606">Memory clock (<a href="/wiki/Hertz" title="Hertz">MHz</a>)</div> </th> <th rowspan="2" class="nowrap ts-vertical-header" style=""><div style=""><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1221560606">Core config<sup id="cite_ref-GF2GCoreConfig_24-0" class="reference"><a href="#cite_note-GF2GCoreConfig-24"><span class="cite-bracket">&#91;</span>a<span class="cite-bracket">&#93;</span></a></sup></div> </th> <th colspan="4"><a href="/wiki/Fillrate" title="Fillrate">Fillrate</a> </th> <th colspan="4">Memory </th> <th colspan="2"><a href="/wiki/Application_programming_interface" class="mw-redirect" title="Application programming interface">API</a> support </th></tr> <tr> <th class="nowrap ts-vertical-header" style=""><div style=""><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1221560606">MOperations/s</div> </th> <th class="nowrap ts-vertical-header" style=""><div style=""><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1221560606">MPixels/s</div> </th> <th class="nowrap ts-vertical-header" style=""><div style=""><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1221560606">MTexels/s</div> </th> <th class="nowrap ts-vertical-header" style=""><div style=""><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1221560606">MVertices/s</div> </th> <th class="nowrap ts-vertical-header" style=""><div style=""><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1221560606">Size (<a href="/wiki/Megabyte" title="Megabyte">MB</a>)</div> </th> <th class="nowrap ts-vertical-header" style=""><div style=""><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1221560606">Bandwidth (<a href="/wiki/Gigabyte" title="Gigabyte">GB</a>/s)</div> </th> <th class="nowrap ts-vertical-header" style=""><div style=""><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1221560606">Bus type</div> </th> <th class="nowrap ts-vertical-header" style=""><div style=""><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1221560606">Bus width (<a href="/wiki/Bit" title="Bit">bit</a>)</div> </th> <th class="nowrap ts-vertical-header" style=""><div style=""><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1221560606"><a href="/wiki/Direct3D" title="Direct3D">Direct3D</a></div> </th> <th class="nowrap ts-vertical-header" style=""><div style=""><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1221560606"><a href="/wiki/OpenGL" title="OpenGL">OpenGL</a></div> </th></tr> <tr> <th style="text-align:left">GeForce4 Go 410 </th> <td rowspan="3">February 6, 2002 </td> <td rowspan="4">NV17M </td> <td rowspan="6">AGP 8x </td> <td rowspan="2">200 </td> <td>200 </td> <td rowspan="5">2:0:4:2 </td> <td rowspan="2">400 </td> <td rowspan="2">400 </td> <td rowspan="2">800 </td> <td rowspan="5">0 </td> <td>16 </td> <td>1.6 </td> <td>SDR </td> <td rowspan="2">64 </td> <td rowspan="6">8.0a </td> <td rowspan="6">1.3 </td></tr> <tr> <th style="text-align:left">GeForce4 Go 420 </th> <td>400 </td> <td>32 </td> <td>3.2 </td> <td rowspan="5">DDR </td></tr> <tr> <th style="text-align:left">GeForce4 Go 440 </th> <td>220 </td> <td>440 </td> <td>440 </td> <td>440 </td> <td>880 </td> <td rowspan="4">64 </td> <td>7.04 </td> <td rowspan="4">128 </td></tr> <tr> <th style="text-align:left">GeForce4 Go 460 </th> <td>October 14, 2002 </td> <td>250 </td> <td>500 </td> <td>500 </td> <td>500 </td> <td>1000 </td> <td>8 </td></tr> <tr> <th style="text-align:left">GeForce4 Go 488 </th> <td> </td> <td>NV18M </td> <td>300 </td> <td>550 </td> <td>600 </td> <td>600 </td> <td>1200 </td> <td>8.8 </td></tr> <tr> <th style="text-align:left">GeForce4 Go 4200 </th> <td>November 14, 2002 </td> <td>NV28M </td> <td>200 </td> <td>400 </td> <td>4:2:8:4 </td> <td>800 </td> <td>800 </td> <td>1600 </td> <td>100 </td> <td>6.4 </td></tr></tbody></table> <link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1239543626"><div class="reflist reflist-lower-alpha"> <div class="mw-references-wrap"><ol class="references"> <li id="cite_note-GF2GCoreConfig-24"><span class="mw-cite-backlink"><b><a href="#cite_ref-GF2GCoreConfig_24-0">^</a></b></span> <span class="reference-text"><a href="/wiki/Pixel_shader" class="mw-redirect" title="Pixel shader">Pixel shaders</a>: <a href="/wiki/Vertex_shader" class="mw-redirect" title="Vertex shader">vertex shaders</a>: <a href="/wiki/Texture_mapping_unit" title="Texture mapping unit">texture mapping units</a>: <a href="/wiki/Render_output_unit" title="Render output unit">render output units</a></span> </li> </ol></div></div> <div class="mw-heading mw-heading2"><h2 id="GeForce4_Go_driver_support">GeForce4 Go driver support</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=GeForce_4_series&amp;action=edit&amp;section=10" title="Edit section: GeForce4 Go driver support"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>This family is a derivative of the GeForce4 MX family, produced for the laptop market. The GeForce4 Go family, performance wise, can be considered comparable to the MX line. </p><p>One possible solution to the lack of driver support for the Go family is the third party Omega Drivers. Using third party drivers can, among other things, invalidate warranties. The Omega Drivers are supported by neither laptop manufacturers, laptop ODMs, nor by Nvidia. Nvidia attempted legal action against a version of Omega Drivers that included the Nvidia logo.<sup id="cite_ref-wcm_25-0" class="reference"><a href="#cite_note-wcm-25"><span class="cite-bracket">&#91;</span>21<span class="cite-bracket">&#93;</span></a></sup> </p> <div class="mw-heading mw-heading2"><h2 id="Discontinued_support">Discontinued support</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=GeForce_4_series&amp;action=edit&amp;section=11" title="Edit section: Discontinued support"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>Nvidia has ceased driver support for GeForce 4 series. </p> <div class="mw-heading mw-heading3"><h3 id="Final_drivers">Final drivers</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=GeForce_4_series&amp;action=edit&amp;section=12" title="Edit section: Final drivers"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <ul><li>Windows 9x &amp; Windows Me: 81.98 released on December 21, 2005; <a rel="nofollow" class="external text" href="http://www.nvidia.com/object/win9x_81.98.html">Download</a>;</li></ul> <dl><dd><a rel="nofollow" class="external text" href="http://www.nvidia.com/object/81.98_9x_supported.html">Product Support List Windows 95/98/Me – 81.98</a>.</dd></dl> <ul><li>Windows 2000, 32-bit Windows XP, 64-bit Windows XP &amp; Media Center Edition: 93.71 released on November 2, 2006; <a rel="nofollow" class="external text" href="https://www.nvidia.com/download/driverResults.aspx/5/">Download</a>.</li> <li>Windows 2000, 32-bit Windows XP, 64-bit Windows XP &amp; Media Center Edition: 93.81 (beta) released on November 28, 2006; <a rel="nofollow" class="external text" href="http://www.nvidia.com/object/nzone_downloads_winxp_2k_32bit_93.81.html">Download</a>.</li></ul> <p>The drivers for Windows 2000/XP may be installed on later versions of Windows such as Windows Vista and 7; however, they do not support desktop compositing or the <a href="/wiki/Windows_Aero" title="Windows Aero">Aero</a> effects of these operating systems. </p> <dl><dd>(Products supported list also on this page)</dd></dl> <p><a rel="nofollow" class="external text" href="http://www.nvidia.com/object/win9x_archive.html">Windows 95/98/Me Driver Archive</a><br /> <a rel="nofollow" class="external text" href="http://www.nvidia.com/object/winxp-2k_archive.html">Windows XP/2000 Driver Archive</a> </p> <ul><li>Linux/BSD/Solaris: 96.43.xx</li></ul> <p><a rel="nofollow" class="external text" href="http://www.nvidia.com/object/unix.html">Unix Driver Archive</a> </p> <div class="mw-heading mw-heading2"><h2 id="See_also">See also</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=GeForce_4_series&amp;action=edit&amp;section=13" title="Edit section: See also"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <ul><li><a href="/wiki/Graphics_card" title="Graphics card">Graphics card</a></li> <li><a href="/wiki/Graphics_processing_unit" title="Graphics processing unit">Graphics processing unit</a></li> <li><a href="/wiki/Kelvin_(microarchitecture)" title="Kelvin (microarchitecture)">Kelvin (microarchitecture)</a></li></ul> <div class="mw-heading mw-heading2"><h2 id="Notes_and_references">Notes and references</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=GeForce_4_series&amp;action=edit&amp;section=14" title="Edit section: Notes and references"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1239543626"><div class="reflist reflist-columns references-column-width reflist-columns-2"> <ol class="references"> <li id="cite_note-AnandGF4-1"><span class="mw-cite-backlink">^ <a href="#cite_ref-AnandGF4_1-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-AnandGF4_1-1"><sup><i><b>b</b></i></sup></a> <a href="#cite_ref-AnandGF4_1-2"><sup><i><b>c</b></i></sup></a> <a href="#cite_ref-AnandGF4_1-3"><sup><i><b>d</b></i></sup></a> <a href="#cite_ref-AnandGF4_1-4"><sup><i><b>e</b></i></sup></a></span> <span class="reference-text"><style data-mw-deduplicate="TemplateStyles:r1238218222">.mw-parser-output cite.citation{font-style:inherit;word-wrap:break-word}.mw-parser-output .citation q{quotes:"\"""\"""'""'"}.mw-parser-output .citation:target{background-color:rgba(0,127,255,0.133)}.mw-parser-output .id-lock-free.id-lock-free a{background:url("//upload.wikimedia.org/wikipedia/commons/6/65/Lock-green.svg")right 0.1em center/9px no-repeat}.mw-parser-output .id-lock-limited.id-lock-limited a,.mw-parser-output .id-lock-registration.id-lock-registration a{background:url("//upload.wikimedia.org/wikipedia/commons/d/d6/Lock-gray-alt-2.svg")right 0.1em center/9px no-repeat}.mw-parser-output .id-lock-subscription.id-lock-subscription a{background:url("//upload.wikimedia.org/wikipedia/commons/a/aa/Lock-red-alt-2.svg")right 0.1em center/9px no-repeat}.mw-parser-output .cs1-ws-icon a{background:url("//upload.wikimedia.org/wikipedia/commons/4/4c/Wikisource-logo.svg")right 0.1em center/12px no-repeat}body:not(.skin-timeless):not(.skin-minerva) .mw-parser-output .id-lock-free a,body:not(.skin-timeless):not(.skin-minerva) .mw-parser-output .id-lock-limited a,body:not(.skin-timeless):not(.skin-minerva) .mw-parser-output .id-lock-registration a,body:not(.skin-timeless):not(.skin-minerva) .mw-parser-output .id-lock-subscription a,body:not(.skin-timeless):not(.skin-minerva) .mw-parser-output .cs1-ws-icon a{background-size:contain;padding:0 1em 0 0}.mw-parser-output .cs1-code{color:inherit;background:inherit;border:none;padding:inherit}.mw-parser-output .cs1-hidden-error{display:none;color:var(--color-error,#d33)}.mw-parser-output .cs1-visible-error{color:var(--color-error,#d33)}.mw-parser-output .cs1-maint{display:none;color:#085;margin-left:0.3em}.mw-parser-output .cs1-kern-left{padding-left:0.2em}.mw-parser-output .cs1-kern-right{padding-right:0.2em}.mw-parser-output .citation .mw-selflink{font-weight:inherit}@media screen{.mw-parser-output .cs1-format{font-size:95%}html.skin-theme-clientpref-night .mw-parser-output .cs1-maint{color:#18911f}}@media screen and (prefers-color-scheme:dark){html.skin-theme-clientpref-os .mw-parser-output .cs1-maint{color:#18911f}}</style><cite id="CITEREFLal_Shimpi,_Anand2002" class="citation web cs1">Lal Shimpi, Anand (February 6, 2002). <a rel="nofollow" class="external text" href="http://www.anandtech.com/show/875">"Nvidia GeForce4 - NV17 and NV25 Come to Life"</a>. 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Retrieved <span class="nowrap">April 12,</span> 2007</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=article&amp;rft.jtitle=WCM+-+Das+%C3%B6sterreichische+Computer+Magazin&amp;rft.atitle=Der+Fall+Omega+vs.+Nvidia&amp;rft.date=2003-07-24&amp;rft_id=http%3A%2F%2Fwww.wcm.at%2Fstory.php%3Fid%3D5316&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3AGeForce+4+series" class="Z3988"></span><br /><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation news cs1"><a rel="nofollow" class="external text" href="https://translate.google.com/translate?hl=en&amp;sl=de&amp;u=http://www.wcm.at/story.php%3Fid%3D5316&amp;sa=X&amp;oi=translate&amp;resnum=2&amp;ct=result&amp;prev=/search%3Fq%3D%2522There%2Bhas%2Bbeen%2Balot%2Bof%2Bdiscussion%2Brecently%2522%2Bnvidia%26hl%3Den%26lr%3D%26sa%3DG">"The case Omega vs. Nvidia (English translation)"</a>. <i>WCM - Austrian Computers the Magazine</i>. WCM. July 24, 2003<span class="reference-accessdate">. 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mw-collapsible mw-collapsed navbox-subgroup" style="border-spacing:0"><tbody><tr><th scope="col" class="navbox-title" colspan="2"><div id="GeForce_(List_of_GPUs)" style="font-size:114%;margin:0 4em"><a href="/wiki/GeForce" title="GeForce">GeForce</a> <small>(<a href="/wiki/List_of_Nvidia_graphics_processing_units" title="List of Nvidia graphics processing units">List of GPUs</a>)</small></div></th></tr><tr><td colspan="2" class="navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"></div><table class="nowraplinks navbox-subgroup" style="border-spacing:0"><tbody><tr><th scope="row" class="navbox-group" style="width:1%">Fixed pixel pipeline</th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"></div><table class="nowraplinks navbox-subgroup" style="border-spacing:0"><tbody><tr><th id="Pre-GeForce" scope="row" class="navbox-group" style="width:1%"><a href="/wiki/List_of_Nvidia_graphics_processing_units#Pre-GeForce" title="List of Nvidia graphics processing units">Pre-GeForce</a></th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"><div class="hlist"> <ul><li><a href="/wiki/NV1" title="NV1">NV1</a></li> <li><a href="/wiki/NV2" class="mw-redirect" title="NV2">NV2</a></li></ul> </div> <div class="hlist"> <ul><li><a href="/wiki/RIVA_128" title="RIVA 128">RIVA 128</a></li> <li><a href="/wiki/RIVA_TNT" title="RIVA TNT">RIVA TNT</a></li> <li><a href="/wiki/RIVA_TNT2" title="RIVA TNT2">TNT2</a></li></ul> </div></div></td></tr></tbody></table><div> <ul><li>&#160;<a href="/wiki/GeForce_256" title="GeForce 256">GeForce 256</a></li> <li><a href="/wiki/GeForce_2_series" title="GeForce 2 series">2</a></li> <li><a class="mw-selflink selflink">4 MX</a></li></ul></div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%"><a href="/wiki/Vertex_shader" class="mw-redirect" title="Vertex shader">Vertex</a> and <a href="/wiki/Pixel_shader" class="mw-redirect" title="Pixel shader">pixel</a> shaders</th><td class="navbox-list-with-group navbox-list navbox-even" style="width:100%;padding:0"><div style="padding:0 0.25em"> <li><a href="/wiki/GeForce_3_series" title="GeForce 3 series">GeForce 3</a></li> <li><a class="mw-selflink selflink">4 Ti</a></li> <li><a href="/wiki/GeForce_FX_series" title="GeForce FX series">FX</a></li> <li><a href="/wiki/GeForce_6_series" title="GeForce 6 series">6</a></li> <li><a href="/wiki/GeForce_7_series" title="GeForce 7 series">7</a></li> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%"><a href="/wiki/Unified_Shader_Model" class="mw-redirect" title="Unified Shader Model">Unified shaders</a></th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/GeForce_8_series" title="GeForce 8 series">GeForce 8</a></li> <li><a href="/wiki/GeForce_9_series" title="GeForce 9 series">9</a></li> <li><a href="/wiki/GeForce_100_series" title="GeForce 100 series">100</a></li> <li><a href="/wiki/GeForce_200_series" title="GeForce 200 series">200</a></li> <li><a href="/wiki/GeForce_300_series" title="GeForce 300 series">300</a></li> <li><a href="/wiki/GeForce_400_series" title="GeForce 400 series">400</a></li> <li><a href="/wiki/GeForce_500_series" title="GeForce 500 series">500</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Unified shaders &amp; <a href="/wiki/Non-uniform_memory_access" title="Non-uniform memory access">NUMA</a></th><td class="navbox-list-with-group navbox-list navbox-even" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/GeForce_600_series" title="GeForce 600 series">GeForce 600</a></li> <li><a href="/wiki/GeForce_700_series" title="GeForce 700 series">700</a></li> <li><a href="/wiki/GeForce_800M_series" title="GeForce 800M series">800M</a></li> <li><a href="/wiki/GeForce_900_series" title="GeForce 900 series">900</a></li> <li><a href="/wiki/GeForce_10_series" title="GeForce 10 series">10</a></li> <li><a href="/wiki/GeForce_16_series" title="GeForce 16 series">16</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%"><a href="/wiki/Ray_tracing_(graphics)" title="Ray tracing (graphics)">Ray tracing</a> &amp; tensor cores</th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/GeForce_20_series" title="GeForce 20 series">GeForce 20</a></li> <li><a href="/wiki/GeForce_30_series" title="GeForce 30 series">30</a></li> <li><a href="/wiki/GeForce_40_series" title="GeForce 40 series">40</a></li></ul> </div></td></tr></tbody></table><div></div></td></tr></tbody></table><div></div></td></tr><tr><td colspan="2" class="navbox-list navbox-odd hlist" style="width:100%;padding:0"><div style="padding:0 0.25em"></div><table class="nowraplinks mw-collapsible mw-collapsed navbox-subgroup" style="border-spacing:0"><tbody><tr><th scope="col" class="navbox-title" colspan="2"><div id="Software_and_technologies" style="font-size:114%;margin:0 4em">Software and technologies</div></th></tr><tr><td colspan="2" class="navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"></div><table class="nowraplinks navbox-subgroup" style="border-spacing:0"><tbody><tr><th scope="row" class="navbox-group" style="width:1%">Multimedia acceleration</th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Nvidia_NVENC" title="Nvidia NVENC">NVENC</a> (video encoding)</li> <li><a href="/wiki/Nvidia_NVDEC" title="Nvidia NVDEC">NVDEC</a> (video decoding)</li> <li><a href="/wiki/Nvidia_PureVideo" title="Nvidia PureVideo">PureVideo</a> (video decoding)</li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Software</th><td class="navbox-list-with-group navbox-list navbox-even" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Cg_(programming_language)" title="Cg (programming language)">Cg</a> (shading language)</li> <li><a href="/wiki/CUDA" title="CUDA">CUDA</a></li> <li><a href="/wiki/Nvidia_GameWorks" title="Nvidia GameWorks">Nvidia GameWorks</a> <ul><li><a href="/wiki/OptiX" title="OptiX">OptiX</a> (ray tracing API)</li> <li><a href="/wiki/PhysX" title="PhysX">PhysX</a> (physics SDK)</li></ul></li> <li><a href="/wiki/Nvidia_Omniverse" title="Nvidia Omniverse">Nvidia Omniverse</a> (3D graphics)</li> <li><a href="/wiki/Nvidia_RTX" title="Nvidia RTX">Nvidia RTX</a> (ray tracing platform)</li> <li><a href="/wiki/Nvidia_System_Tools" title="Nvidia System Tools">Nvidia System Tools</a></li> <li><a href="/wiki/VDPAU" title="VDPAU">VDPAU</a> (video decode API)</li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Technologies</th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Nvidia_3D_Vision" title="Nvidia 3D Vision">Nvidia 3D Vision</a> (stereo 3D)</li> <li><a href="/wiki/Nvidia_G-Sync" title="Nvidia G-Sync">Nvidia G-Sync</a> (variable refresh rate)</li> <li><a href="/wiki/Nvidia_Optimus" title="Nvidia Optimus">Nvidia Optimus</a> (GPU switching)</li> <li><a href="/wiki/Nvidia_Surround" class="mw-redirect" title="Nvidia Surround">Nvidia Surround</a> (multi-monitor)</li> <li><a href="/wiki/Mobile_PCI_Express_Module" title="Mobile PCI Express Module">MXM</a> (module/socket)</li> <li><a href="/wiki/SXM_(socket)" title="SXM (socket)">SXM</a> (module/socket)</li> <li><a href="/wiki/NVLink" title="NVLink">NVLink</a> (protocol)</li> <li><a href="/wiki/Scalable_Link_Interface" title="Scalable Link Interface">Scalable Link Interface</a> (multi-GPU)</li> <li><a href="/wiki/TurboCache" title="TurboCache">TurboCache</a> (framebuffer in system memory)</li> <li><a href="/wiki/Video_Super_Resolution" title="Video Super Resolution">Video Super Resolution</a> (live video upscaling)</li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">GPU microarchitectures</th><td class="navbox-list-with-group navbox-list navbox-even" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Celsius_(microarchitecture)" title="Celsius (microarchitecture)">Celsius</a></li> <li><a href="/wiki/Kelvin_(microarchitecture)" title="Kelvin (microarchitecture)">Kelvin</a></li> <li><a href="/wiki/Rankine_(microarchitecture)" title="Rankine (microarchitecture)">Rankine</a></li> <li><a href="/wiki/Curie_(microarchitecture)" title="Curie (microarchitecture)">Curie</a></li> <li><a href="/wiki/Tesla_(microarchitecture)" title="Tesla (microarchitecture)">Tesla</a></li> <li><a href="/wiki/Fermi_(microarchitecture)" title="Fermi (microarchitecture)">Fermi</a></li> <li><a href="/wiki/Kepler_(microarchitecture)" title="Kepler (microarchitecture)">Kepler</a></li> <li><a href="/wiki/Maxwell_(microarchitecture)" title="Maxwell (microarchitecture)">Maxwell</a></li> <li><a href="/wiki/Pascal_(microarchitecture)" title="Pascal (microarchitecture)">Pascal</a></li> <li><a href="/wiki/Volta_(microarchitecture)" title="Volta (microarchitecture)">Volta</a></li> <li><a href="/wiki/Turing_(microarchitecture)" title="Turing (microarchitecture)">Turing</a></li> <li><a href="/wiki/Ampere_(microarchitecture)" title="Ampere (microarchitecture)">Ampere</a></li> <li><a href="/wiki/Hopper_(microarchitecture)" title="Hopper (microarchitecture)">Hopper</a></li> <li><a href="/wiki/Ada_Lovelace_(microarchitecture)" title="Ada Lovelace (microarchitecture)">Ada Lovelace</a></li> <li><a href="/wiki/Blackwell_(microarchitecture)" title="Blackwell (microarchitecture)">Blackwell</a></li> <li><a href="/wiki/Rubin_(microarchitecture)" title="Rubin (microarchitecture)">Rubin</a></li></ul> </div></td></tr></tbody></table><div></div></td></tr></tbody></table><div></div></td></tr><tr><td colspan="2" class="navbox-list navbox-odd hlist" style="width:100%;padding:0"><div style="padding:0 0.25em"></div><table class="nowraplinks mw-collapsible mw-collapsed navbox-subgroup" style="border-spacing:0"><tbody><tr><th scope="col" class="navbox-title" colspan="2"><div id="Other_products" style="font-size:114%;margin:0 4em">Other products</div></th></tr><tr><td colspan="2" class="navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"></div><table class="nowraplinks navbox-subgroup" style="border-spacing:0"><tbody><tr><th scope="row" class="navbox-group" style="width:1%">Graphics <a href="/wiki/Workstation" title="Workstation">Workstation</a> cards</th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Quadro" title="Quadro">Nvidia Quadro</a> <ul><li><a href="/wiki/Nvidia_Quadro_Plex" title="Nvidia Quadro Plex">Quadro Plex</a></li></ul></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%"><a href="/wiki/General-purpose_computing_on_graphics_processing_units" title="General-purpose computing on graphics processing units">GPGPU</a></th><td class="navbox-list-with-group navbox-list navbox-even" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Nvidia_Tesla" title="Nvidia Tesla">Nvidia Tesla</a></li> <li><a href="/wiki/Nvidia_DGX" title="Nvidia DGX">DGX</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%"><a href="/wiki/Video_game_console" title="Video game console">Console</a> components</th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Xbox_(console)#Technical_specifications" title="Xbox (console)">NV2A</a> <span style="font-size:85%;">(<a href="/wiki/Xbox_(console)" title="Xbox (console)">Xbox</a>)</span></li> <li><a href="/wiki/RSX_Reality_Synthesizer" title="RSX Reality Synthesizer">RSX 'Reality Synthesizer'</a> <span style="font-size:85%;">(<a href="/wiki/PlayStation_3" title="PlayStation 3">PlayStation 3</a>)</span></li> <li><a href="/wiki/Tegra#Tegra_X1" title="Tegra">Tegra NX-SoC</a> <span style="font-size:85%;">(<a href="/wiki/Nintendo_Switch" title="Nintendo Switch">Nintendo Switch</a>)</span></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Nvidia Shield</th><td class="navbox-list-with-group navbox-list navbox-even" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Shield_Portable" class="mw-redirect" title="Shield Portable">Shield Portable</a></li> <li><a href="/wiki/Shield_Tablet" class="mw-redirect" title="Shield Tablet">Shield Tablet</a></li> <li><a href="/wiki/Shield_Android_TV" class="mw-redirect" title="Shield Android TV">Shield Android TV</a></li> <li><a href="/wiki/GeForce_Now" title="GeForce Now">GeForce Now</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%"><a href="/wiki/System_on_a_chip" title="System on a chip">SoCs</a> and embedded</th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/GoForce" title="GoForce">GoForce</a></li> <li><a href="/wiki/Nvidia_Drive" title="Nvidia Drive">Drive</a></li> <li><a href="/wiki/Nvidia_Jetson" title="Nvidia Jetson">Jetson</a></li> <li><a href="/wiki/Tegra" title="Tegra">Tegra</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%"><a href="/wiki/Central_processing_unit" title="Central processing unit">CPUs</a></th><td class="navbox-list-with-group navbox-list navbox-even" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Project_Denver" title="Project Denver">Project Denver</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Computer <a href="/wiki/Chipset" title="Chipset">chipsets</a></th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Comparison_of_Nvidia_chipsets" class="mw-redirect" title="Comparison of Nvidia chipsets">nForce</a></li></ul> </div></td></tr></tbody></table><div></div></td></tr></tbody></table><div></div></td></tr><tr><td colspan="2" class="navbox-list navbox-odd hlist" style="width:100%;padding:0"><div style="padding:0 0.25em"></div><table class="nowraplinks mw-collapsible mw-collapsed navbox-subgroup" style="border-spacing:0"><tbody><tr><th scope="col" class="navbox-title" colspan="2"><div id="Company" style="font-size:114%;margin:0 4em">Company</div></th></tr><tr><td colspan="2" class="navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"></div><table class="nowraplinks navbox-subgroup" style="border-spacing:0"><tbody><tr><th scope="row" class="navbox-group" style="width:1%">Key people</th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Jensen_Huang" title="Jensen Huang">Jen-Hsun Huang</a></li> <li><a href="/wiki/Chris_Malachowsky" title="Chris Malachowsky">Chris Malachowsky</a></li> <li><a href="/wiki/Curtis_Priem" title="Curtis Priem">Curtis Priem</a></li> <li><a href="/wiki/David_Kirk_(scientist)" title="David Kirk (scientist)">David Kirk</a></li> <li><a href="/wiki/Bill_Dally" title="Bill Dally">Bill Dally</a></li> <li>Debora Shoquist</li> <li>Ranga Jayaraman</li> <li>Jonah M. Alben</li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Acquisitions</th><td class="navbox-list-with-group navbox-list navbox-even" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/3dfx" title="3dfx">3dfx Interactive</a></li> <li><a href="/wiki/Ageia" title="Ageia">Ageia</a></li> <li><a href="/wiki/Acer_Laboratories_Incorporated" class="mw-redirect" title="Acer Laboratories Incorporated">ULi</a></li> <li><a href="/wiki/Bright_Computing" title="Bright Computing">Bright Computing</a></li> <li><a href="/wiki/Cumulus_Networks" title="Cumulus Networks">Cumulus Networks</a></li> <li><a href="/wiki/DeepMap" title="DeepMap">DeepMap</a></li> <li><a href="/wiki/Icera" title="Icera">Icera</a></li> <li><a href="/wiki/Mellanox_Technologies" title="Mellanox Technologies">Mellanox Technologies</a></li> <li><a href="/wiki/Mental_Images" title="Mental Images">Mental Images</a></li> <li><a href="/wiki/PortalPlayer" title="PortalPlayer">PortalPlayer</a></li> <li>Exluna</li> <li>MediaQ</li> <li>Stexar</li></ul> </div></td></tr></tbody></table><div></div></td></tr></tbody></table><div></div></td></tr></tbody></table></div> <!-- NewPP limit report Parsed by mw‐web.codfw.main‐f69cdc8f6‐ktjkx Cached time: 20241122152928 Cache expiry: 2592000 Reduced expiry: false Complications: [vary‐revision‐sha1, show‐toc] CPU time usage: 0.723 seconds Real time usage: 0.972 seconds Preprocessor visited node count: 5445/1000000 Post‐expand include size: 123967/2097152 bytes Template argument size: 9284/2097152 bytes Highest expansion depth: 13/100 Expensive parser function count: 7/500 Unstrip recursion depth: 1/20 Unstrip post‐expand size: 105843/5000000 bytes Lua time usage: 0.369/10.000 seconds Lua memory usage: 6730643/52428800 bytes Number of Wikibase entities loaded: 0/400 --> <!-- Transclusion expansion time report (%,ms,calls,template) 100.00% 820.227 1 -total 26.38% 216.344 3 Template:Reflist 16.68% 136.786 13 Template:Cite_web 13.63% 111.811 1 Template:Short_description 13.62% 111.748 1 Template:Nvidia 13.17% 108.018 1 Template:Navbox_with_collapsible_groups 12.65% 103.792 9 Template:Citation_needed 10.56% 86.575 9 Template:Fix 9.49% 77.804 5 Template:Navbox 8.25% 67.707 1 Template:Infobox_GPU --> <!-- Saved in parser cache with key enwiki:pcache:idhash:401854-0!canonical and timestamp 20241122152928 and revision id 1243239725. 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