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Unity Version Control - Wikipedia
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class="vector-sitenotice-container"> <div id="siteNotice"><!-- CentralNotice --></div> </div> <div class="vector-column-start"> <div class="vector-main-menu-container"> <div id="mw-navigation"> <nav id="mw-panel" class="vector-main-menu-landmark" aria-label="Site"> <div id="vector-main-menu-pinned-container" class="vector-pinned-container"> </div> </nav> </div> </div> <div class="vector-sticky-pinned-container"> <nav id="mw-panel-toc" aria-label="Contents" data-event-name="ui.sidebar-toc" class="mw-table-of-contents-container vector-toc-landmark"> <div id="vector-toc-pinned-container" class="vector-pinned-container"> <div id="vector-toc" class="vector-toc vector-pinnable-element"> <div class="vector-pinnable-header vector-toc-pinnable-header vector-pinnable-header-pinned" data-feature-name="toc-pinned" data-pinnable-element-id="vector-toc" > <h2 class="vector-pinnable-header-label">Contents</h2> <button class="vector-pinnable-header-toggle-button vector-pinnable-header-pin-button" data-event-name="pinnable-header.vector-toc.pin">move to sidebar</button> <button class="vector-pinnable-header-toggle-button vector-pinnable-header-unpin-button" data-event-name="pinnable-header.vector-toc.unpin">hide</button> </div> <ul class="vector-toc-contents" id="mw-panel-toc-list"> <li id="toc-mw-content-text" class="vector-toc-list-item vector-toc-level-1"> <a href="#" class="vector-toc-link"> <div class="vector-toc-text">(Top)</div> </a> </li> <li id="toc-Features" class="vector-toc-list-item vector-toc-level-1 vector-toc-list-item-expanded"> <a class="vector-toc-link" href="#Features"> <div class="vector-toc-text"> <span class="vector-toc-numb">1</span> <span>Features</span> </div> </a> <ul id="toc-Features-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-Design" class="vector-toc-list-item vector-toc-level-1 vector-toc-list-item-expanded"> <a class="vector-toc-link" href="#Design"> <div class="vector-toc-text"> <span class="vector-toc-numb">2</span> <span>Design</span> </div> </a> <button aria-controls="toc-Design-sublist" class="cdx-button cdx-button--weight-quiet cdx-button--icon-only vector-toc-toggle"> <span class="vector-icon mw-ui-icon-wikimedia-expand"></span> <span>Toggle Design subsection</span> </button> <ul id="toc-Design-sublist" class="vector-toc-list"> <li id="toc-Storage" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#Storage"> <div class="vector-toc-text"> <span class="vector-toc-numb">2.1</span> <span>Storage</span> </div> </a> <ul id="toc-Storage-sublist" class="vector-toc-list"> </ul> </li> </ul> </li> <li id="toc-Modes_of_operation" class="vector-toc-list-item vector-toc-level-1 vector-toc-list-item-expanded"> <a class="vector-toc-link" href="#Modes_of_operation"> <div class="vector-toc-text"> <span class="vector-toc-numb">3</span> <span>Modes of operation</span> </div> </a> <ul id="toc-Modes_of_operation-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-Differences_from_Git" class="vector-toc-list-item vector-toc-level-1 vector-toc-list-item-expanded"> <a class="vector-toc-link" href="#Differences_from_Git"> <div class="vector-toc-text"> <span class="vector-toc-numb">4</span> <span>Differences from Git</span> </div> </a> <ul id="toc-Differences_from_Git-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-Interoperability_with_other_version_control_systems" class="vector-toc-list-item vector-toc-level-1 vector-toc-list-item-expanded"> <a class="vector-toc-link" href="#Interoperability_with_other_version_control_systems"> <div class="vector-toc-text"> <span class="vector-toc-numb">5</span> <span>Interoperability with other version control systems</span> </div> </a> <button aria-controls="toc-Interoperability_with_other_version_control_systems-sublist" class="cdx-button cdx-button--weight-quiet cdx-button--icon-only vector-toc-toggle"> <span class="vector-icon mw-ui-icon-wikimedia-expand"></span> <span>Toggle Interoperability with other version control systems subsection</span> </button> <ul id="toc-Interoperability_with_other_version_control_systems-sublist" class="vector-toc-list"> <li id="toc-Git" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#Git"> <div class="vector-toc-text"> <span class="vector-toc-numb">5.1</span> <span>Git</span> </div> </a> <ul id="toc-Git-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-Perforce" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#Perforce"> <div class="vector-toc-text"> <span class="vector-toc-numb">5.2</span> <span>Perforce</span> </div> </a> <ul id="toc-Perforce-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-Other_version_controls" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#Other_version_controls"> <div class="vector-toc-text"> <span class="vector-toc-numb">5.3</span> <span>Other version controls</span> </div> </a> <ul id="toc-Other_version_controls-sublist" class="vector-toc-list"> </ul> </li> </ul> </li> <li id="toc-Availability,_release_cycle_and_supported_platforms" class="vector-toc-list-item vector-toc-level-1 vector-toc-list-item-expanded"> <a class="vector-toc-link" href="#Availability,_release_cycle_and_supported_platforms"> <div class="vector-toc-text"> <span class="vector-toc-numb">6</span> <span>Availability, release cycle and supported platforms</span> </div> </a> <ul id="toc-Availability,_release_cycle_and_supported_platforms-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-Licensing_and_terms_of_use" class="vector-toc-list-item vector-toc-level-1 vector-toc-list-item-expanded"> <a class="vector-toc-link" href="#Licensing_and_terms_of_use"> <div class="vector-toc-text"> <span class="vector-toc-numb">7</span> <span>Licensing and terms of use</span> </div> </a> <ul id="toc-Licensing_and_terms_of_use-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-History" 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vector-toc-list-item-expanded"> <a class="vector-toc-link" href="#References"> <div class="vector-toc-text"> <span class="vector-toc-numb">11</span> <span>References</span> </div> </a> <ul id="toc-References-sublist" class="vector-toc-list"> </ul> </li> </ul> </div> </div> </nav> </div> </div> <div class="mw-content-container"> <main id="content" class="mw-body"> <header class="mw-body-header vector-page-titlebar"> <nav aria-label="Contents" class="vector-toc-landmark"> <div id="vector-page-titlebar-toc" class="vector-dropdown vector-page-titlebar-toc vector-button-flush-left" > <input type="checkbox" id="vector-page-titlebar-toc-checkbox" role="button" aria-haspopup="true" data-event-name="ui.dropdown-vector-page-titlebar-toc" class="vector-dropdown-checkbox " aria-label="Toggle the table of contents" > <label id="vector-page-titlebar-toc-label" for="vector-page-titlebar-toc-checkbox" class="vector-dropdown-label cdx-button cdx-button--fake-button cdx-button--fake-button--enabled cdx-button--weight-quiet cdx-button--icon-only " aria-hidden="true" ><span class="vector-icon mw-ui-icon-listBullet mw-ui-icon-wikimedia-listBullet"></span> <span class="vector-dropdown-label-text">Toggle the table of contents</span> </label> <div class="vector-dropdown-content"> <div id="vector-page-titlebar-toc-unpinned-container" class="vector-unpinned-container"> </div> </div> </div> </nav> <h1 id="firstHeading" class="firstHeading mw-first-heading"><span class="mw-page-title-main">Unity Version Control</span></h1> <div id="p-lang-btn" class="vector-dropdown mw-portlet mw-portlet-lang" > <input type="checkbox" id="p-lang-btn-checkbox" role="button" aria-haspopup="true" data-event-name="ui.dropdown-p-lang-btn" class="vector-dropdown-checkbox mw-interlanguage-selector" aria-label="Go to an article in another language. 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id="mw-content-text" class="mw-body-content"><div class="mw-content-ltr mw-parser-output" lang="en" dir="ltr"><div class="shortdescription nomobile noexcerpt noprint searchaux" style="display:none">Version control software</div> <style data-mw-deduplicate="TemplateStyles:r1251242444">.mw-parser-output .ambox{border:1px solid #a2a9b1;border-left:10px solid #36c;background-color:#fbfbfb;box-sizing:border-box}.mw-parser-output .ambox+link+.ambox,.mw-parser-output .ambox+link+style+.ambox,.mw-parser-output .ambox+link+link+.ambox,.mw-parser-output .ambox+.mw-empty-elt+link+.ambox,.mw-parser-output .ambox+.mw-empty-elt+link+style+.ambox,.mw-parser-output .ambox+.mw-empty-elt+link+link+.ambox{margin-top:-1px}html body.mediawiki .mw-parser-output .ambox.mbox-small-left{margin:4px 1em 4px 0;overflow:hidden;width:238px;border-collapse:collapse;font-size:88%;line-height:1.25em}.mw-parser-output .ambox-speedy{border-left:10px solid #b32424;background-color:#fee7e6}.mw-parser-output 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Unsourced material may be challenged and removed.<br /><small><span class="plainlinks"><i>Find sources:</i> <a rel="nofollow" class="external text" href="https://www.google.com/search?as_eq=wikipedia&q=%22Unity+Version+Control%22">"Unity Version Control"</a> – <a rel="nofollow" class="external text" href="https://www.google.com/search?tbm=nws&q=%22Unity+Version+Control%22+-wikipedia&tbs=ar:1">news</a> <b>·</b> <a rel="nofollow" class="external text" href="https://www.google.com/search?&q=%22Unity+Version+Control%22&tbs=bkt:s&tbm=bks">newspapers</a> <b>·</b> <a rel="nofollow" class="external text" href="https://www.google.com/search?tbs=bks:1&q=%22Unity+Version+Control%22+-wikipedia">books</a> <b>·</b> <a rel="nofollow" class="external text" href="https://scholar.google.com/scholar?q=%22Unity+Version+Control%22">scholar</a> <b>·</b> <a rel="nofollow" class="external text" href="https://www.jstor.org/action/doBasicSearch?Query=%22Unity+Version+Control%22&acc=on&wc=on">JSTOR</a></span></small></span> <span class="date-container"><i>(<span class="date">March 2012</span>)</i></span><span class="hide-when-compact"><i> (<small><a href="/wiki/Help:Maintenance_template_removal" title="Help:Maintenance template removal">Learn how and when to remove this message</a></small>)</i></span></div></td></tr></tbody></table> <link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1251242444"><table class="box-Lead_too_short plainlinks metadata ambox ambox-content ambox-lead_too_short" role="presentation"><tbody><tr><td class="mbox-image"><div class="mbox-image-div"><span typeof="mw:File"><a href="/wiki/File:Wiki_letter_w.svg" class="mw-file-description"><img src="//upload.wikimedia.org/wikipedia/en/thumb/6/6c/Wiki_letter_w.svg/40px-Wiki_letter_w.svg.png" decoding="async" width="40" height="40" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/en/thumb/6/6c/Wiki_letter_w.svg/60px-Wiki_letter_w.svg.png 1.5x, //upload.wikimedia.org/wikipedia/en/thumb/6/6c/Wiki_letter_w.svg/80px-Wiki_letter_w.svg.png 2x" data-file-width="44" data-file-height="44" /></a></span></div></td><td class="mbox-text"><div class="mbox-text-span">This article's <a href="/wiki/Wikipedia:Manual_of_Style/Lead_section#Length" title="Wikipedia:Manual of Style/Lead section">lead section</a> <b>may be too short to adequately <a href="/wiki/Wikipedia:Summary_style" title="Wikipedia:Summary style">summarize</a> the key points</b>.<span class="hide-when-compact"> Please consider expanding the lead to <a href="/wiki/Wikipedia:Manual_of_Style/Lead_section#Provide_an_accessible_overview" title="Wikipedia:Manual of Style/Lead section">provide an accessible overview</a> of all important aspects of the article.</span> <span class="date-container"><i>(<span class="date">March 2012</span>)</i></span></div></td></tr></tbody></table> </div> </div><span class="hide-when-compact"><i> (<small><a href="/wiki/Help:Maintenance_template_removal" title="Help:Maintenance template removal">Learn how and when to remove this message</a></small>)</i></span></div></td></tr></tbody></table> <style data-mw-deduplicate="TemplateStyles:r1257001546">.mw-parser-output .infobox-subbox{padding:0;border:none;margin:-3px;width:auto;min-width:100%;font-size:100%;clear:none;float:none;background-color:transparent}.mw-parser-output .infobox-3cols-child{margin:auto}.mw-parser-output .infobox .navbar{font-size:100%}@media screen{html.skin-theme-clientpref-night .mw-parser-output .infobox-full-data:not(.notheme)>div:not(.notheme)[style]{background:#1f1f23!important;color:#f8f9fa}}@media screen and (prefers-color-scheme:dark){html.skin-theme-clientpref-os .mw-parser-output .infobox-full-data:not(.notheme) div:not(.notheme){background:#1f1f23!important;color:#f8f9fa}}@media(min-width:640px){body.skin--responsive .mw-parser-output .infobox-table{display:table!important}body.skin--responsive .mw-parser-output .infobox-table>caption{display:table-caption!important}body.skin--responsive .mw-parser-output .infobox-table>tbody{display:table-row-group}body.skin--responsive .mw-parser-output .infobox-table tr{display:table-row!important}body.skin--responsive .mw-parser-output .infobox-table th,body.skin--responsive .mw-parser-output .infobox-table td{padding-left:inherit;padding-right:inherit}}</style><table class="infobox vevent"><caption class="infobox-title summary">Unity Version Control</caption><tbody><tr><th scope="row" class="infobox-label" style="white-space: nowrap;"><a href="/wiki/Programmer" title="Programmer">Developer(s)</a></th><td class="infobox-data">Codice Software</td></tr><tr><th scope="row" class="infobox-label" style="white-space: nowrap;">Initial release</th><td class="infobox-data">31 October 2006<span class="noprint">; 18 years ago</span><span style="display:none"> (<span class="bday dtstart published updated">2006-10-31</span>)</span></td></tr><tr style="display: none;"><td colspan="2" class="infobox-full-data"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1257001546"></td></tr><tr><th scope="row" class="infobox-label" style="white-space: nowrap;"><a href="/wiki/Software_release_life_cycle" title="Software release life cycle">Stable release</a></th><td class="infobox-data"><div style="margin:0px;">9.0 / August 21, 2020<span class="noprint">; 4 years ago</span><span style="display:none"> (<span class="bday dtstart published updated">2020-08-21</span>)</span></div></td></tr><tr style="display:none"><td colspan="2"> </td></tr><tr><th scope="row" class="infobox-label" style="white-space: nowrap;"><a href="/wiki/Operating_system" title="Operating system">Operating system</a></th><td class="infobox-data"><a href="/wiki/Microsoft_Windows" title="Microsoft Windows">Microsoft Windows</a>, <a href="/wiki/Linux" title="Linux">Linux</a>, <a href="/wiki/Mac_OS" class="mw-redirect" title="Mac OS">Mac OS</a></td></tr><tr><th scope="row" class="infobox-label" style="white-space: nowrap;"><a href="/wiki/Computing_platform" title="Computing platform">Platform</a></th><td class="infobox-data"><a href="/wiki/.NET_Framework" title=".NET Framework">.NET</a> / <a href="/wiki/Mono_(software)" title="Mono (software)">Mono</a></td></tr><tr><th scope="row" class="infobox-label" style="white-space: nowrap;"><a href="/wiki/File_size" title="File size">Size</a></th><td class="infobox-data">93 MB (Windows installer)</td></tr><tr><th scope="row" class="infobox-label" style="white-space: nowrap;"><a href="/wiki/Software_categories#Categorization_approaches" title="Software categories">Type</a></th><td class="infobox-data"><a href="/wiki/Revision_control" class="mw-redirect" title="Revision control">Revision control</a></td></tr><tr><th scope="row" class="infobox-label" style="white-space: nowrap;"><a href="/wiki/Software_license" title="Software license">License</a></th><td class="infobox-data">Proprietary</td></tr><tr><th scope="row" class="infobox-label" style="white-space: nowrap;">Website</th><td class="infobox-data"><span class="url"><a rel="nofollow" class="external text" href="https://www.plasticscm.com/">www<wbr />.plasticscm<wbr />.com</a></span></td></tr></tbody></table> <p><b>Unity Version Control</b> (previously known as <b>Plastic SCM</b>)<sup id="cite_ref-1" class="reference"><a href="#cite_note-1"><span class="cite-bracket">[</span>1<span class="cite-bracket">]</span></a></sup> is a cross-platform commercial <a href="/wiki/Distributed_version_control" title="Distributed version control">distributed version control</a> tool developed by Códice Software for <a href="/wiki/Microsoft_Windows" title="Microsoft Windows">Microsoft Windows</a>, <a href="/wiki/Mac_OS_X" class="mw-redirect" title="Mac OS X">Mac OS X</a>, <a href="/wiki/Linux" title="Linux">Linux</a>, and other operating systems. It includes a <a href="/wiki/Command-line_interface" title="Command-line interface">command-line</a> tool, native <a href="/wiki/Graphical_user_interface" title="Graphical user interface">GUIs</a>, <a href="/wiki/Diff" title="Diff">diff</a> and <a href="/wiki/Merge_(version_control)" title="Merge (version control)">merge</a> tool and integration with a number of <a href="/wiki/Integrated_development_environment" title="Integrated development environment">IDEs</a>. It is a full version control stack not based on <a href="/wiki/Git" title="Git">Git</a> (although it can communicate with it). </p> <meta property="mw:PageProp/toc" /> <div class="mw-heading mw-heading2"><h2 id="Features">Features</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Unity_Version_Control&action=edit&section=1" title="Edit section: Features"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>Unity Version Control is a full version control stack platform. It includes these components: </p> <ul><li>Server</li> <li>Command line client</li> <li>GUIs</li> <li>Diff and merge tools<sup id="cite_ref-2" class="reference"><a href="#cite_note-2"><span class="cite-bracket">[</span>2<span class="cite-bracket">]</span></a></sup></li> <li>Web GUI<sup id="cite_ref-3" class="reference"><a href="#cite_note-3"><span class="cite-bracket">[</span>3<span class="cite-bracket">]</span></a></sup></li> <li>Web-based admin interface<sup id="cite_ref-4" class="reference"><a href="#cite_note-4"><span class="cite-bracket">[</span>4<span class="cite-bracket">]</span></a></sup></li></ul> <p>Some of its features include: </p> <ul><li>Support for heavy branching and merging: According to its creators, Unity Version Control can handle unlimited branching and complex merge scenarios<sup id="cite_ref-5" class="reference"><a href="#cite_note-5"><span class="cite-bracket">[</span>5<span class="cite-bracket">]</span></a></sup></li> <li>Visual Branch Explorer: A timeline to represent branches, merges and changes in repositories, implemented in all of its GUIs<sup id="cite_ref-6" class="reference"><a href="#cite_note-6"><span class="cite-bracket">[</span>6<span class="cite-bracket">]</span></a></sup></li> <li>ACL-based security: Every object in the system can be secured with access control lists<sup id="cite_ref-7" class="reference"><a href="#cite_note-7"><span class="cite-bracket">[</span>7<span class="cite-bracket">]</span></a></sup></li> <li>Built-in three-way merge and side-by-side diff including language-aware support and history of a specific method or function<sup id="cite_ref-8" class="reference"><a href="#cite_note-8"><span class="cite-bracket">[</span>8<span class="cite-bracket">]</span></a></sup></li> <li>Directory versioning and support for versioning renames</li> <li>Revision history for branched, renamed, moved, copied and deleted files</li> <li>Blame/Annotate</li> <li>Centralized operation (SVN/Perforce style)</li> <li>Distributed operation (Git/Mercurial style)</li> <li><a href="/wiki/Atomic_commit" title="Atomic commit">Atomic commits</a>—the server assures that changesets are committed in the repository entirely</li> <li><i>Shelving</i>—users can save and restore work in progress for task switching</li> <li>Support for ASCII, <a href="/wiki/Unicode" title="Unicode">Unicode</a>, binary, <a href="/wiki/Symbolic_link" title="Symbolic link">symbolic link</a> (on Unix), Mac-specific, and <a href="/wiki/UTF-16" title="UTF-16">UTF-16</a> files</li> <li>Support for Mac OS X, Windows and Linux platforms</li> <li>Server-side and client-side event triggers<sup id="cite_ref-9" class="reference"><a href="#cite_note-9"><span class="cite-bracket">[</span>9<span class="cite-bracket">]</span></a></sup></li> <li>High-latency network support: The network protocol used by Unity Version Control is optimized for high-speed/high-latency networks<sup id="cite_ref-10" class="reference"><a href="#cite_note-10"><span class="cite-bracket">[</span>10<span class="cite-bracket">]</span></a></sup></li> <li>Gluon: GUI and workflow for non-developers (specially focused on game development)<sup id="cite_ref-11" class="reference"><a href="#cite_note-11"><span class="cite-bracket">[</span>11<span class="cite-bracket">]</span></a></sup></li> <li>Locking: Binary files and assets that can't be merged can use locking instead of branching/merging<sup id="cite_ref-12" class="reference"><a href="#cite_note-12"><span class="cite-bracket">[</span>12<span class="cite-bracket">]</span></a></sup></li></ul> <div class="mw-heading mw-heading2"><h2 id="Design">Design</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Unity_Version_Control&action=edit&section=2" title="Edit section: Design"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>Unity Version Control is a <a href="/wiki/Client/server" class="mw-redirect" title="Client/server">client/server</a> system although in current terms of version control it can also be defined as a <a href="/wiki/Distributed_revision_control_system" class="mw-redirect" title="Distributed revision control system">distributed revision control system</a>, due to its ability to have very lightweight servers on the developer computer and push and pull branches between servers (similar to what <a href="/wiki/Git_(software)" class="mw-redirect" title="Git (software)">Git</a> and <a href="/wiki/Mercurial" title="Mercurial">Mercurial</a> do). Developers work on files in their client <a href="/wiki/Workspace" title="Workspace">workspaces</a>, and check in changed files together in changesets. </p> <div class="mw-heading mw-heading3"><h3 id="Storage">Storage</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Unity_Version_Control&action=edit&section=3" title="Edit section: Storage"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>Unity Version Control has 2 different families of storage for all its data and metadata: </p> <ul><li>Jet: An ad-hoc storage designed for high-performance, released with version 6.0. It is now the default storage.</li> <li>Relational databases: Traditionally Unity Version Control supported storing all data and metadata in relational databases: MySQL, SQL Server, SQLite, SQL Server Compact Edition, Firebird, Firebird Embedded, Postgresql and Oracle. Relational databases are still supported although Jet is now the default option.<sup id="cite_ref-13" class="reference"><a href="#cite_note-13"><span class="cite-bracket">[</span>13<span class="cite-bracket">]</span></a></sup></li></ul> <div class="mw-heading mw-heading2"><h2 id="Modes_of_operation">Modes of operation</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Unity_Version_Control&action=edit&section=4" title="Edit section: Modes of operation"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>Unity Version Control can work in 2 modes: </p> <ul><li>Centralized: With workspaces (working copies) connected directly to a server. Users perform checkin operations without the need for an additional push step.</li> <li>Distributed: Users host their own repositories on their computers and push/pull to a central server.<sup id="cite_ref-14" class="reference"><a href="#cite_note-14"><span class="cite-bracket">[</span>14<span class="cite-bracket">]</span></a></sup></li></ul> <div class="mw-heading mw-heading2"><h2 id="Differences_from_Git">Differences from Git</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Unity_Version_Control&action=edit&section=5" title="Edit section: Differences from Git"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>Unity Version Control SCM is not based on Git although it can act as a Git server and a Git client. Differences can be summarized as: improvements in merge, native support for large files and projects, optional file-locking, can work distributed and centralized. There are differences in the branching structure too: while in Git branches are just pointers, in Unity Version Control branches are containers. Unity Version Control versions directories and files identifying them with "item ids" which is good for move/rename tracking, while Git relies on diffs to rebuild the renames/moves and doesn't version directories.<sup id="cite_ref-15" class="reference"><a href="#cite_note-15"><span class="cite-bracket">[</span>15<span class="cite-bracket">]</span></a></sup> </p> <div class="mw-heading mw-heading2"><h2 id="Interoperability_with_other_version_control_systems">Interoperability with other version control systems</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Unity_Version_Control&action=edit&section=6" title="Edit section: Interoperability with other version control systems"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <div class="mw-heading mw-heading3"><h3 id="Git">Git</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Unity_Version_Control&action=edit&section=7" title="Edit section: Git"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>Unity Version Control can interoperate with Git in the following ways: </p> <ul><li>GitSync: Every Unity Version Control client can push and pull from a Git repository.<sup id="cite_ref-16" class="reference"><a href="#cite_note-16"><span class="cite-bracket">[</span>16<span class="cite-bracket">]</span></a></sup></li> <li>GitServer: A Unity Version Control server can act as a Git server, so any git client can push/pull to a Unity Version Control server.</li> <li>Fast-import/export support: Fast-export and fast-import commands are available to export Unity Version Control repositories to Git intermediate format and import from Git intermediate format.<sup id="cite_ref-17" class="reference"><a href="#cite_note-17"><span class="cite-bracket">[</span>17<span class="cite-bracket">]</span></a></sup></li></ul> <div class="mw-heading mw-heading3"><h3 id="Perforce">Perforce</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Unity_Version_Control&action=edit&section=8" title="Edit section: Perforce"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>Unity Version Control can do bi-directional sync with Perforce depots to ease migration<sup id="cite_ref-18" class="reference"><a href="#cite_note-18"><span class="cite-bracket">[</span>18<span class="cite-bracket">]</span></a></sup> </p> <div class="mw-heading mw-heading3"><h3 id="Other_version_controls">Other version controls</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Unity_Version_Control&action=edit&section=9" title="Edit section: Other version controls"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>Import/export from other systems is achieved through Git's fast-import/export format. </p> <div class="mw-heading mw-heading2"><h2 id="Availability,_release_cycle_and_supported_platforms"><span id="Availability.2C_release_cycle_and_supported_platforms"></span>Availability, release cycle and supported platforms</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Unity_Version_Control&action=edit&section=10" title="Edit section: Availability, release cycle and supported platforms"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>Unity Version Control is available to download from the Unity Cloud Dashboard<sup id="cite_ref-19" class="reference"><a href="#cite_note-19"><span class="cite-bracket">[</span>19<span class="cite-bracket">]</span></a></sup> or plasticscm.com.<sup id="cite_ref-20" class="reference"><a href="#cite_note-20"><span class="cite-bracket">[</span>20<span class="cite-bracket">]</span></a></sup> Major releases are published yearly as pre-built <a href="/wiki/Executable" title="Executable">executables</a> for <a href="/wiki/Microsoft_Windows" title="Microsoft Windows">Microsoft Windows</a>, <a href="/wiki/Mac_OS_X" class="mw-redirect" title="Mac OS X">Mac OS X</a>, and <a href="/wiki/Linux" title="Linux">Linux</a>.<sup id="cite_ref-21" class="reference"><a href="#cite_note-21"><span class="cite-bracket">[</span>21<span class="cite-bracket">]</span></a></sup> </p><p>Minor releases are available on a weekly basis. </p> <div class="mw-heading mw-heading2"><h2 id="Licensing_and_terms_of_use">Licensing and terms of use</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Unity_Version_Control&action=edit&section=11" title="Edit section: Licensing and terms of use"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>Unity Version Control is free for individuals (Personal Edition), non-profit organizations and <a href="/wiki/Open-source_software" title="Open-source software">open-source</a> projects (Community Edition).<sup class="noprint Inline-Template Template-Fact" style="white-space:nowrap;">[<i><a href="/wiki/Wikipedia:Citation_needed" title="Wikipedia:Citation needed"><span title="This claim needs references to reliable sources. (April 2023)">citation needed</span></a></i>]</sup> </p><p>Cloud Edition is a commercial version for teams that do not need an on-premise server. Customers pay per active monthly user and cloud storage. The subscription includes all the Unity Version Control software. </p><p>Enterprise Edition is a commercial version for teams over 15 users, typically used by corporations. It can be purchased in perpetual edition mode or with a monthly or annual subscription.<sup id="cite_ref-22" class="reference"><a href="#cite_note-22"><span class="cite-bracket">[</span>22<span class="cite-bracket">]</span></a></sup> </p> <div class="mw-heading mw-heading2"><h2 id="History">History</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Unity_Version_Control&action=edit&section=12" title="Edit section: History"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>Codice Software started in August 2005 backed by an angel investor and the founders.<sup id="cite_ref-23" class="reference"><a href="#cite_note-23"><span class="cite-bracket">[</span>23<span class="cite-bracket">]</span></a></sup> The goal was to create a version control stronger than SVN in branching and merging and more affordable for SME than the commercial alternatives available at the time. In October 2006, they released the first version of Plastic SCM and was officially presented in <a href="/wiki/Microsoft_Ignite" title="Microsoft Ignite">Tech Ed</a> 2006 in <a href="/wiki/Barcelona" title="Barcelona">Barcelona</a>.<sup id="cite_ref-24" class="reference"><a href="#cite_note-24"><span class="cite-bracket">[</span>24<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-25" class="reference"><a href="#cite_note-25"><span class="cite-bracket">[</span>25<span class="cite-bracket">]</span></a></sup> </p><p>In 2007, Codice was the first Spanish SME to achieve CMMI L2 using SCRUM.<sup id="cite_ref-26" class="reference"><a href="#cite_note-26"><span class="cite-bracket">[</span>26<span class="cite-bracket">]</span></a></sup> </p><p>Plastic SCM was featured by Novell as one of the companies using Mono commercially.<sup id="cite_ref-27" class="reference"><a href="#cite_note-27"><span class="cite-bracket">[</span>27<span class="cite-bracket">]</span></a></sup> </p><p>Plastic SCM 2.0 was launched in March 2008.<sup id="cite_ref-28" class="reference"><a href="#cite_note-28"><span class="cite-bracket">[</span>28<span class="cite-bracket">]</span></a></sup> </p><p>In 2009, Codice secures its first round of VC backed by Bullnet Capital, a Spanish firm specializing in tech companies.<sup id="cite_ref-29" class="reference"><a href="#cite_note-29"><span class="cite-bracket">[</span>29<span class="cite-bracket">]</span></a></sup> </p><p>Plastic SCM was a Jolt Award finalist in the Change and Configuration Management category, announced in December 2008.<sup id="cite_ref-30" class="reference"><a href="#cite_note-30"><span class="cite-bracket">[</span>30<span class="cite-bracket">]</span></a></sup> </p><p>Plastic SCM 3.0 was launched in July 2010<sup id="cite_ref-31" class="reference"><a href="#cite_note-31"><span class="cite-bracket">[</span>31<span class="cite-bracket">]</span></a></sup> and it featured Xdiff/Xmerge: their first approach to track moved code in diffs and merges. </p><p>In December 2010, Plastic SCM announces "method history", a feature that allows the user to calculate the history of a given method/function instead of the history of a full file.<sup id="cite_ref-32" class="reference"><a href="#cite_note-32"><span class="cite-bracket">[</span>32<span class="cite-bracket">]</span></a></sup> </p><p>In 2011, Francisco Monteverde joined the company as CEO while Pablo Santos, founder, was appointed as CTO and President of the board.<sup id="cite_ref-33" class="reference"><a href="#cite_note-33"><span class="cite-bracket">[</span>33<span class="cite-bracket">]</span></a></sup> </p><p>Plastic SCM 4.0 was launched on November 23, 2011<sup id="cite_ref-34" class="reference"><a href="#cite_note-34"><span class="cite-bracket">[</span>34<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-35" class="reference"><a href="#cite_note-35"><span class="cite-bracket">[</span>35<span class="cite-bracket">]</span></a></sup> and introduced a major change in the internal design: versioning and merge tracked was moved from a per-file approach to a per-changeset approach, which helped improving later Git-interop.<sup id="cite_ref-36" class="reference"><a href="#cite_note-36"><span class="cite-bracket">[</span>36<span class="cite-bracket">]</span></a></sup> </p><p>Since 4.0, Plastic started to be more oriented toward game development, specially considering the weaknesses of Git in terms of big repositories and files.<sup id="cite_ref-37" class="reference"><a href="#cite_note-37"><span class="cite-bracket">[</span>37<span class="cite-bracket">]</span></a></sup> </p><p>Version 4.1 was launched in April 2012.<sup id="cite_ref-38" class="reference"><a href="#cite_note-38"><span class="cite-bracket">[</span>38<span class="cite-bracket">]</span></a></sup> </p><p>In 2013, Codice launches SemanticMerge, a tool that diffs and merges based on code structure and not text.<sup id="cite_ref-39" class="reference"><a href="#cite_note-39"><span class="cite-bracket">[</span>39<span class="cite-bracket">]</span></a></sup> The technology was later integrated inside Plastic. Semantic builds on top of the previous work done on the Xdiff/Xmerge tool. Later that year Semantic added Java support to complement the initial .NET offering.<sup id="cite_ref-40" class="reference"><a href="#cite_note-40"><span class="cite-bracket">[</span>40<span class="cite-bracket">]</span></a></sup> Pablo Santos introduced cross-file diff and merge detection in QCon 2013 in San Francisco.<sup id="cite_ref-41" class="reference"><a href="#cite_note-41"><span class="cite-bracket">[</span>41<span class="cite-bracket">]</span></a></sup> </p><p>In 2013, Plastic SCM started natively supporting the Git network protocol, which virtually converts any Plastic installation into a Git client.<sup id="cite_ref-42" class="reference"><a href="#cite_note-42"><span class="cite-bracket">[</span>42<span class="cite-bracket">]</span></a></sup> </p><p>Plastic SCM 5.0 is launched in September 2013.<sup id="cite_ref-43" class="reference"><a href="#cite_note-43"><span class="cite-bracket">[</span>43<span class="cite-bracket">]</span></a></sup> It features built-in semantic diff, refactor detection<sup id="cite_ref-44" class="reference"><a href="#cite_note-44"><span class="cite-bracket">[</span>44<span class="cite-bracket">]</span></a></sup> and method history.<sup id="cite_ref-45" class="reference"><a href="#cite_note-45"><span class="cite-bracket">[</span>45<span class="cite-bracket">]</span></a></sup> Other features are path based security, client changelists and improved cloaked rules. </p><p>Version 5.4 later expands some of these features and add a few more: encrypted servers, JavaCLI (a Java client to support HP-UX and Solaris scripting), multi-core file upload and download, Plastic Gluon (developed in collaboration with Telltale <sup id="cite_ref-46" class="reference"><a href="#cite_note-46"><span class="cite-bracket">[</span>46<span class="cite-bracket">]</span></a></sup>), a GUI for artists in game development, WAN optimized data transfer, submodules, transformable workspaces. Plastic 5.4 evolves as Plastic's primary version and in December 2014 a new native GUI for Linux is launched replacing the previous cross-platform one.<sup id="cite_ref-47" class="reference"><a href="#cite_note-47"><span class="cite-bracket">[</span>47<span class="cite-bracket">]</span></a></sup> 5.4 includes a new native MacOS GUI too. </p><p>In January 2016, Plastic Cloud was launched as a cloud repo hosting system.<sup id="cite_ref-48" class="reference"><a href="#cite_note-48"><span class="cite-bracket">[</span>48<span class="cite-bracket">]</span></a></sup> </p><p>In March 2016, Plastic Cloud Edition was launched, a new version designed for teams who do not need an on-premise server.<sup id="cite_ref-49" class="reference"><a href="#cite_note-49"><span class="cite-bracket">[</span>49<span class="cite-bracket">]</span></a></sup> </p><p>Version 6.0 was finally released in January 2017.<sup id="cite_ref-50" class="reference"><a href="#cite_note-50"><span class="cite-bracket">[</span>50<span class="cite-bracket">]</span></a></sup> It features a new data storage system called Jet, full backward compatibility up to 5.0 and floating licenses support. 6.0 continues evolving during 2017. </p><p>Plastic SCM 7.0 was launched in March 2018<sup id="cite_ref-51" class="reference"><a href="#cite_note-51"><span class="cite-bracket">[</span>51<span class="cite-bracket">]</span></a></sup> including a new Branch Explorer design, new web-based administration interface, and improvements in MacOS and Linux GUIs. </p><p>The mergebots feature was launched in September 2018. Mergebots are a way to implement DevOps with server-side agents that detect when branches have to be merged after testing them on a CI system.<sup id="cite_ref-52" class="reference"><a href="#cite_note-52"><span class="cite-bracket">[</span>52<span class="cite-bracket">]</span></a></sup> Plastic SCM 8.0 was released in January 2019. </p><p>On August 17 2020, it was revealed that <a href="/wiki/Unity_Technologies" title="Unity Technologies">Unity Technologies</a>, the creators of the game engine <a href="/wiki/Unity_(game_engine)" title="Unity (game engine)">Unity</a>, had acquired Codice Software.<sup id="cite_ref-53" class="reference"><a href="#cite_note-53"><span class="cite-bracket">[</span>53<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-54" class="reference"><a href="#cite_note-54"><span class="cite-bracket">[</span>54<span class="cite-bracket">]</span></a></sup> </p> <div class="mw-heading mw-heading2"><h2 id="See_also">See also</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Unity_Version_Control&action=edit&section=13" title="Edit section: See also"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <ul><li><a href="/wiki/List_of_revision_control_software" class="mw-redirect" title="List of revision control software">List of revision control software</a></li> <li><a href="/wiki/Comparison_of_revision_control_software" class="mw-redirect" title="Comparison of revision control software">Comparison of revision control software</a></li></ul> <div class="mw-heading mw-heading2"><h2 id="Notes">Notes</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Unity_Version_Control&action=edit&section=14" title="Edit section: Notes"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <style data-mw-deduplicate="TemplateStyles:r1239543626">.mw-parser-output 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.navbar a>span,.mw-parser-output .navbar a>abbr{text-decoration:inherit}.mw-parser-output .navbar-mini abbr{font-variant:small-caps;border-bottom:none;text-decoration:none;cursor:inherit}.mw-parser-output .navbar-ct-full{font-size:114%;margin:0 7em}.mw-parser-output .navbar-ct-mini{font-size:114%;margin:0 4em}html.skin-theme-clientpref-night .mw-parser-output .navbar li a abbr{color:var(--color-base)!important}@media(prefers-color-scheme:dark){html.skin-theme-clientpref-os .mw-parser-output .navbar li a abbr{color:var(--color-base)!important}}@media print{.mw-parser-output .navbar{display:none!important}}</style><div class="navbar plainlinks hlist navbar-mini"><ul><li class="nv-view"><a href="/wiki/Template:Version_control_software" title="Template:Version control software"><abbr title="View this template">v</abbr></a></li><li class="nv-talk"><a href="/wiki/Template_talk:Version_control_software" title="Template talk:Version control software"><abbr title="Discuss this template">t</abbr></a></li><li class="nv-edit"><a href="/wiki/Special:EditPage/Template:Version_control_software" title="Special:EditPage/Template:Version control software"><abbr title="Edit this template">e</abbr></a></li></ul></div><div id="Version_control_software" style="font-size:114%;margin:0 4em"><a href="/wiki/Version_control" title="Version control">Version control software</a></div></th></tr><tr><td class="navbox-abovebelow" colspan="3"><div>Years, where available, indicate the date of first stable release. Systems with names <i>in italics</i> are no longer maintained or have planned end-of-life dates.</div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Local only</th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"></div><table class="nowraplinks navbox-subgroup" style="border-spacing:0"><tbody><tr><th scope="row" class="navbox-group" style="width:1%"><a href="/wiki/Free_and_open-source_software" title="Free and open-source software">Free/open-source</a></th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Revision_Control_System" title="Revision Control System">RCS</a> (1982)</li> <li><a href="/wiki/Source_Code_Control_System" title="Source Code Control System">SCCS</a> (1973)</li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%"><a href="/wiki/Proprietary_software" title="Proprietary software">Proprietary</a></th><td class="navbox-list-with-group navbox-list navbox-even" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/The_Librarian_(version_control_system)" title="The Librarian (version control system)">The Librarian</a> (1969)</li> <li><a href="/wiki/Panvalet" title="Panvalet">Panvalet</a> (1970s)</li> <li><a href="/wiki/PVCS" title="PVCS">PVCS</a> (1985)</li> <li><i><a href="/wiki/QVCS" title="QVCS">QVCS</a></i> (1991)</li></ul> </div></td></tr></tbody></table><div></div></td><td class="noviewer navbox-image" rowspan="4" style="width:1px;padding:0 0 0 2px"><div><span typeof="mw:File"><a href="/wiki/File:Revision_controlled_project_visualization-2010-24-02.svg" class="mw-file-description"><img src="//upload.wikimedia.org/wikipedia/commons/thumb/a/af/Revision_controlled_project_visualization-2010-24-02.svg/80px-Revision_controlled_project_visualization-2010-24-02.svg.png" decoding="async" width="80" height="196" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/commons/thumb/a/af/Revision_controlled_project_visualization-2010-24-02.svg/120px-Revision_controlled_project_visualization-2010-24-02.svg.png 1.5x, //upload.wikimedia.org/wikipedia/commons/thumb/a/af/Revision_controlled_project_visualization-2010-24-02.svg/160px-Revision_controlled_project_visualization-2010-24-02.svg.png 2x" data-file-width="220" data-file-height="540" /></a></span></div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Client–server</th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"></div><table class="nowraplinks navbox-subgroup" style="border-spacing:0"><tbody><tr><th scope="row" class="navbox-group" style="width:1%">Free/open-source</th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Concurrent_Versions_System" title="Concurrent Versions System">CVS</a> (1986, 1990 in C)</li> <li><a href="/wiki/CVSNT" title="CVSNT">CVSNT</a> (1998)</li> <li><a href="/wiki/QVCS" title="QVCS">QVCS Enterprise</a> (1998)</li> <li><a href="/wiki/Apache_Subversion" title="Apache Subversion">Subversion</a> (2000)</li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Proprietary</th><td class="navbox-list-with-group navbox-list navbox-even" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/AccuRev_SCM" title="AccuRev SCM">AccuRev SCM</a> (2002)</li> <li>Azure DevOps <ul><li><a href="/wiki/Azure_DevOps_Server" title="Azure DevOps Server">Server</a> (via <a href="/wiki/Azure_DevOps_Server#TFVC" title="Azure DevOps Server">TFVC</a>) (2005)</li> <li><a href="/wiki/Microsoft_Visual_Studio#Azure_DevOps_Services" class="mw-redirect" title="Microsoft Visual Studio">Services</a> (via <a href="/wiki/Azure_DevOps_Server#TFVC" title="Azure DevOps Server">TFVC</a>) (2014)</li></ul></li> <li><a href="/wiki/Rational_ClearCase" class="mw-redirect" title="Rational ClearCase">ClearCase</a> (1992)</li> <li><i><a href="/wiki/IBM_Configuration_Management_Version_Control_(CMVC)" class="mw-redirect" title="IBM Configuration Management Version Control (CMVC)">CMVC</a></i> (1994)</li> <li><a href="/wiki/Dimensions_CM" title="Dimensions CM">Dimensions CM</a> (1980s)</li> <li><i><a href="/wiki/Apollo_Computer#History" title="Apollo Computer">DSEE</a></i> (1984)</li> <li><a href="/wiki/PTC_Integrity" title="PTC Integrity">Integrity</a> (2001)</li> <li><a href="/wiki/Perforce_Helix" class="mw-redirect" title="Perforce Helix">Perforce Helix</a> (1995)</li> <li><a href="/wiki/IBM_Software_Configuration_and_Library_Manager" title="IBM Software Configuration and Library Manager">SCLM</a> (1980s?)</li> <li><a href="/wiki/CA_Harvest_Software_Change_Manager" title="CA Harvest Software Change Manager">Software Change Manager</a> (1970s)</li> <li><a href="/wiki/StarTeam" title="StarTeam">StarTeam</a> (1995)</li> <li><a href="/wiki/Surround_SCM" title="Surround SCM">Surround SCM</a> (2002)</li> <li><a href="/wiki/Rational_Synergy" title="Rational Synergy">Synergy</a> (1990)</li> <li><a href="/wiki/Rational_Team_Concert" class="mw-redirect" title="Rational Team Concert">Team Concert</a> (2008)</li> <li><a href="/wiki/Vault_(version_control_system)" title="Vault (version control system)">Vault</a> (2003)</li> <li><i><a href="/wiki/Microsoft_Visual_SourceSafe" title="Microsoft Visual SourceSafe">Visual SourceSafe</a></i> (1994)</li></ul> </div></td></tr></tbody></table><div></div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%"><a href="/wiki/Distributed_version_control" title="Distributed version control">Distributed</a></th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"></div><table class="nowraplinks navbox-subgroup" style="border-spacing:0"><tbody><tr><th scope="row" class="navbox-group" style="width:1%">Free/open-source</th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><i><a href="/wiki/BitKeeper" title="BitKeeper">BitKeeper</a></i> (2000)</li> <li><a href="/wiki/Breezy_(software)" title="Breezy (software)">Breezy</a> (2017)</li> <li><i><a href="/wiki/Code_Co-op" title="Code Co-op">Code Co-op</a></i> (1997)</li> <li><a href="/wiki/Darcs" title="Darcs">Darcs</a> (2002)</li> <li><i><a href="/wiki/Distributed_Concurrent_Versions_System" title="Distributed Concurrent Versions System">DCVS</a></i> (2002)</li> <li><a href="/wiki/Fossil_(software)" title="Fossil (software)">Fossil</a> (2007)</li> <li><a href="/wiki/Git" title="Git">Git</a> (2005)</li> <li><i><a href="/wiki/GNU_arch" title="GNU arch">GNU arch</a></i> (2001)</li> <li><a href="/wiki/GNU_Bazaar" title="GNU Bazaar">GNU Bazaar</a> (2005)</li> <li><a href="/wiki/Mercurial" title="Mercurial">Mercurial</a> (2005)</li> <li><a href="/wiki/Monotone_(software)" title="Monotone (software)">Monotone</a> (2003)</li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Proprietary</th><td class="navbox-list-with-group navbox-list navbox-even" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li>Azure DevOps <ul><li><a href="/wiki/Azure_DevOps_Server" title="Azure DevOps Server">Server</a> (via Git) (2013)</li> <li><a href="/wiki/Microsoft_Visual_Studio#Azure_DevOps_Services" class="mw-redirect" title="Microsoft Visual Studio">Services</a> (via Git) (2014)</li></ul></li> <li><i><a href="/wiki/Sun_WorkShop_TeamWare" title="Sun WorkShop TeamWare">TeamWare</a></i> (1992)</li> <li><a href="/wiki/Plastic_SCM" class="mw-redirect" title="Plastic SCM">Plastic SCM</a> (2006)</li></ul> </div></td></tr></tbody></table><div></div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Concepts</th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Baseline_(configuration_management)" title="Baseline (configuration management)">Baseline</a></li> <li><a href="/wiki/Branching_(version_control)" title="Branching (version control)">Branch</a> <ul><li><a href="/wiki/Branching_(version_control)#Development_branch" title="Branching (version control)">Trunk</a></li></ul></li> <li><a href="/wiki/Changeset" title="Changeset">Changeset</a></li> <li><a href="/wiki/Commit_(version_control)" title="Commit (version control)">Commit</a> <ul><li><a href="/wiki/Gated_commit" title="Gated commit">Gated</a></li></ul></li> <li><a href="/wiki/Delta_encoding" title="Delta encoding">Delta compression</a> <ul><li><a href="/wiki/Interleaved_deltas" title="Interleaved deltas">Interleaved</a></li></ul></li> <li><a href="/wiki/File_comparison" title="File comparison">File comparison</a></li> <li><a href="/wiki/Fork_(software_development)" title="Fork (software development)">Fork</a></li> <li><a href="/wiki/Merge_(version_control)" title="Merge (version control)">Merge</a></li> <li><a href="/wiki/Monorepo" title="Monorepo">Monorepo</a></li> <li><a href="/wiki/Repository_(version_control)" title="Repository (version control)">Repository</a></li> <li><a href="/wiki/Revision_tag" title="Revision tag">Tag</a></li></ul> </div></td></tr><tr><td class="navbox-abovebelow" colspan="3"><div> <ul><li><b><a href="/wiki/Category:Version_control_systems" title="Category:Version control systems">Category</a></b></li> <li><b><a href="/wiki/Comparison_of_version-control_software" title="Comparison of version-control software">Comparison</a></b></li> <li><b><a href="/wiki/List_of_version-control_software" title="List of version-control software">List</a></b></li></ul> </div></td></tr></tbody></table></div> <!-- NewPP limit report Parsed by mw‐web.codfw.main‐f69cdc8f6‐786j2 Cached time: 20241124071453 Cache expiry: 2592000 Reduced expiry: false Complications: 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