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<div class="search post bg2"> <div class="inner"> <dl class="postprofile"> <dt class="author">by <a href="./../memberlist.php?mode=viewprofile&u=141652&sid=53e3e68fd1063c31e8322eac9943cb51" class="username">sine_nomine</a></dt> <dd class="search-result-date">5 minutes ago</dd> <dd>Forum: <a href="./../viewforum.php?f=19&sid=53e3e68fd1063c31e8322eac9943cb51">Faction & Era Development</a></dd> <dd>Topic: <a href="./../viewtopic.php?t=58923&sid=53e3e68fd1063c31e8322eac9943cb51">Proposal to add a level 3 Ulfserker - Dwarvish Bloodaxe</a></dd> <dd>Replies: <strong>2</strong></dd> <dd>Views: <strong>222</strong></dd> </dl> <div class="postbody"> <h3><a href="./../viewtopic.php?p=695133&sid=53e3e68fd1063c31e8322eac9943cb51#p695133">Re: Proposal to add a level 3 Ulfserker - Dwarvish Bloodaxe</a></h3> <div class="content">I want to see more variety in dwarf campaigns but I think this proposal is misguided. To me the central issue is that THoT isn't designed in a way that encourages the player to use a variety of units. Aside from ulfs, you don't use guardsmen and even thunderers are a bit lacking. The best way to fix...</div> </div> <ul class="searchresults"> <li> <a href="./../viewtopic.php?p=695133&sid=53e3e68fd1063c31e8322eac9943cb51#p695133" class="arrow-right"> <i class="icon fa-angle-right fa-fw icon-black" aria-hidden="true"></i><span>Jump to post</span> </a> </li> </ul> </div> </div> <div class="search post bg1"> <div class="inner"> <dl class="postprofile"> <dt class="author">by <a href="./../memberlist.php?mode=viewprofile&u=141652&sid=53e3e68fd1063c31e8322eac9943cb51" class="username">sine_nomine</a></dt> <dd class="search-result-date">43 minutes ago</dd> <dd>Forum: <a href="./../viewforum.php?f=19&sid=53e3e68fd1063c31e8322eac9943cb51">Faction & Era Development</a></dd> <dd>Topic: <a href="./../viewtopic.php?t=58857&sid=53e3e68fd1063c31e8322eac9943cb51">1.20 balance change for Core Eras and Units made by the Balance Team</a></dd> <dd>Replies: <strong>50</strong></dd> <dd>Views: <strong>4452</strong></dd> </dl> <div class="postbody"> <h3><a href="./../viewtopic.php?p=695132&sid=53e3e68fd1063c31e8322eac9943cb51#p695132">Re: 1.20 balance change for Core Eras and Units made by the Balance Team</a></h3> <div class="content">Mage of light: I think his ranged damage is too high. He deals 12x3 at night and 15x3 at other times of day. This is close to the arch mage because the arch mage does not benefit from time of day. The MoL has many other benefits so I think his ranged damage should be lower. Mermaid diviner does 8x4,...</div> </div> <ul class="searchresults"> <li> <a href="./../viewtopic.php?p=695132&sid=53e3e68fd1063c31e8322eac9943cb51#p695132" class="arrow-right"> <i class="icon fa-angle-right fa-fw icon-black" aria-hidden="true"></i><span>Jump to post</span> </a> </li> </ul> </div> </div> <div class="search post bg2"> <div class="inner"> <dl class="postprofile"> <dt class="author">by <a href="./../memberlist.php?mode=viewprofile&u=141652&sid=53e3e68fd1063c31e8322eac9943cb51" class="username">sine_nomine</a></dt> <dd class="search-result-date">November 29th, 2024, 2:08 am</dd> <dd>Forum: <a href="./../viewforum.php?f=19&sid=53e3e68fd1063c31e8322eac9943cb51">Faction & Era Development</a></dd> <dd>Topic: <a href="./../viewtopic.php?t=58857&sid=53e3e68fd1063c31e8322eac9943cb51">1.20 balance change for Core Eras and Units made by the Balance Team</a></dd> <dd>Replies: <strong>50</strong></dd> <dd>Views: <strong>4452</strong></dd> </dl> <div class="postbody"> <h3><a href="./../viewtopic.php?p=695067&sid=53e3e68fd1063c31e8322eac9943cb51#p695067">Re: 1.20 balance change for Core Eras and Units made by the Balance Team</a></h3> <div class="content">Some level 3 units units don't match the most recent stats (e.g. elvish outrider, elvish marshal, elvish avenger, human huntsman, human ranger) but I assume that's unintentional so I will post some comments on the lvl3 stat changes between 1.16 and https://units.wesnoth.org/trunk/mainline/en_US/main...</div> </div> <ul class="searchresults"> <li> <a href="./../viewtopic.php?p=695067&sid=53e3e68fd1063c31e8322eac9943cb51#p695067" class="arrow-right"> <i class="icon fa-angle-right fa-fw icon-black" aria-hidden="true"></i><span>Jump to post</span> </a> </li> </ul> </div> </div> <div class="search post bg1"> <div class="inner"> <dl class="postprofile"> <dt class="author">by <a href="./../memberlist.php?mode=viewprofile&u=141652&sid=53e3e68fd1063c31e8322eac9943cb51" class="username">sine_nomine</a></dt> <dd class="search-result-date">November 18th, 2024, 11:04 am</dd> <dd>Forum: <a href="./../viewforum.php?f=19&sid=53e3e68fd1063c31e8322eac9943cb51">Faction & Era Development</a></dd> <dd>Topic: <a href="./../viewtopic.php?t=58857&sid=53e3e68fd1063c31e8322eac9943cb51">1.20 balance change for Core Eras and Units made by the Balance Team</a></dd> <dd>Replies: <strong>50</strong></dd> <dd>Views: <strong>4452</strong></dd> </dl> <div class="postbody"> <h3><a href="./../viewtopic.php?p=694794&sid=53e3e68fd1063c31e8322eac9943cb51#p694794">Re: 1.20 balance change for Core Eras and Units made by the Balance Team</a></h3> <div class="content">I meant the outlaw could choose to use blade or impact, like a dwarf fighter. That way blade-footpad could promote to it. But on second thought never mind, it's better to avoid changing more units. Anyway I don't really understand this balance team stuff, but I think it's a good idea to use 1.16 as ...</div> </div> <ul class="searchresults"> <li> <a href="./../viewtopic.php?p=694794&sid=53e3e68fd1063c31e8322eac9943cb51#p694794" class="arrow-right"> <i class="icon fa-angle-right fa-fw icon-black" aria-hidden="true"></i><span>Jump to post</span> </a> </li> </ul> </div> </div> <div class="search post bg2"> <div class="inner"> <dl class="postprofile"> <dt class="author">by <a href="./../memberlist.php?mode=viewprofile&u=141652&sid=53e3e68fd1063c31e8322eac9943cb51" class="username">sine_nomine</a></dt> <dd class="search-result-date">November 15th, 2024, 11:19 am</dd> <dd>Forum: <a href="./../viewforum.php?f=19&sid=53e3e68fd1063c31e8322eac9943cb51">Faction & Era Development</a></dd> <dd>Topic: <a href="./../viewtopic.php?t=58857&sid=53e3e68fd1063c31e8322eac9943cb51">1.20 balance change for Core Eras and Units made by the Balance Team</a></dd> <dd>Replies: <strong>50</strong></dd> <dd>Views: <strong>4452</strong></dd> </dl> <div class="postbody"> <h3><a href="./../viewtopic.php?p=694742&sid=53e3e68fd1063c31e8322eac9943cb51#p694742">Re: 1.20 balance change for Core Eras and Units made by the Balance Team</a></h3> <div class="content">how about giving the lvl2 outlaw both a blade weapon and an impact weapon?</div> </div> <ul class="searchresults"> <li> <a href="./../viewtopic.php?p=694742&sid=53e3e68fd1063c31e8322eac9943cb51#p694742" class="arrow-right"> <i class="icon fa-angle-right fa-fw icon-black" aria-hidden="true"></i><span>Jump to post</span> </a> </li> </ul> </div> </div> <div class="search post bg1"> <div class="inner"> <dl class="postprofile"> <dt class="author">by <a href="./../memberlist.php?mode=viewprofile&u=141652&sid=53e3e68fd1063c31e8322eac9943cb51" class="username">sine_nomine</a></dt> <dd class="search-result-date">July 18th, 2024, 5:01 am</dd> <dd>Forum: <a href="./../viewforum.php?f=15&sid=53e3e68fd1063c31e8322eac9943cb51">Multiplayer Development</a></dd> <dd>Topic: <a href="./../viewtopic.php?t=58453&sid=53e3e68fd1063c31e8322eac9943cb51">New title: Discussing some proposed 1.20 high-level mage stat changes</a></dd> <dd>Replies: <strong>48</strong></dd> <dd>Views: <strong>6344</strong></dd> </dl> <div class="postbody"> <h3><a href="./../viewtopic.php?p=691862&sid=53e3e68fd1063c31e8322eac9943cb51#p691862">Re: Balance: Necromancers with Leadership (or something similar)</a></h3> <div class="content">Yeah it's odd that necromancers are tanks. Necromancers already have plague as their defining feature. So if necromancers need a buff to stay viable after losing HP & impact resistance, it should be related to plague. A ranged plague attack sounds good. I don't like healing/darkening. I don't mi...</div> </div> <ul class="searchresults"> <li> <a href="./../viewtopic.php?p=691862&sid=53e3e68fd1063c31e8322eac9943cb51#p691862" class="arrow-right"> <i class="icon fa-angle-right fa-fw icon-black" aria-hidden="true"></i><span>Jump to post</span> </a> </li> </ul> </div> </div> <div class="search post bg2"> <div class="inner"> <dl class="postprofile"> <dt class="author">by <a href="./../memberlist.php?mode=viewprofile&u=141652&sid=53e3e68fd1063c31e8322eac9943cb51" class="username">sine_nomine</a></dt> <dd class="search-result-date">July 3rd, 2024, 1:23 am</dd> <dd>Forum: <a href="./../viewforum.php?f=53&sid=53e3e68fd1063c31e8322eac9943cb51">Son of the Black Eye</a></dd> <dd>Topic: <a href="./../viewtopic.php?t=20383&sid=53e3e68fd1063c31e8322eac9943cb51">Scenario Review: SotBE 11 - Clash of Armies</a></dd> <dd>Replies: <strong>44</strong></dd> <dd>Views: <strong>54417</strong></dd> </dl> <div class="postbody"> <h3><a href="./../viewtopic.php?p=691479&sid=53e3e68fd1063c31e8322eac9943cb51#p691479">Re: Scenario Review: SotBE 11 - Clash of Armies</a></h3> <div class="content">Experienced a similar issue with the boats on 1.18.0. After blocking the enemy army a couple dwarves were left standing next to one of the boats and they had nowhere to advance. This left the third loyalist unable to reach the boat, so nothing happened for the rest of the scenario. I don't understan...</div> </div> <ul class="searchresults"> <li> <a href="./../viewtopic.php?p=691479&sid=53e3e68fd1063c31e8322eac9943cb51#p691479" class="arrow-right"> <i class="icon fa-angle-right fa-fw icon-black" aria-hidden="true"></i><span>Jump to post</span> </a> </li> </ul> </div> </div> <div class="search post bg1"> <div class="inner"> <dl class="postprofile"> <dt class="author">by <a href="./../memberlist.php?mode=viewprofile&u=141652&sid=53e3e68fd1063c31e8322eac9943cb51" class="username">sine_nomine</a></dt> <dd class="search-result-date">June 20th, 2024, 11:22 am</dd> <dd>Forum: <a href="./../viewforum.php?f=49&sid=53e3e68fd1063c31e8322eac9943cb51">Eastern Invasion</a></dd> <dd>Topic: <a href="./../viewtopic.php?t=57896&sid=53e3e68fd1063c31e8322eac9943cb51">1. Eastern Invasion</a></dd> <dd>Replies: <strong>6</strong></dd> <dd>Views: <strong>3827</strong></dd> </dl> <div class="postbody"> <h3><a href="./../viewtopic.php?p=691132&sid=53e3e68fd1063c31e8322eac9943cb51#p691132">Re: 1. Eastern Invasion</a></h3> <div class="content">>undead I found lvl0 walking(/flying) corpses mainly useful in 'castle in the ice' and in 'the drowned plains'. A flying scout is nice to have in castle in the ice, especially as a first-time player, but once they take cold damage they won't be as impactful as before. And their utility will fall in ...</div> </div> <ul class="searchresults"> <li> <a href="./../viewtopic.php?p=691132&sid=53e3e68fd1063c31e8322eac9943cb51#p691132" class="arrow-right"> <i class="icon fa-angle-right fa-fw icon-black" aria-hidden="true"></i><span>Jump to post</span> </a> </li> </ul> </div> </div> <div class="search post bg2"> <div class="inner"> <dl class="postprofile"> <dt class="author">by <a href="./../memberlist.php?mode=viewprofile&u=141652&sid=53e3e68fd1063c31e8322eac9943cb51" class="username">sine_nomine</a></dt> <dd class="search-result-date">June 20th, 2024, 11:13 am</dd> <dd>Forum: <a href="./../viewforum.php?f=49&sid=53e3e68fd1063c31e8322eac9943cb51">Eastern Invasion</a></dd> <dd>Topic: <a href="./../viewtopic.php?t=57908&sid=53e3e68fd1063c31e8322eac9943cb51">9. Castle in the Ice</a></dd> <dd>Replies: <strong>5</strong></dd> <dd>Views: <strong>4698</strong></dd> </dl> <div class="postbody"> <h3><a href="./../viewtopic.php?p=691131&sid=53e3e68fd1063c31e8322eac9943cb51#p691131">Re: 9. Castle in the Ice</a></h3> <div class="content">I don't think it's a big problem to begin with and I don't want to screw over the people playing the scenario normally, so it's probably fine to leave things as they are. Rather than a gamebreaking exploit I just think it's odd to gain gold in this scenario.</div> </div> <ul class="searchresults"> <li> <a href="./../viewtopic.php?p=691131&sid=53e3e68fd1063c31e8322eac9943cb51#p691131" class="arrow-right"> <i class="icon fa-angle-right fa-fw icon-black" aria-hidden="true"></i><span>Jump to post</span> </a> </li> </ul> </div> </div> <div class="search post bg1"> <div class="inner"> <dl class="postprofile"> <dt class="author">by <a href="./../memberlist.php?mode=viewprofile&u=141652&sid=53e3e68fd1063c31e8322eac9943cb51" class="username">sine_nomine</a></dt> <dd class="search-result-date">June 19th, 2024, 12:27 pm</dd> <dd>Forum: <a href="./../viewforum.php?f=8&sid=53e3e68fd1063c31e8322eac9943cb51">Scenario & Campaign Development</a></dd> <dd>Topic: <a href="./../viewtopic.php?t=58159&sid=53e3e68fd1063c31e8322eac9943cb51">The South Guard (Revised)</a></dd> <dd>Replies: <strong>60</strong></dd> <dd>Views: <strong>8826</strong></dd> </dl> <div class="postbody"> <h3><a href="./../viewtopic.php?p=691105&sid=53e3e68fd1063c31e8322eac9943cb51#p691105">Re: The South Guard (Revised)</a></h3> <div class="content">I gave the revised south guard a try (add-on 1.04 on 1.18.0). Went in with fairly high expectations because I enjoyed the new Eastern Invasion and I don't like AToTB (imo HttT should return to its rightful place). Unfortunately I'm sad to say I found this campaign extremely offputting, especially if...</div> </div> <ul class="searchresults"> <li> <a href="./../viewtopic.php?p=691105&sid=53e3e68fd1063c31e8322eac9943cb51#p691105" class="arrow-right"> <i class="icon fa-angle-right fa-fw icon-black" aria-hidden="true"></i><span>Jump to post</span> </a> </li> </ul> </div> </div> <div class="search post bg2"> <div class="inner"> <dl class="postprofile"> <dt class="author">by <a href="./../memberlist.php?mode=viewprofile&u=141652&sid=53e3e68fd1063c31e8322eac9943cb51" class="username">sine_nomine</a></dt> <dd class="search-result-date">June 18th, 2024, 2:20 am</dd> <dd>Forum: <a href="./../viewforum.php?f=49&sid=53e3e68fd1063c31e8322eac9943cb51">Eastern Invasion</a></dd> <dd>Topic: <a href="./../viewtopic.php?t=57917&sid=53e3e68fd1063c31e8322eac9943cb51">99. Empire</a></dd> <dd>Replies: <strong>2</strong></dd> <dd>Views: <strong>4699</strong></dd> </dl> <div class="postbody"> <h3><a href="./../viewtopic.php?p=691086&sid=53e3e68fd1063c31e8322eac9943cb51#p691086">Re: 99. Empire</a></h3> <div class="content">Invasion, 1.18.0 The start of this scenario is ok, you need to kill a few units to gather gold then rush down the bottom left leader asap. Then you get a few villages to heal your units plus some income and a perfect choke point for you to farm exp. You barely kill enemies faster than the enemies pr...</div> </div> <ul class="searchresults"> <li> <a href="./../viewtopic.php?p=691086&sid=53e3e68fd1063c31e8322eac9943cb51#p691086" class="arrow-right"> <i class="icon fa-angle-right fa-fw icon-black" aria-hidden="true"></i><span>Jump to post</span> </a> </li> </ul> </div> </div> <div class="search post bg1"> <div class="inner"> <dl class="postprofile"> <dt class="author">by <a href="./../memberlist.php?mode=viewprofile&u=141652&sid=53e3e68fd1063c31e8322eac9943cb51" class="username">sine_nomine</a></dt> <dd class="search-result-date">June 18th, 2024, 2:17 am</dd> <dd>Forum: <a href="./../viewforum.php?f=49&sid=53e3e68fd1063c31e8322eac9943cb51">Eastern Invasion</a></dd> <dd>Topic: <a href="./../viewtopic.php?t=57916&sid=53e3e68fd1063c31e8322eac9943cb51">17b. All-In</a></dd> <dd>Replies: <strong>4</strong></dd> <dd>Views: <strong>4686</strong></dd> </dl> <div class="postbody"> <h3><a href="./../viewtopic.php?p=691085&sid=53e3e68fd1063c31e8322eac9943cb51#p691085">Re: 17b. All-In</a></h3> <div class="content">Invasion, 1.18.0 At first I thought this scenario was a puzzle, with a focus on destroying leaders in a way that takes more gold out of circulation. I rushed down the three dark adepts and used their keeps to recruit more units, then wiped out three liches. Afterwards my initial plan was to defend t...</div> </div> <ul class="searchresults"> <li> <a href="./../viewtopic.php?p=691085&sid=53e3e68fd1063c31e8322eac9943cb51#p691085" class="arrow-right"> <i class="icon fa-angle-right fa-fw icon-black" aria-hidden="true"></i><span>Jump to post</span> </a> </li> </ul> </div> </div> <div class="search post bg2"> <div class="inner"> <dl class="postprofile"> <dt class="author">by <a href="./../memberlist.php?mode=viewprofile&u=141652&sid=53e3e68fd1063c31e8322eac9943cb51" class="username">sine_nomine</a></dt> <dd class="search-result-date">June 18th, 2024, 2:13 am</dd> <dd>Forum: <a href="./../viewforum.php?f=49&sid=53e3e68fd1063c31e8322eac9943cb51">Eastern Invasion</a></dd> <dd>Topic: <a href="./../viewtopic.php?t=57915&sid=53e3e68fd1063c31e8322eac9943cb51">17a. The Duel</a></dd> <dd>Replies: <strong>8</strong></dd> <dd>Views: <strong>5485</strong></dd> </dl> <div class="postbody"> <h3><a href="./../viewtopic.php?p=691084&sid=53e3e68fd1063c31e8322eac9943cb51#p691084">Re: 17a. The Duel</a></h3> <div class="content">Invasion, 1.18.0 I experienced a bug where only undead veterans were on the recall list (Dacyn was not holding the plague staff in this scenario but he held it previously). The recruit list was normal though. So I went back to the end of the previous scenario, transferred the sentinel shield, the cr...</div> </div> <ul class="searchresults"> <li> <a href="./../viewtopic.php?p=691084&sid=53e3e68fd1063c31e8322eac9943cb51#p691084" class="arrow-right"> <i class="icon fa-angle-right fa-fw icon-black" aria-hidden="true"></i><span>Jump to post</span> </a> </li> </ul> </div> </div> <div class="search post bg1"> <div class="inner"> <dl class="postprofile"> <dt class="author">by <a href="./../memberlist.php?mode=viewprofile&u=141652&sid=53e3e68fd1063c31e8322eac9943cb51" class="username">sine_nomine</a></dt> <dd class="search-result-date">June 18th, 2024, 2:09 am</dd> <dd>Forum: <a href="./../viewforum.php?f=49&sid=53e3e68fd1063c31e8322eac9943cb51">Eastern Invasion</a></dd> <dd>Topic: <a href="./../viewtopic.php?t=57914&sid=53e3e68fd1063c31e8322eac9943cb51">16. Eleventh Hour</a></dd> <dd>Replies: <strong>3</strong></dd> <dd>Views: <strong>4691</strong></dd> </dl> <div class="postbody"> <h3><a href="./../viewtopic.php?p=691082&sid=53e3e68fd1063c31e8322eac9943cb51#p691082">Re: 16. Eleventh Hour</a></h3> <div class="content">Invasion, 1.18.0 I was trying to kill all the leaders before the last turn and I think I made poor strategic choices so my perspective might be a little skewed. Still, I can see that this scenario is much better now that it's mainly a fight along the city walls rather than a fight within the city. T...</div> </div> <ul class="searchresults"> <li> <a href="./../viewtopic.php?p=691082&sid=53e3e68fd1063c31e8322eac9943cb51#p691082" class="arrow-right"> <i class="icon fa-angle-right fa-fw icon-black" aria-hidden="true"></i><span>Jump to post</span> </a> </li> </ul> </div> </div> <div class="search post bg2"> <div class="inner"> <dl class="postprofile"> <dt class="author">by <a href="./../memberlist.php?mode=viewprofile&u=141652&sid=53e3e68fd1063c31e8322eac9943cb51" class="username">sine_nomine</a></dt> <dd class="search-result-date">June 18th, 2024, 1:59 am</dd> <dd>Forum: <a href="./../viewforum.php?f=49&sid=53e3e68fd1063c31e8322eac9943cb51">Eastern Invasion</a></dd> <dd>Topic: <a href="./../viewtopic.php?t=57913&sid=53e3e68fd1063c31e8322eac9943cb51">14. The Drowned Plains</a></dd> <dd>Replies: <strong>4</strong></dd> <dd>Views: <strong>3234</strong></dd> </dl> <div class="postbody"> <h3><a href="./../viewtopic.php?p=691081&sid=53e3e68fd1063c31e8322eac9943cb51#p691081">Re: 14. The Drowned Plains</a></h3> <div class="content">Invasion, 1.18.0 First thing was confusion because Dacyn disappeared. Eventually found out that it was because of the plague staff, and fortunately he can drop it on turn 1. Then he levels up to a new class and loses all his exp despite being about to reach AMLA. If you have future knowledge you can...</div> </div> <ul class="searchresults"> <li> <a href="./../viewtopic.php?p=691081&sid=53e3e68fd1063c31e8322eac9943cb51#p691081" class="arrow-right"> <i class="icon fa-angle-right fa-fw icon-black" aria-hidden="true"></i><span>Jump to post</span> </a> </li> </ul> </div> </div> <div class="action-bar bottom"> <form method="post" action="./../search.php?st=0&sk=t&sd=d&sr=posts&sid=53e3e68fd1063c31e8322eac9943cb51&author_id=141652"> <div class="dropdown-container dropdown-container-left dropdown-button-control sort-tools"> <span title="Display and sorting options" class="button button-secondary dropdown-trigger dropdown-select"> <i class="icon fa-sort-amount-asc fa-fw" aria-hidden="true"></i> <span class="caret"><i class="icon fa-sort-down fa-fw" aria-hidden="true"></i></span> </span> <div class="dropdown hidden"> <div class="pointer"><div class="pointer-inner"></div></div> <div class="dropdown-contents"> <fieldset class="display-options"> 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class="spacer"></span><span class="spacer"></span> <span>↳ A Tale of Two Brothers</span></a></li> <li><a href="./../viewforum.php?f=41&sid=53e3e68fd1063c31e8322eac9943cb51" class="jumpbox-sub-link"><span class="spacer"></span><span class="spacer"></span><span class="spacer"></span> <span>↳ An Orcish Incursion</span></a></li> <li><a href="./../viewforum.php?f=42&sid=53e3e68fd1063c31e8322eac9943cb51" class="jumpbox-sub-link"><span class="spacer"></span><span class="spacer"></span><span class="spacer"></span> <span>↳ The South Guard</span></a></li> <li><a href="./../viewforum.php?f=39&sid=53e3e68fd1063c31e8322eac9943cb51" class="jumpbox-sub-link"><span class="spacer"></span><span class="spacer"></span><span class="spacer"></span> <span>↳ Heir to the Throne</span></a></li> <li><a href="./../viewforum.php?f=43&sid=53e3e68fd1063c31e8322eac9943cb51" class="jumpbox-sub-link"><span class="spacer"></span><span class="spacer"></span><span class="spacer"></span> <span>↳ Liberty</span></a></li> <li><a href="./../viewforum.php?f=51&sid=53e3e68fd1063c31e8322eac9943cb51" class="jumpbox-sub-link"><span class="spacer"></span><span class="spacer"></span><span class="spacer"></span> <span>↳ Legend of Wesmere (single player)</span></a></li> <li><a href="./../viewforum.php?f=56&sid=53e3e68fd1063c31e8322eac9943cb51" class="jumpbox-sub-link"><span class="spacer"></span><span class="spacer"></span><span class="spacer"></span> <span>↳ Legend of Wesmere (multiplayer)</span></a></li> <li><a href="./../viewforum.php?f=49&sid=53e3e68fd1063c31e8322eac9943cb51" class="jumpbox-sub-link"><span class="spacer"></span><span class="spacer"></span><span class="spacer"></span> <span>↳ Eastern Invasion</span></a></li> <li><a href="./../viewforum.php?f=55&sid=53e3e68fd1063c31e8322eac9943cb51" class="jumpbox-sub-link"><span class="spacer"></span><span class="spacer"></span><span class="spacer"></span> <span>↳ The Hammer of Thursagan</span></a></li> <li><a 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