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Tetsuya Nomura - Wikipedia

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</div> <div class="pre-content heading-holder"> <div class="page-heading"> <h1 id="firstHeading" class="firstHeading mw-first-heading"><span class="mw-page-title-main">Tetsuya Nomura</span></h1> <div class="tagline"></div> </div> <ul id="p-associated-pages" class="minerva__tab-container"> <li class="minerva__tab selected mw-list-item"> <a class="minerva__tab-text" href="/wiki/Tetsuya_Nomura" rel="" data-event-name="tabs.main">Article</a> </li> <li class="minerva__tab mw-list-item"> <a class="minerva__tab-text" href="/wiki/Talk:Tetsuya_Nomura" rel="discussion" data-event-name="tabs.talk">Talk</a> </li> </ul> <nav class="page-actions-menu"> <ul id="p-views" class="page-actions-menu__list"> <li id="language-selector" class="page-actions-menu__list-item"> <a role="button" href="#p-lang" data-mw="interface" data-event-name="menu.languages" title="Language" class="cdx-button cdx-button--size-large cdx-button--fake-button cdx-button--fake-button--enabled cdx-button--icon-only 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class="minerva-icon minerva-icon--edit"></span> <span>Edit</span> </a> </li> </ul> </nav> <!-- version 1.0.2 (change every time you update a partial) --> <div id="mw-content-subtitle"></div> </div> <div id="bodyContent" class="content"> <div id="mw-content-text" class="mw-body-content"><script>function mfTempOpenSection(id){var block=document.getElementById("mf-section-"+id);block.className+=" open-block";block.previousSibling.className+=" open-block";}</script><div class="mw-content-ltr mw-parser-output" lang="en" dir="ltr"><section class="mf-section-0" id="mf-section-0"> <p class="mw-empty-elt"> </p> <style data-mw-deduplicate="TemplateStyles:r1257001546">.mw-parser-output .infobox-subbox{padding:0;border:none;margin:-3px;width:auto;min-width:100%;font-size:100%;clear:none;float:none;background-color:transparent}.mw-parser-output .infobox-3cols-child{margin:auto}.mw-parser-output .infobox .navbar{font-size:100%}@media screen{html.skin-theme-clientpref-night .mw-parser-output .infobox-full-data:not(.notheme)>div:not(.notheme)[style]{background:#1f1f23!important;color:#f8f9fa}}@media screen and (prefers-color-scheme:dark){html.skin-theme-clientpref-os .mw-parser-output .infobox-full-data:not(.notheme) div:not(.notheme){background:#1f1f23!important;color:#f8f9fa}}@media(min-width:640px){body.skin--responsive .mw-parser-output .infobox-table{display:table!important}body.skin--responsive .mw-parser-output .infobox-table>caption{display:table-caption!important}body.skin--responsive .mw-parser-output .infobox-table>tbody{display:table-row-group}body.skin--responsive .mw-parser-output .infobox-table tr{display:table-row!important}body.skin--responsive .mw-parser-output .infobox-table th,body.skin--responsive .mw-parser-output .infobox-table td{padding-left:inherit;padding-right:inherit}}</style><p><b>Tetsuya Nomura</b><span style="font-weight: normal"> (<span title="Japanese-language text"><span lang="ja">野村 哲也</span></span>, <span title="Hepburn transliteration"><i lang="ja-Latn">Nomura Tetsuya</i></span>, born October 8, 1970)</span> is a Japanese <a href="/wiki/Video_game_artist" class="mw-redirect" title="Video game artist">video game artist</a>, designer, producer, and director working for <a href="/wiki/Square_Enix" title="Square Enix">Square Enix</a>. He was hired by Square initially as a monster designer for <i><a href="/wiki/Final_Fantasy_V" title="Final Fantasy V">Final Fantasy V</a></i> (1992), before being shifted towards secondary <a href="/wiki/Character_design_of_Final_Fantasy" class="mw-redirect" title="Character design of Final Fantasy">character designer</a> alongside <a href="/wiki/Yoshitaka_Amano" title="Yoshitaka Amano">Yoshitaka Amano</a> for <i><a href="/wiki/Final_Fantasy_VI" title="Final Fantasy VI">Final Fantasy VI</a></i> (1994). <i><a href="/wiki/Final_Fantasy_VII" title="Final Fantasy VII">Final Fantasy VII</a></i> (1997) had him working in the original story alongside <a href="/wiki/Hironobu_Sakaguchi" title="Hironobu Sakaguchi">Hironobu Sakaguchi</a>, and marked his debut as the lead character designer, a capacity he would retain for several future installments of the series, as well as other Square Enix titles such as <a href="/wiki/The_Bouncer_(video_game)" title="The Bouncer (video game)"><i>The Bouncer</i></a> and <i><a href="/wiki/The_World_Ends_with_You" title="The World Ends with You">The World Ends with You</a></i>. He also created well-known <a href="/wiki/Cactuar" title="Cactuar">Cactuar</a>, <a href="/wiki/Gilgamesh_(Final_Fantasy)" class="mw-redirect" title="Gilgamesh (Final Fantasy)">Gilgamesh</a> and <a href="/wiki/Tonberry" class="mw-redirect" title="Tonberry">Tonberry</a> characters.<sup id="cite_ref-1" class="reference"><a href="#cite_note-1"><span class="cite-bracket">[</span>1<span class="cite-bracket">]</span></a></sup> </p><table class="infobox biography vcard"><tbody><tr><th colspan="2" class="infobox-above" style="font-size:125%;"><div class="fn">Tetsuya Nomura</div></th></tr><tr><td colspan="2" class="infobox-subheader" style="font-size:125%;"><style data-mw-deduplicate="TemplateStyles:r886047488">.mw-parser-output .nobold{font-weight:normal}</style><span class="nobold">野村 哲也</span></td></tr><tr><th scope="row" class="infobox-label">Born</th><td class="infobox-data"><span style="display:none"> (<span class="bday">1970-10-08</span>) </span>October 8, 1970<span class="noprint ForceAgeToShow"> (age 54)</span><br><div style="display:inline" class="birthplace"><a href="/wiki/K%C5%8Dchi_Prefecture" title="Kōchi Prefecture">Kōchi Prefecture</a>, Japan</div></td></tr><tr><th scope="row" class="infobox-label">Occupation(s)</th><td class="infobox-data role">Video game artist, director, producer, game designer</td></tr><tr><th scope="row" class="infobox-label">Years active</th><td class="infobox-data">1991–present</td></tr><tr><th scope="row" class="infobox-label">Employer</th><td class="infobox-data org"><a href="/wiki/Square_Enix" title="Square Enix">Square Enix</a></td></tr><tr><th scope="row" class="infobox-label"><span style="white-space:nowrap;">Notable credits</span></th><td class="infobox-data"><style data-mw-deduplicate="TemplateStyles:r1129693374">.mw-parser-output .hlist dl,.mw-parser-output .hlist ol,.mw-parser-output .hlist ul{margin:0;padding:0}.mw-parser-output .hlist dd,.mw-parser-output .hlist dt,.mw-parser-output .hlist li{margin:0;display:inline}.mw-parser-output .hlist.inline,.mw-parser-output .hlist.inline dl,.mw-parser-output .hlist.inline ol,.mw-parser-output .hlist.inline ul,.mw-parser-output .hlist dl dl,.mw-parser-output .hlist dl ol,.mw-parser-output .hlist dl ul,.mw-parser-output .hlist ol dl,.mw-parser-output .hlist ol ol,.mw-parser-output .hlist ol ul,.mw-parser-output .hlist ul dl,.mw-parser-output .hlist ul ol,.mw-parser-output .hlist ul ul{display:inline}.mw-parser-output .hlist .mw-empty-li{display:none}.mw-parser-output .hlist dt::after{content:": "}.mw-parser-output .hlist dd::after,.mw-parser-output .hlist li::after{content:" · ";font-weight:bold}.mw-parser-output .hlist dd:last-child::after,.mw-parser-output .hlist dt:last-child::after,.mw-parser-output .hlist li:last-child::after{content:none}.mw-parser-output .hlist dd dd:first-child::before,.mw-parser-output .hlist dd dt:first-child::before,.mw-parser-output .hlist dd li:first-child::before,.mw-parser-output .hlist dt dd:first-child::before,.mw-parser-output .hlist dt dt:first-child::before,.mw-parser-output .hlist dt li:first-child::before,.mw-parser-output .hlist li dd:first-child::before,.mw-parser-output .hlist li dt:first-child::before,.mw-parser-output .hlist li li:first-child::before{content:" (";font-weight:normal}.mw-parser-output .hlist dd dd:last-child::after,.mw-parser-output .hlist dd dt:last-child::after,.mw-parser-output .hlist dd li:last-child::after,.mw-parser-output .hlist dt dd:last-child::after,.mw-parser-output .hlist dt dt:last-child::after,.mw-parser-output .hlist dt li:last-child::after,.mw-parser-output .hlist li dd:last-child::after,.mw-parser-output .hlist li dt:last-child::after,.mw-parser-output .hlist li li:last-child::after{content:")";font-weight:normal}.mw-parser-output .hlist ol{counter-reset:listitem}.mw-parser-output .hlist ol>li{counter-increment:listitem}.mw-parser-output .hlist ol>li::before{content:" "counter(listitem)"\a0 "}.mw-parser-output .hlist dd ol>li:first-child::before,.mw-parser-output .hlist dt ol>li:first-child::before,.mw-parser-output .hlist li ol>li:first-child::before{content:" ("counter(listitem)"\a0 "}</style><div class="hlist"><ul><li><i><a href="/wiki/Final_Fantasy" title="Final Fantasy">Final Fantasy</a></i></li><li><i><a href="/wiki/Parasite_Eve_(video_game)" title="Parasite Eve (video game)">Parasite Eve</a></i></li><li><i><a href="/wiki/Kingdom_Hearts" title="Kingdom Hearts">Kingdom Hearts</a></i></li><li><i><a href="/wiki/The_World_Ends_with_You" title="The World Ends with You">The World Ends with You</a></i></li></ul></div></td></tr></tbody></table> <p>Additionally, Nomura created and has led the development as director of the <i><a href="/wiki/Kingdom_Hearts" title="Kingdom Hearts">Kingdom Hearts</a></i> series since its inception in 2002 and has been creative producer in <i>The World Ends with You</i> series. He has also directed the 2005 film <i><a href="/wiki/Final_Fantasy_VII:_Advent_Children" title="Final Fantasy VII: Advent Children">Final Fantasy VII: Advent Children</a>,</i> and directed <i><a href="/wiki/Final_Fantasy_VII_Remake" title="Final Fantasy VII Remake">Final Fantasy VII Remake</a></i> (2020), while coming back as creative director for the sequel <i><a href="/wiki/Final_Fantasy_VII_Rebirth" title="Final Fantasy VII Rebirth">Final Fantasy VII Rebirth</a></i> (2024). </p> <div id="toc" class="toc" role="navigation" aria-labelledby="mw-toc-heading"><input type="checkbox" role="button" id="toctogglecheckbox" class="toctogglecheckbox" style="display:none"><div class="toctitle" lang="en" dir="ltr"><h2 id="mw-toc-heading">Contents</h2><span class="toctogglespan"><label class="toctogglelabel" for="toctogglecheckbox"></label></span></div> <ul> <li class="toclevel-1 tocsection-1"><a href="#Early_life"><span class="tocnumber">1</span> <span class="toctext">Early life</span></a></li> <li class="toclevel-1 tocsection-2"><a href="#Career"><span class="tocnumber">2</span> <span class="toctext">Career</span></a> <ul> <li class="toclevel-2 tocsection-3"><a href="#1990s"><span class="tocnumber">2.1</span> <span class="toctext">1990s</span></a></li> <li class="toclevel-2 tocsection-4"><a href="#2000s"><span class="tocnumber">2.2</span> <span class="toctext">2000s</span></a></li> <li class="toclevel-2 tocsection-5"><a href="#2010s"><span class="tocnumber">2.3</span> <span class="toctext">2010s</span></a></li> <li class="toclevel-2 tocsection-6"><a href="#2020s"><span class="tocnumber">2.4</span> <span class="toctext">2020s</span></a></li> <li class="toclevel-2 tocsection-7"><a href="#Style_and_influences"><span class="tocnumber">2.5</span> <span class="toctext">Style and influences</span></a></li> </ul> </li> <li class="toclevel-1 tocsection-8"><a href="#Works"><span class="tocnumber">3</span> <span class="toctext">Works</span></a></li> <li class="toclevel-1 tocsection-9"><a href="#Accolades"><span class="tocnumber">4</span> <span class="toctext">Accolades</span></a></li> <li class="toclevel-1 tocsection-10"><a href="#References"><span class="tocnumber">5</span> <span class="toctext">References</span></a></li> <li class="toclevel-1 tocsection-11"><a href="#External_links"><span class="tocnumber">6</span> <span class="toctext">External links</span></a></li> </ul> </div> </section><div class="mw-heading mw-heading2 section-heading" onclick="mfTempOpenSection(1)"><span class="indicator mf-icon mf-icon-expand mf-icon--small"></span><h2 id="Early_life">Early life</h2><span class="mw-editsection"> <a role="button" href="/w/index.php?title=Tetsuya_Nomura&amp;action=edit&amp;section=1" title="Edit section: Early life" class="cdx-button cdx-button--size-large cdx-button--fake-button cdx-button--fake-button--enabled cdx-button--icon-only cdx-button--weight-quiet "> <span class="minerva-icon minerva-icon--edit"></span> <span>edit</span> </a> </span> </div><section class="mf-section-1 collapsible-block" id="mf-section-1"> <p>Nomura's father influenced his interest in art and games early on, creating little drawings and unique <a href="/wiki/Sugoroku" title="Sugoroku">Sugoroku</a> board games for him. Nomura started drawing at the age of three years and developed his own Sugoroku games during his elementary school years. As a child, he spent much of his free time playing baseball, swimming, fishing and building fortresses. When he was in middle school, his father told him that an <a href="/wiki/Information_Age" title="Information Age">era of computers</a> would come and bought him his own computer. Nomura played <i>Legends of Star Arthur: Planet Mephius</i> on it and started creating his own video games by learning <a href="/wiki/Computer_programming" title="Computer programming">programming</a>. He first tried a <a href="/wiki/Nintendo" title="Nintendo">Nintendo</a> product with the <a href="/wiki/Tennis" title="Tennis">tennis</a> and <a href="/wiki/Ping-pong" class="mw-redirect" title="Ping-pong">ping-pong</a> variant of the <a href="/wiki/Color_TV-Game" title="Color TV-Game">Color TV-Game</a> console and later borrowed a <a href="/wiki/Family_Computer" class="mw-redirect" title="Family Computer">Family Computer</a> in high school. Around that time, <i><a href="/wiki/Dragon_Quest" title="Dragon Quest">Dragon Quest</a></i> became Nomura's favorite because it surprised him and introduced him to video games with story elements. His art teacher in high school pointed him towards the works of <i><a href="/wiki/Final_Fantasy" title="Final Fantasy">Final Fantasy</a></i> illustrator <a href="/wiki/Yoshitaka_Amano" title="Yoshitaka Amano">Yoshitaka Amano</a>. Nomura also created his own <a href="/wiki/Manga" title="Manga">manga</a> during class and intended to do this as a profession although he ultimately abandoned the idea.<sup id="cite_ref-SiliconeraNomura1_2-0" class="reference"><a href="#cite_note-SiliconeraNomura1-2"><span class="cite-bracket">[</span>2<span class="cite-bracket">]</span></a></sup> Nomura went to <a href="/wiki/Vocational_school" title="Vocational school">vocational school</a> to learn magazine and advertising artwork.<sup id="cite_ref-SiliconeraNomura1_2-1" class="reference"><a href="#cite_note-SiliconeraNomura1-2"><span class="cite-bracket">[</span>2<span class="cite-bracket">]</span></a></sup> Nomura then looked for an advertising job at a publishing company. However, he eventually applied to <a href="/wiki/Square_(video_game_company)" title="Square (video game company)">Square</a> after he had seen a job advertisement with a drawing by <a href="/wiki/Yoshitaka_Amano" title="Yoshitaka Amano">Yoshitaka Amano</a>.<sup id="cite_ref-SiliconeraNomura1_2-2" class="reference"><a href="#cite_note-SiliconeraNomura1-2"><span class="cite-bracket">[</span>2<span class="cite-bracket">]</span></a></sup> </p> </section><div class="mw-heading mw-heading2 section-heading" onclick="mfTempOpenSection(2)"><span class="indicator mf-icon mf-icon-expand mf-icon--small"></span><h2 id="Career">Career</h2><span class="mw-editsection"> <a role="button" href="/w/index.php?title=Tetsuya_Nomura&amp;action=edit&amp;section=2" title="Edit section: Career" class="cdx-button cdx-button--size-large cdx-button--fake-button cdx-button--fake-button--enabled cdx-button--icon-only cdx-button--weight-quiet "> <span class="minerva-icon minerva-icon--edit"></span> <span>edit</span> </a> </span> </div><section class="mf-section-2 collapsible-block" id="mf-section-2"> <div class="mw-heading mw-heading3"><h3 id="1990s">1990s</h3><span class="mw-editsection"> <a role="button" href="/w/index.php?title=Tetsuya_Nomura&amp;action=edit&amp;section=3" title="Edit section: 1990s" class="cdx-button cdx-button--size-large cdx-button--fake-button cdx-button--fake-button--enabled cdx-button--icon-only cdx-button--weight-quiet "> <span class="minerva-icon minerva-icon--edit"></span> <span>edit</span> </a> </span> </div> <p>In 1991, Nomura was hired by Square and at first worked as a debugger for <i><a href="/wiki/Final_Fantasy_IV" title="Final Fantasy IV">Final Fantasy IV</a></i>.<sup id="cite_ref-FF4debug_3-0" class="reference"><a href="#cite_note-FF4debug-3"><span class="cite-bracket">[</span>3<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-SiliconeraNomura2_4-0" class="reference"><a href="#cite_note-SiliconeraNomura2-4"><span class="cite-bracket">[</span>4<span class="cite-bracket">]</span></a></sup> Some time later, the company's staff was divided and he was placed in the team in charge of <i>Final Fantasy</i>.<sup id="cite_ref-SiliconeraNomura2_4-1" class="reference"><a href="#cite_note-SiliconeraNomura2-4"><span class="cite-bracket">[</span>4<span class="cite-bracket">]</span></a></sup> After he had received some training by artist <a href="/wiki/Tetsuya_Takahashi" title="Tetsuya Takahashi">Tetsuya Takahashi</a>, Nomura designed the monsters for <i><a href="/wiki/Final_Fantasy_V" title="Final Fantasy V">Final Fantasy V</a></i>.<sup id="cite_ref-ign_5-0" class="reference"><a href="#cite_note-ign-5"><span class="cite-bracket">[</span>5<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-SiliconeraNomura2_4-2" class="reference"><a href="#cite_note-SiliconeraNomura2-4"><span class="cite-bracket">[</span>4<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-EdgeOct2005_6-0" class="reference"><a href="#cite_note-EdgeOct2005-6"><span class="cite-bracket">[</span>6<span class="cite-bracket">]</span></a></sup> At that time, each <i>Final Fantasy</i> developer had their own plan book as a compilation of ideas to present to the director of a game. While the others typed their plan books at the computer and then printed them out, Nomura wrote his by hand and attached many drawings which impressed director <a href="/wiki/Hironobu_Sakaguchi" title="Hironobu Sakaguchi">Hironobu Sakaguchi</a> and event planner <a href="/wiki/Yoshinori_Kitase" title="Yoshinori Kitase">Yoshinori Kitase</a>.<sup id="cite_ref-SiliconeraNomura2_4-3" class="reference"><a href="#cite_note-SiliconeraNomura2-4"><span class="cite-bracket">[</span>4<span class="cite-bracket">]</span></a></sup> Nomura then became the graphic director of <i><a href="/wiki/Final_Fantasy_VI" title="Final Fantasy VI">Final Fantasy VI</a></i>.<sup id="cite_ref-ign_5-1" class="reference"><a href="#cite_note-ign-5"><span class="cite-bracket">[</span>5<span class="cite-bracket">]</span></a></sup> For this game, he conceived the characters <a href="/wiki/Shadow_(Final_Fantasy_VI)" class="mw-redirect" title="Shadow (Final Fantasy VI)">Shadow</a> and <a href="/wiki/Setzer_Gabbiani" title="Setzer Gabbiani">Setzer</a> as well as their background stories.<sup id="cite_ref-EdgeFF6_7-0" class="reference"><a href="#cite_note-EdgeFF6-7"><span class="cite-bracket">[</span>7<span class="cite-bracket">]</span></a></sup> Their designs were reused from some of Nomura's abandoned concepts for <i>Final Fantasy V</i>.<sup id="cite_ref-SiliconeraNomura2_4-4" class="reference"><a href="#cite_note-SiliconeraNomura2-4"><span class="cite-bracket">[</span>4<span class="cite-bracket">]</span></a></sup> Following several smaller projects, Nomura was asked to be the principal character designer of <i><a href="/wiki/Final_Fantasy_VII" title="Final Fantasy VII">Final Fantasy VII</a></i> in replacement for Amano.<sup id="cite_ref-FlareG_8-0" class="reference"><a href="#cite_note-FlareG-8"><span class="cite-bracket">[</span>8<span class="cite-bracket">]</span></a></sup> Nomura drew the game's characters in a stylized and <a href="/wiki/Chibi_(style)" title="Chibi (style)">chibi</a> way and came up with the idea for the "<a href="/wiki/Materia_(Final_Fantasy)" class="mw-redirect" title="Materia (Final Fantasy)">Limit Break</a>" attacks.<sup id="cite_ref-9" class="reference"><a href="#cite_note-9"><span class="cite-bracket">[</span>9<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-FamitsuFF8_10-0" class="reference"><a href="#cite_note-FamitsuFF8-10"><span class="cite-bracket">[</span>10<span class="cite-bracket">]</span></a></sup> He also took part in the making of the story and had a hand in plot elements such as <a href="/wiki/Aerith" class="mw-redirect" title="Aerith">Aerith</a>'s death.<sup id="cite_ref-ign_5-2" class="reference"><a href="#cite_note-ign-5"><span class="cite-bracket">[</span>5<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-EdgeOct2005_6-1" class="reference"><a href="#cite_note-EdgeOct2005-6"><span class="cite-bracket">[</span>6<span class="cite-bracket">]</span></a></sup> In 1998, Nomura worked on both <i><a href="/wiki/Parasite_Eve_(video_game)" title="Parasite Eve (video game)">Parasite Eve</a></i> and <i><a href="/wiki/Brave_Fencer_Musashi" title="Brave Fencer Musashi">Brave Fencer Musashi</a></i>. He then designed characters and monsters for <i><a href="/wiki/Final_Fantasy_VIII" title="Final Fantasy VIII">Final Fantasy VIII</a></i> in what he described as his "actual style of drawing", working alongside art director <a href="/wiki/Yusuke_Naora" title="Yusuke Naora">Yusuke Naora</a> to realize the more realistic approach to the game's graphics.<sup id="cite_ref-FamitsuFF8_10-1" class="reference"><a href="#cite_note-FamitsuFF8-10"><span class="cite-bracket">[</span>10<span class="cite-bracket">]</span></a></sup> Additionally, he wrote the character's background stories and was the battle visual director in charge of designing fight sequences.<sup id="cite_ref-ign_5-3" class="reference"><a href="#cite_note-ign-5"><span class="cite-bracket">[</span>5<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-FamitsuFF8_10-2" class="reference"><a href="#cite_note-FamitsuFF8-10"><span class="cite-bracket">[</span>10<span class="cite-bracket">]</span></a></sup> Afterwards, Nomura worked on several different projects for Square, for example as a character designer of the 1998 fighting game <i><a href="/wiki/Ehrgeiz" title="Ehrgeiz">Ehrgeiz</a></i> which also used characters from <i>Final Fantasy VII</i>. </p> <div class="mw-heading mw-heading3"><h3 id="2000s">2000s</h3><span class="mw-editsection"> <a role="button" href="/w/index.php?title=Tetsuya_Nomura&amp;action=edit&amp;section=4" title="Edit section: 2000s" class="cdx-button cdx-button--size-large cdx-button--fake-button cdx-button--fake-button--enabled cdx-button--icon-only cdx-button--weight-quiet "> <span class="minerva-icon minerva-icon--edit"></span> <span>edit</span> </a> </span> </div> <p>Nomura was the character designer for 2000s <a href="/wiki/Beat_%27em_up" title="Beat 'em up">beat 'em up</a> <i><a href="/wiki/The_Bouncer_(video_game)" title="The Bouncer (video game)">The Bouncer</a></i> before he returned to the <i><a href="/wiki/Final_Fantasy" title="Final Fantasy">Final Fantasy</a></i> series in the same capacity with 2001's <i><a href="/wiki/Final_Fantasy_X" title="Final Fantasy X">Final Fantasy X</a></i>. He worked with the staff so that the characters' clothes would be identical in <a href="/wiki/Full_motion_video" class="mw-redirect" title="Full motion video">full motion videos</a> and in-game scenes, unlike in <i>Final Fantasy VIII</i>.<sup id="cite_ref-FlareG_8-1" class="reference"><a href="#cite_note-FlareG-8"><span class="cite-bracket">[</span>8<span class="cite-bracket">]</span></a></sup> In February 2000, he started working as the director of <i><a href="/wiki/Kingdom_Hearts_(video_game)" title="Kingdom Hearts (video game)">Kingdom Hearts</a></i> with the production team consisting of over one hundred members from both Square and <a href="/wiki/Disney_Interactive" title="Disney Interactive">Disney Interactive</a>.<sup id="cite_ref-11" class="reference"><a href="#cite_note-11"><span class="cite-bracket">[</span>11<span class="cite-bracket">]</span></a></sup> Nomura first heard of the game during a discussion between <a href="/wiki/Shinji_Hashimoto" title="Shinji Hashimoto">Shinji Hashimoto</a> and <a href="/wiki/Hironobu_Sakaguchi" title="Hironobu Sakaguchi">Hironobu Sakaguchi</a> regarding the use of the character of <a href="/wiki/Mickey_Mouse" title="Mickey Mouse">Mickey Mouse</a> in a video game. He was inspired to work on <i>Kingdom Hearts</i> by <a href="/wiki/Nintendo" title="Nintendo">Nintendo</a>'s platforming game <i><a href="/wiki/Super_Mario_64" title="Super Mario 64">Super Mario 64</a></i>. After discussing with the Disney staff, Nomura convinced them to use original characters with him as the character designer.<sup id="cite_ref-12" class="reference"><a href="#cite_note-12"><span class="cite-bracket">[</span>12<span class="cite-bracket">]</span></a></sup> The game's protagonist, <a href="/wiki/Sora_(Kingdom_Hearts)" title="Sora (Kingdom Hearts)">Sora</a>, became his favorite character he had designed so far.<sup id="cite_ref-13" class="reference"><a href="#cite_note-13"><span class="cite-bracket">[</span>13<span class="cite-bracket">]</span></a></sup> Following <i>Kingdom Hearts</i>, Nomura worked once again on the <i>Final Fantasy</i> series with <i><a href="/wiki/Final_Fantasy_XI" title="Final Fantasy XI">Final Fantasy XI</a></i> and <i><a href="/wiki/Final_Fantasy_X-2" title="Final Fantasy X-2">Final Fantasy X-2</a></i>. </p><p>For the <i><a href="/wiki/Compilation_of_Final_Fantasy_VII" title="Compilation of Final Fantasy VII">Compilation of Final Fantasy VII</a></i> <a href="/wiki/Metaseries" class="mw-redirect" title="Metaseries">metaseries</a> which featured new titles based on <i>Final Fantasy VII</i>, Nomura was once again the character designer. A sequel to <i>Kingdom Hearts</i> started development around the completion of <i><a href="/wiki/Kingdom_Hearts_Final_Mix" class="mw-redirect" title="Kingdom Hearts Final Mix">Kingdom Hearts Final Mix</a></i>, an international version which added more foreshadowing elements regarding the series' plot.<sup id="cite_ref-GS-NI-Dengeki_14-0" class="reference"><a href="#cite_note-GS-NI-Dengeki-14"><span class="cite-bracket">[</span>14<span class="cite-bracket">]</span></a></sup> Nomura continued his work on the series with <i><a href="/wiki/Kingdom_Hearts:_Chain_of_Memories" title="Kingdom Hearts: Chain of Memories">Kingdom Hearts: Chain of Memories</a></i> for the Game Boy Advance in 2004. He had originally planned to work directly on the PlayStation 2 sequel <i><a href="/wiki/Kingdom_Hearts_II" title="Kingdom Hearts II">Kingdom Hearts II</a></i>. However, desire from fans to play the original game on a portable console resulted in the creation of <i>Chain of Memories</i> which would bridge the gap between <i>Kingdom Hearts</i> and <i>Kingdom Hearts II</i>.<sup id="cite_ref-KHCoM-NI1_15-0" class="reference"><a href="#cite_note-KHCoM-NI1-15"><span class="cite-bracket">[</span>15<span class="cite-bracket">]</span></a></sup> Afterwards, Nomura was the director and lyricist for the CGI animated film <i><a href="/wiki/Final_Fantasy_VII:_Advent_Children" title="Final Fantasy VII: Advent Children">Final Fantasy VII: Advent Children</a></i> which was released in 2005 in Japan. This marked his film debut, and he redesigned the characters as well. Nomura joined the film's crew after producer Yoshinori Kitase called him and eventually became the director because of his attachment to the character of <a href="/wiki/Cloud_Strife" title="Cloud Strife">Cloud Strife</a>.<sup id="cite_ref-gspot_16-0" class="reference"><a href="#cite_note-gspot-16"><span class="cite-bracket">[</span>16<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-twointerview_17-0" class="reference"><a href="#cite_note-twointerview-17"><span class="cite-bracket">[</span>17<span class="cite-bracket">]</span></a></sup> He split the role of directing with Takeshi Nozue.<sup id="cite_ref-prologue_18-0" class="reference"><a href="#cite_note-prologue-18"><span class="cite-bracket">[</span>18<span class="cite-bracket">]</span></a></sup> </p><p><i>Kingdom Hearts II</i> was released in 2005, resolving the elements foreshadowed in the first game's secret ending. As a result of being set a year after previous titles, Nomura was careful to make the plot accessible to newcomers.<sup id="cite_ref-19" class="reference"><a href="#cite_note-19"><span class="cite-bracket">[</span>19<span class="cite-bracket">]</span></a></sup> After Square Enix had finished development of the updated version <i>Kingdom Hearts II Final Mix</i>, Nomura was approached by Disney which expressed interest in a sequel. He said "We have various ideas, but we're not at the point where we can say that."<sup id="cite_ref-20" class="reference"><a href="#cite_note-20"><span class="cite-bracket">[</span>20<span class="cite-bracket">]</span></a></sup> Wishing to stop using the character of Sora temporarily, Nomura instead wanted to continue the series with games that explained different subplots. This resulted in the creation of <i><a href="/wiki/Kingdom_Hearts_358/2_Days" title="Kingdom Hearts 358/2 Days">Kingdom Hearts 358/2 Days</a></i> for the Nintendo DS in 2008 which explored events that set up the story of <i>Kingdom Hearts II</i>.<sup id="cite_ref-ScenarioMysteries_21-0" class="reference"><a href="#cite_note-ScenarioMysteries-21"><span class="cite-bracket">[</span>21<span class="cite-bracket">]</span></a></sup> In mid-2007, Nomura mentioned a desire to create a spin-off Kingdom Hearts game on a mobile platform and wanted it to play slightly differently from other titles in the series. The result was <i><a href="/wiki/Kingdom_Hearts_Coded" title="Kingdom Hearts Coded">Kingdom Hearts Coded</a></i>, a game set after the events of <i>Kingdom Hearts II</i>, which was later remade for the Nintendo DS in 2010.<sup id="cite_ref-JS-PortableKH_22-0" class="reference"><a href="#cite_note-JS-PortableKH-22"><span class="cite-bracket">[</span>22<span class="cite-bracket">]</span></a></sup> </p><p>In the meantime, Nomura was also responsible for the main character designs and orchestration of <i><a href="/wiki/The_World_Ends_with_You" title="The World Ends with You">The World Ends with You</a></i> for the Nintendo DS. In 2009, he was also the main character designer of <i><a href="/wiki/Final_Fantasy_XIII" title="Final Fantasy XIII">Final Fantasy XIII</a></i>. The graphics capabilities of the PlayStation 3 and Xbox 360 compared to previous consoles allowed Nomura to use more complex elements in the character designs than before, such as Lightning's cape and detailed facial features. This in turn meant that the art team had to do much more work for each character or area than in previous games. Nomura did not take an involved role in the creation of the <a href="/wiki/3D_interactive_characters" class="mw-redirect" title="3D interactive characters">non-playable characters</a>.<sup id="cite_ref-SUCHARint_23-0" class="reference"><a href="#cite_note-SUCHARint-23"><span class="cite-bracket">[</span>23<span class="cite-bracket">]</span></a></sup> In 2008, he was the character designer of <i><a href="/wiki/Dissidia_Final_Fantasy" title="Dissidia Final Fantasy">Dissidia Final Fantasy</a></i>. The game was originally envisioned by Nomura as a <i>Kingdom Hearts</i> spin-off featuring a cast of Disney characters. He later felt uncomfortable with the Disney characters fighting each other and instead opted to use <i>Final Fantasy</i> characters.<sup id="cite_ref-24" class="reference"><a href="#cite_note-24"><span class="cite-bracket">[</span>24<span class="cite-bracket">]</span></a></sup> Nomura was responsible for the character designs, which changed much of the look and style of Amano's illustrations.<sup id="cite_ref-25" class="reference"><a href="#cite_note-25"><span class="cite-bracket">[</span>25<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-26" class="reference"><a href="#cite_note-26"><span class="cite-bracket">[</span>26<span class="cite-bracket">]</span></a></sup> </p> <div class="mw-heading mw-heading3"><h3 id="2010s">2010s</h3><span class="mw-editsection"> <a role="button" href="/w/index.php?title=Tetsuya_Nomura&amp;action=edit&amp;section=5" title="Edit section: 2010s" class="cdx-button cdx-button--size-large cdx-button--fake-button cdx-button--fake-button--enabled cdx-button--icon-only cdx-button--weight-quiet "> <span class="minerva-icon minerva-icon--edit"></span> <span>edit</span> </a> </span> </div> <p>In 2010, Square released <i><a href="/wiki/Kingdom_Hearts_Birth_By_Sleep" class="mw-redirect" title="Kingdom Hearts Birth By Sleep">Kingdom Hearts Birth By Sleep</a></i>, a prequel of the first <i>Kingdom Hearts</i> that explained scenes shown in <i>Kingdom Hearts II</i> and its updated version.<sup id="cite_ref-ScenarioMysteries_21-1" class="reference"><a href="#cite_note-ScenarioMysteries-21"><span class="cite-bracket">[</span>21<span class="cite-bracket">]</span></a></sup> In early 2011, Square released a follow-up to <i>Dissidia</i> titled <i><a href="/wiki/Dissidia_012_Final_Fantasy" title="Dissidia 012 Final Fantasy">Dissidia 012 Final Fantasy</a></i>. The game carried several ideas Nomura had ever since early development, such as the inclusion of new characters and new gameplay mechanics.<sup id="cite_ref-system_27-0" class="reference"><a href="#cite_note-system-27"><span class="cite-bracket">[</span>27<span class="cite-bracket">]</span></a></sup> For 2011's <i><a href="/wiki/Final_Fantasy_XIII-2" title="Final Fantasy XIII-2">Final Fantasy XIII-2</a></i>, Nomura only created the new characters' faces as other staff members designed their clothes.<sup id="cite_ref-28" class="reference"><a href="#cite_note-28"><span class="cite-bracket">[</span>28<span class="cite-bracket">]</span></a></sup> Once the <i>Kingdom Hearts coded</i> remake was released, Nomura and his companions had already thought about creating <i><a href="/wiki/Kingdom_Hearts_3D:_Dream_Drop_Distance" title="Kingdom Hearts 3D: Dream Drop Distance">Kingdom Hearts 3D: Dream Drop Distance</a></i>, a game that would set up the events of <i><a href="/wiki/Kingdom_Hearts_III" title="Kingdom Hearts III">Kingdom Hearts III</a></i>. The game was released for the Nintendo 3DS owing to the team's positive reaction to the console's quality.<sup id="cite_ref-nintendopowerinter_29-0" class="reference"><a href="#cite_note-nintendopowerinter-29"><span class="cite-bracket">[</span>29<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-igntalk_30-0" class="reference"><a href="#cite_note-igntalk-30"><span class="cite-bracket">[</span>30<span class="cite-bracket">]</span></a></sup> Nomura confirmed that he would be considering what he called an "HD Technical Test" in order to commemorate the series' tenth anniversary and to entice players new to the series.<sup id="cite_ref-andriasang_31-0" class="reference"><a href="#cite_note-andriasang-31"><span class="cite-bracket">[</span>31<span class="cite-bracket">]</span></a></sup> This occurred on March 3, 2012 in the form of a premiere event where footage from the game, including its full CGI introduction sequence, was showcased to celebrate the game's release.<sup id="cite_ref-32" class="reference"><a href="#cite_note-32"><span class="cite-bracket">[</span>32<span class="cite-bracket">]</span></a></sup> In May 2012, Nomura revealed he was working as the director of a new <i>Kingdom Hearts</i> game that had yet to be announced by Square Enix.<sup id="cite_ref-33" class="reference"><a href="#cite_note-33"><span class="cite-bracket">[</span>33<span class="cite-bracket">]</span></a></sup> He was directing <i><a href="/wiki/Final_Fantasy_XV" title="Final Fantasy XV">Final Fantasy XV</a></i> which originally entered production as <i>Final Fantasy Versus XIII</i> shortly before its announcement in May 2006.<sup id="cite_ref-34" class="reference"><a href="#cite_note-34"><span class="cite-bracket">[</span>34<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-35" class="reference"><a href="#cite_note-35"><span class="cite-bracket">[</span>35<span class="cite-bracket">]</span></a></sup> Nomura left his position of director on <i>Final Fantasy XV</i> following "changes in development structure" by Square Enix in December 2013.<sup id="cite_ref-36" class="reference"><a href="#cite_note-36"><span class="cite-bracket">[</span>36<span class="cite-bracket">]</span></a></sup> After his departure from <i>Final Fantasy XV</i>, development of <i><a href="/wiki/Final_Fantasy_VII_Remake" title="Final Fantasy VII Remake">Final Fantasy VII Remake</a></i> began, with Nomura directing the project and other key members of the original <i>Final Fantasy VII</i> development team, Kitase and <a href="/wiki/Kazushige_Nojima" title="Kazushige Nojima">Kazushige Nojima</a> returning as producer and scenario writer. At <a href="/wiki/E3_2015" title="E3 2015">E3 2015</a>, <i>Final Fantasy VII Remake</i> was announced with Nomura confirmed to be the director of the game. Nomura designed the charications in the "Torna" organization for <i><a href="/wiki/Xenoblade_Chronicles_2" title="Xenoblade Chronicles 2">Xenoblade Chronicles 2</a></i>.<sup id="cite_ref-Torna_37-0" class="reference"><a href="#cite_note-Torna-37"><span class="cite-bracket">[</span>37<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-38" class="reference"><a href="#cite_note-38"><span class="cite-bracket">[</span>38<span class="cite-bracket">]</span></a></sup> Nomura also designed bosses for the Eden raid in <i><a href="/wiki/Final_Fantasy_XIV" title="Final Fantasy XIV">Final Fantasy XIV</a></i><span class="nowrap" style="padding-left:0.1em;">'s</span> expansion, <i><a href="/wiki/Shadowbringers" class="mw-redirect" title="Shadowbringers">Shadowbringers</a></i>.<sup id="cite_ref-:0_39-0" class="reference"><a href="#cite_note-:0-39"><span class="cite-bracket">[</span>39<span class="cite-bracket">]</span></a></sup> </p> <div class="mw-heading mw-heading3"><h3 id="2020s">2020s</h3><span class="mw-editsection"> <a role="button" href="/w/index.php?title=Tetsuya_Nomura&amp;action=edit&amp;section=6" title="Edit section: 2020s" class="cdx-button cdx-button--size-large cdx-button--fake-button cdx-button--fake-button--enabled cdx-button--icon-only cdx-button--weight-quiet "> <span class="minerva-icon minerva-icon--edit"></span> <span>edit</span> </a> </span> </div> <p>In April 2020, Nomura and Square Enix launched the critically acclaimed <i><a href="/wiki/Final_Fantasy_VII_Remake" title="Final Fantasy VII Remake">Final Fantasy VII Remake</a></i>. He worked as the director of the project, character designer, and concept designer. After a successful launch, Nomura would go on to work on downloadable content for the game called "intermission", which released in 2021. The follow-up <i><a href="/wiki/Final_Fantasy_VII_Rebirth" title="Final Fantasy VII Rebirth">Final Fantasy VII Rebirth</a></i> was released in 2024. He worked as the creative director, concept designer, and character designer. Work for that project began in 2019.<sup id="cite_ref-40" class="reference"><a href="#cite_note-40"><span class="cite-bracket">[</span>40<span class="cite-bracket">]</span></a></sup> </p><p><i><a href="/wiki/Kingdom_Hearts_IV" title="Kingdom Hearts IV">Kingdom Hearts IV</a></i> was announced in April 2022,<sup id="cite_ref-41" class="reference"><a href="#cite_note-41"><span class="cite-bracket">[</span>41<span class="cite-bracket">]</span></a></sup> with Nomura again in charge of the character design, the story, and the concept design. As of February 2025<sup class="plainlinks noexcerpt noprint asof-tag update" style="display:none;"><a class="external text" href="https://en.wikipedia.org/w/index.php?title=Tetsuya_Nomura&amp;action=edit">[update]</a></sup>, no release date has been confirmed. </p><p>Nomura also created art pieces for his characters on post cards which could be purchased in October 2022.<sup id="cite_ref-42" class="reference"><a href="#cite_note-42"><span class="cite-bracket">[</span>42<span class="cite-bracket">]</span></a></sup> He also created artwork which was used to introduce<i> Kingdom Hearts IV</i>, which displayed many of the characters he has created through the games long timespan.<sup id="cite_ref-43" class="reference"><a href="#cite_note-43"><span class="cite-bracket">[</span>43<span class="cite-bracket">]</span></a></sup> </p> <div class="mw-heading mw-heading3"><h3 id="Style_and_influences">Style and influences</h3><span class="mw-editsection"> <a role="button" href="/w/index.php?title=Tetsuya_Nomura&amp;action=edit&amp;section=7" title="Edit section: Style and influences" class="cdx-button cdx-button--size-large cdx-button--fake-button cdx-button--fake-button--enabled cdx-button--icon-only cdx-button--weight-quiet "> <span class="minerva-icon minerva-icon--edit"></span> <span>edit</span> </a> </span> </div> <p>Nomura considers <a href="/wiki/Yoshitaka_Amano" title="Yoshitaka Amano">Yoshitaka Amano</a> one of his biggest inspirations when doing artwork.<sup id="cite_ref-FlareG_8-2" class="reference"><a href="#cite_note-FlareG-8"><span class="cite-bracket">[</span>8<span class="cite-bracket">]</span></a></sup> His four "seniors" <a href="/wiki/Hironobu_Sakaguchi" title="Hironobu Sakaguchi">Hironobu Sakaguchi</a>, <a href="/wiki/Yoshinori_Kitase" title="Yoshinori Kitase">Yoshinori Kitase</a>, <a href="/wiki/Hiroyuki_Ito" title="Hiroyuki Ito">Hiroyuki Ito</a> and <a href="/wiki/Tetsuya_Takahashi" title="Tetsuya Takahashi">Tetsuya Takahashi</a> were also described as major influences.<sup id="cite_ref-IwataAsks_44-0" class="reference"><a href="#cite_note-IwataAsks-44"><span class="cite-bracket">[</span>44<span class="cite-bracket">]</span></a></sup> He even compared Sakaguchi to something "like a godly figure" during his early days at Square. At that time, Nomura was also taught the basics of game design by Ito. He told Nomura never to stick to existing concepts but rather to reuse just specific ideas and explained concepts such as ease of control and effortless accessibility of magic spells.<sup id="cite_ref-SiliconeraNomura2_4-5" class="reference"><a href="#cite_note-SiliconeraNomura2-4"><span class="cite-bracket">[</span>4<span class="cite-bracket">]</span></a></sup> Ito's work as a battle system designer inspires Nomura when thinking of the gameplay system for the <i>Kingdom Hearts</i> games.<sup id="cite_ref-IwataAsks_44-1" class="reference"><a href="#cite_note-IwataAsks-44"><span class="cite-bracket">[</span>44<span class="cite-bracket">]</span></a></sup> When designing characters, Nomura wants their names and outfits to be related with their personalities. An example occurs in <i>Final Fantasy X</i> where the protagonist <a href="/wiki/Tidus" title="Tidus">Tidus</a> was given a colorful uniform in order to reflect his cheerful personality and to contrast with the previous moody <i>Final Fantasy</i> characters. His name as well as <a href="/wiki/Yuna_(Final_Fantasy)" title="Yuna (Final Fantasy)">Yuna</a>'s, another character appearing in the game, also have a common theme, the former being Okinawan for "Sun" and the latter Okinawan for "night".<sup id="cite_ref-FlareG_8-3" class="reference"><a href="#cite_note-FlareG-8"><span class="cite-bracket">[</span>8<span class="cite-bracket">]</span></a></sup> Various characters such as <a href="/wiki/Squall_Leonheart" class="mw-redirect" title="Squall Leonheart">Squall Leonheart</a> and <a href="/wiki/Lulu_(Final_Fantasy)" title="Lulu (Final Fantasy)">Lulu</a> are given multiple accessories, making the games more challenging for the programmers.<sup id="cite_ref-FlareG_8-4" class="reference"><a href="#cite_note-FlareG-8"><span class="cite-bracket">[</span>8<span class="cite-bracket">]</span></a></sup> When directing <i>Advent Children</i>, Nomura explained how the film was different from Western films due to the lack of direct answers from the plot. He added that he wants viewers to interpret certain scenes themselves and then discuss them with friends as another way to enjoy the film.<sup id="cite_ref-prologue_18-1" class="reference"><a href="#cite_note-prologue-18"><span class="cite-bracket">[</span>18<span class="cite-bracket">]</span></a></sup> The same occurs within the <i>Kingdom Hearts</i> series where the scenes that show unknown characters are left to the player's imagination until the following scene reveals it.<sup id="cite_ref-45" class="reference"><a href="#cite_note-45"><span class="cite-bracket">[</span>45<span class="cite-bracket">]</span></a></sup> </p> </section><div class="mw-heading mw-heading2 section-heading" onclick="mfTempOpenSection(3)"><span class="indicator mf-icon mf-icon-expand mf-icon--small"></span><h2 id="Works">Works</h2><span class="mw-editsection"> <a role="button" href="/w/index.php?title=Tetsuya_Nomura&amp;action=edit&amp;section=8" title="Edit section: Works" class="cdx-button cdx-button--size-large cdx-button--fake-button cdx-button--fake-button--enabled cdx-button--icon-only cdx-button--weight-quiet "> <span class="minerva-icon minerva-icon--edit"></span> <span>edit</span> </a> </span> </div><section class="mf-section-3 collapsible-block" id="mf-section-3"> <table class="wikitable sortable"> <tbody><tr> <th scope="col">Year </th> <th scope="col">Title </th> <th scope="col">Role(s) </th> <th><abbr title="References">Ref.</abbr> </th></tr> <tr> <th scope="row">1991 </th> <td><i><a href="/wiki/Final_Fantasy_IV" title="Final Fantasy IV">Final Fantasy IV</a></i> </td> <td>Debugger </td> <td><sup id="cite_ref-FF4debug_3-1" class="reference"><a href="#cite_note-FF4debug-3"><span class="cite-bracket">[</span>3<span class="cite-bracket">]</span></a></sup> </td></tr> <tr> <th scope="row">1992 </th> <td><i><a href="/wiki/Final_Fantasy_V" title="Final Fantasy V">Final Fantasy V</a></i> </td> <td>Battle graphics design, monster designs </td> <td><sup id="cite_ref-EdgeOct2005_6-2" class="reference"><a href="#cite_note-EdgeOct2005-6"><span class="cite-bracket">[</span>6<span class="cite-bracket">]</span></a></sup> </td></tr> <tr> <th scope="row" rowspan="2">1994 </th> <td><i><a href="/wiki/Final_Fantasy_VI" title="Final Fantasy VI">Final Fantasy VI</a></i> </td> <td>Graphic director, monster design, character design (Setzer and Shadow) </td> <td><sup id="cite_ref-EdgeFF6_7-1" class="reference"><a href="#cite_note-EdgeFF6-7"><span class="cite-bracket">[</span>7<span class="cite-bracket">]</span></a></sup> </td></tr> <tr> <td><i><a href="/wiki/Live_A_Live" title="Live A Live">Live A Live</a></i> </td> <td><a href="/wiki/Tosa-ben" class="mw-redirect" title="Tosa-ben">Tosa-ben</a> translation </td> <td> </td></tr> <tr> <th scope="row" rowspan="2">1995 </th> <td><i><a href="/wiki/Front_Mission_(video_game)" title="Front Mission (video game)">Front Mission</a></i> </td> <td>Graphic designer </td> <td> </td></tr> <tr> <td><i><a href="/wiki/Chrono_Trigger" title="Chrono Trigger">Chrono Trigger</a></i> </td> <td>Field graphics </td> <td> </td></tr> <tr> <th scope="row" rowspan="2">1996 </th> <td><i><a href="/wiki/DynamiTracer" class="mw-redirect" title="DynamiTracer">DynamiTracer</a></i> </td> <td>Concept design </td> <td> </td></tr> <tr> <td><i><a href="/wiki/Super_Mario_RPG:_Legend_of_the_Seven_Stars" class="mw-redirect" title="Super Mario RPG: Legend of the Seven Stars">Super Mario RPG: Legend of the Seven Stars</a></i> </td> <td>Special Thanks (hidden boss design) </td> <td> </td></tr> <tr> <th scope="row">1997 </th> <td><i><a href="/wiki/Final_Fantasy_VII" title="Final Fantasy VII">Final Fantasy VII</a></i> </td> <td>Character design, battle visual director, original story (with <a href="/wiki/Hironobu_Sakaguchi" title="Hironobu Sakaguchi">Hironobu Sakaguchi</a>) </td> <td> </td></tr> <tr> <th scope="row" rowspan="3">1998 </th> <td><i><a href="/wiki/Ehrgeiz" title="Ehrgeiz">Ehrgeiz</a></i> </td> <td>Character supervisor </td> <td> </td></tr> <tr> <td><i><a href="/wiki/Parasite_Eve_(video_game)" title="Parasite Eve (video game)">Parasite Eve</a></i> </td> <td>Character designer </td> <td> </td></tr> <tr> <td><i><a href="/wiki/Brave_Fencer_Musashi" title="Brave Fencer Musashi">Brave Fencer Musashi</a></i> </td> <td>Character illustration </td> <td> </td></tr> <tr> <th scope="row" rowspan="2">1999 </th> <td><i><a href="/wiki/Final_Fantasy_VIII" title="Final Fantasy VIII">Final Fantasy VIII</a></i> </td> <td>Character design, battle visual director </td> <td><sup id="cite_ref-FamitsuFF8_10-3" class="reference"><a href="#cite_note-FamitsuFF8-10"><span class="cite-bracket">[</span>10<span class="cite-bracket">]</span></a></sup> </td></tr> <tr> <td><i><a href="/wiki/Parasite_Eve_II" title="Parasite Eve II">Parasite Eve II</a></i> </td> <td>Character illustration </td> <td> </td></tr> <tr> <th scope="row">2000 </th> <td><i><a href="/wiki/The_Bouncer_(video_game)" title="The Bouncer (video game)">The Bouncer</a></i> </td> <td>Character designer </td> <td> </td></tr> <tr> <th scope="row">2001 </th> <td><i><a href="/wiki/Final_Fantasy_X" title="Final Fantasy X">Final Fantasy X</a></i> </td> <td>Character designer </td> <td> </td></tr> <tr> <th scope="row" rowspan="2">2002 </th> <td><i><a href="/wiki/Kingdom_Hearts_(video_game)" title="Kingdom Hearts (video game)">Kingdom Hearts</a></i> </td> <td>Director, concept design, main character designer, storyboard designer </td> <td><sup id="cite_ref-46" class="reference"><a href="#cite_note-46"><span class="cite-bracket">[</span>46<span class="cite-bracket">]</span></a></sup> </td></tr> <tr> <td><i><a href="/wiki/Final_Fantasy_XI" title="Final Fantasy XI">Final Fantasy XI</a></i> </td> <td><a href="/wiki/List_of_Final_Fantasy_XI_characters" class="mw-redirect" title="List of Final Fantasy XI characters">Hume and Elvaan</a> character design </td> <td> </td></tr> <tr> <th scope="row">2003 </th> <td><i><a href="/wiki/Final_Fantasy_X-2" title="Final Fantasy X-2">Final Fantasy X-2</a></i> </td> <td>Main character designer </td> <td> </td></tr> <tr> <th scope="row" rowspan="2">2004 </th> <td><i><a href="/wiki/Before_Crisis:_Final_Fantasy_VII" title="Before Crisis: Final Fantasy VII">Before Crisis: Final Fantasy VII</a></i> </td> <td>Concept, character design </td> <td> </td></tr> <tr> <td><i><a href="/wiki/Kingdom_Hearts:_Chain_of_Memories" title="Kingdom Hearts: Chain of Memories">Kingdom Hearts: Chain of Memories</a></i> </td> <td>Director, concept design, scenario supervisor, character designer </td> <td><sup id="cite_ref-47" class="reference"><a href="#cite_note-47"><span class="cite-bracket">[</span>47<span class="cite-bracket">]</span></a></sup> </td></tr> <tr> <th scope="row" rowspan="4">2005 </th> <td><i><a href="/wiki/Musashi:_Samurai_Legend" title="Musashi: Samurai Legend">Musashi: Samurai Legend</a></i> </td> <td>Main character designer </td> <td> </td></tr> <tr> <td><i><a href="/wiki/Final_Fantasy_VII:_Advent_Children" title="Final Fantasy VII: Advent Children">Final Fantasy VII: Advent Children</a></i> </td> <td>Director, character designer, lyricist </td> <td> </td></tr> <tr> <td><i><a href="/wiki/Last_Order:_Final_Fantasy_VII" title="Last Order: Final Fantasy VII">Last Order: Final Fantasy VII</a></i> </td> <td>Supervising director </td> <td> </td></tr> <tr> <td><i><a href="/wiki/Kingdom_Hearts_II" title="Kingdom Hearts II">Kingdom Hearts II</a></i> </td> <td>Director, concept design, 2D character art: main artist, base story </td> <td> </td></tr> <tr> <th scope="row" rowspan="3">2006 </th> <td><i><a href="/wiki/Dirge_of_Cerberus:_Final_Fantasy_VII" title="Dirge of Cerberus: Final Fantasy VII">Dirge of Cerberus: Final Fantasy VII</a></i> </td> <td>Character designer </td> <td> </td></tr> <tr> <td><i><a href="/wiki/Dirge_of_Cerberus_Lost_Episode:_Final_Fantasy_VII" class="mw-redirect" title="Dirge of Cerberus Lost Episode: Final Fantasy VII">Dirge of Cerberus Lost Episode: Final Fantasy VII</a></i> </td> <td>Character designer </td> <td> </td></tr> <tr> <td><i><a href="/wiki/Final_Fantasy_V#Ports_and_remakes" title="Final Fantasy V">Final Fantasy V Advance</a></i> </td> <td>Monster design </td> <td> </td></tr> <tr> <th scope="row" rowspan="3">2007 </th> <td><i><a href="/wiki/Kingdom_Hearts:_Chain_of_Memories" title="Kingdom Hearts: Chain of Memories">Kingdom Hearts Re:Chain of Memories</a></i> </td> <td>Director, concept design, scenario supervisor, 2D character art: main artist </td> <td> </td></tr> <tr> <td><i><a href="/wiki/The_World_Ends_with_You" title="The World Ends with You">The World Ends with You</a></i> </td> <td>Creative producer, character designer </td> <td> </td></tr> <tr> <td><i><a href="/wiki/Crisis_Core:_Final_Fantasy_VII" title="Crisis Core: Final Fantasy VII">Crisis Core: Final Fantasy VII</a></i> </td> <td>Creative producer, main character art designer </td> <td> </td></tr> <tr> <th scope="row" rowspan="2">2008 </th> <td><i><a href="/wiki/Kingdom_Hearts_Coded" title="Kingdom Hearts Coded">Kingdom Hearts Coded</a></i> </td> <td>Director, concept design, story </td> <td> </td></tr> <tr> <td><i><a href="/wiki/Dissidia_Final_Fantasy" title="Dissidia Final Fantasy">Dissidia Final Fantasy</a></i> </td> <td>Creative producer, character designer </td> <td> </td></tr> <tr> <th scope="row" rowspan="2">2009 </th> <td><i><a href="/wiki/Kingdom_Hearts_358/2_Days" title="Kingdom Hearts 358/2 Days">Kingdom Hearts 358/2 Days</a></i> </td> <td>Director, concept design, story, 2D art: main artist </td> <td> </td></tr> <tr> <td><i><a href="/wiki/Final_Fantasy_XIII" title="Final Fantasy XIII">Final Fantasy XIII</a></i> </td> <td>Character designer </td> <td> </td></tr> <tr> <th scope="row" rowspan="4">2010 </th> <td><i><a href="/wiki/Kingdom_Hearts_Birth_by_Sleep" title="Kingdom Hearts Birth by Sleep">Kingdom Hearts Birth by Sleep</a></i> </td> <td>Director, concept design, story, art </td> <td> </td></tr> <tr> <td><i><a href="/wiki/Kingdom_Hearts_Re:coded" class="mw-redirect" title="Kingdom Hearts Re:coded">Kingdom Hearts Re:coded</a></i> </td> <td>Director, concept design, story, art </td> <td> </td></tr> <tr> <td><i><a href="/wiki/Lord_of_Arcana" title="Lord of Arcana">Lord of Arcana</a></i> </td> <td>Illustrator </td> <td> </td></tr> <tr> <td><i><a href="/wiki/The_3rd_Birthday" title="The 3rd Birthday">The 3rd Birthday</a></i> </td> <td>Creative producer, character designer </td> <td><sup id="cite_ref-48" class="reference"><a href="#cite_note-48"><span class="cite-bracket">[</span>48<span class="cite-bracket">]</span></a></sup> </td></tr> <tr> <th scope="row" rowspan="3">2011 </th> <td><i><a href="/wiki/Dissidia_012_Final_Fantasy" title="Dissidia 012 Final Fantasy">Dissidia 012 Final Fantasy</a></i> </td> <td>Creative producer, character designer </td> <td> </td></tr> <tr> <td><i><a href="/wiki/Final_Fantasy_Type-0" title="Final Fantasy Type-0">Final Fantasy Type-0</a></i> </td> <td>Creative producer, character designer </td> <td> </td></tr> <tr> <td><i><a href="/wiki/Final_Fantasy_XIII-2" title="Final Fantasy XIII-2">Final Fantasy XIII-2</a></i> </td> <td>Main character designer </td> <td> </td></tr> <tr> <th scope="row" rowspan="2">2012 </th> <td><i><a href="/wiki/Theatrhythm_Final_Fantasy" title="Theatrhythm Final Fantasy">Theatrhythm Final Fantasy</a></i> </td> <td>Creative producer </td> <td> </td></tr> <tr> <td><i><a href="/wiki/Kingdom_Hearts_3D:_Dream_Drop_Distance" title="Kingdom Hearts 3D: Dream Drop Distance">Kingdom Hearts 3D: Dream Drop Distance</a></i> </td> <td>Director, concept design, story, 2D art: main artist </td> <td> </td></tr> <tr> <th scope="row" rowspan="4">2013 </th> <td><i><a href="/wiki/Final_Fantasy_All_the_Bravest" title="Final Fantasy All the Bravest">Final Fantasy All the Bravest</a></i> </td> <td>Creative producer, original concept </td> <td> </td></tr> <tr> <td><i><a href="/wiki/Kingdom_Hearts_HD_1.5_Remix" title="Kingdom Hearts HD 1.5 Remix">Kingdom Hearts HD 1.5 Remix</a></i> </td> <td>Director, concept design, story, 2D art: main artist </td> <td> </td></tr> <tr> <td><i><a href="/wiki/Kingdom_Hearts_%CF%87" title="Kingdom Hearts χ">Kingdom Hearts χ</a></i> </td> <td>Director, concept design, story </td> <td> </td></tr> <tr> <td><i><a href="/wiki/Lightning_Returns:_Final_Fantasy_XIII" title="Lightning Returns: Final Fantasy XIII">Lightning Returns: Final Fantasy XIII</a></i> </td> <td>Main character designer </td> <td> </td></tr> <tr> <th scope="row" rowspan="8">2014 </th> <td><i><a href="/wiki/Final_Fantasy_Explorers" title="Final Fantasy Explorers">Final Fantasy Explorers</a></i> </td> <td>Character supervisor </td> <td> </td></tr> <tr> <td><i><a href="/wiki/Final_Fantasy_Record_Keeper" title="Final Fantasy Record Keeper">Final Fantasy Record Keeper</a></i> </td> <td>Creative producer, character designer, concept design </td> <td> </td></tr> <tr> <td><i><a href="/wiki/Final_Fantasy_Agito" title="Final Fantasy Agito">Final Fantasy Agito</a></i> </td> <td>Main character designer </td> <td> </td></tr> <tr> <td><i><a href="/wiki/Final_Fantasy_VII_G-Bike" title="Final Fantasy VII G-Bike">Final Fantasy VII G-Bike</a></i> </td> <td>Creative producer, character illustration </td> <td> </td></tr> <tr> <td><i><a href="/wiki/Gunslinger_Stratos_2" class="mw-redirect" title="Gunslinger Stratos 2">Gunslinger Stratos 2</a></i> </td> <td>"Riccardo Martini" and "Sakura Ayanokoji" character design </td> <td> </td></tr> <tr> <td><i><a href="/wiki/Puzzle_%26_Dragons_Battle_Tournament" class="mw-redirect" title="Puzzle &amp; Dragons Battle Tournament">Puzzle &amp; Dragons Battle Tournament</a></i> </td> <td>Main character designer </td> <td> </td></tr> <tr> <td><i><a href="/wiki/Theatrhythm_Final_Fantasy:_Curtain_Call" title="Theatrhythm Final Fantasy: Curtain Call">Theatrhythm Final Fantasy: Curtain Call</a></i> </td> <td>Creative producer </td> <td> </td></tr> <tr> <td><i><a href="/wiki/Kingdom_Hearts_HD_2.5_Remix" title="Kingdom Hearts HD 2.5 Remix">Kingdom Hearts HD 2.5 Remix</a></i> </td> <td>Director, concept design, story, 2D art: main artist </td> <td> </td></tr> <tr> <th scope="row" rowspan="3">2015 </th> <td><i><a href="/wiki/Mobius_Final_Fantasy" title="Mobius Final Fantasy">Mobius Final Fantasy</a></i> </td> <td>Collaborative event support </td> <td> </td></tr> <tr> <td><i><a href="/wiki/Kingdom_Hearts_%CF%87" title="Kingdom Hearts χ">Kingdom Hearts Unchained χ</a></i> </td> <td>Director, concept design, story </td> <td> </td></tr> <tr> <td><i><a href="/wiki/Dissidia_Final_Fantasy_(2015_video_game)" class="mw-redirect" title="Dissidia Final Fantasy (2015 video game)">Dissidia Final Fantasy</a></i> </td> <td>Creative producer, character designer </td> <td> </td></tr> <tr> <th scope="row" rowspan="2">2016 </th> <td><i><a href="/wiki/World_of_Final_Fantasy" title="World of Final Fantasy">World of Final Fantasy</a></i> </td> <td>Creative producer, character designer </td> <td><sup id="cite_ref-49" class="reference"><a href="#cite_note-49"><span class="cite-bracket">[</span>49<span class="cite-bracket">]</span></a></sup> </td></tr> <tr> <td><i><a href="/wiki/Final_Fantasy_XV" title="Final Fantasy XV">Final Fantasy XV</a></i> </td> <td>Original concept, character designer, lyrics </td> <td><sup id="cite_ref-ffxv_staff_50-0" class="reference"><a href="#cite_note-ffxv_staff-50"><span class="cite-bracket">[</span>50<span class="cite-bracket">]</span></a></sup> </td></tr> <tr> <th scope="row" rowspan="5">2017 </th> <td><i><a href="/wiki/Kingdom_Hearts_HD_2.8_Final_Chapter_Prologue" title="Kingdom Hearts HD 2.8 Final Chapter Prologue">Kingdom Hearts HD 2.8 Final Chapter Prologue</a></i> </td> <td>Director, concept design, story, 2D art: main artist </td> <td> </td></tr> <tr> <td><i><a href="/wiki/Dissidia_Final_Fantasy_Opera_Omnia" title="Dissidia Final Fantasy Opera Omnia">Dissidia Final Fantasy Opera Omnia</a></i> </td> <td>Creative producer, character designer </td> <td> </td></tr> <tr> <td><i><a href="/wiki/Terra_Battle_2" class="mw-redirect" title="Terra Battle 2">Terra Battle 2</a></i> </td> <td>Guardian character designer </td> <td> </td></tr> <tr> <td><i><a href="/wiki/Itadaki_Street:_Dragon_Quest_and_Final_Fantasy_30th_Anniversary" class="mw-redirect" title="Itadaki Street: Dragon Quest and Final Fantasy 30th Anniversary">Itadaki Street: Dragon Quest and Final Fantasy 30th Anniversary</a></i> </td> <td><i>Final Fantasy</i> character supervisor </td> <td> </td></tr> <tr> <td><i><a href="/wiki/Xenoblade_Chronicles_2" title="Xenoblade Chronicles 2">Xenoblade Chronicles 2</a></i> </td> <td>Character designer of "Torna" </td> <td><sup id="cite_ref-Torna_37-1" class="reference"><a href="#cite_note-Torna-37"><span class="cite-bracket">[</span>37<span class="cite-bracket">]</span></a></sup> </td></tr> <tr> <th scope="row" rowspan="3">2018 </th> <td><i><a href="/wiki/Dissidia_Final_Fantasy_NT" title="Dissidia Final Fantasy NT">Dissidia Final Fantasy NT</a></i> </td> <td>Creative producer, character designer </td> <td> </td></tr> <tr> <td><i><a href="/wiki/Final_Fantasy_XV:_Pocket_Edition" title="Final Fantasy XV: Pocket Edition">Final Fantasy XV: Pocket Edition</a></i> </td> <td>Lyrics, original concept, character designer </td> <td> </td></tr> <tr> <td><i><a href="/wiki/Xenoblade_Chronicles_2:_Torna_%E2%80%93_The_Golden_Country" title="Xenoblade Chronicles 2: Torna – The Golden Country">Xenoblade Chronicles 2: Torna – The Golden Country</a></i> </td> <td>Character designer of "Torna" </td> <td> </td></tr> <tr> <th scope="row" rowspan="2">2019 </th> <td><i><a href="/wiki/Kingdom_Hearts_III" title="Kingdom Hearts III">Kingdom Hearts III</a></i> </td> <td>Director, concept design, story, main 2D character designer </td> <td><sup id="cite_ref-51" class="reference"><a href="#cite_note-51"><span class="cite-bracket">[</span>51<span class="cite-bracket">]</span></a></sup> </td></tr> <tr> <td><i><a href="/wiki/Final_Fantasy_XIV:_Shadowbringers" title="Final Fantasy XIV: Shadowbringers">Final Fantasy XIV: Shadowbringers</a></i> </td> <td>Guest character/boss designer </td> <td><sup id="cite_ref-:0_39-1" class="reference"><a href="#cite_note-:0-39"><span class="cite-bracket">[</span>39<span class="cite-bracket">]</span></a></sup> </td></tr> <tr> <th scope="row" rowspan="3">2020 </th> <td><i><a href="/wiki/Final_Fantasy_VII_Remake" title="Final Fantasy VII Remake">Final Fantasy VII Remake</a></i> </td> <td>Director, concept design </td> <td><sup id="cite_ref-52" class="reference"><a href="#cite_note-52"><span class="cite-bracket">[</span>52<span class="cite-bracket">]</span></a></sup> </td></tr> <tr> <td><i><a href="/wiki/Kingdom_Hearts_Dark_Road" class="mw-redirect" title="Kingdom Hearts Dark Road">Kingdom Hearts Dark Road</a></i> </td> <td>Director, concept design, story, character designer </td> <td> </td></tr> <tr> <td><i><a href="/wiki/Kingdom_Hearts:_Melody_of_Memory" title="Kingdom Hearts: Melody of Memory">Kingdom Hearts: Melody of Memory</a></i> </td> <td>Director, concept design, story, character designer </td> <td> </td></tr> <tr> <th scope="row" rowspan="2">2021 </th> <td><i><a href="/wiki/Final_Fantasy_VII:_The_First_Soldier" title="Final Fantasy VII: The First Soldier">Final Fantasy VII: The First Soldier</a></i> </td> <td>Creative director, character designer </td> <td> </td></tr> <tr> <td><i><a href="/wiki/Neo:_The_World_Ends_with_You" title="Neo: The World Ends with You">Neo: The World Ends with You</a></i> </td> <td>Creative producer, character designer </td> <td> </td></tr> <tr> <th scope="row" rowspan="2">2022 </th> <td><i><a href="/wiki/Stranger_of_Paradise:_Final_Fantasy_Origin" title="Stranger of Paradise: Final Fantasy Origin">Stranger of Paradise: Final Fantasy Origin</a></i> </td> <td>Concept, creative producer, character designer </td> <td> </td></tr> <tr> <td><i><a href="/wiki/Crisis_Core:_Final_Fantasy_VII" title="Crisis Core: Final Fantasy VII">Crisis Core: Final Fantasy VII Reunion</a></i> </td> <td>Creative director, character designer </td> <td> </td></tr> <tr> <th scope="row" rowspan="3">2023 </th> <td><i><a href="/wiki/Theatrhythm_Final_Bar_Line" title="Theatrhythm Final Bar Line">Theatrhythm Final Bar Line</a></i> </td> <td>Creative director </td> <td> </td></tr> <tr> <td><i><a href="/wiki/Final_Fantasy_VII:_Ever_Crisis" title="Final Fantasy VII: Ever Crisis">Final Fantasy VII: Ever Crisis</a></i> </td> <td>Creative director </td> <td> </td></tr> <tr> <td><i><a href="/wiki/Super_Mario_RPG" title="Super Mario RPG">Super Mario RPG</a></i> </td> <td>Character supervisor </td> <td> </td></tr> <tr> <th scope="row" rowspan="1">2024 </th> <td><i><a href="/wiki/Final_Fantasy_VII_Rebirth" title="Final Fantasy VII Rebirth">Final Fantasy VII Rebirth</a></i> </td> <td>Creative director </td> <td><sup id="cite_ref-53" class="reference"><a href="#cite_note-53"><span class="cite-bracket">[</span>53<span class="cite-bracket">]</span></a></sup> </td></tr> <tr> <th scope="row" rowspan="2">TBC </th> <td><i><a href="/wiki/Kingdom_Hearts_Missing-Link" class="mw-redirect" title="Kingdom Hearts Missing-Link">Kingdom Hearts Missing-Link</a></i> </td> <td>Director, concept design, story, character designer </td> <td> </td></tr> <tr> <td><i><a href="/wiki/Kingdom_Hearts_IV" title="Kingdom Hearts IV">Kingdom Hearts IV</a></i> </td> <td>Director, concept design, story, character designer </td> <td> </td></tr></tbody></table> </section><div class="mw-heading mw-heading2 section-heading" onclick="mfTempOpenSection(4)"><span class="indicator mf-icon mf-icon-expand mf-icon--small"></span><h2 id="Accolades">Accolades</h2><span class="mw-editsection"> <a role="button" href="/w/index.php?title=Tetsuya_Nomura&amp;action=edit&amp;section=9" title="Edit section: Accolades" class="cdx-button cdx-button--size-large cdx-button--fake-button cdx-button--fake-button--enabled cdx-button--icon-only cdx-button--weight-quiet "> <span class="minerva-icon minerva-icon--edit"></span> <span>edit</span> </a> </span> </div><section class="mf-section-4 collapsible-block" id="mf-section-4"> <p>Nomura received the "Excellence in Visual Arts" award by the <a href="/wiki/International_Game_Developers_Association" title="International Game Developers Association">International Game Developers Association</a> for his work on the <a href="/wiki/Kingdom_Hearts_(video_game)" title="Kingdom Hearts (video game)">first <i>Kingdom Hearts</i> game</a>, alongside <a href="/wiki/Shinji_Hashimoto" title="Shinji Hashimoto">Shinji Hashimoto</a>.<sup id="cite_ref-KHgamerankings_54-0" class="reference"><a href="#cite_note-KHgamerankings-54"><span class="cite-bracket">[</span>54<span class="cite-bracket">]</span></a></sup> In <a href="/wiki/IGN" title="IGN">IGN</a>'s "The Top 100 Video Game Creators of all Time" Nomura was listed at number 84.<sup id="cite_ref-ign_5-4" class="reference"><a href="#cite_note-ign-5"><span class="cite-bracket">[</span>5<span class="cite-bracket">]</span></a></sup> </p> </section><div class="mw-heading mw-heading2 section-heading" onclick="mfTempOpenSection(5)"><span class="indicator mf-icon mf-icon-expand mf-icon--small"></span><h2 id="References">References</h2><span class="mw-editsection"> <a role="button" href="/w/index.php?title=Tetsuya_Nomura&amp;action=edit&amp;section=10" title="Edit section: References" class="cdx-button cdx-button--size-large cdx-button--fake-button cdx-button--fake-button--enabled cdx-button--icon-only cdx-button--weight-quiet "> <span class="minerva-icon minerva-icon--edit"></span> <span>edit</span> </a> </span> </div><section class="mf-section-5 collapsible-block" id="mf-section-5"> <style data-mw-deduplicate="TemplateStyles:r1239543626">.mw-parser-output .reflist{margin-bottom:0.5em;list-style-type:decimal}@media screen{.mw-parser-output .reflist{font-size:90%}}.mw-parser-output .reflist .references{font-size:100%;margin-bottom:0;list-style-type:inherit}.mw-parser-output .reflist-columns-2{column-width:30em}.mw-parser-output .reflist-columns-3{column-width:25em}.mw-parser-output .reflist-columns{margin-top:0.3em}.mw-parser-output .reflist-columns ol{margin-top:0}.mw-parser-output .reflist-columns li{page-break-inside:avoid;break-inside:avoid-column}.mw-parser-output .reflist-upper-alpha{list-style-type:upper-alpha}.mw-parser-output .reflist-upper-roman{list-style-type:upper-roman}.mw-parser-output .reflist-lower-alpha{list-style-type:lower-alpha}.mw-parser-output .reflist-lower-greek{list-style-type:lower-greek}.mw-parser-output .reflist-lower-roman{list-style-type:lower-roman}</style><div class="reflist reflist-lower-alpha"> </div> <link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1239543626"><div class="reflist"> <div class="mw-references-wrap mw-references-columns"><ol class="references"> <li id="cite_note-1"><span class="mw-cite-backlink"><b><a 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a{background:url("//upload.wikimedia.org/wikipedia/commons/4/4c/Wikisource-logo.svg")right 0.1em center/12px no-repeat}body:not(.skin-timeless):not(.skin-minerva) .mw-parser-output .id-lock-free a,body:not(.skin-timeless):not(.skin-minerva) .mw-parser-output .id-lock-limited a,body:not(.skin-timeless):not(.skin-minerva) .mw-parser-output .id-lock-registration a,body:not(.skin-timeless):not(.skin-minerva) .mw-parser-output .id-lock-subscription a,body:not(.skin-timeless):not(.skin-minerva) .mw-parser-output .cs1-ws-icon a{background-size:contain;padding:0 1em 0 0}.mw-parser-output .cs1-code{color:inherit;background:inherit;border:none;padding:inherit}.mw-parser-output .cs1-hidden-error{display:none;color:var(--color-error,#d33)}.mw-parser-output .cs1-visible-error{color:var(--color-error,#d33)}.mw-parser-output .cs1-maint{display:none;color:#085;margin-left:0.3em}.mw-parser-output .cs1-kern-left{padding-left:0.2em}.mw-parser-output .cs1-kern-right{padding-right:0.2em}.mw-parser-output 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March 2013. pp. <span class="nowrap">124–</span>127.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=article&amp;rft.jtitle=Edge&amp;rft.atitle=The+Making+Of...+Final+Fantasy+VI&amp;rft.issue=251&amp;rft.pages=%3Cspan+class%3D%22nowrap%22%3E124-%3C%2Fspan%3E127&amp;rft.date=2013-03&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3ATetsuya+Nomura" class="Z3988"></span></span> </li> <li id="cite_note-FlareG-8"><span class="mw-cite-backlink">^ <a href="#cite_ref-FlareG_8-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-FlareG_8-1"><sup><i><b>b</b></i></sup></a> <a href="#cite_ref-FlareG_8-2"><sup><i><b>c</b></i></sup></a> <a href="#cite_ref-FlareG_8-3"><sup><i><b>d</b></i></sup></a> <a href="#cite_ref-FlareG_8-4"><sup><i><b>e</b></i></sup></a></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFKnight,_Sheila2003" class="citation web cs1">Knight, Sheila (2003). <a rel="nofollow" class="external text" href="http://flaregamer.com/b2article.php?p=81&amp;more=1">"Tetsuya Nomura 20s"</a>. 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Retrieved <span class="nowrap">January 3,</span> 2014</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&amp;rft.genre=unknown&amp;rft.btitle=Nomura%2C+Kitase+and+Nojima+Discuss+Final+Fantasy+VII%27s+Development&amp;rft.pub=Andriasang&amp;rft.date=2012-05-16&amp;rft.au=Gantayat%2C+Anoop&amp;rft_id=http%3A%2F%2Fandriasang.com%2Fcon11g%2Fffvii15%2F&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3ATetsuya+Nomura" class="Z3988"></span></span> </li> <li id="cite_note-FamitsuFF8-10"><span class="mw-cite-backlink">^ <a href="#cite_ref-FamitsuFF8_10-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-FamitsuFF8_10-1"><sup><i><b>b</b></i></sup></a> <a href="#cite_ref-FamitsuFF8_10-2"><sup><i><b>c</b></i></sup></a> <a href="#cite_ref-FamitsuFF8_10-3"><sup><i><b>d</b></i></sup></a></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation magazine cs1"><a rel="nofollow" class="external text" href="https://web.archive.org/web/20101012055123/http://playstationjapan.tripod.com/ff8iview2.html">"Interview with Nomura, Kitase and Naora"</a>. <i><a href="/wiki/Famitsu" title="Famitsu">Shūkan Famitsu</a></i>. <a href="/wiki/ASCII_Corporation" title="ASCII Corporation">ASCII Corporation</a>. June 5, 1998. Archived from <a rel="nofollow" class="external text" href="http://playstationjapan.tripod.com/ff8iview2.html">the original</a> on October 12, 2010<span class="reference-accessdate">. Retrieved <span class="nowrap">February 23,</span> 2011</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=article&amp;rft.jtitle=Sh%C5%ABkan+Famitsu&amp;rft.atitle=Interview+with+Nomura%2C+Kitase+and+Naora&amp;rft.date=1998-06-05&amp;rft_id=http%3A%2F%2Fplaystationjapan.tripod.com%2Fff8iview2.html&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3ATetsuya+Nomura" class="Z3988"></span></span> </li> <li id="cite_note-11"><span class="mw-cite-backlink"><b><a href="#cite_ref-11">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1 cs1-prop-foreign-lang-source"><a rel="nofollow" class="external text" href="https://web.archive.org/web/20120207111248/http://ffx.sakura.ne.jp/kh.htm">"Kingdom Hearts キングダム ハーツ"</a> (in Japanese). Final Fantasy 2000. Archived from <a rel="nofollow" class="external text" href="http://ffx.sakura.ne.jp/kh.htm">the original</a> on February 7, 2012<span class="reference-accessdate">. Retrieved <span class="nowrap">May 30,</span> 2007</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&amp;rft.genre=unknown&amp;rft.btitle=Kingdom+Hearts+%E3%82%AD%E3%83%B3%E3%82%B0%E3%83%80%E3%83%A0+%E3%83%8F%E3%83%BC%E3%83%84&amp;rft.pub=Final+Fantasy+2000&amp;rft_id=http%3A%2F%2Fffx.sakura.ne.jp%2Fkh.htm&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3ATetsuya+Nomura" class="Z3988"></span></span> </li> <li id="cite_note-12"><span class="mw-cite-backlink"><b><a href="#cite_ref-12">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://archive.today/20120803203547/http://andriasang.com/con0h5/kh3d_iwata_asks/">"Iwata Asks Tetsuya Nomura About Kingdom Hearts 3D"</a>. Andriasang. April 3, 2012. Archived from <a rel="nofollow" class="external text" href="http://andriasang.com/con0h5/kh3d_iwata_asks/">the original</a> on August 3, 2012<span class="reference-accessdate">. Retrieved <span class="nowrap">May 16,</span> 2012</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&amp;rft.genre=unknown&amp;rft.btitle=Iwata+Asks+Tetsuya+Nomura+About+Kingdom+Hearts+3D&amp;rft.pub=Andriasang&amp;rft.date=2012-04-03&amp;rft_id=http%3A%2F%2Fandriasang.com%2Fcon0h5%2Fkh3d_iwata_asks%2F&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3ATetsuya+Nomura" class="Z3988"></span></span> </li> <li id="cite_note-13"><span class="mw-cite-backlink"><b><a href="#cite_ref-13">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFGantayat,_Anoop2010" class="citation web cs1">Gantayat, Anoop (March 18, 2010). <a rel="nofollow" class="external text" href="https://web.archive.org/web/20100322191328/http://www.andriasang.com/e/blog/2010/03/18/tetsuya_nomura_twitter_interview">"Tetsuya Nomura Interviewed at Twitter"</a>. Andriasang. Archived from <a rel="nofollow" class="external text" href="http://www.andriasang.com/e/blog/2010/03/18/tetsuya_nomura_twitter_interview">the original</a> on March 22, 2010<span class="reference-accessdate">. Retrieved <span class="nowrap">March 18,</span> 2010</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&amp;rft.genre=unknown&amp;rft.btitle=Tetsuya+Nomura+Interviewed+at+Twitter&amp;rft.pub=Andriasang&amp;rft.date=2010-03-18&amp;rft.au=Gantayat%2C+Anoop&amp;rft_id=http%3A%2F%2Fwww.andriasang.com%2Fe%2Fblog%2F2010%2F03%2F18%2Ftetsuya_nomura_twitter_interview&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3ATetsuya+Nomura" class="Z3988"></span></span> </li> <li id="cite_note-GS-NI-Dengeki-14"><span class="mw-cite-backlink"><b><a href="#cite_ref-GS-NI-Dengeki_14-0">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFGameSpot_Staff2003" class="citation web cs1">GameSpot Staff (October 10, 2003). <a rel="nofollow" class="external text" href="http://www.gamespot.com/ps2/rpg/kingdomhearts2/news.html?sid=6076646">"Kingdom Hearts II's Tetsuya Nomura Q &amp; A"</a>. <a href="/wiki/GameSpot" title="GameSpot">GameSpot</a><span class="reference-accessdate">. Retrieved <span class="nowrap">June 15,</span> 2007</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&amp;rft.genre=unknown&amp;rft.btitle=Kingdom+Hearts+II%27s+Tetsuya+Nomura+Q+%26+A&amp;rft.pub=GameSpot&amp;rft.date=2003-10-10&amp;rft.au=GameSpot+Staff&amp;rft_id=http%3A%2F%2Fwww.gamespot.com%2Fps2%2Frpg%2Fkingdomhearts2%2Fnews.html%3Fsid%3D6076646&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3ATetsuya+Nomura" class="Z3988"></span></span> </li> <li id="cite_note-KHCoM-NI1-15"><span class="mw-cite-backlink"><b><a href="#cite_ref-KHCoM-NI1_15-0">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation book cs1 cs1-prop-foreign-lang-source"><i>Kingdom Hearts Ultimania: Revised Edition</i> (in Japanese). Studio BentStuff. 2002. <a href="/wiki/ISBN_(identifier)" class="mw-redirect" title="ISBN (identifier)">ISBN</a> <a href="/wiki/Special:BookSources/4-7575-1349-6" title="Special:BookSources/4-7575-1349-6"><bdi>4-7575-1349-6</bdi></a>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&amp;rft.genre=book&amp;rft.btitle=Kingdom+Hearts+Ultimania%3A+Revised+Edition&amp;rft.pub=Studio+BentStuff&amp;rft.date=2002&amp;rft.isbn=4-7575-1349-6&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3ATetsuya+Nomura" class="Z3988"></span></span> </li> <li id="cite_note-gspot-16"><span class="mw-cite-backlink"><b><a href="#cite_ref-gspot_16-0">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="http://www.gamespot.com/pc/rpg/finalfantasy7/news_6076646.html">"Kingdom Hearts II's Tetsuya Nomura Q &amp; A"</a>. <a href="/wiki/GameSpot" title="GameSpot">GameSpot</a>. October 10, 2003<span class="reference-accessdate">. Retrieved <span class="nowrap">August 1,</span> 2010</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&amp;rft.genre=unknown&amp;rft.btitle=Kingdom+Hearts+II%27s+Tetsuya+Nomura+Q+%26+A&amp;rft.pub=GameSpot&amp;rft.date=2003-10-10&amp;rft_id=http%3A%2F%2Fwww.gamespot.com%2Fpc%2Frpg%2Ffinalfantasy7%2Fnews_6076646.html&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3ATetsuya+Nomura" class="Z3988"></span></span> </li> <li id="cite_note-twointerview-17"><span class="mw-cite-backlink"><b><a href="#cite_ref-twointerview_17-0">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="http://flaregamer.com/b2article.php?p=109&amp;more=1">"Interview with Kazushige Nojima and Tetsuya Nomura from FLAREgamer"</a>. FLAREgamer. October 10, 2005<span class="reference-accessdate">. Retrieved <span class="nowrap">July 5,</span> 2008</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&amp;rft.genre=unknown&amp;rft.btitle=Interview+with+Kazushige+Nojima+and+Tetsuya+Nomura+from+FLAREgamer.&amp;rft.pub=FLAREgamer&amp;rft.date=2005-10-10&amp;rft_id=http%3A%2F%2Fflaregamer.com%2Fb2article.php%3Fp%3D109%26more%3D1&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3ATetsuya+Nomura" class="Z3988"></span></span> </li> <li id="cite_note-prologue-18"><span class="mw-cite-backlink">^ <a href="#cite_ref-prologue_18-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-prologue_18-1"><sup><i><b>b</b></i></sup></a></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation book cs1 cs1-prop-foreign-lang-source"><i>Final Fantasy VII Advent Children Prologue</i> (in Japanese). Square-Enix. 2005. <a href="/wiki/ISBN_(identifier)" class="mw-redirect" title="ISBN (identifier)">ISBN</a> <a href="/wiki/Special:BookSources/4-08-779339-7" title="Special:BookSources/4-08-779339-7"><bdi>4-08-779339-7</bdi></a>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&amp;rft.genre=book&amp;rft.btitle=Final+Fantasy+VII+Advent+Children+Prologue&amp;rft.pub=Square-Enix&amp;rft.date=2005&amp;rft.isbn=4-08-779339-7&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3ATetsuya+Nomura" class="Z3988"></span></span> </li> <li id="cite_note-19"><span class="mw-cite-backlink"><b><a href="#cite_ref-19">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation book cs1 cs1-prop-foreign-lang-source"><i>キングダムハーツII アルティマニア</i> [<i>Kingdom Hearts II Ultimania</i>] (in Japanese). Square Enix. 2005. <a href="/wiki/ISBN_(identifier)" class="mw-redirect" title="ISBN (identifier)">ISBN</a> <a href="/wiki/Special:BookSources/978-4-7575-1621-2" title="Special:BookSources/978-4-7575-1621-2"><bdi>978-4-7575-1621-2</bdi></a>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&amp;rft.genre=book&amp;rft.btitle=%E3%82%AD%E3%83%B3%E3%82%B0%E3%83%80%E3%83%A0%E3%83%8F%E3%83%BC%E3%83%84II+%E3%82%A2%E3%83%AB%E3%83%86%E3%82%A3%E3%83%9E%E3%83%8B%E3%82%A2&amp;rft.pub=Square+Enix&amp;rft.date=2005&amp;rft.isbn=978-4-7575-1621-2&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3ATetsuya+Nomura" class="Z3988"></span></span> </li> <li id="cite_note-20"><span class="mw-cite-backlink"><b><a href="#cite_ref-20">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFAnoop_Gantayat2006" class="citation web cs1">Anoop Gantayat (October 30, 2006). <a rel="nofollow" class="external text" href="http://ps2.ign.com/articles/742/742527p1.html">"Nomura on Kingdom Hearts III - PS2 News at IGN"</a>. IGN<span class="reference-accessdate">. Retrieved <span class="nowrap">January 15,</span> 2011</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&amp;rft.genre=unknown&amp;rft.btitle=Nomura+on+Kingdom+Hearts+III+-+PS2+News+at+IGN&amp;rft.pub=IGN&amp;rft.date=2006-10-30&amp;rft.au=Anoop+Gantayat&amp;rft_id=http%3A%2F%2Fps2.ign.com%2Farticles%2F742%2F742527p1.html&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3ATetsuya+Nomura" class="Z3988"></span></span> </li> <li id="cite_note-ScenarioMysteries-21"><span class="mw-cite-backlink">^ <a href="#cite_ref-ScenarioMysteries_21-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-ScenarioMysteries_21-1"><sup><i><b>b</b></i></sup></a></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation book cs1 cs1-prop-foreign-lang-source"><i>キングダムハーツII FINAL MIX+ アルティマニア</i> (in Japanese). Square-Enix. 2007. <a href="/wiki/ISBN_(identifier)" class="mw-redirect" title="ISBN (identifier)">ISBN</a> <a href="/wiki/Special:BookSources/978-4-7575-2013-4" title="Special:BookSources/978-4-7575-2013-4"><bdi>978-4-7575-2013-4</bdi></a>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&amp;rft.genre=book&amp;rft.btitle=%E3%82%AD%E3%83%B3%E3%82%B0%E3%83%80%E3%83%A0%E3%83%8F%E3%83%BC%E3%83%84II+FINAL+MIX%2B+%E3%82%A2%E3%83%AB%E3%83%86%E3%82%A3%E3%83%9E%E3%83%8B%E3%82%A2&amp;rft.pub=Square-Enix&amp;rft.date=2007&amp;rft.isbn=978-4-7575-2013-4&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3ATetsuya+Nomura" class="Z3988"></span></span> </li> <li id="cite_note-JS-PortableKH-22"><span class="mw-cite-backlink"><b><a href="#cite_ref-JS-PortableKH_22-0">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFRansom-Wiley,_James2007" class="citation web cs1">Ransom-Wiley, James (May 4, 2007). <a rel="nofollow" class="external text" href="http://www.joystiq.com/2007/05/04/next-kingdom-hearts-to-be-portable-spin-off-not-khiii/">"Next Kingdom Hearts to be portable spin-off, not KHIII"</a>. 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Retrieved <span class="nowrap">July 12,</span> 2017</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&amp;rft.genre=unknown&amp;rft.btitle=Why+%27Xenoblade+Chronicles+2%27+Has+a+Character+Designed+by+Tetsuya+Nomura&amp;rft.pub=TIME&amp;rft.date=2017-07-07&amp;rft.aulast=Peckham&amp;rft.aufirst=Matt&amp;rft_id=https%3A%2F%2Ftime.com%2F4848935%2Fxenoblade-chronicles-2-interview%2F&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3ATetsuya+Nomura" class="Z3988"></span></span> </li> <li id="cite_note-:0-39"><span class="mw-cite-backlink">^ <a href="#cite_ref-:0_39-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-:0_39-1"><sup><i><b>b</b></i></sup></a></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFWilliams2019" class="citation web cs1">Williams, Mike (March 23, 2019). <a rel="nofollow" class="external text" href="https://www.usgamer.net/articles/final-fantasy-14-shadowbringers-newest-raid-has-bosses-designed-by-tetsuya-nomura">"Final Fantasy 14: Shadowbringers' Newest Raid Has Bosses Designed by Tetsuya Nomura"</a>. <i>USgamer</i><span class="reference-accessdate">. Retrieved <span class="nowrap">March 8,</span> 2020</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=USgamer&amp;rft.atitle=Final+Fantasy+14%3A+Shadowbringers%27+Newest+Raid+Has+Bosses+Designed+by+Tetsuya+Nomura&amp;rft.date=2019-03-23&amp;rft.aulast=Williams&amp;rft.aufirst=Mike&amp;rft_id=https%3A%2F%2Fwww.usgamer.net%2Farticles%2Ffinal-fantasy-14-shadowbringers-newest-raid-has-bosses-designed-by-tetsuya-nomura&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3ATetsuya+Nomura" class="Z3988"></span></span> </li> <li id="cite_note-40"><span class="mw-cite-backlink"><b><a href="#cite_ref-40">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFOloman2020" class="citation web cs1">Oloman, Jordan (July 21, 2020). <a rel="nofollow" class="external text" href="https://www.ign.com/articles/final-fantasy-7-remake-part-2-has-entered-full-development">"Final Fantasy 7 Remake Part 2 Has Entered Full Development"</a>. <i>IGN</i><span class="reference-accessdate">. Retrieved <span class="nowrap">May 5,</span> 2022</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=IGN&amp;rft.atitle=Final+Fantasy+7+Remake+Part+2+Has+Entered+Full+Development&amp;rft.date=2020-07-21&amp;rft.aulast=Oloman&amp;rft.aufirst=Jordan&amp;rft_id=https%3A%2F%2Fwww.ign.com%2Farticles%2Ffinal-fantasy-7-remake-part-2-has-entered-full-development&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3ATetsuya+Nomura" class="Z3988"></span></span> </li> <li id="cite_note-41"><span class="mw-cite-backlink"><b><a href="#cite_ref-41">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFBankhurst2022" class="citation web cs1">Bankhurst, Adam (April 10, 2022). <a rel="nofollow" class="external text" href="https://www.ign.com/articles/kingdom-hearts-4-and-kingdom-hearts-missing-link-announced-at-the-series-20th-anniversary-event">"Kingdom Hearts 4 and Kingdom Hearts Missing-Link Announced at the Series' 20th Anniversary Event"</a>. <i><a href="/wiki/IGN" title="IGN">IGN</a></i><span class="reference-accessdate">. Retrieved <span class="nowrap">February 12,</span> 2025</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=IGN&amp;rft.atitle=Kingdom+Hearts+4+and+Kingdom+Hearts+Missing-Link+Announced+at+the+Series%27+20th+Anniversary+Event&amp;rft.date=2022-04-10&amp;rft.aulast=Bankhurst&amp;rft.aufirst=Adam&amp;rft_id=https%3A%2F%2Fwww.ign.com%2Farticles%2Fkingdom-hearts-4-and-kingdom-hearts-missing-link-announced-at-the-series-20th-anniversary-event&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3ATetsuya+Nomura" class="Z3988"></span></span> </li> <li id="cite_note-42"><span class="mw-cite-backlink"><b><a href="#cite_ref-42">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://www.siliconera.com/kingdom-hearts-postcards-with-tetsuya-nomura-art-will-appear-in-october/">"Kingdom Hearts Postcards with Tetsuya Nomura Art Will Appear in October"</a>. <i>Siliconera</i>. May 4, 2022<span class="reference-accessdate">. Retrieved <span class="nowrap">May 5,</span> 2022</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=Siliconera&amp;rft.atitle=Kingdom+Hearts+Postcards+with+Tetsuya+Nomura+Art+Will+Appear+in+October&amp;rft.date=2022-05-04&amp;rft_id=https%3A%2F%2Fwww.siliconera.com%2Fkingdom-hearts-postcards-with-tetsuya-nomura-art-will-appear-in-october%2F&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3ATetsuya+Nomura" class="Z3988"></span></span> </li> <li id="cite_note-43"><span class="mw-cite-backlink"><b><a href="#cite_ref-43">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://www.siliconera.com/nomura-shares-kingdom-hearts-20th-anniversary-sketch/">"Nomura Shares Kingdom Hearts 20th Anniversary Sketch"</a>. <i>Siliconera</i>. 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Retrieved <span class="nowrap">May 5,</span> 2022</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=Siliconera&amp;rft.atitle=Nomura+Shares+Kingdom+Hearts+20th+Anniversary+Sketch&amp;rft.date=2022-03-28&amp;rft_id=https%3A%2F%2Fwww.siliconera.com%2Fnomura-shares-kingdom-hearts-20th-anniversary-sketch%2F&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3ATetsuya+Nomura" class="Z3988"></span></span> </li> <li id="cite_note-IwataAsks-44"><span class="mw-cite-backlink">^ <a href="#cite_ref-IwataAsks_44-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-IwataAsks_44-1"><sup><i><b>b</b></i></sup></a></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://www.nintendo.co.uk/Iwata-Asks/Iwata-Asks-Nintendo-3DS-Third-Party-Game-Developers/Vol-11-KINGDOM-HEARTS-3D-Dream-Drop-Distance-/3-Square-s-Intentions/3-Square-s-Intentions-839620.html">"Iwata Asks Vol. 11: Kingdom Hearts 3D [Dream Drop Distance] – 3. Square's Intentions"</a>. <a href="/wiki/Nintendo" title="Nintendo">Nintendo</a><span class="reference-accessdate">. Retrieved <span class="nowrap">January 6,</span> 2014</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&amp;rft.genre=unknown&amp;rft.btitle=Iwata+Asks+Vol.+11%3A+Kingdom+Hearts+3D+%5BDream+Drop+Distance%5D+%E2%80%93+3.+Square%27s+Intentions&amp;rft.pub=Nintendo&amp;rft_id=https%3A%2F%2Fwww.nintendo.co.uk%2FIwata-Asks%2FIwata-Asks-Nintendo-3DS-Third-Party-Game-Developers%2FVol-11-KINGDOM-HEARTS-3D-Dream-Drop-Distance-%2F3-Square-s-Intentions%2F3-Square-s-Intentions-839620.html&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3ATetsuya+Nomura" class="Z3988"></span></span> </li> <li id="cite_note-45"><span class="mw-cite-backlink"><b><a href="#cite_ref-45">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation book cs1 cs1-prop-foreign-lang-source"><i>Kingdom Hearts Another Report (Included with the video game Kingdom Hearts II Final Mix)</i> (in Japanese). 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Retrieved <span class="nowrap">June 8,</span> 2013</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&amp;rft.genre=unknown&amp;rft.btitle=The+3rd+Birthday+Video+-+DKS3713+Trailer&amp;rft.pub=Square+Enix&amp;rft.date=2008-12-15&amp;rft_id=http%3A%2F%2Fwww.gametrailers.com%2Fvideos%2Fg7wadg%2Fthe-3rd-birthday-dks3713-trailer&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3ATetsuya+Nomura" class="Z3988"></span></span> </li> <li id="cite_note-49"><span class="mw-cite-backlink"><b><a href="#cite_ref-49">^</a></b></span> <span class="reference-text"><a rel="nofollow" class="external text" href="http://www.rpgsite.net/interview/4410-world-of-final-fantasy-interview-with-director-hiroki-chiba/">World of Final Fantasy Interview with Director Hiroki Chiba | RPG Site</a></span> </li> <li id="cite_note-ffxv_staff-50"><span class="mw-cite-backlink"><b><a href="#cite_ref-ffxv_staff_50-0">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="http://www.finalfantasy.net/xv/full-recap-final-fantasy-xv-active-time-report-60/">"Full Recap of Final Fantasy XV Active Time Report 6.0"</a>. <i>FinalFantasy.net</i>. 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Retrieved <span class="nowrap">January 9,</span> 2016</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=Kotaku&amp;rft.atitle=Tetsuya+Nomura+Talks+Kingdom+Hearts+III%2C+But+Is+Quiet+on+FFXV&amp;rft.date=2014-09-25&amp;rft.au=Nakamura%2C+Toshi&amp;rft_id=http%3A%2F%2Fwww.kotaku.com%2Ftetsuya-nomura-talks-kingdom-hearts-iii-but-is-quiet-o-1638975044%2F&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3ATetsuya+Nomura" class="Z3988"></span></span> </li> <li id="cite_note-52"><span class="mw-cite-backlink"><b><a href="#cite_ref-52">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFSquare_Enix2019" class="citation web cs1">Square Enix (June 11, 2019). <a rel="nofollow" class="external text" href="https://ffvii-remake.square-enix-games.com/en-us">"Final Fantasy VII Remake Official Website"</a>. <i><a href="/wiki/Square_Enix" title="Square Enix">Square Enix</a></i><span class="reference-accessdate">. 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Retrieved <span class="nowrap">January 3,</span> 2022</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=NME&amp;rft.atitle=Tetsuya+Nomura+no+longer+directing+%27Final+Fantasy+VII+Remake+Part+2%27&amp;rft.date=2021-02-27&amp;rft.au=NME&amp;rft_id=https%3A%2F%2Fwww.nme.com%2Fnews%2Fgaming-news%2Ftetsuya-nomura-no-longer-directing-final-fantasy-vii-remake-part-2-2890270&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3ATetsuya+Nomura" class="Z3988"></span></span> </li> <li id="cite_note-KHgamerankings-54"><span class="mw-cite-backlink"><b><a href="#cite_ref-KHgamerankings_54-0">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="http://ps2.ign.com/articles/388/388484p1.html">"IGDA Names Metroid Game of the Year"</a>. IGN. March 7, 2003<span class="reference-accessdate">. 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rel="nofollow" class="external text" href="https://www.imdb.com/name/nm0634602/">Tetsuya Nomura</a> at <a href="/wiki/IMDb_(identifier)" class="mw-redirect" title="IMDb (identifier)">IMDb</a></li> <li><a rel="nofollow" class="external text" href="http://www.mobygames.com/developer/sheet/view/developerId,33342/">MobyGames profile</a></li></ul> <style data-mw-deduplicate="TemplateStyles:r1130092004">.mw-parser-output .portal-bar{font-size:88%;font-weight:bold;display:flex;justify-content:center;align-items:baseline}.mw-parser-output .portal-bar-bordered{padding:0 2em;background-color:#fdfdfd;border:1px solid #a2a9b1;clear:both;margin:1em auto 0}.mw-parser-output .portal-bar-related{font-size:100%;justify-content:flex-start}.mw-parser-output .portal-bar-unbordered{padding:0 1.7em;margin-left:0}.mw-parser-output .portal-bar-header{margin:0 1em 0 0.5em;flex:0 0 auto;min-height:24px}.mw-parser-output .portal-bar-content{display:flex;flex-flow:row wrap;flex:0 1 auto;padding:0.15em 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Rendering was triggered because: page-view --> </section></div> <!-- MobileFormatter took 0.025 seconds --><!--esi <esi:include src="/esitest-fa8a495983347898/content" /> --><noscript><img src="https://login.wikimedia.org/wiki/Special:CentralAutoLogin/start?useformat=mobile&amp;type=1x1&amp;usesul3=0" alt="" width="1" height="1" style="border: none; position: absolute;"></noscript> <div class="printfooter" data-nosnippet="">Retrieved from "<a dir="ltr" href="https://en.wikipedia.org/w/index.php?title=Tetsuya_Nomura&amp;oldid=1275396046">https://en.wikipedia.org/w/index.php?title=Tetsuya_Nomura&amp;oldid=1275396046</a>"</div></div> </div> <div class="post-content" id="page-secondary-actions"> </div> </main> <footer class="mw-footer minerva-footer" role="contentinfo"> <a class="last-modified-bar" href="/w/index.php?title=Tetsuya_Nomura&amp;action=history"> <div class="post-content last-modified-bar__content"> <span class="minerva-icon minerva-icon-size-medium 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class="interlanguage-link interwiki-ca mw-list-item"><a href="https://ca.wikipedia.org/wiki/Tetsuya_Nomura" title="Tetsuya Nomura – Catalan" lang="ca" hreflang="ca" data-title="Tetsuya Nomura" data-language-autonym="Català" data-language-local-name="Catalan" class="interlanguage-link-target"><span>Català</span></a></li><li class="interlanguage-link interwiki-de mw-list-item"><a href="https://de.wikipedia.org/wiki/Tetsuya_Nomura" title="Tetsuya Nomura – German" lang="de" hreflang="de" data-title="Tetsuya Nomura" data-language-autonym="Deutsch" data-language-local-name="German" class="interlanguage-link-target"><span>Deutsch</span></a></li><li class="interlanguage-link interwiki-el mw-list-item"><a href="https://el.wikipedia.org/wiki/%CE%A4%CE%B5%CF%84%CF%83%CE%BF%CF%8D%CE%B3%CE%B9%CE%B1_%CE%9D%CE%BF%CE%BC%CE%BF%CF%8D%CF%81%CE%B1" title="Τετσούγια Νομούρα – Greek" lang="el" hreflang="el" data-title="Τετσούγια Νομούρα" data-language-autonym="Ελληνικά" data-language-local-name="Greek" class="interlanguage-link-target"><span>Ελληνικά</span></a></li><li class="interlanguage-link interwiki-es mw-list-item"><a href="https://es.wikipedia.org/wiki/Tetsuya_Nomura" title="Tetsuya Nomura – Spanish" lang="es" hreflang="es" data-title="Tetsuya Nomura" data-language-autonym="Español" data-language-local-name="Spanish" class="interlanguage-link-target"><span>Español</span></a></li><li class="interlanguage-link interwiki-fa mw-list-item"><a href="https://fa.wikipedia.org/wiki/%D8%AA%D8%AA%D8%B3%D9%88%DB%8C%D8%A7_%D9%86%D9%88%D9%85%D9%88%D8%B1%D8%A7" title="تتسویا نومورا – Persian" lang="fa" hreflang="fa" data-title="تتسویا نومورا" data-language-autonym="فارسی" data-language-local-name="Persian" class="interlanguage-link-target"><span>فارسی</span></a></li><li class="interlanguage-link interwiki-fr mw-list-item"><a href="https://fr.wikipedia.org/wiki/Tetsuya_Nomura" title="Tetsuya Nomura – French" lang="fr" hreflang="fr" data-title="Tetsuya Nomura" data-language-autonym="Français" data-language-local-name="French" class="interlanguage-link-target"><span>Français</span></a></li><li class="interlanguage-link interwiki-ko mw-list-item"><a href="https://ko.wikipedia.org/wiki/%EB%85%B8%EB%AC%B4%EB%9D%BC_%ED%85%8C%EC%B8%A0%EC%95%BC" title="노무라 테츠야 – Korean" lang="ko" hreflang="ko" data-title="노무라 테츠야" data-language-autonym="한국어" data-language-local-name="Korean" class="interlanguage-link-target"><span>한국어</span></a></li><li class="interlanguage-link interwiki-id mw-list-item"><a href="https://id.wikipedia.org/wiki/Tetsuya_Nomura" title="Tetsuya Nomura – Indonesian" lang="id" hreflang="id" data-title="Tetsuya Nomura" data-language-autonym="Bahasa Indonesia" data-language-local-name="Indonesian" class="interlanguage-link-target"><span>Bahasa Indonesia</span></a></li><li class="interlanguage-link interwiki-it mw-list-item"><a href="https://it.wikipedia.org/wiki/Tetsuya_Nomura" title="Tetsuya Nomura – Italian" lang="it" hreflang="it" data-title="Tetsuya Nomura" data-language-autonym="Italiano" data-language-local-name="Italian" class="interlanguage-link-target"><span>Italiano</span></a></li><li class="interlanguage-link interwiki-arz mw-list-item"><a href="https://arz.wikipedia.org/wiki/%D8%AA%D8%AA%D8%B3%D9%88%D9%8A%D8%A7_%D9%86%D9%88%D9%85%D9%88%D8%B1%D8%A7" title="تتسويا نومورا – Egyptian Arabic" lang="arz" hreflang="arz" data-title="تتسويا نومورا" data-language-autonym="مصرى" data-language-local-name="Egyptian Arabic" class="interlanguage-link-target"><span>مصرى</span></a></li><li class="interlanguage-link interwiki-ms mw-list-item"><a href="https://ms.wikipedia.org/wiki/Tetsuya_Nomura" title="Tetsuya Nomura – Malay" lang="ms" hreflang="ms" data-title="Tetsuya Nomura" data-language-autonym="Bahasa Melayu" data-language-local-name="Malay" class="interlanguage-link-target"><span>Bahasa Melayu</span></a></li><li class="interlanguage-link interwiki-nl mw-list-item"><a href="https://nl.wikipedia.org/wiki/Tetsuya_Nomura" title="Tetsuya Nomura – Dutch" lang="nl" hreflang="nl" data-title="Tetsuya Nomura" data-language-autonym="Nederlands" data-language-local-name="Dutch" class="interlanguage-link-target"><span>Nederlands</span></a></li><li class="interlanguage-link interwiki-ja mw-list-item"><a href="https://ja.wikipedia.org/wiki/%E9%87%8E%E6%9D%91%E5%93%B2%E4%B9%9F" title="野村哲也 – Japanese" lang="ja" hreflang="ja" data-title="野村哲也" data-language-autonym="日本語" data-language-local-name="Japanese" class="interlanguage-link-target"><span>日本語</span></a></li><li class="interlanguage-link interwiki-no mw-list-item"><a href="https://no.wikipedia.org/wiki/Tetsuya_Nomura" title="Tetsuya Nomura – Norwegian Bokmål" lang="nb" hreflang="nb" data-title="Tetsuya Nomura" data-language-autonym="Norsk bokmål" data-language-local-name="Norwegian Bokmål" class="interlanguage-link-target"><span>Norsk bokmål</span></a></li><li class="interlanguage-link interwiki-pl mw-list-item"><a href="https://pl.wikipedia.org/wiki/Tetsuya_Nomura" title="Tetsuya Nomura – Polish" lang="pl" hreflang="pl" data-title="Tetsuya Nomura" data-language-autonym="Polski" data-language-local-name="Polish" class="interlanguage-link-target"><span>Polski</span></a></li><li class="interlanguage-link interwiki-pt mw-list-item"><a href="https://pt.wikipedia.org/wiki/Tetsuya_Nomura" title="Tetsuya Nomura – Portuguese" lang="pt" hreflang="pt" data-title="Tetsuya Nomura" data-language-autonym="Português" data-language-local-name="Portuguese" class="interlanguage-link-target"><span>Português</span></a></li><li class="interlanguage-link interwiki-ru mw-list-item"><a href="https://ru.wikipedia.org/wiki/%D0%9D%D0%BE%D0%BC%D1%83%D1%80%D0%B0,_%D0%A2%D1%8D%D1%86%D1%83%D1%8F" title="Номура, Тэцуя – Russian" lang="ru" hreflang="ru" data-title="Номура, Тэцуя" data-language-autonym="Русский" data-language-local-name="Russian" class="interlanguage-link-target"><span>Русский</span></a></li><li class="interlanguage-link interwiki-fi mw-list-item"><a href="https://fi.wikipedia.org/wiki/Tetsuya_Nomura" title="Tetsuya Nomura – Finnish" lang="fi" hreflang="fi" data-title="Tetsuya Nomura" data-language-autonym="Suomi" data-language-local-name="Finnish" class="interlanguage-link-target"><span>Suomi</span></a></li><li class="interlanguage-link interwiki-sv mw-list-item"><a href="https://sv.wikipedia.org/wiki/Tetsuya_Nomura" title="Tetsuya Nomura – Swedish" lang="sv" hreflang="sv" data-title="Tetsuya Nomura" data-language-autonym="Svenska" data-language-local-name="Swedish" class="interlanguage-link-target"><span>Svenska</span></a></li><li class="interlanguage-link interwiki-th mw-list-item"><a href="https://th.wikipedia.org/wiki/%E0%B9%80%E0%B8%97%E0%B9%87%E0%B8%95%E0%B8%AA%E0%B8%B6%E0%B8%A2%E0%B8%B0_%E0%B9%82%E0%B8%99%E0%B8%A1%E0%B8%B9%E0%B8%A3%E0%B8%B0" title="เท็ตสึยะ โนมูระ – Thai" lang="th" hreflang="th" data-title="เท็ตสึยะ โนมูระ" data-language-autonym="ไทย" data-language-local-name="Thai" class="interlanguage-link-target"><span>ไทย</span></a></li><li class="interlanguage-link interwiki-uk mw-list-item"><a href="https://uk.wikipedia.org/wiki/%D0%A2%D0%B5%D1%86%D1%83%D1%8F_%D0%9D%D0%BE%D0%BC%D1%83%D1%80%D0%B0" title="Тецуя Номура – Ukrainian" lang="uk" hreflang="uk" data-title="Тецуя Номура" data-language-autonym="Українська" data-language-local-name="Ukrainian" class="interlanguage-link-target"><span>Українська</span></a></li><li class="interlanguage-link interwiki-zh mw-list-item"><a href="https://zh.wikipedia.org/wiki/%E9%87%8E%E6%9D%91%E5%93%B2%E4%B9%9F" title="野村哲也 – Chinese" lang="zh" hreflang="zh" data-title="野村哲也" data-language-autonym="中文" data-language-local-name="Chinese" class="interlanguage-link-target"><span>中文</span></a></li></ul> </section> </div> <div class="minerva-footer-logo"><img src="/static/images/mobile/copyright/wikipedia-wordmark-en.svg" alt="Wikipedia" width="120" height="18" style="width: 7.5em; height: 1.125em;"/> </div> <ul id="footer-info" 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