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The Cutting Room Floor:Project Names - The Cutting Room Floor

<!DOCTYPE html> <html class="client-nojs" lang="en" dir="ltr"> <head> <meta charset="UTF-8"/> <title>The Cutting Room Floor:Project Names - The Cutting Room Floor</title> <script>document.documentElement.className="client-js";RLCONF={"wgCanonicalNamespace":"Project","wgCanonicalSpecialPageName":!1,"wgNamespaceNumber":4,"wgPageName":"The_Cutting_Room_Floor:Project_Names","wgTitle":"Project Names","wgCurRevisionId":1748910,"wgRevisionId":1748910,"wgArticleId":226968,"wgIsArticle":!0,"wgIsRedirect":!1,"wgAction":"view","wgUserName":null,"wgUserGroups":["*"],"wgCategories":["Long pages to be condensed"],"wgBreakFrames":!1,"wgPageContentLanguage":"en","wgPageContentModel":"wikitext","wgSeparatorTransformTable":["",""],"wgDigitTransformTable":["",""],"wgDefaultDateFormat":"dmy","wgMonthNames":["","January","February","March","April","May","June","July","August","September","October","November","December"],"wgMonthNamesShort":["","Jan","Feb","Mar","Apr","May","Jun","Jul","Aug","Sep","Oct","Nov","Dec"],"wgRelevantPageName":"The_Cutting_Room_Floor:Project_Names","wgRelevantArticleId":226968,"wgRequestId":"46ddd35a3eb3353312385e98","wgCSPNonce":!1, "wgIsProbablyEditable":!1,"wgRelevantPageIsProbablyEditable":!1,"wgRestrictionEdit":[],"wgRestrictionMove":["sysop"],"wgULSAcceptLanguageList":[],"wgULSCurrentAutonym":"English","simpleBatchUploadMaxFilesPerBatch":{"*":1000}};RLSTATE={"site.styles":"ready","noscript":"ready","user.styles":"ready","user":"ready","user.options":"ready","user.tokens":"loading","mediawiki.legacy.shared":"ready","mediawiki.legacy.commonPrint":"ready","jquery.tablesorter.styles":"ready","mediawiki.toc.styles":"ready","ext.uls.pt":"ready","mediawiki.skinning.interface":"ready","skins.vector.styles":"ready"};RLPAGEMODULES=["site","mediawiki.page.startup","mediawiki.page.ready","jquery.tablesorter","mediawiki.toc","mediawiki.searchSuggest","ext.uls.interface","skins.vector.js"];</script> <script>(RLQ=window.RLQ||[]).push(function(){mw.loader.implement("user.tokens@tffin",function($,jQuery,require,module){/*@nomin*/mw.user.tokens.set({"editToken":"+\\","patrolToken":"+\\","watchToken":"+\\","csrfToken":"+\\"}); });});</script> <link rel="stylesheet" href="/load.php?lang=en&amp;modules=ext.uls.pt%7Cjquery.tablesorter.styles%7Cmediawiki.legacy.commonPrint%2Cshared%7Cmediawiki.skinning.interface%7Cmediawiki.toc.styles%7Cskins.vector.styles&amp;only=styles&amp;skin=vector"/> <script async="" src="/load.php?lang=en&amp;modules=startup&amp;only=scripts&amp;raw=1&amp;skin=vector"></script> <meta name="ResourceLoaderDynamicStyles" content=""/> <link rel="stylesheet" href="/load.php?lang=en&amp;modules=site.styles&amp;only=styles&amp;skin=vector"/> <meta name="generator" content="MediaWiki 1.34.0"/> <link rel="shortcut icon" href="/images/c/c4/SMB2-smiley.png"/> <link rel="search" type="application/opensearchdescription+xml" href="/opensearch_desc.php" title="The Cutting Room Floor (en)"/> <link rel="EditURI" type="application/rsd+xml" href="https://tcrf.net/api.php?action=rsd"/> <link rel="license" href="https://creativecommons.org/licenses/by/3.0/"/> <link rel="alternate" type="application/atom+xml" title="The Cutting Room Floor Atom feed" href="/index.php?title=Special:RecentChanges&amp;feed=atom"/> <!--[if lt IE 9]><script src="/resources/lib/html5shiv/html5shiv.js"></script><![endif]--> </head> <body class="mediawiki ltr sitedir-ltr mw-hide-empty-elt ns-4 ns-subject page-The_Cutting_Room_Floor_Project_Names rootpage-The_Cutting_Room_Floor_Project_Names skin-vector action-view"> <div id="mw-page-base" class="noprint"></div> <div id="mw-head-base" class="noprint"></div> <div id="content" class="mw-body" role="main"> <a id="top"></a> <div id="siteNotice" class="mw-body-content"><div id="localNotice" lang="en" dir="ltr"><div class="msgbox" style="border: 1px solid #4a4; background: #efe; padding: 0.5em 1em 0.5em 1em; color: #171; text-align: center; margin-bottom: 0.5em; margin-top: 0.5em;"> If you appreciate the work done within the wiki, please consider supporting The Cutting Room Floor on <a class="external text" href="https://www.patreon.com/tcrfwiki">Patreon</a>. Thanks for all your support!<br /></div></div></div> <div class="mw-indicators mw-body-content"> <div id="mw-indicator-talk" class="mw-indicator"><a href="/The_Cutting_Room_Floor_talk:Project_Names" title="This article has a talk page!"><img alt="This article has a talk page!" src="/images/e/ea/TextIcon.png" decoding="async" width="32" height="32" /></a></div> </div> <h1 id="firstHeading" class="firstHeading" lang="en">The Cutting Room Floor:Project Names</h1> <div id="bodyContent" class="mw-body-content"> <div id="siteSub" class="noprint">From The Cutting Room Floor</div> <div id="contentSub"></div> <div id="jump-to-nav"></div> <a class="mw-jump-link" href="#mw-head">Jump to navigation</a> <a class="mw-jump-link" href="#p-search">Jump to search</a> <div id="mw-content-text" lang="en" dir="ltr" class="mw-content-ltr"><div class="mw-parser-output"><p>These are internal project names, aka codenames, that were used by the game's developers and/or publishers. They can sometimes be found in the game data or in supplementary materials for the game. </p> <table class="msgbox" style="border-color: #dddddd; background: #f8f8f8;"><tbody><tr><td class="msgboximg" style="min-width:50px;"><div class="center"><div class="floatnone"><a href="/File:Cactus.png" class="image" title="Hmmm..."><img alt="Hmmm..." src="/images/a/a6/Cactus.png" decoding="async" width="32" height="32" /></a></div></div></td><td><b>To do:</b><br /> <ul><li>For any that only have non-ROM name sources, try and find a ROM source</li> <li>Try and find at least two sources for each</li> <li>Move this page to "The Cutting Room Floor:Codenames" for better visibility</li> <li>Add developer and publisher columns where relevant and/or split into more subheadings</li> <li>Remove platform listings that haven't actually been checked for the codename(s)</li> <li>Add links for all game pages</li> <li>Try to make page look good without tables spilling out of the page.</li></ul></td></tr></tbody></table> <table class="msgbox" style="border-color: #dddddd; background: #f8f8f8;"><tbody><tr><td class="msgboximg" style="min-width:50px;"><div class="center"><div class="floatnone"><a href="/File:Tcrf-wipicon.png" class="image" title="Hmmm..."><img alt="Hmmm..." src="/images/e/ea/Tcrf-wipicon.png" decoding="async" width="32" height="38" /></a></div></div></td><td><b>This page is loooong...</b><br />Consider grouping related content into additional <a href="/Template:Subpage" title="Template:Subpage">subpages</a> to ease readability.</td></tr></tbody></table> <div id="toc" class="toc"><input type="checkbox" role="button" id="toctogglecheckbox" class="toctogglecheckbox" style="display:none" /><div class="toctitle" lang="en" dir="ltr"><h2>Contents</h2><span class="toctogglespan"><label class="toctogglelabel" for="toctogglecheckbox"></label></span></div> <ul> <li class="toclevel-1 tocsection-1"><a href="#Sub-Pages"><span class="tocnumber">1</span> <span class="toctext">Sub-Pages</span></a></li> <li class="toclevel-1 tocsection-2"><a href="#Notes"><span class="tocnumber">2</span> <span class="toctext">Notes</span></a></li> <li class="toclevel-1 tocsection-3"><a href="#Consoles"><span class="tocnumber">3</span> <span class="toctext">Consoles</span></a></li> <li class="toclevel-1 tocsection-4"><a href="#Various"><span class="tocnumber">4</span> <span class="toctext">Various</span></a></li> <li class="toclevel-1 tocsection-5"><a href="#Choice_Provisions"><span class="tocnumber">5</span> <span class="toctext">Choice Provisions</span></a> <ul> <li class="toclevel-2 tocsection-6"><a href="#The_BIT.TRIP_series"><span class="tocnumber">5.1</span> <span class="toctext">The BIT.TRIP series</span></a></li> </ul> </li> <li class="toclevel-1 tocsection-7"><a href="#Digital_Eclipse"><span class="tocnumber">6</span> <span class="toctext">Digital Eclipse</span></a></li> <li class="toclevel-1 tocsection-8"><a href="#Level-5"><span class="tocnumber">7</span> <span class="toctext">Level-5</span></a> <ul> <li class="toclevel-2 tocsection-9"><a href="#Inazuma_Eleven_series"><span class="tocnumber">7.1</span> <span class="toctext">Inazuma Eleven series</span></a></li> <li class="toclevel-2 tocsection-10"><a href="#Yo-kai_Watch_series"><span class="tocnumber">7.2</span> <span class="toctext">Yo-kai Watch series</span></a></li> <li class="toclevel-2 tocsection-11"><a href="#Fantasy_Life_series"><span class="tocnumber">7.3</span> <span class="toctext">Fantasy Life series</span></a></li> </ul> </li> <li class="toclevel-1 tocsection-12"><a href="#Rockstar_Games"><span class="tocnumber">8</span> <span class="toctext">Rockstar Games</span></a></li> <li class="toclevel-1 tocsection-13"><a href="#Volition"><span class="tocnumber">9</span> <span class="toctext">Volition</span></a></li> <li class="toclevel-1 tocsection-14"><a href="#PlatinumGames"><span class="tocnumber">10</span> <span class="toctext">PlatinumGames</span></a></li> <li class="toclevel-1 tocsection-15"><a href="#id_Software"><span class="tocnumber">11</span> <span class="toctext">id Software</span></a></li> <li class="toclevel-1 tocsection-16"><a href="#Gearbox_Software"><span class="tocnumber">12</span> <span class="toctext">Gearbox Software</span></a></li> <li class="toclevel-1 tocsection-17"><a href="#Night_Dive_Studios"><span class="tocnumber">13</span> <span class="toctext">Night Dive Studios</span></a></li> </ul> </div> <h2><span class="mw-headline" id="Sub-Pages">Sub-Pages</span></h2> <table class="msgbox" style="border-color: #bfb; background: #efe;"><tbody><tr><td class="msgboximg" style="min-width:32px;"><div class="center"><div class="floatnone"><a href="/File:NotesIcon.png" class="image" title="Miscellaneous tidbits that are interesting enough to point out here."><img alt="Miscellaneous tidbits that are interesting enough to point out here." src="/images/1/14/NotesIcon.png" decoding="async" width="32" height="32" /></a></div></div></td><td><span style="font-size: 150%; line-height: 150%"><b><a href="/Notes:The_Cutting_Room_Floor:Project_Names" title="Notes:The Cutting Room Floor:Project Names">Notes</a></b></span><br /></td></tr></tbody></table> <table class="msgbox" style="border-color: #ddd; background: #fff;"><tbody><tr><td class="msgboximg" style="min-width:50px;"><div class="center"><div class="floatnone"><a href="/File:Nintendo_Switch-icon.png" class="image"><img alt="Nintendo Switch-icon.png" src="/images/thumb/a/a6/Nintendo_Switch-icon.png/50px-Nintendo_Switch-icon.png" decoding="async" width="50" height="50" srcset="/images/thumb/a/a6/Nintendo_Switch-icon.png/75px-Nintendo_Switch-icon.png 1.5x, /images/thumb/a/a6/Nintendo_Switch-icon.png/100px-Nintendo_Switch-icon.png 2x" /></a></div></div></td><td><span style="font-size: 150%; line-height: 150%"><b><a href="/The_Cutting_Room_Floor:Project_Names/Nintendo" title="The Cutting Room Floor:Project Names/Nintendo"> Nintendo</a></b></span><br />For Nintendo systems and Nintendo-published games for those systems.</td></tr></tbody></table> <table class="msgbox" style="border-color: #ddd; background: #fff;"><tbody><tr><td class="msgboximg" style="min-width:50px;"><div class="center"><div class="floatnone"><a href="/File:SonicIcon.png" class="image"><img alt="SonicIcon.png" src="/images/c/c3/SonicIcon.png" decoding="async" width="50" height="50" /></a></div></div></td><td><span style="font-size: 150%; line-height: 150%"><b><a href="/The_Cutting_Room_Floor:Project_Names/Sega" title="The Cutting Room Floor:Project Names/Sega"> Sega</a></b></span><br />For Sega systems and Sega-developed and published games for those systems and other systems.</td></tr></tbody></table> <table class="msgbox" style="border-color: #ddd; background: #fff;"><tbody><tr><td class="msgboximg" style="min-width:50px;"><div class="center"><div class="floatnone"><a href="/File:Xbox-icon.png" class="image"><img alt="Xbox-icon.png" src="/images/thumb/8/8f/Xbox-icon.png/50px-Xbox-icon.png" decoding="async" width="50" height="48" srcset="/images/thumb/8/8f/Xbox-icon.png/75px-Xbox-icon.png 1.5x, /images/thumb/8/8f/Xbox-icon.png/100px-Xbox-icon.png 2x" /></a></div></div></td><td><span style="font-size: 150%; line-height: 150%"><b><a href="/The_Cutting_Room_Floor:Project_Names/Microsoft" title="The Cutting Room Floor:Project Names/Microsoft"> Microsoft</a></b></span><br />For Microsoft systems and Microsoft-developed and published games for those systems and other systems.</td></tr></tbody></table> <table class="msgbox" style="border-color: #ddd; background: #fff;"><tbody><tr><td class="msgboximg" style="min-width:50px;"><div class="center"><div class="floatnone"><a href="/File:TS1_EA_1998.png" class="image"><img alt="TS1 EA 1998.png" src="/images/3/32/TS1_EA_1998.png" decoding="async" width="50" height="30" /></a></div></div></td><td><span style="font-size: 150%; line-height: 150%"><b><a href="/The_Cutting_Room_Floor:Project_Names/Electronic_Arts" title="The Cutting Room Floor:Project Names/Electronic Arts"> Electronic Arts</a></b></span><br />For Electronic Arts-developed and published games for various systems.</td></tr></tbody></table> <table class="msgbox" style="border-color: #ddd; background: #fff;"><tbody><tr><td class="msgboximg" style="min-width:50px;"><div class="center"><div class="floatnone"><a href="/File:Insomniac-Games-Logo.png" class="image"><img alt="Insomniac-Games-Logo.png" src="/images/thumb/e/e5/Insomniac-Games-Logo.png/50px-Insomniac-Games-Logo.png" decoding="async" width="50" height="50" srcset="/images/thumb/e/e5/Insomniac-Games-Logo.png/75px-Insomniac-Games-Logo.png 1.5x, /images/thumb/e/e5/Insomniac-Games-Logo.png/100px-Insomniac-Games-Logo.png 2x" /></a></div></div></td><td><span style="font-size: 150%; line-height: 150%"><b><a href="/The_Cutting_Room_Floor:Project_Names/Insomniac" title="The Cutting Room Floor:Project Names/Insomniac"> Insomniac</a></b></span><br />For Insomniac-developed and published games for various systems.</td></tr></tbody></table> <table class="msgbox" style="border-color: #ddd; background: #fff;"><tbody><tr><td class="msgboximg" style="min-width:50px;"><div class="center"><div class="floatnone"><a href="/File:Shin-Megami-Tensei-IV-Demon-Dummy-Small.png" class="image"><img alt="Shin-Megami-Tensei-IV-Demon-Dummy-Small.png" src="/images/thumb/9/97/Shin-Megami-Tensei-IV-Demon-Dummy-Small.png/50px-Shin-Megami-Tensei-IV-Demon-Dummy-Small.png" decoding="async" width="50" height="62" srcset="/images/thumb/9/97/Shin-Megami-Tensei-IV-Demon-Dummy-Small.png/75px-Shin-Megami-Tensei-IV-Demon-Dummy-Small.png 1.5x, /images/9/97/Shin-Megami-Tensei-IV-Demon-Dummy-Small.png 2x" /></a></div></div></td><td><span style="font-size: 150%; line-height: 150%"><b><a href="/The_Cutting_Room_Floor:Project_Names/Atlus" title="The Cutting Room Floor:Project Names/Atlus"> Atlus</a></b></span><br />For Atlus-developed and published games for various systems.</td></tr></tbody></table> <table class="msgbox" style="border-color: #ddd; background: #fff;"><tbody><tr><td class="msgboximg" style="min-width:50px;"><div class="center"><div class="floatnone"><a href="/File:LEGO_City_Undercover_ICON_LEGO_DX11.TEX.png" class="image"><img alt="LEGO City Undercover ICON LEGO DX11.TEX.png" src="/images/thumb/6/65/LEGO_City_Undercover_ICON_LEGO_DX11.TEX.png/50px-LEGO_City_Undercover_ICON_LEGO_DX11.TEX.png" decoding="async" width="50" height="50" srcset="/images/thumb/6/65/LEGO_City_Undercover_ICON_LEGO_DX11.TEX.png/75px-LEGO_City_Undercover_ICON_LEGO_DX11.TEX.png 1.5x, /images/thumb/6/65/LEGO_City_Undercover_ICON_LEGO_DX11.TEX.png/100px-LEGO_City_Undercover_ICON_LEGO_DX11.TEX.png 2x" /></a></div></div></td><td><span style="font-size: 150%; line-height: 150%"><b><a href="/The_Cutting_Room_Floor:Project_Names/LEGO" title="The Cutting Room Floor:Project Names/LEGO"> LEGO</a></b></span><br />For LEGO games, usually developed by TT Games for various systems.</td></tr></tbody></table> <h2><span class="mw-headline" id="Notes">Notes</span></h2> <p>These apply to sub-pages as well. </p> <ul><li>You can find codename info on some TCRF game pages too, although this page tends to be more up-to-date.</li> <li><i>3DS lotcheck spreadsheet</i> refers to <i>LEGO抽出CTRdata.xls</i> in <i>Documents/セキュリティチーム運営/プロジェクト/Knock_And_Talk_directcnotact/報奨金制度/</i> in the "Documents.7z" Nintendo leak that happened on 21 December 2020. Despite the name, its not just LEGO games, although there is a page focused on those, and non-LEGO games are hidden, but not removed, from the CTR page. The most recent games that can be found in the spreadsheet are from around the middle of 2013.</li> <li><code>*</code> is used as a wildcard in the "Name Location" cells.</li> <li><code>[Unknown]</code> is used as sentinel value</li> <li>Greyed out cell = unconfirmed</li> <li>All name explanations are speculative unless stated otherwise</li></ul> <h2><span class="mw-headline" id="Consoles">Consoles</span></h2> <table class="msgbox" style="border-color: #dddddd; background: #f8f8f8;"><tbody><tr><td class="msgboximg" style="min-width:50px;"><div class="center"><div class="floatnone"><a href="/File:Cactus.png" class="image" title="Hmmm..."><img alt="Hmmm..." src="/images/a/a6/Cactus.png" decoding="async" width="32" height="32" /></a></div></div></td><td><b>To do:</b><br />Mark unconfirmed stuff</td></tr></tbody></table> <table class="msgbox" style="border-color: #dc6; background: #fda;"><tbody><tr><td class="msgboximg" style="min-width:50px;"><div class="center"><div class="floatnone"><a href="/File:Cactus.png" class="image" title="So very stubbly."><img alt="So very stubbly." src="/images/a/a6/Cactus.png" decoding="async" width="32" height="32" /></a></div></div></td><td><b>This page is rather stubbly and could use some expansion.</b><br /><i>Are you a bad enough dude to <span class="plainlinks"><a class="external text" href="https://tcrf.net/index.php?title=The_Cutting_Room_Floor:Project_Names&amp;action=edit">rescue this article</a>?</span></i></td></tr></tbody></table> <p>Asterisk (*) characters vary depending on the software's region. </p><p>North America is often "U", Europe is often "E", and Japan is often "J". </p> <table class="prettytable"> <tbody><tr> <th scope="row">Console </th> <th scope="row">Project Name </th> <th scope="row">Product Code(s) </th> <th scope="row">Software Product Code(s) </th> <th scope="row">Name Location </th> <th scope="row">Notes </th> <th scope="row">Credits </th></tr> <tr> <td><a href="/PlayStation" title="PlayStation">PlayStation</a> </td> <td> </td> <td>SCPH </td> <td>SC*S / SL*S </td> <td> </td> <td> </td> <td> </td></tr> <tr> <td><a href="/PlayStation_2" title="PlayStation 2">PlayStation 2</a> </td> <td> </td> <td>SCPH </td> <td>SC*S / SL*S </td> <td> </td> <td> </td> <td> </td></tr> <tr> <td><a href="/PlayStation_Portable" title="PlayStation Portable">PlayStation Portable</a> </td> <td> </td> <td>PSP </td> <td>UL*S / UC*S / NP*H </td> <td> </td> <td> </td> <td> </td></tr> <tr> <td><a href="/PlayStation_3" title="PlayStation 3">PlayStation 3</a> </td> <td>Shreck, Cytology, Cookie, Diamond, Dynamo, Surtees, Vertigo, Jetpack(?), "JSD", K-Ten, "MPX", "MSX", "NPX", "PPX", "PQX", "RTX", "REX" </td> <td> <ul><li>CECH - retail</li> <li>CEB (Cell Evaluation Board) - very early prototype devkit</li> <li>CBEH (Cell Broadband Engine Hardware, Cell Board Evaluation Hardware?) - early prototype devkit</li> <li>DEH (Debug Evaluation Hardware?) - later prototype devkits</li> <li>DECR - devkit</li> <li>DECH - debug / arcade / AV test kit</li> <li>GECR - arcade</li> <li>SEX (yes really) - Store kiosk units.</li> <li>Mullion - Early syscon chip.</li> <li>Sherwood - Later syscon chip.</li></ul> </td> <td>BL*S / BC*S </td> <td> </td> <td> </td> <td>Shreck was early dev boards, with Cytology being later devkits, with the motherboards being "MPU" and later "Terminus". Every codename afterwards refers to retail boards, "Cookie" being the backwards-compatible fat model. <p>"Gnome" used for arcade boards. </p> </td></tr> <tr> <td><a href="/PlayStation_Vita" title="PlayStation Vita">PlayStation Vita</a> </td> <td>PSP2 / NGP </td> <td>PCH </td> <td>PCS* </td> <td> </td> <td> </td> <td> </td></tr> <tr> <td>PlayStation 4 </td> <td>Orbis </td> <td>CUH </td> <td>CUS* </td> <td> </td> <td> </td> <td> </td></tr> <tr> <td><a href="/PlayStation_5" title="PlayStation 5">PlayStation 5</a> </td> <td>Prospero </td> <td>CFI </td> <td>PPSA </td> <td> </td> <td> </td> <td> </td></tr> <tr> <td style="background-color:#9e9e9e">PlayStation 5 Pro </td> <td>Trinity </td> <td> </td> <td> </td> <td>The latest <a href="/No_Man%27s_Sky" class="mw-redirect" title="No Man&#39;s Sky">No Man's Sky</a> update as of 2024-07-01 reportedly a graphics preset for a platform codenamed "Trinity", presumed to be the PlayStation 5 Pro. </td> <td> </td> <td> <div style="text-align:right;font-size:smaller;"><i>(Source: <a class="external autonumber" href="https://x.com/okami13_/status/1815029352968413189">[1]</a>)</i></div> </td></tr> </tbody></table> <h2><span class="mw-headline" id="Various">Various</span></h2> <table class="wikitable sortable"> <tbody><tr> <th scope="col">Project Name(s) </th> <th scope="col">Game </th> <th scope="col">Platform </th> <th scope="col" colspan="2" data-sort-type="number">Initial Release </th> <th scope="col">Name Location </th> <th scope="col">Notes </th> <th scope="col">Credit </th></tr> <tr> <td>Quarters, fnaf9 </td> <td><a href="/Five_Nights_at_Freddy%27s:_Security_Breach" title="Five Nights at Freddy&#39;s: Security Breach">Five Nights at Freddy's: Security Breach</a> </td> <td>PC, PS4, PS5, Stadia, Xbox One, Xbox Series X, Switch </td> <td>December </td> <td>2021 </td> <td>fnaf9.exe </td> <td>Quarters is seen in the Steam folder, fnaf9 is the project name and exe name </td> <td> </td></tr> <tr> <td>freddys </td> <td><a href="/Five_Nights_at_Freddy%27s:_Help_Wanted" title="Five Nights at Freddy&#39;s: Help Wanted">Five Nights at Freddy's: Help Wanted</a> </td> <td>PC, PS4, Switch, Meta Quest, Xbox One, PS5 </td> <td>May </td> <td>2019 </td> <td>freddys.exe, freddys-WindowsNoEditor.pak </td> <td> </td> <td> </td></tr> <tr> <th colspan="8"> </th></tr> <tr> <td>JDNext </td> <td><a href="/Just_Dance_2023_Edition" title="Just Dance 2023 Edition">Just Dance 2023 Edition</a> </td> <td>PlayStation 5, Xbox Series X, Nintendo Switch </td> <td>November </td> <td>2022 </td> <td>Filenames and an unused logo. </td> <td>Just Dance Next was the codename for the game as evidenced by an unused logo in the files. </td> <td> </td></tr> <tr> <th colspan="8"> </th></tr> <tr> <td>Clay </td> <td><a href="/Garten_of_Banban" title="Garten of Banban">Garten of Banban</a> </td> <td>PC, Mobile </td> <td>January </td> <td>2023 </td> <td>ClayGame.exe </td> <td>Every game after this uses the same project name, but with whatever <p>chapter it is appended to the end of it (Chapter 2 = Clay2, etc.) </p> </td> <td> </td></tr> <tr> <th colspan="8"> </th></tr> <tr> <td>HN2VR, HNVR </td> <td><a href="/Hello_Neighbor:_Search_and_Rescue" title="Hello Neighbor: Search and Rescue">Hello Neighbor: Search and Rescue</a> </td> <td>PC, PS5, Meta Quest </td> <td>May </td> <td>2023 </td> <td>HNVR.exe; textures refer to the game as "HN2VR" in some places. </td> <td> </td> <td> </td></tr> <tr> <th colspan="8"> </th></tr> <tr> <td>Funkin </td> <td><a href="/Friday_Night_Funkin%27" class="mw-redirect" title="Friday Night Funkin&#39;">Friday Night Funkin'</a> </td> <td>PC </td> <td>October </td> <td>2020 </td> <td>Funkin.exe; Also referred to as "Funkin1" in the folder where save data is stored. </td> <td> </td> <td> </td></tr> <tr> <th colspan="8"> </th></tr> <tr> <td>SpaceMafia </td> <td><a href="/Among_Us" title="Among Us">Among Us</a> </td> <td>PC, Mobile, Nintendo Switch, PS5, PS4, Xbox One, Xbox Series X/S </td> <td>June </td> <td>2018 </td> <td>Android package name (com.innersloth.spacemafia) </td> <td>The game was originally titled "Space Mafia", and Among Us <p>is heavily inspired by the game Mafia, but it's in space. </p> </td> <td> </td></tr> <tr> <th colspan="8"> </th></tr> <tr> <td>BBQGame </td> <td><a href="/The_Texas_Chain_Saw_Massacre" title="The Texas Chain Saw Massacre">The Texas Chain Saw Massacre</a> </td> <td>PC, PS4, PS5, Xbox One, Xbox Series </td> <td>August </td> <td>2023 </td> <td>BBQGame.pak / BBQClient.exe </td> <td> </td> <td> </td></tr> <tr> <th colspan="8"> </th></tr> <tr> <td>SnakeSimulator </td> <td><a href="/Snake_Pass_(Windows)" title="Snake Pass (Windows)">Snake Pass</a> </td> <td>Windows </td> <td>March </td> <td>2017 </td> <td>Various file/folder names </td> <td> </td> <td> </td></tr> <tr> <th colspan="8"> </th></tr> <tr> <td>Spongey, SpongeBob </td> <td><a href="/SpongeBob_SquarePants:_SuperSponge_(PlayStation)" title="SpongeBob SquarePants: SuperSponge (PlayStation)">SpongeBob SquarePants: SuperSponge</a> </td> <td>PlayStation </td> <td>September </td> <td>2001 </td> <td> <ul><li>Spongey - SPONGEY.BIN</li> <li>SpongeBob - Source code headers</li></ul> </td> <td> </td> <td> </td></tr> <tr> <td>SPONGEBOB'S INFLATED UNDERPANTS, sbsp </td> <td><a href="/SpongeBob_SquarePants:_SuperSponge_(Game_Boy_Advance)" title="SpongeBob SquarePants: SuperSponge (Game Boy Advance)">SpongeBob SquarePants: SuperSponge</a> </td> <td>Game Boy Advance </td> <td>November </td> <td>2001 </td> <td> <ul><li>SPONGEBOB'S INFLATED UNDERPANTS - <a class="external text" href="https://github.com/WumboSpasm/agbvss/blob/8e34747ebae1d9c4f892c6aa77f58f21255b111b/SpongeBob/Source/sbsp.dsp#L85C350-L85C381">VC6 project output</a></li> <li>sbsp - VC6 project filename</li></ul> </td> <td> </td> <td> </td></tr> <tr> <td>Spongetoo </td> <td><a href="/SpongeBob_SquarePants:_Lights,_Camera,_Pants!_(Game_Boy_Advance)" title="SpongeBob SquarePants: Lights, Camera, Pants! (Game Boy Advance)">SpongeBob SquarePants: Lights, Camera, Pants!</a> </td> <td>Game Boy Advance </td> <td>October </td> <td>2005 </td> <td>Source code </td> <td> </td> <td> </td></tr> <tr> <td>SBminigame </td> <td>Spongebob's Game Frenzy </td> <td>Mobile </td> <td> </td> <td> </td> <td>com.mtvn.SBminigame </td> <td> </td> <td> </td></tr> <tr> <th colspan="8"> </th></tr> <tr> <td>Lawn </td> <td><a href="/Plants_vs._Zombies_(Windows,_Mac_OS_X)" title="Plants vs. Zombies (Windows, Mac OS X)">Plants vs. Zombies</a> </td> <td>PC, Mobile, Xbox 360, PS3, PS Vita, and Nintendo DS </td> <td>May </td> <td>2008 </td> <td>PlantsVsZombies.exe </td> <td> </td> <td> </td></tr> <tr> <th colspan="8"> </th></tr> <tr> <td>WinFish </td> <td><a href="/Insaniquarium_Deluxe" title="Insaniquarium Deluxe">Insaniquarium! Deluxe</a> </td> <td>PC </td> <td>August </td> <td>2001 </td> <td>Insaniq2.mo3, WinFish_Scr.exe </td> <td> </td> <td> </td></tr> <tr> <th colspan="8"> </th></tr> <tr> <td>himeR </td> <td>Code of Princess EX </td> <td>Switch </td> <td>July </td> <td>2018 </td> <td>/exefs/main </td> <td>Hime (姫) is Japanese for princess </td> <td> </td></tr> <tr> <th colspan="8"> </th></tr> <tr> <td>mack </td> <td>Crash N.Sane Trilogy </td> <td>PlayStation 4 </td> <td>June </td> <td>2017 </td> <td>eboot.bin </td> <td> </td> <td> </td></tr> <tr> <td>mackNX </td> <td>Crash N.Sane Trilogy </td> <td>Switch </td> <td>June </td> <td>2018 </td> <td>/exefs/main </td> <td> </td> <td> </td></tr> <tr> <th colspan="8"> </th></tr> <tr> <td>Falcon </td> <td><a href="/Spyro_Reignited_Trilogy_(Windows)" title="Spyro Reignited Trilogy (Windows)">Spyro Reignited Trilogy</a> </td> <td>Windows </td> <td>September </td> <td>2019 </td> <td>Various file/folder names </td> <td> </td> <td> </td></tr> <tr> <th colspan="8"> </th></tr> <tr> <td>DISTRUST </td> <td><a href="/Danganronpa:_Kibou_no_Gakuen_to_Zetsubou_no_Koukousei" class="mw-redirect" title="Danganronpa: Kibou no Gakuen to Zetsubou no Koukousei">Danganronpa</a> </td> <td>PSP </td> <td>November </td> <td>2010 </td> <td> </td> <td>Earlier concepts for Danganronpa went by the name 'DISTRUST' </td> <td> </td></tr> <tr> <td>DSO </td> <td><a href="/Danganronpa_Another_Episode:_Ultra_Despair_Girls_(PlayStation_Vita)" title="Danganronpa Another Episode: Ultra Despair Girls (PlayStation Vita)">Danganronpa Another Episode: Ultra Despair Girls</a> </td> <td>PlayStation Vita </td> <td>September </td> <td>2014 </td> <td> </td> <td>Despair/Danganronpa Shoujo O(?) </td> <td> </td></tr> <tr> <td>DSOHD </td> <td><a href="/Danganronpa_Another_Episode:_Ultra_Despair_Girls_(PlayStation_Vita)" title="Danganronpa Another Episode: Ultra Despair Girls (PlayStation Vita)">Danganronpa Another Episode: Ultra Despair Girls</a> </td> <td>PlayStation 4 </td> <td>June </td> <td>2017 </td> <td> </td> <td>Despair/Danganronpa Shoujo O(?) HD </td> <td> </td></tr> <tr> <th colspan="8"> </th></tr> <tr> <td>Smile </td> <td>Dragon Quest X </td> <td>Wii, Wii U, Windows, Switch </td> <td>August </td> <td>2012 </td> <td> </td> <td> </td> <td> </td></tr> <tr> <td>Jack </td> <td>Dragon Quest XI </td> <td>3DS </td> <td>July </td> <td>2017 </td> <td> </td> <td> </td> <td> </td></tr> <tr> <th colspan="8"> </th></tr> <tr> <td>uberMudds </td> <td>Mutant Mudds Deluxe </td> <td>Wii U </td> <td>June </td> <td>2013 </td> <td> </td> <td> </td> <td> </td></tr> <tr> <th colspan="8"> </th></tr> <tr> <td>scrib3 </td> <td><a href="/Scribblenauts_Unlimited" title="Scribblenauts Unlimited">Scribblenauts Unlimited</a> </td> <td>Wii U, 3DS, Windows </td> <td>November </td> <td>2012 </td> <td> </td> <td> </td> <td> </td></tr> <tr> <th colspan="8"> </th></tr> <tr> <td>GrappleCTR </td> <td>Chicken Wiggle </td> <td>3DS </td> <td>August </td> <td>2017 </td> <td>exheader </td> <td> </td> <td><div style="text-align:right;font-size:smaller;"><i>(Source: <span style="cursor:help;" id="tooltip" title="Hiccup">Original TCRF research</span>)</i></div> </td></tr> <tr> <th colspan="8"> </th></tr> <tr> <td>LotusLandVReloaded </td> <td>Touhou Genso Wanderer </td> <td>Switch </td> <td>December </td> <td>2016 </td> <td>/exefs/main </td> <td>LotusLand refers to <i><a href="/Touhou_Gensoukyou:_Lotus_Land_Story" title="Touhou Gensoukyou: Lotus Land Story">Touhou Gensoukyou: Lotus Land Story</a></i> </td> <td> </td></tr> <tr> <th colspan="8"> </th></tr> <tr> <td>plosinovka </td> <td>Twister Icefun </td> <td>Adobe Flash </td> <td>? </td> <td>2006? </td> <td>plosinovka.exe dropped by autorun.exe </td> <td>"plosinovka" means "platformer" in Czech </td> <td> </td></tr> <tr> <th colspan="8"> </th></tr> <tr> <td>GAMETEST_7, Famima, NXTALE (GMS2-based console versions) </td> <td><a href="/Undertale" title="Undertale">Undertale</a> </td> <td>Windows, Switch, Xbox One </td> <td>September </td> <td>2015 </td> <td><a class="external text" href="https://www.twitch.tv/fangamer/v/42774388">Fangamer pre-Demo stream</a> (GAMETEST_7), /romfs/game.win (NXTALE), NX options.ini: "D:\Famima\NDEBUG\NXTALE", Xbox One package name: 8-4Ltd.Famima_c74r4999cqbdr, XOne options.ini: "C:\Users\Sarah\Documents\Games\Undertale\Famima\GMS2\Xbox\famima-gms2-debug\NXTALE" (Famima) </td> <td>Latter two names presumably given by 8-4 </td> <td> </td></tr> <tr> <td>sunkus </td> <td><a href="/Proto:Deltarune/Chapter_1_%26_2_Demo_(2021)" title="Proto:Deltarune/Chapter 1 &amp; 2 Demo (2021)">Deltarune Chapter 1&amp;2</a> </td> <td>Mac OS X, Switch </td> <td>September </td> <td>2021 </td> <td>itch.io Mac v1.00: Contents/Resources/gmlive/gmlive-server.exe_-_shortcut.lnk<br /> <p>NS v1.03a: /romfs/options.ini </p> </td> <td>NS v1.03a indicates the GameMaker project's filename was <tt><b>DELTARUNE.yyp</b></tt>; this name was likely given by 8-4 </td> <td> <div style="text-align:right;font-size:smaller;"><i>(NS: AyeTSG)</i></div> <div style="text-align:right;font-size:smaller;"><i>(itch.io Mac v1.00: Osyu)</i></div> </td></tr> <tr> <th colspan="8"> </th></tr> <tr> <td>redhot </td> <td>Viewtiful Joe </td> <td>GameCube </td> <td>June </td> <td>2003 </td> <td>dol </td> <td>game was originally titled "Red Hot Man" </td> <td> </td></tr> <tr> <th colspan="8"> </th></tr> <tr> <td>hell2k </td> <td>Work Time Fun </td> <td>PSP </td> <td>December </td> <td>2005 </td> <td> </td> <td> </td> <td> </td></tr> <tr> <th colspan="8"> </th></tr> <tr> <td>wiicontra </td> <td>Contra ReBirth </td> <td>WiiWare </td> <td>May </td> <td>2009 </td> <td>ROM header </td> <td> </td> <td> </td></tr> <tr> <th colspan="8"> </th></tr> <tr> <td>wiidracula </td> <td>Castlevania: The Adventure ReBirth </td> <td>WiiWare </td> <td>October </td> <td>2009 </td> <td>ROM header </td> <td> </td> <td> </td></tr> <tr> <th colspan="8"> </th></tr> <tr> <td>SKP </td> <td><a href="/Nine_Hours,_Nine_Persons,_Nine_Doors" title="Nine Hours, Nine Persons, Nine Doors">Nine Hours, Nine Persons, Nine Doors</a> </td> <td>Nintendo DS </td> <td> </td> <td> </td> <td>/etc/game_text.ini, /sound/se_gen_skp_start_1, arm9, save data header </td> <td>"skp" is possibly short for "escape". Todo: check if arm9 string is just save data header </td> <td><div style="text-align:right;font-size:smaller;"><i>(Source: <span style="cursor:help;" id="tooltip" title="Hiccup">Original TCRF research</span>)</i></div> </td></tr> <tr> <td>SKP2 </td> <td><a href="/Virtue%27s_Last_Reward_(Nintendo_3DS)" title="Virtue&#39;s Last Reward (Nintendo 3DS)">Virtue's Last Reward</a> </td> <td>3DS </td> <td>February </td> <td>2012 </td> <td>exheader, /fonts/SKP2*.dat, /shaders/*.map, /sound/ctr/SKP2.* </td> <td> </td> <td><div style="text-align:right;font-size:smaller;"><i>(Source: <span style="cursor:help;" id="tooltip" title="Hiccup">Original TCRF research</span>)</i></div> </td></tr> <tr> <td>SKP3 </td> <td><a href="/Zero_Time_Dilemma" class="mw-redirect" title="Zero Time Dilemma">Zero Time Dilemma</a> </td> <td>3DS </td> <td>June </td> <td>2016 </td> <td>/usound/3ds/skp3.bcsar, Manual.bcma </td> <td> </td> <td><div style="text-align:right;font-size:smaller;"><i>(Source: <span style="cursor:help;" id="tooltip" title="Hiccup">Original TCRF research</span>)</i></div> </td></tr> <tr> <td>SKP-V </td> <td>The Nonary Games </td> <td>PlayStation 4 </td> <td>March </td> <td>2017 </td> <td>eboot.bin </td> <td>Don't know what "V" means. </td> <td><div style="text-align:right;font-size:smaller;"><i>(Source: <span style="cursor:help;" id="tooltip" title="Hiccup">Original TCRF research</span>)</i></div> </td></tr> <tr> <th colspan="8"> </th></tr> <tr> <td>Psync </td> <td>AI: The Somnium Files </td> <td>Switch </td> <td>September </td> <td>2019 </td> <td>/exefs/main, various Unity files </td> <td>Game was announced as having the working title of "Project Psync". </td> <td><div style="text-align:right;font-size:smaller;"><i>(Source: <span style="cursor:help;" id="tooltip" title="Hiccup">Original TCRF research</span>)</i></div> </td></tr> <tr> <td style="background-color:#9e9e9e">[Unknown] </td> <td>AI: The Somnium Files - Nirvana Initiative </td> <td>Switch </td> <td>June </td> <td>2022 </td> <td> </td> <td> </td> <td> </td></tr> <tr> <th colspan="8"> </th></tr> <tr> <td>Labo3 </td> <td><a href="/Patapon_3" title="Patapon 3">Patapon 3</a> </td> <td>PlayStation Portable </td> <td>April </td> <td>2011 </td> <td> </td> <td> </td> <td> </td></tr> <tr> <th colspan="8"> </th></tr> <tr> <td>Kart </td> <td><a href="/ModNation_Racers_(PlayStation_3)" title="ModNation Racers (PlayStation 3)">ModNation Racers</a> </td> <td>PlayStation 3 </td> <td>May </td> <td>2010 </td> <td>EBOOT.BIN </td> <td> </td> <td> </td></tr> <tr> <td>Kart2 </td> <td><a href="/LittleBigPlanet_Karting" title="LittleBigPlanet Karting">LittleBigPlanet Karting</a> </td> <td>PlayStation 3 </td> <td>November </td> <td>2012 </td> <td>EBOOT.BIN </td> <td> </td> <td> </td></tr> <tr> <td>HK </td> <td><a href="/Sleeping_Dogs" class="mw-redirect" title="Sleeping Dogs">Sleeping Dogs</a> </td> <td>PlayStation 3 </td> <td>August </td> <td>2012 </td> <td>EBOOT.BIN </td> <td>Short for "Hong Kong" </td> <td> </td></tr> <tr> <th colspan="8"> </th></tr> <tr> <td>OuterBeyond </td> <td>Axiom Verge </td> <td>PlayStation 4 </td> <td>August </td> <td>2021 </td> <td>eboot.bin </td> <td>This sounds like it could have been a working title, <p>but there doesn't seem to be any evidence one way or the other. </p> </td> <td><div style="text-align:right;font-size:smaller;"><i>(Source: <span style="cursor:help;" id="tooltip" title="Hiccup">Original TCRF research</span>)</i></div> </td></tr> <tr> <td>AV2 </td> <td>Axiom Verge 2 </td> <td>Windows </td> <td>March </td> <td>2015 </td> <td>exe </td> <td> </td> <td><div style="text-align:right;font-size:smaller;"><i>(Source: <span style="cursor:help;" id="tooltip" title="Hiccup">Original TCRF research</span>)</i></div> </td></tr> <tr> <th colspan="8"> </th></tr> <tr> <td>CB2 </td> <td>Culdcept </td> <td>3DS </td> <td>June </td> <td>2012 </td> <td>3DS lotcheck spreadsheet </td> <td> </td> <td> <div style="text-align:right;font-size:smaller;"><i>(Source: <a href="/index.php?title=User:WaluigiBSOD&amp;action=edit&amp;redlink=1" class="new" title="User:WaluigiBSOD (page does not exist)">WaluigiBSOD</a>/<a href="/User:CebolaBros64" title="User:CebolaBros64">CebolaBros64</a>)</i></div> </td></tr> <tr> <th colspan="8"> </th></tr> <tr> <td>Lens2 </td> <td>Project Zero 2: Wii Edition </td> <td>Wii </td> <td>June </td> <td>2012 </td> <td>68813_Wii_Lens2_LOGO_120126_1.jpg from Nintendo UK press </td> <td> </td> <td> <div style="text-align:right;font-size:smaller;"><i>(Source: immewnity)</i></div> </td></tr> <tr> <td>LensC </td> <td>Spirit Camera: The Cursed Memoir </td> <td>3DS </td> <td>January </td> <td>2012 </td> <td>3DS lotcheck spreadsheet </td> <td> </td> <td> <div style="text-align:right;font-size:smaller;"><i>(Source: <a href="/index.php?title=User:WaluigiBSOD&amp;action=edit&amp;redlink=1" class="new" title="User:WaluigiBSOD (page does not exist)">WaluigiBSOD</a>/<a href="/User:CebolaBros64" title="User:CebolaBros64">CebolaBros64</a>)</i></div> </td></tr> <tr> <td>Lens 5 / lens5_cafe </td> <td>Fatal Frame: Maiden of Black Water </td> <td>Wii U </td> <td>September </td> <td>2014 </td> <td>WiiU_Lens 5_bundle content_textless.jpg <p>from Nintendo France press / lens5_cafe.rpx </p> </td> <td> </td> <td> <div style="text-align:right;font-size:smaller;"><i>(Source: immewnity)</i></div> </td></tr> <tr> <th colspan="8"> </th></tr> <tr> <td>Smith </td> <td>Monster Hunter 3G </td> <td>3DS </td> <td>December </td> <td>2011 </td> <td>3DS lotcheck spreadsheet </td> <td> </td> <td> <div style="text-align:right;font-size:smaller;"><i>(Source: <a href="/index.php?title=User:WaluigiBSOD&amp;action=edit&amp;redlink=1" class="new" title="User:WaluigiBSOD (page does not exist)">WaluigiBSOD</a>/<a href="/User:CebolaBros64" title="User:CebolaBros64">CebolaBros64</a>)</i></div> </td></tr> <tr> <th colspan="8"> </th></tr> <tr> <td>GoatGame </td> <td>Goat Simulator </td> <td>Windows </td> <td>April </td> <td>2014 </td> <td>Various folder/filenames </td> <td> </td> <td> </td></tr> <tr> <th colspan="8"> </th></tr> <tr> <td>WhatIf </td> <td><a href="/Life_is_Strange" class="mw-redirect" title="Life is Strange">Life is Strange</a> </td> <td>Windows, Linux, Mac OS X, PlayStation 3, Xbox 360 </td> <td>January </td> <td>2015 </td> <td>Various folders/files </td> <td>"What If?" was the original title of the game </td> <td> <div style="text-align:right;font-size:smaller;"><i>(Source: <a href="/User:Kett_Redfox" title="User:Kett Redfox">Kett Redfox</a>)</i></div> </td></tr> <tr> <td>Dawn </td> <td><a href="/Life_is_Strange:_Before_the_Storm" class="mw-redirect" title="Life is Strange: Before the Storm">Life is Strange: Before the Storm</a> </td> <td>Windows, Linux, Mac OS X, PlayStation 4, Xbox One </td> <td>August </td> <td>2017 </td> <td>Various files </td> <td> </td> <td> <div style="text-align:right;font-size:smaller;"><i>(Source: <a href="/User:Kett_Redfox" title="User:Kett Redfox">Kett Redfox</a>)</i></div> </td></tr> <tr> <td>PT </td> <td>The Awesome Adventures of Captain Spirit </td> <td>Windows, PlayStation 4, Xbox One </td> <td>June </td> <td>2018 </td> <td>Various folders/files </td> <td>Stands for "Playable Teaser" </td> <td> <div style="text-align:right;font-size:smaller;"><i>(Source: <a href="/User:Kett_Redfox" title="User:Kett Redfox">Kett Redfox</a>)</i></div> </td></tr> <tr> <td>Prom </td> <td>Life is Strange 2 </td> <td>Windows, Linux, Mac OS X, PlayStation 4, Xbox One </td> <td>September </td> <td>2018 </td> <td>Various folders/files </td> <td>Short for "Promenade" </td> <td> <div style="text-align:right;font-size:smaller;"><i>(Source: <a href="/User:Kett_Redfox" title="User:Kett Redfox">Kett Redfox</a>)</i></div> </td></tr> <tr> <td>Siren </td> <td><a href="/Life_is_Strange:_True_Colors" title="Life is Strange: True Colors">Life is Strange: True Colors</a> </td> <td>Windows </td> <td>December </td> <td>2021 </td> <td>Various folders/files </td> <td>Also referenced in the game through a shirt that Alex can wear </td> <td> <div style="text-align:right;font-size:smaller;"><i>(Source: <a href="/User:Kett_Redfox" title="User:Kett Redfox">Kett Redfox</a>)</i></div> </td></tr> <tr> <td>Medusa </td> <td>Life is Strange Remastered </td> <td>Windows </td> <td>Febuary </td> <td>2022 </td> <td>Various folders/files </td> <td> </td> <td> <div style="text-align:right;font-size:smaller;"><i>(Source: <a href="/User:Kett_Redfox" title="User:Kett Redfox">Kett Redfox</a>)</i></div> </td></tr> <tr> <th colspan="8"> </th></tr> <tr> <td>Adrift </td> <td>Remember Me </td> <td>Windows, PlayStation 3, Xbox 360 </td> <td>June </td> <td>2013 </td> <td>Various folders/files </td> <td> </td> <td> <div style="text-align:right;font-size:smaller;"><i>(Source: <a href="/User:Kett_Redfox" title="User:Kett Redfox">Kett Redfox</a>)</i></div> </td></tr> <tr> <td>Breathless / TME </td> <td>Tell Me Why </td> <td>Windows, PlayStation 3, Xbox 360 </td> <td>June </td> <td>2020 </td> <td>TME is found in various folders/files, "Breathless" originates from material from 2016, originating from the official website </td> <td> </td> <td> <div style="text-align:right;font-size:smaller;"><i>(Source: <a href="/User:Kett_Redfox" title="User:Kett Redfox">Kett Redfox</a>)</i></div> </td></tr> <tr> <th colspan="8"> </th></tr> <tr> <td>LOA </td> <td>Twin Mirror </td> <td>Windows, PlayStation 4, Xbox One </td> <td>December </td> <td>2020 </td> <td>Various folders/files </td> <td>Originally referred to the <a class="external text" href="https://en.wikipedia.org/wiki/Lwa">"Lwa"</a>, became the abbreviation for "Lost on Arrival", would become the name of episode one's 2018 version, and the name for the first chapter in the full release in 2020 and its accompanying web game. </td> <td> <div style="text-align:right;font-size:smaller;"><i>(Source: <a href="/User:Kett_Redfox" title="User:Kett Redfox">Kett Redfox</a>)</i></div> </td></tr> <tr> <th colspan="8"> </th></tr> <tr> <td>Odin </td> <td>Devil's Third </td> <td>Wii U </td> <td>August </td> <td>2015 </td> <td>1_WiiU_TS_Odin_EUR_150611.png from Nintendo Europe press </td> <td> </td> <td> <div style="text-align:right;font-size:smaller;"><i>(Source: immewnity)</i></div> </td></tr> <tr> <th colspan="8"> </th></tr> <tr> <td>yosso </td> <td><a href="/Pac-Man_99" title="Pac-Man 99">Pac-Man 99</a> </td> <td>Switch </td> <td>April </td> <td>2021 </td> <td>/exefs/main </td> <td> </td> <td> </td></tr> <tr> <th colspan="8"> </th></tr> <tr> <td>Pamplona </td> <td>Mirror's Edge Catalyst </td> <td>Xbox One </td> <td>June </td> <td>2016 </td> <td>Xbox One package name: Pamplona_1.0.3.45121_x64__zwks512sysnyr </td> <td> </td> <td> </td></tr> <tr> <th colspan="8"> </th></tr> <tr> <td>Patagonia </td> <td>Ori and the Will of the Wisps </td> <td>Windows, Xbox One </td> <td>March </td> <td>2020 </td> <td>Xbox One package name: Microsoft.Patagonia_1.0.2736.0_neutral__8wekyb3d8bbwe, <p>Steam depot name: Patagonia Content </p> </td> <td> </td> <td> </td></tr> <tr> <th colspan="8"> </th></tr> <tr> <td>GT5M </td> <td>Gran Turismo (PlayStation Portable) </td> <td>PlayStation Portable </td> <td>October </td> <td>2009 </td> <td>Internal files, "course_gt5m_spec" string in a prerelease build </td> <td>"Gran Turismo 5 Mobile", possibly in reference to the game's <p>physics engine being based on GT5 (during transition from GT5P?) </p> </td> <td> </td></tr> <tr> <td>GT7SP </td> <td>Gran Turismo Sport </td> <td>PlayStation 4 </td> <td>October </td> <td>2017 </td> <td>Internal files, web URLs for shared content (s3.amazonaws.com/gt7sp-prod/) </td> <td>"Gran Turismo 7 Sport", despite Kazunori Yamauchi's insistence <p>to otherwise (before actual GT7 was announced in 2020, anyway) </p> </td> <td> </td></tr> <tr> <th colspan="8"> </th></tr> <tr> <td>SVR12 </td> <td>WWE '12 </td> <td>PlayStation 3, Xbox 360, Wii </td> <td>November </td> <td>2011 </td> <td>SVR12_DVD_MASTER.exe (Xbox 360 executable) </td> <td>"WWE SmackDown vs Raw 2012", working title <p>before WWE suspended the brand split in 2011 </p> </td></tr> <tr> <th colspan="8"> </th></tr> <tr> <td>Project EX2 </td> <td>F1 Super Lap </td> <td>Arcade </td> <td>September </td> <td>1993 </td> <td>Ending credits </td> <td> </td></tr> <tr> <th colspan="8"> </th></tr> <tr> <td>rebirth </td> <td>Ghost Trick: Phantom Detective </td> <td>Windows </td> <td>June </td> <td>2023 </td> <td> </td> <td> </td></tr> <tr> <th colspan="8"> </th></tr> <tr> <td>moria / rr5 / RKB </td> <td>Mario + Rabbids Kingdom Battle </td> <td>Switch </td> <td>August </td> <td>2017 </td> <td>/exefs/main /&#160;? / /exefs/main </td> <td> </td> <td> </td></tr> <tr> <td style="background-color:#9e9e9e">[Unknown] </td> <td><a href="/Mario_%2B_Rabbids_Sparks_of_Hope" title="Mario + Rabbids Sparks of Hope">Mario + Rabbids Sparks of Hope</a> </td> <td>Switch </td> <td>October </td> <td>2022 </td> <td> </td> <td>rkb is used again in /exefs/main .nss path </td> <td> </td></tr> <tr> <th colspan="8"> </th></tr> <tr> <td>ToM </td> <td>The Lord of the Rings: Gollum </td> <td>Windows, PlayStation 5, Xbox Series X, PlayStation 4, Xbox One </td> <td>May </td> <td>2023 </td> <td>ToM.exe </td> <td>Likely stands for "Tales of Middle-Earth". Lending credence to <p>this is a <a class="external text" href="https://magic.wizards.com/en/products/the-lord-of-the-rings-tales-of-middle-earth"><i>Magic: The Gathering</i> crossover card set</a> using this subtitle that released the following month. </p> </td> <td> </td></tr> <tr> <th colspan="8"> </th></tr> <tr> <td>sigma3_cafe </td> <td>Ninja Gaiden 3: Razor's Edge </td> <td>Wii U </td> <td>November </td> <td>2012 </td> <td>sigma3_cafe.rpx </td> <td> </td> <td><div style="text-align:right;font-size:smaller;"><i>(Source: <span style="cursor:help;" id="tooltip" title="Hiccup">Original TCRF research</span>)</i></div> </td></tr> <tr> <th colspan="8"> </th></tr> <tr> <td>m2engage </td> <td>M2's emulator(s) </td> <td>Various </td> <td>[todo] </td> <td>[todo] </td> <td>m2engage.rpx in Wii U GBA Virtual Console. <p>To investigate: Sega Mega Drive Mini, SEGA Mega Drive – Nintendo Switch Online </p> </td> <td> </td></tr> <tr> <th colspan="8"> </th></tr> <tr> <td>Arts </td> <td>Jet Dragon </td> <td>iOS </td> <td>June </td> <td>2013 </td> <td>Various files </td> <td> </td> <td><div style="text-align:right;font-size:smaller;"><i>(Source: <span style="cursor:help;" id="tooltip" title="Hiccup">Original TCRF research</span>)</i></div> </td></tr> <tr> <td>Project Sanbiki </td> <td><a href="/La-Mulana_(2006)" title="La-Mulana (2006)">La-Mulana (2006)</a> </td> <td>Windows </td> <td>June </td> <td>2006 </td> <td>music/m00.sgt </td> <td>Sanbiki is a nickname of the developers and means "three critters" in Japanese. </td> <td> <div style="text-align:right;font-size:smaller;"><i>(Source: <a href="/User:Gmestanley" title="User:Gmestanley">Gmestanley</a>)</i></div> </td></tr> <tr> <th colspan="8"> </th></tr> <tr> <td>cstrike15; Counter-Strike 1.5 </td> <td>Counter-Strike: Global Offensive </td> <td>Windows, Xbox 360, PlayStation 3 </td> <td>August </td> <td>2012 </td> <td>Early builds of the game, leaked source code and various files. </td> <td> </td> <td> </td></tr> <tr> <td>Quiver </td> <td>Half-Life </td> <td>PC, Dreamcast, PlayStation 2 </td> <td>November </td> <td>1998 </td> <td>Original project name in documents, one mention in Source engine(!) code leaks </td> <td> </td> <td> </td></tr> <tr> <td>HLVR </td> <td>Half-Life: Alyx </td> <td>PC (VR) </td> <td>March </td> <td>2020 </td> <td>executable, Steam package 134869 name </td> <td>Half-Life VR </td> <td> </td></tr> <tr> <td>terror; Terror-Strike </td> <td>Left 4 Dead </td> <td>PC, Xbox 360 </td> <td>October </td> <td>2008 </td> <td>Counter-Strike: Condition Zero (then Counter-Strike: Source) <p>mod by Turtle Rock that later became Left 4 Dead. </p> </td> <td> </td> <td> </td></tr> <tr> <th colspan="8"> </th></tr> <tr> <td>srr2, simpsons2 </td> <td>The Simpsons: Hit &amp; Run </td> <td>PlayStation 2, Xbox, Nintendo GameCube, Windows </td> <td>September </td> <td>2003 </td> <td>srr2 referenced in the files, while simpsons2 is the internal name in the developmental leak. </td> <td>srr2 likely stands for "Simpsons Road Rage 2". </td></tr> <tr> <th colspan="8"> </th></tr> <tr> <td>GeometryJump </td> <td>Geometry Dash </td> <td>Android, iOS, PC </td> <td>August </td> <td>2013 </td> <td>RobTop streams showing Visual Studio solution name <p>(GeometryJump.sln), early trailer still had original name </p> </td> <td> </td></tr> <tr> <th colspan="8"> </th></tr> <tr> <td>DS Princess, DSiceskate3 </td> <td><a href="/Princess_on_Ice" title="Princess on Ice">Princess on Ice</a> </td> <td>Nintendo DS </td> <td>April </td> <td>2008 </td> <td>ROM header, debug menu, <tt><b>UI/Narration/cscript/composeFileList.bat</b></tt> </td> <td>c:\MyProjects\NitroProjects\DSiceskate3\src\Core\Story\ </td></tr> <tr> <th colspan="8"> </th></tr> <tr> <td>GingerBread / Steel / Marmalade </td> <td><a href="/Sackboy:_A_Big_Adventure" title="Sackboy: A Big Adventure">Sackboy: A Big Adventure</a> </td> <td>Windows, PlayStation 4, PlayStation 5 </td> <td>November </td> <td>2020 </td> <td>GingerBread folder, <a class="external text" href="https://steamdb.info/app/1599660/history/?changeid=16204904">initial Steam game name</a>, <a class="external text" href="https://steamdb.info/app/1599660/history/?changeid=16338925">initial Steam install and save file directory</a> </td> <td> </td> <td><div style="text-align:right;font-size:smaller;"><i>(Source: <span style="cursor:help;" id="tooltip" title="M&amp;M">Original TCRF research</span>)</i></div> </td></tr> <tr> <th colspan="8"> </th></tr> <tr> <td>Oregon / Tourist </td> <td><a href="/Returnal" title="Returnal">Returnal</a> </td> <td>Windows, PlayStation 5 </td> <td>April </td> <td>2021 </td> <td><a class="external text" href="https://steamdb.info/app/1649240/history/?changeid=17025537">Initial Steam game name</a>, <a class="external text" href="https://steamdb.info/app/1649240/history/?changeid=17352069">initial Steam install and save file directory</a> </td> <td> </td> <td><div style="text-align:right;font-size:smaller;"><i>(Source: <span style="cursor:help;" id="tooltip" title="M&amp;M">Original TCRF research</span>)</i></div> </td></tr> <tr> <th colspan="8"> </th></tr> <tr> <td>Summit / RacingApex </td> <td>Hotshot Racing </td> <td>Windows, macOS, Nintendo Switch, Xbox One, PlayStation 4 </td> <td>September </td> <td>2020 </td> <td>HotshotRacing.exe, RacingApex.exe (<a class="external text" href="https://steamdb.info/depot/609922/">32-bit</a>/<a class="external text" href="https://steamdb.info/depot/609923/">macOS</a>) </td> <td>Z:\Summit\Code\ProjectFiles\vs2015\bin\<br />PcDx11_x64_ReleaseFinal\GameApp_PcDx11_x64Final.pdb </td> <td><div style="text-align:right;font-size:smaller;"><i>(Source: <span style="cursor:help;" id="tooltip" title="M&amp;M">Original TCRF research</span>)</i></div> </td></tr> <tr> <td>ROCK8.5 </td> <td>Rockman &amp; Forte </td> <td>SNES </td> <td>April </td> <td>1998 </td> <td>ROM string </td> <td>Full string in the ROM: "F:\ROCK8.5\BIN\COLOR.EXE" </td> <td> </td></tr> <tr> <th colspan="8"> </th></tr> <tr> <td>Abrams </td> <td>Jujutsu Kaisen Cursed Clash </td> <td>Windows, Xbox One, Xbox Series S∣X, PlayStation 4, PlayStation 5, Nintendo Switch </td> <td>February </td> <td>2024 </td> <td>Jujutsu Kaisen CC.exe </td> <td>Abrams-Win64-Shipping.pdb </td> <td><div style="text-align:right;font-size:smaller;"><i>(Source: <span style="cursor:help;" id="tooltip" title="M&amp;M">Original TCRF research</span>)</i></div> </td></tr> <tr> <th colspan="8"> </th></tr> <tr> <td>Project Yo </td> <td>Penny's Big Breakaway </td> <td>Windows </td> <td>February </td> <td>2024 </td> <td>pdb path in exe, <a class="external text" href="https://youtu.be/zmzS9vz6h30?t=51">development footage</a> </td> <td> </td> <td><div style="text-align:right;font-size:smaller;"><i>(Source: <span style="cursor:help;" id="tooltip" title="M&amp;M">Original TCRF research</span>)</i></div> </td></tr> <tr> <th colspan="8"> </th></tr> <tr> <td>Project Ukulele </td> <td>Yooka-Laylee </td> <td>Windows </td> <td>April </td> <td>2017 </td> <td><a class="external text" href="https://web.archive.org/web/20180602220141/https://steamdb.info/app/360830/subs/">Steam package names</a>, <a class="external text" href="https://web.archive.org/web/20150210173656/https://www.playtonicgames.com/">official announcement(s)</a> </td> <td> </td> <td><div style="text-align:right;font-size:smaller;"><i>(Source: <span style="cursor:help;" id="tooltip" title="Hiccup">Original TCRF research</span>)</i></div> </td></tr> <tr> <td>Project Bounce / Game02 </td> <td>Yooka-Laylee and the Impossible Lair </td> <td>Windows, Xbox One, Switch </td> <td>October </td> <td>2019 </td> <td>Steam <a class="external text" href="https://web.archive.org/web/20240304164050/https://steamdb.info/app/846870/depots/">depot</a>/package names, Xbox One package name / Switch /exefs/main </td> <td> </td> <td><div style="text-align:right;font-size:smaller;"><i>(Source: <span style="cursor:help;" id="tooltip" title="Hiccup">Original TCRF research</span>)</i></div> </td></tr> <tr> <td style="background-color:#9e9e9e">[Unknown] </td> <td>Yooka-RepLaylee </td> <td>Windows </td> <td>TBA </td> <td>TBA </td> <td> </td> <td> </td> <td> </td></tr> <tr> <th colspan="8"> </th></tr> <tr> <td>AMirai </td> <td>Fitness Boxing feat. Hatsune Miku </td> <td>Nintendo Switch </td> <td>March </td> <td>2024 </td> <td>exefs/main </td> <td>D:\Development\AMirai_SwitchRelease_1_1\Application\branches<br />\release_1_1\Project_AMirai\Library\Bee\artifacts\<br />SwitchPlayerBuildProgram\24pfd\GameAssembly.nss </td> <td><div style="text-align:right;font-size:smaller;"><i>(Source: <span style="cursor:help;" id="tooltip" title="M&amp;M">Original TCRF research</span>)</i></div> </td></tr> <tr> <td>kai </td> <td>Endless Ocean Luminous </td> <td>Nintendo Switch </td> <td>May </td> <td>2024 </td> <td> </td> <td> </td> <td> <div style="text-align:right;font-size:smaller;"><i>(Source: <a class="external text" href="https://twitter.com/OatmealDome/status/1786076937460306087">OatmealDome</a>)</i></div> </td></tr> <tr> <td>m_castle </td> <td>Disney Magical World </td> <td>3DS </td> <td>August </td> <td>2013 </td> <td>exheader </td> <td> </td> <td><div style="text-align:right;font-size:smaller;"><i>(Source: <span style="cursor:help;" id="tooltip" title="Hiccup">Original TCRF research</span>)</i></div> </td></tr> <tr> <td>BeanTech </td> <td>Animal Well </td> <td>Windows </td> <td>May </td> <td>2024 </td> <td>Animal Well.exe </td> <td>"Bean" probably refers to the bean-shaped player character </td> <td><div style="text-align:right;font-size:smaller;"><i>(Source: <span style="cursor:help;" id="tooltip" title="Hiccup">Original TCRF research</span>)</i></div> </td></tr> <tr> <td>Project 2 </td> <td>INSIDE </td> <td>Windows </td> <td>June </td> <td>2016 </td> <td>Steam depot name, various developer interviews/info releases </td> <td> </td> <td><div style="text-align:right;font-size:smaller;"><i>(Source: <span style="cursor:help;" id="tooltip" title="Hiccup">Original TCRF research</span>)</i></div> </td></tr> <tr> <td>Hitman3 </td> <td>Hitman: Blood Money </td> <td>Windows </td> <td>May </td> <td>2006 </td> <td>Various files </td> <td> </td> <td> </td></tr> <tr> <td>Diesel </td> <td>Hitman 2 </td> <td>Windows </td> <td>November </td> <td>2018 </td> <td>Root folder </td> <td> </td> <td> </td></tr> <tr> <td>SH1R </td> <td>Silent Hill: Shattered Memories </td> <td>Wii </td> <td>December </td> <td>2009 </td> <td>Various files </td> <td>Silent Hill 1 Remake/Reimagining? </td></tr> <tr> <td>Memory </td> <td>Prince of Persia: The Lost Crown </td> <td>Xbox One </td> <td>January </td> <td>2024 </td> <td>Xbox One package name </td> <td> </td> <td><div style="text-align:right;font-size:smaller;"><i>(Source: <span style="cursor:help;" id="tooltip" title="Hiccup">Original TCRF research</span>)</i></div> </td></tr> <tr> <td>Happiness </td> <td>Balan Wonderworld </td> <td>Switch </td> <td>March </td> <td>2021 </td> <td>/exefs/main </td> <td> </td> <td><div style="text-align:right;font-size:smaller;"><i>(Source: <span style="cursor:help;" id="tooltip" title="Hiccup">Original TCRF research</span>)</i></div> </td></tr> <tr> <td>turtle </td> <td>Daemon X Machina </td> <td>Switch </td> <td>September </td> <td>2019 </td> <td>/exefs/main </td> <td> </td> <td><div style="text-align:right;font-size:smaller;"><i>(Source: <span style="cursor:help;" id="tooltip" title="Hiccup">Original TCRF research</span>)</i></div> </td></tr> <tr> <td>lynx </td> <td>Contra: Rogue Corps </td> <td>Switch </td> <td>September </td> <td>2019 </td> <td>/exefs/main </td> <td> </td> <td><div style="text-align:right;font-size:smaller;"><i>(Source: <span style="cursor:help;" id="tooltip" title="Hiccup">Original TCRF research</span>)</i></div> </td></tr> <tr> <td>Nuts </td> <td>It Takes Two </td> <td>Windows, Switch </td> <td>March </td> <td>2021 </td> <td>Steam root dir, <a class="external text" href="https://web.archive.org/web/20240530150246/https://steamdb.info/app/1426210/subs/">Steam package 500811 name</a>, Switch /exefs/main </td> <td> </td> <td><div style="text-align:right;font-size:smaller;"><i>(Source: <span style="cursor:help;" id="tooltip" title="Hiccup">Original TCRF research</span>)</i></div> </td></tr> <tr> <td>Gustav </td> <td>Baldur's Gate 3 </td> <td>Windows </td> <td>August </td> <td>2023 </td> <td>Steam depot and package names, mentioned by Sven at <a class="external text" href="https://youtu.be/YZF_cP_oLH4?t=4078">end</a> of Divinity: Original Sin Documentary </td> <td>Named after the dog of the director Swen Vincke </td> <td> </td></tr> <tr> <td>Junk </td> <td>Giga Wrecker </td> <td>Windows </td> <td>Febuary </td> <td>2017 </td> <td>Steam depot 454411 name, Steam package 98175 name </td> <td> </td> <td><div style="text-align:right;font-size:smaller;"><i>(Source: <span style="cursor:help;" id="tooltip" title="Hiccup">Original TCRF research</span>)</i></div> </td></tr> <tr> <td>F84 </td> <td><a href="/Burrito_Blitz" title="Burrito Blitz">Burrito Blitz</a> </td> <td>HTML5 </td> <td> </td> <td> </td> <td>Various files </td> <td> </td></tr> <tr> <td>SHS, SHSO </td> <td><a href="/Marvel_Super_Hero_Squad_Online" title="Marvel Super Hero Squad Online">Marvel Super Hero Squad Online</a> </td> <td>Unity Web Player </td> <td>April </td> <td>2011 </td> <td>Various files, development/prerelease videos, shs.exe </td> <td>SHS stands for Super Hero Squad. </td> <td> </td></tr> <tr> <td>Dark Harvest </td> <td><a href="/Prey_(2006)" title="Prey (2006)">Prey (2006)</a> </td> <td>Windows, Xbox 360, Mac OS X, Linux </td> <td>July </td> <td>2006 </td> <td><a href="/Development:Prey_(2006)/Preyweb" title="Development:Prey (2006)/Preyweb">2001 design document</a>, <a href="/Development:Prey_(2006)/Human_Head_Documents/Design_Document_v7.0" title="Development:Prey (2006)/Human Head Documents/Design Document v7.0">2002 design document</a>, 2002 internal documents. </td> <td>Early title from the Human Head Studios-era of development. </td> <td> </td></tr> <tr> <td>Moon, moonrise </td> <td><a href="/The_Quiet_Man" title="The Quiet Man">The Quiet Man</a> </td> <td>Windows, PlayStation 4 </td> <td>November </td> <td>2018 </td> <td>Main folder/executable (Moon), <a class="external text" href="https://steamdb.info/sub/239178/">depot on Steam</a> (moonrise) </td> <td> </td> <td> </td></tr> <tr> <td>Codename: Zeitgeist </td> <td>Grim Fandango Remastered </td> <td>Windows </td> <td>January </td> <td>2015 </td> <td>Steam package 48542 name: "Codename: Zeitgeist Developer Comp" </td> <td>"The defining spirit or mood of a particular period of history as shown by the ideas and beliefs of the time". A big part of the game is the noir style. Also works as this is a modern remaster of a classic game. </td> <td> </td></tr> <tr> <td>Mage, Orb </td> <td><a href="/Heretic" title="Heretic">Heretic</a> </td> <td>DOS </td> <td>December </td> <td>1994 </td> <td><a class="external text" href="https://www.heretichexen.com/heretic/interview/">Interview with developer Michael Raymond-Judy</a>. </td> <td>Early names, various other titles were also proposed. "Vorpal" was one of the names suggested but rejected because it "got the worst reaction from people here". </td></tr> <tr> <td>Heretic 2 </td> <td><a href="/Hexen" title="Hexen">Hexen: Beyond Heretic</a> </td> <td>DOS </td> <td>October </td> <td>1995 </td> <td><a class="external text" href="https://github.com/OpenSourcedGames/Hexen/tree/master/Hexen%20Source">Source code</a> </td> <td>Sequel to <i>Heretic</i>, not to be confused with 1998's <i>Heretic II</i> which was also a sequel to <i>Heretic</i>. Confusing heh? </td></tr> <tr> <td>sof3 </td> <td><a href="/Soldier_of_Fortune:_Payback" title="Soldier of Fortune: Payback">Soldier of Fortune: Payback</a> </td> <td>Windows, Xbox 360, PlayStation 3 </td> <td>November </td> <td>2007 </td> <td>sof3.exe, sof3.ico </td> <td>The third <i>Soldier of Fortune</i> game. </td></tr> <tr> <td>mm </td> <td><a href="/Dark_Messiah_of_Might_and_Magic" title="Dark Messiah of Might and Magic">Dark Messiah of Might and Magic</a> </td> <td>Windows </td> <td>October </td> <td>2006 </td> <td>Folder </td> <td><b>M</b>ight and <b>M</b>agic. </td> <td> </td></tr> <tr> <td>Danielle </td> <td><a href="/Prey_(2017)" title="Prey (2017)">Prey (2017)</a> </td> <td>Windows, Xbox One, PlayStation 4 </td> <td>May </td> <td>2017 </td> <td>Folder, <a class="external text" href="https://steamdb.info/sub/107519/">Steam package</a> </td> <td> </td> <td> </td></tr> <tr> <td>Blacksky </td> <td>Redfall </td> <td>Windows, Xbox Series X </td> <td>May </td> <td>2023 </td> <td><a class="external text" href="https://web.archive.org/web/20211103180922/https://gist.github.com/woctezuma/a1252976913713390963b745fbc51e73">NIVIDA GeForce developmental leaks</a> </td> <td> </td> <td> </td></tr> <tr> <td style="background-color:#9e9e9e">Arena </td> <td>The Punisher: No Mercy </td> <td>PlayStation 3 </td> <td>July </td> <td>2009 </td> <td>Internal strings </td> <td>Its an arena shooter, with The Punisher. </td> <td> </td></tr></tbody></table> <h2><span class="mw-headline" id="Choice_Provisions">Choice Provisions</span></h2> <p>Formerly known as Gaijin Games. </p> <h3><span class="mw-headline" id="The_BIT.TRIP_series">The BIT.TRIP series</span></h3> <table class="wikitable sortable"> <tbody><tr> <th>Project Name(s)</th> <th>Game</th> <th>Platform </th> <th colspan="2" data-sort-type="number">Initial Release </th> <th>Name Location</th> <th>Notes </th></tr> <tr> <td>Paddle</td> <td>Bit.Trip Beat</td> <td>Wii</td> <td>March</td> <td>2009</td> <td>Executable labeled "BitTrip_PADDLE_VITA.self" in THE BIT.TRIP</td> <td>Obviously referring to the paddle used in gameplay. </td></tr> <tr> <td>Core</td> <td>Bit.Trip Core</td> <td>Wii</td> <td>July</td> <td>2009</td> <td>Executable labeled "BitTrip_CORE_VITA.self" in THE BIT.TRIP</td> <td>Identical to final name </td></tr> <tr> <td>Space</td> <td>Bit.Trip Void</td> <td>Wii</td> <td>October</td> <td>2009</td> <td>Executable labeled "BitTrip_SPACE_VITA.self" in THE BIT.TRIP</td> <td>First game in the series that lets you freely move around the play<b>space</b>. </td></tr> <tr> <td>Runner</td> <td>Bit.Trip Runner</td> <td>Wii</td> <td>May</td> <td>2010</td> <td>Executable labeled "BitTrip_RUNNER_VITA.self" in THE BIT.TRIP</td> <td>Identical to final name </td></tr> <tr> <td>Hell</td> <td>Bit.Trip Fate</td> <td>Wii</td> <td>October</td> <td>2010</td> <td>Executable labeled "BitTrip_HELL_VITA.self" in THE BIT.TRIP</td> <td>Referring to the games darker tone, the final levels also use common visual motifs found in Hell. </td></tr> <tr> <td>Zen</td> <td>Bit.Trip Flux</td> <td>Wii</td> <td>February</td> <td>2011</td> <td>Executable labeled "BitTrip_ZEN_VITA.self" in THE BIT.TRIP</td> <td>Referring to the games (generally) lighter difficulty, as well as it's themes of reincarnation. </td></tr></tbody></table> <h2><span class="mw-headline" id="Digital_Eclipse">Digital Eclipse</span></h2> <table class="wikitable sortable"> <tbody><tr> <th>Project Name(s)</th> <th>Game </th> <th colspan="2" data-sort-type="number">Initial Release </th> <th>Name Location</th> <th>Notes </th></tr> <tr> <td>Suzy</td> <td><a href="/Mega_Man_Legacy_Collection" title="Mega Man Legacy Collection">Mega Man Legacy Collection</a></td> <td>February</td> <td>2015</td> <td><a class="external text" href="https://web.archive.org/web/20151018053958/https://steamdb.info/depot/363441/">Steam depot name</a></td> <td>Name refers to the "Adhering Suzy" enemies </td></tr> <tr> <td>Flynn</td> <td>The Disney Afternoon Collection</td> <td>April</td> <td>2017</td> <td><a class="external text" href="https://web.archive.org/web/20220126120646/https://steamdb.info/depot/525041/">Steam depot name</a></td> <td>Seemingly a reference to Kevin Flynn from the Tron series </td></tr> <tr> <td>Project Wolf</td> <td><a href="/Street_Fighter_30th_Anniversary_Collection" title="Street Fighter 30th Anniversary Collection">Street Fighter 30th Anniversary Collection</a></td> <td>May</td> <td>2018</td> <td><a class="external text" href="https://web.archive.org/web/20210727182442/https://steamdb.info/depot/586202/">Steam depot name</a></td> <td> </td></tr> <tr> <td>Project RAGE</td> <td><a href="/SNK_40th_Anniversary_Collection" title="SNK 40th Anniversary Collection">SNK 40th Anniversary Collection</a></td> <td>November</td> <td>2018</td> <td><a class="external text" href="https://steamdb.info/depot/865941/">Steam depot name</a>, <a href="/File:Snk40th_Achievement_test.png" title="File:Snk40th Achievement test.png">unused graphic</a>.</td> <td> </td></tr> <tr> <td>KUROSAWA</td> <td>SAMURAI SHODOWN NEOGEO COLLECTION</td> <td>June</td> <td>2020</td> <td><a class="external text" href="https://steamdb.info/depot/999661/">Steam depot name</a></td> <td>Referring to influential Samurai film director Akira Kurosawa </td></tr> <tr> <td>Penguins</td> <td>Teenage Mutant Ninja Turtles: The Cowabunga Collection</td> <td>August</td> <td>2022</td> <td>Game was mistakenly listed <a class="external text" href="https://web.archive.org/web/20221227001257/https://twitter.com/Wario64/status/1564661579714441216">using the codename</a> when it initially launched on Steam.</td> <td> </td></tr></tbody></table> <h2><span class="mw-headline" id="Level-5">Level-5</span></h2> <h3><span class="mw-headline" id="Inazuma_Eleven_series">Inazuma Eleven series</span></h3> <table class="wikitable sortable"> <tbody><tr> <th>Project Name(s)</th> <th>Game</th> <th>Platform </th> <th colspan="2" data-sort-type="number">Initial Release </th> <th>Name Location</th> <th>Notes</th> <th>Credits </th></tr> <tr> <td>RIDER Light </td> <td>Inazuma Eleven GO: Light </td> <td>3DS </td> <td>December </td> <td>2011 </td> <td>1_CTR_RIDER_Light_PS_GER.jpg from Nintendo Czech press </td> <td> </td> <td> <div style="text-align:right;font-size:smaller;"><i>(Source: immewnity)</i></div> </td></tr> <tr> <td>RIDER Shadow </td> <td>Inazuma Eleven GO: Shadow </td> <td>3DS </td> <td>December </td> <td>2011 </td> <td>2_CTR_RIDER_Shadow_PS_GER.jpg from Nintendo Czech press </td> <td> </td> <td> <div style="text-align:right;font-size:smaller;"><i>(Source: immewnity)</i></div> </td></tr></tbody></table> <h3><span class="mw-headline" id="Yo-kai_Watch_series">Yo-kai Watch series</span></h3> <table class="wikitable sortable"> <tbody><tr> <th>Project Name(s)</th> <th>Game</th> <th>Platform </th> <th colspan="2" data-sort-type="number">Initial Release </th> <th>Name Location</th> <th>Notes </th></tr> <tr> <td>yw1</td> <td>Yo-kai Watch</td> <td>Nintendo 3DS</td> <td>July</td> <td>2013</td> <td>Executable labeled "yw1.fa".</td> <td> </td></tr> <tr> <td>yw2</td> <td>Yo-kai Watch 2</td> <td>Nintendo 3DS</td> <td>July</td> <td>2014</td> <td>Executable labeled "yw2.fa".</td> <td>Used for all three versions. </td></tr> <tr> <td>yw_a</td> <td>Yo-kai Watch Blasters: Red Cat Corps &amp; White Dog Squad</td> <td>Nintendo 3DS</td> <td>July</td> <td>2015</td> <td>Executable labeled "yw_a.fa".</td> <td> </td></tr> <tr> <td>yw_b</td> <td>Yo-kai Watch Blasters: Moon Rabbit Crew</td> <td>Nintendo 3DS</td> <td>December</td> <td>2015</td> <td>Executable labeled "yw_b.fa".</td> <td>Likely "B" to told between third versions of games. </td></tr> <tr> <td>yw_a</td> <td>Yo-kai Watch 3: Sushi &amp; Tempura</td> <td>Nintendo 3DS</td> <td>July</td> <td>2016</td> <td>Executable labeled "yw_a.fa".</td> <td>Possibly built off Yo-kai Watch Blasters? </td></tr> <tr> <td>yw_b</td> <td>Yo-kai Watch 3: Sukiyaki</td> <td>Nintendo 3DS</td> <td>December</td> <td>2016</td> <td>Executable labeled "yw_b.fa".</td> <td>Likely "B" to told between third versions of games. </td></tr></tbody></table> <h3><span class="mw-headline" id="Fantasy_Life_series">Fantasy Life series</span></h3> <table class="wikitable sortable"> <tbody><tr> <th scope="col">Project Name(s) </th> <th scope="col">Game </th> <th scope="col">Platform </th> <th scope="col" colspan="2" data-sort-type="number">Initial Release </th> <th scope="col">Name Location </th> <th scope="col">Notes </th> <th scope="col">Credit </th></tr> <tr> <td>Flint </td> <td>Fantasy Life </td> <td>3DS </td> <td>December </td> <td>2012 </td> <td>1_CTR_FLINT_PS_FRA.png from Nintendo Europe press </td> <td> </td> <td> <div style="text-align:right;font-size:smaller;"><i>(Source: immewnity)</i></div> </td></tr></tbody></table> <h2><span class="mw-headline" id="Rockstar_Games">Rockstar Games</span></h2> <p>The Grand Theft Auto V source code leak revealed some never-seen-before codenames. </p> <table class="wikitable sortable"> <tbody><tr> <th scope="row">Project Name(s) </th> <th scope="row">Game </th> <th scope="row">Platform </th> <th colspan="2" data-sort-type="number">Initial Release </th> <th scope="row">Name Location </th> <th scope="row">Notes </th> <th scope="row">Credit </th></tr> <tr> <td>gta3 </td> <td>Grand Theft Auto III </td> <td>PlayStation 2 </td> <td>October </td> <td>2001 </td> <td>gta3.img </td> <td>Would be used for many later games with the same Renderware engine. </td> <td> </td></tr> <tr> <td>wildwest, bob, rdr2 </td> <td>Red Dead Redemption </td> <td>Xbox 360, PlayStation 3 </td> <td>May </td> <td>2010 </td> <td> </td> <td>rdr2 likely stands for <i>Red Dead Revolver 2</i>. </td> <td> </td></tr> <tr> <td>meridian </td> <td>Unknown </td> <td>Unknown </td> <td> </td> <td> </td> <td> </td> <td> </td> <td> </td></tr> <tr> <td>mc5 </td> <td>Unknown </td> <td>Unknown </td> <td> </td> <td> </td> <td> </td> <td>possible cancelled fifth <i>Midnight Club</i> entry? </td> <td> </td></tr> <tr> <td>mp3 </td> <td>Max Payne 3 </td> <td>PlayStation 3, Xbox 360 </td> <td>May </td> <td>2012 </td> <td> </td> <td> </td> <td> </td></tr> <tr> <td>gta 5, paradise, Rush </td> <td>Grand Theft Auto V </td> <td>PlayStation 3, Xbox 360 </td> <td>September </td> <td>2013 </td> <td><a class="external text" href="https://web.archive.org/web/20110310051723/http://www.theagencyonline.com/news.php?castingid=1472&amp;title=Rush">Casting calls for a project titled "Rush" by Telsey and Company</a>, which worked with previous Rockstar titles in the past, also most of the character descriptions match up with the final albeit with different names. </td> <td> </td> <td> </td></tr> <tr> <td>bully2 </td> <td>Bully II </td> <td>Unknown </td> <td> </td> <td> </td> <td> </td> <td>Cancelled. </td> <td> </td></tr> <tr> <td>rdr3 </td> <td>Red Dead Redemption II </td> <td>PlayStation 4, Xbox One </td> <td>October </td> <td>2018 </td> <td> </td> <td>rdr2 likely stands for <i>Red Dead Revolver 3</i>. </td> <td> </td></tr> <tr> <td>Jimmy </td> <td>Agent </td> <td>Unknown </td> <td> </td> <td> </td> <td><a class="external text" href="https://web.archive.org/web/20231120164356/https://insiderockstarnorth.blogspot.com/2023/11/distractions-agent-z.html">Codename revealed by former developer,</a> and in the Grand Theft Auto V source code leak. </td> <td>Canceled. "Jimmy" is the Scottish version of "James", referencing James Bond and the title's source inspiration. </td> <td> </td></tr> <tr> <td>americas </td> <td>Grand Theft Auto VI </td> <td>PlayStation 5, Xbox Series X </td> <td>??? </td> <td>2025 </td> <td>September 2023 developmental leaks </td> <td> </td> <td> </td></tr> <tr> <td>Fireball </td> <td style="background-color:#9e9e9e">[Unknown] </td> <td style="background-color:#9e9e9e">[Unknown] </td> <td style="background-color:#9e9e9e">[Unknown] </td> <td style="background-color:#9e9e9e">[Unknown] </td> <td>Resume of actors Reggie Talley and Michel Ursu. </td> <td>Possibly Grand Theft Auto VI? Fireball may be a reference to the logo of the Miami Heat basketball team. </td> <td> </td> <td> </td></tr> <tr> <td>Semla </td> <td style="background-color:#9e9e9e">[Unknown] </td> <td style="background-color:#9e9e9e">[Unknown] </td> <td style="background-color:#9e9e9e">[Unknown] </td> <td style="background-color:#9e9e9e">[Unknown] </td> <td><a class="external text" href="https://www.reddit.com/r/GamingLeaksAndRumours/comments/1ddua4x/epicdb_several_publisher_games_are_being_leaked/">EpicDB leak</a> </td> <td>Semla is a Swedish dish. </td> <td> </td> <td> </td></tr></tbody></table> <h2><span class="mw-headline" id="Volition">Volition</span></h2> <table class="wikitable sortable"> <tbody><tr> <th scope="row">Project Name(s) </th> <th scope="row">Game </th> <th scope="row">Platform </th> <th colspan="2" data-sort-type="number">Initial Release </th> <th scope="row">Name Location </th> <th scope="row">Notes </th> <th scope="row">Credit </th></tr> <tr> <td>BlingBling, sr </td> <td>Saints Row (2006) </td> <td>Xbox 360 </td> <td>August </td> <td>2006 </td> <td><code>Saints Row/packfiles/misc</code>, various cutscene files containing <code>\projects\blingbling</code>, and the "sr" name is found in various other packfiles. </td> <td> </td> <td> </td></tr> <tr> <td>sr2 </td> <td>Saints Row 2 </td> <td>Xbox 360, PlayStation 3, Windows </td> <td>October </td> <td>2008 </td> <td>Found in various graphic files, including packfiles and cutscene files. </td> <td> </td></tr> <tr> <td>rfg </td> <td>Red Faction: Guerrilla </td> <td>Xbox 360, PlayStation 3, Windows </td> <td>June </td> <td>2009 </td> <td>Found in various graphic files, including packfiles and cutscene files. </td> <td> </td></tr> <tr> <td>rf4 </td> <td>Red Faction: Armageddon </td> <td>Xbox 360, PlayStation 3, Windows </td> <td>June </td> <td>2011 </td> <td>Found in various graphic files, including packfiles and cutscene files. </td> <td> </td></tr> <tr> <td>Influence </td> <td>Saints Row: Money Shot </td> <td>Xbox 360 </td> <td> </td> <td> </td> <td>Q:\Influence\1001\MXGame\Xenon_Release\Influence_Xenon.pdb </td> <td>Cancelled. Codename is possibly related to the controllable bullet being able to cause mishaps in the levels? </td></tr> <tr> <td>sr3 </td> <td>Saints Row: The Third </td> <td>Xbox 360, PlayStation 3, Windows </td> <td>November </td> <td>2011 </td> <td>Found in various graphic files, including packfiles and cutscene files. </td> <td>possibly referring to the original name, Saints Row 3. </td></tr> <tr> <td>sr35 </td> <td>Saints Row IV </td> <td>Xbox 360, PlayStation 3, Windows </td> <td>August </td> <td>2013 </td> <td>Found in various graphic files, including packfiles and cutscene files. </td> <td>"35" may be 3.5, a leftover from when the game was originally an expansion to <i>Saints Row: The Third</i>, tentatively titled <i>Saints Row Three Point Five</i>. </td></tr> <tr> <td>sr4 </td> <td>Saints Row Part Four </td> <td>Unknown </td> <td> </td> <td> </td> <td>Shown in 10th Anniversary livestream </td> <td>Cancelled. The real fourth mainline <i>Saints Row</i> entry is referred to as <i>sr35</i>. </td></tr> <tr> <td>srhv </td> <td>Saints Row: Gat Out of Hell </td> <td>Xbox 360, Xbox One, PlayStation 3, PlayStation 4, Windows </td> <td>January </td> <td>2015 </td> <td>Found in various graphic files, including packfiles and cutscene files. </td> <td>"hv" likely references High Voltage Software, who took the lead on developing this one. </td></tr> <tr> <td>aom </td> <td>Agents of Mayhem </td> <td>Xbox One, PlayStation 4, Windows </td> <td>August </td> <td>2017 </td> <td>Found in various graphic files, including packfiles and cutscene files. </td> <td> </td></tr> <tr> <td>sr5, Cinco </td> <td>Saints Row (2022) </td> <td>PlayStation 4, PlayStation 5, Xbox One, Xbox Series X, Windows </td> <td>August </td> <td>2022 </td> <td><a class="external text" href="https://web.archive.org/web/20211103180922/https://gist.github.com/woctezuma/a1252976913713390963b745fbc51e73">NIVIDA GeForce developmental leaks</a> </td> <td><i>Cinco</i> is Spanish for "five", fitting the game's southwestern setting and internally acting as the fifth main numbered title. </td> <td> </td></tr></tbody></table> <h2><span class="mw-headline" id="PlatinumGames">PlatinumGames</span></h2> <table class="wikitable sortable"> <tbody><tr> <th scope="row">Project Name(s) </th> <th scope="row">Game </th> <th scope="row">Platform </th> <th colspan="2" data-sort-type="number">Initial Release </th> <th scope="row">Name Location </th> <th scope="row">Notes </th></tr> <tr> <td>PROJECT_01 / JACK / JACK and City / JACK&amp;City / Seeds_Sega_JackAndCity_Wii </td> <td>MadWorld </td> <td>Wii </td> <td>March </td> <td>2009 </td> <td>/caseF/cf00.dat / /em/em0000.dat / /caseF/cf06.dat / main.dol </td> <td> </td></tr> <tr> <td>bayonet </td> <td>Bayonetta </td> <td>Xbox 360, PlayStation 3 </td> <td>October </td> <td>2009 </td> <td>default.xex (PE filename), shader.dat/filter08.vso (PS3) </td> <td> </td></tr> <tr> <td>PROJECT_04 / v </td> <td>Vanquish </td> <td>Xbox 360, PlayStation 3 </td> <td>October </td> <td>2010 </td> <td>/em/em001f.dat / eboot.bin </td> <td> </td></tr> <tr> <td>PROJECT_05 / Mad2 </td> <td>Anarchy Reigns </td> <td>Xbox 360, PlayStation 3 </td> <td>July </td> <td>2012 </td> <td>/data000/cm/cm000.dat / default.xex </td> <td>"Mad2" = "MadWorld 2", as it is a spiritual successor to MadWorld </td></tr> <tr> <td>ProjectK / Cemedine </td> <td>The Wonderful 101 </td> <td>Wii U </td> <td>August </td> <td>2013 </td> <td>/code/ProjectK.rpx / <a class="external text" href="https://archive.org/details/NintendoE32013PressPack">Nintendo E3 2013 Press Kit</a> </td> <td>Cemedine Co., Ltd is a Japanese company specializing in adhesives, and the game's gimmick involves heroes merging their bodies together <div style="text-align:right;font-size:smaller;"><i>(press kit: immewnity)</i></div><div style="text-align:right;font-size:smaller;"><i>(rpx: <span style="cursor:help;" id="tooltip" title="Hiccup">Original TCRF research</span>)</i></div> </td></tr> <tr> <td>PRJ_020 / PRJ_012 </td> <td>Metal Gear Rising: Revengeance </td> <td>Windows </td> <td>January </td> <td>2014 </td> <td> </td> <td> </td></tr> <tr> <td>BayonetWU </td> <td>Bayonetta </td> <td>Wii U </td> <td>September </td> <td>2014 </td> <td>/code/BayonetWU.rpl </td> <td> </td></tr> <tr> <td>PRJ_010 / Quattro </td> <td>Bayonetta 2 </td> <td>Wii U </td> <td>September </td> <td>2014 </td> <td>/code/PRJ_010.rpx / <a class="external text" href="https://archive.org/details/NintendoE32013PressPack">Nintendo E3 2013 Press Kit</a> </td> <td>"Quattro" means "four" in Italian. Maybe refers to Bayonetta's four guns? </td></tr> <tr> <td>PRJ_024 </td> <td>The Legend of Korra </td> <td>Windows </td> <td>October </td> <td>2014 </td> <td> </td> <td> </td></tr> <tr> <td>PRJ_027 </td> <td>Transformers: Devastation </td> <td>PlayStation 3 </td> <td>October </td> <td>2015 </td> <td>eboot.bin </td> <td> </td></tr> <tr> <td>PRJ_030 </td> <td>Star Fox Zero </td> <td>Wii U </td> <td>April </td> <td>2016 </td> <td>/code/PRJ_030.rpx </td> <td> </td></tr> <tr> <td>PRJ_031 </td> <td>Star Fox Guard </td> <td>Wii U </td> <td>April </td> <td>2016 </td> <td>PRJ_031.rpx </td> <td> </td></tr> <tr> <td>PRJ_028 </td> <td>NieR:Automata </td> <td>PlayStation 4, Windows </td> <td>February </td> <td>2017 </td> <td> </td> <td> </td></tr> <tr> <td>PRJ_301\bayonet </td> <td>Bayonetta </td> <td>Windows </td> <td>April </td> <td>2017 </td> <td>Bayonetta.exe </td> <td> </td></tr> <tr> <td>PRJ_302\prj014 </td> <td>Bayonetta </td> <td>Switch </td> <td>February </td> <td>2018 </td> <td>/exefs/main </td> <td> </td></tr> <tr> <td>PRJ_302\prj010 </td> <td>Bayonetta 2 </td> <td>Switch </td> <td>February </td> <td>2018 </td> <td>/exefs/main </td> <td> </td></tr> <tr> <td>PRJ_036 </td> <td>Astral Chain </td> <td>Switch </td> <td>August </td> <td>2019 </td> <td>/exefs/main </td> <td> </td></tr> <tr> <td>PRJ_038 </td> <td>Babylon's Fall </td> <td>PlayStation 4 </td> <td>March </td> <td>2022 </td> <td>eboot.bin </td> <td> </td></tr> <tr> <td>PRJ_040 </td> <td>Bayonetta 3 </td> <td>Switch </td> <td>October </td> <td>2022 </td> <td>/exefs/main </td> <td> </td></tr> <tr> <td>PRJ_041 / QuattroZ </td> <td>Bayonetta Origins: Cereza and the Lost Demon </td> <td>Switch </td> <td>March </td> <td>2023 </td> <td>/exefs/main / Bayonetta 3's /exefs/main </td> <td>"QuattroZTrial" is a string in Bayonetta 3's main file that refers to the game's unlockable Bayonetta Origins demo </td></tr></tbody></table> <h2><span class="mw-headline" id="id_Software">id Software</span></h2> <table class="wikitable sortable"> <tbody><tr> <th scope="row">Project Name(s) </th> <th scope="row">Game </th> <th scope="row">Initial Release </th> <th scope="row">Name Location </th> <th scope="row">Notes </th></tr> <tr> <td>Green and Pissed </td> <td><a href="/Doom_(PC,_1993)" title="Doom (PC, 1993)">Doom</a> (DOS) </td> <td>1993 </td> <td>Public codename/working title </td> <td>Mentioned in <a class="external text" href="https://archive.org/details/gb04-gra_zip">an interview</a>, not to be confused with a concept proposed by Tom Hall prior to the development of <i>Wolfenstein 3D</i>. </td></tr> <tr> <td>Trinity </td> <td>Quake 3 Arena </td> <td>1999 </td> <td>Public codename </td> <td>Intended as a reference to the Trinity River in Texas, but later codenames re-contextualized it as a reference to The Matrix. </td></tr> <tr> <td>Muse </td> <td>Return to Castle Wolfenstein (Macintosh) </td> <td>2002 </td> <td><a class="external text" href="https://web.archive.org/web/20011217102349/http://www.westlakeinteractive.com/projectstat.html">Porting House's website</a> </td> <td>As a nod to Muse Software, authors of the original Castle Wolfenstein on Apple II. </td></tr> <tr> <td>Neo </td> <td><a href="/Doom_3_(PC,_Xbox)" title="Doom 3 (PC, Xbox)">Doom 3</a> </td> <td>2004 </td> <td><a class="external text" href="https://github.com/id-Software/DOOM-3">Source Code</a> </td> <td>Free your mind. </td></tr> <tr> <td>Zion </td> <td><a href="/Doom_(2016)" title="Doom (2016)">Doom</a> </td> <td>2016 </td> <td>Config files </td> <td>The last human city, the only place we have left. </td></tr> <tr> <td>Heatwave </td> <td>Rage 2 </td> <td>2019 </td> <td><a class="external text" href="https://www.reddit.com/r/id_RAGE/comments/8jicmm/rage_2_internal_development_name_project_heatwave/">Official website filenames</a> </td> <td> </td></tr> <tr> <td>Lovecraft </td> <td><a href="/Quake_Champions" title="Quake Champions">Quake Champions</a> </td> <td>2017 </td> <td><a class="external text" href="https://steamdb.info/depot/611501/">SteamDB depot name</a> </td> <td>Game attempted to bring back the Elder God setting from the original Quake. </td></tr> <tr> <td>Ghost </td> <td><a href="/Doom_Eternal" title="Doom Eternal">Doom Eternal</a> </td> <td>2020 </td> <td>Config files </td> <td>Past experience never proves the future. </td></tr> <tr> <td>Osiris </td> <td>Doom (Unity re-release) </td> <td>2019 </td> <td>Strings in files </td> <td>Accidentally used the same codename Night Dive Studios were using for Doom 64. Awkward! </td></tr> <tr> <td>Osiris </td> <td><a href="/Doom_64_(2020)" title="Doom 64 (2020)">Doom 64</a> Remaster </td> <td>2020 </td> <td>Strings in EXE </td> <td>Accidentally used the same codename id were using for the Unity Doom rereleases. Confusing! </td></tr> <tr> <td>Silver </td> <td><a href="/Quake_(2021)" title="Quake (2021)">Quake</a> Remaster </td> <td>2021 </td> <td>Playstation 4 notifications </td> <td>Silver is the mineral of choice for 25th anniversaries. Codenamed "Bastet" at Night Dive. </td></tr> <tr> <td>Athena </td> <td><a href="/Quake_II_(2023)" title="Quake II (2023)">Quake 2</a> Remaster </td> <td>2023 </td> <td><a class="external text" href="https://youtu.be/2_7vyBP-OPk?t=50">Review copy app name</a>, Text strings in EXE </td> <td>Name of primary skin for default female model (later adapted into a full character in Quake Champions). Codenamed "Ptah" at Night Dive. </td></tr> <tr> <td>Osiris 2.0 </td> <td><a href="/Doom_%2B_Doom_II" title="Doom + Doom II">Doom + Doom II</a> </td> <td>2024 </td> <td>Epic Games DB Entry, GOG Installer Name, EXE Metadata </td> <td>id and Night Dive's codename schemes, finally united at last! </td></tr> </tbody></table> <h2><span class="mw-headline" id="Gearbox_Software">Gearbox Software</span></h2> <table class="wikitable sortable"> <tbody><tr> <th scope="row">Project Name(s) </th> <th scope="row">Game </th> <th scope="row">Initial Release </th> <th scope="row">Name Location </th> <th scope="row">Notes </th></tr> <tr> <td>Buckeye, dn, duke4, DUKE4, NUKEM4 </td> <td><a href="/Duke_Nukem_Forever" title="Duke Nukem Forever">Duke Nukem Forever</a> </td> <td>2011 </td> <td>BuildInfo.ini, strings in the PC executable, the filename of the Duke Burger multiplayer map and the folder for Duke Burger-associated assets. It is also used for the <a class="external text" href="https://steamdb.info/app/57900/depots/">main content package</a> on Steam. (Buckeye)<br />Various files (dn) </td> <td>Buckeye seems to have been given to the game by Gearbox, rather than by 3D Realms. </td></tr> <tr> <td>DLC01, dlc01 </td> <td>Duke Nukem Forever: Hail to the Icons Parody Pack </td> <td>2011 </td> <td>Various files/main folder. </td> <td>First DLC released for the game. </td></tr> <tr> <td>DLC03, dlc03 </td> <td>Duke Nukem Forever: The Doctor Who Cloned Me </td> <td>2011 </td> <td>Various files/main folder. </td> <td>Second DLC released for the game. Was originally the third of planned DLC was but seemingly merged with the original second DLC at some point and simply never updated internally to account for this </td></tr> <tr> <td>Cork, WillowGame </td> <td>Boarderlands: The Pre-Sequel </td> <td>2014 </td> <td> </td> <td> </td></tr> <tr> <td>Hickory </td> <td>Homeworld Remastered Collection </td> <td>2015 </td> <td><a class="external text" href="https://steamdb.info/app/244160/depots/">Steam depots</a> </td> <td> </td></tr> <tr> <td>Pagoda </td> <td><a href="/Duke_Nukem_3D:_20th_Anniversary_World_Tour" title="Duke Nukem 3D: 20th Anniversary World Tour">Duke Nukem 3D: 20th Anniversary World Tour</a> </td> <td>2016 </td> <td>BuildInfo.txt, <a class="external text" href="https://steamdb.info/app/434050/depots/">Steam Depots</a>, EXEs strings. </td> <td> </td></tr> <tr> <td>Mopane, WillowGame </td> <td>Borderlands Game of the Year Enhanced </td> <td>2019 </td> <td> </td> <td> </td></tr> <tr> <td>Oak, OakGame </td> <td>Boaderlands 3 </td> <td>2019 </td> <td><a class="external text" href="https://steamdb.info/app/397540/depots/">Steam depots</a> (Oak), main folder (OakGame) </td></tr> <tr> <td>Dandelion </td> <td>Moxxi's Heist of the Handsome Jackpot </td> <td>2019 </td> <td>Folder </td> <td> </td></tr> <tr> <td>Hibiscus </td> <td>Guns, Love and Tentacles: The Marriage of Wainwright &amp; Hammerlock </td> <td>2020 </td> <td>Folder </td> <td> </td></tr> <tr> <td>Geranium </td> <td>Bounty of Blood </td> <td>2020 </td> <td>Folder </td> <td> </td></tr> <tr> <td>Alisma </td> <td>Psycho Krieg and the Fantastic Fustercluck </td> <td>2020 </td> <td>Folder </td> <td> </td></tr> <tr> <td>QA Test A, Ixora </td> <td>Borderlands 3: Designer's Cut </td> <td>2020 </td> <td><a class="external text" href="https://steamdb.info/depot/1361831/">Steam depot</a> (QA Test A), Folder (Ixora) </td> <td> </td></tr> <tr> <td>QA Test B, Ixora2 </td> <td>Borderlands 3: Director's Cut </td> <td>2021 </td> <td><a class="external text" href="https://steamdb.info/depot/1361831/">Steam depot</a> (QA Test B), Folder (Ixora2) </td> <td> </td></tr> <tr> <td>Cypress2Game, NewTales </td> <td>New Tales from the Borderlands </td> <td>2021 </td> <td>Main folder (Cypress2Game), NewTales.exe </td> <td> </td></tr></tbody></table> <h2><span class="mw-headline" id="Night_Dive_Studios">Night Dive Studios</span></h2> <p>Many of Night Dive's codenames are named after deities and gods from Egyptian mythology. Many of these can be found in the console. </p> <table class="wikitable sortable"> <tbody><tr> <th scope="row">Project Name(s) </th> <th scope="row">Game </th> <th scope="row">Initial Release </th> <th scope="row">Name Location </th> <th scope="row">Notes </th></tr> <tr> <td>Anuket </td> <td><a href="/Blood:_Fresh_Supply" title="Blood: Fresh Supply">Blood: Fresh Supply</a> </td> <td>2019 </td> <td>anuket_x64.exe </td> <td> </td></tr> <tr> <td>Osiris </td> <td>Doom 64 Remaster </td> <td>2020 </td> <td>Strings in EXE </td> <td>Accidentally used the same codename id were using for the Unity Doom rereleases. Confusing! </td></tr> <tr> <td>Bastet </td> <td>Quake Remaster </td> <td>2021 </td> <td> </td> <td>Codenamed "Silver" at id Software. </td></tr> <tr> <td>Ptah </td> <td>Quake II Remaster </td> <td>2023 </td> <td> </td> <td>Codenamed "Athena" at id Software. </td></tr> <tr> <td>Osiris 2.0 </td> <td>Doom + Doom II </td> <td>2024 </td> <td>Epic Games DB Entry, GOG Installer Name, EXE Metadata </td> <td>id and Night Dive's codename schemes, finally united at last! </td></tr></tbody></table> <!-- NewPP limit report Cached time: 20241214061528 Cache expiry: 86400 Dynamic content: false Complications: [vary‐page‐id] CPU time usage: 0.216 seconds Real time usage: 0.578 seconds Preprocessor visited node count: 3412/1000000 Preprocessor generated node count: 0/1000000 Post‐expand include size: 30995/2097152 bytes Template argument size: 8206/2097152 bytes Highest expansion depth: 15/40 Expensive parser function count: 8/500 Unstrip recursion depth: 0/20 Unstrip post‐expand size: 0/5000000 bytes 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