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Yuji Naka - Wikipedia
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class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#1998–2001:_Dreamcast"> <div class="vector-toc-text"> <span class="vector-toc-numb">2.5</span> <span>1998–2001: Dreamcast</span> </div> </a> <ul id="toc-1998–2001:_Dreamcast-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-2001–2006:_Final_years_at_Sega" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#2001–2006:_Final_years_at_Sega"> <div class="vector-toc-text"> <span class="vector-toc-numb">2.6</span> <span>2001–2006: Final years at Sega</span> </div> </a> <ul id="toc-2001–2006:_Final_years_at_Sega-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-2006–2016:_Prope" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#2006–2016:_Prope"> <div class="vector-toc-text"> <span class="vector-toc-numb">2.7</span> <span>2006–2016: Prope</span> </div> </a> <ul id="toc-2006–2016:_Prope-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-2016–2022:_Square_Enix_and_Balan_Wonderworld" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#2016–2022:_Square_Enix_and_Balan_Wonderworld"> <div class="vector-toc-text"> <span class="vector-toc-numb">2.8</span> <span>2016–2022: Square Enix and <i>Balan Wonderworld</i></span> </div> </a> <ul id="toc-2016–2022:_Square_Enix_and_Balan_Wonderworld-sublist" class="vector-toc-list"> </ul> </li> </ul> </li> <li id="toc-Insider_trading_charges" class="vector-toc-list-item vector-toc-level-1 vector-toc-list-item-expanded"> <a class="vector-toc-link" href="#Insider_trading_charges"> <div class="vector-toc-text"> <span class="vector-toc-numb">3</span> <span>Insider trading charges</span> </div> </a> <ul id="toc-Insider_trading_charges-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-Personal_life" class="vector-toc-list-item vector-toc-level-1 vector-toc-list-item-expanded"> <a class="vector-toc-link" href="#Personal_life"> <div class="vector-toc-text"> <span class="vector-toc-numb">4</span> <span>Personal life</span> </div> </a> <ul id="toc-Personal_life-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-Works" class="vector-toc-list-item vector-toc-level-1 vector-toc-list-item-expanded"> <a class="vector-toc-link" href="#Works"> <div class="vector-toc-text"> <span class="vector-toc-numb">5</span> <span>Works</span> </div> </a> <ul id="toc-Works-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-References" class="vector-toc-list-item vector-toc-level-1 vector-toc-list-item-expanded"> <a class="vector-toc-link" href="#References"> <div class="vector-toc-text"> <span class="vector-toc-numb">6</span> <span>References</span> </div> </a> <ul id="toc-References-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-External_links" class="vector-toc-list-item vector-toc-level-1 vector-toc-list-item-expanded"> <a class="vector-toc-link" href="#External_links"> <div class="vector-toc-text"> <span class="vector-toc-numb">7</span> <span>External links</span> </div> </a> <ul id="toc-External_links-sublist" class="vector-toc-list"> </ul> </li> </ul> </div> </div> </nav> </div> </div> <div class="mw-content-container"> <main id="content" class="mw-body"> <header class="mw-body-header vector-page-titlebar"> <nav aria-label="Contents" class="vector-toc-landmark"> <div id="vector-page-titlebar-toc" class="vector-dropdown vector-page-titlebar-toc vector-button-flush-left" title="Table of Contents" > <input type="checkbox" id="vector-page-titlebar-toc-checkbox" role="button" aria-haspopup="true" data-event-name="ui.dropdown-vector-page-titlebar-toc" class="vector-dropdown-checkbox " aria-label="Toggle the table of contents" > <label id="vector-page-titlebar-toc-label" for="vector-page-titlebar-toc-checkbox" class="vector-dropdown-label cdx-button cdx-button--fake-button cdx-button--fake-button--enabled cdx-button--weight-quiet cdx-button--icon-only " aria-hidden="true" ><span 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Available in 26 languages" > <label id="p-lang-btn-label" for="p-lang-btn-checkbox" class="vector-dropdown-label cdx-button cdx-button--fake-button cdx-button--fake-button--enabled cdx-button--weight-quiet cdx-button--action-progressive mw-portlet-lang-heading-26" aria-hidden="true" ><span class="vector-icon mw-ui-icon-language-progressive mw-ui-icon-wikimedia-language-progressive"></span> <span class="vector-dropdown-label-text">26 languages</span> </label> <div class="vector-dropdown-content"> <div class="vector-menu-content"> <ul class="vector-menu-content-list"> <li class="interlanguage-link interwiki-ar mw-list-item"><a href="https://ar.wikipedia.org/wiki/%D9%8A%D9%88%D8%AC%D9%8A_%D9%86%D8%A7%D9%83%D8%A7" title="يوجي ناكا – Arabic" lang="ar" hreflang="ar" data-title="يوجي ناكا" data-language-autonym="العربية" data-language-local-name="Arabic" class="interlanguage-link-target"><span>العربية</span></a></li><li class="interlanguage-link interwiki-az mw-list-item"><a href="https://az.wikipedia.org/wiki/Yuci_Naka" title="Yuci Naka – Azerbaijani" lang="az" hreflang="az" data-title="Yuci Naka" data-language-autonym="Azərbaycanca" data-language-local-name="Azerbaijani" class="interlanguage-link-target"><span>Azərbaycanca</span></a></li><li class="interlanguage-link interwiki-ca mw-list-item"><a href="https://ca.wikipedia.org/wiki/Y%C5%ABji_Naka" title="Yūji Naka – Catalan" lang="ca" hreflang="ca" data-title="Yūji Naka" data-language-autonym="Català" data-language-local-name="Catalan" class="interlanguage-link-target"><span>Català</span></a></li><li class="interlanguage-link interwiki-da mw-list-item"><a href="https://da.wikipedia.org/wiki/Yuji_Naka" title="Yuji Naka – Danish" lang="da" hreflang="da" data-title="Yuji Naka" data-language-autonym="Dansk" data-language-local-name="Danish" class="interlanguage-link-target"><span>Dansk</span></a></li><li class="interlanguage-link interwiki-de mw-list-item"><a href="https://de.wikipedia.org/wiki/Y%C5%ABji_Naka" title="Yūji Naka – German" lang="de" hreflang="de" data-title="Yūji Naka" data-language-autonym="Deutsch" data-language-local-name="German" class="interlanguage-link-target"><span>Deutsch</span></a></li><li class="interlanguage-link interwiki-es mw-list-item"><a href="https://es.wikipedia.org/wiki/Y%C5%ABji_Naka" title="Yūji Naka – Spanish" lang="es" hreflang="es" data-title="Yūji Naka" data-language-autonym="Español" data-language-local-name="Spanish" class="interlanguage-link-target"><span>Español</span></a></li><li class="interlanguage-link interwiki-fa mw-list-item"><a href="https://fa.wikipedia.org/wiki/%DB%8C%D9%88%D8%AC%DB%8C_%D9%86%D8%A7%DA%A9%D8%A7" title="یوجی ناکا – Persian" lang="fa" hreflang="fa" data-title="یوجی ناکا" data-language-autonym="فارسی" data-language-local-name="Persian" class="interlanguage-link-target"><span>فارسی</span></a></li><li class="interlanguage-link interwiki-fr mw-list-item"><a href="https://fr.wikipedia.org/wiki/Yuji_Naka" title="Yuji Naka – French" lang="fr" hreflang="fr" data-title="Yuji Naka" data-language-autonym="Français" data-language-local-name="French" class="interlanguage-link-target"><span>Français</span></a></li><li class="interlanguage-link interwiki-ko mw-list-item"><a href="https://ko.wikipedia.org/wiki/%EB%82%98%EC%B9%B4_%EC%9C%A0%EC%A7%80" title="나카 유지 – Korean" lang="ko" hreflang="ko" data-title="나카 유지" data-language-autonym="한국어" data-language-local-name="Korean" class="interlanguage-link-target"><span>한국어</span></a></li><li class="interlanguage-link interwiki-hy mw-list-item"><a href="https://hy.wikipedia.org/wiki/%D5%85%D5%B8%D6%82%D5%BB%D5%AB_%D5%86%D5%A1%D5%AF%D5%A1" title="Յուջի Նակա – Armenian" lang="hy" hreflang="hy" data-title="Յուջի Նակա" data-language-autonym="Հայերեն" data-language-local-name="Armenian" class="interlanguage-link-target"><span>Հայերեն</span></a></li><li class="interlanguage-link interwiki-id mw-list-item"><a href="https://id.wikipedia.org/wiki/Yuji_Naka" title="Yuji Naka – Indonesian" lang="id" hreflang="id" data-title="Yuji Naka" data-language-autonym="Bahasa Indonesia" data-language-local-name="Indonesian" class="interlanguage-link-target"><span>Bahasa Indonesia</span></a></li><li class="interlanguage-link interwiki-it mw-list-item"><a href="https://it.wikipedia.org/wiki/Y%C5%ABji_Naka" title="Yūji Naka – Italian" lang="it" hreflang="it" data-title="Yūji Naka" data-language-autonym="Italiano" data-language-local-name="Italian" class="interlanguage-link-target"><span>Italiano</span></a></li><li class="interlanguage-link interwiki-he mw-list-item"><a href="https://he.wikipedia.org/wiki/%D7%99%D7%95%D7%92%27%D7%99_%D7%A0%D7%90%D7%A7%D7%94" title="יוג'י נאקה – Hebrew" lang="he" hreflang="he" data-title="יוג'י נאקה" data-language-autonym="עברית" data-language-local-name="Hebrew" class="interlanguage-link-target"><span>עברית</span></a></li><li class="interlanguage-link interwiki-nl mw-list-item"><a href="https://nl.wikipedia.org/wiki/Yuji_Naka" title="Yuji Naka – Dutch" lang="nl" hreflang="nl" data-title="Yuji Naka" data-language-autonym="Nederlands" data-language-local-name="Dutch" class="interlanguage-link-target"><span>Nederlands</span></a></li><li class="interlanguage-link interwiki-ja mw-list-item"><a href="https://ja.wikipedia.org/wiki/%E4%B8%AD%E8%A3%95%E5%8F%B8" title="中裕司 – Japanese" lang="ja" hreflang="ja" data-title="中裕司" data-language-autonym="日本語" data-language-local-name="Japanese" class="interlanguage-link-target"><span>日本語</span></a></li><li class="interlanguage-link interwiki-pl mw-list-item"><a href="https://pl.wikipedia.org/wiki/Y%C5%ABji_Naka" title="Yūji Naka – Polish" lang="pl" hreflang="pl" data-title="Yūji Naka" data-language-autonym="Polski" data-language-local-name="Polish" class="interlanguage-link-target"><span>Polski</span></a></li><li class="interlanguage-link interwiki-pt mw-list-item"><a href="https://pt.wikipedia.org/wiki/Yuji_Naka" title="Yuji Naka – Portuguese" lang="pt" hreflang="pt" data-title="Yuji Naka" data-language-autonym="Português" data-language-local-name="Portuguese" class="interlanguage-link-target"><span>Português</span></a></li><li class="interlanguage-link interwiki-ro mw-list-item"><a href="https://ro.wikipedia.org/wiki/Yuji_Naka" title="Yuji Naka – Romanian" lang="ro" hreflang="ro" data-title="Yuji Naka" data-language-autonym="Română" data-language-local-name="Romanian" class="interlanguage-link-target"><span>Română</span></a></li><li class="interlanguage-link interwiki-ru mw-list-item"><a href="https://ru.wikipedia.org/wiki/%D0%9D%D0%B0%D0%BA%D0%B0,_%D0%AE%D0%B4%D0%B7%D0%B8" title="Нака, Юдзи – Russian" lang="ru" hreflang="ru" data-title="Нака, Юдзи" data-language-autonym="Русский" data-language-local-name="Russian" class="interlanguage-link-target"><span>Русский</span></a></li><li class="interlanguage-link interwiki-simple mw-list-item"><a href="https://simple.wikipedia.org/wiki/Yuji_Naka" title="Yuji Naka – Simple English" lang="en-simple" hreflang="en-simple" data-title="Yuji Naka" data-language-autonym="Simple English" data-language-local-name="Simple English" class="interlanguage-link-target"><span>Simple English</span></a></li><li class="interlanguage-link interwiki-fi mw-list-item"><a href="https://fi.wikipedia.org/wiki/Y%C5%ABji_Naka" title="Yūji Naka – Finnish" lang="fi" hreflang="fi" data-title="Yūji Naka" data-language-autonym="Suomi" data-language-local-name="Finnish" class="interlanguage-link-target"><span>Suomi</span></a></li><li class="interlanguage-link interwiki-sv mw-list-item"><a href="https://sv.wikipedia.org/wiki/Yuji_Naka" title="Yuji Naka – Swedish" lang="sv" hreflang="sv" data-title="Yuji Naka" data-language-autonym="Svenska" data-language-local-name="Swedish" class="interlanguage-link-target"><span>Svenska</span></a></li><li class="interlanguage-link interwiki-tt mw-list-item"><a href="https://tt.wikipedia.org/wiki/Yuci_Naka" title="Yuci Naka – Tatar" lang="tt" hreflang="tt" data-title="Yuci Naka" data-language-autonym="Татарча / tatarça" data-language-local-name="Tatar" class="interlanguage-link-target"><span>Татарча / tatarça</span></a></li><li class="interlanguage-link interwiki-uk mw-list-item"><a href="https://uk.wikipedia.org/wiki/%D0%9D%D0%B0%D0%BA%D0%B0_%D0%AE%D0%B4%D0%B7%D1%96" title="Нака Юдзі – Ukrainian" lang="uk" hreflang="uk" data-title="Нака Юдзі" data-language-autonym="Українська" data-language-local-name="Ukrainian" class="interlanguage-link-target"><span>Українська</span></a></li><li class="interlanguage-link interwiki-wuu mw-list-item"><a href="https://wuu.wikipedia.org/wiki/%E4%B8%AD%E8%A3%95%E5%8F%B8" title="中裕司 – Wu" lang="wuu" hreflang="wuu" data-title="中裕司" data-language-autonym="吴语" data-language-local-name="Wu" class="interlanguage-link-target"><span>吴语</span></a></li><li class="interlanguage-link interwiki-zh mw-list-item"><a href="https://zh.wikipedia.org/wiki/%E4%B8%AD%E8%A3%95%E5%8F%B8" title="中裕司 – Chinese" lang="zh" hreflang="zh" data-title="中裕司" data-language-autonym="中文" data-language-local-name="Chinese" class="interlanguage-link-target"><span>中文</span></a></li> </ul> <div class="after-portlet after-portlet-lang"><span class="wb-langlinks-edit wb-langlinks-link"><a href="https://www.wikidata.org/wiki/Special:EntityPage/Q726119#sitelinks-wikipedia" title="Edit interlanguage links" class="wbc-editpage">Edit links</a></span></div> </div> </div> </div> </header> <div class="vector-page-toolbar"> <div class="vector-page-toolbar-container"> <div id="left-navigation"> <nav aria-label="Namespaces"> <div id="p-associated-pages" class="vector-menu vector-menu-tabs mw-portlet mw-portlet-associated-pages" > <div class="vector-menu-content"> <ul class="vector-menu-content-list"> <li id="ca-nstab-main" class="selected vector-tab-noicon mw-list-item"><a href="/wiki/Yuji_Naka" title="View the content page [c]" 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<div id="mw-content-text" class="mw-body-content"><div class="mw-content-ltr mw-parser-output" lang="en" dir="ltr"><div class="shortdescription nomobile noexcerpt noprint searchaux" style="display:none">Japanese video game developer (born 1965)</div> <p class="mw-empty-elt"> </p> <style data-mw-deduplicate="TemplateStyles:r1257001546">.mw-parser-output .infobox-subbox{padding:0;border:none;margin:-3px;width:auto;min-width:100%;font-size:100%;clear:none;float:none;background-color:transparent}.mw-parser-output .infobox-3cols-child{margin:auto}.mw-parser-output .infobox .navbar{font-size:100%}@media screen{html.skin-theme-clientpref-night .mw-parser-output .infobox-full-data:not(.notheme)>div:not(.notheme)[style]{background:#1f1f23!important;color:#f8f9fa}}@media screen and (prefers-color-scheme:dark){html.skin-theme-clientpref-os .mw-parser-output .infobox-full-data:not(.notheme) div:not(.notheme){background:#1f1f23!important;color:#f8f9fa}}@media(min-width:640px){body.skin--responsive .mw-parser-output .infobox-table{display:table!important}body.skin--responsive .mw-parser-output .infobox-table>caption{display:table-caption!important}body.skin--responsive .mw-parser-output .infobox-table>tbody{display:table-row-group}body.skin--responsive .mw-parser-output .infobox-table tr{display:table-row!important}body.skin--responsive .mw-parser-output .infobox-table th,body.skin--responsive .mw-parser-output .infobox-table td{padding-left:inherit;padding-right:inherit}}</style><table class="infobox biography vcard"><tbody><tr><th colspan="2" class="infobox-above" style="font-size:125%;"><div class="fn">Yuji Naka</div></th></tr><tr><td colspan="2" class="infobox-subheader" style="font-size:125%;">中 裕司</td></tr><tr><td colspan="2" class="infobox-image"><span class="mw-default-size" typeof="mw:File/Frameless"><a href="/wiki/File:Yuji_Naka%27_-_Magic_-_Monaco_-_2015-03-21-_P1030036_(cropped).jpg" class="mw-file-description"><img src="//upload.wikimedia.org/wikipedia/commons/thumb/e/e0/Yuji_Naka%27_-_Magic_-_Monaco_-_2015-03-21-_P1030036_%28cropped%29.jpg/220px-Yuji_Naka%27_-_Magic_-_Monaco_-_2015-03-21-_P1030036_%28cropped%29.jpg" decoding="async" width="220" height="330" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/commons/thumb/e/e0/Yuji_Naka%27_-_Magic_-_Monaco_-_2015-03-21-_P1030036_%28cropped%29.jpg/330px-Yuji_Naka%27_-_Magic_-_Monaco_-_2015-03-21-_P1030036_%28cropped%29.jpg 1.5x, //upload.wikimedia.org/wikipedia/commons/thumb/e/e0/Yuji_Naka%27_-_Magic_-_Monaco_-_2015-03-21-_P1030036_%28cropped%29.jpg/440px-Yuji_Naka%27_-_Magic_-_Monaco_-_2015-03-21-_P1030036_%28cropped%29.jpg 2x" data-file-width="1024" data-file-height="1536" /></a></span><div class="infobox-caption">Naka in 2015</div></td></tr><tr><th scope="row" class="infobox-label">Born</th><td class="infobox-data"><span style="display:none"> (<span class="bday">1965-09-17</span>) </span>September 17, 1965<span class="noprint ForceAgeToShow"> (age 59)</span><br /><div style="display:inline" class="birthplace"><a href="/wiki/Hirakata,_Osaka" class="mw-redirect" title="Hirakata, Osaka">Hirakata, Osaka</a>, Japan</div></td></tr><tr><th scope="row" class="infobox-label">Other names</th><td class="infobox-data nickname">YU2<sup id="cite_ref-1" class="reference"><a href="#cite_note-1"><span class="cite-bracket">[</span>1<span class="cite-bracket">]</span></a></sup></td></tr><tr><th scope="row" class="infobox-label">Occupation(s)</th><td class="infobox-data role"><a href="/wiki/Game_designer" class="mw-redirect" title="Game designer">Game designer</a>, <a href="/wiki/Video_game_producer" title="Video game producer">producer</a>, <a href="/wiki/Programmer" title="Programmer">programmer</a></td></tr><tr><th scope="row" class="infobox-label">Years active</th><td class="infobox-data">1984–2022</td></tr><tr><th scope="row" class="infobox-label">Employers</th><td class="infobox-data org"><style data-mw-deduplicate="TemplateStyles:r1126788409">.mw-parser-output .plainlist ol,.mw-parser-output .plainlist ul{line-height:inherit;list-style:none;margin:0;padding:0}.mw-parser-output .plainlist ol li,.mw-parser-output .plainlist ul li{margin-bottom:0}</style><div class="plainlist"><ul><li><a href="/wiki/Sega" title="Sega">Sega</a> (1984–2006)</li><li><a href="/wiki/Prope" title="Prope">Prope</a> (2006–2022)</li><li><a href="/wiki/Square_Enix" title="Square Enix">Square Enix</a> (2018–2021)</li></ul></div></td></tr><tr><th scope="row" class="infobox-label"><span style="white-space:nowrap;">Notable work</span></th><td class="infobox-data"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1126788409"><div class="plainlist"><ul><li><i><a href="/wiki/Sonic_the_Hedgehog" title="Sonic the Hedgehog">Sonic the Hedgehog</a></i> series</li><li><i><a href="/wiki/Phantasy_Star" title="Phantasy Star">Phantasy Star</a></i> series</li><li><i><a href="/wiki/Nights_into_Dreams" title="Nights into Dreams">Nights into Dreams</a></i></li></ul></div></td></tr></tbody></table> <p><b>Yuji Naka</b><span style="font-weight: normal"> (<span title="Japanese-language text"><span lang="ja">中 裕司</span></span>, <span title="Hepburn transliteration"><i lang="ja-Latn">Naka Yūji</i></span>, born September 17, 1965)</span>, credited in some games as <b>YU2</b>, is a Japanese <a href="/wiki/Video_game_developer" title="Video game developer">video game developer</a>. He is the co-creator of the <i><a href="/wiki/Sonic_the_Hedgehog" title="Sonic the Hedgehog">Sonic the Hedgehog</a></i> series and was the president of <a href="/wiki/Sonic_Team" title="Sonic Team">Sonic Team</a> at <a href="/wiki/Sega" title="Sega">Sega</a> until his departure in 2006. </p><p>Naka joined Sega in 1984 and worked on games including <i><a href="/wiki/Girl%27s_Garden" title="Girl's Garden">Girl's Garden</a></i> (1985) and <i><a href="/wiki/Phantasy_Star_II" title="Phantasy Star II">Phantasy Star II</a></i> (1989). He was the lead programmer of the original <i>Sonic</i> games on the <a href="/wiki/Mega_Drive" class="mw-redirect" title="Mega Drive">Mega Drive</a> in the early 1990s, which greatly increased Sega's market share. After developing <i><a href="/wiki/Sonic_the_Hedgehog_(1991_video_game)" title="Sonic the Hedgehog (1991 video game)">Sonic the Hedgehog</a></i> (1991) in Japan, Naka moved to California to develop <i><a href="/wiki/Sonic_the_Hedgehog_2" title="Sonic the Hedgehog 2">Sonic the Hedgehog 2</a></i> (1992), <i><a href="/wiki/Sonic_the_Hedgehog_3" title="Sonic the Hedgehog 3">Sonic the Hedgehog 3</a></i> (1994) and <i><a href="/wiki/Sonic_%26_Knuckles" title="Sonic & Knuckles">Sonic & Knuckles</a></i> (1994) with <a href="/wiki/Sega_Technical_Institute" title="Sega Technical Institute">Sega Technical Institute</a>. </p><p>Naka returned to Japan to lead development on Sonic Team games including <i><a href="/wiki/Nights_into_Dreams" title="Nights into Dreams">Nights into Dreams</a></i> (1996), <i><a href="/wiki/Burning_Rangers" title="Burning Rangers">Burning Rangers</a></i> (1998), <i><a href="/wiki/Sonic_Adventure" title="Sonic Adventure">Sonic Adventure</a></i> (1998) and <i><a href="/wiki/Phantasy_Star_Online" title="Phantasy Star Online">Phantasy Star Online</a></i> (2000). After Sega left the console market in 2001, Naka remained as an executive officer and oversaw its output for the next five years. </p><p>In 2006, Naka left Sega and founded the independent game company <a href="/wiki/Prope" title="Prope">Prope</a>. He joined <a href="/wiki/Square_Enix" title="Square Enix">Square Enix</a> to direct the platform game <i><a href="/wiki/Balan_Wonderworld" title="Balan Wonderworld">Balan Wonderworld</a></i> (2021), which reunited him with <i>Sonic</i> co-creator <a href="/wiki/Naoto_Ohshima" title="Naoto Ohshima">Naoto Ohshima</a>. Naka said he was removed from the project six months before <i>Balan Wonderworld</i> was released, and it underperformed critically and commercially. He left Square Enix in April 2021. In 2023, Naka was found guilty of <a href="/wiki/Insider_trading" title="Insider trading">insider trading</a> at Square Enix. </p> <meta property="mw:PageProp/toc" /> <div class="mw-heading mw-heading2"><h2 id="Early_life">Early life</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Yuji_Naka&action=edit&section=1" title="Edit section: Early life"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>Naka was born on September 17, 1965, in <a href="/wiki/Hirakata" title="Hirakata">Hirakata</a>, Osaka.<sup id="cite_ref-2" class="reference"><a href="#cite_note-2"><span class="cite-bracket">[</span>2<span class="cite-bracket">]</span></a></sup> He learned to program by replicating and <a href="/wiki/Debugging" title="Debugging">debugging</a> video game code printed in magazines. The experience prompted him to study <a href="/wiki/Assembler_(computer_programming)" class="mw-redirect" title="Assembler (computer programming)">assemblers</a> and practice writing code during his school classes.<sup id="cite_ref-RG-35_3-0" class="reference"><a href="#cite_note-RG-35-3"><span class="cite-bracket">[</span>3<span class="cite-bracket">]</span></a></sup> After graduating, Naka decided not to enroll in university and stayed in Osaka.<sup id="cite_ref-4" class="reference"><a href="#cite_note-4"><span class="cite-bracket">[</span>4<span class="cite-bracket">]</span></a></sup> </p> <div class="mw-heading mw-heading2"><h2 id="Career">Career</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Yuji_Naka&action=edit&section=2" title="Edit section: Career"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <div class="mw-heading mw-heading3"><h3 id="1983–1989:_Beginnings_at_Sega"><span id="1983.E2.80.931989:_Beginnings_at_Sega"></span>1983–1989: Beginnings at Sega</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Yuji_Naka&action=edit&section=3" title="Edit section: 1983–1989: Beginnings at Sega"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>Around 1983, Naka saw that the video game company <a href="/wiki/Sega" title="Sega">Sega</a> was looking for programming assistants and applied.<sup id="cite_ref-now_5-0" class="reference"><a href="#cite_note-now-5"><span class="cite-bracket">[</span>5<span class="cite-bracket">]</span></a></sup> Following a brief interview,<sup id="cite_ref-now_5-1" class="reference"><a href="#cite_note-now-5"><span class="cite-bracket">[</span>5<span class="cite-bracket">]</span></a></sup> he began working for Sega in April 1984.<sup id="cite_ref-:0_6-0" class="reference"><a href="#cite_note-:0-6"><span class="cite-bracket">[</span>6<span class="cite-bracket">]</span></a></sup> His first task was designing maps and checking <a href="/wiki/Floppy_disk" title="Floppy disk">floppy disks</a> for <i><a href="/wiki/Lode_Runner" title="Lode Runner">Lode Runner</a></i> for the <a href="/wiki/SG-1000" title="SG-1000">SG-1000</a>; he could not recall if the game was released.<sup id="cite_ref-:0_6-1" class="reference"><a href="#cite_note-:0-6"><span class="cite-bracket">[</span>6<span class="cite-bracket">]</span></a></sup> His first major project was <i><a href="/wiki/Girl%27s_Garden" title="Girl's Garden">Girl's Garden</a></i> (1985), which he and the composer <a href="/wiki/Hiroshi_Kawaguchi_(composer)" title="Hiroshi Kawaguchi (composer)">Hiroshi Kawaguchi</a> created as part of their training process.<sup id="cite_ref-now_5-2" class="reference"><a href="#cite_note-now-5"><span class="cite-bracket">[</span>5<span class="cite-bracket">]</span></a></sup> Their boss was impressed and decided to publish the game, and it earned them notice among their peers and Japanese gamers.<sup id="cite_ref-RG-35_3-1" class="reference"><a href="#cite_note-RG-35-3"><span class="cite-bracket">[</span>3<span class="cite-bracket">]</span></a></sup> Naka felt embarrassed about his code, and did not want to release the game. He developed games going with the flow, and did not do task management at all. The pace of game development was 1 game every one or two months, and he was essentially living at the company; he recalled bragging with <a href="/wiki/Yu_Suzuki" title="Yu Suzuki">Yu Suzuki</a> on who worked more overtime.<sup id="cite_ref-:3_7-0" class="reference"><a href="#cite_note-:3-7"><span class="cite-bracket">[</span>7<span class="cite-bracket">]</span></a></sup> </p><p>During the <a href="/wiki/Master_System" title="Master System">Master System</a> era, Naka wanted to develop games that were not possible on Nintendo's <a href="/wiki/Famicom" class="mw-redirect" title="Famicom">Famicom</a>. Examples of this include the 3D dungeons of <i><a href="/wiki/Phantasy_Star_(video_game)" title="Phantasy Star (video game)">Phantasy Star</a></i> and <a href="/wiki/Porting" title="Porting">ports</a> of <i><a href="/wiki/Space_Harrier" title="Space Harrier">Space Harrier</a></i> and <i><a href="/wiki/OutRun" class="mw-redirect" title="OutRun">OutRun</a>,</i> which ran on powerful arcade hardware. The <a href="/wiki/Mega_Drive" class="mw-redirect" title="Mega Drive">Mega Drive</a> was introduced suddenly, much like the Master System. It was only around the <a href="/wiki/32X" title="32X">32X</a>'s release in 1994 that Sega gave Naka information about hardware beforehand.<sup id="cite_ref-:3_7-1" class="reference"><a href="#cite_note-:3-7"><span class="cite-bracket">[</span>7<span class="cite-bracket">]</span></a></sup> <i><a href="/wiki/Super_Thunder_Blade" title="Super Thunder Blade">Super Thunder Blade</a></i> was the first game he programmed for the Mega Drive. He requested that sprite-scaling be implemented in future models of the console.<sup id="cite_ref-:3_7-2" class="reference"><a href="#cite_note-:3-7"><span class="cite-bracket">[</span>7<span class="cite-bracket">]</span></a></sup> However, he was told that it was not possible at the time. He also requested a 6Mbit cartridge for <i><a href="/wiki/Phantasy_Star_II" title="Phantasy Star II">Phantasy Star II</a></i>, which got through.<sup id="cite_ref-:3_7-3" class="reference"><a href="#cite_note-:3-7"><span class="cite-bracket">[</span>7<span class="cite-bracket">]</span></a></sup> The Mega Drive was Naka's favourite hardware, and he said that he could have kept working on it forever just by making the clock speed faster.<sup id="cite_ref-:3_7-4" class="reference"><a href="#cite_note-:3-7"><span class="cite-bracket">[</span>7<span class="cite-bracket">]</span></a></sup> </p><p>During a visit to the 1988 <a href="/wiki/Japan_Amusement_Machine_and_Marketing_Association" title="Japan Amusement Machine and Marketing Association">Amusement Machines Show</a>, Naka was impressed by the ability to move diagonally on slopes in a demonstration of <a href="/wiki/Capcom" title="Capcom">Capcom</a>'s game <i><a href="/wiki/Ghouls_%27n_Ghosts" title="Ghouls 'n Ghosts">Ghouls 'n Ghosts</a></i>. Hoping to recreate it, he asked his supervisors at Sega to allow him to port the game to the Mega Drive. Capcom provided him with the <a href="/wiki/Source_code" title="Source code">source code</a> and <a href="/wiki/ROM" class="mw-redirect" title="ROM">ROM</a> data. As he was developing the port, he experimented with aspects such as the speed of the main character to understand how they interacted with the environment. He also altered the slopes and was able to create a functioning 360-degree loop.<sup id="cite_ref-8" class="reference"><a href="#cite_note-8"><span class="cite-bracket">[</span>8<span class="cite-bracket">]</span></a></sup> Sprite-scaling was still a technique that Naka wanted to improve his skill on with a game called <i>Metal Lancer</i>, but it was cancelled halfway through development.<sup id="cite_ref-:3_7-5" class="reference"><a href="#cite_note-:3-7"><span class="cite-bracket">[</span>7<span class="cite-bracket">]</span></a></sup> </p> <div class="mw-heading mw-heading3"><h3 id="1989–1991:_Sonic_the_Hedgehog"><span id="1989.E2.80.931991:_Sonic_the_Hedgehog"></span>1989–1991: <i>Sonic the Hedgehog</i></h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Yuji_Naka&action=edit&section=4" title="Edit section: 1989–1991: Sonic the Hedgehog"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <style data-mw-deduplicate="TemplateStyles:r1236090951">.mw-parser-output .hatnote{font-style:italic}.mw-parser-output div.hatnote{padding-left:1.6em;margin-bottom:0.5em}.mw-parser-output .hatnote i{font-style:normal}.mw-parser-output .hatnote+link+.hatnote{margin-top:-0.5em}@media print{body.ns-0 .mw-parser-output .hatnote{display:none!important}}</style><div role="note" class="hatnote navigation-not-searchable">Main article: <a href="/wiki/Sonic_the_Hedgehog_(1991_video_game)" title="Sonic the Hedgehog (1991 video game)">Sonic the Hedgehog (1991 video game)</a></div> <p>Sega's president <a href="/wiki/Hayao_Nakayama" title="Hayao Nakayama">Hayao Nakayama</a> decided that Sega needed a flagship series and mascot to compete with Nintendo's <a href="/wiki/Mario_(franchise)" title="Mario (franchise)"><i>Mario</i> franchise</a>.<sup id="cite_ref-essential_50_9-0" class="reference"><a href="#cite_note-essential_50-9"><span class="cite-bracket">[</span>9<span class="cite-bracket">]</span></a></sup> Of Naka's numerous development plans, "a game to beat Super Mario", caught a superior's attention. Naka created a prototype <a href="/wiki/Platform_game" class="mw-redirect" title="Platform game">platform game</a> that involved a fast-moving character rolling in a ball through a long winding tube.<sup id="cite_ref-Yasuhara2_10-0" class="reference"><a href="#cite_note-Yasuhara2-10"><span class="cite-bracket">[</span>10<span class="cite-bracket">]</span></a></sup> The idea for a hedgehog that could roll into a ball by jumping and attacking enemies came from his high school notebook, and he was unsure whether to use it. This concept was expanded out with character design by Naoto Ohshima and levels conceived by <a href="/wiki/Hirokazu_Yasuhara" title="Hirokazu Yasuhara">Hirokazu Yasuhara</a>.<sup id="cite_ref-Yasuhara_11-0" class="reference"><a href="#cite_note-Yasuhara-11"><span class="cite-bracket">[</span>11<span class="cite-bracket">]</span></a></sup> Naka hoped to showcase the Mega Drive's processing speed through fast and exhilarating gameplay. Part of his approach was based on his experience playing through the original <i><a href="/wiki/Super_Mario_Bros." title="Super Mario Bros.">Super Mario Bros</a></i> (1985); he wondered why he could not complete each level faster the better he became at playing the game.<sup id="cite_ref-retro1_12-0" class="reference"><a href="#cite_note-retro1-12"><span class="cite-bracket">[</span>12<span class="cite-bracket">]</span></a></sup> The development took longer than any game Naka worked on before, and he worked only on this game for approximately a year and a half.<sup id="cite_ref-:3_7-6" class="reference"><a href="#cite_note-:3-7"><span class="cite-bracket">[</span>7<span class="cite-bracket">]</span></a></sup> </p><p><i>Sonic the Hedgehog</i> was released in 1991 and received acclaim;<sup id="cite_ref-13" class="reference"><a href="#cite_note-13"><span class="cite-bracket">[</span>13<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-14" class="reference"><a href="#cite_note-14"><span class="cite-bracket">[</span>14<span class="cite-bracket">]</span></a></sup> it greatly increased the popularity of the Sega Genesis in North America,<sup id="cite_ref-1up.com_15-0" class="reference"><a href="#cite_note-1up.com-15"><span class="cite-bracket">[</span>15<span class="cite-bracket">]</span></a></sup> and is credited with helping Sega gain 65% of the market share against Nintendo.<sup id="cite_ref-GameTap2_16-0" class="reference"><a href="#cite_note-GameTap2-16"><span class="cite-bracket">[</span>16<span class="cite-bracket">]</span></a></sup> Naka was dissatisfied at Sega, feeling he received little credit for the success, and quit.<sup id="cite_ref-1up.com_15-1" class="reference"><a href="#cite_note-1up.com-15"><span class="cite-bracket">[</span>15<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-DevDen_17-0" class="reference"><a href="#cite_note-DevDen-17"><span class="cite-bracket">[</span>17<span class="cite-bracket">]</span></a></sup> </p> <div class="mw-heading mw-heading3"><h3 id="1991–1994:_Sonic_sequels_and_time_in_California"><span id="1991.E2.80.931994:_Sonic_sequels_and_time_in_California"></span>1991–1994: <i>Sonic</i> sequels and time in California</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Yuji_Naka&action=edit&section=5" title="Edit section: 1991–1994: Sonic sequels and time in California"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>Naka rejoined Sega when he was hired by <a href="/wiki/Mark_Cerny" title="Mark Cerny">Mark Cerny</a> to work at <a href="/wiki/Sega_Technical_Institute" title="Sega Technical Institute">Sega Technical Institute</a> (STI) in California, with a higher salary and more creative freedom.<sup id="cite_ref-DevDen_17-1" class="reference"><a href="#cite_note-DevDen-17"><span class="cite-bracket">[</span>17<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-1up.com_15-2" class="reference"><a href="#cite_note-1up.com-15"><span class="cite-bracket">[</span>15<span class="cite-bracket">]</span></a></sup> At STI, Naka led development on <i><a href="/wiki/Sonic_the_Hedgehog_2" title="Sonic the Hedgehog 2">Sonic the Hedgehog 2</a></i>. It was another major success, but its development suffered from the language barrier and cultural differences between the Japanese and American developers.<sup id="cite_ref-STIRetro_18-0" class="reference"><a href="#cite_note-STIRetro-18"><span class="cite-bracket">[</span>18<span class="cite-bracket">]</span></a></sup> The artist Craig Stitt described Naka as "an arrogant pain in the ass" who was not interested in working with Americans.<sup id="cite_ref-:2_19-0" class="reference"><a href="#cite_note-:2-19"><span class="cite-bracket">[</span>19<span class="cite-bracket">]</span></a></sup> Another artist, Tim Skelly, said that Naka would have been happier working with an all-Japanese team.<sup id="cite_ref-:STI_20-0" class="reference"><a href="#cite_note-:STI-20"><span class="cite-bracket">[</span>20<span class="cite-bracket">]</span></a></sup> </p><p>After <i>Sonic the Hedgehog 2</i> was released in 1992, Naka refused to develop another <i>Sonic</i> game with the American staff.<sup id="cite_ref-:sonic2RetroGamer_21-0" class="reference"><a href="#cite_note-:sonic2RetroGamer-21"><span class="cite-bracket">[</span>21<span class="cite-bracket">]</span></a></sup> A Japanese-only team was formed, led by Naka, and developed <i><a href="/wiki/Sonic_the_Hedgehog_3" title="Sonic the Hedgehog 3">Sonic the Hedgehog 3</a></i> and <i><a href="/wiki/Sonic_%26_Knuckles" title="Sonic & Knuckles">Sonic & Knuckles</a></i>, both released in 1994.<sup id="cite_ref-:STI_20-1" class="reference"><a href="#cite_note-:STI-20"><span class="cite-bracket">[</span>20<span class="cite-bracket">]</span></a></sup> Originally, Naka wanted to make <i>Sonic 3</i> a 3D game, with the <a href="/wiki/Sega_Genesis" title="Sega Genesis">SVP</a> chip that was also used to port <i><a href="/wiki/Virtua_Racing" title="Virtua Racing">Virtua Racing</a></i> to the Genesis. However, it took too long, and a <a href="/wiki/McDonald%27s" title="McDonald's">McDonalds</a> <a href="/wiki/Happy_Meal" title="Happy Meal">Happy Meal</a> promotion was put in place, and to complete the game in time, it was decided that it to make a 2D game again. Once again, Naka had a specific hardware request with the lock-on cartridge technology of <i>Sonic & Knuckles</i>, which when combined would form the complete experience, as <i>Sonic 3</i> was rushed to meet a deadline.<sup id="cite_ref-:3_7-7" class="reference"><a href="#cite_note-:3-7"><span class="cite-bracket">[</span>7<span class="cite-bracket">]</span></a></sup> </p> <div class="mw-heading mw-heading3"><h3 id="1994–1998:_Return_to_Japan_and_Sega_Saturn"><span id="1994.E2.80.931998:_Return_to_Japan_and_Sega_Saturn"></span>1994–1998: Return to Japan and Sega Saturn</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Yuji_Naka&action=edit&section=6" title="Edit section: 1994–1998: Return to Japan and Sega Saturn"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>Following the release of <i>Sonic & Knuckles</i>, Naka returned to Japan, having been offered a role as a producer.<sup id="cite_ref-RetroST2_22-0" class="reference"><a href="#cite_note-RetroST2-22"><span class="cite-bracket">[</span>22<span class="cite-bracket">]</span></a></sup> As managing director Hisashi Suzuki brought in videotapes of <i><a href="/wiki/Virtua_Racing" title="Virtua Racing">Virtua Racing</a></i> and <i><a href="/wiki/Virtua_Fighter" title="Virtua Fighter">Virtua Fighter</a>,</i> Naka was so impressed that it partly contributed to him going back to Japan.<sup id="cite_ref-:3_7-8" class="reference"><a href="#cite_note-:3-7"><span class="cite-bracket">[</span>7<span class="cite-bracket">]</span></a></sup> With Naka's return, <a href="/wiki/Sonic_Team" title="Sonic Team">Sonic Team</a> was officially formed as a brand,<sup id="cite_ref-23" class="reference"><a href="#cite_note-23"><span class="cite-bracket">[</span>23<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-24" class="reference"><a href="#cite_note-24"><span class="cite-bracket">[</span>24<span class="cite-bracket">]</span></a></sup> and began work on a new intellectual property,<sup id="cite_ref-RetroST2_22-1" class="reference"><a href="#cite_note-RetroST2-22"><span class="cite-bracket">[</span>22<span class="cite-bracket">]</span></a></sup> <i><a href="/wiki/Nights_into_Dreams" title="Nights into Dreams">Nights into Dreams</a></i> (1996), for Sega's 32-bit <a href="/wiki/Sega_Saturn" title="Sega Saturn">Saturn</a> console.<sup id="cite_ref-MMPrev_25-0" class="reference"><a href="#cite_note-MMPrev-25"><span class="cite-bracket">[</span>25<span class="cite-bracket">]</span></a></sup> Naka did not have any desire to develop for the 32X, and was disappointed that the Saturn was not true 3D. Observing the development environment he did not want to make a Sonic game right away, and instead created <i>Nights</i>. He persuaded his superiors that <i>Nights</i> would only take one year and that he would work on a 3D Sonic in 1997. However, the development took longer than expected.<sup id="cite_ref-:3_7-9" class="reference"><a href="#cite_note-:3-7"><span class="cite-bracket">[</span>7<span class="cite-bracket">]</span></a></sup> Naka regretted that he was not able to deliver a <i>Sonic</i> game for the Saturn, as this was often cited as a reason for the console's failure.<sup id="cite_ref-:4_26-0" class="reference"><a href="#cite_note-:4-26"><span class="cite-bracket">[</span>26<span class="cite-bracket">]</span></a></sup> </p><p>Meanwhile, in America, STI worked on <i><a href="/wiki/Sonic_X-treme" title="Sonic X-treme">Sonic X-treme</a></i>, a 3D <i>Sonic</i> game. Development was hindered by numerous setbacks, culminating in its cancellation in 1996. Reportedly, Naka contributed to the cancellation by refusing to let STI use the <i>Nights</i> <a href="/wiki/Game_engine" title="Game engine">game engine</a> and threatening to quit.<sup id="cite_ref-ignxtreme_27-0" class="reference"><a href="#cite_note-ignxtreme-27"><span class="cite-bracket">[</span>27<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-EdgeXtreme_28-0" class="reference"><a href="#cite_note-EdgeXtreme-28"><span class="cite-bracket">[</span>28<span class="cite-bracket">]</span></a></sup> The <i>X-treme</i> developer Chris Senn dismissed the story as speculation but said that, if true, he understood Naka's interest in maintaining control over the Sonic Team technology and the <i>Sonic</i> franchise.<sup id="cite_ref-MegaVisionsNaka_29-0" class="reference"><a href="#cite_note-MegaVisionsNaka-29"><span class="cite-bracket">[</span>29<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-RGXtreme_30-0" class="reference"><a href="#cite_note-RGXtreme-30"><span class="cite-bracket">[</span>30<span class="cite-bracket">]</span></a></sup> Sonic Team was developing its own 3D <i>Sonic</i> game using the <i>Nights</i> engine, which could have motivated Naka's threat.<sup id="cite_ref-31" class="reference"><a href="#cite_note-31"><span class="cite-bracket">[</span>31<span class="cite-bracket">]</span></a></sup> In July 2022, Naka denied that he had anything to do with <i>X-treme</i><span class="nowrap" style="padding-left:0.1em;">'s</span> use of the <i>Nights</i> engine and said it would have been useless because <i>Nights</i> was coded in <a href="/wiki/Assembly_language" title="Assembly language">assembly</a> and <i>X-treme</i> was in <a href="/wiki/C_(programming_language)" title="C (programming language)">C</a>. He suggested that the developers invented the story to rationalize their failure to finish <i>X-treme</i>.<sup id="cite_ref-MegaVisionsNaka_29-1" class="reference"><a href="#cite_note-MegaVisionsNaka-29"><span class="cite-bracket">[</span>29<span class="cite-bracket">]</span></a></sup> </p> <div class="mw-heading mw-heading3"><h3 id="1998–2001:_Dreamcast"><span id="1998.E2.80.932001:_Dreamcast"></span>1998–2001: Dreamcast</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Yuji_Naka&action=edit&section=7" title="Edit section: 1998–2001: Dreamcast"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>While <i><a href="/wiki/Sonic_Adventure" title="Sonic Adventure">Sonic Adventure</a></i> was in development for the Saturn, Naka was part of the "Dream Team Meetings" which involved talking about plans of what eventually became the <a href="/wiki/Dreamcast" title="Dreamcast">Dreamcast</a> as early as 1996. Sonic Team proposed the name "G-Cube". Naka also proposed a multimedia concept that involved talking to a built in microphone to switch TV channels. This method of communication was then used in <i><a href="/wiki/Seaman_(video_game)" title="Seaman (video game)">Seaman</a></i>.<sup id="cite_ref-:3_7-10" class="reference"><a href="#cite_note-:3-7"><span class="cite-bracket">[</span>7<span class="cite-bracket">]</span></a></sup> </p><p>In 1998, prior to the launch of Dreamcast, Naka and his team visited Sega of America to tour their development offices and observe their work on the game <i>Geist Force</i>, a <a href="/wiki/Rail_shooter" title="Rail shooter">rail shooter</a> for Dreamcast. According to the producer Mark Subotnick, Naka told his team in Japanese which parts they would take to incorporate in <i>Sonic</i> games and suggested firing all but one of the engineers. Unbeknownst to Naka, several of the <i>Geist Force</i> developers understood Japanese and quit, contributing to the project's cancellation.<sup id="cite_ref-GeistForce_32-0" class="reference"><a href="#cite_note-GeistForce-32"><span class="cite-bracket">[</span>32<span class="cite-bracket">]</span></a></sup> </p><p>Shortly after the Japanese launch of the Dreamcast and <i>Sonic Adventure</i>, Naka was contacted by Sega Chairman <a href="/wiki/Isao_Okawa" title="Isao Okawa">Isao Okawa</a> to develop a flagship online game for the Dreamcast.<sup id="cite_ref-:PSO_33-0" class="reference"><a href="#cite_note-:PSO-33"><span class="cite-bracket">[</span>33<span class="cite-bracket">]</span></a></sup> Originally, Naka was unenthusiastic about the idea given his team's inexperience with creating online games. However, the other Sega development studios were preoccupied with their own demanding projects such as <i><a href="/wiki/Sakura_Wars" title="Sakura Wars">Sakura Wars</a></i> series and <i><a href="/wiki/Jet_Set_Radio" title="Jet Set Radio">Jet Set Radio</a></i> (2000). This left Sonic Team as the only other alternative that Okawa could rely on. In addition to their inexperience, Naka and his team saw the creation of an online game for Japan, a nation of console gamers, as a serious challenge, akin to creating a new genre. This was further complicated by the perception of online games in the late 1990s having boring visuals and the per-minute fee for dial-up internet in Japan.<sup id="cite_ref-:PSO_33-1" class="reference"><a href="#cite_note-:PSO-33"><span class="cite-bracket">[</span>33<span class="cite-bracket">]</span></a></sup> </p><p>Naka split his team into three groups, all serving different purposes, before rejoining to develop <i><a href="/wiki/Phantasy_Star_Online" title="Phantasy Star Online">Phantasy Star Online</a></i> (2001). Two groups were focused on discovering the limits of the Dreamcast's capabilities, specifically in terms of graphical fidelity and the possibilities of online play on the system.<sup id="cite_ref-:PSO_33-2" class="reference"><a href="#cite_note-:PSO-33"><span class="cite-bracket">[</span>33<span class="cite-bracket">]</span></a></sup> The other group would work on various projects under Naka's supervision that would lead them closer to their goal. This would culminate with the release of Sonic Team's <i><a href="/wiki/Chu_Chu_Rocket" class="mw-redirect" title="Chu Chu Rocket">Chu Chu Rocket</a></i> (1999), an action-puzzle game and the first game for the system to support online console gaming.<sup id="cite_ref-:PSO_33-3" class="reference"><a href="#cite_note-:PSO-33"><span class="cite-bracket">[</span>33<span class="cite-bracket">]</span></a></sup> Additionally, it was the only game directed by Naka at Sega as he would move on to become a producer, overseeing output from Sonic Team. Following <i>Chu Chu Rocket</i>'s release, all three teams collaborated on the development of <i>Phantasy Star Online</i>. It is reported that after Okawa became ill in 2000, Naka would send reports to the hospital, updating him on the team's progress.<sup id="cite_ref-:PSO_33-4" class="reference"><a href="#cite_note-:PSO-33"><span class="cite-bracket">[</span>33<span class="cite-bracket">]</span></a></sup> </p><p>In 2000, Sega began to restructure its development operations as part of the dissolution of Sega Enterprises, transforming its arcade and console studios into semi-autonomous subsidiary companies. While each studio was given an unprecedented amount of creative freedom, Naka felt it important to preserve the Sonic Team brand name, and therefore the legal name of the company was SONICTEAM, Ltd. Naka was installed as the CEO of the new company.<sup id="cite_ref-34" class="reference"><a href="#cite_note-34"><span class="cite-bracket">[</span>34<span class="cite-bracket">]</span></a></sup> </p> <div class="mw-heading mw-heading3"><h3 id="2001–2006:_Final_years_at_Sega"><span id="2001.E2.80.932006:_Final_years_at_Sega"></span>2001–2006: Final years at Sega</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Yuji_Naka&action=edit&section=8" title="Edit section: 2001–2006: Final years at Sega"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>In March 2001, Sega discontinued the Dreamcast and left the video game hardware market.<sup id="cite_ref-35" class="reference"><a href="#cite_note-35"><span class="cite-bracket">[</span>35<span class="cite-bracket">]</span></a></sup> Sega's semiautonomous entities were reabsorbed, including Sonic Team. Naka remained as an executive officer, overseeing all of Sega's output until his departure in 2006.<sup id="cite_ref-eurogamerNaka_36-0" class="reference"><a href="#cite_note-eurogamerNaka-36"><span class="cite-bracket">[</span>36<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-37" class="reference"><a href="#cite_note-37"><span class="cite-bracket">[</span>37<span class="cite-bracket">]</span></a></sup> According to the former Sega producer Takashi Yuda, senior Sega figures including <a href="/wiki/Toshihiro_Nagoshi" title="Toshihiro Nagoshi">Toshihiro Nagoshi</a> and <a href="/wiki/Yu_Suzuki" title="Yu Suzuki">Yu Suzuki</a> were reporting to Naka.<sup id="cite_ref-38" class="reference"><a href="#cite_note-38"><span class="cite-bracket">[</span>38<span class="cite-bracket">]</span></a></sup> In late 2001 or early 2002, <a href="/wiki/Peter_Moore_(businessman)" title="Peter Moore (businessman)">Peter Moore</a>, the president of Sega of America, arranged <a href="/wiki/Focus_group" title="Focus group">focus groups</a> with teenagers and found that Sega's reputation was declining. According to Moore, Naka responded angrily and accused Moore of having falsified the findings.<sup id="cite_ref-39" class="reference"><a href="#cite_note-39"><span class="cite-bracket">[</span>39<span class="cite-bracket">]</span></a></sup> </p><p>After Sega left the hardware market, Sonic Team began developing for consoles by other manufacturers;<sup id="cite_ref-RetroST_40-0" class="reference"><a href="#cite_note-RetroST-40"><span class="cite-bracket">[</span>40<span class="cite-bracket">]</span></a></sup> Naka became fond of the <a href="/wiki/GameCube" title="GameCube">Nintendo GameCube</a>. He regretted that he did not bring <i><a href="/wiki/Phantasy_Star_Online" title="Phantasy Star Online">Phantasy Star Online</a></i> to the <a href="/wiki/PlayStation_2" title="PlayStation 2">PlayStation 2</a>, as <i><a href="/wiki/Monster_Hunter" title="Monster Hunter">Monster Hunter</a></i> came out in 2004 and became popular.<sup id="cite_ref-:3_7-11" class="reference"><a href="#cite_note-:3-7"><span class="cite-bracket">[</span>7<span class="cite-bracket">]</span></a></sup> </p> <div class="mw-heading mw-heading3"><h3 id="2006–2016:_Prope"><span id="2006.E2.80.932016:_Prope"></span>2006–2016: Prope</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Yuji_Naka&action=edit&section=9" title="Edit section: 2006–2016: Prope"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1236090951"><div role="note" class="hatnote navigation-not-searchable">Main article: <a href="/wiki/Prope" title="Prope">Prope</a></div> <figure typeof="mw:File/Thumb"><a href="/wiki/File:Yuji_Naka_Tokyo_Game_Show_2008_cropped.jpg" class="mw-file-description"><img src="//upload.wikimedia.org/wikipedia/commons/thumb/5/5f/Yuji_Naka_Tokyo_Game_Show_2008_cropped.jpg/180px-Yuji_Naka_Tokyo_Game_Show_2008_cropped.jpg" decoding="async" width="180" height="209" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/commons/thumb/5/5f/Yuji_Naka_Tokyo_Game_Show_2008_cropped.jpg/270px-Yuji_Naka_Tokyo_Game_Show_2008_cropped.jpg 1.5x, //upload.wikimedia.org/wikipedia/commons/thumb/5/5f/Yuji_Naka_Tokyo_Game_Show_2008_cropped.jpg/360px-Yuji_Naka_Tokyo_Game_Show_2008_cropped.jpg 2x" data-file-width="701" data-file-height="814" /></a><figcaption>Naka during the 2008 <a href="/wiki/Tokyo_Game_Show" title="Tokyo Game Show">Tokyo Game Show</a></figcaption></figure> <p>On March 16, 2006, Naka announced that he would leave Sega to create his own game studio, Prope.<sup id="cite_ref-41" class="reference"><a href="#cite_note-41"><span class="cite-bracket">[</span>41<span class="cite-bracket">]</span></a></sup> He said he considered it a benefit to be able to create games other than <i>Sonic the Hedgehog</i> games.<sup id="cite_ref-42" class="reference"><a href="#cite_note-42"><span class="cite-bracket">[</span>42<span class="cite-bracket">]</span></a></sup> Naka also explained that the video game industry was young, leading to quick promotions; he felt his senior position had given him less time to be close to development.<sup id="cite_ref-43" class="reference"><a href="#cite_note-43"><span class="cite-bracket">[</span>43<span class="cite-bracket">]</span></a></sup> The last <i>Sonic</i> game Naka was involved was <a href="/wiki/Sonic_the_Hedgehog_(2006_video_game)" title="Sonic the Hedgehog (2006 video game)"><i>Sonic the Hedgehog</i> (2006)</a>. He regretted leaving Sega during the middle of its development as it was poorly received.<sup id="cite_ref-:4_26-1" class="reference"><a href="#cite_note-:4-26"><span class="cite-bracket">[</span>26<span class="cite-bracket">]</span></a></sup> </p><p>Naka and Prope developed small games for the <a href="/wiki/Wii" title="Wii">Wii</a> and mobile devices, such as <i><a href="/wiki/Wii_Play:_Motion" title="Wii Play: Motion">Wii Play: Motion</a></i> and <i><a href="/wiki/Ivy_The_Kiwi%3F" class="mw-redirect" title="Ivy The Kiwi?">Ivy The Kiwi?</a></i>. This included a reunion with Sega as they published <i><a href="/wiki/Let%E2%80%99s_Tap" class="mw-redirect" title="Let’s Tap">Let's Tap</a></i> and <i><a href="/wiki/Let%27s_Catch" title="Let's Catch">Let's Catch</a></i> for the Wii. Naka explained that while it was uncommon in the west, he always maintained a strong relationship with the company despite his departure.<sup id="cite_ref-PropeBack_44-0" class="reference"><a href="#cite_note-PropeBack-44"><span class="cite-bracket">[</span>44<span class="cite-bracket">]</span></a></sup> </p><p>The games helped finance their first large-scale production, <i><a href="/wiki/Rodea_the_Sky_Soldier" title="Rodea the Sky Soldier">Rodea the Sky Soldier</a></i>, which finished development in 2011 but was not released until 2015.<sup id="cite_ref-RodeaLimbo_45-0" class="reference"><a href="#cite_note-RodeaLimbo-45"><span class="cite-bracket">[</span>45<span class="cite-bracket">]</span></a></sup> According to Naka, the publisher, Kadokawa Games, would not release the game until they developed a version for the <a href="/wiki/Nintendo_3DS" title="Nintendo 3DS">Nintendo 3DS</a>.<sup id="cite_ref-RodeaLimbo_45-1" class="reference"><a href="#cite_note-RodeaLimbo-45"><span class="cite-bracket">[</span>45<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-KadokawaSeventyPercent_46-0" class="reference"><a href="#cite_note-KadokawaSeventyPercent-46"><span class="cite-bracket">[</span>46<span class="cite-bracket">]</span></a></sup> Following the launch of the <a href="/wiki/Nintendo_Wii_U" class="mw-redirect" title="Nintendo Wii U">Nintendo Wii U</a> in 2012, Kadakowa opted to create a Wii U version based on the 3DS version, delaying it until 2015.<sup id="cite_ref-Wii-Wiiu_47-0" class="reference"><a href="#cite_note-Wii-Wiiu-47"><span class="cite-bracket">[</span>47<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-48" class="reference"><a href="#cite_note-48"><span class="cite-bracket">[</span>48<span class="cite-bracket">]</span></a></sup> In November 2015, Kadokawa Games released <i>Rodea the Sky Soldier</i> on the 3DS and Wii U, while packaging Naka and Prope's Wii version as bonus bundled with the initial print of the Wii U version.<sup id="cite_ref-Wii-Wiiu_47-1" class="reference"><a href="#cite_note-Wii-Wiiu-47"><span class="cite-bracket">[</span>47<span class="cite-bracket">]</span></a></sup> In response, Naka used his social media following to request people prioritize playing the Wii version.<sup id="cite_ref-RodeaNARelease_49-0" class="reference"><a href="#cite_note-RodeaNARelease-49"><span class="cite-bracket">[</span>49<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-50" class="reference"><a href="#cite_note-50"><span class="cite-bracket">[</span>50<span class="cite-bracket">]</span></a></sup> Naka was awarded with the Bizkaia Award at the <a href="/wiki/Fun_%26_Serious_Game_Festival" title="Fun & Serious Game Festival">Fun & Serious Game Festival</a> in 2016.<sup id="cite_ref-elmundo.es_51-0" class="reference"><a href="#cite_note-elmundo.es-51"><span class="cite-bracket">[</span>51<span class="cite-bracket">]</span></a></sup> </p> <div class="mw-heading mw-heading3"><h3 id="2016–2022:_Square_Enix_and_Balan_Wonderworld"><span id="2016.E2.80.932022:_Square_Enix_and_Balan_Wonderworld"></span>2016–2022: Square Enix and <i>Balan Wonderworld</i></h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Yuji_Naka&action=edit&section=10" title="Edit section: 2016–2022: Square Enix and Balan Wonderworld"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1236090951"><div role="note" class="hatnote navigation-not-searchable">Main article: <a href="/wiki/Balan_Wonderworld" title="Balan Wonderworld">Balan Wonderworld</a></div> <p>In 2018, Naka joined Square Enix to form the subsidiary developer Balan Company, which aimed to facilitate collaboration between internal and external staff. Naka described Balan Company as a collective of designers and artists focusing on genres outside the norms of Square Enix. Prope remained in business, but with Naka its only employee.<sup id="cite_ref-52" class="reference"><a href="#cite_note-52"><span class="cite-bracket">[</span>52<span class="cite-bracket">]</span></a></sup> </p><p>Balan Company's first game, <i>Balan Wonderworld</i>, was co-developed by <a href="/wiki/Arzest" title="Arzest">Arzest</a>, a company which had previously co-developed multiple projects for <a href="/wiki/Nintendo" title="Nintendo">Nintendo</a> and <a href="/wiki/Mistwalker" title="Mistwalker">Mistwalker</a>. A key staff member at Arzest was <a href="/wiki/Naoto_Ohshima" title="Naoto Ohshima">Naoto Ohshima</a>, a former Sega artist who created the designs for <a href="/wiki/Sonic_the_Hedgehog_(character)" title="Sonic the Hedgehog (character)">Sonic the Hedgehog</a> and <a href="/wiki/Doctor_Eggman" title="Doctor Eggman">Doctor Eggman</a>. When Naka joined Square Enix in January 2018, he considered making social mobile games, but was encouraged by <a href="/wiki/Shinji_Hashimoto" title="Shinji Hashimoto">Shinji Hashimoto</a> to make action games for the new market, which was seeing a resurgence in classic action and platform games. Naka approached Ohshima about a collaboration, their first since <i><a href="/wiki/Sonic_Adventure" title="Sonic Adventure">Sonic Adventure</a></i> in 1998.<sup id="cite_ref-53" class="reference"><a href="#cite_note-53"><span class="cite-bracket">[</span>53<span class="cite-bracket">]</span></a></sup> </p><p>Following disagreements with staff, Naka was removed from the project approximately six months before <i>Balan Wonderworld</i> was released. It received <a href="/wiki/List_of_video_games_notable_for_negative_reception#Balan_Wonderworld_(2021)" title="List of video games notable for negative reception">generally negative reviews</a> and underperformed commercially. Naka left Square Enix in April 2021.<sup id="cite_ref-:1_54-0" class="reference"><a href="#cite_note-:1-54"><span class="cite-bracket">[</span>54<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-55" class="reference"><a href="#cite_note-55"><span class="cite-bracket">[</span>55<span class="cite-bracket">]</span></a></sup> On December 22, 2021, Naka released a free mobile game, <i>Shot2048,</i> similar to the games <i><a href="/wiki/2048_(video_game)" title="2048 (video game)">2048</a></i> and <i>Chain Cube</i>.<sup id="cite_ref-56" class="reference"><a href="#cite_note-56"><span class="cite-bracket">[</span>56<span class="cite-bracket">]</span></a></sup> </p><p>In April 2022, Naka announced that he had sued Square Enix. He said he had attempted to negotiate to address problems with <i>Balan Wonderworld</i>, but was ignored, and said Square Enix and Arzest did not "value games or game fans".<sup id="cite_ref-57" class="reference"><a href="#cite_note-57"><span class="cite-bracket">[</span>57<span class="cite-bracket">]</span></a></sup> In July, Naka tweeted a photo of the <i>Nights</i> team with Ohshima's face blacked out, and expressed his anger over <i>Balan Wonderworld</i>.<sup id="cite_ref-58" class="reference"><a href="#cite_note-58"><span class="cite-bracket">[</span>58<span class="cite-bracket">]</span></a></sup> </p> <div class="mw-heading mw-heading2"><h2 id="Insider_trading_charges">Insider trading charges</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Yuji_Naka&action=edit&section=11" title="Edit section: Insider trading charges"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>On November 17, 2022, Naka was arrested by the <a href="/wiki/Public_Prosecutors_Office_(Japan)" title="Public Prosecutors Office (Japan)">Tokyo District Public Prosecutors Office</a> and charged with violating the <a href="/wiki/Financial_Instruments_and_Exchange_Act" title="Financial Instruments and Exchange Act">Financial Instruments and Exchange Act</a> of 2006.<sup id="cite_ref-latimes_59-0" class="reference"><a href="#cite_note-latimes-59"><span class="cite-bracket">[</span>59<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-arrest_60-0" class="reference"><a href="#cite_note-arrest-60"><span class="cite-bracket">[</span>60<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-:5_61-0" class="reference"><a href="#cite_note-:5-61"><span class="cite-bracket">[</span>61<span class="cite-bracket">]</span></a></sup> The Public Prosecutors Office accused him of <a href="/wiki/Insider_trading" title="Insider trading">insider trading</a>; Naka bought 10,000 shares of the developer Aiming before its game <i><a href="/wiki/Dragon_Quest_Tact" class="mw-redirect" title="Dragon Quest Tact">Dragon Quest Tact</a></i> was announced to the public. Two other former Square Enix employees were also arrested, alleged to have bought 162,000 shares between December 2019 and February 2020 for approximately 47.2 million yen.<sup id="cite_ref-:5_61-1" class="reference"><a href="#cite_note-:5-61"><span class="cite-bracket">[</span>61<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-latimes_59-1" class="reference"><a href="#cite_note-latimes-59"><span class="cite-bracket">[</span>59<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-arrest_60-1" class="reference"><a href="#cite_note-arrest-60"><span class="cite-bracket">[</span>60<span class="cite-bracket">]</span></a></sup> </p><p>On December 7, Naka was arrested again, accused of having purchased 144.7 million yen of shares of the developer <a href="/wiki/Ateam_Inc." title="Ateam Inc.">ATeam</a> before their game <i><a href="/wiki/Final_Fantasy_VII:_The_First_Soldier" title="Final Fantasy VII: The First Soldier">Final Fantasy VII: The First Soldier</a></i> was announced.<sup id="cite_ref-62" class="reference"><a href="#cite_note-62"><span class="cite-bracket">[</span>62<span class="cite-bracket">]</span></a></sup> He was later indicted on insider trading charges by the Tokyo District Public Prosecutors Office.<sup id="cite_ref-63" class="reference"><a href="#cite_note-63"><span class="cite-bracket">[</span>63<span class="cite-bracket">]</span></a></sup> Naka admitted his guilt in March 2023.<sup id="cite_ref-:6_64-0" class="reference"><a href="#cite_note-:6-64"><span class="cite-bracket">[</span>64<span class="cite-bracket">]</span></a></sup> On June 1, prosecutors asked for a sentence of two and a half years in prison and a combined fine of 172.5 million yen.<sup id="cite_ref-:6_64-1" class="reference"><a href="#cite_note-:6-64"><span class="cite-bracket">[</span>64<span class="cite-bracket">]</span></a></sup> On July 7, a <a href="/wiki/Tokyo_District_Court" title="Tokyo District Court">Tokyo District Court</a> judge gave Naka a sentence of two years and six months in prison, <a href="/wiki/Suspended_sentence" title="Suspended sentence">suspended</a> for four years. The judge ordered Naka to forfeit 171 million yen and pay a fine of two million yen.<sup id="cite_ref-65" class="reference"><a href="#cite_note-65"><span class="cite-bracket">[</span>65<span class="cite-bracket">]</span></a></sup> </p><p>Following the charges, Naka made no public statements for 16 months. In April 2024, he ended his social media hiatus to respond to the news that Yu Miyake, <i><a href="/wiki/Dragon_Quest" title="Dragon Quest">Dragon Quest</a></i><span class="nowrap" style="padding-left:0.1em;">'s</span> executive producer, was being reassigned to Square Enix's mobile division by accusing him of lying during the trial. Miyake was credited as executive officer on <i>Balan Wonderworld</i>.<sup id="cite_ref-66" class="reference"><a href="#cite_note-66"><span class="cite-bracket">[</span>66<span class="cite-bracket">]</span></a></sup> </p> <div class="mw-heading mw-heading2"><h2 id="Personal_life">Personal life</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Yuji_Naka&action=edit&section=12" title="Edit section: Personal life"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>Naka is a racer and car enthusiast, having mentioned his <a href="/wiki/Ferrari_360" title="Ferrari 360">Ferrari 360 Spider</a> in multiple interviews.<sup id="cite_ref-sonicRetroNaka_67-0" class="reference"><a href="#cite_note-sonicRetroNaka-67"><span class="cite-bracket">[</span>67<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-eurogamerNaka_36-1" class="reference"><a href="#cite_note-eurogamerNaka-36"><span class="cite-bracket">[</span>36<span class="cite-bracket">]</span></a></sup> In November 2004, he competed in round six of the Kumho Tyres Lotus Championship in <a href="/wiki/Tasmania" title="Tasmania">Tasmania</a>.<sup id="cite_ref-NakaRacing_68-0" class="reference"><a href="#cite_note-NakaRacing-68"><span class="cite-bracket">[</span>68<span class="cite-bracket">]</span></a></sup> In April 2022, Naka participated in the first round of the Elise Super Tech competition at the Mobility Resort Motegi circuit, finishing seventh place.<sup id="cite_ref-nakaTwitter_69-0" class="reference"><a href="#cite_note-nakaTwitter-69"><span class="cite-bracket">[</span>69<span class="cite-bracket">]</span></a></sup> </p> <div class="mw-heading mw-heading2"><h2 id="Works">Works</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Yuji_Naka&action=edit&section=13" title="Edit section: Works"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <table class="wikitable sortable" width="auto"> <tbody><tr> <th scope="col">Year </th> <th scope="col">Game </th> <th scope="col">Role </th></tr> <tr> <td scope="row" rowspan="3">1985 </td> <td><i><a href="/wiki/Girl%27s_Garden" title="Girl's Garden">Girl's Garden</a></i> </td> <td>Game designer, programmer </td></tr> <tr> <td><i>Great Baseball</i> </td> <td rowspan="6">Programmer<sup id="cite_ref-:3_7-12" class="reference"><a href="#cite_note-:3-7"><span class="cite-bracket">[</span>7<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-70" class="reference"><a href="#cite_note-70"><span class="cite-bracket">[</span>70<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-71" class="reference"><a href="#cite_note-71"><span class="cite-bracket">[</span>71<span class="cite-bracket">]</span></a></sup> </td></tr> <tr> <td><i><a href="/wiki/Falcon_(series)" title="Falcon (series)">F-16 Fighting Falcon</a></i> <small>(Master System ver.)</small> </td></tr> <tr> <td scope="row" rowspan="3">1986 </td> <td><i><a href="/wiki/Black_Belt_(1986_video_game)" title="Black Belt (1986 video game)">Black Belt</a></i> </td></tr> <tr> <td><i><a href="/wiki/Spy_vs._Spy_(1984_video_game)" title="Spy vs. Spy (1984 video game)">Spy vs. Spy</a></i> <small>(Master System ver.)</small> </td></tr> <tr> <td><i><a href="/wiki/Space_Harrier" title="Space Harrier">Space Harrier</a></i> <small>(Master System ver.)</small> </td></tr> <tr> <td scope="row" rowspan="2">1987 </td> <td><i><a href="/wiki/OutRun" class="mw-redirect" title="OutRun">OutRun</a></i> <small>(Master System ver.)</small> </td></tr> <tr> <td><i><a href="/wiki/Phantasy_Star_(video_game)" title="Phantasy Star (video game)">Phantasy Star</a></i> </td> <td>Lead programmer </td></tr> <tr> <td scope="row" rowspan="2">1989 </td> <td><i><a href="/wiki/Phantasy_Star_II" title="Phantasy Star II">Phantasy Star II</a></i> </td> <td>Producer, lead programmer </td></tr> <tr> <td><i><a href="/wiki/Ghouls_%27n_Ghosts" title="Ghouls 'n Ghosts">Ghouls 'n Ghosts</a></i> <small>(Genesis ver.)</small> </td> <td rowspan="2">Programmer </td></tr> <tr> <td scope="row">1991 </td> <td><i><a href="/wiki/Sonic_the_Hedgehog_(1991_video_game)" title="Sonic the Hedgehog (1991 video game)">Sonic the Hedgehog</a></i> </td></tr> <tr> <td scope="row">1992 </td> <td><i><a href="/wiki/Sonic_the_Hedgehog_2" title="Sonic the Hedgehog 2">Sonic the Hedgehog 2</a></i> </td> <td>Chief programmer </td></tr> <tr> <td scope="row" rowspan="2">1994 </td> <td><i><a href="/wiki/Sonic_the_Hedgehog_3" title="Sonic the Hedgehog 3">Sonic the Hedgehog 3</a></i> </td> <td rowspan="3">Producer, lead programmer </td></tr> <tr> <td><i><a href="/wiki/Sonic_%26_Knuckles" title="Sonic & Knuckles">Sonic & Knuckles</a></i> </td></tr> <tr> <td scope="row" rowspan="2">1996 </td> <td><i><a href="/wiki/Nights_into_Dreams" title="Nights into Dreams">Nights into Dreams</a></i> </td></tr> <tr> <td><i><a href="/wiki/Sonic_3D_Blast" title="Sonic 3D Blast">Sonic 3D Blast</a></i> </td> <td>Advisor </td></tr> <tr> <td scope="row" rowspan="2">1997 </td> <td><i><a href="/wiki/Sonic_Jam" title="Sonic Jam">Sonic Jam</a></i> </td> <td rowspan="4">Producer </td></tr> <tr> <td><i><a href="/wiki/Sonic_R" title="Sonic R">Sonic R</a></i> </td></tr> <tr> <td scope="row" rowspan="2">1998 </td> <td><i><a href="/wiki/Burning_Rangers" title="Burning Rangers">Burning Rangers</a></i> </td></tr> <tr> <td><i><a href="/wiki/Sonic_Adventure" title="Sonic Adventure">Sonic Adventure</a></i> </td></tr> <tr> <td scope="row" rowspan="2">1999 </td> <td><i><a href="/wiki/ChuChu_Rocket!" title="ChuChu Rocket!">ChuChu Rocket!</a></i> </td> <td>Director, producer </td></tr> <tr> <td><i><a href="/wiki/Sonic_Pocket_Adventure" class="mw-redirect" title="Sonic Pocket Adventure">Sonic Pocket Adventure</a></i> </td> <td>Supervisor </td></tr> <tr> <td scope="row" rowspan="2">2000 </td> <td><i><a href="/wiki/Samba_de_Amigo" title="Samba de Amigo">Samba de Amigo</a></i> </td> <td rowspan="13">Producer </td></tr> <tr> <td><i><a href="/wiki/Phantasy_Star_Online" title="Phantasy Star Online">Phantasy Star Online</a></i> </td></tr> <tr> <td scope="row" rowspan="3">2001 </td> <td><i><a href="/wiki/Sonic_Adventure_2" title="Sonic Adventure 2">Sonic Adventure 2</a></i> </td></tr> <tr> <td><i><a href="/wiki/Puyo_Pop_(video_game)" title="Puyo Pop (video game)">Puyo Pop</a></i> </td></tr> <tr> <td><i><a href="/wiki/Sonic_Advance" title="Sonic Advance">Sonic Advance</a></i> </td></tr> <tr> <td scope="row" rowspan="2">2002 </td> <td><i><a href="/wiki/Sonic_Mega_Collection" title="Sonic Mega Collection">Sonic Mega Collection</a></i> </td></tr> <tr> <td><i><a href="/wiki/Sonic_Advance_2" title="Sonic Advance 2">Sonic Advance 2</a></i> </td></tr> <tr> <td scope="row" rowspan="5">2003 </td> <td><i><a href="/wiki/Sonic_Pinball_Party" title="Sonic Pinball Party">Sonic Pinball Party</a></i> </td></tr> <tr> <td><i><a href="/wiki/Billy_Hatcher_and_the_Giant_Egg" title="Billy Hatcher and the Giant Egg">Billy Hatcher and the Giant Egg</a></i> </td></tr> <tr> <td><i><a href="/wiki/Phantasy_Star_Online_Episode_III" class="mw-redirect" title="Phantasy Star Online Episode III">Phantasy Star Online Episode III</a></i> </td></tr> <tr> <td><i><a href="/wiki/Sonic_Battle" title="Sonic Battle">Sonic Battle</a></i> </td></tr> <tr> <td><i><a href="/wiki/Sonic_Heroes" title="Sonic Heroes">Sonic Heroes</a></i> </td></tr> <tr> <td scope="row" rowspan="5">2004 </td> <td><i><a href="/wiki/Puyo_Pop_Fever" title="Puyo Pop Fever">Puyo Pop Fever</a></i> </td></tr> <tr> <td><i><a href="/wiki/Astro_Boy_(2004_video_game)" title="Astro Boy (2004 video game)">Astro Boy</a></i> </td> <td>Chief producer </td></tr> <tr> <td><i><a href="/wiki/Sonic_Advance_3" title="Sonic Advance 3">Sonic Advance 3</a></i> </td> <td>Producer </td></tr> <tr> <td><i><a href="/wiki/Sega_Superstars" title="Sega Superstars">Sega Superstars</a></i> </td> <td rowspan="6">Chief producer </td></tr> <tr> <td><i><a href="/wiki/Feel_the_Magic:_XY/XX" title="Feel the Magic: XY/XX">Feel the Magic XX/YY</a></i> </td></tr> <tr> <td scope="row" rowspan="8">2005 </td> <td><i><a href="/wiki/Sakura_Wars:_So_Long,_My_Love" class="mw-redirect" title="Sakura Wars: So Long, My Love">Sakura Wars: So Long, My Love</a></i> </td></tr> <tr> <td><i><a href="/wiki/List_of_Bleach_video_games" title="List of Bleach video games">Bleach Advance: Kurenai ni Somaru Soul Society</a></i> </td></tr> <tr> <td><i><a href="/wiki/Sonic_Gems_Collection" title="Sonic Gems Collection">Sonic Gems Collection</a></i> </td></tr> <tr> <td><i><a href="/wiki/The_Rub_Rabbits!" title="The Rub Rabbits!">The Rub Rabbits!</a></i> </td></tr> <tr> <td><i><a href="/wiki/Shadow_the_Hedgehog_(video_game)" title="Shadow the Hedgehog (video game)">Shadow the Hedgehog</a></i> </td> <td rowspan="2">Producer </td></tr> <tr> <td><i><a href="/wiki/Sonic_Rush" title="Sonic Rush">Sonic Rush</a></i> </td></tr> <tr> <td><i><a href="/wiki/Puyo_Puyo_Fever_2" class="mw-redirect" title="Puyo Puyo Fever 2">Puyo Puyo Fever 2</a></i> </td> <td rowspan="4">Chief producer </td></tr> <tr> <td><i><a href="/wiki/List_of_Bleach_video_games" title="List of Bleach video games">Bleach GC: Tasogare ni Mamieru Shinigami</a></i> </td></tr> <tr> <td scope="row" rowspan="4">2006 </td> <td><i><a href="/wiki/Bleach:_The_Blade_of_Fate" title="Bleach: The Blade of Fate">Bleach: The Blade of Fate</a></i> </td></tr> <tr> <td><i><a href="/wiki/Doraemon_(video_game)" class="mw-redirect" title="Doraemon (video game)">Doraemon: Nobita no Kyouryuu 2006 DS</a></i> </td></tr> <tr> <td><i><a href="/wiki/Sonic_Riders" title="Sonic Riders">Sonic Riders</a></i> </td> <td rowspan="2">Executive producer </td></tr> <tr> <td><i><a href="/wiki/Phantasy_Star_Universe" title="Phantasy Star Universe">Phantasy Star Universe</a></i> </td></tr> <tr> <td scope="row">2008 </td> <td><i><a href="/wiki/Let%27s_Tap" title="Let's Tap">Let's Tap</a></i> </td> <td rowspan="7">Producer </td></tr> <tr> <td scope="row" rowspan="2">2009 </td> <td><i><a href="/wiki/Let%27s_Catch" title="Let's Catch">Let's Catch</a></i> </td></tr> <tr> <td><i><a href="/wiki/Ivy_the_Kiwi%3F" title="Ivy the Kiwi?">Ivy the Kiwi?</a></i> </td></tr> <tr> <td scope="row" rowspan="2">2011 </td> <td><i><a href="/wiki/Wii_Play:_Motion" title="Wii Play: Motion">Wii Play: Motion</a></i> </td></tr> <tr> <td><i><a href="/wiki/Fishing_Resort" title="Fishing Resort">Fishing Resort</a></i> </td></tr> <tr> <td scope="row">2013 </td> <td><i><a href="/wiki/StreetPass_Mansion_/_Monster_Manor" class="mw-redirect" title="StreetPass Mansion / Monster Manor">StreetPass Mansion / Monster Manor</a></i> </td></tr> <tr> <td scope="row" rowspan="2">2014 </td> <td><i><a href="/wiki/Digimon_All-Star_Rumble" title="Digimon All-Star Rumble">Digimon All-Star Rumble</a></i> </td></tr> <tr> <td><i><a href="/wiki/Sega_Hard_Girls" title="Sega Hard Girls">Hi-sCoool! SeHa Girls</a></i> </td> <td>Voice acting ("Center-sensei") </td></tr> <tr> <td scope="row" rowspan="2">2015 </td> <td><i><a href="/wiki/Rodea_the_Sky_Soldier" title="Rodea the Sky Soldier">Rodea the Sky Soldier</a></i> <small>(Wii ver.)</small> </td> <td rowspan="3">Producer </td></tr> <tr> <td><i><a href="/wiki/StreetPass_Fishing_/_Ultimate_Angler" class="mw-redirect" title="StreetPass Fishing / Ultimate Angler">StreetPass Fishing / Ultimate Angler</a></i> </td></tr> <tr> <td scope="row">2016 </td> <td><i><a href="/wiki/StreetPass_Chef_/_Feed_Mii" class="mw-redirect" title="StreetPass Chef / Feed Mii">StreetPass Chef / Feed Mii</a></i> </td></tr> <tr> <td scope="row">2017 </td> <td><i>Legend of Coin</i> </td> <td>Programmer<sup id="cite_ref-72" class="reference"><a href="#cite_note-72"><span class="cite-bracket">[</span>72<span class="cite-bracket">]</span></a></sup> </td></tr> <tr> <td scope="row" rowspan="2">2021 </td> <td><i><a href="/wiki/Balan_Wonderworld" title="Balan Wonderworld">Balan Wonderworld</a></i> </td> <td>Director<sup id="cite_ref-73" class="reference"><a href="#cite_note-73"><span class="cite-bracket">[</span>73<span class="cite-bracket">]</span></a></sup> </td></tr> <tr> <td><i>Shot2048</i><sup id="cite_ref-74" class="reference"><a href="#cite_note-74"><span class="cite-bracket">[</span>74<span class="cite-bracket">]</span></a></sup> </td> <td>Game designer, programmer </td></tr></tbody></table> <div class="mw-heading mw-heading2"><h2 id="References">References</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Yuji_Naka&action=edit&section=14" title="Edit section: References"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <style data-mw-deduplicate="TemplateStyles:r1239543626">.mw-parser-output .reflist{margin-bottom:0.5em;list-style-type:decimal}@media screen{.mw-parser-output .reflist{font-size:90%}}.mw-parser-output .reflist .references{font-size:100%;margin-bottom:0;list-style-type:inherit}.mw-parser-output .reflist-columns-2{column-width:30em}.mw-parser-output .reflist-columns-3{column-width:25em}.mw-parser-output .reflist-columns{margin-top:0.3em}.mw-parser-output .reflist-columns ol{margin-top:0}.mw-parser-output .reflist-columns li{page-break-inside:avoid;break-inside:avoid-column}.mw-parser-output .reflist-upper-alpha{list-style-type:upper-alpha}.mw-parser-output .reflist-upper-roman{list-style-type:upper-roman}.mw-parser-output .reflist-lower-alpha{list-style-type:lower-alpha}.mw-parser-output .reflist-lower-greek{list-style-type:lower-greek}.mw-parser-output .reflist-lower-roman{list-style-type:lower-roman}</style><div class="reflist"> <div class="mw-references-wrap mw-references-columns"><ol class="references"> <li id="cite_note-1"><span class="mw-cite-backlink"><b><a href="#cite_ref-1">^</a></b></span> <span class="reference-text"><style data-mw-deduplicate="TemplateStyles:r1238218222">.mw-parser-output cite.citation{font-style:inherit;word-wrap:break-word}.mw-parser-output .citation q{quotes:"\"""\"""'""'"}.mw-parser-output .citation:target{background-color:rgba(0,127,255,0.133)}.mw-parser-output .id-lock-free.id-lock-free a{background:url("//upload.wikimedia.org/wikipedia/commons/6/65/Lock-green.svg")right 0.1em center/9px no-repeat}.mw-parser-output .id-lock-limited.id-lock-limited a,.mw-parser-output .id-lock-registration.id-lock-registration a{background:url("//upload.wikimedia.org/wikipedia/commons/d/d6/Lock-gray-alt-2.svg")right 0.1em center/9px no-repeat}.mw-parser-output .id-lock-subscription.id-lock-subscription a{background:url("//upload.wikimedia.org/wikipedia/commons/a/aa/Lock-red-alt-2.svg")right 0.1em center/9px no-repeat}.mw-parser-output .cs1-ws-icon a{background:url("//upload.wikimedia.org/wikipedia/commons/4/4c/Wikisource-logo.svg")right 0.1em center/12px no-repeat}body:not(.skin-timeless):not(.skin-minerva) .mw-parser-output .id-lock-free a,body:not(.skin-timeless):not(.skin-minerva) .mw-parser-output .id-lock-limited a,body:not(.skin-timeless):not(.skin-minerva) .mw-parser-output .id-lock-registration a,body:not(.skin-timeless):not(.skin-minerva) .mw-parser-output .id-lock-subscription a,body:not(.skin-timeless):not(.skin-minerva) .mw-parser-output .cs1-ws-icon a{background-size:contain;padding:0 1em 0 0}.mw-parser-output .cs1-code{color:inherit;background:inherit;border:none;padding:inherit}.mw-parser-output .cs1-hidden-error{display:none;color:var(--color-error,#d33)}.mw-parser-output .cs1-visible-error{color:var(--color-error,#d33)}.mw-parser-output .cs1-maint{display:none;color:#085;margin-left:0.3em}.mw-parser-output .cs1-kern-left{padding-left:0.2em}.mw-parser-output .cs1-kern-right{padding-right:0.2em}.mw-parser-output .citation .mw-selflink{font-weight:inherit}@media screen{.mw-parser-output .cs1-format{font-size:95%}html.skin-theme-clientpref-night .mw-parser-output .cs1-maint{color:#18911f}}@media screen and (prefers-color-scheme:dark){html.skin-theme-clientpref-os .mw-parser-output .cs1-maint{color:#18911f}}</style><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://www.phantomriverstone.com/2017/03/anecdotes-about-yu-suzuki-from-yuji.html#more">"Anecdotes About Yu Suzuki From Yuji Naka | DenFamiNicoGamer [14 Feb, 2017]"</a>. <i>phantom river stone</i>. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20220518140828/https://www.phantomriverstone.com/2017/03/anecdotes-about-yu-suzuki-from-yuji.html#more">Archived</a> from the original on May 18, 2022<span class="reference-accessdate">. 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August 10, 2022<span class="reference-accessdate">. Retrieved <span class="nowrap">November 11,</span> 2022</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=unknown&rft.jtitle=note%EF%BC%88%E3%83%8E%E3%83%BC%E3%83%88%EF%BC%89&rft.atitle=%E3%82%BB%E3%82%AC%E3%83%AC%E3%82%B8%E3%82%A7%E3%83%B3%E3%83%89%E3%82%AF%E3%83%AA%E3%82%A8%E3%82%A4%E3%82%BF%E3%83%BC%E3%83%BB%E4%B8%AD%E8%A3%95%E5%8F%B8+%E7%89%B9%E5%88%A5%E3%82%A4%E3%83%B3%E3%82%BF%E3%83%93%E3%83%A5%E3%83%BC%E3%80%8E%E3%82%BB%E3%82%AC%E3%83%8F%E3%83%BC%E3%83%89%E3%83%92%E3%82%B9%E3%83%88%E3%83%AA%E3%82%A2%E3%80%8F%E3%82%B3%E3%83%B3%E3%83%97%E3%83%AA%E3%83%BC%E3%83%88%E7%89%88%EF%BD%9CBeep21%EF%BD%9Cnote&rft.date=2022-08-10&rft_id=https%3A%2F%2Fnote.com%2Fbeep21%2Fn%2Fn5336480dfcd0&rfr_id=info%3Asid%2Fen.wikipedia.org%3AYuji+Naka" class="Z3988"></span></span> </li> <li id="cite_note-8"><span class="mw-cite-backlink"><b><a href="#cite_ref-8">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFKibe2016" class="citation web cs1 cs1-prop-foreign-lang-source">Kibe, Masayuki (July 7, 2016). <a rel="nofollow" class="external text" href="https://news.denfaminicogamer.jp/megadrivecx/kibe2#i-2">"中 裕司がアツく語った『ソニック』『大魔界村』そしてメガドラ愛。幻のメガドラタイトルのお披露目も!?【ゲームセンターCX放送作家の「いまさらメガドラ計画」】第2回"</a>. <i>電ファミニコゲーマー – ゲームの面白い記事読んでみない?</i> (in Japanese). <a rel="nofollow" class="external text" href="https://web.archive.org/web/20201108095201/https://news.denfaminicogamer.jp/megadrivecx/kibe2#i-2">Archived</a> from the original on November 8, 2020<span class="reference-accessdate">. Retrieved <span class="nowrap">May 5,</span> 2022</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=unknown&rft.jtitle=%E9%9B%BB%E3%83%95%E3%82%A1%E3%83%9F%E3%83%8B%E3%82%B3%E3%82%B2%E3%83%BC%E3%83%9E%E3%83%BC+%E2%80%93+%E3%82%B2%E3%83%BC%E3%83%A0%E3%81%AE%E9%9D%A2%E7%99%BD%E3%81%84%E8%A8%98%E4%BA%8B%E8%AA%AD%E3%82%93%E3%81%A7%E3%81%BF%E3%81%AA%E3%81%84%EF%BC%9F&rft.atitle=%E4%B8%AD+%E8%A3%95%E5%8F%B8%E3%81%8C%E3%82%A2%E3%83%84%E3%81%8F%E8%AA%9E%E3%81%A3%E3%81%9F%E3%80%8E%E3%82%BD%E3%83%8B%E3%83%83%E3%82%AF%E3%80%8F%E3%80%8E%E5%A4%A7%E9%AD%94%E7%95%8C%E6%9D%91%E3%80%8F%E3%81%9D%E3%81%97%E3%81%A6%E3%83%A1%E3%82%AC%E3%83%89%E3%83%A9%E6%84%9B%E3%80%82%E5%B9%BB%E3%81%AE%E3%83%A1%E3%82%AC%E3%83%89%E3%83%A9%E3%82%BF%E3%82%A4%E3%83%88%E3%83%AB%E3%81%AE%E3%81%8A%E6%8A%AB%E9%9C%B2%E7%9B%AE%E3%82%82%EF%BC%81%EF%BC%9F%E3%80%90%E3%82%B2%E3%83%BC%E3%83%A0%E3%82%BB%E3%83%B3%E3%82%BF%E3%83%BCCX%E6%94%BE%E9%80%81%E4%BD%9C%E5%AE%B6%E3%81%AE%E3%80%8C%E3%81%84%E3%81%BE%E3%81%95%E3%82%89%E3%83%A1%E3%82%AC%E3%83%89%E3%83%A9%E8%A8%88%E7%94%BB%E3%80%8D%E3%80%91%E7%AC%AC2%E5%9B%9E&rft.date=2016-07-07&rft.aulast=Kibe&rft.aufirst=Masayuki&rft_id=https%3A%2F%2Fnews.denfaminicogamer.jp%2Fmegadrivecx%2Fkibe2%23i-2&rfr_id=info%3Asid%2Fen.wikipedia.org%3AYuji+Naka" class="Z3988"></span></span> </li> <li id="cite_note-essential_50-9"><span class="mw-cite-backlink"><b><a href="#cite_ref-essential_50_9-0">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFKennedy" class="citation web cs1">Kennedy, Sam. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20040822083659/http://www.1up.com/do/feature?cId=3134008">"The Essential 50: Sonic the Hedgehog"</a>. <i><a href="/wiki/1Up.com" class="mw-redirect" title="1Up.com">1Up.com</a></i>. Archived from <a rel="nofollow" class="external text" href="http://www.1up.com/do/feature?cId=3134008">the original</a> on August 22, 2004.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=unknown&rft.jtitle=1Up.com&rft.atitle=The+Essential+50%3A+Sonic+the+Hedgehog&rft.aulast=Kennedy&rft.aufirst=Sam&rft_id=http%3A%2F%2Fwww.1up.com%2Fdo%2Ffeature%3FcId%3D3134008&rfr_id=info%3Asid%2Fen.wikipedia.org%3AYuji+Naka" class="Z3988"></span></span> </li> <li id="cite_note-Yasuhara2-10"><span class="mw-cite-backlink"><b><a href="#cite_ref-Yasuhara2_10-0">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation magazine cs1">"Sonic's Architect: GI Interviews Hirokazu Yasuhara". <i><a href="/wiki/Game_Informer" title="Game Informer">Game Informer</a></i>. Vol. 13, no. 124. <a href="/wiki/GameStop" title="GameStop">GameStop</a>. 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Vol. 13, no. 124. pp. <span class="nowrap">114–</span>116.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=article&rft.jtitle=Game+Informer&rft.atitle=Sonic%27s+Architect%3A+GI+Interviews+Hirokazu+Yasuhara&rft.volume=13&rft.issue=124&rft.pages=%3Cspan+class%3D%22nowrap%22%3E114-%3C%2Fspan%3E116&rft.date=2003-08&rft.au=GI+Staff&rfr_id=info%3Asid%2Fen.wikipedia.org%3AYuji+Naka" class="Z3988"></span></span> </li> <li id="cite_note-retro1-12"><span class="mw-cite-backlink"><b><a href="#cite_ref-retro1_12-0">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation magazine cs1"><a rel="nofollow" class="external text" href="https://archive.org/details/retro_gamer/RetroGamer_100/page/46/mode/2up?view=theater">"The Making of Sonic the Hedgehog"</a>. <i><a href="/wiki/Retro_Gamer" title="Retro Gamer">Retro Gamer</a></i>. No. 100. 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February 2012. pp. <span class="nowrap">46–</span>49. <a href="/wiki/ISSN_(identifier)" class="mw-redirect" title="ISSN (identifier)">ISSN</a> <a rel="nofollow" class="external text" href="https://search.worldcat.org/issn/1742-3155">1742-3155</a>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=article&rft.jtitle=Retro+Gamer&rft.atitle=The+Making+of+Sonic+the+Hedgehog&rft.issue=100&rft.pages=%3Cspan+class%3D%22nowrap%22%3E46-%3C%2Fspan%3E49&rft.date=2012-02&rft.issn=1742-3155&rft_id=https%3A%2F%2Farchive.org%2Fdetails%2Fretro_gamer%2FRetroGamer_100%2Fpage%2F46%2Fmode%2F2up%3Fview%3Dtheater&rfr_id=info%3Asid%2Fen.wikipedia.org%3AYuji+Naka" class="Z3988"></span></span> </li> <li id="cite_note-13"><span class="mw-cite-backlink"><b><a href="#cite_ref-13">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFLesserLesserLesser1991" class="citation magazine cs1">Lesser, Hartley; Lesser, Patricia & Lesser, Kirk (October 1991). 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August 1991. pp. <span class="nowrap">16–</span>19. <a href="/wiki/ISSN_(identifier)" class="mw-redirect" title="ISSN (identifier)">ISSN</a> <a rel="nofollow" class="external text" href="https://search.worldcat.org/issn/0261-3697">0261-3697</a>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=article&rft.jtitle=Computer+and+Video+Games&rft.atitle=Sonic+The+Hedgehog&rft.issue=117&rft.pages=%3Cspan+class%3D%22nowrap%22%3E16-%3C%2Fspan%3E19&rft.date=1991-08&rft.issn=0261-3697&rfr_id=info%3Asid%2Fen.wikipedia.org%3AYuji+Naka" class="Z3988"></span></span> </li> <li id="cite_note-1up.com-15"><span class="mw-cite-backlink">^ <a href="#cite_ref-1up.com_15-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-1up.com_15-1"><sup><i><b>b</b></i></sup></a> <a href="#cite_ref-1up.com_15-2"><sup><i><b>c</b></i></sup></a></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://web.archive.org/web/20110523204203/http://www.1up.com/features/essential-50-sonic">"The Essential 50 Part 28 – Sonic the Hedgehog"</a>. <i><a href="/wiki/1UP.com" class="mw-redirect" title="1UP.com">1UP.com</a></i>. Archived from <a rel="nofollow" class="external text" href="http://www.1up.com/features/essential-50-sonic">the original</a> on May 23, 2011.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=unknown&rft.jtitle=1UP.com&rft.atitle=The+Essential+50+Part+28+%E2%80%93+Sonic+the+Hedgehog&rft_id=http%3A%2F%2Fwww.1up.com%2Ffeatures%2Fessential-50-sonic&rfr_id=info%3Asid%2Fen.wikipedia.org%3AYuji+Naka" class="Z3988"></span></span> </li> <li id="cite_note-GameTap2-16"><span class="mw-cite-backlink"><b><a href="#cite_ref-GameTap2_16-0">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation audio-visual cs1"><a rel="nofollow" class="external text" href="https://www.youtube.com/watch?v=7mFs2v7XM4o"><i>Sonic the Hedgehog GameTap Retrospective Pt. 3/4</i></a> (<a href="/wiki/YouTube" title="YouTube">YouTube</a>). <a href="/wiki/GameTap" title="GameTap">GameTap</a>. February 17, 2009. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20160721184052/https://www.youtube.com/watch?v=7mFs2v7XM4o">Archived</a> from the original on July 21, 2016.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&rft.genre=unknown&rft.btitle=Sonic+the+Hedgehog+GameTap+Retrospective+Pt.+3%2F4&rft.pub=GameTap&rft.date=2009-02-17&rft_id=https%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3D7mFs2v7XM4o&rfr_id=info%3Asid%2Fen.wikipedia.org%3AYuji+Naka" class="Z3988"></span></span> </li> <li id="cite_note-DevDen-17"><span class="mw-cite-backlink">^ <a href="#cite_ref-DevDen_17-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-DevDen_17-1"><sup><i><b>b</b></i></sup></a></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFHorowitz2007" class="citation web cs1">Horowitz, Ken (June 11, 2007). <a rel="nofollow" class="external text" href="http://www.sega-16.com/2007/06/developers-den-sega-technical-institute/">"Developer's Den: Sega Technical Institute"</a>. <i>Sega-16</i>. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20160408141746/http://www.sega-16.com/2007/06/developers-den-sega-technical-institute/">Archived</a> from the original on April 8, 2016.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=unknown&rft.jtitle=Sega-16&rft.atitle=Developer%27s+Den%3A+Sega+Technical+Institute&rft.date=2007-06-11&rft.aulast=Horowitz&rft.aufirst=Ken&rft_id=http%3A%2F%2Fwww.sega-16.com%2F2007%2F06%2Fdevelopers-den-sega-technical-institute%2F&rfr_id=info%3Asid%2Fen.wikipedia.org%3AYuji+Naka" class="Z3988"></span></span> </li> <li id="cite_note-STIRetro-18"><span class="mw-cite-backlink"><b><a href="#cite_ref-STIRetro_18-0">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFDay2007" class="citation magazine cs1">Day, Ashley (2007). 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Retrieved <span class="nowrap">May 3,</span> 2022</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=unknown&rft.jtitle=Siliconera&rft.atitle=Sonic+Creator%27s+Rodea+the+Sky+Soldier+Is+Still+In+Development&rft.date=2013-07-30&rft_id=https%3A%2F%2Fwww.siliconera.com%2Fsonic-creators-rodea-the-sky-soldier-is-still-in-development%2F&rfr_id=info%3Asid%2Fen.wikipedia.org%3AYuji+Naka" class="Z3988"></span></span> </li> <li id="cite_note-Wii-Wiiu-47"><span class="mw-cite-backlink">^ <a href="#cite_ref-Wii-Wiiu_47-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-Wii-Wiiu_47-1"><sup><i><b>b</b></i></sup></a></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://web.archive.org/web/20141226140921/http://www.gonintendo.com/s/241731-rodea-the-sky-soldier-prope-updates-their-page-initial-wii-u-run-contains-wii-version">"Rodea: The Sky Soldier - Prope updates their page, initial Wii U run contains Wii version | GoNintendo - What are YOU waiting for?"</a>. <i>Go Nintendo</i>. December 26, 2014. Archived from <a rel="nofollow" class="external text" href="http://www.gonintendo.com/s/241731-rodea-the-sky-soldier-prope-updates-their-page-initial-wii-u-run-contains-wii-version">the original</a> on December 26, 2014.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=unknown&rft.jtitle=Go+Nintendo&rft.atitle=Rodea%3A+The+Sky+Soldier+-+Prope+updates+their+page%2C+initial+Wii+U+run+contains+Wii+version+%7C+GoNintendo+-+What+are+YOU+waiting+for%3F&rft.date=2014-12-26&rft_id=http%3A%2F%2Fwww.gonintendo.com%2Fs%2F241731-rodea-the-sky-soldier-prope-updates-their-page-initial-wii-u-run-contains-wii-version&rfr_id=info%3Asid%2Fen.wikipedia.org%3AYuji+Naka" class="Z3988"></span></span> </li> <li id="cite_note-48"><span class="mw-cite-backlink"><b><a href="#cite_ref-48">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1 cs1-prop-foreign-lang-source"><a rel="nofollow" class="external text" href="http://www.4gamer.net/games/127/G012739/20141114157/">"Wii U/3DS向け新作アクション「ロデア・ザ・スカイソルジャー」が,2015年春に発売決定。天空の大地を舞台にした"スカイ・アドベンチャー" - 4Gamer.net"</a> (in Japanese). <a rel="nofollow" class="external text" href="https://web.archive.org/web/20220419164556/https://www.4gamer.net/games/127/G012739/20141114157/">Archived</a> from the original on April 19, 2022<span class="reference-accessdate">. Retrieved <span class="nowrap">May 6,</span> 2022</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&rft.genre=unknown&rft.btitle=Wii+U%2F3DS%E5%90%91%E3%81%91%E6%96%B0%E4%BD%9C%E3%82%A2%E3%82%AF%E3%82%B7%E3%83%A7%E3%83%B3%E3%80%8C%E3%83%AD%E3%83%87%E3%82%A2%E3%83%BB%E3%82%B6%E3%83%BB%E3%82%B9%E3%82%AB%E3%82%A4%E3%82%BD%E3%83%AB%E3%82%B8%E3%83%A3%E3%83%BC%E3%80%8D%E3%81%8C%EF%BC%8C2015%E5%B9%B4%E6%98%A5%E3%81%AB%E7%99%BA%E5%A3%B2%E6%B1%BA%E5%AE%9A%E3%80%82%E5%A4%A9%E7%A9%BA%E3%81%AE%E5%A4%A7%E5%9C%B0%E3%82%92%E8%88%9E%E5%8F%B0%E3%81%AB%E3%81%97%E3%81%9F%22%E3%82%B9%E3%82%AB%E3%82%A4%E3%83%BB%E3%82%A2%E3%83%89%E3%83%99%E3%83%B3%E3%83%81%E3%83%A3%E3%83%BC%22+-+4Gamer.net&rft_id=http%3A%2F%2Fwww.4gamer.net%2Fgames%2F127%2FG012739%2F20141114157%2F&rfr_id=info%3Asid%2Fen.wikipedia.org%3AYuji+Naka" class="Z3988"></span></span> </li> <li id="cite_note-RodeaNARelease-49"><span class="mw-cite-backlink"><b><a href="#cite_ref-RodeaNARelease_49-0">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFNaka2015" class="citation web cs1">Naka, Yuji (November 10, 2015). <a rel="nofollow" class="external text" href="https://www.facebook.com/nakayuji/posts/1224824057544724">"Rodea the sky soldier will be released today in North America! ! Please play the Wii version"</a>. <i>Facebook</i>. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20230402232116/https://www.facebook.com/nakayuji/posts/1224824057544724">Archived</a> from the original on April 2, 2023<span class="reference-accessdate">. Retrieved <span class="nowrap">May 6,</span> 2022</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=unknown&rft.jtitle=Facebook&rft.atitle=Rodea+the+sky+soldier+will+be+released+today+in+North+America%21+%21+Please+play+the+Wii+version.&rft.date=2015-11-10&rft.aulast=Naka&rft.aufirst=Yuji&rft_id=https%3A%2F%2Fwww.facebook.com%2Fnakayuji%2Fposts%2F1224824057544724&rfr_id=info%3Asid%2Fen.wikipedia.org%3AYuji+Naka" class="Z3988"></span></span> </li> <li id="cite_note-50"><span class="mw-cite-backlink"><b><a href="#cite_ref-50">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFNaka2015" class="citation web cs1">Naka, Yuji (November 13, 2015). <a rel="nofollow" class="external text" href="https://www.facebook.com/nakayuji/posts/1226353760725087">"Rodea the sky soldier will be released today in Europe. Please play the Wii version absolutely"</a>. <i>Facebook</i>. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20230402232115/https://www.facebook.com/nakayuji/posts/1226353760725087">Archived</a> from the original on April 2, 2023<span class="reference-accessdate">. Retrieved <span class="nowrap">May 3,</span> 2022</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=unknown&rft.jtitle=Facebook&rft.atitle=Rodea+the+sky+soldier+will+be+released+today+in+Europe.+Please+play+the+Wii+version+absolutely.&rft.date=2015-11-13&rft.aulast=Naka&rft.aufirst=Yuji&rft_id=https%3A%2F%2Fwww.facebook.com%2Fnakayuji%2Fposts%2F1226353760725087&rfr_id=info%3Asid%2Fen.wikipedia.org%3AYuji+Naka" class="Z3988"></span></span> </li> <li id="cite_note-elmundo.es-51"><span class="mw-cite-backlink"><b><a href="#cite_ref-elmundo.es_51-0">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://buhomag.elmundo.es/videojuegos/fun-serious-game-festival-2016-yuji-naka/">"Fun & Serious Game Festival 2016: Premiado Yuji Naka"</a>. November 7, 2016. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20190702121451/https://buhomag.elmundo.es/videojuegos/fun-serious-game-festival-2016-yuji-naka/">Archived</a> from the original on July 2, 2019<span class="reference-accessdate">. Retrieved <span class="nowrap">July 8,</span> 2019</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&rft.genre=unknown&rft.btitle=Fun+%26+Serious+Game+Festival+2016%3A+Premiado+Yuji+Naka&rft.date=2016-11-07&rft_id=https%3A%2F%2Fbuhomag.elmundo.es%2Fvideojuegos%2Ffun-serious-game-festival-2016-yuji-naka%2F&rfr_id=info%3Asid%2Fen.wikipedia.org%3AYuji+Naka" class="Z3988"></span></span> </li> <li id="cite_note-52"><span class="mw-cite-backlink"><b><a href="#cite_ref-52">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation news cs1"><a rel="nofollow" class="external text" href="https://www.siliconera.com/yuji-naka-on-propes-status-downsized-to-one-person-company/">"Yuji Naka On Prope's Status: Downsized To One-Person Company"</a>. <i>Siliconera</i>. March 24, 2019. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20221118210325/https://www.siliconera.com/yuji-naka-on-propes-status-downsized-to-one-person-company/">Archived</a> from the original on November 18, 2022<span class="reference-accessdate">. Retrieved <span class="nowrap">November 18,</span> 2022</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=article&rft.jtitle=Siliconera&rft.atitle=Yuji+Naka+On+Prope%27s+Status%3A+Downsized+To+One-Person+Company&rft.date=2019-03-24&rft_id=https%3A%2F%2Fwww.siliconera.com%2Fyuji-naka-on-propes-status-downsized-to-one-person-company%2F&rfr_id=info%3Asid%2Fen.wikipedia.org%3AYuji+Naka" class="Z3988"></span></span> </li> <li id="cite_note-53"><span class="mw-cite-backlink"><b><a href="#cite_ref-53">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFPhillips2018" class="citation news cs1">Phillips, Tom (January 22, 2018). <a rel="nofollow" class="external text" href="http://www.eurogamer.net/articles/2018-01-22-sonic-creator-yuji-naka-joins-final-fantasy-maker-square-enix">"Sonic creator Yuji Naka joins Final Fantasy maker Square Enix"</a>. <i>Eurogamer.net</i>. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20180123072149/http://www.eurogamer.net/articles/2018-01-22-sonic-creator-yuji-naka-joins-final-fantasy-maker-square-enix">Archived</a> from the original on January 23, 2018<span class="reference-accessdate">. Retrieved <span class="nowrap">January 22,</span> 2018</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=article&rft.jtitle=Eurogamer.net&rft.atitle=Sonic+creator+Yuji+Naka+joins+Final+Fantasy+maker+Square+Enix&rft.date=2018-01-22&rft.aulast=Phillips&rft.aufirst=Tom&rft_id=http%3A%2F%2Fwww.eurogamer.net%2Farticles%2F2018-01-22-sonic-creator-yuji-naka-joins-final-fantasy-maker-square-enix&rfr_id=info%3Asid%2Fen.wikipedia.org%3AYuji+Naka" class="Z3988"></span></span> </li> <li id="cite_note-:1-54"><span class="mw-cite-backlink"><b><a href="#cite_ref-:1_54-0">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://www.sonicstadium.org/2021/06/yuji-naka-is-no-longer-working-at-square-enix/">"Yuji Naka is no longer working at Square Enix"</a>. Sonic Stadium. June 4, 2021. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20210621070415/https://www.sonicstadium.org/2021/06/yuji-naka-is-no-longer-working-at-square-enix/">Archived</a> from the original on June 21, 2021<span class="reference-accessdate">. Retrieved <span class="nowrap">June 4,</span> 2021</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&rft.genre=unknown&rft.btitle=Yuji+Naka+is+no+longer+working+at+Square+Enix&rft.pub=Sonic+Stadium&rft.date=2021-06-04&rft_id=https%3A%2F%2Fwww.sonicstadium.org%2F2021%2F06%2Fyuji-naka-is-no-longer-working-at-square-enix%2F&rfr_id=info%3Asid%2Fen.wikipedia.org%3AYuji+Naka" class="Z3988"></span></span> </li> <li id="cite_note-55"><span class="mw-cite-backlink"><b><a href="#cite_ref-55">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://www.gematsu.com/2021/06/yuji-naka-leaves-square-enix">"Yuji Naka leaves Square Enix"</a>. Gematsu. June 5, 2021. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20210605114151/https://www.gematsu.com/2021/06/yuji-naka-leaves-square-enix">Archived</a> from the original on June 5, 2021<span class="reference-accessdate">. Retrieved <span class="nowrap">June 5,</span> 2021</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&rft.genre=unknown&rft.btitle=Yuji+Naka+leaves+Square+Enix&rft.pub=Gematsu&rft.date=2021-06-05&rft_id=https%3A%2F%2Fwww.gematsu.com%2F2021%2F06%2Fyuji-naka-leaves-square-enix&rfr_id=info%3Asid%2Fen.wikipedia.org%3AYuji+Naka" class="Z3988"></span></span> </li> <li id="cite_note-56"><span class="mw-cite-backlink"><b><a href="#cite_ref-56">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://www.theverge.com/2021/12/20/22846465/yuji-naka-sega-sonic-team-shot2048-iphone-android">"Former head of Sonic Team releases new self-made mobile game"</a>. <a href="/wiki/The_Verge" title="The Verge">The Verge</a>. November 22, 2021. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20211222151640/https://www.theverge.com/2021/12/20/22846465/yuji-naka-sega-sonic-team-shot2048-iphone-android">Archived</a> from the original on December 22, 2021<span class="reference-accessdate">. Retrieved <span class="nowrap">December 22,</span> 2021</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&rft.genre=unknown&rft.btitle=Former+head+of+Sonic+Team+releases+new+self-made+mobile+game&rft.pub=The+Verge&rft.date=2021-11-22&rft_id=https%3A%2F%2Fwww.theverge.com%2F2021%2F12%2F20%2F22846465%2Fyuji-naka-sega-sonic-team-shot2048-iphone-android&rfr_id=info%3Asid%2Fen.wikipedia.org%3AYuji+Naka" class="Z3988"></span></span> </li> <li id="cite_note-57"><span class="mw-cite-backlink"><b><a href="#cite_ref-57">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFParrishSato2022" class="citation web cs1">Parrish, Ash; Sato, Mia (April 28, 2022). <a rel="nofollow" class="external text" href="https://www.theverge.com/2022/4/28/23046855/balan-wonderworld-yuji-naka-square-enix">"Yuji Naka says Square Enix doesn't 'value games' after Balan Wonderworld mess"</a>. <i>The Verge</i>. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20220429173530/https://www.theverge.com/2022/4/28/23046855/balan-wonderworld-yuji-naka-square-enix">Archived</a> from the original on April 29, 2022<span class="reference-accessdate">. Retrieved <span class="nowrap">April 29,</span> 2022</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=unknown&rft.jtitle=The+Verge&rft.atitle=Yuji+Naka+says+Square+Enix+doesn%27t+%27value+games%27+after+Balan+Wonderworld+mess&rft.date=2022-04-28&rft.aulast=Parrish&rft.aufirst=Ash&rft.au=Sato%2C+Mia&rft_id=https%3A%2F%2Fwww.theverge.com%2F2022%2F4%2F28%2F23046855%2Fbalan-wonderworld-yuji-naka-square-enix&rfr_id=info%3Asid%2Fen.wikipedia.org%3AYuji+Naka" class="Z3988"></span></span> </li> <li id="cite_note-58"><span class="mw-cite-backlink"><b><a href="#cite_ref-58">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://www.nintendolife.com/news/2022/07/yuji-naka-erases-former-co-worker-and-sonic-creator-naoto-ohshima-from-team-photo">"Yuji Naka Erases Former Co-Worker and Sonic Creator Naoto Ohshima from Team Photo"</a>. <i><a href="/wiki/Nintendo_Life" class="mw-redirect" title="Nintendo Life">Nintendo Life</a></i>. July 5, 2022. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20220716013758/https://www.nintendolife.com/news/2022/07/yuji-naka-erases-former-co-worker-and-sonic-creator-naoto-ohshima-from-team-photo">Archived</a> from the original on July 16, 2022<span class="reference-accessdate">. Retrieved <span class="nowrap">November 19,</span> 2022</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=unknown&rft.jtitle=Nintendo+Life&rft.atitle=Yuji+Naka+Erases+Former+Co-Worker+and+Sonic+Creator+Naoto+Ohshima+from+Team+Photo&rft.date=2022-07-05&rft_id=https%3A%2F%2Fwww.nintendolife.com%2Fnews%2F2022%2F07%2Fyuji-naka-erases-former-co-worker-and-sonic-creator-naoto-ohshima-from-team-photo&rfr_id=info%3Asid%2Fen.wikipedia.org%3AYuji+Naka" class="Z3988"></span></span> </li> <li id="cite_note-latimes-59"><span class="mw-cite-backlink">^ <a href="#cite_ref-latimes_59-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-latimes_59-1"><sup><i><b>b</b></i></sup></a></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFSaad2022" class="citation news cs1">Saad, Nardine (November 18, 2022). <a rel="nofollow" class="external text" href="https://www.latimes.com/entertainment-arts/story/2022-11-18/yuji-naka-arrested-insider-trading-sonic-dragon-quest">"<span class="cs1-kern-left"></span>'Sonic the Hedgehog' co-creator Yuji Naka arrested on suspicion of insider trading"</a>. <i><a href="/wiki/Los_Angeles_Times" title="Los Angeles Times">Los Angeles Times</a></i>. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20230115014319/https://www.latimes.com/entertainment-arts/story/2022-11-18/yuji-naka-arrested-insider-trading-sonic-dragon-quest">Archived</a> from the original on January 15, 2023<span class="reference-accessdate">. Retrieved <span class="nowrap">November 18,</span> 2022</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=article&rft.jtitle=Los+Angeles+Times&rft.atitle=%27Sonic+the+Hedgehog%27+co-creator+Yuji+Naka+arrested+on+suspicion+of+insider+trading&rft.date=2022-11-18&rft.aulast=Saad&rft.aufirst=Nardine&rft_id=https%3A%2F%2Fwww.latimes.com%2Fentertainment-arts%2Fstory%2F2022-11-18%2Fyuji-naka-arrested-insider-trading-sonic-dragon-quest&rfr_id=info%3Asid%2Fen.wikipedia.org%3AYuji+Naka" class="Z3988"></span></span> </li> <li id="cite_note-arrest-60"><span class="mw-cite-backlink">^ <a href="#cite_ref-arrest_60-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-arrest_60-1"><sup><i><b>b</b></i></sup></a></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation news cs1"><a rel="nofollow" class="external text" href="https://www.fnn.jp/articles/-/446810?display=full">"【速報】「ドラゴンクエスト」新作めぐるインサイダー取引事件 ゲームクリエイターを逮捕 逮捕者3人に 東京地検特捜部 |FNNプライムオンライン"</a>. <i><a href="/wiki/Fuji_News_Network" title="Fuji News Network">FNNプライムオンライン</a></i>. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20221118022304/https://www.fnn.jp/articles/-/446810?display=full">Archived</a> from the original on November 18, 2022<span class="reference-accessdate">. Retrieved <span class="nowrap">November 18,</span> 2022</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=article&rft.jtitle=FNN%E3%83%97%E3%83%A9%E3%82%A4%E3%83%A0%E3%82%AA%E3%83%B3%E3%83%A9%E3%82%A4%E3%83%B3&rft.atitle=%E3%80%90%E9%80%9F%E5%A0%B1%E3%80%91%E3%80%8C%E3%83%89%E3%83%A9%E3%82%B4%E3%83%B3%E3%82%AF%E3%82%A8%E3%82%B9%E3%83%88%E3%80%8D%E6%96%B0%E4%BD%9C%E3%82%81%E3%81%90%E3%82%8B%E3%82%A4%E3%83%B3%E3%82%B5%E3%82%A4%E3%83%80%E3%83%BC%E5%8F%96%E5%BC%95%E4%BA%8B%E4%BB%B6+%E3%82%B2%E3%83%BC%E3%83%A0%E3%82%AF%E3%83%AA%E3%82%A8%E3%82%A4%E3%82%BF%E3%83%BC%E3%82%92%E9%80%AE%E6%8D%95+%E9%80%AE%E6%8D%95%E8%80%853%E4%BA%BA%E3%81%AB+%E6%9D%B1%E4%BA%AC%E5%9C%B0%E6%A4%9C%E7%89%B9%E6%8D%9C%E9%83%A8+%EF%BD%9CFNN%E3%83%97%E3%83%A9%E3%82%A4%E3%83%A0%E3%82%AA%E3%83%B3%E3%83%A9%E3%82%A4%E3%83%B3&rft_id=https%3A%2F%2Fwww.fnn.jp%2Farticles%2F-%2F446810%3Fdisplay%3Dfull&rfr_id=info%3Asid%2Fen.wikipedia.org%3AYuji+Naka" class="Z3988"></span></span> </li> <li id="cite_note-:5-61"><span class="mw-cite-backlink">^ <a href="#cite_ref-:5_61-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-:5_61-1"><sup><i><b>b</b></i></sup></a></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFShilling2022" class="citation news cs1">Shilling, Mark (November 18, 2022). <a rel="nofollow" class="external text" href="https://variety.com/2022/gaming/news/sonic-the-hedgehog-naka-yuji-arrested-1235436767/">"<span class="cs1-kern-left"></span>'Sonic the Hedgehog' Creator Naka Yuji Arrested in Japan for Alleged Insider Trading"</a>. <i>Variety</i>. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20221119210127/https://variety.com/2022/gaming/news/sonic-the-hedgehog-naka-yuji-arrested-1235436767/">Archived</a> from the original on November 19, 2022<span class="reference-accessdate">. Retrieved <span class="nowrap">November 19,</span> 2022</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=article&rft.jtitle=Variety&rft.atitle=%27Sonic+the+Hedgehog%27+Creator+Naka+Yuji+Arrested+in+Japan+for+Alleged+Insider+Trading&rft.date=2022-11-18&rft.aulast=Shilling&rft.aufirst=Mark&rft_id=https%3A%2F%2Fvariety.com%2F2022%2Fgaming%2Fnews%2Fsonic-the-hedgehog-naka-yuji-arrested-1235436767%2F&rfr_id=info%3Asid%2Fen.wikipedia.org%3AYuji+Naka" class="Z3988"></span></span> </li> <li id="cite_note-62"><span class="mw-cite-backlink"><b><a href="#cite_ref-62">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation news cs1"><a rel="nofollow" class="external text" href="https://www.eurogamer.net/former-sonic-boss-yuji-naka-re-arrested-as-fresh-insider-trading-allegations-emerge">"Former Sonic boss Yuji Naka re-arrested, as fresh insider trading allegations emerge"</a>. <i>Eurogamer.net</i>. December 7, 2022. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20221212225118/https://www.eurogamer.net/former-sonic-boss-yuji-naka-re-arrested-as-fresh-insider-trading-allegations-emerge">Archived</a> from the original on December 12, 2022<span class="reference-accessdate">. Retrieved <span class="nowrap">December 7,</span> 2022</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=article&rft.jtitle=Eurogamer.net&rft.atitle=Former+Sonic+boss+Yuji+Naka+re-arrested%2C+as+fresh+insider+trading+allegations+emerge&rft.date=2022-12-07&rft_id=https%3A%2F%2Fwww.eurogamer.net%2Fformer-sonic-boss-yuji-naka-re-arrested-as-fresh-insider-trading-allegations-emerge&rfr_id=info%3Asid%2Fen.wikipedia.org%3AYuji+Naka" class="Z3988"></span></span> </li> <li id="cite_note-63"><span class="mw-cite-backlink"><b><a href="#cite_ref-63">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFMiddler2022" class="citation web cs1">Middler, Jordan (December 27, 2022). <a rel="nofollow" class="external text" href="https://www.videogameschronicle.com/news/yuji-naka-indicted-in-square-enix-insider-trading-case/">"Yuji Naka indicted in Square Enix insider trading case"</a>. <i><a href="/wiki/Video_Games_Chronicle" title="Video Games Chronicle">Video Games Chronicle</a></i>. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20221227184959/https://www.videogameschronicle.com/news/yuji-naka-indicted-in-square-enix-insider-trading-case/">Archived</a> from the original on December 27, 2022<span class="reference-accessdate">. Retrieved <span class="nowrap">December 27,</span> 2022</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=unknown&rft.jtitle=Video+Games+Chronicle&rft.atitle=Yuji+Naka+indicted+in+Square+Enix+insider+trading+case&rft.date=2022-12-27&rft.aulast=Middler&rft.aufirst=Jordan&rft_id=https%3A%2F%2Fwww.videogameschronicle.com%2Fnews%2Fyuji-naka-indicted-in-square-enix-insider-trading-case%2F&rfr_id=info%3Asid%2Fen.wikipedia.org%3AYuji+Naka" class="Z3988"></span></span> </li> <li id="cite_note-:6-64"><span class="mw-cite-backlink">^ <a href="#cite_ref-:6_64-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-:6_64-1"><sup><i><b>b</b></i></sup></a></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://www.videogameschronicle.com/news/yuji-naka-has-reportedly-been-sentenced-to-2-5-years-in-prison-for-insider-trading/">"Yuji Naka could be sentenced to 2.5 years in prison for insider trading"</a>. <i><a href="/wiki/Video_Games_Chronicle" title="Video Games Chronicle">Video Games Chronicle</a></i>. June 1, 2023. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20230601095857/https://www.videogameschronicle.com/news/yuji-naka-has-reportedly-been-sentenced-to-2-5-years-in-prison-for-insider-trading/">Archived</a> from the original on June 1, 2023<span class="reference-accessdate">. Retrieved <span class="nowrap">June 1,</span> 2023</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=unknown&rft.jtitle=Video+Games+Chronicle&rft.atitle=Yuji+Naka+could+be+sentenced+to+2.5+years+in+prison+for+insider+trading&rft.date=2023-06-01&rft_id=https%3A%2F%2Fwww.videogameschronicle.com%2Fnews%2Fyuji-naka-has-reportedly-been-sentenced-to-2-5-years-in-prison-for-insider-trading%2F&rfr_id=info%3Asid%2Fen.wikipedia.org%3AYuji+Naka" class="Z3988"></span></span> </li> <li id="cite_note-65"><span class="mw-cite-backlink"><b><a href="#cite_ref-65">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation news cs1 cs1-prop-foreign-lang-source"><a rel="nofollow" class="external text" href="https://news.yahoo.co.jp/articles/1e460e9468536c5c3af62446f349f2182404741f">"ゲームクリエイターに有罪 インサイダー取引 東京地裁(時事通信)"</a>. <i>Yahoo!ニュース</i> (in Japanese). <a rel="nofollow" class="external text" href="https://web.archive.org/web/20230707162538/https://news.yahoo.co.jp/articles/1e460e9468536c5c3af62446f349f2182404741f">Archived</a> from the original on July 7, 2023<span class="reference-accessdate">. Retrieved <span class="nowrap">July 7,</span> 2023</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=article&rft.jtitle=Yahoo%21%E3%83%8B%E3%83%A5%E3%83%BC%E3%82%B9&rft.atitle=%E3%82%B2%E3%83%BC%E3%83%A0%E3%82%AF%E3%83%AA%E3%82%A8%E3%82%A4%E3%82%BF%E3%83%BC%E3%81%AB%E6%9C%89%E7%BD%AA+%E3%82%A4%E3%83%B3%E3%82%B5%E3%82%A4%E3%83%80%E3%83%BC%E5%8F%96%E5%BC%95+%E6%9D%B1%E4%BA%AC%E5%9C%B0%E8%A3%81%EF%BC%88%E6%99%82%E4%BA%8B%E9%80%9A%E4%BF%A1%EF%BC%89&rft_id=https%3A%2F%2Fnews.yahoo.co.jp%2Farticles%2F1e460e9468536c5c3af62446f349f2182404741f&rfr_id=info%3Asid%2Fen.wikipedia.org%3AYuji+Naka" class="Z3988"></span></span> </li> <li id="cite_note-66"><span class="mw-cite-backlink"><b><a href="#cite_ref-66">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFRobinson2024" class="citation web cs1">Robinson, Andy (April 7, 2024). <a rel="nofollow" class="external text" href="https://www.videogameschronicle.com/news/yuji-naka-returns-to-x-by-accusing-dragon-quest-producer-of-lying-in-court/">"Yuji Naka returns to X by accusing Dragon Quest producer of 'lying to court'<span class="cs1-kern-right"></span>"</a>. <i><a href="/wiki/Video_Games_Chronicle" title="Video Games Chronicle">Video Games Chronicle</a></i><span class="reference-accessdate">. Retrieved <span class="nowrap">April 10,</span> 2024</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=unknown&rft.jtitle=Video+Games+Chronicle&rft.atitle=Yuji+Naka+returns+to+X+by+accusing+Dragon+Quest+producer+of+%27lying+to+court%27&rft.date=2024-04-07&rft.aulast=Robinson&rft.aufirst=Andy&rft_id=https%3A%2F%2Fwww.videogameschronicle.com%2Fnews%2Fyuji-naka-returns-to-x-by-accusing-dragon-quest-producer-of-lying-in-court%2F&rfr_id=info%3Asid%2Fen.wikipedia.org%3AYuji+Naka" class="Z3988"></span></span> </li> <li id="cite_note-sonicRetroNaka-67"><span class="mw-cite-backlink"><b><a href="#cite_ref-sonicRetroNaka_67-0">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="http://info.sonicretro.org/Yuji_Naka_interview_by_CVG_(May_27,_2003)">"Yuji Naka interview by CVG (May 27, 2003) - Sonic Retro"</a>. <i>info.sonicretro.org</i>. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20160304094618/http://info.sonicretro.org/Yuji_Naka_interview_by_CVG_(May_27,_2003)">Archived</a> from the original on March 4, 2016<span class="reference-accessdate">. Retrieved <span class="nowrap">May 3,</span> 2022</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=unknown&rft.jtitle=info.sonicretro.org&rft.atitle=Yuji+Naka+interview+by+CVG+%28May+27%2C+2003%29+-+Sonic+Retro&rft_id=http%3A%2F%2Finfo.sonicretro.org%2FYuji_Naka_interview_by_CVG_%28May_27%2C_2003%29&rfr_id=info%3Asid%2Fen.wikipedia.org%3AYuji+Naka" class="Z3988"></span></span> </li> <li id="cite_note-NakaRacing-68"><span class="mw-cite-backlink"><b><a href="#cite_ref-NakaRacing_68-0">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFDoree" class="citation web cs1">Doree, Adam. <a rel="nofollow" class="external text" href="http://archive.videogamesdaily.com/news/200412/006.asp">"Yuji Naka Goes Racing - Photos!"</a>. <i>Kikizo Archives</i>. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20220505073704/http://archive.videogamesdaily.com/news/200412/006.asp">Archived</a> from the original on May 5, 2022<span class="reference-accessdate">. Retrieved <span class="nowrap">May 3,</span> 2022</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=unknown&rft.jtitle=Kikizo+Archives&rft.atitle=Yuji+Naka+Goes+Racing+-+Photos%21&rft.aulast=Doree&rft.aufirst=Adam&rft_id=http%3A%2F%2Farchive.videogamesdaily.com%2Fnews%2F200412%2F006.asp&rfr_id=info%3Asid%2Fen.wikipedia.org%3AYuji+Naka" class="Z3988"></span></span> </li> <li id="cite_note-nakaTwitter-69"><span class="mw-cite-backlink"><b><a href="#cite_ref-nakaTwitter_69-0">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFNaka2022" class="citation web cs1 cs1-prop-foreign-lang-source">Naka, Yuji [@nakayuji] (April 24, 2022). <a rel="nofollow" class="external text" href="https://web.archive.org/web/20220424054757/https://twitter.com/nakayuji/status/1518104325679050752">"Elise super tec 2022 第1戦ツインリンクもてぎでの決勝を走って来ました。レースはスタートが緊張感があって良いですね。7位でゴールでした。SSPクラスでは1位で久しぶりのシャンパンファイト楽しかったです。 https://t.co/AhjtAt9M2y"</a> (<a href="/wiki/Tweet_(social_media)" title="Tweet (social media)">Tweet</a>) (in Japanese). Archived from <a rel="nofollow" class="external text" href="https://x.com/nakayuji/status/1518104325679050752">the original</a> on April 24, 2022<span class="reference-accessdate">. Retrieved <span class="nowrap">May 3,</span> 2022</span> – via <a href="/wiki/Twitter" title="Twitter">Twitter</a>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&rft.genre=unknown&rft.btitle=Elise+super+tec+2022+%E7%AC%AC1%E6%88%A6%E3%83%84%E3%82%A4%E3%83%B3%E3%83%AA%E3%83%B3%E3%82%AF%E3%82%82%E3%81%A6%E3%81%8E%E3%81%A7%E3%81%AE%E6%B1%BA%E5%8B%9D%E3%82%92%E8%B5%B0%E3%81%A3%E3%81%A6%E6%9D%A5%E3%81%BE%E3%81%97%E3%81%9F%E3%80%82%E3%83%AC%E3%83%BC%E3%82%B9%E3%81%AF%E3%82%B9%E3%82%BF%E3%83%BC%E3%83%88%E3%81%8C%E7%B7%8A%E5%BC%B5%E6%84%9F%E3%81%8C%E3%81%82%E3%81%A3%E3%81%A6%E8%89%AF%E3%81%84%E3%81%A7%E3%81%99%E3%81%AD%E3%80%827%E4%BD%8D%E3%81%A7%E3%82%B4%E3%83%BC%E3%83%AB%E3%81%A7%E3%81%97%E3%81%9F%E3%80%82SSP%E3%82%AF%E3%83%A9%E3%82%B9%E3%81%A7%E3%81%AF1%E4%BD%8D%E3%81%A7%E4%B9%85%E3%81%97%E3%81%B6%E3%82%8A%E3%81%AE%E3%82%B7%E3%83%A3%E3%83%B3%E3%83%91%E3%83%B3%E3%83%95%E3%82%A1%E3%82%A4%E3%83%88%E6%A5%BD%E3%81%97%E3%81%8B%E3%81%A3%E3%81%9F%E3%81%A7%E3%81%99%E3%80%82+https%3A%2F%2Ft.co%2FAhjtAt9M2y&rft.date=2022-04-24&rft.aulast=Naka&rft.aufirst=Yuji&rft_id=https%3A%2F%2Fx.com%2Fnakayuji%2Fstatus%2F1518104325679050752&rfr_id=info%3Asid%2Fen.wikipedia.org%3AYuji+Naka" class="Z3988"></span></span> </li> <li id="cite_note-70"><span class="mw-cite-backlink"><b><a href="#cite_ref-70">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFGantayat2004" class="citation web cs1">Gantayat, Anoop (July 13, 2004). <a rel="nofollow" class="external text" href="https://www.ign.com/articles/2004/07/13/sega-ages-2500-hokuto-no-ken-playtest">"Sega Ages 2500: Hokuto no Ken Playtest"</a>. <i>IGN</i>. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20220326154009/https://www.ign.com/articles/2004/07/13/sega-ages-2500-hokuto-no-ken-playtest">Archived</a> from the original on March 26, 2022<span class="reference-accessdate">. Retrieved <span class="nowrap">March 26,</span> 2022</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=unknown&rft.jtitle=IGN&rft.atitle=Sega+Ages+2500%3A+Hokuto+no+Ken+Playtest&rft.date=2004-07-13&rft.aulast=Gantayat&rft.aufirst=Anoop&rft_id=https%3A%2F%2Fwww.ign.com%2Farticles%2F2004%2F07%2F13%2Fsega-ages-2500-hokuto-no-ken-playtest&rfr_id=info%3Asid%2Fen.wikipedia.org%3AYuji+Naka" class="Z3988"></span></span> </li> <li id="cite_note-71"><span class="mw-cite-backlink"><b><a href="#cite_ref-71">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFNick_ThorpeYu_Suzuki2015" class="citation magazine cs1">Nick Thorpe; Yu Suzuki (August 13, 2015). <a rel="nofollow" class="external text" href="https://issuu.com/michelfranca/docs/retro_gamer____145/1?ff">"The Making Of: Space Harrier"</a>. <i><a href="/wiki/Retro_Gamer" title="Retro Gamer">Retro Gamer</a></i>. No. 145. Bournemouth: <a href="/wiki/Imagine_Publishing" title="Imagine Publishing">Imagine Publishing</a>. pp. <span class="nowrap">22–</span>31. <a href="/wiki/ISSN_(identifier)" class="mw-redirect" title="ISSN (identifier)">ISSN</a> <a rel="nofollow" class="external text" href="https://search.worldcat.org/issn/1742-3155">1742-3155</a>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=article&rft.jtitle=Retro+Gamer&rft.atitle=The+Making+Of%3A+Space+Harrier&rft.issue=145&rft.pages=%3Cspan+class%3D%22nowrap%22%3E22-%3C%2Fspan%3E31&rft.date=2015-08-13&rft.issn=1742-3155&rft.au=Nick+Thorpe&rft.au=Yu+Suzuki&rft_id=https%3A%2F%2Fissuu.com%2Fmichelfranca%2Fdocs%2Fretro_gamer____145%2F1%3Fff&rfr_id=info%3Asid%2Fen.wikipedia.org%3AYuji+Naka" class="Z3988"></span></span> </li> <li id="cite_note-72"><span class="mw-cite-backlink"><b><a href="#cite_ref-72">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFNaka2017" class="citation web cs1">Naka, Yuji [@nakayuji] (December 12, 2017). <a rel="nofollow" class="external text" href="https://x.com/nakayuji/status/940633082754883585">"It is a work that I, Yuji Naka, was involved as a programmer for the first time in about twenty years. It took longer since I was studying Unity, C# and PHP and developing at the same time, but I believe that it came out great. Programming is really enjoyable"</a> (<a href="/wiki/Tweet_(social_media)" title="Tweet (social media)">Tweet</a>). <a rel="nofollow" class="external text" href="https://web.archive.org/web/20210606005513/https://twitter.com/nakayuji/status/940633082754883585">Archived</a> from the original on June 6, 2021<span class="reference-accessdate">. Retrieved <span class="nowrap">September 2,</span> 2019</span> – via <a href="/wiki/Twitter" title="Twitter">Twitter</a>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&rft.genre=unknown&rft.btitle=It+is+a+work+that+I%2C+Yuji+Naka%2C+was+involved+as+a+programmer+for+the+first+time+in+about+twenty+years.+It+took+longer+since+I+was+studying+Unity%2C+C%23+and+PHP+and+developing+at+the+same+time%2C+but+I+believe+that+it+came+out+great.+Programming+is+really+enjoyable.&rft.date=2017-12-12&rft.aulast=Naka&rft.aufirst=Yuji&rft_id=https%3A%2F%2Fx.com%2Fnakayuji%2Fstatus%2F940633082754883585&rfr_id=info%3Asid%2Fen.wikipedia.org%3AYuji+Naka" class="Z3988"></span></span> </li> <li id="cite_note-73"><span class="mw-cite-backlink"><b><a href="#cite_ref-73">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFMcWhertor2020" class="citation web cs1">McWhertor, Michael (July 23, 2020). <a rel="nofollow" class="external text" href="https://www.polygon.com/2020/7/23/21335762/balan-wonderworld-square-enix-yuji-naka-naoto-ohshima">"Sonic the Hedgehog creators reveal new 3D platformer, Balan Wonderworld"</a>. <i>Polygon</i>. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20200723165207/https://www.polygon.com/2020/7/23/21335762/balan-wonderworld-square-enix-yuji-naka-naoto-ohshima">Archived</a> from the original on July 23, 2020<span class="reference-accessdate">. Retrieved <span class="nowrap">July 23,</span> 2020</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=unknown&rft.jtitle=Polygon&rft.atitle=Sonic+the+Hedgehog+creators+reveal+new+3D+platformer%2C+Balan+Wonderworld&rft.date=2020-07-23&rft.aulast=McWhertor&rft.aufirst=Michael&rft_id=https%3A%2F%2Fwww.polygon.com%2F2020%2F7%2F23%2F21335762%2Fbalan-wonderworld-square-enix-yuji-naka-naoto-ohshima&rfr_id=info%3Asid%2Fen.wikipedia.org%3AYuji+Naka" class="Z3988"></span></span> </li> <li id="cite_note-74"><span class="mw-cite-backlink"><b><a href="#cite_ref-74">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFNaka2021" class="citation web cs1">Naka, Yūji [@nakayuji] (December 18, 2021). <a rel="nofollow" class="external text" href="https://x.com/nakayuji/status/1472186879588331525">"I created a hyper-casual game called [#SHOT2048]. This is the first time in my 37 years as a game creator that I, Yuji Naka, have made a game all by myself. I would appreciate it if you could play it and spread the word. Thank you very much. https://t.co/vuWmoxO0sj… https://t.co/xJEHA1kxxo"</a> (<a href="/wiki/Tweet_(social_media)" title="Tweet (social media)">Tweet</a>). <a rel="nofollow" class="external text" href="https://web.archive.org/web/20220111094817/https://twitter.com/nakayuji/status/1472186879588331525">Archived</a> from the original on January 11, 2022<span class="reference-accessdate">. Retrieved <span class="nowrap">December 19,</span> 2021</span> – via <a href="/wiki/Twitter" title="Twitter">Twitter</a>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&rft.genre=unknown&rft.btitle=I+created+a+hyper-casual+game+called+%5B%23SHOT2048%5D.+This+is+the+first+time+in+my+37+years+as+a+game+creator+that+I%2C+Yuji+Naka%2C+have+made+a+game+all+by+myself.+I+would+appreciate+it+if+you+could+play+it+and+spread+the+word.+Thank+you+very+much.+https%3A%2F%2Ft.co%2FvuWmoxO0sj%E2%80%A6+https%3A%2F%2Ft.co%2FxJEHA1kxxo&rft.date=2021-12-18&rft.aulast=Naka&rft.aufirst=Y%C5%ABji&rft_id=https%3A%2F%2Fx.com%2Fnakayuji%2Fstatus%2F1472186879588331525&rfr_id=info%3Asid%2Fen.wikipedia.org%3AYuji+Naka" class="Z3988"></span></span> </li> </ol></div></div> <div class="mw-heading mw-heading2"><h2 id="External_links">External links</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Yuji_Naka&action=edit&section=15" title="Edit section: External links"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <ul><li><a rel="nofollow" class="external text" href="https://x.com/nakayuji">Yuji Naka</a> on <a href="/wiki/Twitter" title="Twitter">Twitter</a></li> <li><a rel="nofollow" class="external text" href="https://www.facebook.com/nakayuji">Yuji Naka</a> on <a href="/wiki/Facebook_(identifier)" class="mw-redirect" title="Facebook (identifier)">Facebook</a></li> <li><a rel="nofollow" class="external text" href="http://prope.jp/">Official Prope website</a> <span class="languageicon">(in Japanese)</span></li> <li><a rel="nofollow" class="external text" href="https://web.archive.org/web/20050324152631/http://homepage.ntlworld.com/big_smile/web%20site/sts/index.htm">Sonic Team Speaks</a> (archived by the <a rel="nofollow" class="external text" href="http://www.waybackmachine.org/">WaybackMachine</a>)</li> <li><a rel="nofollow" class="external text" href="http://xbox.gamespy.com/articles/654/654750p1.html">Sega's Yuji Naka Talks!</a></li> <li><a rel="nofollow" class="external text" href="http://www.gamasutra.com/view/feature/132285/yuji_naka_on_new_beginnings_at_his_.php">Yuji Naka On New Beginnings At His Studio, Prope</a></li> <li><a rel="nofollow" class="external text" href="http://www.polygon.com/gaming/2012/9/20/3360304/life-after-sega-the-sonic-creator-talks-about-his-newfound-freedom">Life after Sega: The Sonic creator talks about being free of the hedgehog</a></li></ul> <div class="navbox-styles"><style data-mw-deduplicate="TemplateStyles:r1129693374">.mw-parser-output .hlist dl,.mw-parser-output .hlist ol,.mw-parser-output .hlist ul{margin:0;padding:0}.mw-parser-output .hlist dd,.mw-parser-output .hlist dt,.mw-parser-output .hlist li{margin:0;display:inline}.mw-parser-output .hlist.inline,.mw-parser-output .hlist.inline dl,.mw-parser-output .hlist.inline ol,.mw-parser-output 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CD">CD</a></i></li> <li><i><a href="/wiki/Sonic_the_Hedgehog_3" title="Sonic the Hedgehog 3">3</a></i></li> <li><i><a href="/wiki/Sonic_%26_Knuckles" title="Sonic & Knuckles">& Knuckles</a></i></li> <li><i><a href="/wiki/Sonic_3D_Blast" title="Sonic 3D Blast">3D Blast</a></i></li> <li><i><a href="/wiki/Sonic_Jam" title="Sonic Jam">Jam</a></i></li> <li><i><a href="/wiki/Sonic_R" title="Sonic R">R</a></i></li> <li><i><a href="/wiki/Sonic_Adventure" title="Sonic Adventure">Adventure</a></i></li> <li><i><a href="/wiki/Sonic_Adventure_2" title="Sonic Adventure 2">Adventure 2</a></i></li> <li><i><a href="/wiki/Sonic_Pinball_Party" title="Sonic Pinball Party">Pinball Party</a></i></li> <li><i><a href="/wiki/Sonic_Battle" title="Sonic Battle">Battle</a></i></li> <li><i><a href="/wiki/Sonic_Heroes" title="Sonic Heroes">Heroes</a></i></li> <li><i><a href="/wiki/Shadow_the_Hedgehog_(video_game)" title="Shadow the Hedgehog (video game)">Shadow the Hedgehog</a></i></li> <li><i><a href="/wiki/Sonic_Riders" title="Sonic Riders">Riders</a></i></li> <li><i><a href="/wiki/Sonic_the_Hedgehog_(2006_video_game)" title="Sonic the Hedgehog (2006 video game)">'06</a></i></li> <li><i><a href="/wiki/Sonic_and_the_Secret_Rings" title="Sonic and the Secret Rings">Secret Rings</a></i></li> <li><i><a href="/wiki/Sonic_Riders:_Zero_Gravity" title="Sonic Riders: Zero Gravity">Zero Gravity</a></i></li> <li><i><a href="/wiki/Sonic_Unleashed" title="Sonic Unleashed">Unleashed</a></i></li> <li><i><a href="/wiki/Sonic_and_the_Black_Knight" title="Sonic and the Black Knight">Black Knight</a></i></li> <li><i><a href="/wiki/Sonic_the_Hedgehog_4:_Episode_I" title="Sonic the Hedgehog 4: Episode I">4: Episode I</a></i></li> <li><i><a href="/wiki/Sonic_Free_Riders" title="Sonic Free Riders">Free Riders</a></i></li> <li><i><a href="/wiki/Sonic_Colors" title="Sonic Colors">Colors</a></i></li> <li><i><a href="/wiki/Sonic_Generations" title="Sonic Generations">Generations</a></i></li> <li><i><a href="/wiki/Sonic_the_Hedgehog_4:_Episode_II" title="Sonic the Hedgehog 4: Episode II">4: Episode II</a></i></li> <li><i><a href="/wiki/Sonic_Lost_World" title="Sonic Lost World">Lost World</a></i></li> <li><i><a href="/wiki/Sonic_Runners" title="Sonic Runners">Runners</a></i></li> <li><i><a href="/wiki/Sonic_Forces" title="Sonic Forces">Forces</a></i></li> <li><i><a href="/wiki/Sonic_Frontiers" title="Sonic Frontiers">Frontiers</a></i></li> <li><i><a href="/wiki/Sonic_Superstars" title="Sonic Superstars">Superstars</a></i></li> <li><i><a href="/wiki/Shadow_Generations" title="Shadow Generations">Shadow Generations</a></i></li> <li><i><a href="/wiki/Sonic_Racing:_CrossWorlds" title="Sonic Racing: CrossWorlds">Sonic Racing: CrossWorlds</a></i></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%"><i>Nights</i></th><td class="navbox-list-with-group navbox-list navbox-even hlist" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><i><a href="/wiki/Nights_into_Dreams" title="Nights into Dreams">Nights into Dreams</a></i></li> <li><i><a href="/wiki/Nights:_Journey_of_Dreams" title="Nights: Journey of Dreams">Journey of Dreams</a></i></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%"><i><a href="/wiki/Phantasy_Star" title="Phantasy Star">Phantasy Star</a></i></th><td class="navbox-list-with-group navbox-list navbox-odd hlist" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><i><a href="/wiki/Phantasy_Star_Online" title="Phantasy Star Online">Online</a></i></li> <li><i><a href="/wiki/Phantasy_Star_Online_Episode_III:_C.A.R.D._Revolution" title="Phantasy Star Online Episode III: C.A.R.D. Revolution">Online: C.A.R.D. Revolution</a></i></li> <li><i><a href="/wiki/Phantasy_Star_Universe" title="Phantasy Star Universe">Universe</a></i></li> <li><i><a href="/wiki/Phantasy_Star_Portable" title="Phantasy Star Portable">Phantasy Star Portable</a></i></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%"><i><a href="/wiki/Puyo_Puyo" title="Puyo Puyo">Puyo Puyo</a></i></th><td class="navbox-list-with-group navbox-list navbox-even hlist" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><i><a href="/wiki/Puyo_Pop_(video_game)" title="Puyo Pop (video game)">Puyo Pop</a></i></li> <li><i><a href="/wiki/Puyo_Pop_Fever" title="Puyo Pop Fever">Puyo Pop Fever</a></i></li> <li><i><a href="/wiki/Puyo_Puyo_Fever_2" class="mw-redirect" title="Puyo Puyo Fever 2">Fever 2</a></i></li> <li><i><a href="/wiki/Puyo_Puyo!_15th_Anniversary" title="Puyo Puyo! 15th Anniversary">15th Anniversary</a></i></li> <li><i><a href="/wiki/Puyo_Puyo_7" title="Puyo Puyo 7">7</a></i></li> <li><i><a href="/wiki/Puyo_Puyo!!_20th_Anniversary" title="Puyo Puyo!! 20th Anniversary">20th Anniversary</a></i></li> <li><i><a href="/wiki/Puyo_Puyo_Tetris" title="Puyo Puyo Tetris">Tetris</a></i></li> <li><i><a href="/wiki/Puyo_Puyo_Tetris_2" title="Puyo Puyo Tetris 2">Tetris 2</a></i></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Other games</th><td class="navbox-list-with-group navbox-list navbox-odd hlist" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><i><a href="/wiki/Burning_Rangers" title="Burning Rangers">Burning Rangers</a></i></li> <li><i><a href="/wiki/ChuChu_Rocket!" title="ChuChu Rocket!">ChuChu Rocket!</a></i></li> <li><i><a href="/wiki/Samba_de_Amigo" title="Samba de Amigo">Samba de Amigo</a></i></li> <li><i><a href="/wiki/Ulala%27s_Channel_J" class="mw-redirect" title="Ulala's Channel J">Ulala's Channel J</a></i></li> <li><i><a href="/wiki/Billy_Hatcher_and_the_Giant_Egg" title="Billy Hatcher and the Giant Egg">Billy Hatcher and the Giant Egg</a></i></li> <li><i><a href="/wiki/Astro_Boy_(2004_video_game)" title="Astro Boy (2004 video game)">Astro Boy</a></i></li> <li><i><a href="/wiki/Sega_Superstars" title="Sega Superstars">Sega Superstars</a></i></li> <li><i><a href="/wiki/Feel_the_Magic:_XY/XX" title="Feel the Magic: XY/XX">Feel the Magic: XY/XX</a></i></li> <li><i><a href="/wiki/The_Rub_Rabbits!" title="The Rub Rabbits!">The Rub Rabbits!</a></i></li> <li><i><a href="/wiki/Sakura_Wars_(2019_video_game)" title="Sakura Wars (2019 video game)">Sakura Wars</a></i></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Key people</th><td class="navbox-list-with-group navbox-list navbox-even hlist" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Hirokazu_Yasuhara" title="Hirokazu Yasuhara">Hirokazu Yasuhara</a></li> <li><a href="/wiki/Jun_Senoue" title="Jun Senoue">Jun Senoue</a></li> <li><a href="/wiki/Kazuyuki_Hoshino" title="Kazuyuki Hoshino">Kazuyuki Hoshino</a></li> <li><a href="/wiki/Naoto_Ohshima" title="Naoto Ohshima">Naoto Ohshima</a></li> <li><a href="/wiki/Shun_Nakamura" title="Shun Nakamura">Shun Nakamura</a></li> <li><a href="/wiki/Takashi_Iizuka_(game_designer)" title="Takashi Iizuka (game designer)">Takashi Iizuka</a></li> <li><a href="/wiki/Tomoya_Ohtani" title="Tomoya Ohtani">Tomoya Ohtani</a></li> <li><a class="mw-selflink selflink">Yuji Naka</a></li></ul> </div></td></tr><tr><td class="navbox-abovebelow" colspan="2"><div> <ul><li><span class="noviewer" typeof="mw:File"><span title="List-Class article"><img alt="" src="//upload.wikimedia.org/wikipedia/en/thumb/d/db/Symbol_list_class.svg/16px-Symbol_list_class.svg.png" decoding="async" width="16" height="16" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/en/thumb/d/db/Symbol_list_class.svg/23px-Symbol_list_class.svg.png 1.5x, //upload.wikimedia.org/wikipedia/en/thumb/d/db/Symbol_list_class.svg/31px-Symbol_list_class.svg.png 2x" data-file-width="180" data-file-height="185" /></span></span> <b><a href="/wiki/List_of_Sonic_Team_games" title="List of Sonic Team games">List of games</a></b></li> <li><span class="noviewer" typeof="mw:File"><span title="Category"><img alt="" src="//upload.wikimedia.org/wikipedia/en/thumb/9/96/Symbol_category_class.svg/16px-Symbol_category_class.svg.png" decoding="async" width="16" height="16" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/en/thumb/9/96/Symbol_category_class.svg/23px-Symbol_category_class.svg.png 1.5x, //upload.wikimedia.org/wikipedia/en/thumb/9/96/Symbol_category_class.svg/31px-Symbol_category_class.svg.png 2x" data-file-width="180" data-file-height="185" /></span></span> <b><a href="/wiki/Category:Sonic_Team_games" title="Category:Sonic Team games">Category</a></b></li></ul> </div></td></tr></tbody></table></div> <div class="navbox-styles"><link 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srcset="//upload.wikimedia.org/wikipedia/en/thumb/8/8a/OOjs_UI_icon_edit-ltr-progressive.svg/15px-OOjs_UI_icon_edit-ltr-progressive.svg.png 1.5x, //upload.wikimedia.org/wikipedia/en/thumb/8/8a/OOjs_UI_icon_edit-ltr-progressive.svg/20px-OOjs_UI_icon_edit-ltr-progressive.svg.png 2x" data-file-width="20" data-file-height="20" /></a></span></th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"><ul><li><span class="uid"><a rel="nofollow" class="external text" href="https://musicbrainz.org/artist/b245f5b2-080e-4a40-842d-131c54b38f57">MusicBrainz</a></span></li></ul></div></td></tr></tbody></table></div> <!-- NewPP limit report Parsed by mw‐api‐int.codfw.main‐5b65fffc7d‐k4q2k Cached time: 20250216083023 Cache expiry: 2592000 Reduced expiry: false Complications: [vary‐revision‐sha1, show‐toc] CPU time usage: 1.002 seconds Real time usage: 1.194 seconds Preprocessor visited node count: 5848/1000000 Post‐expand include size: 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