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Creation Engine - Wikipedia
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class="vector-sitenotice-container"> <div id="siteNotice"><!-- CentralNotice --></div> </div> <div class="vector-column-start"> <div class="vector-main-menu-container"> <div id="mw-navigation"> <nav id="mw-panel" class="vector-main-menu-landmark" aria-label="Site"> <div id="vector-main-menu-pinned-container" class="vector-pinned-container"> </div> </nav> </div> </div> <div class="vector-sticky-pinned-container"> <nav id="mw-panel-toc" aria-label="Contents" data-event-name="ui.sidebar-toc" class="mw-table-of-contents-container vector-toc-landmark"> <div id="vector-toc-pinned-container" class="vector-pinned-container"> <div id="vector-toc" class="vector-toc vector-pinnable-element"> <div class="vector-pinnable-header vector-toc-pinnable-header vector-pinnable-header-pinned" data-feature-name="toc-pinned" data-pinnable-element-id="vector-toc" > <h2 class="vector-pinnable-header-label">Contents</h2> <button class="vector-pinnable-header-toggle-button vector-pinnable-header-pin-button" data-event-name="pinnable-header.vector-toc.pin">move to sidebar</button> <button class="vector-pinnable-header-toggle-button vector-pinnable-header-unpin-button" data-event-name="pinnable-header.vector-toc.unpin">hide</button> </div> <ul class="vector-toc-contents" id="mw-panel-toc-list"> <li id="toc-mw-content-text" class="vector-toc-list-item vector-toc-level-1"> <a href="#" class="vector-toc-link"> <div class="vector-toc-text">(Top)</div> </a> </li> <li id="toc-Development" class="vector-toc-list-item vector-toc-level-1 vector-toc-list-item-expanded"> <a class="vector-toc-link" href="#Development"> <div class="vector-toc-text"> <span class="vector-toc-numb">1</span> <span>Development</span> </div> </a> <button aria-controls="toc-Development-sublist" class="cdx-button cdx-button--weight-quiet cdx-button--icon-only vector-toc-toggle"> <span class="vector-icon mw-ui-icon-wikimedia-expand"></span> <span>Toggle Development subsection</span> </button> <ul id="toc-Development-sublist" class="vector-toc-list"> <li id="toc-Creation_Engine_2" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#Creation_Engine_2"> <div class="vector-toc-text"> <span class="vector-toc-numb">1.1</span> <span>Creation Engine 2</span> </div> </a> <ul id="toc-Creation_Engine_2-sublist" class="vector-toc-list"> </ul> </li> </ul> </li> <li id="toc-Features" class="vector-toc-list-item vector-toc-level-1 vector-toc-list-item-expanded"> <a class="vector-toc-link" href="#Features"> <div class="vector-toc-text"> <span class="vector-toc-numb">2</span> <span>Features</span> </div> </a> <button aria-controls="toc-Features-sublist" class="cdx-button cdx-button--weight-quiet cdx-button--icon-only vector-toc-toggle"> <span class="vector-icon mw-ui-icon-wikimedia-expand"></span> <span>Toggle Features subsection</span> </button> <ul id="toc-Features-sublist" class="vector-toc-list"> <li id="toc-Creation_Kit" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#Creation_Kit"> <div class="vector-toc-text"> <span class="vector-toc-numb">2.1</span> <span>Creation Kit</span> </div> </a> <ul id="toc-Creation_Kit-sublist" class="vector-toc-list"> </ul> </li> </ul> </li> <li id="toc-Games_using_Creation_Engine" class="vector-toc-list-item vector-toc-level-1 vector-toc-list-item-expanded"> <a class="vector-toc-link" href="#Games_using_Creation_Engine"> <div class="vector-toc-text"> <span class="vector-toc-numb">3</span> <span>Games using Creation Engine</span> </div> </a> <button aria-controls="toc-Games_using_Creation_Engine-sublist" class="cdx-button cdx-button--weight-quiet cdx-button--icon-only vector-toc-toggle"> <span class="vector-icon mw-ui-icon-wikimedia-expand"></span> <span>Toggle Games using Creation Engine subsection</span> </button> <ul id="toc-Games_using_Creation_Engine-sublist" class="vector-toc-list"> <li id="toc-Creation_Engine" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#Creation_Engine"> <div class="vector-toc-text"> <span class="vector-toc-numb">3.1</span> <span>Creation Engine</span> </div> </a> <ul id="toc-Creation_Engine-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-Creation_Engine_2_2" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#Creation_Engine_2_2"> <div class="vector-toc-text"> <span class="vector-toc-numb">3.2</span> <span>Creation Engine 2</span> </div> </a> <ul id="toc-Creation_Engine_2_2-sublist" class="vector-toc-list"> </ul> </li> </ul> </li> <li id="toc-References" class="vector-toc-list-item vector-toc-level-1 vector-toc-list-item-expanded"> <a class="vector-toc-link" href="#References"> <div class="vector-toc-text"> <span class="vector-toc-numb">4</span> <span>References</span> </div> </a> <ul id="toc-References-sublist" class="vector-toc-list"> </ul> </li> </ul> </div> </div> </nav> </div> </div> <div class="mw-content-container"> <main id="content" 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class="vector-unpinned-container"> </div> </div> </div> </nav> <h1 id="firstHeading" class="firstHeading mw-first-heading"><span class="mw-page-title-main">Creation Engine</span></h1> <div id="p-lang-btn" class="vector-dropdown mw-portlet mw-portlet-lang" > <input type="checkbox" id="p-lang-btn-checkbox" role="button" aria-haspopup="true" data-event-name="ui.dropdown-p-lang-btn" class="vector-dropdown-checkbox mw-interlanguage-selector" aria-label="Go to an article in another language. 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href="https://es.wikipedia.org/wiki/Creation_Engine" title="Creation Engine – Spanish" lang="es" hreflang="es" data-title="Creation Engine" data-language-autonym="Español" data-language-local-name="Spanish" class="interlanguage-link-target"><span>Español</span></a></li><li class="interlanguage-link interwiki-fr mw-list-item"><a href="https://fr.wikipedia.org/wiki/Creation_Engine" title="Creation Engine – French" lang="fr" hreflang="fr" data-title="Creation Engine" data-language-autonym="Français" data-language-local-name="French" class="interlanguage-link-target"><span>Français</span></a></li><li class="interlanguage-link interwiki-gl mw-list-item"><a href="https://gl.wikipedia.org/wiki/Creation_Engine" title="Creation Engine – Galician" lang="gl" hreflang="gl" data-title="Creation Engine" data-language-autonym="Galego" data-language-local-name="Galician" class="interlanguage-link-target"><span>Galego</span></a></li><li class="interlanguage-link interwiki-it mw-list-item"><a href="https://it.wikipedia.org/wiki/Creation_Engine" title="Creation Engine – Italian" lang="it" hreflang="it" data-title="Creation Engine" data-language-autonym="Italiano" data-language-local-name="Italian" class="interlanguage-link-target"><span>Italiano</span></a></li><li class="interlanguage-link interwiki-ka mw-list-item"><a href="https://ka.wikipedia.org/wiki/Creation_Engine" title="Creation Engine – Georgian" lang="ka" hreflang="ka" data-title="Creation Engine" data-language-autonym="ქართული" data-language-local-name="Georgian" class="interlanguage-link-target"><span>ქართული</span></a></li><li class="interlanguage-link interwiki-nl mw-list-item"><a href="https://nl.wikipedia.org/wiki/Creation_Engine" title="Creation Engine – Dutch" lang="nl" hreflang="nl" data-title="Creation Engine" data-language-autonym="Nederlands" data-language-local-name="Dutch" class="interlanguage-link-target"><span>Nederlands</span></a></li><li class="interlanguage-link interwiki-pt mw-list-item"><a href="https://pt.wikipedia.org/wiki/Creation_Engine" title="Creation Engine – Portuguese" lang="pt" hreflang="pt" data-title="Creation Engine" data-language-autonym="Português" data-language-local-name="Portuguese" class="interlanguage-link-target"><span>Português</span></a></li><li class="interlanguage-link interwiki-ru mw-list-item"><a href="https://ru.wikipedia.org/wiki/Creation_Engine" title="Creation Engine – Russian" lang="ru" hreflang="ru" data-title="Creation Engine" data-language-autonym="Русский" data-language-local-name="Russian" class="interlanguage-link-target"><span>Русский</span></a></li><li class="interlanguage-link interwiki-fi mw-list-item"><a href="https://fi.wikipedia.org/wiki/Creation_Engine" title="Creation Engine – Finnish" lang="fi" hreflang="fi" data-title="Creation Engine" data-language-autonym="Suomi" data-language-local-name="Finnish" class="interlanguage-link-target"><span>Suomi</span></a></li><li class="interlanguage-link interwiki-tr mw-list-item"><a href="https://tr.wikipedia.org/wiki/Creation_Engine" title="Creation Engine – Turkish" lang="tr" hreflang="tr" data-title="Creation Engine" data-language-autonym="Türkçe" data-language-local-name="Turkish" class="interlanguage-link-target"><span>Türkçe</span></a></li><li class="interlanguage-link interwiki-uk mw-list-item"><a href="https://uk.wikipedia.org/wiki/Creation_Engine" title="Creation Engine – Ukrainian" lang="uk" hreflang="uk" data-title="Creation Engine" data-language-autonym="Українська" data-language-local-name="Ukrainian" class="interlanguage-link-target"><span>Українська</span></a></li><li class="interlanguage-link interwiki-zh mw-list-item"><a href="https://zh.wikipedia.org/wiki/Creation%E5%BC%95%E6%93%8E" title="Creation引擎 – Chinese" lang="zh" hreflang="zh" data-title="Creation引擎" data-language-autonym="中文" data-language-local-name="Chinese" class="interlanguage-link-target"><span>中文</span></a></li> </ul> <div class="after-portlet after-portlet-lang"><span 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searchaux" style="display:none">Video game engine</div> <p class="mw-empty-elt"> </p> <style data-mw-deduplicate="TemplateStyles:r1257001546">.mw-parser-output .infobox-subbox{padding:0;border:none;margin:-3px;width:auto;min-width:100%;font-size:100%;clear:none;float:none;background-color:transparent}.mw-parser-output .infobox-3cols-child{margin:auto}.mw-parser-output .infobox .navbar{font-size:100%}@media screen{html.skin-theme-clientpref-night .mw-parser-output .infobox-full-data:not(.notheme)>div:not(.notheme)[style]{background:#1f1f23!important;color:#f8f9fa}}@media screen and (prefers-color-scheme:dark){html.skin-theme-clientpref-os .mw-parser-output .infobox-full-data:not(.notheme) div:not(.notheme){background:#1f1f23!important;color:#f8f9fa}}@media(min-width:640px){body.skin--responsive .mw-parser-output .infobox-table{display:table!important}body.skin--responsive .mw-parser-output .infobox-table>caption{display:table-caption!important}body.skin--responsive .mw-parser-output .infobox-table>tbody{display:table-row-group}body.skin--responsive .mw-parser-output .infobox-table tr{display:table-row!important}body.skin--responsive .mw-parser-output .infobox-table th,body.skin--responsive .mw-parser-output .infobox-table td{padding-left:inherit;padding-right:inherit}}</style><table class="infobox vevent"><caption class="infobox-title summary">Creation Engine</caption><tbody><tr><td colspan="2" class="infobox-image logo"><span class="mw-default-size" typeof="mw:File/Frameless"><a href="/wiki/File:Skyrim_combat.jpg" class="mw-file-description"><img src="//upload.wikimedia.org/wikipedia/en/thumb/b/b9/Skyrim_combat.jpg/220px-Skyrim_combat.jpg" decoding="async" width="220" height="135" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/en/thumb/b/b9/Skyrim_combat.jpg/330px-Skyrim_combat.jpg 1.5x, //upload.wikimedia.org/wikipedia/en/b/b9/Skyrim_combat.jpg 2x" data-file-width="403" data-file-height="247" /></a></span><div class="infobox-caption">Screenshot from <i><a href="/wiki/The_Elder_Scrolls_V:_Skyrim" title="The Elder Scrolls V: Skyrim">The Elder Scrolls V: Skyrim</a></i>: <a href="/wiki/Player_character" title="Player character">player character</a> using magic fire against giant spiders</div></td></tr><tr><th scope="row" class="infobox-label" style="white-space: nowrap;"><a href="/wiki/Programmer" title="Programmer">Developer(s)</a></th><td class="infobox-data"><a href="/wiki/Bethesda_Game_Studios" title="Bethesda Game Studios">Bethesda Game Studios</a></td></tr><tr><th scope="row" class="infobox-label" style="white-space: nowrap;">Initial release</th><td class="infobox-data">November 2011<span class="noprint">; 13 years ago</span><span style="display:none"> (<span class="bday dtstart published updated">2011-11</span>)</span></td></tr><tr><th scope="row" class="infobox-label" style="white-space: nowrap;">Written in</th><td class="infobox-data"><a href="/wiki/C%2B%2B" title="C++">C++</a></td></tr><tr><th scope="row" class="infobox-label" style="white-space: nowrap;"><a href="/wiki/Middleware" title="Middleware">Middleware</a></th><td class="infobox-data"><a href="/wiki/Scaleform_GFx" title="Scaleform GFx">Scaleform</a>, <a href="/wiki/Havok_(software)" title="Havok (software)">Havok Behavior</a>, <a href="/wiki/Radiant_AI" title="Radiant AI">Radiant AI</a>, <a href="/wiki/Radiant_Story" class="mw-redirect" title="Radiant Story">Radiant Story</a></td></tr><tr><th scope="row" class="infobox-label" style="white-space: nowrap;"><a href="/wiki/Computing_platform" title="Computing platform">Platform</a></th><td class="infobox-data"><style data-mw-deduplicate="TemplateStyles:r1126788409">.mw-parser-output .plainlist ol,.mw-parser-output .plainlist ul{line-height:inherit;list-style:none;margin:0;padding:0}.mw-parser-output .plainlist ol li,.mw-parser-output .plainlist ul li{margin-bottom:0}</style><div class="plainlist"><ul><li><a href="/wiki/Microsoft_Windows" title="Microsoft Windows">Microsoft Windows</a></li><li><a href="/wiki/Nintendo_Switch" title="Nintendo Switch">Nintendo Switch</a></li><li><a href="/wiki/PlayStation_3" title="PlayStation 3">PlayStation 3</a></li><li><a href="/wiki/PlayStation_4" title="PlayStation 4">PlayStation 4</a></li><li><a href="/wiki/PlayStation_5" title="PlayStation 5">PlayStation 5</a></li><li><a href="/wiki/Xbox_360" title="Xbox 360">Xbox 360</a></li><li><a href="/wiki/Xbox_One" title="Xbox One">Xbox One</a></li><li><a href="/wiki/Xbox_Series_X/S" class="mw-redirect" title="Xbox Series X/S">Xbox Series X/S</a></li></ul></div></td></tr><tr><th scope="row" class="infobox-label" style="white-space: nowrap;"><a href="/wiki/Software_license" title="Software license">License</a></th><td class="infobox-data"><a href="/wiki/Proprietary_software" title="Proprietary software">Proprietary</a></td></tr></tbody></table> <p><b>Creation Engine</b> is a <a href="/wiki/Game_engine" title="Game engine">3D video game engine</a> created by <a href="/wiki/Bethesda_Game_Studios" title="Bethesda Game Studios">Bethesda Game Studios</a> based on the <a href="/wiki/Gamebryo" title="Gamebryo">Gamebryo</a> engine. The Creation Engine has been used to create <a href="/wiki/Role-playing_video_game" title="Role-playing video game">role-playing video games</a> such as <i><a href="/wiki/The_Elder_Scrolls_V:_Skyrim" title="The Elder Scrolls V: Skyrim">The Elder Scrolls V: Skyrim</a></i>, <i><a href="/wiki/Fallout_4" title="Fallout 4">Fallout 4</a></i>, and <i><a href="/wiki/Fallout_76" title="Fallout 76">Fallout 76</a>.</i> A new iteration of the engine, Creation Engine 2, was used to create <i><a href="/wiki/Starfield_(video_game)" title="Starfield (video game)">Starfield</a>.</i> The Creation Engine has been tailor-made for large-scale open-world RPGs.<sup id="cite_ref-1" class="reference"><a href="#cite_note-1"><span class="cite-bracket">[</span>1<span class="cite-bracket">]</span></a></sup> </p> <meta property="mw:PageProp/toc" /> <div class="mw-heading mw-heading2"><h2 id="Development">Development</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Creation_Engine&action=edit&section=1" title="Edit section: Development"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>After using the <a href="/wiki/Gamebryo" title="Gamebryo">Gamebryo</a> engine to create <i><a href="/wiki/The_Elder_Scrolls_III:_Morrowind" title="The Elder Scrolls III: Morrowind">The Elder Scrolls III: Morrowind</a></i>, <i><a href="/wiki/The_Elder_Scrolls_IV:_Oblivion" title="The Elder Scrolls IV: Oblivion">The Elder Scrolls IV: Oblivion</a></i>, and <i><a href="/wiki/Fallout_3" title="Fallout 3">Fallout 3</a></i>, Bethesda decided that Gamebryo's capabilities were becoming too outdated and began work on the Creation Engine for their next game, <i><a href="/wiki/The_Elder_Scrolls_V:_Skyrim" title="The Elder Scrolls V: Skyrim">The Elder Scrolls V: Skyrim</a></i>, by <a href="/wiki/Fork_(software_development)" title="Fork (software development)">forking</a> the codebase used for <i>Fallout 3</i>. </p><p>Following the completion of <i>Skyrim</i>, Bethesda set out to enhance the graphical core of the Creation Engine by first adding a <a href="/wiki/Physically_based_rendering" title="Physically based rendering">physically based</a> <a href="/wiki/Deferred_shading" title="Deferred shading">deferred</a> renderer to allow for more dynamic lighting and to paint materials object surfaces with realistic materials. Bethesda worked with technology company <a href="/wiki/Nvidia" title="Nvidia">Nvidia</a> to implement <a href="/wiki/Volumetric_lighting" title="Volumetric lighting">volumetric lighting</a> through a technique that makes use of <a href="/wiki/Tessellation_(computer_graphics)" title="Tessellation (computer graphics)">hardware tesselation</a>.<sup id="cite_ref-2" class="reference"><a href="#cite_note-2"><span class="cite-bracket">[</span>2<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-3" class="reference"><a href="#cite_note-3"><span class="cite-bracket">[</span>3<span class="cite-bracket">]</span></a></sup> Additionally the updated version of the Creation Engine powering Bethesda's <i><a href="/wiki/Fallout_4" title="Fallout 4">Fallout 4</a></i> offers more advanced character generation.<sup id="cite_ref-develop_f4_4-0" class="reference"><a href="#cite_note-develop_f4-4"><span class="cite-bracket">[</span>4<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-5" class="reference"><a href="#cite_note-5"><span class="cite-bracket">[</span>5<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-6" class="reference"><a href="#cite_note-6"><span class="cite-bracket">[</span>6<span class="cite-bracket">]</span></a></sup> </p><p><a href="/wiki/Bethesda_Game_Studios_Austin" class="mw-redirect" title="Bethesda Game Studios Austin">Bethesda Game Studios Austin</a> (at the time BattleCry Studios) was tasked with modifying the Creation Engine to support multiplayer content in preparation for the development of <i><a href="/wiki/Fallout_76" title="Fallout 76">Fallout 76</a></i> shortly before the release of <i>Fallout 4</i>, while Bethesda Game Studios began development of <i><a href="/wiki/Starfield_(video_game)" title="Starfield (video game)">Starfield</a></i> and downloadable content for <i>Fallout 4</i>. In conjunction with <a href="/wiki/Id_Software" title="Id Software">id Software</a> (a fellow <a href="/wiki/ZeniMax_Media" title="ZeniMax Media">ZeniMax</a> subsidiary), BattleCry attempted to integrate id's <i><a href="/wiki/Quake_(series)" title="Quake (series)">Quake</a></i> <a href="/wiki/Netcode" title="Netcode">netcode</a> into <i>Fallout 4'</i>s engine. This was considered a challenge by experts in the online game industry. A primary issue facing the developers was that components of the core engine (dating back to Gamebryo used in <i>The Elder Scrolls III: Morrowind</i>) such as quests or world loading were designed centering on a single player (dubbed "<a href="/wiki/Atlas_(mythology)" title="Atlas (mythology)">Atlas</a>" by the developers for its role in holding up the fabric of the loaded game world), a paradigm that would need to fundamentally change to allow multiple players spanning multiple worlds.<sup id="cite_ref-noclip_7-0" class="reference"><a href="#cite_note-noclip-7"><span class="cite-bracket">[</span>7<span class="cite-bracket">]</span></a></sup> </p><p>In addition to the network changes to the engine used in <i>Fallout 4</i>, the <i>Fallout 76</i> implementation of the engine was described at the game's E3 reveal as having "all new rendering, lighting, and landscape technology". Bethesda Game Studios claims the improvements also allow for a 16× increase in detail and the ability to view unique weather systems occurring at a distance.<sup id="cite_ref-8" class="reference"><a href="#cite_note-8"><span class="cite-bracket">[</span>8<span class="cite-bracket">]</span></a></sup> </p> <div class="mw-heading mw-heading3"><h3 id="Creation_Engine_2">Creation Engine 2</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Creation_Engine&action=edit&section=2" title="Edit section: Creation Engine 2"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>Bethesda revealed in June 2021 that they were working on a new iteration of the engine called Creation Engine 2, and that it would power their upcoming games <i><a href="/wiki/Starfield_(video_game)" title="Starfield (video game)">Starfield</a></i> and <i><a href="/wiki/The_Elder_Scrolls_VI" title="The Elder Scrolls VI">The Elder Scrolls VI</a></i>.<sup id="cite_ref-9" class="reference"><a href="#cite_note-9"><span class="cite-bracket">[</span>9<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-10" class="reference"><a href="#cite_note-10"><span class="cite-bracket">[</span>10<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-11" class="reference"><a href="#cite_note-11"><span class="cite-bracket">[</span>11<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-12" class="reference"><a href="#cite_note-12"><span class="cite-bracket">[</span>12<span class="cite-bracket">]</span></a></sup> Creation Engine 2 features real-time global illumination and advanced volumetric lighting.<sup id="cite_ref-13" class="reference"><a href="#cite_note-13"><span class="cite-bracket">[</span>13<span class="cite-bracket">]</span></a></sup> Creation Engine 2 also features improved post-processing effects, and upgrades to animation and physics.<sup id="cite_ref-14" class="reference"><a href="#cite_note-14"><span class="cite-bracket">[</span>14<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-15" class="reference"><a href="#cite_note-15"><span class="cite-bracket">[</span>15<span class="cite-bracket">]</span></a></sup> </p> <div class="mw-heading mw-heading2"><h2 id="Features">Features</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Creation_Engine&action=edit&section=3" title="Edit section: Features"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <ul><li><a href="/wiki/Havok_(software)" title="Havok (software)">Havok Behavior</a> is a flexible animation tool that allows the developers to blend animations together in a few clicks. This means that animations such as walking and running can be blended together seamlessly to make the animations look much more realistic. This important addition enabled Bethesda to improve character animations in their games.<sup id="cite_ref-gi_skyrim_tech_16-0" class="reference"><a href="#cite_note-gi_skyrim_tech-16"><span class="cite-bracket">[</span>16<span class="cite-bracket">]</span></a></sup></li> <li>An upgraded version of <a href="/wiki/Radiant_AI" title="Radiant AI">Radiant AI</a> allows <a href="/wiki/Non-player_character" title="Non-player character">non-player characters</a> (NPCs) to dynamically react and interact with the world around them. The player can observe an NPC eat breakfast, go to work, go to the pub, and then go to sleep. The improved AI allows NPCs to react to the player's actions and they can become friendly or hostile to the player because of their actions.<sup id="cite_ref-gi_skyrim_tech_16-1" class="reference"><a href="#cite_note-gi_skyrim_tech-16"><span class="cite-bracket">[</span>16<span class="cite-bracket">]</span></a></sup></li> <li><a href="/wiki/Radiant_Story" class="mw-redirect" title="Radiant Story">Radiant Story</a> allows for NPCs to dynamically create new quests for the player in unexplored places.<sup id="cite_ref-gi_skyrim_tech_16-2" class="reference"><a href="#cite_note-gi_skyrim_tech-16"><span class="cite-bracket">[</span>16<span class="cite-bracket">]</span></a></sup></li> <li>In previous games, Bethesda licensed <a href="/wiki/SpeedTree" title="SpeedTree">SpeedTree</a> for trees and foliage, but when making <i>Skyrim</i> with Creation Engine, the Bethesda team made their own foliage rendering system. The new system is capable of rendering larger amounts of foliage at one time and allows for more freedom with animations.<sup id="cite_ref-gi_skyrim_tech_16-3" class="reference"><a href="#cite_note-gi_skyrim_tech-16"><span class="cite-bracket">[</span>16<span class="cite-bracket">]</span></a></sup></li></ul> <div class="mw-heading mw-heading3"><h3 id="Creation_Kit">Creation Kit</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Creation_Engine&action=edit&section=4" title="Edit section: Creation Kit"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <figure class="mw-default-size" typeof="mw:File/Thumb"><a href="/wiki/File:Creation_Kit_logo.png" class="mw-file-description"><img src="//upload.wikimedia.org/wikipedia/en/3/34/Creation_Kit_logo.png" decoding="async" width="180" height="105" class="mw-file-element" data-file-width="180" data-file-height="105" /></a><figcaption>Creation Kit logo</figcaption></figure> <p>The Creation Kit is a <a href="/wiki/Modding" title="Modding">modding</a> tool for Creation Engine games. The Creation Kit takes advantage of the Creation Engine's modular nature. It was created by Bethesda Game Studios for the modding community of <a href="/wiki/The_Elder_Scrolls" title="The Elder Scrolls"><i>The Elder Scrolls</i> series</a>.<sup id="cite_ref-17" class="reference"><a href="#cite_note-17"><span class="cite-bracket">[</span>17<span class="cite-bracket">]</span></a></sup> The tool can be used to create worlds, races, NPCs, weapons, update textures, and fix bugs. Mods created using this tool are hosted on the <a href="/wiki/Steam_Workshop" class="mw-redirect" title="Steam Workshop">Steam Workshop</a>, <a href="/wiki/Nexus_Mods" title="Nexus Mods">Nexus Mods</a>, Bethesda.net and various other sites. </p><p>A <i><a href="/wiki/Fallout_4" title="Fallout 4">Fallout 4</a></i>–compatible Creation Kit was released in April 2016.<sup id="cite_ref-18" class="reference"><a href="#cite_note-18"><span class="cite-bracket">[</span>18<span class="cite-bracket">]</span></a></sup> </p><p>The Creation Kit is a new version of Bethesda's editor developed for Gamebryo, known as The Elder Scrolls Construction Set for <i>The Elder Scrolls III: Morrowind</i> and <i>The Elder Scrolls IV: Oblivion</i>, and as the Garden of Eden Creation Kit for <i>Fallout 3</i> (referencing an in-game item of the same name). </p><p>A new Creation Kit with the support for Starfield's Creation Engine 2 was released on June 9 2024.<sup id="cite_ref-19" class="reference"><a href="#cite_note-19"><span class="cite-bracket">[</span>19<span class="cite-bracket">]</span></a></sup> </p> <div class="mw-heading mw-heading2"><h2 id="Games_using_Creation_Engine">Games using Creation Engine</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Creation_Engine&action=edit&section=5" title="Edit section: Games using Creation Engine"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <div class="mw-heading mw-heading3"><h3 id="Creation_Engine">Creation Engine</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Creation_Engine&action=edit&section=6" title="Edit section: Creation Engine"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <ul><li><i><a href="/wiki/The_Elder_Scrolls_V:_Skyrim" title="The Elder Scrolls V: Skyrim">The Elder Scrolls V: Skyrim</a></i> (2011)<sup id="cite_ref-gi_skyrim_tech_16-4" class="reference"><a href="#cite_note-gi_skyrim_tech-16"><span class="cite-bracket">[</span>16<span class="cite-bracket">]</span></a></sup> <ul><li><i>The Elder Scrolls V: Skyrim – Special Edition</i> (2016)</li> <li><i>The Elder Scrolls V: Skyrim VR</i> (2017)</li> <li><i>The Elder Scrolls V: Skyrim – Anniversary Edition</i> (2021)</li></ul></li> <li><i><a href="/wiki/Fallout_4" title="Fallout 4">Fallout 4</a></i> (2015)<sup id="cite_ref-develop_f4_4-1" class="reference"><a href="#cite_note-develop_f4-4"><span class="cite-bracket">[</span>4<span class="cite-bracket">]</span></a></sup> <ul><li><i>Fallout 4 VR</i> (2017)</li></ul></li> <li><i><a href="/wiki/Fallout_76" title="Fallout 76">Fallout 76</a></i> (2018)<sup id="cite_ref-noclip_7-1" class="reference"><a href="#cite_note-noclip-7"><span class="cite-bracket">[</span>7<span class="cite-bracket">]</span></a></sup></li></ul> <div class="mw-heading mw-heading3"><h3 id="Creation_Engine_2_2">Creation Engine 2</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Creation_Engine&action=edit&section=7" title="Edit section: Creation Engine 2"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <ul><li><i><a href="/wiki/Starfield_(video_game)" title="Starfield (video game)">Starfield</a></i> (2023)<sup id="cite_ref-20" class="reference"><a href="#cite_note-20"><span class="cite-bracket">[</span>20<span class="cite-bracket">]</span></a></sup></li> <li><i><a href="/wiki/The_Elder_Scrolls_VI" title="The Elder Scrolls VI">The Elder Scrolls VI</a></i> (TBA)<sup id="cite_ref-21" class="reference"><a href="#cite_note-21"><span class="cite-bracket">[</span>21<span class="cite-bracket">]</span></a></sup></li></ul> <div class="mw-heading mw-heading2"><h2 id="References">References</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Creation_Engine&action=edit&section=8" title="Edit section: References"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <style data-mw-deduplicate="TemplateStyles:r1239543626">.mw-parser-output .reflist{margin-bottom:0.5em;list-style-type:decimal}@media screen{.mw-parser-output .reflist{font-size:90%}}.mw-parser-output .reflist .references{font-size:100%;margin-bottom:0;list-style-type:inherit}.mw-parser-output .reflist-columns-2{column-width:30em}.mw-parser-output .reflist-columns-3{column-width:25em}.mw-parser-output .reflist-columns{margin-top:0.3em}.mw-parser-output .reflist-columns ol{margin-top:0}.mw-parser-output .reflist-columns li{page-break-inside:avoid;break-inside:avoid-column}.mw-parser-output .reflist-upper-alpha{list-style-type:upper-alpha}.mw-parser-output .reflist-upper-roman{list-style-type:upper-roman}.mw-parser-output .reflist-lower-alpha{list-style-type:lower-alpha}.mw-parser-output .reflist-lower-greek{list-style-type:lower-greek}.mw-parser-output .reflist-lower-roman{list-style-type:lower-roman}</style><div class="reflist"> <div class="mw-references-wrap mw-references-columns"><ol class="references"> <li id="cite_note-1"><span class="mw-cite-backlink"><b><a href="#cite_ref-1">^</a></b></span> <span class="reference-text"><style data-mw-deduplicate="TemplateStyles:r1238218222">.mw-parser-output cite.citation{font-style:inherit;word-wrap:break-word}.mw-parser-output .citation q{quotes:"\"""\"""'""'"}.mw-parser-output .citation:target{background-color:rgba(0,127,255,0.133)}.mw-parser-output .id-lock-free.id-lock-free a{background:url("//upload.wikimedia.org/wikipedia/commons/6/65/Lock-green.svg")right 0.1em center/9px no-repeat}.mw-parser-output .id-lock-limited.id-lock-limited a,.mw-parser-output .id-lock-registration.id-lock-registration a{background:url("//upload.wikimedia.org/wikipedia/commons/d/d6/Lock-gray-alt-2.svg")right 0.1em center/9px no-repeat}.mw-parser-output .id-lock-subscription.id-lock-subscription a{background:url("//upload.wikimedia.org/wikipedia/commons/a/aa/Lock-red-alt-2.svg")right 0.1em center/9px no-repeat}.mw-parser-output .cs1-ws-icon a{background:url("//upload.wikimedia.org/wikipedia/commons/4/4c/Wikisource-logo.svg")right 0.1em center/12px no-repeat}body:not(.skin-timeless):not(.skin-minerva) .mw-parser-output .id-lock-free a,body:not(.skin-timeless):not(.skin-minerva) .mw-parser-output .id-lock-limited a,body:not(.skin-timeless):not(.skin-minerva) .mw-parser-output .id-lock-registration a,body:not(.skin-timeless):not(.skin-minerva) .mw-parser-output .id-lock-subscription a,body:not(.skin-timeless):not(.skin-minerva) .mw-parser-output .cs1-ws-icon a{background-size:contain;padding:0 1em 0 0}.mw-parser-output .cs1-code{color:inherit;background:inherit;border:none;padding:inherit}.mw-parser-output .cs1-hidden-error{display:none;color:var(--color-error,#d33)}.mw-parser-output .cs1-visible-error{color:var(--color-error,#d33)}.mw-parser-output .cs1-maint{display:none;color:#085;margin-left:0.3em}.mw-parser-output .cs1-kern-left{padding-left:0.2em}.mw-parser-output .cs1-kern-right{padding-right:0.2em}.mw-parser-output .citation .mw-selflink{font-weight:inherit}@media screen{.mw-parser-output .cs1-format{font-size:95%}html.skin-theme-clientpref-night .mw-parser-output .cs1-maint{color:#18911f}}@media screen and (prefers-color-scheme:dark){html.skin-theme-clientpref-os .mw-parser-output .cs1-maint{color:#18911f}}</style><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://www.rockpapershotgun.com/game-developers-shed-light-on-why-starfield-didnt-use-unreal-engine-5">"Game developers shed light on why Starfield didn't use Unreal Engine"</a>. <i>Rock Paper Shotgun</i>. September 5, 2023. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20240115074016/https://www.rockpapershotgun.com/game-developers-shed-light-on-why-starfield-didnt-use-unreal-engine-5">Archived</a> from the original on January 15, 2024<span class="reference-accessdate">. Retrieved <span class="nowrap">February 10,</span> 2024</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=unknown&rft.jtitle=Rock+Paper+Shotgun&rft.atitle=Game+developers+shed+light+on+why+Starfield+didn%27t+use+Unreal+Engine&rft.date=2023-09-05&rft_id=https%3A%2F%2Fwww.rockpapershotgun.com%2Fgame-developers-shed-light-on-why-starfield-didnt-use-unreal-engine-5&rfr_id=info%3Asid%2Fen.wikipedia.org%3ACreation+Engine" class="Z3988"></span></span> </li> <li id="cite_note-2"><span class="mw-cite-backlink"><b><a href="#cite_ref-2">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://bethesda.net/en/article/2Y37xeRPeUW0EgkgaKW8oA/the-graphics-technology-of-fallout-4">"The Graphics Technology of Fallout 4"</a>. <i><a href="/wiki/Bethesda_Softworks" title="Bethesda Softworks">Bethesda Softworks</a></i>. November 4, 2015. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20170828011042/https://bethesda.net/en/article/2Y37xeRPeUW0EgkgaKW8oA/the-graphics-technology-of-fallout-4">Archived</a> from the original on August 28, 2017<span class="reference-accessdate">. Retrieved <span class="nowrap">August 27,</span> 2017</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=unknown&rft.jtitle=Bethesda+Softworks&rft.atitle=The+Graphics+Technology+of+Fallout+4&rft.date=2015-11-04&rft_id=https%3A%2F%2Fbethesda.net%2Fen%2Farticle%2F2Y37xeRPeUW0EgkgaKW8oA%2Fthe-graphics-technology-of-fallout-4&rfr_id=info%3Asid%2Fen.wikipedia.org%3ACreation+Engine" class="Z3988"></span></span> </li> <li id="cite_note-3"><span class="mw-cite-backlink"><b><a href="#cite_ref-3">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://www.businessinsider.com/fallout-4-graphics-technology-2015-11">"An inside look at the technology powering 'Fallout 4,' one of the biggest games of the year"</a>. <i>Insider</i>. November 18, 2015. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20151120035724/https://www.businessinsider.com/fallout-4-graphics-technology-2015-11">Archived</a> from the original on November 20, 2015<span class="reference-accessdate">. Retrieved <span class="nowrap">November 5,</span> 2021</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=unknown&rft.jtitle=Insider&rft.atitle=An+inside+look+at+the+technology+powering+%27Fallout+4%2C%27+one+of+the+biggest+games+of+the+year&rft.date=2015-11-18&rft_id=https%3A%2F%2Fwww.businessinsider.com%2Ffallout-4-graphics-technology-2015-11&rfr_id=info%3Asid%2Fen.wikipedia.org%3ACreation+Engine" class="Z3988"></span></span> </li> <li id="cite_note-develop_f4-4"><span class="mw-cite-backlink">^ <a href="#cite_ref-develop_f4_4-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-develop_f4_4-1"><sup><i><b>b</b></i></sup></a></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFChapple2015" class="citation magazine cs1">Chapple, Craig (June 15, 2015). <a rel="nofollow" class="external text" href="http://www.develop-online.net/news/e3-2015-fallout-4-running-on-next-gen-version-of-creation-engine/0207780">"E3 2015: Fallout 4 running on next-gen version of Creation Engine"</a>. <i><a href="/wiki/Develop_(UK_magazine)" title="Develop (UK magazine)">Develop</a></i>. <a href="/wiki/NewBay_Media" title="NewBay Media">NewBay Media</a>. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20150704152341/http://www.develop-online.net/news/e3-2015-fallout-4-running-on-next-gen-version-of-creation-engine/0207780">Archived</a> from the original on July 4, 2015<span class="reference-accessdate">. Retrieved <span class="nowrap">October 17,</span> 2015</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=article&rft.jtitle=Develop&rft.atitle=E3+2015%3A+Fallout+4+running+on+next-gen+version+of+Creation+Engine&rft.date=2015-06-15&rft.aulast=Chapple&rft.aufirst=Craig&rft_id=http%3A%2F%2Fwww.develop-online.net%2Fnews%2Fe3-2015-fallout-4-running-on-next-gen-version-of-creation-engine%2F0207780&rfr_id=info%3Asid%2Fen.wikipedia.org%3ACreation+Engine" class="Z3988"></span></span> </li> <li id="cite_note-5"><span class="mw-cite-backlink"><b><a href="#cite_ref-5">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://www.vg247.com/fallout-4-pc-ps4-xbox-one-creation-engine">"Fallout 4: how Creation Engine enhancements make the game shine"</a>. <i>VG247</i>. November 4, 2015. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20211105020845/https://www.vg247.com/fallout-4-pc-ps4-xbox-one-creation-engine">Archived</a> from the original on November 5, 2021<span class="reference-accessdate">. Retrieved <span class="nowrap">November 5,</span> 2021</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=unknown&rft.jtitle=VG247&rft.atitle=Fallout+4%3A+how+Creation+Engine+enhancements+make+the+game+shine&rft.date=2015-11-04&rft_id=https%3A%2F%2Fwww.vg247.com%2Ffallout-4-pc-ps4-xbox-one-creation-engine&rfr_id=info%3Asid%2Fen.wikipedia.org%3ACreation+Engine" class="Z3988"></span></span> </li> <li id="cite_note-6"><span class="mw-cite-backlink"><b><a href="#cite_ref-6">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://www.destructoid.com/bethesda-explains-how-the-creation-engine-made-fallout-4-so-pretty/">"Bethesda explains how the Creation Engine made Fallout 4 so pretty"</a>. <i>Destructoid</i>. November 4, 2015. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20211105020845/https://www.destructoid.com/bethesda-explains-how-the-creation-engine-made-fallout-4-so-pretty/">Archived</a> from the original on November 5, 2021<span class="reference-accessdate">. Retrieved <span class="nowrap">November 5,</span> 2021</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=unknown&rft.jtitle=Destructoid&rft.atitle=Bethesda+explains+how+the+Creation+Engine+made+Fallout+4+so+pretty&rft.date=2015-11-04&rft_id=https%3A%2F%2Fwww.destructoid.com%2Fbethesda-explains-how-the-creation-engine-made-fallout-4-so-pretty%2F&rfr_id=info%3Asid%2Fen.wikipedia.org%3ACreation+Engine" class="Z3988"></span></span> </li> <li id="cite_note-noclip-7"><span class="mw-cite-backlink">^ <a href="#cite_ref-noclip_7-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-noclip_7-1"><sup><i><b>b</b></i></sup></a></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFNoclip2018" class="citation web cs1"><a href="/wiki/Noclip" title="Noclip">Noclip</a> (June 12, 2018). <a rel="nofollow" class="external text" href="https://www.youtube.com/watch?v=gi8PTAJ2Hjs">"The Making of Fallout 76 - Noclip Documentary"</a>. <i>YouTube</i>. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20180613161143/https://www.youtube.com/watch?v=gi8PTAJ2Hjs">Archived</a> from the original on June 13, 2018<span class="reference-accessdate">. Retrieved <span class="nowrap">June 17,</span> 2018</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=unknown&rft.jtitle=YouTube&rft.atitle=The+Making+of+Fallout+76+-+Noclip+Documentary&rft.date=2018-06-12&rft.au=Noclip&rft_id=https%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3Dgi8PTAJ2Hjs&rfr_id=info%3Asid%2Fen.wikipedia.org%3ACreation+Engine" class="Z3988"></span></span> </li> <li id="cite_note-8"><span class="mw-cite-backlink"><b><a href="#cite_ref-8">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFBethesda_Softworks2018" class="citation web cs1">Bethesda Softworks (June 12, 2018). <a rel="nofollow" class="external text" href="https://www.youtube.com/watch?v=hPlpOIfFbWI">"Bethesda Game Studios E3 2018 Showcase"</a>. <i>YouTube</i>. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20180620164811/https://www.youtube.com/watch?v=hPlpOIfFbWI">Archived</a> from the original on June 20, 2018<span class="reference-accessdate">. Retrieved <span class="nowrap">June 17,</span> 2018</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=unknown&rft.jtitle=YouTube&rft.atitle=Bethesda+Game+Studios+E3+2018+Showcase&rft.date=2018-06-12&rft.au=Bethesda+Softworks&rft_id=https%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3DhPlpOIfFbWI&rfr_id=info%3Asid%2Fen.wikipedia.org%3ACreation+Engine" class="Z3988"></span></span> </li> <li id="cite_note-9"><span class="mw-cite-backlink"><b><a href="#cite_ref-9">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://web.archive.org/web/20210614170921/https://gamingintel.com/starfield-new-game-engine/">"Starfield Will Run on New Game Engine, Confirms Bethesda"</a>. <i>Gaming Intel</i>. June 14, 2021. Archived from <a rel="nofollow" class="external text" href="https://gamingintel.com/starfield-new-game-engine/">the original</a> on June 14, 2021<span class="reference-accessdate">. Retrieved <span class="nowrap">November 5,</span> 2021</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=unknown&rft.jtitle=Gaming+Intel&rft.atitle=Starfield+Will+Run+on+New+Game+Engine%2C+Confirms+Bethesda&rft.date=2021-06-14&rft_id=https%3A%2F%2Fgamingintel.com%2Fstarfield-new-game-engine%2F&rfr_id=info%3Asid%2Fen.wikipedia.org%3ACreation+Engine" class="Z3988"></span></span> </li> <li id="cite_note-10"><span class="mw-cite-backlink"><b><a href="#cite_ref-10">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation magazine cs1"><a rel="nofollow" class="external text" href="https://web.archive.org/web/20210629194119/https://www.gameinformer.com/2021/06/29/the-elder-scrolls-6-will-use-creation-engine-2-like-starfield-but-its-still-a-long-ways">"The Elder Scrolls 6 Will Use Creation Engine 2, Like Starfield, But It's Still A Long Ways Off"</a>. <i>Game Informer</i>. June 29, 2021. Archived from <a rel="nofollow" class="external text" href="https://www.gameinformer.com/2021/06/29/the-elder-scrolls-6-will-use-creation-engine-2-like-starfield-but-its-still-a-long-ways">the original</a> on June 29, 2021.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=article&rft.jtitle=Game+Informer&rft.atitle=The+Elder+Scrolls+6+Will+Use+Creation+Engine+2%2C+Like+Starfield%2C+But+It%27s+Still+A+Long+Ways+Off&rft.date=2021-06-29&rft_id=https%3A%2F%2Fwww.gameinformer.com%2F2021%2F06%2F29%2Fthe-elder-scrolls-6-will-use-creation-engine-2-like-starfield-but-its-still-a-long-ways&rfr_id=info%3Asid%2Fen.wikipedia.org%3ACreation+Engine" class="Z3988"></span></span> </li> <li id="cite_note-11"><span class="mw-cite-backlink"><b><a href="#cite_ref-11">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://gamerant.com/elder-scrolls-6-using-engine-starfield-still-design-phase/">"The Elder Scrolls 6 is Using Same Engine as Starfield, Still in 'Design Phase'<span class="cs1-kern-right"></span>"</a>. <i>Game Rant</i>. June 29, 2021. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20210702022243/https://gamerant.com/elder-scrolls-6-using-engine-starfield-still-design-phase/">Archived</a> from the original on July 2, 2021<span class="reference-accessdate">. Retrieved <span class="nowrap">November 5,</span> 2021</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=unknown&rft.jtitle=Game+Rant&rft.atitle=The+Elder+Scrolls+6+is+Using+Same+Engine+as+Starfield%2C+Still+in+%27Design+Phase%27&rft.date=2021-06-29&rft_id=https%3A%2F%2Fgamerant.com%2Felder-scrolls-6-using-engine-starfield-still-design-phase%2F&rfr_id=info%3Asid%2Fen.wikipedia.org%3ACreation+Engine" class="Z3988"></span></span> </li> <li id="cite_note-12"><span class="mw-cite-backlink"><b><a href="#cite_ref-12">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://www.videogameschronicle.com/news/new-starfield-video-introduces-its-settled-systems-and-factions/">"New Starfield video introduces the Settled Systems and its factions"</a>. <i>Video Games Chronicle</i>. October 20, 2021. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20211020211219/https://www.videogameschronicle.com/news/new-starfield-video-introduces-its-settled-systems-and-factions/">Archived</a> from the original on October 20, 2021<span class="reference-accessdate">. Retrieved <span class="nowrap">November 5,</span> 2021</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=unknown&rft.jtitle=Video+Games+Chronicle&rft.atitle=New+Starfield+video+introduces+the+Settled+Systems+and+its+factions&rft.date=2021-10-20&rft_id=https%3A%2F%2Fwww.videogameschronicle.com%2Fnews%2Fnew-starfield-video-introduces-its-settled-systems-and-factions%2F&rfr_id=info%3Asid%2Fen.wikipedia.org%3ACreation+Engine" class="Z3988"></span></span> </li> <li id="cite_note-13"><span class="mw-cite-backlink"><b><a href="#cite_ref-13">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://www.tweaktown.com/news/92159/starfields-new-creation-engine-took-so-long-to-do-bethesdas-todd-howard-happy-with-results/index.html">"Starfield's new Creation Engine took 'so long to do,' Bethesda's Todd Howard happy with results"</a>. <i>TweakTown</i>. June 30, 2023. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20230710152242/https://www.tweaktown.com/news/92159/starfields-new-creation-engine-took-so-long-to-do-bethesdas-todd-howard-happy-with-results/index.html">Archived</a> from the original on July 10, 2023<span class="reference-accessdate">. Retrieved <span class="nowrap">July 2,</span> 2023</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=unknown&rft.jtitle=TweakTown&rft.atitle=Starfield%27s+new+Creation+Engine+took+%27so+long+to+do%2C%27+Bethesda%27s+Todd+Howard+happy+with+results&rft.date=2023-06-30&rft_id=https%3A%2F%2Fwww.tweaktown.com%2Fnews%2F92159%2Fstarfields-new-creation-engine-took-so-long-to-do-bethesdas-todd-howard-happy-with-results%2Findex.html&rfr_id=info%3Asid%2Fen.wikipedia.org%3ACreation+Engine" class="Z3988"></span></span> </li> <li id="cite_note-14"><span class="mw-cite-backlink"><b><a href="#cite_ref-14">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://www.eurogamer.net/digitalfoundry-2023-starfield-the-digital-foundry-tech-review">"Starfield: the Creation Engine evolves to deliver massive ambition, scale and scope"</a>. <i>Eurogamer</i>. 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Archived from <a rel="nofollow" class="external text" href="http://www.gameinformer.com/games/the_elder_scrolls_v_skyrim/b/xbox360/archive/2011/01/17/the-technology-behind-elder-scrolls-v-skyrim.aspx">the original</a> on January 20, 2011<span class="reference-accessdate">. Retrieved <span class="nowrap">October 17,</span> 2015</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=article&rft.jtitle=Game+Informer&rft.atitle=The+Technology+Behind+The+Elder+Scrolls+V%3A+Skyrim&rft.date=2011-01-17&rft.aulast=Bertz&rft.aufirst=Matt&rft_id=http%3A%2F%2Fwww.gameinformer.com%2Fgames%2Fthe_elder_scrolls_v_skyrim%2Fb%2Fxbox360%2Farchive%2F2011%2F01%2F17%2Fthe-technology-behind-elder-scrolls-v-skyrim.aspx&rfr_id=info%3Asid%2Fen.wikipedia.org%3ACreation+Engine" class="Z3988"></span></span> </li> <li id="cite_note-17"><span class="mw-cite-backlink"><b><a href="#cite_ref-17">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://www.latestnewsexplorer.com/tes-v-skyrim-creation-kit-preview/">"The Elder Scrolls V: Skyrim Creation Kit Preview"</a>. February 1, 2012. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20130601024105/https://www.latestnewsexplorer.com/tes-v-skyrim-creation-kit-preview/">Archived</a> from the original on June 1, 2013<span class="reference-accessdate">. Retrieved <span class="nowrap">December 22,</span> 2017</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&rft.genre=unknown&rft.btitle=The+Elder+Scrolls+V%3A+Skyrim+Creation+Kit+Preview&rft.date=2012-02-01&rft_id=https%3A%2F%2Fwww.latestnewsexplorer.com%2Ftes-v-skyrim-creation-kit-preview%2F&rfr_id=info%3Asid%2Fen.wikipedia.org%3ACreation+Engine" class="Z3988"></span></span> </li> <li id="cite_note-18"><span class="mw-cite-backlink"><b><a href="#cite_ref-18">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="http://www.pcgamer.com/fallout-4-creation-kit-and-mod-support-are-now-available/">"Fallout 4 Creation Kit and mod support are now available"</a>. <i><a href="/wiki/PC_Gamer" title="PC Gamer">PC Gamer</a></i>. April 26, 2016. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20171223042705/http://www.pcgamer.com/fallout-4-creation-kit-and-mod-support-are-now-available/">Archived</a> from the original on December 23, 2017<span class="reference-accessdate">. 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Bloodmoon">Bloodmoon</a></i></li></ul></li> <li><i><a href="/wiki/The_Elder_Scrolls_IV:_Oblivion" title="The Elder Scrolls IV: Oblivion">IV: Oblivion</a></i> <ul><li><i><a href="/wiki/The_Elder_Scrolls_IV:_Knights_of_the_Nine" title="The Elder Scrolls IV: Knights of the Nine">Knights of the Nine</a></i></li> <li><i><a href="/wiki/The_Elder_Scrolls_IV:_Shivering_Isles" title="The Elder Scrolls IV: Shivering Isles">Shivering Isles</a></i></li></ul></li> <li><i><a href="/wiki/The_Elder_Scrolls_V:_Skyrim" title="The Elder Scrolls V: Skyrim">V: Skyrim</a></i> <ul><li><i><a href="/wiki/The_Elder_Scrolls_V:_Skyrim_%E2%80%93_Dawnguard" title="The Elder Scrolls V: Skyrim – Dawnguard">Dawnguard</a></i></li> <li><i><a href="/wiki/The_Elder_Scrolls_V:_Skyrim_%E2%80%93_Hearthfire" title="The Elder Scrolls V: Skyrim – Hearthfire">Hearthfire</a></i></li> <li><i><a href="/wiki/The_Elder_Scrolls_V:_Skyrim_%E2%80%93_Dragonborn" title="The Elder Scrolls V: Skyrim – Dragonborn">Dragonborn</a></i></li></ul></li> <li><i><a href="/wiki/The_Elder_Scrolls:_Blades" title="The Elder Scrolls: Blades">Blades</a></i></li> <li><i><a href="/wiki/The_Elder_Scrolls_VI" title="The Elder Scrolls VI">VI</a></i></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%"><i><a href="/wiki/IHRA_Drag_Racing" title="IHRA Drag Racing">IHRA Drag Racing</a></i></th><td class="navbox-list-with-group navbox-list navbox-even hlist" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><i><a href="/wiki/IHRA_Professional_Drag_Racing_2005" title="IHRA Professional Drag Racing 2005">IHRA Professional Drag Racing 2005</a></i></li> <li><i><a href="/wiki/IHRA_Drag_Racing:_Sportsman_Edition" title="IHRA Drag Racing: Sportsman Edition">Sportsman Edition</a></i></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%"><i><a href="/wiki/Fallout_(franchise)" title="Fallout (franchise)">Fallout</a></i></th><td class="navbox-list-with-group navbox-list navbox-odd hlist" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><i><a href="/wiki/Fallout_3" title="Fallout 3">Fallout 3</a></i> <ul><li><a href="/wiki/Fallout_3_downloadable_content" title="Fallout 3 downloadable content">DLC</a></li></ul></li> <li><i><a href="/wiki/Fallout_Shelter" title="Fallout Shelter">Shelter</a></i></li> <li><i><a href="/wiki/Fallout_4" title="Fallout 4">4</a></i> <ul><li><i><a href="/wiki/Fallout_4:_Far_Harbor" title="Fallout 4: Far Harbor">Far Harbor</a></i></li> <li><i><a href="/wiki/Fallout_4:_Nuka-World" title="Fallout 4: Nuka-World">Nuka-World</a></i></li> <li><a href="/wiki/Fallout_4_downloadable_content" title="Fallout 4 downloadable content">other DLC</a></li></ul></li> <li><i><a href="/wiki/Fallout_76" title="Fallout 76">76</a></i></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Other games</th><td class="navbox-list-with-group navbox-list navbox-even hlist" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><i><a href="/wiki/Starfield_(video_game)" title="Starfield (video game)">Starfield</a></i> <ul><li><i><a href="/wiki/Starfield:_Shattered_Space" title="Starfield: Shattered Space">Shattered Space</a></i></li></ul></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">People</th><td class="navbox-list-with-group navbox-list navbox-odd hlist" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Todd_Howard" title="Todd Howard">Todd Howard</a></li> <li><a href="/wiki/Emil_Pagliarulo" title="Emil Pagliarulo">Emil Pagliarulo</a></li> <li><a href="/wiki/Istvan_Pely" title="Istvan Pely">Istvan Pely</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Technology</th><td class="navbox-list-with-group navbox-list navbox-even hlist" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a class="mw-selflink selflink">Creation Engine</a></li> <li><a href="/wiki/Radiant_AI" title="Radiant AI">Radiant AI</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Related</th><td class="navbox-list-with-group navbox-list navbox-odd hlist" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Creation_Club" title="Creation Club">Creation Club</a></li> <li><a href="/wiki/Fallout_(American_TV_series)" title="Fallout (American TV series)"><i>Fallout</i> (American TV series)</a></li> <li>"<a href="/wiki/Children_of_the_Sky_(song)" title="Children of the Sky (song)">Children of the Sky</a>"</li> <li><a href="/wiki/Bethesda_Softworks" title="Bethesda Softworks">Bethesda Softworks</a></li> <li><a href="/wiki/ZeniMax_Media" title="ZeniMax Media">ZeniMax Media</a></li></ul> </div></td></tr><tr><td class="navbox-abovebelow" colspan="2"><div><span class="noviewer" typeof="mw:File"><span title="Category"><img alt="" src="//upload.wikimedia.org/wikipedia/en/thumb/9/96/Symbol_category_class.svg/16px-Symbol_category_class.svg.png" decoding="async" width="16" height="16" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/en/thumb/9/96/Symbol_category_class.svg/23px-Symbol_category_class.svg.png 1.5x, //upload.wikimedia.org/wikipedia/en/thumb/9/96/Symbol_category_class.svg/31px-Symbol_category_class.svg.png 2x" data-file-width="180" data-file-height="185" /></span></span> <b><a href="/wiki/Category:Bethesda_Game_Studios_games" title="Category:Bethesda Game Studios games">Category</a></b></div></td></tr></tbody></table></div> <div class="navbox-styles"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1129693374"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1236075235"></div><div role="navigation" class="navbox" aria-labelledby="ZeniMax_Media" style="padding:3px"><table class="nowraplinks hlist mw-collapsible autocollapse navbox-inner" style="border-spacing:0;background:transparent;color:inherit"><tbody><tr><th scope="col" class="navbox-title" colspan="2"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1129693374"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1239400231"><div class="navbar plainlinks hlist navbar-mini"><ul><li class="nv-view"><a href="/wiki/Template:ZeniMax_Media" title="Template:ZeniMax Media"><abbr title="View this template">v</abbr></a></li><li class="nv-talk"><a href="/wiki/Template_talk:ZeniMax_Media" title="Template talk:ZeniMax Media"><abbr title="Discuss this template">t</abbr></a></li><li class="nv-edit"><a href="/wiki/Special:EditPage/Template:ZeniMax_Media" title="Special:EditPage/Template:ZeniMax Media"><abbr title="Edit this template">e</abbr></a></li></ul></div><div id="ZeniMax_Media" style="font-size:114%;margin:0 4em"><a href="/wiki/ZeniMax_Media" title="ZeniMax Media">ZeniMax Media</a></div></th></tr><tr><td class="navbox-abovebelow" colspan="2"><div>A subsidiary of <a href="/wiki/Microsoft_Gaming" title="Microsoft Gaming">Microsoft Gaming</a></div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Founders</th><td class="navbox-list-with-group navbox-list navbox-odd hlist" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Robert_A._Altman" title="Robert A. Altman">Robert A. Altman</a></li> <li><a href="/wiki/Christopher_Weaver" title="Christopher Weaver">Christopher Weaver</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Publisher</th><td class="navbox-list-with-group navbox-list navbox-even hlist" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Bethesda_Softworks" title="Bethesda Softworks">Bethesda Softworks</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Studios</th><td class="navbox-list-with-group navbox-list navbox-odd hlist" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Arkane_Studios" title="Arkane Studios">Arkane Studios</a></li> <li><a href="/wiki/Bethesda_Game_Studios" title="Bethesda Game Studios">Bethesda Game Studios</a></li> <li><a href="/wiki/Id_Software" title="Id Software">id Software</a></li> <li><a href="/wiki/MachineGames" title="MachineGames">MachineGames</a></li> <li><a href="/wiki/ZeniMax_Online_Studios" title="ZeniMax Online Studios">ZeniMax Online Studios</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Former studios</th><td class="navbox-list-with-group navbox-list navbox-even hlist" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Alpha_Dog_Games" title="Alpha Dog Games">Alpha Dog Games</a></li> <li><a href="/wiki/Arkane_Austin" class="mw-redirect" title="Arkane Austin">Arkane Austin</a></li> <li><a href="/wiki/Flashpoint_Productions" title="Flashpoint Productions">Flashpoint Productions</a></li> <li><a href="/wiki/Tango_Gameworks" title="Tango Gameworks">Tango Gameworks</a></li> <li><a href="/wiki/Roundhouse_Studios" class="mw-redirect" title="Roundhouse Studios">Roundhouse Studios</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%"><a href="/wiki/List_of_Bethesda_Softworks_video_games" title="List of Bethesda Softworks video games">Franchises</a></th><td class="navbox-list-with-group navbox-list navbox-odd hlist" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><i><a href="/wiki/Commander_Keen" title="Commander Keen">Commander Keen</a></i></li> <li><i><a href="/wiki/Dishonored_(series)" title="Dishonored (series)">Dishonored</a></i></li> <li><i><a href="/wiki/Doom_(franchise)" title="Doom (franchise)">Doom</a></i></li> <li><i><a href="/wiki/The_Elder_Scrolls" title="The Elder Scrolls">The Elder Scrolls</a></i></li> <li><i><a href="/wiki/The_Evil_Within" title="The Evil Within">The Evil Within</a></i></li> <li><i><a href="/wiki/Fallout_(franchise)" title="Fallout (franchise)">Fallout</a></i></li> <li><i><a href="/wiki/IHRA_Drag_Racing" title="IHRA Drag Racing">IHRA Drag Racing</a></i></li> <li><i><a href="/wiki/Prey_(2017_video_game)" title="Prey (2017 video game)">Prey</a></i></li> <li><i><a href="/wiki/Quake_(series)" title="Quake (series)">Quake</a></i></li> <li><i><a href="/wiki/Rage_(video_game)" title="Rage (video game)">Rage</a></i></li> <li><i><a href="/wiki/Starfield_(video_game)" title="Starfield (video game)">Starfield</a></i></li> <li><i><a href="/wiki/Wolfenstein" title="Wolfenstein">Wolfenstein</a></i></li></ul> </div></td></tr><tr><td class="navbox-abovebelow" colspan="2"><div><b><span class="noviewer" typeof="mw:File"><span title="Category"><img alt="" src="//upload.wikimedia.org/wikipedia/en/thumb/9/96/Symbol_category_class.svg/16px-Symbol_category_class.svg.png" decoding="async" width="16" height="16" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/en/thumb/9/96/Symbol_category_class.svg/23px-Symbol_category_class.svg.png 1.5x, //upload.wikimedia.org/wikipedia/en/thumb/9/96/Symbol_category_class.svg/31px-Symbol_category_class.svg.png 2x" data-file-width="180" data-file-height="185" /></span></span> <a href="/wiki/Category:ZeniMax_Media" title="Category:ZeniMax Media">Category</a></b></div></td></tr></tbody></table></div> <div class="navbox-styles"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1129693374"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1236075235"></div><div role="navigation" class="navbox" aria-labelledby="Game_engines_(list)" style="padding:3px"><table class="nowraplinks hlist mw-collapsible autocollapse navbox-inner" style="border-spacing:0;background:transparent;color:inherit"><tbody><tr><th scope="col" class="navbox-title" colspan="2"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1129693374"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1239400231"><div class="navbar plainlinks hlist navbar-mini"><ul><li class="nv-view"><a href="/wiki/Template:Video_game_engines" title="Template:Video game engines"><abbr title="View this template">v</abbr></a></li><li class="nv-talk"><a href="/wiki/Template_talk:Video_game_engines" title="Template talk:Video game engines"><abbr title="Discuss this template">t</abbr></a></li><li class="nv-edit"><a href="/wiki/Special:EditPage/Template:Video_game_engines" title="Special:EditPage/Template:Video game engines"><abbr title="Edit this template">e</abbr></a></li></ul></div><div id="Game_engines_(list)" style="font-size:114%;margin:0 4em"><a href="/wiki/Game_engine" title="Game engine">Game engines</a> (<a href="/wiki/List_of_game_engines" title="List of game engines">list</a>)</div></th></tr><tr><td class="navbox-abovebelow" colspan="2"><div> <ul><li><a href="/wiki/Source_port" title="Source port">Source port</a></li> <li><a href="/wiki/First-person_shooter_engine" title="First-person shooter engine">First-person shooter engine</a> <ul><li><a href="/wiki/List_of_first-person_shooter_engines" title="List of first-person shooter engines">list</a></li></ul></li> <li><a href="/wiki/Game_engine_recreation" title="Game engine recreation">Game engine recreation</a> <ul><li><a href="/wiki/List_of_game_engine_recreations" title="List of game engine recreations">list</a></li></ul></li> <li><a href="/wiki/Game_creation_system" title="Game creation system">Game creation system</a></li> <li><a href="/wiki/Game_integrated_development_environment" title="Game integrated development environment">Game IDE</a></li> <li><a href="/wiki/List_of_visual_novel_engines" title="List of visual novel engines">List of visual novel engines</a></li> <li><a href="/wiki/Id_Tech" title="Id Tech">id Tech</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%"><a href="/wiki/Proprietary_software" title="Proprietary software">Proprietary</a></th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"></div><table class="nowraplinks navbox-subgroup" style="border-spacing:0"><tbody><tr><th scope="row" class="navbox-group" style="width:1%">1980s</th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Cobra_(game_engine)" class="mw-redirect" title="Cobra (game engine)">Cobra</a></li> <li><a href="/wiki/Filmation_(game_engine)" title="Filmation (game engine)">Filmation</a></li> <li><a href="/wiki/Freescape" title="Freescape">Freescape</a></li> <li><a href="/wiki/Gold_Box" title="Gold Box">Gold Box</a></li> <li><a href="/wiki/SCUMM" title="SCUMM">SCUMM</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">1990s</th><td class="navbox-list-with-group navbox-list navbox-even" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/3D_GameStudio" title="3D GameStudio">3D GameStudio</a></li> <li><a href="/wiki/Clickteam" title="Clickteam">Clickteam</a></li> <li><a href="/wiki/Dark_Engine" title="Dark Engine">Dark Engine</a></li> <li><a href="/wiki/GameMaker" title="GameMaker">GameMaker</a></li> <li><a href="/wiki/Genie_Engine" title="Genie Engine">Genie Engine</a></li> <li><a href="/wiki/GoldSrc" title="GoldSrc">GoldSrc</a></li> <li><a href="/wiki/Jedi_(game_engine)" title="Jedi (game engine)">Jedi</a></li> <li><a href="/wiki/LithTech" title="LithTech">LithTech</a></li> <li><a href="/wiki/Mugen_(game_engine)" title="Mugen (game engine)">Mugen</a></li> <li><a href="/wiki/Pie_in_the_Sky_(game_engine)" title="Pie in the Sky (game engine)">Pie in the Sky</a></li> <li><a href="/wiki/Reality_Lab" title="Reality Lab">Reality Lab</a></li> <li><a href="/wiki/RenderWare" title="RenderWare">RenderWare</a></li> <li><a href="/wiki/RPG_Maker" title="RPG Maker">RPG Maker</a></li> <li><a href="/wiki/Sim_RPG_Maker" title="Sim RPG Maker">Sim RPG Maker</a></li> <li><a href="/wiki/Unreal_Engine_1" title="Unreal Engine 1">Unreal Engine 1</a></li> <li><a href="/wiki/Virtual_Theatre" title="Virtual Theatre">Virtual Theatre</a></li> <li><a href="/wiki/Voxel_Space" title="Voxel Space">Voxel Space</a></li> <li><a href="/wiki/Zero_(game_engine)" class="mw-redirect" title="Zero (game engine)">Zero</a></li> <li><a href="/wiki/Zillions_of_Games" title="Zillions of Games">Zillions of Games</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">2000s</th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Ubisoft_Anvil" title="Ubisoft Anvil">Anvil</a></li> <li><a href="/wiki/C4_Engine" title="C4 Engine">C4 Engine</a></li> <li><a href="/wiki/Chrome_Engine" title="Chrome Engine">Chrome Engine</a></li> <li><a href="/wiki/CryEngine" title="CryEngine">CryEngine</a></li> <li><a href="/wiki/Crystal_Tools" title="Crystal Tools">Crystal Tools</a></li> <li><a href="/wiki/Diesel_(game_engine)" class="mw-redirect" title="Diesel (game engine)">Diesel</a></li> <li><a href="/wiki/Ego_(game_engine)" class="mw-redirect" title="Ego (game engine)">Ego</a></li> <li><a href="/wiki/Essence_Engine" class="mw-redirect" title="Essence Engine">Essence Engine</a></li> <li><a href="/wiki/Euphoria_(software)" title="Euphoria (software)">Euphoria</a></li> <li><a href="/wiki/Flare3D" title="Flare3D">Flare3D</a></li> <li><a href="/wiki/Frostbite_(game_engine)" title="Frostbite (game engine)">Frostbite</a></li> <li><a href="/wiki/Gamebryo" title="Gamebryo">Gamebryo</a></li> <li><a href="/wiki/GameSalad" title="GameSalad">GameSalad</a></li> <li><a href="/wiki/HeroEngine" title="HeroEngine">HeroEngine</a></li> <li><a href="/wiki/IW_(game_engine)" title="IW (game engine)">IW</a></li> <li><a href="/wiki/Leadwerks" title="Leadwerks">Leadwerks</a></li> <li><a href="/wiki/Marmalade_(software)" title="Marmalade (software)">Marmalade</a></li> <li><a href="/wiki/MT_Framework" title="MT Framework">MT Framework</a></li> <li><a href="/wiki/PhyreEngine" title="PhyreEngine">PhyreEngine</a></li> <li><a href="/wiki/Q_(game_engine)" title="Q (game engine)">Q</a></li> <li><a href="/wiki/Rockstar_Advanced_Game_Engine" title="Rockstar Advanced Game Engine">RAGE</a></li> <li><a href="/wiki/Retro_Engine" title="Retro Engine">Retro Engine</a></li> <li><a href="/wiki/SAGE_(game_engine)" class="mw-redirect" title="SAGE (game engine)">SAGE</a></li> <li><a href="/wiki/Shark_3D" title="Shark 3D">Shark 3D</a></li> <li><a href="/wiki/Silent_Storm_engine" title="Silent Storm engine"><i>Silent Storm</i> engine</a></li> <li><a href="/wiki/Source_(game_engine)" title="Source (game engine)">Source</a></li> <li><a href="/wiki/Titan_(game_engine)" title="Titan (game engine)">Titan</a></li> <li><a href="/wiki/Unigine" title="Unigine">Unigine</a></li> <li><a href="/wiki/Unity_(game_engine)" title="Unity (game engine)">Unity</a></li> <li><a href="/wiki/Unreal_Engine_2" title="Unreal Engine 2">Unreal Engine 2</a></li> <li><a href="/wiki/Unreal_Engine_3" title="Unreal Engine 3">Unreal Engine 3</a></li> <li><a href="/wiki/Vicious_Engine" class="mw-redirect" title="Vicious Engine">Vicious Engine</a></li> <li><a href="/wiki/Vision_(game_engine)" title="Vision (game engine)">Vision</a></li> <li><a href="/wiki/Visual3D_Game_Engine" title="Visual3D Game Engine">Visual3D Game Engine</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">2010s</th><td class="navbox-list-with-group navbox-list navbox-even" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/4A_Engine" title="4A Engine">4A Engine</a></li> <li><a href="/wiki/Amazon_Lumberyard" title="Amazon Lumberyard">Amazon Lumberyard</a></li> <li><a href="/wiki/Bitsquid" title="Bitsquid">Bitsquid</a></li> <li><a href="/wiki/Buildbox" title="Buildbox">Buildbox</a></li> <li><a href="/wiki/Construct_(game_engine)" title="Construct (game engine)">Construct</a></li> <li><a class="mw-selflink selflink">Creation Engine</a></li> <li><a href="/wiki/Decima_(game_engine)" title="Decima (game engine)">Decima</a></li> <li><a href="/wiki/Defold" title="Defold">Defold</a></li> <li><a href="/wiki/Felgo" title="Felgo">Felgo</a></li> <li><a href="/wiki/Fox_Engine" title="Fox Engine">Fox Engine</a></li> <li><a href="/wiki/Id_Tech_5" title="Id Tech 5">id Tech 5</a></li> <li><a href="/wiki/Id_Tech_6" title="Id Tech 6">id Tech 6</a></li> <li><a href="/wiki/Ignite_(game_engine)" title="Ignite (game engine)">Ignite</a></li> <li><a href="/wiki/Kynapse" title="Kynapse">Kynapse</a></li> <li><a href="/wiki/Luminous_Engine" title="Luminous Engine">Luminous Engine</a></li> <li><a href="/wiki/Nvidia_GameWorks" title="Nvidia GameWorks">Nvidia GameWorks</a></li> <li><a href="/wiki/Panta_Rhei_(game_engine)" title="Panta Rhei (game engine)">Panta Rhei</a></li> <li><a href="/wiki/Pixel_Game_Maker_MV" title="Pixel Game Maker MV">Pixel Game Maker MV</a></li> <li><a href="/wiki/RE_Engine" title="RE Engine">RE Engine</a></li> <li><a href="/wiki/Snowdrop_(game_engine)" title="Snowdrop (game engine)">Snowdrop</a></li> <li><a href="/wiki/Stencyl" title="Stencyl">Stencyl</a></li> <li><a href="/wiki/Source_2" title="Source 2">Source 2</a></li> <li><a href="/wiki/UbiArt_Framework" title="UbiArt Framework">UbiArt Framework</a></li> <li><a href="/wiki/Unreal_Engine_4" title="Unreal Engine 4">Unreal Engine 4</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">2020s</th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Id_Tech_7" title="Id Tech 7">id Tech 7</a></li> <li><a href="/wiki/Unreal_Engine_5" title="Unreal Engine 5">Unreal Engine 5</a></li></ul> </div></td></tr></tbody></table><div></div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%"><a href="/wiki/Free_and_open-source_software" title="Free and open-source software">Free and<br />open-source</a></th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"></div><table class="nowraplinks navbox-subgroup" style="border-spacing:0"><tbody><tr><th id="1970s" scope="row" class="navbox-group" style="width:1%">1970s</th><td class="navbox-list-with-group navbox-list navbox-even" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Z-machine" title="Z-machine">Z-machine</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">1990s</th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Adventure_Game_Studio" title="Adventure Game Studio">Adventure Game Studio</a></li> <li><a href="/wiki/Build_(game_engine)" title="Build (game engine)">Build</a></li> <li><a href="/wiki/Crystal_Space" title="Crystal Space">Crystal Space</a></li> <li><a href="/wiki/Doom_engine" title="Doom engine"><i>Doom</i> engine</a></li> <li><a href="/wiki/Game-Maker" title="Game-Maker">Game-Maker</a></li> <li><a href="/wiki/OHRRPGCE" class="mw-redirect" title="OHRRPGCE">OHRRPGCE</a></li> <li><a href="/wiki/Quake_engine" title="Quake engine"><i>Quake</i> engine</a></li> <li><a href="/wiki/Quake_II_engine" title="Quake II engine"><i>Quake II</i> engine</a></li> <li><a href="/wiki/Stratagus" title="Stratagus">Stratagus</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">2000s</th><td class="navbox-list-with-group navbox-list navbox-even" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Away3D" title="Away3D">Away3D</a></li> <li><a href="/wiki/Blender_Game_Engine" title="Blender Game Engine">Blender Game Engine</a></li> <li><a href="/wiki/Bork3D_Game_Engine" class="mw-redirect" title="Bork3D Game Engine">Bork3D Game Engine</a></li> <li><a href="/wiki/Cocos2d" title="Cocos2d">Cocos2d</a></li> <li><a href="/wiki/Dim3" title="Dim3">Dim3</a></li> <li><a href="/wiki/Game_Editor" title="Game Editor">Game Editor</a></li> <li><a href="/wiki/GDevelop" title="GDevelop">GDevelop</a></li> <li><a href="/wiki/Id_Tech_3" title="Id Tech 3">id Tech 3</a></li> <li><a href="/wiki/Id_Tech_4" title="Id Tech 4">id Tech 4</a></li> <li><a href="/wiki/Irrlicht_Engine" title="Irrlicht Engine">Irrlicht Engine</a></li> <li><a href="/wiki/JMonkeyEngine" title="JMonkeyEngine">jMonkeyEngine</a></li> <li><a href="/wiki/Lightweight_Java_Game_Library" class="mw-redirect" title="Lightweight Java Game Library">Lightweight Java Game Library</a></li> <li><a href="/wiki/L%C3%B6ve_(game_engine)" class="mw-redirect" title="Löve (game engine)">Löve</a></li> <li><a href="/wiki/OGRE" title="OGRE">OGRE</a></li> <li><a href="/wiki/Open_Wonderland" title="Open Wonderland">Open Wonderland</a></li> <li><a href="/wiki/Panda3D" title="Panda3D">Panda3D</a></li> <li><a href="/wiki/Papervision3D" title="Papervision3D">Papervision3D</a></li> <li><a href="/wiki/Plasma_(game_engine)" title="Plasma (game engine)">Plasma</a></li> <li><a href="/wiki/Platinum_Arts_Sandbox" title="Platinum Arts Sandbox">Platinum Arts Sandbox</a></li> <li><a href="/wiki/Pygame" title="Pygame">Pygame</a></li> <li><a href="/wiki/Ren%27Py" title="Ren'Py">Ren'Py</a></li> <li><a href="/wiki/Scratch_(programming_language)" title="Scratch (programming language)">Scratch</a></li> <li><a href="/wiki/Solar2D" title="Solar2D">Solar2D</a></li> <li><a href="/wiki/Spring_Engine" title="Spring Engine">Spring Engine</a></li> <li><a href="/wiki/Thousand_Parsec" title="Thousand Parsec">Thousand Parsec</a></li> <li><a href="/wiki/Torque_(game_engine)" title="Torque (game engine)">Torque</a></li> <li><a href="/wiki/Vassal_Engine" class="mw-redirect" title="Vassal Engine">Vassal Engine</a></li> <li><a href="/wiki/Wintermute_Engine" title="Wintermute Engine">Wintermute Engine</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">2010s</th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Delta3D" title="Delta3D">Delta3D</a></li> <li><a href="/wiki/Godot_(game_engine)" title="Godot (game engine)">Godot</a></li> <li><a href="/wiki/GPUOpen" title="GPUOpen">GPUOpen</a></li> <li><a href="/wiki/Horde3D" title="Horde3D">Horde3D</a></li> <li><a href="/wiki/LibGDX" title="LibGDX">libGDX</a></li> <li><a href="/wiki/Moai_(software)" title="Moai (software)">Moai</a></li> <li><a href="/wiki/OpenFL" title="OpenFL">OpenFL</a></li> <li><a href="/wiki/ORX" title="ORX">ORX</a></li> <li><a href="/wiki/PlayCanvas" title="PlayCanvas">PlayCanvas</a></li> <li><a href="/wiki/Raylib" title="Raylib">Raylib</a></li> <li><a href="/wiki/Snap!_(programming_language)" title="Snap! (programming language)">Snap!</a></li> <li><a href="/wiki/Stencyl" title="Stencyl">Stencyl</a></li> <li><a href="/wiki/Stride_(game_engine)" title="Stride (game engine)">Stride</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">2020s</th><td class="navbox-list-with-group navbox-list navbox-even" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Open_3D_Engine" title="Open 3D Engine">Open 3D Engine</a></li></ul> </div></td></tr></tbody></table><div></div></td></tr></tbody></table></div> <!-- NewPP limit report Parsed by mw‐web.codfw.main‐f69cdc8f6‐4fxvw Cached time: 20241124070311 Cache expiry: 579421 Reduced expiry: true Complications: [vary‐revision‐sha1, show‐toc] CPU time usage: 0.545 seconds Real time usage: 0.737 seconds Preprocessor visited node count: 2424/1000000 Post‐expand include size: 104679/2097152 bytes Template argument size: 1925/2097152 bytes Highest expansion depth: 18/100 Expensive parser function count: 6/500 Unstrip recursion depth: 1/20 Unstrip post‐expand size: 105746/5000000 bytes Lua time usage: 0.330/10.000 seconds Lua memory usage: 6047924/52428800 bytes Number of Wikibase entities loaded: 1/400 --> <!-- Transclusion expansion time report (%,ms,calls,template) 100.00% 631.387 1 -total 32.39% 204.507 1 Template:Reflist 25.45% 160.672 18 Template:Cite_web 23.49% 148.321 1 Template:Infobox_software 22.56% 142.447 1 Template:Infobox 18.79% 118.624 5 Template:Navbox 16.71% 105.486 1 Template:Bethesda_Game_Studios 13.76% 86.851 1 Template:Short_description 9.28% 58.624 2 Template:Pagetype 4.72% 29.772 1 Template:Portal_bar --> <!-- Saved in parser cache with key enwiki:pcache:idhash:30509285-0!canonical and timestamp 20241124070311 and revision id 1252730191. 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