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infoverse - octomatics
<html> <head> <title>infoverse - octomatics</title> <link rel="stylesheet" type="text/css" href="../style.css"> </head> <body bgcolor="white" text="#333333" link="#003366" alink="white" vlink="black" background="../media/back.gif"> <table width="100%" height="98%" cellspacing="0" cellpadding="4" border="0"> <tr> <td valign="top" align="center"> <table cellspacing="0" cellpadding="4" border="0"> <tr> <td align="right" valign="top"></td> <td><br> <br> <img src="media/octomatics-logo.gif" width="182" height="19" border="0"><br> <br> </td> </tr> <tr> <td align="right" valign="top"><br> </td> <td><br> </td> </tr> <tr> <td align="right" valign="top"><b>description<br> </b></td> <td>the octomatics project is about a new number system<br> which has a lot of advantages over our old decimal system.<br> the name comes from the mixture of 'octal' and 'mathematics'.<br> <br> what do you think: why do we have the decimal system<br> in our western world? because of our 10 fingers? why<br> do we have 7 days a week? why are 60 seconds 1 minute<br> and 60 minutes 1 hour? why do we have 24 hours a day?<br> and 31 or 30 days a month? do you think thats a really<br>good solution? well, here is another one:<br> <br> ...welcome to octomatics !<br> <br> </td> </tr> <tr> <td></td> <td><br> </td> </tr> <tr> <td align="right" valign="top"><b>the new numbers <br> </b></td> <td>how many numbers are the optimum? 8? 10? 12? 16?<br>i think it's 8 or 12. make it 8 and you will be able to read<br> and work with binary code without any transformation.<br> <br> i think the numbers should look more technically than<br> letters. maybe they could look like the following:<br> <p><br> </p> <p><br> <img src="media/numbers.gif" width="200" height="185" border="0"><br> <br> </p> <p><br> </p> <p><br>what would be the binary code? it should be:<br> <br> 000 . 001 . 010 . 011 . 100 . 101 . 110 . 111<br> <br> <img src="media/octomatics-print.gif" width="228" height="10" border="0"><br> </p> <p><br> do you see any similarities? if you want to write it really<br> fast by hand it might look like this after a while:<br> <br> <img src="media/octomatics-written.gif" width="229" height="22" border="0"><br> </p> <p><br> </p> </td> </tr> <tr> <td></td> <td><br> </td> </tr> <tr> <td align="right" valign="top"><b>calculation <br> </b></td> <td>the really good thing about the octomatics-number-system is<br> that you can calculate visually. just add or remove the strokes!<br> <p><br> <img src="media/octo-calc.gif" border="0" width="194" height="96"><img src="media/octo-calc-anim.gif" width="72" height="96" border="0"><br> </p> <p><br>(...of course: if 2 strokes hit they will be "destroyed" and carried<br> one position left when adding...pretty much like normal <a href="http://en.wikipedia.org/wiki/Binary_numeral_system#Binary_arithmetic" target="_blank">binary math</a>).<br> try it...it's very easy!<br> <br> for multiplication you still need to memorize the multiplication-<br> table...but it is much smaller and easier than the decimal one:<br> </p> <p><br> <img src="media/octo-multi.gif" border="0" width="198" height="183"><br> </p> <p><br> how about counting with your fingers? just use your 8 fingers<br> to count...you still have the two thumbs for the powers:<br> that means you can count up to 24 that way!<br> <br> or you do it the binary way (we will show you some pictures<br>about that soon...). pro: you fingers look exactly like the numbers<br>and you can count to 31 with one hand and up to 1023 with both!!<br> <br> </p> </td> </tr> <tr> <td></td> <td><br> </td> </tr> <tr> <td align="right" valign="top"><b>chronology <br> </b></td> <td>forget what you know about hours, days and weeks. only leave<br>the natural time measurements (day: earth turns round 1 time,<br> month: moon period, year: summer + winter) and you could end <br> up like this:<br> <br> one day has 8 units (see below):<br> <br> <p><br> <img src="media/zeitkreis.gif" width="263" height="230" border="0"><br> </p> <p><br> </p> <p><br> one week has 8 days (you have one more day to relax...smile)<br> about 4 weeks make one month (3.8 to be exact...today that's 4.345). <br> 12 month make one year...just like today. <br> <br> what about world time? we thought about that...and we think <br> swatch-beats are stupid. more about that soon...<br> <br>by the way: this is the octomatics time you spent on this website:<br> (you need the flash-plugin):<br> <br> <object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=4,0,2,0" width="120" height="28"> <param name="movie" value="octo-timer.swf"> <param name="quality" value="low"> <param name="play" value="true"> <embed src="octo-timer.swf" type="application/x-shockwave-flash" width="120" height="28" pluginspage="http://www.macromedia.com/shockwave/download/index.cgi?P1_Prod_Version=ShockwaveFlash" quality="low" play="true"> </object><br> <br> </p> </td> </tr> <tr> <td></td> <td><br> </td> </tr> <tr> <td align="right" valign="top"><b>tools <br> </b></td> <td align="left" valign="top"> here you find some little tools which will help you to get started<br> with your switch to the octomatics world ;-) <p>maybe you still need to be compatible to the old decimal system<br> sometimes. in that case you may find this a helpful tool: <p><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=4,0,2,0" width="230" height="80"> <param name="movie" value="octoconvert.swf"> <param name="quality" value="best"> <param name="play" value="true"> <embed src="octoconvert.swf" type="application/x-shockwave-flash" width="230" height="80" pluginspage="http://www.macromedia.com/shockwave/download/index.cgi?P1_Prod_Version=ShockwaveFlash" quality="best" play="true"> </object><br> </p> <p><br> we still need to convince texas instruments that this would<br> be a really important and profitable new device:<br> </p> <p><br> <img src="media/calculator.jpg" width="200" height="363" border="0"><br> </p> <p><br> in the meantime we will have to put up <br> with our handhelds:<br> <br> <a href="octocalc_flash.htm" target="_blank"><img src="media/octocalc-kl.jpg" width="200" height="271" border="0"></a><br> we haven't finished our 'octocalc.prc'...but here you<br> can get the feeling for it with our <a href="octocalc_flash.htm" target="_blank">flash-version</a>.<br> </p> <p><br> </p> </td> </tr> <tr> <td valign="top" align="right"><b>"real" world<br> </b></td> <td valign="top">on the 20.01.2001 the nation <a href="http://www.ambulo.de/organon.htm" target="organon">organon</a> officially announced <br>the adoption of the octomatics number system as the main<br>national number system.<br> <br> <img src="media/organon.gif" width="54" height="80" border="0"><br> <p><br> </p> </td> </tr> <tr> <td valign="top" align="right"><b>feedback <br> </b><br> </td> <td valign="top">of course we know, that a wide utilization of octomatics is not <br> going to happen in the near future;-). the octomatics project <br> is just a fun example to show, what can be done with simple visual <br> concepts and some fresh thinking.<br> <br> but habit is a strong force...and we are deeply rooted in<br>our decimal number system...but who knows...?<p>so...what do you think about this system? <br> i hope you got some inspiration and became a little octimised ;-). <br> </p> <p>send wishes, ideas or comments to:<br> <br> <a href="mailto:octomatics@iverse.org">octomatics@iverse.org</a><br> </p> <p><br> </p> </td> </tr> </table> </td> </tr> <tr> <td valign="bottom" align="center"></td> </tr> </table> </body> </html>