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id Tech 5 - Wikipedia

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class="vector-toc-numb">2</span> <span>Marketing and licensing</span> </div> </a> <ul id="toc-Marketing_and_licensing-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-Void_and_Stem_engines" class="vector-toc-list-item vector-toc-level-1 vector-toc-list-item-expanded"> <a class="vector-toc-link" href="#Void_and_Stem_engines"> <div class="vector-toc-text"> <span class="vector-toc-numb">3</span> <span>Void and Stem engines</span> </div> </a> <ul id="toc-Void_and_Stem_engines-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-Games_using_id_Tech_5" class="vector-toc-list-item vector-toc-level-1 vector-toc-list-item-expanded"> <a class="vector-toc-link" href="#Games_using_id_Tech_5"> <div class="vector-toc-text"> <span class="vector-toc-numb">4</span> <span>Games using id Tech 5</span> </div> </a> <ul id="toc-Games_using_id_Tech_5-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-See_also" class="vector-toc-list-item vector-toc-level-1 vector-toc-list-item-expanded"> <a class="vector-toc-link" href="#See_also"> <div class="vector-toc-text"> <span class="vector-toc-numb">5</span> <span>See also</span> </div> </a> <ul id="toc-See_also-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-References" class="vector-toc-list-item vector-toc-level-1 vector-toc-list-item-expanded"> <a class="vector-toc-link" href="#References"> <div class="vector-toc-text"> <span class="vector-toc-numb">6</span> <span>References</span> </div> </a> <ul id="toc-References-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-External_links" class="vector-toc-list-item vector-toc-level-1 vector-toc-list-item-expanded"> <a class="vector-toc-link" href="#External_links"> <div class="vector-toc-text"> <span class="vector-toc-numb">7</span> <span>External links</span> </div> </a> <button aria-controls="toc-External_links-sublist" class="cdx-button cdx-button--weight-quiet cdx-button--icon-only vector-toc-toggle"> <span class="vector-icon mw-ui-icon-wikimedia-expand"></span> <span>Toggle External links subsection</span> </button> <ul id="toc-External_links-sublist" class="vector-toc-list"> <li id="toc-Media" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#Media"> <div class="vector-toc-text"> <span class="vector-toc-numb">7.1</span> <span>Media</span> </div> </a> <ul id="toc-Media-sublist" class="vector-toc-list"> </ul> </li> </ul> </li> </ul> </div> </div> </nav> </div> </div> <div class="mw-content-container"> <main id="content" class="mw-body"> <header class="mw-body-header vector-page-titlebar"> <nav aria-label="Contents" class="vector-toc-landmark"> <div id="vector-page-titlebar-toc" class="vector-dropdown vector-page-titlebar-toc vector-button-flush-left" > <input type="checkbox" id="vector-page-titlebar-toc-checkbox" role="button" aria-haspopup="true" data-event-name="ui.dropdown-vector-page-titlebar-toc" class="vector-dropdown-checkbox " aria-label="Toggle the table of contents" > <label id="vector-page-titlebar-toc-label" for="vector-page-titlebar-toc-checkbox" class="vector-dropdown-label cdx-button cdx-button--fake-button cdx-button--fake-button--enabled cdx-button--weight-quiet cdx-button--icon-only " aria-hidden="true" ><span class="vector-icon mw-ui-icon-listBullet mw-ui-icon-wikimedia-listBullet"></span> <span class="vector-dropdown-label-text">Toggle the table of contents</span> </label> <div class="vector-dropdown-content"> <div id="vector-page-titlebar-toc-unpinned-container" class="vector-unpinned-container"> </div> </div> </div> </nav> <h1 id="firstHeading" class="firstHeading mw-first-heading">id Tech 5</h1> <div id="p-lang-btn" class="vector-dropdown mw-portlet mw-portlet-lang" > <input type="checkbox" id="p-lang-btn-checkbox" role="button" aria-haspopup="true" data-event-name="ui.dropdown-p-lang-btn" class="vector-dropdown-checkbox mw-interlanguage-selector" aria-label="Go to an article in another language. Available in 18 languages" > <label id="p-lang-btn-label" for="p-lang-btn-checkbox" class="vector-dropdown-label cdx-button cdx-button--fake-button cdx-button--fake-button--enabled cdx-button--weight-quiet cdx-button--action-progressive mw-portlet-lang-heading-18" aria-hidden="true" ><span class="vector-icon mw-ui-icon-language-progressive mw-ui-icon-wikimedia-language-progressive"></span> <span class="vector-dropdown-label-text">18 languages</span> </label> <div class="vector-dropdown-content"> <div class="vector-menu-content"> <ul class="vector-menu-content-list"> <li class="interlanguage-link interwiki-ar mw-list-item"><a href="https://ar.wikipedia.org/wiki/%D8%A5%D8%AF_%D8%AA%D9%8A%D9%83_5" title="إد تيك 5 – Arabic" lang="ar" hreflang="ar" data-title="إد تيك 5" data-language-autonym="العربية" data-language-local-name="Arabic" class="interlanguage-link-target"><span>العربية</span></a></li><li class="interlanguage-link interwiki-de mw-list-item"><a href="https://de.wikipedia.org/wiki/Id_Tech_5" title="Id Tech 5 – German" lang="de" hreflang="de" data-title="Id Tech 5" data-language-autonym="Deutsch" data-language-local-name="German" class="interlanguage-link-target"><span>Deutsch</span></a></li><li class="interlanguage-link interwiki-es mw-list-item"><a href="https://es.wikipedia.org/wiki/Id_Tech_5" title="Id Tech 5 – Spanish" lang="es" hreflang="es" data-title="Id Tech 5" data-language-autonym="Español" data-language-local-name="Spanish" class="interlanguage-link-target"><span>Español</span></a></li><li class="interlanguage-link interwiki-fr badge-Q70893996 mw-list-item" title=""><a href="https://fr.wikipedia.org/wiki/Id_Tech_5" title="Id Tech 5 – French" lang="fr" hreflang="fr" data-title="Id Tech 5" data-language-autonym="Français" data-language-local-name="French" class="interlanguage-link-target"><span>Français</span></a></li><li class="interlanguage-link interwiki-ko mw-list-item"><a href="https://ko.wikipedia.org/wiki/%EC%9D%B4%EB%93%9C_%ED%85%8C%ED%81%AC_5" title="이드 테크 5 – Korean" lang="ko" hreflang="ko" data-title="이드 테크 5" data-language-autonym="한국어" data-language-local-name="Korean" class="interlanguage-link-target"><span>한국어</span></a></li><li class="interlanguage-link interwiki-it mw-list-item"><a href="https://it.wikipedia.org/wiki/Id_Tech_5" title="Id Tech 5 – Italian" lang="it" hreflang="it" data-title="Id Tech 5" data-language-autonym="Italiano" data-language-local-name="Italian" class="interlanguage-link-target"><span>Italiano</span></a></li><li class="interlanguage-link interwiki-he mw-list-item"><a href="https://he.wikipedia.org/wiki/Id_Tech_5" title="Id Tech 5 – Hebrew" lang="he" hreflang="he" data-title="Id Tech 5" data-language-autonym="עברית" data-language-local-name="Hebrew" class="interlanguage-link-target"><span>עברית</span></a></li><li class="interlanguage-link interwiki-ka mw-list-item"><a href="https://ka.wikipedia.org/wiki/Id_Tech_5" title="Id Tech 5 – Georgian" lang="ka" hreflang="ka" data-title="Id Tech 5" data-language-autonym="ქართული" data-language-local-name="Georgian" class="interlanguage-link-target"><span>ქართული</span></a></li><li class="interlanguage-link interwiki-hu mw-list-item"><a href="https://hu.wikipedia.org/wiki/Id_Tech_5" title="Id Tech 5 – Hungarian" lang="hu" hreflang="hu" data-title="Id Tech 5" data-language-autonym="Magyar" data-language-local-name="Hungarian" class="interlanguage-link-target"><span>Magyar</span></a></li><li class="interlanguage-link interwiki-ms mw-list-item"><a href="https://ms.wikipedia.org/wiki/Id_Tech_5" title="Id Tech 5 – Malay" lang="ms" hreflang="ms" data-title="Id Tech 5" data-language-autonym="Bahasa Melayu" data-language-local-name="Malay" class="interlanguage-link-target"><span>Bahasa Melayu</span></a></li><li class="interlanguage-link interwiki-ja mw-list-item"><a href="https://ja.wikipedia.org/wiki/Id_TECH5" title="Id TECH5 – Japanese" lang="ja" hreflang="ja" data-title="Id TECH5" data-language-autonym="日本語" data-language-local-name="Japanese" class="interlanguage-link-target"><span>日本語</span></a></li><li class="interlanguage-link interwiki-pl badge-Q70893996 mw-list-item" title=""><a href="https://pl.wikipedia.org/wiki/Id_Tech_5" title="Id Tech 5 – Polish" lang="pl" hreflang="pl" data-title="Id Tech 5" data-language-autonym="Polski" data-language-local-name="Polish" class="interlanguage-link-target"><span>Polski</span></a></li><li class="interlanguage-link interwiki-pt mw-list-item"><a href="https://pt.wikipedia.org/wiki/Id_Tech_5" title="Id Tech 5 – Portuguese" lang="pt" hreflang="pt" data-title="Id Tech 5" data-language-autonym="Português" data-language-local-name="Portuguese" class="interlanguage-link-target"><span>Português</span></a></li><li class="interlanguage-link interwiki-ru mw-list-item"><a href="https://ru.wikipedia.org/wiki/Id_Tech_5" title="Id Tech 5 – Russian" lang="ru" hreflang="ru" data-title="Id Tech 5" data-language-autonym="Русский" data-language-local-name="Russian" class="interlanguage-link-target"><span>Русский</span></a></li><li class="interlanguage-link interwiki-sr mw-list-item"><a href="https://sr.wikipedia.org/wiki/Id_Tech_5" title="Id Tech 5 – Serbian" lang="sr" hreflang="sr" data-title="Id Tech 5" data-language-autonym="Српски / srpski" data-language-local-name="Serbian" class="interlanguage-link-target"><span>Српски / srpski</span></a></li><li class="interlanguage-link interwiki-fi mw-list-item"><a href="https://fi.wikipedia.org/wiki/Id_Tech_5" title="Id Tech 5 – Finnish" lang="fi" hreflang="fi" data-title="Id Tech 5" data-language-autonym="Suomi" data-language-local-name="Finnish" class="interlanguage-link-target"><span>Suomi</span></a></li><li class="interlanguage-link interwiki-uk mw-list-item"><a href="https://uk.wikipedia.org/wiki/Id_Tech_5" title="Id Tech 5 – Ukrainian" lang="uk" hreflang="uk" data-title="Id Tech 5" data-language-autonym="Українська" 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<div class="vector-body-before-content"> <div class="mw-indicators"> </div> <div id="siteSub" class="noprint">From Wikipedia, the free encyclopedia</div> </div> <div id="contentSub"><div id="mw-content-subtitle"></div></div> <div id="mw-content-text" class="mw-body-content"><div class="mw-content-ltr mw-parser-output" lang="en" dir="ltr"><div class="shortdescription nomobile noexcerpt noprint searchaux" style="display:none">Video game engine</div> <style data-mw-deduplicate="TemplateStyles:r1257001546">.mw-parser-output .infobox-subbox{padding:0;border:none;margin:-3px;width:auto;min-width:100%;font-size:100%;clear:none;float:none;background-color:transparent}.mw-parser-output .infobox-3cols-child{margin:auto}.mw-parser-output .infobox .navbar{font-size:100%}@media screen{html.skin-theme-clientpref-night .mw-parser-output .infobox-full-data:not(.notheme)>div:not(.notheme)[style]{background:#1f1f23!important;color:#f8f9fa}}@media screen and (prefers-color-scheme:dark){html.skin-theme-clientpref-os .mw-parser-output .infobox-full-data:not(.notheme) div:not(.notheme){background:#1f1f23!important;color:#f8f9fa}}@media(min-width:640px){body.skin--responsive .mw-parser-output .infobox-table{display:table!important}body.skin--responsive .mw-parser-output .infobox-table>caption{display:table-caption!important}body.skin--responsive .mw-parser-output .infobox-table>tbody{display:table-row-group}body.skin--responsive .mw-parser-output .infobox-table tr{display:table-row!important}body.skin--responsive .mw-parser-output .infobox-table th,body.skin--responsive .mw-parser-output .infobox-table td{padding-left:inherit;padding-right:inherit}}</style><table class="infobox vevent"><caption class="infobox-title summary">id Tech 5</caption><tbody><tr><td colspan="2" class="infobox-image logo"><span class="mw-default-size" typeof="mw:File/Frameless"><a href="/wiki/File:IdTech5_Logo.svg" class="mw-file-description"><img src="//upload.wikimedia.org/wikipedia/en/thumb/8/89/IdTech5_Logo.svg/220px-IdTech5_Logo.svg.png" decoding="async" width="220" height="353" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/en/thumb/8/89/IdTech5_Logo.svg/330px-IdTech5_Logo.svg.png 1.5x, //upload.wikimedia.org/wikipedia/en/thumb/8/89/IdTech5_Logo.svg/440px-IdTech5_Logo.svg.png 2x" data-file-width="250" data-file-height="401" /></a></span></td></tr><tr><th scope="row" class="infobox-label" style="white-space: nowrap;"><a href="/wiki/Programmer" title="Programmer">Original author(s)</a></th><td class="infobox-data"><a href="/wiki/John_Carmack" title="John Carmack">John Carmack</a></td></tr><tr><th scope="row" class="infobox-label" style="white-space: nowrap;"><a href="/wiki/Programmer" title="Programmer">Developer(s)</a></th><td class="infobox-data"><a href="/wiki/Id_Software" title="Id Software">id Software</a></td></tr><tr><th scope="row" class="infobox-label" style="white-space: nowrap;">Written in</th><td class="infobox-data"><a href="/wiki/C%2B%2B" title="C++">C++</a>, <a href="/wiki/AMPL" title="AMPL">AMPL</a>, <a href="/wiki/Clipper_(programming_language)" title="Clipper (programming language)">Clipper</a>, <a href="/wiki/Python_(programming_language)" title="Python (programming language)">Python</a> (AI)</td></tr><tr><th scope="row" class="infobox-label" style="white-space: nowrap;"><a href="/wiki/Computing_platform" title="Computing platform">Platform</a></th><td class="infobox-data"><a href="/wiki/Microsoft_Windows" title="Microsoft Windows">Microsoft Windows</a>, <a href="/wiki/MacOS" title="MacOS">OS X</a>, <a href="/wiki/PlayStation_3" title="PlayStation 3">PlayStation 3</a>, <a href="/wiki/PlayStation_4" title="PlayStation 4">PlayStation 4</a>, <a href="/wiki/Xbox_360" title="Xbox 360">Xbox 360</a>, <a href="/wiki/Xbox_One" title="Xbox One">Xbox One</a></td></tr><tr><th scope="row" class="infobox-label" style="white-space: nowrap;">Predecessor</th><td class="infobox-data"><a href="/wiki/Id_Tech_4" title="Id Tech 4">id Tech 4</a></td></tr><tr><th scope="row" class="infobox-label" style="white-space: nowrap;">Successor</th><td class="infobox-data"><a href="/wiki/Id_Tech_6" title="Id Tech 6">id Tech 6</a></td></tr><tr><th scope="row" class="infobox-label" style="white-space: nowrap;"><a href="/wiki/Software_license" title="Software license">License</a></th><td class="infobox-data"><a href="/wiki/Proprietary_software" title="Proprietary software">Proprietary</a></td></tr><tr><th scope="row" class="infobox-label" style="white-space: nowrap;">Website</th><td class="infobox-data"><span class="url"><a rel="nofollow" class="external text" href="http://idsoftware.com">idsoftware<wbr />.com</a></span></td></tr></tbody></table> <p><b>id Tech 5</b> is a <a href="/wiki/Proprietary_software" title="Proprietary software">proprietary</a> <a href="/wiki/Game_engine" title="Game engine">game engine</a> developed by <a href="/wiki/Id_Software" title="Id Software">id Software</a>. It followed its predecessors, <a href="/wiki/Id_Tech_1" class="mw-redirect" title="Id Tech 1">id Tech 1</a>, <a href="/wiki/Id_Tech_2" class="mw-redirect" title="Id Tech 2">2</a>, <a href="/wiki/Id_Tech_3" title="Id Tech 3">3</a> and <a href="/wiki/Id_Tech_4" title="Id Tech 4">4</a>, all of which had subsequently been published under the <a href="/wiki/GNU_General_Public_License" title="GNU General Public License">GNU General Public License</a>. It was seen as a major advancement over <a href="/wiki/Id_Tech_4" title="Id Tech 4">id Tech 4</a>. The engine was first demonstrated at the <a href="/wiki/WWDC" class="mw-redirect" title="WWDC">WWDC</a> 2007 by <a href="/wiki/John_D._Carmack" class="mw-redirect" title="John D. Carmack">John D. Carmack</a> on an eight-core computer; however, the demo used only a single core with single-threaded <a href="/wiki/OpenGL" title="OpenGL">OpenGL</a> implementation running on a 512&#160;MB 7000 class <a href="/wiki/Nvidia_Quadro" class="mw-redirect" title="Nvidia Quadro">Quadro</a> video card.<sup id="cite_ref-http&#58;//www.Gaminggroove.com_posting_1-0" class="reference"><a href="#cite_note-http://www.Gaminggroove.com_posting-1"><span class="cite-bracket">&#91;</span>1<span class="cite-bracket">&#93;</span></a></sup> id Tech 5 was first used in the video game <i><a href="/wiki/Rage_(video_game)" title="Rage (video game)">Rage</a></i>, followed by <i><a href="/wiki/Wolfenstein:_The_New_Order" title="Wolfenstein: The New Order">Wolfenstein: The New Order</a></i>, <i><a href="/wiki/The_Evil_Within" title="The Evil Within">The Evil Within</a></i> and <i><a href="/wiki/Wolfenstein:_The_Old_Blood" title="Wolfenstein: The Old Blood">Wolfenstein: The Old Blood</a></i>. It was followed up by <a href="/wiki/Id_Tech_6" title="Id Tech 6">id Tech 6</a>. </p> <meta property="mw:PageProp/toc" /> <div class="mw-heading mw-heading2"><h2 id="Features">Features</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Id_Tech_5&amp;action=edit&amp;section=1" title="Edit section: Features"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>The initial demonstration of the engine featured 20&#160;GB of texture data (using a more advanced <a href="/wiki/MegaTexture" class="mw-redirect" title="MegaTexture">MegaTexture</a> approach called <i>Virtual Texturing</i>,<sup id="cite_ref-2" class="reference"><a href="#cite_note-2"><span class="cite-bracket">&#91;</span>2<span class="cite-bracket">&#93;</span></a></sup> which supports textures with resolutions up to 128,000 × 128,000 pixels), and a completely dynamic and changeable world. This technique allows the engine to automatically stream textures into memory as needed, meaning that developers need not concern themselves with memory restraints or texture limits. This has the advantage of simplifying the creation of content, by eliminating the need to adapt content for different platforms. The engine automatically optimizes resources for cross-platform development, making it possible to render the same models on different platforms, while creating them for only one platform, further simplifying cross-platform development.<sup id="cite_ref-Gamespot.com_3-0" class="reference"><a href="#cite_note-Gamespot.com-3"><span class="cite-bracket">&#91;</span>3<span class="cite-bracket">&#93;</span></a></sup> </p><p>One of the visually evident features the renderer included is a <a href="/wiki/Penumbra" class="mw-redirect" title="Penumbra">penumbra</a> in the shadowing (soft edges), by using <a href="/wiki/Shadow_map" class="mw-redirect" title="Shadow map">shadow maps</a>. In contrast, id Tech 4, which featured volume-based shadows, had very sharply defined shadows. Numerous other advanced graphical effects such as various materials for lighting, <a href="/wiki/High-dynamic-range_rendering" title="High-dynamic-range rendering">high-dynamic-range rendering</a>-centric effects, bloom, <a href="/wiki/Crepuscular_rays" title="Crepuscular rays">crepuscular rays</a> (<a href="/wiki/Volumetric_lighting" title="Volumetric lighting">volumetric lighting</a>), <a href="/wiki/Radiosity_(3D_computer_graphics)" class="mw-redirect" title="Radiosity (3D computer graphics)">radiosity</a>,<sup id="cite_ref-4" class="reference"><a href="#cite_note-4"><span class="cite-bracket">&#91;</span>4<span class="cite-bracket">&#93;</span></a></sup> soft particles, pixel shader effects, <a href="/wiki/Alpha_to_coverage" title="Alpha to coverage">alpha to coverage</a>, post processing, Screen Space Reflection, dynamic water surfaces, procedural animation, <a href="/wiki/Cloth_simulation" class="mw-redirect" title="Cloth simulation">cloth simulation</a>, <a href="/wiki/Depth_of_field" title="Depth of field">depth of field</a>, and <a href="/wiki/Motion_blur" title="Motion blur">motion blur</a>, are contained. <a href="/wiki/Multi-threaded" class="mw-redirect" title="Multi-threaded">Multi-threaded</a> processing on the CPU is done for many of its tasks, including rendering, game logic, AI, physics, and sound processing. </p><p>The engine comes with a content-creation tools package called id Studio, which is supposed to be much more user-friendly and polished than in earlier versions. Previously, content creation required artists to run various command-line tools beyond the level editor's own tools, while id Tech 5 allows for all work to be done 'in-engine'. </p><p>While id Software will be using the engine solely for creating shooter games, the engine also has the capability to operate outside of this genre. Steve Nix from id Software stated that "Not only do we think people can make games outside the action-shooter space with our technology, we encourage it. We'd actually like to see those games made."<sup id="cite_ref-Gamespot.com_3-1" class="reference"><a href="#cite_note-Gamespot.com-3"><span class="cite-bracket">&#91;</span>3<span class="cite-bracket">&#93;</span></a></sup> </p> <div class="mw-heading mw-heading2"><h2 id="Marketing_and_licensing">Marketing and licensing</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Id_Tech_5&amp;action=edit&amp;section=2" title="Edit section: Marketing and licensing"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>The engine was first publicly shown during the 2007 Apple Worldwide Developers Conference keynote address, then was later shown privately to an audience of potential licensees at <a href="/wiki/Electronic_Entertainment_Expo" class="mw-redirect" title="Electronic Entertainment Expo">E3</a> 2007. The first public demonstration focusing exclusively on the engine took place at <a href="/wiki/QuakeCon" title="QuakeCon">QuakeCon</a> in the same year<sup id="cite_ref-ING_interview_with_Tim_Willits_5-0" class="reference"><a href="#cite_note-ING_interview_with_Tim_Willits-5"><span class="cite-bracket">&#91;</span>5<span class="cite-bracket">&#93;</span></a></sup> during the annual keynote held by John Carmack. </p><p>An interview with John Carmack, the lead graphics engine developer at id (at the time), indicated that like its predecessors, id Tech 5 would eventually be released as <a href="/wiki/Open-source_software" title="Open-source software">open-source</a>. The move to open source would likely come many years after id Tech 5's release as a proprietary engine. At <a href="/wiki/QuakeCon" title="QuakeCon">QuakeCon</a> 2007, Carmack told <a href="/wiki/LinuxGames" class="mw-redirect" title="LinuxGames">LinuxGames</a> that he would integrate as little proprietary software as possible into id Tech 5, as "eventually id Tech 5 is going to be open source also. This is still the law of the land at id, that the policy is that we’re not going to integrate stuff that’s going to make it impossible for us to do an eventual open source release."<sup id="cite_ref-linuxgames_ref_6-0" class="reference"><a href="#cite_note-linuxgames_ref-6"><span class="cite-bracket">&#91;</span>6<span class="cite-bracket">&#93;</span></a></sup> Carmack resigned from id in 2013, and no source code release followed the launch of <a href="/wiki/Id_Tech_6" title="Id Tech 6">id Tech 6</a> in 2016. </p><p>At <a href="/wiki/QuakeCon" title="QuakeCon">QuakeCon</a> 2010, id CEO <a href="/wiki/Todd_Hollenshead" title="Todd Hollenshead">Todd Hollenshead</a> announced that while id Tech 5 could be shared with internal <a href="/wiki/ZeniMax_Media" title="ZeniMax Media">ZeniMax Media</a> developers, the engine will not be available for external licensing.<sup id="cite_ref-7" class="reference"><a href="#cite_note-7"><span class="cite-bracket">&#91;</span>7<span class="cite-bracket">&#93;</span></a></sup> On November 10, 2010 it was announced that the first ZeniMax internal developer to work with the engine would be <a href="/wiki/MachineGames" title="MachineGames">MachineGames</a>. </p> <div class="mw-heading mw-heading2"><h2 id="Void_and_Stem_engines">Void and Stem engines</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Id_Tech_5&amp;action=edit&amp;section=3" title="Edit section: Void and Stem engines"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>During the development of <i><a href="/wiki/Dishonored_2" title="Dishonored 2">Dishonored 2</a></i>, <a href="/wiki/Arkane_Studios" title="Arkane Studios">Arkane Studios</a> rewrote majority of the id Tech 5 for purposes required for the development of the game.<sup id="cite_ref-8" class="reference"><a href="#cite_note-8"><span class="cite-bracket">&#91;</span>8<span class="cite-bracket">&#93;</span></a></sup> The new version of the engine was named "Void" engine. Arkane removed unneeded elements from the engine like the mini open world and overhauled the graphics. The new engine is intended to improve in-game lighting and post-processing to help the game's visuals, and allows the game to visualize <a href="/wiki/Subsurface_scattering" title="Subsurface scattering">subsurface scattering</a>.<sup id="cite_ref-9" class="reference"><a href="#cite_note-9"><span class="cite-bracket">&#91;</span>9<span class="cite-bracket">&#93;</span></a></sup> The same engine was used in a standalone expansion pack <i><a href="/wiki/Dishonored:_Death_of_the_Outsider" title="Dishonored: Death of the Outsider">Dishonored: Death of the Outsider</a></i>. Arkane later made their 2021 game <i><a href="/wiki/Deathloop" title="Deathloop">Deathloop</a></i> also using the upgraded Void engine.<sup id="cite_ref-10" class="reference"><a href="#cite_note-10"><span class="cite-bracket">&#91;</span>10<span class="cite-bracket">&#93;</span></a></sup> </p><p>During the development of <i><a href="/wiki/The_Evil_Within" title="The Evil Within">The Evil Within</a></i>, <a href="/wiki/Tango_Gameworks" title="Tango Gameworks">Tango Gameworks</a> has also made heavy changes to the id Tech 5 engine for their own game.<sup id="cite_ref-11" class="reference"><a href="#cite_note-11"><span class="cite-bracket">&#91;</span>11<span class="cite-bracket">&#93;</span></a></sup><sup id="cite_ref-12" class="reference"><a href="#cite_note-12"><span class="cite-bracket">&#91;</span>12<span class="cite-bracket">&#93;</span></a></sup> During the development of <i><a href="/wiki/The_Evil_Within_2" title="The Evil Within 2">The Evil Within 2</a></i> further changes were made; the new version of the engine was named the "Stem" engine.<sup id="cite_ref-13" class="reference"><a href="#cite_note-13"><span class="cite-bracket">&#91;</span>13<span class="cite-bracket">&#93;</span></a></sup><sup id="cite_ref-14" class="reference"><a href="#cite_note-14"><span class="cite-bracket">&#91;</span>14<span class="cite-bracket">&#93;</span></a></sup> </p> <div class="mw-heading mw-heading2"><h2 id="Games_using_id_Tech_5">Games using id Tech 5</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Id_Tech_5&amp;action=edit&amp;section=4" title="Edit section: Games using id Tech 5"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <table class="wikitable"> <tbody><tr> <th>Year</th> <th>Title</th> <th>Developer </th></tr> <tr> <td>2010</td> <td><i><a href="/wiki/Rage:_Mutant_Bash_TV" title="Rage: Mutant Bash TV">Rage: Mutant Bash TV</a></i><sup id="cite_ref-15" class="reference"><a href="#cite_note-15"><span class="cite-bracket">&#91;</span>15<span class="cite-bracket">&#93;</span></a></sup></td> <td><a href="/wiki/Id_Software" title="Id Software">id Software</a> </td></tr> <tr> <td>2011</td> <td><i><a href="/wiki/Rage_(video_game)" title="Rage (video game)">Rage</a></i></td> <td>id Software </td></tr> <tr> <td rowspan="2">2014</td> <td><i><a href="/wiki/Wolfenstein:_The_New_Order" title="Wolfenstein: The New Order">Wolfenstein: The New Order</a></i></td> <td><a href="/wiki/MachineGames" title="MachineGames">MachineGames</a> </td></tr> <tr> <td><i><a href="/wiki/The_Evil_Within" title="The Evil Within">The Evil Within</a></i></td> <td><a href="/wiki/Tango_Gameworks" title="Tango Gameworks">Tango Gameworks</a> </td></tr> <tr> <td>2015</td> <td><i><a href="/wiki/Wolfenstein:_The_Old_Blood" title="Wolfenstein: The Old Blood">Wolfenstein: The Old Blood</a></i></td> <td>MachineGames </td></tr> <tr> <td>2017</td> <td><i><a href="/wiki/The_Evil_Within_2" title="The Evil Within 2">The Evil Within 2</a></i></td> <td>Tango Gameworks </td></tr></tbody></table> <div class="mw-heading mw-heading2"><h2 id="See_also">See also</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Id_Tech_5&amp;action=edit&amp;section=5" title="Edit section: See also"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <ul><li><a href="/wiki/First-person_shooter_engine" title="First-person shooter engine">First-person shooter engine</a></li> <li><a href="/wiki/List_of_game_engines" title="List of game engines">List of game engines</a></li></ul> <div class="mw-heading mw-heading2"><h2 id="References">References</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Id_Tech_5&amp;action=edit&amp;section=6" title="Edit section: References"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <style data-mw-deduplicate="TemplateStyles:r1239543626">.mw-parser-output .reflist{margin-bottom:0.5em;list-style-type:decimal}@media screen{.mw-parser-output .reflist{font-size:90%}}.mw-parser-output .reflist .references{font-size:100%;margin-bottom:0;list-style-type:inherit}.mw-parser-output .reflist-columns-2{column-width:30em}.mw-parser-output .reflist-columns-3{column-width:25em}.mw-parser-output .reflist-columns{margin-top:0.3em}.mw-parser-output .reflist-columns ol{margin-top:0}.mw-parser-output .reflist-columns li{page-break-inside:avoid;break-inside:avoid-column}.mw-parser-output .reflist-upper-alpha{list-style-type:upper-alpha}.mw-parser-output .reflist-upper-roman{list-style-type:upper-roman}.mw-parser-output .reflist-lower-alpha{list-style-type:lower-alpha}.mw-parser-output .reflist-lower-greek{list-style-type:lower-greek}.mw-parser-output .reflist-lower-roman{list-style-type:lower-roman}</style><div class="reflist reflist-columns references-column-width" style="column-width: 30em;"> <ol class="references"> <li id="cite_note-http&#58;//www.Gaminggroove.com_posting-1"><span class="mw-cite-backlink"><b><a href="#cite_ref-http://www.Gaminggroove.com_posting_1-0">^</a></b></span> <span class="reference-text"><style data-mw-deduplicate="TemplateStyles:r1238218222">.mw-parser-output cite.citation{font-style:inherit;word-wrap:break-word}.mw-parser-output .citation q{quotes:"\"""\"""'""'"}.mw-parser-output .citation:target{background-color:rgba(0,127,255,0.133)}.mw-parser-output .id-lock-free.id-lock-free a{background:url("//upload.wikimedia.org/wikipedia/commons/6/65/Lock-green.svg")right 0.1em center/9px no-repeat}.mw-parser-output .id-lock-limited.id-lock-limited a,.mw-parser-output .id-lock-registration.id-lock-registration a{background:url("//upload.wikimedia.org/wikipedia/commons/d/d6/Lock-gray-alt-2.svg")right 0.1em center/9px no-repeat}.mw-parser-output .id-lock-subscription.id-lock-subscription a{background:url("//upload.wikimedia.org/wikipedia/commons/a/aa/Lock-red-alt-2.svg")right 0.1em center/9px no-repeat}.mw-parser-output .cs1-ws-icon a{background:url("//upload.wikimedia.org/wikipedia/commons/4/4c/Wikisource-logo.svg")right 0.1em center/12px no-repeat}body:not(.skin-timeless):not(.skin-minerva) .mw-parser-output .id-lock-free a,body:not(.skin-timeless):not(.skin-minerva) .mw-parser-output .id-lock-limited a,body:not(.skin-timeless):not(.skin-minerva) .mw-parser-output .id-lock-registration a,body:not(.skin-timeless):not(.skin-minerva) .mw-parser-output .id-lock-subscription a,body:not(.skin-timeless):not(.skin-minerva) .mw-parser-output .cs1-ws-icon a{background-size:contain;padding:0 1em 0 0}.mw-parser-output .cs1-code{color:inherit;background:inherit;border:none;padding:inherit}.mw-parser-output .cs1-hidden-error{display:none;color:var(--color-error,#d33)}.mw-parser-output .cs1-visible-error{color:var(--color-error,#d33)}.mw-parser-output .cs1-maint{display:none;color:#085;margin-left:0.3em}.mw-parser-output .cs1-kern-left{padding-left:0.2em}.mw-parser-output .cs1-kern-right{padding-right:0.2em}.mw-parser-output .citation .mw-selflink{font-weight:inherit}@media screen{.mw-parser-output .cs1-format{font-size:95%}html.skin-theme-clientpref-night .mw-parser-output .cs1-maint{color:#18911f}}@media screen and (prefers-color-scheme:dark){html.skin-theme-clientpref-os .mw-parser-output .cs1-maint{color:#18911f}}</style><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://web.archive.org/web/20070927200638/http://www.gaminggroove.com/newsitem.php?id=9045">"Cain's Carmack Quickie"</a>. <i>Gaminggroove.com</i>. Archived from <a rel="nofollow" class="external text" href="http://www.gaminggroove.com/newsitem.php?id=9045">the original</a> on 2007-09-27.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=Gaminggroove.com&amp;rft.atitle=Cain%27s+Carmack+Quickie&amp;rft_id=http%3A%2F%2Fwww.gaminggroove.com%2Fnewsitem.php%3Fid%3D9045&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3AId+Tech+5" class="Z3988"></span></span> </li> <li id="cite_note-2"><span class="mw-cite-backlink"><b><a href="#cite_ref-2">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://web.archive.org/web/20091007031619/http://s09.idav.ucdavis.edu/talks/05-JP_id_Tech_5_Challenges.pdf">"From Texture Virtualization to Massive Parallelization"</a> <span class="cs1-format">(PDF)</span>. <a href="/wiki/Id_Software" title="Id Software">Id Software</a>. 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Retrieved <span class="nowrap">2009-07-07</span></span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&amp;rft.genre=unknown&amp;rft.btitle=From+Texture+Virtualization+to+Massive+Parallelization&amp;rft.pub=Id+Software&amp;rft.date=2009-08&amp;rft_id=http%3A%2F%2Fs09.idav.ucdavis.edu%2Ftalks%2F05-JP_id_Tech_5_Challenges.pdf&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3AId+Tech+5" class="Z3988"></span></span> </li> <li id="cite_note-Gamespot.com-3"><span class="mw-cite-backlink">^ <a href="#cite_ref-Gamespot.com_3-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-Gamespot.com_3-1"><sup><i><b>b</b></i></sup></a></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFYu" class="citation web cs1">Yu, James. <a rel="nofollow" class="external text" href="http://www.gamespot.com/news/6175061.html">"E3 Q&amp;A: id's Nix on Tech 5 Engine licensing"</a>. GameSpot<span class="reference-accessdate">. Retrieved <span class="nowrap">2007-07-15</span></span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&amp;rft.genre=unknown&amp;rft.btitle=E3+Q%26A%3A+id%27s+Nix+on+Tech+5+Engine+licensing&amp;rft.pub=GameSpot&amp;rft.aulast=Yu&amp;rft.aufirst=James&amp;rft_id=http%3A%2F%2Fwww.gamespot.com%2Fnews%2F6175061.html&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3AId+Tech+5" class="Z3988"></span></span> </li> <li id="cite_note-4"><span class="mw-cite-backlink"><b><a href="#cite_ref-4">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://www.youtube.com/watch?v=hDI52v1ZUSQ">"RAGE 60fps demo on iPhone 4 by John Carmack"</a>. <i><a href="/wiki/YouTube" title="YouTube">YouTube</a></i>. August 2010<span class="reference-accessdate">. Retrieved <span class="nowrap">2011-05-18</span></span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=YouTube&amp;rft.atitle=RAGE+60fps+demo+on+iPhone+4+by+John+Carmack&amp;rft.date=2010-08&amp;rft_id=https%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3DhDI52v1ZUSQ&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3AId+Tech+5" class="Z3988"></span><sup class="noprint Inline-Template"><span style="white-space: nowrap;">&#91;<i><a href="/wiki/Wikipedia:Link_rot" title="Wikipedia:Link rot"><span title="&#160;Dead YouTube link tagged February 2022">dead YouTube link</span></a></i>&#93;</span></sup></span> </li> <li id="cite_note-ING_interview_with_Tim_Willits-5"><span class="mw-cite-backlink"><b><a href="#cite_ref-ING_interview_with_Tim_Willits_5-0">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFAdams" class="citation web cs1">Adams, Dan. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20070818091533/http://pc.ign.com/articles/804/804112p2.html">"E3 2007: id Into the Future"</a>. IGN. Archived from <a rel="nofollow" class="external text" href="http://pc.ign.com/articles/804/804112p2.html">the original</a> on August 18, 2007<span class="reference-accessdate">. Retrieved <span class="nowrap">2007-07-14</span></span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&amp;rft.genre=unknown&amp;rft.btitle=E3+2007%3A+id+Into+the+Future&amp;rft.pub=IGN&amp;rft.aulast=Adams&amp;rft.aufirst=Dan&amp;rft_id=http%3A%2F%2Fpc.ign.com%2Farticles%2F804%2F804112p2.html&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3AId+Tech+5" class="Z3988"></span></span> </li> <li id="cite_note-linuxgames_ref-6"><span class="mw-cite-backlink"><b><a href="#cite_ref-linuxgames_ref_6-0">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://web.archive.org/web/20081003111457/http://www.linuxgames.com/archives/9374">"LinuxGames - Embrace your inner penguin"</a>. Archived from <a rel="nofollow" class="external text" href="http://www.linuxgames.com/archives/9374">the original</a> on 2008-10-03.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&amp;rft.genre=unknown&amp;rft.btitle=LinuxGames+-+Embrace+your+inner+penguin&amp;rft_id=http%3A%2F%2Fwww.linuxgames.com%2Farchives%2F9374&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3AId+Tech+5" class="Z3988"></span></span> </li> <li id="cite_note-7"><span class="mw-cite-backlink"><b><a href="#cite_ref-7">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFGraft" class="citation web cs1">Graft, Kris. <a rel="nofollow" class="external text" href="http://www.gamasutra.com/view/news/29886/id_Tech_5_Rage_Engine_No_Longer_Up_For_External_Licensing.php">"id Tech 5 Rage Engine No Longer Up For External Licensing"</a>. Gamasutra<span class="reference-accessdate">. Retrieved <span class="nowrap">August 12,</span> 2018</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&amp;rft.genre=unknown&amp;rft.btitle=id+Tech+5+Rage+Engine+No+Longer+Up+For+External+Licensing&amp;rft.pub=Gamasutra&amp;rft.aulast=Graft&amp;rft.aufirst=Kris&amp;rft_id=http%3A%2F%2Fwww.gamasutra.com%2Fview%2Fnews%2F29886%2Fid_Tech_5_Rage_Engine_No_Longer_Up_For_External_Licensing.php&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3AId+Tech+5" class="Z3988"></span></span> </li> <li id="cite_note-8"><span class="mw-cite-backlink"><b><a href="#cite_ref-8">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://web.archive.org/web/20160825191313/http://www.gameplanet.co.nz/pc/features/g57bd06ce9b1e3/Art-director-Sebastien-Mitton-on-Dishonored-2s-supernatural-systems/">"Void engine allows Arkane to push the boundaries in every corner"</a>. <i><a href="/wiki/Gameplanet" title="Gameplanet">Gameplanet</a></i>. <a href="/wiki/Mighty_Ape" title="Mighty Ape">Mighty Ape</a>. Archived from <a rel="nofollow" class="external text" href="http://www.gameplanet.co.nz/pc/features/g57bd06ce9b1e3/Art-director-Sebastien-Mitton-on-Dishonored-2s-supernatural-systems/">the original</a> on 25 August 2016<span class="reference-accessdate">. Retrieved <span class="nowrap">13 July</span> 2024</span>. <q>It is based on the Id Tech 5 engine, but we kept like 20 percent of the engine and we did the AI stuff.</q></cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=Gameplanet&amp;rft.atitle=Void+engine+allows+Arkane+to+push+the+boundaries+in+every+corner&amp;rft_id=http%3A%2F%2Fwww.gameplanet.co.nz%2Fpc%2Ffeatures%2Fg57bd06ce9b1e3%2FArt-director-Sebastien-Mitton-on-Dishonored-2s-supernatural-systems%2F&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3AId+Tech+5" class="Z3988"></span></span> </li> <li id="cite_note-9"><span class="mw-cite-backlink"><b><a href="#cite_ref-9">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://www.vg247.com/harvey-smith-wants-dishonored-to-become-a-pen-and-paper-rpg">"Harvey Smith wants Dishonored to become a pen and paper RPG"</a>. 21 June 2016.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&amp;rft.genre=unknown&amp;rft.btitle=Harvey+Smith+wants+Dishonored+to+become+a+pen+and+paper+RPG&amp;rft.date=2016-06-21&amp;rft_id=https%3A%2F%2Fwww.vg247.com%2Fharvey-smith-wants-dishonored-to-become-a-pen-and-paper-rpg&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3AId+Tech+5" class="Z3988"></span></span> </li> <li id="cite_note-10"><span class="mw-cite-backlink"><b><a href="#cite_ref-10">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFHayton2021" class="citation web cs1">Hayton, Phil (15 September 2021). <a rel="nofollow" class="external text" href="https://www.pcgamesn.com/deathloop/mixed-steam-reviews-performance-issues-stuttering">"Arkane is investigating Deathloop's performance issues "as a priority"<span class="cs1-kern-right"></span>"</a>. <i><a href="/wiki/PCGamesN" title="PCGamesN">PCGamesN</a></i><span class="reference-accessdate">. Retrieved <span class="nowrap">23 September</span> 2021</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=PCGamesN&amp;rft.atitle=Arkane+is+investigating+Deathloop%27s+performance+issues+%22as+a+priority%22&amp;rft.date=2021-09-15&amp;rft.aulast=Hayton&amp;rft.aufirst=Phil&amp;rft_id=https%3A%2F%2Fwww.pcgamesn.com%2Fdeathloop%2Fmixed-steam-reviews-performance-issues-stuttering&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3AId+Tech+5" class="Z3988"></span></span> </li> <li id="cite_note-11"><span class="mw-cite-backlink"><b><a href="#cite_ref-11">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://www.polygon.com/a/e3-2014/the-evil-within">"The Evil within &#124; Polygon E3 2014"</a>. <i><a href="/wiki/Polygon_(website)" title="Polygon (website)">Polygon</a></i>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=Polygon&amp;rft.atitle=The+Evil+within+%26%23124%3B+Polygon+E3+2014&amp;rft_id=https%3A%2F%2Fwww.polygon.com%2Fa%2Fe3-2014%2Fthe-evil-within&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3AId+Tech+5" class="Z3988"></span></span> </li> <li id="cite_note-12"><span class="mw-cite-backlink"><b><a href="#cite_ref-12">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFLucy_O&#39;Brien2013" class="citation web cs1">Lucy O'Brien (23 April 2013). <a rel="nofollow" class="external text" href="https://www.ign.com/articles/2013/04/22/the-evil-within-first-look">"The Evil Within -- First Look"</a>. <i><a href="/wiki/IGN" title="IGN">IGN</a></i>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=IGN&amp;rft.atitle=The+Evil+Within+--+First+Look&amp;rft.date=2013-04-23&amp;rft.au=Lucy+O%27Brien&amp;rft_id=https%3A%2F%2Fwww.ign.com%2Farticles%2F2013%2F04%2F22%2Fthe-evil-within-first-look&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3AId+Tech+5" class="Z3988"></span></span> </li> <li id="cite_note-13"><span class="mw-cite-backlink"><b><a href="#cite_ref-13">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://www.relyonhorror.com/latest-news/evil-within-2-powered-modified-idtech-stem-engine/">"The Evil within 2 Powered by Modified idTech: STEM Engine"</a>. 23 September 2017.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&amp;rft.genre=unknown&amp;rft.btitle=The+Evil+within+2+Powered+by+Modified+idTech%3A+STEM+Engine&amp;rft.date=2017-09-23&amp;rft_id=https%3A%2F%2Fwww.relyonhorror.com%2Flatest-news%2Fevil-within-2-powered-modified-idtech-stem-engine%2F&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3AId+Tech+5" class="Z3988"></span></span> </li> <li id="cite_note-14"><span class="mw-cite-backlink"><b><a href="#cite_ref-14">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://www.dsogaming.com/news/the-evil-within-2-will-be-powered-by-the-stem-engine-custom-built-engine-based-on-idtech/">"The Evil within 2 will be powered by the STEM Engine; custom-built engine based on idTech"</a>. 24 September 2017.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&amp;rft.genre=unknown&amp;rft.btitle=The+Evil+within+2+will+be+powered+by+the+STEM+Engine%3B+custom-built+engine+based+on+idTech&amp;rft.date=2017-09-24&amp;rft_id=https%3A%2F%2Fwww.dsogaming.com%2Fnews%2Fthe-evil-within-2-will-be-powered-by-the-stem-engine-custom-built-engine-based-on-idtech%2F&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3AId+Tech+5" class="Z3988"></span></span> </li> <li id="cite_note-15"><span class="mw-cite-backlink"><b><a href="#cite_ref-15">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFSchramm2010" class="citation web cs1">Schramm, Mike (16 November 2010). <a rel="nofollow" class="external text" href="https://www.engadget.com/2010-11-15-rage-mutant-bash-tv-brings-id-tech-5-to-ios.html">"Rage: Mutant Bash TV brings id Tech 5 to iOS"</a>. <i><a href="/wiki/Engadget" title="Engadget">Engadget</a></i>. <a href="/wiki/Yahoo!_Inc._(2017%E2%80%93present)" title="Yahoo! Inc. (2017–present)">Yahoo! Inc.</a><span class="reference-accessdate"> Retrieved <span class="nowrap">13 July</span> 2024</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=Engadget&amp;rft.atitle=Rage%3A+Mutant+Bash+TV+brings+id+Tech+5+to+iOS&amp;rft.date=2010-11-16&amp;rft.aulast=Schramm&amp;rft.aufirst=Mike&amp;rft_id=https%3A%2F%2Fwww.engadget.com%2F2010-11-15-rage-mutant-bash-tv-brings-id-tech-5-to-ios.html&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3AId+Tech+5" class="Z3988"></span></span> </li> </ol></div> <div class="mw-heading mw-heading2"><h2 id="External_links">External links</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Id_Tech_5&amp;action=edit&amp;section=7" title="Edit section: External links"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <ul><li><a rel="nofollow" class="external text" href="https://web.archive.org/web/20090302004253/http://www.idsoftware.com/business/idtech5/">Official id Tech 5 licensing page</a> at the <a href="/wiki/Wayback_Machine" title="Wayback Machine">Wayback Machine</a>&#32;(archived March 2, 2009)</li> <li><a rel="nofollow" class="external text" href="https://web.archive.org/web/20071118184025/http://www.idsoftware.com/business/press/index.php?date=20070611000000">id Tech 5 press release</a> at the <a href="/wiki/Wayback_Machine" title="Wayback Machine">Wayback Machine</a>&#32;(archived November 18, 2007)</li> <li><a rel="nofollow" class="external text" href="https://web.archive.org/web/20091007031619/http://s09.idav.ucdavis.edu/talks/05-JP_id_Tech_5_Challenges.pdf">From Texture Virtualization to Massive Parallelization</a> (<a href="/wiki/SIGGRAPH" title="SIGGRAPH">SIGGRAPH</a> 2009)</li> <li><a rel="nofollow" class="external text" href="http://ttimo.typepad.com/blog/2009/09/id-software-and-linux.html">Timothee Besset's Blog post on possible porting to Linux</a></li></ul> <div class="mw-heading mw-heading3"><h3 id="Media">Media</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Id_Tech_5&amp;action=edit&amp;section=8" title="Edit section: Media"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <ul><li><a rel="nofollow" class="external text" href="https://www.youtube.com/watch?v=HvuTtrkVtns"><span class="plainlinks">John Carmack demonstrates id Tech 5 at WWDC 2007</span></a> on <a href="/wiki/YouTube_video_(identifier)" class="mw-redirect" title="YouTube video (identifier)">YouTube</a></li></ul> <style data-mw-deduplicate="TemplateStyles:r1130092004">.mw-parser-output .portal-bar{font-size:88%;font-weight:bold;display:flex;justify-content:center;align-items:baseline}.mw-parser-output .portal-bar-bordered{padding:0 2em;background-color:#fdfdfd;border:1px solid #a2a9b1;clear:both;margin:1em auto 0}.mw-parser-output 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src="//upload.wikimedia.org/wikipedia/en/thumb/e/e0/WPVG_icon_2016.svg/19px-WPVG_icon_2016.svg.png" decoding="async" width="19" height="19" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/en/thumb/e/e0/WPVG_icon_2016.svg/29px-WPVG_icon_2016.svg.png 1.5x, //upload.wikimedia.org/wikipedia/en/thumb/e/e0/WPVG_icon_2016.svg/38px-WPVG_icon_2016.svg.png 2x" data-file-width="249" data-file-height="249" /></span></span> </span><a href="/wiki/Portal:Video_games" title="Portal:Video games">Video games</a></li></ul></div> <div class="navbox-styles"><style data-mw-deduplicate="TemplateStyles:r1129693374">.mw-parser-output .hlist dl,.mw-parser-output .hlist ol,.mw-parser-output .hlist ul{margin:0;padding:0}.mw-parser-output .hlist dd,.mw-parser-output .hlist dt,.mw-parser-output .hlist li{margin:0;display:inline}.mw-parser-output .hlist.inline,.mw-parser-output .hlist.inline dl,.mw-parser-output .hlist.inline ol,.mw-parser-output .hlist.inline ul,.mw-parser-output .hlist dl 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.navbox-image img{max-width:none!important}@media print{body.ns-0 .mw-parser-output .navbox{display:none!important}}</style></div><div role="navigation" class="navbox" aria-labelledby="id_Software_(games)" style="padding:3px"><table class="nowraplinks mw-collapsible autocollapse navbox-inner" style="border-spacing:0;background:transparent;color:inherit"><tbody><tr><th scope="col" class="navbox-title" colspan="2"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1129693374"><style data-mw-deduplicate="TemplateStyles:r1239400231">.mw-parser-output .navbar{display:inline;font-size:88%;font-weight:normal}.mw-parser-output .navbar-collapse{float:left;text-align:left}.mw-parser-output .navbar-boxtext{word-spacing:0}.mw-parser-output .navbar ul{display:inline-block;white-space:nowrap;line-height:inherit}.mw-parser-output .navbar-brackets::before{margin-right:-0.125em;content:"[ "}.mw-parser-output .navbar-brackets::after{margin-left:-0.125em;content:" ]"}.mw-parser-output .navbar li{word-spacing:-0.125em}.mw-parser-output .navbar a>span,.mw-parser-output .navbar a>abbr{text-decoration:inherit}.mw-parser-output .navbar-mini abbr{font-variant:small-caps;border-bottom:none;text-decoration:none;cursor:inherit}.mw-parser-output .navbar-ct-full{font-size:114%;margin:0 7em}.mw-parser-output .navbar-ct-mini{font-size:114%;margin:0 4em}html.skin-theme-clientpref-night .mw-parser-output .navbar li a abbr{color:var(--color-base)!important}@media(prefers-color-scheme:dark){html.skin-theme-clientpref-os .mw-parser-output .navbar li a abbr{color:var(--color-base)!important}}@media print{.mw-parser-output .navbar{display:none!important}}</style><div class="navbar plainlinks hlist navbar-mini"><ul><li class="nv-view"><a href="/wiki/Template:Id_Software" title="Template:Id Software"><abbr title="View this template">v</abbr></a></li><li class="nv-talk"><a href="/wiki/Template_talk:Id_Software" title="Template talk:Id Software"><abbr title="Discuss this template">t</abbr></a></li><li class="nv-edit"><a href="/wiki/Special:EditPage/Template:Id_Software" title="Special:EditPage/Template:Id Software"><abbr title="Edit this template">e</abbr></a></li></ul></div><div id="id_Software_(games)" style="font-size:114%;margin:0 4em"><a href="/wiki/Id_Software" title="Id Software">id Software</a> (<a href="/wiki/List_of_id_Software_games" title="List of id Software games">games</a>)</div></th></tr><tr><th scope="row" class="navbox-group" style="width:1%">Main franchises</th><td class="navbox-list-with-group navbox-list navbox-odd hlist" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><i><a href="/wiki/Commander_Keen" title="Commander Keen">Commander Keen</a></i></li> <li><i><a href="/wiki/Doom_(franchise)" title="Doom (franchise)">Doom</a></i></li> <li><i><a href="/wiki/Quake_(series)" title="Quake (series)">Quake</a></i></li> <li><i><a href="/wiki/Wolfenstein" title="Wolfenstein">Wolfenstein</a></i></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Other games</th><td class="navbox-list-with-group navbox-list navbox-even hlist" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><i><a href="/wiki/Shadow_Knights" title="Shadow Knights">Shadow Knights</a></i></li> <li><i><a href="/wiki/Hovertank_3D" class="mw-redirect" title="Hovertank 3D">Hovertank 3D</a></i></li> <li><i><a href="/wiki/Dangerous_Dave" title="Dangerous Dave">Dangerous Dave</a></i></li> <li><i><a href="/wiki/Rescue_Rover" title="Rescue Rover">Rescue Rover</a></i></li> <li><i><a href="/wiki/Tiles_of_the_Dragon" title="Tiles of the Dragon">Tiles of the Dragon</a></i></li> <li><i><a href="/wiki/Catacomb_3-D" title="Catacomb 3-D">Catacomb 3-D</a></i></li> <li><i><a href="/wiki/Orcs_%26_Elves" title="Orcs &amp; Elves">Orcs &amp; Elves</a></i></li> <li><i><a href="/wiki/Rage_(video_game)" title="Rage (video game)">Rage</a></i> <ul><li><i><a href="/wiki/Rage:_Mutant_Bash_TV" title="Rage: Mutant Bash TV">Mutant Bash TV</a></i></li></ul></li> <li><i><a href="/wiki/Rage_2" title="Rage 2">Rage 2</a></i></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Games published</th><td class="navbox-list-with-group navbox-list navbox-odd hlist" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><i><a href="/wiki/Heretic_(video_game)" title="Heretic (video game)">Heretic</a></i></li> <li><i><a href="/wiki/Hexen:_Beyond_Heretic" title="Hexen: Beyond Heretic">Hexen: Beyond Heretic</a></i></li> <li><i><a href="/wiki/Hexen_II" title="Hexen II">Hexen II</a></i></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">People</th><td class="navbox-list-with-group navbox-list navbox-odd hlist" style="width:100%;padding:0"><div style="padding:0 0.25em"></div><table class="nowraplinks navbox-subgroup" style="border-spacing:0"><tbody><tr><th scope="row" class="navbox-group" style="width:1%">Current</th><td class="navbox-list-with-group navbox-list navbox-even" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Kevin_Cloud" title="Kevin Cloud">Kevin Cloud</a></li> <li><a href="/wiki/Robert_Duffy_(programmer)" title="Robert Duffy (programmer)">Robert Duffy</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Former</th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/John_Carmack" title="John Carmack">John Carmack</a></li> <li><a href="/wiki/John_Romero" title="John Romero">John Romero</a></li> <li><a href="/wiki/Adrian_Carmack" title="Adrian Carmack">Adrian Carmack</a></li> <li><a href="/wiki/Tom_Hall" title="Tom Hall">Tom Hall</a></li> <li><a href="/wiki/Mark_Rein_(software_executive)" class="mw-redirect" title="Mark Rein (software executive)">Mark Rein</a></li> <li><a href="/wiki/Sandy_Petersen" title="Sandy Petersen">Sandy Petersen</a></li> <li><a href="/wiki/Dave_Taylor_(game_programmer)" title="Dave Taylor (game programmer)">Dave Taylor</a></li> <li><a href="/wiki/American_McGee" title="American McGee">American McGee</a></li> <li><a href="/wiki/Tim_Willits" title="Tim Willits">Tim Willits</a></li> <li><a href="/wiki/Mike_Wilson_(executive)" title="Mike Wilson (executive)">Mike Wilson</a></li> <li><a href="/wiki/Michael_Abrash" title="Michael Abrash">Michael Abrash</a></li> <li><a href="/wiki/Jennell_Jaquays" title="Jennell Jaquays">Jennell Jaquays</a></li> <li><a href="/wiki/Paul_Steed" title="Paul Steed">Paul Steed</a></li> <li><a href="/wiki/Graeme_Devine" title="Graeme Devine">Graeme Devine</a></li> <li><a href="/wiki/Todd_Hollenshead" title="Todd Hollenshead">Todd Hollenshead</a></li> <li><a href="/wiki/Timothee_Besset" title="Timothee Besset">Timothee Besset</a></li> <li><a href="/wiki/Katherine_Anna_Kang" title="Katherine Anna Kang">Katherine Anna Kang</a></li> <li><a href="/wiki/Matthew_Costello" title="Matthew Costello">Matthew Costello</a></li></ul> </div></td></tr></tbody></table><div></div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Publishers</th><td class="navbox-list-with-group navbox-list navbox-even hlist" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Softdisk" title="Softdisk">Softdisk</a></li> <li><a href="/wiki/3D_Realms" title="3D Realms">Apogee Software</a></li> <li><a href="/wiki/FormGen" title="FormGen">FormGen</a></li> <li><a href="/wiki/GT_Interactive" class="mw-redirect" title="GT Interactive">GT Interactive</a></li> <li><a href="/wiki/Activision" title="Activision">Activision</a></li> <li><a href="/wiki/ZeniMax_Media" title="ZeniMax Media">ZeniMax Media</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Technology</th><td class="navbox-list-with-group navbox-list navbox-odd hlist" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Adaptive_tile_refresh" title="Adaptive tile refresh">Adaptive tile refresh</a></li> <li><a href="/wiki/Id_Tech" title="Id Tech">id Tech</a> <ul><li><a href="/wiki/Doom_engine" title="Doom engine"><i>Doom</i> engine</a></li> <li><a href="/wiki/Quake_engine" title="Quake engine"><i>Quake</i> engine</a></li> <li><a href="/wiki/Quake_II_engine" title="Quake II engine"><i>Quake II</i> engine</a></li> <li><a href="/wiki/Id_Tech_3" title="Id Tech 3">id Tech 3</a></li> <li><a href="/wiki/Id_Tech_4" title="Id Tech 4">id Tech 4</a></li> <li><a class="mw-selflink selflink">id Tech 5</a></li> <li><a href="/wiki/Id_Tech_6" title="Id Tech 6">id Tech 6</a></li> <li><a href="/wiki/Id_Tech_7" title="Id Tech 7">id Tech 7</a></li></ul></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Related</th><td class="navbox-list-with-group navbox-list navbox-even hlist" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/QuakeCon" title="QuakeCon">QuakeCon</a></li> <li><i><a href="/wiki/Masters_of_Doom" title="Masters of Doom">Masters of Doom</a></i></li></ul> </div></td></tr></tbody></table></div> <div class="navbox-styles"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1129693374"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1236075235"></div><div role="navigation" class="navbox" aria-labelledby="Game_engines_(list)" style="padding:3px"><table class="nowraplinks hlist mw-collapsible autocollapse navbox-inner" style="border-spacing:0;background:transparent;color:inherit"><tbody><tr><th scope="col" class="navbox-title" colspan="2"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1129693374"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1239400231"><div class="navbar plainlinks hlist navbar-mini"><ul><li class="nv-view"><a href="/wiki/Template:Video_game_engines" title="Template:Video game engines"><abbr title="View this template">v</abbr></a></li><li class="nv-talk"><a href="/wiki/Template_talk:Video_game_engines" title="Template talk:Video game engines"><abbr title="Discuss this template">t</abbr></a></li><li class="nv-edit"><a href="/wiki/Special:EditPage/Template:Video_game_engines" title="Special:EditPage/Template:Video game engines"><abbr title="Edit this template">e</abbr></a></li></ul></div><div id="Game_engines_(list)" style="font-size:114%;margin:0 4em"><a href="/wiki/Game_engine" title="Game engine">Game engines</a> (<a href="/wiki/List_of_game_engines" title="List of game engines">list</a>)</div></th></tr><tr><td class="navbox-abovebelow" colspan="2"><div> <ul><li><a href="/wiki/Source_port" title="Source port">Source port</a></li> <li><a href="/wiki/First-person_shooter_engine" title="First-person shooter engine">First-person shooter engine</a> <ul><li><a href="/wiki/List_of_first-person_shooter_engines" title="List of first-person shooter engines">list</a></li></ul></li> <li><a href="/wiki/Game_engine_recreation" title="Game engine recreation">Game engine recreation</a> <ul><li><a href="/wiki/List_of_game_engine_recreations" title="List of game engine recreations">list</a></li></ul></li> <li><a href="/wiki/Game_creation_system" title="Game creation system">Game creation system</a></li> <li><a href="/wiki/Game_integrated_development_environment" title="Game integrated development environment">Game IDE</a></li> <li><a href="/wiki/List_of_visual_novel_engines" title="List of visual novel engines">List of visual novel engines</a></li> <li><a href="/wiki/Id_Tech" title="Id Tech">id Tech</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%"><a href="/wiki/Proprietary_software" title="Proprietary software">Proprietary</a></th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"></div><table class="nowraplinks navbox-subgroup" style="border-spacing:0"><tbody><tr><th scope="row" class="navbox-group" style="width:1%">1980s</th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Cobra_(game_engine)" class="mw-redirect" title="Cobra (game engine)">Cobra</a></li> <li><a href="/wiki/Filmation_(game_engine)" title="Filmation (game engine)">Filmation</a></li> <li><a href="/wiki/Freescape" title="Freescape">Freescape</a></li> <li><a href="/wiki/Gold_Box" title="Gold Box">Gold Box</a></li> <li><a href="/wiki/SCUMM" title="SCUMM">SCUMM</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">1990s</th><td class="navbox-list-with-group navbox-list navbox-even" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/3D_GameStudio" title="3D GameStudio">3D GameStudio</a></li> <li><a href="/wiki/Clickteam" title="Clickteam">Clickteam</a></li> <li><a href="/wiki/Dark_Engine" title="Dark Engine">Dark Engine</a></li> <li><a href="/wiki/GameMaker" title="GameMaker">GameMaker</a></li> <li><a href="/wiki/Genie_Engine" title="Genie Engine">Genie Engine</a></li> <li><a href="/wiki/GoldSrc" title="GoldSrc">GoldSrc</a></li> <li><a href="/wiki/Jedi_(game_engine)" title="Jedi (game engine)">Jedi</a></li> <li><a href="/wiki/LithTech" title="LithTech">LithTech</a></li> <li><a href="/wiki/Mugen_(game_engine)" title="Mugen (game engine)">Mugen</a></li> <li><a href="/wiki/Pie_in_the_Sky_(game_engine)" title="Pie in the Sky (game engine)">Pie in the Sky</a></li> <li><a href="/wiki/Reality_Lab" title="Reality Lab">Reality Lab</a></li> <li><a href="/wiki/RenderWare" title="RenderWare">RenderWare</a></li> <li><a href="/wiki/RPG_Maker" title="RPG Maker">RPG Maker</a></li> <li><a href="/wiki/Sim_RPG_Maker" title="Sim RPG Maker">Sim RPG Maker</a></li> <li><a href="/wiki/Unreal_Engine_1" title="Unreal Engine 1">Unreal Engine 1</a></li> <li><a href="/wiki/Virtual_Theatre" title="Virtual Theatre">Virtual Theatre</a></li> <li><a href="/wiki/Voxel_Space" title="Voxel Space">Voxel Space</a></li> <li><a href="/wiki/Zero_(game_engine)" class="mw-redirect" title="Zero (game engine)">Zero</a></li> <li><a href="/wiki/Zillions_of_Games" title="Zillions of Games">Zillions of Games</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">2000s</th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Ubisoft_Anvil" title="Ubisoft Anvil">Anvil</a></li> <li><a href="/wiki/C4_Engine" title="C4 Engine">C4 Engine</a></li> <li><a href="/wiki/Chrome_Engine" title="Chrome Engine">Chrome Engine</a></li> <li><a href="/wiki/CryEngine" title="CryEngine">CryEngine</a></li> <li><a href="/wiki/Crystal_Tools" title="Crystal Tools">Crystal Tools</a></li> <li><a href="/wiki/Diesel_(game_engine)" class="mw-redirect" title="Diesel (game engine)">Diesel</a></li> <li><a href="/wiki/Ego_(game_engine)" class="mw-redirect" title="Ego (game engine)">Ego</a></li> <li><a href="/wiki/Essence_Engine" class="mw-redirect" title="Essence Engine">Essence Engine</a></li> <li><a href="/wiki/Euphoria_(software)" title="Euphoria (software)">Euphoria</a></li> <li><a href="/wiki/Flare3D" title="Flare3D">Flare3D</a></li> <li><a href="/wiki/Frostbite_(game_engine)" title="Frostbite (game engine)">Frostbite</a></li> <li><a href="/wiki/Gamebryo" title="Gamebryo">Gamebryo</a></li> <li><a href="/wiki/GameSalad" title="GameSalad">GameSalad</a></li> <li><a href="/wiki/HeroEngine" title="HeroEngine">HeroEngine</a></li> <li><a href="/wiki/IW_(game_engine)" title="IW (game engine)">IW</a></li> <li><a href="/wiki/Leadwerks" title="Leadwerks">Leadwerks</a></li> <li><a href="/wiki/Marmalade_(software)" title="Marmalade (software)">Marmalade</a></li> <li><a href="/wiki/MT_Framework" title="MT Framework">MT Framework</a></li> <li><a href="/wiki/PhyreEngine" title="PhyreEngine">PhyreEngine</a></li> <li><a href="/wiki/Q_(game_engine)" title="Q (game engine)">Q</a></li> <li><a href="/wiki/Rockstar_Advanced_Game_Engine" title="Rockstar Advanced Game Engine">RAGE</a></li> <li><a href="/wiki/Retro_Engine" title="Retro Engine">Retro Engine</a></li> <li><a href="/wiki/SAGE_(game_engine)" class="mw-redirect" title="SAGE (game engine)">SAGE</a></li> <li><a href="/wiki/Shark_3D" title="Shark 3D">Shark 3D</a></li> <li><a href="/wiki/Silent_Storm_engine" title="Silent Storm engine"><i>Silent Storm</i> engine</a></li> <li><a href="/wiki/Source_(game_engine)" title="Source (game engine)">Source</a></li> <li><a href="/wiki/Titan_(game_engine)" title="Titan (game engine)">Titan</a></li> <li><a href="/wiki/Unigine" title="Unigine">Unigine</a></li> <li><a href="/wiki/Unity_(game_engine)" title="Unity (game engine)">Unity</a></li> <li><a href="/wiki/Unreal_Engine_2" title="Unreal Engine 2">Unreal Engine 2</a></li> <li><a href="/wiki/Unreal_Engine_3" title="Unreal Engine 3">Unreal Engine 3</a></li> <li><a href="/wiki/Vicious_Engine" class="mw-redirect" title="Vicious Engine">Vicious Engine</a></li> <li><a href="/wiki/Vision_(game_engine)" title="Vision (game engine)">Vision</a></li> <li><a href="/wiki/Visual3D_Game_Engine" title="Visual3D Game Engine">Visual3D Game Engine</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">2010s</th><td class="navbox-list-with-group navbox-list navbox-even" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/4A_Engine" title="4A Engine">4A Engine</a></li> <li><a href="/wiki/Amazon_Lumberyard" title="Amazon Lumberyard">Amazon Lumberyard</a></li> <li><a href="/wiki/Bitsquid" title="Bitsquid">Bitsquid</a></li> <li><a href="/wiki/Buildbox" title="Buildbox">Buildbox</a></li> <li><a href="/wiki/Construct_(game_engine)" title="Construct (game engine)">Construct</a></li> <li><a href="/wiki/Creation_Engine" title="Creation Engine">Creation Engine</a></li> <li><a href="/wiki/Decima_(game_engine)" title="Decima (game engine)">Decima</a></li> <li><a href="/wiki/Defold" title="Defold">Defold</a></li> <li><a href="/wiki/Felgo" title="Felgo">Felgo</a></li> <li><a href="/wiki/Fox_Engine" title="Fox Engine">Fox Engine</a></li> <li><a class="mw-selflink selflink">id Tech 5</a></li> <li><a href="/wiki/Id_Tech_6" title="Id Tech 6">id Tech 6</a></li> <li><a href="/wiki/Ignite_(game_engine)" title="Ignite (game engine)">Ignite</a></li> <li><a href="/wiki/Kynapse" title="Kynapse">Kynapse</a></li> <li><a href="/wiki/Luminous_Engine" title="Luminous Engine">Luminous Engine</a></li> <li><a href="/wiki/Nvidia_GameWorks" title="Nvidia GameWorks">Nvidia GameWorks</a></li> <li><a href="/wiki/Panta_Rhei_(game_engine)" title="Panta Rhei (game engine)">Panta Rhei</a></li> <li><a href="/wiki/Pixel_Game_Maker_MV" title="Pixel Game Maker MV">Pixel Game Maker MV</a></li> <li><a href="/wiki/RE_Engine" title="RE Engine">RE Engine</a></li> <li><a href="/wiki/Snowdrop_(game_engine)" title="Snowdrop (game engine)">Snowdrop</a></li> <li><a href="/wiki/Stencyl" title="Stencyl">Stencyl</a></li> <li><a href="/wiki/Source_2" title="Source 2">Source 2</a></li> <li><a href="/wiki/UbiArt_Framework" title="UbiArt Framework">UbiArt Framework</a></li> <li><a href="/wiki/Unreal_Engine_4" title="Unreal Engine 4">Unreal Engine 4</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">2020s</th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Id_Tech_7" title="Id Tech 7">id Tech 7</a></li> <li><a href="/wiki/Unreal_Engine_5" title="Unreal Engine 5">Unreal Engine 5</a></li></ul> </div></td></tr></tbody></table><div></div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%"><a href="/wiki/Free_and_open-source_software" title="Free and open-source software">Free and<br />open-source</a></th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"></div><table class="nowraplinks navbox-subgroup" style="border-spacing:0"><tbody><tr><th id="1970s" scope="row" class="navbox-group" style="width:1%">1970s</th><td class="navbox-list-with-group navbox-list navbox-even" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Z-machine" title="Z-machine">Z-machine</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">1990s</th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Adventure_Game_Studio" title="Adventure Game Studio">Adventure Game Studio</a></li> <li><a href="/wiki/Build_(game_engine)" title="Build (game engine)">Build</a></li> <li><a href="/wiki/Crystal_Space" title="Crystal Space">Crystal Space</a></li> <li><a href="/wiki/Doom_engine" title="Doom engine"><i>Doom</i> engine</a></li> <li><a href="/wiki/Game-Maker" title="Game-Maker">Game-Maker</a></li> <li><a href="/wiki/OHRRPGCE" class="mw-redirect" title="OHRRPGCE">OHRRPGCE</a></li> <li><a href="/wiki/Quake_engine" title="Quake engine"><i>Quake</i> engine</a></li> <li><a href="/wiki/Quake_II_engine" title="Quake II engine"><i>Quake II</i> engine</a></li> <li><a href="/wiki/Stratagus" title="Stratagus">Stratagus</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">2000s</th><td class="navbox-list-with-group navbox-list navbox-even" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Away3D" title="Away3D">Away3D</a></li> <li><a href="/wiki/Blender_Game_Engine" title="Blender Game Engine">Blender Game Engine</a></li> <li><a href="/wiki/Bork3D_Game_Engine" class="mw-redirect" title="Bork3D Game Engine">Bork3D Game Engine</a></li> <li><a href="/wiki/Cocos2d" title="Cocos2d">Cocos2d</a></li> <li><a href="/wiki/Dim3" title="Dim3">Dim3</a></li> <li><a href="/wiki/Game_Editor" title="Game Editor">Game Editor</a></li> <li><a href="/wiki/GDevelop" title="GDevelop">GDevelop</a></li> <li><a href="/wiki/Id_Tech_3" title="Id Tech 3">id Tech 3</a></li> <li><a href="/wiki/Id_Tech_4" title="Id Tech 4">id Tech 4</a></li> <li><a href="/wiki/Irrlicht_Engine" title="Irrlicht Engine">Irrlicht Engine</a></li> <li><a href="/wiki/JMonkeyEngine" title="JMonkeyEngine">jMonkeyEngine</a></li> <li><a href="/wiki/Lightweight_Java_Game_Library" class="mw-redirect" title="Lightweight Java Game Library">Lightweight Java Game Library</a></li> <li><a href="/wiki/L%C3%B6ve_(game_engine)" class="mw-redirect" title="Löve (game engine)">Löve</a></li> <li><a href="/wiki/OGRE" title="OGRE">OGRE</a></li> <li><a href="/wiki/Open_Wonderland" title="Open Wonderland">Open Wonderland</a></li> <li><a href="/wiki/Panda3D" title="Panda3D">Panda3D</a></li> <li><a href="/wiki/Papervision3D" title="Papervision3D">Papervision3D</a></li> <li><a href="/wiki/Plasma_(game_engine)" title="Plasma (game engine)">Plasma</a></li> <li><a href="/wiki/Platinum_Arts_Sandbox" title="Platinum Arts Sandbox">Platinum Arts Sandbox</a></li> <li><a href="/wiki/Pygame" title="Pygame">Pygame</a></li> <li><a href="/wiki/Ren%27Py" title="Ren&#39;Py">Ren'Py</a></li> <li><a href="/wiki/Scratch_(programming_language)" title="Scratch (programming language)">Scratch</a></li> <li><a href="/wiki/Solar2D" title="Solar2D">Solar2D</a></li> <li><a href="/wiki/Spring_Engine" title="Spring Engine">Spring Engine</a></li> <li><a href="/wiki/Thousand_Parsec" title="Thousand Parsec">Thousand Parsec</a></li> <li><a href="/wiki/Torque_(game_engine)" title="Torque (game engine)">Torque</a></li> <li><a href="/wiki/Vassal_Engine" class="mw-redirect" title="Vassal Engine">Vassal Engine</a></li> <li><a href="/wiki/Wintermute_Engine" title="Wintermute Engine">Wintermute Engine</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">2010s</th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Delta3D" title="Delta3D">Delta3D</a></li> <li><a href="/wiki/Godot_(game_engine)" title="Godot (game engine)">Godot</a></li> <li><a href="/wiki/GPUOpen" title="GPUOpen">GPUOpen</a></li> <li><a href="/wiki/Horde3D" title="Horde3D">Horde3D</a></li> <li><a href="/wiki/LibGDX" title="LibGDX">libGDX</a></li> <li><a href="/wiki/Moai_(software)" title="Moai (software)">Moai</a></li> <li><a href="/wiki/OpenFL" title="OpenFL">OpenFL</a></li> <li><a href="/wiki/ORX" title="ORX">ORX</a></li> <li><a href="/wiki/PlayCanvas" title="PlayCanvas">PlayCanvas</a></li> <li><a href="/wiki/Raylib" title="Raylib">Raylib</a></li> <li><a href="/wiki/Snap!_(programming_language)" title="Snap! (programming language)">Snap!</a></li> <li><a href="/wiki/Stencyl" title="Stencyl">Stencyl</a></li> <li><a href="/wiki/Stride_(game_engine)" title="Stride (game engine)">Stride</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">2020s</th><td class="navbox-list-with-group navbox-list navbox-even" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Open_3D_Engine" title="Open 3D Engine">Open 3D Engine</a></li></ul> </div></td></tr></tbody></table><div></div></td></tr></tbody></table></div> <!-- NewPP limit report Parsed by mw‐web.codfw.main‐f69cdc8f6‐9bpbq Cached time: 20241124064706 Cache expiry: 2592000 Reduced expiry: false Complications: [vary‐revision‐sha1, show‐toc] CPU time usage: 0.579 seconds Real time usage: 0.713 seconds Preprocessor visited node count: 1973/1000000 Post‐expand include size: 82527/2097152 bytes Template argument size: 2100/2097152 bytes Highest expansion depth: 18/100 Expensive parser function count: 5/500 Unstrip recursion depth: 1/20 Unstrip post‐expand size: 71112/5000000 bytes Lua time usage: 0.328/10.000 seconds Lua memory usage: 5992888/52428800 bytes Number of Wikibase entities loaded: 1/400 --> <!-- Transclusion expansion time report (%,ms,calls,template) 100.00% 586.096 1 -total 38.87% 227.788 1 Template:Reflist 27.21% 159.459 15 Template:Cite_web 18.48% 108.294 5 Template:Navbox 16.74% 98.103 1 Template:Id_Software 14.57% 85.402 1 Template:Infobox_video_game_engine 14.17% 83.029 1 Template:Short_description 12.90% 75.622 1 Template:Infobox 9.19% 53.881 2 Template:Pagetype 6.86% 40.205 1 Template:Dead_Youtube_links --> <!-- Saved in parser cache with key enwiki:pcache:idhash:11717542-0!canonical and timestamp 20241124064706 and revision id 1254595836. 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