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Search results for: artifact
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<form method="get" action="https://publications.waset.org/abstracts/search"> <div id="custom-search-input"> <div class="input-group"> <i class="fas fa-search"></i> <input type="text" class="search-query" name="q" placeholder="Author, Title, Abstract, Keywords" value="artifact"> <input type="submit" class="btn_search" value="Search"> </div> </div> </form> </div> </div> <div class="row mt-3"> <div class="col-sm-3"> <div class="card"> <div class="card-body"><strong>Commenced</strong> in January 2007</div> </div> </div> <div class="col-sm-3"> <div class="card"> <div class="card-body"><strong>Frequency:</strong> Monthly</div> </div> </div> <div class="col-sm-3"> <div class="card"> <div class="card-body"><strong>Edition:</strong> International</div> </div> </div> <div class="col-sm-3"> <div class="card"> <div class="card-body"><strong>Paper Count:</strong> 56</div> </div> </div> </div> <h1 class="mt-3 mb-3 text-center" style="font-size:1.6rem;">Search results for: artifact</h1> <div class="card paper-listing mb-3 mt-3"> <h5 class="card-header" style="font-size:.9rem"><span class="badge badge-info">56</span> The Comparative Study of Binary Artifact Repository Managers</h5> <div class="card-body"> <p class="card-text"><strong>Authors:</strong> <a href="https://publications.waset.org/abstracts/search?q=Evgeny%20Chugunnyy">Evgeny Chugunnyy</a>, <a href="https://publications.waset.org/abstracts/search?q=Alena%20Gerasimova"> Alena Gerasimova</a>, <a href="https://publications.waset.org/abstracts/search?q=Kirill%20Chernyavskiy"> Kirill Chernyavskiy</a>, <a href="https://publications.waset.org/abstracts/search?q=Alexander%20Krasnov"> Alexander Krasnov</a> </p> <p class="card-text"><strong>Abstract:</strong></p> One of the primary component of Continuous deployment (CD) is a binary artifact repository — the place where artifacts are stored with metadata in a structured way. The binary artifact repository manager (BARM) is a software, which implements this repository logic and exposes a public application programming interface (API) for managing these artifacts. Almost every programming language ecosystem has its own artifact repository kind. During creating Artipie — BARM constructor and server, we analyzed and implemented a lot of different artifact repositories. In this paper we present criterias for comparing artifact repositories, and analyze the most popular repositories using these metrics. We also describe some of the notable features of different repositories. This paper aimed to help people who are creating, maintaining or optimizing software repository and CI tools. <p class="card-text"><strong>Keywords:</strong> <a href="https://publications.waset.org/abstracts/search?q=artifact" title="artifact">artifact</a>, <a href="https://publications.waset.org/abstracts/search?q=repository" title=" repository"> repository</a>, <a href="https://publications.waset.org/abstracts/search?q=continuous%20deployment" title=" continuous deployment"> continuous deployment</a>, <a href="https://publications.waset.org/abstracts/search?q=build%20automation" title=" build automation"> build automation</a>, <a href="https://publications.waset.org/abstracts/search?q=artifacts%20management" title=" artifacts management"> artifacts management</a> </p> <a href="https://publications.waset.org/abstracts/155047/the-comparative-study-of-binary-artifact-repository-managers" class="btn btn-primary btn-sm">Procedia</a> <a href="https://publications.waset.org/abstracts/155047.pdf" target="_blank" class="btn btn-primary btn-sm">PDF</a> <span class="bg-info text-light px-1 py-1 float-right rounded"> Downloads <span class="badge badge-light">150</span> </span> </div> </div> <div class="card paper-listing mb-3 mt-3"> <h5 class="card-header" style="font-size:.9rem"><span class="badge badge-info">55</span> QCARNet: Networks for Quality-Adaptive Compression Artifact</h5> <div class="card-body"> <p class="card-text"><strong>Authors:</strong> <a href="https://publications.waset.org/abstracts/search?q=Seung%20Ho%20Park">Seung Ho Park</a>, <a href="https://publications.waset.org/abstracts/search?q=Young%20Su%20Moon"> Young Su Moon</a>, <a href="https://publications.waset.org/abstracts/search?q=Nam%20Ik%20Cho"> Nam Ik Cho</a> </p> <p class="card-text"><strong>Abstract:</strong></p> We propose a convolution neural network (CNN) for quality adaptive compression artifact reduction named QCARNet. The proposed method is different from the existing discriminative models that learn a specific model at a certain quality level. The method is composed of a quality estimation CNN (QECNN) and a compression artifact reduction CNN (CARCNN), which are two functionally separate CNNs. By connecting the QECNN and CARCNN, each CARCNN layer is able to adaptively reduce compression artifacts and preserve details depending on the estimated quality level map generated by the QECNN. We experimentally demonstrate that the proposed method achieves better performance compared to other state-of-the-art blind compression artifact reduction methods. <p class="card-text"><strong>Keywords:</strong> <a href="https://publications.waset.org/abstracts/search?q=compression%20artifact%20reduction" title="compression artifact reduction">compression artifact reduction</a>, <a href="https://publications.waset.org/abstracts/search?q=deblocking" title=" deblocking"> deblocking</a>, <a href="https://publications.waset.org/abstracts/search?q=image%20denoising" title=" image denoising"> image denoising</a>, <a href="https://publications.waset.org/abstracts/search?q=image%20restoration" title=" image restoration"> image restoration</a> </p> <a href="https://publications.waset.org/abstracts/108816/qcarnet-networks-for-quality-adaptive-compression-artifact" class="btn btn-primary btn-sm">Procedia</a> <a href="https://publications.waset.org/abstracts/108816.pdf" target="_blank" class="btn btn-primary btn-sm">PDF</a> <span class="bg-info text-light px-1 py-1 float-right rounded"> Downloads <span class="badge badge-light">139</span> </span> </div> </div> <div class="card paper-listing mb-3 mt-3"> <h5 class="card-header" style="font-size:.9rem"><span class="badge badge-info">54</span> Algorithm for Automatic Real-Time Electrooculographic Artifact Correction</h5> <div class="card-body"> <p class="card-text"><strong>Authors:</strong> <a href="https://publications.waset.org/abstracts/search?q=Norman%20Sinnigen">Norman Sinnigen</a>, <a href="https://publications.waset.org/abstracts/search?q=Igor%20Izyurov"> Igor Izyurov</a>, <a href="https://publications.waset.org/abstracts/search?q=Marina%20Krylova"> Marina Krylova</a>, <a href="https://publications.waset.org/abstracts/search?q=Hamidreza%20Jamalabadi"> Hamidreza Jamalabadi</a>, <a href="https://publications.waset.org/abstracts/search?q=Sarah%20Alizadeh"> Sarah Alizadeh</a>, <a href="https://publications.waset.org/abstracts/search?q=Martin%20Walter"> Martin Walter</a> </p> <p class="card-text"><strong>Abstract:</strong></p> Background: EEG is a non-invasive brain activity recording technique with a high temporal resolution that allows the use of real-time applications, such as neurofeedback. However, EEG data are susceptible to electrooculographic (EOG) and electromyography (EMG) artifacts (i.e., jaw clenching, teeth squeezing and forehead movements). Due to their non-stationary nature, these artifacts greatly obscure the information and power spectrum of EEG signals. Many EEG artifact correction methods are too time-consuming when applied to low-density EEG and have been focusing on offline processing or handling one single type of EEG artifact. A software-only real-time method for correcting multiple types of EEG artifacts of high-density EEG remains a significant challenge. Methods: We demonstrate an improved approach for automatic real-time EEG artifact correction of EOG and EMG artifacts. The method was tested on three healthy subjects using 64 EEG channels (Brain Products GmbH) and a sampling rate of 1,000 Hz. Captured EEG signals were imported in MATLAB with the lab streaming layer interface allowing buffering of EEG data. EMG artifacts were detected by channel variance and adaptive thresholding and corrected by using channel interpolation. Real-time independent component analysis (ICA) was applied for correcting EOG artifacts. Results: Our results demonstrate that the algorithm effectively reduces EMG artifacts, such as jaw clenching, teeth squeezing and forehead movements, and EOG artifacts (horizontal and vertical eye movements) of high-density EEG while preserving brain neuronal activity information. The average computation time of EOG and EMG artifact correction for 80 s (80,000 data points) 64-channel data is 300 – 700 ms depending on the convergence of ICA and the type and intensity of the artifact. Conclusion: An automatic EEG artifact correction algorithm based on channel variance, adaptive thresholding, and ICA improves high-density EEG recordings contaminated with EOG and EMG artifacts in real-time. <p class="card-text"><strong>Keywords:</strong> <a href="https://publications.waset.org/abstracts/search?q=EEG" title="EEG">EEG</a>, <a href="https://publications.waset.org/abstracts/search?q=muscle%20artifacts" title=" muscle artifacts"> muscle artifacts</a>, <a href="https://publications.waset.org/abstracts/search?q=ocular%20artifacts" title=" ocular artifacts"> ocular artifacts</a>, <a href="https://publications.waset.org/abstracts/search?q=real-time%20artifact%20correction" title=" real-time artifact correction"> real-time artifact correction</a>, <a href="https://publications.waset.org/abstracts/search?q=real-time%20ICA" title=" real-time ICA"> real-time ICA</a> </p> <a href="https://publications.waset.org/abstracts/102844/algorithm-for-automatic-real-time-electrooculographic-artifact-correction" class="btn btn-primary btn-sm">Procedia</a> <a href="https://publications.waset.org/abstracts/102844.pdf" target="_blank" class="btn btn-primary btn-sm">PDF</a> <span class="bg-info text-light px-1 py-1 float-right rounded"> Downloads <span class="badge badge-light">178</span> </span> </div> </div> <div class="card paper-listing mb-3 mt-3"> <h5 class="card-header" style="font-size:.9rem"><span class="badge badge-info">53</span> Considering Partially Developed Artifacts in Change Impact Analysis Implementation</h5> <div class="card-body"> <p class="card-text"><strong>Authors:</strong> <a href="https://publications.waset.org/abstracts/search?q=Nazri%20Kama">Nazri Kama</a>, <a href="https://publications.waset.org/abstracts/search?q=Sufyan%20Basri"> Sufyan Basri</a>, <a href="https://publications.waset.org/abstracts/search?q=Roslina%20Ibrahim"> Roslina Ibrahim</a> </p> <p class="card-text"><strong>Abstract:</strong></p> It is important to manage the changes in the software to meet the evolving needs of the customer. Accepting too many changes causes delay in the completion and it incurs additional cost. One type of information that helps to make the decision is through change impact analysis. Current impact analysis approaches assume that all classes in the class artifact are completely developed and the class artifact is used as a source of analysis. However, these assumptions are impractical for impact analysis in the software development phase as some classes in the class artifact are still under development or partially developed that leads to inaccuracy. This paper presents a novel impact analysis approach to be used in the software development phase. The significant achievements of the approach are demonstrated through an extensive experimental validation using three case studies. <p class="card-text"><strong>Keywords:</strong> <a href="https://publications.waset.org/abstracts/search?q=software%20development" title="software development">software development</a>, <a href="https://publications.waset.org/abstracts/search?q=impact%20analysis" title=" impact analysis"> impact analysis</a>, <a href="https://publications.waset.org/abstracts/search?q=traceability" title=" traceability"> traceability</a>, <a href="https://publications.waset.org/abstracts/search?q=static%20analysis." title=" static analysis."> static analysis.</a> </p> <a href="https://publications.waset.org/abstracts/2296/considering-partially-developed-artifacts-in-change-impact-analysis-implementation" class="btn btn-primary btn-sm">Procedia</a> <a href="https://publications.waset.org/abstracts/2296.pdf" target="_blank" class="btn btn-primary btn-sm">PDF</a> <span class="bg-info text-light px-1 py-1 float-right rounded"> Downloads <span class="badge badge-light">608</span> </span> </div> </div> <div class="card paper-listing mb-3 mt-3"> <h5 class="card-header" style="font-size:.9rem"><span class="badge badge-info">52</span> Awareness for Air Pollution Impacts on Lung Cancer in Southern California: A Pilot Study for Designed Smartphone Application</h5> <div class="card-body"> <p class="card-text"><strong>Authors:</strong> <a href="https://publications.waset.org/abstracts/search?q=M.%20Mohammed%20Raoof">M. Mohammed Raoof</a>, <a href="https://publications.waset.org/abstracts/search?q=A.%20Enkhtaivan"> A. Enkhtaivan</a>, <a href="https://publications.waset.org/abstracts/search?q=H.%20Aljuaid"> H. Aljuaid</a> </p> <p class="card-text"><strong>Abstract:</strong></p> This study follows the design science research methodology to design and implement a smartphone application artifact. The developed artifact was evaluated through three phases. The System Usability Scale (SUS) metric was used for the evaluation. The designed artifact aims to spread awareness about reducing air pollution, decreasing lung cancer development, and checking the air quality status in Southern California Counties. Participants have been drawn for a pilot study to facilitate awareness of air pollution. The study found that smartphone applications have a beneficial effect on the study’s aims. <p class="card-text"><strong>Keywords:</strong> <a href="https://publications.waset.org/abstracts/search?q=air%20pollution" title="air pollution">air pollution</a>, <a href="https://publications.waset.org/abstracts/search?q=design%20science%20research" title=" design science research"> design science research</a>, <a href="https://publications.waset.org/abstracts/search?q=indoor%20air%20pollution" title=" indoor air pollution"> indoor air pollution</a>, <a href="https://publications.waset.org/abstracts/search?q=lung%20cancer" title=" lung cancer"> lung cancer</a>, <a href="https://publications.waset.org/abstracts/search?q=outdoor%20air%20pollution" title=" outdoor air pollution"> outdoor air pollution</a>, <a href="https://publications.waset.org/abstracts/search?q=smartphone%20application" title=" smartphone application"> smartphone application</a> </p> <a href="https://publications.waset.org/abstracts/166908/awareness-for-air-pollution-impacts-on-lung-cancer-in-southern-california-a-pilot-study-for-designed-smartphone-application" class="btn btn-primary btn-sm">Procedia</a> <a href="https://publications.waset.org/abstracts/166908.pdf" target="_blank" class="btn btn-primary btn-sm">PDF</a> <span class="bg-info text-light px-1 py-1 float-right rounded"> Downloads <span class="badge badge-light">119</span> </span> </div> </div> <div class="card paper-listing mb-3 mt-3"> <h5 class="card-header" style="font-size:.9rem"><span class="badge badge-info">51</span> Mapping Feature Models to Code Using a Reference Architecture: A Case Study</h5> <div class="card-body"> <p class="card-text"><strong>Authors:</strong> <a href="https://publications.waset.org/abstracts/search?q=Karam%20Ignaim">Karam Ignaim</a>, <a href="https://publications.waset.org/abstracts/search?q=Joao%20M.%20Fernandes"> Joao M. Fernandes</a>, <a href="https://publications.waset.org/abstracts/search?q=Andre%20L.%20Ferreira"> Andre L. Ferreira</a> </p> <p class="card-text"><strong>Abstract:</strong></p> Mapping the artifacts coming from a set of similar products family developed in an ad-hoc manner to make up the resulting software product line (SPL) plays a key role to maintain the consistency between requirements and code. This paper presents a feature mapping approach that focuses on tracing the artifact coming from the migration process, the current feature model (FM), to the other artifacts of the resulting SPL, the reference architecture, and code. Thus, our approach relates each feature of the current FM to its locations in the implementation code, using the reference architecture as an intermediate artifact (as a centric point) to preserve consistency among them during an SPL evolution. The approach uses a particular artifact (i.e., traceability tree) as a solution for managing the mapping process. Tool support is provided using friendlyMapper. We have evaluated the feature mapping approach and tool support by putting the approach into practice (i.e., conducting a case study) of the automotive domain for Classical Sensor Variants Family at Bosch Car Multimedia S.A. The evaluation reveals that the mapping approach presented by this paper fits the automotive domain. <p class="card-text"><strong>Keywords:</strong> <a href="https://publications.waset.org/abstracts/search?q=feature%20location" title="feature location">feature location</a>, <a href="https://publications.waset.org/abstracts/search?q=feature%20models" title=" feature models"> feature models</a>, <a href="https://publications.waset.org/abstracts/search?q=mapping" title=" mapping"> mapping</a>, <a href="https://publications.waset.org/abstracts/search?q=software%20product%20lines" title=" software product lines"> software product lines</a>, <a href="https://publications.waset.org/abstracts/search?q=traceability" title=" traceability"> traceability</a> </p> <a href="https://publications.waset.org/abstracts/133113/mapping-feature-models-to-code-using-a-reference-architecture-a-case-study" class="btn btn-primary btn-sm">Procedia</a> <a href="https://publications.waset.org/abstracts/133113.pdf" target="_blank" class="btn btn-primary btn-sm">PDF</a> <span class="bg-info text-light px-1 py-1 float-right rounded"> Downloads <span class="badge badge-light">127</span> </span> </div> </div> <div class="card paper-listing mb-3 mt-3"> <h5 class="card-header" style="font-size:.9rem"><span class="badge badge-info">50</span> Product Design and Development of Wearable Assistant Device</h5> <div class="card-body"> <p class="card-text"><strong>Authors:</strong> <a href="https://publications.waset.org/abstracts/search?q=Hao-Jun%20Hong">Hao-Jun Hong</a>, <a href="https://publications.waset.org/abstracts/search?q=Jung-Tang%20Huang"> Jung-Tang Huang</a> </p> <p class="card-text"><strong>Abstract:</strong></p> The world is gradually becoming an aging society, and with the lack of laboring forces, this phenomenon is affecting the nation’s economy growth. Although nursing centers are booming in recent years, the lack of medical resources are yet to be resolved, thus creating an innovative wearable medical device could be a vital solution. This research is focused on the design and development of a wearable device which obtains a more precise heart failure measurement than products on the market. The method used by the device is based on the sensor fusion and big data algorithm. From the test result, the modified structure of wearable device can significantly decrease the MA (Motion Artifact) and provide users a more cozy and accurate physical monitor experience. <p class="card-text"><strong>Keywords:</strong> <a href="https://publications.waset.org/abstracts/search?q=big%20data" title="big data">big data</a>, <a href="https://publications.waset.org/abstracts/search?q=heart%20failure" title=" heart failure"> heart failure</a>, <a href="https://publications.waset.org/abstracts/search?q=motion%20artifact" title=" motion artifact"> motion artifact</a>, <a href="https://publications.waset.org/abstracts/search?q=sensor%20fusion" title=" sensor fusion"> sensor fusion</a>, <a href="https://publications.waset.org/abstracts/search?q=wearable%20medical%20device" title=" wearable medical device"> wearable medical device</a> </p> <a href="https://publications.waset.org/abstracts/59226/product-design-and-development-of-wearable-assistant-device" class="btn btn-primary btn-sm">Procedia</a> <a href="https://publications.waset.org/abstracts/59226.pdf" target="_blank" class="btn btn-primary btn-sm">PDF</a> <span class="bg-info text-light px-1 py-1 float-right rounded"> Downloads <span class="badge badge-light">350</span> </span> </div> </div> <div class="card paper-listing mb-3 mt-3"> <h5 class="card-header" style="font-size:.9rem"><span class="badge badge-info">49</span> A Domain Specific Modeling Language Semantic Model for Artefact Orientation</h5> <div class="card-body"> <p class="card-text"><strong>Authors:</strong> <a href="https://publications.waset.org/abstracts/search?q=Bunakiye%20R.%20Japheth">Bunakiye R. Japheth</a>, <a href="https://publications.waset.org/abstracts/search?q=Ogude%20U.%20Cyril"> Ogude U. Cyril</a> </p> <p class="card-text"><strong>Abstract:</strong></p> Since the process of transforming user requirements to modeling constructs are not very well supported by domain-specific frameworks, it became necessary to integrate domain requirements with the specific architectures to achieve an integrated customizable solutions space via artifact orientation. Domain-specific modeling language specifications of model-driven engineering technologies focus more on requirements within a particular domain, which can be tailored to aid the domain expert in expressing domain concepts effectively. Modeling processes through domain-specific language formalisms are highly volatile due to dependencies on domain concepts or used process models. A capable solution is given by artifact orientation that stresses on the results rather than expressing a strict dependence on complicated platforms for model creation and development. Based on this premise, domain-specific methods for producing artifacts without having to take into account the complexity and variability of platforms for model definitions can be integrated to support customizable development. In this paper, we discuss methods for the integration capabilities and necessities within a common structure and semantics that contribute a metamodel for artifact-orientation, which leads to a reusable software layer with concrete syntax capable of determining design intents from domain expert. These concepts forming the language formalism are established from models explained within the oil and gas pipelines industry. <p class="card-text"><strong>Keywords:</strong> <a href="https://publications.waset.org/abstracts/search?q=control%20process" title="control process">control process</a>, <a href="https://publications.waset.org/abstracts/search?q=metrics%20of%20engineering" title=" metrics of engineering"> metrics of engineering</a>, <a href="https://publications.waset.org/abstracts/search?q=structured%20abstraction" title=" structured abstraction"> structured abstraction</a>, <a href="https://publications.waset.org/abstracts/search?q=semantic%20model" title=" semantic model"> semantic model</a> </p> <a href="https://publications.waset.org/abstracts/99162/a-domain-specific-modeling-language-semantic-model-for-artefact-orientation" class="btn btn-primary btn-sm">Procedia</a> <a href="https://publications.waset.org/abstracts/99162.pdf" target="_blank" class="btn btn-primary btn-sm">PDF</a> <span class="bg-info text-light px-1 py-1 float-right rounded"> Downloads <span class="badge badge-light">141</span> </span> </div> </div> <div class="card paper-listing mb-3 mt-3"> <h5 class="card-header" style="font-size:.9rem"><span class="badge badge-info">48</span> Developing a Viral Artifact to Improve Employees’ Security Behavior</h5> <div class="card-body"> <p class="card-text"><strong>Authors:</strong> <a href="https://publications.waset.org/abstracts/search?q=Stefan%20Bauer">Stefan Bauer</a>, <a href="https://publications.waset.org/abstracts/search?q=Josef%20Frysak"> Josef Frysak</a> </p> <p class="card-text"><strong>Abstract:</strong></p> According to the scientific information management literature, the improper use of information technology (e.g. personal computers) by employees are one main cause for operational and information security loss events. Therefore, organizations implement information security awareness programs to increase employees’ awareness to further prevention of loss events. However, in many cases these information security awareness programs consist of conventional delivery methods like posters, leaflets, or internal messages to make employees aware of information security policies. We assume that a viral information security awareness video might be more effective medium than conventional methods commonly used by organizations. The purpose of this research is to develop a viral video artifact to improve employee security behavior concerning information technology. <p class="card-text"><strong>Keywords:</strong> <a href="https://publications.waset.org/abstracts/search?q=information%20security%20awareness" title="information security awareness">information security awareness</a>, <a href="https://publications.waset.org/abstracts/search?q=delivery%20methods" title=" delivery methods"> delivery methods</a>, <a href="https://publications.waset.org/abstracts/search?q=viral%20videos" title=" viral videos"> viral videos</a>, <a href="https://publications.waset.org/abstracts/search?q=employee%20security%20behavior" title=" employee security behavior"> employee security behavior</a> </p> <a href="https://publications.waset.org/abstracts/12535/developing-a-viral-artifact-to-improve-employees-security-behavior" class="btn btn-primary btn-sm">Procedia</a> <a href="https://publications.waset.org/abstracts/12535.pdf" target="_blank" class="btn btn-primary btn-sm">PDF</a> <span class="bg-info text-light px-1 py-1 float-right rounded"> Downloads <span class="badge badge-light">542</span> </span> </div> </div> <div class="card paper-listing mb-3 mt-3"> <h5 class="card-header" style="font-size:.9rem"><span class="badge badge-info">47</span> Testing Capabilities and Limitations of EBM Technology to Guide Design with a Test Artifact Design including Unique Features</h5> <div class="card-body"> <p class="card-text"><strong>Authors:</strong> <a href="https://publications.waset.org/abstracts/search?q=Kadir%20Akku%C5%9F">Kadir Akkuş</a>, <a href="https://publications.waset.org/abstracts/search?q=Burcu%20A.%20Hamat"> Burcu A. Hamat</a>, <a href="https://publications.waset.org/abstracts/search?q=Kaan%20Ciloglu"> Kaan Ciloglu</a> </p> <p class="card-text"><strong>Abstract:</strong></p> Additive Manufacturing (AM) is the respectable improvement of this century in the field of manufacturing and regarded as a breakthrough that represents the third industrial revolution by the leading authorities such as Wohlers Associates Inc., The Economist, and MIT Technology Review. Thanks to the stacking and unifying methodology of AM, design of lighter but stiffer parts with really more complex shapes and geometrical features, which were not possible by traditional subtractive manufacturing methods, became achievable. Through analysis of the AM process must be performed and mechanical properties of manufactured test parts must be studied to provide input for design. Furthermore, process capabilities, constraints, limitations and challenges regarding AM must be examined so that the design must be compatible with the process to be able to take all the advantages of the AM. In this paper, capabilities and limitations of AM will be investigated through a test part including unique features and manufactured from Ti-6Al-4V by employing Electron Beam Melting (EBM) technology by comparing to the test parts introduced in literature. <p class="card-text"><strong>Keywords:</strong> <a href="https://publications.waset.org/abstracts/search?q=additive%20manufacturing" title="additive manufacturing">additive manufacturing</a>, <a href="https://publications.waset.org/abstracts/search?q=DfAM" title=" DfAM"> DfAM</a>, <a href="https://publications.waset.org/abstracts/search?q=EBM" title=" EBM"> EBM</a>, <a href="https://publications.waset.org/abstracts/search?q=test%20artifact" title=" test artifact"> test artifact</a>, <a href="https://publications.waset.org/abstracts/search?q=Ti-6Al-4V" title=" Ti-6Al-4V"> Ti-6Al-4V</a> </p> <a href="https://publications.waset.org/abstracts/121315/testing-capabilities-and-limitations-of-ebm-technology-to-guide-design-with-a-test-artifact-design-including-unique-features" class="btn btn-primary btn-sm">Procedia</a> <a href="https://publications.waset.org/abstracts/121315.pdf" target="_blank" class="btn btn-primary btn-sm">PDF</a> <span class="bg-info text-light px-1 py-1 float-right rounded"> Downloads <span class="badge badge-light">111</span> </span> </div> </div> <div class="card paper-listing mb-3 mt-3"> <h5 class="card-header" style="font-size:.9rem"><span class="badge badge-info">46</span> Photographic Documentation of Archaeological Collections in the Grand Egyptian Museum</h5> <div class="card-body"> <p class="card-text"><strong>Authors:</strong> <a href="https://publications.waset.org/abstracts/search?q=Sameh%20El%20Mahdy">Sameh El Mahdy</a> </p> <p class="card-text"><strong>Abstract:</strong></p> Recording and documenting archaeological collections, especially photographic documentation, is considered one of the very important matters that museums care about and give great priority, as photographic documentation is of great importance. We monitor some of them for example, Photographs of collectibles are considered evidence and an archival record that proves the condition of the collectibles at various stages. A photo of the possessions is placed on the paper record of the possessions registration. These photos are used in inventorying archaeological collections. These pictures are viewed by researchers and scholars interested in studying these collections. These images are used in advertising campaigns for museum displays of archaeological collections. The Grand Egyptian Museum is considered one of the museums that is a unique model in terms of establishing a specific system that is used when photographing archaeological collections. The Grand Egyptian Museum sets standards for the photos that are taken inside the Grand Egyptian Museum. We mention some of them for example, Pictures must be of high quality. It is necessary to set a color scale for the drawing in order to clarify the dimensions of the collectibles in the picture and also in order to clarify the natural colors of the collectibles without any additions. Putting the numbers of the collectibles in the pictures, especially the number of the Grand Egyptian Museum. To take a good photo of the artifacts in the Grand Egyptian Museum, there are many steps: (1) Create a good location, (2) How to handle the Artifacts. (3) Choose the best position for the artifact, (4) Make the light to create a good photo without shadows to make the photo represent all the artifact details. (5) Be sure of the camera settings, and their quality. All of these steps and other ones are the best criteria for taking the best photo, which helps us in the database to represent the details of the artifact in our interface. <p class="card-text"><strong>Keywords:</strong> <a href="https://publications.waset.org/abstracts/search?q=grand%20egyptian%20museum" title="grand egyptian museum">grand egyptian museum</a>, <a href="https://publications.waset.org/abstracts/search?q=photographing" title=" photographing"> photographing</a>, <a href="https://publications.waset.org/abstracts/search?q=museum%20collections" title=" museum collections"> museum collections</a>, <a href="https://publications.waset.org/abstracts/search?q=registration%20and%20documentation" title=" registration and documentation"> registration and documentation</a> </p> <a href="https://publications.waset.org/abstracts/185540/photographic-documentation-of-archaeological-collections-in-the-grand-egyptian-museum" class="btn btn-primary btn-sm">Procedia</a> <a href="https://publications.waset.org/abstracts/185540.pdf" target="_blank" class="btn btn-primary btn-sm">PDF</a> <span class="bg-info text-light px-1 py-1 float-right rounded"> Downloads <span class="badge badge-light">40</span> </span> </div> </div> <div class="card paper-listing mb-3 mt-3"> <h5 class="card-header" style="font-size:.9rem"><span class="badge badge-info">45</span> Optimized Processing of Neural Sensory Information with Unwanted Artifacts</h5> <div class="card-body"> <p class="card-text"><strong>Authors:</strong> <a href="https://publications.waset.org/abstracts/search?q=John%20Lachapelle">John Lachapelle</a> </p> <p class="card-text"><strong>Abstract:</strong></p> Introduction: Neural stimulation is increasingly targeted toward treatment of back pain, PTSD, Parkinson’s disease, and for sensory perception. Sensory recording during stimulation is important in order to examine neural response to stimulation. Most neural amplifiers (headstages) focus on noise efficiency factor (NEF). Conversely, neural headstages need to handle artifacts from several sources including power lines, movement (EMG), and neural stimulation itself. In this work a layered approach to artifact rejection is used to reduce corruption of the neural ENG signal by 60dBv, resulting in recovery of sensory signals in rats and primates that would previously not be possible. Methods: The approach combines analog techniques to reduce and handle unwanted signal amplitudes. The methods include optimized (1) sensory electrode placement, (2) amplifier configuration, and (3) artifact blanking when necessary. The techniques together are like concentric moats protecting a castle; only the wanted neural signal can penetrate. There are two conditions in which the headstage operates: unwanted artifact < 50mV, linear operation, and artifact > 50mV, fast-settle gain reduction signal limiting (covered in more detail in a separate paper). Unwanted Signals at the headstage input: Consider: (a) EMG signals are by nature < 10mV. (b) 60 Hz power line signals may be > 50mV with poor electrode cable conditions; with careful routing much of the signal is common to both reference and active electrode and rejected in the differential amplifier with <50mV remaining. (c) An unwanted (to the neural recorder) stimulation signal is attenuated from stimulation to sensory electrode. The voltage seen at the sensory electrode can be modeled Φ_m=I_o/4πσr. For a 1 mA stimulation signal, with 1 cm spacing between electrodes, the signal is <20mV at the headstage. Headstage ASIC design: The front end ASIC design is designed to produce < 1% THD at 50mV input; 50 times higher than typical headstage ASICs, with no increase in noise floor. This requires careful balance of amplifier stages in the headstage ASIC, as well as consideration of the electrodes effect on noise. The ASIC is designed to allow extremely small signal extraction on low impedance (< 10kohm) electrodes with configuration of the headstage ASIC noise floor to < 700nV/rt-Hz. Smaller high impedance electrodes (> 100kohm) are typically located closer to neural sources and transduce higher amplitude signals (> 10uV); the ASIC low-power mode conserves power with 2uV/rt-Hz noise. Findings: The enhanced neural processing ASIC has been compared with a commercial neural recording amplifier IC. Chronically implanted primates at MGH demonstrated the presence of commercial neural amplifier saturation as a result of large environmental artifacts. The enhanced artifact suppression headstage ASIC, in the same setup, was able to recover and process the wanted neural signal separately from the suppressed unwanted artifacts. Separately, the enhanced artifact suppression headstage ASIC was able to separate sensory neural signals from unwanted artifacts in mouse-implanted peripheral intrafascicular electrodes. Conclusion: Optimizing headstage ASICs allow observation of neural signals in the presence of large artifacts that will be present in real-life implanted applications, and are targeted toward human implantation in the DARPA HAPTIX program. <p class="card-text"><strong>Keywords:</strong> <a href="https://publications.waset.org/abstracts/search?q=ASIC" title="ASIC">ASIC</a>, <a href="https://publications.waset.org/abstracts/search?q=biosensors" title=" biosensors"> biosensors</a>, <a href="https://publications.waset.org/abstracts/search?q=biomedical%20signal%20processing" title=" biomedical signal processing"> biomedical signal processing</a>, <a href="https://publications.waset.org/abstracts/search?q=biomedical%20sensors" title=" biomedical sensors"> biomedical sensors</a> </p> <a href="https://publications.waset.org/abstracts/40747/optimized-processing-of-neural-sensory-information-with-unwanted-artifacts" class="btn btn-primary btn-sm">Procedia</a> <a href="https://publications.waset.org/abstracts/40747.pdf" target="_blank" class="btn btn-primary btn-sm">PDF</a> <span class="bg-info text-light px-1 py-1 float-right rounded"> Downloads <span class="badge badge-light">330</span> </span> </div> </div> <div class="card paper-listing mb-3 mt-3"> <h5 class="card-header" style="font-size:.9rem"><span class="badge badge-info">44</span> Scaffold on Trial: The Rhetorical Controversy of a Public Artifact in Minneapolis</h5> <div class="card-body"> <p class="card-text"><strong>Authors:</strong> <a href="https://publications.waset.org/abstracts/search?q=Cynthia%20Pope">Cynthia Pope</a> </p> <p class="card-text"><strong>Abstract:</strong></p> Though traditional art has been strong on showcasing aesthetics to imbue pleasantries, modern public art has been breaking trends to push citizens beyond the pleasure of seeing beauty. Contemporary public sculpture, in particular, has been the impetus of provoking questions about community standards, identity, and race relations. A phenomenon involving Scaffold, a sculpture by artist Sam Durant, became the focal point of contention within Minneapolis, Minnesota, recently. With intentions to better understand the power public sculpture has to disrupt community identity, in this book, It will use primarily rhetorical theory to explain how all parties involved—The Walker Art Museum, the Dakota Nation, Durant, and local citizens—participated in a controversy touching on racial politics, identity, culture, history and public art. This mixed-methods case study examines the public artifact contextually through historical and cultural frameworks. Findings in this project will reveal Scaffold to be represented as a tool of empowered Caucasians to the exclusion of marginalized people. This project also informs the fields of public rhetoric and political identity, marginalized voices, and community and social justice initiatives to include the difficult topic of race and identity. <p class="card-text"><strong>Keywords:</strong> <a href="https://publications.waset.org/abstracts/search?q=public%20art%20controversy" title="public art controversy">public art controversy</a>, <a href="https://publications.waset.org/abstracts/search?q=technical%20communication" title=" technical communication"> technical communication</a>, <a href="https://publications.waset.org/abstracts/search?q=community%20narrative" title=" community narrative"> community narrative</a>, <a href="https://publications.waset.org/abstracts/search?q=ambient%20rhetoric" title=" ambient rhetoric"> ambient rhetoric</a> </p> <a href="https://publications.waset.org/abstracts/172241/scaffold-on-trial-the-rhetorical-controversy-of-a-public-artifact-in-minneapolis" class="btn btn-primary btn-sm">Procedia</a> <a href="https://publications.waset.org/abstracts/172241.pdf" target="_blank" class="btn btn-primary btn-sm">PDF</a> <span class="bg-info text-light px-1 py-1 float-right rounded"> Downloads <span class="badge badge-light">82</span> </span> </div> </div> <div class="card paper-listing mb-3 mt-3"> <h5 class="card-header" style="font-size:.9rem"><span class="badge badge-info">43</span> Cultural Artifact, Sign Language and Perspectives of Meaning in Select-Nollywood Films</h5> <div class="card-body"> <p class="card-text"><strong>Authors:</strong> <a href="https://publications.waset.org/abstracts/search?q=Aniekan%20James%20Akpan">Aniekan James Akpan</a> </p> <p class="card-text"><strong>Abstract:</strong></p> The use of signs and symbols to represent cardinal information is inalienable among African communities. It has been the tenable instrument of cultural transmission for decades, but in the current transposal of Western values, a good number of communicating codes and symbolic images have been gradually relegated to the background. This paper discusses the regeneration of cultural artifacts and sign languages in Nigerian films using Johnpaul Rebecca and Ayamma as models in a qualitative research based on Charles Sanders Pierce's Semiotics as well as quantitative methods of survey using questionnaire and focus group discussion as instruments to obtain data. With a population of 2,343 viewers of the movies used for the study and a sample size of 322 respondents using Philip Meyer’s guide, findings show that cultural relics can stabilise the subject matter of a film. Artifacts can stimulate curiosity and invoke nostalgia. Sign languages encode deeper information that ordinary speech may not properly convey in films. It concludes that the use of non-verbal codes in filmmaking deserves deep research into the culture portrayed and that non-verbal cues communicate deeper information about a people's cosmos in a film than dialogue. It recommends that adequate research should be made before producing a film and the idea of cultural values represented in artifacts and sign language should be ingrained in the courses for students to acquaint themselves with. <p class="card-text"><strong>Keywords:</strong> <a href="https://publications.waset.org/abstracts/search?q=cultural%20artifact" title="cultural artifact">cultural artifact</a>, <a href="https://publications.waset.org/abstracts/search?q=Nollywood%20films" title=" Nollywood films"> Nollywood films</a>, <a href="https://publications.waset.org/abstracts/search?q=non-verbal%20communication" title=" non-verbal communication"> non-verbal communication</a>, <a href="https://publications.waset.org/abstracts/search?q=sign%20language" title=" sign language"> sign language</a> </p> <a href="https://publications.waset.org/abstracts/186149/cultural-artifact-sign-language-and-perspectives-of-meaning-in-select-nollywood-films" class="btn btn-primary btn-sm">Procedia</a> <a href="https://publications.waset.org/abstracts/186149.pdf" target="_blank" class="btn btn-primary btn-sm">PDF</a> <span class="bg-info text-light px-1 py-1 float-right rounded"> Downloads <span class="badge badge-light">43</span> </span> </div> </div> <div class="card paper-listing mb-3 mt-3"> <h5 class="card-header" style="font-size:.9rem"><span class="badge badge-info">42</span> A Method against Obsolescence of Three-Dimensional Archaeological Collection. Two Cases of Study from Qubbet El-Hawa Necropolis, Aswan, Egypt</h5> <div class="card-body"> <p class="card-text"><strong>Authors:</strong> <a href="https://publications.waset.org/abstracts/search?q=L.%20Serrano-Lara">L. Serrano-Lara</a>, <a href="https://publications.waset.org/abstracts/search?q=J.M%20Alba-G%C3%B3mez"> J.M Alba-Gómez</a> </p> <p class="card-text"><strong>Abstract:</strong></p> Qubbet el–Hawa Project has been documented archaeological artifacts as 3d models by laser scanning technique since 2015. Currently, research has obtained the right methodology to develop a high accuracy photographic texture for each geometrical 3D model. Furthermore, the right methodology to attach the complete digital surrogate into a 3DPDF document has been obtained; it is used as a catalogue worksheet that brings archaeological data and, at the same time, allows us to obtain precise measurements, volume calculations and cross-section mapping of each scanned artifact. This validated archaeological documentation is the first step for dissemination, application as Qubbet el-Hawa Virtual Museum, and, moreover, multi-sensory experience through 3D print archaeological artifacts. Material culture from four funerary complexes constructed in West Aswan has become physical replicas opening the archaeological research process itself and offering creative possibilities on museology or educational projects. This paper shares a method of acquiring texture for scanning´s output product in order to achieve a 3DPDF archaeological cataloguing, and, on the other hand, to allow the colorfully 3D printing of singular archaeological artifacts. The proposed method has undergone two concrete cases, a polychrome wooden ushabti, and, a cartonnage mask belonging to a lady, bought recovered on intact tomb QH34aa. Both 3D model results have been implemented on three main applications, archaeological 3D catalogue, public dissemination activities, and the 3D artifact model in a bachelor education program. Due to those three already mentioned applications, productive interaction among spectator and three-dimensional artifact have been increased; moreover, functionality as archaeological documentation has been consolidated. Finding the right methodology to assign a specific color to each vector on the geometric 3D model, we had been achieved two essential archaeological applications. Firstly, 3DPDF as a display document for an archaeological catalogue, secondly, the possibility to obtain a colored 3d printed object to be displayed in public exhibitions. Obsolescences 3D models have become updated archaeological documentation of QH43aa tomb cultural material. Therefore, Qubbet el-Hawa Project has been actualized the educational potential of its results thanks to a multi-sensory experience that arose from 3d scanned´s archaeological artifacts. <p class="card-text"><strong>Keywords:</strong> <a href="https://publications.waset.org/abstracts/search?q=3D%20printed" title="3D printed">3D printed</a>, <a href="https://publications.waset.org/abstracts/search?q=3D%20scanner" title=" 3D scanner"> 3D scanner</a>, <a href="https://publications.waset.org/abstracts/search?q=Middle%20Kingdom" title=" Middle Kingdom"> Middle Kingdom</a>, <a href="https://publications.waset.org/abstracts/search?q=Qubbet%20el-Hawa%20necropolis" title=" Qubbet el-Hawa necropolis"> Qubbet el-Hawa necropolis</a>, <a href="https://publications.waset.org/abstracts/search?q=virtual%20archaeology" title=" virtual archaeology"> virtual archaeology</a> </p> <a href="https://publications.waset.org/abstracts/107886/a-method-against-obsolescence-of-three-dimensional-archaeological-collection-two-cases-of-study-from-qubbet-el-hawa-necropolis-aswan-egypt" class="btn btn-primary btn-sm">Procedia</a> <a href="https://publications.waset.org/abstracts/107886.pdf" target="_blank" class="btn btn-primary btn-sm">PDF</a> <span class="bg-info text-light px-1 py-1 float-right rounded"> Downloads <span class="badge badge-light">141</span> </span> </div> </div> <div class="card paper-listing mb-3 mt-3"> <h5 class="card-header" style="font-size:.9rem"><span class="badge badge-info">41</span> Quantification Model for Capability Evaluation of Optical-Based in-Situ Monitoring System for Laser Powder Bed Fusion (LPBF) Process</h5> <div class="card-body"> <p class="card-text"><strong>Authors:</strong> <a href="https://publications.waset.org/abstracts/search?q=Song%20Zhang">Song Zhang</a>, <a href="https://publications.waset.org/abstracts/search?q=Hui%20Wang"> Hui Wang</a>, <a href="https://publications.waset.org/abstracts/search?q=Johannes%20Henrich%20Schleifenbaum"> Johannes Henrich Schleifenbaum</a> </p> <p class="card-text"><strong>Abstract:</strong></p> Due to the increasing demand for quality assurance and reliability for additive manufacturing, the development of an advanced in-situ monitoring system is required to monitor the process anomalies as input for further process control. Optical-based monitoring systems, such as CMOS cameras and NIR cameras, are proved as effective ways to monitor the geometrical distortion and exceptional thermal distribution. Therefore, many studies and applications are focusing on the availability of the optical-based monitoring system for detecting varied types of defects. However, the capability of the monitoring setup is not quantified. In this study, a quantification model to evaluate the capability of the monitoring setups for the LPBF machine based on acquired monitoring data of a designed test artifact is presented, while the design of the relevant test artifacts is discussed. The monitoring setup is evaluated based on its hardware properties, location of the integration, and light condition. Methodology of data processing to quantify the capacity for each aspect is discussed. The minimal capability of the detectable size of the monitoring set up in the application is estimated by quantifying its resolution and accuracy. The quantification model is validated using a CCD camera-based monitoring system for LPBF machines in the laboratory with different setups. The result shows the model to quantify the monitoring system's performance, which makes the evaluation of monitoring systems with the same concept but different setups possible for the LPBF process and provides the direction to improve the setups. <p class="card-text"><strong>Keywords:</strong> <a href="https://publications.waset.org/abstracts/search?q=data%20processing" title="data processing">data processing</a>, <a href="https://publications.waset.org/abstracts/search?q=in-situ%20monitoring" title=" in-situ monitoring"> in-situ monitoring</a>, <a href="https://publications.waset.org/abstracts/search?q=LPBF%20process" title=" LPBF process"> LPBF process</a>, <a href="https://publications.waset.org/abstracts/search?q=optical%20system" title=" optical system"> optical system</a>, <a href="https://publications.waset.org/abstracts/search?q=quantization%20model" title=" quantization model"> quantization model</a>, <a href="https://publications.waset.org/abstracts/search?q=test%20artifact" title=" test artifact"> test artifact</a> </p> <a href="https://publications.waset.org/abstracts/139140/quantification-model-for-capability-evaluation-of-optical-based-in-situ-monitoring-system-for-laser-powder-bed-fusion-lpbf-process" class="btn btn-primary btn-sm">Procedia</a> <a href="https://publications.waset.org/abstracts/139140.pdf" target="_blank" class="btn btn-primary btn-sm">PDF</a> <span class="bg-info text-light px-1 py-1 float-right rounded"> Downloads <span class="badge badge-light">197</span> </span> </div> </div> <div class="card paper-listing mb-3 mt-3"> <h5 class="card-header" style="font-size:.9rem"><span class="badge badge-info">40</span> Young Children’s Use of Representations in Problem Solving </h5> <div class="card-body"> <p class="card-text"><strong>Authors:</strong> <a href="https://publications.waset.org/abstracts/search?q=Kamariah%20Abu%20Bakar">Kamariah Abu Bakar</a>, <a href="https://publications.waset.org/abstracts/search?q=Jennifer%20Way"> Jennifer Way</a> </p> <p class="card-text"><strong>Abstract:</strong></p> This study investigated how young children (six years old) constructed and used representations in mathematics classroom; particularly in problem solving. The purpose of this study is to explore the ways children used representations in solving addition problems and to determine whether their representations can play a supportive role in understanding the problem situation and solving them correctly. Data collection includes observations, children’s artifact, photographs and conversation with children during task completion. The results revealed that children were able to construct and use various representations in solving problems. However, they have certain preferences in generating representations to support their problem solving. <p class="card-text"><strong>Keywords:</strong> <a href="https://publications.waset.org/abstracts/search?q=young%20children" title="young children">young children</a>, <a href="https://publications.waset.org/abstracts/search?q=representations" title=" representations"> representations</a>, <a href="https://publications.waset.org/abstracts/search?q=addition" title=" addition"> addition</a>, <a href="https://publications.waset.org/abstracts/search?q=problem%20solving" title=" problem solving"> problem solving</a> </p> <a href="https://publications.waset.org/abstracts/40756/young-childrens-use-of-representations-in-problem-solving" class="btn btn-primary btn-sm">Procedia</a> <a href="https://publications.waset.org/abstracts/40756.pdf" target="_blank" class="btn btn-primary btn-sm">PDF</a> <span class="bg-info text-light px-1 py-1 float-right rounded"> Downloads <span class="badge badge-light">461</span> </span> </div> </div> <div class="card paper-listing mb-3 mt-3"> <h5 class="card-header" style="font-size:.9rem"><span class="badge badge-info">39</span> Software Architectural Design Ontology</h5> <div class="card-body"> <p class="card-text"><strong>Authors:</strong> <a href="https://publications.waset.org/abstracts/search?q=Muhammad%20Irfan%20Marwat">Muhammad Irfan Marwat</a>, <a href="https://publications.waset.org/abstracts/search?q=Sadaqat%20Jan"> Sadaqat Jan</a>, <a href="https://publications.waset.org/abstracts/search?q=Syed%20Zafar%20Ali%20Shah"> Syed Zafar Ali Shah</a> </p> <p class="card-text"><strong>Abstract:</strong></p> Software architecture plays a key role in software development but absence of formal description of software architecture causes different impede in software development. To cope with these difficulties, ontology has been used as artifact. This paper proposes ontology for software architectural design based on IEEE model for architecture description and Kruchten 4+1 model for viewpoints classification. For categorization of style and views, ISO/IEC 42010 has been used. Corpus method has been used to evaluate ontology. The main aim of the proposed ontology is to classify and locate software architectural design information. <p class="card-text"><strong>Keywords:</strong> <a href="https://publications.waset.org/abstracts/search?q=semantic-based%20software%20architecture" title="semantic-based software architecture">semantic-based software architecture</a>, <a href="https://publications.waset.org/abstracts/search?q=software%20architecture" title=" software architecture"> software architecture</a>, <a href="https://publications.waset.org/abstracts/search?q=ontology" title=" ontology"> ontology</a>, <a href="https://publications.waset.org/abstracts/search?q=software%20engineering" title=" software engineering"> software engineering</a> </p> <a href="https://publications.waset.org/abstracts/2056/software-architectural-design-ontology" class="btn btn-primary btn-sm">Procedia</a> <a href="https://publications.waset.org/abstracts/2056.pdf" target="_blank" class="btn btn-primary btn-sm">PDF</a> <span class="bg-info text-light px-1 py-1 float-right rounded"> Downloads <span class="badge badge-light">548</span> </span> </div> </div> <div class="card paper-listing mb-3 mt-3"> <h5 class="card-header" style="font-size:.9rem"><span class="badge badge-info">38</span> Rapid Fetal MRI Using SSFSE, FIESTA and FSPGR Techniques</h5> <div class="card-body"> <p class="card-text"><strong>Authors:</strong> <a href="https://publications.waset.org/abstracts/search?q=Chen-Chang%20Lee">Chen-Chang Lee</a>, <a href="https://publications.waset.org/abstracts/search?q=Po-Chou%20Chen"> Po-Chou Chen</a>, <a href="https://publications.waset.org/abstracts/search?q=Jo-Chi%20Jao"> Jo-Chi Jao</a>, <a href="https://publications.waset.org/abstracts/search?q=Chun-Chung%20Lui"> Chun-Chung Lui</a>, <a href="https://publications.waset.org/abstracts/search?q=Leung-Chit%20Tsang"> Leung-Chit Tsang</a>, <a href="https://publications.waset.org/abstracts/search?q=Lain-Chyr%20Hwang"> Lain-Chyr Hwang</a> </p> <p class="card-text"><strong>Abstract:</strong></p> Fetal Magnetic Resonance Imaging (MRI) is a challenge task because the fetal movements could cause motion artifact in MR images. The remedy to overcome this problem is to use fast scanning pulse sequences. The Single-Shot Fast Spin-Echo (SSFSE) T2-weighted imaging technique is routinely performed and often used as a gold standard in clinical examinations. Fast spoiled gradient-echo (FSPGR) T1-Weighted Imaging (T1WI) is often used to identify fat, calcification and hemorrhage. Fast Imaging Employing Steady-State Acquisition (FIESTA) is commonly used to identify fetal structures as well as the heart and vessels. The contrast of FIESTA image is related to T1/T2 and is different from that of SSFSE. The advantages and disadvantages of these two scanning sequences for fetal imaging have not been clearly demonstrated yet. This study aimed to compare these three rapid MRI techniques (SSFSE, FIESTA, and FSPGR) for fetal MRI examinations. The image qualities and influencing factors among these three techniques were explored. A 1.5T GE Discovery 450 clinical MR scanner with an eight-channel high-resolution abdominal coil was used in this study. Twenty-five pregnant women were recruited to enroll fetal MRI examination with SSFSE, FIESTA and FSPGR scanning. Multi-oriented and multi-slice images were acquired. Afterwards, MR images were interpreted and scored by two senior radiologists. The results showed that both SSFSE and T2W-FIESTA can provide good image quality among these three rapid imaging techniques. Vessel signals on FIESTA images are higher than those on SSFSE images. The Specific Absorption Rate (SAR) of FIESTA is lower than that of the others two techniques, but it is prone to cause banding artifacts. FSPGR-T1WI renders lower Signal-to-Noise Ratio (SNR) because it severely suffers from the impact of maternal and fetal movements. The scan times for these three scanning sequences were 25 sec (T2W-SSFSE), 20 sec (FIESTA) and 18 sec (FSPGR). In conclusion, all these three rapid MR scanning sequences can produce high contrast and high spatial resolution images. The scan time can be shortened by incorporating parallel imaging techniques so that the motion artifacts caused by fetal movements can be reduced. Having good understanding of the characteristics of these three rapid MRI techniques is helpful for technologists to obtain reproducible fetal anatomy images with high quality for prenatal diagnosis. <p class="card-text"><strong>Keywords:</strong> <a href="https://publications.waset.org/abstracts/search?q=fetal%20MRI" title="fetal MRI">fetal MRI</a>, <a href="https://publications.waset.org/abstracts/search?q=FIESTA" title=" FIESTA"> FIESTA</a>, <a href="https://publications.waset.org/abstracts/search?q=FSPGR" title=" FSPGR"> FSPGR</a>, <a href="https://publications.waset.org/abstracts/search?q=motion%20artifact" title=" motion artifact"> motion artifact</a>, <a href="https://publications.waset.org/abstracts/search?q=SSFSE" title=" SSFSE"> SSFSE</a> </p> <a href="https://publications.waset.org/abstracts/30640/rapid-fetal-mri-using-ssfse-fiesta-and-fspgr-techniques" class="btn btn-primary btn-sm">Procedia</a> <a href="https://publications.waset.org/abstracts/30640.pdf" target="_blank" class="btn btn-primary btn-sm">PDF</a> <span class="bg-info text-light px-1 py-1 float-right rounded"> Downloads <span class="badge badge-light">530</span> </span> </div> </div> <div class="card paper-listing mb-3 mt-3"> <h5 class="card-header" style="font-size:.9rem"><span class="badge badge-info">37</span> Aesthetics and Semiotics in Theatre Performance</h5> <div class="card-body"> <p class="card-text"><strong>Authors:</strong> <a href="https://publications.waset.org/abstracts/search?q=P%C4%83curar%20Diana%20Istina">Păcurar Diana Istina</a> </p> <p class="card-text"><strong>Abstract:</strong></p> Structured in three chapters, the article attempts an X-ray of the theatrical aesthetics, correctly understood through the emotions generated in the intimate structure of the spectator that precedes the triggering of the viewer’s perception and not through the superposition, unfortunately common, of the notion of aesthetics with the style in which a theater show is built. The first chapter contains a brief history of the appearance of the word aesthetic, the formulation of definitions for this new term, as well as its connections with the notions of semiotics, in particular with the perception of the message transmitted. Starting with Aristotle and Plato, and reaching Magritte, their interventions should not be interpreted in the sense that the two scientific concepts can merge into one discipline. The perception that is the object of everyone’s analysis, the understanding of meaning, the decoding of the messages sent, and the triggering of feelings that culminate in pleasure, shaping the aesthetic vision, are some elements that keep semiotics and aesthetics distinct, even though they share many methods of analysis. The compositional processes of aesthetic representation and symbolic formation are analyzed in the second part of the paper from perspectives that include or do not include historical, cultural, social, and political processes. Aesthetics and the organization of its symbolic process are treated, taking into account expressive activity. The last part of the article explores the notion of aesthetics in applied theater, more specifically in the theater show. Taking the postmodern approach that aesthetics applies to the creation of an artifact and the reception of that artifact, the intervention of these elements in the theatrical system must be emphasized –that is, the analysis of the problems arising in the stages of the creation, presentation, and reception, by the public, of the theater performance. The aesthetic process is triggered involuntarily, simultaneously, or before the moment when people perceive the meaning of the messages transmitted by the work of art. The finding of this fact makes the mental process of aesthetics similar or related to that of semiotics. No matter how perceived individually, beauty, the mechanism of production can be reduced to two. The first step presents similarities to Peirce’s model, but the process between signified and signified additionally stimulates the related memory of the evaluation of beauty, adding to the meanings related to the signification itself. Then, the second step, a process of comparison, is followed, in which one examines whether the object being looked at matches the accumulated memory of beauty. Therefore, even though aesthetics is derived from the conceptual part, the judgment of beauty and, more than that, moral judgment come to be so important to the social activities of human beings that it evolves as a visible process independent of other conceptual contents. <p class="card-text"><strong>Keywords:</strong> <a href="https://publications.waset.org/abstracts/search?q=aesthetics" title="aesthetics">aesthetics</a>, <a href="https://publications.waset.org/abstracts/search?q=semiotics" title=" semiotics"> semiotics</a>, <a href="https://publications.waset.org/abstracts/search?q=symbolic%20composition" title=" symbolic composition"> symbolic composition</a>, <a href="https://publications.waset.org/abstracts/search?q=subjective%20joints" title=" subjective joints"> subjective joints</a>, <a href="https://publications.waset.org/abstracts/search?q=signifying" title=" signifying"> signifying</a>, <a href="https://publications.waset.org/abstracts/search?q=signified" title=" signified"> signified</a> </p> <a href="https://publications.waset.org/abstracts/167158/aesthetics-and-semiotics-in-theatre-performance" class="btn btn-primary btn-sm">Procedia</a> <a href="https://publications.waset.org/abstracts/167158.pdf" target="_blank" class="btn btn-primary btn-sm">PDF</a> <span class="bg-info text-light px-1 py-1 float-right rounded"> Downloads <span class="badge badge-light">109</span> </span> </div> </div> <div class="card paper-listing mb-3 mt-3"> <h5 class="card-header" style="font-size:.9rem"><span class="badge badge-info">36</span> Study of Bima Tembe and Its Relation to Rimpu as a Cultural Women Clothes in Bima</h5> <div class="card-body"> <p class="card-text"><strong>Authors:</strong> <a href="https://publications.waset.org/abstracts/search?q=Morinta%20Rosandini">Morinta Rosandini</a> </p> <p class="card-text"><strong>Abstract:</strong></p> Bima Tembe is an excellent sample of cultural artifact that many people regard it as: (1) manufactured by a traditional techniques, (2) contained with variety forms and great philosophical motifs, and (3) having valued functions related to women status in the society. This research examined elements of Bima Tembe and their relations and one of the usage of tembe, named Rimpus. The elements include: (1) the traditional techniques of making Bima Tembe, (2) the variety forms (3) and philosophical motifs of Bima Tembe. Rimpu, is a cultural women clothes in Bima, which use Bima Tembe as a main part. From this reseacrh found that the Bima Tembe made by weaving technique using a traditional loom, and has two types of Tembe; Tembe Istana and Tembe Rakyat, with various motif each type. The The usage of Rimpu is as a symbol of the obedience to God and the type of Rimpu indicate the women status in the society. <p class="card-text"><strong>Keywords:</strong> <a href="https://publications.waset.org/abstracts/search?q=bima" title="bima">bima</a>, <a href="https://publications.waset.org/abstracts/search?q=tembe" title=" tembe"> tembe</a>, <a href="https://publications.waset.org/abstracts/search?q=rimpu" title=" rimpu"> rimpu</a>, <a href="https://publications.waset.org/abstracts/search?q=clothes" title=" clothes"> clothes</a> </p> <a href="https://publications.waset.org/abstracts/21777/study-of-bima-tembe-and-its-relation-to-rimpu-as-a-cultural-women-clothes-in-bima" class="btn btn-primary btn-sm">Procedia</a> <a href="https://publications.waset.org/abstracts/21777.pdf" target="_blank" class="btn btn-primary btn-sm">PDF</a> <span class="bg-info text-light px-1 py-1 float-right rounded"> Downloads <span class="badge badge-light">421</span> </span> </div> </div> <div class="card paper-listing mb-3 mt-3"> <h5 class="card-header" style="font-size:.9rem"><span class="badge badge-info">35</span> Block N Lvi from the Northern Side of Parthenon Frieze: A Case Study of Augmented Reality for Museum Application </h5> <div class="card-body"> <p class="card-text"><strong>Authors:</strong> <a href="https://publications.waset.org/abstracts/search?q=Donato%20Maniello">Donato Maniello</a>, <a href="https://publications.waset.org/abstracts/search?q=Alessandra%20Cirafici"> Alessandra Cirafici</a>, <a href="https://publications.waset.org/abstracts/search?q=Valeria%20Amoretti"> Valeria Amoretti</a> </p> <p class="card-text"><strong>Abstract:</strong></p> This paper aims to present a new method that consists in the use of video mapping techniques – that is a particular form of augmented reality, which could produce new tools - different from the ones that are actually in use - for an interactive Museum experience. With the words 'augmented reality', we mean the addition of more information than what the visitor would normally perceive; this information is mediated by the use of computer and projector. The proposed application involves the creation of a documentary that depicts and explains the history of the artifact and illustrates its features; this must be projected on the surface of the faithful copy of the freeze (obtained in full-scale with a 3D printer). This mode of operation uses different techniques that allow passing from the creation of the model to the creation of contents through an accurate historical and artistic analysis, and finally to the warping phase, that will permit to overlap real and virtual models. The ultimate step, that is still being studied, includes the creation of interactive contents that would be activated by visitors through appropriate motion sensors. <p class="card-text"><strong>Keywords:</strong> <a href="https://publications.waset.org/abstracts/search?q=augmented%20reality" title="augmented reality">augmented reality</a>, <a href="https://publications.waset.org/abstracts/search?q=multimedia" title=" multimedia"> multimedia</a>, <a href="https://publications.waset.org/abstracts/search?q=parthenon%20frieze" title=" parthenon frieze"> parthenon frieze</a>, <a href="https://publications.waset.org/abstracts/search?q=video%20mapping" title=" video mapping "> video mapping </a> </p> <a href="https://publications.waset.org/abstracts/34509/block-n-lvi-from-the-northern-side-of-parthenon-frieze-a-case-study-of-augmented-reality-for-museum-application" class="btn btn-primary btn-sm">Procedia</a> <a href="https://publications.waset.org/abstracts/34509.pdf" target="_blank" class="btn btn-primary btn-sm">PDF</a> <span class="bg-info text-light px-1 py-1 float-right rounded"> Downloads <span class="badge badge-light">387</span> </span> </div> </div> <div class="card paper-listing mb-3 mt-3"> <h5 class="card-header" style="font-size:.9rem"><span class="badge badge-info">34</span> What Lies Beneath: Kanti Shah’s Children of Midnight</h5> <div class="card-body"> <p class="card-text"><strong>Authors:</strong> <a href="https://publications.waset.org/abstracts/search?q=Vibhushan%20Subba">Vibhushan Subba</a> </p> <p class="card-text"><strong>Abstract:</strong></p> B-movies are almost always ‘glanced over’, ‘swept beneath’, ‘hidden from’ and ‘locked away’ to live a secret life; a life that exists but enjoys only a mummified existence behind layers of protective covering. They are more often than not discarded as ‘trash’, ‘sleaze’, ‘porn’ and put down for their ‘bad taste’ or at least that has been the case in India. With the art film entering the realm of high art, the popular and the mainstream has been increasingly equated with the A grade Bollywood film. This leaves the B-movie to survive as a degraded cultural artifact on the fringes of the mainstream. Kanti Shah’s films are part of a secret, traversing the libidinal circuits of the B and C grade through history. His films still circulate like a corporeal reminder of the forbidden and that which is taboo, like a hidden fracture that threatens to split open bourgeois respectability. Seeking to find answers to an aesthetic that has been rejected and hidden, this paper looks at three films of Kanti Shah to see how the notion of taboo, censorship and the unseen coincide, how they operate in the domain of his cinema and try and understand a form that draws our attention to the subterranean forces at work. <p class="card-text"><strong>Keywords:</strong> <a href="https://publications.waset.org/abstracts/search?q=B-movies" title="B-movies">B-movies</a>, <a href="https://publications.waset.org/abstracts/search?q=trash" title=" trash"> trash</a>, <a href="https://publications.waset.org/abstracts/search?q=taboo" title=" taboo"> taboo</a>, <a href="https://publications.waset.org/abstracts/search?q=censorship" title=" censorship"> censorship</a> </p> <a href="https://publications.waset.org/abstracts/8522/what-lies-beneath-kanti-shahs-children-of-midnight" class="btn btn-primary btn-sm">Procedia</a> <a href="https://publications.waset.org/abstracts/8522.pdf" target="_blank" class="btn btn-primary btn-sm">PDF</a> <span class="bg-info text-light px-1 py-1 float-right rounded"> Downloads <span class="badge badge-light">461</span> </span> </div> </div> <div class="card paper-listing mb-3 mt-3"> <h5 class="card-header" style="font-size:.9rem"><span class="badge badge-info">33</span> Business-Intelligence Mining of Large Decentralized Multimedia Datasets with a Distributed Multi-Agent System</h5> <div class="card-body"> <p class="card-text"><strong>Authors:</strong> <a href="https://publications.waset.org/abstracts/search?q=Karima%20Qayumi">Karima Qayumi</a>, <a href="https://publications.waset.org/abstracts/search?q=Alex%20Norta"> Alex Norta</a> </p> <p class="card-text"><strong>Abstract:</strong></p> The rapid generation of high volume and a broad variety of data from the application of new technologies pose challenges for the generation of business-intelligence. Most organizations and business owners need to extract data from multiple sources and apply analytical methods for the purposes of developing their business. Therefore, the recently decentralized data management environment is relying on a distributed computing paradigm. While data are stored in highly distributed systems, the implementation of distributed data-mining techniques is a challenge. The aim of this technique is to gather knowledge from every domain and all the datasets stemming from distributed resources. As agent technologies offer significant contributions for managing the complexity of distributed systems, we consider this for next-generation data-mining processes. To demonstrate agent-based business intelligence operations, we use agent-oriented modeling techniques to develop a new artifact for mining massive datasets. <p class="card-text"><strong>Keywords:</strong> <a href="https://publications.waset.org/abstracts/search?q=agent-oriented%20modeling%20%28AOM%29" title="agent-oriented modeling (AOM)">agent-oriented modeling (AOM)</a>, <a href="https://publications.waset.org/abstracts/search?q=business%20intelligence%20model%20%28BIM%29" title=" business intelligence model (BIM)"> business intelligence model (BIM)</a>, <a href="https://publications.waset.org/abstracts/search?q=distributed%20data%20mining%20%28DDM%29" title=" distributed data mining (DDM)"> distributed data mining (DDM)</a>, <a href="https://publications.waset.org/abstracts/search?q=multi-agent%20system%20%28MAS%29" title=" multi-agent system (MAS)"> multi-agent system (MAS)</a> </p> <a href="https://publications.waset.org/abstracts/44164/business-intelligence-mining-of-large-decentralized-multimedia-datasets-with-a-distributed-multi-agent-system" class="btn btn-primary btn-sm">Procedia</a> <a href="https://publications.waset.org/abstracts/44164.pdf" target="_blank" class="btn btn-primary btn-sm">PDF</a> <span class="bg-info text-light px-1 py-1 float-right rounded"> Downloads <span class="badge badge-light">431</span> </span> </div> </div> <div class="card paper-listing mb-3 mt-3"> <h5 class="card-header" style="font-size:.9rem"><span class="badge badge-info">32</span> The Net as a Living Experience of Distance Motherhood within Italian Culture</h5> <div class="card-body"> <p class="card-text"><strong>Authors:</strong> <a href="https://publications.waset.org/abstracts/search?q=C.%20Papapicco">C. Papapicco</a> </p> <p class="card-text"><strong>Abstract:</strong></p> Motherhood is an existential human relationship that lasts for the whole life and is always interwoven with subjectivity and culture. As a result of the brain drain, the motherhood becomes motherhood at distance. Starting from the hypothesis that re-signification of the mother at distance practices is culturally relevant; the research aims to understand the experience of mother at a distance in order to extrapolate the strategies of management of the empty nest. Specifically, the research aims to evaluate the experience of a brain drain’s mother, who created a blog that intends to take care of other parents at a distance. Actually, the blog is the only artifact symbol of the Italian culture of motherhood at distance. In the research, a Netnographic Analysis of the blog mammedicervelliinfuga.com is offered with the aim of understanding if the online world becomes an opportunity to manage the role of mother at a distance. A narrative interview with the blog creator was conducted and then the texts were analyzed by means of a Diatextual Analysis approach. It emerged that the migration projects of talented children take on different meanings and representations for parents. Thus, it is shown that the blog becomes a new form of understanding and practicing motherhood at a distance. <p class="card-text"><strong>Keywords:</strong> <a href="https://publications.waset.org/abstracts/search?q=brain%20drain" title="brain drain">brain drain</a>, <a href="https://publications.waset.org/abstracts/search?q=diatextual%20analysis" title=" diatextual analysis"> diatextual analysis</a>, <a href="https://publications.waset.org/abstracts/search?q=distance%20motherhood%20blog" title=" distance motherhood blog"> distance motherhood blog</a>, <a href="https://publications.waset.org/abstracts/search?q=online%20and%20offline%20narrations" title=" online and offline narrations"> online and offline narrations</a> </p> <a href="https://publications.waset.org/abstracts/118170/the-net-as-a-living-experience-of-distance-motherhood-within-italian-culture" class="btn btn-primary btn-sm">Procedia</a> <a href="https://publications.waset.org/abstracts/118170.pdf" target="_blank" class="btn btn-primary btn-sm">PDF</a> <span class="bg-info text-light px-1 py-1 float-right rounded"> Downloads <span class="badge badge-light">128</span> </span> </div> </div> <div class="card paper-listing mb-3 mt-3"> <h5 class="card-header" style="font-size:.9rem"><span class="badge badge-info">31</span> Keypoints Extraction for Markerless Tracking in Augmented Reality Applications: A Case Study in Dar As-Saraya Museum</h5> <div class="card-body"> <p class="card-text"><strong>Authors:</strong> <a href="https://publications.waset.org/abstracts/search?q=Jafar%20W.%20Al-Badarneh">Jafar W. Al-Badarneh</a>, <a href="https://publications.waset.org/abstracts/search?q=Abdalkareem%20R.%20Al-Hawary"> Abdalkareem R. Al-Hawary</a>, <a href="https://publications.waset.org/abstracts/search?q=Abdulmalik%20M.%20Morghem"> Abdulmalik M. Morghem</a>, <a href="https://publications.waset.org/abstracts/search?q=Mostafa%20Z.%20Ali"> Mostafa Z. Ali</a>, <a href="https://publications.waset.org/abstracts/search?q=Rami%20S.%20Al-Gharaibeh"> Rami S. Al-Gharaibeh</a> </p> <p class="card-text"><strong>Abstract:</strong></p> Archeological heritage is at the heart of each country’s national glory. Moreover, it could develop into a source of national income. Heritage management requires socially-responsible marketing that achieves high visitor satisfaction while maintaining high site conservation. We have developed an Augmented Reality (AR) experience for heritage and cultural reservation at Dar-As-Saraya museum in Jordan. Our application of this notion relied on markerless-based tracking approach. This approach uses keypoints extraction technique where features of the environment are identified and defined into the system as keypoints. A set of these keypoints forms a tracker for an augmented object to be displayed and overlaid with a real scene at Dar As-Saraya museum. We tested and compared several techniques for markerless tracking and then applied the best technique to complete a mosaic artifact with AR content. The successful results from our application open the door for applications in open archeological sites where markerless tracking is mostly needed. <p class="card-text"><strong>Keywords:</strong> <a href="https://publications.waset.org/abstracts/search?q=augmented%20reality" title="augmented reality">augmented reality</a>, <a href="https://publications.waset.org/abstracts/search?q=cultural%20heritage" title=" cultural heritage"> cultural heritage</a>, <a href="https://publications.waset.org/abstracts/search?q=keypoints%20extraction" title=" keypoints extraction"> keypoints extraction</a>, <a href="https://publications.waset.org/abstracts/search?q=virtual%20recreation" title=" virtual recreation"> virtual recreation</a> </p> <a href="https://publications.waset.org/abstracts/14512/keypoints-extraction-for-markerless-tracking-in-augmented-reality-applications-a-case-study-in-dar-as-saraya-museum" class="btn btn-primary btn-sm">Procedia</a> <a href="https://publications.waset.org/abstracts/14512.pdf" target="_blank" class="btn btn-primary btn-sm">PDF</a> <span class="bg-info text-light px-1 py-1 float-right rounded"> Downloads <span class="badge badge-light">337</span> </span> </div> </div> <div class="card paper-listing mb-3 mt-3"> <h5 class="card-header" style="font-size:.9rem"><span class="badge badge-info">30</span> Augmenting Cultural Heritage Through 4.0 Technologies: A Research on the Archival Jewelry of the Gianfranco Ferré Research Center</h5> <div class="card-body"> <p class="card-text"><strong>Authors:</strong> <a href="https://publications.waset.org/abstracts/search?q=Greta%20Rizzi">Greta Rizzi</a>, <a href="https://publications.waset.org/abstracts/search?q=Ashley%20Gallitto"> Ashley Gallitto</a>, <a href="https://publications.waset.org/abstracts/search?q=Federica%20Vacca"> Federica Vacca</a> </p> <p class="card-text"><strong>Abstract:</strong></p> Looking at design artifacts as bearers and disseminators of material knowledge and intangible socio-cultural meanings, the significance of archival jewelry was investigated following digital cultural heritage research streams. The application of the reverse engineering concept guided the research path: starting with the study of Gianfranco Ferré's archival jewelry and analyzing its technical heritage and symbolic value, the digitalization, dematerialization, and rematerialization of the artifact were carried out. According to that, the proposed paper results from research conducted within the residency program between the Gianfranco Ferré Research Center (GFRC) and Massachusetts Institute of Technology (MIT), involving both the Design and Mechanical Engineering Departments of Politecnico di Milano. The paper will discuss the analysis of traditional design manufacturing techniques, re-imagined through 3D scanning, 3D modeling, and 3D printing technical knowledge while emphasizing the significance of the designer's role as an explorer of socio-cultural meanings and technological mediators in the analog-digital-analog transition. <p class="card-text"><strong>Keywords:</strong> <a href="https://publications.waset.org/abstracts/search?q=Archival%20jewelry" title="Archival jewelry">Archival jewelry</a>, <a href="https://publications.waset.org/abstracts/search?q=cultural%20heritage" title=" cultural heritage"> cultural heritage</a>, <a href="https://publications.waset.org/abstracts/search?q=rematerialization" title=" rematerialization"> rematerialization</a>, <a href="https://publications.waset.org/abstracts/search?q=reverse%20engineering." title=" reverse engineering."> reverse engineering.</a> </p> <a href="https://publications.waset.org/abstracts/183464/augmenting-cultural-heritage-through-40-technologies-a-research-on-the-archival-jewelry-of-the-gianfranco-ferre-research-center" class="btn btn-primary btn-sm">Procedia</a> <a href="https://publications.waset.org/abstracts/183464.pdf" target="_blank" class="btn btn-primary btn-sm">PDF</a> <span class="bg-info text-light px-1 py-1 float-right rounded"> Downloads <span class="badge badge-light">55</span> </span> </div> </div> <div class="card paper-listing mb-3 mt-3"> <h5 class="card-header" style="font-size:.9rem"><span class="badge badge-info">29</span> A Theoretical Framework for Design Theories in Mobile Learning: A Higher Education Perspective</h5> <div class="card-body"> <p class="card-text"><strong>Authors:</strong> <a href="https://publications.waset.org/abstracts/search?q=Paduri%20Veerabhadram">Paduri Veerabhadram</a>, <a href="https://publications.waset.org/abstracts/search?q=Antoinette%20Lombard"> Antoinette Lombard</a> </p> <p class="card-text"><strong>Abstract:</strong></p> In this paper a framework for hypothesizing about mobile learning to complement theories of formal and informal learning is presented. As such, activity theory will form the main theoretical lens through which the elements involved in formal and informal learning for mobile learning will be explored, specifically related to context-aware mobile learning application. The author believes that the complexity of the relationships involved can best be analysed using activity theory. Activity theory, as a social, cultural and activity theory can be used as a mobile learning framework in an academic environment, but to develop an optimal artifact, through investigation of inherent system's contradictions. As such, it serves as a powerful modelling tool to explore and understand the design of a mobile learning environment in the study’s environment. The Academic Tool Kit Framework (ATKF) as also employed for designing of a constructivism learning environment, effective in assisting universities to facilitate lecturers to effectively implement learning through utilizing mobile devices. Results indicate a positive perspective of students in the use of mobile devices for formal and informal learning, based on the context-aware learning environment developed through the use of activity theory and ATKF. <p class="card-text"><strong>Keywords:</strong> <a href="https://publications.waset.org/abstracts/search?q=collaborative%20learning" title="collaborative learning">collaborative learning</a>, <a href="https://publications.waset.org/abstracts/search?q=cooperative%20learning" title=" cooperative learning"> cooperative learning</a>, <a href="https://publications.waset.org/abstracts/search?q=context-aware%20learning%20environment" title=" context-aware learning environment"> context-aware learning environment</a>, <a href="https://publications.waset.org/abstracts/search?q=mobile%20learning" title=" mobile learning"> mobile learning</a>, <a href="https://publications.waset.org/abstracts/search?q=pedagogy" title=" pedagogy"> pedagogy</a> </p> <a href="https://publications.waset.org/abstracts/32401/a-theoretical-framework-for-design-theories-in-mobile-learning-a-higher-education-perspective" class="btn btn-primary btn-sm">Procedia</a> <a href="https://publications.waset.org/abstracts/32401.pdf" target="_blank" class="btn btn-primary btn-sm">PDF</a> <span class="bg-info text-light px-1 py-1 float-right rounded"> Downloads <span class="badge badge-light">568</span> </span> </div> </div> <div class="card paper-listing mb-3 mt-3"> <h5 class="card-header" style="font-size:.9rem"><span class="badge badge-info">28</span> Blood Oxygen Saturation Measurement System Using Broad-Band Light Source with LabVIEW Program</h5> <div class="card-body"> <p class="card-text"><strong>Authors:</strong> <a href="https://publications.waset.org/abstracts/search?q=Myoung%20Ah%20Kim">Myoung Ah Kim</a>, <a href="https://publications.waset.org/abstracts/search?q=Dong%20Ho%20Sin"> Dong Ho Sin</a>, <a href="https://publications.waset.org/abstracts/search?q=Chul%20Gyu%20Song"> Chul Gyu Song</a> </p> <p class="card-text"><strong>Abstract:</strong></p> Blood oxygen saturation system is a well-established, noninvasive photoplethysmographic method to monitor vital signs. Conventional blood oxygen saturation measurements for the two LED light source is the ambiguity of the oxygen saturation measurement principle and the measurement results greatly influenced and heat and motion artifact. A high accuracy in order to solve these problems blood oxygen saturation measuring method has been proposed using a broadband light source that can be easily understood by the algorithm. The measurement of blood oxygen saturation based on broad-band light source has advantage of simple testing facility and easy understanding. Broadband light source based on blood oxygen saturation measuring program proposed in this paper is a combination of LabVIEW and MATLAB. Using the wavelength range of 450 nm-750 nm using a floating light absorption of oxyhemoglobin and deoxyhemoglobin to measure the blood oxygen saturation. Hand movement is to fix the probe to the motor stage in order to prevent oxygen saturation measurement that affect the sample and probe kept constant interval. Experimental results show that the proposed method noticeably increases the accuracy and saves time compared with the conventional methods. <p class="card-text"><strong>Keywords:</strong> <a href="https://publications.waset.org/abstracts/search?q=oxygen%20saturation" title="oxygen saturation">oxygen saturation</a>, <a href="https://publications.waset.org/abstracts/search?q=broad-band%20light%20source" title=" broad-band light source"> broad-band light source</a>, <a href="https://publications.waset.org/abstracts/search?q=CCD" title=" CCD"> CCD</a>, <a href="https://publications.waset.org/abstracts/search?q=light%20reflectance%20theory" title=" light reflectance theory"> light reflectance theory</a> </p> <a href="https://publications.waset.org/abstracts/40627/blood-oxygen-saturation-measurement-system-using-broad-band-light-source-with-labview-program" class="btn btn-primary btn-sm">Procedia</a> <a href="https://publications.waset.org/abstracts/40627.pdf" target="_blank" class="btn btn-primary btn-sm">PDF</a> <span class="bg-info text-light px-1 py-1 float-right rounded"> Downloads <span class="badge badge-light">458</span> </span> </div> </div> <div class="card paper-listing mb-3 mt-3"> <h5 class="card-header" style="font-size:.9rem"><span class="badge badge-info">27</span> Trust: The Enabler of Knowledge-Sharing Culture in an Informal Setting</h5> <div class="card-body"> <p class="card-text"><strong>Authors:</strong> <a href="https://publications.waset.org/abstracts/search?q=Emmanuel%20Ukpe">Emmanuel Ukpe</a>, <a href="https://publications.waset.org/abstracts/search?q=S.%20M.%20F.%20D.%20Syed%20Mustapha"> S. M. F. D. Syed Mustapha</a> </p> <p class="card-text"><strong>Abstract:</strong></p> Trust in an organization has been perceived as one of the key factors behind knowledge sharing, mainly in an unstructured work environment. In an informal working environment, to instill trust among individuals is a challenge and even more in the virtual environment. The study has contributed in developing the framework for building trust in an unstructured organization in performing knowledge sharing in a virtual environment. The artifact called KAPE (Knowledge Acquisition, Processing, and Exchange) was developed for knowledge sharing for the informal organization where the framework was incorporated. It applies to Cassava farmers to facilitate knowledge sharing using web-based platform. A survey was conducted; data were collected from 382 farmers from 21 farm communities. Multiple regression technique, Cronbach’s Alpha reliability test; Tukey’s Honestly significant difference (HSD) analysis; one way Analysis of Variance (ANOVA), and all trust acceptable measures (TAM) were used to test the hypothesis and to determine noteworthy relationships. The results show a significant difference when there is a trust in knowledge sharing between farmers, the ones who have high in trust acceptable factors found in the model (M = 3.66 SD = .93) and the ones who have low on trust acceptable factors (M = 2.08 SD = .28), (t (48) = 5.69, p = .00). Furthermore, when applying Cognitive Expectancy Theory, the farmers with cognitive-consonance show higher level of trust and satisfaction with knowledge and information from KAPE, as compared with a low level of cognitive-dissonance. These results imply that the adopted trust model KAPE positively improved knowledge sharing activities in an informal environment amongst rural farmers. <p class="card-text"><strong>Keywords:</strong> <a href="https://publications.waset.org/abstracts/search?q=trust" title="trust">trust</a>, <a href="https://publications.waset.org/abstracts/search?q=knowledge" title=" knowledge"> knowledge</a>, <a href="https://publications.waset.org/abstracts/search?q=sharing" title=" sharing"> sharing</a>, <a href="https://publications.waset.org/abstracts/search?q=knowledge%20acquisition" title=" knowledge acquisition"> knowledge acquisition</a>, <a href="https://publications.waset.org/abstracts/search?q=processing%20and%20exchange" title=" processing and exchange"> processing and exchange</a>, <a href="https://publications.waset.org/abstracts/search?q=KAPE" title=" KAPE "> KAPE </a> </p> <a href="https://publications.waset.org/abstracts/122068/trust-the-enabler-of-knowledge-sharing-culture-in-an-informal-setting" class="btn btn-primary btn-sm">Procedia</a> <a href="https://publications.waset.org/abstracts/122068.pdf" target="_blank" class="btn btn-primary btn-sm">PDF</a> <span class="bg-info text-light px-1 py-1 float-right rounded"> Downloads <span class="badge badge-light">120</span> </span> </div> </div> <ul class="pagination"> <li class="page-item disabled"><span class="page-link">‹</span></li> <li class="page-item active"><span class="page-link">1</span></li> <li class="page-item"><a class="page-link" href="https://publications.waset.org/abstracts/search?q=artifact&page=2">2</a></li> <li class="page-item"><a class="page-link" href="https://publications.waset.org/abstracts/search?q=artifact&page=2" rel="next">›</a></li> </ul> </div> </main> <footer> <div id="infolinks" class="pt-3 pb-2"> <div class="container"> <div style="background-color:#f5f5f5;" class="p-3"> <div 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