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Supreme Commander (video game) - Wikipedia

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class="vector-toc-list"> <li id="toc-Resource_management" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#Resource_management"> <div class="vector-toc-text"> <span class="vector-toc-numb">1.1</span> <span>Resource management</span> </div> </a> <ul id="toc-Resource_management-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-Warfare" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#Warfare"> <div class="vector-toc-text"> <span class="vector-toc-numb">1.2</span> <span>Warfare</span> </div> </a> <ul id="toc-Warfare-sublist" class="vector-toc-list"> </ul> </li> </ul> </li> <li id="toc-Plot" class="vector-toc-list-item vector-toc-level-1 vector-toc-list-item-expanded"> <a class="vector-toc-link" href="#Plot"> <div class="vector-toc-text"> <span class="vector-toc-numb">2</span> <span>Plot</span> </div> </a> <button aria-controls="toc-Plot-sublist" class="cdx-button cdx-button--weight-quiet cdx-button--icon-only 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<span>Development and release</span> </div> </a> <ul id="toc-Development_and_release-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-Audio" class="vector-toc-list-item vector-toc-level-1 vector-toc-list-item-expanded"> <a class="vector-toc-link" href="#Audio"> <div class="vector-toc-text"> <span class="vector-toc-numb">4</span> <span>Audio</span> </div> </a> <ul id="toc-Audio-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-Reception" class="vector-toc-list-item vector-toc-level-1 vector-toc-list-item-expanded"> <a class="vector-toc-link" href="#Reception"> <div class="vector-toc-text"> <span class="vector-toc-numb">5</span> <span>Reception</span> </div> </a> <button aria-controls="toc-Reception-sublist" class="cdx-button cdx-button--weight-quiet cdx-button--icon-only vector-toc-toggle"> <span class="vector-icon mw-ui-icon-wikimedia-expand"></span> <span>Toggle Reception subsection</span> </button> <ul id="toc-Reception-sublist" class="vector-toc-list"> <li id="toc-Pre-release" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#Pre-release"> <div class="vector-toc-text"> <span class="vector-toc-numb">5.1</span> <span>Pre-release</span> </div> </a> <ul id="toc-Pre-release-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-Release" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#Release"> <div class="vector-toc-text"> <span class="vector-toc-numb">5.2</span> <span>Release</span> </div> </a> <ul id="toc-Release-sublist" class="vector-toc-list"> </ul> </li> </ul> </li> <li id="toc-Sequel_and_expansions" class="vector-toc-list-item vector-toc-level-1 vector-toc-list-item-expanded"> <a class="vector-toc-link" href="#Sequel_and_expansions"> <div class="vector-toc-text"> <span class="vector-toc-numb">6</span> <span>Sequel and expansions</span> </div> </a> <button aria-controls="toc-Sequel_and_expansions-sublist" class="cdx-button cdx-button--weight-quiet cdx-button--icon-only vector-toc-toggle"> <span class="vector-icon mw-ui-icon-wikimedia-expand"></span> <span>Toggle Sequel and expansions subsection</span> </button> <ul id="toc-Sequel_and_expansions-sublist" class="vector-toc-list"> <li id="toc-Supreme_Commander:_Forged_Alliance" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#Supreme_Commander:_Forged_Alliance"> <div class="vector-toc-text"> <span class="vector-toc-numb">6.1</span> <span><i>Supreme Commander: Forged Alliance</i></span> </div> </a> <ul id="toc-Supreme_Commander:_Forged_Alliance-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-Supreme_Commander:_Experimentals_(abandoned)" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#Supreme_Commander:_Experimentals_(abandoned)"> <div class="vector-toc-text"> <span class="vector-toc-numb">6.2</span> <span><i>Supreme Commander: Experimentals</i> (abandoned)</span> </div> </a> <ul id="toc-Supreme_Commander:_Experimentals_(abandoned)-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-Supreme_Commander_2" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#Supreme_Commander_2"> <div class="vector-toc-text"> <span class="vector-toc-numb">6.3</span> <span><i>Supreme Commander 2</i></span> </div> </a> <ul id="toc-Supreme_Commander_2-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-Forged_Alliance_Forever" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#Forged_Alliance_Forever"> <div class="vector-toc-text"> <span class="vector-toc-numb">6.4</span> <span><i>Forged Alliance Forever</i></span> </div> </a> <ul id="toc-Forged_Alliance_Forever-sublist" class="vector-toc-list"> </ul> </li> </ul> </li> <li id="toc-See_also" class="vector-toc-list-item vector-toc-level-1 vector-toc-list-item-expanded"> <a class="vector-toc-link" href="#See_also"> <div class="vector-toc-text"> <span class="vector-toc-numb">7</span> <span>See also</span> </div> </a> <ul id="toc-See_also-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-Notes" class="vector-toc-list-item vector-toc-level-1 vector-toc-list-item-expanded"> <a class="vector-toc-link" href="#Notes"> <div class="vector-toc-text"> <span class="vector-toc-numb">8</span> <span>Notes</span> </div> </a> <ul id="toc-Notes-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-References" class="vector-toc-list-item vector-toc-level-1 vector-toc-list-item-expanded"> <a class="vector-toc-link" href="#References"> <div class="vector-toc-text"> <span class="vector-toc-numb">9</span> <span>References</span> </div> </a> <ul id="toc-References-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-Further_reading" class="vector-toc-list-item vector-toc-level-1 vector-toc-list-item-expanded"> <a class="vector-toc-link" href="#Further_reading"> <div class="vector-toc-text"> <span class="vector-toc-numb">10</span> <span>Further reading</span> </div> </a> <ul id="toc-Further_reading-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-External_links" class="vector-toc-list-item vector-toc-level-1 vector-toc-list-item-expanded"> <a class="vector-toc-link" href="#External_links"> <div class="vector-toc-text"> <span class="vector-toc-numb">11</span> <span>External links</span> </div> </a> <ul id="toc-External_links-sublist" class="vector-toc-list"> </ul> </li> </ul> </div> </div> </nav> </div> </div> <div class="mw-content-container"> <main id="content" class="mw-body"> <header class="mw-body-header vector-page-titlebar"> <nav aria-label="Contents" class="vector-toc-landmark"> <div id="vector-page-titlebar-toc" class="vector-dropdown vector-page-titlebar-toc vector-button-flush-left" > <input type="checkbox" id="vector-page-titlebar-toc-checkbox" role="button" aria-haspopup="true" data-event-name="ui.dropdown-vector-page-titlebar-toc" class="vector-dropdown-checkbox " aria-label="Toggle the table of contents" > <label id="vector-page-titlebar-toc-label" for="vector-page-titlebar-toc-checkbox" class="vector-dropdown-label cdx-button cdx-button--fake-button cdx-button--fake-button--enabled cdx-button--weight-quiet cdx-button--icon-only " aria-hidden="true" ><span class="vector-icon mw-ui-icon-listBullet mw-ui-icon-wikimedia-listBullet"></span> <span class="vector-dropdown-label-text">Toggle the table of contents</span> </label> <div class="vector-dropdown-content"> <div id="vector-page-titlebar-toc-unpinned-container" class="vector-unpinned-container"> </div> </div> </div> </nav> <h1 id="firstHeading" class="firstHeading mw-first-heading"><i>Supreme Commander</i> (video game)</h1> <div id="p-lang-btn" class="vector-dropdown mw-portlet mw-portlet-lang" > <input type="checkbox" id="p-lang-btn-checkbox" role="button" aria-haspopup="true" data-event-name="ui.dropdown-p-lang-btn" class="vector-dropdown-checkbox mw-interlanguage-selector" aria-label="Go to an article in another language. Available in 27 languages" > <label id="p-lang-btn-label" for="p-lang-btn-checkbox" class="vector-dropdown-label cdx-button cdx-button--fake-button cdx-button--fake-button--enabled cdx-button--weight-quiet cdx-button--action-progressive mw-portlet-lang-heading-27" aria-hidden="true" ><span class="vector-icon mw-ui-icon-language-progressive mw-ui-icon-wikimedia-language-progressive"></span> <span class="vector-dropdown-label-text">27 languages</span> </label> <div class="vector-dropdown-content"> <div class="vector-menu-content"> <ul class="vector-menu-content-list"> <li class="interlanguage-link interwiki-ar mw-list-item"><a href="https://ar.wikipedia.org/wiki/%D8%B3%D9%88%D8%A8%D8%B1%D9%8A%D9%85_%D9%83%D9%88%D9%85%D8%A7%D9%86%D8%AF%D8%B1_(%D9%84%D8%B9%D8%A8%D8%A9_%D9%81%D9%8A%D8%AF%D9%8A%D9%88)" title="سوبريم كوماندر (لعبة فيديو) – Arabic" lang="ar" hreflang="ar" data-title="سوبريم كوماندر (لعبة فيديو)" data-language-autonym="العربية" data-language-local-name="Arabic" class="interlanguage-link-target"><span>العربية</span></a></li><li class="interlanguage-link interwiki-bg mw-list-item"><a href="https://bg.wikipedia.org/wiki/Supreme_Commander" title="Supreme Commander – Bulgarian" lang="bg" hreflang="bg" data-title="Supreme Commander" data-language-autonym="Български" data-language-local-name="Bulgarian" class="interlanguage-link-target"><span>Български</span></a></li><li class="interlanguage-link interwiki-ca mw-list-item"><a href="https://ca.wikipedia.org/wiki/Supreme_Commander" title="Supreme Commander – Catalan" lang="ca" hreflang="ca" data-title="Supreme Commander" data-language-autonym="Català" data-language-local-name="Catalan" class="interlanguage-link-target"><span>Català</span></a></li><li class="interlanguage-link interwiki-cs mw-list-item"><a href="https://cs.wikipedia.org/wiki/Supreme_Commander" title="Supreme Commander – Czech" lang="cs" hreflang="cs" data-title="Supreme Commander" data-language-autonym="Čeština" data-language-local-name="Czech" class="interlanguage-link-target"><span>Čeština</span></a></li><li class="interlanguage-link interwiki-de mw-list-item"><a href="https://de.wikipedia.org/wiki/Supreme_Commander" title="Supreme Commander – German" lang="de" hreflang="de" data-title="Supreme Commander" data-language-autonym="Deutsch" data-language-local-name="German" class="interlanguage-link-target"><span>Deutsch</span></a></li><li class="interlanguage-link interwiki-es mw-list-item"><a href="https://es.wikipedia.org/wiki/Supreme_Commander" title="Supreme Commander – Spanish" lang="es" hreflang="es" data-title="Supreme Commander" data-language-autonym="Español" data-language-local-name="Spanish" class="interlanguage-link-target"><span>Español</span></a></li><li class="interlanguage-link interwiki-fa mw-list-item"><a href="https://fa.wikipedia.org/wiki/%D8%B3%D9%88%D9%BE%D8%B1%DB%8C%D9%85_%DA%A9%D8%A7%D9%85%D9%86%D8%AF%D8%B1" title="سوپریم کامندر – Persian" lang="fa" hreflang="fa" data-title="سوپریم کامندر" data-language-autonym="فارسی" data-language-local-name="Persian" class="interlanguage-link-target"><span>فارسی</span></a></li><li class="interlanguage-link interwiki-fr mw-list-item"><a href="https://fr.wikipedia.org/wiki/Supreme_Commander" title="Supreme Commander – French" lang="fr" hreflang="fr" data-title="Supreme Commander" data-language-autonym="Français" data-language-local-name="French" class="interlanguage-link-target"><span>Français</span></a></li><li class="interlanguage-link interwiki-ko mw-list-item"><a href="https://ko.wikipedia.org/wiki/%EC%8A%88%ED%94%84%EB%A6%BC_%EC%BB%A4%EB%A7%A8%EB%8D%94" title="슈프림 커맨더 – Korean" lang="ko" hreflang="ko" data-title="슈프림 커맨더" data-language-autonym="한국어" data-language-local-name="Korean" class="interlanguage-link-target"><span>한국어</span></a></li><li class="interlanguage-link interwiki-id mw-list-item"><a href="https://id.wikipedia.org/wiki/Supreme_Commander_(permainan_video)" title="Supreme Commander (permainan video) – Indonesian" lang="id" hreflang="id" data-title="Supreme Commander (permainan video)" data-language-autonym="Bahasa Indonesia" data-language-local-name="Indonesian" class="interlanguage-link-target"><span>Bahasa Indonesia</span></a></li><li class="interlanguage-link interwiki-it mw-list-item"><a href="https://it.wikipedia.org/wiki/Supreme_Commander" title="Supreme Commander – Italian" lang="it" hreflang="it" data-title="Supreme Commander" data-language-autonym="Italiano" data-language-local-name="Italian" class="interlanguage-link-target"><span>Italiano</span></a></li><li class="interlanguage-link interwiki-he badge-Q17437796 badge-featuredarticle mw-list-item" title="featured article badge"><a href="https://he.wikipedia.org/wiki/%D7%A1%D7%95%D7%A4%D7%A8%D7%99%D7%9D_%D7%A7%D7%95%D7%9E%D7%A0%D7%93%D7%A8" title="סופרים קומנדר – Hebrew" lang="he" hreflang="he" data-title="סופרים קומנדר" data-language-autonym="עברית" data-language-local-name="Hebrew" class="interlanguage-link-target"><span>עברית</span></a></li><li class="interlanguage-link interwiki-lld mw-list-item"><a href="https://lld.wikipedia.org/wiki/Supreme_Commander" title="Supreme Commander – Ladin" lang="lld" hreflang="lld" data-title="Supreme Commander" data-language-autonym="Ladin" data-language-local-name="Ladin" class="interlanguage-link-target"><span>Ladin</span></a></li><li class="interlanguage-link interwiki-hu mw-list-item"><a href="https://hu.wikipedia.org/wiki/Supreme_Commander" title="Supreme Commander – Hungarian" lang="hu" hreflang="hu" data-title="Supreme Commander" data-language-autonym="Magyar" data-language-local-name="Hungarian" class="interlanguage-link-target"><span>Magyar</span></a></li><li class="interlanguage-link interwiki-arz mw-list-item"><a href="https://arz.wikipedia.org/wiki/%D8%B3%D9%88%D9%BE%D8%B1%D9%8A%D9%85_%D9%83%D9%88%D9%85%D8%A7%D9%86%D8%AF%D9%8A%D8%B1" title="سوپريم كوماندير – Egyptian Arabic" lang="arz" hreflang="arz" data-title="سوپريم كوماندير" data-language-autonym="مصرى" data-language-local-name="Egyptian Arabic" class="interlanguage-link-target"><span>مصرى</span></a></li><li class="interlanguage-link interwiki-ms mw-list-item"><a href="https://ms.wikipedia.org/wiki/Supreme_Commander" title="Supreme Commander – Malay" lang="ms" hreflang="ms" data-title="Supreme Commander" data-language-autonym="Bahasa Melayu" data-language-local-name="Malay" class="interlanguage-link-target"><span>Bahasa Melayu</span></a></li><li class="interlanguage-link interwiki-nl mw-list-item"><a href="https://nl.wikipedia.org/wiki/Supreme_Commander" title="Supreme Commander – Dutch" lang="nl" hreflang="nl" data-title="Supreme Commander" data-language-autonym="Nederlands" data-language-local-name="Dutch" class="interlanguage-link-target"><span>Nederlands</span></a></li><li class="interlanguage-link interwiki-ja mw-list-item"><a href="https://ja.wikipedia.org/wiki/%E3%82%B9%E3%83%97%E3%83%AA%E3%83%BC%E3%83%A0%E3%82%B3%E3%83%9E%E3%83%B3%E3%83%80%E3%83%BC" title="スプリームコマンダー – Japanese" lang="ja" hreflang="ja" data-title="スプリームコマンダー" data-language-autonym="日本語" data-language-local-name="Japanese" class="interlanguage-link-target"><span>日本語</span></a></li><li class="interlanguage-link interwiki-no mw-list-item"><a href="https://no.wikipedia.org/wiki/Supreme_Commander" title="Supreme Commander – Norwegian Bokmål" lang="nb" hreflang="nb" data-title="Supreme Commander" data-language-autonym="Norsk bokmål" data-language-local-name="Norwegian Bokmål" class="interlanguage-link-target"><span>Norsk bokmål</span></a></li><li class="interlanguage-link interwiki-pl mw-list-item"><a href="https://pl.wikipedia.org/wiki/Supreme_Commander" title="Supreme Commander – Polish" lang="pl" hreflang="pl" data-title="Supreme Commander" data-language-autonym="Polski" data-language-local-name="Polish" class="interlanguage-link-target"><span>Polski</span></a></li><li class="interlanguage-link interwiki-ru mw-list-item"><a href="https://ru.wikipedia.org/wiki/Supreme_Commander" title="Supreme Commander – Russian" lang="ru" hreflang="ru" data-title="Supreme Commander" data-language-autonym="Русский" data-language-local-name="Russian" class="interlanguage-link-target"><span>Русский</span></a></li><li class="interlanguage-link interwiki-simple mw-list-item"><a href="https://simple.wikipedia.org/wiki/Supreme_Commander" title="Supreme Commander – Simple English" lang="en-simple" hreflang="en-simple" data-title="Supreme Commander" data-language-autonym="Simple English" data-language-local-name="Simple English" class="interlanguage-link-target"><span>Simple English</span></a></li><li class="interlanguage-link interwiki-fi mw-list-item"><a href="https://fi.wikipedia.org/wiki/Supreme_Commander" title="Supreme Commander – Finnish" lang="fi" hreflang="fi" data-title="Supreme Commander" data-language-autonym="Suomi" data-language-local-name="Finnish" class="interlanguage-link-target"><span>Suomi</span></a></li><li class="interlanguage-link interwiki-sv mw-list-item"><a href="https://sv.wikipedia.org/wiki/Supreme_Commander" title="Supreme Commander – Swedish" lang="sv" hreflang="sv" data-title="Supreme Commander" data-language-autonym="Svenska" data-language-local-name="Swedish" class="interlanguage-link-target"><span>Svenska</span></a></li><li class="interlanguage-link interwiki-uk mw-list-item"><a href="https://uk.wikipedia.org/wiki/Supreme_Commander" title="Supreme Commander – Ukrainian" lang="uk" hreflang="uk" data-title="Supreme Commander" data-language-autonym="Українська" data-language-local-name="Ukrainian" class="interlanguage-link-target"><span>Українська</span></a></li><li class="interlanguage-link interwiki-vi mw-list-item"><a href="https://vi.wikipedia.org/wiki/Supreme_Commander" title="Supreme Commander – Vietnamese" lang="vi" hreflang="vi" data-title="Supreme Commander" data-language-autonym="Tiếng Việt" data-language-local-name="Vietnamese" class="interlanguage-link-target"><span>Tiếng Việt</span></a></li><li class="interlanguage-link interwiki-zh mw-list-item"><a href="https://zh.wikipedia.org/wiki/%E6%9C%80%E9%AB%98%E6%8C%87%E6%8F%AE%E5%AE%98" title="最高指揮官 – Chinese" lang="zh" hreflang="zh" data-title="最高指揮官" data-language-autonym="中文" data-language-local-name="Chinese" class="interlanguage-link-target"><span>中文</span></a></li> </ul> <div class="after-portlet after-portlet-lang"><span class="wb-langlinks-edit wb-langlinks-link"><a href="https://www.wikidata.org/wiki/Special:EntityPage/Q728983#sitelinks-wikipedia" title="Edit interlanguage links" class="wbc-editpage">Edit links</a></span></div> </div> </div> </div> </header> <div class="vector-page-toolbar"> <div class="vector-page-toolbar-container"> <div id="left-navigation"> <nav aria-label="Namespaces"> <div id="p-associated-pages" class="vector-menu 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Not to be confused with <a href="/wiki/Terran_Federation_(disambiguation)" class="mw-redirect mw-disambig" title="Terran Federation (disambiguation)">Terran Federation (disambiguation)</a>.</div> <p class="mw-empty-elt"> </p> <div class="shortdescription nomobile noexcerpt noprint searchaux" style="display:none">2007 video game</div><style data-mw-deduplicate="TemplateStyles:r1257001546">.mw-parser-output .infobox-subbox{padding:0;border:none;margin:-3px;width:auto;min-width:100%;font-size:100%;clear:none;float:none;background-color:transparent}.mw-parser-output .infobox-3cols-child{margin:auto}.mw-parser-output .infobox .navbar{font-size:100%}@media screen{html.skin-theme-clientpref-night .mw-parser-output .infobox-full-data:not(.notheme)>div:not(.notheme)[style]{background:#1f1f23!important;color:#f8f9fa}}@media screen and (prefers-color-scheme:dark){html.skin-theme-clientpref-os .mw-parser-output .infobox-full-data:not(.notheme) div:not(.notheme){background:#1f1f23!important;color:#f8f9fa}}@media(min-width:640px){body.skin--responsive .mw-parser-output .infobox-table{display:table!important}body.skin--responsive .mw-parser-output .infobox-table>caption{display:table-caption!important}body.skin--responsive .mw-parser-output .infobox-table>tbody{display:table-row-group}body.skin--responsive .mw-parser-output .infobox-table tr{display:table-row!important}body.skin--responsive .mw-parser-output .infobox-table th,body.skin--responsive .mw-parser-output .infobox-table td{padding-left:inherit;padding-right:inherit}}</style><style data-mw-deduplicate="TemplateStyles:r1117680521">.mw-parser-output .ib-video-game .infobox-label{white-space:nowrap;padding-right:0.65em}.mw-parser-output .ib-video-game .infobox-above{font-style:italic}</style><table class="infobox ib-video-game hproduct"><tbody><tr><th colspan="2" class="infobox-above fn">Supreme Commander</th></tr><tr><td colspan="2" class="infobox-image"><span class="mw-default-size" typeof="mw:File/Frameless"><a href="/wiki/File:SupCom-win-cover.jpg" class="mw-file-description"><img alt="Supreme Commander cover" src="//upload.wikimedia.org/wikipedia/en/thumb/f/f7/SupCom-win-cover.jpg/220px-SupCom-win-cover.jpg" decoding="async" width="220" height="269" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/en/f/f7/SupCom-win-cover.jpg 1.5x" data-file-width="256" data-file-height="313" /></a></span></td></tr><tr><th scope="row" class="infobox-label"><a href="/wiki/Video_game_developer" title="Video game developer">Developer(s)</a></th><td class="infobox-data"><a href="/wiki/Gas_Powered_Games" class="mw-redirect" title="Gas Powered Games">Gas Powered Games</a><sup id="cite_ref-1" class="reference"><a href="#cite_note-1"><span class="cite-bracket">&#91;</span>a<span class="cite-bracket">&#93;</span></a></sup></td></tr><tr><th scope="row" class="infobox-label"><a href="/wiki/Video_game_publisher" title="Video game publisher">Publisher(s)</a></th><td class="infobox-data"><style data-mw-deduplicate="TemplateStyles:r1126788409">.mw-parser-output .plainlist ol,.mw-parser-output .plainlist ul{line-height:inherit;list-style:none;margin:0;padding:0}.mw-parser-output .plainlist ol li,.mw-parser-output .plainlist ul li{margin-bottom:0}</style><div class="plainlist"><ul><li><b>Microsoft Windows</b></li><li><a href="/wiki/THQ" title="THQ">THQ</a></li><li><b>Xbox 360</b></li><li><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1126788409"><div class="plainlist"><ul><li><span style="font-size:97%;"><a href="/wiki/North_America" title="North America">NA</a>:</span> <a href="/wiki/Aspyr" title="Aspyr">Aspyr</a></li><li><span style="font-size:97%;"><a href="/wiki/PAL_region" class="mw-redirect" title="PAL region">PAL</a>:</span> <a href="/wiki/505_Games" title="505 Games">505 Games</a></li></ul></div></li></ul></div></td></tr><tr><th scope="row" class="infobox-label"><a href="/wiki/Video_game_producer" title="Video game producer">Producer(s)</a></th><td class="infobox-data">Kent McNall<br />Gary Wagner</td></tr><tr><th scope="row" class="infobox-label"><a href="/wiki/Video_game_designer" class="mw-redirect" title="Video game designer">Designer(s)</a></th><td class="infobox-data"><a href="/wiki/Chris_Taylor_(game_designer)" class="mw-redirect" title="Chris Taylor (game designer)">Chris Taylor</a> <br /> Bradley Rebh <br /> John Comes</td></tr><tr><th scope="row" class="infobox-label"><a href="/wiki/Video_game_programmer" title="Video game programmer">Programmer(s)</a></th><td class="infobox-data">Jonathan Mavor</td></tr><tr><th scope="row" class="infobox-label"><a href="/wiki/Video_game_artist" class="mw-redirect" title="Video game artist">Artist(s)</a></th><td class="infobox-data">Kevin Pun<br />Steven Thompson</td></tr><tr><th scope="row" class="infobox-label"><a href="/wiki/Video_game_writer" class="mw-redirect" title="Video game writer">Writer(s)</a></th><td class="infobox-data">Jason Janicki<br />Evan Pongress<br />Bradley Rebh</td></tr><tr><th scope="row" class="infobox-label"><a href="/wiki/Video_game_composer" class="mw-redirect" title="Video game composer">Composer(s)</a></th><td class="infobox-data"><a href="/wiki/Jeremy_Soule" title="Jeremy Soule">Jeremy Soule</a></td></tr><tr><th scope="row" class="infobox-label"><a href="/wiki/Computing_platform" title="Computing platform">Platform(s)</a></th><td class="infobox-data"><a href="/wiki/Microsoft_Windows" title="Microsoft Windows">Microsoft Windows</a>, <a href="/wiki/Xbox_360" title="Xbox 360">Xbox 360</a></td></tr><tr><th scope="row" class="infobox-label">Release</th><td class="infobox-data"><b>Microsoft Windows</b><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1126788409"><div class="plainlist"><ul><li><span style="font-size:97%;"><a href="/wiki/Europe" title="Europe">EU</a>:</span> February 16, 2007</li><li><span style="font-size:97%;"><a href="/wiki/North_America" title="North America">NA</a>:</span> February 20, 2007</li><li><span style="font-size:97%;"><a href="/wiki/Australasia" title="Australasia">AU</a>:</span> February 23, 2007</li></ul></div><b>Xbox 360</b><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1126788409"><div class="plainlist"><ul><li><span style="font-size:97%;"><a href="/wiki/North_America" title="North America">NA</a>:</span> June 23, 2008</li><li><span style="font-size:97%;"><a href="/wiki/Europe" title="Europe">EU</a>:</span> September 12, 2008</li><li><span style="font-size:97%;"><a href="/wiki/Australasia" title="Australasia">AU</a>:</span> September 18, 2008</li></ul></div></td></tr><tr><th scope="row" class="infobox-label"><a href="/wiki/Video_game_genre" title="Video game genre">Genre(s)</a></th><td class="infobox-data"><a href="/wiki/Real-time_strategy" title="Real-time strategy">Real-time strategy</a></td></tr><tr><th scope="row" class="infobox-label">Mode(s)</th><td class="infobox-data"><a href="/wiki/Single-player_video_game" title="Single-player video game">Single-player</a>, <a href="/wiki/Multiplayer_video_game" title="Multiplayer video game">multiplayer</a></td></tr></tbody></table> <p><i><b>Supreme Commander</b></i> (sometimes <i><b>SupCom</b></i>) is a 2007 <a href="/wiki/Real-time_strategy" title="Real-time strategy">real-time strategy</a> video game designed by <a href="/wiki/Chris_Taylor_(game_designer)" class="mw-redirect" title="Chris Taylor (game designer)">Chris Taylor</a> and developed by his company, <a href="/wiki/Gas_Powered_Games" class="mw-redirect" title="Gas Powered Games">Gas Powered Games</a>. The game is considered to be a <a href="/wiki/Spiritual_successor" title="Spiritual successor">spiritual successor</a>, not a direct <a href="/wiki/Sequel" title="Sequel">sequel</a>, to Taylor's 1997 game <i><a href="/wiki/Total_Annihilation" title="Total Annihilation">Total Annihilation</a></i>,<sup id="cite_ref-Gamespot_Q&amp;A_2-0" class="reference"><a href="#cite_note-Gamespot_Q&amp;A-2"><span class="cite-bracket">&#91;</span>1<span class="cite-bracket">&#93;</span></a></sup> and also the <a href="/wiki/Spring_(game_engine)" class="mw-redirect" title="Spring (game engine)"><i>Spring</i></a> <a href="/wiki/Video_game_remake" title="Video game remake">remake</a>. First announced in the August 2005 edition of <i><a href="/wiki/PC_Gamer" title="PC Gamer">PC Gamer</a></i> magazine,<sup id="cite_ref-3" class="reference"><a href="#cite_note-3"><span class="cite-bracket">&#91;</span>2<span class="cite-bracket">&#93;</span></a></sup> the game was released in Europe on February 16, 2007, and in North America on February 20. </p><p>The <a href="/wiki/Expansion_pack#Stand-alone_expansion_packs" title="Expansion pack">standalone</a> expansion <i><a href="/wiki/Supreme_Commander:_Forged_Alliance" title="Supreme Commander: Forged Alliance">Supreme Commander: Forged Alliance</a></i> was released on November 6 of the same year. The sequel, <i><a href="/wiki/Supreme_Commander_2" title="Supreme Commander 2">Supreme Commander 2</a></i>, was released in 2010. Nowadays, the original <i>Supreme Commander</i> is played through the community <a href="/wiki/Client_(Internet_game)" class="mw-redirect" title="Client (Internet game)">client</a> called <a href="/wiki/Forged_Alliance_Forever" class="mw-redirect" title="Forged Alliance Forever">Forged Alliance Forever</a>; the game has been further developed and balanced, and offers a wide variety of community <a href="/wiki/Mod_(video_games)" class="mw-redirect" title="Mod (video games)">mods</a>.<sup id="cite_ref-4" class="reference"><a href="#cite_note-4"><span class="cite-bracket">&#91;</span>3<span class="cite-bracket">&#93;</span></a></sup> </p><p>The gameplay of <i>Supreme Commander</i> focuses on using a giant bipedal <a href="/wiki/Mech" class="mw-redirect" title="Mech">mech</a> called an Armored Command Unit (ACU), the so-called "Supreme Commander", to build a base, upgrading units to reach higher technology tiers, and conquering opponents. The player can command one of three factions: the Aeon Illuminate, the Cybran Nation, or the United Earth Federation (UEF). The expansion game added the Seraphim faction. <i>Supreme Commander</i> was highly anticipated in pre-release previews, and was well received by critics, with a <a href="/wiki/Metacritic" title="Metacritic">Metacritic</a> average of 86 out of 100.<sup id="cite_ref-supcompcrev-Metacritic_5-0" class="reference"><a href="#cite_note-supcompcrev-Metacritic-5"><span class="cite-bracket">&#91;</span>4<span class="cite-bracket">&#93;</span></a></sup> </p> <meta property="mw:PageProp/toc" /> <div class="mw-heading mw-heading2"><h2 id="Gameplay">Gameplay</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Supreme_Commander_(video_game)&amp;action=edit&amp;section=1" title="Edit section: Gameplay"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p><i>Supreme Commander</i>, like its spiritual predecessors, <i><a href="/wiki/Total_Annihilation" title="Total Annihilation">Total Annihilation</a></i> and <a href="/wiki/Spring_Engine" title="Spring Engine"><i>Spring</i></a>, begins with the player solely possessing a single, irreplaceable construction unit called the "Armored Command Unit," or ACU, the titular Supreme Commander. Normally the loss of this unit results in the loss of the game (Skirmish missions can be set for a variety of victory conditions). These <a href="/wiki/Mech" class="mw-redirect" title="Mech">mech</a> suits are designed to be transported through <a href="/wiki/Quantum_mechanics" title="Quantum mechanics">quantum gateways</a> across the galaxy and contain all the materials and <a href="/wiki/Blueprint" title="Blueprint">blueprints</a> necessary to create a 37th-century army from a planet's native resources in hours. All standard units except Commanders and summoned Support Commanders (sACU) are self-sufficient <a href="/wiki/Robot" title="Robot">robots</a>. </p><p>All units and structures belong to one of four technology tiers, or "Tech" levels, each tier being stronger and/or more efficient than the previous. Certain lower-tier structures can be upgraded into higher ones without having to rebuild them. The first tier is available at the start of the game and consists of small, relatively weak units and structures. The second tier expands the player's abilities greatly, especially in terms of stationary weapons and <a href="/wiki/Energy_shield" class="mw-redirect" title="Energy shield">shielding</a>, and introduces upgraded versions of tier one units. The third tier level has very powerful assault units designed to overcome the fortifications of the most <a href="/wiki/Trench_warfare" title="Trench warfare">entrenched</a> player. The fourth tier is a limited range of "experimental" technology. These are usually massive units which take a lot of time and energy to produce, but provide a significant tactical advantage. </p><p><i>Supreme Commander</i> features a varied skirmish AI. The typical Easy' and Normal modes are present, but the Hard difficulty level has four possible variants. Horde AI will swarm the player with hordes of lower level units, Tech AI will upgrade its units as fast as possible and assault the player with advanced units, the Balanced AI attempts to find a balance between the two, and the Supreme AI decides which of the three hard strategies is best for the map. </p><p>The single player campaign consists of eighteen missions, six for each faction. The player is an inexperienced Commander who plays a key role in their faction's campaign to bring the "Infinite War" to an end. Despite the low number of campaign missions, each mission can potentially last hours. At the start of a mission, objectives are assigned for the player to complete. Once the player accomplishes them, the map is expanded, sometimes doubling or tripling in size, and new objectives are assigned. As the mission is commonly divided into three segments, the player will often have to overcome several enemy positions to achieve victory. </p> <div class="mw-heading mw-heading3"><h3 id="Resource_management">Resource management</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Supreme_Commander_(video_game)&amp;action=edit&amp;section=2" title="Edit section: Resource management"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>Because humans have discovered replication technology, making advanced use of <a href="/wiki/Rapid_prototyping" title="Rapid prototyping">rapid prototyping</a> and <a href="/wiki/Nanotechnology" title="Nanotechnology">nanotechnology</a>, only two types of resources are required to wage war: <a href="/wiki/Energy" title="Energy">Energy</a> and <a href="/wiki/Mass" title="Mass">Mass</a>.<sup id="cite_ref-InterviewGameSpy_6-0" class="reference"><a href="#cite_note-InterviewGameSpy-6"><span class="cite-bracket">&#91;</span>5<span class="cite-bracket">&#93;</span></a></sup> Energy is obtained by constructing <a href="/wiki/Power_station" title="Power station">power generators</a> on any solid surface (except fuel generators, which can only be built on fuel deposits), while Mass is obtained either by placing mass extractors on limited mass deposit spots (the most efficient method, although it requires map control) or by building mass fabricators to convert energy into mass. Constructor units can gather energy by "reclaiming" it from <a href="/wiki/Organism" title="Organism">organic</a> debris such as trees and mass from rocks and wrecked units. Each player has a certain amount of resource storage, which can be expanded by the construction of storage structures. This gives the player reserves in times of shortage or allows them to stockpile resources. If the resource generation exceeds the player's capacity, the material is wasted. On the contrary, if the storages are depleted and the demand of one of the resources exceeds the production, then all the productions speed is reduced. In addition, if an energy deficit occurs, shields will stop working. </p><p>An adjacency system allows certain structures to benefit from being built directly adjacent to others.<sup id="cite_ref-Roriep5_7-0" class="reference"><a href="#cite_note-Roriep5-7"><span class="cite-bracket">&#91;</span>6<span class="cite-bracket">&#93;</span></a></sup><sup id="cite_ref-InterviewIGN_8-0" class="reference"><a href="#cite_note-InterviewIGN-8"><span class="cite-bracket">&#91;</span>7<span class="cite-bracket">&#93;</span></a></sup> Energy-consuming structures will use less energy when built adjacent to power generators and power generators will produce more energy when built adjacent to power storage structures. The same applies to their mass-producing equivalents. Likewise, factories will consume less energy and mass when built adjacent to power generators and mass fabricators/extractors, respectively. However, by placing structures in close proximity, they become more vulnerable to collateral damage if an adjacent structure is destroyed.<sup id="cite_ref-Roriep5_7-1" class="reference"><a href="#cite_note-Roriep5-7"><span class="cite-bracket">&#91;</span>6<span class="cite-bracket">&#93;</span></a></sup> Furthermore, most resource generation structures can cause chain reactions when destroyed (especially Tier III structures, which produce large amounts of resources but often have large detonations that can wipe out a nearby army). </p> <div class="mw-heading mw-heading3"><h3 id="Warfare">Warfare</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Supreme_Commander_(video_game)&amp;action=edit&amp;section=3" title="Edit section: Warfare"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <figure class="mw-default-size mw-halign-left" typeof="mw:File/Thumb"><a href="/wiki/File:SupCom_ZoomAnimation.gif" class="mw-file-description"><img alt="" src="//upload.wikimedia.org/wikipedia/en/0/00/SupCom_ZoomAnimation.gif" decoding="async" width="200" height="150" class="mw-file-element" data-file-width="200" data-file-height="150" /></a><figcaption><i>Supreme Commander</i> allows the player to zoom out far enough to view the entire map on screen.</figcaption></figure> <p><i>Supreme Commander</i> uses a "strategic zoom" system that allows the player to seamlessly zoom from a detailed close up view of an individual unit all the way out to a view of the entire map, at which point it resembles a fullscreen version of the <a href="/wiki/Minimap" class="mw-redirect" title="Minimap">minimap</a> denoting individual units with icons.<sup id="cite_ref-InterviewGameSpy_6-1" class="reference"><a href="#cite_note-InterviewGameSpy-6"><span class="cite-bracket">&#91;</span>5<span class="cite-bracket">&#93;</span></a></sup> The camera also has a free movement mode and can be slaved to track a selected unit and there is a split screen mode which also supports multiple monitors. This system allows <i>Supreme Commander</i> to use vast maps up to 80&#160;km x 80&#160;km, with players potentially controlling a thousand units each. </p><p>Units in <i>Supreme Commander</i> are built to scale as they would be in the real world. For example, <a href="/wiki/Battleship" title="Battleship">battleships</a> dwarf <a href="/wiki/Submarine" title="Submarine">submarines</a>.<sup id="cite_ref-InterviewIGN_8-1" class="reference"><a href="#cite_note-InterviewIGN-8"><span class="cite-bracket">&#91;</span>7<span class="cite-bracket">&#93;</span></a></sup> Late into the game, the larger "experimental" units, such as the Cybran <i>Monkeylord</i>, an enormous spider-shaped assault unit, can actually crush smaller enemy units by stepping on them.<sup id="cite_ref-InterviewIGN_8-2" class="reference"><a href="#cite_note-InterviewIGN-8"><span class="cite-bracket">&#91;</span>7<span class="cite-bracket">&#93;</span></a></sup> </p><p>Because of the wide range of planets colonized by humanity in the <a href="#Setting">setting</a>, the <a href="/wiki/Theater_(warfare)" title="Theater (warfare)">theatres of war</a> range from <a href="/wiki/Desert_warfare" title="Desert warfare">desert</a> to <a href="/wiki/Arctic_warfare" class="mw-redirect" title="Arctic warfare">arctic</a>, and all <a href="/wiki/Battlespace" title="Battlespace">battlespaces</a> are employed.<sup id="cite_ref-GameSpy:_Air_9-0" class="reference"><a href="#cite_note-GameSpy:_Air-9"><span class="cite-bracket">&#91;</span>8<span class="cite-bracket">&#93;</span></a></sup><sup id="cite_ref-GameSpy:_Land_10-0" class="reference"><a href="#cite_note-GameSpy:_Land-10"><span class="cite-bracket">&#91;</span>9<span class="cite-bracket">&#93;</span></a></sup><sup id="cite_ref-GameSpy:_Sea_11-0" class="reference"><a href="#cite_note-GameSpy:_Sea-11"><span class="cite-bracket">&#91;</span>10<span class="cite-bracket">&#93;</span></a></sup> Technologies emerging in <a href="/wiki/Modern_warfare" title="Modern warfare">modern warfare</a> are frequently employed in <i>Supreme Commander</i>. For example, <a href="/wiki/Stealth_technology" title="Stealth technology">stealth technology</a> and both <a href="/wiki/Tactical_ballistic_missile" title="Tactical ballistic missile">tactical</a> and <a href="/wiki/Intercontinental_ballistic_missile" title="Intercontinental ballistic missile">strategic missile</a> and <a href="/wiki/Missile_defense" title="Missile defense">missile defense</a> systems can be used. </p><p><i>Supreme Commander</i> introduced several innovations designed to reduce the amount of <a href="/wiki/Micromanagement_(gameplay)" title="Micromanagement (gameplay)">micromanagement</a> inherent in many RTS games. Engineers units have the command "assist", that will help follow other engineers and help them finish their orders or improve production rate of factories. In addition, engineers with the order "patrol" will repair units, buildings and recycle wrecks in their along their patrol route. Holding the shift key causes any orders given to a unit (or group of units) to be queued. In this manner a unit may be ordered to attack several targets in succession, or to make best speed to a given point on the map and then attack towards a specified location engaging any hostiles it encounters along the way. After orders have been issued, holding the shift key causes all issued orders to be displayed on the map where they can be subsequently modified to accommodate a change of plan. Further, when a unit is ordered to attack a target, the player can issue an order to perform a <i>coordinated attack</i> to another unit. This order coordinates the arrival time of the units at the target automatically by adjusting the speed of the units involved. </p><p>As in other RTS games, <a href="/wiki/Military_Aviation#Military_transport_aviation_and_use_of_airborne_troops" class="mw-redirect" title="Military Aviation">air transports</a><sup id="cite_ref-Roriep6_12-0" class="reference"><a href="#cite_note-Roriep6-12"><span class="cite-bracket">&#91;</span>11<span class="cite-bracket">&#93;</span></a></sup> can be used to convey units to specified destinations, in Supreme Commander though by shift queuing orders a transport containing several units can be ordered to drop specific units at subsequent waypoints. An air transport can also be ordered to create a ferry route, an <a href="/wiki/Airbridge_(logistics)" title="Airbridge (logistics)">airbridge</a> wherein any land units ordered to the start of the ferry route will be conveyed by the air transport to the specified destination. The output from a production factory can be routed to a ferry route causing all units constructed by that factory to be automatically ferried to the route's destination. Additional air transports can be ordered to assist an existing ferry route allowing many units to be efficiently transported. </p><p>Supreme Commander also supports unit formations. A selected group of units can be ordered to assume a formation the shape of which can be controlled by the player. Holding control while issuing a move order will cause a group of units to move in formation. Units in formation are intelligently arranged so that the <a href="/wiki/Tank_(gaming)" class="mw-redirect" title="Tank (gaming)">tankiest</a> units are at the front, ranged units at the rear and with shield and intel units spaced equally throughout. </p> <div class="mw-heading mw-heading2"><h2 id="Plot">Plot</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Supreme_Commander_(video_game)&amp;action=edit&amp;section=4" title="Edit section: Plot"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>The setting of <i>Supreme Commander</i> is a <a href="/wiki/Future" title="Future">future</a> where humanity is able to travel through the galaxy quickly using a <a href="/wiki/Stargate" title="Stargate">quantum gateway</a>, which is a portal opened from the fabric of space leading to a designated location potentially <a href="/wiki/Light-years" class="mw-redirect" title="Light-years">light-years</a> away.<sup id="cite_ref-13" class="reference"><a href="#cite_note-13"><span class="cite-bracket">&#91;</span>12<span class="cite-bracket">&#93;</span></a></sup> All of the colonies created by quantum-travelling mankind were governed by the Earth Empire, until the events that created the Cybran Nation and the Aeon Illuminate caused the empire to fall, and the Infinite War between these factions began. </p> <div class="mw-heading mw-heading3"><h3 id="Factions">Factions</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Supreme_Commander_(video_game)&amp;action=edit&amp;section=5" title="Edit section: Factions"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1236090951"><div role="note" class="hatnote navigation-not-searchable">For the alien race, see <a href="/wiki/Seraphim_(Supreme_Commander)" class="mw-redirect" title="Seraphim (Supreme Commander)">Seraphim (Supreme Commander)</a>.</div> <p>The <i>Supreme Commander</i> universe features three fictional factions. Each is represented as possessing great zeal and differing ideas on the future of humanity as a whole. </p> <ul><li>The <b>United Earth Federation</b> (or <b>UEF</b>) is the faction representing the interests of a united, Earth-based government. The UEF developed from the ashes of the Earth Empire, and now seeks to reunite humanity and restore Earth's control over the galaxy.<sup id="cite_ref-14" class="reference"><a href="#cite_note-14"><span class="cite-bracket">&#91;</span>13<span class="cite-bracket">&#93;</span></a></sup> Their society and military tactics resemble present-day society more than the Cybrans or Aeon do. Their acceptance of a variant of slavery and ideology of forced unity lends a darker side to the faction.<sup id="cite_ref-UEF_Background_15-0" class="reference"><a href="#cite_note-UEF_Background-15"><span class="cite-bracket">&#91;</span>14<span class="cite-bracket">&#93;</span></a></sup> UEF units are blueish, and somewhat blocky in form, reflecting the UEF's primary drive to maintain peace and order throughout the galaxy, and bring all of humanity back under one government. Their tactics are primarily based around long range, heavy-hitting attacks, with speed and stealth often neglected in favor of artillery strikes and large, shielded forces.</li> <li>The <b>Cybran Nation</b> (originally called the <b>Recyclers</b>)<sup id="cite_ref-Readme_16-0" class="reference"><a href="#cite_note-Readme-16"><span class="cite-bracket">&#91;</span>15<span class="cite-bracket">&#93;</span></a></sup> is composed of <a href="/wiki/Cyborg" title="Cyborg">Symbionts</a>, humans who have been enhanced with implantable technology, having entered into a form of <a href="/wiki/Mutualism_(biology)" title="Mutualism (biology)">mutualism</a> with an <a href="/wiki/Artificial_general_intelligence" title="Artificial general intelligence">AI</a> (in addition to various other augmentations). They fight for the liberation of their fellow Symbionts throughout the galaxy.<sup id="cite_ref-17" class="reference"><a href="#cite_note-17"><span class="cite-bracket">&#91;</span>16<span class="cite-bracket">&#93;</span></a></sup> The Cybran Nation is led by the brilliant-yet-eccentric Dr. Brackman, patriarch and chief designer of the Cybrans' cybernetic technology.<sup id="cite_ref-Cybran_Background_18-0" class="reference"><a href="#cite_note-Cybran_Background-18"><span class="cite-bracket">&#91;</span>17<span class="cite-bracket">&#93;</span></a></sup> Cybran units are red and tend to be sharply angular and jagged in form, reflecting the Cybran's past of being hunted and attacked, and evolving into a stealthy, hit-and-run style. A Cybran commander generally gets into an area quickly, and extracts themselves quicker. Their forces often prioritize speed, stealth, and special abilities over armor, which can make them deadly for use in traps.</li> <li>The <b>Aeon Illuminate</b> draw their roots from the Golden Age of expansion of the old Earth Empire. The descendants of the first humans to encounter alien intelligent life, a peaceful, yet highly advanced, society known as the Seraphim, who first introduced colonists to their philosophy, known as "The Way". Due to escalating paranoia and <a href="/wiki/Xenophobia" title="Xenophobia">xenophobia</a> among the Old Earth Empire, conflict soon broke out, resulting in the Seraphim's apparent extinction. The colonists of the alien planet, claiming to be "disciples" of the Seraphim, soon founded a civilization supposedly based upon their teachings.<sup id="cite_ref-19" class="reference"><a href="#cite_note-19"><span class="cite-bracket">&#91;</span>18<span class="cite-bracket">&#93;</span></a></sup> In a twist of irony, the Aeon Illuminate soon began a zealous assault on the galaxy, intending to "purge" all those who did not share in their beliefs.<sup id="cite_ref-Aeon_Background_20-0" class="reference"><a href="#cite_note-Aeon_Background-20"><span class="cite-bracket">&#91;</span>19<span class="cite-bracket">&#93;</span></a></sup> Aeon units are green, aesthetic and flowing in appearance, reflecting their belief in "The Way", bringing peace and tranquility throughout the galaxy. Their forces are highly specialized and often able to traverse any terrain, as most Aeon units use hover technology, allowing for powerful strikes when and where they are needed.</li></ul> <div class="mw-heading mw-heading3"><h3 id="Story">Story</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Supreme_Commander_(video_game)&amp;action=edit&amp;section=6" title="Edit section: Story"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>At the start of the single player campaign, the Infinite War between the three factions has raged for over a millennium. Every faction has its own problems; the UEF is slowly losing to the advancing Aeon, the Cybrans are hopelessly outnumbered and outgunned, and the Aeon <a href="/wiki/Commander_in_Chief" class="mw-redirect" title="Commander in Chief">Commander in Chief</a> (called the Avatar of War) is stirring unrest amongst the Illuminate, threatening a schism on the eve of their victory. </p><p>The campaign focuses on the UEF's weapon of last resort, a <a href="/wiki/Planet_killer" class="mw-redirect" title="Planet killer">planet killer</a> named Black Sun. With it, they intend to destroy the homeworlds of the factions that oppose them. The Cybrans plan to use it to destroy the quantum gate network and free their enslaved brethren, while the Aeon seek to use it to broadcast a message of peace to all people. The player decides which faction to play as and what course it will take. </p><p>Victory in the UEF campaign results in Black Sun destroying the critical planets of both the Aeon and the Cybrans, leading the galaxy into a new era of human superiority and ending the war.<sup id="cite_ref-21" class="reference"><a href="#cite_note-21"><span class="cite-bracket">&#91;</span>20<span class="cite-bracket">&#93;</span></a></sup> In the Cybran campaign, QAI, an enormously intelligent and powerful AI, uses it to spread a quantum virus and free all the symbionts under the control of the UEF, while disabling every quantum gate in the galaxy, stopping <a href="/wiki/Faster-than-light" title="Faster-than-light">superluminal</a> travel for five years, thus allowing the Cybran Nation to flourish without being attacked by the others.<sup id="cite_ref-22" class="reference"><a href="#cite_note-22"><span class="cite-bracket">&#91;</span>21<span class="cite-bracket">&#93;</span></a></sup> Finally, the Aeon campaign sees the Princess Rhianne (leader of the Aeon) become part of the quantum gate network. This allows the Princess to speak into the mind of every human, and urge all three sides to lay down arms. All three factions make peace with each other after this message.<sup id="cite_ref-23" class="reference"><a href="#cite_note-23"><span class="cite-bracket">&#91;</span>22<span class="cite-bracket">&#93;</span></a></sup> </p><p>Upon finishing the game, each faction has a different teaser ending, hinting at a new enemy for the <a href="/wiki/Expansion_pack" title="Expansion pack">expansion</a>. The Cybran ending shows QAI calling in unidentified enemies, to Dr. Brackman's horror, saying "They are coming." The Aeon ending simply depicts Princess Rhianne opening her eyes in shock and saying "...no!" Finally, the UEF ending shows a large rift opening near Earth, and many unidentified <a href="/wiki/Radar_cross_section" title="Radar cross section">radar signatures</a> appearing near the location of Black Sun on Earth. All three teasers are consistent with the arrival of the <a href="/wiki/Supreme_Commander:_Forged_Alliance" title="Supreme Commander: Forged Alliance">Seraphim</a> from the sequel. </p> <div class="mw-heading mw-heading2"><h2 id="Development_and_release">Development and release</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Supreme_Commander_(video_game)&amp;action=edit&amp;section=7" title="Edit section: Development and release"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <figure class="mw-default-size" typeof="mw:File/Thumb"><a href="/wiki/File:Supreme_Commander_babes_(648884285).jpg" class="mw-file-description"><img src="//upload.wikimedia.org/wikipedia/commons/thumb/6/61/Supreme_Commander_babes_%28648884285%29.jpg/170px-Supreme_Commander_babes_%28648884285%29.jpg" decoding="async" width="170" height="227" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/commons/thumb/6/61/Supreme_Commander_babes_%28648884285%29.jpg/255px-Supreme_Commander_babes_%28648884285%29.jpg 1.5x, //upload.wikimedia.org/wikipedia/commons/thumb/6/61/Supreme_Commander_babes_%28648884285%29.jpg/340px-Supreme_Commander_babes_%28648884285%29.jpg 2x" data-file-width="1200" data-file-height="1600" /></a><figcaption><a href="/wiki/Promotional_model#Trade_show_model" title="Promotional model">Trade show models</a> promoting <i>Supreme Commander</i> at <a href="/wiki/E%C2%B3_2006" class="mw-redirect" title="E³ 2006">E3 2006</a></figcaption></figure> <p>Lead <a href="/wiki/Game_designer" class="mw-redirect" title="Game designer">designer</a> <a href="/wiki/Chris_Taylor_(game_designer)" class="mw-redirect" title="Chris Taylor (game designer)">Chris Taylor</a> believed that most modern <a href="/wiki/Strategy_video_game" title="Strategy video game">strategy games</a> were actually <a href="/wiki/Real-time_tactics" title="Real-time tactics">real-time tactics</a> games, simply because they operated on too small a scale.<sup id="cite_ref-InterviewGameSpy_6-2" class="reference"><a href="#cite_note-InterviewGameSpy-6"><span class="cite-bracket">&#91;</span>5<span class="cite-bracket">&#93;</span></a></sup><sup id="cite_ref-InterviewIGN_8-3" class="reference"><a href="#cite_note-InterviewIGN-8"><span class="cite-bracket">&#91;</span>7<span class="cite-bracket">&#93;</span></a></sup> His stated intention with <i>Supreme Commander</i> was to create a game that was strategy-focused by virtue of scale. Chris Taylor has stated that customizability was one of his goals for <i>Supreme Commander</i>,<sup id="cite_ref-InterviewGameSpy_6-3" class="reference"><a href="#cite_note-InterviewGameSpy-6"><span class="cite-bracket">&#91;</span>5<span class="cite-bracket">&#93;</span></a></sup> and that the game would ship the development team's tools if possible. The latter goal was not achieved.<sup id="cite_ref-PC_GameWorld_p3_24-0" class="reference"><a href="#cite_note-PC_GameWorld_p3-24"><span class="cite-bracket">&#91;</span>23<span class="cite-bracket">&#93;</span></a></sup> They did put their map editing tools in the game files.<sup id="cite_ref-FAF_map_editor_guide_25-0" class="reference"><a href="#cite_note-FAF_map_editor_guide-25"><span class="cite-bracket">&#91;</span>24<span class="cite-bracket">&#93;</span></a></sup> </p><p><i>Supreme Commander</i> makes extensive use of two technologies relatively unused in video games prior to its release, namely multi core processing<sup id="cite_ref-GameSpot_Hardware_26-0" class="reference"><a href="#cite_note-GameSpot_Hardware-26"><span class="cite-bracket">&#91;</span>25<span class="cite-bracket">&#93;</span></a></sup> and multi monitor displays.<sup id="cite_ref-GameSpot_Hardware_26-1" class="reference"><a href="#cite_note-GameSpot_Hardware-26"><span class="cite-bracket">&#91;</span>25<span class="cite-bracket">&#93;</span></a></sup> When detecting a <a href="/wiki/Multi-core" class="mw-redirect" title="Multi-core">multi-core</a> processor, the game assigns a specific task, such as AI calculations, to each core, splitting the load between them.<sup id="cite_ref-BeHardware_27-0" class="reference"><a href="#cite_note-BeHardware-27"><span class="cite-bracket">&#91;</span>26<span class="cite-bracket">&#93;</span></a></sup> <i>Supreme Commander</i> is one of the first games to specifically support dual and quad core processors in the game.<sup id="cite_ref-HardOCP_28-0" class="reference"><a href="#cite_note-HardOCP-28"><span class="cite-bracket">&#91;</span>27<span class="cite-bracket">&#93;</span></a></sup> </p><p><i>Supreme Commander</i> is heavily reliant on raw processing power from the CPU and is less dependent on rendering power from the graphics card. When using a high-end graphics card the CPU is likely to become the main <a href="/wiki/Bottleneck_(engineering)" title="Bottleneck (engineering)">bottleneck</a>.<sup id="cite_ref-HardOCP_28-1" class="reference"><a href="#cite_note-HardOCP-28"><span class="cite-bracket">&#91;</span>27<span class="cite-bracket">&#93;</span></a></sup><sup id="cite_ref-LegionHardware_29-0" class="reference"><a href="#cite_note-LegionHardware-29"><span class="cite-bracket">&#91;</span>28<span class="cite-bracket">&#93;</span></a></sup> </p><p>On February 6, 2007, a <a href="/wiki/Game_demo" title="Game demo">demo</a> for <i>Supreme Commander</i> was released. It includes a tutorial, a portion of the single-player campaign, and a two-player skirmish map called "Finn's Revenge" in which the player can fight against an easy, medium, or hard Cybran AI. Of the three factions, only the Cybran Nation is playable in the demo.<sup id="cite_ref-Demo_30-0" class="reference"><a href="#cite_note-Demo-30"><span class="cite-bracket">&#91;</span>29<span class="cite-bracket">&#93;</span></a></sup> On July 17, 2007, it was announced that <i>Supreme Commander</i> would be released on <a href="/wiki/Steam_(service)" title="Steam (service)">Steam</a>.<sup id="cite_ref-Steam_31-0" class="reference"><a href="#cite_note-Steam-31"><span class="cite-bracket">&#91;</span>30<span class="cite-bracket">&#93;</span></a></sup> Taylor has hinted at a <a href="/wiki/Seventh_generation_console" class="mw-redirect" title="Seventh generation console">seventh generation console</a> release in "the near future",<sup id="cite_ref-32" class="reference"><a href="#cite_note-32"><span class="cite-bracket">&#91;</span>31<span class="cite-bracket">&#93;</span></a></sup> calling the <a href="/wiki/Xbox_360" title="Xbox 360">Xbox 360</a> "the platform of choice".<sup id="cite_ref-prog_33-0" class="reference"><a href="#cite_note-prog-33"><span class="cite-bracket">&#91;</span>32<span class="cite-bracket">&#93;</span></a></sup> </p><p>The game shipped with <a href="/wiki/Software_version" class="mw-redirect" title="Software version">version</a> 3189.<sup id="cite_ref-patch3217_34-0" class="reference"><a href="#cite_note-patch3217-34"><span class="cite-bracket">&#91;</span>33<span class="cite-bracket">&#93;</span></a></sup> The first update, or <i><a href="/wiki/Patch_(computing)" title="Patch (computing)">patch</a></i>, to <i>Supreme Commander</i> was version 3217. Released shortly after the game launch, this update included game tweaks and balances, and a number of small <a href="/wiki/Software_bug" title="Software bug">bug fixes</a>. Support for the Direct2Drive version of the game was introduced, as well as a <a href="/wiki/Minimalist" class="mw-redirect" title="Minimalist">minimalist</a> version of the <a href="/wiki/User_interface" title="User interface">user interface</a>.<sup id="cite_ref-patch3217_34-1" class="reference"><a href="#cite_note-patch3217-34"><span class="cite-bracket">&#91;</span>33<span class="cite-bracket">&#93;</span></a></sup> Version 3220, released on March 5, 2007, notably removed the <a href="/wiki/SecuROM" title="SecuROM">SecuROM</a> disk checking from the game. This enables the player to run the game without the game DVD in the <a href="/wiki/DVD_drive" class="mw-redirect" title="DVD drive">DVD drive</a>. <a href="/wiki/Poland" title="Poland">Polish</a>, <a href="/wiki/Russia" title="Russia">Russian</a>, and <a href="/wiki/China" title="China">Chinese</a> <a href="/wiki/Internationalization_and_localization" title="Internationalization and localization">localizations</a> were excluded from this change.<sup id="cite_ref-patch3220_35-0" class="reference"><a href="#cite_note-patch3220-35"><span class="cite-bracket">&#91;</span>34<span class="cite-bracket">&#93;</span></a></sup> Version 3223 included bug fixes only. It has been called a 'specific purpose patch' by the developer <a href="/wiki/Gas_Powered_Games" class="mw-redirect" title="Gas Powered Games">Gas Powered Games</a>.<sup id="cite_ref-patch3223_36-0" class="reference"><a href="#cite_note-patch3223-36"><span class="cite-bracket">&#91;</span>35<span class="cite-bracket">&#93;</span></a></sup> Update 3251, was a highly anticipated update, mainly because of the plethora of changes relating to the balance between playable factions.<sup id="cite_ref-patch3251_37-0" class="reference"><a href="#cite_note-patch3251-37"><span class="cite-bracket">&#91;</span>36<span class="cite-bracket">&#93;</span></a></sup> A cartographic view of the map was also introduced.<sup id="cite_ref-patch3251_37-1" class="reference"><a href="#cite_note-patch3251-37"><span class="cite-bracket">&#91;</span>36<span class="cite-bracket">&#93;</span></a></sup> Hotfix 3254 solved a few issues discovered shortly after 3251 was released. It was introduced on June 7, 2007.<sup id="cite_ref-patch3254_38-0" class="reference"><a href="#cite_note-patch3254-38"><span class="cite-bracket">&#91;</span>37<span class="cite-bracket">&#93;</span></a></sup> Two weeks after that patch, version 3255 fixed a <a href="/wiki/Desync" class="mw-redirect" title="Desync">peer desynchronisation</a> bug, one that could be used to deceive the <a href="/wiki/Elo_rating_system" title="Elo rating system">rating system</a> (called an <a href="/wiki/Exploit_(online_gaming)" class="mw-redirect" title="Exploit (online gaming)">exploit</a> in gaming jargon). On July 30, 2007, patch 3260 was released. It included 3 new units, and some bug fixes and tweaks. On October 8, 2007, patch 3269 was released, including one new unit for each faction, and gameplay tweaks.<sup id="cite_ref-patch3260_39-0" class="reference"><a href="#cite_note-patch3260-39"><span class="cite-bracket">&#91;</span>38<span class="cite-bracket">&#93;</span></a></sup> </p><p>After the official <a href="/wiki/Technical_support" title="Technical support">support</a> by GPG ended with patch 3280 in 2008 and the shutdown of the multiplayer backend <i>GPGnet</i> in 2012<sup id="cite_ref-40" class="reference"><a href="#cite_note-40"><span class="cite-bracket">&#91;</span>39<span class="cite-bracket">&#93;</span></a></sup> the <a href="/wiki/User_community" class="mw-redirect" title="User community">game community</a> (called <a rel="nofollow" class="external text" href="http://www.faforever.com/">Forged Alliance Forever</a>, or FAF, extending the standalone expansion pack <a href="/wiki/Supreme_Commander:_Forged_Alliance" title="Supreme Commander: Forged Alliance">Forged Alliance</a><sup id="cite_ref-41" class="reference"><a href="#cite_note-41"><span class="cite-bracket">&#91;</span>40<span class="cite-bracket">&#93;</span></a></sup>) has taken over the support of the game. As of October 2011 to February 2018<sup id="cite_ref-42" class="reference"><a href="#cite_note-42"><span class="cite-bracket">&#91;</span>41<span class="cite-bracket">&#93;</span></a></sup> there is a <a href="/wiki/Fan-made" class="mw-redirect" title="Fan-made">community created</a> multiplayer <a href="/wiki/Client_(computing)" title="Client (computing)">client</a> and server replacement under active development and continued core game bugfix support in the form of <a href="/wiki/Unofficial_patch" title="Unofficial patch">unofficial patches</a>.<sup id="cite_ref-podcast_43-0" class="reference"><a href="#cite_note-podcast-43"><span class="cite-bracket">&#91;</span>42<span class="cite-bracket">&#93;</span></a></sup><sup id="cite_ref-FAF_44-0" class="reference"><a href="#cite_note-FAF-44"><span class="cite-bracket">&#91;</span>43<span class="cite-bracket">&#93;</span></a></sup> </p> <div class="mw-heading mw-heading2"><h2 id="Audio">Audio</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Supreme_Commander_(video_game)&amp;action=edit&amp;section=8" title="Edit section: Audio"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <style data-mw-deduplicate="TemplateStyles:r1129693374">.mw-parser-output .hlist dl,.mw-parser-output .hlist ol,.mw-parser-output .hlist ul{margin:0;padding:0}.mw-parser-output .hlist dd,.mw-parser-output .hlist dt,.mw-parser-output .hlist li{margin:0;display:inline}.mw-parser-output .hlist.inline,.mw-parser-output .hlist.inline dl,.mw-parser-output .hlist.inline ol,.mw-parser-output .hlist.inline ul,.mw-parser-output .hlist dl dl,.mw-parser-output .hlist dl ol,.mw-parser-output .hlist dl ul,.mw-parser-output .hlist ol dl,.mw-parser-output .hlist ol ol,.mw-parser-output .hlist ol ul,.mw-parser-output .hlist ul dl,.mw-parser-output .hlist ul ol,.mw-parser-output .hlist ul ul{display:inline}.mw-parser-output .hlist .mw-empty-li{display:none}.mw-parser-output .hlist dt::after{content:": "}.mw-parser-output .hlist dd::after,.mw-parser-output .hlist li::after{content:" · ";font-weight:bold}.mw-parser-output .hlist dd:last-child::after,.mw-parser-output .hlist dt:last-child::after,.mw-parser-output .hlist li:last-child::after{content:none}.mw-parser-output .hlist dd dd:first-child::before,.mw-parser-output .hlist dd dt:first-child::before,.mw-parser-output .hlist dd li:first-child::before,.mw-parser-output .hlist dt dd:first-child::before,.mw-parser-output .hlist dt dt:first-child::before,.mw-parser-output .hlist dt li:first-child::before,.mw-parser-output .hlist li dd:first-child::before,.mw-parser-output .hlist li dt:first-child::before,.mw-parser-output .hlist li li:first-child::before{content:" (";font-weight:normal}.mw-parser-output .hlist dd dd:last-child::after,.mw-parser-output .hlist dd dt:last-child::after,.mw-parser-output .hlist dd li:last-child::after,.mw-parser-output .hlist dt dd:last-child::after,.mw-parser-output .hlist dt dt:last-child::after,.mw-parser-output .hlist dt li:last-child::after,.mw-parser-output .hlist li dd:last-child::after,.mw-parser-output .hlist li dt:last-child::after,.mw-parser-output .hlist li li:last-child::after{content:")";font-weight:normal}.mw-parser-output .hlist ol{counter-reset:listitem}.mw-parser-output .hlist ol>li{counter-increment:listitem}.mw-parser-output .hlist ol>li::before{content:" "counter(listitem)"\a0 "}.mw-parser-output .hlist dd ol>li:first-child::before,.mw-parser-output .hlist dt ol>li:first-child::before,.mw-parser-output .hlist li ol>li:first-child::before{content:" ("counter(listitem)"\a0 "}</style><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1257001546"><table class="infobox vevent haudio"><tbody><tr><th colspan="2" class="infobox-above summary album" style="font-style: italic; color: inherit; background-color: gainsboro; font-size: 125%;">Supreme Commander Official Soundtrack</th></tr><tr><th colspan="2" class="infobox-header description" style="color: #202122;background-color: gainsboro"><a href="/wiki/Soundtrack_album" title="Soundtrack album">Soundtrack album</a>&#32;to <i>Supreme Commander</i>&#32;by <div class="contributor" style="display:inline"><a href="/wiki/Jeremy_Soule" title="Jeremy Soule">Jeremy Soule</a></div></th></tr><tr><th scope="row" class="infobox-label">Released</th><td class="infobox-data published">2007</td></tr><tr><th scope="row" class="infobox-label"><a href="/wiki/Music_genre" title="Music genre">Genre</a></th><td class="infobox-data category hlist"><a href="/wiki/Video_game_music" title="Video game music">Video game music</a></td></tr><tr><th scope="row" class="infobox-label">Length</th><td class="infobox-data"><span class="duration"><span class="min">102</span>:<span class="s">10</span></span></td></tr><tr><th scope="row" class="infobox-label"><a href="/wiki/Record_label" title="Record label">Label</a></th><td class="infobox-data hlist">DirectSong</td></tr></tbody></table> <p>The <i>Supreme Commander Official Soundtrack</i> is the musical score to <i>Supreme Commander</i>. It was composed by <a href="/wiki/Jeremy_Soule" title="Jeremy Soule">Jeremy Soule</a>, who also composed the score for the game's spiritual predecessor, <i><a href="/wiki/Total_Annihilation" title="Total Annihilation">Total Annihilation</a></i>.<sup id="cite_ref-Soule_ign_45-0" class="reference"><a href="#cite_note-Soule_ign-45"><span class="cite-bracket">&#91;</span>44<span class="cite-bracket">&#93;</span></a></sup> The soundtrack was released in early 2007 and is available as a <a href="/wiki/Digital_rights_management" title="Digital rights management">DRM-free</a> <a href="/wiki/Online_music_store" class="mw-redirect" title="Online music store">digital album</a> from DirectSong. Shortly after the release of <i><a href="/wiki/Supreme_Commander:_Forged_Alliance" title="Supreme Commander: Forged Alliance">Forged Alliance</a></i> in November 2007, additional tracks from the expansion were added to the album and were made available free of charge to owners of the soundtrack's initial release.<sup id="cite_ref-Ittensohn_46-0" class="reference"><a href="#cite_note-Ittensohn-46"><span class="cite-bracket">&#91;</span>45<span class="cite-bracket">&#93;</span></a></sup> </p><p>Soule used <a href="/wiki/Synthesisers" class="mw-redirect" title="Synthesisers">synthesisers</a>, instead of a traditional orchestra to produce the soundtrack.<sup id="cite_ref-Ittensohn_46-1" class="reference"><a href="#cite_note-Ittensohn-46"><span class="cite-bracket">&#91;</span>45<span class="cite-bracket">&#93;</span></a></sup><sup id="cite_ref-McVickar_47-0" class="reference"><a href="#cite_note-McVickar-47"><span class="cite-bracket">&#91;</span>46<span class="cite-bracket">&#93;</span></a></sup> The score is featured in <i>Supreme Commander</i> as <a href="/wiki/Dynamic_music" class="mw-redirect" title="Dynamic music">dynamic in-game music</a>, changing with on-screen events.<sup id="cite_ref-Ocampo_48-0" class="reference"><a href="#cite_note-Ocampo-48"><span class="cite-bracket">&#91;</span>47<span class="cite-bracket">&#93;</span></a></sup> </p><p>The soundtrack received positive reviews. SoundtrackNet's Brian McVickar gave the soundtrack 3.5 stars out of 5, commented that the score has "a healthy dose of action" and "an infectious energy and gusto". McVickar also noted that the synthesised instruments sound real.<sup id="cite_ref-McVickar_47-1" class="reference"><a href="#cite_note-McVickar-47"><span class="cite-bracket">&#91;</span>46<span class="cite-bracket">&#93;</span></a></sup> Oliver Ittensohn from GSoundtracks gave the soundtrack 4.5 stars out of 5, stating: "It’s a very fine score and a great achievement.". Soule's "thematic, rich and action-packed" orchestral writing, as well as the impressive level of detail in the synthesised music was praised. Ittensohn also remarked that the score and power of its themes "manages to match the game’s massive scale".<sup id="cite_ref-Ittensohn_46-2" class="reference"><a href="#cite_note-Ittensohn-46"><span class="cite-bracket">&#91;</span>45<span class="cite-bracket">&#93;</span></a></sup> Charles Onyett from <i><a href="/wiki/IGN" title="IGN">IGN</a></i> also commented that the score is "top notch, really driving home the notion of an epic conflict.".<sup id="cite_ref-Onyett_49-0" class="reference"><a href="#cite_note-Onyett-49"><span class="cite-bracket">&#91;</span>48<span class="cite-bracket">&#93;</span></a></sup> </p> <style data-mw-deduplicate="TemplateStyles:r1236635009">.mw-parser-output .tracklist{border-spacing:0}.mw-parser-output .tracklist tr{background-color:var(--background-color-base,#fff)}.mw-parser-output .tracklist tr:nth-child(2n-1){background-color:var(--background-color-neutral-subtle,#f8f9fa)}.mw-parser-output .tracklist caption{text-align:left;font-weight:bold}.mw-parser-output .tracklist td,.mw-parser-output .tracklist th[scope="row"]{vertical-align:top}.mw-parser-output .tracklist th[scope="col"]{text-align:left;background-color:var(--background-color-neutral,#eaecf0)}.mw-parser-output .tracklist th.tracklist-length-header,.mw-parser-output .tracklist th.tracklist-number-header,.mw-parser-output .tracklist th[scope="row"],.mw-parser-output .tracklist-length,.mw-parser-output .tracklist-total-length td{padding-right:10px;text-align:right}.mw-parser-output .tracklist th[scope="row"]{font-weight:normal}.mw-parser-output .tracklist-number-header{width:2em;padding-left:10px}.mw-parser-output .tracklist-length-header{width:4em}.mw-parser-output .tracklist tr.tracklist-total-length{background-color:transparent}.mw-parser-output .tracklist .tracklist-total-length th{padding:0;font-weight:bold}.mw-parser-output .tracklist-total-length th>span{float:right;padding:0 10px;background-color:var(--background-color-neutral,#eaecf0)}.mw-parser-output .tracklist-total-length td{background-color:var(--background-color-neutral,#eaecf0);font-weight:bold;padding:0 10px 0 0}</style><div class="track-listing"><table class="tracklist"><caption>Supreme Commander</caption><tbody><tr><th class="tracklist-number-header" scope="col"><abbr title="Number">No.</abbr></th><th scope="col" style="width:100%">Title</th><th class="tracklist-length-header" scope="col">Length</th></tr><tr><th id="track1" scope="row">1.</th><td>"Bellum Infinitus" (Theme from Supreme Commander)</td><td class="tracklist-length">1:23</td></tr><tr><th id="track2" scope="row">2.</th><td>"The Final Act Begins" (Opening movie theme)</td><td class="tracklist-length">3:01</td></tr><tr><th id="track3" scope="row">3.</th><td>"An Old Idea Made New" (UEF theme)</td><td class="tracklist-length">2:31</td></tr><tr><th id="track4" scope="row">4.</th><td>"United Earth Federation" (UEF theme)</td><td class="tracklist-length">3:47</td></tr><tr><th id="track5" scope="row">5.</th><td>"Risk, Relief and Victory"</td><td class="tracklist-length">6:24</td></tr><tr><th id="track6" scope="row">6.</th><td>"The Cybran Nation" (Cybran theme)</td><td class="tracklist-length">2:23</td></tr><tr><th id="track7" scope="row">7.</th><td>"Symbiont Legion Rising" (Cybran theme)</td><td class="tracklist-length">2:38</td></tr><tr><th id="track8" scope="row">8.</th><td>"Dead Grounds"</td><td class="tracklist-length">2:14</td></tr><tr><th id="track9" scope="row">9.</th><td>"Employed Strategy"</td><td class="tracklist-length">2:33</td></tr><tr><th id="track10" scope="row">10.</th><td>"The Winds of Change" (Battle theme)</td><td class="tracklist-length">2:00</td></tr><tr><th id="track11" scope="row">11.</th><td>"One Planet at a Time"</td><td class="tracklist-length">3:08</td></tr><tr><th id="track12" scope="row">12.</th><td>"The Aeon Illuminate" (Aeon theme)</td><td class="tracklist-length">2:22</td></tr><tr><th id="track13" scope="row">13.</th><td>"Followers of The Way" (Aeon theme)</td><td class="tracklist-length">2:51</td></tr><tr><th id="track14" scope="row">14.</th><td>"Clash of the Champions" (Battle theme)</td><td class="tracklist-length">3:23</td></tr><tr><th id="track15" scope="row">15.</th><td>"A Cloudy Path"</td><td class="tracklist-length">2:10</td></tr><tr><th id="track16" scope="row">16.</th><td>"Enlightenment"</td><td class="tracklist-length">2:45</td></tr><tr><th id="track17" scope="row">17.</th><td>"Massive Attack" (Battle theme)</td><td class="tracklist-length">5:25</td></tr><tr><th id="track18" scope="row">18.</th><td>"The Final Cataclysm" (Battle theme)</td><td class="tracklist-length">3:02</td></tr><tr><th id="track19" scope="row">19.</th><td>"There Will Be Peace" (Ending movie theme)</td><td class="tracklist-length">1:27</td></tr><tr><th id="track20" scope="row">20.</th><td>"The Future Battlefield" (E3 2006 Trailer)</td><td class="tracklist-length">3:47</td></tr><tr><th id="track21" scope="row">21.</th><td>"Build Music" (Bonus Sketch music)</td><td class="tracklist-length">1:49</td></tr><tr><th id="track22" scope="row">22.</th><td>"Battle Music" (Bonus Sketch music)</td><td class="tracklist-length">1:14</td></tr><tr><th id="track23" scope="row">23.</th><td>"The Tip of Our Spear" (Bonus Sketch music)</td><td class="tracklist-length">2:04</td></tr><tr class="tracklist-total-length"><th colspan="2" scope="row"><span>Total length:</span></th><td>64:09</td></tr></tbody></table></div> <link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1236635009"><div class="track-listing"><table class="tracklist"><caption>Supreme Commander: Forged Alliance</caption><tbody><tr><th class="tracklist-number-header" scope="col"><abbr title="Number">No.</abbr></th><th scope="col" style="width:100%">Title</th><th class="tracklist-length-header" scope="col">Length</th></tr><tr><th id="track24" scope="row">24.</th><td>"Visitors from the Quantum Realm" (Forged Alliance Opening theme)</td><td class="tracklist-length">3:23</td></tr><tr><th id="track25" scope="row">25.</th><td>"Colonial Defense Coalition"</td><td class="tracklist-length">1:09</td></tr><tr><th id="track26" scope="row">26.</th><td>"The Art of War"</td><td class="tracklist-length">2:16</td></tr><tr><th id="track27" scope="row">27.</th><td>"Rise of the Seraphim"</td><td class="tracklist-length">3:13</td></tr><tr><th id="track28" scope="row">28.</th><td>"Revenge is a Dish Best Served Cold"</td><td class="tracklist-length">3:11</td></tr><tr><th id="track29" scope="row">29.</th><td>"Supreme Commander Reprise" (Guitar solo by Jason Evigan)</td><td class="tracklist-length">2:06</td></tr><tr><th id="track30" scope="row">30.</th><td>"Brackman's Strategy"</td><td class="tracklist-length">2:27</td></tr><tr><th id="track31" scope="row">31.</th><td>"Cybran Razors" (Guitar solo by Jason Evigan)</td><td class="tracklist-length">2:05</td></tr><tr><th id="track32" scope="row">32.</th><td>"Aeon Aggressors"</td><td class="tracklist-length">2:29</td></tr><tr><th id="track33" scope="row">33.</th><td>"Rhiza's Offensive"</td><td class="tracklist-length">2:25</td></tr><tr><th id="track34" scope="row">34.</th><td>"Seth-Iavow's Inner Sanctum"</td><td class="tracklist-length">3:28</td></tr><tr><th id="track35" scope="row">35.</th><td>"An Approaching Darkness"</td><td class="tracklist-length">2:11</td></tr><tr><th id="track36" scope="row">36.</th><td>"Seraphim Unleashed"</td><td class="tracklist-length">2:05</td></tr><tr><th id="track37" scope="row">37.</th><td>"The Princess Seals the Deal" (Forged Alliance ending theme)</td><td class="tracklist-length">0:57</td></tr><tr><th id="track38" scope="row">38.</th><td>"An Old Friend Returns"</td><td class="tracklist-length">0:33</td></tr><tr><th id="track39" scope="row">39.</th><td>"Supreme Commander Reprise" (sans guitar)</td><td class="tracklist-length">2:07</td></tr><tr><th id="track40" scope="row">40.</th><td>"Cybran Razors" (sans guitar)</td><td class="tracklist-length">2:05</td></tr><tr class="tracklist-total-length"><th colspan="2" scope="row"><span>Total length:</span></th><td>38:01</td></tr></tbody></table></div> <div class="mw-heading mw-heading2"><h2 id="Reception">Reception</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Supreme_Commander_(video_game)&amp;action=edit&amp;section=9" title="Edit section: Reception"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <div class="mw-heading mw-heading3"><h3 id="Pre-release">Pre-release</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Supreme_Commander_(video_game)&amp;action=edit&amp;section=10" title="Edit section: Pre-release"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p><i>Supreme Commander</i> was highly anticipated. Large videogame sites wrote many previews: <i><a href="/wiki/GameSpot" title="GameSpot">GameSpot</a></i> wrote eighteen,<sup id="cite_ref-Gamespot/Previews_50-0" class="reference"><a href="#cite_note-Gamespot/Previews-50"><span class="cite-bracket">&#91;</span>49<span class="cite-bracket">&#93;</span></a></sup> <i><a href="/wiki/IGN" title="IGN">IGN</a></i> wrote eight<sup id="cite_ref-IGN/Page_51-0" class="reference"><a href="#cite_note-IGN/Page-51"><span class="cite-bracket">&#91;</span>50<span class="cite-bracket">&#93;</span></a></sup> and <i><a href="/wiki/GameSpy" title="GameSpy">GameSpy</a></i> five.<sup id="cite_ref-Gamespy/Page_52-0" class="reference"><a href="#cite_note-Gamespy/Page-52"><span class="cite-bracket">&#91;</span>51<span class="cite-bracket">&#93;</span></a></sup> The Seton's Clutch map was frequently featured,<sup id="cite_ref-E3_Video_53-0" class="reference"><a href="#cite_note-E3_Video-53"><span class="cite-bracket">&#91;</span>52<span class="cite-bracket">&#93;</span></a></sup><sup id="cite_ref-Gamespot/Preview_1_54-0" class="reference"><a href="#cite_note-Gamespot/Preview_1-54"><span class="cite-bracket">&#91;</span>53<span class="cite-bracket">&#93;</span></a></sup> as early as September 2005.<sup id="cite_ref-Gamespot/Preview_2_55-0" class="reference"><a href="#cite_note-Gamespot/Preview_2-55"><span class="cite-bracket">&#91;</span>54<span class="cite-bracket">&#93;</span></a></sup> This battle was between the UEF and the Cybran, showcasing a Monkeylord annihilating UEF tanks. At <a href="/wiki/Electronic_Entertainment_Expo" class="mw-redirect" title="Electronic Entertainment Expo">E3</a>, it was revealed that the Aeon had a base to the southeast of this map, which was used to launch <a href="/wiki/Nuclear_weapon" title="Nuclear weapon">strategic nuclear missiles</a> on the UEF base.<sup id="cite_ref-E3_Video_53-1" class="reference"><a href="#cite_note-E3_Video-53"><span class="cite-bracket">&#91;</span>52<span class="cite-bracket">&#93;</span></a></sup> <i>Supreme Commander</i> won several notable awards before it was released, all of them connected to E3,<sup id="cite_ref-56" class="reference"><a href="#cite_note-56"><span class="cite-bracket">&#91;</span>55<span class="cite-bracket">&#93;</span></a></sup><sup id="cite_ref-Gamespot/Awards_57-0" class="reference"><a href="#cite_note-Gamespot/Awards-57"><span class="cite-bracket">&#91;</span>56<span class="cite-bracket">&#93;</span></a></sup> including the GameCritics Best Strategy Game award<sup id="cite_ref-58" class="reference"><a href="#cite_note-58"><span class="cite-bracket">&#91;</span>57<span class="cite-bracket">&#93;</span></a></sup> and IGN's Best Upcoming PC Game award.<sup id="cite_ref-59" class="reference"><a href="#cite_note-59"><span class="cite-bracket">&#91;</span>58<span class="cite-bracket">&#93;</span></a></sup> Other awards were received from <i>GameSpy</i>, <i>GameSpot</i>, <a href="/wiki/GamesRadar%2B" title="GamesRadar+"><i>GamesRadar</i></a>, <i>Voodoo Extreme</i> and <a href="/wiki/1UP.com" class="mw-redirect" title="1UP.com"><i>1UP</i></a>.<sup id="cite_ref-GPG/Awards_60-0" class="reference"><a href="#cite_note-GPG/Awards-60"><span class="cite-bracket">&#91;</span>59<span class="cite-bracket">&#93;</span></a></sup> </p> <div class="mw-heading mw-heading3"><h3 id="Release">Release</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Supreme_Commander_(video_game)&amp;action=edit&amp;section=11" title="Edit section: Release"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <style data-mw-deduplicate="TemplateStyles:r1217379840">.mw-parser-output .video-game-reviews{float:right;clear:right;margin:0 1em 1em;text-align:center;padding:0}.mw-parser-output .vgr-left{float:left;clear:left;margin:0 1em 1em 0}.mw-parser-output .vgr-none{float:none;clear:left;margin:0 1em 1em 0}.mw-parser-output .vgr-single{width:23em}.mw-parser-output .vgr-edit-on-wikidata{border:1px solid #a2a9b1;border-top:none;padding:0.2em;background:#d1dbdf;color:#333;font-size:88%;font-weight:bold}.mw-parser-output .video-game-reviews table{border:1px solid #a2a9b1;margin:0;font-size:88%;width:100%}.mw-parser-output .video-game-reviews td,.mw-parser-output .video-game-reviews th,.mw-parser-output .video-game-reviews caption{border:1px solid #a2a9b1;vertical-align:middle}.mw-parser-output .video-game-reviews caption{border-bottom:none;background:#d1dbdf;color:#333;text-align:center;padding:0.2em 0.4em}.mw-parser-output .video-game-reviews th{background:#eaecf0;color:#333}.mw-parser-output .vgr-awards td{background:#f2f2f2;color:#333}.mw-parser-output .vgr-hrow th{background:#e8f4f8;color:#333}.mw-parser-output .video-game-reviews .table-na{color:#707070}.mw-parser-output .vgr-reviews,.mw-parser-output .vgr-reviews tr:last-child td,.mw-parser-output .vgr-reviews tr:last-child th{border-bottom:none}.mw-parser-output .vgr-title,.mw-parser-output .vgr-subtitle,.mw-parser-output .vgr-awards tr td:first-child{font-weight:bold}.mw-parser-output .mw-collapsed .vgr-title{display:inline}.mw-parser-output .video-game-reviews table tr td:first-child,.mw-parser-output .vgr-awards td{text-align:left}.mw-parser-output .video-game-reviews table tr td.vgr-center{text-align:center}.mw-parser-output .video-game-reviews .vgr-stacked{border-top:none}@media(max-width:720px){.mw-parser-output .video-game-reviews{width:100%;float:none;clear:both;margin:0}.mw-parser-output .video-game-reviews table{display:table}.mw-parser-output .video-game-reviews caption{display:table-caption}}</style><div role="complementary" class="video-game-reviews skin-invert vgr-single"><div class="vgr-title">Reception</div><table class="vgr-aggregators wikitable"><caption>Aggregate score</caption><tbody><tr class="vgr-hrow"><th scope="col">Aggregator</th><th scope="col">Score</th></tr><tr><td class="vgr-center"><a href="/wiki/Metacritic" title="Metacritic">Metacritic</a></td><td>PC: 86/100<sup id="cite_ref-supcompcrev-Metacritic_5-1" class="reference"><a href="#cite_note-supcompcrev-Metacritic-5"><span class="cite-bracket">&#91;</span>4<span class="cite-bracket">&#93;</span></a></sup><br />X360: 56/100<sup id="cite_ref-supcom360rev-Metacritic_61-0" class="reference"><a href="#cite_note-supcom360rev-Metacritic-61"><span class="cite-bracket">&#91;</span>60<span class="cite-bracket">&#93;</span></a></sup></td></tr></tbody></table><table class="vgr-reviews wikitable"><caption class="vgr-stacked">Review scores</caption><tbody><tr class="vgr-hrow"><th scope="col">Publication</th><th scope="col">Score</th></tr><tr><td class="vgr-center"><i><a href="/wiki/Computer_and_Video_Games" title="Computer and Video Games">Computer and Video Games</a></i></td><td>PC: 9/10<sup id="cite_ref-supcompcrev-CVG_62-0" class="reference"><a href="#cite_note-supcompcrev-CVG-62"><span class="cite-bracket">&#91;</span>61<span class="cite-bracket">&#93;</span></a></sup></td></tr><tr><td class="vgr-center"><i><a href="/wiki/Eurogamer" title="Eurogamer">Eurogamer</a></i></td><td>PC: 9/10<sup id="cite_ref-supcompcrev-Eurogamer_63-0" class="reference"><a href="#cite_note-supcompcrev-Eurogamer-63"><span class="cite-bracket">&#91;</span>62<span class="cite-bracket">&#93;</span></a></sup></td></tr><tr><td class="vgr-center"><i><a href="/wiki/Game_Informer" title="Game Informer">Game Informer</a></i></td><td>PC 9/10<br />X360: 5.5/10<sup id="cite_ref-supcompcrev-Gameinfor_64-0" class="reference"><a href="#cite_note-supcompcrev-Gameinfor-64"><span class="cite-bracket">&#91;</span>63<span class="cite-bracket">&#93;</span></a></sup></td></tr><tr><td class="vgr-center"><i><a href="/wiki/GameSpot" title="GameSpot">GameSpot</a></i></td><td>PC: 8.7/10<sup id="cite_ref-supcompcrev-GameSpot_65-0" class="reference"><a href="#cite_note-supcompcrev-GameSpot-65"><span class="cite-bracket">&#91;</span>64<span class="cite-bracket">&#93;</span></a></sup></td></tr><tr><td class="vgr-center"><i><a href="/wiki/GameSpy" title="GameSpy">GameSpy</a></i></td><td>PC: 4.5/5<sup id="cite_ref-supcompcrev-Gamespy_66-0" class="reference"><a href="#cite_note-supcompcrev-Gamespy-66"><span class="cite-bracket">&#91;</span>65<span class="cite-bracket">&#93;</span></a></sup><br />X360: 3/5<sup id="cite_ref-supcom360rev-Gamespy_67-0" class="reference"><a href="#cite_note-supcom360rev-Gamespy-67"><span class="cite-bracket">&#91;</span>66<span class="cite-bracket">&#93;</span></a></sup></td></tr><tr><td class="vgr-center"><i><a href="/wiki/IGN" title="IGN">IGN</a></i></td><td>PC: 9/10<sup id="cite_ref-supcompcrev-IGNUS_68-0" class="reference"><a href="#cite_note-supcompcrev-IGNUS-68"><span class="cite-bracket">&#91;</span>67<span class="cite-bracket">&#93;</span></a></sup><br />X360: 4.5/10<sup id="cite_ref-supcom360rev-IGN_69-0" class="reference"><a href="#cite_note-supcom360rev-IGN-69"><span class="cite-bracket">&#91;</span>68<span class="cite-bracket">&#93;</span></a></sup></td></tr><tr><td class="vgr-center"><a href="/wiki/Official_Xbox_Magazine" title="Official Xbox Magazine"><i>Official Xbox Magazine</i> (US)</a></td><td>8.0/10</td></tr><tr><td class="vgr-center"><a href="/wiki/GameDaily" title="GameDaily">GameDaily</a></td><td>PC: 9/10<sup id="cite_ref-supcompcrev-GameDaily_70-0" class="reference"><a href="#cite_note-supcompcrev-GameDaily-70"><span class="cite-bracket">&#91;</span>69<span class="cite-bracket">&#93;</span></a></sup></td></tr></tbody></table></div> <p>Reviews of <i>Supreme Commander</i> were positive, with the game having a score of 86/100 on <a href="/wiki/Metacritic" title="Metacritic">Metacritic</a>.<sup id="cite_ref-supcompcrev-Metacritic_5-2" class="reference"><a href="#cite_note-supcompcrev-Metacritic-5"><span class="cite-bracket">&#91;</span>4<span class="cite-bracket">&#93;</span></a></sup> </p><p>Dan Stapleton of <i><a href="/wiki/PC_Gamer" title="PC Gamer">PC Gamer</a></i> praised the versatility of the strategic zoom, and expressed his loathing of the next game that wouldn't feature it. The dual-screen mode was highly regarded, the mission design was praised, and the emotional presence of the story was also recognized. However, a few points were docked due to the general lack of diverse unit types, and the game's system requirements. It received a <i>PC Gamer</i> Editor's Choice Award with a score of 91%.<sup id="cite_ref-71" class="reference"><a href="#cite_note-71"><span class="cite-bracket">&#91;</span>70<span class="cite-bracket">&#93;</span></a></sup> </p><p>Alec Meer of <i><a href="/wiki/Eurogamer" title="Eurogamer">Eurogamer</a></i> praised the innovative new features such as the multi monitor support and the scale element. Meer remarked though, that <i>Supreme Commander</i> "feels like hard work", and that with the emphasis on epic scale, details are overlooked. Still, it garnered a rating of 9/10.<sup id="cite_ref-supcompcrev-Eurogamer_63-1" class="reference"><a href="#cite_note-supcompcrev-Eurogamer-63"><span class="cite-bracket">&#91;</span>62<span class="cite-bracket">&#93;</span></a></sup> </p><p><i><a href="/wiki/IGN" title="IGN">IGN</a></i> rated <i>Supreme Commander</i> with the rating of 9/10, with reviewer Charles Onyett giving the game the Editor's Choice Award.<sup id="cite_ref-supcompcrev-IGNUS_68-1" class="reference"><a href="#cite_note-supcompcrev-IGNUS-68"><span class="cite-bracket">&#91;</span>67<span class="cite-bracket">&#93;</span></a></sup> Particularly the intuitive and helpful strategic zoom and base automation were praised, though the steep hardware requirements and naval pathfinding issues were found less appealing—while they would find their way to their designated target point, their routes were not always the most efficient. <i>IGN</i> <a href="/wiki/United_Kingdom" title="United Kingdom"><i>UK</i></a>, however, was less positive, while still awarding a rating of 8.9/10.<sup id="cite_ref-IGN_UK_72-0" class="reference"><a href="#cite_note-IGN_UK-72"><span class="cite-bracket">&#91;</span>71<span class="cite-bracket">&#93;</span></a></sup> The issues addressed by its international counterpart were deemed more severe, and the reviewer was not impressed by the interface, finding the amount of control it gives over the game lacking. </p><p>Conversely, the review in the <a href="/wiki/Australia" title="Australia">Australian</a> version of <i><a href="/wiki/GamePro" title="GamePro">GamePro</a></i> voiced a negative opinion on the game, giving <i>Supreme Commander</i> a rating of five out of ten.<sup id="cite_ref-GamePro_73-0" class="reference"><a href="#cite_note-GamePro-73"><span class="cite-bracket">&#91;</span>72<span class="cite-bracket">&#93;</span></a></sup> <i>GamePro</i> assessed <i>Supreme Commander</i> as an over-ambitious game, with performance (measured in <a href="/wiki/Frame_rate" title="Frame rate">frames per second</a>), even on high end systems, as a major negative point. The reviewers observed that the game gradually slowed down while playing, and that this process accelerated when using the 'shift' key view. This review was subject to controversy, resulting in two rating compiling websites, Metacritic and <a href="/wiki/GameRankings" title="GameRankings">GameRankings</a>, removing it from their websites.<sup id="cite_ref-74" class="reference"><a href="#cite_note-74"><span class="cite-bracket">&#91;</span>73<span class="cite-bracket">&#93;</span></a></sup> </p><p>German reviewer Heiko Klinge gave <i>Supreme Commander</i> a score of 82 out of 100. Especially the size and scope of the game were appreciated, while the steep learning curve was a less positive point for the German reviewer.<sup id="cite_ref-75" class="reference"><a href="#cite_note-75"><span class="cite-bracket">&#91;</span>74<span class="cite-bracket">&#93;</span></a></sup> In France, <i>Jeux PC</i> (lit. "PC Games") gave <i>Supreme Commander</i> a score of 17 out of 20. Although they found that it was a good game overall, the poor performance on low-end systems was criticized.<sup id="cite_ref-76" class="reference"><a href="#cite_note-76"><span class="cite-bracket">&#91;</span>75<span class="cite-bracket">&#93;</span></a></sup> At the Dutch website Gamer.nl, the two reviewers awarded the game with a score of eight out of ten. Almost every aspect of the game was well received. However, the steep learning curve and the large amount of effort required to play meant, according to the reviewers, that <i>Supreme Commander</i> is not a "game that everyone can play".<sup id="cite_ref-77" class="reference"><a href="#cite_note-77"><span class="cite-bracket">&#91;</span>76<span class="cite-bracket">&#93;</span></a></sup> </p><p>During the <a href="/wiki/11th_Annual_Interactive_Achievement_Awards" title="11th Annual Interactive Achievement Awards">11th Annual Interactive Achievement Awards</a>, <i>Supreme Commander</i> received a nomination for "<a href="/wiki/D.I.C.E._Award_for_Strategy/Simulation_Game_of_the_Year" title="D.I.C.E. Award for Strategy/Simulation Game of the Year">Strategy/Simulation Game of the Year</a>" by the <a href="/wiki/Academy_of_Interactive_Arts_%26_Sciences" title="Academy of Interactive Arts &amp; Sciences">Academy of Interactive Arts &amp; Sciences</a>.<sup id="cite_ref-78" class="reference"><a href="#cite_note-78"><span class="cite-bracket">&#91;</span>77<span class="cite-bracket">&#93;</span></a></sup> </p> <div class="mw-heading mw-heading2"><h2 id="Sequel_and_expansions">Sequel and expansions</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Supreme_Commander_(video_game)&amp;action=edit&amp;section=12" title="Edit section: Sequel and expansions"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <div class="mw-heading mw-heading3"><h3 id="Supreme_Commander:_Forged_Alliance"><i>Supreme Commander: Forged Alliance</i></h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Supreme_Commander_(video_game)&amp;action=edit&amp;section=13" title="Edit section: Supreme Commander: Forged Alliance"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1236090951"><div role="note" class="hatnote navigation-not-searchable">Main article: <a href="/wiki/Supreme_Commander:_Forged_Alliance" title="Supreme Commander: Forged Alliance">Supreme Commander: Forged Alliance</a></div> <p>On November 6, 2007, <a href="/wiki/THQ" title="THQ">THQ</a> released a <i>Supreme Commander</i> standalone expansion, <i>Supreme Commander: Forged Alliance</i>. It contains many engine improvements that allow it to run faster as well as improve the graphics. In addition, a new faction (the Seraphim) is available. It was released as a standalone game.<sup id="cite_ref-Eurogamer2806_79-0" class="reference"><a href="#cite_note-Eurogamer2806-79"><span class="cite-bracket">&#91;</span>78<span class="cite-bracket">&#93;</span></a></sup> </p> <div class="mw-heading mw-heading3"><h3 id="Supreme_Commander:_Experimentals_(abandoned)"><span id="Supreme_Commander:_Experimentals_.28abandoned.29"></span><i>Supreme Commander: Experimentals</i> (abandoned)</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Supreme_Commander_(video_game)&amp;action=edit&amp;section=14" title="Edit section: Supreme Commander: Experimentals (abandoned)"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>The possibility of a second expansion pack was expressed on November 20, 2007 in a Gas Powered Games official newsletter. Chris Taylor "hinted" at a second expansion for <i>Supreme Commander</i>.<sup id="cite_ref-Gas_Powered_Games_Newsletter_80-0" class="reference"><a href="#cite_note-Gas_Powered_Games_Newsletter-80"><span class="cite-bracket">&#91;</span>79<span class="cite-bracket">&#93;</span></a></sup> This expansion pack was later mentioned in an interview by Chris Taylor on January 11, 2008. Chris Taylor noted that Gas Powered Games had been "talking" about a second expansion, and that this expansion would be called <i>Supreme Commander: Experimentals</i>.<sup id="cite_ref-81" class="reference"><a href="#cite_note-81"><span class="cite-bracket">&#91;</span>80<span class="cite-bracket">&#93;</span></a></sup> The project has since been abandoned. </p> <div class="mw-heading mw-heading3"><h3 id="Supreme_Commander_2"><i>Supreme Commander 2</i></h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Supreme_Commander_(video_game)&amp;action=edit&amp;section=15" title="Edit section: Supreme Commander 2"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1236090951"><div role="note" class="hatnote navigation-not-searchable">Main article: <a href="/wiki/Supreme_Commander_2" title="Supreme Commander 2">Supreme Commander 2</a></div> <p><i>Supreme Commander 2</i> is the title of the sequel announced in November 2008 and released in March 2010. It was developed in a partnership between Gas Powered Games and <a href="/wiki/Square_Enix" title="Square Enix">Square Enix</a>.<sup id="cite_ref-82" class="reference"><a href="#cite_note-82"><span class="cite-bracket">&#91;</span>81<span class="cite-bracket">&#93;</span></a></sup><sup id="cite_ref-83" class="reference"><a href="#cite_note-83"><span class="cite-bracket">&#91;</span>82<span class="cite-bracket">&#93;</span></a></sup><sup id="cite_ref-84" class="reference"><a href="#cite_note-84"><span class="cite-bracket">&#91;</span>83<span class="cite-bracket">&#93;</span></a></sup> </p> <div class="mw-heading mw-heading3"><h3 id="Forged_Alliance_Forever"><i>Forged Alliance Forever</i></h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Supreme_Commander_(video_game)&amp;action=edit&amp;section=16" title="Edit section: Forged Alliance Forever"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1236090951"><div role="note" class="hatnote navigation-not-searchable">Main article: <a href="/wiki/Forged_Alliance_Forever" class="mw-redirect" title="Forged Alliance Forever">Forged Alliance Forever</a></div> <p><a href="/wiki/Forged_Alliance_Forever" class="mw-redirect" title="Forged Alliance Forever">Forged Alliance Forever</a> (aka FAF) is a <a href="/wiki/Fan-made" class="mw-redirect" title="Fan-made">community created</a> multiplayer <a href="/wiki/Client_(computing)" title="Client (computing)">client</a> and server replacement (<a href="/wiki/Server_emulator" class="mw-redirect" title="Server emulator">server emulator</a>) for <i>Supreme Commander: Forged Alliance</i>.<sup id="cite_ref-85" class="reference"><a href="#cite_note-85"><span class="cite-bracket">&#91;</span>84<span class="cite-bracket">&#93;</span></a></sup><sup id="cite_ref-86" class="reference"><a href="#cite_note-86"><span class="cite-bracket">&#91;</span>85<span class="cite-bracket">&#93;</span></a></sup><sup id="cite_ref-87" class="reference"><a href="#cite_note-87"><span class="cite-bracket">&#91;</span>86<span class="cite-bracket">&#93;</span></a></sup> It provides expanded mod and custom map support, with the core game itself undergoing changes to graphics, balance, and gameplay mechanics in the form of <a href="/wiki/Unofficial_patch" title="Unofficial patch">unofficial patches</a>.<sup id="cite_ref-podcast_43-1" class="reference"><a href="#cite_note-podcast-43"><span class="cite-bracket">&#91;</span>42<span class="cite-bracket">&#93;</span></a></sup><sup id="cite_ref-FAF_44-1" class="reference"><a href="#cite_note-FAF-44"><span class="cite-bracket">&#91;</span>43<span class="cite-bracket">&#93;</span></a></sup><sup id="cite_ref-88" class="reference"><a href="#cite_note-88"><span class="cite-bracket">&#91;</span>87<span class="cite-bracket">&#93;</span></a></sup> </p> <div class="mw-heading mw-heading2"><h2 id="See_also">See also</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Supreme_Commander_(video_game)&amp;action=edit&amp;section=17" title="Edit section: See also"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <ul><li><a href="/wiki/Total_Annihilation_Spring" class="mw-redirect" title="Total Annihilation Spring">TA Spring</a></li></ul> <div class="mw-heading mw-heading2"><h2 id="Notes">Notes</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Supreme_Commander_(video_game)&amp;action=edit&amp;section=18" title="Edit section: Notes"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <style data-mw-deduplicate="TemplateStyles:r1239543626">.mw-parser-output .reflist{margin-bottom:0.5em;list-style-type:decimal}@media screen{.mw-parser-output .reflist{font-size:90%}}.mw-parser-output .reflist .references{font-size:100%;margin-bottom:0;list-style-type:inherit}.mw-parser-output .reflist-columns-2{column-width:30em}.mw-parser-output .reflist-columns-3{column-width:25em}.mw-parser-output .reflist-columns{margin-top:0.3em}.mw-parser-output .reflist-columns ol{margin-top:0}.mw-parser-output .reflist-columns li{page-break-inside:avoid;break-inside:avoid-column}.mw-parser-output .reflist-upper-alpha{list-style-type:upper-alpha}.mw-parser-output .reflist-upper-roman{list-style-type:upper-roman}.mw-parser-output .reflist-lower-alpha{list-style-type:lower-alpha}.mw-parser-output .reflist-lower-greek{list-style-type:lower-greek}.mw-parser-output .reflist-lower-roman{list-style-type:lower-roman}</style><div class="reflist reflist-lower-alpha"> <div class="mw-references-wrap"><ol class="references"> <li id="cite_note-1"><span class="mw-cite-backlink"><b><a href="#cite_ref-1">^</a></b></span> <span class="reference-text">Ported to Xbox 360 by <a href="/wiki/Hellbent_Games" title="Hellbent Games">Hellbent Games</a>.</span> </li> </ol></div></div> <div class="mw-heading mw-heading2"><h2 id="References">References</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Supreme_Commander_(video_game)&amp;action=edit&amp;section=19" title="Edit section: References"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1239543626"><div class="reflist reflist-columns references-column-width" style="column-width: 30em;"> <ol class="references"> <li id="cite_note-Gamespot_Q&amp;A-2"><span class="mw-cite-backlink"><b><a href="#cite_ref-Gamespot_Q&amp;A_2-0">^</a></b></span> <span class="reference-text"><style data-mw-deduplicate="TemplateStyles:r1238218222">.mw-parser-output cite.citation{font-style:inherit;word-wrap:break-word}.mw-parser-output .citation q{quotes:"\"""\"""'""'"}.mw-parser-output .citation:target{background-color:rgba(0,127,255,0.133)}.mw-parser-output .id-lock-free.id-lock-free a{background:url("//upload.wikimedia.org/wikipedia/commons/6/65/Lock-green.svg")right 0.1em center/9px no-repeat}.mw-parser-output .id-lock-limited.id-lock-limited a,.mw-parser-output .id-lock-registration.id-lock-registration a{background:url("//upload.wikimedia.org/wikipedia/commons/d/d6/Lock-gray-alt-2.svg")right 0.1em center/9px no-repeat}.mw-parser-output .id-lock-subscription.id-lock-subscription a{background:url("//upload.wikimedia.org/wikipedia/commons/a/aa/Lock-red-alt-2.svg")right 0.1em center/9px no-repeat}.mw-parser-output .cs1-ws-icon a{background:url("//upload.wikimedia.org/wikipedia/commons/4/4c/Wikisource-logo.svg")right 0.1em center/12px no-repeat}body:not(.skin-timeless):not(.skin-minerva) .mw-parser-output .id-lock-free a,body:not(.skin-timeless):not(.skin-minerva) .mw-parser-output .id-lock-limited a,body:not(.skin-timeless):not(.skin-minerva) .mw-parser-output .id-lock-registration a,body:not(.skin-timeless):not(.skin-minerva) .mw-parser-output .id-lock-subscription a,body:not(.skin-timeless):not(.skin-minerva) .mw-parser-output .cs1-ws-icon a{background-size:contain;padding:0 1em 0 0}.mw-parser-output .cs1-code{color:inherit;background:inherit;border:none;padding:inherit}.mw-parser-output .cs1-hidden-error{display:none;color:var(--color-error,#d33)}.mw-parser-output .cs1-visible-error{color:var(--color-error,#d33)}.mw-parser-output .cs1-maint{display:none;color:#085;margin-left:0.3em}.mw-parser-output .cs1-kern-left{padding-left:0.2em}.mw-parser-output .cs1-kern-right{padding-right:0.2em}.mw-parser-output .citation .mw-selflink{font-weight:inherit}@media screen{.mw-parser-output .cs1-format{font-size:95%}html.skin-theme-clientpref-night .mw-parser-output .cs1-maint{color:#18911f}}@media screen and (prefers-color-scheme:dark){html.skin-theme-clientpref-os .mw-parser-output .cs1-maint{color:#18911f}}</style><cite class="citation web cs1"><a rel="nofollow" class="external text" href="http://www.gamespot.com/pc/strategy/supremecommander/news.html?sid=6134783">"<i>Supreme Commander</i> Q&amp;A - What Makes <i>Supreme Commander</i> Unique?"</a>. <i><a href="/wiki/GameSpot" title="GameSpot">GameSpot</a></i>. September 30, 2005<span class="reference-accessdate">. Retrieved <span class="nowrap">March 20,</span> 2007</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=GameSpot&amp;rft.atitle=Supreme+Commander+Q%26A+-+What+Makes+Supreme+Commander+Unique%3F&amp;rft.date=2005-09-30&amp;rft_id=http%3A%2F%2Fwww.gamespot.com%2Fpc%2Fstrategy%2Fsupremecommander%2Fnews.html%3Fsid%3D6134783&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3ASupreme+Commander+%28video+game%29" class="Z3988"></span></span> </li> <li id="cite_note-3"><span class="mw-cite-backlink"><b><a href="#cite_ref-3">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFEditorial_staff2005" class="citation journal cs1">Editorial staff (August 2005). "<i>Supreme Commander</i> preview". <i><a href="/wiki/PC_Gamer" title="PC Gamer">PC Gamer</a></i> (139): 24–34.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=article&amp;rft.jtitle=PC+Gamer&amp;rft.atitle=Supreme+Commander+preview&amp;rft.issue=139&amp;rft.pages=24-34&amp;rft.date=2005-08&amp;rft.au=Editorial+staff&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3ASupreme+Commander+%28video+game%29" class="Z3988"></span></span> </li> <li id="cite_note-4"><span class="mw-cite-backlink"><b><a href="#cite_ref-4">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://www.faforever.com/">"Forged Alliance Forever"</a>. <i>www.faforever.com</i><span class="reference-accessdate">. Retrieved <span class="nowrap">February 23,</span> 2023</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=www.faforever.com&amp;rft.atitle=Forged+Alliance+Forever&amp;rft_id=https%3A%2F%2Fwww.faforever.com%2F&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3ASupreme+Commander+%28video+game%29" class="Z3988"></span></span> </li> <li id="cite_note-supcompcrev-Metacritic-5"><span class="mw-cite-backlink">^ <a href="#cite_ref-supcompcrev-Metacritic_5-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-supcompcrev-Metacritic_5-1"><sup><i><b>b</b></i></sup></a> <a href="#cite_ref-supcompcrev-Metacritic_5-2"><sup><i><b>c</b></i></sup></a></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://www.metacritic.com/game/supreme-commander/critic-reviews/?platform=pc">"Supreme Commander for PC Reviews"</a>. <a href="/wiki/Metacritic" title="Metacritic">Metacritic</a><span class="reference-accessdate">. Retrieved <span class="nowrap">May 9,</span> 2020</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&amp;rft.genre=unknown&amp;rft.btitle=Supreme+Commander+for+PC+Reviews&amp;rft.pub=Metacritic&amp;rft_id=https%3A%2F%2Fwww.metacritic.com%2Fgame%2Fsupreme-commander%2Fcritic-reviews%2F%3Fplatform%3Dpc&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3ASupreme+Commander+%28video+game%29" class="Z3988"></span></span> </li> <li id="cite_note-InterviewGameSpy-6"><span class="mw-cite-backlink">^ <a href="#cite_ref-InterviewGameSpy_6-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-InterviewGameSpy_6-1"><sup><i><b>b</b></i></sup></a> <a href="#cite_ref-InterviewGameSpy_6-2"><sup><i><b>c</b></i></sup></a> <a href="#cite_ref-InterviewGameSpy_6-3"><sup><i><b>d</b></i></sup></a></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFKeefer2005" class="citation web cs1">Keefer, John (July 8, 2005). <a rel="nofollow" class="external text" href="http://pc.gamespy.com/pc/supreme-commander/631678p1.html">"Supreme Commander Interview"</a>. GameSpy<span class="reference-accessdate">. Retrieved <span class="nowrap">May 27,</span> 2007</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&amp;rft.genre=unknown&amp;rft.btitle=Supreme+Commander+Interview&amp;rft.pub=GameSpy&amp;rft.date=2005-07-08&amp;rft.aulast=Keefer&amp;rft.aufirst=John&amp;rft_id=http%3A%2F%2Fpc.gamespy.com%2Fpc%2Fsupreme-commander%2F631678p1.html&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3ASupreme+Commander+%28video+game%29" class="Z3988"></span></span> </li> <li id="cite_note-Roriep5-7"><span class="mw-cite-backlink">^ <a href="#cite_ref-Roriep5_7-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-Roriep5_7-1"><sup><i><b>b</b></i></sup></a></span> <span class="reference-text">Rorie (2007). p. 5</span> </li> <li id="cite_note-InterviewIGN-8"><span class="mw-cite-backlink">^ <a href="#cite_ref-InterviewIGN_8-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-InterviewIGN_8-1"><sup><i><b>b</b></i></sup></a> <a href="#cite_ref-InterviewIGN_8-2"><sup><i><b>c</b></i></sup></a> <a href="#cite_ref-InterviewIGN_8-3"><sup><i><b>d</b></i></sup></a></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFAdams2005" class="citation web cs1">Adams, Dan (September 30, 2005). <a rel="nofollow" class="external text" href="https://web.archive.org/web/20051013094607/http://pc.ign.com/articles/652/652972p1.html">"Supreme Commander Interview"</a>. <i>IGN</i>. Archived from <a rel="nofollow" class="external text" href="http://pc.ign.com/articles/652/652972p1.html">the original</a> on October 13, 2005<span class="reference-accessdate">. Retrieved <span class="nowrap">May 27,</span> 2007</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=IGN&amp;rft.atitle=Supreme+Commander+Interview&amp;rft.date=2005-09-30&amp;rft.aulast=Adams&amp;rft.aufirst=Dan&amp;rft_id=http%3A%2F%2Fpc.ign.com%2Farticles%2F652%2F652972p1.html&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3ASupreme+Commander+%28video+game%29" class="Z3988"></span></span> </li> <li id="cite_note-GameSpy:_Air-9"><span class="mw-cite-backlink"><b><a href="#cite_ref-GameSpy:_Air_9-0">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFDave_&#39;Fargo&#39;_Kosak2005" class="citation web cs1">Dave 'Fargo' Kosak (July 8, 2005). <a rel="nofollow" class="external text" href="http://pc.gamespy.com/pc/supreme-commander/632421p1.html">"<i>Supreme Commander</i>: Warfare in the Air"</a>. <a href="/wiki/GameSpy" title="GameSpy">GameSpy</a><span class="reference-accessdate">. Retrieved <span class="nowrap">April 26,</span> 2007</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&amp;rft.genre=unknown&amp;rft.btitle=Supreme+Commander%3A+Warfare+in+the+Air&amp;rft.pub=GameSpy&amp;rft.date=2005-07-08&amp;rft.au=Dave+%27Fargo%27+Kosak&amp;rft_id=http%3A%2F%2Fpc.gamespy.com%2Fpc%2Fsupreme-commander%2F632421p1.html&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3ASupreme+Commander+%28video+game%29" class="Z3988"></span></span> </li> <li id="cite_note-GameSpy:_Land-10"><span class="mw-cite-backlink"><b><a href="#cite_ref-GameSpy:_Land_10-0">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFDave_&#39;Fargo&#39;_Kosak2005" class="citation web cs1">Dave 'Fargo' Kosak (July 8, 2005). <a rel="nofollow" class="external text" href="http://pc.gamespy.com/pc/supreme-commander/632399p1.html">"<i>Supreme Commander</i>: Warfare on Land"</a>. GameSpy<span class="reference-accessdate">. Retrieved <span class="nowrap">April 26,</span> 2007</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&amp;rft.genre=unknown&amp;rft.btitle=Supreme+Commander%3A+Warfare+on+Land&amp;rft.pub=GameSpy&amp;rft.date=2005-07-08&amp;rft.au=Dave+%27Fargo%27+Kosak&amp;rft_id=http%3A%2F%2Fpc.gamespy.com%2Fpc%2Fsupreme-commander%2F632399p1.html&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3ASupreme+Commander+%28video+game%29" class="Z3988"></span></span> </li> <li id="cite_note-GameSpy:_Sea-11"><span class="mw-cite-backlink"><b><a href="#cite_ref-GameSpy:_Sea_11-0">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFDave_&#39;Fargo&#39;_Kosak2005" class="citation web cs1">Dave 'Fargo' Kosak (July 8, 2005). <a rel="nofollow" class="external text" href="http://pc.gamespy.com/pc/supreme-commander/632407p1.html">"<i>Supreme Commander</i>: Warfare at Sea"</a>. GameSpy<span class="reference-accessdate">. Retrieved <span class="nowrap">April 26,</span> 2007</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&amp;rft.genre=unknown&amp;rft.btitle=Supreme+Commander%3A+Warfare+at+Sea&amp;rft.pub=GameSpy&amp;rft.date=2005-07-08&amp;rft.au=Dave+%27Fargo%27+Kosak&amp;rft_id=http%3A%2F%2Fpc.gamespy.com%2Fpc%2Fsupreme-commander%2F632407p1.html&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3ASupreme+Commander+%28video+game%29" class="Z3988"></span></span> </li> <li id="cite_note-Roriep6-12"><span class="mw-cite-backlink"><b><a href="#cite_ref-Roriep6_12-0">^</a></b></span> <span class="reference-text">Rorie (2007). p. 6</span> </li> <li id="cite_note-13"><span class="mw-cite-backlink"><b><a href="#cite_ref-13">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFCam_Shea2007" class="citation web cs1">Cam Shea (January 22, 2007). <a rel="nofollow" class="external text" href="https://web.archive.org/web/20070126073330/http://pc.ign.com/articles/757/757622p1.html">"The World of <i>Supreme Commander</i>: A tale of three factions"</a>. <a href="/wiki/IGN" title="IGN">IGN</a> Australia. Archived from <a rel="nofollow" class="external text" href="http://pc.ign.com/articles/757/757622p1.html">the original</a> on January 26, 2007<span class="reference-accessdate">. Retrieved <span class="nowrap">April 26,</span> 2007</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&amp;rft.genre=unknown&amp;rft.btitle=The+World+of+Supreme+Commander%3A+A+tale+of+three+factions&amp;rft.pub=IGN+Australia&amp;rft.date=2007-01-22&amp;rft.au=Cam+Shea&amp;rft_id=http%3A%2F%2Fpc.ign.com%2Farticles%2F757%2F757622p1.html&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3ASupreme+Commander+%28video+game%29" class="Z3988"></span></span> </li> <li id="cite_note-14"><span class="mw-cite-backlink"><b><a href="#cite_ref-14">^</a></b></span> <span class="reference-text">Rorie (2007). p. 2</span> </li> <li id="cite_note-UEF_Background-15"><span class="mw-cite-backlink"><b><a href="#cite_ref-UEF_Background_15-0">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFStaff2006" class="citation web cs1">Staff (June 8, 2006). <a rel="nofollow" class="external text" href="http://www.gamespot.com/pc/strategy/supremecommander/news.html?sid=6152532">"<i>Supreme Commander</i> Designer Diary #1 - History of the United Earth Federation"</a>. <i><a href="/wiki/GameSpot" title="GameSpot">GameSpot</a></i><span class="reference-accessdate">. Retrieved <span class="nowrap">March 5,</span> 2007</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=GameSpot&amp;rft.atitle=Supreme+Commander+Designer+Diary+%231+-+History+of+the+United+Earth+Federation&amp;rft.date=2006-06-08&amp;rft.au=Staff&amp;rft_id=http%3A%2F%2Fwww.gamespot.com%2Fpc%2Fstrategy%2Fsupremecommander%2Fnews.html%3Fsid%3D6152532&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3ASupreme+Commander+%28video+game%29" class="Z3988"></span></span> </li> <li id="cite_note-Readme-16"><span class="mw-cite-backlink"><b><a href="#cite_ref-Readme_16-0">^</a></b></span> <span class="reference-text">Supreme Commander Readme, retrieved from: French retail DVD/readme.txt</span> </li> <li id="cite_note-17"><span class="mw-cite-backlink"><b><a href="#cite_ref-17">^</a></b></span> <span class="reference-text">Rorie (2007). p. 3</span> </li> <li id="cite_note-Cybran_Background-18"><span class="mw-cite-backlink"><b><a href="#cite_ref-Cybran_Background_18-0">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="http://www.gamespot.com/pc/strategy/supremecommander/news.html?sid=6153645">"<i>Supreme Commander</i> Profile Preview - History of the Cybran Nation"</a>. <i><a href="/wiki/GameSpot" title="GameSpot">GameSpot</a></i>. July 7, 2006<span class="reference-accessdate">. Retrieved <span class="nowrap">March 5,</span> 2007</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=GameSpot&amp;rft.atitle=Supreme+Commander+Profile+Preview+-+History+of+the+Cybran+Nation&amp;rft.date=2006-07-07&amp;rft_id=http%3A%2F%2Fwww.gamespot.com%2Fpc%2Fstrategy%2Fsupremecommander%2Fnews.html%3Fsid%3D6153645&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3ASupreme+Commander+%28video+game%29" class="Z3988"></span></span> </li> <li id="cite_note-19"><span class="mw-cite-backlink"><b><a href="#cite_ref-19">^</a></b></span> <span class="reference-text">Rorie (2007). p. 4</span> </li> <li id="cite_note-Aeon_Background-20"><span class="mw-cite-backlink"><b><a href="#cite_ref-Aeon_Background_20-0">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFStaff2006" class="citation web cs1">Staff (August 2, 2006). <a rel="nofollow" class="external text" href="http://www.gamespot.com/pc/strategy/supremecommander/news.html?sid=6155119&amp;mode=previews">"<i>Supreme Commander</i> Profile Preview - History of the Aeon Illuminate"</a>. <i><a href="/wiki/GameSpot" title="GameSpot">GameSpot</a></i><span class="reference-accessdate">. Retrieved <span class="nowrap">March 5,</span> 2007</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=GameSpot&amp;rft.atitle=Supreme+Commander+Profile+Preview+-+History+of+the+Aeon+Illuminate&amp;rft.date=2006-08-02&amp;rft.au=Staff&amp;rft_id=http%3A%2F%2Fwww.gamespot.com%2Fpc%2Fstrategy%2Fsupremecommander%2Fnews.html%3Fsid%3D6155119%26mode%3Dpreviews&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3ASupreme+Commander+%28video+game%29" class="Z3988"></span></span> </li> <li id="cite_note-21"><span class="mw-cite-backlink"><b><a href="#cite_ref-21">^</a></b></span> <span class="reference-text">Rorie (2007). p. 14</span> </li> <li id="cite_note-22"><span class="mw-cite-backlink"><b><a href="#cite_ref-22">^</a></b></span> <span class="reference-text">Rorie (2007). p. 23</span> </li> <li id="cite_note-23"><span class="mw-cite-backlink"><b><a href="#cite_ref-23">^</a></b></span> <span class="reference-text">Rorie (2007). p. 29</span> </li> <li id="cite_note-PC_GameWorld_p3-24"><span class="mw-cite-backlink"><b><a href="#cite_ref-PC_GameWorld_p3_24-0">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="http://pcgames.gwn.com/reviews/gamereview.php/id/1211/p/3/title/Supreme_Commander.html">"<i>Supreme Commander</i>"</a>. GameWorld<span class="reference-accessdate">. Retrieved <span class="nowrap">April 26,</span> 2007</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&amp;rft.genre=unknown&amp;rft.btitle=Supreme+Commander&amp;rft.pub=GameWorld&amp;rft_id=http%3A%2F%2Fpcgames.gwn.com%2Freviews%2Fgamereview.php%2Fid%2F1211%2Fp%2F3%2Ftitle%2FSupreme_Commander.html&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3ASupreme+Commander+%28video+game%29" class="Z3988"></span></span> </li> <li id="cite_note-FAF_map_editor_guide-25"><span class="mw-cite-backlink"><b><a href="#cite_ref-FAF_map_editor_guide_25-0">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="fafMapEditorGuide" class="citation web cs1"><a rel="nofollow" class="external text" href="http://wiki.faforever.com/index.php?title=Map_Editor#Introduction">"Map Editor"</a>. <i>Forged Alliance Forever</i><span class="reference-accessdate">. Retrieved <span class="nowrap">July 9,</span> 2016</span>. <q>This is the same editor that GPG uses at their studio. We are very lucky to have access to it. Everything you need to create rich maps like the ones that shipped with the game can be found in the editor, once you get used to it.</q></cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=Forged+Alliance+Forever&amp;rft.atitle=Map+Editor&amp;rft_id=http%3A%2F%2Fwiki.faforever.com%2Findex.php%3Ftitle%3DMap_Editor%23Introduction&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3ASupreme+Commander+%28video+game%29" class="Z3988"></span></span> </li> <li id="cite_note-GameSpot_Hardware-26"><span class="mw-cite-backlink">^ <a href="#cite_ref-GameSpot_Hardware_26-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-GameSpot_Hardware_26-1"><sup><i><b>b</b></i></sup></a></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFSarju_ShahJames_Yu2007" class="citation web cs1">Sarju Shah &amp; James Yu (February 21, 2007). <a rel="nofollow" class="external text" href="http://www.gamespot.com/features/6166198/index.html">"<i>Supreme Commander</i> Hardware Performance Guide"</a>. <i>GameSpot</i><span class="reference-accessdate">. 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La guerre, toujours la guerre"</a> (in French). Jeux PC. Archived from <a rel="nofollow" class="external text" href="http://www.jeuxvideopc.com/test/8252-supreme-commander.php">the original</a> on May 15, 2007<span class="reference-accessdate">. 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Retrieved <span class="nowrap">May 24,</span> 2007</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&amp;rft.genre=unknown&amp;rft.btitle=Supreme+Commander%3A+Van+de+eerste+indrukken+tot+een+Supreme+deceptie%3F&amp;rft.pub=Gamer.nl&amp;rft.date=2007-02-18&amp;rft.au=Coehoorn%2C+Frans&amp;rft.au=Bouts%2C+Guus&amp;rft_id=http%3A%2F%2Fwww.gamer.nl%2Fdoc%2F37382%2F&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3ASupreme+Commander+%28video+game%29" class="Z3988"></span></span> </li> <li id="cite_note-78"><span class="mw-cite-backlink"><b><a href="#cite_ref-78">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://www.interactive.org/awards/award_category_details.asp?idAward=2008&amp;idGameAwardType=129">"2008 Awards Category Details Strategy/Simulation Game of the Year"</a>. <i>interactive.org</i>. <a href="/wiki/Academy_of_Interactive_Arts_%26_Sciences" title="Academy of Interactive Arts &amp; Sciences">Academy of Interactive Arts &amp; Sciences</a><span class="reference-accessdate">. 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Retrieved <span class="nowrap">July 3,</span> 2007</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=Eurogamer&amp;rft.atitle=THQ+unveils+Supreme+Commander%3A+Forged+Alliance&amp;rft.date=2007-06-28&amp;rft.au=Bramwell%2C+Tom&amp;rft_id=http%3A%2F%2Fwww.eurogamer.net%2Farticles%2Fthq-unveils-supreme-commander-forged-alliance&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3ASupreme+Commander+%28video+game%29" class="Z3988"></span></span> </li> <li id="cite_note-Gas_Powered_Games_Newsletter-80"><span class="mw-cite-backlink"><b><a href="#cite_ref-Gas_Powered_Games_Newsletter_80-0">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFTaylor,_Chris2007" class="citation web cs1"><a href="/wiki/Chris_Taylor_(game_designer)" class="mw-redirect" title="Chris Taylor (game designer)">Taylor, Chris</a> (November 20, 2007). <a rel="nofollow" class="external text" href="http://gaspowered.com/newsletters.php?newsID=38">"Gas Powered Games Newsletter #18"</a>. <a href="/wiki/Gas_Powered_Games" class="mw-redirect" title="Gas Powered Games">Gas Powered Games</a><span class="reference-accessdate">. Retrieved <span class="nowrap">December 2,</span> 2007</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&amp;rft.genre=unknown&amp;rft.btitle=Gas+Powered+Games+Newsletter+%2318&amp;rft.pub=Gas+Powered+Games&amp;rft.date=2007-11-20&amp;rft.au=Taylor%2C+Chris&amp;rft_id=http%3A%2F%2Fgaspowered.com%2Fnewsletters.php%3FnewsID%3D38&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3ASupreme+Commander+%28video+game%29" class="Z3988"></span></span> </li> <li id="cite_note-81"><span class="mw-cite-backlink"><b><a href="#cite_ref-81">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFOnyett,_Charles2008" class="citation web cs1">Onyett, Charles (January 11, 2008). <a rel="nofollow" class="external text" href="https://web.archive.org/web/20080115134914/http://pc.ign.com/articles/845/845192p2.html">"CES 2008: Chris Taylor Interview"</a>. <i><a href="/wiki/IGN" title="IGN">IGN</a></i>. Archived from <a rel="nofollow" class="external text" href="http://pc.ign.com/articles/845/845192p2.html">the original</a> on January 15, 2008<span class="reference-accessdate">. Retrieved <span class="nowrap">January 13,</span> 2008</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=IGN&amp;rft.atitle=CES+2008%3A+Chris+Taylor+Interview&amp;rft.date=2008-01-11&amp;rft.au=Onyett%2C+Charles&amp;rft_id=http%3A%2F%2Fpc.ign.com%2Farticles%2F845%2F845192p2.html&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3ASupreme+Commander+%28video+game%29" class="Z3988"></span></span> </li> <li id="cite_note-82"><span class="mw-cite-backlink"><b><a href="#cite_ref-82">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="http://www.bluesnews.com/cgi-bin/articles.pl?show=859">"Supreme Commander 2 Announced"</a>. Blue News. November 12, 2008<span class="reference-accessdate">. Retrieved <span class="nowrap">November 14,</span> 2008</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&amp;rft.genre=unknown&amp;rft.btitle=Supreme+Commander+2+Announced&amp;rft.pub=Blue+News&amp;rft.date=2008-11-12&amp;rft_id=http%3A%2F%2Fwww.bluesnews.com%2Fcgi-bin%2Farticles.pl%3Fshow%3D859&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3ASupreme+Commander+%28video+game%29" class="Z3988"></span></span> </li> <li id="cite_note-83"><span class="mw-cite-backlink"><b><a href="#cite_ref-83">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFMaarten_Goldstein2008" class="citation web cs1">Maarten Goldstein (November 12, 2008). <a rel="nofollow" class="external text" href="https://web.archive.org/web/20120531054505/http://www.shacknews.com/article/55866/square-enix-to-publish-supreme">"Square Enix to Publish Supreme Commander 2, Looks To Expand Product Lineup"</a>. ShackNews. Archived from <a rel="nofollow" class="external text" href="http://www.shacknews.com/onearticle.x/55866">the original</a> on May 31, 2012<span class="reference-accessdate">. Retrieved <span class="nowrap">November 12,</span> 2008</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&amp;rft.genre=unknown&amp;rft.btitle=Square+Enix+to+Publish+Supreme+Commander+2%2C+Looks+To+Expand+Product+Lineup&amp;rft.pub=ShackNews&amp;rft.date=2008-11-12&amp;rft.au=Maarten+Goldstein&amp;rft_id=http%3A%2F%2Fwww.shacknews.com%2Fonearticle.x%2F55866&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3ASupreme+Commander+%28video+game%29" class="Z3988"></span></span> </li> <li id="cite_note-84"><span class="mw-cite-backlink"><b><a href="#cite_ref-84">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="http://www.gamesindustry.biz/articles/supreme-commander-2-rts-sequel-on-the-way-from-gas-powered-games-and-square-enix">"Supreme Commander 2 Announced"</a>. Games Industry. November 12, 2008<span class="reference-accessdate">. Retrieved <span class="nowrap">November 14,</span> 2008</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&amp;rft.genre=unknown&amp;rft.btitle=Supreme+Commander+2+Announced&amp;rft.pub=Games+Industry&amp;rft.date=2008-11-12&amp;rft_id=http%3A%2F%2Fwww.gamesindustry.biz%2Farticles%2Fsupreme-commander-2-rts-sequel-on-the-way-from-gas-powered-games-and-square-enix&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3ASupreme+Commander+%28video+game%29" class="Z3988"></span></span> </li> <li id="cite_note-85"><span class="mw-cite-backlink"><b><a href="#cite_ref-85">^</a></b></span> <span class="reference-text"><a rel="nofollow" class="external text" href="https://www.rockpapershotgun.com/2014/10/28/have-you-played-supreme-commander-forged-alliance/">have-you-played-supreme-commander-forged-alliance</a> on <a href="/wiki/Rock,_Paper,_Shotgun" class="mw-redirect" title="Rock, Paper, Shotgun">Rock, Paper, Shotgun</a></span> </li> <li id="cite_note-86"><span class="mw-cite-backlink"><b><a href="#cite_ref-86">^</a></b></span> <span class="reference-text"><a rel="nofollow" class="external text" href="https://www.rockpapershotgun.com/2015/06/18/best-coop-games/3/">The 25 Best Co-Op Games Ever Made</a> by Kirk McKeand on <a href="/wiki/Rock,_Paper,_Shotgun" class="mw-redirect" title="Rock, Paper, Shotgun">Rock, Paper, Shotgun</a> (June 18, 2015)</span> </li> <li id="cite_note-87"><span class="mw-cite-backlink"><b><a href="#cite_ref-87">^</a></b></span> <span class="reference-text"><a rel="nofollow" class="external text" href="http://www.eurogamer.net/articles/2013-11-02-youre-in-charge">You're in charge! - From vital patches to game cancellations, players are often intimately involved.</a> by Christian Donlan on <a href="/wiki/Eurogamer" title="Eurogamer">Eurogamer</a> <i>"The same thing happened at the end of last year, actually, when Supreme Commander fans released Forged Alliance Forever and gave the game the online client it could otherwise only dream of. I haven't played it much, but I still got a tear in my eye when I read about the extents these coders had gone to. There's nothing quite so wonderful to witness as love, and this is surely love of the very purest order."</i> (November 2, 2013)</span> </li> <li id="cite_note-88"><span class="mw-cite-backlink"><b><a href="#cite_ref-88">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFEditorial_staff2013" class="citation journal cs1">Editorial staff (June 2013). "Forging On, Supreme Commander has returned a changed game". <i><a href="/wiki/PC_Gamer" title="PC Gamer">PC Gamer</a></i> (240): 86–87.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=article&amp;rft.jtitle=PC+Gamer&amp;rft.atitle=Forging+On%2C+Supreme+Commander+has+returned+a+changed+game&amp;rft.issue=240&amp;rft.pages=86-87&amp;rft.date=2013-06&amp;rft.au=Editorial+staff&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3ASupreme+Commander+%28video+game%29" class="Z3988"></span></span> </li> </ol></div> <div class="mw-heading mw-heading2"><h2 id="Further_reading">Further reading</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Supreme_Commander_(video_game)&amp;action=edit&amp;section=20" title="Edit section: Further reading"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <ul><li><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFBogenn,_Tim2007" class="citation book cs1">Bogenn, Tim (2007). <i><span></span></i>Supreme Commander<i> Official Strategy Guide</i>. Brady Games. <a href="/wiki/ISBN_(identifier)" class="mw-redirect" title="ISBN (identifier)">ISBN</a>&#160;<a href="/wiki/Special:BookSources/978-0-7440-0895-1" title="Special:BookSources/978-0-7440-0895-1"><bdi>978-0-7440-0895-1</bdi></a>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&amp;rft.genre=book&amp;rft.btitle=Supreme+Commander+Official+Strategy+Guide&amp;rft.pub=Brady+Games&amp;rft.date=2007&amp;rft.isbn=978-0-7440-0895-1&amp;rft.au=Bogenn%2C+Tim&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3ASupreme+Commander+%28video+game%29" class="Z3988"></span></li> <li><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFRorie2007" class="citation web cs1">Rorie, Matthew (February 23, 2007). <a rel="nofollow" class="external text" href="http://www.gamespot.com/features/6166295/index.html">"<i>Supreme Commander</i> Game Guide"</a>. <i><a href="/wiki/GameSpot" title="GameSpot">GameSpot</a></i><span class="reference-accessdate">. Retrieved <span class="nowrap">May 23,</span> 2007</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=GameSpot&amp;rft.atitle=Supreme+Commander+Game+Guide&amp;rft.date=2007-02-23&amp;rft.aulast=Rorie&amp;rft.aufirst=Matthew&amp;rft_id=http%3A%2F%2Fwww.gamespot.com%2Ffeatures%2F6166295%2Findex.html&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3ASupreme+Commander+%28video+game%29" class="Z3988"></span></li></ul> <div class="mw-heading mw-heading2"><h2 id="External_links">External links</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Supreme_Commander_(video_game)&amp;action=edit&amp;section=21" title="Edit section: External links"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <ul><li><a rel="nofollow" class="external text" href="https://web.archive.org/web/20010404051022/http://supremecommander.com/">Official website (archived version)</a></li> <li><a rel="nofollow" class="external text" href="https://www.imdb.com/title/tt0489287/"><i>Supreme Commander</i></a> at <a href="/wiki/IMDb_(identifier)" class="mw-redirect" title="IMDb (identifier)">IMDb</a></li> <li><a rel="nofollow" class="external text" href="http://www.mobygames.com/game/supreme-commander"><i>Supreme Commander</i></a> at <a href="/wiki/MobyGames" title="MobyGames">MobyGames</a></li> <li><a rel="nofollow" class="external text" href="https://musicbrainz.org/release/11c067f4-f718-472f-b85e-a724924ae751"><i>Supreme Commander Official Soundtrack</i></a> at <a href="/wiki/MusicBrainz" title="MusicBrainz">MusicBrainz</a></li></ul> <div class="navbox-styles"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1129693374"><style data-mw-deduplicate="TemplateStyles:r1236075235">.mw-parser-output .navbox{box-sizing:border-box;border:1px solid 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Age</a></i></li> <li><i><a href="/wiki/Chrono_(series)" title="Chrono (series)">Chrono</a></i></li> <li><i><a href="/wiki/The_Diofield_Chronicle" title="The Diofield Chronicle">The Diofield Chronicle</a></i></li> <li><i><a href="/wiki/Dragon_Quest" title="Dragon Quest">Dragon Quest</a></i></li> <li><i><a href="/wiki/Drakengard" title="Drakengard">Drakengard</a></i></li> <li><i><a href="/wiki/Final_Fantasy" title="Final Fantasy">Final Fantasy</a></i></li> <li><i><a href="/wiki/Front_Mission" title="Front Mission">Front Mission</a></i></li> <li><i><a href="/wiki/Hanjuku_Hero" title="Hanjuku Hero">Hanjuku Hero</a></i></li> <li><i><a href="/wiki/Itadaki_Street" title="Itadaki Street">Itadaki Street</a></i></li> <li><i><a href="/wiki/Kingdom_Hearts" title="Kingdom Hearts">Kingdom Hearts</a></i></li> <li><i><a href="/wiki/Lord_of_Vermilion" title="Lord of Vermilion">Lord of Vermilion</a></i></li> <li><i><a href="/wiki/Mana_(series)" title="Mana (series)">Mana</a></i></li> <li><i><a 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Europe</a></th><td class="navbox-list-with-group navbox-list navbox-even hlist" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><i><a href="/wiki/Championship_Manager" title="Championship Manager">Championship Manager</a></i></li> <li><i><a href="/wiki/Gex_(series)" title="Gex (series)">Gex</a></i></li> <li><i><a href="/wiki/Just_Cause_(video_game_series)" title="Just Cause (video game series)">Just Cause</a></i></li> <li><i><a href="/wiki/Life_Is_Strange" title="Life Is Strange">Life Is Strange</a></i></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%"><a href="/wiki/Taito" title="Taito">Taito</a></th><td class="navbox-list-with-group navbox-list navbox-odd hlist" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><i><a href="/wiki/Arkanoid" title="Arkanoid">Arkanoid</a></i></li> <li><i><a href="/wiki/Battle_Gear" title="Battle Gear">Battle Gear</a></i></li> <li><i><a href="/wiki/Bubble_Bobble" title="Bubble Bobble">Bubble Bobble</a></i></li> <li><i><a href="/wiki/Darius_(series)" title="Darius (series)">Darius</a></i></li> <li><i><a href="/wiki/Groove_Coaster" title="Groove Coaster">Groove Coaster</a></i></li> <li><i><a href="/wiki/Gunslinger_Stratos" title="Gunslinger Stratos">Gunslinger Stratos</a></i></li> <li><i><a href="/wiki/Densha_de_Go!" title="Densha de Go!">Let's Go By Train</a></i></li> <li><i><a href="/wiki/Lufia" title="Lufia">Lufia</a></i></li> <li><i><a href="/wiki/Sonic_Blast_Man" title="Sonic Blast Man">Sonic Blast Man</a></i></li> <li><i><a href="/wiki/List_of_Space_Invaders_video_games" title="List of Space Invaders video games">Space Invaders</a></i></li></ul> </div></td></tr></tbody></table></div> <div class="navbox-styles"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1129693374"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1236075235"></div><div role="navigation" class="navbox" aria-labelledby="Total_Annihilation_video_games" style="padding:3px"><table class="nowraplinks mw-collapsible autocollapse navbox-inner" style="border-spacing:0;background:transparent;color:inherit"><tbody><tr><th scope="col" class="navbox-title" colspan="2"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1129693374"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1239400231"><div class="navbar plainlinks hlist navbar-mini"><ul><li class="nv-view"><a href="/wiki/Template:Total_Annihilation_series" title="Template:Total Annihilation series"><abbr title="View this template">v</abbr></a></li><li class="nv-talk"><a href="/wiki/Template_talk:Total_Annihilation_series" title="Template talk:Total Annihilation series"><abbr title="Discuss this template">t</abbr></a></li><li class="nv-edit"><a href="/wiki/Special:EditPage/Template:Total_Annihilation_series" title="Special:EditPage/Template:Total Annihilation series"><abbr title="Edit this template">e</abbr></a></li></ul></div><div id="Total_Annihilation_video_games" style="font-size:114%;margin:0 4em"><i><a href="/wiki/Total_Annihilation" title="Total Annihilation">Total Annihilation</a></i> video games</div></th></tr><tr><th scope="row" class="navbox-group" style="width:1%">Main series</th><td class="navbox-list-with-group navbox-list navbox-odd hlist" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><i><a href="/wiki/Total_Annihilation" title="Total Annihilation">Total Annihilation</a></i> <ul><li><i><a href="/wiki/Total_Annihilation:_The_Core_Contingency" title="Total Annihilation: The Core Contingency">The Core Contingency</a></i></li> <li><i><a href="/wiki/Total_Annihilation:_Battle_Tactics" title="Total Annihilation: Battle Tactics">Battle Tactics</a></i></li></ul></li> <li><i><a href="/wiki/Total_Annihilation:_Kingdoms" title="Total Annihilation: Kingdoms">Kingdoms</a></i> <ul><li><i><a href="/wiki/Total_Annihilation:_Kingdoms#The_Iron_Plague_2" title="Total Annihilation: Kingdoms">The Iron Plague</a></i></li></ul></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Successors</th><td class="navbox-list-with-group navbox-list navbox-even hlist" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><i><a class="mw-selflink selflink">Supreme Commander</a></i> <ul><li><i><a href="/wiki/Supreme_Commander:_Forged_Alliance" title="Supreme Commander: Forged Alliance">Forged Alliance</a></i></li></ul></li> <li><i><a href="/wiki/Supreme_Commander_2" title="Supreme Commander 2">Supreme Commander 2</a></i></li> <li><i><a href="/wiki/Planetary_Annihilation" title="Planetary Annihilation">Planetary Annihilation</a></i></li> <li><i><a href="/wiki/Chris_Taylor%27s_Kings_and_Castles" title="Chris Taylor&#39;s Kings and Castles">Chris Taylor's Kings and Castles</a></i> (cancelled)</li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Creators</th><td class="navbox-list-with-group navbox-list navbox-odd hlist" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Cavedog_Entertainment" title="Cavedog Entertainment">Cavedog Entertainment</a></li> <li><a href="/wiki/Wargaming_Seattle" title="Wargaming Seattle">Gas Powered Games</a></li> <li><a href="/wiki/Chris_Taylor_(video_game_designer)" title="Chris Taylor (video game designer)">Chris Taylor</a></li></ul> </div></td></tr></tbody></table></div> <!-- NewPP limit report Parsed by mw‐web.codfw.main‐6b7f745dd4‐qc6zk Cached time: 20241125092924 Cache expiry: 2592000 Reduced expiry: false Complications: [vary‐revision‐sha1, show‐toc] CPU time usage: 1.581 seconds Real time usage: 1.860 seconds Preprocessor visited node count: 6428/1000000 Post‐expand include size: 170747/2097152 bytes Template argument size: 7332/2097152 bytes Highest expansion depth: 16/100 Expensive parser function count: 8/500 Unstrip 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