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SimEarth - Wikipedia
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class="vector-toc-list"> <li id="toc-Taxa" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#Taxa"> <div class="vector-toc-text"> <span class="vector-toc-numb">1.1</span> <span>Taxa</span> </div> </a> <ul id="toc-Taxa-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-Civilization" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#Civilization"> <div class="vector-toc-text"> <span class="vector-toc-numb">1.2</span> <span>Civilization</span> </div> </a> <ul id="toc-Civilization-sublist" class="vector-toc-list"> </ul> </li> </ul> </li> <li id="toc-Development" class="vector-toc-list-item vector-toc-level-1 vector-toc-list-item-expanded"> <a class="vector-toc-link" href="#Development"> <div class="vector-toc-text"> <span class="vector-toc-numb">2</span> <span>Development</span> </div> </a> <ul id="toc-Development-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-Reception" class="vector-toc-list-item vector-toc-level-1 vector-toc-list-item-expanded"> <a class="vector-toc-link" href="#Reception"> <div class="vector-toc-text"> <span class="vector-toc-numb">3</span> <span>Reception</span> </div> </a> <ul id="toc-Reception-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-See_also" class="vector-toc-list-item vector-toc-level-1 vector-toc-list-item-expanded"> <a class="vector-toc-link" href="#See_also"> <div class="vector-toc-text"> <span class="vector-toc-numb">4</span> <span>See also</span> </div> </a> <ul id="toc-See_also-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-Notes" class="vector-toc-list-item vector-toc-level-1 vector-toc-list-item-expanded"> <a class="vector-toc-link" href="#Notes"> <div class="vector-toc-text"> <span class="vector-toc-numb">5</span> <span>Notes</span> </div> </a> <ul id="toc-Notes-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-References" class="vector-toc-list-item vector-toc-level-1 vector-toc-list-item-expanded"> <a class="vector-toc-link" href="#References"> <div class="vector-toc-text"> <span class="vector-toc-numb">6</span> <span>References</span> </div> </a> <ul id="toc-References-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-External_links" class="vector-toc-list-item vector-toc-level-1 vector-toc-list-item-expanded"> <a class="vector-toc-link" href="#External_links"> <div class="vector-toc-text"> <span class="vector-toc-numb">7</span> <span>External links</span> </div> </a> <ul id="toc-External_links-sublist" class="vector-toc-list"> </ul> </li> </ul> </div> </div> </nav> </div> </div> <div class="mw-content-container"> <main id="content" class="mw-body"> <header class="mw-body-header vector-page-titlebar"> <nav aria-label="Contents" class="vector-toc-landmark"> <div id="vector-page-titlebar-toc" class="vector-dropdown vector-page-titlebar-toc vector-button-flush-left" > <input type="checkbox" id="vector-page-titlebar-toc-checkbox" role="button" aria-haspopup="true" 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Available in 22 languages" > <label id="p-lang-btn-label" for="p-lang-btn-checkbox" class="vector-dropdown-label cdx-button cdx-button--fake-button cdx-button--fake-button--enabled cdx-button--weight-quiet cdx-button--action-progressive mw-portlet-lang-heading-22" aria-hidden="true" ><span class="vector-icon mw-ui-icon-language-progressive mw-ui-icon-wikimedia-language-progressive"></span> <span class="vector-dropdown-label-text">22 languages</span> </label> <div class="vector-dropdown-content"> <div class="vector-menu-content"> <ul class="vector-menu-content-list"> <li class="interlanguage-link interwiki-da mw-list-item"><a href="https://da.wikipedia.org/wiki/SimEarth" title="SimEarth – Danish" lang="da" hreflang="da" data-title="SimEarth" data-language-autonym="Dansk" data-language-local-name="Danish" class="interlanguage-link-target"><span>Dansk</span></a></li><li class="interlanguage-link interwiki-de mw-list-item"><a href="https://de.wikipedia.org/wiki/SimEarth" title="SimEarth – German" lang="de" hreflang="de" data-title="SimEarth" data-language-autonym="Deutsch" data-language-local-name="German" class="interlanguage-link-target"><span>Deutsch</span></a></li><li class="interlanguage-link interwiki-es mw-list-item"><a href="https://es.wikipedia.org/wiki/SimEarth" title="SimEarth – Spanish" lang="es" hreflang="es" data-title="SimEarth" data-language-autonym="Español" data-language-local-name="Spanish" class="interlanguage-link-target"><span>Español</span></a></li><li class="interlanguage-link interwiki-fa mw-list-item"><a href="https://fa.wikipedia.org/wiki/%D8%B3%DB%8C%D9%85%E2%80%8C%D8%A7%D8%B1%D8%AA" title="سیمارت – Persian" lang="fa" hreflang="fa" data-title="سیمارت" data-language-autonym="فارسی" data-language-local-name="Persian" class="interlanguage-link-target"><span>فارسی</span></a></li><li class="interlanguage-link interwiki-fr mw-list-item"><a href="https://fr.wikipedia.org/wiki/SimEarth:_The_Living_Planet" title="SimEarth: The Living Planet – French" lang="fr" hreflang="fr" data-title="SimEarth: The Living Planet" data-language-autonym="Français" data-language-local-name="French" class="interlanguage-link-target"><span>Français</span></a></li><li class="interlanguage-link interwiki-ko mw-list-item"><a href="https://ko.wikipedia.org/wiki/%EC%8B%AC%EC%96%B4%EC%8A%A4" title="심어스 – Korean" lang="ko" hreflang="ko" data-title="심어스" data-language-autonym="한국어" data-language-local-name="Korean" class="interlanguage-link-target"><span>한국어</span></a></li><li class="interlanguage-link interwiki-it mw-list-item"><a href="https://it.wikipedia.org/wiki/SimEarth" title="SimEarth – Italian" lang="it" hreflang="it" data-title="SimEarth" data-language-autonym="Italiano" data-language-local-name="Italian" class="interlanguage-link-target"><span>Italiano</span></a></li><li class="interlanguage-link interwiki-lld mw-list-item"><a href="https://lld.wikipedia.org/wiki/SimEarth" title="SimEarth – Ladin" lang="lld" hreflang="lld" data-title="SimEarth" data-language-autonym="Ladin" data-language-local-name="Ladin" class="interlanguage-link-target"><span>Ladin</span></a></li><li class="interlanguage-link interwiki-hu mw-list-item"><a href="https://hu.wikipedia.org/wiki/SimEarth" title="SimEarth – Hungarian" lang="hu" hreflang="hu" data-title="SimEarth" data-language-autonym="Magyar" data-language-local-name="Hungarian" class="interlanguage-link-target"><span>Magyar</span></a></li><li class="interlanguage-link interwiki-arz mw-list-item"><a href="https://arz.wikipedia.org/wiki/%D8%B3%D9%8A%D9%85%D8%A7%D9%8A%D8%B1%D8%AB" title="سيمايرث – Egyptian Arabic" lang="arz" hreflang="arz" data-title="سيمايرث" data-language-autonym="مصرى" data-language-local-name="Egyptian Arabic" class="interlanguage-link-target"><span>مصرى</span></a></li><li class="interlanguage-link interwiki-nl mw-list-item"><a href="https://nl.wikipedia.org/wiki/SimEarth" title="SimEarth – Dutch" lang="nl" hreflang="nl" data-title="SimEarth" data-language-autonym="Nederlands" data-language-local-name="Dutch" class="interlanguage-link-target"><span>Nederlands</span></a></li><li class="interlanguage-link interwiki-ja mw-list-item"><a href="https://ja.wikipedia.org/wiki/%E3%82%B7%E3%83%A0%E3%82%A2%E3%83%BC%E3%82%B9" title="シムアース – Japanese" lang="ja" hreflang="ja" data-title="シムアース" data-language-autonym="日本語" data-language-local-name="Japanese" class="interlanguage-link-target"><span>日本語</span></a></li><li class="interlanguage-link interwiki-no mw-list-item"><a href="https://no.wikipedia.org/wiki/SimEarth" title="SimEarth – Norwegian Bokmål" lang="nb" hreflang="nb" data-title="SimEarth" data-language-autonym="Norsk bokmål" data-language-local-name="Norwegian Bokmål" class="interlanguage-link-target"><span>Norsk bokmål</span></a></li><li class="interlanguage-link interwiki-pl mw-list-item"><a href="https://pl.wikipedia.org/wiki/SimEarth:_The_Living_Planet" title="SimEarth: The Living Planet – Polish" lang="pl" hreflang="pl" data-title="SimEarth: The Living Planet" data-language-autonym="Polski" data-language-local-name="Polish" class="interlanguage-link-target"><span>Polski</span></a></li><li class="interlanguage-link interwiki-pt mw-list-item"><a href="https://pt.wikipedia.org/wiki/SimEarth" title="SimEarth – Portuguese" lang="pt" hreflang="pt" data-title="SimEarth" data-language-autonym="Português" data-language-local-name="Portuguese" class="interlanguage-link-target"><span>Português</span></a></li><li class="interlanguage-link interwiki-ru mw-list-item"><a href="https://ru.wikipedia.org/wiki/SimEarth" title="SimEarth – Russian" lang="ru" hreflang="ru" data-title="SimEarth" data-language-autonym="Русский" data-language-local-name="Russian" class="interlanguage-link-target"><span>Русский</span></a></li><li class="interlanguage-link interwiki-fi mw-list-item"><a href="https://fi.wikipedia.org/wiki/SimEarth" title="SimEarth – Finnish" lang="fi" hreflang="fi" data-title="SimEarth" data-language-autonym="Suomi" data-language-local-name="Finnish" class="interlanguage-link-target"><span>Suomi</span></a></li><li class="interlanguage-link interwiki-sv mw-list-item"><a href="https://sv.wikipedia.org/wiki/Sim_Earth" title="Sim Earth – Swedish" lang="sv" hreflang="sv" data-title="Sim Earth" data-language-autonym="Svenska" data-language-local-name="Swedish" class="interlanguage-link-target"><span>Svenska</span></a></li><li class="interlanguage-link interwiki-th mw-list-item"><a href="https://th.wikipedia.org/wiki/%E0%B8%8B%E0%B8%B4%E0%B8%A1%E0%B9%80%E0%B8%AD%E0%B8%B4%E0%B8%A3%E0%B9%8C%E0%B8%98" title="ซิมเอิร์ธ – Thai" lang="th" hreflang="th" data-title="ซิมเอิร์ธ" data-language-autonym="ไทย" data-language-local-name="Thai" class="interlanguage-link-target"><span>ไทย</span></a></li><li class="interlanguage-link interwiki-tr mw-list-item"><a href="https://tr.wikipedia.org/wiki/SimEarth" title="SimEarth – Turkish" lang="tr" hreflang="tr" data-title="SimEarth" data-language-autonym="Türkçe" data-language-local-name="Turkish" class="interlanguage-link-target"><span>Türkçe</span></a></li><li class="interlanguage-link interwiki-uk mw-list-item"><a href="https://uk.wikipedia.org/wiki/SimEarth" title="SimEarth – Ukrainian" lang="uk" hreflang="uk" data-title="SimEarth" data-language-autonym="Українська" data-language-local-name="Ukrainian" class="interlanguage-link-target"><span>Українська</span></a></li><li class="interlanguage-link interwiki-zh mw-list-item"><a href="https://zh.wikipedia.org/wiki/%E6%A8%A1%E6%8B%9F%E5%9C%B0%E7%90%83" title="模拟地球 – Chinese" lang="zh" hreflang="zh" data-title="模拟地球" data-language-autonym="中文" data-language-local-name="Chinese" class="interlanguage-link-target"><span>中文</span></a></li> </ul> <div class="after-portlet after-portlet-lang"><span class="wb-langlinks-edit wb-langlinks-link"><a href="https://www.wikidata.org/wiki/Special:EntityPage/Q1511144#sitelinks-wikipedia" title="Edit interlanguage links" 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data-mw-deduplicate="TemplateStyles:r1257001546">.mw-parser-output .infobox-subbox{padding:0;border:none;margin:-3px;width:auto;min-width:100%;font-size:100%;clear:none;float:none;background-color:transparent}.mw-parser-output .infobox-3cols-child{margin:auto}.mw-parser-output .infobox .navbar{font-size:100%}@media screen{html.skin-theme-clientpref-night .mw-parser-output .infobox-full-data:not(.notheme)>div:not(.notheme)[style]{background:#1f1f23!important;color:#f8f9fa}}@media screen and (prefers-color-scheme:dark){html.skin-theme-clientpref-os .mw-parser-output .infobox-full-data:not(.notheme) div:not(.notheme){background:#1f1f23!important;color:#f8f9fa}}@media(min-width:640px){body.skin--responsive .mw-parser-output .infobox-table{display:table!important}body.skin--responsive .mw-parser-output .infobox-table>caption{display:table-caption!important}body.skin--responsive .mw-parser-output .infobox-table>tbody{display:table-row-group}body.skin--responsive .mw-parser-output .infobox-table tr{display:table-row!important}body.skin--responsive .mw-parser-output .infobox-table th,body.skin--responsive .mw-parser-output .infobox-table td{padding-left:inherit;padding-right:inherit}}</style><style data-mw-deduplicate="TemplateStyles:r1117680521">.mw-parser-output .ib-video-game .infobox-label{white-space:nowrap;padding-right:0.65em}.mw-parser-output .ib-video-game .infobox-above{font-style:italic}</style><table class="infobox ib-video-game hproduct"><tbody><tr><th colspan="2" class="infobox-above fn">SimEarth: The Living Planet</th></tr><tr><td colspan="2" class="infobox-image"><span class="mw-default-size" typeof="mw:File/Frameless"><a href="/wiki/File:Simearth-box.jpg" class="mw-file-description"><img src="//upload.wikimedia.org/wikipedia/en/thumb/8/81/Simearth-box.jpg/220px-Simearth-box.jpg" decoding="async" width="220" height="260" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/en/8/81/Simearth-box.jpg 1.5x" data-file-width="280" data-file-height="331" /></a></span><div class="infobox-caption">Original cover art</div></td></tr><tr><th scope="row" class="infobox-label"><a href="/wiki/Video_game_developer" title="Video game developer">Developer(s)</a></th><td class="infobox-data"><a href="/wiki/Maxis" title="Maxis">Maxis</a><sup id="cite_ref-1" class="reference"><a href="#cite_note-1"><span class="cite-bracket">[</span>a<span class="cite-bracket">]</span></a></sup></td></tr><tr><th scope="row" class="infobox-label"><a href="/wiki/Video_game_publisher" title="Video game publisher">Publisher(s)</a></th><td class="infobox-data">Maxis <br /> <a href="/wiki/Fujisankei_Communications_International" title="Fujisankei Communications International">FCI</a> (SNES) <br /> <a href="/wiki/Sega" title="Sega">Sega</a> (Mega CD) <br /> <a href="/wiki/Hudson_Soft" title="Hudson Soft">Hudson Soft</a> (Super CD-ROM²)</td></tr><tr><th scope="row" class="infobox-label"><a href="/wiki/Video_game_designer" class="mw-redirect" title="Video game designer">Designer(s)</a></th><td class="infobox-data"><a href="/wiki/Will_Wright_(game_designer)" title="Will Wright (game designer)">Will Wright</a><br /><a href="/wiki/Fred_Haslam_(game_designer)" class="mw-redirect" title="Fred Haslam (game designer)">Fred Haslam</a></td></tr><tr><th scope="row" class="infobox-label">Series</th><td class="infobox-data"><i><a href="/wiki/List_of_Sim_video_games" title="List of Sim video games">Sim</a></i></td></tr><tr><th scope="row" class="infobox-label"><a href="/wiki/Computing_platform" title="Computing platform">Platform(s)</a></th><td class="infobox-data"><a href="/wiki/Macintosh" class="mw-redirect" title="Macintosh">Macintosh</a>, <a href="/wiki/MS-DOS" title="MS-DOS">MS-DOS</a>, <a href="/wiki/Microsoft_Windows" title="Microsoft Windows">Windows</a>, <a href="/wiki/FM_Towns" title="FM Towns">FM Towns</a>,<sup id="cite_ref-2" class="reference"><a href="#cite_note-2"><span class="cite-bracket">[</span>1<span class="cite-bracket">]</span></a></sup> <a href="/wiki/NEC_PC-9801" class="mw-redirect" title="NEC PC-9801">NEC PC-9801</a>, <a href="/wiki/Super_Nintendo_Entertainment_System" title="Super Nintendo Entertainment System">Super NES</a>, <a href="/wiki/Amiga" title="Amiga">Amiga</a>, <a href="/wiki/Atari_ST" title="Atari ST">Atari ST</a>, <a href="/wiki/X68000" title="X68000">X68000</a>, <a href="/wiki/TurboGrafx_CD" class="mw-redirect" title="TurboGrafx CD">TurboGrafx CD</a>, <a href="/wiki/Sega_CD" title="Sega CD">Sega CD</a>, <a href="/wiki/Virtual_Console" title="Virtual Console">Virtual Console</a></td></tr><tr><th scope="row" class="infobox-label">Release</th><td class="infobox-data"><b>Mac, DOS, Windows</b><br />1990<br /><b>FM Towns, PC-98, SNES</b><br />1991<br /><b>Amiga, X68000</b><br />1992<br /><b>TurboGrafx CD, Mega-CD</b><br />1993<br /><b>Virtual Console</b><br /><style data-mw-deduplicate="TemplateStyles:r1126788409">.mw-parser-output .plainlist ol,.mw-parser-output .plainlist ul{line-height:inherit;list-style:none;margin:0;padding:0}.mw-parser-output .plainlist ol li,.mw-parser-output .plainlist ul li{margin-bottom:0}</style><div class="plainlist"><ul><li><span style="font-size:97%;"><a href="/wiki/Japan" title="Japan">JP</a>:</span> May 12, 2009</li><li><span style="font-size:97%;"><a href="/wiki/North_America" title="North America">NA</a>:</span> June 22, 2009</li><li><span style="font-size:97%;"><a href="/wiki/PAL_region" class="mw-redirect" title="PAL region">PAL</a>:</span> June 26, 2009</li></ul></div></td></tr><tr><th scope="row" class="infobox-label"><a href="/wiki/Video_game_genre" title="Video game genre">Genre(s)</a></th><td class="infobox-data"><a href="/wiki/Life_simulation_game" title="Life simulation game">Life simulation</a></td></tr><tr><th scope="row" class="infobox-label">Mode(s)</th><td class="infobox-data"><a href="/wiki/Single-player_video_game" title="Single-player video game">Single-player</a></td></tr></tbody></table> <p><i><b>SimEarth: The Living Planet</b></i> is a <a href="/wiki/Life_simulation_game" title="Life simulation game">life simulation game</a>, the second designed by <a href="/wiki/Will_Wright_(game_designer)" title="Will Wright (game designer)">Will Wright</a>, published in 1990 by <a href="/wiki/Maxis" title="Maxis">Maxis</a>. In <i>SimEarth</i>, the player controls the development of a <a href="/wiki/Planet" title="Planet">planet</a>. English scientist <a href="/wiki/James_Lovelock" title="James Lovelock">James Lovelock</a> served as an advisor and his <a href="/wiki/Gaia_hypothesis" title="Gaia hypothesis">Gaia hypothesis</a> of planet evolution was incorporated into the game. Versions were made for the <a href="/wiki/Macintosh" class="mw-redirect" title="Macintosh">Macintosh</a>, <a href="/wiki/Atari_ST" title="Atari ST">Atari ST</a>, <a href="/wiki/Amiga" title="Amiga">Amiga</a>, <a href="/wiki/IBM_PC" class="mw-redirect" title="IBM PC">IBM PC</a>, <a href="/wiki/Super_Nintendo_Entertainment_System" title="Super Nintendo Entertainment System">Super Nintendo Entertainment System</a>, <a href="/wiki/Sega_CD" title="Sega CD">Sega CD</a>, and <a href="/wiki/TurboGrafx-16" title="TurboGrafx-16">TurboGrafx-16</a>. It was re-released for the <a href="/wiki/Virtual_Console#Wii" title="Virtual Console">Wii Virtual Console</a>.<sup id="cite_ref-3" class="reference"><a href="#cite_note-3"><span class="cite-bracket">[</span>2<span class="cite-bracket">]</span></a></sup> In 1996, several of Maxis' simulation games were re-released under the <i>Maxis Collector Series</i> with greater compatibility with <a href="/wiki/Windows_95" title="Windows 95">Windows 95</a> and differing box art, including the addition of <i>Classics</i> beneath the title. SimEarth was re-released in 1997 under the <i>Classics</i> label.<sup id="cite_ref-4" class="reference"><a href="#cite_note-4"><span class="cite-bracket">[</span>3<span class="cite-bracket">]</span></a></sup> </p> <meta property="mw:PageProp/toc" /> <div class="mw-heading mw-heading2"><h2 id="Gameplay">Gameplay</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=SimEarth&action=edit&section=1" title="Edit section: Gameplay"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>In <i>SimEarth</i>, the player can vary a planet's <a href="/wiki/Atmosphere" title="Atmosphere">atmosphere</a>, <a href="/wiki/Temperature" title="Temperature">temperature</a>, <a href="/wiki/Landmass" title="Landmass">landmasses</a>, etc., then place various forms of <a href="/wiki/Life" title="Life">life</a> on the planet and watch them <a href="/wiki/Evolution" title="Evolution">evolve</a>. In the “Random Planet” game setting, the game is a <a href="/wiki/Software_toy" class="mw-redirect" title="Software toy">software toy</a>, without any required goals. The big (and difficult) challenge is to evolve <a href="/wiki/Sentience" title="Sentience">sentient</a> life and an advanced <a href="/wiki/Civilization" title="Civilization">civilization</a>. The development stages of the planet can be restored and repeated, until the planet "dies" ten billion years after its creation, the estimated time when the <a href="/wiki/Sun" title="Sun">Sun</a> will become a <a href="/wiki/Red_giant" title="Red giant">red giant</a> and kill off all of the planet's <a href="/wiki/Life" title="Life">life</a>. </p><p>There are also eight scenarios that do have goals, the first three (Aquarium, <a href="/wiki/Cambrian" title="Cambrian">Cambrian</a> Earth, and <a href="/wiki/Modern-day" class="mw-redirect" title="Modern-day">Modern-day</a> Earth) involving managing the evolution and development of Earth in different stages, the next four (Mars, Venus, Ice Planet, and Dune) involving <a href="/wiki/Terraforming" title="Terraforming">terraforming</a> other planets to support life, and the final scenario (Earth 2XXX) involving rescuing life and civilization on a future Earth from <a href="/wiki/Self-replicating_machine" title="Self-replicating machine">self-replicating robots</a> and <a href="/wiki/Nuclear_warfare" title="Nuclear warfare">nuclear warfare</a> and giving the player the option of causing a <a href="/wiki/Tsunami" title="Tsunami">great flood</a> to help achieve this goal. In addition, there is another game mode besides Random Planet and Scenario mode, called Daisy World, where the only <a href="/wiki/Biome" title="Biome">biome</a> on the planet is daisies, which change their color relative to the temperature. </p><p>The game models the <a href="/wiki/Gaia_hypothesis" title="Gaia hypothesis">Gaia hypothesis</a> of <a href="/wiki/James_Lovelock" title="James Lovelock">James Lovelock</a> (who assisted with the design and wrote an introduction to the manual), and one of the options available to the player is the simplified "<a href="/wiki/Daisyworld" title="Daisyworld">Daisyworld</a>" model.<sup id="cite_ref-5" class="reference"><a href="#cite_note-5"><span class="cite-bracket">[</span>4<span class="cite-bracket">]</span></a></sup> </p> <figure class="mw-halign-left" typeof="mw:File/Thumb"><a href="/wiki/File:SimEarth_IBM_PC.png" class="mw-file-description"><img src="//upload.wikimedia.org/wikipedia/en/thumb/3/38/SimEarth_IBM_PC.png/225px-SimEarth_IBM_PC.png" decoding="async" width="225" height="168" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/en/thumb/3/38/SimEarth_IBM_PC.png/338px-SimEarth_IBM_PC.png 1.5x, //upload.wikimedia.org/wikipedia/en/3/38/SimEarth_IBM_PC.png 2x" data-file-width="365" data-file-height="273" /></a><figcaption><i>SimEarth</i> screenshot, <a href="/wiki/IBM_PC" class="mw-redirect" title="IBM PC">IBM PC</a> version. In this simulated planet, <a href="/wiki/Radiates" class="mw-redirect" title="Radiates">radiates</a> have developed <a href="/wiki/Sentience" title="Sentience">sentience</a> and are beginning to form <a href="/wiki/Civilization" title="Civilization">civilizations</a>.</figcaption></figure> <p>The player's control of the planet in the game is quite comprehensive; display panels allow the player to regulate everything from atmospheric gases, with percentages to three decimal places, to the rate of <a href="/wiki/Continental_drift" title="Continental drift">continental drift</a>, to the rate of reproduction and mutation of lifeforms. In addition, the player is given options to place equipment or items that interfere with the planet's development, such as <a href="/wiki/Oxygen" title="Oxygen">Oxygen</a> Generators, which increase the amount of oxygen in the atmosphere, and the <a href="/wiki/Monolith_(Space_Odyssey)" title="Monolith (Space Odyssey)">monolith</a>, a take on the one found in <i><a href="/wiki/2001:_A_Space_Odyssey_(film)" class="mw-redirect" title="2001: A Space Odyssey (film)">2001: A Space Odyssey</a></i>, which aids in increasing intelligence of a lifeform through extraterrestrial contact. </p><p>The list of disasters ranges from natural occurrences, such as <a href="/wiki/Hurricane" class="mw-redirect" title="Hurricane">hurricanes</a> and wild <a href="/wiki/Fire" title="Fire">fires</a>, to population-dependent disasters, such as <a href="/wiki/Plague_(disease)" title="Plague (disease)">plagues</a> and <a href="/wiki/Pollution" title="Pollution">pollution</a>. Effects on the planet may be minor or major depending on the current conditions. Increased <a href="/wiki/Volcano" title="Volcano">volcanic</a> eruptions, for example, increase the amount of dust in the atmosphere, lowering global temperature; <a href="/wiki/Earthquake" title="Earthquake">earthquakes</a> in a body of water may produce <a href="/wiki/Tsunami" title="Tsunami">tsunamis</a>; and the shortage of nuclear fuel for a nuclear power-dependent civilization may potentially trigger nuclear war and <a href="/wiki/Nuclear_winter" title="Nuclear winter">nuclear winter</a>. </p><p><a href="/wiki/Global_warming" class="mw-redirect" title="Global warming">Global warming</a> can cause the planet's <a href="/wiki/Ice_cap" title="Ice cap">ice caps</a> to melt and sea levels to rise, but if a planet gets very hot, the oceans boil away until there are no oceans left, only land. A planet without any water can have oceans brought back if hit by an "ice meteor" (a.k.a. a <a href="/wiki/Comet" title="Comet">comet</a>). Many things have to be kept within a certain balanced range for a planet to be able to support multicellular animal life; outside this range, only single-celled lifeforms, plants, robots, and lifeforms that have been civilized can survive. This excludes most lifeforms in this game since most are multicellular animals that are not civilized. </p><p>All player-triggered actions have a cost specified in "energy units" or "omega (Ω) units"; for example, 50 energy units are required to lay down a single terrain square, while 500 units are required to lay down a terraforming device. The energy budget is determined by the level of development of the planet, and the chosen difficulty level; on the lowest difficulty level, the energy budget is unlimited. </p><p>Gameplay itself can be somewhat mystifying; species may thrive or die out for no apparent reason. <a href="/wiki/Mass_extinction" class="mw-redirect" title="Mass extinction">Mass extinctions</a>, however, are often followed by periods of renewed evolutionary diversification, allowing the player to experiment with new sets of species and ecosystems. </p> <div class="mw-heading mw-heading3"><h3 id="Taxa">Taxa</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=SimEarth&action=edit&section=2" title="Edit section: Taxa"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>A feature of the game is that all <a href="/wiki/Taxon" title="Taxon">taxa</a> of multicellular animals are on an equal footing, and thus it is possible to evolve, for example, sapient <a href="/wiki/Mollusc" class="mw-redirect" title="Mollusc">molluscs</a>.<sup id="cite_ref-6" class="reference"><a href="#cite_note-6"><span class="cite-bracket">[</span>5<span class="cite-bracket">]</span></a></sup> The two single-celled lifeform taxa, <a href="/wiki/Prokaryote" title="Prokaryote">Prokaryotes</a> and <a href="/wiki/Eukaryote" title="Eukaryote">Eukaryotes</a> (or <a href="/wiki/Bacteria" title="Bacteria">Bacteria</a> and <a href="/wiki/Amoeba" title="Amoeba">Amoebas</a>, in-game respectively) are treated specially. Some examples of animal taxa include <a href="/wiki/Radiata" title="Radiata">Radiates</a> and <a href="/wiki/Cetaceans" class="mw-redirect" title="Cetaceans">Cetaceans</a> as well as more well known taxa such as <a href="/wiki/Fish" title="Fish">fish</a> and <a href="/wiki/Birds" class="mw-redirect" title="Birds">birds</a>. As an "<a href="/wiki/Easter_egg_(virtual)" class="mw-redirect" title="Easter egg (virtual)">Easter egg</a>", there is also <a href="/wiki/Self-replicating_machine" title="Self-replicating machine">machine life</a>, which can appear if a city of the highest technology level (<a href="/wiki/Nanotechnology" title="Nanotechnology">Nanotech Age</a>) is destroyed by a nuclear explosion. Machine life can thrive in any biome or environmental conditions, generally out-competing any other lifeforms present, and can itself eventually evolve intelligence and build cities. Additionally, there are Carniferns, which are mutated, <a href="/wiki/Carnivorous_plant" title="Carnivorous plant">carnivorous plants</a>, which can occur only naturally. Having an abundance of insects allows for these life-forms to develop. Carniferns are able to develop <a href="/wiki/Intelligence" title="Intelligence">intelligence</a> just as animals can. In addition to the familiar types, the long-extinct "<a href="/wiki/Trilobozoa" title="Trilobozoa">trichordates</a>" are included. The game states that "We [the game's developers] felt sorry for them, and are giving them a chance for survival in <i>SimEarth</i>." <a href="/wiki/Dinosaur" title="Dinosaur">Dinosaurs</a> are another included taxa. </p> <div class="mw-heading mw-heading3"><h3 id="Civilization">Civilization</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=SimEarth&action=edit&section=3" title="Edit section: Civilization"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>Once an organism on the SimEarth planet becomes sentient and develops civilization, it will gradually go through different stages of development with each successive stage being more technologically advanced than the last. </p> <ul><li><a href="/wiki/Stone_Age" title="Stone Age">Stone Age</a>, This stage is characterized by the use of stone tools and <a href="/wiki/Paleolithic" title="Paleolithic">paleolithic</a> lifestyles.</li> <li><a href="/wiki/Bronze_Age" title="Bronze Age">Bronze Age</a>, This stage is characterized by the use of bronze tools, the invention of farming, the development of writing, and urbanization.</li> <li><a href="/wiki/Iron_Age" title="Iron Age">Iron Age</a>, This stage is characterized by the use of Iron tools and is slightly more advanced than the Bronze Age.</li> <li><a href="/wiki/Industrial_Age" title="Industrial Age">Industrial Age</a>, This stage is characterized by rapid industrialization and improving living standards. This stage is where resources are being rapidly consumed. Once this stage is achieved, energy requirements are high and <a href="/wiki/Global_warming" class="mw-redirect" title="Global warming">global warming</a> starts to threaten your planet's habitability.</li> <li><a href="/wiki/Atomic_Age" title="Atomic Age">Atomic Age</a>, This stage is characterized by the use of nuclear energy.</li> <li><a href="/wiki/Information_Age" title="Information Age">Information Age</a>, This stage is associated with the mass use of <a href="/wiki/Telecommunications" title="Telecommunications">telecommunications</a> technologies and computers.</li> <li><a href="/wiki/Nanotechnology" title="Nanotechnology">Nanotech Age</a>, This is the most challenging stage to reach due to depleting resources and the growing threat of global warming. It is associated with the use of nanotechnology and interplanetary <a href="/wiki/Spaceflight" title="Spaceflight">space travel</a>.</li></ul> <p>It is only possible for one species to reach sentience at a time on the planet. If the current sentient species becomes extinct, another species can achieve sentience. Once the sentient species reaches advanced Nanotech Age, they will begin The Exodus and launch all of their population in to space. This entirely removes that species from the world, allowing other species to reach sentience. </p> <div class="mw-heading mw-heading2"><h2 id="Development">Development</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=SimEarth&action=edit&section=4" title="Edit section: Development"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>Will Wright was introduced to James Lovelock by <a href="/wiki/Stewart_Brand" title="Stewart Brand">Stewart Brand</a>, a former editor of <i><a href="/wiki/CoEvolution_Quarterly" title="CoEvolution Quarterly">CoEvolution Quarterly</a></i> who lived near Wright, upon hearing about <i>SimEarth</i>.<sup id="cite_ref-theone_7-0" class="reference"><a href="#cite_note-theone-7"><span class="cite-bracket">[</span>6<span class="cite-bracket">]</span></a></sup> Lovelock advised the development team behind <i>SimEarth</i>, and particularly assisted with <a href="/wiki/Geophysics" title="Geophysics">geophysical models</a>.<sup id="cite_ref-theone_7-1" class="reference"><a href="#cite_note-theone-7"><span class="cite-bracket">[</span>6<span class="cite-bracket">]</span></a></sup> Lovelock stated in regards to the Gaia model that "Attempts to model the Earth through simple sciences such as biology or <a href="/wiki/Biochemistry" title="Biochemistry">biochemistry</a> fail because the models are oversensitive to <a href="/wiki/Initial_condition" title="Initial condition">initial conditions</a> and prone to chaotic disturbance."<sup id="cite_ref-theone_7-2" class="reference"><a href="#cite_note-theone-7"><span class="cite-bracket">[</span>6<span class="cite-bracket">]</span></a></sup> Gaia models link biology and geology however, which Lovelock claimed are "for some reason stable and able to resist perturbations."<sup id="cite_ref-theone_7-3" class="reference"><a href="#cite_note-theone-7"><span class="cite-bracket">[</span>6<span class="cite-bracket">]</span></a></sup> Lovelock expressed that <i>SimEarth's</i> simulation has 'a degree of realism' despite it being "little more than a game", and he expressed that he hadn't seen or been involved in any computer simulations of nature on the scale of <i>SimEarth</i> at the time, noting that many professional <a href="/wiki/Climate_model" title="Climate model">climate models</a> at the time didn't take clouds, the ocean, or biology into account.<sup id="cite_ref-theone_7-4" class="reference"><a href="#cite_note-theone-7"><span class="cite-bracket">[</span>6<span class="cite-bracket">]</span></a></sup> </p> <div class="mw-heading mw-heading2"><h2 id="Reception">Reception</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=SimEarth&action=edit&section=5" title="Edit section: Reception"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <style 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.vgr-awards td{background:#f2f2f2;color:#333}.mw-parser-output .vgr-hrow th{background:#e8f4f8;color:#333}.mw-parser-output .video-game-reviews .table-na{color:#707070}.mw-parser-output .vgr-reviews,.mw-parser-output .vgr-reviews tr:last-child td,.mw-parser-output .vgr-reviews tr:last-child th{border-bottom:none}.mw-parser-output .vgr-title,.mw-parser-output .vgr-subtitle,.mw-parser-output .vgr-awards tr td:first-child{font-weight:bold}.mw-parser-output .mw-collapsed .vgr-title{display:inline}.mw-parser-output .video-game-reviews table tr td:first-child,.mw-parser-output .vgr-awards td{text-align:left}.mw-parser-output .video-game-reviews table tr td.vgr-center{text-align:center}.mw-parser-output .video-game-reviews .vgr-stacked{border-top:none}@media(max-width:720px){.mw-parser-output .video-game-reviews{width:100%;float:none;clear:both;margin:0}.mw-parser-output .video-game-reviews table{display:table}.mw-parser-output .video-game-reviews caption{display:table-caption}}</style><div role="complementary" class="video-game-reviews skin-invert vgr-single"><div class="vgr-title">Reception</div><table class="vgr-reviews wikitable"><caption>Review scores</caption><tbody><tr class="vgr-hrow"><th scope="col">Publication</th><th scope="col">Score</th></tr><tr><td class="vgr-center"><i><a href="/wiki/The_One_(magazine)" title="The One (magazine)">The One</a></i></td><td>95% (DOS)<sup id="cite_ref-theone_7-5" class="reference"><a href="#cite_note-theone-7"><span class="cite-bracket">[</span>6<span class="cite-bracket">]</span></a></sup></td></tr><tr><td class="vgr-center"><i><a href="/wiki/Entertainment_Weekly" title="Entertainment Weekly">Entertainment Weekly</a></i></td><td>A− (SNES)</td></tr></tbody></table></div> <p><i><a href="/wiki/Computer_Gaming_World" title="Computer Gaming World">Computer Gaming World</a></i> called <i>SimEarth</i> "absolutely fascinating". The reviewer wished that the game had more <i>SimCity</i>-like visual feedback, but stated that it was superior to the predecessor because of larger scope and greater replayability.<sup id="cite_ref-wilson199101_8-0" class="reference"><a href="#cite_note-wilson199101-8"><span class="cite-bracket">[</span>7<span class="cite-bracket">]</span></a></sup> It won the 1991 <a href="/wiki/Software_Publishers_Association" class="mw-redirect" title="Software Publishers Association">Software Publishers Association</a> Excellence in Software Awards for Best Secondary Education Program and Best Simulation Program.<sup id="cite_ref-cgw199106_9-0" class="reference"><a href="#cite_note-cgw199106-9"><span class="cite-bracket">[</span>8<span class="cite-bracket">]</span></a></sup> </p><p><i><a href="/wiki/Entertainment_Weekly" title="Entertainment Weekly">Entertainment Weekly</a></i> gave the game an A− and wrote that "While it's never too early to teach kids to respect the biosphere, the same may not be true of introducing them to complicated simulations such as <i>Simearth: The Living Planet</i> (<i>FCI, for Super NES</i>), which has more variables (temperature, precipitation, etc.) than a polynomial equation. There's something to be said for this, though: A task as simple as 'growing a daisy'—one option offered here—requires knowing far more than which button to push to cream the bad guy."<sup id="cite_ref-10" class="reference"><a href="#cite_note-10"><span class="cite-bracket">[</span>9<span class="cite-bracket">]</span></a></sup> </p><p><i><a href="/wiki/The_One_(magazine)" title="The One (magazine)">The One</a></i> gave the MS-DOS version of <i>SimEarth</i> an overall score of 95%, and expressed that the game is fun 'regardless of whether you know what you're doing or not', and said that experimenting with the simulation is "hours of fun". <i>The One</i> praised <i>SimEarth's</i> substantial gameplay, expressing that the game has "near-infinite variations with which to experiment." <i>The One</i> noted the game as having "tremendous educational possibilities", but simultaneously being fun and engaging.<sup id="cite_ref-theone_7-6" class="reference"><a href="#cite_note-theone-7"><span class="cite-bracket">[</span>6<span class="cite-bracket">]</span></a></sup> </p> <div class="mw-heading mw-heading2"><h2 id="See_also">See also</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=SimEarth&action=edit&section=6" title="Edit section: See also"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <ul><li><i><a href="/wiki/Spore_(2008_video_game)" title="Spore (2008 video game)">Spore</a></i></li> <li><i><a href="/wiki/Impossible_Creatures" title="Impossible Creatures">Impossible Creatures</a></i></li> <li><i><a href="/wiki/L.O.L.:_Lack_of_Love" title="L.O.L.: Lack of Love">L.O.L.: Lack of Love</a></i></li> <li><i><a href="/wiki/Seventh_Cross:_Evolution" title="Seventh Cross: Evolution">Seventh Cross: Evolution</a></i></li> <li><i><a href="/wiki/Evolution:_The_Game_of_Intelligent_Life" title="Evolution: The Game of Intelligent Life">Evolution: The Game of Intelligent Life</a></i></li> <li><i><a href="/wiki/E.V.O.:_Search_for_Eden" title="E.V.O.: Search for Eden">E.V.O.: Search for Eden</a></i></li> <li><i><a href="/wiki/Creatures_(artificial_life_program)" class="mw-redirect" title="Creatures (artificial life program)">Creatures</a></i></li> <li><i><a href="/wiki/SimLife" title="SimLife">SimLife</a></i></li></ul> <div class="mw-heading mw-heading2"><h2 id="Notes">Notes</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=SimEarth&action=edit&section=7" title="Edit section: Notes"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <style data-mw-deduplicate="TemplateStyles:r1239543626">.mw-parser-output .reflist{margin-bottom:0.5em;list-style-type:decimal}@media screen{.mw-parser-output .reflist{font-size:90%}}.mw-parser-output .reflist .references{font-size:100%;margin-bottom:0;list-style-type:inherit}.mw-parser-output .reflist-columns-2{column-width:30em}.mw-parser-output .reflist-columns-3{column-width:25em}.mw-parser-output .reflist-columns{margin-top:0.3em}.mw-parser-output .reflist-columns ol{margin-top:0}.mw-parser-output .reflist-columns li{page-break-inside:avoid;break-inside:avoid-column}.mw-parser-output .reflist-upper-alpha{list-style-type:upper-alpha}.mw-parser-output .reflist-upper-roman{list-style-type:upper-roman}.mw-parser-output .reflist-lower-alpha{list-style-type:lower-alpha}.mw-parser-output .reflist-lower-greek{list-style-type:lower-greek}.mw-parser-output .reflist-lower-roman{list-style-type:lower-roman}</style><div class="reflist reflist-lower-alpha"> <div class="mw-references-wrap"><ol class="references"> <li id="cite_note-1"><span class="mw-cite-backlink"><b><a href="#cite_ref-1">^</a></b></span> <span class="reference-text">Ported to FM Towns, PC-98 and X68000 by <a href="/wiki/Imagineer_(Japanese_company)" title="Imagineer (Japanese company)">Imagineer</a>. Ported to SNES by Tomcat System. Ported to Mega-CD by <a href="/wiki/Game_Arts" title="Game Arts">Game Arts</a>.</span> </li> </ol></div></div> <div class="mw-heading mw-heading2"><h2 id="References">References</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=SimEarth&action=edit&section=8" title="Edit section: References"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1239543626"><div class="reflist"> <div class="mw-references-wrap"><ol class="references"> <li id="cite_note-2"><span class="mw-cite-backlink"><b><a href="#cite_ref-2">^</a></b></span> <span class="reference-text"><style data-mw-deduplicate="TemplateStyles:r1238218222">.mw-parser-output cite.citation{font-style:inherit;word-wrap:break-word}.mw-parser-output .citation q{quotes:"\"""\"""'""'"}.mw-parser-output .citation:target{background-color:rgba(0,127,255,0.133)}.mw-parser-output .id-lock-free.id-lock-free a{background:url("//upload.wikimedia.org/wikipedia/commons/6/65/Lock-green.svg")right 0.1em center/9px no-repeat}.mw-parser-output .id-lock-limited.id-lock-limited a,.mw-parser-output .id-lock-registration.id-lock-registration a{background:url("//upload.wikimedia.org/wikipedia/commons/d/d6/Lock-gray-alt-2.svg")right 0.1em center/9px no-repeat}.mw-parser-output .id-lock-subscription.id-lock-subscription a{background:url("//upload.wikimedia.org/wikipedia/commons/a/aa/Lock-red-alt-2.svg")right 0.1em center/9px no-repeat}.mw-parser-output .cs1-ws-icon a{background:url("//upload.wikimedia.org/wikipedia/commons/4/4c/Wikisource-logo.svg")right 0.1em center/12px no-repeat}body:not(.skin-timeless):not(.skin-minerva) .mw-parser-output .id-lock-free a,body:not(.skin-timeless):not(.skin-minerva) .mw-parser-output .id-lock-limited a,body:not(.skin-timeless):not(.skin-minerva) .mw-parser-output .id-lock-registration a,body:not(.skin-timeless):not(.skin-minerva) .mw-parser-output .id-lock-subscription a,body:not(.skin-timeless):not(.skin-minerva) .mw-parser-output .cs1-ws-icon a{background-size:contain;padding:0 1em 0 0}.mw-parser-output .cs1-code{color:inherit;background:inherit;border:none;padding:inherit}.mw-parser-output .cs1-hidden-error{display:none;color:var(--color-error,#d33)}.mw-parser-output .cs1-visible-error{color:var(--color-error,#d33)}.mw-parser-output .cs1-maint{display:none;color:#085;margin-left:0.3em}.mw-parser-output .cs1-kern-left{padding-left:0.2em}.mw-parser-output .cs1-kern-right{padding-right:0.2em}.mw-parser-output .citation .mw-selflink{font-weight:inherit}@media screen{.mw-parser-output .cs1-format{font-size:95%}html.skin-theme-clientpref-night .mw-parser-output .cs1-maint{color:#18911f}}@media screen and (prefers-color-scheme:dark){html.skin-theme-clientpref-os .mw-parser-output .cs1-maint{color:#18911f}}</style><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://archive.org/details/Neo_Kobe_Fujitsu_FM_Towns_2016-02-25">"FM Towns ROM Archive"</a>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&rft.genre=unknown&rft.btitle=FM+Towns+ROM+Archive&rft_id=https%3A%2F%2Farchive.org%2Fdetails%2FNeo_Kobe_Fujitsu_FM_Towns_2016-02-25&rfr_id=info%3Asid%2Fen.wikipedia.org%3ASimEarth" class="Z3988"></span> SimEarth FM Towns ROM.</span> </li> <li id="cite_note-3"><span class="mw-cite-backlink"><b><a href="#cite_ref-3">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation news cs1"><a rel="nofollow" class="external text" href="https://www.nintendo.com/whatsnew/detail/tonNXIgS2z-13WJa7RyyEp1SIxJecL0m">"Cut Straight to the Fun with Paper, Planets, Puzzles, Mind Games and Mini Golf"</a>. Nintendo of America. 2009-06-22. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20090624192721/http://www.nintendo.com/whatsnew/detail/tonNXIgS2z-13WJa7RyyEp1SIxJecL0m">Archived</a> from the original on 2009-06-24<span class="reference-accessdate">. Retrieved <span class="nowrap">2009-06-22</span></span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=article&rft.atitle=Cut+Straight+to+the+Fun+with+Paper%2C+Planets%2C+Puzzles%2C+Mind+Games+and+Mini+Golf&rft.date=2009-06-22&rft_id=https%3A%2F%2Fwww.nintendo.com%2Fwhatsnew%2Fdetail%2FtonNXIgS2z-13WJa7RyyEp1SIxJecL0m&rfr_id=info%3Asid%2Fen.wikipedia.org%3ASimEarth" class="Z3988"></span></span> </li> <li id="cite_note-4"><span class="mw-cite-backlink"><b><a href="#cite_ref-4">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://archive.org/details/simearthusa">"SimEarth 1997 USA Re-Release ISO Archive"</a>. 1997.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&rft.genre=unknown&rft.btitle=SimEarth+1997+USA+Re-Release+ISO+Archive&rft.date=1997&rft_id=https%3A%2F%2Farchive.org%2Fdetails%2Fsimearthusa&rfr_id=info%3Asid%2Fen.wikipedia.org%3ASimEarth" class="Z3988"></span></span> </li> <li id="cite_note-5"><span class="mw-cite-backlink"><b><a href="#cite_ref-5">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFSeabrook2006" class="citation magazine cs1">Seabrook, John (6 November 2006). <a rel="nofollow" class="external text" href="https://web.archive.org/web/20140722213750/http://www.newyorker.com/magazine/2006/11/06/game-master">"Game Master"</a>. <i><a href="/wiki/The_New_Yorker" title="The New Yorker">The New Yorker</a></i>. <a href="/wiki/Cond%C3%A9_Nast" title="Condé Nast">Condé Nast</a>. Archived from <a rel="nofollow" class="external text" href="http://www.newyorker.com/magazine/2006/11/06/game-master">the original</a> on 22 July 2014<span class="reference-accessdate">. Retrieved <span class="nowrap">29 July</span> 2014</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=article&rft.jtitle=The+New+Yorker&rft.atitle=Game+Master&rft.date=2006-11-06&rft.aulast=Seabrook&rft.aufirst=John&rft_id=http%3A%2F%2Fwww.newyorker.com%2Fmagazine%2F2006%2F11%2F06%2Fgame-master&rfr_id=info%3Asid%2Fen.wikipedia.org%3ASimEarth" class="Z3988"></span></span> </li> <li id="cite_note-6"><span class="mw-cite-backlink"><b><a href="#cite_ref-6">^</a></b></span> <span class="reference-text">{SimEarth User Manual, p. 143}</span> </li> <li id="cite_note-theone-7"><span class="mw-cite-backlink">^ <a href="#cite_ref-theone_7-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-theone_7-1"><sup><i><b>b</b></i></sup></a> <a href="#cite_ref-theone_7-2"><sup><i><b>c</b></i></sup></a> <a href="#cite_ref-theone_7-3"><sup><i><b>d</b></i></sup></a> <a href="#cite_ref-theone_7-4"><sup><i><b>e</b></i></sup></a> <a href="#cite_ref-theone_7-5"><sup><i><b>f</b></i></sup></a> <a href="#cite_ref-theone_7-6"><sup><i><b>g</b></i></sup></a></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFScotford1990" class="citation magazine cs1">Scotford, Laurence (December 1990). <a rel="nofollow" class="external text" href="https://archive.org/details/theone-magazine-27/page/n151/mode/2up">"Gods Wanted: Apply Within!"</a>. <i>The One</i>. No. 27. emap Images. pp. 153–156.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=article&rft.jtitle=The+One&rft.atitle=Gods+Wanted%3A+Apply+Within%21&rft.issue=27&rft.pages=153-156&rft.date=1990-12&rft.aulast=Scotford&rft.aufirst=Laurence&rft_id=https%3A%2F%2Farchive.org%2Fdetails%2Ftheone-magazine-27%2Fpage%2Fn151%2Fmode%2F2up&rfr_id=info%3Asid%2Fen.wikipedia.org%3ASimEarth" class="Z3988"></span></span> </li> <li id="cite_note-wilson199101-8"><span class="mw-cite-backlink"><b><a href="#cite_ref-wilson199101_8-0">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFWilson,_Johnny_L.1991" class="citation magazine cs1">Wilson, Johnny L. (January 1991). <a rel="nofollow" class="external text" href="http://www.cgwmuseum.org/galleries/index.php?year=1991&pub=2&id=78">"The Ten-Billion-Year Afternoon"</a>. <i>Computer Gaming World</i>. No. 78. p. 11. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20131203073529/http://www.cgwmuseum.org/galleries/index.php?year=1991&pub=2&id=78">Archived</a> from the original on 3 December 2013<span class="reference-accessdate">. Retrieved <span class="nowrap">17 November</span> 2013</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=article&rft.jtitle=Computer+Gaming+World&rft.atitle=The+Ten-Billion-Year+Afternoon&rft.issue=78&rft.pages=11&rft.date=1991-01&rft.au=Wilson%2C+Johnny+L.&rft_id=http%3A%2F%2Fwww.cgwmuseum.org%2Fgalleries%2Findex.php%3Fyear%3D1991%26pub%3D2%26id%3D78&rfr_id=info%3Asid%2Fen.wikipedia.org%3ASimEarth" class="Z3988"></span></span> </li> <li id="cite_note-cgw199106-9"><span class="mw-cite-backlink"><b><a href="#cite_ref-cgw199106_9-0">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation magazine cs1"><a rel="nofollow" class="external text" href="http://www.cgwmuseum.org/galleries/index.php?year=1991&pub=2&id=83">"Celebrating Software"</a>. <i>Computer Gaming World</i>. June 1991. p. 64. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20131203004050/http://www.cgwmuseum.org/galleries/index.php?year=1991&pub=2&id=83">Archived</a> from the original on 3 December 2013<span class="reference-accessdate">. Retrieved <span class="nowrap">17 November</span> 2013</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=article&rft.jtitle=Computer+Gaming+World&rft.atitle=Celebrating+Software&rft.pages=64&rft.date=1991-06&rft_id=http%3A%2F%2Fwww.cgwmuseum.org%2Fgalleries%2Findex.php%3Fyear%3D1991%26pub%3D2%26id%3D83&rfr_id=info%3Asid%2Fen.wikipedia.org%3ASimEarth" class="Z3988"></span></span> </li> <li id="cite_note-10"><span class="mw-cite-backlink"><b><a href="#cite_ref-10">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFStrauss1993" class="citation magazine cs1">Strauss, Bob (April 2, 1993). <a rel="nofollow" class="external text" href="https://ew.com/article/1993/04/02/simearth-living-planet/">"SimEarth: The Living Planet"</a>. <i>Entertainment Weekly</i>. Time Inc.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=article&rft.jtitle=Entertainment+Weekly&rft.atitle=SimEarth%3A+The+Living+Planet&rft.date=1993-04-02&rft.aulast=Strauss&rft.aufirst=Bob&rft_id=https%3A%2F%2Few.com%2Farticle%2F1993%2F04%2F02%2Fsimearth-living-planet%2F&rfr_id=info%3Asid%2Fen.wikipedia.org%3ASimEarth" class="Z3988"></span></span> </li> </ol></div></div> <div class="mw-heading mw-heading2"><h2 id="External_links">External links</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=SimEarth&action=edit&section=9" title="Edit section: External links"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <ul><li><a rel="nofollow" class="external text" href="https://www.mobygames.com/game/simearth-the-living-planet">SimEarth</a> at <a href="/wiki/MobyGames" title="MobyGames">MobyGames</a></li> <li><a rel="nofollow" class="external text" href="https://archive.org/details/msdos_SimEarth_-_The_Living_Planet_1990">The MS-DOS version of<span class="nowrap"> </span><i>SimEarth</i></a> can be played for free in the browser at the <a href="/wiki/Internet_Archive" title="Internet Archive">Internet Archive</a></li></ul> <p><br /> </p> <div class="navbox-styles"><style data-mw-deduplicate="TemplateStyles:r1129693374">.mw-parser-output .hlist dl,.mw-parser-output .hlist ol,.mw-parser-output .hlist ul{margin:0;padding:0}.mw-parser-output .hlist dd,.mw-parser-output .hlist dt,.mw-parser-output .hlist li{margin:0;display:inline}.mw-parser-output .hlist.inline,.mw-parser-output .hlist.inline dl,.mw-parser-output .hlist.inline ol,.mw-parser-output .hlist.inline ul,.mw-parser-output .hlist dl dl,.mw-parser-output .hlist dl ol,.mw-parser-output .hlist dl ul,.mw-parser-output .hlist ol dl,.mw-parser-output .hlist ol ol,.mw-parser-output .hlist ol ul,.mw-parser-output .hlist ul dl,.mw-parser-output .hlist ul ol,.mw-parser-output .hlist ul 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.navbox-group,.mw-parser-output .navbox-subgroup .navbox-title{background-color:#ddf}.mw-parser-output .navbox-subgroup .navbox-group,.mw-parser-output .navbox-subgroup .navbox-abovebelow{background-color:#e6e6ff}.mw-parser-output .navbox-even{background-color:#f7f7f7}.mw-parser-output .navbox-odd{background-color:transparent}.mw-parser-output .navbox .hlist td dl,.mw-parser-output .navbox .hlist td ol,.mw-parser-output .navbox .hlist td ul,.mw-parser-output .navbox td.hlist dl,.mw-parser-output .navbox td.hlist ol,.mw-parser-output .navbox td.hlist ul{padding:0.125em 0}.mw-parser-output .navbox .navbar{display:block;font-size:100%}.mw-parser-output .navbox-title .navbar{float:left;text-align:left;margin-right:0.5em}body.skin--responsive .mw-parser-output .navbox-image img{max-width:none!important}@media print{body.ns-0 .mw-parser-output .navbox{display:none!important}}</style></div><div role="navigation" class="navbox" aria-labelledby="Sim_video_games" style="padding:3px"><table class="nowraplinks hlist mw-collapsible autocollapse navbox-inner" style="border-spacing:0;background:transparent;color:inherit"><tbody><tr><th scope="col" class="navbox-title" colspan="2"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1129693374"><style data-mw-deduplicate="TemplateStyles:r1239400231">.mw-parser-output .navbar{display:inline;font-size:88%;font-weight:normal}.mw-parser-output .navbar-collapse{float:left;text-align:left}.mw-parser-output .navbar-boxtext{word-spacing:0}.mw-parser-output .navbar ul{display:inline-block;white-space:nowrap;line-height:inherit}.mw-parser-output .navbar-brackets::before{margin-right:-0.125em;content:"[ "}.mw-parser-output .navbar-brackets::after{margin-left:-0.125em;content:" ]"}.mw-parser-output .navbar li{word-spacing:-0.125em}.mw-parser-output .navbar a>span,.mw-parser-output .navbar a>abbr{text-decoration:inherit}.mw-parser-output .navbar-mini abbr{font-variant:small-caps;border-bottom:none;text-decoration:none;cursor:inherit}.mw-parser-output .navbar-ct-full{font-size:114%;margin:0 7em}.mw-parser-output .navbar-ct-mini{font-size:114%;margin:0 4em}html.skin-theme-clientpref-night .mw-parser-output .navbar li a abbr{color:var(--color-base)!important}@media(prefers-color-scheme:dark){html.skin-theme-clientpref-os .mw-parser-output .navbar li a abbr{color:var(--color-base)!important}}@media print{.mw-parser-output .navbar{display:none!important}}</style><div class="navbar plainlinks hlist navbar-mini"><ul><li class="nv-view"><a href="/wiki/Template:Sim_series" title="Template:Sim series"><abbr title="View this template">v</abbr></a></li><li class="nv-talk"><a href="/wiki/Template_talk:Sim_series" title="Template talk:Sim series"><abbr title="Discuss this template">t</abbr></a></li><li class="nv-edit"><a href="/wiki/Special:EditPage/Template:Sim_series" title="Special:EditPage/Template:Sim series"><abbr title="Edit this template">e</abbr></a></li></ul></div><div id="Sim_video_games" style="font-size:114%;margin:0 4em"><a href="/wiki/List_of_Sim_video_games" title="List of Sim video games"><i>Sim</i> video games</a></div></th></tr><tr><td class="navbox-abovebelow" colspan="2"><div> <ul><li><a href="/wiki/Maxis" title="Maxis">Maxis</a></li> <li><a href="/wiki/Electronic_Arts" title="Electronic Arts">Electronic Arts</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%"><i><a href="/wiki/SimCity" title="SimCity">SimCity</a></i></th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"></div><table class="nowraplinks navbox-subgroup" style="border-spacing:0"><tbody><tr><th scope="row" class="navbox-group" style="width:1%">Main games</th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><i><a href="/wiki/SimCity_(1989_video_game)" title="SimCity (1989 video game)">SimCity</a></i> (1989)</li> <li><i><a href="/wiki/SimCity_2000" title="SimCity 2000">SimCity 2000</a></i></li> <li><i><a href="/wiki/SimCity_3000" title="SimCity 3000">SimCity 3000</a></i></li> <li><i><a href="/wiki/SimCity_4" title="SimCity 4">SimCity 4</a></i> <ul><li><i><a href="/wiki/SimCity_4:_Rush_Hour" title="SimCity 4: Rush Hour">Rush Hour</a></i></li></ul></li> <li><i><a href="/wiki/SimCity_(2013_video_game)" title="SimCity (2013 video game)">SimCity</a></i> (2013)</li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Other games</th><td class="navbox-list-with-group navbox-list navbox-even" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><i><a href="/wiki/SimTown" title="SimTown">SimTown</a></i></li> <li><i><a href="/wiki/SimCopter" title="SimCopter">SimCopter</a></i></li> <li><i><a href="/wiki/Streets_of_SimCity" title="Streets of SimCity">Streets of SimCity</a></i></li> <li><i><a href="/wiki/SimCity_64" title="SimCity 64">64</a></i></li> <li><i><a href="/wiki/SimCity_DS" title="SimCity DS">DS</a></i></li> <li><i><a href="/wiki/SimCity_Societies" title="SimCity Societies">Societies</a></i></li> <li><i><a href="/wiki/SimCity_Creator" title="SimCity Creator">Creator</a></i> <ul><li><a href="/wiki/SimCity_Creator_(Nintendo_DS)" title="SimCity Creator (Nintendo DS)">DS</a></li></ul></li> <li><i><a href="/wiki/SimCity_Social" title="SimCity Social">Social</a></i></li> <li><i><a href="/wiki/SimCity:_BuildIt" title="SimCity: BuildIt">BuildIt</a></i></li></ul> </div></td></tr></tbody></table><div></div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Other <i>Sim</i> games</th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><i><a class="mw-selflink selflink">SimEarth</a></i></li> <li><i><a href="/wiki/SimAnt" title="SimAnt">SimAnt</a></i></li> <li><i><a href="/wiki/SimLife" title="SimLife">SimLife</a></i></li> <li><i><a href="/wiki/SimFarm" title="SimFarm">SimFarm</a></i></li> <li><i><a href="/wiki/SimRefinery" title="SimRefinery">SimRefinery</a></i></li> <li><i><a href="/wiki/SimTower" title="SimTower">SimTower</a></i></li> <li><i><a href="/wiki/SimHealth" title="SimHealth">SimHealth</a></i></li> <li><i><a href="/wiki/SimIsle:_Missions_in_the_Rainforest" title="SimIsle: Missions in the Rainforest">SimIsle</a></i></li> <li><i><a href="/wiki/SimTown" title="SimTown">SimTown</a></i></li> <li><i><a href="/wiki/SimPark" title="SimPark">SimPark</a></i></li> <li><i><a href="/wiki/SimGolf" title="SimGolf">SimGolf</a></i></li> <li><i><a href="/wiki/SimCopter" title="SimCopter">SimCopter</a></i></li> <li><i><a href="/wiki/SimTunes" title="SimTunes">SimTunes</a></i></li> <li><i><a href="/wiki/Theme_Park_World" title="Theme Park World">Sim Theme Park</a></i></li> <li><i><a href="/wiki/SimSafari" title="SimSafari">SimSafari</a></i></li> <li><i><a href="/wiki/Theme_Park_Inc" title="Theme Park Inc">SimCoaster</a></i></li> <li><i><a href="/wiki/SimsVille" title="SimsVille">SimsVille</a></i> <small>(cancelled)</small></li> <li><i><a href="/wiki/Sid_Meier%27s_SimGolf" title="Sid Meier's SimGolf">Sid Meier's SimGolf</a></i></li> <li><i><a href="/wiki/SimAnimals" title="SimAnimals">SimAnimals</a></i></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">People</th><td class="navbox-list-with-group navbox-list navbox-even" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Will_Wright_(game_designer)" title="Will Wright (game designer)">Will Wright</a></li> <li><a href="/wiki/Mike_Perry_(game_developer)" title="Mike Perry (game developer)">Mike Perry</a></li> <li><a href="/wiki/Jerry_Martin_(composer)" title="Jerry Martin (composer)">Jerry Martin</a></li> <li><a href="/wiki/Lucy_Bradshaw_(game_developer)" title="Lucy Bradshaw (game developer)">Lucy Bradshaw</a></li> <li><a href="/wiki/Jacques_Servin" title="Jacques Servin">Jacques Servin</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Related articles</th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Simlish" title="Simlish">Simlish</a></li> <li><i>SimTower</i> <ul><li><i><a href="/wiki/Yoot_Tower" title="Yoot Tower">Yoot Tower</a></i></li> <li><i><a href="/wiki/The_Tower_SP" title="The Tower SP">The Tower SP</a></i></li> <li><i><a href="/wiki/Project_Highrise" title="Project Highrise">Project Highrise</a></i></li></ul></li></ul> </div></td></tr><tr><td class="navbox-abovebelow" colspan="2"><div><span class="noviewer" typeof="mw:File"><span title="Category"><img alt="" src="//upload.wikimedia.org/wikipedia/en/thumb/9/96/Symbol_category_class.svg/16px-Symbol_category_class.svg.png" decoding="async" width="16" height="16" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/en/thumb/9/96/Symbol_category_class.svg/23px-Symbol_category_class.svg.png 1.5x, //upload.wikimedia.org/wikipedia/en/thumb/9/96/Symbol_category_class.svg/31px-Symbol_category_class.svg.png 2x" data-file-width="180" data-file-height="185" /></span></span> <a href="/wiki/Category:Maxis_Sim_games" title="Category:Maxis Sim games">Category</a></div></td></tr></tbody></table></div> <div class="navbox-styles"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1129693374"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1236075235"></div><div role="navigation" class="navbox authority-control" aria-label="Navbox" style="padding:3px"><table class="nowraplinks hlist navbox-inner" style="border-spacing:0;background:transparent;color:inherit"><tbody><tr><th scope="row" class="navbox-group" style="width:1%"><a href="/wiki/Help:Authority_control" title="Help:Authority control">Authority control databases</a>: National <span class="mw-valign-text-top noprint" typeof="mw:File/Frameless"><a href="https://www.wikidata.org/wiki/Q1511144#identifiers" title="Edit this at Wikidata"><img alt="Edit this at Wikidata" src="//upload.wikimedia.org/wikipedia/en/thumb/8/8a/OOjs_UI_icon_edit-ltr-progressive.svg/10px-OOjs_UI_icon_edit-ltr-progressive.svg.png" decoding="async" width="10" height="10" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/en/thumb/8/8a/OOjs_UI_icon_edit-ltr-progressive.svg/15px-OOjs_UI_icon_edit-ltr-progressive.svg.png 1.5x, //upload.wikimedia.org/wikipedia/en/thumb/8/8a/OOjs_UI_icon_edit-ltr-progressive.svg/20px-OOjs_UI_icon_edit-ltr-progressive.svg.png 2x" data-file-width="20" data-file-height="20" /></a></span></th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"><ul><li><span class="uid"><a rel="nofollow" class="external text" href="https://d-nb.info/gnd/4267591-1">Germany</a></span></li></ul></div></td></tr></tbody></table></div> <!-- NewPP limit report Parsed by mw‐web.eqiad.main‐5dc468848‐nggmr Cached time: 20241122145226 Cache expiry: 2592000 Reduced expiry: false Complications: [vary‐revision‐sha1, show‐toc] CPU time usage: 0.429 seconds Real time usage: 0.566 seconds Preprocessor visited node count: 1911/1000000 Post‐expand include size: 40491/2097152 bytes Template argument size: 4848/2097152 bytes Highest expansion depth: 17/100 Expensive parser function count: 1/500 Unstrip recursion depth: 1/20 Unstrip post‐expand size: 47707/5000000 bytes Lua time usage: 0.282/10.000 seconds Lua memory usage: 7472138/52428800 bytes Number of Wikibase entities loaded: 1/400 --> <!-- Transclusion expansion time report (%,ms,calls,template) 100.00% 501.823 1 -total 26.60% 133.480 1 Template:Infobox_video_game 24.51% 123.021 2 Template:Reflist 22.33% 112.078 2 Template:Short_description 18.35% 92.071 2 Template:Navbox 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