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Dark Sun - Wikipedia

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href="#Dungeons_&amp;_Dragons_(4th_edition)"> <div class="vector-toc-text"> <span class="vector-toc-numb">1.3</span> <span><i>Dungeons &amp; Dragons</i> (4th edition)</span> </div> </a> <ul id="toc-Dungeons_&amp;_Dragons_(4th_edition)-sublist" class="vector-toc-list"> </ul> </li> </ul> </li> <li id="toc-Reception" class="vector-toc-list-item vector-toc-level-1"> <a class="vector-toc-link" href="#Reception"> <div class="vector-toc-text"> <span class="vector-toc-numb">2</span> <span>Reception</span> </div> </a> <ul id="toc-Reception-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-The_world" class="vector-toc-list-item vector-toc-level-1"> <a class="vector-toc-link" href="#The_world"> <div class="vector-toc-text"> <span class="vector-toc-numb">3</span> <span>The world</span> </div> </a> <button aria-controls="toc-The_world-sublist" class="cdx-button cdx-button--weight-quiet cdx-button--icon-only vector-toc-toggle"> <span class="vector-icon mw-ui-icon-wikimedia-expand"></span> <span>Toggle The world subsection</span> </button> <ul id="toc-The_world-sublist" class="vector-toc-list"> <li id="toc-History_of_Athas" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#History_of_Athas"> <div class="vector-toc-text"> <span class="vector-toc-numb">3.1</span> <span>History of Athas</span> </div> </a> <ul id="toc-History_of_Athas-sublist" class="vector-toc-list"> <li id="toc-The_Blue_Age" class="vector-toc-list-item vector-toc-level-3"> <a class="vector-toc-link" href="#The_Blue_Age"> <div class="vector-toc-text"> <span class="vector-toc-numb">3.1.1</span> <span>The Blue Age</span> </div> </a> <ul id="toc-The_Blue_Age-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-The_Green_Age" class="vector-toc-list-item vector-toc-level-3"> <a class="vector-toc-link" href="#The_Green_Age"> <div class="vector-toc-text"> <span class="vector-toc-numb">3.1.2</span> <span>The Green Age</span> </div> </a> <ul id="toc-The_Green_Age-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-The_Time_of_Magic" class="vector-toc-list-item vector-toc-level-3"> <a class="vector-toc-link" href="#The_Time_of_Magic"> <div class="vector-toc-text"> <span class="vector-toc-numb">3.1.3</span> <span>The Time of Magic</span> </div> </a> <ul id="toc-The_Time_of_Magic-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-The_Cleansing_Wars" class="vector-toc-list-item vector-toc-level-3"> <a class="vector-toc-link" href="#The_Cleansing_Wars"> <div class="vector-toc-text"> <span class="vector-toc-numb">3.1.4</span> <span>The Cleansing Wars</span> </div> </a> <ul id="toc-The_Cleansing_Wars-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-The_Age_of_the_Sorcerer-Kings" class="vector-toc-list-item vector-toc-level-3"> <a class="vector-toc-link" href="#The_Age_of_the_Sorcerer-Kings"> <div class="vector-toc-text"> <span class="vector-toc-numb">3.1.5</span> <span>The Age of the Sorcerer-Kings</span> </div> </a> <ul id="toc-The_Age_of_the_Sorcerer-Kings-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-Metaplot" class="vector-toc-list-item vector-toc-level-3"> <a class="vector-toc-link" href="#Metaplot"> <div class="vector-toc-text"> <span class="vector-toc-numb">3.1.6</span> <span>Metaplot</span> </div> </a> <ul id="toc-Metaplot-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-Third_edition_changes" class="vector-toc-list-item vector-toc-level-3"> <a class="vector-toc-link" href="#Third_edition_changes"> <div class="vector-toc-text"> <span class="vector-toc-numb">3.1.7</span> <span>Third edition changes</span> </div> </a> <ul id="toc-Third_edition_changes-sublist" class="vector-toc-list"> <li id="toc-Paizo" class="vector-toc-list-item vector-toc-level-4"> <a class="vector-toc-link" href="#Paizo"> <div class="vector-toc-text"> <span class="vector-toc-numb">3.1.7.1</span> <span>Paizo</span> </div> </a> <ul id="toc-Paizo-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-Athas.org" class="vector-toc-list-item vector-toc-level-4"> <a class="vector-toc-link" href="#Athas.org"> <div class="vector-toc-text"> <span class="vector-toc-numb">3.1.7.2</span> <span>Athas.org</span> </div> </a> <ul id="toc-Athas.org-sublist" class="vector-toc-list"> </ul> </li> </ul> </li> <li id="toc-Fourth_edition_changes" class="vector-toc-list-item vector-toc-level-3"> <a class="vector-toc-link" href="#Fourth_edition_changes"> <div class="vector-toc-text"> <span class="vector-toc-numb">3.1.8</span> <span>Fourth edition changes</span> </div> </a> <ul id="toc-Fourth_edition_changes-sublist" class="vector-toc-list"> </ul> </li> </ul> </li> <li id="toc-Cosmology" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#Cosmology"> <div class="vector-toc-text"> <span class="vector-toc-numb">3.2</span> <span>Cosmology</span> </div> </a> <ul id="toc-Cosmology-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-Races" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#Races"> <div class="vector-toc-text"> <span class="vector-toc-numb">3.3</span> <span>Races</span> </div> </a> <ul id="toc-Races-sublist" class="vector-toc-list"> <li id="toc-Playable_races" class="vector-toc-list-item vector-toc-level-3"> <a class="vector-toc-link" href="#Playable_races"> <div class="vector-toc-text"> <span class="vector-toc-numb">3.3.1</span> <span>Playable races</span> </div> </a> <ul id="toc-Playable_races-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-Others" class="vector-toc-list-item vector-toc-level-3"> <a class="vector-toc-link" href="#Others"> <div class="vector-toc-text"> <span class="vector-toc-numb">3.3.2</span> <span>Others</span> </div> </a> <ul id="toc-Others-sublist" class="vector-toc-list"> </ul> </li> </ul> </li> <li id="toc-Classes" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#Classes"> <div class="vector-toc-text"> <span class="vector-toc-numb">3.4</span> <span>Classes</span> </div> </a> <ul id="toc-Classes-sublist" class="vector-toc-list"> <li id="toc-Divine_spellcasters" class="vector-toc-list-item vector-toc-level-3"> <a class="vector-toc-link" href="#Divine_spellcasters"> <div class="vector-toc-text"> <span class="vector-toc-numb">3.4.1</span> <span>Divine spellcasters</span> </div> </a> <ul id="toc-Divine_spellcasters-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-Arcane_spellcasters" class="vector-toc-list-item vector-toc-level-3"> <a class="vector-toc-link" href="#Arcane_spellcasters"> <div class="vector-toc-text"> <span class="vector-toc-numb">3.4.2</span> <span>Arcane spellcasters</span> </div> </a> <ul id="toc-Arcane_spellcasters-sublist" class="vector-toc-list"> </ul> </li> </ul> </li> <li id="toc-Psionics" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#Psionics"> <div class="vector-toc-text"> <span class="vector-toc-numb">3.5</span> <span>Psionics</span> </div> </a> <ul id="toc-Psionics-sublist" class="vector-toc-list"> </ul> </li> </ul> </li> <li id="toc-Editions" class="vector-toc-list-item vector-toc-level-1"> <a class="vector-toc-link" href="#Editions"> <div class="vector-toc-text"> <span class="vector-toc-numb">4</span> <span>Editions</span> </div> </a> <button aria-controls="toc-Editions-sublist" class="cdx-button cdx-button--weight-quiet cdx-button--icon-only vector-toc-toggle"> <span class="vector-icon mw-ui-icon-wikimedia-expand"></span> <span>Toggle Editions subsection</span> </button> <ul id="toc-Editions-sublist" class="vector-toc-list"> <li id="toc-2nd_edition_Advanced_Dungeons_&amp;_Dragons" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#2nd_edition_Advanced_Dungeons_&amp;_Dragons"> <div class="vector-toc-text"> <span class="vector-toc-numb">4.1</span> <span>2nd edition <i>Advanced Dungeons &amp; Dragons</i></span> </div> </a> <ul id="toc-2nd_edition_Advanced_Dungeons_&amp;_Dragons-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-3rd_edition" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#3rd_edition"> <div class="vector-toc-text"> <span class="vector-toc-numb">4.2</span> <span>3rd edition</span> </div> </a> <ul id="toc-3rd_edition-sublist" class="vector-toc-list"> <li id="toc-Paizo&#039;s_Dark_Sun" class="vector-toc-list-item vector-toc-level-3"> <a class="vector-toc-link" href="#Paizo&#039;s_Dark_Sun"> <div class="vector-toc-text"> <span class="vector-toc-numb">4.2.1</span> <span>Paizo's Dark Sun</span> </div> </a> <ul id="toc-Paizo&#039;s_Dark_Sun-sublist" class="vector-toc-list"> </ul> </li> </ul> </li> <li id="toc-4th_edition" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#4th_edition"> <div class="vector-toc-text"> <span class="vector-toc-numb">4.3</span> <span>4th edition</span> </div> </a> <ul id="toc-4th_edition-sublist" class="vector-toc-list"> <li id="toc-Lead_up_and_promotion" class="vector-toc-list-item vector-toc-level-3"> <a class="vector-toc-link" href="#Lead_up_and_promotion"> <div class="vector-toc-text"> <span class="vector-toc-numb">4.3.1</span> <span>Lead up and promotion</span> </div> </a> <ul id="toc-Lead_up_and_promotion-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-Release" class="vector-toc-list-item vector-toc-level-3"> <a class="vector-toc-link" href="#Release"> <div class="vector-toc-text"> <span class="vector-toc-numb">4.3.2</span> <span>Release</span> </div> </a> <ul id="toc-Release-sublist" class="vector-toc-list"> </ul> </li> </ul> </li> <li id="toc-Ashes_of_Athas_Campaign" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#Ashes_of_Athas_Campaign"> <div class="vector-toc-text"> <span class="vector-toc-numb">4.4</span> <span>Ashes of Athas Campaign</span> </div> </a> <ul id="toc-Ashes_of_Athas_Campaign-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-5th_Edition" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#5th_Edition"> <div class="vector-toc-text"> <span class="vector-toc-numb">4.5</span> <span>5th Edition</span> </div> </a> <ul id="toc-5th_Edition-sublist" class="vector-toc-list"> </ul> </li> </ul> </li> <li id="toc-Media" class="vector-toc-list-item vector-toc-level-1"> <a class="vector-toc-link" href="#Media"> <div class="vector-toc-text"> <span class="vector-toc-numb">5</span> <span>Media</span> </div> </a> <ul id="toc-Media-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-References" class="vector-toc-list-item vector-toc-level-1"> <a class="vector-toc-link" href="#References"> <div class="vector-toc-text"> <span class="vector-toc-numb">6</span> <span>References</span> </div> </a> <ul id="toc-References-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-External_links" class="vector-toc-list-item vector-toc-level-1"> <a class="vector-toc-link" href="#External_links"> <div class="vector-toc-text"> <span class="vector-toc-numb">7</span> <span>External links</span> </div> </a> <ul id="toc-External_links-sublist" class="vector-toc-list"> </ul> </li> </ul> </div> </div> </nav> </div> </div> <div class="mw-content-container"> <main id="content" class="mw-body"> <header class="mw-body-header vector-page-titlebar"> <nav aria-label="Contents" class="vector-toc-landmark"> <div id="vector-page-titlebar-toc" class="vector-dropdown vector-page-titlebar-toc vector-button-flush-left" title="Table of Contents" > <input type="checkbox" id="vector-page-titlebar-toc-checkbox" role="button" aria-haspopup="true" data-event-name="ui.dropdown-vector-page-titlebar-toc" class="vector-dropdown-checkbox " aria-label="Toggle the table of contents" > <label id="vector-page-titlebar-toc-label" for="vector-page-titlebar-toc-checkbox" class="vector-dropdown-label cdx-button cdx-button--fake-button cdx-button--fake-button--enabled cdx-button--weight-quiet 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data-language-autonym="Русский" data-language-local-name="Russian" class="interlanguage-link-target"><span>Русский</span></a></li><li class="interlanguage-link interwiki-fi mw-list-item"><a href="https://fi.wikipedia.org/wiki/Dark_Sun" title="Dark Sun – Finnish" lang="fi" hreflang="fi" data-title="Dark Sun" data-language-autonym="Suomi" data-language-local-name="Finnish" class="interlanguage-link-target"><span>Suomi</span></a></li><li class="interlanguage-link interwiki-zh mw-list-item"><a href="https://zh.wikipedia.org/wiki/%E6%B5%A9%E5%8A%AB%E6%AE%98%E9%99%BD" title="浩劫殘陽 – Chinese" lang="zh" hreflang="zh" data-title="浩劫殘陽" data-language-autonym="中文" data-language-local-name="Chinese" class="interlanguage-link-target"><span>中文</span></a></li> </ul> <div class="after-portlet after-portlet-lang"><span class="wb-langlinks-edit wb-langlinks-link"><a href="https://www.wikidata.org/wiki/Special:EntityPage/Q584169#sitelinks-wikipedia" title="Edit interlanguage links" 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data-mw-deduplicate="TemplateStyles:r1236090951">.mw-parser-output .hatnote{font-style:italic}.mw-parser-output div.hatnote{padding-left:1.6em;margin-bottom:0.5em}.mw-parser-output .hatnote i{font-style:normal}.mw-parser-output .hatnote+link+.hatnote{margin-top:-0.5em}@media print{body.ns-0 .mw-parser-output .hatnote{display:none!important}}</style><div role="note" class="hatnote navigation-not-searchable">For other uses, see <a href="/wiki/Dark_Sun_(disambiguation)" class="mw-disambig" title="Dark Sun (disambiguation)">Dark Sun (disambiguation)</a>.</div> <p class="mw-empty-elt"> </p> <style data-mw-deduplicate="TemplateStyles:r1257001546">.mw-parser-output .infobox-subbox{padding:0;border:none;margin:-3px;width:auto;min-width:100%;font-size:100%;clear:none;float:none;background-color:transparent}.mw-parser-output .infobox-3cols-child{margin:auto}.mw-parser-output .infobox .navbar{font-size:100%}@media screen{html.skin-theme-clientpref-night .mw-parser-output .infobox-full-data:not(.notheme)>div:not(.notheme)[style]{background:#1f1f23!important;color:#f8f9fa}}@media screen and (prefers-color-scheme:dark){html.skin-theme-clientpref-os .mw-parser-output .infobox-full-data:not(.notheme) div:not(.notheme){background:#1f1f23!important;color:#f8f9fa}}@media(min-width:640px){body.skin--responsive .mw-parser-output .infobox-table{display:table!important}body.skin--responsive .mw-parser-output .infobox-table>caption{display:table-caption!important}body.skin--responsive .mw-parser-output .infobox-table>tbody{display:table-row-group}body.skin--responsive .mw-parser-output .infobox-table tr{display:table-row!important}body.skin--responsive .mw-parser-output .infobox-table th,body.skin--responsive .mw-parser-output .infobox-table td{padding-left:inherit;padding-right:inherit}}</style><table class="infobox"><caption class="infobox-title">Dark Sun</caption><tbody><tr><td colspan="2" class="infobox-image"><span class="mw-default-size" typeof="mw:File/Frameless"><a href="/wiki/File:Dark_sun_logo.png" class="mw-file-description"><img src="//upload.wikimedia.org/wikipedia/en/thumb/4/46/Dark_sun_logo.png/220px-Dark_sun_logo.png" decoding="async" width="220" height="87" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/en/thumb/4/46/Dark_sun_logo.png/330px-Dark_sun_logo.png 1.5x, //upload.wikimedia.org/wikipedia/en/thumb/4/46/Dark_sun_logo.png/440px-Dark_sun_logo.png 2x" data-file-width="501" data-file-height="199" /></a></span></td></tr><tr><th scope="row" class="infobox-label"><a href="/wiki/Game_designer" class="mw-redirect" title="Game designer">Designers</a></th><td class="infobox-data"><a href="/wiki/Timothy_Brown_(game_designer)" title="Timothy Brown (game designer)">Timothy B. Brown</a><br /><a href="/wiki/Troy_Denning" title="Troy Denning">Troy Denning</a></td></tr><tr><th scope="row" class="infobox-label">Publishers</th><td class="infobox-data"><a href="/wiki/TSR,_Inc." title="TSR, Inc.">TSR, Inc.</a><br /><a href="/wiki/Wizards_of_the_Coast" title="Wizards of the Coast">Wizards of the Coast</a></td></tr><tr><th scope="row" class="infobox-label">Publication</th><td class="infobox-data">October 1991 (2nd Edition)<br />August 2010 (4th Edition)</td></tr><tr><th scope="row" class="infobox-label">Genres</th><td class="infobox-data"><a href="/wiki/Post-apocalyptic" class="mw-redirect" title="Post-apocalyptic">Post-apocalyptic</a> <a href="/wiki/Sword_and_sorcery" title="Sword and sorcery">sword and sorcery</a><sup id="cite_ref-AA_1-0" class="reference"><a href="#cite_note-AA-1"><span class="cite-bracket">&#91;</span>1<span class="cite-bracket">&#93;</span></a></sup></td></tr><tr><th scope="row" class="infobox-label">Systems</th><td class="infobox-data"><a href="/wiki/Editions_of_Dungeons_%26_Dragons#Advanced_Dungeons_&amp;_Dragons_2nd_Edition" title="Editions of Dungeons &amp; Dragons"><i>AD&amp;D</i> 2nd Edition</a><br /><a href="/wiki/Editions_of_Dungeons_%26_Dragons#Dungeons_&amp;_Dragons_4th_edition" title="Editions of Dungeons &amp; Dragons"><i>D&amp;D</i> 4th Edition</a></td></tr><tr><th scope="row" class="infobox-label">Media type</th><td class="infobox-data">Game accessories, novels, comics, role-playing video games</td></tr><tr><th scope="row" class="infobox-label">Website</th><td class="infobox-data"><a rel="nofollow" class="external text" href="http://www.athas.org/">www.athas.org</a></td></tr></tbody></table> <p><i><b>Dark Sun</b></i> is an original <i><a href="/wiki/Dungeons_%26_Dragons" title="Dungeons &amp; Dragons">Dungeons &amp; Dragons</a></i> (D&amp;D) <a href="/wiki/Campaign_setting" title="Campaign setting">campaign setting</a> set in the fictional, post-apocalyptic desert world of Athas.<sup id="cite_ref-AA_1-1" class="reference"><a href="#cite_note-AA-1"><span class="cite-bracket">&#91;</span>1<span class="cite-bracket">&#93;</span></a></sup><sup id="cite_ref-wcjwyatt_2-0" class="reference"><a href="#cite_note-wcjwyatt-2"><span class="cite-bracket">&#91;</span>2<span class="cite-bracket">&#93;</span></a></sup> <i>Dark Sun</i> featured an innovative <a href="/wiki/Metaplot" title="Metaplot">metaplot</a>, influential art work, dark themes, and a genre-bending take on traditional fantasy role-playing.<sup id="cite_ref-appel2e_3-0" class="reference"><a href="#cite_note-appel2e-3"><span class="cite-bracket">&#91;</span>3<span class="cite-bracket">&#93;</span></a></sup> The product line began with the original <i><a href="/wiki/Dark_Sun_Boxed_Set" title="Dark Sun Boxed Set">Dark Sun Boxed Set</a></i> released for D&amp;D's <a href="/wiki/AD%26D_2nd_Edition" class="mw-redirect" title="AD&amp;D 2nd Edition">2nd edition</a> in 1991,<sup id="cite_ref-history_4-0" class="reference"><a href="#cite_note-history-4"><span class="cite-bracket">&#91;</span>4<span class="cite-bracket">&#93;</span></a></sup> originally ran until 1996, and was one of <a href="/wiki/TSR_(company)" class="mw-redirect" title="TSR (company)">TSR</a>'s most successful releases.<sup id="cite_ref-appel2e_3-1" class="reference"><a href="#cite_note-appel2e-3"><span class="cite-bracket">&#91;</span>3<span class="cite-bracket">&#93;</span></a></sup> </p><p><i>Dark Sun</i> deviated from the feudalistic backdrops of its <a href="/wiki/The_Lord_of_the_Rings" title="The Lord of the Rings">Tolkienesque</a> pseudo-medieval contemporaries, such as <i><a href="/wiki/Greyhawk" title="Greyhawk">Greyhawk</a></i> or <i><a href="/wiki/Forgotten_Realms" title="Forgotten Realms">Forgotten Realms</a></i>, in favor of a composite of <a href="/wiki/Dark_fantasy" title="Dark fantasy">dark fantasy</a>, <a href="/wiki/Planetary_romance" title="Planetary romance">planetary romance</a>, and the <a href="/wiki/Dying_Earth_subgenre" class="mw-redirect" title="Dying Earth subgenre">Dying Earth subgenre</a>.<sup id="cite_ref-wcjwyatt_2-1" class="reference"><a href="#cite_note-wcjwyatt-2"><span class="cite-bracket">&#91;</span>2<span class="cite-bracket">&#93;</span></a></sup><sup id="cite_ref-history_4-1" class="reference"><a href="#cite_note-history-4"><span class="cite-bracket">&#91;</span>4<span class="cite-bracket">&#93;</span></a></sup><sup id="cite_ref-5" class="reference"><a href="#cite_note-5"><span class="cite-bracket">&#91;</span>5<span class="cite-bracket">&#93;</span></a></sup><sup id="cite_ref-appelscifa_6-0" class="reference"><a href="#cite_note-appelscifa-6"><span class="cite-bracket">&#91;</span>6<span class="cite-bracket">&#93;</span></a></sup> <i>Dark Sun</i><span class="nowrap" style="padding-left:0.1em;">&#39;</span>s designers presented a savage, magic-ravaged desert world where resources are scarce and survival is a daily struggle. The traditional fantasy races and <a href="/wiki/Character_class_(Dungeons_%26_Dragons)" title="Character class (Dungeons &amp; Dragons)">character classes</a> were altered or omitted to better suit the setting's darker themes.<sup id="cite_ref-AA_1-2" class="reference"><a href="#cite_note-AA-1"><span class="cite-bracket">&#91;</span>1<span class="cite-bracket">&#93;</span></a></sup> <i>Dark Sun</i> differs further in that the game has no deities, arcane magic is reviled for causing the planet's current ecological fragility, and psionics are extremely common.<sup id="cite_ref-appel2e_3-2" class="reference"><a href="#cite_note-appel2e-3"><span class="cite-bracket">&#91;</span>3<span class="cite-bracket">&#93;</span></a></sup> The artwork of <a href="/wiki/Gerald_Brom" title="Gerald Brom">Brom</a> established a trend of game products produced under the direction of a single artist.<sup id="cite_ref-appel2e_3-3" class="reference"><a href="#cite_note-appel2e-3"><span class="cite-bracket">&#91;</span>3<span class="cite-bracket">&#93;</span></a></sup><sup id="cite_ref-Dragon_#264_7-0" class="reference"><a href="#cite_note-Dragon_#264-7"><span class="cite-bracket">&#91;</span>7<span class="cite-bracket">&#93;</span></a></sup> The setting was also the first <a href="/wiki/TSR_(company)" class="mw-redirect" title="TSR (company)">TSR</a> setting to come with an established <a href="/wiki/Metaplot" title="Metaplot">metaplot</a> out of the box.<sup id="cite_ref-appel2e_3-4" class="reference"><a href="#cite_note-appel2e-3"><span class="cite-bracket">&#91;</span>3<span class="cite-bracket">&#93;</span></a></sup> </p><p><i>Dark Sun</i><span class="nowrap" style="padding-left:0.1em;">&#39;</span>s popularity endured long after the setting was no longer supported, with a lively online community developing around it.<sup id="cite_ref-adducci1_8-0" class="reference"><a href="#cite_note-adducci1-8"><span class="cite-bracket">&#91;</span>8<span class="cite-bracket">&#93;</span></a></sup> Only third-party material was produced for the <a href="/wiki/Editions_of_Dungeons_%26_Dragons#Dungeons_&amp;_Dragons_3rd_edition" title="Editions of Dungeons &amp; Dragons">third edition</a> <i>D&amp;D</i> rules,<sup id="cite_ref-appel2e_3-5" class="reference"><a href="#cite_note-appel2e-3"><span class="cite-bracket">&#91;</span>3<span class="cite-bracket">&#93;</span></a></sup> but a new official edition of <i>Dark Sun</i> was released in 2010 for the <a href="/wiki/Editions_of_Dungeons_%26_Dragons#Dungeons_&amp;_Dragons_4th_edition" title="Editions of Dungeons &amp; Dragons">fourth edition</a>.<sup id="cite_ref-wcjwyatt_2-2" class="reference"><a href="#cite_note-wcjwyatt-2"><span class="cite-bracket">&#91;</span>2<span class="cite-bracket">&#93;</span></a></sup><sup id="cite_ref-geekdad1_9-0" class="reference"><a href="#cite_note-geekdad1-9"><span class="cite-bracket">&#91;</span>9<span class="cite-bracket">&#93;</span></a></sup> </p><p><i>Dark Sun</i> has been mentioned by developers, most notably Mike Mearls, and appeared in <a href="/wiki/Psionics_(Dungeons_%26_Dragons)" title="Psionics (Dungeons &amp; Dragons)">psionics</a> playtest materials for <i>Dungeons &amp; Dragons</i> for the fifth edition of the game.<sup id="cite_ref-mystic_10-0" class="reference"><a href="#cite_note-mystic-10"><span class="cite-bracket">&#91;</span>10<span class="cite-bracket">&#93;</span></a></sup><sup id="cite_ref-psirevist_11-0" class="reference"><a href="#cite_note-psirevist-11"><span class="cite-bracket">&#91;</span>11<span class="cite-bracket">&#93;</span></a></sup><sup id="cite_ref-hoffer1_12-0" class="reference"><a href="#cite_note-hoffer1-12"><span class="cite-bracket">&#91;</span>12<span class="cite-bracket">&#93;</span></a></sup><sup id="cite_ref-BSO1_13-0" class="reference"><a href="#cite_note-BSO1-13"><span class="cite-bracket">&#91;</span>13<span class="cite-bracket">&#93;</span></a></sup><sup id="cite_ref-sham1_14-0" class="reference"><a href="#cite_note-sham1-14"><span class="cite-bracket">&#91;</span>14<span class="cite-bracket">&#93;</span></a></sup> Despite player interest, game publisher <a href="/wiki/Wizards_of_the_Coast" title="Wizards of the Coast">Wizards of the Coast</a> has chosen not to reissue the setting due to ingrained controversial content such as slavery, genocide and racial savagery.<sup id="cite_ref-15" class="reference"><a href="#cite_note-15"><span class="cite-bracket">&#91;</span>15<span class="cite-bracket">&#93;</span></a></sup> </p> <meta property="mw:PageProp/toc" /> <div class="mw-heading mw-heading2"><h2 id="Development">Development</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Dark_Sun&amp;action=edit&amp;section=1" title="Edit section: Development"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <div class="mw-heading mw-heading3"><h3 id="Advanced_Dungeons_&amp;_Dragons_(2nd_edition)"><span id="Advanced_Dungeons_.26_Dragons_.282nd_edition.29"></span><i>Advanced Dungeons &amp; Dragons</i> (2nd edition)</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Dark_Sun&amp;action=edit&amp;section=2" title="Edit section: Advanced Dungeons &amp; Dragons (2nd edition)"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p><a href="/wiki/TSR,_Inc." title="TSR, Inc.">TSR</a> released the second edition of <i><a href="/wiki/Battlesystem" title="Battlesystem">Battlesystem</a></i>, its mass-combat ruleset, in 1989. In 1990 the company began pre-production on a new <a href="/wiki/Campaign_setting" title="Campaign setting">campaign setting</a> that would use this ruleset, the working title of which was "War World". The team envisioned a post-apocalyptic world full of exotic monsters and no hallmark fantasy creatures whatsoever. TSR worried about this concept, wondering how to market a product that lacked any familiar elements. Eventually, elves, dwarves, and dragons returned but in warped variations of their standard <i>AD&amp;D</i> counterparts. The designers credited this reversion as a pivotal change that launched the project in a new direction.<sup id="cite_ref-dd30yrs_16-0" class="reference"><a href="#cite_note-dd30yrs-16"><span class="cite-bracket">&#91;</span>16<span class="cite-bracket">&#93;</span></a></sup> </p><p>Contributors to this project at its beginnings included <a href="/wiki/Richard_Baker_(game_designer)" title="Richard Baker (game designer)">Rich Baker</a>, <a href="/wiki/Gerald_Brom" title="Gerald Brom">Gerald Brom</a>, <a href="/wiki/Timothy_Brown_(game_designer)" title="Timothy Brown (game designer)">Tim Brown</a>, <a href="/wiki/Troy_Denning" title="Troy Denning">Troy Denning</a>, <a href="/wiki/Mary_Kirchoff" title="Mary Kirchoff">Mary Kirchoff</a>, <a href="/wiki/James_Lowder" title="James Lowder">James Lowder</a>, and <a href="/wiki/Steve_Winter" title="Steve Winter">Steve Winter</a>. With the exception of Denning and Kirchoff, design veterans such as <a href="/wiki/David_%22Zeb%22_Cook" class="mw-redirect" title="David &quot;Zeb&quot; Cook">David "Zeb" Cook</a> declined to join the conceptual team (though Cook would write the first two adventure modules: <i>Freedom</i> and <i>Road to Urik</i>). The majority of project members were new to TSR, though not necessarily to the industry (Winter having worked at <a href="/wiki/Game_Designers%27_Workshop" title="Game Designers&#39; Workshop">GDW</a>).<sup id="cite_ref-dd30yrs_16-1" class="reference"><a href="#cite_note-dd30yrs-16"><span class="cite-bracket">&#91;</span>16<span class="cite-bracket">&#93;</span></a></sup> </p><p>Steve Winter suggested the idea of a desert landscape. His inspiration drew partly from <i><a href="/wiki/Den_(comics)" title="Den (comics)">Den</a></i> by <a href="/wiki/Richard_Corben" title="Richard Corben">Richard Corben</a> and the fiction of <a href="/wiki/Clark_Ashton_Smith" title="Clark Ashton Smith">Clark Ashton Smith</a>.<sup id="cite_ref-dd30yrs_16-2" class="reference"><a href="#cite_note-dd30yrs-16"><span class="cite-bracket">&#91;</span>16<span class="cite-bracket">&#93;</span></a></sup> The Dark Sun setting drew much of its makeup from artist <a href="/wiki/Gerald_Brom" title="Gerald Brom">Brom</a>'s imagery: "I pretty much designed the look and feel of the Dark Sun campaign. I was doing paintings before they were even writing about the setting. I'd do a painting or a sketch, and the designers wrote those characters and ideas into the story. I was very involved in the development process".<sup id="cite_ref-Dragon_#264_7-1" class="reference"><a href="#cite_note-Dragon_#264-7"><span class="cite-bracket">&#91;</span>7<span class="cite-bracket">&#93;</span></a></sup> </p><p>Game designer <a href="/wiki/Rick_Swan" title="Rick Swan">Rick Swan</a> described the setting: "Using the desert as a metaphor for struggle and despair, this presents a truly alien setting, bizarre even by <i>AD&amp;D</i> game standards. From dragons to spell-casting, from character classes to gold pieces, this ties familiar <i>AD&amp;D</i> conventions into knots". He said that Athas "shares the post-apocalyptic desolation of <a href="/wiki/Fantasy_Games_Unlimited" title="Fantasy Games Unlimited">FGU</a>'s <i><a href="/wiki/Aftermath!" title="Aftermath!">Aftermath</a></i> game, <a href="/wiki/Game_Designers%27_Workshop" title="Game Designers&#39; Workshop">GDW</a>'s <i><a href="/wiki/Twilight_2000" class="mw-redirect" title="Twilight 2000">Twilight 2000</a></i> game, and other after-the-holocaust RPGs".<sup id="cite_ref-Dragon_#185_17-0" class="reference"><a href="#cite_note-Dragon_#185-17"><span class="cite-bracket">&#91;</span>17<span class="cite-bracket">&#93;</span></a></sup> </p><p>The original <i><a href="/wiki/Dark_Sun_Boxed_Set" title="Dark Sun Boxed Set">Dark Sun Boxed Set</a></i> released in 1991 presented the base setting details wherein the Tyr Region is on the verge of revolution against the sorcerer-kings. A five-book fiction series, the Prism Pentad, written by Denning and edited by Lowder, was released beginning in 1991, in coordination with the boxed set. Set a decade after the first boxed set, the <i><a href="/wiki/Dark_Sun_Campaign_Setting,_Expanded_and_Revised" title="Dark Sun Campaign Setting, Expanded and Revised">Expanded And Revised</a></i> boxed set released in 1995 updated the setting to reconcile the events and characters introduced since the initial 1991 release, and gave more details on the world outside the Tyr Region. </p><p>Following the setting's release, poor sales for <i>Battlesystem</i> soon stopped its further inclusion in Dark Sun products. The tie-in with the <i><a href="/wiki/Complete_Psionics_Handbook" class="mw-redirect" title="Complete Psionics Handbook">Complete Psionics Handbook</a></i> proved more successful—all characters and creatures were psionic to a greater or lesser degree—but designers regretted the extra time involved in attaching these rules to practically every living thing in the campaign world.<sup id="cite_ref-dd30yrs_16-3" class="reference"><a href="#cite_note-dd30yrs-16"><span class="cite-bracket">&#91;</span>16<span class="cite-bracket">&#93;</span></a></sup> </p><p>The Dark Sun game line ended abruptly in late 1996. When TSR released its product schedule in <i>Dragon</i> #236 (December 1996) no Dark Sun products were included.<sup id="cite_ref-appelpsiart_18-0" class="reference"><a href="#cite_note-appelpsiart-18"><span class="cite-bracket">&#91;</span>18<span class="cite-bracket">&#93;</span></a></sup><sup id="cite_ref-Dragon#236_19-0" class="reference"><a href="#cite_note-Dragon#236-19"><span class="cite-bracket">&#91;</span>19<span class="cite-bracket">&#93;</span></a></sup> The final release was <i>Psionic Artifacts of Athas</i> (1996) though two books, <i>Dregoth Ascending</i> and <i>Secrets of the Dead Lands</i> were rumored to have been near completion to the point that early versions were reportedly given to some GMs at the 1997 Gen Con Game Fair before the line ended. Prior to the line's cancellation, designer Kevin Melka claimed that another halfling product, a book on the dwarves, and a book on the Order were part of his official proposals for 1997. An invasion of the Kreen Empire was also being considered, according to Melka, along with the mystery of the Messenger and a product on the Silt Sea.<sup id="cite_ref-appelpsiart_18-1" class="reference"><a href="#cite_note-appelpsiart-18"><span class="cite-bracket">&#91;</span>18<span class="cite-bracket">&#93;</span></a></sup> </p> <div class="mw-heading mw-heading3"><h3 id="Dungeons_&amp;_Dragons_(3rd_edition)"><span id="Dungeons_.26_Dragons_.283rd_edition.29"></span><i>Dungeons &amp; Dragons</i> (3rd edition)</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Dark_Sun&amp;action=edit&amp;section=3" title="Edit section: Dungeons &amp; Dragons (3rd edition)"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>Dark Sun was not officially supported by the third edition of <i>Dungeons &amp; Dragons</i>, but <a href="/wiki/Paizo_Publishing" class="mw-redirect" title="Paizo Publishing">Paizo Publishing</a> and the fans at Athas.org kept the setting alive through the use of the <a href="/wiki/Open_Game_License" title="Open Game License">Open Game License</a> issued by Wizards of the Coast.<sup id="cite_ref-appel2e_3-6" class="reference"><a href="#cite_note-appel2e-3"><span class="cite-bracket">&#91;</span>3<span class="cite-bracket">&#93;</span></a></sup><sup id="cite_ref-appelpsiart_18-2" class="reference"><a href="#cite_note-appelpsiart-18"><span class="cite-bracket">&#91;</span>18<span class="cite-bracket">&#93;</span></a></sup> <a href="/wiki/David_Noonan_(game_designer)" title="David Noonan (game designer)">David Noonan</a> created an updated version of the setting for Paizo in 2004 that was published in <a href="/wiki/Dragon_(magazine)" title="Dragon (magazine)"><i>Dragon</i> magazine</a> and <a href="/wiki/Dungeon_(magazine)" title="Dungeon (magazine)"><i>Dungeon</i> magazine</a> that presented rules for 3rd edition. This version took place three hundred years after the last published setting details and sought to return the setting's metaplot to something closer to the original boxed set. This version also provided rules and setting details for the new third edition player character races such as <a href="/wiki/Psionics_(Dungeons_%26_Dragons)#Third_and_3.5_Editions" title="Psionics (Dungeons &amp; Dragons)">elans</a> and maenads.<sup id="cite_ref-Dragon_#319_20-0" class="reference"><a href="#cite_note-Dragon_#319-20"><span class="cite-bracket">&#91;</span>20<span class="cite-bracket">&#93;</span></a></sup><sup class="reference nowrap"><span title="Page / location: 18">&#58;&#8202;18&#8202;</span></sup> </p><p><a rel="nofollow" class="external text" href="http://athas.org">Athas.org</a> presented another update to the setting for 3.5 in 2008. It was a rules-only conversion that provided everything needed to play in the <i>Dark Sun</i> world through the non-epic levels.<sup id="cite_ref-athasorg1_21-0" class="reference"><a href="#cite_note-athasorg1-21"><span class="cite-bracket">&#91;</span>21<span class="cite-bracket">&#93;</span></a></sup> The Athas.org version also condensed the metaplot information and presented a much broader view, allowing players an opportunity to create campaigns in virtually any era of Athas, even as far back as the Blue Age. Athas.org was also given permission to convert and release two unpublished second edition sourcebooks, <i>Dregoth Ascending</i> (2005) and <i>Terrors of the Dead Lands</i> (2005), which was based on TSR's unpublished <i>Secrets of the Deadlands</i>.<sup id="cite_ref-appelpsiart_18-3" class="reference"><a href="#cite_note-appelpsiart-18"><span class="cite-bracket">&#91;</span>18<span class="cite-bracket">&#93;</span></a></sup> </p> <div class="mw-heading mw-heading3"><h3 id="Dungeons_&amp;_Dragons_(4th_edition)"><span id="Dungeons_.26_Dragons_.284th_edition.29"></span><i>Dungeons &amp; Dragons</i> (4th edition)</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Dark_Sun&amp;action=edit&amp;section=4" title="Edit section: Dungeons &amp; Dragons (4th edition)"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>In 2010, Wizards of the Coast released <i>Dark Sun</i> for the fourth edition of <i>D&amp;D</i>. The setting was chosen because designer James Wyatt felt that the setting's grittier, action oriented feel was a good fit for the fourth edition rules and because the setting demonstrated that <i>Dungeons and Dragons</i> games could go beyond the tropes and themes of standard medieval fantasy.<sup id="cite_ref-bcarroll_22-0" class="reference"><a href="#cite_note-bcarroll-22"><span class="cite-bracket">&#91;</span>22<span class="cite-bracket">&#93;</span></a></sup> </p><p>This version was heralded as a return of the feel of the original 1991 boxed set taking the setting back before the events of the Prism Pentad.<sup id="cite_ref-dsoutdev_23-0" class="reference"><a href="#cite_note-dsoutdev-23"><span class="cite-bracket">&#91;</span>23<span class="cite-bracket">&#93;</span></a></sup> The metaplot's timeline is set back to just after the original <i>Dark Sun'</i>s first adventure, <i><a href="/wiki/List_of_Dark_Sun_modules_and_sourcebooks" title="List of Dark Sun modules and sourcebooks">Freedom</a></i> (1991). The sorcerer-king Kalak is dead and Tyr is a free city-state but the future of Athas beyond that is up to the players. Game designer Richard Baker said the design team wanted the game to begin when Athas had the most possibilities for adventure<sup id="cite_ref-geekdad1_9-1" class="reference"><a href="#cite_note-geekdad1-9"><span class="cite-bracket">&#91;</span>9<span class="cite-bracket">&#93;</span></a></sup> and offer a version of the setting where the Prism Pentad storyline would be possible but not mandatory.<sup id="cite_ref-appel4e_24-0" class="reference"><a href="#cite_note-appel4e-24"><span class="cite-bracket">&#91;</span>24<span class="cite-bracket">&#93;</span></a></sup> </p><p>The fourth edition setting strayed far less from the core rules than its <i>AD&amp;D</i> counterpart.<sup id="cite_ref-appel4e_24-1" class="reference"><a href="#cite_note-appel4e-24"><span class="cite-bracket">&#91;</span>24<span class="cite-bracket">&#93;</span></a></sup> Rich Baker reported that the design team wanted the campaign setting to mesh closely with the new core rules and source material, such as the <i>Player's Handbook</i>, than previous editions had. Effort was made, however, to ensure that these more generic elements stayed true to the unique feel of the setting.<sup id="cite_ref-bakerbuild_25-0" class="reference"><a href="#cite_note-bakerbuild-25"><span class="cite-bracket">&#91;</span>25<span class="cite-bracket">&#93;</span></a></sup> </p><p>The most notable fourth edition change expanded character building by introducing themes. Themes were a third way to define a player character identity through archetypes or careers allowing them to more clearly describe their place or role within the world. Some variant classes central to the previous editions, such as gladiators, templars, and elemental priests, were introduced as themes. Themes proved very popular and were widely adopted in other settings. The scale of Athas was reduced slightly but the geography was largely unchanged.<sup id="cite_ref-appel4e_24-2" class="reference"><a href="#cite_note-appel4e-24"><span class="cite-bracket">&#91;</span>24<span class="cite-bracket">&#93;</span></a></sup> </p><p>The edition change created other notable differences including templars as warlocks, the dray becoming <a href="/wiki/Dragonborn_(Dungeons_%26_Dragons)" class="mw-redirect" title="Dragonborn (Dungeons &amp; Dragons)">dragonborn</a>, the introduction of new core races such as <a href="/wiki/Tiefling" title="Tiefling">tieflings</a> and <a href="/wiki/Eladrin" class="mw-redirect" title="Eladrin">eladrin</a>, and the exclusion of races from previous editions: elans, maenads, pterrans, and <a href="/wiki/Aarakocra" class="mw-redirect" title="Aarakocra">aarakocra</a>.<sup id="cite_ref-DS4e_26-0" class="reference"><a href="#cite_note-DS4e-26"><span class="cite-bracket">&#91;</span>26<span class="cite-bracket">&#93;</span></a></sup> The new fourth edition races were given Athasian twists in a similar manner to the original fantasy races.<sup id="cite_ref-bakerdray_27-0" class="reference"><a href="#cite_note-bakerdray-27"><span class="cite-bracket">&#91;</span>27<span class="cite-bracket">&#93;</span></a></sup> </p><p>Possibly the most significant change to the setting was the alteration to its cosmology. In previous editions, Athas had a setting specific cosmology that was isolated from the rest of the <i>D&amp;D</i> universe, making it nearly impossible to access via <a href="/wiki/Planescape" title="Planescape">other planes</a> or <a href="/wiki/Spelljammer" title="Spelljammer">spacelanes</a>.<sup id="cite_ref-appel4e_24-3" class="reference"><a href="#cite_note-appel4e-24"><span class="cite-bracket">&#91;</span>24<span class="cite-bracket">&#93;</span></a></sup> Fourth edition instead presented Athas squarely within the standard <i>D&amp;D</i> cosmology, though it was still difficult to access or exit. </p> <div class="mw-heading mw-heading2"><h2 id="Reception">Reception</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Dark_Sun&amp;action=edit&amp;section=5" title="Edit section: Reception"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>A reviewer for the British magazine <i>Arcane</i> commented: "There's plenty of atmosphere in Dark Sun and, despite the seeming uniformity of the geography, a great deal of imagination has gone into detailing its various regions". The reviewer also observed: "Life on Athas is particularly tough and short. Never mind the monsters; failing to take enough water on a desert crossing can be fatal". The reviewer concluded that "if blood in the sand is the bag you're into, you'll find plenty to enjoy under the Dark Sun".<sup id="cite_ref-Arcane3_28-0" class="reference"><a href="#cite_note-Arcane3-28"><span class="cite-bracket">&#91;</span>28<span class="cite-bracket">&#93;</span></a></sup> Writing in <i>Dragon</i> magazine, <a href="/wiki/Rick_Swan" title="Rick Swan">Rick Swan</a> gave the initial release 4.5 stars out of five. He warned that it would take "a skilled DM to handle the subtleties of the setting, not to mention the psionics rules and the fine points of the new races and character classes, but it is worth the effort. The <i>Dark Sun</i> setting is that good".<sup id="cite_ref-Dragon_#185_17-1" class="reference"><a href="#cite_note-Dragon_#185-17"><span class="cite-bracket">&#91;</span>17<span class="cite-bracket">&#93;</span></a></sup> </p><p>The original Dark Sun product line was one of TSR's most popular releases in the 1990s with an enduring fan following.<sup id="cite_ref-appel2e_3-7" class="reference"><a href="#cite_note-appel2e-3"><span class="cite-bracket">&#91;</span>3<span class="cite-bracket">&#93;</span></a></sup><sup id="cite_ref-adducci1_8-1" class="reference"><a href="#cite_note-adducci1-8"><span class="cite-bracket">&#91;</span>8<span class="cite-bracket">&#93;</span></a></sup> In the 1990s, fans formed multiple mailing lists, fan sites, and discussion boards concerning the setting. These fan sites grew to such a size and scale during the 1990s that TSR filed legal paper work against them for infringing on their copyright. TSR eventually relented after fan outcry and established a formal fan site dedicated to Dark Sun fan creations.<sup id="cite_ref-adducci1_8-2" class="reference"><a href="#cite_note-adducci1-8"><span class="cite-bracket">&#91;</span>8<span class="cite-bracket">&#93;</span></a></sup> </p><p>Reviewers of the fourth edition release of the setting were largely favorable. Christopher W. Richeson of RPG.net gave the setting an excellent rating, saying that update did an "excellent job of incorporating 4E's mythology without losing the harsh feel of the original setting".<sup id="cite_ref-cricheson_29-0" class="reference"><a href="#cite_note-cricheson-29"><span class="cite-bracket">&#91;</span>29<span class="cite-bracket">&#93;</span></a></sup> EN World gave the setting a B+ rating saying that the source book was readable, and introduced innovative new mechanics to the game. The reviewer was critical of the source book, feeling it to be "incomplete" in both content and art work in comparison to the <a href="/wiki/Forgotten_Realms" title="Forgotten Realms">Forgotten Realms</a> source books released two years prior.<sup id="cite_ref-neuroglyph_30-0" class="reference"><a href="#cite_note-neuroglyph-30"><span class="cite-bracket">&#91;</span>30<span class="cite-bracket">&#93;</span></a></sup> </p><p>Looking back at the setting, Chris Wilson writing for <i><a href="/wiki/Time_(magazine)" title="Time (magazine)">Time</a></i> describes the world as a good candidate for television adaptation, "a richly imagined world" with "traces of <i>Dune</i> mixed with Jedi-like powers and a healthy side of murderous human-sized praying mantises".<sup id="cite_ref-31" class="reference"><a href="#cite_note-31"><span class="cite-bracket">&#91;</span>31<span class="cite-bracket">&#93;</span></a></sup> John Baichtal of <i><a href="/wiki/Wired_(magazine)" title="Wired (magazine)">Wired</a></i> described Athas as "the swords and sorcery equivalent of Mad Max: a desert world where water, steel and kindness are in short supply, where magic destroys the environment and the kings and queens are exclusively evil. Elves are untrustworthy merchants and halflings are cannibals. New PC races include muls (half-dwarves) and thri-kreen (insect men) add to the setting's uniqueness. It's a riot!"<sup id="cite_ref-32" class="reference"><a href="#cite_note-32"><span class="cite-bracket">&#91;</span>32<span class="cite-bracket">&#93;</span></a></sup> </p><p>In his 2023 book <i>Monsters, Aliens, and Holes in the Ground</i>, RPG historian Stu Horvath noted, "<i>Dark Sun</i> is perhaps TSR's most obviously political product. Coming as it did in 1991, a year after activists brought the 20th anniversary of <a href="/wiki/Earth_Day" title="Earth Day">Earth Day</a> to the international stage with a multi-million-dollar awareness campaign, it is difficult not to read the campaign setting as a grim warning ... 30 years later, <i>Dark Sun</i> still feels relevant as a cautionary fable about unchecked power and a disregard for the environment."<sup id="cite_ref-mahg_33-0" class="reference"><a href="#cite_note-mahg-33"><span class="cite-bracket">&#91;</span>33<span class="cite-bracket">&#93;</span></a></sup> </p> <div class="mw-heading mw-heading2"><h2 id="The_world">The world</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Dark_Sun&amp;action=edit&amp;section=6" title="Edit section: The world"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>The <a href="/wiki/Campaign_setting" title="Campaign setting">campaign setting</a> <i>of Dark Sun</i> is played on the fictional planet Athas.<sup id="cite_ref-AA_1-3" class="reference"><a href="#cite_note-AA-1"><span class="cite-bracket">&#91;</span>1<span class="cite-bracket">&#93;</span></a></sup> Novels and source books largely take place in the Tyr Region, though other areas are described for play. The exact landmass configuration of the planet or the existence of other continents is unknown. </p><p>Athas is a devastated world,<sup id="cite_ref-AA_1-4" class="reference"><a href="#cite_note-AA-1"><span class="cite-bracket">&#91;</span>1<span class="cite-bracket">&#93;</span></a></sup> the result of magic run amok. Most of Athas is an empty desert,<sup id="cite_ref-AA_1-5" class="reference"><a href="#cite_note-AA-1"><span class="cite-bracket">&#91;</span>1<span class="cite-bracket">&#93;</span></a></sup> interrupted by a handful of corrupt city states controlled by power-mad sorcerer-kings and their spell-wielding lackeys. The brutal climate and the oppressive rule of the sorcerer-kings have created a corrupt, bloodthirsty, and desperate culture that leaves little room for chivalric virtues common to fantasy settings (hence why paladins are excluded).<sup id="cite_ref-DS4e_26-1" class="reference"><a href="#cite_note-DS4e-26"><span class="cite-bracket">&#91;</span>26<span class="cite-bracket">&#93;</span></a></sup><sup class="reference nowrap"><span title="Page / location: 5">&#58;&#8202;5&#8202;</span></sup> Slavery is commonplace, gladiatorial duels provide entertainment for the elite, and death permeates the culture. As rain falls only once per decade in some areas, water is more precious than gold. Due to the scarcity of natural resources, few wizards have access to books made of paper pages and hard covers; instead, they record their spells with string patterns and complex knots. Metal is also rare, affecting both the economy and the quality of equipment. The ceramic coin, made from clay and glazed in various colors, is the primary medium of exchange, worth about a hundredth of a gold piece. Due to a scarcity of metal, weapons and armor are made from natural materials such as bone, stone, wood, carapace or obsidian, and are prone to breaking. Only a single dragon exists in all of Athas, a monstrosity whose appearance heralds disasters of catastrophic proportions.<sup id="cite_ref-Dragon_#185_17-2" class="reference"><a href="#cite_note-Dragon_#185-17"><span class="cite-bracket">&#91;</span>17<span class="cite-bracket">&#93;</span></a></sup> </p><p>Arcane magic draws its power from the life force of plants or living creatures, with the potential to cause tremendous harm to the environment. As a result, wizards and other arcane casters are despised and must practice in secret. Psionics are extremely common with nearly every living thing having at least a modicum of psionic ability.<sup id="cite_ref-DS4e_26-2" class="reference"><a href="#cite_note-DS4e-26"><span class="cite-bracket">&#91;</span>26<span class="cite-bracket">&#93;</span></a></sup><sup class="reference nowrap"><span title="Page / location: 119–120">&#58;&#8202;119–120&#8202;</span></sup> </p><p>Athas has no deities and no formal religions other than the cults created by the sorcerer-kings.<sup id="cite_ref-DSCS_34-0" class="reference"><a href="#cite_note-DSCS-34"><span class="cite-bracket">&#91;</span>34<span class="cite-bracket">&#93;</span></a></sup><sup class="reference nowrap"><span title="Page / location: 17">&#58;&#8202;17&#8202;</span></sup> There is some contention within the source material as to whether or not there were ever deities in the setting. The <i>AD&amp;D</i> source material seems to suggest that there weren't ever any gods involved with Athas, while the 4th edition setting leaves the option open, more explicitly stating that the gods were destroyed or driven away by malevolent elemental spirits.<sup id="cite_ref-DS4e_26-3" class="reference"><a href="#cite_note-DS4e-26"><span class="cite-bracket">&#91;</span>26<span class="cite-bracket">&#93;</span></a></sup><sup class="reference nowrap"><span title="Page / location: 208">&#58;&#8202;208&#8202;</span></sup> Clerics and druids instead draw power from the <a href="/wiki/Plane_(Dungeons_%26_Dragons)#Outer_Planes" title="Plane (Dungeons &amp; Dragons)">Inner Planes</a>/<a href="/wiki/Plane_(Dungeons_%26_Dragons)#The_Elemental_Chaos" title="Plane (Dungeons &amp; Dragons)">Elemental Chaos</a>. </p> <div class="mw-heading mw-heading3"><h3 id="History_of_Athas">History of Athas</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Dark_Sun&amp;action=edit&amp;section=7" title="Edit section: History of Athas"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p><i>Dark Sun's</i> extensive metaplot spans several fictional ages into its past and is described by a narrator called the Wanderer who presents an in-game account of Athas's history in their <i>Wanderer's Journal</i>. According to this account the planet progressed through several ages roughly corresponding to the color of the sun and the state of the planet.<sup id="cite_ref-DS4e_26-4" class="reference"><a href="#cite_note-DS4e-26"><span class="cite-bracket">&#91;</span>26<span class="cite-bracket">&#93;</span></a></sup><sup class="reference nowrap"><span title="Page / location: 16–17">&#58;&#8202;16–17&#8202;</span></sup><sup id="cite_ref-DSCS_34-1" class="reference"><a href="#cite_note-DSCS-34"><span class="cite-bracket">&#91;</span>34<span class="cite-bracket">&#93;</span></a></sup><sup class="reference nowrap"><span title="Page / location: 9–14">&#58;&#8202;9–14&#8202;</span></sup><sup id="cite_ref-DS3e_35-0" class="reference"><a href="#cite_note-DS3e-35"><span class="cite-bracket">&#91;</span>35<span class="cite-bracket">&#93;</span></a></sup> </p> <div class="mw-heading mw-heading4"><h4 id="The_Blue_Age">The Blue Age</h4><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Dark_Sun&amp;action=edit&amp;section=8" title="Edit section: The Blue Age"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>The <i>Wanderer's Journal</i> begins with the Edenic Blue Age when Athas was once covered with a vast body of life-giving water under a blue sun. Halflings ruled Athas during this time, building a powerful civilization. They were nature-masters and life-shapers, able to produce anything they needed by manipulating the principles of nature itself. The age came to an end by accident.<sup id="cite_ref-DSCS_34-2" class="reference"><a href="#cite_note-DSCS-34"><span class="cite-bracket">&#91;</span>34<span class="cite-bracket">&#93;</span></a></sup><sup class="reference nowrap"><span title="Page / location: 10">&#58;&#8202;10&#8202;</span></sup> The halflings of the great city of Tyr'agi tried to increase the sea's fecundity in order to produce more creatures and plants. The experiment failed, however, instead choking the sea with a toxic brown tide that spread across the waters, killing everything it touched. </p> <div class="mw-heading mw-heading4"><h4 id="The_Green_Age">The Green Age</h4><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Dark_Sun&amp;action=edit&amp;section=9" title="Edit section: The Green Age"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>The <i>Wanderer's Journal</i> claims that the Green Age began approximately 14,000 years before the setting's starting period.<sup id="cite_ref-DSCS_34-3" class="reference"><a href="#cite_note-DSCS-34"><span class="cite-bracket">&#91;</span>34<span class="cite-bracket">&#93;</span></a></sup><sup class="reference nowrap"><span title="Page / location: 11">&#58;&#8202;11&#8202;</span></sup> Desperate to save themselves and Athas from the brown tide, the halflings built the Pristine Tower, a powerful talisman that could harness the energies of the sun. The light of the Pristine Tower burned away the brown tide but also changed the planet. The sun changed from blue to yellow. The endless sea receded, revealing a verdant world of plant life. The halflings' civilization came to an end and most of them withdrew from the world and spiraled into savagery. The last of the nature-masters transformed themselves into new races, becoming humans, demihumans, and other humanoids that repopulated the world and built new civilizations.<sup id="cite_ref-DSCS_34-4" class="reference"><a href="#cite_note-DSCS-34"><span class="cite-bracket">&#91;</span>34<span class="cite-bracket">&#93;</span></a></sup><sup class="reference nowrap"><span title="Page / location: 7–16">&#58;&#8202;7–16&#8202;</span></sup> </p><p>The former halfling center of Tyr'agi was renamed Tyr and the other great cities of the Tyr region, such as Ebe, Bodach and Giustenal, were built during this period. Due to mutations caused by the power of the Pristine Tower, the new people of Athas discovered they were gifted with myriad <a href="/wiki/Psionics_(Dungeons_%26_Dragons)" title="Psionics (Dungeons &amp; Dragons)">psionic</a> powers. Soon a high standard of living was achieved for those dwelling in the cities supported by wonders created with psionics. </p> <div class="mw-heading mw-heading4"><h4 id="The_Time_of_Magic">The Time of Magic</h4><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Dark_Sun&amp;action=edit&amp;section=10" title="Edit section: The Time of Magic"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>Among the new races was a rare and powerful race known as the pyreens. One of their number, <a href="/wiki/List_of_Dark_Sun_characters" title="List of Dark Sun characters">Rajaat</a>, would bring about sweeping changes to Athas. Rajaat discovered magic eight thousand years before the current age. Seeking more power he took possession of the Pristine Tower. Here he mastered this new force and developed two distinct ways; one that preserved nature, known as preserving, and one that exploited it, known as defiling. He taught preserving magic to the public but secretly selected 15 human students with a potential for both psionics and magic for a darker purpose. Using the power of the Pristine Tower to harness the energy of the yellow sun, he transformed these 15 into his <a href="/wiki/List_of_Dark_Sun_characters" title="List of Dark Sun characters">Champions</a>. Besides their native psionic powers and defiling magic, they were imbued with immortality and the ability to draw magical energy from living creatures through the use of obsidian orbs. The process of creating the Champions turned the sun from yellow to red. </p> <div class="mw-heading mw-heading4"><h4 id="The_Cleansing_Wars">The Cleansing Wars</h4><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Dark_Sun&amp;action=edit&amp;section=11" title="Edit section: The Cleansing Wars"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>Rajaat's ultimate desire was to exterminate all races except the halflings and return Athas to the splendor of the Blue Age. About 3,500 years before the current age,<sup id="cite_ref-DSCS_34-5" class="reference"><a href="#cite_note-DSCS-34"><span class="cite-bracket">&#91;</span>34<span class="cite-bracket">&#93;</span></a></sup><sup class="reference nowrap"><span title="Page / location: 13">&#58;&#8202;13&#8202;</span></sup> Rajaat assigned each of his Champions a race to exterminate and the ensuing years of struggle were known as the Cleansing Wars. The unbridled use of defiling magic unleashed by Rajaat and his Champions during the wars desolated the land, turning much of it into a savage, desert wasteland under a burning crimson sun. The non-existence of many of the typical <i>D&amp;D</i> races, such as trolls and goblins, is due to these wars.<sup id="cite_ref-DSCS_34-6" class="reference"><a href="#cite_note-DSCS-34"><span class="cite-bracket">&#91;</span>34<span class="cite-bracket">&#93;</span></a></sup><sup class="reference nowrap"><span title="Page / location: 7–16">&#58;&#8202;7–16&#8202;</span></sup> </p> <div class="mw-heading mw-heading4"><h4 id="The_Age_of_the_Sorcerer-Kings">The Age of the Sorcerer-Kings</h4><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Dark_Sun&amp;action=edit&amp;section=12" title="Edit section: The Age of the Sorcerer-Kings"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>The struggles would have continued to completion had the Champions not discovered that Rajaat's true plans did not include their survival. Approximately 2,000 years before the current age,<sup id="cite_ref-DSCS_34-7" class="reference"><a href="#cite_note-DSCS-34"><span class="cite-bracket">&#91;</span>34<span class="cite-bracket">&#93;</span></a></sup><sup class="reference nowrap"><span title="Page / location: 14">&#58;&#8202;14&#8202;</span></sup> the Champions, led by <a href="/wiki/List_of_Dark_Sun_characters" title="List of Dark Sun characters">Borys of Ebe</a>, rebelled against their creator and used one of Rajaat's talismans, the Dark Lens, to imprison him in a shadow realm known as the Black. With Rajaat imprisoned, the former Champions renamed themselves Sorcerer-Kings and despotically divided up the surviving city-states among themselves. His escape would spell doom for all of them, so the former Champions selected Borys as Rajaat's warden. As warden, Borys would need to be transformed into a true dragon, a creature nearly unheard of in the setting, in order to be able to cast the spells required to maintain Rajaat's prison. The ritual that transformed Borys into a dragon caused him to go mad and embark on a century-long defiling rampage. The defiling during the Cleansing War had been substantial, but Borys's rampage was the tipping point that turned Athas into a hellish desert.<sup id="cite_ref-DSCS_34-8" class="reference"><a href="#cite_note-DSCS-34"><span class="cite-bracket">&#91;</span>34<span class="cite-bracket">&#93;</span></a></sup><sup class="reference nowrap"><span title="Page / location: 7–16">&#58;&#8202;7–16&#8202;</span></sup><sup id="cite_ref-DS3e_35-1" class="reference"><a href="#cite_note-DS3e-35"><span class="cite-bracket">&#91;</span>35<span class="cite-bracket">&#93;</span></a></sup><sup class="reference nowrap"><span title="Page / location: 224, 279">&#58;&#8202;224,&#8202;279&#8202;</span></sup> </p> <div class="mw-heading mw-heading4"><h4 id="Metaplot">Metaplot</h4><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Dark_Sun&amp;action=edit&amp;section=13" title="Edit section: Metaplot"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p><i>Dark Sun's</i> second edition <a href="/wiki/Metaplot" title="Metaplot">metaplot</a> was advanced through its novels and <a href="/wiki/Adventure_(Dungeons_%26_Dragons)" title="Adventure (Dungeons &amp; Dragons)">adventure modules</a>. During this era TSR began to expand metaplots in other settings, such as <i><a href="/wiki/Forgotten_Realms" title="Forgotten Realms">Forgotten Realms</a></i>, but <i>Dark Sun</i> pioneered the matching of fiction and adventure modules to engender and advance metaplots.<sup id="cite_ref-appel2e_3-8" class="reference"><a href="#cite_note-appel2e-3"><span class="cite-bracket">&#91;</span>3<span class="cite-bracket">&#93;</span></a></sup> The original 1991 boxed set begins at the end of the Brown Age (the Age of the Sorcerer-Kings) with the former Champions of Rajaat now tyrannically ruling over the few pockets of civilization left in the Tyr Region. These city-states tightly control the few remaining reservoirs of fresh water, the food supply, and other precious resources such as obsidian or iron. </p><p><a href="/wiki/Troy_Denning" title="Troy Denning">Troy Denning</a>'s <a href="/wiki/List_of_Dark_Sun_novels" title="List of Dark Sun novels"><i>Prism Pentad</i></a> novels brought sweeping changes to the metaplot of <i>Dark Sun</i> and were also closely tied to playable <a href="/wiki/Adventure_(Dungeons_%26_Dragons)" title="Adventure (Dungeons &amp; Dragons)">adventure modules</a> such as <a href="/wiki/List_of_Dark_Sun_modules_and_sourcebooks#2nd_Edition_Advanced_Dungeons_&amp;_Dragons" title="List of Dark Sun modules and sourcebooks"><i>DS1: Freedom</i></a> (1991) and <a href="/wiki/List_of_Dark_Sun_modules_and_sourcebooks#2nd_Edition_Advanced_Dungeons_&amp;_Dragons" title="List of Dark Sun modules and sourcebooks"><i>DSQ1: Road to Urik</i></a> (1992).<sup id="cite_ref-appel2e_3-9" class="reference"><a href="#cite_note-appel2e-3"><span class="cite-bracket">&#91;</span>3<span class="cite-bracket">&#93;</span></a></sup> This trend continued with the adventure modules tying directly into Denning's fiction and vice versa. The culmination of the tangled metaplot was summarized in <a href="/wiki/List_of_Dark_Sun_modules_and_sourcebooks#2nd_Edition_Advanced_Dungeons_&amp;_Dragons" title="List of Dark Sun modules and sourcebooks"><i>Beyond The Prism Pentad</i></a> (1995) in preparation for the release of the <a href="/wiki/List_of_Dark_Sun_modules_and_sourcebooks#2nd_Edition_Advanced_Dungeons_&amp;_Dragons" title="List of Dark Sun modules and sourcebooks">revised and expanded boxed set</a>, released a few months later, which presented the setting after the events of the modules and novels. Some advances in the metaplot were controversial among fans as releases such as <a href="/wiki/List_of_Dark_Sun_modules_and_sourcebooks#2nd_Edition_Advanced_Dungeons_&amp;_Dragons" title="List of Dark Sun modules and sourcebooks"><i>Mind Lords of the Last Sea</i></a> and <a href="/wiki/List_of_Dark_Sun_modules_and_sourcebooks#2nd_Edition_Advanced_Dungeons_&amp;_Dragons" title="List of Dark Sun modules and sourcebooks"><i>Windriders of the Jagged Cliffs</i></a> explicitly introduced more <a href="/wiki/Science_fiction" title="Science fiction">science fiction</a> elements, such as the lifeshaping magics of the halflings, that had previously only been hinted at.<sup id="cite_ref-appelwindr_36-0" class="reference"><a href="#cite_note-appelwindr-36"><span class="cite-bracket">&#91;</span>36<span class="cite-bracket">&#93;</span></a></sup><sup id="cite_ref-appelmindl_37-0" class="reference"><a href="#cite_note-appelmindl-37"><span class="cite-bracket">&#91;</span>37<span class="cite-bracket">&#93;</span></a></sup> </p><p>At the point the source material lays out for play the beginning of the Age of Heroes when the sorcerer-king's hold on the Tyr Region has recently been challenged with the assassination of <a href="/wiki/List_of_Dark_Sun_characters" title="List of Dark Sun characters">Kalak of Tyr</a> in a slave rebellion led by <a href="/wiki/List_of_Dark_Sun_characters" title="List of Dark Sun characters">Rikus, Agis, Neeva, Tithian, and Sadira</a>. Over the course of the adventure modules and the novels the metaplot advances radically, changing the Tyr Region with Rikus, Agis, Neeva, Tithian, and Sadira (from the novels), or the player characters at the center of the changes.<sup id="cite_ref-DSCS_34-9" class="reference"><a href="#cite_note-DSCS-34"><span class="cite-bracket">&#91;</span>34<span class="cite-bracket">&#93;</span></a></sup><sup class="reference nowrap"><span title="Page / location: 7–16">&#58;&#8202;7–16&#8202;</span></sup> Borys the Dragon is killed by Rikus and Sadira. Sadira becomes the first sun-wizard through the use of the Pristine Tower, putting her at a level of power equal to the sorcerer-kings. Tithian uses the Dark Lens to free Rajaat, believing he will be transformed into a sorcerer-king as a reward. Several sorcerer-kings are lost or destroyed during the ensuing battle with Rajaat. Andropinis is imprisoned in the Black while Tectuktitlay is killed. Rajaat is ultimately vanquished by Sadira using the Dark Lens as a focus for a spell that burns away Rajaat's shadow, the source of his tremendous power. This spell also causes a tremendous earthquake creating the Great Rift, a passage to the previously unknown Crimson Savannah and the alien Kreen Empire. </p><p>The <i>Revised and Expanded</i> boxed set released in 1995 begins at this point with the destabilization of the Tyr Region's political power structure. The wake of the creation of the Cerulean Storm and the earthquake that caused the Great Rift results in powerful storms and destructive aftershocks. The Wanderer discovers the lost halflings of the Jagged Cliff, as well as the psionic utopians of the Mind Lords of the Last Sea. </p> <div class="mw-heading mw-heading4"><h4 id="Third_edition_changes">Third edition changes</h4><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Dark_Sun&amp;action=edit&amp;section=14" title="Edit section: Third edition changes"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <div class="mw-heading mw-heading5"><h5 id="Paizo">Paizo</h5><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Dark_Sun&amp;action=edit&amp;section=15" title="Edit section: Paizo"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>In May 2004, David Noonan wrote a brief update for the setting for the 3rd edition rules.<sup id="cite_ref-DM#110_38-0" class="reference"><a href="#cite_note-DM#110-38"><span class="cite-bracket">&#91;</span>38<span class="cite-bracket">&#93;</span></a></sup> The setting picked up three hundred years after the second edition and the events of the Prism Pentad. The guide outlined some of the important events that had taken place since then, and largely focused on the city-states and the fate of the remaining sorcerer-kings. </p><p>The city-state of Raam is on the verge of collapse after the death of its sorcerer-queen. The psionic dragon-lich <a href="/wiki/List_of_Dark_Sun_characters" title="List of Dark Sun characters">Dregoth</a>, who resurrected himself after being slain by the other Sorcerer-Kings for attempting to become a dragon like Borys, sweeps in and transforms most of the riotous inhabitants into undead. He now rules the city-state where the living walk side by side with undead zombies and skeletons. In Draj, <a href="/wiki/List_of_Dark_Sun_characters" title="List of Dark Sun characters">Azetuk</a> the adopted son of the deceased Sorcerer-King Tectuktitlay was installed largely as a figurehead by <a href="/wiki/List_of_Dark_Sun_characters" title="List of Dark Sun characters">Tectuktitlay</a> templars, but manages to learn enough to transform himself into a true sorcerer-king. He takes control of Draj and begins to demand regular blood sacrifices in his temples. Balic has also fallen into chaos after the disappearance and reappearance of their sorcerer-king <a href="/wiki/List_of_Dark_Sun_characters" title="List of Dark Sun characters">Andropinis</a>.<sup id="cite_ref-DM#110_38-1" class="reference"><a href="#cite_note-DM#110-38"><span class="cite-bracket">&#91;</span>38<span class="cite-bracket">&#93;</span></a></sup><sup class="reference nowrap"><span title="Page / location: 65">&#58;&#8202;65&#8202;</span></sup> </p><p>Tyr remains free from sorcerer-king rule and has managed to defend its walls from multiple assaults from Urik. The city-state is now ruled by a council of nobles and preserver mages from the Veiled Alliance.<sup id="cite_ref-DM#110_38-2" class="reference"><a href="#cite_note-DM#110-38"><span class="cite-bracket">&#91;</span>38<span class="cite-bracket">&#93;</span></a></sup><sup class="reference nowrap"><span title="Page / location: 76">&#58;&#8202;76&#8202;</span></sup> </p> <div class="mw-heading mw-heading5"><h5 id="Athas.org">Athas.org</h5><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Dark_Sun&amp;action=edit&amp;section=16" title="Edit section: Athas.org"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>In 2008, Athas.org released a new edition of the <i>Dark Sun</i> campaign setting for the 3.5 rules. This edition picks up the metaplot two years after the Wanderer's discovery of the Last Sea. Following prophesied signs, Dregoth takes to the surface and makes his bid for true divinity.<sup id="cite_ref-athasorg2_39-0" class="reference"><a href="#cite_note-athasorg2-39"><span class="cite-bracket">&#91;</span>39<span class="cite-bracket">&#93;</span></a></sup> </p> <div class="mw-heading mw-heading4"><h4 id="Fourth_edition_changes">Fourth edition changes</h4><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Dark_Sun&amp;action=edit&amp;section=17" title="Edit section: Fourth edition changes"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>The fourth edition setting presents a much abridged and somewhat different backstory that alludes to the original metaplot but doesn't explicitly reference it. Little is known in-game about the history of Athas and what is known is largely myth, legend, and/or the propaganda of the sorcerer-kings. The fourth edition metaplot describes three ages: the Green Age, the Red Age, and the Desert Age or the Age of the Sorcerer-Kings. As with the original metaplot, the Green Age is earliest visible sign of civilization but suggests that rare tales tell of an earlier age, possibly the Blue Age. The end of the Green Age is described similarly to the original metaplot. The Green Age gave way to the more recent Red Age, a time of profound war and strife that left the world a blasted, desolate waste. Game play begins during the Desert Age, similarly to 2nd edition, with the world a barren wasteland and its few remaining habitable places being lorded over by the sorcerer-kings. Sorcerer-king Kalak of Tyr has been assassinated and the liberation of Tyr has sparked a glimmer of hope and renewal in the Tyr Region.<sup id="cite_ref-DS4e_26-5" class="reference"><a href="#cite_note-DS4e-26"><span class="cite-bracket">&#91;</span>26<span class="cite-bracket">&#93;</span></a></sup><sup class="reference nowrap"><span title="Page / location: 16">&#58;&#8202;16&#8202;</span></sup> </p><p>A side-bar briefly describes the true history of Athas, which differs slightly from the original. First, the gods were destroyed or driven away from Athas by malevolent elementals known as primordials. The loss of true gods created a fault in the world that allowed for the potential for arcane magic, which Rajaat discovers; the remainder of the metaplot up to the modern era is similar to 2nd edition. The Tyr Region remains the only bastion of civilization on Athas but is tyrannically ruled by the sorcerer-kings. No mention is made of the events of the <a href="/wiki/List_of_Dark_Sun_novels" title="List of Dark Sun novels">Prism Pentad</a>.<sup id="cite_ref-DS4e_26-6" class="reference"><a href="#cite_note-DS4e-26"><span class="cite-bracket">&#91;</span>26<span class="cite-bracket">&#93;</span></a></sup><sup class="reference nowrap"><span title="Page / location: 208">&#58;&#8202;208&#8202;</span></sup> </p> <div class="mw-heading mw-heading3"><h3 id="Cosmology">Cosmology</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Dark_Sun&amp;action=edit&amp;section=18" title="Edit section: Cosmology"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>One of the hallmarks of the <i>Dark Sun</i> setting was Athas' cosmological isolation, something that broke with the rest of the canonical <i>Dungeons &amp; Dragon</i><span class="nowrap" style="padding-left:0.1em;">&#39;</span>s universe.<sup id="cite_ref-appelElem_40-0" class="reference"><a href="#cite_note-appelElem-40"><span class="cite-bracket">&#91;</span>40<span class="cite-bracket">&#93;</span></a></sup> Many of <i>Dark Sun</i>'s <i>AD&amp;D</i> contemporaries are accessible via <a href="/wiki/Planescape" title="Planescape">planar travel</a> or <a href="/wiki/Spelljammer" title="Spelljammer">spelljamming</a>, but Athas, with very few exceptions, is entirely cut off from the rest of the universe.<sup id="cite_ref-presdef_41-0" class="reference"><a href="#cite_note-presdef-41"><span class="cite-bracket">&#91;</span>41<span class="cite-bracket">&#93;</span></a></sup><sup class="reference nowrap"><span title="Page / location: 8–9">&#58;&#8202;8–9&#8202;</span></sup> <sup id="cite_ref-appelpresv_42-0" class="reference"><a href="#cite_note-appelpresv-42"><span class="cite-bracket">&#91;</span>42<span class="cite-bracket">&#93;</span></a></sup> While it retains its connections to the <a href="/wiki/Inner_Planes" class="mw-redirect" title="Inner Planes">Inner Planes</a>, access to the <a href="/wiki/Plane_(Dungeons_%26_Dragons)#Transitive_planes" title="Plane (Dungeons &amp; Dragons)">Transitive Planes</a> and <a href="/wiki/Plane_(Dungeons_%26_Dragons)#Outer_Planes" title="Plane (Dungeons &amp; Dragons)">Outer Planes</a> is nearly impossible. The reason for the cosmological isolation is never fully explained. </p><p>The cosmology for the original setting consists of the <a href="/wiki/Plane_(Dungeons_%26_Dragons)#Material_Planes" title="Plane (Dungeons &amp; Dragons)">prime material plane</a> and two other transitive planes: the Gray and the Black. The Black is roughly equivalent to the <a href="/wiki/Plane_(Dungeons_%26_Dragons)#Shadow_Plane" title="Plane (Dungeons &amp; Dragons)">Plane of Shadows</a> and contains a mysterious realm of absolute nothingness called the Hollow that serves as a prison for <a href="/wiki/List_of_Dark_Sun_characters" title="List of Dark Sun characters">Rajaat</a>. The Gray is roughly equivalent to the <a href="/wiki/Plane_(Dungeons_%26_Dragons)#Ethereal_Plane" title="Plane (Dungeons &amp; Dragons)">Ethereal Plane</a> in that it surrounds Athas, forming a massive buffer between the prime material plane and the <a href="/wiki/Plane_(Dungeons_%26_Dragons)#Outer_Planes" title="Plane (Dungeons &amp; Dragons)">Astral Plane</a> and so cutting it off from <a href="/wiki/Plane_(Dungeons_%26_Dragons)#Outer_Planes" title="Plane (Dungeons &amp; Dragons)">Outer Planes</a>. The Gray in this edition is the realm of the dead where undead creatures and necromancers draw their power.<sup id="cite_ref-presdef_41-1" class="reference"><a href="#cite_note-presdef-41"><span class="cite-bracket">&#91;</span>41<span class="cite-bracket">&#93;</span></a></sup> The Gray, however, is thinner in regards to the <a href="/wiki/Plane_(Dungeons_%26_Dragons)#Ethereal_Plane" title="Plane (Dungeons &amp; Dragons)">Ethereal Plane</a>, bringing access to the <a href="/wiki/Plane_(Dungeons_%26_Dragons)#Inner_Planes" title="Plane (Dungeons &amp; Dragons)">Inner Planes</a> with relative ease. Dark Sun's Inner Planes have different paraelementals based on natural phenomena: rain lay between air and water; sun between air and fire; magma between fire and earth; and silt between earth and water.<sup id="cite_ref-appelElem_40-1" class="reference"><a href="#cite_note-appelElem-40"><span class="cite-bracket">&#91;</span>40<span class="cite-bracket">&#93;</span></a></sup> </p><p>The 4th edition setting places Athas clearly within the <a href="/wiki/Plane_(Dungeons_%26_Dragons)#The_World_Axis_cosmology" title="Plane (Dungeons &amp; Dragons)">World Axis</a> cosmology,<sup id="cite_ref-appel4e_24-4" class="reference"><a href="#cite_note-appel4e-24"><span class="cite-bracket">&#91;</span>24<span class="cite-bracket">&#93;</span></a></sup> but retains its traditional cosmological isolation.<sup id="cite_ref-DS4e_26-7" class="reference"><a href="#cite_note-DS4e-26"><span class="cite-bracket">&#91;</span>26<span class="cite-bracket">&#93;</span></a></sup><sup class="reference nowrap"><span title="Page / location: 17">&#58;&#8202;17&#8202;</span></sup> The Feywild, known as the Lands Within the Winds, is largely absent with its few remaining access points being jealously guarded by the remains of the <a href="/wiki/Eladrin" class="mw-redirect" title="Eladrin">eladrin</a> on Athas. <a href="/wiki/Plane_(Dungeons_%26_Dragons)#The_Shadowfell" title="Plane (Dungeons &amp; Dragons)">Shadowfell</a>, known as the Gray on Athas, acts as a barrier between Athas and the other planes. The <a href="/wiki/Plane_(Dungeons_%26_Dragons)#The_Astral_Sea" title="Plane (Dungeons &amp; Dragons)">Astral Sea</a> is accessible via the Gray but the realm is largely empty in proximity to Athas with the connections to other realms lost. As with previous editions, Athas sits close to the <a href="/wiki/Plane_(Dungeons_%26_Dragons)#The_Elemental_Chaos" title="Plane (Dungeons &amp; Dragons)">Elemental Chaos</a> and the planet has a special connection to these planes. These planes are accessible from <a href="/wiki/Plane_(Dungeons_%26_Dragons)#The_World" title="Plane (Dungeons &amp; Dragons)">the World</a> and vice versa. Contained deep within the Elemental Chaos is the <a href="/wiki/Abyss_(Dungeons_%26_Dragons)" class="mw-redirect" title="Abyss (Dungeons &amp; Dragons)">Abyss</a>.<sup id="cite_ref-DS4e_26-8" class="reference"><a href="#cite_note-DS4e-26"><span class="cite-bracket">&#91;</span>26<span class="cite-bracket">&#93;</span></a></sup><sup class="reference nowrap"><span title="Page / location: 17">&#58;&#8202;17&#8202;</span></sup> </p> <div class="mw-heading mw-heading3"><h3 id="Races">Races</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Dark_Sun&amp;action=edit&amp;section=19" title="Edit section: Races"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>Athas is home to several of the standard high fantasy races, including <a href="/wiki/Elf_(Dungeons_%26_Dragons)" title="Elf (Dungeons &amp; Dragons)">elves</a>, <a href="/wiki/Dwarf_(Dungeons_%26_Dragons)" title="Dwarf (Dungeons &amp; Dragons)">dwarves</a>, <a href="/wiki/Half-elf_(Dungeons_%26_Dragons)" title="Half-elf (Dungeons &amp; Dragons)">half-elves</a>, <a href="/wiki/Halfling_(Dungeons_%26_Dragons)" class="mw-redirect" title="Halfling (Dungeons &amp; Dragons)">halflings</a>, and <a href="/wiki/Human_(Dungeons_%26_Dragons)" class="mw-redirect" title="Human (Dungeons &amp; Dragons)">humans</a>, as well as a handful of new or exotic fictional races, such as <a href="/wiki/Mul_(fantasy_race)" class="mw-redirect" title="Mul (fantasy race)">muls</a>, <a href="/wiki/Goliath_(Dungeons_%26_Dragons)" class="mw-redirect" title="Goliath (Dungeons &amp; Dragons)">half-giants</a>, pterrans, <a href="/wiki/Thri-Kreen" class="mw-redirect" title="Thri-Kreen">thri-Kreen</a>, and <a href="/wiki/Aarakocra" class="mw-redirect" title="Aarakocra">aarakocra</a>. Subsequent resources introduced more races such as <a href="/wiki/Elan_(Dungeons_%26_Dragons)" class="mw-redirect" title="Elan (Dungeons &amp; Dragons)">elans</a>, <a href="/wiki/Dragonborn_(Dungeons_%26_Dragons)" class="mw-redirect" title="Dragonborn (Dungeons &amp; Dragons)">drays</a>, and maenads.<sup id="cite_ref-Dragon_#185_17-3" class="reference"><a href="#cite_note-Dragon_#185-17"><span class="cite-bracket">&#91;</span>17<span class="cite-bracket">&#93;</span></a></sup> </p><p>Dark Sun races were distinctly different from those found in other campaign settings as the designers purposefully went against type.<sup id="cite_ref-Dragon_#185_17-4" class="reference"><a href="#cite_note-Dragon_#185-17"><span class="cite-bracket">&#91;</span>17<span class="cite-bracket">&#93;</span></a></sup> For example, the <a href="/wiki/Thri-Kreen" class="mw-redirect" title="Thri-Kreen">thri-kreen</a> and <a href="/wiki/Aarakocra" class="mw-redirect" title="Aarakocra">aarakocra</a> were originally monsters.<sup id="cite_ref-Arcane3_28-1" class="reference"><a href="#cite_note-Arcane3-28"><span class="cite-bracket">&#91;</span>28<span class="cite-bracket">&#93;</span></a></sup> Some of the hallmark fantasy races were each given different twists to make them more suitable to the setting's darker themes. Athasian elves are not benevolent forest dwellers but hostile tribal nomads with savage dispositions and a deep distrust of outsiders. Halfings are largely cannibals living in shaman-ruled settlements in the jungles beyond civilization.<sup id="cite_ref-DS4e_26-9" class="reference"><a href="#cite_note-DS4e-26"><span class="cite-bracket">&#91;</span>26<span class="cite-bracket">&#93;</span></a></sup><sup class="reference nowrap"><span title="Page / location: 5">&#58;&#8202;5&#8202;</span></sup><sup id="cite_ref-Dragon_#185_17-5" class="reference"><a href="#cite_note-Dragon_#185-17"><span class="cite-bracket">&#91;</span>17<span class="cite-bracket">&#93;</span></a></sup> Other standard fantasy races such as ogres, kobolds, or trolls, for example, are all assumed to have been destroyed during the Cleansing Wars or simply passed from the world in previous ages.<sup id="cite_ref-DS4e_26-10" class="reference"><a href="#cite_note-DS4e-26"><span class="cite-bracket">&#91;</span>26<span class="cite-bracket">&#93;</span></a></sup> <sup class="reference nowrap"><span title="Page / location: 25">&#58;&#8202;25&#8202;</span></sup><sup id="cite_ref-DSCS_34-10" class="reference"><a href="#cite_note-DSCS-34"><span class="cite-bracket">&#91;</span>34<span class="cite-bracket">&#93;</span></a></sup><sup class="reference nowrap"><span title="Page / location: 9–16">&#58;&#8202;9–16&#8202;</span></sup> </p> <div class="mw-heading mw-heading4"><h4 id="Playable_races">Playable races</h4><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Dark_Sun&amp;action=edit&amp;section=20" title="Edit section: Playable races"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <table class="wikitable" style="border-collapse:collapse;"> <tbody><tr> <th>Race</th> <th>Description</th> <th>Editions as a playable race </th></tr> <tr> <td><a href="/wiki/Aarakocra" class="mw-redirect" title="Aarakocra">Aarakocra</a></td> <td>Intelligent bird-people living in small tribes in the rocky badlands and mountains.<sup id="cite_ref-DSCS_34-11" class="reference"><a href="#cite_note-DSCS-34"><span class="cite-bracket">&#91;</span>34<span class="cite-bracket">&#93;</span></a></sup><sup class="reference nowrap"><span title="Page / location: 23">&#58;&#8202;23&#8202;</span></sup> Aarakocra were not included as a playable race in 4e but are mentioned as dwelling in the hinterlands of Athas.<sup id="cite_ref-DS4e_26-11" class="reference"><a href="#cite_note-DS4e-26"><span class="cite-bracket">&#91;</span>26<span class="cite-bracket">&#93;</span></a></sup><sup class="reference nowrap"><span title="Page / location: 196–197">&#58;&#8202;196–197&#8202;</span></sup></td> <td>2nd, 3rd </td></tr> <tr> <td><a href="/wiki/Dragonborn_(Dungeons_%26_Dragons)" class="mw-redirect" title="Dragonborn (Dungeons &amp; Dragons)">Dragonborn (dray)</a></td> <td>Created by the sorcerer-king Dregoth in the city-state Giustinal, most were destroyed along with their city-state. They are now a race of refugees living on the fringes of Athasian society.<sup id="cite_ref-DS4e_26-12" class="reference"><a href="#cite_note-DS4e-26"><span class="cite-bracket">&#91;</span>26<span class="cite-bracket">&#93;</span></a></sup><sup class="reference nowrap"><span title="Page / location: 24">&#58;&#8202;24&#8202;</span></sup></td> <td>2nd, 4th </td></tr> <tr> <td><a href="/wiki/Dwarf_(Dungeons_%26_Dragons)#Dwarves_in_Dark_Sun" title="Dwarf (Dungeons &amp; Dragons)">Dwarf</a></td> <td>Athasian dwarves are similar to dwarves in other settings but usually have little to no hair, and are gifted artisans of stone and metal. In previous editions dwarves could not practice arcane magic but this restriction was omitted in 4th edition.<sup id="cite_ref-DS4e_26-13" class="reference"><a href="#cite_note-DS4e-26"><span class="cite-bracket">&#91;</span>26<span class="cite-bracket">&#93;</span></a></sup><sup class="reference nowrap"><span title="Page / location: 25">&#58;&#8202;25&#8202;</span></sup> <sup id="cite_ref-DSCS_34-12" class="reference"><a href="#cite_note-DSCS-34"><span class="cite-bracket">&#91;</span>34<span class="cite-bracket">&#93;</span></a></sup><sup class="reference nowrap"><span title="Page / location: 22">&#58;&#8202;22&#8202;</span></sup></td> <td>All </td></tr> <tr> <td><a href="/wiki/Eladrin" class="mw-redirect" title="Eladrin">Eladrin</a></td> <td>Egotistical, isolationist refugees from the dying <a href="/wiki/Plane_(Dungeons_%26_Dragons)#The_Feywild" title="Plane (Dungeons &amp; Dragons)">Lands Within Winds</a> attempting to save what remains of their decaying homeland. They excel at <a href="/wiki/Psionics_(Dungeons_%26_Dragons)" title="Psionics (Dungeons &amp; Dragons)">psionics</a> and abhor arcane magic. Eladrin are not well known on Athas and most regard them as legends.<sup id="cite_ref-DS4e_26-14" class="reference"><a href="#cite_note-DS4e-26"><span class="cite-bracket">&#91;</span>26<span class="cite-bracket">&#93;</span></a></sup><sup class="reference nowrap"><span title="Page / location: 26">&#58;&#8202;26&#8202;</span></sup></td> <td>4th </td></tr> <tr> <td><a href="/wiki/Elf_(Dungeons_%26_Dragons)#Dark_Sun" title="Elf (Dungeons &amp; Dragons)">Elf</a></td> <td>Athasian elves are swift-running herders, traders, thieves, and raiders and are considered untrustworthy by most other Athasians for their duplicitous ways. Elves in this setting prefer to live in the moment and attempt to avoid hard work or drudgery as much as possible.<sup id="cite_ref-DS4e_26-15" class="reference"><a href="#cite_note-DS4e-26"><span class="cite-bracket">&#91;</span>26<span class="cite-bracket">&#93;</span></a></sup><sup class="reference nowrap"><span title="Page / location: 26">&#58;&#8202;26&#8202;</span></sup></td> <td>All </td></tr> <tr> <td><a href="/wiki/Elan_(Dungeons_%26_Dragons)" class="mw-redirect" title="Elan (Dungeons &amp; Dragons)">Elan</a></td> <td>Former humans changed into a race of powerful psions. Elans were introduced in the updated setting description in <i>Dragon</i> magazine (2004).<sup id="cite_ref-Dragon_#185_17-6" class="reference"><a href="#cite_note-Dragon_#185-17"><span class="cite-bracket">&#91;</span>17<span class="cite-bracket">&#93;</span></a></sup> In Athas, elans were created by the psionic society known as The Order. Elans were included in 4th edition in the supplement Psionic Power.</td> <td>3rd, 4th </td></tr> <tr> <td><a href="/wiki/Genasi" class="mw-redirect" title="Genasi">Genasi</a></td> <td>Genasi, or half-elementals, are the rare offspring of humans and elementals living in the wastes on the Isle of the Sea of Silt. They revere nature and hate sorcerer-kings and defilers.<sup id="cite_ref-DS4e_26-16" class="reference"><a href="#cite_note-DS4e-26"><span class="cite-bracket">&#91;</span>26<span class="cite-bracket">&#93;</span></a></sup><sup class="reference nowrap"><span title="Page / location: 30">&#58;&#8202;30&#8202;</span></sup></td> <td>4th </td></tr> <tr> <td><a href="/wiki/Goliath_(Dungeons_%26_Dragons)" class="mw-redirect" title="Goliath (Dungeons &amp; Dragons)">Half-giant (Goliath)</a></td> <td>Half-giants are magically generated human-giant hybrids created by the sorcerer-kings as slave soldiers. More intelligent than their counterparts in other worlds, but with a tendency to change personalities over time. Half-giants can only mate with other half-giants.<sup id="cite_ref-DS4e_26-17" class="reference"><a href="#cite_note-DS4e-26"><span class="cite-bracket">&#91;</span>26<span class="cite-bracket">&#93;</span></a></sup><sup class="reference nowrap"><span title="Page / location: 27">&#58;&#8202;27&#8202;</span></sup></td> <td>All </td></tr> <tr> <td><a href="/wiki/Half-elf_(Dungeons_%26_Dragons)" title="Half-elf (Dungeons &amp; Dragons)">Half-elf</a></td> <td>Half-elves are the offspring of <a href="/wiki/Human_(Dungeons_%26_Dragons)" class="mw-redirect" title="Human (Dungeons &amp; Dragons)">humans</a> and <a href="/wiki/Elf_(Dungeons_%26_Dragons)#Dark_Sun" title="Elf (Dungeons &amp; Dragons)">elves</a>. They are shunned and held with suspicion and hostility from both sides of their parentage.</td> <td>All </td></tr> <tr> <td><a href="/wiki/Halfling_(Dungeons_%26_Dragons)#Campaign_settings" class="mw-redirect" title="Halfling (Dungeons &amp; Dragons)">Halfling</a></td> <td>Halflings are the oldest race on Athas with a culture dating back to the distant past.<sup id="cite_ref-DSCS_34-13" class="reference"><a href="#cite_note-DSCS-34"><span class="cite-bracket">&#91;</span>34<span class="cite-bracket">&#93;</span></a></sup><sup class="reference nowrap"><span title="Page / location: 25">&#58;&#8202;25&#8202;</span></sup> They are now known for being savage (often cannibalistic) tribal people, and revere nature. They largely live in isolated tribes in the jungles.<sup id="cite_ref-DS4e_26-18" class="reference"><a href="#cite_note-DS4e-26"><span class="cite-bracket">&#91;</span>26<span class="cite-bracket">&#93;</span></a></sup><sup class="reference nowrap"><span title="Page / location: 28">&#58;&#8202;28&#8202;</span></sup></td> <td>All </td></tr> <tr> <td><a href="/wiki/Human_(Dungeons_%26_Dragons)" class="mw-redirect" title="Human (Dungeons &amp; Dragons)">Human</a></td> <td>Humans are the most populous race on Athas.</td> <td>All </td></tr> <tr> <td>Maenad</td> <td>Maenad are not native to Athas. Along with the <a href="/wiki/Elan_(Dungeons_%26_Dragons)" class="mw-redirect" title="Elan (Dungeons &amp; Dragons)">elan</a> they were introduced in the 2004 setting brief in <i>Dragon</i> magazine,<sup id="cite_ref-Dragon_#185_17-7" class="reference"><a href="#cite_note-Dragon_#185-17"><span class="cite-bracket">&#91;</span>17<span class="cite-bracket">&#93;</span></a></sup> brought to Athas as soldiers by the sorcerer-king Andropinus when he returned from the <a href="/wiki/Outer_Planes" class="mw-redirect" title="Outer Planes">Outer Planes</a>. They were not included in the 4th edition setting.</td> <td>3rd only </td></tr> <tr> <td><a href="/wiki/Mul_(fantasy_race)" class="mw-redirect" title="Mul (fantasy race)">Mul</a></td> <td>Muls are dwarven-human hybrids bred by the sorcerer-kings as a race of slave soldiers.<sup id="cite_ref-DSCS_34-14" class="reference"><a href="#cite_note-DSCS-34"><span class="cite-bracket">&#91;</span>34<span class="cite-bracket">&#93;</span></a></sup><sup class="reference nowrap"><span title="Page / location: 27">&#58;&#8202;27&#8202;</span></sup> They are larger and stronger than humans, possessed of tremendous endurance.<sup id="cite_ref-DS4e_26-19" class="reference"><a href="#cite_note-DS4e-26"><span class="cite-bracket">&#91;</span>26<span class="cite-bracket">&#93;</span></a></sup><sup class="reference nowrap"><span title="Page / location: 26">&#58;&#8202;26&#8202;</span></sup></td> <td>All </td></tr> <tr> <td><a href="/wiki/Minotaur_(Dungeons_%26_Dragons)" class="mw-redirect" title="Minotaur (Dungeons &amp; Dragons)">Minotaur</a></td> <td>Savage warriors bred by an elemental cult to create half-human half-bull soldiers to fight the sorcerer kings.<sup id="cite_ref-DS4e_26-20" class="reference"><a href="#cite_note-DS4e-26"><span class="cite-bracket">&#91;</span>26<span class="cite-bracket">&#93;</span></a></sup><sup class="reference nowrap"><span title="Page / location: 30">&#58;&#8202;30&#8202;</span></sup></td> <td>4th </td></tr> <tr> <td>Pterran</td> <td>Intelligent, reptiloids dwelling in the Hinterlands west of the Ringing Mountains. Pterrans have a shamanistic culture and believe themselves to be the planet's chosen children.<sup id="cite_ref-DSCS_34-15" class="reference"><a href="#cite_note-DSCS-34"><span class="cite-bracket">&#91;</span>34<span class="cite-bracket">&#93;</span></a></sup><sup class="reference nowrap"><span title="Page / location: 27">&#58;&#8202;27&#8202;</span></sup> They were not included in the 4e setting.<sup id="cite_ref-DS4e_26-21" class="reference"><a href="#cite_note-DS4e-26"><span class="cite-bracket">&#91;</span>26<span class="cite-bracket">&#93;</span></a></sup></td> <td>2nd, 3rd </td></tr> <tr> <td><a href="/wiki/Tiefling" title="Tiefling">Tiefling</a></td> <td>Tieflings are the offspring of humans and <a href="/wiki/Demon_(Dungeons_%26_Dragons)" class="mw-redirect" title="Demon (Dungeons &amp; Dragons)">demons</a> who wander the wastes raiding, stealing, and killing for survival.<sup id="cite_ref-DS4e_26-22" class="reference"><a href="#cite_note-DS4e-26"><span class="cite-bracket">&#91;</span>26<span class="cite-bracket">&#93;</span></a></sup> <sup class="reference nowrap"><span title="Page / location: 30">&#58;&#8202;30&#8202;</span></sup></td> <td>4th </td></tr> <tr> <td><a href="/wiki/Thri-Kreen" class="mw-redirect" title="Thri-Kreen">Thri-Kreen</a></td> <td>Thri-Kreen are a race of predatory, six-limbed, humanoid sized insect people resembling mantises.<sup id="cite_ref-DS4e_26-23" class="reference"><a href="#cite_note-DS4e-26"><span class="cite-bracket">&#91;</span>26<span class="cite-bracket">&#93;</span></a></sup><sup class="reference nowrap"><span title="Page / location: 22–23">&#58;&#8202;22–23&#8202;</span></sup><sup id="cite_ref-DSCS_34-16" class="reference"><a href="#cite_note-DSCS-34"><span class="cite-bracket">&#91;</span>34<span class="cite-bracket">&#93;</span></a></sup><sup class="reference nowrap"><span title="Page / location: 28">&#58;&#8202;28&#8202;</span></sup></td> <td>All </td></tr></tbody></table> <div class="mw-heading mw-heading4"><h4 id="Others">Others</h4><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Dark_Sun&amp;action=edit&amp;section=21" title="Edit section: Others"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <ul><li>Pyreen or peace-bringers are an ancient race of nomadic, <a href="/wiki/Psionics_(Dungeons_%26_Dragons)" title="Psionics (Dungeons &amp; Dragons)">psionic</a> druids that mysteriously emerged during the Green Age who opposed Rajaat and the sorcerer-kings, and seek to restore vitality to Athas.<sup id="cite_ref-DSCS_34-17" class="reference"><a href="#cite_note-DSCS-34"><span class="cite-bracket">&#91;</span>34<span class="cite-bracket">&#93;</span></a></sup> <sup class="reference nowrap"><span title="Page / location: 106–107">&#58;&#8202;106–107&#8202;</span></sup> The pyreen are a non-player race in previous editions but appear as an <a href="/wiki/Character_class_(Dungeons_%26_Dragons)#Paragon_paths_and_epic_destinies" title="Character class (Dungeons &amp; Dragons)">epic destiny</a> in the 4th edition setting.<sup id="cite_ref-DS4e_26-24" class="reference"><a href="#cite_note-DS4e-26"><span class="cite-bracket">&#91;</span>26<span class="cite-bracket">&#93;</span></a></sup><sup class="reference nowrap"><span title="Page / location: 102">&#58;&#8202;102&#8202;</span></sup></li></ul> <div class="mw-heading mw-heading3"><h3 id="Classes">Classes</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Dark_Sun&amp;action=edit&amp;section=22" title="Edit section: Classes"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>Similar to the races, Dark Sun's <a href="/wiki/Character_class_(Dungeons_%26_Dragons)" title="Character class (Dungeons &amp; Dragons)">character classes</a> were largely consistent with the <a href="/wiki/Character_class_(Dungeons_%26_Dragons)" title="Character class (Dungeons &amp; Dragons)">classes</a> of the core game rules, but with some changes to bring them in line with the game's unique themes. For example, the commonplace development of <a href="/wiki/Psionics_(Dungeons_%26_Dragons)" title="Psionics (Dungeons &amp; Dragons)">psionic ability</a>, unusual nature of magic, and focus on survival skills have altered the scope and theme of some classes and lead the addition of new classes. Bards, for example, are as likely to be skilled at assassination or poisons as they are with entertainment. Athasian clerics, rather than worship a given deity, pact with elementals. They also do not organize into churches, collect followers, and are allowed to carry edged weapons.<sup id="cite_ref-appelEAFW_43-0" class="reference"><a href="#cite_note-appelEAFW-43"><span class="cite-bracket">&#91;</span>43<span class="cite-bracket">&#93;</span></a></sup> There are also significant setting distinctions between <a href="/wiki/Magic_of_Dungeons_%26_Dragons#Arcane_magic" class="mw-redirect" title="Magic of Dungeons &amp; Dragons">arcane spellcasters</a>, <a href="/wiki/Magic_of_Dungeons_%26_Dragons#Divine_magic" class="mw-redirect" title="Magic of Dungeons &amp; Dragons">divine spellcasters</a>, and <a href="/wiki/Psionics_(Dungeons_%26_Dragons)" title="Psionics (Dungeons &amp; Dragons)">psionicists</a> that often do not exist in other fantasy worlds. Arcane spell casters are largely reviled, while divine magic is accepted though it sometimes presents an ideological challenge to the sorcerer-king's rule. Psionics are broadly accepted and celebrated, with virtually all living things possessing some psionic talent. </p><p><i><a href="/wiki/Defilers_and_Preservers:_The_Wizards_of_Athas" title="Defilers and Preservers: The Wizards of Athas">Defilers and Preservers: The Wizards of Athas</a></i> included information and rules for how 20th level wizards can transform into 21st level dragons, or <a href="/wiki/Avangion" class="mw-redirect" title="Avangion">avangions</a> for good-aligned characters, both of which also have psionic powers.<sup id="cite_ref-Arcane11_44-0" class="reference"><a href="#cite_note-Arcane11-44"><span class="cite-bracket">&#91;</span>44<span class="cite-bracket">&#93;</span></a></sup> Avangion have been ranked among the strongest creatures in the game by Scott Baird from <i><a href="/wiki/Screen_Rant" title="Screen Rant">Screen Rant</a></i>.<sup id="cite_ref-45" class="reference"><a href="#cite_note-45"><span class="cite-bracket">&#91;</span>45<span class="cite-bracket">&#93;</span></a></sup> </p><p>As classes changed in subsequent editions these were also reconciled with the setting. Available classes are not defined in the 4th edition campaign setting. Besides <a href="/wiki/Paladin_(Dungeons_%26_Dragons)" title="Paladin (Dungeons &amp; Dragons)">paladins</a><sup id="cite_ref-DS4e_26-25" class="reference"><a href="#cite_note-DS4e-26"><span class="cite-bracket">&#91;</span>26<span class="cite-bracket">&#93;</span></a></sup><sup class="reference nowrap"><span title="Page / location: 5">&#58;&#8202;5&#8202;</span></sup> being specifically mentioned as not being present, there is very little information as to whether or not the other 4th editions classes should be included in the setting. </p><p>In <a href="/wiki/Editions_of_Dungeons_%26_Dragons" title="Editions of Dungeons &amp; Dragons">3rd edition</a> <a href="/wiki/Sorcerer_(Dungeons_%26_Dragons)" title="Sorcerer (Dungeons &amp; Dragons)">sorcerers</a> are almost unheard of, though in the <a href="/wiki/Paizo" title="Paizo">Paizo</a> adaptation they suffer an even greater stigma than wizards.<sup id="cite_ref-Dragon_#319_20-1" class="reference"><a href="#cite_note-Dragon_#319-20"><span class="cite-bracket">&#91;</span>20<span class="cite-bracket">&#93;</span></a></sup> Warlocks, sorcerers, and artificers are standard classes available for play in the 4th edition setting. Other arcane spell casters such as <a href="/wiki/Sorcerer_(Dungeons_%26_Dragons)" title="Sorcerer (Dungeons &amp; Dragons)">sorcerers</a>, and <a href="/wiki/Warlock_(Dungeons_%26_Dragons)" title="Warlock (Dungeons &amp; Dragons)">warlocks</a>, or were not included until the Paizo later version of the setting in 2004. In 4th edition any arcane caster was ostensibly available if the <a href="/wiki/Dungeon_master" class="mw-redirect" title="Dungeon master">dungeon master</a> allowed it. </p> <table class="wikitable" style="border-collapse:collapse;"> <tbody><tr> <th>Class</th> <th>Editions as a playable class</th> <th>Description </th></tr> <tr> <td><a href="/wiki/Bard_(Dungeons_%26_Dragons)" title="Bard (Dungeons &amp; Dragons)">Bard</a></td> <td>All</td> <td><a href="/wiki/Bard_(Dungeons_%26_Dragons)" title="Bard (Dungeons &amp; Dragons)">Bards</a> were included in the original <i>AD&amp;D</i> boxed set as part of the rogue class, and again in the 3rd edition rules.<sup id="cite_ref-DS1_46-0" class="reference"><a href="#cite_note-DS1-46"><span class="cite-bracket">&#91;</span>46<span class="cite-bracket">&#93;</span></a></sup><sup id="cite_ref-DS3_47-0" class="reference"><a href="#cite_note-DS3-47"><span class="cite-bracket">&#91;</span>47<span class="cite-bracket">&#93;</span></a></sup><sup class="reference nowrap"><span title="Page / location: 15–16">&#58;&#8202;15–16&#8202;</span></sup> Athasian bards differed from their counterparts on other worlds in that they are as likely to deal in poisons, assassination, and blackmail as they are in entertainment or lore. The original Athasian bard.<sup id="cite_ref-DS3_47-1" class="reference"><a href="#cite_note-DS3-47"><span class="cite-bracket">&#91;</span>47<span class="cite-bracket">&#93;</span></a></sup><sup class="reference nowrap"><span title="Page / location: 15–16">&#58;&#8202;15–16&#8202;</span></sup> does not have the ability to cast spells. In 4th edition, the Athasian Minstrel is offered as a character theme and it is suggested that many Athasian Minstrels are bards, but a setting-specific bard class is not outlined.<sup id="cite_ref-DS4e_26-26" class="reference"><a href="#cite_note-DS4e-26"><span class="cite-bracket">&#91;</span>26<span class="cite-bracket">&#93;</span></a></sup><sup class="reference nowrap"><span title="Page / location: 5">&#58;&#8202;5&#8202;</span></sup> </td></tr> <tr> <td><a href="/wiki/Barbarian_(Dungeons_%26_Dragons)" title="Barbarian (Dungeons &amp; Dragons)">Barbarian</a>/<a href="/wiki/List_of_alternative_Dungeons_%26_Dragons_classes" class="mw-redirect" title="List of alternative Dungeons &amp; Dragons classes">Brute</a><sup id="cite_ref-DS3_47-2" class="reference"><a href="#cite_note-DS3-47"><span class="cite-bracket">&#91;</span>47<span class="cite-bracket">&#93;</span></a></sup><sup class="reference nowrap"><span title="Page / location: 15–29">&#58;&#8202;15–29&#8202;</span></sup></td> <td>3rd</td> <td>Brutes had the same game statistics as the <a href="/wiki/Barbarian_(Dungeons_%26_Dragons)" title="Barbarian (Dungeons &amp; Dragons)">barbarians</a>. </td></tr> <tr> <td><a href="/wiki/Cleric_(Dungeons_%26_Dragons)" title="Cleric (Dungeons &amp; Dragons)">Cleric</a></td> <td>2nd, 3rd</td> <td>There are no gods in Athas so clerics gain their powers by making pacts with elementals (earth, fire, water, air) or paraelemental (sun, silt, magma, rain) of the <a href="/wiki/Plane_(Dungeons_%26_Dragons)#Inner_Planes" title="Plane (Dungeons &amp; Dragons)">Inner Planes</a>. In 4th Edition, clerics and other divine classes are not available. </td></tr> <tr> <td><a href="/wiki/Druid_(Dungeons_%26_Dragons)" title="Druid (Dungeons &amp; Dragons)">Druid</a></td> <td>All</td> <td>Druids gain their powers by serving the natural spirits of Athas. </td></tr> <tr> <td><a href="/wiki/List_of_alternative_Dungeons_%26_Dragons_classes" class="mw-redirect" title="List of alternative Dungeons &amp; Dragons classes">Dune Traders</a></td> <td>All</td> <td>Dune Traders were a new character class specific to the 2nd edition Dark Sun setting, introduced in the separate <i><a href="/wiki/Dune_Trader" title="Dune Trader">Dune Trader</a></i> supplement. They have access to many of the same rogue skills as thieves, but to a lesser extent. In addition, they had several abilities unique to traders, including the cultivation of extensive networks of useful contacts. In 3rd edition they were a prestige class. In the 4th edition setting the dune trader is a character theme.<sup id="cite_ref-DS4e_26-27" class="reference"><a href="#cite_note-DS4e-26"><span class="cite-bracket">&#91;</span>26<span class="cite-bracket">&#93;</span></a></sup><sup class="reference nowrap"><span title="Page / location: 42">&#58;&#8202;42&#8202;</span></sup> </td></tr> <tr> <td><a href="/wiki/Fighter_(Dungeons_%26_Dragons)" title="Fighter (Dungeons &amp; Dragons)">Fighter</a></td> <td>All</td> <td> </td></tr> <tr> <td><a href="/wiki/List_of_alternative_Dungeons_%26_Dragons_classes" class="mw-redirect" title="List of alternative Dungeons &amp; Dragons classes">Gladiator</a></td> <td>2nd</td> <td>Specialized warriors who fight for entertainment. </td></tr> <tr> <td><a href="/wiki/Psionics_(Dungeons_%26_Dragons)#Psion_.2F_Psionicist" title="Psionics (Dungeons &amp; Dragons)">Psion</a></td> <td>All</td> <td>Psionics are an important part of the setting. Psions and psionic classes of various types were always available depending on the edition. These included: <a href="/wiki/Psionics_(Dungeons_%26_Dragons)#Psychic_Warrior" title="Psionics (Dungeons &amp; Dragons)">psychic warrior</a>, <a href="/wiki/Psionics_(Dungeons_%26_Dragons)#Soulknife" title="Psionics (Dungeons &amp; Dragons)">soulknife</a>, <a href="/wiki/Psionics_(Dungeons_%26_Dragons)#Wilder" title="Psionics (Dungeons &amp; Dragons)">wilder</a>, and potentially <a href="/wiki/Psionics_(Dungeons_%26_Dragons)#Other_psionic_classes" title="Psionics (Dungeons &amp; Dragons)">other psionic classes</a> included in 4e. </td></tr> <tr> <td><a href="/wiki/Ranger_(Dungeons_%26_Dragons)" title="Ranger (Dungeons &amp; Dragons)">Ranger</a></td> <td>All</td> <td> </td></tr> <tr> <td><a href="/wiki/List_of_alternative_Dungeons_%26_Dragons_classes" class="mw-redirect" title="List of alternative Dungeons &amp; Dragons classes">Templar</a></td> <td>All</td> <td>Templars are mystic servants of the sorcerer-kings. In previous editions they were a specialized priest class, but in 4th edition they are a character theme that practices some sort of arcane magic. Many are <a href="/wiki/Warlock_(Dungeons_%26_Dragons)#Dungeons_.26_Dragons_4th_edition_.282008-2013.29" title="Warlock (Dungeons &amp; Dragons)">warlocks</a>. </td></tr> <tr> <td><a href="/wiki/Wizard_(Dungeons_%26_Dragons)" title="Wizard (Dungeons &amp; Dragons)">Wizard</a></td> <td>All</td> <td>In previous editions, defilers and preservers were a separate class. In 4th edition, defiling and preserving is a matter of choice. </td></tr> </tbody></table> <div class="mw-heading mw-heading4"><h4 id="Divine_spellcasters">Divine spellcasters</h4><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Dark_Sun&amp;action=edit&amp;section=23" title="Edit section: Divine spellcasters"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>Clerics and other divine spellcasters were particularly affected by the setting; the lack of true gods meant that divine spellcasters were radically different from the standard <i>D&amp;D</i> counterparts. Without proper deities, clerics derive their powers from such as the forces of the <a href="/wiki/Inner_Planes" class="mw-redirect" title="Inner Planes">Inner Planes</a>, or in 4th edition, the Elemental Chaos.<sup id="cite_ref-eafw_48-0" class="reference"><a href="#cite_note-eafw-48"><span class="cite-bracket">&#91;</span>48<span class="cite-bracket">&#93;</span></a></sup><sup class="reference nowrap"><span title="Page / location: 3–4">&#58;&#8202;3–4&#8202;</span></sup> Divine spell casters, such as elemental clerics or druids, are allied to one of these planes and are able to draw energy from them for their specialized spells.<sup id="cite_ref-Arcane3_28-2" class="reference"><a href="#cite_note-Arcane3-28"><span class="cite-bracket">&#91;</span>28<span class="cite-bracket">&#93;</span></a></sup><sup id="cite_ref-eafw_48-1" class="reference"><a href="#cite_note-eafw-48"><span class="cite-bracket">&#91;</span>48<span class="cite-bracket">&#93;</span></a></sup><sup class="reference nowrap"><span title="Page / location: 3–4">&#58;&#8202;3–4&#8202;</span></sup> The only spheres accessible to Athasian clerics are those corresponding to the elemental planes (earth, air, fire, and water), the <a href="/wiki/Para-elemental" class="mw-redirect" title="Para-elemental">paraelemental</a> planes (silt, sun, rain, and magma). </p><p>The idea of the divine spell caster changed significantly during the 4th edition of the setting with the introduction of <a href="/wiki/Magic_of_Dungeons_%26_Dragons#Primal_magic" class="mw-redirect" title="Magic of Dungeons &amp; Dragons">primal magic</a>. Some ostensibly divine spell casters, such as templars, became arcane spell casters. Others, such as shamans, clerics, and druids, cast spells using <a href="/wiki/Magic_of_Dungeons_%26_Dragons#Primal_magic" class="mw-redirect" title="Magic of Dungeons &amp; Dragons">primal magic</a> as opposed to divine magic. Clerics technically still used divine magic mechanics but under the same limited auspices that marked the previous editions of the setting. </p><p>In previous editions, <a href="/wiki/List_of_alternative_Dungeons_%26_Dragons_classes" class="mw-redirect" title="List of alternative Dungeons &amp; Dragons classes">templars</a>, casters who directly serve and derive their powers from the sorcerer-kings, were treated as a specialized form of cleric. In 4th edition the templar class shifted away from being a divine caster to an arcane caster, though not all templars are skilled in magic.<sup id="cite_ref-DS4e_26-28" class="reference"><a href="#cite_note-DS4e-26"><span class="cite-bracket">&#91;</span>26<span class="cite-bracket">&#93;</span></a></sup><sup class="reference nowrap"><span title="Page / location: 62">&#58;&#8202;62&#8202;</span></sup> Many templars are not clerics at all but <a href="/wiki/Warlock_(Dungeons_%26_Dragons)" title="Warlock (Dungeons &amp; Dragons)">warlocks</a> who have pacted with their sorcerer-king.<sup id="cite_ref-appelEAFW_43-1" class="reference"><a href="#cite_note-appelEAFW-43"><span class="cite-bracket">&#91;</span>43<span class="cite-bracket">&#93;</span></a></sup> They are entirely dependent on their patrons for their magical abilities.<sup id="cite_ref-Dragon_#206_49-0" class="reference"><a href="#cite_note-Dragon_#206-49"><span class="cite-bracket">&#91;</span>49<span class="cite-bracket">&#93;</span></a></sup> Besides their cleric-like abilities, templars also have special abilities that allow them to govern and control the population of their city-states.<sup id="cite_ref-DS3_47-3" class="reference"><a href="#cite_note-DS3-47"><span class="cite-bracket">&#91;</span>47<span class="cite-bracket">&#93;</span></a></sup><sup class="reference nowrap"><span title="Page / location: 26–27">&#58;&#8202;26–27&#8202;</span></sup><sup id="cite_ref-ddclass4e_50-0" class="reference"><a href="#cite_note-ddclass4e-50"><span class="cite-bracket">&#91;</span>50<span class="cite-bracket">&#93;</span></a></sup> </p><p>Game designer <a href="/wiki/Rick_Swan" title="Rick Swan">Rick Swan</a> felt that while "clerics got the shaft in the original Dark Sun set", the supplement <i><a href="/wiki/Earth,_Air,_Fire,_and_Water" title="Earth, Air, Fire, and Water">Earth, Air, Fire, and Water</a></i> "transforms the stodgy Dark Sun cleric into the setting's most intriguing character".<sup id="cite_ref-eafw_48-2" class="reference"><a href="#cite_note-eafw-48"><span class="cite-bracket">&#91;</span>48<span class="cite-bracket">&#93;</span></a></sup><sup id="cite_ref-Dragon_#206_49-1" class="reference"><a href="#cite_note-Dragon_#206-49"><span class="cite-bracket">&#91;</span>49<span class="cite-bracket">&#93;</span></a></sup> With the 4th edition setting the elemental cleric became a background rather than a class in and of itself.<sup id="cite_ref-appelEAFW_43-2" class="reference"><a href="#cite_note-appelEAFW-43"><span class="cite-bracket">&#91;</span>43<span class="cite-bracket">&#93;</span></a></sup> </p> <div class="mw-heading mw-heading4"><h4 id="Arcane_spellcasters">Arcane spellcasters</h4><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Dark_Sun&amp;action=edit&amp;section=24" title="Edit section: Arcane spellcasters"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>Arcane magic in Dark Sun differs substantially from more traditional fantasy campaign settings in that it draws from the life force of the planet or living beings. Arcane spellcasters may cast spells in a manner that preserves nature, known as preservers, or in a manner that destroys it, known as defilers. However, any arcane caster may choose to defile at any time.<sup id="cite_ref-anondson_51-0" class="reference"><a href="#cite_note-anondson-51"><span class="cite-bracket">&#91;</span>51<span class="cite-bracket">&#93;</span></a></sup> Defiling exploits the environment, draining the life from the surrounding area and turning it into a sterile wasteland.<sup id="cite_ref-Dragon_#185_17-8" class="reference"><a href="#cite_note-Dragon_#185-17"><span class="cite-bracket">&#91;</span>17<span class="cite-bracket">&#93;</span></a></sup> </p> <div class="mw-heading mw-heading3"><h3 id="Psionics">Psionics</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Dark_Sun&amp;action=edit&amp;section=25" title="Edit section: Psionics"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p><a href="/wiki/Psionics_(Dungeons_%26_Dragons)" title="Psionics (Dungeons &amp; Dragons)">Psionic</a> powers are a cornerstone of the setting, with nearly every living thing having some psionic abilities.<sup id="cite_ref-Arcane3_28-3" class="reference"><a href="#cite_note-Arcane3-28"><span class="cite-bracket">&#91;</span>28<span class="cite-bracket">&#93;</span></a></sup><sup id="cite_ref-appelWW_52-0" class="reference"><a href="#cite_note-appelWW-52"><span class="cite-bracket">&#91;</span>52<span class="cite-bracket">&#93;</span></a></sup><sup id="cite_ref-watw_53-0" class="reference"><a href="#cite_note-watw-53"><span class="cite-bracket">&#91;</span>53<span class="cite-bracket">&#93;</span></a></sup><sup class="reference nowrap"><span title="Page / location: 3">&#58;&#8202;3&#8202;</span></sup> Psionic ability is about as common in Dark Sun as arcane magic is in other <i>D&amp;D</i> campaign settings, and unlike arcane magic, is accepted and revered appearing in every strata of Athasian society.<sup id="cite_ref-watw_53-1" class="reference"><a href="#cite_note-watw-53"><span class="cite-bracket">&#91;</span>53<span class="cite-bracket">&#93;</span></a></sup><sup class="reference nowrap"><span title="Page / location: 7–9">&#58;&#8202;7–9&#8202;</span></sup> </p><p>Given the prevalence of psionics the people of Athas have developed laws to govern their use. Each of the major city-states in the setting have organizations that teach or regulate psionics in that region. Additionally, the Order is a secret psionic organization composed of supremely powerful psions (21st level and above) that sees itself as the secret monitors of psionic balance on Athas.<sup id="cite_ref-watw_53-2" class="reference"><a href="#cite_note-watw-53"><span class="cite-bracket">&#91;</span>53<span class="cite-bracket">&#93;</span></a></sup><sup class="reference nowrap"><span title="Page / location: 11–21">&#58;&#8202;11–21&#8202;</span></sup> By and large, crimes committed using psionics are punished as they would be if they were committed normally. Mind reading, controlling the actions of others, spying on others using by psionic means are all outlawed, and summoning extraplanar beings are all outlawed. The only exception to these laws is for court officials who are allowed to use psionics in the due process of law.<sup id="cite_ref-watw_53-3" class="reference"><a href="#cite_note-watw-53"><span class="cite-bracket">&#91;</span>53<span class="cite-bracket">&#93;</span></a></sup><sup class="reference nowrap"><span title="Page / location: 9–10">&#58;&#8202;9–10&#8202;</span></sup> </p><p>The original Dark Sun boxed set did not contain rules for psionics, but rather drew on a separate supplement: <i><a href="/wiki/The_Complete_Psionics_Handbook" title="The Complete Psionics Handbook">The Complete Psionics Handbook</a></i>. These were later expanded in the setting-specific sourcebook <i><a href="/wiki/The_Will_and_the_Way_(module)" title="The Will and the Way (module)">The Will And The Way</a></i>.<sup id="cite_ref-appelWW_52-1" class="reference"><a href="#cite_note-appelWW-52"><span class="cite-bracket">&#91;</span>52<span class="cite-bracket">&#93;</span></a></sup><sup id="cite_ref-watw_53-4" class="reference"><a href="#cite_note-watw-53"><span class="cite-bracket">&#91;</span>53<span class="cite-bracket">&#93;</span></a></sup> The <i><a href="/wiki/Dark_Sun_Campaign_Setting,_Expanded_and_Revised" title="Dark Sun Campaign Setting, Expanded and Revised">Dark Sun Campaign Setting, Expanded and Revised</a></i> published in 1995 included psionic rules as part of the core boxed set, which were intended to replace <i>The Complete Psionics Handbook</i> rules. </p><p>The 3rd and 4th editions of <i>D&amp;D</i> would make psionics more common as an option in any <i>D&amp;D</i> world, and would split the original psionicist character class into a number of different psionics-using classes.<sup id="cite_ref-Dragon#386_54-0" class="reference"><a href="#cite_note-Dragon#386-54"><span class="cite-bracket">&#91;</span>54<span class="cite-bracket">&#93;</span></a></sup><sup id="cite_ref-athaspsion_55-0" class="reference"><a href="#cite_note-athaspsion-55"><span class="cite-bracket">&#91;</span>55<span class="cite-bracket">&#93;</span></a></sup> </p> <div class="mw-heading mw-heading2"><h2 id="Editions">Editions</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Dark_Sun&amp;action=edit&amp;section=26" title="Edit section: Editions"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1236090951" /><div role="note" class="hatnote navigation-not-searchable">Main article: <a href="/wiki/List_of_Dark_Sun_modules_and_sourcebooks" title="List of Dark Sun modules and sourcebooks">List of Dark Sun modules and sourcebooks</a></div> <div class="mw-heading mw-heading3"><h3 id="2nd_edition_Advanced_Dungeons_&amp;_Dragons"><span id="2nd_edition_Advanced_Dungeons_.26_Dragons"></span>2nd edition <i>Advanced Dungeons &amp; Dragons</i></h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Dark_Sun&amp;action=edit&amp;section=27" title="Edit section: 2nd edition Advanced Dungeons &amp; Dragons"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>The majority of resources for the setting were released between its first appearance in 1991 and 1996, when <a href="/wiki/TSR,_Inc." title="TSR, Inc.">TSR</a> stopped supporting the game line. The line included the original boxed set with rulebook authored by Timothy Brown and <a href="/wiki/Troy_Denning" title="Troy Denning">Troy Denning</a>. <i><a href="/wiki/Dragon_Kings_(Dark_Sun)" title="Dragon Kings (Dark Sun)">Dragon Kings</a></i>, released in 1992, featured rules for epic level character advancement for Dark Sun. The basic source material was later <a href="/wiki/Dark_Sun_Campaign_Setting,_Expanded_and_Revised" title="Dark Sun Campaign Setting, Expanded and Revised">expanded and revised</a> by Bill Slavicsek in 1995 to include the developments of the setting since the initial 1991 release. Additional source books further detailed the setting. These included in-depth looks at certain aspects of the setting including certain classes, such as gladiators, clerics, and <a href="/wiki/The_Will_and_the_Way_(module)" title="The Will and the Way (module)">psions</a>; the races native to Athas, such as elves or thri-kreen; and more detailed setting information, such as the city-state of Tyr, the <a href="/wiki/Veiled_Alliance" title="Veiled Alliance">Veiled Alliance</a>, and the different slave tribes. </p> <div class="mw-heading mw-heading3"><h3 id="3rd_edition">3rd edition</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Dark_Sun&amp;action=edit&amp;section=28" title="Edit section: 3rd edition"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>Dark Sun was not supported with a published rulebook for third edition, but compatible rules for the 3.5 edition appeared in several places; the <i>Sandstorm</i> supplement included rules for general desert conditions.<sup id="cite_ref-sandstorm3e_56-0" class="reference"><a href="#cite_note-sandstorm3e-56"><span class="cite-bracket">&#91;</span>56<span class="cite-bracket">&#93;</span></a></sup> In 2004, Paizo published several articles in <i><a href="/wiki/Dragon_(magazine)" title="Dragon (magazine)">Dragon</a></i> magazine and <i><a href="/wiki/Dungeon_(magazine)" title="Dungeon (magazine)">Dungeon</a></i> magazine that brought Dark Sun in line with the third edition rules. <span class="url"><a rel="nofollow" class="external text" href="http://athas.org/">athas<wbr />.org</a></span> published unrelated source materials in 2007 for Dark Sun under the <a href="/wiki/Open_Game_License" title="Open Game License">open game license</a>. Both rules were official versions approved and sanctioned by Wizards of the Coast that provided two different possible versions of the setting. </p> <div class="mw-heading mw-heading4"><h4 id="Paizo's_Dark_Sun"><span id="Paizo.27s_Dark_Sun"></span>Paizo's Dark Sun</h4><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Dark_Sun&amp;action=edit&amp;section=29" title="Edit section: Paizo&#39;s Dark Sun"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>A special feature in <i><a href="/wiki/Dragon_(magazine)" title="Dragon (magazine)">Dragon</a></i> magazine #319 (May 2004) and a parallel feature in <i><a href="/wiki/Dungeon_(magazine)" title="Dungeon (magazine)">Dungeon</a></i> magazine #110 provide an alternative interpretation of the setting for the 3.5 edition (the rules for defiler wizards appear in <i>Dragon</i> #315, and additional monsters in <i>Dungeon</i> #111). Two of the authors of the Paizo materials, Chris Flipse and Jon Sederquist, are on the Athas.org "overcouncil", and are responsible for much of the development of the Athas.org rules.<sup class="noprint Inline-Template Template-Fact" style="white-space:nowrap;">&#91;<i><a href="/wiki/Wikipedia:Citation_needed" title="Wikipedia:Citation needed"><span title="This claim needs references to reliable sources. (June 2015)">citation needed</span></a></i>&#93;</sup> </p><p>In place of the higher dice for ability scores, the abilities of all of the player character races have been improved. Each (including humans) has an additional bonus to one or more ability scores, an innate psionic power, and often other bonuses. Every race has a level adjustment, meaning that a PC of the race counts as a PC of higher level than he actually is for purposes of balance.<sup class="noprint Inline-Template Template-Fact" style="white-space:nowrap;">&#91;<i><a href="/wiki/Wikipedia:Citation_needed" title="Wikipedia:Citation needed"><span title="This claim needs references to reliable sources. (June 2015)">citation needed</span></a></i>&#93;</sup> </p> <div class="mw-heading mw-heading3"><h3 id="4th_edition">4th edition</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Dark_Sun&amp;action=edit&amp;section=30" title="Edit section: 4th edition"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <div class="mw-heading mw-heading4"><h4 id="Lead_up_and_promotion">Lead up and promotion</h4><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Dark_Sun&amp;action=edit&amp;section=31" title="Edit section: Lead up and promotion"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>In 2009, Wizards of the Coast announced the return of Dark Sun as the 2010 campaign setting,<sup id="cite_ref-57" class="reference"><a href="#cite_note-57"><span class="cite-bracket">&#91;</span>57<span class="cite-bracket">&#93;</span></a></sup> in addition a two source books and an adventure for the new campaign setting.<sup id="cite_ref-58" class="reference"><a href="#cite_note-58"><span class="cite-bracket">&#91;</span>58<span class="cite-bracket">&#93;</span></a></sup><sup id="cite_ref-59" class="reference"><a href="#cite_note-59"><span class="cite-bracket">&#91;</span>59<span class="cite-bracket">&#93;</span></a></sup><sup id="cite_ref-60" class="reference"><a href="#cite_note-60"><span class="cite-bracket">&#91;</span>60<span class="cite-bracket">&#93;</span></a></sup> The setting was a "reimagining" of the 2nd edition setting, returning to the time immediately after Tyr became a free state.<sup id="cite_ref-61" class="reference"><a href="#cite_note-61"><span class="cite-bracket">&#91;</span>61<span class="cite-bracket">&#93;</span></a></sup> Some of the characters, races, and setting details from the previous editions were changed or removed.<sup id="cite_ref-DS4e_26-29" class="reference"><a href="#cite_note-DS4e-26"><span class="cite-bracket">&#91;</span>26<span class="cite-bracket">&#93;</span></a></sup><sup class="reference nowrap"><span title="Page / location: 5">&#58;&#8202;5&#8202;</span></sup> A new rules element was the addition of Themes (Athasian Minstrel, Dune Trader, Elemental Priest, etc.). Each PC gained one theme that together with race and class helped define the character. Themes grant an initial power and additional powers could be chosen instead of normally available class powers. </p><p>Wizards of the Coast promoted the setting heavily. <a href="/wiki/Richard_Baker_(game_designer)" title="Richard Baker (game designer)">Rich Baker</a> first communicated various likely changes to the setting via <a rel="nofollow" class="external text" href="https://web.archive.org/web/20091004144802/http://community.wizards.com/wotc_richbaker/blog/?pref_tab=blog">his Blog at wizards.com</a>. He also indicated that a preview of Dark Sun would be available as an adventure at the 2010 <a href="/wiki/D%26D_Experience" class="mw-redirect" title="D&amp;D Experience"><i>D&amp;D</i>XP</a> convention. This full adventure previewed new material from the campaign setting.<sup id="cite_ref-62" class="reference"><a href="#cite_note-62"><span class="cite-bracket">&#91;</span>62<span class="cite-bracket">&#93;</span></a></sup> </p><p>The fourth <i><a href="/wiki/Penny_Arcade_(webcomic)" class="mw-redirect" title="Penny Arcade (webcomic)">Penny Arcade</a></i>/<a href="/wiki/PvP" class="mw-redirect" title="PvP">PvP</a> series of Wizards of the Coast's <i>D&amp;D</i> <a rel="nofollow" class="external text" href="https://web.archive.org/web/20100530053500/http://www.wizards.com/dnd/Article.aspx?x=dnd/4pod/20100527">podcast</a>, running for two weeks in May and June 2010, was devoted to a Dark Sun campaign using pre-generated Dark Sun characters. Throughout July and August, excerpts were published as free content on the <i>D&amp;D</i> Insider web site. The first two excerpts covered basic information on the setting, which is similar to that of previous versions. A series of articles continued to provide glimpses into the setting prior to the release in August. </p><p>In addition to the first adventure at <i>D&amp;DXP</i>, there were several other adventures provided before the full release: </p> <ul><li>The Dark Sun adventure entitled Bloodsand Arena was held on June 19 for <a href="/wiki/Free_RPG_Day" title="Free RPG Day">Free RPG Day</a>.</li> <li>The second season of <a href="/wiki/RPGA#4th_Edition" class="mw-redirect" title="RPGA">D&amp;D Encounters</a> (featuring weekly one-to-two-hour adventures at gaming stores) was based in Dark Sun and provided players with 15 weeks of Dark Sun encounters.<sup id="cite_ref-63" class="reference"><a href="#cite_note-63"><span class="cite-bracket">&#91;</span>63<span class="cite-bracket">&#93;</span></a></sup></li> <li><a href="/wiki/Gen_Con" title="Gen Con">Gen Con</a> and <a href="/wiki/Penny_Arcade_Expo" class="mw-redirect" title="Penny Arcade Expo">PAX Prime</a> held the "Glory and Blood" Dark Sun Arenas, featuring seven separate arena encounters held in each city-state. Each arena was of varying difficulty and players gathered glory. Winning six of seven adventures resulted in sufficient glory for a cloth map of the Tyr region, not currently available through other means.<sup id="cite_ref-64" class="reference"><a href="#cite_note-64"><span class="cite-bracket">&#91;</span>64<span class="cite-bracket">&#93;</span></a></sup></li> <li>The Lost Cistern of Aravek for fourth-level pregenerated PCs was provided on August 21 for the Worldwide <i>D&amp;D</i> Gameday.<sup id="cite_ref-65" class="reference"><a href="#cite_note-65"><span class="cite-bracket">&#91;</span>65<span class="cite-bracket">&#93;</span></a></sup></li></ul> <div class="mw-heading mw-heading4"><h4 id="Release">Release</h4><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Dark_Sun&amp;action=edit&amp;section=32" title="Edit section: Release"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>The Dark Sun books were released on August 17, 2010: </p> <ul><li><style data-mw-deduplicate="TemplateStyles:r1238218222">.mw-parser-output cite.citation{font-style:inherit;word-wrap:break-word}.mw-parser-output .citation q{quotes:"\"""\"""'""'"}.mw-parser-output .citation:target{background-color:rgba(0,127,255,0.133)}.mw-parser-output .id-lock-free.id-lock-free a{background:url("//upload.wikimedia.org/wikipedia/commons/6/65/Lock-green.svg")right 0.1em center/9px no-repeat}.mw-parser-output .id-lock-limited.id-lock-limited a,.mw-parser-output .id-lock-registration.id-lock-registration a{background:url("//upload.wikimedia.org/wikipedia/commons/d/d6/Lock-gray-alt-2.svg")right 0.1em center/9px no-repeat}.mw-parser-output .id-lock-subscription.id-lock-subscription a{background:url("//upload.wikimedia.org/wikipedia/commons/a/aa/Lock-red-alt-2.svg")right 0.1em center/9px no-repeat}.mw-parser-output .cs1-ws-icon a{background:url("//upload.wikimedia.org/wikipedia/commons/4/4c/Wikisource-logo.svg")right 0.1em center/12px no-repeat}body:not(.skin-timeless):not(.skin-minerva) .mw-parser-output .id-lock-free a,body:not(.skin-timeless):not(.skin-minerva) .mw-parser-output .id-lock-limited a,body:not(.skin-timeless):not(.skin-minerva) .mw-parser-output .id-lock-registration a,body:not(.skin-timeless):not(.skin-minerva) .mw-parser-output .id-lock-subscription a,body:not(.skin-timeless):not(.skin-minerva) .mw-parser-output .cs1-ws-icon a{background-size:contain;padding:0 1em 0 0}.mw-parser-output .cs1-code{color:inherit;background:inherit;border:none;padding:inherit}.mw-parser-output .cs1-hidden-error{display:none;color:var(--color-error,#d33)}.mw-parser-output .cs1-visible-error{color:var(--color-error,#d33)}.mw-parser-output .cs1-maint{display:none;color:#085;margin-left:0.3em}.mw-parser-output .cs1-kern-left{padding-left:0.2em}.mw-parser-output .cs1-kern-right{padding-right:0.2em}.mw-parser-output .citation .mw-selflink{font-weight:inherit}@media screen{.mw-parser-output .cs1-format{font-size:95%}html.skin-theme-clientpref-night .mw-parser-output .cs1-maint{color:#18911f}}@media screen and (prefers-color-scheme:dark){html.skin-theme-clientpref-os .mw-parser-output .cs1-maint{color:#18911f}}</style><cite id="CITEREFRichard_Baker,_Robert_J._Schwalb2010" class="citation book cs1"><a href="/wiki/Richard_Baker_(game_designer)" title="Richard Baker (game designer)">Richard Baker</a>, <a href="/wiki/Robert_J._Schwalb" title="Robert J. Schwalb">Robert J. Schwalb</a> (August 2010). <i>Dark Sun Campaign Setting</i>. <a href="/wiki/Wizards_of_the_Coast" title="Wizards of the Coast">Wizards of the Coast</a>. <a href="/wiki/ISBN_(identifier)" class="mw-redirect" title="ISBN (identifier)">ISBN</a>&#160;<a href="/wiki/Special:BookSources/978-0-7869-5493-3" title="Special:BookSources/978-0-7869-5493-3"><bdi>978-0-7869-5493-3</bdi></a>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&amp;rft.genre=book&amp;rft.btitle=Dark+Sun+Campaign+Setting&amp;rft.pub=Wizards+of+the+Coast&amp;rft.date=2010-08&amp;rft.isbn=978-0-7869-5493-3&amp;rft.au=Richard+Baker%2C+Robert+J.+Schwalb&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3ADark+Sun" class="Z3988"></span></li> <li><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222" /><cite id="CITEREFBruce_Cordell2010" class="citation book cs1"><a href="/wiki/Bruce_Cordell" title="Bruce Cordell">Bruce Cordell</a> (August 2010). <i>Marauders of the Dune Sea</i>. <a href="/wiki/Wizards_of_the_Coast" title="Wizards of the Coast">Wizards of the Coast</a>. <a href="/wiki/ISBN_(identifier)" class="mw-redirect" title="ISBN (identifier)">ISBN</a>&#160;<a href="/wiki/Special:BookSources/978-0-7869-5495-7" title="Special:BookSources/978-0-7869-5495-7"><bdi>978-0-7869-5495-7</bdi></a>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&amp;rft.genre=book&amp;rft.btitle=Marauders+of+the+Dune+Sea&amp;rft.pub=Wizards+of+the+Coast&amp;rft.date=2010-08&amp;rft.isbn=978-0-7869-5495-7&amp;rft.au=Bruce+Cordell&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3ADark+Sun" class="Z3988"></span></li> <li><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222" /><cite id="CITEREFRichard_Baker,_Bruce_R._Cordell2010" class="citation book cs1"><a href="/wiki/Richard_Baker_(game_designer)" title="Richard Baker (game designer)">Richard Baker</a>, <a href="/wiki/Bruce_R._Cordell" class="mw-redirect" title="Bruce R. Cordell">Bruce R. Cordell</a> (August 2010). <i>Dark Sun Creature Catalog</i>. <a href="/wiki/Wizards_of_the_Coast" title="Wizards of the Coast">Wizards of the Coast</a>. <a href="/wiki/ISBN_(identifier)" class="mw-redirect" title="ISBN (identifier)">ISBN</a>&#160;<a href="/wiki/Special:BookSources/978-0-7869-5494-0" title="Special:BookSources/978-0-7869-5494-0"><bdi>978-0-7869-5494-0</bdi></a>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&amp;rft.genre=book&amp;rft.btitle=Dark+Sun+Creature+Catalog&amp;rft.pub=Wizards+of+the+Coast&amp;rft.date=2010-08&amp;rft.isbn=978-0-7869-5494-0&amp;rft.au=Richard+Baker%2C+Bruce+R.+Cordell&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3ADark+Sun" class="Z3988"></span></li></ul> <p>In addition, the <a href="/wiki/Dungeon_Tiles" title="Dungeon Tiles">Dungeon Tiles</a> set released on June 15 was Dark Sun themed: </p> <ul><li><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222" /><cite id="CITEREFPeter_Lee2010" class="citation book cs1">Peter Lee (June 2010). <i>Dungeon Tiles: Desert of Athas</i>. <a href="/wiki/Wizards_of_the_Coast" title="Wizards of the Coast">Wizards of the Coast</a>. <a href="/wiki/ISBN_(identifier)" class="mw-redirect" title="ISBN (identifier)">ISBN</a>&#160;<a href="/wiki/Special:BookSources/978-0-7869-5398-1" title="Special:BookSources/978-0-7869-5398-1"><bdi>978-0-7869-5398-1</bdi></a>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&amp;rft.genre=book&amp;rft.btitle=Dungeon+Tiles%3A+Desert+of+Athas&amp;rft.pub=Wizards+of+the+Coast&amp;rft.date=2010-06&amp;rft.isbn=978-0-7869-5398-1&amp;rft.au=Peter+Lee&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3ADark+Sun" class="Z3988"></span></li></ul> <p>The 4th edition Dark Sun books greatly change the setting, and the 4th edition races were added as well, including Tieflings, Dragonborn, and Eladrin. Mechanical differences abound, but reflect the 4th edition rules. For example, in 2nd edition, defilers were a separate wizard class. In 4th edition there are many arcane classes, so defiling became an at-will power applicable when using daily arcane powers. Elemental priests became a new Shaman build, the Animist Shaman. Elemental worship is tied to the Primal power source, because the Divine power source (which includes clerics and paladins) is unavailable to player characters by default. </p> <div class="mw-heading mw-heading3"><h3 id="Ashes_of_Athas_Campaign">Ashes of Athas Campaign</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Dark_Sun&amp;action=edit&amp;section=33" title="Edit section: Ashes of Athas Campaign"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>In January 2011 at the <a href="/wiki/Winter_Fantasy" title="Winter Fantasy">D&amp;D Experience</a> Convention, Wizards of the Coast and Baldman Games launched an organized play campaign set in Dark Sun. The campaign used the 4th edition rules and time frame.<sup id="cite_ref-66" class="reference"><a href="#cite_note-66"><span class="cite-bracket">&#91;</span>66<span class="cite-bracket">&#93;</span></a></sup> PCs played the role of Veiled Alliance members fighting against a secret organization named The True.<sup id="cite_ref-67" class="reference"><a href="#cite_note-67"><span class="cite-bracket">&#91;</span>67<span class="cite-bracket">&#93;</span></a></sup><sup id="cite_ref-68" class="reference"><a href="#cite_note-68"><span class="cite-bracket">&#91;</span>68<span class="cite-bracket">&#93;</span></a></sup> Later adventures took players from Altaruk and Tyr across the Tablelands (Urik, Gulg, Nibenay, and many wilderness locations) to confront an ancient primordial awakening in the Sea of Silt. Chapters consisting of three linked adventures each were released at the D&amp;DXP, Origins, and Gen Con gaming conventions. A total of seven chapters (21 rounds of four-hour play) were released, providing a single continuous story taking player characters from 3rd through 9th level (11th level at completion). Though the campaign concluded in January 2013 at Winter Fantasy, adventures can be requested from Baldman Games.<sup id="cite_ref-69" class="reference"><a href="#cite_note-69"><span class="cite-bracket">&#91;</span>69<span class="cite-bracket">&#93;</span></a></sup> </p> <div class="mw-heading mw-heading3"><h3 id="5th_Edition">5th Edition</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Dark_Sun&amp;action=edit&amp;section=34" title="Edit section: 5th Edition"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>Dark Sun and Athas have been mentioned by developers of the fifth edition of the game. At <a href="/wiki/Gary_Con" title="Gary Con">Gary Con</a> in 2018, Mike Mearls mentioned that there was talk about bringing back the <a href="/wiki/Psionics_(Dungeons_%26_Dragons)#5th_Edition" title="Psionics (Dungeons &amp; Dragons)">Mystic</a> class, a psionic class featured in a play test article released in <i>Unearthed Arcana</i>.<sup id="cite_ref-70" class="reference"><a href="#cite_note-70"><span class="cite-bracket">&#91;</span>70<span class="cite-bracket">&#93;</span></a></sup> Mearls noted that, at the time, <a href="/wiki/Wizards_of_the_Coast" title="Wizards of the Coast">Wizards of the Coast</a> decided not to release the Mystic on its own because the class would not be needed "until we do <i>Dark Sun</i>".<sup id="cite_ref-71" class="reference"><a href="#cite_note-71"><span class="cite-bracket">&#91;</span>71<span class="cite-bracket">&#93;</span></a></sup> <i>Dark Sun</i> was also mentioned in a revised version of the <a href="/wiki/Psionics_(Dungeons_%26_Dragons)" title="Psionics (Dungeons &amp; Dragons)">psionics</a> rules released in an <i>Unearthed Arcana</i> article.<sup id="cite_ref-hoffer1_12-1" class="reference"><a href="#cite_note-hoffer1-12"><span class="cite-bracket">&#91;</span>12<span class="cite-bracket">&#93;</span></a></sup><sup id="cite_ref-mystic_10-1" class="reference"><a href="#cite_note-mystic-10"><span class="cite-bracket">&#91;</span>10<span class="cite-bracket">&#93;</span></a></sup><sup id="cite_ref-psirevist_11-1" class="reference"><a href="#cite_note-psirevist-11"><span class="cite-bracket">&#91;</span>11<span class="cite-bracket">&#93;</span></a></sup><sup id="cite_ref-BSO1_13-1" class="reference"><a href="#cite_note-BSO1-13"><span class="cite-bracket">&#91;</span>13<span class="cite-bracket">&#93;</span></a></sup><sup id="cite_ref-sham1_14-1" class="reference"><a href="#cite_note-sham1-14"><span class="cite-bracket">&#91;</span>14<span class="cite-bracket">&#93;</span></a></sup> </p> <div class="mw-heading mw-heading2"><h2 id="Media">Media</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Dark_Sun&amp;action=edit&amp;section=35" title="Edit section: Media"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1236090951" /><div role="note" class="hatnote navigation-not-searchable">See also: <a href="/wiki/List_of_Dark_Sun_novels" title="List of Dark Sun novels">List of Dark Sun novels</a></div> <p>Numerous novels have been based in the Dark Sun setting. Notable authors writing in the world of Athas are <a href="/wiki/Troy_Denning" title="Troy Denning">Troy Denning</a>, <a href="/wiki/Simon_Hawke" title="Simon Hawke">Simon Hawke</a>, and <a href="/wiki/Lynn_Abbey" title="Lynn Abbey">Lynn Abbey</a>. </p><p><a href="/wiki/IDW_Publishing" title="IDW Publishing">IDW Publishing</a> released a five-issue comic <a href="/wiki/Limited_series_(comics)" title="Limited series (comics)">limited series</a>, <i><a href="/wiki/Dungeons_%26_Dragons_(IDW_Publishing)#Dark_Sun" title="Dungeons &amp; Dragons (IDW Publishing)">Dark Sun</a></i> (2011) by writer <a href="/wiki/Alex_Irvine" title="Alex Irvine">Alex Irvine</a> and artist Peter Bergting, based on the campaign setting called <i>Ianto's Tomb</i>.<sup id="cite_ref-airvine_72-0" class="reference"><a href="#cite_note-airvine-72"><span class="cite-bracket">&#91;</span>72<span class="cite-bracket">&#93;</span></a></sup><sup id="cite_ref-idw_73-0" class="reference"><a href="#cite_note-idw-73"><span class="cite-bracket">&#91;</span>73<span class="cite-bracket">&#93;</span></a></sup> </p><p>Three video games are also set in the Dark Sun world: <i><a href="/wiki/Dark_Sun:_Shattered_Lands" title="Dark Sun: Shattered Lands">Dark Sun: Shattered Lands</a></i> (1993), <i><a href="/wiki/Dark_Sun:_Wake_of_the_Ravager" title="Dark Sun: Wake of the Ravager">Dark Sun: Wake of the Ravager</a></i> (1994), and the <a href="/wiki/MMORPG" class="mw-redirect" title="MMORPG">MMORPG</a> <i><a href="/wiki/Dark_Sun_Online:_Crimson_Sands" title="Dark Sun Online: Crimson Sands">Dark Sun Online: Crimson Sands</a></i> (1996). </p> <div class="mw-heading mw-heading2"><h2 id="References">References</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Dark_Sun&amp;action=edit&amp;section=36" title="Edit section: References"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <style data-mw-deduplicate="TemplateStyles:r1239543626">.mw-parser-output .reflist{margin-bottom:0.5em;list-style-type:decimal}@media screen{.mw-parser-output .reflist{font-size:90%}}.mw-parser-output .reflist .references{font-size:100%;margin-bottom:0;list-style-type:inherit}.mw-parser-output .reflist-columns-2{column-width:30em}.mw-parser-output .reflist-columns-3{column-width:25em}.mw-parser-output .reflist-columns{margin-top:0.3em}.mw-parser-output .reflist-columns ol{margin-top:0}.mw-parser-output .reflist-columns li{page-break-inside:avoid;break-inside:avoid-column}.mw-parser-output .reflist-upper-alpha{list-style-type:upper-alpha}.mw-parser-output .reflist-upper-roman{list-style-type:upper-roman}.mw-parser-output .reflist-lower-alpha{list-style-type:lower-alpha}.mw-parser-output .reflist-lower-greek{list-style-type:lower-greek}.mw-parser-output .reflist-lower-roman{list-style-type:lower-roman}</style><div class="reflist"> <div class="mw-references-wrap mw-references-columns"><ol class="references"> <li id="cite_note-AA-1"><span class="mw-cite-backlink">^ <a href="#cite_ref-AA_1-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-AA_1-1"><sup><i><b>b</b></i></sup></a> <a href="#cite_ref-AA_1-2"><sup><i><b>c</b></i></sup></a> <a href="#cite_ref-AA_1-3"><sup><i><b>d</b></i></sup></a> <a href="#cite_ref-AA_1-4"><sup><i><b>e</b></i></sup></a> <a href="#cite_ref-AA_1-5"><sup><i><b>f</b></i></sup></a></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222" /><cite id="CITEREFWitwerNewmanPetersonWitwer2018" class="citation book cs1">Witwer, Michael; 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Wizards.com. August 17, 2010. Archived from <a rel="nofollow" class="external text" href="http://www.wizards.com/dnd/Product.aspx?x=dnd/products/dndacc/253880000">the original</a> on November 11, 2009<span class="reference-accessdate">. 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Wizards.com. Archived from <a rel="nofollow" class="external text" href="http://www.wizards.com/dnd/Article.aspx?x=dnd/4ex/20100712">the original</a> on July 13, 2010<span class="reference-accessdate">. Retrieved <span class="nowrap">October 8,</span> 2010</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&amp;rft.genre=unknown&amp;rft.btitle=Dungeons+%26+Dragons+Roleplaying+Game+Official+Home+Page+-+Article+%28Eight+Characteristics+of+Athas%29&amp;rft.pub=Wizards.com&amp;rft_id=http%3A%2F%2Fwww.wizards.com%2Fdnd%2FArticle.aspx%3Fx%3Ddnd%2F4ex%2F20100712&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3ADark+Sun" class="Z3988"></span></span> </li> <li id="cite_note-62"><span class="mw-cite-backlink"><b><a href="#cite_ref-62">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222" /><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://web.archive.org/web/20130617115409/http://community.wizards.com/wotc_richbaker/blog/?pref_tab=blog">"The Wizards Community &gt; WotC_RichBaker"</a>. Archived from <a rel="nofollow" class="external text" href="http://community.wizards.com/wotc_richbaker/blog/?pref_tab=blog">the original</a> on June 17, 2013.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&amp;rft.genre=unknown&amp;rft.btitle=The+Wizards+Community+%3E+WotC_RichBaker&amp;rft_id=http%3A%2F%2Fcommunity.wizards.com%2Fwotc_richbaker%2Fblog%2F%3Fpref_tab%3Dblog&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3ADark+Sun" class="Z3988"></span></span> </li> <li id="cite_note-63"><span class="mw-cite-backlink"><b><a href="#cite_ref-63">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222" /><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://web.archive.org/web/20130701193653/http://community.wizards.com/dungeonsanddragons/go/forum/view/91301/188837/dd_encounters_season_2_-_dark_sun">"The Wizards Community &gt; Dungeons and Dragons &gt; Forum &gt; D&amp;D Encounter Season 2"</a>. 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Archived from <a rel="nofollow" class="external text" href="https://www.genconreg.com/events/16009">the original</a> on December 17, 2012<span class="reference-accessdate">. Retrieved <span class="nowrap">August 24,</span> 2010</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&amp;rft.genre=unknown&amp;rft.btitle=Gen+Con+Indy+2012&amp;rft_id=https%3A%2F%2Fwww.genconreg.com%2Fevents%2F16009&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3ADark+Sun" class="Z3988"></span></span> </li> <li id="cite_note-65"><span class="mw-cite-backlink"><b><a href="#cite_ref-65">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222" /><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://web.archive.org/web/20091001135937/http://www.wizards.com/DnD/Event.aspx?x=dnd/4new/event/gameday">"Dungeons &amp; Dragons Roleplaying Game Official Home Page - Event (Game Day)"</a>. Wizards.com. 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Retrieved April 30, 2011.</span> </li> <li id="cite_note-69"><span class="mw-cite-backlink"><b><a href="#cite_ref-69">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222" /><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://web.archive.org/web/20130420163754/http://forums.baldmangames.com/forums/viewtopic.php?f=8&amp;t=420">"<span class="cs1-kern-left"></span>"Ashes of Athas Adventure Now Available"<span class="cs1-kern-right"></span>"</a>. <i>Baldman Games forums</i>. April 2, 2013. Archived from <a rel="nofollow" class="external text" href="http://forums.baldmangames.com/forums/viewtopic.php?f=8&amp;t=420">the original</a> on April 20, 2013.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=Baldman+Games+forums&amp;rft.atitle=%22Ashes+of+Athas+Adventure+Now+Available%22&amp;rft.date=2013-04-02&amp;rft_id=http%3A%2F%2Fforums.baldmangames.com%2Fforums%2Fviewtopic.php%3Ff%3D8%26t%3D420&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3ADark+Sun" class="Z3988"></span></span> </li> <li id="cite_note-70"><span class="mw-cite-backlink"><b><a href="#cite_ref-70">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222" /><cite id="CITEREFMearls,_M;_Crawford,_J." class="citation web cs1">Mearls, M; Crawford, J. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20160201190641/http://dnd.wizards.com/articles/features/psionics-and-mystic-%E2%80%93-take-two">"Psionics and the Mystic – Take Two"</a>. <i><a href="/wiki/Wizards_of_the_Coast" title="Wizards of the Coast">Wizards of the Coast</a></i>. Archived from <a rel="nofollow" class="external text" href="https://dnd.wizards.com/articles/features/psionics-and-mystic-%E2%80%93-take-two">the original</a> on February 1, 2016<span class="reference-accessdate">. Retrieved <span class="nowrap">July 8,</span> 2020</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=Wizards+of+the+Coast&amp;rft.atitle=Psionics+and+the+Mystic+%E2%80%93+Take+Two&amp;rft.au=Mearls%2C+M%3B+Crawford%2C+J.&amp;rft_id=https%3A%2F%2Fdnd.wizards.com%2Farticles%2Ffeatures%2Fpsionics-and-mystic-%25E2%2580%2593-take-two&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3ADark+Sun" class="Z3988"></span><span class="cs1-maint citation-comment"><code class="cs1-code">{{<a href="/wiki/Template:Cite_web" title="Template:Cite web">cite web</a>}}</code>: CS1 maint: multiple names: authors list (<a href="/wiki/Category:CS1_maint:_multiple_names:_authors_list" title="Category:CS1 maint: multiple names: authors list">link</a>)</span></span> </li> <li id="cite_note-71"><span class="mw-cite-backlink"><b><a href="#cite_ref-71">^</a></b></span> <span class="reference-text">Comicbook.com, <a rel="nofollow" class="external text" href="https://comicbook.com/gaming/news/dungeons-and-dragons-dark-sun-fifth-edition/">"Will 'Dungeons &amp; Dragons' Bring Back the Dark Sun Campaign Setting?"</a>, July 8, 2020.</span> </li> <li id="cite_note-airvine-72"><span class="mw-cite-backlink"><b><a href="#cite_ref-airvine_72-0">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222" /><cite class="citation web cs1"><a rel="nofollow" class="external text" href="http://www.comicbookresources.com/?page=article&amp;id=30070">"<i>Irvine's "Dark Sun" Shines Bright</i>"</a>. comicbookresources.com<span class="reference-accessdate">. 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Archived from <a rel="nofollow" class="external text" href="http://www.idwpublishing.com/catalog/series/1451">the original</a> on January 26, 2011<span class="reference-accessdate">. Retrieved <span class="nowrap">January 22,</span> 2011</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&amp;rft.genre=unknown&amp;rft.btitle=Dungeons+%26+Dragons&amp;rft.pub=IDW+Publishing&amp;rft_id=http%3A%2F%2Fwww.idwpublishing.com%2Fcatalog%2Fseries%2F1451&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3ADark+Sun" class="Z3988"></span></span> </li> </ol></div></div> <div class="mw-heading mw-heading2"><h2 id="External_links">External links</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Dark_Sun&amp;action=edit&amp;section=37" title="Edit section: External links"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <ul><li><a rel="nofollow" class="external text" href="http://athas.org/">Athas.org</a>—The official home of the Dark Sun website</li></ul> <div class="navbox-styles"><style data-mw-deduplicate="TemplateStyles:r1129693374">.mw-parser-output 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.navbar{display:inline;font-size:88%;font-weight:normal}.mw-parser-output .navbar-collapse{float:left;text-align:left}.mw-parser-output .navbar-boxtext{word-spacing:0}.mw-parser-output .navbar ul{display:inline-block;white-space:nowrap;line-height:inherit}.mw-parser-output .navbar-brackets::before{margin-right:-0.125em;content:"[ "}.mw-parser-output .navbar-brackets::after{margin-left:-0.125em;content:" ]"}.mw-parser-output .navbar li{word-spacing:-0.125em}.mw-parser-output .navbar a>span,.mw-parser-output .navbar a>abbr{text-decoration:inherit}.mw-parser-output .navbar-mini abbr{font-variant:small-caps;border-bottom:none;text-decoration:none;cursor:inherit}.mw-parser-output .navbar-ct-full{font-size:114%;margin:0 7em}.mw-parser-output .navbar-ct-mini{font-size:114%;margin:0 4em}html.skin-theme-clientpref-night .mw-parser-output .navbar li a abbr{color:var(--color-base)!important}@media(prefers-color-scheme:dark){html.skin-theme-clientpref-os .mw-parser-output .navbar li a abbr{color:var(--color-base)!important}}@media print{.mw-parser-output .navbar{display:none!important}}</style><div class="navbar plainlinks hlist navbar-mini"><ul><li class="nv-view"><a href="/wiki/Template:D%26D_topics" title="Template:D&amp;D topics"><abbr title="View this template">v</abbr></a></li><li class="nv-talk"><a href="/wiki/Template_talk:D%26D_topics" title="Template talk:D&amp;D topics"><abbr title="Discuss this template">t</abbr></a></li><li class="nv-edit"><a href="/wiki/Special:EditPage/Template:D%26D_topics" title="Special:EditPage/Template:D&amp;D topics"><abbr title="Edit this template">e</abbr></a></li></ul></div><div id="Dungeons_&amp;amp;_Dragons88" style="font-size:114%;margin:0 4em"><i><a href="/wiki/Dungeons_%26_Dragons" title="Dungeons &amp; Dragons">Dungeons &amp; Dragons</a></i></div></th></tr><tr><td colspan="2" class="navbox-list navbox-odd hlist" style="width:100%;padding:0"><div style="padding:0 0.25em"></div><table class="nowraplinks mw-collapsible mw-collapsed navbox-subgroup" style="border-spacing:0"><tbody><tr><th scope="col" class="navbox-title" colspan="2"><div id="Basics88" style="font-size:114%;margin:0 4em">Basics</div></th></tr><tr><td colspan="2" class="navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"></div><table class="nowraplinks navbox-subgroup" style="border-spacing:0"><tbody><tr><th scope="row" class="navbox-group" style="width:1%">General</th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/D%26D_Adventurers_League" title="D&amp;D Adventurers League">Adventurers League</a></li> <li><a href="/wiki/Dungeons_%26_Dragons_controversies" title="Dungeons &amp; Dragons controversies">Controversies</a></li> <li><a href="/wiki/Editions_of_Dungeons_%26_Dragons" title="Editions of Dungeons &amp; Dragons">Editions</a></li> <li><a href="/wiki/Gen_Con" title="Gen Con">Gen Con</a></li> <li><a href="/wiki/Dungeons_%26_Dragons_in_popular_culture" title="Dungeons &amp; Dragons in popular culture">Popular culture</a></li> <li><a href="/wiki/Dungeons_%26_Dragons_(film_series)" title="Dungeons &amp; Dragons (film series)">Film series</a></li> <li><a href="/wiki/Dungeons_%26_Dragons-related_products" class="mw-redirect" title="Dungeons &amp; Dragons-related products">Related products</a></li> <li><a href="/wiki/Dungeons_%26_Dragons_retro-clones" title="Dungeons &amp; Dragons retro-clones">Retro-clones</a></li> <li><a href="/wiki/Sources_and_influences_on_the_development_of_Dungeons_%26_Dragons" class="mw-redirect" title="Sources and influences on the development of Dungeons &amp; Dragons">Sources and influences</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Gameplay</th><td class="navbox-list-with-group navbox-list navbox-even" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Adventure_(Dungeons_%26_Dragons)" title="Adventure (Dungeons &amp; Dragons)">Adventures</a></li> <li><a href="/wiki/Alignment_(Dungeons_%26_Dragons)" title="Alignment (Dungeons &amp; Dragons)">Alignment</a></li> <li><a href="/wiki/Attribute_(role-playing_games)" title="Attribute (role-playing games)">Attribute</a></li> <li><a href="/wiki/Dungeon_Master" title="Dungeon Master">Dungeon Master</a></li> <li><a href="/wiki/Dungeons_%26_Dragons_gameplay" title="Dungeons &amp; Dragons gameplay">Game mechanics</a></li> <li><a href="/wiki/Magic_of_Dungeons_%26_Dragons" class="mw-redirect" title="Magic of Dungeons &amp; Dragons">Magic</a></li> <li><a href="/wiki/Magic_item_(Dungeons_%26_Dragons)" title="Magic item (Dungeons &amp; Dragons)">Magic item</a></li> <li><a href="/wiki/Miniature_model_(gaming)" title="Miniature model (gaming)">Miniatures</a></li> <li><a href="/wiki/Psionics_(Dungeons_%26_Dragons)" title="Psionics (Dungeons &amp; Dragons)">Psionics</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Creators</th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Gary_Gygax" title="Gary Gygax">Gary Gygax</a></li> <li><a href="/wiki/Dave_Arneson" title="Dave Arneson">Dave Arneson</a></li> <li><a href="/wiki/Keith_Baker_(game_designer)" title="Keith Baker (game designer)">Keith Baker</a></li> <li><a href="/wiki/Richard_Baker_(game_designer)" title="Richard Baker (game designer)">Richard Baker</a></li> <li><a href="/wiki/David_Cook_(game_designer)" title="David Cook (game designer)">David Cook</a></li> <li><a href="/wiki/Monte_Cook" title="Monte Cook">Monte Cook</a></li> <li><a href="/wiki/Ed_Greenwood" title="Ed Greenwood">Ed Greenwood</a></li> <li><a href="/wiki/Jeff_Grubb" title="Jeff Grubb">Jeff Grubb</a></li> <li><a href="/wiki/Rob_Heinsoo" title="Rob Heinsoo">Rob Heinsoo</a></li> <li><a href="/wiki/Tracy_Hickman" title="Tracy Hickman">Tracy Hickman</a></li> <li><a href="/wiki/Harold_Johnson_(game_designer)" title="Harold Johnson (game designer)">Harold Johnson</a></li> <li><a href="/wiki/Robert_J._Kuntz" title="Robert J. Kuntz">Robert J. Kuntz</a></li> <li><a href="/wiki/Mike_Mearls" title="Mike Mearls">Mike Mearls</a></li> <li><a href="/wiki/Frank_Mentzer" title="Frank Mentzer">Frank Mentzer</a></li> <li><a href="/wiki/Tom_Moldvay" title="Tom Moldvay">Tom Moldvay</a></li> <li><a href="/wiki/Chris_Perkins_(game_designer)" title="Chris Perkins (game designer)">Chris Perkins</a></li> <li><a href="/wiki/Jon_Pickens" title="Jon Pickens">Jon Pickens</a></li> <li><a href="/wiki/Jonathan_Tweet" title="Jonathan Tweet">Jonathan Tweet</a></li> <li><a href="/wiki/James_M._Ward" title="James M. Ward">Jim Ward</a></li> <li><a href="/wiki/Margaret_Weis" title="Margaret Weis">Margaret Weis</a></li> <li><a href="/wiki/Skip_Williams" title="Skip Williams">Skip Williams</a></li> <li><a href="/wiki/Steve_Winter" title="Steve Winter">Steve Winter</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Companies</th><td class="navbox-list-with-group navbox-list navbox-even" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/TSR_(company)" class="mw-redirect" title="TSR (company)">TSR</a></li> <li><a href="/wiki/Wizards_of_the_Coast" title="Wizards of the Coast">Wizards of the Coast</a></li> <li><a href="/wiki/Grenadier_Models_Inc." title="Grenadier Models Inc.">Grenadier Models</a></li> <li><a href="/wiki/Judges_Guild" title="Judges Guild">Judges Guild</a></li> <li><a href="/wiki/Paizo" title="Paizo">Paizo</a></li> <li><a href="/wiki/Ral_Partha_Enterprises" title="Ral Partha Enterprises">Ral Partha</a></li> <li><a href="/wiki/Strategic_Simulations" title="Strategic Simulations">Strategic Simulations</a></li> <li><a href="/wiki/WizKids" title="WizKids">WizKids</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Licenses</th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Open_Game_License" title="Open Game License">Open Game License</a></li> <li><a href="/wiki/Game_System_License" title="Game System License">Game System License</a></li> <li><a href="/wiki/System_Reference_Document" title="System Reference Document">System Reference Document</a></li></ul> </div></td></tr></tbody></table><div></div></td></tr></tbody></table><div></div></td></tr><tr><td colspan="2" class="navbox-list navbox-odd hlist" style="width:100%;padding:0"><div style="padding:0 0.25em"></div><table class="nowraplinks mw-collapsible mw-collapsed navbox-subgroup" style="border-spacing:0"><tbody><tr><th scope="col" class="navbox-title" colspan="2"><div id="Geography_and_cosmology88" style="font-size:114%;margin:0 4em">Geography and cosmology</div></th></tr><tr><td colspan="2" class="navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"></div><table class="nowraplinks navbox-subgroup" style="border-spacing:0"><tbody><tr><th scope="row" class="navbox-group" style="width:1%"><a href="/wiki/Dungeons_%26_Dragons_campaign_settings" title="Dungeons &amp; Dragons campaign settings">Campaign settings</a></th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><i><a href="/wiki/Birthright_(campaign_setting)" title="Birthright (campaign setting)">Birthright</a></i></li> <li><i><a href="/wiki/Council_of_Wyrms" title="Council of Wyrms">Council of Wyrms</a></i></li> <li><i><a class="mw-selflink selflink">Dark Sun</a></i></li> <li><i><a href="/wiki/Dragonlance" title="Dragonlance">Dragonlance</a></i></li> <li><i><a href="/wiki/Dungeons_%26_Dragons_campaign_settings#Dragon_Fist" title="Dungeons &amp; Dragons campaign settings">Dragon Fist​</a></i></li> <li><i><a href="/wiki/Eberron" title="Eberron">Eberron</a></i></li> <li><i><a href="/wiki/Critical_Role" title="Critical Role">Exandria</a></i></li> <li><i><a href="/wiki/Forgotten_Realms" title="Forgotten Realms">Forgotten Realms</a></i> <ul><li><i><a href="/wiki/Faer%C3%BBn" title="Faerûn">Faerûn</a></i></li> <li><i><a href="/wiki/Al-Qadim" title="Al-Qadim">Al-Qadim</a></i></li> <li><i><a href="/wiki/Kara-Tur" class="mw-redirect" title="Kara-Tur">Kara-Tur</a></i></li></ul></li> <li><i><a href="/wiki/Ghostwalk" title="Ghostwalk">Ghostwalk</a></i></li> <li><i><a href="/wiki/Greyhawk" title="Greyhawk">Greyhawk</a></i></li> <li><i><a href="/wiki/Jakandor" class="mw-redirect" title="Jakandor">Jakandor</a></i></li> <li><i><a href="/wiki/Kingdoms_of_Kalamar" class="mw-redirect" title="Kingdoms of Kalamar">Kingdoms of Kalamar</a></i></li> <li><i><a href="/wiki/Magic:_The_Gathering" title="Magic: The Gathering">Magic: The Gathering</a></i> <a href="/wiki/Multiverse_(Magic:_The_Gathering)" title="Multiverse (Magic: The Gathering)">planes</a> <ul><li><i><a href="/wiki/Guildmasters%27_Guide_to_Ravnica" title="Guildmasters&#39; Guide to Ravnica">Ravnica</a></i></li> <li><i><a href="/wiki/Strixhaven:_A_Curriculum_of_Chaos" title="Strixhaven: A Curriculum of Chaos">Strixhaven</a></i></li> <li><i><a href="/wiki/Theros" class="mw-redirect" title="Theros">Theros</a></i></li></ul></li> <li><i><a href="/wiki/Mahasarpa" class="mw-redirect" title="Mahasarpa">Mahasarpa</a></i></li> <li><i><a href="/wiki/Mystara" title="Mystara">Mystara</a></i> <ul><li><i><a href="/wiki/Blackmoor_(campaign_setting)" title="Blackmoor (campaign setting)">Blackmoor</a></i></li> <li><i><a href="/wiki/Savage_Coast" class="mw-redirect" title="Savage Coast">Savage Coast</a></i></li> <li><i><a href="/wiki/Hollow_World" class="mw-redirect" title="Hollow World">Hollow World</a></i></li></ul></li> <li><i><a href="/wiki/Dungeons_%26_Dragons_campaign_settings#Nentir_Vale" title="Dungeons &amp; Dragons campaign settings">Nentir Vale​</a></i></li> <li><i><a href="/wiki/Pelinore" class="mw-redirect" title="Pelinore">Pelinore</a></i></li> <li><i><a href="/wiki/Planescape" title="Planescape">Planescape</a></i></li> <li><i><a href="/wiki/Ravenloft" title="Ravenloft">Ravenloft</a></i> <ul><li><i><a href="/wiki/Masque_of_the_Red_Death_(Ravenloft)" class="mw-redirect" title="Masque of the Red Death (Ravenloft)">Masque of the Red Death</a></i></li></ul></li> <li><i><a href="/wiki/Rokugan" class="mw-redirect" title="Rokugan">Rokugan</a></i></li> <li><i><a href="/wiki/Spelljammer" title="Spelljammer">Spelljammer</a></i></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%"><a href="/wiki/Plane_(Dungeons_%26_Dragons)" title="Plane (Dungeons &amp; Dragons)">Planes of existence</a></th><td class="navbox-list-with-group navbox-list navbox-even" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li>Material Plane <ul><li><a href="/wiki/Birthright_(campaign_setting)" title="Birthright (campaign setting)">Aebrynis</a></li> <li><a href="/wiki/Abeir-Toril" title="Abeir-Toril">Abeir-Toril</a></li> <li><a href="/wiki/Athas" class="mw-redirect" title="Athas">Athas</a></li> <li><a href="/wiki/Krynn" class="mw-redirect" title="Krynn">Krynn</a></li> <li><a href="/wiki/Eberron" title="Eberron">Eberron</a></li> <li><a href="/wiki/Mystara" title="Mystara">Mystara</a></li> <li><a href="/wiki/Oerth" class="mw-redirect" title="Oerth">Oerth</a></li> <li><a href="/wiki/Underdark" title="Underdark">Underdark</a></li></ul></li> <li><a href="/wiki/Inner_Plane" class="mw-redirect" title="Inner Plane">Inner Planes</a></li> <li><a href="/wiki/Outer_Plane" title="Outer Plane">Outer Planes</a> <ul><li><a href="/wiki/Sigil_(Dungeons_%26_Dragons)" title="Sigil (Dungeons &amp; Dragons)">Sigil</a></li></ul></li></ul> </div></td></tr></tbody></table><div></div></td></tr></tbody></table><div></div></td></tr><tr><td colspan="2" class="navbox-list navbox-odd hlist" style="width:100%;padding:0"><div style="padding:0 0.25em"></div><table class="nowraplinks mw-collapsible mw-collapsed navbox-subgroup" style="border-spacing:0"><tbody><tr><th scope="col" class="navbox-title" colspan="2"><div id="Characters_and_beings88" style="font-size:114%;margin:0 4em">Characters and beings</div></th></tr><tr><td colspan="2" class="navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"></div><table class="nowraplinks navbox-subgroup" style="border-spacing:0"><tbody><tr><th scope="row" class="navbox-group" style="width:1%">Races and lineages</th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Reptilian_humanoid#Games" title="Reptilian humanoid">Dragonborn</a></li> <li><a href="/wiki/Dwarf_(Dungeons_%26_Dragons)" title="Dwarf (Dungeons &amp; Dragons)">Dwarf</a></li> <li><a href="/wiki/Elf_(Dungeons_%26_Dragons)" title="Elf (Dungeons &amp; Dragons)">Elf</a> <ul><li><a href="/wiki/Drow" title="Drow">Drow</a></li></ul></li> <li><a href="/wiki/Gnome_(Dungeons_%26_Dragons)" title="Gnome (Dungeons &amp; Dragons)">Gnome</a></li> <li><a href="/wiki/Half-elf_(Dungeons_%26_Dragons)" title="Half-elf (Dungeons &amp; Dragons)">Half-elf</a></li> <li><a href="/wiki/Orc" title="Orc">Half-orcs</a></li> <li><a href="/wiki/Halfling" title="Halfling">Halfling</a></li> <li><a href="/wiki/Human_(Dungeons_%26_Dragons)" class="mw-redirect" title="Human (Dungeons &amp; Dragons)">Human</a></li> <li><a href="/wiki/Kender_(Dragonlance)" title="Kender (Dragonlance)">Kender</a></li> <li><a href="/wiki/Tiefling" title="Tiefling">Tiefling</a></li> <li><a href="/wiki/Triton_(Dungeons_%26_Dragons)" title="Triton (Dungeons &amp; Dragons)">Triton</a></li> <li><a href="/wiki/Warforged" title="Warforged">Warforged</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%"><a href="/wiki/Character_class_(Dungeons_%26_Dragons)" title="Character class (Dungeons &amp; Dragons)">Classes</a></th><td class="navbox-list-with-group navbox-list navbox-even" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Artificer_(Dungeons_%26_Dragons)" title="Artificer (Dungeons &amp; Dragons)">Artificer</a></li> <li><a href="/wiki/Barbarian_(Dungeons_%26_Dragons)" title="Barbarian (Dungeons &amp; Dragons)">Barbarian</a></li> <li><a href="/wiki/Bard_(Dungeons_%26_Dragons)" title="Bard (Dungeons &amp; Dragons)">Bard</a></li> <li><a href="/wiki/Cleric_(Dungeons_%26_Dragons)" title="Cleric (Dungeons &amp; Dragons)">Cleric</a></li> <li><a href="/wiki/Druid_(Dungeons_%26_Dragons)" title="Druid (Dungeons &amp; Dragons)">Druid</a></li> <li><a href="/wiki/Fighter_(Dungeons_%26_Dragons)" title="Fighter (Dungeons &amp; Dragons)">Fighter</a></li> <li><a href="/wiki/Monk_(Dungeons_%26_Dragons)" title="Monk (Dungeons &amp; Dragons)">Monk</a></li> <li><a href="/wiki/Paladin_(Dungeons_%26_Dragons)" title="Paladin (Dungeons &amp; Dragons)">Paladin</a></li> <li><a href="/wiki/Ranger_(Dungeons_%26_Dragons)" title="Ranger (Dungeons &amp; Dragons)">Ranger</a></li> <li><a href="/wiki/Rogue_(Dungeons_%26_Dragons)" title="Rogue (Dungeons &amp; Dragons)">Rogue</a></li> <li><a href="/wiki/Sorcerer_(Dungeons_%26_Dragons)" title="Sorcerer (Dungeons &amp; Dragons)">Sorcerer</a></li> <li><a href="/wiki/Warlock_(Dungeons_%26_Dragons)" title="Warlock (Dungeons &amp; Dragons)">Warlock</a></li> <li><a href="/wiki/Wizard_(Dungeons_%26_Dragons)" title="Wizard (Dungeons &amp; Dragons)">Wizard</a></li> <li><a href="/wiki/List_of_alternative_Dungeons_%26_Dragons_classes" class="mw-redirect" title="List of alternative Dungeons &amp; Dragons classes">List of alternative classes</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Character lists</th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/List_of_Dragonlance_characters" title="List of Dragonlance characters">Dragonlance</a></li> <li><a href="/wiki/List_of_Greyhawk_characters" title="List of Greyhawk characters">Greyhawk</a></li> <li><a href="/wiki/List_of_Ravenloft_characters" title="List of Ravenloft characters">Ravenloft</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Notable characters</th><td class="navbox-list-with-group navbox-list navbox-even" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Alias_(Forgotten_Realms)" title="Alias (Forgotten Realms)">Alias</a></li> <li><a href="/wiki/Catti-brie" title="Catti-brie">Catti-brie</a></li> <li><a href="/wiki/Drizzt_Do%27Urden" title="Drizzt Do&#39;Urden">Drizzt Do'Urden</a></li> <li><a href="/wiki/Elminster" title="Elminster">Elminster</a></li> <li><a href="/wiki/Volothamp_Geddarm" title="Volothamp Geddarm">Volothamp Geddarm</a></li> <li><a href="/wiki/Gord_the_Rogue" title="Gord the Rogue">Gord the Rogue</a></li> <li><a href="/wiki/Iggwilv" title="Iggwilv">Iggwilv</a></li> <li><a href="/wiki/Lord_Soth" title="Lord Soth">Lord Soth</a></li> <li><a href="/wiki/Raistlin_Majere" title="Raistlin Majere">Raistlin Majere</a></li> <li><a href="/wiki/Minsc" title="Minsc">Minsc</a></li> <li><a href="/wiki/Mordenkainen" title="Mordenkainen">Mordenkainen</a></li> <li><a href="/wiki/Tenser" title="Tenser">Tenser</a></li> <li><a href="/wiki/Strahd_von_Zarovich" title="Strahd von Zarovich">Strahd von Zarovich</a></li> <li><a href="/wiki/Wulfgar_(Forgotten_Realms)" title="Wulfgar (Forgotten Realms)">Wulfgar</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%"><a href="/wiki/Monsters_in_Dungeons_%26_Dragons" title="Monsters in Dungeons &amp; Dragons">Creatures and monsters</a></th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Beholder_(Dungeons_%26_Dragons)" title="Beholder (Dungeons &amp; Dragons)">Beholders</a></li> <li><a href="/wiki/Centaur_(Dungeons_%26_Dragons)" title="Centaur (Dungeons &amp; Dragons)">Centaur</a></li> <li><a href="/wiki/Devil_(Dungeons_%26_Dragons)" title="Devil (Dungeons &amp; Dragons)">Devils</a></li> <li><a href="/wiki/Dragon_(Dungeons_%26_Dragons)" title="Dragon (Dungeons &amp; Dragons)">Dragons</a></li> <li><a href="/wiki/Gelatinous_cube" title="Gelatinous cube">Gelatinous cube</a></li> <li><a href="/wiki/Giant_(Dungeons_%26_Dragons)" title="Giant (Dungeons &amp; Dragons)">Giants</a></li> <li><a href="/wiki/Goblin_(Dungeons_%26_Dragons)" title="Goblin (Dungeons &amp; Dragons)">Goblins</a></li> <li><a href="/wiki/Illithid" title="Illithid">Illithid (mind flayer)</a></li> <li><a href="/wiki/Lich_(Dungeons_%26_Dragons)" title="Lich (Dungeons &amp; Dragons)">Lich</a></li> <li><a href="/wiki/Mimic_(Dungeons_%26_Dragons)" title="Mimic (Dungeons &amp; Dragons)">Mimic</a></li> <li><a href="/wiki/Owlbear" title="Owlbear">Owlbear</a></li> <li><a href="/wiki/Orc" title="Orc">Orcs</a></li> <li><a href="/wiki/Reptilian_humanoid" title="Reptilian humanoid">Reptilian humanoids</a> <ul><li><a href="/wiki/Kobold_(Dungeons_%26_Dragons)" title="Kobold (Dungeons &amp; Dragons)">Kobolds</a></li></ul></li> <li><a href="/wiki/Slaad" title="Slaad">Slaadi</a></li> <li><a href="/wiki/Troll_(Dungeons_%26_Dragons)" title="Troll (Dungeons &amp; Dragons)">Trolls</a></li> <li><a href="/wiki/Vampire_(Dungeons_%26_Dragons)" title="Vampire (Dungeons &amp; Dragons)">Vampires</a></li> <li><a href="/wiki/List_of_Advanced_Dungeons_%26_Dragons_2nd_edition_monsters" title="List of Advanced Dungeons &amp; Dragons 2nd edition monsters">List of 2nd edition monsters</a></li> <li><a href="/wiki/List_of_Dungeons_%26_Dragons_3rd_edition_monsters" title="List of Dungeons &amp; Dragons 3rd edition monsters">List of 3rd edition monsters</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%"><a href="/wiki/List_of_Dungeons_%26_Dragons_deities" title="List of Dungeons &amp; Dragons deities">Deities and powers</a></th><td class="navbox-list-with-group navbox-list navbox-even" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Bahamut_(Dungeons_%26_Dragons)" title="Bahamut (Dungeons &amp; Dragons)">Bahamut</a></li> <li><a href="/wiki/Corellon_Larethian" title="Corellon Larethian">Corellon Larethian</a></li> <li><a href="/wiki/Eilistraee" title="Eilistraee">Eilistraee</a></li> <li><a href="/wiki/List_of_Greyhawk_deities" title="List of Greyhawk deities"><i>Greyhawk</i> deities</a> <ul><li><a href="/wiki/Tharizdun" title="Tharizdun">Tharizdun</a></li> <li><a href="/wiki/Vecna" title="Vecna">Vecna</a></li></ul></li> <li><a href="/wiki/Moradin" title="Moradin">Moradin</a></li> <li><a href="/wiki/Mystra_(Forgotten_Realms)" title="Mystra (Forgotten Realms)">Mystra</a></li> <li><a href="/wiki/Tiamat_(Dungeons_%26_Dragons)" title="Tiamat (Dungeons &amp; Dragons)">Tiamat</a></li></ul> </div></td></tr></tbody></table><div></div></td></tr></tbody></table><div></div></td></tr><tr><td colspan="2" class="navbox-list navbox-odd hlist" style="width:100%;padding:0"><div style="padding:0 0.25em"></div><table class="nowraplinks mw-collapsible mw-collapsed navbox-subgroup" style="border-spacing:0"><tbody><tr><th scope="col" class="navbox-title" colspan="2"><div id="Publications88" style="font-size:114%;margin:0 4em">Publications</div></th></tr><tr><td colspan="2" class="navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"></div><table class="nowraplinks navbox-subgroup" style="border-spacing:0"><tbody><tr><th scope="row" class="navbox-group" style="width:1%"><a href="/wiki/List_of_Dungeons_%26_Dragons_rulebooks" title="List of Dungeons &amp; Dragons rulebooks">Core rulebooks</a></th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><i><a href="/wiki/Player%27s_Handbook" title="Player&#39;s Handbook">Player's Handbook</a></i></li> <li><i><a href="/wiki/Dungeon_Master%27s_Guide" title="Dungeon Master&#39;s Guide">Dungeon Master's Guide</a></i></li> <li><i><a href="/wiki/Monster_Manual" title="Monster Manual">Monster Manual</a></i></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Classic boxed sets</th><td class="navbox-list-with-group navbox-list navbox-even" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Dungeons_%26_Dragons_(1974)" title="Dungeons &amp; Dragons (1974)"><i>Dungeons &amp; Dragons</i> (original)</a></li> <li><a href="/wiki/Dungeons_%26_Dragons_Basic_Set" title="Dungeons &amp; Dragons Basic Set"><i>Basic</i></a></li> <li><a href="/wiki/Dungeons_%26_Dragons_Expert_Set" title="Dungeons &amp; Dragons Expert Set"><i>Expert</i></a></li> <li><a href="/wiki/Dungeons_%26_Dragons_Companion_Set" title="Dungeons &amp; Dragons Companion Set"><i>Companion</i></a></li> <li><a href="/wiki/Dungeons_%26_Dragons_Master_Rules" title="Dungeons &amp; Dragons Master Rules"><i>Master</i></a></li> <li><a href="/wiki/Dungeons_%26_Dragons_Immortals_Rules" title="Dungeons &amp; Dragons Immortals Rules"><i>Immortals</i></a></li> <li><a href="/wiki/Dungeons_%26_Dragons_Rules_Cyclopedia" title="Dungeons &amp; Dragons Rules Cyclopedia"><i>Rules Cyclopedia</i></a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Supplements</th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"></div><table class="nowraplinks navbox-subgroup" style="border-spacing:0"><tbody><tr><td colspan="2" class="navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><i><a href="/wiki/Arms_and_Equipment_Guide" title="Arms and Equipment Guide">Arms and Equipment Guide</a></i></li> <li><i><a href="/wiki/Battlesystem" title="Battlesystem">Battlesystem</a></i></li> <li><i><a href="/wiki/Book_of_Exalted_Deeds" title="Book of Exalted Deeds">Book of Exalted Deeds</a></i></li> <li><i><a href="/wiki/Book_of_Vile_Darkness" title="Book of Vile Darkness">Book of Vile Darkness</a></i></li> <li><i><a href="/wiki/Deities_%26_Demigods" title="Deities &amp; Demigods">Deities &amp; Demigods</a></i></li> <li><i><a href="/wiki/Draconomicon" title="Draconomicon">Draconomicon</a></i></li> <li><i><a href="/wiki/Fiend_Folio" title="Fiend Folio">Fiend Folio</a></i></li> <li><i><a href="/wiki/Forgotten_Realms_Campaign_Setting" title="Forgotten Realms Campaign Setting">Forgotten Realms Campaign Setting</a></i></li> <li><i><a href="/wiki/Libris_Mortis" title="Libris Mortis">Libris Mortis</a></i></li> <li><i><a href="/wiki/Manual_of_the_Planes" title="Manual of the Planes">Manual of the Planes</a></i></li> <li><i><a href="/wiki/Player%27s_Option:_Combat_%26_Tactics" title="Player&#39;s Option: Combat &amp; Tactics">Player's Option: Combat &amp; Tactics</a></i></li> <li><i><a href="/wiki/Player%27s_Option:_Skills_%26_Powers" title="Player&#39;s Option: Skills &amp; Powers">Player's Option: Skills &amp; Powers</a></i></li> <li><i><a href="/wiki/Player%27s_Option:_Spells_%26_Magic" title="Player&#39;s Option: Spells &amp; Magic">Player's Option: Spells &amp; Magic</a></i></li> <li><i><a href="/wiki/Unearthed_Arcana" title="Unearthed Arcana">Unearthed Arcana</a></i></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">High-level rules</th><td class="navbox-list-with-group navbox-list navbox-even" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><i><a href="/wiki/Wrath_of_the_Immortals" title="Wrath of the Immortals">Wrath of the Immortals</a></i></li> <li><i><a href="/wiki/Dungeon_Master_Option:_High-Level_Campaigns" title="Dungeon Master Option: High-Level Campaigns">Dungeon Master Option: High-Level Campaigns</a></i></li> <li><i><a href="/wiki/Epic_Level_Handbook" title="Epic Level Handbook">Epic Level Handbook</a></i></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Psionics Handbook</th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/The_Complete_Psionics_Handbook" title="The Complete Psionics Handbook"><i>AD&amp;D</i> 2nd edition</a></li> <li><a href="/wiki/Psionics_Handbook" title="Psionics Handbook"><i>D&amp;D</i> 3rd edition</a></li> <li><i>D&amp;D</i> v3.5 <i><a href="/wiki/Expanded_Psionics_Handbook" title="Expanded Psionics Handbook">Expanded</a></i> and <i><a href="/wiki/Complete_Psionic" title="Complete Psionic">Complete</a></i></li></ul> </div></td></tr></tbody></table><div></div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%"><a href="/wiki/List_of_Dungeons_%26_Dragons_modules" title="List of Dungeons &amp; Dragons modules">Notable<br />modules</a></th><td class="navbox-list-with-group navbox-list navbox-even" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/List_of_Eberron_modules_and_sourcebooks" title="List of Eberron modules and sourcebooks">List of <i>Eberron</i> modules and sourcebooks</a></li> <li><i><a href="/wiki/Against_the_Giants" title="Against the Giants">Against the Giants</a></i></li> <li><i><a href="/wiki/Dead_Gods" title="Dead Gods">Dead Gods</a></i></li> <li><i><a href="/wiki/Desert_of_Desolation" title="Desert of Desolation">Desert of Desolation</a></i></li> <li><i><a href="/wiki/DL_series" title="DL series">Dragonlance</a></i></li> <li><i><a href="/wiki/Expedition_to_the_Barrier_Peaks" title="Expedition to the Barrier Peaks">Expedition to the Barrier Peaks</a></i></li> <li><i><a href="/wiki/Expedition_to_the_Demonweb_Pits" title="Expedition to the Demonweb Pits">Expedition to the Demonweb Pits</a></i></li> <li><i><a href="/wiki/The_Gates_of_Firestorm_Peak" title="The Gates of Firestorm Peak">The Gates of Firestorm Peak</a></i></li> <li><i><a href="/wiki/The_Isle_of_Dread" title="The Isle of Dread">The Isle of Dread</a></i></li> <li><i><a href="/wiki/The_Keep_on_the_Borderlands" title="The Keep on the Borderlands">The Keep on the Borderlands</a></i></li> <li><i><a href="/wiki/The_Lost_Caverns_of_Tsojcanth" title="The Lost Caverns of Tsojcanth">The Lost Caverns of Tsojcanth</a></i></li> <li><i><a href="/wiki/Queen_of_the_Spiders" title="Queen of the Spiders">Queen of the Spiders</a></i></li> <li><i><a href="/wiki/Ravenloft_(module)" title="Ravenloft (module)">Ravenloft</a></i></li> <li><i><a href="/wiki/Red_Hand_of_Doom" title="Red Hand of Doom">Red Hand of Doom</a></i></li> <li><i><a href="/wiki/The_Ruins_of_Undermountain" title="The Ruins of Undermountain">The Ruins of Undermountain</a></i></li> <li><i><a href="/wiki/The_Temple_of_Elemental_Evil" title="The Temple of Elemental Evil">The Temple of Elemental Evil</a></i></li> <li><i><a href="/wiki/Tomb_of_Horrors" title="Tomb of Horrors">Tomb of Horrors</a></i></li> <li><i><a href="/wiki/White_Plume_Mountain" title="White Plume Mountain">White Plume Mountain</a></i></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Online tools</th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/D%26D_Insider" title="D&amp;D Insider">D&amp;D Insider</a></li> <li><a href="/wiki/D%26D_Beyond" title="D&amp;D Beyond">D&amp;D Beyond</a></li></ul> </div></td></tr></tbody></table><div></div></td></tr></tbody></table><div></div></td></tr></tbody></table></div> <!-- NewPP limit report Parsed by mw‐web.eqiad.main‐6df8dbf59d‐bjgfd Cached time: 20250331033431 Cache expiry: 2592000 Reduced expiry: false Complications: [vary‐revision‐sha1, show‐toc] CPU time usage: 1.186 seconds Real time usage: 2.539 seconds Preprocessor visited node count: 20377/1000000 Post‐expand include size: 199752/2097152 bytes Template argument size: 7033/2097152 bytes Highest expansion depth: 16/100 Expensive parser function count: 6/500 Unstrip recursion depth: 1/20 Unstrip post‐expand size: 265488/5000000 bytes Lua time usage: 0.628/10.000 seconds Lua memory usage: 7481021/52428800 bytes Number of Wikibase entities loaded: 0/400 --> <!-- Transclusion expansion time report (%,ms,calls,template) 100.00% 2354.370 1 -total 54.58% 1285.075 1 Template:Short_description 44.29% 1042.773 2 Template:Pagetype 14.28% 336.261 1 Template:Reflist 12.24% 288.058 61 Template:R/superscript 9.47% 222.981 51 Template:Cite_web 9.22% 217.062 41 Template:RP 6.06% 142.644 183 Template:R/where 5.22% 122.965 8 Template:Cite_book 3.96% 93.188 1 Template:D&amp;D_topics --> <!-- Saved in parser cache with key enwiki:pcache:23475751:|#|:idhash:canonical and timestamp 20250331033431 and revision id 1280119581. 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