CINXE.COM

Aliens: Fireteam Elite -- Suicide Squad - GameSpot

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This third-person shooter trades the slow tension of escaping one extraterrestrial predator for the chaos of trying to survive waves of hundreds at a time, instilling a different type of dread that the franchise has rarely balanced successfully. While not without its issues, Aliens: Fireteam Elite is a strong step towards realizing the potential in that approach, with a surprisingly deep progression system, consistently entertaining firefights, and engrossing presentation that keeps the action gripping throughout.Akin to squad-based shooters such as Left 4 Dead, Aliens: Fireteam Elite plays out over a series of acts which are part of larger chapters, and each one features new enemies and set pieces for your team of three colonial marines to tackle headfirst. The story leans heavily into iconography and tropes from classic Alien films, but its narrative is also influenced by modern entries such as Prometheus, directly referencing events from the divisive project. It doesn't add much to the overall lore of the series in its trajectory, nor does it potentially set up anything meaningful, but it is a nice touch for each chapter to feel like it has a significant place within the universe.The third-person action is the foundation on which everything is built, though, and it's a strong one at that. Aliens: Fireteam Elite pulls generously from the pool of weapons available to Colonial Marines, with the recognizable pulse rifle just being the tip of the iceberg in terms of enjoyable weaponry you'll be able to wield. There are notable inclusions in every tier of weapon type, with powerful flamethrowers and enemy-seeking smart guns being desirable heavy weapons and a burst-shot hand cannon or sawn-off shotgun being notable in the sidearm category.Each weapon can be customized with three attachments, too, letting you enhance their effectiveness against stronger enemies while also imbuing them with unique abilities. One of my favorites would restore ammo straight into my magazine on successful precision kills, not only giving me some relief from the often-strict ammunition limits, but also letting me go on absolute rampages when my aim was on point. Attachments also contribute to your overall combat rating--a numerical value used to determine your offensive ability like those used in games such as Destiny--incentivizing you to routinely consult the merchant in the game's hub world and seek out hidden caches in each act to unlock more.Aliens: Fireteam Elite features five classes for you to choose from (four initially, with the final one unlocking once you've finished the game once), each of whom has their own active and passive abilities as well as loadout options. The standard Gunner class, for example, has access to one rifle slot and one CQC slot, letting you take a pulse rifle and shotgun into battle. The Tactician, on the other hand, can only use a smaller sidearm and CQC weapon, but has access to a deployable turret and shock grenade that is extremely effective at crowd control.Aliens: Fireteam Elite adds a variety of different Xenomorphs variants, such as the Burster-type that explodes when it gets close enough to your squad.Gallery You customize each class further using a perk system, with numerous modifiers unlocked as you level up its respective class. Unlike other conventional systems like this, Fireteam Elite seems to take inspiration from the inventory system from Resident Evil 4. You have a grid with a limited number of spaces where you can place new modifiers and perks, each of which has a distinct shape and size. Some modifiers need to be placed on particular sides of the grid in order to affect one of your active abilities, leading to further complexity when attempting to maximize the space you have effectively. It's a little strange at first, and compounded by the absence of a tutorial that breaks down some of the system's nuances. But once you've unlocked a reasonable amount of space, it is a crucial component of your overall progression, unlocking abilities and combinations that will be vital to success on higher difficulties.The sheer number of perks available helps this too, letting you completely redefine how a particular class works in between runs. This becomes crucial with higher difficulties, where your class benefits from a perk loadout that suits the types of enemies you're going to face. For example, Xenomorphs are weakest against fire, which makes the Tactician's turret more effective when equipped with its short-range flamethrower variation. On the other hand, the slower-firing but higher calibre rounds of its other variation make it more effective against slower-moving synthetics, forcing you to think carefully about your loadout choices on every run. Each of the classes can be altered in similar ways, redefining their active abilities with appropriate pros and cons to give them more depth than their standard archetypes suggest initially. This makes spending time with each individual class rewarding as you start tinkering them to be both fun to play and effective as part of your team.The ways in which your chosen weapons, selected classes, and equipped attachments affect gameplay is directly influenced by which enemies you're matched up with, and Aliens: Fireteam Elite has a deep pool of aliens and androids that it pulls from. Some are immediately familiar in terms of the archetypes they populate--the Prowler hides on ceilings and pins you down, while the Burster explodes into a puddle of acid blood when killed--but there are numerous others that all introduce new combat wrinkles to consider. The Drone (the same type of Xenomorph from both the original film and Alien: Isolation) emerges from vents and crawl spaces to do some quick damage before disappearing again, making it a consistent threat unless you manage to kill it before it retreats and gets ready for another surprise attack. Heavily-armored synthetics will force you to engage with cover mechanics and chest-high walls in a way that fast-rushing Xenomorphs don't, challenging you to break from your established ...", "inLanguage": "en", "itemReviewed": { "name": "Aliens: Fireteam Elite", "sameAs":"https://www.gamespot.com/games/aliens-fireteam-elite/", "@type":"VideoGame", "applicationCategory":"Game", "operatingSystem": ["PC", "PlayStation 5", "Xbox Series X", "Xbox One", "PlayStation 4", "Nintendo Switch"] , "image": { "@type": "ImageObject", "url": "https://www.gamespot.com/a/uploads/original/1579/15792183/3870506-aliens-fireteam-elite.jpg", "height": "1080", "width": "1920" } }, "reviewRating": { "@type":"Rating", "ratingValue": "8", "bestRating":"10", "worstRating":"1" } } </script> <script type="application/ld+json"> { "@context": "http://schema.org", "@type": "NewsArticle", "mainEntityOfPage": "https://www.gamespot.com/reviews/aliens-fireteam-elite-suicide-squad/1900-6417719/", "headline": "Aliens: Fireteam Elite -- Suicide Squad", "description": "Aliens: Fireteam Elite is a surprisingly deep third-person shooter with tight, enjoyable multiplayer action that has enough variety to tease multiple return visits.", "datePublished": "2021-08-23T18:04:17Z", "dateModified": "2021-08-23T18:04:17Z", "author": { "@type": "Person", "name": "Alessandro Barbosa", "url": "https://www.gamespot.com/profile/captionbarbosa/", "sameAs": "https://twitter.com/CaptionBarbosa" } , "publisher": { "@type": "Organization", "name": "GameSpot", "logo": { "@type": "ImageObject", "url": "https://www.gamespot.com/a/bundles/gamespotsite/images/logo.svg", "width": "112", "height": "112" } } , "image": { "@type": "ImageObject", "url": "https://www.gamespot.com/a/uploads/original/1579/15792183/3870506-aliens-fireteam-elite.jpg", "height": "1080", "width": "1920" }, "url": "https://www.gamespot.com/reviews/aliens-fireteam-elite-suicide-squad/1900-6417719/", "thumbnailUrl": "https://www.gamespot.com/a/uploads/original/1579/15792183/3870506-aliens-fireteam-elite.jpg", "creator": ["Alessandro Barbosa"], "keywords": [] ,"articleBody": "In the first real skirmish in Aliens: Fireteam Elite, you encounter more of the series&#039; iconic Xenomorphs than in all of the films combined. This third-person shooter trades the slow tension of escaping one extraterrestrial predator for the chaos of trying to survive waves of hundreds at a time, instilling a different type of dread that the franchise has rarely balanced successfully. While not without its issues, Aliens: Fireteam Elite is a strong step towards realizing the potential in that approach, with a surprisingly deep progression system, consistently entertaining firefights, and engrossing presentation that keeps the action gripping throughout. Akin to squad-based shooters such as Left 4 Dead, Aliens: Fireteam Elite plays out over a series of acts which are part of larger chapters, and each one features new enemies and set pieces for your team of three colonial marines to tackle headfirst. The story leans heavily into iconography and tropes from classic Alien films, but its narrative is also influenced by modern entries such as Prometheus, directly referencing events from the divisive project. It doesn&#039;t add much to the overall lore of the series in its trajectory, nor does it potentially set up anything meaningful, but it is a nice touch for each chapter to feel like it has a significant place within the universe. The third-person action is the foundation on which everything is built, though, and it&#039;s a strong one at that. Aliens: Fireteam Elite pulls generously from the pool of weapons available to Colonial Marines, with the recognizable pulse rifle just being the tip of the iceberg in terms of enjoyable weaponry you&#039;ll be able to wield. There are notable inclusions in every tier of weapon type, with powerful flamethrowers and enemy-seeking smart guns being desirable heavy weapons and a burst-shot hand cannon or sawn-off shotgun being notable in the sidearm category. Each weapon can be customized with three attachments, too, letting you enhance their effectiveness against stronger enemies while also imbuing them with unique abilities. One of my favorites would restore ammo straight into my magazine on successful precision kills, not only giving me some relief from the often-strict ammunition limits, but also letting me go on absolute rampages when my aim was on point. Attachments also contribute to your overall combat rating--a numerical value used to determine your offensive ability like those used in games such as Destiny--incentivizing you to routinely consult the merchant in the game&#039;s hub world and seek out hidden caches in each act to unlock more. Aliens: Fireteam Elite features five classes for you to choose from (four initially, with the final one unlocking once you&#039;ve finished the game once), each of whom has their own active and passive abilities as well as loadout options. The standard Gunner class, for example, has access to one rifle slot and one CQC slot, letting you take a pulse rifle and shotgun into battle. The Tactician, on the other hand, can only use a smaller sidearm and CQC weapon, but has access to a deployable turret and shock grenade that is extremely effective at crowd control. Aliens: Fireteam Elite adds a variety of different Xenomorphs variants, such as the Burster-type that explodes when it gets close enough to your squad.Gallery You customize each class further using a perk system, with numerous modifiers unlocked as you level up its respective class. Unlike other conventional systems like this, Fireteam Elite seems to take inspiration from the inventory system from Resident Evil 4. You have a grid with a limited number of spaces where you can place new modifiers and perks, each of which has a distinct shape and size. Some modifiers need to be placed on particular sides of the grid in order to affect one of your active abilities, leading to further complexity when attempting to maximize the space you have effectively. It&#039;s a little strange at first, and compounded by the absence of a tutorial that breaks down some of the system&#039;s nuances. But once you&#039;ve unlocked a reasonable amount of space, it is a crucial component of your overall progression, unlocking abilities and combinations that will be vital to success on higher difficulties. The sheer number of perks available helps this too, letting you completely redefine how a particular class works in between runs. This becomes crucial with higher difficulties, where your class benefits from a perk loadout that suits the types of enemies you&#039;re going to face. For example, Xenomorphs are weakest against fire, which makes the Tactician&#039;s turret more effective when equipped with its short-range flamethrower variation. On the other hand, the slower-firing but higher calibre rounds of its other variation make it more effective against slower-moving synthetics, forcing you to think carefully about your loadout choices on every run. Each of the classes can be altered in similar ways, redefining their active abilities with appropriate pros and cons to give them more depth than their standard archetypes suggest initially. This makes spending time with each individual class rewarding as you start tinkering them to be both fun to play and effective as part of your team. The ways in which your chosen weapons, selected classes, and equipped attachments affect gameplay is directly influenced by which enemies you&#039;re matched up with, and Aliens: Fireteam Elite has a deep pool of aliens and androids that it pulls from. Some are immediately familiar in terms of the archetypes they populate--the Prowler hides on ceilings and pins you down, while the Burster explodes into a puddle of acid blood when killed--but there are numerous others that all introduce new combat wrinkles to consider. The Drone (the same type of Xenomorph from both the original film and Alien: Isolation) emerges from vents and crawl spaces to do some quick damage before disappearing again, making it a consistent threat unless you manage to kill it before it retreats and gets ready for another surprise attack. Heavily-armored synthetics will force you to engage with cover mechanics and chest-high walls in a way that fast-rushing Xenomorphs don&#039;t, challenging you to break from your established muscle memory. Aliens: Fireteam Elite uses enemy sizes and skill sets to constantly keep you adapting to their respective threats, never letting you get comfortable by ensuring you can be attacked from the ceilings, small crawl spaces, or directly ahead in equal measure. Aliens: Fireteam Elite features many deep cuts to films and novels from the Alien franchise, including references to the events in the 2012 film Prometheus.Also available for purchase are consumables that can be used once during any run, which include sentries with limited ammunition, an assortment of elemental mines, and useful recon drones that buff damage inflicted on enemies they mark. Perhaps one of the most useful consumables are challenge cards, which can be activated before a run to change up how it plays out. These can make things easier, like giving you double the health or more ammunition, but the most interesting ones are those that change the ruleset and increase the probability of failure in return for drastic money and experience boosts. Some memorable ones included a card that constantly introduced a Drone into the mix, meaning my team was always hunted by a strong and deadly foe at the worst possible times. Another turned all regular enemies into exploding variants, while another reduced regular damage by a third but tripled weak point damage. Each of these changes the way you approach a particular act and shakes up the gameplay in fun and tangible ways, making otherwise routine motions through a level feel fresh again. This is particularly welcome in the face of the objectives in each level boiling down to the same structure, which does become stale rather quickly. Each stage is a linear path from one big ambush section to the next, peppering the route with some exciting engagements against pockets of enemies. But the indicators of your progression through a stage never really change; once you reach an area with an ammo box and some spare health packs you know you&#039;re about to dig in deep and defend your position for a bit, with each level usually containing two or three of these sections throughout. This further dilutes the Horde mode that is only unlocked once you&#039;ve finished the story campaign, given that it&#039;s just a distillation of the same objective you&#039;ve already been repeating to get there. There are sparse exceptions to this rule, especially the final climatic escape, which dials up the Alien horror as far as it goes in-game, but if you aren&#039;t playing around with challenge cards or plunging into harder difficulties, the level design of each stage doesn&#039;t do enough to keep things that exciting. While it may lack in mission design, each act does deliver in terms of its outstanding visual presentation. Each takes place in a new area, which slowly evolves over time as you make your way through it. The game is steeped in familiar iconography and eye-catching details, from the grossly wet hallways of a Xenomorph hive to the dirty but opulent control rooms of an Engineer station. Lighting does a great job of highlighting the attention to authenticity in these areas, while also creating numerous pockets of darkness for threats to hide in, making tracking incoming Xenomorphs suitably tense. Weapons also stand out in terms of how they brighten up each scene with their deadly ordinance, with the searing flames of the flamethrower being a particularly good example of this. The blinding heat of the devastating weapon is a sight to behold, accompanied by the satisfying screeches of the enemies burning to a crisp in its wake. It&#039;s all so faithful to some of the franchise&#039;s most memorable film setpieces, grounding the action within the franchise even if its pace couldn&#039;t be further from it. To spice up missions, you can select special challenge cards that adds interesting modifiers and bonuses, some of which make the Xenomorphs an even greater threat.Gallery Playing alone sadly does a disservice to the entire experience, while also diminishing many of the strategic and dynamic elements of Fireteam Elite. With other players, you&#039;re consistently making calls and pinging dangerous enemies, while also composing your team carefully for the challenge ahead. Alone, you&#039;re just playing with two AI bots, who are competent at best when it comes to aiding you. They&#039;re generally good at reviving you should you go down or drawing some attention from the hordes of Xenomorphs, but they don&#039;t have the ability to intelligently synergize with your chosen class&#039;s abilities when it matters, which makes higher difficulties almost impossible. Aliens: Fireteam Elite acknowledges this when choosing anything above its regularly difficult, recommending player-controlled teammates over the bots, which severely limits replayability if you&#039;re wanting to go at it solo. Despite what its reduced price might suggest, there&#039;s a lot here to keep you entertained for numerous hours, especially once you&#039;ve managed your first run through all four acts and start tackling them again with higher difficulty settings in the pursuit of consistently better gear. There&#039;s so much satisfaction in customizing and managing a handful of classes with enough depth to transform them into the Colonial Marine you need at a given time, along with a plethora of great weapons to make the moment-to-moment action engaging from the first time you pull the trigger. What it lacks in dread it makes up for in pure white-knuckle action, making Aliens: Fireteam Elite a great place to engage with this iconic sci-fi franchise again.", "articleSection": "Games" } </script> <script src="https://services.fandom.com/icbm/api/loader?app=gamespot" defer></script> <script> window.BidBarrel = window.BidBarrel || {}; window.BidBarrel.queue = window.BidBarrel.queue || []; /** * Wait for BidBarrel to utilize its queuing system to ensure that any calls * to its service occur after the framework has fully loaded. * * @param {function} callback * * @function */ window.waitForBidBarrel = (callback) => { window.BidBarrel.queue.push(function(resolve) { callback(); resolve(); }); }; (function () { const h = (e) => { if (e.target.tagName === 'SCRIPT' && e.target.src.indexOf('bidbarrel') !== -1) { window.waitForBidBarrel = false; window.removeEventListener('error', h); } } window.addEventListener('error', h, true); })(); </script> </head> <body id="default-body" 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GamespotSiteBundle:Core:masthead:other_subnav_staffPicks|N|14:00:15 --><div class="js-masthead-subnav masthead-subnav"><div class="masthead-subnav-content masthead-subnav-content--staff-picks"><ul class="masthead-subnav-items no-list-style"><li class="masthead-subnav-item masthead-vspace--tappable"><a href="https://www.gamespot.com/gallery/best-nintendo-switch-games/2900-3828/" class="js-click-tag masthead-tappable base-flexbox flexbox-align-center" data-click-tag="nav|staffPicks|left-menu|slot1">Best Nintendo Switch Games</a></li><li class="masthead-subnav-item masthead-vspace--tappable"><a href="https://www.gamespot.com/gallery/best-ps5-games/2900-3832/" class="js-click-tag masthead-tappable base-flexbox flexbox-align-center" data-click-tag="nav|staffPicks|left-menu|slot2">Best PS5 Games</a></li><li class="masthead-subnav-item masthead-vspace--tappable"><a href="https://www.gamespot.com/gallery/best-xbox-series-x-games/2900-3818/" class="js-click-tag masthead-tappable base-flexbox 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/GamespotSiteBundle:Core:masthead:other_subnav_staffPicks --></li><li class="js-masthead-menu js-masthead-nav-item masthead-nav-item masthead-site-nav-item masthead-hspace-l"><div class="masthead-nav-item-wrap base-flexbox"><a href="/deals/" class="js-masthead-menu-link masthead-nav-item-label masthead-site-nav-item-label masthead-tappable flexbox-align-center"><span class="masthead-nav-item-text">Deals</span><i class="masthead-nav-item-icon"><svg width="18" height="28" viewBox="0 0 18 28" aria-hidden="true" class="symbol symbol-angle-down"><path d="M16.797 11.5q0 .203-.156.359L9.36 19.14q-.156.156-.359.156t-.359-.156l-7.281-7.281q-.156-.156-.156-.359t.156-.359l.781-.781q.156-.156.359-.156t.359.156l6.141 6.141 6.141-6.141q.156-.156.359-.156t.359.156l.781.781q.156.156.156.359z"/></svg></i></a><button class="js-masthead-menu-toggle masthead-nav-item-toggle masthead-tappable flexbox-align-center flexbox-justify-center position--relative no-button-styles masthead-hspace-l--tappable" type="button" aria-label="Toggle Deals Subnav"><i class="masthead-toggle-nav-item-open"><svg width="18" height="28" viewBox="0 0 18 28" aria-hidden="true" class="symbol symbol-angle-down"><path d="M16.797 11.5q0 .203-.156.359L9.36 19.14q-.156.156-.359.156t-.359-.156l-7.281-7.281q-.156-.156-.156-.359t.156-.359l.781-.781q.156-.156.359-.156t.359.156l6.141 6.141 6.141-6.141q.156-.156.359-.156t.359.156l.781.781q.156.156.156.359z"/></svg></i><i class="masthead-toggle-close masthead-toggle-nav-item-close"><svg width="18" height="28" viewBox="0 0 18 28" aria-hidden="true" class="symbol symbol-angle-up"><path d="M16.797 18.5q0 .203-.156.359l-.781.781q-.156.156-.359.156t-.359-.156l-6.141-6.141L2.86 19.64q-.156.156-.359.156t-.359-.156l-.781-.781q-.156-.156-.156-.359t.156-.359l7.281-7.281q.156-.156.359-.156t.359.156l7.281 7.281q.156.156.156.359z"/></svg></i></button></div><!-- GamespotSiteBundle:Core:masthead:other_subnav_deals|N|14:00:11 --><div class="js-masthead-subnav masthead-subnav"><div class="masthead-subnav-content"><ul class="masthead-subnav-items no-list-style"><li class="masthead-subnav-item masthead-vspace--tappable"><a href="/deals/games/" class="js-click-tag masthead-tappable base-flexbox flexbox-align-center" data-click-tag="nav|deals|left-menu|deals-games">Game Deals</a></li><li class="masthead-subnav-item masthead-vspace--tappable"><a href="/deals/tech/" class="js-click-tag masthead-tappable base-flexbox flexbox-align-center" data-click-tag="nav|deals|left-menu|deals-tech">Tech Deals</a></li><li class="masthead-subnav-item masthead-vspace--tappable"><a href="/gift-ideas/" class="js-click-tag masthead-tappable base-flexbox flexbox-align-center" data-click-tag="nav|deals|left-menu|gift-ideas">Gift Ideas</a></li></ul></div></div><!-- /GamespotSiteBundle:Core:masthead:other_subnav_deals --></li></ul><ul class="masthead-site-nav-items masthead-site-nav-items--base no-list-style masthead-hspace-l masthead-vr-l"><li class="js-masthead-menu js-masthead-nav-item masthead-nav-item masthead-site-nav-item"><div class="masthead-nav-item-wrap base-flexbox"><a href="/games/" class="js-masthead-menu-link masthead-nav-item-label masthead-site-nav-item-label masthead-tappable flexbox-align-center"><span class="masthead-nav-item-text">Games</span><i class="masthead-nav-item-icon"><svg width="18" height="28" viewBox="0 0 18 28" aria-hidden="true" class="symbol symbol-angle-down"><path d="M16.797 11.5q0 .203-.156.359L9.36 19.14q-.156.156-.359.156t-.359-.156l-7.281-7.281q-.156-.156-.156-.359t.156-.359l.781-.781q.156-.156.359-.156t.359.156l6.141 6.141 6.141-6.141q.156-.156.359-.156t.359.156l.781.781q.156.156.156.359z"/></svg></i></a><button class="js-masthead-menu-toggle masthead-nav-item-toggle masthead-tappable flexbox-align-center flexbox-justify-center position--relative no-button-styles masthead-hspace-l--tappable" type="button" aria-label="Toggle Games Subnav"><i class="masthead-toggle-nav-item-open"><svg width="18" height="28" viewBox="0 0 18 28" aria-hidden="true" class="symbol symbol-angle-down"><path d="M16.797 11.5q0 .203-.156.359L9.36 19.14q-.156.156-.359.156t-.359-.156l-7.281-7.281q-.156-.156-.156-.359t.156-.359l.781-.781q.156-.156.359-.156t.359.156l6.141 6.141 6.141-6.141q.156-.156.359-.156t.359.156l.781.781q.156.156.156.359z"/></svg></i><i class="masthead-toggle-close masthead-toggle-nav-item-close"><svg width="18" height="28" viewBox="0 0 18 28" aria-hidden="true" class="symbol symbol-angle-up"><path d="M16.797 18.5q0 .203-.156.359l-.781.781q-.156.156-.359.156t-.359-.156l-6.141-6.141L2.86 19.64q-.156.156-.359.156t-.359-.156l-.781-.781q-.156-.156-.156-.359t.156-.359l7.281-7.281q.156-.156.359-.156t.359.156l7.281 7.281q.156.156.156.359z"/></svg></i></button></div><!-- GamespotSiteBundle:Core:masthead:other_subnav_games|N|14:00:23 --><div class="js-masthead-subnav masthead-subnav"><div class="masthead-subnav-content"><ul class="masthead-subnav-items no-list-style"><li class="masthead-subnav-item masthead-vspace--tappable"><a href="/gamestop-gift-guide/" class="js-click-tag masthead-tappable base-flexbox flexbox-align-center" data-click-tag="nav|games|left-menu|gamestop-gift-guide">GameStop Gift Guide</a></li><li class="masthead-subnav-item masthead-vspace--tappable masthead-hr-t"><a href="/games/pc/" class="js-click-tag masthead-tappable base-flexbox flexbox-align-center" data-click-tag="nav|games|left-menu|pc">PC Gaming</a></li><li class="masthead-subnav-item masthead-vspace--tappable"><a href="/games/ps5/" class="js-click-tag masthead-tappable base-flexbox flexbox-align-center" data-click-tag="nav|games|left-menu|ps5">PS5</a></li><li class="masthead-subnav-item masthead-vspace--tappable"><a href="/games/ps4/" class="js-click-tag masthead-tappable base-flexbox flexbox-align-center" data-click-tag="nav|games|left-menu|ps4">PS4</a></li><li class="masthead-subnav-item masthead-vspace--tappable"><a href="/games/xbox-series-x/" class="js-click-tag masthead-tappable base-flexbox flexbox-align-center" data-click-tag="nav|games|left-menu|xbox-series-x">Xbox Series X</a></li><li class="masthead-subnav-item masthead-vspace--tappable"><a href="/games/xbox-one/" class="js-click-tag masthead-tappable base-flexbox flexbox-align-center" data-click-tag="nav|games|left-menu|xbox-one">Xbox One</a></li><li class="masthead-subnav-item masthead-vspace--tappable"><a href="/games/nintendo-switch/" class="js-click-tag masthead-tappable base-flexbox flexbox-align-center" data-click-tag="nav|games|left-menu|switch">Switch</a></li><li class="masthead-subnav-item masthead-vspace--tappable masthead-hr-t"><a href="/news/" class="js-click-tag masthead-tappable base-flexbox flexbox-align-center" data-click-tag="nav|games|left-menu|games-home">All Gaming News</a></li><li class="masthead-subnav-item masthead-vspace--tappable"><a href="/guides/" class="js-click-tag masthead-tappable base-flexbox flexbox-align-center" data-click-tag="nav|games|left-menu|guides-hub">Guides</a></li><li class="masthead-subnav-item masthead-vspace--tappable"><a href="/gametech/" class="js-click-tag masthead-tappable base-flexbox flexbox-align-center" data-click-tag="nav|games|left-menu|gametech">Gaming Tech</a></li><li class="masthead-subnav-item masthead-vspace--tappable"><a href="/games/mobile-gaming/" class="js-click-tag masthead-tappable base-flexbox flexbox-align-center" data-click-tag="nav|games|left-menu|mobile-gaming">Mobile Gaming</a></li><li class="masthead-subnav-item masthead-vspace--tappable"><a href="/cloud-gaming-hub/" class="js-click-tag masthead-tappable base-flexbox flexbox-align-center" data-click-tag="nav|games|left-menu|cloud-gaming">Cloud Gaming</a></li></ul></div></div><!-- /GamespotSiteBundle:Core:masthead:other_subnav_games --></li><li class="js-masthead-menu js-masthead-nav-item masthead-nav-item masthead-site-nav-item masthead-hspace-l"><div class="masthead-nav-item-wrap base-flexbox"><a href="/entertainment/" class="js-masthead-menu-link masthead-nav-item-label masthead-site-nav-item-label masthead-tappable flexbox-align-center"><span class="masthead-nav-item-text">Entertainment</span><i class="masthead-nav-item-icon"><svg width="18" height="28" viewBox="0 0 18 28" aria-hidden="true" class="symbol symbol-angle-down"><path d="M16.797 11.5q0 .203-.156.359L9.36 19.14q-.156.156-.359.156t-.359-.156l-7.281-7.281q-.156-.156-.156-.359t.156-.359l.781-.781q.156-.156.359-.156t.359.156l6.141 6.141 6.141-6.141q.156-.156.359-.156t.359.156l.781.781q.156.156.156.359z"/></svg></i></a><button class="js-masthead-menu-toggle masthead-nav-item-toggle masthead-tappable flexbox-align-center flexbox-justify-center position--relative no-button-styles masthead-hspace-l--tappable" type="button" aria-label="Toggle Entertainment Subnav"><i class="masthead-toggle-nav-item-open"><svg width="18" height="28" viewBox="0 0 18 28" aria-hidden="true" class="symbol symbol-angle-down"><path d="M16.797 11.5q0 .203-.156.359L9.36 19.14q-.156.156-.359.156t-.359-.156l-7.281-7.281q-.156-.156-.156-.359t.156-.359l.781-.781q.156-.156.359-.156t.359.156l6.141 6.141 6.141-6.141q.156-.156.359-.156t.359.156l.781.781q.156.156.156.359z"/></svg></i><i class="masthead-toggle-close masthead-toggle-nav-item-close"><svg width="18" height="28" viewBox="0 0 18 28" aria-hidden="true" class="symbol symbol-angle-up"><path d="M16.797 18.5q0 .203-.156.359l-.781.781q-.156.156-.359.156t-.359-.156l-6.141-6.141L2.86 19.64q-.156.156-.359.156t-.359-.156l-.781-.781q-.156-.156-.156-.359t.156-.359l7.281-7.281q.156-.156.359-.156t.359.156l7.281 7.281q.156.156.156.359z"/></svg></i></button></div><!-- GamespotSiteBundle:Core:masthead:other_subnav_entertainment|N|14:00:11 --><div class="js-masthead-subnav masthead-subnav"><div class="masthead-subnav-content"><ul class="masthead-subnav-items no-list-style"><li class="masthead-subnav-item masthead-vspace--tappable"><a href="/entertainment/movies/" class="js-click-tag masthead-tappable base-flexbox flexbox-align-center" data-click-tag="nav|entertainment|left-menu|movies">Movies</a></li><li class="masthead-subnav-item masthead-vspace--tappable"><a href="/entertainment/tv/" class="js-click-tag masthead-tappable base-flexbox flexbox-align-center" data-click-tag="nav|entertainment|left-menu|tv">TV</a></li><li class="masthead-subnav-item masthead-vspace--tappable"><a href="/entertainment/wrestling/" class="js-click-tag masthead-tappable base-flexbox flexbox-align-center" data-click-tag="nav|entertainment|left-menu|wrestling">Wrestling</a></li><li class="masthead-subnav-item masthead-vspace--tappable"><a href="/entertainment/star-wars/" class="js-click-tag masthead-tappable base-flexbox flexbox-align-center" data-click-tag="nav|entertainment|left-menu|starwars">Star Wars</a></li><li class="masthead-subnav-item masthead-vspace--tappable"><a href="/entertainment/marvel-universe/" class="js-click-tag masthead-tappable base-flexbox flexbox-align-center" data-click-tag="nav|entertainment|left-menu|marvel">Marvel</a></li><li class="masthead-subnav-item masthead-vspace--tappable"><a href="/entertainment/dc-universe/" class="js-click-tag masthead-tappable base-flexbox flexbox-align-center" data-click-tag="nav|entertainment|left-menu|dc">DC</a></li><li class="masthead-subnav-item masthead-vspace--tappable"><a href="/entertainment/gameofthrones/" class="js-click-tag masthead-tappable base-flexbox flexbox-align-center" data-click-tag="nav|entertainment|left-menu|gameofthrones">Game of Thrones</a></li><li class="masthead-subnav-item masthead-vspace--tappable"><a href="/entertainment/" class="js-click-tag masthead-tappable base-flexbox flexbox-align-center" data-click-tag="nav|entertainment|left-menu|entertainment">All Entertainment News</a></li></ul></div></div><!-- /GamespotSiteBundle:Core:masthead:other_subnav_entertainment --></li></ul><ul class="masthead-site-nav-items masthead-site-nav-items--community no-list-style masthead-hspace-l masthead-vr-l"><li class="js-masthead-nav-item masthead-nav-item masthead-site-nav-item"><div class="masthead-nav-item-wrap base-flexbox"><a href="/forums/" class="masthead-nav-item-label masthead-site-nav-item-label masthead-tappable flexbox-align-center"><span class="masthead-nav-item-text">Forums</span></a></div></li></ul><ul class="masthead-site-nav-items masthead-site-nav-items--extra no-list-style masthead-hspace-l masthead-vr-l"><li class="js-masthead-menu js-masthead-nav-item masthead-nav-item masthead-site-nav-item"><div class="masthead-nav-item-wrap base-flexbox"><span class="js-masthead-menu-link masthead-nav-item-label masthead-site-nav-item-label masthead-tappable flexbox-align-center"><span class="masthead-nav-item-text">More</span><i class="masthead-nav-item-icon"><svg width="18" height="28" viewBox="0 0 18 28" aria-hidden="true" class="symbol symbol-angle-down"><path d="M16.797 11.5q0 .203-.156.359L9.36 19.14q-.156.156-.359.156t-.359-.156l-7.281-7.281q-.156-.156-.156-.359t.156-.359l.781-.781q.156-.156.359-.156t.359.156l6.141 6.141 6.141-6.141q.156-.156.359-.156t.359.156l.781.781q.156.156.156.359z"/></svg></i></span><button class="js-masthead-menu-toggle masthead-nav-item-toggle masthead-tappable flexbox-align-center flexbox-justify-center position--relative no-button-styles masthead-hspace-l--tappable" type="button" aria-label="Toggle More Subnav"><i class="masthead-toggle-nav-item-open"><svg width="18" height="28" viewBox="0 0 18 28" aria-hidden="true" class="symbol symbol-angle-down"><path d="M16.797 11.5q0 .203-.156.359L9.36 19.14q-.156.156-.359.156t-.359-.156l-7.281-7.281q-.156-.156-.156-.359t.156-.359l.781-.781q.156-.156.359-.156t.359.156l6.141 6.141 6.141-6.141q.156-.156.359-.156t.359.156l.781.781q.156.156.156.359z"/></svg></i><i class="masthead-toggle-close masthead-toggle-nav-item-close"><svg width="18" height="28" viewBox="0 0 18 28" aria-hidden="true" class="symbol symbol-angle-up"><path d="M16.797 18.5q0 .203-.156.359l-.781.781q-.156.156-.359.156t-.359-.156l-6.141-6.141L2.86 19.64q-.156.156-.359.156t-.359-.156l-.781-.781q-.156-.156-.156-.359t.156-.359l7.281-7.281q.156-.156.359-.156t.359.156l7.281 7.281q.156.156.156.359z"/></svg></i></button></div><div class="js-masthead-subnav masthead-subnav"><div class="masthead-subnav-content"><div class="masthead-subnav-items--category"><a class="masthead-subnav-item--title masthead-tappable flexbox-inline-flex flexbox-align-center text-bold" href="/games/"> Games </a><ul class="masthead-subnav-items no-list-style no-spacing text-nowrap"><li class="masthead-subnav-item masthead-vspace--tappable"><a class="masthead-tappable flexbox-inline-flex flexbox-align-center" href="/gamestop-gift-guide/">GameStop Gift Guide</a></li><li class="masthead-subnav-item masthead-vspace--tappable"><a class="masthead-tappable flexbox-inline-flex flexbox-align-center" href="/games/pc/">PC Gaming</a></li><li class="masthead-subnav-item masthead-vspace--tappable"><a class="masthead-tappable flexbox-inline-flex flexbox-align-center" href="/games/ps5/">PS5</a></li><li class="masthead-subnav-item masthead-vspace--tappable"><a class="masthead-tappable flexbox-inline-flex flexbox-align-center" href="/games/ps4/">PS4</a></li><li class="masthead-subnav-item masthead-vspace--tappable"><a class="masthead-tappable flexbox-inline-flex flexbox-align-center" href="/games/xbox-series-x/">Xbox Series X</a></li><li class="masthead-subnav-item masthead-vspace--tappable"><a class="masthead-tappable flexbox-inline-flex flexbox-align-center" href="/games/xbox-one/">Xbox One</a></li><li class="masthead-subnav-item masthead-vspace--tappable"><a class="masthead-tappable flexbox-inline-flex flexbox-align-center" href="/games/nintendo-switch/">Switch</a></li><li class="masthead-subnav-item masthead-vspace--tappable"><a class="masthead-tappable flexbox-inline-flex flexbox-align-center" href="/news/">All Gaming News</a></li><li class="masthead-subnav-item masthead-vspace--tappable"><a class="masthead-tappable flexbox-inline-flex flexbox-align-center" href="/guides/">Guides</a></li><li class="masthead-subnav-item masthead-vspace--tappable"><a class="masthead-tappable flexbox-inline-flex flexbox-align-center" href="/gametech/">Gaming Tech</a></li><li class="masthead-subnav-item masthead-vspace--tappable"><a class="masthead-tappable flexbox-inline-flex flexbox-align-center" href="/games/mobile-gaming/">Mobile Gaming</a></li><li class="masthead-subnav-item masthead-vspace--tappable"><a class="masthead-tappable flexbox-inline-flex flexbox-align-center" href="/cloud-gaming-hub/">Cloud Gaming</a></li></ul></div><div class="masthead-subnav-items--category"><a class="masthead-subnav-item--title masthead-tappable flexbox-inline-flex flexbox-align-center text-bold" href="/entertainment/"> Entertainment </a><ul class="masthead-subnav-items no-list-style no-spacing text-nowrap"><li class="masthead-subnav-item masthead-vspace--tappable"><a class="masthead-tappable flexbox-inline-flex flexbox-align-center" href="/entertainment/movies/">Movies</a></li><li class="masthead-subnav-item masthead-vspace--tappable"><a class="masthead-tappable flexbox-inline-flex flexbox-align-center" href="/entertainment/tv/">TV</a></li><li class="masthead-subnav-item masthead-vspace--tappable"><a class="masthead-tappable flexbox-inline-flex flexbox-align-center" href="/entertainment/wrestling/">Wrestling</a></li><li class="masthead-subnav-item masthead-vspace--tappable"><a class="masthead-tappable flexbox-inline-flex flexbox-align-center" href="/entertainment/star-wars/">Star Wars</a></li><li class="masthead-subnav-item masthead-vspace--tappable"><a class="masthead-tappable flexbox-inline-flex flexbox-align-center" href="/entertainment/marvel-universe/">Marvel</a></li><li class="masthead-subnav-item masthead-vspace--tappable"><a class="masthead-tappable flexbox-inline-flex 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border-top--thick--secondary inline-block vertical-spacing-bottom-rem">Review</span> <h1 class="kubrick-info__title"> Aliens: Fireteam Elite -- Suicide Squad </h1> <ul class="kubrick-info__releasedate"> <li class="text-custom-regular"> First Released <span>Aug 24, 2021</span> <div class='dn hide-element'><span id='_qualtrics_release_indicator'>released</span></div> </li> </ul> <ul class="kubrick-info__systemlist system-list vertical-spacing-small-top-rem"> <li class="system system--simple horizontal-spacing-left-small-rem horizontal-spacing-right-small-rem inline-block text-medium system--pc">PC</li> <li class="system system--simple horizontal-spacing-left-small-rem horizontal-spacing-right-small-rem inline-block text-medium system--ps4">PS4</li> <li class="system system--simple horizontal-spacing-left-small-rem horizontal-spacing-right-small-rem inline-block text-medium system--ps5">PS5</li> <li class="system system--simple horizontal-spacing-left-small-rem 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id="default-content" class=" container row"> <div class="primary-content js-article-container "> <article class="content-body review-article article article--review article--one-column content-body--buffer"> <section class="news-hdr text-center has-pad--bottom--resp ellipseborder-bottom"><div class="news-section clearfix news-section__no-border has-rhythm--resp"></div><p class="news-deck type--xlarge">Aliens: Fireteam Elite is a surprisingly deep third-person shooter with tight, enjoyable multiplayer action that has enough variety to tease multiple return visits.</p><p class="news-byline">By <span class="byline-author "><a class="byline-author__name" href="/profile/captionbarbosa/" rel="author" > Alessandro Barbosa </a><a class="byline-author__twitter" href="https://twitter.com/CaptionBarbosa" target="_blank" rel="author" title="Twitter: @CaptionBarbosa" ><i><svg width="26" height="28" viewBox="0 0 26 28" aria-hidden="true" class="symbol symbol-twitter"><path d="M25.312 6.375q-1.047 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2.281.641-1.031-.688-1.641-1.797t-.609-2.406q0-1.375.688-2.547Q4.298 7.25 7.009 8.649t5.805 1.555q-.125-.594-.125-1.156 0-2.094 1.477-3.57t3.57-1.477q2.188 0 3.687 1.594 1.703-.328 3.203-1.219-.578 1.797-2.219 2.781 1.453-.156 2.906-.781z"/></svg></i></span> </a> </li> <li class="share-item share-item--flipboard js-share-button-flipboard" data-guid="1900-6417719" role="presentation"> <a class="js-event-tracking" href="https://share.flipboard.com/bookmarklet/popout?v=2&title=Aliens: Fireteam Elite -- Suicide Squad&url=https://www.gamespot.com/reviews/aliens-fireteam-elite-suicide-squad/1900-6417719/&utm_source=gamespot.com&utm_medium=article-share&utm_campaign=publisher" target="_blank" title="Flipboard" data-event-tracking="{&quot;clickGenericText&quot;:&quot;Tracking|review|SocialShare|Flipboard|1900-6417719&quot;}"> <span class="share-item__container"><i><svg width="32" height="32" viewBox="0 0 32 32" aria-hidden="true" class="symbol symbol-flipboard symbol--color-white"><path d="M10.7 0H0v32h10.7V10.7z"/><path d="M21.4 0H10.7v10.7H32V0z" opacity=".8"/><path d="M10.7 10.7h10.7v10.7H10.7z" opacity=".6"/></svg></i></span> </a> </li> </ul> <aside class="pull-right article-aside--top"> <div class="js-mapped-ad mapped-ad mapped-mpu_top mapped-mpu_top-dart" data-ad-type="mpu_top"><div class="ad-wrap ad-wrap-mpu_top"></div></div> <div class="js-where-to-buy affiliate-offers border-round--small inner-space-small-rem text-center page-spacing-bottom-rem" data-merchant-service-api-link="https://www.gamespot.com/merchantapi/offer/?gameid=527726"><div class="text-custom-regular base-flexbox"><div class="text-custom-regular">Where to buy</div><select class="js-where-to-buy-dropdown affiliate-offers__dropdown hide-element"></select></div><div class="affiliate-offers__name text-left text-custom-bold vertical-spacing-small-bottom-rem"><a href="/games/aliens-fireteam-elite/">Aliens: Fireteam Elite</a></div><div class="js-where-to-buy-buttons affiliate-offers__buttons flexbox-column text-bold centered--margin position--relative"><div class="js-where-to-buy-message-fetch"><div class="vertically-centered--absolute width-100"><div class="loading"></div></div></div><div class="js-where-to-buy-message-error vertically-centered--absolute width-100 hide-element"> There are currently no available deals </div></div><div class="affiliate-offers__note vertical-spacing-small-top-rem text-xsmall">GameSpot may get a commission from retail offers.</div></div> </aside> <section class="article-body typography-format "> <div class="js-content-entity-body"> <p>In the first real skirmish in <a href="/games/aliens-fireteam-elite/" data-ref-id="5000-527726">Aliens: Fireteam Elite</a>, you encounter more of the series' iconic Xenomorphs than in all of the films combined. This third-person shooter trades the slow tension of escaping one extraterrestrial predator for the chaos of trying to survive waves of hundreds at a time, instilling a different type of dread that the franchise has rarely balanced successfully. While not without its issues, Aliens: Fireteam Elite is a strong step towards realizing the potential in that approach, with a surprisingly deep progression system, consistently entertaining firefights, and engrossing presentation that keeps the action gripping throughout.</p><p>Akin to squad-based shooters such as Left 4 Dead, Aliens: Fireteam Elite plays out over a series of acts which are part of larger chapters, and each one features new enemies and set pieces for your team of three colonial marines to tackle headfirst. The story leans heavily into iconography and tropes from classic Alien films, but its narrative is also influenced by modern entries such as Prometheus, directly referencing events from the divisive project. It doesn't add much to the overall lore of the series in its trajectory, nor does it potentially set up anything meaningful, but it is a nice touch for each chapter to feel like it has a significant place within the universe.</p> <div class="article-related-video js-play-on-scroll has-rhythm--max"> <button id="jsStickyVideoClose" class="article-related__sticky-video-close no-bg no-border prevent-user-events" type="button"> <i><svg width="28" height="28" viewBox="0 0 28 28" aria-hidden="true" class="symbol symbol-remove-circle"><path d="M17.141 16.859 14.86 19.14q-.156.156-.359.156t-.359-.156l-2.141-2.141L9.86 19.14q-.156.156-.359.156t-.359-.156l-2.281-2.281q-.156-.156-.156-.359t.156-.359L9.002 14l-2.141-2.141q-.156-.156-.156-.359t.156-.359L9.142 8.86q.156-.156.359-.156t.359.156l2.141 2.141 2.141-2.141q.156-.156.359-.156t.359.156l2.281 2.281q.156.156.156.359t-.156.359L15 14l2.141 2.141q.156.156.156.359t-.156.359zM20.5 14q0-2.312-1.141-4.266T16.265 6.64t-4.266-1.141T7.733 6.64 4.639 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av-menu-section av-play-qualities"><div class="js-vid-menu-keep av-menu-subsection av-playbacks"><ol><meta data-cmd-value="jwplayer" data-player="jwplayer" data-qualities="auto" class="av-ctrl av-menu-ctrl js-vid-playback js-vid-default js-event-tracking" data-event-tracking="{&quot;clickGenericText&quot;:&quot;Tracking|videoplayer|action|playback&quot;}"><li><button data-cmd-value="uvpjs" data-player="uvpjs" data-qualities="adaptive_stream,adaptive_hd,adaptive_high,adaptive_low,other_lr,other_hr" class="av-ctrl av-menu-ctrl js-vid-playback js-vid-default js-event-tracking" data-event-tracking="{&quot;clickGenericText&quot;:&quot;Tracking|videoplayer|action|html5-vod&quot;}" type="button"><i><svg width="28" height="28" viewBox="0 0 28 28" aria-hidden="true" class="symbol symbol-checkmark"><path d="M26.109 8.844q0 .625-.438 1.062L12.233 23.344q-.438.438-1.062.438t-1.062-.438l-7.781-7.781q-.438-.438-.438-1.062t.438-1.062l2.125-2.125q.438-.438 1.062-.438t1.062.438l4.594 4.609 10.25-10.266q.438-.438 1.062-.438t1.062.438l2.125 2.125q.438.437.438 1.062z"/></svg></i> HTML5 </button></li></ol></div><div class="av-menu-subsection av-qualities"><ol><li class="js-vid-quality-wrap"><button class="av-ctrl av-menu-ctrl js-vid-quality js-event-tracking js-vid-m3u8 js-vid-m3u8-wrapped js-vid-default" data-cmd-value="adaptive_stream" data-event-tracking="{&quot;clickGenericText&quot;:&quot;Tracking|videoplayer|action|adaptive_stream&quot;}" type="button"><i><svg width="28" height="28" viewBox="0 0 28 28" aria-hidden="true" class="symbol symbol-checkmark"><path d="M26.109 8.844q0 .625-.438 1.062L12.233 23.344q-.438.438-1.062.438t-1.062-.438l-7.781-7.781q-.438-.438-.438-1.062t.438-1.062l2.125-2.125q.438-.438 1.062-.438t1.062.438l4.594 4.609 10.25-10.266q.438-.438 1.062-.438t1.062.438l2.125 2.125q.438.437.438 1.062z"/></svg></i> Auto</button></li><li class="js-vid-quality-wrap"><button class="av-ctrl av-menu-ctrl js-vid-quality js-event-tracking js-vid-m3u8 js-vid-m3u8-wrapped js-vid-default" data-cmd-value="adaptive_hd" data-event-tracking="{&quot;clickGenericText&quot;:&quot;Tracking|videoplayer|action|adaptive_hd&quot;}" type="button"><i><svg width="28" height="28" viewBox="0 0 28 28" aria-hidden="true" class="symbol symbol-checkmark"><path d="M26.109 8.844q0 .625-.438 1.062L12.233 23.344q-.438.438-1.062.438t-1.062-.438l-7.781-7.781q-.438-.438-.438-1.062t.438-1.062l2.125-2.125q.438-.438 1.062-.438t1.062.438l4.594 4.609 10.25-10.266q.438-.438 1.062-.438t1.062.438l2.125 2.125q.438.437.438 1.062z"/></svg></i> HD</button></li><li class="js-vid-quality-wrap"><button class="av-ctrl av-menu-ctrl js-vid-quality js-event-tracking js-vid-m3u8 js-vid-m3u8-wrapped js-vid-default" data-cmd-value="adaptive_high" data-event-tracking="{&quot;clickGenericText&quot;:&quot;Tracking|videoplayer|action|adaptive_high&quot;}" type="button"><i><svg width="28" height="28" viewBox="0 0 28 28" aria-hidden="true" class="symbol symbol-checkmark"><path d="M26.109 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<p>The third-person action is the foundation on which everything is built, though, and it's a strong one at that. Aliens: Fireteam Elite pulls generously from the pool of weapons available to Colonial Marines, with the recognizable pulse rifle just being the tip of the iceberg in terms of enjoyable weaponry you'll be able to wield. There are notable inclusions in every tier of weapon type, with powerful flamethrowers and enemy-seeking smart guns being desirable heavy weapons and a burst-shot hand cannon or sawn-off shotgun being notable in the sidearm category.</p><p>Each weapon can be customized with three attachments, too, letting you enhance their effectiveness against stronger enemies while also imbuing them with unique abilities. One of my favorites would restore ammo straight into my magazine on successful precision kills, not only giving me some relief from the often-strict ammunition limits, but also letting me go on absolute rampages when my aim was on point. Attachments also contribute to your overall combat rating--a numerical value used to determine your offensive ability like those used in games such as Destiny--incentivizing you to routinely consult the merchant in the game's hub world and seek out hidden caches in each act to unlock more.</p><p>Aliens: Fireteam Elite features five classes for you to choose from (four initially, with the final one unlocking once you've finished the game once), each of whom has their own active and passive abilities as well as loadout options. The standard Gunner class, for example, has access to one rifle slot and one CQC slot, letting you take a pulse rifle and shotgun into battle. The Tactician, on the other hand, can only use a smaller sidearm and CQC weapon, but has access to a deployable turret and shock grenade that is extremely effective at crowd control.</p><figure data-align="center" data-size="large" data-img-src="https://www.gamespot.com/a/uploads/original/1579/15792183/3870573-vlcsnap-2021-08-21-20h29m14s065.png" data-ref-id="1300-3870573" data-ratio="0.5625" data-width="2560" data-embed-type="image" style="width: 2560px"><a class="fluid-height" style="padding-bottom:56.3%" href="https://www.gamespot.com/a/uploads/original/1579/15792183/3870573-vlcsnap-2021-08-21-20h29m14s065.png" data-ref-id="1300-3870573"><img alt="Aliens: Fireteam Elite adds a variety of different Xenomorphs variants, such as the Burster-type that explodes when it gets close enough to your squad." src="https://www.gamespot.com/a/uploads/scale_super/1579/15792183/3870573-vlcsnap-2021-08-21-20h29m14s065.jpg" srcset="https://www.gamespot.com/a/uploads/original/1579/15792183/3870573-vlcsnap-2021-08-21-20h29m14s065.png 2560w, https://www.gamespot.com/a/uploads/scale_super/1579/15792183/3870573-vlcsnap-2021-08-21-20h29m14s065.jpg 1280w, https://www.gamespot.com/a/uploads/scale_medium/1579/15792183/3870573-vlcsnap-2021-08-21-20h29m14s065.jpg 480w" sizes="(max-width: 1280px) 100vw, 1280px" data-width="1280"></a><figcaption>Aliens: Fireteam Elite adds a variety of different Xenomorphs variants, such as the Burster-type that explodes when it gets close enough to your squad.</figcaption></figure><figure data-embed-type="gallery" 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</div> </figure><p><br />You customize each class further using a perk system, with numerous modifiers unlocked as you level up its respective class. Unlike other conventional systems like this, Fireteam Elite seems to take inspiration from the inventory system from Resident Evil 4. You have a grid with a limited number of spaces where you can place new modifiers and perks, each of which has a distinct shape and size. Some modifiers need to be placed on particular sides of the grid in order to affect one of your active abilities, leading to further complexity when attempting to maximize the space you have effectively. It's a little strange at first, and compounded by the absence of a tutorial that breaks down some of the system's nuances. But once you've unlocked a reasonable amount of space, it is a crucial component of your overall progression, unlocking abilities and combinations that will be vital to success on higher difficulties.</p><p>The sheer number of perks available helps this too, letting you completely redefine how a particular class works in between runs. This becomes crucial with higher difficulties, where your class benefits from a perk loadout that suits the types of enemies you're going to face. For example, Xenomorphs are weakest against fire, which makes the Tactician's turret more effective when equipped with its short-range flamethrower variation. On the other hand, the slower-firing but higher calibre rounds of its other variation make it more effective against slower-moving synthetics, forcing you to think carefully about your loadout choices on every run. Each of the classes can be altered in similar ways, redefining their active abilities with appropriate pros and cons to give them more depth than their standard archetypes suggest initially. This makes spending time with each individual class rewarding as you start tinkering them to be both fun to play and effective as part of your team.</p><p>The ways in which your chosen weapons, selected classes, and equipped attachments affect gameplay is directly influenced by which enemies you're matched up with, and Aliens: Fireteam Elite has a deep pool of aliens and androids that it pulls from. Some are immediately familiar in terms of the archetypes they populate--the Prowler hides on ceilings and pins you down, while the Burster explodes into a puddle of acid blood when killed--but there are numerous others that all introduce new combat wrinkles to consider. The Drone (the same type of Xenomorph from both the original film and Alien: Isolation) emerges from vents and crawl spaces to do some quick damage before disappearing again, making it a consistent threat unless you manage to kill it before it retreats and gets ready for another surprise attack. Heavily-armored synthetics will force you to engage with cover mechanics and chest-high walls in a way that fast-rushing Xenomorphs don't, challenging you to break from your established muscle memory. Aliens: Fireteam Elite uses enemy sizes and skill sets to constantly keep you adapting to their respective threats, never letting you get comfortable by ensuring you can be attacked from the ceilings, small crawl spaces, or directly ahead in equal measure.</p><figure data-align="center" data-size="large" data-img-src="https://www.gamespot.com/a/uploads/original/1579/15792183/3870587-vlcsnap-2021-08-21-20h35m35s710.png" data-ref-id="1300-3870587" data-ratio="0.5625" data-width="2560" data-embed-type="image" style="width: 2560px"><a class="fluid-height" style="padding-bottom:56.3%" href="https://www.gamespot.com/a/uploads/original/1579/15792183/3870587-vlcsnap-2021-08-21-20h35m35s710.png" data-ref-id="1300-3870587"><img alt="Aliens: Fireteam Elite features many deep cuts to films and novels from the Alien franchise, including references to the events in the 2012 film Prometheus." src="https://www.gamespot.com/a/uploads/scale_super/1579/15792183/3870587-vlcsnap-2021-08-21-20h35m35s710.jpg" srcset="https://www.gamespot.com/a/uploads/original/1579/15792183/3870587-vlcsnap-2021-08-21-20h35m35s710.png 2560w, https://www.gamespot.com/a/uploads/scale_super/1579/15792183/3870587-vlcsnap-2021-08-21-20h35m35s710.jpg 1280w, https://www.gamespot.com/a/uploads/scale_medium/1579/15792183/3870587-vlcsnap-2021-08-21-20h35m35s710.jpg 480w" sizes="(max-width: 1280px) 100vw, 1280px" data-width="1280"></a><figcaption>Aliens: Fireteam Elite features many deep cuts to films and novels from the Alien franchise, including references to the events in the 2012 film Prometheus.</figcaption></figure><p>Also available for purchase are consumables that can be used once during any run, which include sentries with limited ammunition, an assortment of elemental mines, and useful recon drones that buff damage inflicted on enemies they mark. Perhaps one of the most useful consumables are challenge cards, which can be activated before a run to change up how it plays out. These can make things easier, like giving you double the health or more ammunition, but the most interesting ones are those that change the ruleset and increase the probability of failure in return for drastic money and experience boosts. Some memorable ones included a card that constantly introduced a Drone into the mix, meaning my team was always hunted by a strong and deadly foe at the worst possible times. Another turned all regular enemies into exploding variants, while another reduced regular damage by a third but tripled weak point damage. Each of these changes the way you approach a particular act and shakes up the gameplay in fun and tangible ways, making otherwise routine motions through a level feel fresh again.</p><p>This is particularly welcome in the face of the objectives in each level boiling down to the same structure, which does become stale rather quickly. Each stage is a linear path from one big ambush section to the next, peppering the route with some exciting engagements against pockets of enemies. But the indicators of your progression through a stage never really change; once you reach an area with an ammo box and some spare health packs you know you're about to dig in deep and defend your position for a bit, with each level usually containing two or three of these sections throughout. This further dilutes the Horde mode that is only unlocked once you've finished the story campaign, given that it's just a distillation of the same objective you've already been repeating to get there. There are sparse exceptions to this rule, especially the final climatic escape, which dials up the Alien horror as far as it goes in-game, but if you aren't playing around with challenge cards or plunging into harder difficulties, the level design of each stage doesn't do enough to keep things that exciting.</p><p>While it may lack in mission design, each act does deliver in terms of its outstanding visual presentation. Each takes place in a new area, which slowly evolves over time as you make your way through it. The game is steeped in familiar iconography and eye-catching details, from the grossly wet hallways of a Xenomorph hive to the dirty but opulent control rooms of an Engineer station. Lighting does a great job of highlighting the attention to authenticity in these areas, while also creating numerous pockets of darkness for threats to hide in, making tracking incoming Xenomorphs suitably tense. Weapons also stand out in terms of how they brighten up each scene with their deadly ordinance, with the searing flames of the flamethrower being a particularly good example of this. The blinding heat of the devastating weapon is a sight to behold, accompanied by the satisfying screeches of the enemies burning to a crisp in its wake. It's all so faithful to some of the franchise's most memorable film setpieces, grounding the action within the franchise even if its pace couldn't be further from it.</p><figure data-align="center" data-size="large" data-img-src="https://www.gamespot.com/a/uploads/original/1579/15792183/3870580-vlcsnap-2021-08-21-20h33m44s005.png" data-ref-id="1300-3870580" data-ratio="0.5625" data-width="2560" data-embed-type="image" style="width: 2560px"><a class="fluid-height" style="padding-bottom:56.3%" href="https://www.gamespot.com/a/uploads/original/1579/15792183/3870580-vlcsnap-2021-08-21-20h33m44s005.png" data-ref-id="1300-3870580"><img alt="To spice up missions, you can select special challenge cards that adds interesting modifiers and bonuses, some of which make the Xenomorphs an even greater threat." src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" sizes="(max-width: 1280px) 100vw, 1280px" data-width="1280" class="js-lazy-load-image" data-src="https://www.gamespot.com/a/uploads/scale_super/1579/15792183/3870580-vlcsnap-2021-08-21-20h33m44s005.jpg" data-srcset="https://www.gamespot.com/a/uploads/original/1579/15792183/3870580-vlcsnap-2021-08-21-20h33m44s005.png 2560w, https://www.gamespot.com/a/uploads/scale_super/1579/15792183/3870580-vlcsnap-2021-08-21-20h33m44s005.jpg 1280w, https://www.gamespot.com/a/uploads/scale_medium/1579/15792183/3870580-vlcsnap-2021-08-21-20h33m44s005.jpg 480w"><noscript><img alt="To spice up missions, you can select special challenge cards that adds interesting modifiers and bonuses, some of which make the Xenomorphs an even greater threat." src="https://www.gamespot.com/a/uploads/scale_super/1579/15792183/3870580-vlcsnap-2021-08-21-20h33m44s005.jpg" srcset="https://www.gamespot.com/a/uploads/original/1579/15792183/3870580-vlcsnap-2021-08-21-20h33m44s005.png 2560w, https://www.gamespot.com/a/uploads/scale_super/1579/15792183/3870580-vlcsnap-2021-08-21-20h33m44s005.jpg 1280w, https://www.gamespot.com/a/uploads/scale_medium/1579/15792183/3870580-vlcsnap-2021-08-21-20h33m44s005.jpg 480w" sizes="(max-width: 1280px) 100vw, 1280px" data-width="1280"></noscript></a><figcaption>To spice up missions, you can select special challenge cards that adds interesting modifiers and bonuses, some of which make the Xenomorphs an even greater threat.</figcaption></figure><figure data-embed-type="gallery" data-img-src="https://www.gamespot.com/a/uploads/original/1579/15792183/3870581-vlcsnap-2021-08-21-20h34m02s709.png,https://www.gamespot.com/a/uploads/original/1579/15792183/3870582-vlcsnap-2021-08-21-20h34m21s075.png,https://www.gamespot.com/a/uploads/original/1579/15792183/3870583-vlcsnap-2021-08-21-20h34m29s912.png,https://www.gamespot.com/a/uploads/original/1579/15792183/3870584-vlcsnap-2021-08-21-20h35m04s707.png,https://www.gamespot.com/a/uploads/original/1579/15792183/3870585-vlcsnap-2021-08-21-20h35m35s710.png" 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With other players, you're consistently making calls and pinging dangerous enemies, while also composing your team carefully for the challenge ahead. Alone, you're just playing with two AI bots, who are competent at best when it comes to aiding you. They're generally good at reviving you should you go down or drawing some attention from the hordes of Xenomorphs, but they don't have the ability to intelligently synergize with your chosen class's abilities when it matters, which makes higher difficulties almost impossible. Aliens: Fireteam Elite acknowledges this when choosing anything above its regularly difficult, recommending player-controlled teammates over the bots, which severely limits replayability if you're wanting to go at it solo.</p><p>Despite what its reduced price might suggest, there's a lot here to keep you entertained for numerous hours, especially once you've managed your first run through all four acts and start tackling them again with higher difficulty settings in the pursuit of consistently better gear. There's so much satisfaction in customizing and managing a handful of classes with enough depth to transform them into the Colonial Marine you need at a given time, along with a plethora of great weapons to make the moment-to-moment action engaging from the first time you pull the trigger. What it lacks in dread it makes up for in pure white-knuckle action, making Aliens: Fireteam Elite a great place to engage with this iconic sci-fi franchise again.</p> <div class="js-mapped-ad mapped-ad mapped-incontent-ad mapped-incontent-ad-dart" data-ad-type="incontent-ad"><div class="ad-wrap ad-wrap-incontent-ad"></div></div> </div> <div class="content-footer__user-actions has-rhythm"><form name="upvote" method="post" action="/vote/" class="js-upvote-form upvote-form " data-guid="1900-6417719"><button type="submit" id="upvote_upvote" name="upvote[upvote]" class="js-upvote-btn btn btn-upvote btn-pad--small button--primary btn-large" data-guid="1900-6417719"><i><svg width="26" height="28" viewBox="0 0 26 28" aria-hidden="true" class="symbol symbol-thumbs-up symbol--nudge-bottom"><path d="M4 21q0-.406-.297-.703T3 20q-.422 0-.711.297T2 21q0 .422.289.711T3 22q.406 0 .703-.289T4 21zm2.5-8v10q0 .406-.297.703T5.5 24H1q-.406 0-.703-.297T0 23V13q0-.406.297-.703T1 12h4.5q.406 0 .703.297T6.5 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</div> <div class="review-breakdown__lists color-white" style="background-image: linear-gradient(rgba(0, 0, 0, 0.85),rgba(0, 0, 0, 0.85)), url(https://www.gamespot.com/a/uploads/screen_large/1579/15792183/3870506-aliens-fireteam-elite.jpg)"> <h4 class="review-breakdown__label text-custom-bold">The Good</h4> <ul class="review-breakdown__list"> <li>Varied roster of enemies complements an equally deep pool of weapons and abilities to keep combat engrossing </li> <li>Challenge cards keep return visits to levels exciting by changing up the rules in deadly and engaging ways </li> <li>Perk system lets you fully transform each of the five classes according to your play style and in tune with you team dynamics, offering lots of depth to each one </li> <li>Impressive visual presentation with a variety of eye-catching effects and striking levels that represent the Alien franchise faithfully</li> </ul> <h4 class="review-breakdown__label text-custom-bold">The Bad</h4> <ul class="review-breakdown__list"> <li>Level objectives are mostly all the same, with the pattern making itself evident very early on into the game </li> <li>Your mileage playing solo is severely limited, with more challenging difficulties and many challenge cards being almost impossible with just bots</li> </ul> </div> </div> </div> <div class="review-authors no-spacing text-center"> <div class="container row"> <div class="review-authors__main is-alone span8 "> <h3 class="inline-block text-custom-semibold text-medium">About the Author</h3> <div class="review-author review-author--main"> <div class="authorCard authorCard--article"> <div class="align-vertical--contain"> <div class="align-vertical--child authorCard-avatar align-vertical--child--top hide-mobile"> <div class="avatar avatar--circle "> <a href="/profile/captionbarbosa/" class="img"> <img src="https://www.gamespot.com/a/uploads/square_avatar/1585/15853545/4315962-img_1093.jpg" alt="captionbarbosa"> </a> </div> </div> <div class="align-vertical--child align-vertical--child--top"> <h4 class="authorCard-name"><a href="/profile/captionbarbosa/content/" rel="author" itemprop="author" class="" ><strong>Alessandro Barbosa</strong></a></h4> <div class="authorCard-deck"> Over the course of 10 hours, Alessandro blasted away thousands of aliens and androids alike with some friends. His best weapon was the friends he made along the way (and sometimes a flamethrower). Code was provided by the publisher for this review. </div> <ul class="content-slug__author-social"> <li><a href="https://twitter.com/CaptionBarbosa" target="_blank"><i><svg width="26" height="28" viewBox="0 0 26 28" aria-hidden="true" class="symbol symbol-twitter"><path d="M25.312 6.375q-1.047 1.531-2.531 2.609.016.219.016.656 0 2.031-.594 4.055t-1.805 3.883-2.883 3.289-4.031 2.281T8.437 24q-4.234 0-7.75-2.266.547.063 1.219.063 3.516 0 6.266-2.156-1.641-.031-2.938-1.008t-1.781-2.492q.516.078.953.078.672 0 1.328-.172-1.75-.359-2.898-1.742t-1.148-3.211v-.063q1.062.594 2.281.641-1.031-.688-1.641-1.797t-.609-2.406q0-1.375.688-2.547Q4.298 7.25 7.009 8.649t5.805 1.555q-.125-.594-.125-1.156 0-2.094 1.477-3.57t3.57-1.477q2.188 0 3.687 1.594 1.703-.328 3.203-1.219-.578 1.797-2.219 2.781 1.453-.156 2.906-.781z"/></svg></i> @CaptionBarbosa</a></li> </ul> </div> </div> </div> </div> </div> </div> </div> <section id="below-content"> <div class="related-content container"> <div class="related-content__header-container"> <h3 class="related-content__header container">More GameSpot Reviews</h3> </div> </div> <div class="container"> <div class="row"> <div class="primary-content span8 medium-span7 comments"> <div class="well article-comments inner-space-rem overflow--hidden"> <div id="comments-block-33566911" class="js-comments-block comments-block clear "> <a class="js-load-comments btn btn-full btn-primary hide" data-ajax-url="/forums/comments/33566911/?subTopic=0" rel="nofollow" href="/reviews/aliens-fireteam-elite-suicide-squad/1900-6417719/?comment_page=1#comments-block-33566911"><i><svg width="28" height="28" viewBox="0 0 28 28" aria-hidden="true" class="symbol symbol-comments"><path d="M22 12q0 2.172-1.469 4.016t-4.008 2.914T11 20q-1.344 0-2.75-.25-1.937 1.375-4.344 2-.562.141-1.344.25h-.047q-.172 0-.32-.125t-.18-.328q-.016-.047-.016-.102t.008-.102.031-.094l.039-.078.055-.086.063-.078.07-.078.063-.07q.078-.094.359-.391t.406-.461.352-.453.391-.602.32-.688q-1.937-1.125-3.047-2.766T0 11.998q0-2.172 1.469-4.016t4.008-2.914T11 3.998t5.523 1.07 4.008 2.914T22 11.998zm6 4q0 1.875-1.109 3.508t-3.047 2.758q.156.375.32.688t.391.602.352.453.406.461.359.391q.016.016.063.07t.07.078.063.078.055.086l.039.078.031.094.008.102-.016.102q-.047.219-.203.344t-.344.109q-.781-.109-1.344-.25-2.406-.625-4.344-2-1.406.25-2.75.25-4.234 0-7.375-2.063.906.063 1.375.063 2.516 0 4.828-.703t4.125-2.016q1.953-1.437 3-3.313T24 12.001q0-1.203-.359-2.375 2.016 1.109 3.187 2.781T28 16.001z"/></svg></i> Load Comments (81) </a> </div> </div> </div> <div class="secondary-content span4 medium-span5 hide-mobile"> <div class="js-mapped-ad mapped-ad mapped-mpu_bottom mapped-mpu_bottom-dart" data-ad-type="mpu_bottom"><div class="ad-wrap ad-wrap-mpu_bottom"></div></div> </div> </div> </div> </section> </div> </div> </div> <div class="js-mapped-ad mapped-ad mapped-leader_bottom mapped-leader_bottom-dart" data-ad-type="leader_bottom"><div class="ad-wrap ad-wrap-leader_bottom"></div></div> </div> <footer id="footer" class="mastfooter" role="complementary"><div class="container row"><section class="footer-network"><div class="footer-network-copyright">&copy; 2024 FANDOM, INC. 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%>class="embargoed"<% } %>><% if (data.hasResult) { %><% if (data.resultUrl) { %><a class="no-hover flexbox-row resultWrap js-result-wrap<% if (data.textOnly) { print(' resultWrap--textOnly'); } %>" href="<%= data.resultUrl %>" section="suggestedSearch" data-key="<%= data.resultUrlDataKey %>" data-id="<%= data.resultUrlDataId %>" data-type="<%= data.resultUrlDataType %>"><% } else { %><div class="flexbox-row resultWrap js-result-wrap<% if (data.textOnly) { print(' resultWrap--textOnly'); } %>"><% } %><% if (data.resultImage || !data.textOnly) { %><div class="link-img"><img src="<%= data.resultImage || 'https://www.gamespot.com/a/bundles/phoenixsite/images/core/loose/no-image-30x30.png' %>"></div><% } %><div class="flexbox-row flexbox-wrap flexbox-justify-between"><span class="result-name"><%= data.resultName %></span><% if (data.resultType) { %><span class="result-type"><%= data.resultType %></span><% } %></div><% if (data.resultUrl) { %></a><% } else { %></div><% } %><% } else { %><% if (data.emptyText) { %><div class="noResults"><%= data.emptyText %></div><% } %><% } %></li></script><script id="js-template-autocomplete-result-item-legacy" type="text/template"><li <% if (data.resultEmbargoed) { %>class="embargoed"<% } %>><% if (data.hasResult) { %><% if (data.resultUrl) { %><a class="no-hover resultWrap js-result-wrap<% if (data.textOnly) { print(' resultWrap--textOnly'); } %>" href="<%= data.resultUrl %>" section="suggestedSearch" data-key="<%= data.resultUrlDataKey %>" data-id="<%= data.resultUrlDataId %>" data-type="<%= data.resultUrlDataType %>"><% } else { %><div class="resultWrap js-result-wrap<% if (data.textOnly) { print(' resultWrap--textOnly'); } %>"><% } %><% if (data.resultImage || !data.textOnly) { %><img src="<%= data.resultImage || 'https://www.gamespot.com/a/bundles/phoenixsite/images/core/loose/no-image-30x30.png' %>"><% } %><div class="flexbox-row flexbox-wrap flexbox-justify-between"><span class="result-name"><%= data.resultName %></span><% if (data.resultType) { %><span class="result-type"><%= data.resultType %></span><% } %></div><% if (data.resultUrl) { %></a><% } else { %></div><% } %><% } else { %><% if (data.emptyText) { %><div class="noResults"><%= data.emptyText %></div><% } %><% } %></li></script><script id="js-template-autocomplete-pagination" type="text/template"><li class="js-autocomplete-page <%= data.direction %>" data-direction="<%= data.direction %>"><% if (data.direction === "next") { %>See more results<% } else { %>See previous results<% } %></li></script> <script id="js-underscore-template-default-buylink" type="text/template"><% var linkText = link.text %><% var linkUrl = link.rawUrl %><% var linkClasses = 'js-lead-click js-lead-click-event-tracking' %><% linkClasses = link.monetizedUrl ? linkClasses + ' monetized-link' : linkClasses %><a class="<%= linkClasses %>" href="<%= linkUrl %>" target="_blank" data-event-tracking="{&quot;destUrl&quot;:&quot;&lt;%= linkUrl %&gt;&quot;,&quot;leadType&quot;:&quot;deal&quot;,&quot;linkLocation&quot;:&quot;BuyButton&quot;,&quot;merchantName&quot;:&quot;&quot;,&quot;seamlessScrollPage&quot;:&quot;1&quot;}" data-track-page-event="{&quot;eventName&quot;:&quot;Monetization Link Clicked&quot;,&quot;merchantName&quot;:&quot;&quot;,&quot;merchantPrice&quot;:&quot;&quot;}" data-vars-buy-link="<%= linkUrl %>"><%= linkText %></a></script><script id="js-underscore-template-medium-buylink" type="text/template"><div class="pod pod--carousel-strip carousel--default"><div class="js-carousel-strip carousel-strip" data-viewport="3"><div class="flexbox-row flexbox-justify-between"><div class="carousel-strip__control flexbox-justify-flex-end"><div class="js-carousel-strip__control--prev carousel-strip__control--prev"><button type="button" class="js-carousel-strip__control" data-control-dir="1" aria-label="Previous Page"><i><svg width="10" height="28" viewBox="0 0 10 28" aria-hidden="true" class="symbol symbol-angle-left"><path 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_.each(collection.collection, function(buylink) { %><% var { itemTitle, itemDeck, linkText, linkUrl, "data-img-src" : imgSrc } = buylink %><li class="carousel-strip__slot" style="max-width: 33.333333333333%;flex:1 0 33.333333333333%;"><div class="buylink-item-container"><div class="image-container"><img class="overlay" src=<%= imgSrc %> /><img class="main-image" src=<%= imgSrc %>></div><div class="information-container"><p class="item-title"><%= itemTitle %></p><p class="item-deck"><%= itemDeck %></p><% var link = { text:linkText, url:linkUrl } %><% var linkText = link.text %><% var linkUrl = link.rawUrl %><% var linkClasses = 'js-lead-click js-lead-click-event-tracking' %><% linkClasses = link.monetizedUrl ? linkClasses + ' monetized-link' : linkClasses %><a class="<%= linkClasses %>" href="<%= linkUrl %>" target="_blank" data-event-tracking="{&quot;destUrl&quot;:&quot;&lt;%= linkUrl %&gt;&quot;,&quot;leadType&quot;:&quot;deal&quot;,&quot;linkLocation&quot;:&quot;BuyButton&quot;,&quot;merchantName&quot;:&quot;&quot;,&quot;seamlessScrollPage&quot;:&quot;1&quot;}" data-track-page-event="{&quot;eventName&quot;:&quot;Monetization Link Clicked&quot;,&quot;merchantName&quot;:&quot;&quot;,&quot;merchantPrice&quot;:&quot;&quot;}" data-vars-buy-link="<%= linkUrl %>"><%= linkText %></a></div></div></li><% }); %></ul></div></div></div></div></script><script id="js-underscore-template-large-buylink" type="text/template"><div class="buylink__container buylink__container--underscore"><% _.each(collection.collection, function(buylink) { %><% var { itemTitle, itemDeck, linkText, linkUrl, "data-img-src" : imgSrc } = buylink %><li class="buylink__item"><div class="buylink__image-container"></div><div class="buylink__text"><p class="buylink__title text-bold"><%= itemTitle %></p><p class="buylink__deck"><%= itemDeck %></p></div><div class="buylink__links"><% var link = { text:linkText, url:linkUrl } %><% var linkText = link.text %><% var linkUrl = link.rawUrl %><% var linkClasses = 'js-lead-click js-lead-click-event-tracking' %><% linkClasses = link.monetizedUrl ? linkClasses + ' monetized-link' : linkClasses %><a class="<%= linkClasses %>" href="<%= linkUrl %>" target="_blank" data-event-tracking="{&quot;destUrl&quot;:&quot;&lt;%= linkUrl %&gt;&quot;,&quot;leadType&quot;:&quot;deal&quot;,&quot;linkLocation&quot;:&quot;BuyButton&quot;,&quot;merchantName&quot;:&quot;&quot;,&quot;seamlessScrollPage&quot;:&quot;1&quot;}" data-track-page-event="{&quot;eventName&quot;:&quot;Monetization Link Clicked&quot;,&quot;merchantName&quot;:&quot;&quot;,&quot;merchantPrice&quot;:&quot;&quot;}" data-vars-buy-link="<%= linkUrl %>"><%= linkText %></a></div></li><% }); %></div></script><script id="js-underscore-template-listicle-buylink" type="text/template"><div class="buylink-container"><% _.each(collection.collection, function(buylink) { %><% var { itemTitle, itemDeck, linkText, linkUrl, "data-img-src" : imgSrc } = buylink %><div class="buylink-item-container"><h2 class="item-title"><%= itemTitle %></h2><h3 class="item-deck"><%= itemDeck %></h3><div class="image-container"><img class="main-image" src=<%= imgSrc %>></div><div class="item-description"> Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum. </div><div class="item-buttons"><% var link = { text:linkText, url:linkUrl } %><div><% var linkText = link.text %><% var linkUrl = link.rawUrl %><% var linkClasses = 'js-lead-click js-lead-click-event-tracking' %><% linkClasses = link.monetizedUrl ? linkClasses + ' monetized-link' : linkClasses %><a class="<%= linkClasses %>" href="<%= linkUrl %>" target="_blank" data-event-tracking="{&quot;destUrl&quot;:&quot;&lt;%= linkUrl %&gt;&quot;,&quot;leadType&quot;:&quot;deal&quot;,&quot;linkLocation&quot;:&quot;BuyButton&quot;,&quot;merchantName&quot;:&quot;&quot;,&quot;seamlessScrollPage&quot;:&quot;1&quot;}" data-track-page-event="{&quot;eventName&quot;:&quot;Monetization Link Clicked&quot;,&quot;merchantName&quot;:&quot;&quot;,&quot;merchantPrice&quot;:&quot;&quot;}" data-vars-buy-link="<%= linkUrl %>"><%= linkText %></a></div><div><% var linkText = link.text %><% var linkUrl = link.rawUrl %><% var linkClasses = 'js-lead-click js-lead-click-event-tracking' %><% linkClasses = link.monetizedUrl ? linkClasses + ' monetized-link' : linkClasses %><a class="<%= linkClasses %>" href="<%= linkUrl %>" target="_blank" data-event-tracking="{&quot;destUrl&quot;:&quot;&lt;%= linkUrl %&gt;&quot;,&quot;leadType&quot;:&quot;deal&quot;,&quot;linkLocation&quot;:&quot;BuyButton&quot;,&quot;merchantName&quot;:&quot;&quot;,&quot;seamlessScrollPage&quot;:&quot;1&quot;}" data-track-page-event="{&quot;eventName&quot;:&quot;Monetization Link Clicked&quot;,&quot;merchantName&quot;:&quot;&quot;,&quot;merchantPrice&quot;:&quot;&quot;}" data-vars-buy-link="<%= linkUrl %>"><%= linkText %></a></div><div><% var linkText = link.text %><% var linkUrl = link.rawUrl %><% var linkClasses = 'js-lead-click js-lead-click-event-tracking' %><% linkClasses = link.monetizedUrl ? linkClasses + ' monetized-link' : linkClasses %><a class="<%= linkClasses %>" href="<%= linkUrl %>" target="_blank" data-event-tracking="{&quot;destUrl&quot;:&quot;&lt;%= linkUrl %&gt;&quot;,&quot;leadType&quot;:&quot;deal&quot;,&quot;linkLocation&quot;:&quot;BuyButton&quot;,&quot;merchantName&quot;:&quot;&quot;,&quot;seamlessScrollPage&quot;:&quot;1&quot;}" data-track-page-event="{&quot;eventName&quot;:&quot;Monetization Link Clicked&quot;,&quot;merchantName&quot;:&quot;&quot;,&quot;merchantPrice&quot;:&quot;&quot;}" data-vars-buy-link="<%= linkUrl %>"><%= linkText %></a></div></div></div><% }); %></div></script> <script id="js-underscore-template-infobox" type="text/template"><% var title = infoboxObj.title %><% var description = infoboxObj.description %><% var warningClassName = title === 'WARNING' ? 'infobox__title--warning' : '' %><p class="js-infobox-title infobox__title no-spacing <%= warningClassName %>"><%= title %></p><% if (infoboxObj.list.length === 0) { %><p class="js-infobox-description infobox__description no-spacing"><%= description %></p><% } else { %><ul class="js-infobox-list infobox__lists"><% _.each(infoboxObj.list, function(item) { %><% var { text, link } = item %><li class="infobox__list-item"><% if (link.trim() === 'https://') { %><span class="infobox__list-item-text"><%= text %></span><% } else { %><a class="infobox__list-item-text" href=<%= link %>><%= text %></a><% } %></li><% }); %></ul><% } %></script><script id="js-underscore-template-infobox-preview-item" type="text/template"><% var { dataText, dataLink, text } = previewItem %><div class="js-preview-item infobox__preview-item" data-text=<%= dataText %> data-link=<%= dataLink %> ><%= text %></div></script> <script id="js-underscore-template-gallery" type="text/template"><% var { isOldGallery, collection } = galleryObject %><% var labelClass = isOldGallery ? 'image-gallery__label--old' : 'image-gallery__label' %><div class="<%= labelClass %>">Gallery</div><% var listClasses = 'image-gallery__list hide-scrollbar' %><% var listClasses = collection.length <= 5 ? listClasses + ' image-gallery__list--small' : listClasses %><% var listClasses = isOldGallery ? 'image-gallery__list--old' : listClasses %><div class="<%= listClasses %>"><% _.each(collection, function(image) { %><% var { href, dataSrc } = image %><a href=<%= href %>><img alt="" data-src=<%= dataSrc %> class="loading" /></a><% }); %></div></script><script id="js-underscore-template-image-gallery" type="text/template"><div class="image-gallery__header">Title</div><div class="image-gallery__main image-gallery__main--small image-gallery__main--underscore"><% _.each(_.range(5), function(number) { %><div class="image-gallery__item">Image <%= number + 1 %></div><% }); %></div></script> <script id="js-underscore-template-presence-user" type="text/template"><% _.each(users, function(user, key) { %><% var { userName, image } = user %><div class="user-presence__user base-flexbox vertical-spacing-bottom-rem flexbox-align-center"><div class="user-presence__image border-circle horizontal-spacing-right-small bg-white"><img class="width-100" src=<%= image %>></div><div class="user-presence__name"><%= userName %></div></div><% }); %></script> <script id="js-underscore-template-score-scale" type="text/template"><div class="score-scale__label text-small js-current-user-review-title" data-object-name="<%= templateData.name %>"> You rated <span class="block text-bold"><%= templateData.name %></span></div><div class="score-scale__score text-bold js-current-user-review-score"><div class="border-circle"><span class="block centered--absolute"><%= templateData.score %></span></div><div class="block"><%= _.propertyOf({"1":"Abysmal","2":"Terrible","3":"Bad","4":"Poor","5":"Mediocre","6":"Fair","7":"Good","8":"Great","9":"Superb","10":"Essential"})(templateData.score) %></div></div></script> <script type="text/javascript">window.NREUM||(NREUM={});NREUM.info={"beacon":"bam.nr-data.net","licenseKey":"NRJS-433baf257505ff5076b","applicationID":"1516322196","transactionName":"YQAEMEtXDUMCBRANXVhKJRFKQgxdTCEFCVdFFQkQa1MVWQYRNgFEXwARF3pZDUQRCQgIV0RfXABQRRNcAh8lB0ZfCghMEA==","queueTime":0,"applicationTime":1030,"atts":"TUcTRgNNHhxBB0ZeSUsY","errorBeacon":"bam.nr-data.net","agent":""}</script></body> </html>

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