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Prey (2006 video game) - Wikipedia

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Available in 17 languages" > <label id="p-lang-btn-label" for="p-lang-btn-checkbox" class="vector-dropdown-label cdx-button cdx-button--fake-button cdx-button--fake-button--enabled cdx-button--weight-quiet cdx-button--action-progressive mw-portlet-lang-heading-17" aria-hidden="true" ><span class="vector-icon mw-ui-icon-language-progressive mw-ui-icon-wikimedia-language-progressive"></span> <span class="vector-dropdown-label-text">17 languages</span> </label> <div class="vector-dropdown-content"> <div class="vector-menu-content"> <ul class="vector-menu-content-list"> <li class="interlanguage-link interwiki-de mw-list-item"><a href="https://de.wikipedia.org/wiki/Prey_(Computerspiel,_2006)" title="Prey (Computerspiel, 2006) – German" lang="de" hreflang="de" data-title="Prey (Computerspiel, 2006)" data-language-autonym="Deutsch" data-language-local-name="German" class="interlanguage-link-target"><span>Deutsch</span></a></li><li class="interlanguage-link interwiki-es mw-list-item"><a href="https://es.wikipedia.org/wiki/Prey_(videojuego)" title="Prey (videojuego) – Spanish" lang="es" hreflang="es" data-title="Prey (videojuego)" data-language-autonym="Español" data-language-local-name="Spanish" class="interlanguage-link-target"><span>Español</span></a></li><li class="interlanguage-link interwiki-fa mw-list-item"><a href="https://fa.wikipedia.org/wiki/%D9%BE%D8%B1%DB%8C_(%D8%A8%D8%A7%D8%B2%DB%8C_%D9%88%DB%8C%D8%AF%D8%A6%D9%88%DB%8C%DB%8C_%DB%B2%DB%B0%DB%B0%DB%B6)" title="پری (بازی ویدئویی ۲۰۰۶) – Persian" lang="fa" hreflang="fa" data-title="پری (بازی ویدئویی ۲۰۰۶)" data-language-autonym="فارسی" data-language-local-name="Persian" class="interlanguage-link-target"><span>فارسی</span></a></li><li class="interlanguage-link interwiki-fr mw-list-item"><a href="https://fr.wikipedia.org/wiki/Prey_(jeu_vid%C3%A9o,_2006)" title="Prey (jeu vidéo, 2006) – French" lang="fr" hreflang="fr" data-title="Prey (jeu vidéo, 2006)" data-language-autonym="Français" data-language-local-name="French" class="interlanguage-link-target"><span>Français</span></a></li><li class="interlanguage-link interwiki-ko mw-list-item"><a href="https://ko.wikipedia.org/wiki/%ED%94%84%EB%A0%88%EC%9D%B4_(2006%EB%85%84_%EB%B9%84%EB%94%94%EC%98%A4_%EA%B2%8C%EC%9E%84)" title="프레이 (2006년 비디오 게임) – Korean" lang="ko" hreflang="ko" data-title="프레이 (2006년 비디오 게임)" data-language-autonym="한국어" data-language-local-name="Korean" class="interlanguage-link-target"><span>한국어</span></a></li><li class="interlanguage-link interwiki-it mw-list-item"><a href="https://it.wikipedia.org/wiki/Prey_(videogioco_2006)" title="Prey (videogioco 2006) – Italian" lang="it" hreflang="it" data-title="Prey (videogioco 2006)" data-language-autonym="Italiano" data-language-local-name="Italian" class="interlanguage-link-target"><span>Italiano</span></a></li><li class="interlanguage-link interwiki-lld mw-list-item"><a href="https://lld.wikipedia.org/wiki/Prey" title="Prey – Ladin" lang="lld" hreflang="lld" data-title="Prey" data-language-autonym="Ladin" data-language-local-name="Ladin" class="interlanguage-link-target"><span>Ladin</span></a></li><li class="interlanguage-link interwiki-arz mw-list-item"><a href="https://arz.wikipedia.org/wiki/%D9%BE%D8%B1%D9%89_(%D9%81%D9%8A%D8%AF%D9%8A%D9%88_%D9%84%D8%B9%D8%A8)" title="پرى (فيديو لعب) – Egyptian Arabic" lang="arz" hreflang="arz" data-title="پرى (فيديو لعب)" data-language-autonym="مصرى" data-language-local-name="Egyptian Arabic" class="interlanguage-link-target"><span>مصرى</span></a></li><li class="interlanguage-link interwiki-ja mw-list-item"><a href="https://ja.wikipedia.org/wiki/Prey" title="Prey – Japanese" lang="ja" hreflang="ja" data-title="Prey" data-language-autonym="日本語" data-language-local-name="Japanese" class="interlanguage-link-target"><span>日本語</span></a></li><li class="interlanguage-link interwiki-pl mw-list-item"><a href="https://pl.wikipedia.org/wiki/Prey_(gra_komputerowa_2006)" title="Prey (gra komputerowa 2006) – Polish" lang="pl" hreflang="pl" data-title="Prey (gra komputerowa 2006)" data-language-autonym="Polski" data-language-local-name="Polish" class="interlanguage-link-target"><span>Polski</span></a></li><li class="interlanguage-link interwiki-pt mw-list-item"><a href="https://pt.wikipedia.org/wiki/Prey_(jogo_eletr%C3%B4nico_de_2006)" title="Prey (jogo eletrônico de 2006) – Portuguese" lang="pt" hreflang="pt" data-title="Prey (jogo eletrônico de 2006)" data-language-autonym="Português" data-language-local-name="Portuguese" class="interlanguage-link-target"><span>Português</span></a></li><li class="interlanguage-link interwiki-ru mw-list-item"><a href="https://ru.wikipedia.org/wiki/Prey_(%D0%B8%D0%B3%D1%80%D0%B0,_2006)" title="Prey (игра, 2006) – Russian" lang="ru" hreflang="ru" data-title="Prey (игра, 2006)" data-language-autonym="Русский" data-language-local-name="Russian" class="interlanguage-link-target"><span>Русский</span></a></li><li class="interlanguage-link interwiki-sl mw-list-item"><a href="https://sl.wikipedia.org/wiki/Prey_(videoigra)" title="Prey (videoigra) – Slovenian" lang="sl" hreflang="sl" data-title="Prey (videoigra)" data-language-autonym="Slovenščina" data-language-local-name="Slovenian" class="interlanguage-link-target"><span>Slovenščina</span></a></li><li class="interlanguage-link interwiki-fi mw-list-item"><a href="https://fi.wikipedia.org/wiki/Prey_(videopeli)" title="Prey (videopeli) – Finnish" lang="fi" hreflang="fi" data-title="Prey (videopeli)" data-language-autonym="Suomi" data-language-local-name="Finnish" class="interlanguage-link-target"><span>Suomi</span></a></li><li class="interlanguage-link interwiki-sv mw-list-item"><a href="https://sv.wikipedia.org/wiki/Prey_(datorspel)" title="Prey (datorspel) – Swedish" lang="sv" hreflang="sv" data-title="Prey (datorspel)" data-language-autonym="Svenska" data-language-local-name="Swedish" class="interlanguage-link-target"><span>Svenska</span></a></li><li class="interlanguage-link interwiki-wuu mw-list-item"><a href="https://wuu.wikipedia.org/wiki/%E6%8E%A0%E9%A3%9F%EF%BC%882006%E5%B9%B4%E6%B8%B8%E6%88%8F%EF%BC%89" title="掠食(2006年游戏) – Wu" lang="wuu" hreflang="wuu" data-title="掠食(2006年游戏)" data-language-autonym="吴语" data-language-local-name="Wu" class="interlanguage-link-target"><span>吴语</span></a></li><li class="interlanguage-link interwiki-zh mw-list-item"><a href="https://zh.wikipedia.org/wiki/%E7%8D%B5%E9%AD%82_(2006%E5%B9%B4%E9%81%8A%E6%88%B2)" title="獵魂 (2006年遊戲) – Chinese" lang="zh" hreflang="zh" data-title="獵魂 (2006年遊戲)" data-language-autonym="中文" data-language-local-name="Chinese" class="interlanguage-link-target"><span>中文</span></a></li> </ul> <div class="after-portlet after-portlet-lang"><span class="wb-langlinks-edit wb-langlinks-link"><a href="https://www.wikidata.org/wiki/Special:EntityPage/Q1535818#sitelinks-wikipedia" title="Edit interlanguage links" class="wbc-editpage">Edit links</a></span></div> </div> </div> </div> </header> <div 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dir="ltr"><style data-mw-deduplicate="TemplateStyles:r1236090951">.mw-parser-output .hatnote{font-style:italic}.mw-parser-output div.hatnote{padding-left:1.6em;margin-bottom:0.5em}.mw-parser-output .hatnote i{font-style:normal}.mw-parser-output .hatnote+link+.hatnote{margin-top:-0.5em}@media print{body.ns-0 .mw-parser-output .hatnote{display:none!important}}</style><div role="note" class="hatnote navigation-not-searchable">For the first-person shooter by Arkane Studios, see <a href="/wiki/Prey_(2017_video_game)" title="Prey (2017 video game)">Prey (2017 video game)</a>.</div> <p class="mw-empty-elt"> </p> <div class="shortdescription nomobile noexcerpt noprint searchaux" style="display:none">2006 video game</div><style data-mw-deduplicate="TemplateStyles:r1257001546">.mw-parser-output .infobox-subbox{padding:0;border:none;margin:-3px;width:auto;min-width:100%;font-size:100%;clear:none;float:none;background-color:transparent}.mw-parser-output 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data-mw-deduplicate="TemplateStyles:r1117680521">.mw-parser-output .ib-video-game .infobox-label{white-space:nowrap;padding-right:0.65em}.mw-parser-output .ib-video-game .infobox-above{font-style:italic}</style><table class="infobox ib-video-game hproduct"><tbody><tr><th colspan="2" class="infobox-above fn">Prey</th></tr><tr><td colspan="2" class="infobox-image"><span class="mw-default-size" typeof="mw:File/Frameless"><a href="/wiki/File:Prey_(Xbox_360).jpg" class="mw-file-description"><img alt="Cover art" src="//upload.wikimedia.org/wikipedia/en/thumb/5/51/Prey_%28Xbox_360%29.jpg/220px-Prey_%28Xbox_360%29.jpg" decoding="async" width="220" height="315" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/en/5/51/Prey_%28Xbox_360%29.jpg 1.5x" data-file-width="264" data-file-height="378" /></a></span></td></tr><tr><th scope="row" class="infobox-label"><a href="/wiki/Video_game_developer" title="Video game developer">Developer(s)</a></th><td class="infobox-data"><a href="/wiki/Human_Head_Studios" title="Human Head Studios">Human Head Studios</a><sup id="cite_ref-1" class="reference"><a href="#cite_note-1"><span class="cite-bracket">&#91;</span>a<span class="cite-bracket">&#93;</span></a></sup></td></tr><tr><th scope="row" class="infobox-label"><a href="/wiki/Video_game_publisher" title="Video game publisher">Publisher(s)</a></th><td class="infobox-data"><a href="/wiki/2K_Games" class="mw-redirect" title="2K Games">2K Games</a></td></tr><tr><th scope="row" class="infobox-label"><a href="/wiki/Video_game_creative_director" class="mw-redirect" title="Video game creative director">Director(s)</a></th><td class="infobox-data"><a href="/wiki/Chris_Rhinehart" title="Chris Rhinehart">Chris Rhinehart</a></td></tr><tr><th scope="row" class="infobox-label"><a href="/wiki/Video_game_producer" title="Video game producer">Producer(s)</a></th><td class="infobox-data"><a href="/wiki/Tim_Gerritsen" title="Tim Gerritsen">Tim Gerritsen</a><br /><a href="/wiki/George_Broussard" title="George Broussard">George Broussard</a></td></tr><tr><th scope="row" class="infobox-label"><a href="/wiki/Video_game_programmer" title="Video game programmer">Programmer(s)</a></th><td class="infobox-data">Paul MacArthur</td></tr><tr><th scope="row" class="infobox-label"><a href="/wiki/Video_game_artist" class="mw-redirect" title="Video game artist">Artist(s)</a></th><td class="infobox-data">Rowan Atalla</td></tr><tr><th scope="row" class="infobox-label"><a href="/wiki/Video_game_writer" class="mw-redirect" title="Video game writer">Writer(s)</a></th><td class="infobox-data"><style data-mw-deduplicate="TemplateStyles:r1126788409">.mw-parser-output .plainlist ol,.mw-parser-output .plainlist ul{line-height:inherit;list-style:none;margin:0;padding:0}.mw-parser-output .plainlist ol li,.mw-parser-output .plainlist ul li{margin-bottom:0}</style><div class="plainlist"><ul><li>David Freeman</li><li>Dean Orion</li><li><a href="/wiki/Gary_Whitta" title="Gary Whitta">Gary Whitta</a></li></ul></div></td></tr><tr><th scope="row" class="infobox-label"><a href="/wiki/Video_game_composer" class="mw-redirect" title="Video game composer">Composer(s)</a></th><td class="infobox-data"><a href="/wiki/Jeremy_Soule" title="Jeremy Soule">Jeremy Soule</a></td></tr><tr><th scope="row" class="infobox-label"><a href="/wiki/Game_engine" title="Game engine">Engine</a></th><td class="infobox-data"><a href="/wiki/Id_Tech_4" title="Id Tech 4">id Tech 4</a></td></tr><tr><th scope="row" class="infobox-label"><a href="/wiki/Computing_platform" title="Computing platform">Platform(s)</a></th><td class="infobox-data"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1126788409"><div class="plainlist"><ul><li><a href="/wiki/Microsoft_Windows" title="Microsoft Windows">Microsoft Windows</a></li><li><a href="/wiki/Xbox_360" title="Xbox 360">Xbox 360</a></li><li><a href="/wiki/Mac_OS_X" class="mw-redirect" title="Mac OS X">Mac OS X</a></li><li><a href="/wiki/Symbian" title="Symbian">Symbian</a></li><li><a href="/wiki/Linux" title="Linux">Linux</a></li><li><a href="/wiki/Zeebo" title="Zeebo">Zeebo</a><sup id="cite_ref-2" class="reference"><a href="#cite_note-2"><span class="cite-bracket">&#91;</span>1<span class="cite-bracket">&#93;</span></a></sup></li></ul></div></td></tr><tr><th scope="row" class="infobox-label">Release</th><td class="infobox-data"><b>Windows</b>, <b>Xbox 360</b><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1126788409"><div class="plainlist"><ul><li><span style="font-size:97%;"><a href="/wiki/North_America" title="North America">NA</a>:</span> July 11, 2006</li><li><span style="font-size:97%;"><a href="/wiki/Europe" title="Europe">EU</a>/<a href="/wiki/Australasia" title="Australasia">AU</a>:</span> July 14, 2006</li></ul></div><b>Mac OS X</b><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1126788409"><div class="plainlist"><ul><li><span style="font-size:97%;"><a href="/wiki/North_America" title="North America">NA</a>:</span> January 15, 2007</li></ul></div><b>Linux</b><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1126788409"><div class="plainlist"><ul><li><span style="font-size:97%;"><a href="/wiki/North_America" title="North America">NA</a>:</span> December 7, 2008</li></ul></div></td></tr><tr><th scope="row" class="infobox-label"><a href="/wiki/Video_game_genre" title="Video game genre">Genre(s)</a></th><td class="infobox-data"><a href="/wiki/First-person_shooter" title="First-person shooter">First-person shooter</a></td></tr><tr><th scope="row" class="infobox-label">Mode(s)</th><td class="infobox-data"><a href="/wiki/Single-player" class="mw-redirect" title="Single-player">Single-player</a>, <a href="/wiki/Multiplayer" class="mw-redirect" title="Multiplayer">multiplayer</a></td></tr></tbody></table> <p><i><b>Prey</b></i> is a <a href="/wiki/First-person_shooter" title="First-person shooter">first-person shooter</a> video game developed by <a href="/wiki/Human_Head_Studios" title="Human Head Studios">Human Head Studios</a>, under contract for <a href="/wiki/3D_Realms" title="3D Realms">3D Realms</a>, and published by <a href="/wiki/2K_Games" class="mw-redirect" title="2K Games">2K Games</a>, while the <a href="/wiki/Xbox_360" title="Xbox 360">Xbox 360</a> version was <a href="/wiki/Video_game_port" class="mw-redirect" title="Video game port">ported</a> by <a href="/wiki/Venom_Games" title="Venom Games">Venom Games</a>. The game was initially released in North America and Europe on July 11, 2006. <i>Prey</i> uses a heavily modified version of <a href="/wiki/Id_Tech_4" title="Id Tech 4">id Tech 4</a> to use portals and variable <a href="/wiki/Gravity" title="Gravity">gravity</a> to create the environments the player explores. </p><p>The game's story is focused on <a href="/wiki/Cherokee" title="Cherokee">Cherokee</a> Domasi "Tommy" Tawodi as he, his girlfriend, and grandfather are abducted aboard an alien spaceship known as The Sphere as it consumes material, both inanimate and living, from Earth in order to sustain itself. Tommy's Cherokee heritage allows him to let his spirit roam freely at times and <a href="/wiki/Resurrection" title="Resurrection">come back to life after dying</a>, which gives Tommy an edge in his battle against the Sphere. </p><p><i>Prey</i> had been in development in one form or another since 1995, and has had several major revisions. While the general approach to gameplay, including the use of portals, remained in the game, the story and setting changed several times. The game received generally positive reviews, with critics praising its graphics and gameplay but criticizing its multiplayer component for a lack of content. </p><p><i>Prey</i> was a commercial success, selling more than one million copies in the first two months of its release and leading to the abortive development of its sequel <i><a href="/wiki/Prey_2" title="Prey 2">Prey 2</a></i>. The rights to <i>Prey</i> passed on to <a href="/wiki/Bethesda_Softworks" title="Bethesda Softworks">Bethesda Softworks</a>, who released a game <a href="/wiki/Prey_(2017_video_game)" title="Prey (2017 video game)">of the same name</a>, developed by <a href="/wiki/Arkane_Studios" title="Arkane Studios">Arkane Studios</a>, in 2017. </p> <meta property="mw:PageProp/toc" /> <div class="mw-heading mw-heading2"><h2 id="Gameplay">Gameplay</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Prey_(2006_video_game)&amp;action=edit&amp;section=1" title="Edit section: Gameplay"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <figure class="mw-default-size mw-halign-left" typeof="mw:File/Thumb"><a href="/wiki/File:Prey-Wall-Walking.png" class="mw-file-description"><img src="//upload.wikimedia.org/wikipedia/en/thumb/e/e4/Prey-Wall-Walking.png/220px-Prey-Wall-Walking.png" decoding="async" width="220" height="165" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/en/thumb/e/e4/Prey-Wall-Walking.png/330px-Prey-Wall-Walking.png 1.5x, //upload.wikimedia.org/wikipedia/en/e/e4/Prey-Wall-Walking.png 2x" data-file-width="365" data-file-height="273" /></a><figcaption>A puzzle featuring wall-walking</figcaption></figure> <p><i>Prey</i> is a <a href="/wiki/First-person_shooter" title="First-person shooter">first-person shooter</a> with the player in control of the protagonist Tommy as he explores the gigantic extraterrestrial craft Sphere and fights its inhabitants aboard. During the game, the player will collect a number of alien weapons, some comparable to typical first-person shooter archetypes, others more alien in behavior. </p><p>The game's engine introduces two unique aspects to exploration. Portals in the game can transport the player from one area to another instantly; portals can be looked and shot through and can also be traveled in reverse. Unlike the later game <i><a href="/wiki/Portal_(video_game)" title="Portal (video game)">Portal</a></i>, the player cannot create portals directly without the use of mods,<sup id="cite_ref-3" class="reference"><a href="#cite_note-3"><span class="cite-bracket">&#91;</span>2<span class="cite-bracket">&#93;</span></a></sup> and portals remain fixed in space. The game also features variable gravity. Special paths allow the player to walk along them, remaining upright regardless of orientation, though should the player fall or voluntarily jump off the path, gravity will reassert itself. Small planetoids inside The Sphere can also exhibit their own gravity fields, allowing the player to walk completely around the outside of it. </p><p>The player can detach Tommy's spirit from his body, allowing the spirit to roam freely for a short time. The spirit has limited interaction with the environment, though it is able to activate control panels and can use a spirit bow to strike at foes. The spirit force is often used to solve environmental puzzles within the game as well as to locate paths that are not visible to mortal eyes. Although Tommy dies when his <a href="/wiki/Health_(gaming)" class="mw-redirect" title="Health (gaming)">health</a> is depleted, he is resurrected after a brief period during which his spirit can increase the health the revived body will have. Two vehicles make an appearance; one is a flying vehicle used frequently for travel and attacking (as well as puzzle solving), and one is only used for a short period near the end of the game. </p><p>The bar that the game begins in is interactive, with usable restroom facilities, a TV with various channels (including a clip from <i><a href="/wiki/Duck_and_Cover_(film)" title="Duck and Cover (film)">Duck and Cover</a></i>), a fully playable <i><a href="/wiki/Pac-Man" title="Pac-Man">Pac-Man</a></i>-style game called <i>Rune Man</i> (referring to a previous game by Human Head entitled <i>Rune</i>), several video casino machines (including <a href="/wiki/Blackjack" title="Blackjack">blackjack</a>, <a href="/wiki/Draw_poker" title="Draw poker">draw poker</a>, and a <a href="/wiki/Slot_machine" title="Slot machine">slot machine</a>), and a jukebox that plays a small selection of licensed songs. </p> <div class="mw-heading mw-heading2"><h2 id="Plot">Plot</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Prey_(2006_video_game)&amp;action=edit&amp;section=2" title="Edit section: Plot"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>Domasi "Tommy" Tawodi (voiced by <a href="/wiki/Michael_Greyeyes" title="Michael Greyeyes">Michael Greyeyes</a>) is a <a href="/wiki/Cherokee" title="Cherokee">Cherokee</a> mechanic and former <a href="/wiki/United_States_Army" title="United States Army">United States Army</a> soldier living on a <a href="/wiki/Native_American_reservation" class="mw-redirect" title="Native American reservation">Native American reservation</a> in <a href="/wiki/Oklahoma" title="Oklahoma">Oklahoma</a>. The game begins with Tommy in a bar owned by his girlfriend, Jen. Tired of life on the reservation, Tommy tries to convince Jen to leave it with him, but she refuses. After a fight between the two, a fight erupts when two men at the bar will not leave. The building is lifted up by some kind of force into a green light above. Tommy, Jen, Tommy's grandfather Enisi, and other captives are transported to a massive alien starship called the Sphere. Tommy is freed in an explosion set off by a mysterious stranger, who, despite being a cybernetic being like most of the Sphere's inhabitants, appears to be working against the Sphere. </p><p>Tommy witnesses Enisi's brutal death in an alien device. While attempting to find Jen, he has a <a href="/wiki/Near-death_experience" title="Near-death experience">near-death experience</a> and travels to an afterlife known as the Land of The Ancients, where his grandfather bestows spiritual powers upon him. Tommy gains the ability to separate from his body to pass through obstacles, come back to life after being killed, and aid from his <a href="/wiki/Spirit_guide" title="Spirit guide">spirit guide</a>, the ghost of his childhood pet hawk, Talon. Despite being entrusted by his ancestors with the mission to protect Earth from the Sphere, Tommy is only interested in rescuing Jen. </p><p>Tommy finds Jen, whose torso has been surgically attached to a reptile-like creature that attempts to kill Tommy. Because Jen cannot control the beast she is attached to, Tommy is reluctantly forced to kill it, in the process also mercy-killing Jen. Tommy learns that the Sphere is an organic alien ship with the main goal of maintaining itself by preying on various alien races. The Sphere houses many of these alien races, which have become mindless drones in servitude of the Sphere. The Keepers of the Sphere, who appear to be responsible for its creation, <a href="/wiki/Directed_panspermia" title="Directed panspermia">plant life on other planets</a>, and periodically return to harvest it. A small band of human rebels on the Sphere named the Hidden have not lost control of themselves. Led by Elhuit, the Hidden hope to destroy the Sphere and return to Earth. </p> <figure class="mw-default-size mw-halign-left" typeof="mw:File/Thumb"><a href="/wiki/File:Prey-Sphere.png" class="mw-file-description"><img src="//upload.wikimedia.org/wikipedia/en/thumb/b/bb/Prey-Sphere.png/220px-Prey-Sphere.png" decoding="async" width="220" height="205" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/en/b/bb/Prey-Sphere.png 1.5x" data-file-width="327" data-file-height="304" /></a><figcaption>Artwork depicting the Sphere as viewed from space</figcaption></figure> <p>Tommy finds that the Keepers and their drones are controlled by the Mother (voiced by Tyne Turner), who communicates telepathically with him throughout the game. She reveals to Tommy that she was once human, too, and fought the previous Mother of the Sphere, who persuaded her to take its place as the new Mother. After Tommy defeats her, the Mother begs Tommy to take her place, acquiring god-like powers in the process, or else the Sphere will perish. While tempted, Enisi's spirit contacts Tommy, reminding him of his humanity and duty. Tommy heeds his grandfather's advice and drives the Sphere into the Sun, and ends up in the Land of the Ancients once more to see Enisi and Jen. Tommy returns to Earth, knowing that he will see them both again when it is his time to live in the Land of the Ancients. </p><p>Six months later, Tommy has rebuilt the bar. The official story of the bar's disappearance is that the original building and the people within it at the time of its disappearance vanished due to an unknown natural phenomenon. Elhuit arrives in the bar and explains to Tommy that she and other Hidden escaped through a portal just before Tommy destroyed the Sphere, and tells Tommy that powerful beings elsewhere wish to meet him. Tommy steps through a portal made by Elhuit as the words "Prey will continue ..." appear on-screen. </p> <div class="mw-heading mw-heading2"><h2 id="Development">Development</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Prey_(2006_video_game)&amp;action=edit&amp;section=3" title="Edit section: Development"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p><i>Prey</i> has a long and storied development history that spans over a decade, starting in 1995. It went through several iterations of the game design and software technology before its eventual release in 2006. </p> <div class="mw-heading mw-heading3"><h3 id="False_starts">False starts</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Prey_(2006_video_game)&amp;action=edit&amp;section=4" title="Edit section: False starts"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>In 1995, the first incarnation of the game was announced. <i>Prey</i> was envisioned by <a href="/wiki/3D_Realms" title="3D Realms">3D Realms</a> as the first of a number of games to be running on unique, cutting edge game engine technology, developed in house. In this sense the project played the same role as <i><a href="/wiki/Unreal_(1998_video_game)" title="Unreal (1998 video game)">Unreal</a></i> did for <a href="/wiki/Epic_Games" title="Epic Games">Epic Games</a>, and it would retain this role in the company's strategy throughout its development time in the 3D Realms studios. </p><p><i>Prey</i> as a game was to go through many different forms during this first development period. A rapid succession of different designs was outlined by <a href="/wiki/Tom_Hall" title="Tom Hall">Tom Hall</a> (previously of <a href="/wiki/Id_Software" title="Id Software">id Software</a> and later of <a href="/wiki/Ion_Storm" title="Ion Storm">Ion Storm</a>), who was at that time fresh off the <i><a href="/wiki/Rise_of_the_Triad" title="Rise of the Triad">Rise of the Triad</a></i> team at <a href="/wiki/Apogee_Software" class="mw-redirect" title="Apogee Software">Apogee Software</a>. After about a year's worth of work, however, Tom Hall abandoned the project and left the company to form Ion Storm with ex-id compatriot <a href="/wiki/John_Romero" title="John Romero">John Romero</a>. </p><p>At this point, 3D Realms brought on Paul Schuytema to begin the next phase in the game's development. The new team would go on to create a new <a href="/wiki/Game_design" title="Game design">game design</a>. The alien abduction theme from Hall's work was retained, but now the game was to be set on a massive, ring-shaped artificial world called "Trocara", inhabited by four different alien races, one of them called "the Keepers".<sup id="cite_ref-NGen33_4-0" class="reference"><a href="#cite_note-NGen33-4"><span class="cite-bracket">&#91;</span>3<span class="cite-bracket">&#93;</span></a></sup> The player would take the role of a Native American hero, called Talon Brave.<sup id="cite_ref-NGen33_4-1" class="reference"><a href="#cite_note-NGen33-4"><span class="cite-bracket">&#91;</span>3<span class="cite-bracket">&#93;</span></a></sup> </p> <figure class="mw-default-size" typeof="mw:File/Thumb"><a href="/wiki/File:Earlyprey.jpg" class="mw-file-description"><img src="//upload.wikimedia.org/wikipedia/en/thumb/4/49/Earlyprey.jpg/220px-Earlyprey.jpg" decoding="async" width="220" height="165" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/en/4/49/Earlyprey.jpg 1.5x" data-file-width="300" data-file-height="225" /></a><figcaption>A screenshot from the 1997 build of the game showing the main character "Talon Brave"</figcaption></figure> <p>The game was the first in the genre to make use of moveable portal technology, a feature that allowed rips in space to be created, moved and reshaped in real time. This was to be a core feature of the gameplay, along with heavily destructible environments. It was also thought at the time this engine would be used for <i>Duke Nukem 5</i> (the game after <i><a href="/wiki/Duke_Nukem_Forever" title="Duke Nukem Forever">Duke Nukem Forever</a></i>), but <i>Duke Nukem 5</i> was never released.<sup id="cite_ref-5" class="reference"><a href="#cite_note-5"><span class="cite-bracket">&#91;</span>4<span class="cite-bracket">&#93;</span></a></sup> Demonstrations of these features drew widespread acclaim at the 1997 and 1998 <a href="/wiki/Electronic_Entertainment_Expo" class="mw-redirect" title="Electronic Entertainment Expo">E3</a> exhibitions&#160;– the television program <a href="/wiki/Infinite_MHz" title="Infinite MHz">Infinite MHz</a> was able to capture exclusive footage of the game's private behind-closed-doors demo at both of the game's E3 showings. The public perception was very positive, the game looked impressive, and 3D Realms' name, fresh from the success of <i><a href="/wiki/Duke_Nukem_3D" title="Duke Nukem 3D">Duke Nukem 3D</a></i>, was a mark of quality. </p><p>German industrial band <a href="/wiki/KMFDM" title="KMFDM">KMFDM</a> was to create the game's soundtrack. 3D Realms posted on their website in 1997 that they received a sample of the soundtrack from KMFDM and highly praised the music, described as "ambient industrial". On December 19, 1997, 3D Realms also released two KMFDM songs in MP3 format (that are not on the <i>Prey</i> soundtrack), "Inane" and "<a href="/wiki/Megalomaniac_(KMFDM_song)" title="Megalomaniac (KMFDM song)">Megalomaniac</a>". </p><p>Seemingly insurmountable technical problems ground development to a near-halt, and this version of <i>Prey</i> too fell apart. Later, on an Internet discussion board head engineer William Scarboro would comment that "in hindsight, portal tricks such as these should be used as tricks, not as an engine paradigm."<sup id="cite_ref-6" class="reference"><a href="#cite_note-6"><span class="cite-bracket">&#91;</span>5<span class="cite-bracket">&#93;</span></a></sup> </p><p>Shortly after the Schuytema variant of <i>Prey</i> disbanded, 3D Realms attempted again to revive the project by bringing on tech programmer <a href="/wiki/Corrinne_Yu" title="Corrinne Yu">Corrinne Yu</a> in November 1998.<sup id="cite_ref-7" class="reference"><a href="#cite_note-7"><span class="cite-bracket">&#91;</span>6<span class="cite-bracket">&#93;</span></a></sup> Development of the game itself was not part of this effort, Yu was working by herself on the game engine exclusively.<sup id="cite_ref-8" class="reference"><a href="#cite_note-8"><span class="cite-bracket">&#91;</span>7<span class="cite-bracket">&#93;</span></a></sup> </p><p>The title was put on indefinite hold (although never formally canceled,<sup id="cite_ref-9" class="reference"><a href="#cite_note-9"><span class="cite-bracket">&#91;</span>8<span class="cite-bracket">&#93;</span></a></sup> contrary to popular opinion). On March 8, 2000, <i>Prey.net</i> (an early Prey site with a section about <a href="/wiki/KMFDM" title="KMFDM">KMFDM</a>) released a <a href="/wiki/RealAudio" title="RealAudio">RealAudio</a> file of a third KMFDM song: "Missing Time", which was going to be part of the <i>Prey</i> soundtrack<sup id="cite_ref-10" class="reference"><a href="#cite_note-10"><span class="cite-bracket">&#91;</span>9<span class="cite-bracket">&#93;</span></a></sup> but was featured in the film <i><a href="/wiki/Heavy_Metal_2000" title="Heavy Metal 2000">Heavy Metal 2000</a></i> instead (under the name <a href="/wiki/MDFMK" title="MDFMK">MDFMK</a> which is a side project of KMFDM members during their temporary break-up). </p> <div class="mw-heading mw-heading3"><h3 id="Final_production">Final production</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Prey_(2006_video_game)&amp;action=edit&amp;section=5" title="Edit section: Final production"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>The game was developed with a 30 person team.<sup id="cite_ref-11" class="reference"><a href="#cite_note-11"><span class="cite-bracket">&#91;</span>10<span class="cite-bracket">&#93;</span></a></sup> In 2001, 3D Realms began development on a new version of the title.<sup id="cite_ref-12" class="reference"><a href="#cite_note-12"><span class="cite-bracket">&#91;</span>11<span class="cite-bracket">&#93;</span></a></sup> This time, with the advantage of the necessary portal technology already being a stable and functional component of all modern game engines, 3D Realms was able to license the necessary technology instead of having to develop it. 3D Realms chose the <a href="/wiki/Id_Tech_4" title="Id Tech 4">id Tech 4</a> game engine from id Software, and <i><a href="/wiki/Rune_(video_game)" title="Rune (video game)">Rune</a></i> developer <a href="/wiki/Human_Head_Studios" title="Human Head Studios">Human Head Studios</a> was commissioned to develop the game using the previous designs as a base. </p> <figure class="mw-default-size" typeof="mw:File/Thumb"><a href="/wiki/File:Actualprey.jpg" class="mw-file-description"><img src="//upload.wikimedia.org/wikipedia/en/thumb/3/3d/Actualprey.jpg/220px-Actualprey.jpg" decoding="async" width="220" height="130" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/en/thumb/3/3d/Actualprey.jpg/330px-Actualprey.jpg 1.5x, //upload.wikimedia.org/wikipedia/en/3/3d/Actualprey.jpg 2x" data-file-width="400" data-file-height="237" /></a><figcaption>A screenshot from the final build of the game showing the main character "Domasi Tawodi" a.k.a. "Tommy"</figcaption></figure> <p>Rumors of this new project leaked out to the public in 2002, through the website Evil Avatar, but were at that time denied in the 3D Realms forums by Joe Siegler.<sup id="cite_ref-13" class="reference"><a href="#cite_note-13"><span class="cite-bracket">&#91;</span>12<span class="cite-bracket">&#93;</span></a></sup><sup id="cite_ref-14" class="reference"><a href="#cite_note-14"><span class="cite-bracket">&#91;</span>13<span class="cite-bracket">&#93;</span></a></sup><sup id="cite_ref-15" class="reference"><a href="#cite_note-15"><span class="cite-bracket">&#91;</span>14<span class="cite-bracket">&#93;</span></a></sup> It was not until 2005, when the cryptic clue "Keep your eyes open for the unveiling of our next game very soon."<sup id="cite_ref-16" class="reference"><a href="#cite_note-16"><span class="cite-bracket">&#91;</span>15<span class="cite-bracket">&#93;</span></a></sup> appeared on the 3D Realms website that the previous rumors were confirmed in any way. This was followed by a <a href="/wiki/CNN" title="CNN">CNN</a> article by Chris Morris, claiming that <i>Prey</i> was not only in development, but that it would be shown at E3.<sup id="cite_ref-17" class="reference"><a href="#cite_note-17"><span class="cite-bracket">&#91;</span>16<span class="cite-bracket">&#93;</span></a></sup> Soon afterwards, the official <i>Prey</i> <a href="/wiki/Teaser_campaign" class="mw-redirect" title="Teaser campaign">teaser</a> site was launched, confirming the game's existence, and hinting that more would be revealed in the June issue of <i><a href="/wiki/PC_Gamer" title="PC Gamer">PC Gamer</a></i>, which indeed featured a seven-page article on <i>Prey</i>. </p><p><i>Prey</i> was officially announced in a press release by <a href="/wiki/2K_Games" class="mw-redirect" title="2K Games">2K Games</a> on April 26, 2005.<sup id="cite_ref-18" class="reference"><a href="#cite_note-18"><span class="cite-bracket">&#91;</span>17<span class="cite-bracket">&#93;</span></a></sup> On April 28, 2006, a July 10 release date was announced (although 3D Realms claims that is not the formal release date since it did not come from them or Human Head). On May 19, 2006, 3D Realms announced that a demo of <i>Prey</i> would be released on June 22, 2006—the PC demo was released on this date, but the Xbox 360 demo was delayed until June 30. On June 28, it was announced that <i>Prey</i> had officially gone gold.<sup id="cite_ref-19" class="reference"><a href="#cite_note-19"><span class="cite-bracket">&#91;</span>18<span class="cite-bracket">&#93;</span></a></sup> A playable single and multiplayer demo of the game was released on June 22, 2006, for <a href="/wiki/Microsoft_Windows" title="Microsoft Windows">Microsoft Windows</a>, and a downloadable Xbox 360 demo was released on the <a href="/wiki/Xbox_Live_Marketplace" class="mw-redirect" title="Xbox Live Marketplace">Xbox Live Marketplace</a> on June 30, 2006. </p><p>The June 2005 issue of <i>PC Gamer</i> revealed that the game uses a heavily modified version of id Tech 4 capable of rendering "huge cavernous spaces as well as more traditional passages". The game also supports the dynamic portals that were seen in the 1997/1998 video clips, which are used by friends and foes alike. It also has the ability to change gravity in many parts of the game, via small items that need to be shot to become active, which is used to solve many puzzles throughout the game. Various landscapes in the game (large rocks, for example) have their own gravity that overrides the normal gravity in the game. </p> <div class="mw-heading mw-heading3"><h3 id="Cherokee_culture">Cherokee culture</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Prey_(2006_video_game)&amp;action=edit&amp;section=6" title="Edit section: Cherokee culture"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>Domasi (Tommy) Tawodi's background was chosen due to the amount of mythology in Cherokee oral tradition, which 3D Realms had planned to use for a number of games.<sup id="cite_ref-20" class="reference"><a href="#cite_note-20"><span class="cite-bracket">&#91;</span>19<span class="cite-bracket">&#93;</span></a></sup> When it was first revealed that the game's protagonist would be a Native American, the response was mixed due to concerns that he would be a stereotyped caricature, and that players would have difficulty identifying with a Native American character.<sup id="cite_ref-21" class="reference"><a href="#cite_note-21"><span class="cite-bracket">&#91;</span>20<span class="cite-bracket">&#93;</span></a></sup> Tommy is voiced by <a href="/wiki/Michael_Greyeyes" title="Michael Greyeyes">Michael Greyeyes</a>, and Jen is voiced by <a href="/wiki/Crystle_Lightning" title="Crystle Lightning">Crystle Lightning</a>, who are both <a href="/wiki/Iron_Confederacy" title="Iron Confederacy">Plains Cree</a>. Greyeyes approved of the way that Tommy was depicted in the game, contrasting <i>Prey</i> to a film production: </p> <style data-mw-deduplicate="TemplateStyles:r1244412712">.mw-parser-output .templatequote{overflow:hidden;margin:1em 0;padding:0 32px}.mw-parser-output .templatequotecite{line-height:1.5em;text-align:left;margin-top:0}@media(min-width:500px){.mw-parser-output .templatequotecite{padding-left:1.6em}}</style><blockquote class="templatequote"><p>I was impressed with the way [3D Realms] conceived of and wrote Tommy ... <a href="/wiki/Cinema_of_the_United_States" title="Cinema of the United States">Hollywood</a> typically relegates our different indigenous cultures either into a single pan-Indian construct of some type &#8212; radical <a href="/wiki/American_Indian_Movement" title="American Indian Movement">AIM</a> protester type; slick, corporate, <a href="/wiki/Native_American_gaming" title="Native American gaming">anglicized casino businessman</a> type; etcetera &#8212; or, most commonly, as a historical figure, typically from a Plains culture. In fact, the overwhelming majority of roles written for native actors are in the <a href="/wiki/Western_(genre)" title="Western (genre)">Western</a> genre. There are few opportunities for us to appear outside that paradigm, and when we do it is often equally narrow in focus ... The writers [at 3D Realms] were always open to my comments &#8212; which I freely offered &#8212; and took my notes seriously, in nearly all instances changing dialogue or thematic content.<sup id="cite_ref-gfw_22-0" class="reference"><a href="#cite_note-gfw-22"><span class="cite-bracket">&#91;</span>21<span class="cite-bracket">&#93;</span></a></sup></p></blockquote> <div class="mw-heading mw-heading2"><h2 id="Release">Release</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Prey_(2006_video_game)&amp;action=edit&amp;section=7" title="Edit section: Release"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>The game <a href="/wiki/Release_to_manufacturing" class="mw-redirect" title="Release to manufacturing">went gold</a> on June 28, 2006,<sup id="cite_ref-23" class="reference"><a href="#cite_note-23"><span class="cite-bracket">&#91;</span>22<span class="cite-bracket">&#93;</span></a></sup> and was released in North America on July 11, 2006, and on July 14, 2006, in Europe and Australia.<sup id="cite_ref-24" class="reference"><a href="#cite_note-24"><span class="cite-bracket">&#91;</span>23<span class="cite-bracket">&#93;</span></a></sup> <i>Prey</i> was the only major title to utilize the new <a href="/wiki/Triton_(content_delivery)" title="Triton (content delivery)">Triton</a> distribution system, which went out of business months after the game's launch. Following the demise of Triton, <i>Prey</i> moved to distribution via <a href="/wiki/Steam_(service)" title="Steam (service)">Steam</a>. </p><p><i>Prey</i> shipped in a Limited Collector's Edition for both PC and Xbox 360. It came with an embossed collector's tin, an upgrade to one DVD-ROM (as opposed to three CD-ROMs), two <a href="/wiki/Pewter" title="Pewter">pewter</a> figurines (Hunter and Tommy), "The Art of Prey" booklet, and a free soundtrack download from DirectSong. A third (Mutate) pewter figurine was available separately for purchase to complete the collection of three pewter figurines. </p> <div class="mw-heading mw-heading3"><h3 id="Ports">Ports</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Prey_(2006_video_game)&amp;action=edit&amp;section=8" title="Edit section: Ports"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>On November 29, 2006, <a href="/wiki/Aspyr_Media" class="mw-redirect" title="Aspyr Media">Aspyr Media</a> announced a Mac port, which was shipped on January 15, 2007.<sup id="cite_ref-25" class="reference"><a href="#cite_note-25"><span class="cite-bracket">&#91;</span>24<span class="cite-bracket">&#93;</span></a></sup><sup id="cite_ref-26" class="reference"><a href="#cite_note-26"><span class="cite-bracket">&#91;</span>25<span class="cite-bracket">&#93;</span></a></sup> On October 24, 2008, a Linux client for the Prey demo was released by <a href="/wiki/Ryan_C._Gordon" title="Ryan C. Gordon">Ryan C. Gordon</a>, who had been working on porting the game for several months.<sup id="cite_ref-27" class="reference"><a href="#cite_note-27"><span class="cite-bracket">&#91;</span>26<span class="cite-bracket">&#93;</span></a></sup> Later that year, on December 7, 2008, the Linux client for the full retail version was made available.<sup id="cite_ref-28" class="reference"><a href="#cite_note-28"><span class="cite-bracket">&#91;</span>27<span class="cite-bracket">&#93;</span></a></sup> </p> <div class="mw-heading mw-heading3"><h3 id="Soundtrack">Soundtrack</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Prey_(2006_video_game)&amp;action=edit&amp;section=9" title="Edit section: Soundtrack"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>The soundtrack was composed by award-winning composer <a href="/wiki/Jeremy_Soule" title="Jeremy Soule">Jeremy Soule</a> and his brother, Julian Soule. The <i>Prey</i> soundtrack was released in two volumes (nearly two hours of the game's three-hour score). The end credits feature the song "Take Me Home" by <a href="/wiki/After_Midnight_Project" title="After Midnight Project">After Midnight Project</a>. </p><p>There are several <a href="/wiki/Jukebox" title="Jukebox">jukeboxes</a> in the game which allow the player to choose from a small selection of licensed songs. In addition, radio host <a href="/wiki/Art_Bell" title="Art Bell">Art Bell</a> lends his voice to several fictional segments of his <a href="/wiki/Paranormal" title="Paranormal">paranormal</a>-themed radio show, <a href="/wiki/Coast_to_Coast_AM" title="Coast to Coast AM">Coast to Coast AM</a>, that play from radios throughout the game. In the segments, he talks with many callers about the various alien phenomena that occur in the game. </p> <div class="mw-heading mw-heading2"><h2 id="Reception">Reception</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Prey_(2006_video_game)&amp;action=edit&amp;section=10" title="Edit section: Reception"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <style data-mw-deduplicate="TemplateStyles:r1251242444">.mw-parser-output .ambox{border:1px solid #a2a9b1;border-left:10px solid #36c;background-color:#fbfbfb;box-sizing:border-box}.mw-parser-output .ambox+link+.ambox,.mw-parser-output .ambox+link+style+.ambox,.mw-parser-output .ambox+link+link+.ambox,.mw-parser-output .ambox+.mw-empty-elt+link+.ambox,.mw-parser-output .ambox+.mw-empty-elt+link+style+.ambox,.mw-parser-output .ambox+.mw-empty-elt+link+link+.ambox{margin-top:-1px}html body.mediawiki .mw-parser-output .ambox.mbox-small-left{margin:4px 1em 4px 0;overflow:hidden;width:238px;border-collapse:collapse;font-size:88%;line-height:1.25em}.mw-parser-output .ambox-speedy{border-left:10px solid #b32424;background-color:#fee7e6}.mw-parser-output .ambox-delete{border-left:10px solid #b32424}.mw-parser-output .ambox-content{border-left:10px solid #f28500}.mw-parser-output .ambox-style{border-left:10px solid #fc3}.mw-parser-output .ambox-move{border-left:10px solid #9932cc}.mw-parser-output .ambox-protection{border-left:10px solid #a2a9b1}.mw-parser-output .ambox .mbox-text{border:none;padding:0.25em 0.5em;width:100%}.mw-parser-output .ambox .mbox-image{border:none;padding:2px 0 2px 0.5em;text-align:center}.mw-parser-output .ambox .mbox-imageright{border:none;padding:2px 0.5em 2px 0;text-align:center}.mw-parser-output .ambox .mbox-empty-cell{border:none;padding:0;width:1px}.mw-parser-output .ambox .mbox-image-div{width:52px}@media(min-width:720px){.mw-parser-output .ambox{margin:0 10%}}@media print{body.ns-0 .mw-parser-output .ambox{display:none!important}}</style><table class="box-Expand_section plainlinks metadata ambox mbox-small-left ambox-content" role="presentation"><tbody><tr><td class="mbox-image"><span typeof="mw:File"><a href="/wiki/File:Wiki_letter_w_cropped.svg" class="mw-file-description"><img alt="[icon]" src="//upload.wikimedia.org/wikipedia/commons/thumb/1/1c/Wiki_letter_w_cropped.svg/20px-Wiki_letter_w_cropped.svg.png" decoding="async" width="20" height="14" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/commons/thumb/1/1c/Wiki_letter_w_cropped.svg/30px-Wiki_letter_w_cropped.svg.png 1.5x, //upload.wikimedia.org/wikipedia/commons/thumb/1/1c/Wiki_letter_w_cropped.svg/40px-Wiki_letter_w_cropped.svg.png 2x" data-file-width="44" data-file-height="31" /></a></span></td><td class="mbox-text"><div class="mbox-text-span">This section <b>needs expansion</b>. You can help by <a class="external text" href="https://en.wikipedia.org/w/index.php?title=Prey_(2006_video_game)&amp;action=edit&amp;section=">adding to it</a>. <span class="date-container"><i>(<span class="date">January 2010</span>)</i></span></div></td></tr></tbody></table> <style data-mw-deduplicate="TemplateStyles:r1217379840">.mw-parser-output .video-game-reviews{float:right;clear:right;margin:0 1em 1em;text-align:center;padding:0}.mw-parser-output .vgr-left{float:left;clear:left;margin:0 1em 1em 0}.mw-parser-output .vgr-none{float:none;clear:left;margin:0 1em 1em 0}.mw-parser-output .vgr-single{width:23em}.mw-parser-output .vgr-edit-on-wikidata{border:1px solid #a2a9b1;border-top:none;padding:0.2em;background:#d1dbdf;color:#333;font-size:88%;font-weight:bold}.mw-parser-output .video-game-reviews table{border:1px solid #a2a9b1;margin:0;font-size:88%;width:100%}.mw-parser-output .video-game-reviews td,.mw-parser-output .video-game-reviews th,.mw-parser-output .video-game-reviews caption{border:1px solid #a2a9b1;vertical-align:middle}.mw-parser-output .video-game-reviews caption{border-bottom:none;background:#d1dbdf;color:#333;text-align:center;padding:0.2em 0.4em}.mw-parser-output .video-game-reviews th{background:#eaecf0;color:#333}.mw-parser-output .vgr-awards td{background:#f2f2f2;color:#333}.mw-parser-output .vgr-hrow th{background:#e8f4f8;color:#333}.mw-parser-output .video-game-reviews .table-na{color:#707070}.mw-parser-output .vgr-reviews,.mw-parser-output .vgr-reviews tr:last-child td,.mw-parser-output .vgr-reviews tr:last-child th{border-bottom:none}.mw-parser-output .vgr-title,.mw-parser-output .vgr-subtitle,.mw-parser-output .vgr-awards tr td:first-child{font-weight:bold}.mw-parser-output .mw-collapsed .vgr-title{display:inline}.mw-parser-output .video-game-reviews table tr td:first-child,.mw-parser-output .vgr-awards td{text-align:left}.mw-parser-output .video-game-reviews table tr td.vgr-center{text-align:center}.mw-parser-output .video-game-reviews .vgr-stacked{border-top:none}@media(max-width:720px){.mw-parser-output .video-game-reviews{width:100%;float:none;clear:both;margin:0}.mw-parser-output .video-game-reviews table{display:table}.mw-parser-output .video-game-reviews caption{display:table-caption}}</style><div role="complementary" class="video-game-reviews skin-invert vgr-single"><div class="vgr-title">Prey</div><table class="vgr-aggregators wikitable"><caption>Aggregate score</caption><tbody><tr class="vgr-hrow"><th scope="col">Aggregator</th><th scope="col">Score</th></tr><tr><td class="vgr-center"><a href="/wiki/Metacritic" title="Metacritic">Metacritic</a></td><td>PC: 83/100<sup id="cite_ref-MC_PC_29-0" class="reference"><a href="#cite_note-MC_PC-29"><span class="cite-bracket">&#91;</span>28<span class="cite-bracket">&#93;</span></a></sup><br />X360: 79/100<sup id="cite_ref-30" class="reference"><a href="#cite_note-30"><span class="cite-bracket">&#91;</span>29<span class="cite-bracket">&#93;</span></a></sup></td></tr></tbody></table><table class="vgr-reviews wikitable"><caption class="vgr-stacked">Review scores</caption><tbody><tr class="vgr-hrow"><th scope="col">Publication</th><th scope="col">Score</th></tr><tr><td class="vgr-center"><i><a href="/wiki/Edge_(magazine)" title="Edge (magazine)">Edge</a></i></td><td>8/10<sup id="cite_ref-31" class="reference"><a href="#cite_note-31"><span class="cite-bracket">&#91;</span>30<span class="cite-bracket">&#93;</span></a></sup></td></tr><tr><td class="vgr-center"><i><a href="/wiki/Game_Informer" title="Game Informer">Game Informer</a></i></td><td>9.5/10<sup id="cite_ref-32" class="reference"><a href="#cite_note-32"><span class="cite-bracket">&#91;</span>31<span class="cite-bracket">&#93;</span></a></sup></td></tr><tr><td class="vgr-center"><i><a href="/wiki/GameSpot" title="GameSpot">GameSpot</a></i></td><td>7.5/10<sup id="cite_ref-33" class="reference"><a href="#cite_note-33"><span class="cite-bracket">&#91;</span>32<span class="cite-bracket">&#93;</span></a></sup></td></tr><tr><td class="vgr-center"><i><a href="/wiki/IGN" title="IGN">IGN</a></i></td><td>9.0/10<sup id="cite_ref-34" class="reference"><a href="#cite_note-34"><span class="cite-bracket">&#91;</span>33<span class="cite-bracket">&#93;</span></a></sup></td></tr><tr><td class="vgr-center"><i><a href="/wiki/X-Play" class="mw-redirect" title="X-Play">X-Play</a></i></td><td>4/5<sup class="noprint Inline-Template Template-Fact" style="white-space:nowrap;">&#91;<i><a href="/wiki/Wikipedia:Citation_needed" title="Wikipedia:Citation needed"><span title="This claim needs references to reliable sources. (November 2014)">citation needed</span></a></i>&#93;</sup></td></tr></tbody></table></div> <p><i>Prey</i> has a <a href="/wiki/Metacritic" title="Metacritic">Metacritic</a> average of 83 and 79 out of 100 on the PC and <a href="/wiki/Xbox_360" title="Xbox 360">Xbox 360</a>, respectively.<sup id="cite_ref-MC_PC_29-1" class="reference"><a href="#cite_note-MC_PC-29"><span class="cite-bracket">&#91;</span>28<span class="cite-bracket">&#93;</span></a></sup> The game was highly praised for its graphics and gameplay. GameZone called the graphics "top notch",<sup id="cite_ref-35" class="reference"><a href="#cite_note-35"><span class="cite-bracket">&#91;</span>34<span class="cite-bracket">&#93;</span></a></sup> while <i>Play</i> magazine<sup class="noprint Inline-Template" style="white-space:nowrap;">&#91;<i><a href="/wiki/Wikipedia:Avoid_weasel_words" class="mw-redirect" title="Wikipedia:Avoid weasel words"><span title="The material near this tag possibly uses too vague attribution or weasel words. (November 2014)">which?</span></a></i>&#93;</sup> called them "incredible".<sup id="cite_ref-MC_PC_29-2" class="reference"><a href="#cite_note-MC_PC-29"><span class="cite-bracket">&#91;</span>28<span class="cite-bracket">&#93;</span></a></sup> GamerFeed lauded the gameplay system, calling it "nothing short of amazing", and concluding that "<i>Prey</i> has got everything anyone could want from a sci-fi shooter and more."<sup id="cite_ref-MC_PC_29-3" class="reference"><a href="#cite_note-MC_PC-29"><span class="cite-bracket">&#91;</span>28<span class="cite-bracket">&#93;</span></a></sup> However, there was criticism directed at the multiplayer component, especially the fact that it only had two game modes. <a href="/wiki/GamesRadar" class="mw-redirect" title="GamesRadar">GamesRadar</a> opined that the multiplayer "could have been much better if only there were more than two modes [and] a couple of maps small enough to play with less than five players."<sup id="cite_ref-36" class="reference"><a href="#cite_note-36"><span class="cite-bracket">&#91;</span>35<span class="cite-bracket">&#93;</span></a></sup> </p><p>In October 2006, 3D Realms CEO <a href="/wiki/Scott_Miller_(entrepreneur)" title="Scott Miller (entrepreneur)">Scott Miller</a> announced that the game was a commercial success on both PC and Xbox 360 with combined 1&#160;million copies sold worldwide to date.<sup id="cite_ref-37" class="reference"><a href="#cite_note-37"><span class="cite-bracket">&#91;</span>36<span class="cite-bracket">&#93;</span></a></sup><sup id="cite_ref-38" class="reference"><a href="#cite_note-38"><span class="cite-bracket">&#91;</span>37<span class="cite-bracket">&#93;</span></a></sup> <i>Prey</i> is ranked third on <i>Game Informer</i><span class="nowrap" style="padding-left:0.1em;">&#39;s</span> list of The Top 10 Video Game Openings.<sup id="cite_ref-39" class="reference"><a href="#cite_note-39"><span class="cite-bracket">&#91;</span>38<span class="cite-bracket">&#93;</span></a></sup> </p><p>The editors of <i><a href="/wiki/PC_Gamer_US" class="mw-redirect" title="PC Gamer US">PC Gamer US</a></i> awarded <i>Prey</i> their 2006 "Best Action Game" and "Best Multiplayer Game" awards.<sup id="cite_ref-pcg2006_40-0" class="reference"><a href="#cite_note-pcg2006-40"><span class="cite-bracket">&#91;</span>39<span class="cite-bracket">&#93;</span></a></sup> During the <a href="/wiki/10th_Annual_Interactive_Achievement_Awards" title="10th Annual Interactive Achievement Awards">10th Annual Interactive Achievement Awards</a>, the <a href="/wiki/Academy_of_Interactive_Arts_%26_Sciences" title="Academy of Interactive Arts &amp; Sciences">Academy of Interactive Arts &amp; Sciences</a> nominated <i>Prey</i> for "Computer Game of the Year" and "<a href="/wiki/D.I.C.E._Award_for_Action_Game_of_the_Year" title="D.I.C.E. Award for Action Game of the Year">First-Person Action Game of the Year</a>".<sup id="cite_ref-41" class="reference"><a href="#cite_note-41"><span class="cite-bracket">&#91;</span>40<span class="cite-bracket">&#93;</span></a></sup> </p> <div class="mw-heading mw-heading2"><h2 id="Legacy">Legacy</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Prey_(2006_video_game)&amp;action=edit&amp;section=11" title="Edit section: Legacy"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>Shortly after the game's release, 3D Realms' Scott Miller confirmed that a sequel named <i><a href="/wiki/Prey_2" title="Prey 2">Prey 2</a></i> was in development.<sup id="cite_ref-42" class="reference"><a href="#cite_note-42"><span class="cite-bracket">&#91;</span>41<span class="cite-bracket">&#93;</span></a></sup> On March 17, 2008, Miller's brand-management group Radar Group was launched, along with the announcement that it was managing <i>Prey 2</i>, slated for release for PC and Xbox 360. The game was being developed in cooperation with Human Head Studios.<sup id="cite_ref-Radar_PR_43-0" class="reference"><a href="#cite_note-Radar_PR-43"><span class="cite-bracket">&#91;</span>42<span class="cite-bracket">&#93;</span></a></sup> </p><p><i><a href="/wiki/Prey_Invasion" title="Prey Invasion">Prey Invasion</a></i> is a <a href="/wiki/First-person_shooter" title="First-person shooter">first-person shooter</a> <a href="/wiki/Video_game" title="Video game">video game</a> developed by MachineWorks, and published by <a href="/wiki/Hands-On_Mobile" title="Hands-On Mobile">Hands-On Mobile</a> in cooperation with <a href="/wiki/3D_Realms" title="3D Realms">3D Realms</a> for <a href="/wiki/IOS" title="IOS">iOS</a>.<sup id="cite_ref-44" class="reference"><a href="#cite_note-44"><span class="cite-bracket">&#91;</span>43<span class="cite-bracket">&#93;</span></a></sup> </p><p>In 2009, the rights to the franchise were acquired by <a href="/wiki/Bethesda_Softworks" title="Bethesda Softworks">Bethesda Softworks</a> and id Software parent company <a href="/wiki/ZeniMax_Media" title="ZeniMax Media">ZeniMax Media</a>.<sup id="cite_ref-1up_45-0" class="reference"><a href="#cite_note-1up-45"><span class="cite-bracket">&#91;</span>44<span class="cite-bracket">&#93;</span></a></sup> On October 30, 2014, during <a href="/wiki/PAX_Australia" class="mw-redirect" title="PAX Australia">PAX Australia</a>, <a href="/wiki/Bethesda_Softworks" title="Bethesda Softworks">Bethesda Softworks</a> vice-president Pete Hines confirmed that <i>Prey 2</i> has subsequently been canceled. Pete Hines stated as follows, "it was a game we believed in, but we never felt that it got to where it needed to be – we never saw a path to success if we finished it. It wasn't up to our quality standard, and we decided to cancel it. It's no longer in development. That wasn't an easy decision, but it's one that won't surprise many folks given that we hadn't been talking about it. Human Head Studios is no longer working on it. It's a franchise we still believe we can do something with — we just need to see what that something is."<sup id="cite_ref-46" class="reference"><a href="#cite_note-46"><span class="cite-bracket">&#91;</span>45<span class="cite-bracket">&#93;</span></a></sup> </p><p>During its <a href="/wiki/Electronic_Entertainment_Expo_2016" class="mw-redirect" title="Electronic Entertainment Expo 2016">2016 E3</a> press conference, Bethesda announced <i><a href="/wiki/Prey_(2017_video_game)" title="Prey (2017 video game)">Prey</a></i> developed by <a href="/wiki/Arkane_Studios" title="Arkane Studios">Arkane Studios</a>, for release in 2017 on Windows, <a href="/wiki/PlayStation_4" title="PlayStation 4">PlayStation 4</a>, and <a href="/wiki/Xbox_One" title="Xbox One">Xbox One</a>. The new game is not connected to the previous game.<sup id="cite_ref-polygon_jul2016_47-0" class="reference"><a href="#cite_note-polygon_jul2016-47"><span class="cite-bracket">&#91;</span>46<span class="cite-bracket">&#93;</span></a></sup> </p><p>Eventually, the team would come full circle after the 2019 closure of Human Head Studios shortly after the release of <i><a href="/wiki/Rune_(video_game)#Sequel" title="Rune (video game)">Rune II</a></i> with most of the staff moving on to Bethesda-managed Roundhouse Studios.<sup id="cite_ref-48" class="reference"><a href="#cite_note-48"><span class="cite-bracket">&#91;</span>47<span class="cite-bracket">&#93;</span></a></sup> </p><p>On December 24, 2022, an early, playable 1995 prototype of <i>Prey</i> was leaked to the Internet.<sup id="cite_ref-49" class="reference"><a href="#cite_note-49"><span class="cite-bracket">&#91;</span>48<span class="cite-bracket">&#93;</span></a></sup><sup id="cite_ref-50" class="reference"><a href="#cite_note-50"><span class="cite-bracket">&#91;</span>49<span class="cite-bracket">&#93;</span></a></sup> </p> <div class="mw-heading mw-heading2"><h2 id="Notes">Notes</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Prey_(2006_video_game)&amp;action=edit&amp;section=12" title="Edit section: Notes"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <style data-mw-deduplicate="TemplateStyles:r1239543626">.mw-parser-output .reflist{margin-bottom:0.5em;list-style-type:decimal}@media screen{.mw-parser-output .reflist{font-size:90%}}.mw-parser-output .reflist .references{font-size:100%;margin-bottom:0;list-style-type:inherit}.mw-parser-output .reflist-columns-2{column-width:30em}.mw-parser-output .reflist-columns-3{column-width:25em}.mw-parser-output .reflist-columns{margin-top:0.3em}.mw-parser-output .reflist-columns ol{margin-top:0}.mw-parser-output .reflist-columns li{page-break-inside:avoid;break-inside:avoid-column}.mw-parser-output .reflist-upper-alpha{list-style-type:upper-alpha}.mw-parser-output .reflist-upper-roman{list-style-type:upper-roman}.mw-parser-output .reflist-lower-alpha{list-style-type:lower-alpha}.mw-parser-output .reflist-lower-greek{list-style-type:lower-greek}.mw-parser-output .reflist-lower-roman{list-style-type:lower-roman}</style><div class="reflist reflist-lower-alpha"> <div class="mw-references-wrap"><ol class="references"> <li id="cite_note-1"><span class="mw-cite-backlink"><b><a href="#cite_ref-1">^</a></b></span> <span class="reference-text">Ported to Xbox 360 by <a href="/wiki/Venom_Games" title="Venom Games">Venom Games</a></span> </li> </ol></div></div> <div class="mw-heading mw-heading2"><h2 id="References">References</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Prey_(2006_video_game)&amp;action=edit&amp;section=13" title="Edit section: References"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1239543626"><div class="reflist"> <div class="mw-references-wrap mw-references-columns"><ol class="references"> <li id="cite_note-2"><span class="mw-cite-backlink"><b><a href="#cite_ref-2">^</a></b></span> <span class="reference-text"><style data-mw-deduplicate="TemplateStyles:r1238218222">.mw-parser-output cite.citation{font-style:inherit;word-wrap:break-word}.mw-parser-output .citation q{quotes:"\"""\"""'""'"}.mw-parser-output .citation:target{background-color:rgba(0,127,255,0.133)}.mw-parser-output .id-lock-free.id-lock-free a{background:url("//upload.wikimedia.org/wikipedia/commons/6/65/Lock-green.svg")right 0.1em center/9px no-repeat}.mw-parser-output .id-lock-limited.id-lock-limited a,.mw-parser-output .id-lock-registration.id-lock-registration a{background:url("//upload.wikimedia.org/wikipedia/commons/d/d6/Lock-gray-alt-2.svg")right 0.1em center/9px no-repeat}.mw-parser-output .id-lock-subscription.id-lock-subscription a{background:url("//upload.wikimedia.org/wikipedia/commons/a/aa/Lock-red-alt-2.svg")right 0.1em center/9px no-repeat}.mw-parser-output .cs1-ws-icon a{background:url("//upload.wikimedia.org/wikipedia/commons/4/4c/Wikisource-logo.svg")right 0.1em center/12px no-repeat}body:not(.skin-timeless):not(.skin-minerva) .mw-parser-output .id-lock-free a,body:not(.skin-timeless):not(.skin-minerva) .mw-parser-output .id-lock-limited a,body:not(.skin-timeless):not(.skin-minerva) .mw-parser-output .id-lock-registration a,body:not(.skin-timeless):not(.skin-minerva) .mw-parser-output .id-lock-subscription a,body:not(.skin-timeless):not(.skin-minerva) .mw-parser-output .cs1-ws-icon a{background-size:contain;padding:0 1em 0 0}.mw-parser-output .cs1-code{color:inherit;background:inherit;border:none;padding:inherit}.mw-parser-output .cs1-hidden-error{display:none;color:var(--color-error,#d33)}.mw-parser-output .cs1-visible-error{color:var(--color-error,#d33)}.mw-parser-output .cs1-maint{display:none;color:#085;margin-left:0.3em}.mw-parser-output .cs1-kern-left{padding-left:0.2em}.mw-parser-output .cs1-kern-right{padding-right:0.2em}.mw-parser-output .citation .mw-selflink{font-weight:inherit}@media screen{.mw-parser-output .cs1-format{font-size:95%}html.skin-theme-clientpref-night .mw-parser-output .cs1-maint{color:#18911f}}@media screen and (prefers-color-scheme:dark){html.skin-theme-clientpref-os .mw-parser-output .cs1-maint{color:#18911f}}</style><cite class="citation web cs1"><a rel="nofollow" class="external text" href="http://www.mobygames.com/game/prey-mobile-3d">"Prey Mobile 3D"</a>. <a href="/wiki/MobyGames" title="MobyGames">MobyGames</a>. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20140313121844/http://www.mobygames.com/game/prey-mobile-3d">Archived</a> from the original on March 13, 2014<span class="reference-accessdate">. Retrieved <span class="nowrap">March 13,</span> 2014</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&amp;rft.genre=unknown&amp;rft.btitle=Prey+Mobile+3D&amp;rft.pub=MobyGames&amp;rft_id=http%3A%2F%2Fwww.mobygames.com%2Fgame%2Fprey-mobile-3d&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3APrey+%282006+video+game%29" class="Z3988"></span></span> </li> <li id="cite_note-3"><span class="mw-cite-backlink"><b><a href="#cite_ref-3">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://www.youtube.com/watch?v=uDDvrovKgeM">"Portal"</a>. Deltaphc. July 2, 2006. <a rel="nofollow" class="external text" href="https://ghostarchive.org/varchive/youtube/20211213/uDDvrovKgeM">Archived</a> from the original on December 13, 2021<span class="reference-accessdate">. Retrieved <span class="nowrap">December 16,</span> 2009</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&amp;rft.genre=unknown&amp;rft.btitle=Portal&amp;rft.pub=Deltaphc&amp;rft.date=2006-07-02&amp;rft_id=https%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3DuDDvrovKgeM&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3APrey+%282006+video+game%29" class="Z3988"></span></span> </li> <li id="cite_note-NGen33-4"><span class="mw-cite-backlink">^ <a href="#cite_ref-NGen33_4-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-NGen33_4-1"><sup><i><b>b</b></i></sup></a></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation magazine cs1"><a rel="nofollow" class="external text" href="https://archive.org/details/NEXT_Generation_33/page/n71">"NG Alphas: Prey"</a>. <i><a href="/wiki/Next_Generation_(magazine)" title="Next Generation (magazine)">Next Generation</a></i>. No.&#160;33. <a href="/wiki/Imagine_Media" class="mw-redirect" title="Imagine Media">Imagine Media</a>. September 1997. pp.&#160;70–72.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=article&amp;rft.jtitle=Next+Generation&amp;rft.atitle=NG+Alphas%3A+Prey&amp;rft.issue=33&amp;rft.pages=70-72&amp;rft.date=1997-09&amp;rft_id=https%3A%2F%2Farchive.org%2Fdetails%2FNEXT_Generation_33%2Fpage%2Fn71&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3APrey+%282006+video+game%29" class="Z3988"></span></span> </li> <li id="cite_note-5"><span class="mw-cite-backlink"><b><a href="#cite_ref-5">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="http://www.matero.net/games/prey/about/news/98june.html">"Prey News Archives:June 1998"</a>. Lon Matero. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20090512214819/http://www.matero.net/games/prey/about/news/98june.html">Archived</a> from the original on May 12, 2009<span class="reference-accessdate">. Retrieved <span class="nowrap">April 7,</span> 2009</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&amp;rft.genre=unknown&amp;rft.btitle=Prey+News+Archives%3AJune+1998&amp;rft.pub=Lon+Matero&amp;rft_id=http%3A%2F%2Fwww.matero.net%2Fgames%2Fprey%2Fabout%2Fnews%2F98june.html&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3APrey+%282006+video+game%29" class="Z3988"></span></span> </li> <li id="cite_note-6"><span class="mw-cite-backlink"><b><a href="#cite_ref-6">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFtorquemada1999" class="citation web cs1">torquemada (March 25, 1999). <a rel="nofollow" class="external text" href="http://groups-beta.google.com/group/comp.graphics.algorithms/browse_thread/thread/d8e6be3323c9f5f8/">"Portal Engines"</a>. <i>comp.graphics.algorithms</i>. Google Groups<span class="reference-accessdate">. Retrieved <span class="nowrap">June 23,</span> 2006</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=comp.graphics.algorithms&amp;rft.atitle=Portal+Engines&amp;rft.date=1999-03-25&amp;rft.au=torquemada&amp;rft_id=http%3A%2F%2Fgroups-beta.google.com%2Fgroup%2Fcomp.graphics.algorithms%2Fbrowse_thread%2Fthread%2Fd8e6be3323c9f5f8%2F&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3APrey+%282006+video+game%29" class="Z3988"></span><sup class="noprint Inline-Template"><span style="white-space: nowrap;">&#91;<i><a href="/wiki/Wikipedia:Link_rot" title="Wikipedia:Link rot"><span title="&#160;Dead link tagged November 2024">permanent dead link</span></a></i><span style="visibility:hidden; color:transparent; padding-left:2px">&#8205;</span>&#93;</span></sup></span> </li> <li id="cite_note-7"><span class="mw-cite-backlink"><b><a href="#cite_ref-7">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="http://legacy.3drealms.com/news/1998/11/corrinne_yu_pre.html">"3D Realms Press Release"</a>. Legacy.3drealms.com. November 20, 1998. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20141110135634/http://legacy.3drealms.com/news/1998/11/corrinne_yu_pre.html">Archived</a> from the original on November 10, 2014<span class="reference-accessdate">. Retrieved <span class="nowrap">November 19,</span> 2014</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&amp;rft.genre=unknown&amp;rft.btitle=3D+Realms+Press+Release&amp;rft.pub=Legacy.3drealms.com&amp;rft.date=1998-11-20&amp;rft_id=http%3A%2F%2Flegacy.3drealms.com%2Fnews%2F1998%2F11%2Fcorrinne_yu_pre.html&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3APrey+%282006+video+game%29" class="Z3988"></span></span> </li> <li id="cite_note-8"><span class="mw-cite-backlink"><b><a href="#cite_ref-8">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="http://legacy.3drealms.com/news/1999/04/rumor_control_o.html">"3D Realms News Story"</a>. Legacy.3drealms.com. April 29, 1999. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20141110134750/http://legacy.3drealms.com/news/1999/04/rumor_control_o.html">Archived</a> from the original on November 10, 2014<span class="reference-accessdate">. Retrieved <span class="nowrap">November 19,</span> 2014</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&amp;rft.genre=unknown&amp;rft.btitle=3D+Realms+News+Story&amp;rft.pub=Legacy.3drealms.com&amp;rft.date=1999-04-29&amp;rft_id=http%3A%2F%2Flegacy.3drealms.com%2Fnews%2F1999%2F04%2Frumor_control_o.html&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3APrey+%282006+video+game%29" class="Z3988"></span></span> </li> <li id="cite_note-9"><span class="mw-cite-backlink"><b><a href="#cite_ref-9">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="http://forums.3drealms.com/vb/showpost.php?p=24535&amp;postcount=11">"Official position about Prey in 2000"</a>. August 2, 2000. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20071013151443/http://forums.3drealms.com/vb/showpost.php?p=24535&amp;postcount=11">Archived</a> from the original on October 13, 2007<span class="reference-accessdate">. Retrieved <span class="nowrap">October 10,</span> 2007</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&amp;rft.genre=unknown&amp;rft.btitle=Official+position+about+Prey+in+2000&amp;rft.date=2000-08-02&amp;rft_id=http%3A%2F%2Fforums.3drealms.com%2Fvb%2Fshowpost.php%3Fp%3D24535%26postcount%3D11&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3APrey+%282006+video+game%29" class="Z3988"></span></span> </li> <li id="cite_note-10"><span class="mw-cite-backlink"><b><a href="#cite_ref-10">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="http://www.mk-magazine.com/interviews/archives/000123.php">"MK Magazine Interviews: KMFDM"</a>. MK-Magazine. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20070826191155/http://www.mk-magazine.com/interviews/archives/000123.php">Archived</a> from the original on August 26, 2007<span class="reference-accessdate">. Retrieved <span class="nowrap">January 9,</span> 2007</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&amp;rft.genre=unknown&amp;rft.btitle=MK+Magazine+Interviews%3A+KMFDM&amp;rft.pub=MK-Magazine&amp;rft_id=http%3A%2F%2Fwww.mk-magazine.com%2Finterviews%2Farchives%2F000123.php&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3APrey+%282006+video+game%29" class="Z3988"></span></span> </li> <li id="cite_note-11"><span class="mw-cite-backlink"><b><a href="#cite_ref-11">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFConklin2006" class="citation web cs1">Conklin, Aaron (June 30, 2006). <a rel="nofollow" class="external text" href="https://www.newspapers.com/clip/90021450/wisconsin-state-journal/">"Bloodthirsrty mutants"</a>. <i><a href="/wiki/Wisconsin_State_Journal" title="Wisconsin State Journal">Wisconsin State Journal</a></i>. p.&#160;20. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20211204172755/https://www.newspapers.com/clip/90021450/wisconsin-state-journal/">Archived</a> from the original on December 4, 2021<span class="reference-accessdate">. Retrieved <span class="nowrap">August 17,</span> 2021</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=Wisconsin+State+Journal&amp;rft.atitle=Bloodthirsrty+mutants&amp;rft.pages=20&amp;rft.date=2006-06-30&amp;rft.aulast=Conklin&amp;rft.aufirst=Aaron&amp;rft_id=https%3A%2F%2Fwww.newspapers.com%2Fclip%2F90021450%2Fwisconsin-state-journal%2F&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3APrey+%282006+video+game%29" class="Z3988"></span></span> </li> <li id="cite_note-12"><span class="mw-cite-backlink"><b><a href="#cite_ref-12">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFHietalahti2006" class="citation web cs1">Hietalahti, Juuso (June 13, 2006). <a rel="nofollow" class="external text" href="http://www.gameproducer.net/2006/06/13/interview-with-3drealms-ceo-scott-miller-prey-game-production-insight">"Interview with 3D Realms CEO Scott Miller - Prey Game &amp; Production Insight Posted in Interviews"</a>. GameProducer.Net. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20120225130625/http://www.gameproducer.net/2006/06/13/interview-with-3drealms-ceo-scott-miller-prey-game-production-insight/">Archived</a> from the original on February 25, 2012<span class="reference-accessdate">. Retrieved <span class="nowrap">June 23,</span> 2006</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&amp;rft.genre=unknown&amp;rft.btitle=Interview+with+3D+Realms+CEO+Scott+Miller+-+Prey+Game+%26+Production+Insight+Posted+in+Interviews&amp;rft.pub=GameProducer.Net&amp;rft.date=2006-06-13&amp;rft.aulast=Hietalahti&amp;rft.aufirst=Juuso&amp;rft_id=http%3A%2F%2Fwww.gameproducer.net%2F2006%2F06%2F13%2Finterview-with-3drealms-ceo-scott-miller-prey-game-production-insight&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3APrey+%282006+video+game%29" class="Z3988"></span></span> </li> <li id="cite_note-13"><span class="mw-cite-backlink"><b><a href="#cite_ref-13">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="http://forums.3drealms.com/vb/showthread.php?p=31926#post31926">"Prey!"</a>. Joe Siegler. March 4, 2003. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20140729182936/http://forums.3drealms.com/vb/showthread.php?p=31926#post31926">Archived</a> from the original on July 29, 2014<span class="reference-accessdate">. Retrieved <span class="nowrap">July 29,</span> 2014</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&amp;rft.genre=unknown&amp;rft.btitle=Prey%21&amp;rft.pub=Joe+Siegler&amp;rft.date=2003-03-04&amp;rft_id=http%3A%2F%2Fforums.3drealms.com%2Fvb%2Fshowthread.php%3Fp%3D31926%23post31926&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3APrey+%282006+video+game%29" class="Z3988"></span></span> </li> <li id="cite_note-14"><span class="mw-cite-backlink"><b><a href="#cite_ref-14">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="http://forums.3drealms.com/vb/showthread.php?p=33349&amp;postcount=38">"Prey lives!?"</a>. Joe Siegler. June 16, 2003. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20140729184627/http://forums.3drealms.com/vb/showthread.php?p=33349&amp;postcount=38">Archived</a> from the original on July 29, 2014<span class="reference-accessdate">. Retrieved <span class="nowrap">July 29,</span> 2014</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&amp;rft.genre=unknown&amp;rft.btitle=Prey+lives%21%3F&amp;rft.pub=Joe+Siegler&amp;rft.date=2003-06-16&amp;rft_id=http%3A%2F%2Fforums.3drealms.com%2Fvb%2Fshowthread.php%3Fp%3D33349%26postcount%3D38&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3APrey+%282006+video+game%29" class="Z3988"></span></span> </li> <li id="cite_note-15"><span class="mw-cite-backlink"><b><a href="#cite_ref-15">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="http://forums.3drealms.com/vb/showthread.php?p=76760&amp;postcount=12">"Scott Miller talks about other franchise"</a>. Joe Siegler. February 29, 2004. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20140729184457/http://forums.3drealms.com/vb/showthread.php?p=76760&amp;postcount=12">Archived</a> from the original on July 29, 2014<span class="reference-accessdate">. Retrieved <span class="nowrap">July 29,</span> 2014</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&amp;rft.genre=unknown&amp;rft.btitle=Scott+Miller+talks+about+other+franchise&amp;rft.pub=Joe+Siegler&amp;rft.date=2004-02-29&amp;rft_id=http%3A%2F%2Fforums.3drealms.com%2Fvb%2Fshowthread.php%3Fp%3D76760%26postcount%3D12&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3APrey+%282006+video+game%29" class="Z3988"></span></span> </li> <li id="cite_note-16"><span class="mw-cite-backlink"><b><a href="#cite_ref-16">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="http://legacy.3drealms.com/news/2005/04/shadow_warrior_12.html">"Shadow Warrior Source Code Released"</a>. 3D Realms News. April 1, 2005. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20160303204143/http://legacy.3drealms.com/news/2005/04/shadow_warrior_12.html">Archived</a> from the original on March 3, 2016<span class="reference-accessdate">. Retrieved <span class="nowrap">June 23,</span> 2006</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&amp;rft.genre=unknown&amp;rft.btitle=Shadow+Warrior+Source+Code+Released&amp;rft.pub=3D+Realms+News&amp;rft.date=2005-04-01&amp;rft_id=http%3A%2F%2Flegacy.3drealms.com%2Fnews%2F2005%2F04%2Fshadow_warrior_12.html&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3APrey+%282006+video+game%29" class="Z3988"></span></span> </li> <li id="cite_note-17"><span class="mw-cite-backlink"><b><a href="#cite_ref-17">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFMorris2005" class="citation news cs1">Morris, Chris (April 6, 2005). <a rel="nofollow" class="external text" href="https://money.cnn.com/2005/04/05/commentary/game_over/column_gaming/index.htm">"Sneak peek: New Xbox, New Lara Croft"</a>. CNNMoney.com. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20200703171233/https://money.cnn.com/2005/04/05/commentary/game_over/column_gaming/index.htm">Archived</a> from the original on July 3, 2020<span class="reference-accessdate">. Retrieved <span class="nowrap">June 23,</span> 2006</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=article&amp;rft.atitle=Sneak+peek%3A+New+Xbox%2C+New+Lara+Croft&amp;rft.date=2005-04-06&amp;rft.aulast=Morris&amp;rft.aufirst=Chris&amp;rft_id=https%3A%2F%2Fmoney.cnn.com%2F2005%2F04%2F05%2Fcommentary%2Fgame_over%2Fcolumn_gaming%2Findex.htm&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3APrey+%282006+video+game%29" class="Z3988"></span></span> </li> <li id="cite_note-18"><span class="mw-cite-backlink"><b><a href="#cite_ref-18">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation news cs1"><a rel="nofollow" class="external text" href="https://web.archive.org/web/20080709052622/http://www.shacknews.com/docs/press/042605_prey.x">"2K GAMES AND 3D REALMS ANNOUNCE PREY"</a>. Shack News. April 26, 2005. Archived from <a rel="nofollow" class="external text" href="http://www.shacknews.com/docs/press/042605_prey.x">the original</a> on July 9, 2008<span class="reference-accessdate">. Retrieved <span class="nowrap">June 23,</span> 2006</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=article&amp;rft.atitle=2K+GAMES+AND+3D+REALMS+ANNOUNCE+PREY&amp;rft.date=2005-04-26&amp;rft_id=http%3A%2F%2Fwww.shacknews.com%2Fdocs%2Fpress%2F042605_prey.x&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3APrey+%282006+video+game%29" class="Z3988"></span></span> </li> <li id="cite_note-19"><span class="mw-cite-backlink"><b><a href="#cite_ref-19">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="http://www.gamespot.com/pc/action/prey/news.html?sid=6153307">"Prey goes gold"</a>. <i>GameSpot</i>. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20070929090234/http://www.gamespot.com/pc/action/prey/news.html?sid=6153307">Archived</a> from the original on September 29, 2007<span class="reference-accessdate">. Retrieved <span class="nowrap">July 29,</span> 2006</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=GameSpot&amp;rft.atitle=Prey+goes+gold&amp;rft_id=http%3A%2F%2Fwww.gamespot.com%2Fpc%2Faction%2Fprey%2Fnews.html%3Fsid%3D6153307&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3APrey+%282006+video+game%29" class="Z3988"></span></span> </li> <li id="cite_note-20"><span class="mw-cite-backlink"><b><a href="#cite_ref-20">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFMichael_Sheyahshe2008" class="citation journal cs1">Michael Sheyahshe (January 2008). "Native Resolution". <i><a href="/wiki/Games_for_Windows:_The_Official_Magazine" title="Games for Windows: The Official Magazine">Games for Windows: The Official Magazine</a></i> (14): 32. <q>3D Realms CEO Scott Miller says ... "The lead character, Tommy Tawodi, is Cherokee, in part because there was a lot of research material, and also because they have many myths and stories that we thought could be useful over the course of many games ..."<span class="cs1-kern-right"></span></q></cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=article&amp;rft.jtitle=Games+for+Windows%3A+The+Official+Magazine&amp;rft.atitle=Native+Resolution&amp;rft.issue=14&amp;rft.pages=32&amp;rft.date=2008-01&amp;rft.au=Michael+Sheyahshe&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3APrey+%282006+video+game%29" class="Z3988"></span></span> </li> <li id="cite_note-21"><span class="mw-cite-backlink"><b><a href="#cite_ref-21">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFMichael_Sheyahshe2008" class="citation journal cs1">Michael Sheyahshe (January 2008). "Native Resolution". <i><a href="/wiki/Games_for_Windows:_The_Official_Magazine" title="Games for Windows: The Official Magazine">Games for Windows: The Official Magazine</a></i> (14): 32. <q>According to [Tim] Gerritsen ... "When we announced that our main character was American Indian, some people automatically assumed that we'd portray him in a comic-book fashion. Others derided us because they didn't feel that they could identify with an American Indian; it didn't fit in with their personal experiences."<span class="cs1-kern-right"></span></q></cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=article&amp;rft.jtitle=Games+for+Windows%3A+The+Official+Magazine&amp;rft.atitle=Native+Resolution&amp;rft.issue=14&amp;rft.pages=32&amp;rft.date=2008-01&amp;rft.au=Michael+Sheyahshe&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3APrey+%282006+video+game%29" class="Z3988"></span></span> </li> <li id="cite_note-gfw-22"><span class="mw-cite-backlink"><b><a href="#cite_ref-gfw_22-0">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFMichael_Sheyahshe2008" class="citation journal cs1">Michael Sheyahshe (January 2008). "Native Resolution". <i><a href="/wiki/Games_for_Windows:_The_Official_Magazine" title="Games for Windows: The Official Magazine">Games for Windows: The Official Magazine</a></i> (14): 32.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=article&amp;rft.jtitle=Games+for+Windows%3A+The+Official+Magazine&amp;rft.atitle=Native+Resolution&amp;rft.issue=14&amp;rft.pages=32&amp;rft.date=2008-01&amp;rft.au=Michael+Sheyahshe&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3APrey+%282006+video+game%29" class="Z3988"></span></span> </li> <li id="cite_note-23"><span class="mw-cite-backlink"><b><a href="#cite_ref-23">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://web.archive.org/web/20070217160238/http://pc.gamezone.com/news/06_28_06_09_55AM.htm">"2K Announces Prey has Gone Gold"</a>. GameZone. Archived from <a rel="nofollow" class="external text" href="http://pc.gamezone.com/news/06_28_06_09_55AM.htm">the original</a> on February 17, 2007<span class="reference-accessdate">. Retrieved <span class="nowrap">July 29,</span> 2006</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&amp;rft.genre=unknown&amp;rft.btitle=2K+Announces+Prey+has+Gone+Gold&amp;rft.pub=GameZone&amp;rft_id=http%3A%2F%2Fpc.gamezone.com%2Fnews%2F06_28_06_09_55AM.htm&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3APrey+%282006+video+game%29" class="Z3988"></span></span> </li> <li id="cite_note-24"><span class="mw-cite-backlink"><b><a href="#cite_ref-24">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFJastrzab2006" class="citation web cs1">Jastrzab, Jeremy (July 3, 2006). <a rel="nofollow" class="external text" href="https://web.archive.org/web/20060709155237/http://palgn.com.au/article.php?title=Updated+Australian+release+list%2C+3%2F07%2F06&amp;id=4832&amp;sid=0497987a73209794726b1b6fac223ec1">"Updated Australian release list, 3/07/06"</a>. <i>PALGN</i>. Archived from <a rel="nofollow" class="external text" href="http://palgn.com.au/article.php?title=Updated+Australian+release+list%2C+3%2F07%2F06&amp;id=4832&amp;sid=0497987a73209794726b1b6fac223ec1">the original</a> on July 9, 2006<span class="reference-accessdate">. Retrieved <span class="nowrap">May 12,</span> 2024</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=PALGN&amp;rft.atitle=Updated+Australian+release+list%2C+3%2F07%2F06&amp;rft.date=2006-07-03&amp;rft.aulast=Jastrzab&amp;rft.aufirst=Jeremy&amp;rft_id=http%3A%2F%2Fpalgn.com.au%2Farticle.php%3Ftitle%3DUpdated%2BAustralian%2Brelease%2Blist%252C%2B3%252F07%252F06%26id%3D4832%26sid%3D0497987a73209794726b1b6fac223ec1&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3APrey+%282006+video+game%29" class="Z3988"></span></span> </li> <li id="cite_note-25"><span class="mw-cite-backlink"><b><a href="#cite_ref-25">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation pressrelease cs1"><a rel="nofollow" class="external text" href="https://web.archive.org/web/20081119041151/http://www.aspyr.com/product/news/67/98">"Prey coming to Mac"</a> (Press release). Aspyr Media, Inc. November 29, 2006. Archived from <a rel="nofollow" class="external text" href="http://www.aspyr.com/product/news/67/98">the original</a> on November 19, 2008<span class="reference-accessdate">. Retrieved <span class="nowrap">November 29,</span> 2006</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&amp;rft.genre=unknown&amp;rft.btitle=Prey+coming+to+Mac&amp;rft.pub=Aspyr+Media%2C+Inc.&amp;rft.date=2006-11-29&amp;rft_id=http%3A%2F%2Fwww.aspyr.com%2Fproduct%2Fnews%2F67%2F98&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3APrey+%282006+video+game%29" class="Z3988"></span></span> </li> <li id="cite_note-26"><span class="mw-cite-backlink"><b><a href="#cite_ref-26">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation pressrelease cs1"><a rel="nofollow" class="external text" href="http://www.aspyr.com/software/news/67/109">"ASPYR MEDIA, INC. SHIPS PREY FOR POWERPC- AND INTEL-BASED MACINTOSH"</a> (Press release). Aspyr Media, Inc. January 15, 2007<span class="reference-accessdate">. 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Retrieved <span class="nowrap">October 4,</span> 2013</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&amp;rft.genre=unknown&amp;rft.btitle=Phoronix+%3A+Icculus+Ports+Prey+Game+Client+To+Linux&amp;rft.pub=Phoronix.com&amp;rft.date=2008-10-23&amp;rft_id=https%3A%2F%2Fwww.phoronix.com%2Fscan.php%3Fpage%3Dnews_item%26px%3DNjgwNQ&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3APrey+%282006+video+game%29" class="Z3988"></span></span> </li> <li id="cite_note-28"><span class="mw-cite-backlink"><b><a href="#cite_ref-28">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="http://icculus.org/news/news.php?id=4487">"headlines"</a>. Icculus.org. December 7, 2008. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20081210185909/http://icculus.org/news/news.php?id=4487">Archived</a> from the original on December 10, 2008<span class="reference-accessdate">. Retrieved <span class="nowrap">October 4,</span> 2013</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&amp;rft.genre=unknown&amp;rft.btitle=headlines&amp;rft.pub=Icculus.org&amp;rft.date=2008-12-07&amp;rft_id=http%3A%2F%2Ficculus.org%2Fnews%2Fnews.php%3Fid%3D4487&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3APrey+%282006+video+game%29" class="Z3988"></span></span> </li> <li id="cite_note-MC_PC-29"><span class="mw-cite-backlink">^ <a href="#cite_ref-MC_PC_29-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-MC_PC_29-1"><sup><i><b>b</b></i></sup></a> <a href="#cite_ref-MC_PC_29-2"><sup><i><b>c</b></i></sup></a> <a href="#cite_ref-MC_PC_29-3"><sup><i><b>d</b></i></sup></a></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://www.metacritic.com/game/prey-2006/critic-reviews/?platform=pc">"Prey (2006) for PC Reviews"</a>. <i><a href="/wiki/Metacritic" title="Metacritic">Metacritic</a></i>. <a href="/wiki/CBS_Interactive" class="mw-redirect" title="CBS Interactive">CBS Interactive</a>. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20180617161355/http://www.metacritic.com/game/pc/prey-2006">Archived</a> from the original on June 17, 2018<span class="reference-accessdate">. Retrieved <span class="nowrap">November 19,</span> 2014</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=Metacritic&amp;rft.atitle=Prey+%282006%29+for+PC+Reviews&amp;rft_id=https%3A%2F%2Fwww.metacritic.com%2Fgame%2Fprey-2006%2Fcritic-reviews%2F%3Fplatform%3Dpc&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3APrey+%282006+video+game%29" class="Z3988"></span></span> </li> <li id="cite_note-30"><span class="mw-cite-backlink"><b><a href="#cite_ref-30">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://www.metacritic.com/game/prey/critic-reviews/?platform=xbox-360">"Prey for Xbox 360 Reviews"</a>. <i><a href="/wiki/Metacritic" title="Metacritic">Metacritic</a></i>. <a href="/wiki/CBS_Interactive" class="mw-redirect" title="CBS Interactive">CBS Interactive</a>. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20181119203522/https://www.metacritic.com/game/xbox-360/prey">Archived</a> from the original on November 19, 2018<span class="reference-accessdate">. Retrieved <span class="nowrap">November 4,</span> 2018</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=Metacritic&amp;rft.atitle=Prey+for+Xbox+360+Reviews&amp;rft_id=https%3A%2F%2Fwww.metacritic.com%2Fgame%2Fprey%2Fcritic-reviews%2F%3Fplatform%3Dxbox-360&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3APrey+%282006+video+game%29" class="Z3988"></span></span> </li> <li id="cite_note-31"><span class="mw-cite-backlink"><b><a href="#cite_ref-31">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation magazine cs1">"Prey". <i>Edge</i>. No.&#160;166. 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Retrieved <span class="nowrap">November 27,</span> 2016</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=GameSpot&amp;rft.atitle=Prey+Review&amp;rft.date=2006-07-10&amp;rft.aulast=Gerstmann&amp;rft.aufirst=Jeff&amp;rft_id=http%3A%2F%2Fwww.gamespot.com%2Freviews%2Fprey-review%2F1900-6153775%2F&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3APrey+%282006+video+game%29" class="Z3988"></span></span> </li> <li id="cite_note-34"><span class="mw-cite-backlink"><b><a href="#cite_ref-34">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFMCNAMARA2006" class="citation web cs1">MCNAMARA, Tom (July 10, 2006). <a rel="nofollow" class="external text" href="http://www.ign.com/articles/2006/07/11/prey-review">"Prey Review"</a>. <i><a href="/wiki/IGN" title="IGN">IGN</a></i>. <a href="/wiki/Ziff_Davis" title="Ziff Davis">Ziff Davis</a>. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20161028123320/http://www.ign.com/articles/2006/07/11/prey-review">Archived</a> from the original on October 28, 2016<span class="reference-accessdate">. Retrieved <span class="nowrap">November 27,</span> 2016</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=IGN&amp;rft.atitle=Prey+Review&amp;rft.date=2006-07-10&amp;rft.aulast=MCNAMARA&amp;rft.aufirst=Tom&amp;rft_id=http%3A%2F%2Fwww.ign.com%2Farticles%2F2006%2F07%2F11%2Fprey-review&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3APrey+%282006+video+game%29" class="Z3988"></span></span> </li> <li id="cite_note-35"><span class="mw-cite-backlink"><b><a href="#cite_ref-35">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://web.archive.org/web/20110617060350/http://pc.gamezone.com/reviews/item/prey_pc_review">"Prey - PC - Review &#124; GameZone"</a>. Pc.gamezone.com. July 12, 2006. Archived from <a rel="nofollow" class="external text" href="http://pc.gamezone.com/reviews/item/prey_pc_review">the original</a> on June 17, 2011<span class="reference-accessdate">. Retrieved <span class="nowrap">October 4,</span> 2013</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&amp;rft.genre=unknown&amp;rft.btitle=Prey+-+PC+-+Review+%26%23124%3B+GameZone&amp;rft.pub=Pc.gamezone.com&amp;rft.date=2006-07-12&amp;rft_id=http%3A%2F%2Fpc.gamezone.com%2Freviews%2Fitem%2Fprey_pc_review&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3APrey+%282006+video+game%29" class="Z3988"></span></span> </li> <li id="cite_note-36"><span class="mw-cite-backlink"><b><a href="#cite_ref-36">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFDan_Stapleton2012" class="citation web cs1">Dan Stapleton (June 24, 2012). <a rel="nofollow" class="external text" href="http://www.gamesradar.com/pc/review/prey/a-20060710152358457060/p-2">"Prey"</a>. 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Retrieved <span class="nowrap">October 4,</span> 2013</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&amp;rft.genre=unknown&amp;rft.btitle=Prey&amp;rft.pub=GamesRadar&amp;rft.date=2012-06-24&amp;rft.au=Dan+Stapleton&amp;rft_id=http%3A%2F%2Fwww.gamesradar.com%2Fpc%2Freview%2Fprey%2Fa-20060710152358457060%2Fp-2&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3APrey+%282006+video+game%29" class="Z3988"></span></span> </li> <li id="cite_note-37"><span class="mw-cite-backlink"><b><a href="#cite_ref-37">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="http://www.videogamesblogger.com/2006/10/25/prey-sells-1-million-worldwide-3d-realms-reaffirms-prey-2.htm">"Prey sells 1 million worldwide, 3D Realms reaffirms Prey 2"</a>. Videogamesblogger.com. October 25, 2006. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20070927203039/http://www.videogamesblogger.com/2006/10/25/prey-sells-1-million-worldwide-3d-realms-reaffirms-prey-2.htm">Archived</a> from the original on September 27, 2007<span class="reference-accessdate">. Retrieved <span class="nowrap">November 19,</span> 2014</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&amp;rft.genre=unknown&amp;rft.btitle=Prey+sells+1+million+worldwide%2C+3D+Realms+reaffirms+Prey+2&amp;rft.pub=Videogamesblogger.com&amp;rft.date=2006-10-25&amp;rft_id=http%3A%2F%2Fwww.videogamesblogger.com%2F2006%2F10%2F25%2Fprey-sells-1-million-worldwide-3d-realms-reaffirms-prey-2.htm&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3APrey+%282006+video+game%29" class="Z3988"></span></span> </li> <li id="cite_note-38"><span class="mw-cite-backlink"><b><a href="#cite_ref-38">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="http://dukenukem.typepad.com/game_matters/2006/10/casting_a_wider.html">"Game Matters: Casting a wider net"</a>. Dukenukem.typepad.com. 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Retrieved <span class="nowrap">October 4,</span> 2013</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&amp;rft.genre=unknown&amp;rft.btitle=Game+Matters%3A+Casting+a+wider+net&amp;rft.pub=Dukenukem.typepad.com&amp;rft.date=2006-10-21&amp;rft_id=http%3A%2F%2Fdukenukem.typepad.com%2Fgame_matters%2F2006%2F10%2Fcasting_a_wider.html&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3APrey+%282006+video+game%29" class="Z3988"></span></span> </li> <li id="cite_note-39"><span class="mw-cite-backlink"><b><a href="#cite_ref-39">^</a></b></span> <span class="reference-text">"The Top Ten Video Game Openings," <i>Game Informer</i> 187 (November 2008): 38.</span> </li> <li id="cite_note-pcg2006-40"><span class="mw-cite-backlink"><b><a href="#cite_ref-pcg2006_40-0">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation pressrelease cs1"><a rel="nofollow" class="external text" href="http://www.futureus-inc.com/archives/2007/02/the_13th_annual_1.php">"The 13th Annual <i>PC Gamer</i> Awards Reveals The Best Of The Best For 2006"</a> (Press release). South San Francisco, California: <a href="/wiki/Future_US" title="Future US">Future US</a>. February 2, 2007. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20070617172734/http://www.futureus-inc.com/archives/2007/02/the_13th_annual_1.php">Archived</a> from the original on June 17, 2007.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&amp;rft.genre=unknown&amp;rft.btitle=The+13th+Annual+PC+Gamer+Awards+Reveals+The+Best+Of+The+Best+For+2006&amp;rft.place=South+San+Francisco%2C+California&amp;rft.pub=Future+US&amp;rft.date=2007-02-02&amp;rft_id=http%3A%2F%2Fwww.futureus-inc.com%2Farchives%2F2007%2F02%2Fthe_13th_annual_1.php&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3APrey+%282006+video+game%29" class="Z3988"></span></span> </li> <li id="cite_note-41"><span class="mw-cite-backlink"><b><a href="#cite_ref-41">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://www.interactive.org/games/video_game_details.asp?idAward=2007&amp;idGame=872">"D.I.C.E. 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Retrieved <span class="nowrap">November 6,</span> 2023</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=interactive.org&amp;rft.atitle=D.I.C.E.+Awards+By+Video+Game+Details+Prey&amp;rft_id=https%3A%2F%2Fwww.interactive.org%2Fgames%2Fvideo_game_details.asp%3FidAward%3D2007%26idGame%3D872&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3APrey+%282006+video+game%29" class="Z3988"></span></span> </li> <li id="cite_note-42"><span class="mw-cite-backlink"><b><a href="#cite_ref-42">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://web.archive.org/web/20110815201206/http://www.next-gen.biz/features/next-gen-people-scott-miller">"Next-Gen People: Scott Miller"</a>. <i>next-gen.biz</i>. Edge. August 9, 2006. Archived from <a rel="nofollow" class="external text" href="http://www.next-gen.biz/features/next-gen-people-scott-miller">the original</a> on August 15, 2011<span class="reference-accessdate">. Retrieved <span class="nowrap">June 3,</span> 2009</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=next-gen.biz&amp;rft.atitle=Next-Gen+People%3A+Scott+Miller&amp;rft.date=2006-08-09&amp;rft_id=http%3A%2F%2Fwww.next-gen.biz%2Ffeatures%2Fnext-gen-people-scott-miller&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3APrey+%282006+video+game%29" class="Z3988"></span></span> </li> <li id="cite_note-Radar_PR-43"><span class="mw-cite-backlink"><b><a href="#cite_ref-Radar_PR_43-0">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="http://www.radargroup.com/radarpressrelease.pdf">"Radar Group Announced"</a> <span class="cs1-format">(PDF)</span>. Radar Group. March 17, 2008. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20090920044854/http://www.radargroup.com/radarpressrelease.pdf">Archived</a> <span class="cs1-format">(PDF)</span> from the original on September 20, 2009<span class="reference-accessdate">. Retrieved <span class="nowrap">June 3,</span> 2009</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&amp;rft.genre=unknown&amp;rft.btitle=Radar+Group+Announced&amp;rft.pub=Radar+Group&amp;rft.date=2008-03-17&amp;rft_id=http%3A%2F%2Fwww.radargroup.com%2Fradarpressrelease.pdf&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3APrey+%282006+video+game%29" class="Z3988"></span></span> </li> <li id="cite_note-44"><span class="mw-cite-backlink"><b><a href="#cite_ref-44">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFBuchanan,_Levi2009" class="citation web cs1">Buchanan, Levi (February 9, 2009). <a rel="nofollow" class="external text" href="http://www.ign.com/articles/2009/02/09/exclusive-prey-for-iphone-revealed">"Exclusive: Prey for iPhone Revealed"</a>. <i><a href="/wiki/IGN" title="IGN">IGN</a></i>. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20121222174901/http://www.ign.com/articles/2009/02/09/exclusive-prey-for-iphone-revealed">Archived</a> from the original on December 22, 2012<span class="reference-accessdate">. Retrieved <span class="nowrap">January 3,</span> 2010</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=IGN&amp;rft.atitle=Exclusive%3A+Prey+for+iPhone+Revealed&amp;rft.date=2009-02-09&amp;rft.au=Buchanan%2C+Levi&amp;rft_id=http%3A%2F%2Fwww.ign.com%2Farticles%2F2009%2F02%2F09%2Fexclusive-prey-for-iphone-revealed&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3APrey+%282006+video+game%29" class="Z3988"></span></span> </li> <li id="cite_note-1up-45"><span class="mw-cite-backlink"><b><a href="#cite_ref-1up_45-0">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFBailey2009" class="citation web cs1">Bailey, Kat (September 8, 2009). <a rel="nofollow" class="external text" href="https://archive.today/20120716013047/http://www.1up.com/do/newsStory?cId=3175944">"ZeniMax Media Acquires Rights To 'Prey'<span class="cs1-kern-right"></span>"</a>. <i><a href="/wiki/1UP.com" class="mw-redirect" title="1UP.com">1UP.com</a></i>. Archived from <a rel="nofollow" class="external text" href="http://www.1up.com/do/newsStory?cId=3175944">the original</a> on July 16, 2012<span class="reference-accessdate">. Retrieved <span class="nowrap">January 2,</span> 2010</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=1UP.com&amp;rft.atitle=ZeniMax+Media+Acquires+Rights+To+%27Prey%27&amp;rft.date=2009-09-08&amp;rft.aulast=Bailey&amp;rft.aufirst=Kat&amp;rft_id=http%3A%2F%2Fwww.1up.com%2Fdo%2FnewsStory%3FcId%3D3175944&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3APrey+%282006+video+game%29" class="Z3988"></span></span> </li> <li id="cite_note-46"><span class="mw-cite-backlink"><b><a href="#cite_ref-46">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFGamer_Headlines" class="citation web cs1">Gamer Headlines. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20150501221745/http://www.gamerheadlines.com/2014/10/prey-2-officially-cancelled-bethesda/">"Prey 2 has been officially cancelled, Bethesda confirms"</a>. <i>Gamer Headlines</i>. Archived from <a rel="nofollow" class="external text" href="http://www.gamerheadlines.com/2014/10/prey-2-officially-cancelled-bethesda/">the original</a> on May 1, 2015<span class="reference-accessdate">. Retrieved <span class="nowrap">November 19,</span> 2014</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=Gamer+Headlines&amp;rft.atitle=Prey+2+has+been+officially+cancelled%2C+Bethesda+confirms&amp;rft.au=Gamer+Headlines&amp;rft_id=http%3A%2F%2Fwww.gamerheadlines.com%2F2014%2F10%2Fprey-2-officially-cancelled-bethesda%2F&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3APrey+%282006+video+game%29" class="Z3988"></span></span> </li> <li id="cite_note-polygon_jul2016-47"><span class="mw-cite-backlink"><b><a href="#cite_ref-polygon_jul2016_47-0">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFBiery2016" class="citation web cs1">Biery, Thomas (July 27, 2016). <a rel="nofollow" class="external text" href="http://www.polygon.com/2016/7/27/12297122/prey-arkane-studios-bethesda-human-head-system-shock-2">"The new Prey will not be like the old Prey"</a>. <i><a href="/wiki/Polygon_(website)" title="Polygon (website)">Polygon</a></i>. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20190327195135/https://www.polygon.com/2016/7/27/12297122/prey-arkane-studios-bethesda-human-head-system-shock-2">Archived</a> from the original on March 27, 2019<span class="reference-accessdate">. Retrieved <span class="nowrap">July 27,</span> 2016</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=Polygon&amp;rft.atitle=The+new+Prey+will+not+be+like+the+old+Prey&amp;rft.date=2016-07-27&amp;rft.aulast=Biery&amp;rft.aufirst=Thomas&amp;rft_id=http%3A%2F%2Fwww.polygon.com%2F2016%2F7%2F27%2F12297122%2Fprey-arkane-studios-bethesda-human-head-system-shock-2&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3APrey+%282006+video+game%29" class="Z3988"></span></span> </li> <li id="cite_note-48"><span class="mw-cite-backlink"><b><a href="#cite_ref-48">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFIvan2019" class="citation web cs1">Ivan, Tom (November 13, 2019). <a rel="nofollow" class="external text" href="https://www.videogameschronicle.com/news/new-bethesda-studio-formed-as-human-head-studios-closes/">"New Bethesda studio formed as Human Head Studios closes"</a>. <i><a href="/wiki/Video_Games_Chronicle" title="Video Games Chronicle">Video Games Chronicle</a></i>. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20191113164854/https://www.videogameschronicle.com/news/new-bethesda-studio-formed-as-human-head-studios-closes/">Archived</a> from the original on November 13, 2019<span class="reference-accessdate">. Retrieved <span class="nowrap">November 13,</span> 2019</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=Video+Games+Chronicle&amp;rft.atitle=New+Bethesda+studio+formed+as+Human+Head+Studios+closes&amp;rft.date=2019-11-13&amp;rft.aulast=Ivan&amp;rft.aufirst=Tom&amp;rft_id=https%3A%2F%2Fwww.videogameschronicle.com%2Fnews%2Fnew-bethesda-studio-formed-as-human-head-studios-closes%2F&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3APrey+%282006+video+game%29" class="Z3988"></span></span> </li> <li id="cite_note-49"><span class="mw-cite-backlink"><b><a href="#cite_ref-49">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFhogsy2022" class="citation web cs1">hogsy (December 24, 2022). <a rel="nofollow" class="external text" href="https://mastodon.social/@hogsy/109571496088015145">"Today I'm super happy to be able to share a prototype of Prey from late 1995!"</a>. <i><a href="/wiki/Mastodon_(social_network)" title="Mastodon (social network)">Mastodon</a></i>. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20230104153115/https://mastodon.social/@hogsy/109571496088015145">Archived</a> from the original on January 4, 2023<span class="reference-accessdate">. Retrieved <span class="nowrap">January 4,</span> 2023</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=Mastodon&amp;rft.atitle=Today+I%27m+super+happy+to+be+able+to+share+a+prototype+of+Prey+from+late+1995%21&amp;rft.date=2022-12-24&amp;rft.au=hogsy&amp;rft_id=https%3A%2F%2Fmastodon.social%2F%40hogsy%2F109571496088015145&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3APrey+%282006+video+game%29" class="Z3988"></span></span> </li> <li id="cite_note-50"><span class="mw-cite-backlink"><b><a href="#cite_ref-50">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFCastellaw2022" class="citation web cs1">Castellaw, Christopher (December 25, 2022). <a rel="nofollow" class="external text" href="https://gamerant.com/prey-3d-realms-prototype-1995-leak/">"Prey Prototype From 1995 Leaks Online"</a>. <i><a href="/wiki/Screen_Rant" title="Screen Rant">Game Rant</a></i>. Valnet Inc. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20221231093932/https://gamerant.com/prey-3d-realms-prototype-1995-leak/">Archived</a> from the original on December 31, 2022<span class="reference-accessdate">. Retrieved <span class="nowrap">January 4,</span> 2023</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=Game+Rant&amp;rft.atitle=Prey+Prototype+From+1995+Leaks+Online&amp;rft.date=2022-12-25&amp;rft.aulast=Castellaw&amp;rft.aufirst=Christopher&amp;rft_id=https%3A%2F%2Fgamerant.com%2Fprey-3d-realms-prototype-1995-leak%2F&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3APrey+%282006+video+game%29" class="Z3988"></span></span> </li> </ol></div></div> <div class="mw-heading mw-heading2"><h2 id="External_links">External links</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Prey_(2006_video_game)&amp;action=edit&amp;section=14" title="Edit section: External links"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <style data-mw-deduplicate="TemplateStyles:r1235681985">.mw-parser-output .side-box{margin:4px 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class="nowraplinks hlist mw-collapsible autocollapse navbox-inner" style="border-spacing:0;background:transparent;color:inherit"><tbody><tr><th scope="col" class="navbox-title" colspan="2"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1129693374"><style data-mw-deduplicate="TemplateStyles:r1239400231">.mw-parser-output .navbar{display:inline;font-size:88%;font-weight:normal}.mw-parser-output .navbar-collapse{float:left;text-align:left}.mw-parser-output .navbar-boxtext{word-spacing:0}.mw-parser-output .navbar ul{display:inline-block;white-space:nowrap;line-height:inherit}.mw-parser-output .navbar-brackets::before{margin-right:-0.125em;content:"[ "}.mw-parser-output .navbar-brackets::after{margin-left:-0.125em;content:" ]"}.mw-parser-output .navbar li{word-spacing:-0.125em}.mw-parser-output .navbar a>span,.mw-parser-output .navbar a>abbr{text-decoration:inherit}.mw-parser-output .navbar-mini abbr{font-variant:small-caps;border-bottom:none;text-decoration:none;cursor:inherit}.mw-parser-output .navbar-ct-full{font-size:114%;margin:0 7em}.mw-parser-output .navbar-ct-mini{font-size:114%;margin:0 4em}html.skin-theme-clientpref-night .mw-parser-output .navbar li a abbr{color:var(--color-base)!important}@media(prefers-color-scheme:dark){html.skin-theme-clientpref-os .mw-parser-output .navbar li a abbr{color:var(--color-base)!important}}@media print{.mw-parser-output .navbar{display:none!important}}</style><div class="navbar plainlinks hlist navbar-mini"><ul><li class="nv-view"><a href="/wiki/Template:Prey" title="Template:Prey"><abbr title="View this template">v</abbr></a></li><li class="nv-talk"><a href="/wiki/Template_talk:Prey" title="Template talk:Prey"><abbr title="Discuss this template">t</abbr></a></li><li class="nv-edit"><a href="/wiki/Special:EditPage/Template:Prey" title="Special:EditPage/Template:Prey"><abbr title="Edit this template">e</abbr></a></li></ul></div><div id="Prey" style="font-size:114%;margin:0 4em"><i>Prey</i></div></th></tr><tr><td class="navbox-abovebelow" colspan="2"><div> <ul><li><a href="/wiki/Human_Head_Studios" title="Human Head Studios">Human Head Studios</a></li> <li><a href="/wiki/2K_(company)" title="2K (company)">2K Games</a></li> <li><a href="/wiki/Bethesda_Softworks" title="Bethesda Softworks">Bethesda Softworks</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Video games</th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><i><a class="mw-selflink selflink">Prey</a></i> (2006)</li> <li><i><a href="/wiki/Prey_2" title="Prey 2">Prey 2</a></i></li> <li><i><a href="/wiki/Prey_Invasion" title="Prey Invasion">Prey Invasion</a></i></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">People</th><td class="navbox-list-with-group navbox-list navbox-even" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Gary_Whitta" title="Gary Whitta">Gary Whitta</a></li> <li><a href="/wiki/Chris_Rhinehart" title="Chris Rhinehart">Chris Rhinehart</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Related</th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Cherokee_society" title="Cherokee society">Cherokee culture</a></li> <li><i><a href="/wiki/Prey_(2017_video_game)" title="Prey (2017 video game)">Prey</a></i> (2017)</li></ul> </div></td></tr></tbody></table></div> <div class="navbox-styles"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1129693374"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1236075235"></div><div role="navigation" class="navbox" aria-labelledby="Take-Two_Interactive" style="padding:3px"><table class="nowraplinks mw-collapsible autocollapse navbox-inner" style="border-spacing:0;background:transparent;color:inherit"><tbody><tr><th scope="col" class="navbox-title" colspan="3"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1129693374"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1239400231"><div class="navbar plainlinks hlist navbar-mini"><ul><li class="nv-view"><a href="/wiki/Template:Take-Two_Interactive" title="Template:Take-Two Interactive"><abbr title="View this template">v</abbr></a></li><li class="nv-talk"><a href="/wiki/Template_talk:Take-Two_Interactive" title="Template talk:Take-Two Interactive"><abbr title="Discuss this template">t</abbr></a></li><li class="nv-edit"><a href="/wiki/Special:EditPage/Template:Take-Two_Interactive" title="Special:EditPage/Template:Take-Two Interactive"><abbr title="Edit this template">e</abbr></a></li></ul></div><div id="Take-Two_Interactive" style="font-size:114%;margin:0 4em"><a href="/wiki/Take-Two_Interactive" title="Take-Two Interactive">Take-Two Interactive</a></div></th></tr><tr><th scope="row" class="navbox-group" style="width:1%"><a href="/wiki/2K_(company)" title="2K (company)">2K</a></th><td class="navbox-list-with-group navbox-list navbox-odd hlist" style="width:100%;padding:0"><div style="padding:0 0.25em"></div><table class="nowraplinks navbox-subgroup" style="border-spacing:0"><tbody><tr><th scope="row" class="navbox-group" style="width:1%">Current studios</th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/31st_Union" title="31st Union">31st Union</a></li> <li><a href="/wiki/Cat_Daddy_Games" title="Cat Daddy Games">Cat Daddy Games</a></li> <li><a href="/wiki/Cloud_Chamber_(company)" title="Cloud Chamber (company)">Cloud Chamber</a></li> <li><a href="/wiki/Firaxis_Games" title="Firaxis Games">Firaxis Games</a> <ul><li><a href="/wiki/List_of_games_by_Firaxis_Games" title="List of games by Firaxis Games">games</a></li></ul></li> <li><a href="/wiki/Gearbox_Software" title="Gearbox Software">Gearbox Software</a></li> <li><a href="/wiki/Hangar_13" title="Hangar 13">Hangar 13</a></li> <li><a href="/wiki/HB_Studios" title="HB Studios">HB Studios</a></li> <li><a href="/wiki/Mass_Media_(company)" title="Mass Media (company)">Mass Media</a></li> <li><a href="/wiki/Visual_Concepts" title="Visual Concepts">Visual Concepts</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Former studios</th><td class="navbox-list-with-group navbox-list navbox-even" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/2K_Australia" title="2K Australia">2K Australia</a></li> <li><a href="/wiki/2K_China" title="2K China">2K China</a></li> <li><a href="/wiki/2K_Czech" title="2K Czech">2K Czech</a></li> <li><a href="/wiki/2K_Los_Angeles" title="2K Los Angeles">2K Los Angeles</a></li> <li><a href="/wiki/2K_Marin" title="2K Marin">2K Marin</a></li> <li><a href="/wiki/Frog_City_Software" title="Frog City Software">Frog City Software</a></li> <li><a href="/wiki/Access_Software" title="Access Software">Indie Built</a></li> <li><a href="/wiki/Irrational_Games" title="Irrational Games">Irrational Games</a></li> <li><a href="/wiki/PopTop_Software" title="PopTop Software">PopTop Software</a></li> <li><a href="/wiki/Venom_Games" title="Venom Games">Venom Games</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%"><a href="/wiki/List_of_2K_games" title="List of 2K games">Notable games</a></th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/BioShock_(series)" title="BioShock (series)"><i>BioShock</i> series</a></li> <li><a href="/wiki/Borderlands_(series)" title="Borderlands (series)"><i>Borderlands</i> series</a></li> <li><a href="/wiki/Civilization_(series)" title="Civilization (series)"><i>Civilization</i> series</a></li> <li><a href="/wiki/Duke_Nukem" title="Duke Nukem"><i>Duke Nukem</i> series</a></li> <li><i><a href="/wiki/Evolve_(video_game)" title="Evolve (video game)">Evolve</a></i></li> <li><i><a href="/wiki/Lego_2K_Drive" title="Lego 2K Drive">Lego 2K Drive</a></i></li> <li><a href="/wiki/Mafia_(series)" title="Mafia (series)"><i>Mafia</i> series</a></li> <li><i><a class="mw-selflink selflink">Prey</a></i></li> <li><a href="/wiki/Spec_Ops_(series)" title="Spec Ops (series)"><i>Spec Ops</i> series</a></li> <li><a href="/wiki/The_Darkness_(video_game)" title="The Darkness (video game)"><i>The Darkness</i> series</a></li> <li><a href="/wiki/X-COM" class="mw-redirect" title="X-COM"><i>XCOM</i> series</a></li></ul> </div><table class="nowraplinks navbox-subgroup" style="border-spacing:0"><tbody><tr><th id="2K_series" scope="row" class="navbox-group" style="width:1%">2K series</th><td class="navbox-list-with-group navbox-list navbox-even" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/2K_Sports_Major_League_Baseball_series" class="mw-redirect" title="2K Sports Major League Baseball series"><i>MLB 2K</i> series</a></li> <li><a href="/wiki/NBA_2K" title="NBA 2K"><i>NBA 2K</i> series</a> <ul><li><a href="/wiki/NBA_2K_League" title="NBA 2K League">NBA 2K League</a></li></ul></li> <li><a href="/wiki/NHL_2K" title="NHL 2K"><i>NHL 2K</i> series</a></li> <li><i><a href="/wiki/PGA_Tour_2K" title="PGA Tour 2K">PGA Tour 2K</a></i></li> <li><a href="/wiki/WWE_2K" title="WWE 2K"><i>WWE 2K</i> series</a></li></ul> </div></td></tr></tbody></table><div> </div></td></tr></tbody></table><div></div></td><td class="noviewer navbox-image" rowspan="5" style="width:1px;padding:0 0 0 2px"><div><span typeof="mw:File"><span><img alt="" src="//upload.wikimedia.org/wikipedia/commons/thumb/d/d6/Take-Two_Interactive_Logo.svg/150px-Take-Two_Interactive_Logo.svg.png" decoding="async" width="150" height="126" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/commons/thumb/d/d6/Take-Two_Interactive_Logo.svg/225px-Take-Two_Interactive_Logo.svg.png 1.5x, //upload.wikimedia.org/wikipedia/commons/thumb/d/d6/Take-Two_Interactive_Logo.svg/300px-Take-Two_Interactive_Logo.svg.png 2x" data-file-width="500" data-file-height="420" /></span></span></div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%"><a href="/wiki/Rockstar_Games" title="Rockstar Games">Rockstar Games</a></th><td class="navbox-list-with-group navbox-list navbox-odd hlist" style="width:100%;padding:0"><div style="padding:0 0.25em"></div><table class="nowraplinks navbox-subgroup" style="border-spacing:0"><tbody><tr><th scope="row" class="navbox-group" style="width:1%">Current studios</th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Rockstar_Dundee" title="Rockstar Dundee">Rockstar Dundee</a></li> <li><a href="/wiki/Rockstar_India" title="Rockstar India">Rockstar India</a></li> <li><a href="/wiki/Rockstar_Leeds" title="Rockstar Leeds">Rockstar Leeds</a></li> <li><a href="/wiki/Rockstar_Lincoln" title="Rockstar Lincoln">Rockstar Lincoln</a></li> <li><a href="/wiki/Rockstar_London" title="Rockstar London">Rockstar London</a></li> <li><a href="/wiki/Rockstar_New_England" title="Rockstar New England">Rockstar New England</a></li> <li><a href="/wiki/Rockstar_North" title="Rockstar North">Rockstar North</a></li> <li><a href="/wiki/Rockstar_San_Diego" title="Rockstar San Diego">Rockstar San Diego</a></li> <li><a href="/wiki/Rockstar_Toronto" title="Rockstar Toronto">Rockstar Toronto</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Former studios</th><td class="navbox-list-with-group navbox-list navbox-even" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Dhruva_Interactive" title="Dhruva Interactive">Dhruva Interactive</a></li> <li><a href="/wiki/Rockstar_Vancouver" title="Rockstar Vancouver">Rockstar Vancouver</a></li> <li><a href="/wiki/Rockstar_Vienna" title="Rockstar Vienna">Rockstar Vienna</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%"><a href="/wiki/List_of_video_games_published_by_Rockstar_Games" title="List of video games published by Rockstar Games">Notable games</a></th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><i><a href="/wiki/Bully_(video_game)" title="Bully (video game)">Bully</a></i></li> <li><a href="/wiki/Grand_Theft_Auto" title="Grand Theft Auto"><i>Grand Theft Auto</i> series</a></li> <li><i><a href="/wiki/L.A._Noire" title="L.A. Noire">L.A. Noire</a></i></li> <li><a href="/wiki/Manhunt_(video_game)" title="Manhunt (video game)"><i>Manhunt</i> series</a></li> <li><a href="/wiki/Max_Payne" title="Max Payne"><i>Max Payne</i> series</a></li> <li><a href="/wiki/Midnight_Club" title="Midnight Club"><i>Midnight Club</i> series</a></li> <li><a href="/wiki/Red_Dead" title="Red Dead"><i>Red Dead</i> series</a></li> <li><i><a href="/wiki/The_Warriors_(video_game)" title="The Warriors (video game)">The Warriors</a></i></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Technology</th><td class="navbox-list-with-group navbox-list navbox-even" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Rockstar_Advanced_Game_Engine" title="Rockstar Advanced Game Engine">Rockstar Advanced Game Engine</a></li></ul> </div></td></tr></tbody></table><div></div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%"><a href="/wiki/Zynga" title="Zynga">Zynga</a></th><td class="navbox-list-with-group navbox-list navbox-odd hlist" style="width:100%;padding:0"><div style="padding:0 0.25em"></div><table class="nowraplinks navbox-subgroup" style="border-spacing:0"><tbody><tr><th scope="row" class="navbox-group" style="width:1%">Current studios</th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/NaturalMotion" title="NaturalMotion">NaturalMotion</a> <ul><li><a href="/wiki/BossAlien" title="BossAlien">BossAlien</a></li></ul></li> <li><a href="/wiki/Peak_Games" title="Peak Games">Peak Games</a></li> <li><a href="/wiki/Small_Giant_Games" title="Small Giant Games">Small Giant Games</a></li> <li><a href="/wiki/Zynga_Eugene" title="Zynga Eugene">Zynga Eugene</a></li> <li><a href="/wiki/Zynga_with_Friends" title="Zynga with Friends">Zynga with Friends</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Notable games</th><td class="navbox-list-with-group navbox-list navbox-even" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><i><a href="/wiki/Chess_with_Friends" title="Chess with Friends">Chess with Friends</a></i></li> <li><i><a href="/wiki/Clay_Jam" title="Clay Jam">Clay Jam</a></i></li> <li><i><a href="/wiki/Drop7" title="Drop7">Drop7</a></i></li> <li><i><a href="/wiki/Empires_%26_Allies_(2015_video_game)" title="Empires &amp; Allies (2015 video game)">Empires &amp; Allies</a></i></li> <li><i><a href="/wiki/FarmVille" title="FarmVille">FarmVille</a></i></li> <li><i><a href="/wiki/Gems_with_Friends" title="Gems with Friends">Gems with Friends</a></i></li> <li><i><a href="/wiki/Hit_It_Rich!" title="Hit It Rich!">Hit It Rich!</a></i></li> <li><i><a href="/wiki/Word_Streak_with_Friends" title="Word Streak with Friends">Word Streak with Friends</a></i></li> <li><i><a href="/wiki/Words_with_Friends" title="Words with Friends">Words with Friends</a></i></li> <li><i><a href="/wiki/Zynga_Poker" title="Zynga Poker">Zynga Poker</a></i></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Technology</th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Chartboost" title="Chartboost">Chartboost</a></li> <li><a href="/wiki/Euphoria_(software)" title="Euphoria (software)">Euphoria</a></li></ul> </div></td></tr></tbody></table><div></div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Other</th><td class="navbox-list-with-group navbox-list navbox-even hlist" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Ghost_Story_Games" title="Ghost Story Games">Ghost Story Games</a></li> <li><a href="/wiki/Nordeus" title="Nordeus">Nordeus</a></li> <li><a href="/wiki/Socialpoint" title="Socialpoint">Socialpoint</a></li> <li><a href="/wiki/List_of_Take-Two_Interactive_games" title="List of Take-Two Interactive games">List of games</a></li> <li><a href="/wiki/List_of_acquisitions_by_Take-Two_Interactive" title="List of acquisitions by Take-Two Interactive">List of acquisitions</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Former labels</th><td class="navbox-list-with-group navbox-list navbox-odd hlist" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Double_Take_Comics" title="Double Take Comics">Double Take Comics</a></li> <li><a href="/wiki/Gathering_of_Developers" title="Gathering of Developers">Gathering of Developers</a></li> <li><a href="/wiki/Global_Star_Software" class="mw-redirect" title="Global Star Software">Global Star Software</a></li> <li><a href="/wiki/Gotham_Games" title="Gotham Games">Gotham Games</a></li> <li><a href="/wiki/Jack_of_All_Games" title="Jack of All Games">Jack of All Games</a></li> <li><a href="/wiki/Private_Division" title="Private Division">Private Division</a></li> <li><a href="/wiki/Take-Two_Licensing" class="mw-redirect" title="Take-Two Licensing">Take-Two Licensing</a></li> <li><a href="/wiki/TalonSoft" title="TalonSoft">TalonSoft</a></li></ul> </div></td></tr></tbody></table></div> <!-- NewPP limit report Parsed by mw‐api‐int.codfw.main‐664bdf464b‐wxbwm Cached time: 20241128164141 Cache expiry: 2592000 Reduced expiry: false Complications: [vary‐revision‐sha1, show‐toc] CPU time usage: 0.837 seconds Real time usage: 1.022 seconds Preprocessor visited node count: 4483/1000000 Post‐expand include size: 151613/2097152 bytes Template argument size: 9473/2097152 bytes Highest expansion depth: 17/100 Expensive parser function count: 11/500 Unstrip recursion depth: 1/20 Unstrip post‐expand size: 194020/5000000 bytes Lua time usage: 0.517/10.000 seconds Lua memory usage: 9140546/52428800 bytes Number of Wikibase entities loaded: 1/400 --> <!-- Transclusion expansion time report (%,ms,calls,template) 100.00% 872.675 1 -total 38.86% 339.091 2 Template:Reflist 25.46% 222.170 37 Template:Cite_web 17.82% 155.544 1 Template:Infobox_video_game 10.96% 95.673 6 Template:Navbox 10.83% 94.501 16 Template:Main_other 9.22% 80.432 1 Template:Prey 8.71% 75.968 1 Template:Short_description 7.36% 64.221 1 Template:Video_game_reviews 5.40% 47.123 1 Template:Expand_section --> <!-- Saved in parser cache with key enwiki:pcache:idhash:1801485-0!canonical and timestamp 20241128164141 and revision id 1259701052. 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