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GameSalad - Wikipedia

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<span>Behavior system</span> </div> </a> <ul id="toc-Behavior_system-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-Major_features" class="vector-toc-list-item vector-toc-level-1 vector-toc-list-item-expanded"> <a class="vector-toc-link" href="#Major_features"> <div class="vector-toc-text"> <span class="vector-toc-numb">3</span> <span>Major features</span> </div> </a> <button aria-controls="toc-Major_features-sublist" class="cdx-button cdx-button--weight-quiet cdx-button--icon-only vector-toc-toggle"> <span class="vector-icon mw-ui-icon-wikimedia-expand"></span> <span>Toggle Major features subsection</span> </button> <ul id="toc-Major_features-sublist" class="vector-toc-list"> <li id="toc-Multi-Platform_publishing" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#Multi-Platform_publishing"> <div class="vector-toc-text"> <span class="vector-toc-numb">3.1</span> <span>Multi-Platform publishing</span> </div> </a> <ul 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.infobox-full-data:not(.notheme)>div:not(.notheme)[style]{background:#1f1f23!important;color:#f8f9fa}}@media screen and (prefers-color-scheme:dark){html.skin-theme-clientpref-os .mw-parser-output .infobox-full-data:not(.notheme) div:not(.notheme){background:#1f1f23!important;color:#f8f9fa}}@media(min-width:640px){body.skin--responsive .mw-parser-output .infobox-table{display:table!important}body.skin--responsive .mw-parser-output .infobox-table>caption{display:table-caption!important}body.skin--responsive .mw-parser-output .infobox-table>tbody{display:table-row-group}body.skin--responsive .mw-parser-output .infobox-table tr{display:table-row!important}body.skin--responsive .mw-parser-output .infobox-table th,body.skin--responsive .mw-parser-output .infobox-table td{padding-left:inherit;padding-right:inherit}}</style><table class="infobox vevent"><caption class="infobox-title summary">GameSalad</caption><tbody><tr><th scope="row" class="infobox-label" style="white-space: nowrap;"><a href="/wiki/Programmer" title="Programmer">Developer(s)</a></th><td class="infobox-data">GameSalad</td></tr><tr style="display: none;"><td colspan="2" class="infobox-full-data"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1257001546"></td></tr><tr><th scope="row" class="infobox-label" style="white-space: nowrap;"><a href="/wiki/Software_release_life_cycle" title="Software release life cycle">Stable release</a></th><td class="infobox-data"><div style="margin:0px;">1.25.61 </div></td></tr><tr style="display:none"><td colspan="2"> </td></tr><tr><th scope="row" class="infobox-label" style="white-space: nowrap;"><a href="/wiki/Operating_system" title="Operating system">Operating system</a></th><td class="infobox-data"><a href="/wiki/OS_X" class="mw-redirect" title="OS X">Mac OS X 10.7</a> or later, <a href="/wiki/Windows_7" title="Windows 7">Windows 7</a>, <a href="/wiki/Windows_8" title="Windows 8">8</a>, <a href="/wiki/Windows_8.1" title="Windows 8.1">8.1</a>, <a href="/wiki/Windows_10" title="Windows 10">10</a></td></tr><tr><th scope="row" class="infobox-label" style="white-space: nowrap;"><a href="/wiki/Software_categories#Categorization_approaches" title="Software categories">Type</a></th><td class="infobox-data"><a href="/wiki/Game_creation_system" title="Game creation system">Game creation system</a></td></tr><tr><th scope="row" class="infobox-label" style="white-space: nowrap;">Website</th><td class="infobox-data"><span class="url"><a rel="nofollow" class="external text" href="http://gamesalad.com">gamesalad<wbr />.com</a></span></td></tr></tbody></table> <p><b>GameSalad Creator</b> is an <a href="/wiki/Authoring_tool" class="mw-redirect" title="Authoring tool">authoring tool</a> developed by GameSalad used by educators and non-programmers alike. It consists of a <a href="/wiki/Visual_editor" title="Visual editor">visual editor</a> and a behavior-based logic system. GameSalad is used in over 223 schools.<sup id="cite_ref-1" class="reference"><a href="#cite_note-1"><span class="cite-bracket">&#91;</span>1<span class="cite-bracket">&#93;</span></a></sup> GameSalad is used by consumers and <a href="/wiki/Creative_professional" title="Creative professional">creative professionals</a> such as graphic designers, animators, and game developers<sup id="cite_ref-2" class="reference"><a href="#cite_note-2"><span class="cite-bracket">&#91;</span>2<span class="cite-bracket">&#93;</span></a></sup> for <a href="/wiki/Rapid_application_development" title="Rapid application development">rapidly prototyping</a>,<sup id="cite_ref-3" class="reference"><a href="#cite_note-3"><span class="cite-bracket">&#91;</span>3<span class="cite-bracket">&#93;</span></a></sup> building and <a href="/wiki/Self_publishing" class="mw-redirect" title="Self publishing">self-publishing</a> <a href="/wiki/Cross-platform" class="mw-redirect" title="Cross-platform">cross-platform</a> games and <a href="/wiki/Interactive_media" title="Interactive media">interactive media</a>. The application runs on both <a href="/wiki/Mac_OS_X" class="mw-redirect" title="Mac OS X">Mac OS X</a> and <a href="/wiki/Windows" class="mw-redirect" title="Windows">Windows</a> computers. Access to a Mac is required for publishing to iTunes, but all other supported publishing platforms are accessible for both Mac and Windows users.<sup id="cite_ref-4" class="reference"><a href="#cite_note-4"><span class="cite-bracket">&#91;</span>4<span class="cite-bracket">&#93;</span></a></sup> </p> <meta property="mw:PageProp/toc" /> <div class="mw-heading mw-heading2"><h2 id="History">History</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=GameSalad&amp;action=edit&amp;section=1" title="Edit section: History"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>On December 21, 2009, <a href="/wiki/Macworld_Conference_%26_Expo" class="mw-redirect" title="Macworld Conference &amp; Expo">Macworld Expo</a> partnered with <a href="/wiki/Gendai_Games" class="mw-redirect" title="Gendai Games">Gendai Games</a>, the developer of GameSalad, for the Macworld 2010 GameSalad Challenge to promote Mac and iPhone game creation before and during the Macworld 2010 conference.<sup id="cite_ref-5" class="reference"><a href="#cite_note-5"><span class="cite-bracket">&#91;</span>5<span class="cite-bracket">&#93;</span></a></sup> </p><p>On November 20, 2010, GameSalad unveiled a new "Free to Make" model, making basic membership free to all users, including iOS publishing.<sup id="cite_ref-6" class="reference"><a href="#cite_note-6"><span class="cite-bracket">&#91;</span>6<span class="cite-bracket">&#93;</span></a></sup> It discontinued free memberships in 2015.<sup id="cite_ref-7" class="reference"><a href="#cite_note-7"><span class="cite-bracket">&#91;</span>7<span class="cite-bracket">&#93;</span></a></sup> </p><p>By March 2011, over 8,500 games were created using GameSalad Creator.<sup id="cite_ref-Orland_8-0" class="reference"><a href="#cite_note-Orland-8"><span class="cite-bracket">&#91;</span>8<span class="cite-bracket">&#93;</span></a></sup> <i>Gravonaut</i>, a 2010 scrolling platformer,<sup id="cite_ref-9" class="reference"><a href="#cite_note-9"><span class="cite-bracket">&#91;</span>9<span class="cite-bracket">&#93;</span></a></sup> was one of thirty such games to reach the top 100 on the <a href="/wiki/ITunes_App_Store" class="mw-redirect" title="ITunes App Store">iTunes App Store</a>.<sup id="cite_ref-Orland_8-1" class="reference"><a href="#cite_note-Orland-8"><span class="cite-bracket">&#91;</span>8<span class="cite-bracket">&#93;</span></a></sup> </p><p>On June 11, 2012, GameSalad unveiled a Windows port of the Mac program, allowing Windows users to create games for iPhones. The basic concept is the same, however major changes to the layout were made and some features are as of yet unsupported. </p><p>Between October 3, 2012 and November 27, 2012; GameSalad laid off approximately half of their staff.<sup id="cite_ref-October_Team_page_10-0" class="reference"><a href="#cite_note-October_Team_page-10"><span class="cite-bracket">&#91;</span>10<span class="cite-bracket">&#93;</span></a></sup><sup id="cite_ref-November_Team_page_11-0" class="reference"><a href="#cite_note-November_Team_page-11"><span class="cite-bracket">&#91;</span>11<span class="cite-bracket">&#93;</span></a></sup> </p> <div class="mw-heading mw-heading2"><h2 id="Behavior_system">Behavior system</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=GameSalad&amp;action=edit&amp;section=2" title="Edit section: Behavior system"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>GameSalad provides a <a href="/wiki/Graphical_user_interface" title="Graphical user interface">graphical user interface</a> for describing the rules and the behavior of game objects, called Actors, without knowledge of programming or <a href="/wiki/Scripting_language" title="Scripting language">scripting languages</a>.<sup id="cite_ref-12" class="reference"><a href="#cite_note-12"><span class="cite-bracket">&#91;</span>12<span class="cite-bracket">&#93;</span></a></sup> Behaviors are components of an actor that can either instantaneously, or persistently, affect the actor depending on the rules and conditions that govern them. The application comes with a library of behaviors (for movement, changing attribute states, affecting collision, saving, etc.) that can be inserted into rules and other behavior groups to create new effects. </p> <div class="mw-heading mw-heading2"><h2 id="Major_features">Major features</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=GameSalad&amp;action=edit&amp;section=3" title="Edit section: Major features"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <div class="mw-heading mw-heading3"><h3 id="Multi-Platform_publishing">Multi-Platform publishing</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=GameSalad&amp;action=edit&amp;section=4" title="Edit section: Multi-Platform publishing"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>GameSalad has one common web-based interface for publishing to multiple platforms such as the iPhone or Mac. GameSalad can also publish to Android-based devices such as the <a href="/wiki/Barnes_%26_Noble_Nook" title="Barnes &amp; Noble Nook">Nook</a>, and to <a href="/wiki/HTML5" title="HTML5">HTML5</a>.<sup id="cite_ref-product_page_13-0" class="reference"><a href="#cite_note-product_page-13"><span class="cite-bracket">&#91;</span>13<span class="cite-bracket">&#93;</span></a></sup> </p> <div class="mw-heading mw-heading3"><h3 id="Tables/arrays"><span id="Tables.2Farrays"></span>Tables/arrays</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=GameSalad&amp;action=edit&amp;section=5" title="Edit section: Tables/arrays"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>Users can use tables to access mass amounts data efficiently. These tables are readable and writable. </p> <div class="mw-heading mw-heading3"><h3 id="Game_preview">Game preview</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=GameSalad&amp;action=edit&amp;section=6" title="Edit section: Game preview"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>GameSalad has a specific preview mode for <a href="/wiki/Debugging" title="Debugging">debugging</a> and testing the performance and functionality of games. There's a GameSalad Viewer application that can be installed separately onto a users mobile device so that they can click a toolbar button inside GameSalad to preview a project directly on their device through a wireless network.<sup id="cite_ref-product_page_13-1" class="reference"><a href="#cite_note-product_page-13"><span class="cite-bracket">&#91;</span>13<span class="cite-bracket">&#93;</span></a></sup> </p> <pre>function startGame() { myGamePiece = new component(30, 30, "red", 10, 120); myGamePiece.gravity = 0.05; myScore = new component("30px", "Consolas", "black", 280, 40, "text"); myGameArea.start(); } var myGameArea = { canvas&#160;: document.createElement("canvas"), start&#160;: function() { this.canvas.width = 480; this.canvas.height = 270; this.context = this.canvas.getContext("2d"); document.body.insertBefore(this.canvas, document.body.childNodes[0]); this.frameNo = 0; }, clear&#160;: function() { this.context.clearRect(0, 0, this.canvas.width, this.canvas.height); } } </pre> <div class="mw-heading mw-heading3"><h3 id="Scene_editor">Scene editor</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=GameSalad&amp;action=edit&amp;section=7" title="Edit section: Scene editor"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>Users can place and manipulate actors in a scene. Actors are added to the scene by dragging and dropping. Actors in a scene can be organized into different <a href="/wiki/2d_computer_graphics#Layers" class="mw-redirect" title="2d computer graphics">layers</a> to change how actors are visualized (rendering order, <a href="/wiki/Parallax_scrolling" title="Parallax scrolling">parallax scrolling</a>, etc.).<sup id="cite_ref-product_page_13-2" class="reference"><a href="#cite_note-product_page-13"><span class="cite-bracket">&#91;</span>13<span class="cite-bracket">&#93;</span></a></sup> </p> <div class="mw-heading mw-heading3"><h3 id="Integrated_physics">Integrated physics</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=GameSalad&amp;action=edit&amp;section=8" title="Edit section: Integrated physics"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>GameSalad uses a <a href="/wiki/Rigid_body" title="Rigid body">rigid-body</a> physics simulator for handling realistic motion and collision. Users can manage and optimize how objects collide by organizing actors with <a href="/wiki/Tag_(metadata)" title="Tag (metadata)">tags</a>. Users can choose to have an actor collide with a group of many other types of actors.<sup id="cite_ref-product_page_13-3" class="reference"><a href="#cite_note-product_page-13"><span class="cite-bracket">&#91;</span>13<span class="cite-bracket">&#93;</span></a></sup> </p> <div class="mw-heading mw-heading3"><h3 id="Expressions">Expressions</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=GameSalad&amp;action=edit&amp;section=9" title="Edit section: Expressions"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>For advanced users, GameSalad has an expression editor to define complex behavior and state changes with <a href="/wiki/Expression_(mathematics)" title="Expression (mathematics)">mathematical expressions</a> and a library of <a href="/wiki/Function_(mathematics)" title="Function (mathematics)">functions</a>.<sup id="cite_ref-product_page_13-4" class="reference"><a href="#cite_note-product_page-13"><span class="cite-bracket">&#91;</span>13<span class="cite-bracket">&#93;</span></a></sup> </p> <div class="mw-heading mw-heading2"><h2 id="References">References</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=GameSalad&amp;action=edit&amp;section=10" title="Edit section: References"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <style data-mw-deduplicate="TemplateStyles:r1239543626">.mw-parser-output .reflist{margin-bottom:0.5em;list-style-type:decimal}@media screen{.mw-parser-output .reflist{font-size:90%}}.mw-parser-output .reflist .references{font-size:100%;margin-bottom:0;list-style-type:inherit}.mw-parser-output .reflist-columns-2{column-width:30em}.mw-parser-output .reflist-columns-3{column-width:25em}.mw-parser-output .reflist-columns{margin-top:0.3em}.mw-parser-output .reflist-columns ol{margin-top:0}.mw-parser-output .reflist-columns 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a{background:url("//upload.wikimedia.org/wikipedia/commons/6/65/Lock-green.svg")right 0.1em center/9px no-repeat}.mw-parser-output .id-lock-limited.id-lock-limited a,.mw-parser-output .id-lock-registration.id-lock-registration a{background:url("//upload.wikimedia.org/wikipedia/commons/d/d6/Lock-gray-alt-2.svg")right 0.1em center/9px no-repeat}.mw-parser-output .id-lock-subscription.id-lock-subscription a{background:url("//upload.wikimedia.org/wikipedia/commons/a/aa/Lock-red-alt-2.svg")right 0.1em center/9px no-repeat}.mw-parser-output .cs1-ws-icon a{background:url("//upload.wikimedia.org/wikipedia/commons/4/4c/Wikisource-logo.svg")right 0.1em center/12px no-repeat}body:not(.skin-timeless):not(.skin-minerva) .mw-parser-output .id-lock-free a,body:not(.skin-timeless):not(.skin-minerva) .mw-parser-output .id-lock-limited a,body:not(.skin-timeless):not(.skin-minerva) .mw-parser-output .id-lock-registration a,body:not(.skin-timeless):not(.skin-minerva) .mw-parser-output .id-lock-subscription a,body:not(.skin-timeless):not(.skin-minerva) .mw-parser-output .cs1-ws-icon a{background-size:contain;padding:0 1em 0 0}.mw-parser-output .cs1-code{color:inherit;background:inherit;border:none;padding:inherit}.mw-parser-output .cs1-hidden-error{display:none;color:var(--color-error,#d33)}.mw-parser-output .cs1-visible-error{color:var(--color-error,#d33)}.mw-parser-output .cs1-maint{display:none;color:#085;margin-left:0.3em}.mw-parser-output .cs1-kern-left{padding-left:0.2em}.mw-parser-output .cs1-kern-right{padding-right:0.2em}.mw-parser-output .citation .mw-selflink{font-weight:inherit}@media screen{.mw-parser-output .cs1-format{font-size:95%}html.skin-theme-clientpref-night .mw-parser-output .cs1-maint{color:#18911f}}@media screen and (prefers-color-scheme:dark){html.skin-theme-clientpref-os .mw-parser-output .cs1-maint{color:#18911f}}</style><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://thejournal.com/articles/2016/08/31/gaming-startup-deploys-stem-initiatives-in-223-schools.aspx">"Gaming Startup Deploys STEM Initiatives in 223 Schools -- THE Journal"</a>. <i>THE Journal</i><span class="reference-accessdate">. Retrieved <span class="nowrap">2016-09-12</span></span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=THE+Journal&amp;rft.atitle=Gaming+Startup+Deploys+STEM+Initiatives+in+223+Schools+--+THE+Journal&amp;rft_id=https%3A%2F%2Fthejournal.com%2Farticles%2F2016%2F08%2F31%2Fgaming-startup-deploys-stem-initiatives-in-223-schools.aspx&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3AGameSalad" class="Z3988"></span></span> </li> <li id="cite_note-2"><span class="mw-cite-backlink"><b><a href="#cite_ref-2">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFKrotoski2009" class="citation news cs1">Krotoski, Aleks (March 11, 2009). <a rel="nofollow" class="external text" href="https://www.theguardian.com/technology/gamesblog/2009/mar/11/indie-game-engine-technology-development">"Make indie games with the minimum of technical know-how"</a>. <i>The Guardian</i>. London<span class="reference-accessdate">. Retrieved <span class="nowrap">May 3,</span> 2010</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=article&amp;rft.jtitle=The+Guardian&amp;rft.atitle=Make+indie+games+with+the+minimum+of+technical+know-how&amp;rft.date=2009-03-11&amp;rft.aulast=Krotoski&amp;rft.aufirst=Aleks&amp;rft_id=https%3A%2F%2Fwww.theguardian.com%2Ftechnology%2Fgamesblog%2F2009%2Fmar%2F11%2Findie-game-engine-technology-development&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3AGameSalad" class="Z3988"></span></span> </li> <li id="cite_note-3"><span class="mw-cite-backlink"><b><a href="#cite_ref-3">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="http://www.tuaw.com/2009/09/03/gamesalad-aiming-to-bring-their-development-system-to-the-iphone/">"Gamesalad aiming to bring their development system to the iPhone"</a>. The Unofficial Apple Weblog.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&amp;rft.genre=unknown&amp;rft.btitle=Gamesalad+aiming+to+bring+their+development+system+to+the+iPhone&amp;rft.pub=The+Unofficial+Apple+Weblog&amp;rft_id=http%3A%2F%2Fwww.tuaw.com%2F2009%2F09%2F03%2Fgamesalad-aiming-to-bring-their-development-system-to-the-iphone%2F&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3AGameSalad" class="Z3988"></span></span> </li> <li id="cite_note-4"><span class="mw-cite-backlink"><b><a href="#cite_ref-4">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="http://help.gamesalad.com/knowledge-base/can-i-publish-to-the-ios-app-store-using-windows-creator/">"GameSalad FAQ"</a>. 13 July 2015.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&amp;rft.genre=unknown&amp;rft.btitle=GameSalad+FAQ&amp;rft.date=2015-07-13&amp;rft_id=http%3A%2F%2Fhelp.gamesalad.com%2Fknowledge-base%2Fcan-i-publish-to-the-ios-app-store-using-windows-creator%2F&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3AGameSalad" class="Z3988"></span></span> </li> <li id="cite_note-5"><span class="mw-cite-backlink"><b><a href="#cite_ref-5">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="http://www.macobserver.com/tmo/article/gendai_games_announces_macworld_2010_gamesalad_challenge/">"Gendai Games Announces Macworld 2010 GameSalad Challenge"</a>. The Mac Observer.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&amp;rft.genre=unknown&amp;rft.btitle=Gendai+Games+Announces+Macworld+2010+GameSalad+Challenge&amp;rft.pub=The+Mac+Observer&amp;rft_id=http%3A%2F%2Fwww.macobserver.com%2Ftmo%2Farticle%2Fgendai_games_announces_macworld_2010_gamesalad_challenge%2F&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3AGameSalad" class="Z3988"></span></span> </li> <li id="cite_note-6"><span class="mw-cite-backlink"><b><a href="#cite_ref-6">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="http://www.maclife.com/article/news/gamesalad_unveils_free_make_subscription_program_offers_additional_tools_ios_game_developers">"GameSalad Unveils "Free to Make" Subscription Program with Tools for Game Devs"</a>. MacLife.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&amp;rft.genre=unknown&amp;rft.btitle=GameSalad+Unveils+%22Free+to+Make%22+Subscription+Program+with+Tools+for+Game+Devs&amp;rft.pub=MacLife&amp;rft_id=http%3A%2F%2Fwww.maclife.com%2Farticle%2Fnews%2Fgamesalad_unveils_free_make_subscription_program_offers_additional_tools_ios_game_developers&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3AGameSalad" class="Z3988"></span></span> </li> <li id="cite_note-7"><span class="mw-cite-backlink"><b><a href="#cite_ref-7">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"> <a rel="nofollow" class="external text" href="https://forums.gamesalad.com/discussion/87424/state-of-gamesalad-on-6-30-2015/p1">https://forums.gamesalad.com/discussion/87424/state-of-gamesalad-on-6-30-2015/p1</a>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&amp;rft.genre=unknown&amp;rft_id=https%3A%2F%2Fforums.gamesalad.com%2Fdiscussion%2F87424%2Fstate-of-gamesalad-on-6-30-2015%2Fp1&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3AGameSalad" class="Z3988"></span> <span class="cs1-visible-error citation-comment"><code class="cs1-code">{{<a href="/wiki/Template:Cite_web" title="Template:Cite web">cite web</a>}}</code>: </span><span class="cs1-visible-error citation-comment">Missing or empty <code class="cs1-code">&#124;title=</code> (<a href="/wiki/Help:CS1_errors#citation_missing_title" title="Help:CS1 errors">help</a>)</span></span> </li> <li id="cite_note-Orland-8"><span class="mw-cite-backlink">^ <a href="#cite_ref-Orland_8-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-Orland_8-1"><sup><i><b>b</b></i></sup></a></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFOrland2011" class="citation web cs1">Orland, Kyle (March 30, 2011). <a rel="nofollow" class="external text" href="https://www.gamedeveloper.com/business/gamesalad-gets-6-1-million-in-funding-for-non-expert-game-creation-tools">"GameSalad Gets $6.1 Million In Funding For Non-Expert Game Creation Tools"</a>. <i><a href="/wiki/Game_Developer_(website)" title="Game Developer (website)">Gamasutra</a></i><span class="reference-accessdate">. Retrieved <span class="nowrap">September 1,</span> 2024</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=Gamasutra&amp;rft.atitle=GameSalad+Gets+%246.1+Million+In+Funding+For+Non-Expert+Game+Creation+Tools&amp;rft.date=2011-03-30&amp;rft.aulast=Orland&amp;rft.aufirst=Kyle&amp;rft_id=https%3A%2F%2Fwww.gamedeveloper.com%2Fbusiness%2Fgamesalad-gets-6-1-million-in-funding-for-non-expert-game-creation-tools&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3AGameSalad" class="Z3988"></span></span> </li> <li id="cite_note-9"><span class="mw-cite-backlink"><b><a href="#cite_ref-9">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFDavis2012" class="citation web cs1">Davis, Justin (May 17, 2012). <a rel="nofollow" class="external text" href="https://www.ign.com/articles/2012/05/17/cant-code-make-a-game-with-gamesalad">"Can't Code? Make a Game with GameSalad"</a>. <i><a href="/wiki/IGN" title="IGN">IGN</a></i><span class="reference-accessdate">. Retrieved <span class="nowrap">September 1,</span> 2024</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=IGN&amp;rft.atitle=Can%27t+Code%3F+Make+a+Game+with+GameSalad&amp;rft.date=2012-05-17&amp;rft.aulast=Davis&amp;rft.aufirst=Justin&amp;rft_id=https%3A%2F%2Fwww.ign.com%2Farticles%2F2012%2F05%2F17%2Fcant-code-make-a-game-with-gamesalad&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3AGameSalad" class="Z3988"></span></span> </li> <li id="cite_note-October_Team_page-10"><span class="mw-cite-backlink"><b><a href="#cite_ref-October_Team_page_10-0">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://web.archive.org/web/20121003042320/http://gamesalad.com/people">"GameSalad October Team Page"</a>. Archived from <a rel="nofollow" class="external text" href="http://gamesalad.com/people">the original</a> on October 3, 2012.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&amp;rft.genre=unknown&amp;rft.btitle=GameSalad+October+Team+Page&amp;rft_id=http%3A%2F%2Fgamesalad.com%2Fpeople&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3AGameSalad" class="Z3988"></span></span> </li> <li id="cite_note-November_Team_page-11"><span class="mw-cite-backlink"><b><a href="#cite_ref-November_Team_page_11-0">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://web.archive.org/web/20130115015254/http://gamesalad.com/people">"GameSalad November Team Page"</a>. Archived from <a rel="nofollow" class="external text" href="http://gamesalad.com/people">the original</a> on January 15, 2013.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&amp;rft.genre=unknown&amp;rft.btitle=GameSalad+November+Team+Page&amp;rft_id=http%3A%2F%2Fgamesalad.com%2Fpeople&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3AGameSalad" class="Z3988"></span></span> </li> <li id="cite_note-12"><span class="mw-cite-backlink"><b><a href="#cite_ref-12">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://web.archive.org/web/20141006124802/http://matthewdavid.sys-con.com/node/1177016">"Using Game Salad for Rapid Game Development for the iPhone"</a>. SYS-CON Media. Archived from <a rel="nofollow" class="external text" href="http://matthewdavid.sys-con.com/node/1177016">the original</a> on 2014-10-06<span class="reference-accessdate">. Retrieved <span class="nowrap">2010-01-11</span></span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&amp;rft.genre=unknown&amp;rft.btitle=Using+Game+Salad+for+Rapid+Game+Development+for+the+iPhone&amp;rft.pub=SYS-CON+Media&amp;rft_id=http%3A%2F%2Fmatthewdavid.sys-con.com%2Fnode%2F1177016&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3AGameSalad" class="Z3988"></span></span> </li> <li id="cite_note-product_page-13"><span class="mw-cite-backlink">^ <a href="#cite_ref-product_page_13-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-product_page_13-1"><sup><i><b>b</b></i></sup></a> <a href="#cite_ref-product_page_13-2"><sup><i><b>c</b></i></sup></a> <a href="#cite_ref-product_page_13-3"><sup><i><b>d</b></i></sup></a> <a href="#cite_ref-product_page_13-4"><sup><i><b>e</b></i></sup></a></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="http://gamesalad.com/creator">"GameSalad Creator Product Page"</a>. GameSalad.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&amp;rft.genre=unknown&amp;rft.btitle=GameSalad+Creator+Product+Page&amp;rft.pub=GameSalad&amp;rft_id=http%3A%2F%2Fgamesalad.com%2Fcreator&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3AGameSalad" class="Z3988"></span></span> </li> </ol></div></div> <div class="mw-heading mw-heading2"><h2 id="External_links">External links</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=GameSalad&amp;action=edit&amp;section=11" title="Edit section: External links"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <ul><li><span class="official-website"><span class="url"><a rel="nofollow" class="external text" href="http://gamesalad.com/">Official website</a></span></span></li></ul> <div class="navbox-styles"><style data-mw-deduplicate="TemplateStyles:r1129693374">.mw-parser-output .hlist dl,.mw-parser-output .hlist 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.hlist td ol,.mw-parser-output .navbox .hlist td ul,.mw-parser-output .navbox td.hlist dl,.mw-parser-output .navbox td.hlist ol,.mw-parser-output .navbox td.hlist ul{padding:0.125em 0}.mw-parser-output .navbox .navbar{display:block;font-size:100%}.mw-parser-output .navbox-title .navbar{float:left;text-align:left;margin-right:0.5em}body.skin--responsive .mw-parser-output .navbox-image img{max-width:none!important}@media print{body.ns-0 .mw-parser-output .navbox{display:none!important}}</style></div><div role="navigation" class="navbox" aria-labelledby="Game_engines_(list)" style="padding:3px"><table class="nowraplinks hlist mw-collapsible autocollapse navbox-inner" style="border-spacing:0;background:transparent;color:inherit"><tbody><tr><th scope="col" class="navbox-title" colspan="2"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1129693374"><style data-mw-deduplicate="TemplateStyles:r1239400231">.mw-parser-output .navbar{display:inline;font-size:88%;font-weight:normal}.mw-parser-output .navbar-collapse{float:left;text-align:left}.mw-parser-output .navbar-boxtext{word-spacing:0}.mw-parser-output .navbar ul{display:inline-block;white-space:nowrap;line-height:inherit}.mw-parser-output .navbar-brackets::before{margin-right:-0.125em;content:"[ "}.mw-parser-output .navbar-brackets::after{margin-left:-0.125em;content:" ]"}.mw-parser-output .navbar li{word-spacing:-0.125em}.mw-parser-output .navbar a>span,.mw-parser-output .navbar a>abbr{text-decoration:inherit}.mw-parser-output .navbar-mini abbr{font-variant:small-caps;border-bottom:none;text-decoration:none;cursor:inherit}.mw-parser-output .navbar-ct-full{font-size:114%;margin:0 7em}.mw-parser-output .navbar-ct-mini{font-size:114%;margin:0 4em}html.skin-theme-clientpref-night .mw-parser-output .navbar li a abbr{color:var(--color-base)!important}@media(prefers-color-scheme:dark){html.skin-theme-clientpref-os .mw-parser-output .navbar li a abbr{color:var(--color-base)!important}}@media print{.mw-parser-output .navbar{display:none!important}}</style><div class="navbar plainlinks hlist navbar-mini"><ul><li class="nv-view"><a href="/wiki/Template:Video_game_engines" title="Template:Video game engines"><abbr title="View this template">v</abbr></a></li><li class="nv-talk"><a href="/wiki/Template_talk:Video_game_engines" title="Template talk:Video game engines"><abbr title="Discuss this template">t</abbr></a></li><li class="nv-edit"><a href="/wiki/Special:EditPage/Template:Video_game_engines" title="Special:EditPage/Template:Video game engines"><abbr title="Edit this template">e</abbr></a></li></ul></div><div id="Game_engines_(list)" style="font-size:114%;margin:0 4em"><a href="/wiki/Game_engine" title="Game engine">Game engines</a> (<a href="/wiki/List_of_game_engines" title="List of game engines">list</a>)</div></th></tr><tr><td class="navbox-abovebelow" colspan="2"><div> <ul><li><a href="/wiki/Source_port" title="Source port">Source port</a></li> <li><a href="/wiki/First-person_shooter_engine" title="First-person shooter engine">First-person shooter engine</a> <ul><li><a href="/wiki/List_of_first-person_shooter_engines" title="List of first-person shooter engines">list</a></li></ul></li> <li><a href="/wiki/Game_engine_recreation" title="Game engine recreation">Game engine recreation</a> <ul><li><a href="/wiki/List_of_game_engine_recreations" title="List of game engine recreations">list</a></li></ul></li> <li><a href="/wiki/Game_creation_system" title="Game creation system">Game creation system</a></li> <li><a href="/wiki/Game_integrated_development_environment" title="Game integrated development environment">Game IDE</a></li> <li><a href="/wiki/List_of_visual_novel_engines" title="List of visual novel engines">List of visual novel engines</a></li> <li><a href="/wiki/Id_Tech" title="Id Tech">id Tech</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%"><a href="/wiki/Proprietary_software" title="Proprietary software">Proprietary</a></th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"></div><table class="nowraplinks navbox-subgroup" style="border-spacing:0"><tbody><tr><th scope="row" class="navbox-group" style="width:1%">1980s</th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Cobra_(game_engine)" class="mw-redirect" title="Cobra (game engine)">Cobra</a></li> <li><a href="/wiki/Filmation_(game_engine)" title="Filmation (game engine)">Filmation</a></li> <li><a href="/wiki/Freescape" title="Freescape">Freescape</a></li> <li><a href="/wiki/Gold_Box" title="Gold Box">Gold Box</a></li> <li><a href="/wiki/SCUMM" title="SCUMM">SCUMM</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">1990s</th><td class="navbox-list-with-group navbox-list navbox-even" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/3D_GameStudio" title="3D GameStudio">3D GameStudio</a></li> <li><a href="/wiki/Clickteam" title="Clickteam">Clickteam</a></li> <li><a href="/wiki/Dark_Engine" title="Dark Engine">Dark Engine</a></li> <li><a href="/wiki/GameMaker" title="GameMaker">GameMaker</a></li> <li><a href="/wiki/Genie_Engine" title="Genie Engine">Genie Engine</a></li> <li><a href="/wiki/GoldSrc" title="GoldSrc">GoldSrc</a></li> <li><a href="/wiki/Jedi_(game_engine)" title="Jedi (game engine)">Jedi</a></li> <li><a href="/wiki/LithTech" title="LithTech">LithTech</a></li> <li><a href="/wiki/Mugen_(game_engine)" title="Mugen (game engine)">Mugen</a></li> <li><a href="/wiki/Pie_in_the_Sky_(game_engine)" title="Pie in the Sky (game engine)">Pie in the Sky</a></li> <li><a href="/wiki/Reality_Lab" title="Reality Lab">Reality Lab</a></li> <li><a href="/wiki/RenderWare" title="RenderWare">RenderWare</a></li> <li><a href="/wiki/RPG_Maker" title="RPG Maker">RPG Maker</a></li> <li><a href="/wiki/Sim_RPG_Maker" title="Sim RPG Maker">Sim RPG Maker</a></li> <li><a href="/wiki/Unreal_Engine_1" title="Unreal Engine 1">Unreal Engine 1</a></li> <li><a href="/wiki/Virtual_Theatre" title="Virtual Theatre">Virtual Theatre</a></li> <li><a href="/wiki/Voxel_Space" title="Voxel Space">Voxel Space</a></li> <li><a href="/wiki/Zero_(game_engine)" class="mw-redirect" title="Zero (game engine)">Zero</a></li> <li><a href="/wiki/Zillions_of_Games" title="Zillions of Games">Zillions of Games</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">2000s</th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Ubisoft_Anvil" title="Ubisoft Anvil">Anvil</a></li> <li><a href="/wiki/C4_Engine" title="C4 Engine">C4 Engine</a></li> <li><a href="/wiki/Chrome_Engine" title="Chrome Engine">Chrome Engine</a></li> <li><a href="/wiki/CryEngine" title="CryEngine">CryEngine</a></li> <li><a href="/wiki/Crystal_Tools" title="Crystal Tools">Crystal Tools</a></li> <li><a href="/wiki/Diesel_(game_engine)" class="mw-redirect" title="Diesel (game engine)">Diesel</a></li> <li><a href="/wiki/Ego_(game_engine)" class="mw-redirect" title="Ego (game engine)">Ego</a></li> <li><a href="/wiki/Essence_Engine" class="mw-redirect" title="Essence Engine">Essence Engine</a></li> <li><a href="/wiki/Euphoria_(software)" title="Euphoria (software)">Euphoria</a></li> <li><a href="/wiki/Flare3D" title="Flare3D">Flare3D</a></li> <li><a href="/wiki/Frostbite_(game_engine)" title="Frostbite (game engine)">Frostbite</a></li> <li><a href="/wiki/Gamebryo" title="Gamebryo">Gamebryo</a></li> <li><a class="mw-selflink selflink">GameSalad</a></li> <li><a href="/wiki/HeroEngine" title="HeroEngine">HeroEngine</a></li> <li><a href="/wiki/IW_(game_engine)" title="IW (game engine)">IW</a></li> <li><a href="/wiki/Leadwerks" title="Leadwerks">Leadwerks</a></li> <li><a href="/wiki/Marmalade_(software)" title="Marmalade (software)">Marmalade</a></li> <li><a href="/wiki/MT_Framework" title="MT Framework">MT Framework</a></li> <li><a href="/wiki/PhyreEngine" title="PhyreEngine">PhyreEngine</a></li> <li><a href="/wiki/Q_(game_engine)" title="Q (game engine)">Q</a></li> <li><a href="/wiki/Rockstar_Advanced_Game_Engine" title="Rockstar Advanced Game Engine">RAGE</a></li> <li><a href="/wiki/Retro_Engine" title="Retro Engine">Retro Engine</a></li> <li><a href="/wiki/SAGE_(game_engine)" class="mw-redirect" title="SAGE (game engine)">SAGE</a></li> <li><a href="/wiki/Shark_3D" title="Shark 3D">Shark 3D</a></li> <li><a href="/wiki/Silent_Storm_engine" title="Silent Storm engine"><i>Silent Storm</i> engine</a></li> <li><a href="/wiki/Source_(game_engine)" title="Source (game engine)">Source</a></li> <li><a href="/wiki/Titan_(game_engine)" title="Titan (game engine)">Titan</a></li> <li><a href="/wiki/Unigine" title="Unigine">Unigine</a></li> <li><a href="/wiki/Unity_(game_engine)" title="Unity (game engine)">Unity</a></li> <li><a href="/wiki/Unreal_Engine_2" title="Unreal Engine 2">Unreal Engine 2</a></li> <li><a href="/wiki/Unreal_Engine_3" title="Unreal Engine 3">Unreal Engine 3</a></li> <li><a href="/wiki/Vicious_Engine" class="mw-redirect" title="Vicious Engine">Vicious Engine</a></li> <li><a href="/wiki/Vision_(game_engine)" title="Vision (game engine)">Vision</a></li> <li><a href="/wiki/Visual3D_Game_Engine" title="Visual3D Game Engine">Visual3D Game Engine</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">2010s</th><td class="navbox-list-with-group navbox-list navbox-even" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/4A_Engine" title="4A Engine">4A Engine</a></li> <li><a href="/wiki/Amazon_Lumberyard" title="Amazon Lumberyard">Amazon Lumberyard</a></li> <li><a href="/wiki/Bitsquid" title="Bitsquid">Bitsquid</a></li> <li><a href="/wiki/Buildbox" title="Buildbox">Buildbox</a></li> <li><a href="/wiki/Construct_(game_engine)" title="Construct (game engine)">Construct</a></li> <li><a href="/wiki/Creation_Engine" title="Creation Engine">Creation Engine</a></li> <li><a href="/wiki/Decima_(game_engine)" title="Decima (game engine)">Decima</a></li> <li><a href="/wiki/Defold" title="Defold">Defold</a></li> <li><a href="/wiki/Felgo" title="Felgo">Felgo</a></li> <li><a href="/wiki/Fox_Engine" title="Fox Engine">Fox Engine</a></li> <li><a href="/wiki/Id_Tech_5" title="Id Tech 5">id Tech 5</a></li> <li><a href="/wiki/Id_Tech_6" title="Id Tech 6">id Tech 6</a></li> <li><a href="/wiki/Ignite_(game_engine)" title="Ignite (game engine)">Ignite</a></li> <li><a href="/wiki/Kynapse" title="Kynapse">Kynapse</a></li> <li><a href="/wiki/Luminous_Engine" title="Luminous Engine">Luminous Engine</a></li> <li><a href="/wiki/Nvidia_GameWorks" title="Nvidia GameWorks">Nvidia GameWorks</a></li> <li><a href="/wiki/Panta_Rhei_(game_engine)" title="Panta Rhei (game engine)">Panta Rhei</a></li> <li><a href="/wiki/Pixel_Game_Maker_MV" title="Pixel Game Maker MV">Pixel Game Maker MV</a></li> <li><a href="/wiki/RE_Engine" title="RE Engine">RE Engine</a></li> <li><a href="/wiki/Snowdrop_(game_engine)" title="Snowdrop (game engine)">Snowdrop</a></li> <li><a href="/wiki/Stencyl" title="Stencyl">Stencyl</a></li> <li><a href="/wiki/Source_2" title="Source 2">Source 2</a></li> <li><a href="/wiki/UbiArt_Framework" title="UbiArt Framework">UbiArt Framework</a></li> <li><a href="/wiki/Unreal_Engine_4" title="Unreal Engine 4">Unreal Engine 4</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">2020s</th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Id_Tech_7" title="Id Tech 7">id Tech 7</a></li> <li><a href="/wiki/Unreal_Engine_5" title="Unreal Engine 5">Unreal Engine 5</a></li></ul> </div></td></tr></tbody></table><div></div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%"><a href="/wiki/Free_and_open-source_software" title="Free and open-source software">Free and<br />open-source</a></th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"></div><table class="nowraplinks navbox-subgroup" style="border-spacing:0"><tbody><tr><th id="1970s" scope="row" class="navbox-group" style="width:1%">1970s</th><td class="navbox-list-with-group navbox-list navbox-even" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Z-machine" title="Z-machine">Z-machine</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">1990s</th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Adventure_Game_Studio" title="Adventure Game Studio">Adventure Game Studio</a></li> <li><a href="/wiki/Build_(game_engine)" title="Build (game engine)">Build</a></li> <li><a href="/wiki/Crystal_Space" title="Crystal Space">Crystal Space</a></li> <li><a href="/wiki/Doom_engine" title="Doom engine"><i>Doom</i> engine</a></li> <li><a href="/wiki/Game-Maker" title="Game-Maker">Game-Maker</a></li> <li><a href="/wiki/OHRRPGCE" class="mw-redirect" title="OHRRPGCE">OHRRPGCE</a></li> <li><a href="/wiki/Quake_engine" title="Quake engine"><i>Quake</i> engine</a></li> <li><a href="/wiki/Quake_II_engine" title="Quake II engine"><i>Quake II</i> engine</a></li> <li><a href="/wiki/Stratagus" title="Stratagus">Stratagus</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">2000s</th><td class="navbox-list-with-group navbox-list navbox-even" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Away3D" title="Away3D">Away3D</a></li> <li><a href="/wiki/Blender_Game_Engine" title="Blender Game Engine">Blender Game Engine</a></li> <li><a href="/wiki/Bork3D_Game_Engine" class="mw-redirect" title="Bork3D Game Engine">Bork3D Game Engine</a></li> <li><a href="/wiki/Cocos2d" title="Cocos2d">Cocos2d</a></li> <li><a href="/wiki/Dim3" title="Dim3">Dim3</a></li> <li><a href="/wiki/Game_Editor" title="Game Editor">Game Editor</a></li> <li><a href="/wiki/GDevelop" title="GDevelop">GDevelop</a></li> <li><a href="/wiki/Id_Tech_3" title="Id Tech 3">id Tech 3</a></li> <li><a href="/wiki/Id_Tech_4" title="Id Tech 4">id Tech 4</a></li> <li><a href="/wiki/Irrlicht_Engine" title="Irrlicht Engine">Irrlicht Engine</a></li> <li><a href="/wiki/JMonkeyEngine" title="JMonkeyEngine">jMonkeyEngine</a></li> <li><a href="/wiki/Lightweight_Java_Game_Library" class="mw-redirect" title="Lightweight Java Game Library">Lightweight Java Game Library</a></li> <li><a href="/wiki/L%C3%B6ve_(game_engine)" class="mw-redirect" title="Löve (game engine)">Löve</a></li> <li><a href="/wiki/OGRE" title="OGRE">OGRE</a></li> <li><a href="/wiki/Open_Wonderland" title="Open Wonderland">Open Wonderland</a></li> <li><a href="/wiki/Panda3D" title="Panda3D">Panda3D</a></li> <li><a href="/wiki/Papervision3D" title="Papervision3D">Papervision3D</a></li> <li><a href="/wiki/Plasma_(game_engine)" title="Plasma (game engine)">Plasma</a></li> <li><a href="/wiki/Platinum_Arts_Sandbox" title="Platinum Arts Sandbox">Platinum Arts Sandbox</a></li> <li><a href="/wiki/Pygame" title="Pygame">Pygame</a></li> <li><a href="/wiki/Ren%27Py" title="Ren&#39;Py">Ren'Py</a></li> <li><a href="/wiki/Scratch_(programming_language)" title="Scratch (programming language)">Scratch</a></li> <li><a href="/wiki/Solar2D" title="Solar2D">Solar2D</a></li> <li><a href="/wiki/Spring_Engine" title="Spring Engine">Spring Engine</a></li> <li><a href="/wiki/Thousand_Parsec" title="Thousand Parsec">Thousand Parsec</a></li> <li><a href="/wiki/Torque_(game_engine)" title="Torque (game engine)">Torque</a></li> <li><a href="/wiki/Vassal_Engine" class="mw-redirect" title="Vassal Engine">Vassal Engine</a></li> <li><a href="/wiki/Wintermute_Engine" title="Wintermute Engine">Wintermute Engine</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">2010s</th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Delta3D" title="Delta3D">Delta3D</a></li> <li><a href="/wiki/Godot_(game_engine)" title="Godot (game engine)">Godot</a></li> <li><a href="/wiki/GPUOpen" title="GPUOpen">GPUOpen</a></li> <li><a href="/wiki/Horde3D" title="Horde3D">Horde3D</a></li> <li><a href="/wiki/LibGDX" title="LibGDX">libGDX</a></li> <li><a href="/wiki/Moai_(software)" title="Moai (software)">Moai</a></li> <li><a href="/wiki/OpenFL" title="OpenFL">OpenFL</a></li> <li><a href="/wiki/ORX" title="ORX">ORX</a></li> <li><a href="/wiki/PlayCanvas" title="PlayCanvas">PlayCanvas</a></li> <li><a href="/wiki/Raylib" title="Raylib">Raylib</a></li> <li><a href="/wiki/Snap!_(programming_language)" title="Snap! (programming language)">Snap!</a></li> <li><a href="/wiki/Stencyl" title="Stencyl">Stencyl</a></li> <li><a href="/wiki/Stride_(game_engine)" title="Stride (game engine)">Stride</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">2020s</th><td class="navbox-list-with-group navbox-list navbox-even" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Open_3D_Engine" title="Open 3D Engine">Open 3D Engine</a></li></ul> </div></td></tr></tbody></table><div></div></td></tr></tbody></table></div> <!-- NewPP limit report Parsed by mw‐web.codfw.main‐f69cdc8f6‐jl9dk Cached time: 20241124083430 Cache expiry: 2592000 Reduced expiry: false Complications: [vary‐revision‐sha1, show‐toc] CPU time usage: 0.461 seconds Real time usage: 0.538 seconds Preprocessor visited node count: 1298/1000000 Post‐expand include size: 56845/2097152 bytes Template argument size: 797/2097152 bytes Highest expansion depth: 18/100 Expensive parser function count: 3/500 Unstrip recursion depth: 1/20 Unstrip post‐expand size: 55695/5000000 bytes Lua time usage: 0.287/10.000 seconds Lua memory usage: 4204644/52428800 bytes Number of Wikibase entities loaded: 1/400 --> <!-- Transclusion expansion time report (%,ms,calls,template) 100.00% 465.372 1 -total 42.05% 195.666 1 Template:Reflist 34.25% 159.374 12 Template:Cite_web 31.32% 145.733 2 Template:Infobox 26.68% 124.160 3 Template:Navbox 26.06% 121.288 1 Template:Video_game_engines 25.62% 119.207 1 Template:Infobox_software 8.72% 40.583 1 Template:Infobox_software/simple 2.93% 13.634 1 Template:URL 2.92% 13.590 1 Template:Official_website --> <!-- Saved in parser cache with key enwiki:pcache:idhash:25760643-0!canonical and timestamp 20241124083430 and revision id 1245103544. 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