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Game Developers Conference - Wikipedia

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href="#Developer&#039;s_Rant"> <div class="vector-toc-text"> <span class="vector-toc-numb">2.4</span> <span>Developer's Rant</span> </div> </a> <ul id="toc-Developer&#039;s_Rant-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-Game_Design_Challenge" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#Game_Design_Challenge"> <div class="vector-toc-text"> <span class="vector-toc-numb">2.5</span> <span>Game Design Challenge</span> </div> </a> <ul id="toc-Game_Design_Challenge-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-Experimental_Gameplay_Workshop" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#Experimental_Gameplay_Workshop"> <div class="vector-toc-text"> <span class="vector-toc-numb">2.6</span> <span>Experimental Gameplay Workshop</span> </div> </a> <ul id="toc-Experimental_Gameplay_Workshop-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-Game_Developers_Choice_Awards" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#Game_Developers_Choice_Awards"> <div class="vector-toc-text"> <span class="vector-toc-numb">2.7</span> <span>Game Developers Choice Awards</span> </div> </a> <ul id="toc-Game_Developers_Choice_Awards-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-Independent_Games_Festival" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#Independent_Games_Festival"> <div class="vector-toc-text"> <span class="vector-toc-numb">2.8</span> <span>Independent Games Festival</span> </div> </a> <ul id="toc-Independent_Games_Festival-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-alt.ctrl.GDC" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#alt.ctrl.GDC"> <div class="vector-toc-text"> <span class="vector-toc-numb">2.9</span> <span>alt.ctrl.GDC</span> </div> </a> <ul id="toc-alt.ctrl.GDC-sublist" class="vector-toc-list"> </ul> </li> </ul> </li> <li id="toc-Events" class="vector-toc-list-item vector-toc-level-1 vector-toc-list-item-expanded"> <a class="vector-toc-link" href="#Events"> <div class="vector-toc-text"> <span class="vector-toc-numb">3</span> <span>Events</span> </div> </a> <ul id="toc-Events-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-See_also" class="vector-toc-list-item vector-toc-level-1 vector-toc-list-item-expanded"> <a class="vector-toc-link" href="#See_also"> <div class="vector-toc-text"> <span class="vector-toc-numb">4</span> <span>See also</span> </div> </a> <ul id="toc-See_also-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-References" class="vector-toc-list-item vector-toc-level-1 vector-toc-list-item-expanded"> <a class="vector-toc-link" href="#References"> <div class="vector-toc-text"> <span class="vector-toc-numb">5</span> <span>References</span> </div> </a> <ul id="toc-References-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-External_links" class="vector-toc-list-item vector-toc-level-1 vector-toc-list-item-expanded"> <a class="vector-toc-link" href="#External_links"> <div class="vector-toc-text"> <span class="vector-toc-numb">6</span> <span>External links</span> </div> </a> <ul id="toc-External_links-sublist" class="vector-toc-list"> </ul> </li> </ul> </div> </div> </nav> </div> </div> <div class="mw-content-container"> <main id="content" class="mw-body"> <header class="mw-body-header vector-page-titlebar"> <nav aria-label="Contents" class="vector-toc-landmark"> <div id="vector-page-titlebar-toc" class="vector-dropdown vector-page-titlebar-toc vector-button-flush-left" > <input type="checkbox" id="vector-page-titlebar-toc-checkbox" role="button" aria-haspopup="true" data-event-name="ui.dropdown-vector-page-titlebar-toc" class="vector-dropdown-checkbox " aria-label="Toggle the table of contents" > <label id="vector-page-titlebar-toc-label" for="vector-page-titlebar-toc-checkbox" class="vector-dropdown-label cdx-button cdx-button--fake-button cdx-button--fake-button--enabled cdx-button--weight-quiet cdx-button--icon-only " aria-hidden="true" ><span class="vector-icon mw-ui-icon-listBullet mw-ui-icon-wikimedia-listBullet"></span> <span class="vector-dropdown-label-text">Toggle the table of contents</span> </label> <div class="vector-dropdown-content"> <div id="vector-page-titlebar-toc-unpinned-container" class="vector-unpinned-container"> </div> </div> </div> </nav> <h1 id="firstHeading" class="firstHeading mw-first-heading"><span class="mw-page-title-main">Game Developers Conference</span></h1> <div id="p-lang-btn" class="vector-dropdown mw-portlet mw-portlet-lang" > <input type="checkbox" id="p-lang-btn-checkbox" role="button" aria-haspopup="true" data-event-name="ui.dropdown-p-lang-btn" class="vector-dropdown-checkbox mw-interlanguage-selector" aria-label="Go to an article in another language. Available in 21 languages" > <label id="p-lang-btn-label" for="p-lang-btn-checkbox" class="vector-dropdown-label cdx-button cdx-button--fake-button cdx-button--fake-button--enabled cdx-button--weight-quiet cdx-button--action-progressive mw-portlet-lang-heading-21" aria-hidden="true" ><span class="vector-icon mw-ui-icon-language-progressive mw-ui-icon-wikimedia-language-progressive"></span> <span class="vector-dropdown-label-text">21 languages</span> </label> <div class="vector-dropdown-content"> <div class="vector-menu-content"> <ul class="vector-menu-content-list"> <li class="interlanguage-link interwiki-ar mw-list-item"><a href="https://ar.wikipedia.org/wiki/%D9%85%D8%A4%D8%AA%D9%85%D8%B1_%D9%85%D8%B7%D9%88%D8%B1%D9%8A_%D8%A7%D9%84%D8%A3%D9%84%D8%B9%D8%A7%D8%A8" title="مؤتمر مطوري الألعاب – Arabic" lang="ar" hreflang="ar" data-title="مؤتمر مطوري الألعاب" data-language-autonym="العربية" data-language-local-name="Arabic" class="interlanguage-link-target"><span>العربية</span></a></li><li class="interlanguage-link interwiki-da mw-list-item"><a href="https://da.wikipedia.org/wiki/Game_Developers_Conference" title="Game Developers Conference – Danish" lang="da" hreflang="da" data-title="Game Developers Conference" data-language-autonym="Dansk" data-language-local-name="Danish" class="interlanguage-link-target"><span>Dansk</span></a></li><li class="interlanguage-link interwiki-de mw-list-item"><a href="https://de.wikipedia.org/wiki/Game_Developers_Conference" title="Game Developers Conference – German" lang="de" hreflang="de" data-title="Game Developers Conference" data-language-autonym="Deutsch" data-language-local-name="German" class="interlanguage-link-target"><span>Deutsch</span></a></li><li class="interlanguage-link interwiki-es mw-list-item"><a href="https://es.wikipedia.org/wiki/Game_Developers_Conference" title="Game Developers Conference – Spanish" lang="es" hreflang="es" data-title="Game Developers Conference" data-language-autonym="Español" data-language-local-name="Spanish" class="interlanguage-link-target"><span>Español</span></a></li><li class="interlanguage-link interwiki-fa mw-list-item"><a href="https://fa.wikipedia.org/wiki/%DA%A9%D9%86%D9%81%D8%B1%D8%A7%D9%86%D8%B3_%D8%AA%D9%88%D8%B3%D8%B9%D9%87%E2%80%8C%D8%AF%D9%87%D9%86%D8%AF%DA%AF%D8%A7%D9%86_%D8%A8%D8%A7%D8%B2%DB%8C" title="کنفرانس توسعه‌دهندگان بازی – Persian" lang="fa" hreflang="fa" data-title="کنفرانس توسعه‌دهندگان بازی" data-language-autonym="فارسی" data-language-local-name="Persian" class="interlanguage-link-target"><span>فارسی</span></a></li><li class="interlanguage-link interwiki-fr mw-list-item"><a href="https://fr.wikipedia.org/wiki/Game_Developers_Conference" title="Game Developers Conference – French" lang="fr" hreflang="fr" data-title="Game Developers Conference" data-language-autonym="Français" data-language-local-name="French" class="interlanguage-link-target"><span>Français</span></a></li><li class="interlanguage-link interwiki-ko mw-list-item"><a href="https://ko.wikipedia.org/wiki/%EA%B2%8C%EC%9E%84_%EA%B0%9C%EB%B0%9C%EC%9E%90_%ED%9A%8C%EC%9D%98" title="게임 개발자 회의 – Korean" lang="ko" hreflang="ko" data-title="게임 개발자 회의" data-language-autonym="한국어" data-language-local-name="Korean" class="interlanguage-link-target"><span>한국어</span></a></li><li class="interlanguage-link interwiki-hy mw-list-item"><a href="https://hy.wikipedia.org/wiki/Game_Devel%D6%85pers_Conference" title="Game Develօpers Conference – Armenian" lang="hy" hreflang="hy" data-title="Game Develօpers Conference" data-language-autonym="Հայերեն" data-language-local-name="Armenian" class="interlanguage-link-target"><span>Հայերեն</span></a></li><li class="interlanguage-link interwiki-id mw-list-item"><a href="https://id.wikipedia.org/wiki/Game_Developers_Conference" title="Game Developers Conference – Indonesian" lang="id" hreflang="id" data-title="Game Developers Conference" data-language-autonym="Bahasa Indonesia" data-language-local-name="Indonesian" class="interlanguage-link-target"><span>Bahasa Indonesia</span></a></li><li class="interlanguage-link interwiki-it mw-list-item"><a href="https://it.wikipedia.org/wiki/Game_Developers_Conference" title="Game Developers Conference – Italian" lang="it" hreflang="it" data-title="Game Developers Conference" data-language-autonym="Italiano" data-language-local-name="Italian" class="interlanguage-link-target"><span>Italiano</span></a></li><li class="interlanguage-link interwiki-nl mw-list-item"><a href="https://nl.wikipedia.org/wiki/Game_Developers_Conference" title="Game Developers Conference – Dutch" lang="nl" hreflang="nl" data-title="Game Developers Conference" data-language-autonym="Nederlands" data-language-local-name="Dutch" class="interlanguage-link-target"><span>Nederlands</span></a></li><li class="interlanguage-link interwiki-ja mw-list-item"><a href="https://ja.wikipedia.org/wiki/Game_Developers_Conference" title="Game Developers Conference – Japanese" lang="ja" hreflang="ja" data-title="Game Developers Conference" data-language-autonym="日本語" data-language-local-name="Japanese" class="interlanguage-link-target"><span>日本語</span></a></li><li class="interlanguage-link interwiki-no mw-list-item"><a href="https://no.wikipedia.org/wiki/Game_Developers_Conference" title="Game Developers Conference – Norwegian Bokmål" lang="nb" hreflang="nb" data-title="Game Developers Conference" data-language-autonym="Norsk bokmål" data-language-local-name="Norwegian Bokmål" class="interlanguage-link-target"><span>Norsk bokmål</span></a></li><li class="interlanguage-link interwiki-pl mw-list-item"><a href="https://pl.wikipedia.org/wiki/Game_Developers_Conference" title="Game Developers Conference – Polish" lang="pl" hreflang="pl" data-title="Game Developers Conference" data-language-autonym="Polski" data-language-local-name="Polish" class="interlanguage-link-target"><span>Polski</span></a></li><li class="interlanguage-link interwiki-pt mw-list-item"><a href="https://pt.wikipedia.org/wiki/Game_Developers_Conference" title="Game Developers Conference – Portuguese" lang="pt" hreflang="pt" data-title="Game Developers Conference" data-language-autonym="Português" data-language-local-name="Portuguese" class="interlanguage-link-target"><span>Português</span></a></li><li class="interlanguage-link interwiki-ru mw-list-item"><a href="https://ru.wikipedia.org/wiki/Game_Developers_Conference" title="Game Developers Conference – Russian" lang="ru" hreflang="ru" data-title="Game Developers Conference" data-language-autonym="Русский" data-language-local-name="Russian" class="interlanguage-link-target"><span>Русский</span></a></li><li class="interlanguage-link interwiki-fi mw-list-item"><a href="https://fi.wikipedia.org/wiki/Game_Developers_Conference" title="Game Developers Conference – Finnish" lang="fi" hreflang="fi" data-title="Game Developers Conference" data-language-autonym="Suomi" data-language-local-name="Finnish" class="interlanguage-link-target"><span>Suomi</span></a></li><li class="interlanguage-link interwiki-sv mw-list-item"><a href="https://sv.wikipedia.org/wiki/Game_Developers_Conference" title="Game Developers Conference – Swedish" lang="sv" hreflang="sv" data-title="Game Developers Conference" data-language-autonym="Svenska" data-language-local-name="Swedish" class="interlanguage-link-target"><span>Svenska</span></a></li><li class="interlanguage-link interwiki-tr mw-list-item"><a href="https://tr.wikipedia.org/wiki/Oyun_Geli%C5%9Ftiricileri_Konferans%C4%B1" title="Oyun Geliştiricileri Konferansı – Turkish" lang="tr" hreflang="tr" data-title="Oyun Geliştiricileri Konferansı" data-language-autonym="Türkçe" data-language-local-name="Turkish" class="interlanguage-link-target"><span>Türkçe</span></a></li><li class="interlanguage-link interwiki-uk mw-list-item"><a href="https://uk.wikipedia.org/wiki/Game_Developers_Conference" title="Game Developers Conference – Ukrainian" lang="uk" hreflang="uk" data-title="Game Developers Conference" data-language-autonym="Українська" data-language-local-name="Ukrainian" class="interlanguage-link-target"><span>Українська</span></a></li><li class="interlanguage-link interwiki-zh mw-list-item"><a href="https://zh.wikipedia.org/wiki/%E6%B8%B8%E6%88%8F%E5%BC%80%E5%8F%91%E8%80%85%E5%A4%A7%E4%BC%9A" title="游戏开发者大会 – Chinese" lang="zh" hreflang="zh" data-title="游戏开发者大会" data-language-autonym="中文" data-language-local-name="Chinese" class="interlanguage-link-target"><span>中文</span></a></li> </ul> <div class="after-portlet after-portlet-lang"><span class="wb-langlinks-edit wb-langlinks-link"><a href="https://www.wikidata.org/wiki/Special:EntityPage/Q1154933#sitelinks-wikipedia" title="Edit interlanguage links" class="wbc-editpage">Edit links</a></span></div> </div> </div> </div> </header> <div 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class="mw-content-ltr mw-parser-output" lang="en" dir="ltr"><p class="mw-empty-elt"> </p> <div class="shortdescription nomobile noexcerpt noprint searchaux" style="display:none">Annual video game developer conference</div> <style data-mw-deduplicate="TemplateStyles:r1257001546">.mw-parser-output .infobox-subbox{padding:0;border:none;margin:-3px;width:auto;min-width:100%;font-size:100%;clear:none;float:none;background-color:transparent}.mw-parser-output .infobox-3cols-child{margin:auto}.mw-parser-output .infobox .navbar{font-size:100%}@media screen{html.skin-theme-clientpref-night .mw-parser-output .infobox-full-data:not(.notheme)>div:not(.notheme)[style]{background:#1f1f23!important;color:#f8f9fa}}@media screen and (prefers-color-scheme:dark){html.skin-theme-clientpref-os .mw-parser-output .infobox-full-data:not(.notheme) div:not(.notheme){background:#1f1f23!important;color:#f8f9fa}}@media(min-width:640px){body.skin--responsive .mw-parser-output .infobox-table{display:table!important}body.skin--responsive .mw-parser-output .infobox-table>caption{display:table-caption!important}body.skin--responsive .mw-parser-output .infobox-table>tbody{display:table-row-group}body.skin--responsive .mw-parser-output .infobox-table tr{display:table-row!important}body.skin--responsive .mw-parser-output .infobox-table th,body.skin--responsive .mw-parser-output .infobox-table td{padding-left:inherit;padding-right:inherit}}</style><table class="infobox"><tbody><tr><th colspan="2" class="infobox-above">Game Developers Conference</th></tr><tr><td colspan="2" class="infobox-image"><span typeof="mw:File"><a href="/wiki/File:Game_Developers_Conference_logo.svg" class="mw-file-description"><img src="//upload.wikimedia.org/wikipedia/commons/thumb/2/27/Game_Developers_Conference_logo.svg/250px-Game_Developers_Conference_logo.svg.png" decoding="async" width="250" height="87" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/commons/thumb/2/27/Game_Developers_Conference_logo.svg/375px-Game_Developers_Conference_logo.svg.png 1.5x, //upload.wikimedia.org/wikipedia/commons/thumb/2/27/Game_Developers_Conference_logo.svg/500px-Game_Developers_Conference_logo.svg.png 2x" data-file-width="300" data-file-height="104" /></a></span></td></tr><tr><th scope="row" class="infobox-label">Genre</th><td class="infobox-data"><a href="/wiki/Video_game_development" title="Video game development">Video game development</a></td></tr><tr><th scope="row" class="infobox-label">Venue</th><td class="infobox-data"><a href="/wiki/Moscone_Convention_Center" class="mw-redirect" title="Moscone Convention Center">Moscone Convention Center</a></td></tr><tr><th scope="row" class="infobox-label">Location(s)</th><td class="infobox-data"><a href="/wiki/San_Francisco" title="San Francisco">San Francisco</a>, <a href="/wiki/California" title="California">California</a></td></tr><tr><th scope="row" class="infobox-label">Country</th><td class="infobox-data">United States</td></tr><tr><th scope="row" class="infobox-label">Inaugurated</th><td class="infobox-data">April&#160;1988<span class="noprint">&#59;&#32;36&#160;years ago</span><span style="display:none">&#160;(<span class="bday dtstart published updated">1988-04</span>)</span> (as Computer Game Developers Conference)</td></tr><tr><th scope="row" class="infobox-label">Most recent</th><td class="infobox-data">March&#160;18, 2024<span class="noprint">&#59;&#32;8 months ago</span><span style="display:none">&#160;(<span class="bday dtstart published updated">2024-03-18</span>)</span></td></tr><tr><th scope="row" class="infobox-label">Attendance</th><td class="infobox-data">27,000 (2019)</td></tr><tr><th scope="row" class="infobox-label">Organized by</th><td class="infobox-data"><a href="/wiki/Informa" title="Informa">Informa</a></td></tr><tr><th scope="row" class="infobox-label">Website</th><td class="infobox-data"><span class="url"><a rel="nofollow" class="external text" href="https://www.gdconf.com/">www<wbr />.gdconf<wbr />.com</a></span></td></tr></tbody></table> <p>The <b>Game Developers Conference</b> (<b>GDC</b>) is an annual <a href="/wiki/Conference" title="Conference">conference</a> for <a href="/wiki/Video_game_developer" title="Video game developer">video game developers</a>. The event includes an expo, networking events, and awards shows like the <a href="/wiki/Game_Developers_Choice_Award_for_Game_of_the_Year" title="Game Developers Choice Award for Game of the Year">Game Developers Choice Awards</a> and <a href="/wiki/Independent_Games_Festival" title="Independent Games Festival">Independent Games Festival</a>, and a variety of <a href="/wiki/Tutorial" title="Tutorial">tutorials</a>, lectures, and <a href="/wiki/Round_Table" title="Round Table">roundtables</a> by industry professionals on game-related topics covering <a href="/wiki/Video_game_programmer" title="Video game programmer">programming</a>, <a href="/wiki/Game_design" title="Game design">design</a>, audio, production, business and management, and visual arts. </p> <meta property="mw:PageProp/toc" /> <div class="mw-heading mw-heading2"><h2 id="History">History</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Game_Developers_Conference&amp;action=edit&amp;section=1" title="Edit section: History"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <figure class="mw-default-size" typeof="mw:File/Thumb"><a href="/wiki/File:GDC_2019.jpg" class="mw-file-description"><img src="//upload.wikimedia.org/wikipedia/commons/thumb/2/2e/GDC_2019.jpg/220px-GDC_2019.jpg" decoding="async" width="220" height="147" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/commons/thumb/2/2e/GDC_2019.jpg/330px-GDC_2019.jpg 1.5x, //upload.wikimedia.org/wikipedia/commons/thumb/2/2e/GDC_2019.jpg/440px-GDC_2019.jpg 2x" data-file-width="3000" data-file-height="2000" /></a><figcaption>Outside the Moscone Center in San Francisco, 2019</figcaption></figure> <p>Originally called the Computer Game Developers Conference, the first conference was organized in April 1988 by <a href="/wiki/Chris_Crawford_(game_designer)" title="Chris Crawford (game designer)">Chris Crawford</a> in his <a href="/wiki/San_Jose,_California" title="San Jose, California">San Jose, California</a>-area living room.<sup id="cite_ref-1" class="reference"><a href="#cite_note-1"><span class="cite-bracket">&#91;</span>1<span class="cite-bracket">&#93;</span></a></sup><sup id="cite_ref-2" class="reference"><a href="#cite_note-2"><span class="cite-bracket">&#91;</span>2<span class="cite-bracket">&#93;</span></a></sup> About twenty-seven designers attended, including <a href="/wiki/Don_Daglow" title="Don Daglow">Don Daglow</a>, <a href="/wiki/Brenda_Laurel" title="Brenda Laurel">Brenda Laurel</a>, <a href="/wiki/Brian_Moriarty" title="Brian Moriarty">Brian Moriarty</a>, <a href="/wiki/Gordon_Walton" title="Gordon Walton">Gordon Walton</a>, Tim Brengle, <a href="/wiki/Cliff_Johnson_(game_designer)" title="Cliff Johnson (game designer)">Cliff Johnson</a>, Dave Menconi, and Carol and Ivan Manley. The second conference, held that same year at a <a href="/wiki/Holiday_Inn" title="Holiday Inn">Holiday Inn</a> at <a href="/wiki/Milpitas,_California" title="Milpitas, California">Milpitas</a>, attracted about 125 developers. Early conference directors included <a href="/wiki/Brenda_Laurel" title="Brenda Laurel">Brenda Laurel</a>, Tim Brengle, Sara Reeder, Dave Menconi, Jeff Johannigman, Stephen Friedman, Chris Crawford, and Stephanie Barrett. Later directors include John Powers, <a href="/wiki/Nicky_Robinson_(game_programmer)" title="Nicky Robinson (game programmer)">Nicky Robinson</a>, <a href="/wiki/Anne_Westfall" title="Anne Westfall">Anne Westfall</a>, Susan Lee-Merrow, and <a href="/wiki/Ernest_W._Adams" class="mw-redirect" title="Ernest W. Adams">Ernest W. Adams</a>. In the early years the conference changed venue each year to accommodate its increases in size. Attendance in this period grew from 525 to 2,387. By 1994 the CGDC could afford to sponsor the creation of the <a href="/wiki/Computer_Game_Developers_Association" class="mw-redirect" title="Computer Game Developers Association">Computer Game Developers Association</a> with Adams as its founding director. <a href="/wiki/Miller_Freeman,_Inc." title="Miller Freeman, Inc.">Miller Freeman, Inc.</a> took on the running of the conference in 1996, nearly doubling attendance to 4,000 that year.<sup id="cite_ref-NGen31_3-0" class="reference"><a href="#cite_note-NGen31-3"><span class="cite-bracket">&#91;</span>3<span class="cite-bracket">&#93;</span></a></sup> In 2005, the GDC moved to the new <a href="/wiki/Moscone_Center" title="Moscone Center">Moscone Center West</a>, in the heart of <a href="/wiki/San_Francisco" title="San Francisco">San Francisco</a>'s <a href="/wiki/South_of_Market_(San_Francisco)" class="mw-redirect" title="South of Market (San Francisco)">SOMA</a> district, and reported over 12,000 attendees. The GDC returned to San Jose in 2006, reporting over 12,500 attendees, and moved to San Francisco in 2007 – where the organizers expect it will stay for the foreseeable future. Attendance figures continued to rise in following years, with 18,000 attendees in the 2008 event.<sup id="cite_ref-4" class="reference"><a href="#cite_note-4"><span class="cite-bracket">&#91;</span>4<span class="cite-bracket">&#93;</span></a></sup> The 2009 Game Developers Conference was held in San Francisco, on March 23–27, 2009.<sup id="cite_ref-5" class="reference"><a href="#cite_note-5"><span class="cite-bracket">&#91;</span>5<span class="cite-bracket">&#93;</span></a></sup> The <a href="/wiki/IGDA" class="mw-redirect" title="IGDA">IGDA</a> awarded 25 scholarships to send qualified students to attend the 2009 GDC. </p><p>Crawford continued to give the conference keynote address for the first several years of the conference, including one in the early 1990s where he punctuated a point about game tuning and player involvement by cracking a <a href="/wiki/Bullwhip" title="Bullwhip">bullwhip</a> perilously close to the front row of the audience. Crawford also founded <i>The Journal of Computer Game Design</i> in 1987 in parallel to beginning the GDC, and served as publisher and editor of the academic-style journal through 1996. </p><p>During the late 1990s, the conference expanded from its original strict focus on game design to include topics such as marketing and legal issues.<sup id="cite_ref-NGen31_3-1" class="reference"><a href="#cite_note-NGen31-3"><span class="cite-bracket">&#91;</span>3<span class="cite-bracket">&#93;</span></a></sup> </p><p>The CGDC changed its name to "Game Developers Conference" in 1999. The GDC has also hosted the <a href="/wiki/Spotlight_Awards_(GDC)" class="mw-redirect" title="Spotlight Awards (GDC)">Spotlight Awards</a> from 1997 to 1999, the <a href="/wiki/Independent_Games_Festival" title="Independent Games Festival">Independent Games Festival</a> since 1999 and the <a href="/wiki/Game_Developers_Choice_Awards" title="Game Developers Choice Awards">Game Developers Choice Awards</a> since 2001. The GDC is also used for the annual meeting of the <a href="/wiki/International_Game_Developers_Association" title="International Game Developers Association">International Game Developers Association</a> (IGDA). </p><p>The <a href="/wiki/Independent_Games_Festival" title="Independent Games Festival">Independent Games Festival</a> (IGF) is the first and largest competition for independent games, and highlights the innovative achievements of developers ranging in size from individuals building PC titles to studio teams creating console downloadable titles. A pool of judges from the game industry selects the finalists and winners, and the individual creators are named as the recipients of the awards. The IGF is managed and developed by <a href="/wiki/UBM_Technology_Group" title="UBM Technology Group">UBM TechWeb</a>, the organizer of the GDC. </p> <figure class="mw-default-size" typeof="mw:File/Thumb"><a href="/wiki/File:GDC_Main_Stage_2019.jpg" class="mw-file-description"><img alt="" src="//upload.wikimedia.org/wikipedia/commons/thumb/d/d4/GDC_Main_Stage_2019.jpg/220px-GDC_Main_Stage_2019.jpg" decoding="async" width="220" height="147" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/commons/thumb/d/d4/GDC_Main_Stage_2019.jpg/330px-GDC_Main_Stage_2019.jpg 1.5x, //upload.wikimedia.org/wikipedia/commons/thumb/d/d4/GDC_Main_Stage_2019.jpg/440px-GDC_Main_Stage_2019.jpg 2x" data-file-width="3000" data-file-height="2000" /></a><figcaption>GDC Main Stage, 2019</figcaption></figure> <p>The <a href="/wiki/Game_Developers_Choice_Awards" title="Game Developers Choice Awards">Game Developers Choice Awards</a> is the game industry's only open, peer-based awards show. Any member of the IGDA may nominate games, and then the membership votes on the finalists. As with the IGF, the individual creators are named as the recipients of the awards. Specialty awards such as Lifetime Achievement and First Penguin are determined by the GDCA committee, and all are revealed at the Game Developers Choice Awards ceremony at the GDC. The IGF and the GDCA are presented back to back, in an awards show produced by UBM TechWeb, typically on the Wednesday of the GDC. </p><p>UBM TechWeb has added several other events to the GDC in recent years. At the GDC Expo, developers display the latest techniques useful in game development. "GDC Mobile", first held in 2002, focuses on developing games for <a href="/wiki/Mobile_phone" title="Mobile phone">mobile phones</a>. Starting in 2004, the GDC partnered with Game Connection to present Game Connection @ GDC, a live matchmaking service for developers and publishers, which in 2007 expanded to include Game Connection Services for outsourcing and other services. Starting in 2006, the GDC partnered with <a href="/wiki/Video_Games_Live" title="Video Games Live">Video Games Live</a> to feature their symphonic performance of videogame music as the closing night event. In addition, the GDC has hosted a number of conference-wide game experiments designed by GameLab. The 2017 GDC included a Board Game Design Day, featuring talks from developers and publishers of <a href="/wiki/Tabletop_game" title="Tabletop game">tabletop games</a> on their design processes.<sup id="cite_ref-6" class="reference"><a href="#cite_note-6"><span class="cite-bracket">&#91;</span>6<span class="cite-bracket">&#93;</span></a></sup> </p><p>UBM TechWeb has also produced several spinoff events. For example, the first GDC Europe (GDCE) was featured at the <a href="/wiki/European_Computer_Trade_Show" title="European Computer Trade Show">European Computer Trade Show</a> (ECTS) in <a href="/wiki/London" title="London">London</a> between August 31 and September 1, 2001. Other GDC-related events include the Serious Games Summit, first held in 2004 as a GDC tutorial, and spun off as a standalone event in 2005, focusing on developing <a href="/wiki/Serious_game" title="Serious game">games</a> for practical purposes, such as education, corporate training, military, and health care applications; and the Hollywood and Games Summit in conjunction with <a href="/wiki/The_Hollywood_Reporter" title="The Hollywood Reporter">The Hollywood Reporter</a> first held in June 2006. Additional events include the Game Advertising Summit, the Game Outsourcing Summit, the Game Career Seminar, GDC Russia, the China Game Summit, GDC London, the London Games Summit, the London Game Career Fair, and many others. In late 2006, UBM TechWeb acquired The Game Initiative, and now produces the Austin Game Developers Conference. </p><p>The 2020 GDC notably was the first to be fully postponed from its planned March 2020 dates, as a result of several companies having pulled out due to fears from the <a href="/wiki/COVID-19_pandemic" title="COVID-19 pandemic">COVID-19 pandemic</a>.<sup id="cite_ref-7" class="reference"><a href="#cite_note-7"><span class="cite-bracket">&#91;</span>7<span class="cite-bracket">&#93;</span></a></sup> Organizers ran the 2020 GDC as a virtual conference and announced GDC Summer as the next live event to take place in August.<sup id="cite_ref-8" class="reference"><a href="#cite_note-8"><span class="cite-bracket">&#91;</span>8<span class="cite-bracket">&#93;</span></a></sup><sup id="cite_ref-9" class="reference"><a href="#cite_note-9"><span class="cite-bracket">&#91;</span>9<span class="cite-bracket">&#93;</span></a></sup> While initially planning on a mixed in-person and virtual conference for the 2021 event, the organizers dropped the in-person portion in February 2021 due to continued concerns from COVID-19, maintaining the virtual events.<sup id="cite_ref-10" class="reference"><a href="#cite_note-10"><span class="cite-bracket">&#91;</span>10<span class="cite-bracket">&#93;</span></a></sup> </p> <div class="mw-heading mw-heading3"><h3 id="GDC_China">GDC China</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Game_Developers_Conference&amp;action=edit&amp;section=2" title="Edit section: GDC China"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>UBM TechWeb brought its flagship event to Shanghai in 2007, where GDC China was held annually until 2015.<sup id="cite_ref-11" class="reference"><a href="#cite_note-11"><span class="cite-bracket">&#91;</span>11<span class="cite-bracket">&#93;</span></a></sup> </p><p>GDC China hosted the annual Independent Games Festival China (IGF China) from 2009, calling for entries developed by independent game studios and individuals in the Asia-Pacific region. IGF China includes the Independent Games Summit, the Independent Games Festival Pavilion, and the Independent Games Festival Awards Ceremony.<sup id="cite_ref-12" class="reference"><a href="#cite_note-12"><span class="cite-bracket">&#91;</span>12<span class="cite-bracket">&#93;</span></a></sup> </p> <div class="mw-heading mw-heading2"><h2 id="Recurring_highlights">Recurring highlights</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Game_Developers_Conference&amp;action=edit&amp;section=3" title="Edit section: Recurring highlights"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <div class="mw-heading mw-heading3"><h3 id="Tutorials">Tutorials</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Game_Developers_Conference&amp;action=edit&amp;section=4" title="Edit section: Tutorials"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>About half of the time during the first two days of GDC are given over to tutorials, one- or two-day-long sessions on a given topic. Tutorials take the form of hands-on workshops and cover a variety of technical subjects such as game design, audio, topics in computer programming (such as physics, graphics programming or web technologies), production and business management. </p> <div class="mw-heading mw-heading3"><h3 id="Summits">Summits</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Game_Developers_Conference&amp;action=edit&amp;section=5" title="Edit section: Summits"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>A summit is a section of panels dedicated to a sub-segment of the game industry, also usually held on the first two days of the conference. Past and current summit topics include mobile games, independent games, game education (for students aspiring to join the industry), <a href="/wiki/Serious_games" class="mw-redirect" title="Serious games">serious games</a>, <a href="/wiki/Social-network_game" class="mw-redirect" title="Social-network game">social games</a>, <a href="/wiki/Artificial_intelligence_(video_games)" class="mw-redirect" title="Artificial intelligence (video games)">artificial intelligence</a>, and online games. </p> <div class="mw-heading mw-heading3"><h3 id="Console_Maker's_Keynotes"><span id="Console_Maker.27s_Keynotes"></span>Console Maker's Keynotes</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Game_Developers_Conference&amp;action=edit&amp;section=6" title="Edit section: Console Maker&#039;s Keynotes"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>Regularly, <a href="/wiki/Sony_Computer_Entertainment" class="mw-redirect" title="Sony Computer Entertainment">Sony Computer Entertainment</a>, <a href="/wiki/Microsoft" title="Microsoft">Microsoft</a> and <a href="/wiki/Nintendo" title="Nintendo">Nintendo</a> deliver keynotes at the conference showcasing upcoming products and technologies. Next to the <a href="/wiki/Electronic_Entertainment_Expo" class="mw-redirect" title="Electronic Entertainment Expo">Electronic Entertainment Expo</a>, GDC keynotes are one of the more significant sources of news about upcoming console hardware and platforms, but with a focus on the developer audience instead of the wider press. A number of games in development or upcoming releases are also showcased, but generally far fewer than at traditional gaming conventions. </p> <div class="mw-heading mw-heading3"><h3 id="Developer's_Rant"><span id="Developer.27s_Rant"></span>Developer's Rant</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Game_Developers_Conference&amp;action=edit&amp;section=7" title="Edit section: Developer&#039;s Rant"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>Since 2005, the "rant" panel has been one of the most popular sessions at the conference. Moderated by <a href="/wiki/Eric_Zimmerman" title="Eric Zimmerman">Eric Zimmerman</a> and <a href="/wiki/Jason_Della_Rocca" title="Jason Della Rocca">Jason Della Rocca</a>, a selection of notable industry figures are invited to speak on industry-related subjects they are passionate about. According to Zimmerman, the idea of the panel "is to really take those grumblings and mutterings and bring them out into the light, speak truth to power, cut through to the real s***, and talk about what is going on in our industry—what's wrong and what we can do to change it."<sup id="cite_ref-13" class="reference"><a href="#cite_note-13"><span class="cite-bracket">&#91;</span>13<span class="cite-bracket">&#93;</span></a></sup> Many rants inspire controversy, discussion and a good deal of media coverage in industry press. Most rant sessions focus on a particular segment of the industry to draw their speakers from: </p> <ul><li>2005: "Burning Down the House: Game Developers Rant"</li> <li>2006: "Burn Baby, Burn: Game Developers Rant"</li> <li>2007: "Burning Mad: Game Publishers Rant"</li> <li>2008: "Pouring Gas on the Flames: Game Designers Rant"</li> <li>2009: "Burned by Friendly Fire: Game Critics Rant"</li> <li>2010: "Fired and Fired-Up: Jobless Developers Rant"</li> <li>2011: "No Freaking Respect! Social Game Developers Rant Back"</li> <li>2012: "Burn this MotherFather!: Game Dev Parents Rant"</li> <li>2013: "Mad as Hell: Hothead Developers Rant Back"</li> <li>2014: "Rant Apocalypse: The 10th Anniversary Mega Session"</li></ul> <p>The Rant panel has inspired similarly structured sessions, with more specialized topics (e.g., "Game Educators Rant" during the Education Summit, or rants during the Indie Game Summit). </p> <div class="mw-heading mw-heading3"><h3 id="Game_Design_Challenge">Game Design Challenge</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Game_Developers_Conference&amp;action=edit&amp;section=8" title="Edit section: Game Design Challenge"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p><a href="/wiki/Eric_Zimmerman" title="Eric Zimmerman">Eric Zimmerman</a> created the Game Design Challenge.<sup id="cite_ref-14" class="reference"><a href="#cite_note-14"><span class="cite-bracket">&#91;</span>14<span class="cite-bracket">&#93;</span></a></sup> "The idea of the challenge, he said, was to give everyone a sense of the process behind game design, and to attempt to get everyone thinking about new kinds of games." No actual game needs to be built, just designed. The goal of the 2nd annual Game Design Challenge was to create a game based on <a href="/wiki/Emily_Dickinson" title="Emily Dickinson">Emily Dickinson</a>. It was won by <a href="/wiki/Will_Wright_(game_designer)" title="Will Wright (game designer)">Will Wright</a> who designed an Emily Dickinson personality simulator contained entirely on a <a href="/wiki/USB_flash_drive" title="USB flash drive">USB flash drive</a>. The personality would interact with the player by sending <a href="/wiki/Instant_messaging" title="Instant messaging">Instant Messages</a> and <a href="/wiki/Email" title="Email">email</a>. The goal was to maintain a stable relationship and avoid the two extremes: romantic obsession with the player or suicidal depression. The first occurrence meant constant interruptions when using the computer. The latter occurrence allowed for the simulation to delete itself. The 3rd time, the task was to create a game worthy of a <a href="/wiki/Nobel_Prize" title="Nobel Prize">Nobel Prize</a>. <a href="/wiki/Harvey_Smith_(game_designer)" title="Harvey Smith (game designer)">Harvey Smith</a> won with his PeaceBomb game. It would utilize wireless devices to organize <a href="/wiki/Flash_mobs" class="mw-redirect" title="Flash mobs">flash mobs</a> to engage in random acts of charity. For the first 3 challenges, Eric Zimmerman has always ended the challenge by indicating that all the contestants' ideas could really be made into a game. </p><p>The goal of the 4th annual Game Design Challenge was to create a game which was a <a href="/wiki/Religion" title="Religion">religion</a>, or which could become one. It was won by <a href="/wiki/Jason_Rohrer" title="Jason Rohrer">Jason Rohrer</a> who designed a one-player at a time multiplayer game named <i><a href="/wiki/Chain_World" title="Chain World">Chain World</a></i> contained entirely on a <a href="/wiki/USB_flash_drive" title="USB flash drive">USB flash drive</a>.<sup id="cite_ref-15" class="reference"><a href="#cite_note-15"><span class="cite-bracket">&#91;</span>15<span class="cite-bracket">&#93;</span></a></sup> </p> <div class="mw-heading mw-heading3"><h3 id="Experimental_Gameplay_Workshop">Experimental Gameplay Workshop</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Game_Developers_Conference&amp;action=edit&amp;section=9" title="Edit section: Experimental Gameplay Workshop"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>The Experimental Gameplay Workshop is an influential 2-hour game presentation session held annually at the Game Developers Conference in <a href="/wiki/San_Francisco" title="San Francisco">San Francisco</a>. The event showcases experimental video games and game prototypes. The workshop was founded by <a href="/wiki/Jonathan_Blow" title="Jonathan Blow">Jonathan Blow</a>, the developer behind the game <a href="/wiki/Braid_(video_game)" title="Braid (video game)">Braid</a>. As of 2021, it was headed by <a href="/wiki/Robin_Hunicke" title="Robin Hunicke">Robin Hunicke</a> and <a href="/wiki/Daniel_Benmergui" title="Daniel Benmergui">Daniel Benmergui</a>.<sup id="cite_ref-organizers_16-0" class="reference"><a href="#cite_note-organizers-16"><span class="cite-bracket">&#91;</span>16<span class="cite-bracket">&#93;</span></a></sup><sup id="cite_ref-womeningaming_17-0" class="reference"><a href="#cite_note-womeningaming-17"><span class="cite-bracket">&#91;</span>17<span class="cite-bracket">&#93;</span></a></sup> The session generally showcases 20 titles from over 250 submissions each year.<sup id="cite_ref-womeningaming_17-1" class="reference"><a href="#cite_note-womeningaming-17"><span class="cite-bracket">&#91;</span>17<span class="cite-bracket">&#93;</span></a></sup> Keita Takahashi showcased his title <a href="/wiki/Katamari_Damacy" title="Katamari Damacy">Katamari Damacy</a> before it was released in the US at the workshop in 2004. At lecture at the GDC in 2005, Keita credited the session for helping get the game released in the US.<sup id="cite_ref-18" class="reference"><a href="#cite_note-18"><span class="cite-bracket">&#91;</span>18<span class="cite-bracket">&#93;</span></a></sup> In a 2009 interview, he however expressed some criticism of the format, saying the games chosen felt gimick-y and the presentations being uninteresting.<sup id="cite_ref-gamesetwatch_19-0" class="reference"><a href="#cite_note-gamesetwatch-19"><span class="cite-bracket">&#91;</span>19<span class="cite-bracket">&#93;</span></a></sup> </p> <div class="mw-heading mw-heading3"><h3 id="Game_Developers_Choice_Awards">Game Developers Choice Awards</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Game_Developers_Conference&amp;action=edit&amp;section=10" title="Edit section: Game Developers Choice Awards"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>Held at the main GDC event in the first part of the year, the presentation for the <a href="/wiki/Game_Developers_Choice_Awards" title="Game Developers Choice Awards">Game Developers Choice Awards</a> (GDCA) is held. The GDCAs are available for any game made in the previous calendar year, nominated and voted on by members of the game development community. </p> <div class="mw-heading mw-heading3"><h3 id="Independent_Games_Festival">Independent Games Festival</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Game_Developers_Conference&amp;action=edit&amp;section=11" title="Edit section: Independent Games Festival"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <figure class="mw-default-size mw-halign-right" typeof="mw:File/Thumb"><a href="/wiki/File:IGF_Pavilion_at_GDC_2019.jpg" class="mw-file-description"><img src="//upload.wikimedia.org/wikipedia/commons/thumb/1/11/IGF_Pavilion_at_GDC_2019.jpg/220px-IGF_Pavilion_at_GDC_2019.jpg" decoding="async" width="220" height="147" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/commons/thumb/1/11/IGF_Pavilion_at_GDC_2019.jpg/330px-IGF_Pavilion_at_GDC_2019.jpg 1.5x, //upload.wikimedia.org/wikipedia/commons/thumb/1/11/IGF_Pavilion_at_GDC_2019.jpg/440px-IGF_Pavilion_at_GDC_2019.jpg 2x" data-file-width="3000" data-file-height="2000" /></a><figcaption>The Independent Games Festival Pavilion at the 2019 GDC</figcaption></figure> <p>The <a href="/wiki/Independent_Games_Festival" title="Independent Games Festival">Independent Games Festival</a> (IGF) is an event held during the main GDC in the early part of the year, open to games from small independent studios and from students at universities. The IGF culminates with the presentation of several awards to games which have been nominated and voted on in the months prior, and which are given space at the IGF to showcase their game. These awards have cash prizes associated with them, ranging from <span style="white-space: nowrap">US$1,000</span> to <span style="white-space: nowrap">US$30,000</span> for the <a href="/wiki/Seumas_McNally_Grand_Prize" title="Seumas McNally Grand Prize">Seumas McNally Grand Prize</a>. The ceremony is typically held as the lead-in to the GDCA award ceremony. </p> <div class="mw-heading mw-heading3"><h3 id="alt.ctrl.GDC">alt.ctrl.GDC</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Game_Developers_Conference&amp;action=edit&amp;section=12" title="Edit section: alt.ctrl.GDC"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>alt.ctrl.GDC is an exhibit taking place in the GDC Expo. Visitors can play games using alternative controllers and meet the developers behind the projects. One of these games win the alt.ctrl.GDC Award, which includes a $2,000 prize plus a special trophy, at the IGF ceremony during GDC, with judging taking place on-site.<sup id="cite_ref-20" class="reference"><a href="#cite_note-20"><span class="cite-bracket">&#91;</span>20<span class="cite-bracket">&#93;</span></a></sup><sup id="cite_ref-21" class="reference"><a href="#cite_note-21"><span class="cite-bracket">&#91;</span>21<span class="cite-bracket">&#93;</span></a></sup> </p> <div class="mw-heading mw-heading2"><h2 id="Events">Events</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Game_Developers_Conference&amp;action=edit&amp;section=13" title="Edit section: Events"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <table class="wikitable" style="margin:auto;"> <tbody><tr> <th style="width:130px;">Conference </th> <th style="width:160px;">Location </th> <th style="width:130px;">Dates </th> <th style="width:130px;">Attendees </th></tr> <tr> <td colspan="4" style="text-align:center; background:#ff9;"><b>2001</b> </td></tr> <tr> <td>GDC 2001 </td> <td><a href="/wiki/San_Jose_Convention_Center" title="San Jose Convention Center">San Jose Convention Center</a><br /><a href="/wiki/San_Jose,_California" title="San Jose, California">San Jose, California</a> </td> <td>March 20–24<sup id="cite_ref-22" class="reference"><a href="#cite_note-22"><span class="cite-bracket">&#91;</span>22<span class="cite-bracket">&#93;</span></a></sup> </td> <td> </td></tr> <tr> <td colspan="4" style="text-align:center; background:#ff9;"><b>2002</b> </td></tr> <tr> <td>GDC 2002 </td> <td>San Jose Convention Center<br />San Jose, California </td> <td>March 19–23<sup id="cite_ref-23" class="reference"><a href="#cite_note-23"><span class="cite-bracket">&#91;</span>23<span class="cite-bracket">&#93;</span></a></sup> </td> <td>~10,000<sup id="cite_ref-24" class="reference"><a href="#cite_note-24"><span class="cite-bracket">&#91;</span>24<span class="cite-bracket">&#93;</span></a></sup> </td></tr> <tr> <td colspan="4" style="text-align:center; background:#ff9;"><b>2003</b> </td></tr> <tr> <td>GDC 2003 </td> <td>San Jose Convention Center<br />San Jose, California </td> <td>March 4–8<sup id="cite_ref-25" class="reference"><a href="#cite_note-25"><span class="cite-bracket">&#91;</span>25<span class="cite-bracket">&#93;</span></a></sup> </td> <td> </td></tr> <tr> <td colspan="4" style="text-align:center; background:#ff9;"><b>2004</b> </td></tr> <tr> <td>GDC 2004 </td> <td>San Jose Convention Center<br />San Jose, California </td> <td>March 22–26<sup id="cite_ref-26" class="reference"><a href="#cite_note-26"><span class="cite-bracket">&#91;</span>26<span class="cite-bracket">&#93;</span></a></sup><sup id="cite_ref-27" class="reference"><a href="#cite_note-27"><span class="cite-bracket">&#91;</span>27<span class="cite-bracket">&#93;</span></a></sup> </td> <td> </td></tr> <tr> <td colspan="4" style="text-align:center; background:#ff9;"><b>2005</b> </td></tr> <tr> <td>GDC 2005 </td> <td>Moscone Center West, <a href="/wiki/San_Francisco" title="San Francisco">San Francisco</a>, California<sup id="cite_ref-gdc_2005_gamasutra_28-0" class="reference"><a href="#cite_note-gdc_2005_gamasutra-28"><span class="cite-bracket">&#91;</span>28<span class="cite-bracket">&#93;</span></a></sup> </td> <td>March 7–11<sup id="cite_ref-gdc_2005_gamasutra_28-1" class="reference"><a href="#cite_note-gdc_2005_gamasutra-28"><span class="cite-bracket">&#91;</span>28<span class="cite-bracket">&#93;</span></a></sup> </td> <td>~12,000<sup id="cite_ref-Game_Developers_Conference_29-0" class="reference"><a href="#cite_note-Game_Developers_Conference-29"><span class="cite-bracket">&#91;</span>29<span class="cite-bracket">&#93;</span></a></sup> </td></tr> <tr> <td colspan="4" style="text-align:center; background:#ff9;"><b>2006</b> </td></tr> <tr> <td>GDC 2006 </td> <td>San Jose Convention Center<br />San Jose, California </td> <td>March 22–24<sup id="cite_ref-30" class="reference"><a href="#cite_note-30"><span class="cite-bracket">&#91;</span>30<span class="cite-bracket">&#93;</span></a></sup> </td> <td>~12,500<sup id="cite_ref-Game_Developers_Conference_29-1" class="reference"><a href="#cite_note-Game_Developers_Conference-29"><span class="cite-bracket">&#91;</span>29<span class="cite-bracket">&#93;</span></a></sup> </td></tr> <tr> <td colspan="4" style="text-align:center; background:#ff9;"><b>2007</b> </td></tr> <tr> <td>GDC 2007 </td> <td><a href="/wiki/Moscone_Center" title="Moscone Center">Moscone Center</a><br /><a href="/wiki/San_Francisco,_California" class="mw-redirect" title="San Francisco, California">San Francisco, California</a><sup id="cite_ref-31" class="reference"><a href="#cite_note-31"><span class="cite-bracket">&#91;</span>31<span class="cite-bracket">&#93;</span></a></sup> </td> <td>March 4–9<sup id="cite_ref-gdc_2007_32-0" class="reference"><a href="#cite_note-gdc_2007-32"><span class="cite-bracket">&#91;</span>32<span class="cite-bracket">&#93;</span></a></sup> </td> <td>&gt;16,000<sup id="cite_ref-2008_attendance_33-0" class="reference"><a href="#cite_note-2008_attendance-33"><span class="cite-bracket">&#91;</span>33<span class="cite-bracket">&#93;</span></a></sup> </td></tr> <tr> <td colspan="4" style="text-align:center; background:#ff9;"><b>2008</b> </td></tr> <tr> <td>GDC 2008 </td> <td><a href="/wiki/Moscone_Center" title="Moscone Center">Moscone Center</a><br /><a href="/wiki/San_Francisco,_California" class="mw-redirect" title="San Francisco, California">San Francisco, California</a><sup id="cite_ref-34" class="reference"><a href="#cite_note-34"><span class="cite-bracket">&#91;</span>34<span class="cite-bracket">&#93;</span></a></sup> </td> <td>February 18–22 </td> <td>18,000<sup id="cite_ref-2008_attendance_33-1" class="reference"><a href="#cite_note-2008_attendance-33"><span class="cite-bracket">&#91;</span>33<span class="cite-bracket">&#93;</span></a></sup> </td></tr> <tr> <td colspan="4" style="text-align:center; background:#ff9;"><b>2009</b> </td></tr> <tr> <td>GDC 2009 </td> <td><a href="/wiki/San_Francisco" title="San Francisco">San Francisco</a>, California </td> <td>March 23–27 </td> <td> </td></tr> <tr> <td>GDC Europe 2009 </td> <td><a href="/wiki/Cologne" title="Cologne">Cologne</a>, Germany </td> <td>August 17–19 </td> <td> </td></tr> <tr> <td>GDC Austin 2009 </td> <td><a href="/wiki/Austin,_Texas" title="Austin, Texas">Austin, Texas</a> </td> <td>September 15–28 </td> <td> </td></tr> <tr> <td>GDC China 2009 </td> <td><a href="/wiki/Shanghai" title="Shanghai">Shanghai</a>, China </td> <td>October 11–13 </td> <td> </td></tr> <tr> <td colspan="4" style="text-align:center; background:#ff9;"><b>2010</b> </td></tr> <tr> <td>GDC 2010 </td> <td>San Francisco, California </td> <td>March 9–13 </td> <td> </td></tr> <tr> <td>GDC Canada 2010 </td> <td><a href="/wiki/Vancouver" title="Vancouver">Vancouver</a>, Canada </td> <td>May 6–7 </td> <td> </td></tr> <tr> <td>GDC Europe 2010 </td> <td>Cologne, Germany </td> <td>August 16–18 </td> <td> </td></tr> <tr> <td>GDC Online 2010 </td> <td>Austin, Texas </td> <td>October 5–8 </td> <td> </td></tr> <tr> <td>GDC China 2010 </td> <td>Shanghai, China </td> <td>December 5–7 </td> <td> </td></tr> <tr> <td colspan="4" style="text-align:center; background:#ff9;"><b>2011</b> </td></tr> <tr> <td>GDC 2011 </td> <td>San Francisco, California </td> <td>February 28 – March 4 </td> <td> </td></tr> <tr> <td>GDC Europe 2011 </td> <td>Cologne, Germany </td> <td>August 15–17 </td> <td> </td></tr> <tr> <td>GDC Online 2011 </td> <td>Austin, Texas </td> <td>October 10–13 </td> <td> </td></tr> <tr> <td>GDC China 2011 </td> <td>Shanghai, China </td> <td>November 12–14 </td> <td> </td></tr> <tr> <td colspan="4" style="text-align:center; background:#ff9;"><b>2012</b> </td></tr> <tr> <td>GDC 2012 </td> <td>San Francisco, California </td> <td>March 5–9 </td> <td> </td></tr> <tr> <td>GDC Europe 2012 </td> <td>Cologne, Germany </td> <td>August 13–15 </td> <td> </td></tr> <tr> <td>GDC Online 2012 </td> <td>Austin, Texas </td> <td>October 9–11 </td> <td> </td></tr> <tr> <td>GDC China 2012 </td> <td>Shanghai, China </td> <td>November 17–19 </td> <td> </td></tr> <tr> <td colspan="4" style="text-align:center; background:#ff9;"><b>2013</b> </td></tr> <tr> <td>GDC 2013 </td> <td>San Francisco, California </td> <td>March 25–29 </td> <td> </td></tr> <tr> <td>GDC Europe 2013 </td> <td>Cologne, Germany </td> <td>August 19–21 </td> <td> </td></tr> <tr> <td>GDC China 2013 </td> <td>Shanghai, China </td> <td>September 15–17 </td> <td> </td></tr> <tr> <td>GDC Next 2013 </td> <td><a href="/wiki/Los_Angeles" title="Los Angeles">Los Angeles</a>, California </td> <td>November 5–7 </td> <td> </td></tr> <tr> <td colspan="4" style="text-align:center; background:#ff9;"><b>2014</b> </td></tr> <tr> <td>GDC 2014 </td> <td>San Francisco, California </td> <td>March 17–21 </td> <td> </td></tr> <tr> <td>GDC Europe 2014 </td> <td>Cologne, Germany </td> <td>August 11–13 </td> <td> </td></tr> <tr> <td>GDC China 2014 </td> <td>Shanghai, China </td> <td>October 19–21 </td> <td> </td></tr> <tr> <td>GDC Next 2014 </td> <td>Los Angeles, California </td> <td>November 3–4 </td> <td> </td></tr> <tr> <td colspan="4" style="text-align:center; background:#ff9;"><b>2015</b> </td></tr> <tr> <td>GDC 2015 </td> <td>San Francisco, California </td> <td>March 2–6 </td> <td> </td></tr> <tr> <td>GDC Europe 2015 </td> <td>Cologne, Germany </td> <td>August 3–4 </td> <td> </td></tr> <tr> <td>GDC China 2015 </td> <td>Shanghai, China </td> <td>October 25–27 </td> <td> </td></tr> <tr> <td colspan="4" style="text-align:center; background:#ff9;"><b>2016</b> </td></tr> <tr> <td>GDC 2016 </td> <td>San Francisco, California </td> <td>March 14–18 </td> <td> </td></tr> <tr> <td>GDC Europe 2016 </td> <td>Cologne, Germany </td> <td>August 15–16 </td> <td> </td></tr> <tr> <td colspan="4" style="text-align:center; background:#ff9;"><b>2017</b> </td></tr> <tr> <td>GDC 2017 </td> <td>San Francisco, California </td> <td>February 27 – March 3 </td> <td> </td></tr> <tr> <td colspan="4" style="text-align:center; background:#ff9;"><b>2018</b> </td></tr> <tr> <td>GDC 2018 </td> <td>San Francisco, California </td> <td>March 19–23 </td> <td> </td></tr> <tr> <td colspan="4" style="text-align:center; background:#ff9;"><b>2019</b> </td></tr> <tr> <td>GDC 2019 </td> <td><a href="/wiki/Moscone_Convention_Center" class="mw-redirect" title="Moscone Convention Center">Moscone Convention Center</a><br />San Francisco, California </td> <td>March 18–22<sup id="cite_ref-35" class="reference"><a href="#cite_note-35"><span class="cite-bracket">&#91;</span>35<span class="cite-bracket">&#93;</span></a></sup> </td> <td>27,000<sup id="cite_ref-gdc_2019_attd_36-0" class="reference"><a href="#cite_note-gdc_2019_attd-36"><span class="cite-bracket">&#91;</span>36<span class="cite-bracket">&#93;</span></a></sup> </td></tr> <tr> <td colspan="4" style="text-align:center; background:#ff9;"><b>2020</b> </td></tr> <tr> <td>GDC Summer 2020 </td> <td>Virtual event only </td> <td>August 4–6<sup id="cite_ref-37" class="reference"><a href="#cite_note-37"><span class="cite-bracket">&#91;</span>37<span class="cite-bracket">&#93;</span></a></sup> </td> <td> </td></tr> <tr> <td colspan="4" style="text-align:center; background:#ff9;"><b>2021</b> </td></tr> <tr> <td>GDC 2021 </td> <td>Online and<br />San Francisco, California<br />(Hybrid event)<sup id="cite_ref-38" class="reference"><a href="#cite_note-38"><span class="cite-bracket">&#91;</span>38<span class="cite-bracket">&#93;</span></a></sup> </td> <td>July 19–23 </td> <td> </td></tr> <tr> <td colspan="4" style="text-align:center; background:#ff9;"><b>2022</b> </td></tr> <tr> <td>GDC 2022 </td> <td>San Francisco, California </td> <td>March 21–25<sup id="cite_ref-39" class="reference"><a href="#cite_note-39"><span class="cite-bracket">&#91;</span>39<span class="cite-bracket">&#93;</span></a></sup> </td> <td>12,000 + 5,000 virtual<sup id="cite_ref-gdc_2022_attd_40-0" class="reference"><a href="#cite_note-gdc_2022_attd-40"><span class="cite-bracket">&#91;</span>40<span class="cite-bracket">&#93;</span></a></sup> </td></tr> <tr> <td colspan="4" style="text-align:center; background:#ff9;"><b>2023</b> </td></tr> <tr> <td>GDC 2023 </td> <td>San Francisco, California </td> <td>March 20–24 </td> <td>28,000<sup id="cite_ref-41" class="reference"><a href="#cite_note-41"><span class="cite-bracket">&#91;</span>41<span class="cite-bracket">&#93;</span></a></sup> </td></tr> <tr> <td colspan="4" style="text-align:center; background:#ff9;"><b>2024</b> </td></tr> <tr> <td>GDC 2024 </td> <td>San Francisco, California </td> <td>March 18–22 </td> <td> </td></tr> <tr> <td colspan="4" style="text-align:center; background:#ff9;"><b>2025</b> </td></tr> <tr> <td>GDC 2025 </td> <td>San Francisco, California </td> <td>March 17–21<sup id="cite_ref-42" class="reference"><a href="#cite_note-42"><span class="cite-bracket">&#91;</span>42<span class="cite-bracket">&#93;</span></a></sup> </td></tr></tbody></table> <div class="mw-heading mw-heading2"><h2 id="See_also">See also</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Game_Developers_Conference&amp;action=edit&amp;section=14" title="Edit section: See also"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <style data-mw-deduplicate="TemplateStyles:r1239009302">.mw-parser-output .portalbox{padding:0;margin:0.5em 0;display:table;box-sizing:border-box;max-width:175px;list-style:none}.mw-parser-output .portalborder{border:1px solid var(--border-color-base,#a2a9b1);padding:0.1em;background:var(--background-color-neutral-subtle,#f8f9fa)}.mw-parser-output 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title="Electronic Entertainment Expo">Electronic Entertainment Expo</a></li> <li><a href="/wiki/Gamescom" title="Gamescom">Gamescom</a></li> <li><a href="/wiki/Brasil_Game_Show" title="Brasil Game Show">Brasil Game Show</a></li> <li><a href="/wiki/Tokyo_Game_Show" title="Tokyo Game Show">Tokyo Game Show</a></li></ul> <div class="mw-heading mw-heading2"><h2 id="References">References</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Game_Developers_Conference&amp;action=edit&amp;section=15" title="Edit section: References"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <style data-mw-deduplicate="TemplateStyles:r1239543626">.mw-parser-output .reflist{margin-bottom:0.5em;list-style-type:decimal}@media screen{.mw-parser-output .reflist{font-size:90%}}.mw-parser-output .reflist .references{font-size:100%;margin-bottom:0;list-style-type:inherit}.mw-parser-output .reflist-columns-2{column-width:30em}.mw-parser-output .reflist-columns-3{column-width:25em}.mw-parser-output .reflist-columns{margin-top:0.3em}.mw-parser-output .reflist-columns ol{margin-top:0}.mw-parser-output .reflist-columns li{page-break-inside:avoid;break-inside:avoid-column}.mw-parser-output .reflist-upper-alpha{list-style-type:upper-alpha}.mw-parser-output .reflist-upper-roman{list-style-type:upper-roman}.mw-parser-output .reflist-lower-alpha{list-style-type:lower-alpha}.mw-parser-output .reflist-lower-greek{list-style-type:lower-greek}.mw-parser-output .reflist-lower-roman{list-style-type:lower-roman}</style><div class="reflist"> <div class="mw-references-wrap mw-references-columns"><ol class="references"> <li id="cite_note-1"><span class="mw-cite-backlink"><b><a href="#cite_ref-1">^</a></b></span> <span class="reference-text"><style data-mw-deduplicate="TemplateStyles:r1238218222">.mw-parser-output cite.citation{font-style:inherit;word-wrap:break-word}.mw-parser-output .citation q{quotes:"\"""\"""'""'"}.mw-parser-output .citation:target{background-color:rgba(0,127,255,0.133)}.mw-parser-output .id-lock-free.id-lock-free a{background:url("//upload.wikimedia.org/wikipedia/commons/6/65/Lock-green.svg")right 0.1em center/9px no-repeat}.mw-parser-output .id-lock-limited.id-lock-limited a,.mw-parser-output .id-lock-registration.id-lock-registration a{background:url("//upload.wikimedia.org/wikipedia/commons/d/d6/Lock-gray-alt-2.svg")right 0.1em center/9px no-repeat}.mw-parser-output .id-lock-subscription.id-lock-subscription a{background:url("//upload.wikimedia.org/wikipedia/commons/a/aa/Lock-red-alt-2.svg")right 0.1em center/9px no-repeat}.mw-parser-output .cs1-ws-icon a{background:url("//upload.wikimedia.org/wikipedia/commons/4/4c/Wikisource-logo.svg")right 0.1em center/12px no-repeat}body:not(.skin-timeless):not(.skin-minerva) .mw-parser-output .id-lock-free a,body:not(.skin-timeless):not(.skin-minerva) .mw-parser-output .id-lock-limited a,body:not(.skin-timeless):not(.skin-minerva) .mw-parser-output .id-lock-registration a,body:not(.skin-timeless):not(.skin-minerva) .mw-parser-output .id-lock-subscription a,body:not(.skin-timeless):not(.skin-minerva) .mw-parser-output .cs1-ws-icon a{background-size:contain;padding:0 1em 0 0}.mw-parser-output .cs1-code{color:inherit;background:inherit;border:none;padding:inherit}.mw-parser-output .cs1-hidden-error{display:none;color:var(--color-error,#d33)}.mw-parser-output .cs1-visible-error{color:var(--color-error,#d33)}.mw-parser-output .cs1-maint{display:none;color:#085;margin-left:0.3em}.mw-parser-output .cs1-kern-left{padding-left:0.2em}.mw-parser-output .cs1-kern-right{padding-right:0.2em}.mw-parser-output .citation .mw-selflink{font-weight:inherit}@media screen{.mw-parser-output .cs1-format{font-size:95%}html.skin-theme-clientpref-night .mw-parser-output .cs1-maint{color:#18911f}}@media screen and (prefers-color-scheme:dark){html.skin-theme-clientpref-os .mw-parser-output .cs1-maint{color:#18911f}}</style><cite class="citation web cs1"><a rel="nofollow" class="external text" href="http://www.erasmatazz.com/personal/experiences/the-computer-game-developer.html">"The Computer Game Developers' Conference – Interactive Storytelling Tools for Writers – Chris Crawford"</a>. <i>Erasmatazz</i>. August 14, 2010. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20160423065237/http://www.erasmatazz.com/personal/experiences/the-computer-game-developer.html">Archived</a> from the original on April 23, 2016<span class="reference-accessdate">. Retrieved <span class="nowrap">March 7,</span> 2016</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=Erasmatazz&amp;rft.atitle=The+Computer+Game+Developers%27+Conference+%E2%80%93+Interactive+Storytelling+Tools+for+Writers+%E2%80%93+Chris+Crawford&amp;rft.date=2010-08-14&amp;rft_id=http%3A%2F%2Fwww.erasmatazz.com%2Fpersonal%2Fexperiences%2Fthe-computer-game-developer.html&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3AGame+Developers+Conference" class="Z3988"></span></span> </li> <li id="cite_note-2"><span class="mw-cite-backlink"><b><a href="#cite_ref-2">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFDeMariaWilson2003" class="citation book cs1">DeMaria, Rusel; Wilson, Johnny L. (2003). <i>High Score!: The Illustrated History of Electronic Games</i> (2&#160;ed.). 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February 28, 2008.</span> </li> <li id="cite_note-5"><span class="mw-cite-backlink"><b><a href="#cite_ref-5">^</a></b></span> <span class="reference-text"><a rel="nofollow" class="external text" href="http://www.kidzworld.com/article/17061-game-developers-conference-summary">"Game Developers Conference Summary"</a> <a rel="nofollow" class="external text" href="https://web.archive.org/web/20090411055043/http://kidzworld.com/article/17061-game-developers-conference-summary">Archived</a> April 11, 2009, at the <a href="/wiki/Wayback_Machine" title="Wayback Machine">Wayback Machine</a>. Kidzworld.com. 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Retrieved <span class="nowrap">February 28,</span> 2020</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=Venture+Beat&amp;rft.atitle=GDC+%27postponed%27+as+multiple+participants+pull+out+over+coronavirus+fears&amp;rft.date=2020-02-28&amp;rft.aulast=Grubb&amp;rft.aufirst=Jeff&amp;rft_id=https%3A%2F%2Fventurebeat.com%2F2020%2F02%2F28%2Fgdc-postponed-as-multiple-participants-pull-out-over-coronavirus-fears%2F&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3AGame+Developers+Conference" class="Z3988"></span></span> </li> <li id="cite_note-8"><span class="mw-cite-backlink"><b><a href="#cite_ref-8">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://www.gamasutra.com/view/news/359319/Game_Developers_Conference_2020_announces_virtual_awards_and_talk_schedule.php">"Game Developers Conference 2020 announces virtual awards and talk schedule"</a>. <i><a href="/wiki/Gamasutra" class="mw-redirect" title="Gamasutra">Gamasutra</a></i>. 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March 19, 2020. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20200414060209/https://www.gamasutra.com/view/news/359839/GDC_organizers_plan_new_3day_GDC_Summer_event_for_August.php">Archived</a> from the original on April 14, 2020<span class="reference-accessdate">. Retrieved <span class="nowrap">April 21,</span> 2020</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=Gamasutra&amp;rft.atitle=GDC+organizers+plan+new+3-day+GDC+Summer+event+for+August&amp;rft.date=2020-03-19&amp;rft_id=https%3A%2F%2Fwww.gamasutra.com%2Fview%2Fnews%2F359839%2FGDC_organizers_plan_new_3day_GDC_Summer_event_for_August.php&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3AGame+Developers+Conference" class="Z3988"></span></span> </li> <li id="cite_note-10"><span class="mw-cite-backlink"><b><a href="#cite_ref-10">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFVan_Allen2021" class="citation web cs1">Van Allen, Eric (February 18, 2021). <a rel="nofollow" class="external text" href="https://www.gamesindustry.biz/articles/2021-02-18-gdc-drops-in-person-plans-for-2021-event">"GDC drops in-person plans for 2021 event"</a>. <i><a href="/wiki/GamesIndustry.biz" class="mw-redirect" title="GamesIndustry.biz">GamesIndustry.biz</a></i>. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20210218201412/https://www.gamesindustry.biz/articles/2021-02-18-gdc-drops-in-person-plans-for-2021-event">Archived</a> from the original on February 18, 2021<span class="reference-accessdate">. Retrieved <span class="nowrap">February 18,</span> 2021</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=GamesIndustry.biz&amp;rft.atitle=GDC+drops+in-person+plans+for+2021+event&amp;rft.date=2021-02-18&amp;rft.aulast=Van+Allen&amp;rft.aufirst=Eric&amp;rft_id=https%3A%2F%2Fwww.gamesindustry.biz%2Farticles%2F2021-02-18-gdc-drops-in-person-plans-for-2021-event&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3AGame+Developers+Conference" class="Z3988"></span></span> </li> <li id="cite_note-11"><span class="mw-cite-backlink"><b><a href="#cite_ref-11">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="http://www.gdcchina.cn/">"游戏开发者大会 • 中国"</a>. <i>www.gdcchina.cn</i>. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20120418202004/http://www.gdcchina.cn/">Archived</a> from the original on April 18, 2012<span class="reference-accessdate">. Retrieved <span class="nowrap">February 10,</span> 2012</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=www.gdcchina.cn&amp;rft.atitle=%E6%B8%B8%E6%88%8F%E5%BC%80%E5%8F%91%E8%80%85%E5%A4%A7%E4%BC%9A+%E2%80%A2+%E4%B8%AD%E5%9B%BD&amp;rft_id=http%3A%2F%2Fwww.gdcchina.cn%2F&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3AGame+Developers+Conference" class="Z3988"></span></span> </li> <li id="cite_note-12"><span class="mw-cite-backlink"><b><a href="#cite_ref-12">^</a></b></span> <span class="reference-text"><a rel="nofollow" class="external text" href="http://www.gdcchina.cn/events/igf">IGF China</a> <a rel="nofollow" class="external text" href="https://web.archive.org/web/20120118231250/http://www.gdcchina.cn/events/igf">Archived</a> January 18, 2012, at the <a href="/wiki/Wayback_Machine" title="Wayback Machine">Wayback Machine</a></span> </li> <li id="cite_note-13"><span class="mw-cite-backlink"><b><a href="#cite_ref-13">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFDavis2005" class="citation web cs1">Davis, Galen (March 18, 2005). <a rel="nofollow" class="external text" href="https://web.archive.org/web/20070606215623/http://www.gamespot.com/news/6120449.html">"GDC rant heard 'round the world"</a>. 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Archived from <a rel="nofollow" class="external text" href="http://www.gamespot.com/news/6120449.html">the original</a> on June 6, 2007.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&amp;rft.genre=unknown&amp;rft.btitle=GDC+rant+heard+%27round+the+world&amp;rft.pub=Gamespot.com&amp;rft.date=2005-03-18&amp;rft.aulast=Davis&amp;rft.aufirst=Galen&amp;rft_id=http%3A%2F%2Fwww.gamespot.com%2Fnews%2F6120449.html&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3AGame+Developers+Conference" class="Z3988"></span></span> </li> <li id="cite_note-14"><span class="mw-cite-backlink"><b><a href="#cite_ref-14">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFDiamante2006" class="citation web cs1">Diamante, Vincent (March 24, 2006). <a rel="nofollow" class="external text" href="http://www.gamasutra.com/view/feature/2633/gdc_the_game_design_challenge_.php">"GDC: The Game Design Challenge: The Nobel Peace Prize"</a>. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20071201134554/http://www.gamasutra.com/view/feature/2633/gdc_the_game_design_challenge_.php">Archived</a> from the original on December 1, 2007<span class="reference-accessdate">. Retrieved <span class="nowrap">July 25,</span> 2007</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&amp;rft.genre=unknown&amp;rft.btitle=GDC%3A+The+Game+Design+Challenge%3A+The+Nobel+Peace+Prize&amp;rft.date=2006-03-24&amp;rft.aulast=Diamante&amp;rft.aufirst=Vincent&amp;rft_id=http%3A%2F%2Fwww.gamasutra.com%2Fview%2Ffeature%2F2633%2Fgdc_the_game_design_challenge_.php&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3AGame+Developers+Conference" class="Z3988"></span></span> </li> <li id="cite_note-15"><span class="mw-cite-backlink"><b><a href="#cite_ref-15">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFGamasutra_Staff2011" class="citation web cs1">Gamasutra Staff (July 22, 2011). <a rel="nofollow" class="external text" href="http://www.gamasutra.com/view/news/36021/GDC_Vault_Debuts_2011s_Game_Design_Challenge_Session_Video.php">"GDC: The Game Design Challenge: Bigger Than Jesus"</a>. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20110723211237/http://www.gamasutra.com/view/news/36021/GDC_Vault_Debuts_2011s_Game_Design_Challenge_Session_Video.php">Archived</a> from the original on July 23, 2011<span class="reference-accessdate">. Retrieved <span class="nowrap">July 25,</span> 2011</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&amp;rft.genre=unknown&amp;rft.btitle=GDC%3A+The+Game+Design+Challenge%3A+Bigger+Than+Jesus&amp;rft.date=2011-07-22&amp;rft.au=Gamasutra+Staff&amp;rft_id=http%3A%2F%2Fwww.gamasutra.com%2Fview%2Fnews%2F36021%2FGDC_Vault_Debuts_2011s_Game_Design_Challenge_Session_Video.php&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3AGame+Developers+Conference" class="Z3988"></span></span> </li> <li id="cite_note-organizers-16"><span class="mw-cite-backlink"><b><a href="#cite_ref-organizers_16-0">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="http://www.experimental-gameplay.org/organizers">"Organizers"</a>. <i>Experimental Gameplay Workshop</i>. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20200729112010/http://www.experimental-gameplay.org/organizers">Archived</a> from the original on July 29, 2020<span class="reference-accessdate">. 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Retrieved <span class="nowrap">August 14,</span> 2021</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=www.gamesetwatch.com&amp;rft.atitle=GameSetWatch+GameSetBaiyon%3A+%27Keita+Takahashi%27s+Interstellar+Art%27&amp;rft_id=http%3A%2F%2Fwww.gamesetwatch.com%2F2009%2F11%2Fbaiyon_keita_takahashi_interview.php&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3AGame+Developers+Conference" class="Z3988"></span></span> </li> <li id="cite_note-20"><span class="mw-cite-backlink"><b><a href="#cite_ref-20">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFCox2019" class="citation web cs1">Cox, Matt (April 4, 2019). <a rel="nofollow" class="external text" href="https://www.rockpapershotgun.com/2019/04/04/i-got-tied-to-a-chair-at-alt-ctrl-gdc-and-it-was-wild/">"I got tied to a chair at Alt.Ctrl.GDC and it was wild"</a>. <i>Rock Paper Shotgun</i>. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20191102170312/https://www.rockpapershotgun.com/2019/04/04/i-got-tied-to-a-chair-at-alt-ctrl-gdc-and-it-was-wild/">Archived</a> from the original on November 2, 2019<span class="reference-accessdate">. Retrieved <span class="nowrap">January 19,</span> 2020</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=Rock+Paper+Shotgun&amp;rft.atitle=I+got+tied+to+a+chair+at+Alt.Ctrl.GDC+and+it+was+wild&amp;rft.date=2019-04-04&amp;rft.aulast=Cox&amp;rft.aufirst=Matt&amp;rft_id=https%3A%2F%2Fwww.rockpapershotgun.com%2F2019%2F04%2F04%2Fi-got-tied-to-a-chair-at-alt-ctrl-gdc-and-it-was-wild%2F&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3AGame+Developers+Conference" class="Z3988"></span></span> </li> <li id="cite_note-21"><span class="mw-cite-backlink"><b><a href="#cite_ref-21">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://www.gdconf.com/alt.ctrl.gdc">"alt.ctrl.GDC"</a>. <i>GDC</i>. 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Retrieved <span class="nowrap">January 19,</span> 2020</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&amp;rft.genre=unknown&amp;rft.btitle=Microsoft+Showcases+DirectX+at+GDC+2001&amp;rft.date=2001-03-20&amp;rft_id=https%3A%2F%2Fnews.microsoft.com%2F2001%2F03%2F20%2Fmicrosoft-showcases-directx-at-gdc-2001%2F&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3AGame+Developers+Conference" class="Z3988"></span></span> </li> <li id="cite_note-23"><span class="mw-cite-backlink"><b><a href="#cite_ref-23">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://news.microsoft.com/2002/03/19/microsoft-showcases-groundbreaking-game-technologies-of-directx-at-gdc-2002/">"Microsoft Showcases Groundbreaking Game Technologies Of DirectX at GDC 2002"</a>. 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Retrieved <span class="nowrap">January 19,</span> 2020</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&amp;rft.genre=unknown&amp;rft.btitle=Game+Developers+Conference+2006+announced&amp;rft.aulast=Cohen&amp;rft.aufirst=Peter&amp;rft_id=https%3A%2F%2Fwww.macworld.com%2Farticle%2F1047891%2Fgdc.html&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3AGame+Developers+Conference" class="Z3988"></span></span> </li> <li id="cite_note-31"><span class="mw-cite-backlink"><b><a href="#cite_ref-31">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://techcrunch.com/2007/03/05/game-developers-conference-2007/">"Game Developers' Conference 2007"</a>. <i><a href="/wiki/TechCrunch" title="TechCrunch">TechCrunch</a></i>. March 5, 2007. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20201021051358/https://techcrunch.com/2007/03/05/game-developers-conference-2007/">Archived</a> from the original on October 21, 2020<span class="reference-accessdate">. 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Retrieved <span class="nowrap">June 9,</span> 2021</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=Gamasutra&amp;rft.atitle=GDC+2008+Announces+Record+Attendance%2C+2009+Dates&amp;rft.date=2008-02-28&amp;rft.aulast=Alexander&amp;rft.aufirst=Leigh&amp;rft_id=https%3A%2F%2Fwww.gamasutra.com%2Fview%2Fnews%2F108602%2FGDC_2008_Announces_Record_Attendance_2009_Dates.php&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3AGame+Developers+Conference" class="Z3988"></span></span> </li> <li id="cite_note-34"><span class="mw-cite-backlink"><b><a href="#cite_ref-34">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://www.gamasutra.com/view/news/107768/GDC_2008_Gets_Keynote_From_Futurist_Ray_Kurzweil.php">"GDC 2008 Gets Keynote From Futurist Ray Kurzweil"</a>. <i><a href="/wiki/Gamasutra" class="mw-redirect" title="Gamasutra">Gamasutra</a></i>. January 3, 2008. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20210610054239/https://www.gamasutra.com/view/news/107768/GDC_2008_Gets_Keynote_From_Futurist_Ray_Kurzweil.php">Archived</a> from the original on June 10, 2021<span class="reference-accessdate">. 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Retrieved <span class="nowrap">July 4,</span> 2018</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=gdconf.com&amp;rft.atitle=GDC+celebrates+record-breaking+attendance+and+confirms+2019+dates%21+-+GDC+News&amp;rft.date=2018-03-28&amp;rft_id=http%3A%2F%2Fwww.gdconf.com%2Fnews%2Fgdc-celebrates-record-breaking-attendance-confirms-2019-dates%2F&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3AGame+Developers+Conference" class="Z3988"></span></span> </li> <li id="cite_note-gdc_2019_attd-36"><span class="mw-cite-backlink"><b><a href="#cite_ref-gdc_2019_attd_36-0">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="http://www.gamasutra.com/view/news/339292/GDC_celebrates_recordbreaking_attendance_and_locks_in_2020_dates.php">"GDC celebrates record-breaking attendance and locks in 2020 dates!"</a>. <i><a href="/wiki/Gamasutra" class="mw-redirect" title="Gamasutra">Gamasutra</a></i>. 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Retrieved <span class="nowrap">February 29,</span> 2020</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=Ars+Technica&amp;rft.atitle=GDC+postponed+to+later+in+2020+amid+coronavirus+cancellations+%5BUpdated%5D&amp;rft_id=https%3A%2F%2Farstechnica.com%2Fgaming%2F2020%2F02%2Fgdc-running-out-of-time-to-cancel-as-amazon-blizzard-join-no-show-list%2F&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3AGame+Developers+Conference" class="Z3988"></span></span> </li> <li id="cite_note-38"><span class="mw-cite-backlink"><b><a href="#cite_ref-38">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://www.gdconf.com/news/gdc-reveals-upcoming-virtual-program-2021-event-lineup">"GDC reveals upcoming virtual program, 2021 event lineup"</a>. <i>GDC</i>. August 12, 2020. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20200923073250/https://gdconf.com/news/gdc-reveals-upcoming-virtual-program-2021-event-lineup">Archived</a> from the original on September 23, 2020<span class="reference-accessdate">. Retrieved <span class="nowrap">September 3,</span> 2020</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=GDC&amp;rft.atitle=GDC+reveals+upcoming+virtual+program%2C+2021+event+lineup&amp;rft.date=2020-08-12&amp;rft_id=https%3A%2F%2Fwww.gdconf.com%2Fnews%2Fgdc-reveals-upcoming-virtual-program-2021-event-lineup&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3AGame+Developers+Conference" class="Z3988"></span></span> </li> <li id="cite_note-39"><span class="mw-cite-backlink"><b><a href="#cite_ref-39">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://www.businesswire.com/news/home/20210803005268/en/2022-Game-Developers-Conference-Opens-Call-for-Core-Concepts-Submissions-Now-Through-August-31st/">"2022 Game Developers Conference Opens Call for Core Concepts Submissions, Now Through August 31st"</a>. <i><a href="/wiki/Business_Wire" title="Business Wire">Business Wire</a></i>. August 3, 2021. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20220114080033/https://www.businesswire.com/news/home/20210803005268/en/2022-Game-Developers-Conference-Opens-Call-for-Core-Concepts-Submissions-Now-Through-August-31st/">Archived</a> from the original on January 14, 2022<span class="reference-accessdate">. Retrieved <span class="nowrap">January 14,</span> 2022</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=Business+Wire&amp;rft.atitle=2022+Game+Developers+Conference+Opens+Call+for+Core+Concepts+Submissions%2C+Now+Through+August+31st&amp;rft.date=2021-08-03&amp;rft_id=https%3A%2F%2Fwww.businesswire.com%2Fnews%2Fhome%2F20210803005268%2Fen%2F2022-Game-Developers-Conference-Opens-Call-for-Core-Concepts-Submissions-Now-Through-August-31st%2F&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3AGame+Developers+Conference" class="Z3988"></span></span> </li> <li id="cite_note-gdc_2022_attd-40"><span class="mw-cite-backlink"><b><a href="#cite_ref-gdc_2022_attd_40-0">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://www.gamesindustry.biz/articles/2022-03-28-gdc-2022-on-site-attendance-down-59-percent-from-last-pre-covid-show">"GDC 2022 on-site attendance down 59% from last pre-COVID show"</a>. <i><a href="/wiki/GamesIndustry.biz" class="mw-redirect" title="GamesIndustry.biz">GamesIndustry.biz</a></i>. March 28, 2022. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20220328222229/https://www.gamesindustry.biz/articles/2022-03-28-gdc-2022-on-site-attendance-down-59-percent-from-last-pre-covid-show">Archived</a> from the original on March 28, 2022<span class="reference-accessdate">. Retrieved <span class="nowrap">March 29,</span> 2022</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=GamesIndustry.biz&amp;rft.atitle=GDC+2022+on-site+attendance+down+59%25+from+last+pre-COVID+show&amp;rft.date=2022-03-28&amp;rft_id=https%3A%2F%2Fwww.gamesindustry.biz%2Farticles%2F2022-03-28-gdc-2022-on-site-attendance-down-59-percent-from-last-pre-covid-show&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3AGame+Developers+Conference" class="Z3988"></span></span> </li> <li id="cite_note-41"><span class="mw-cite-backlink"><b><a href="#cite_ref-41">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://gdconf.com/news/gdc-2023-saw-over-28000-attendees-years-top-game-industry-event">"GDC 2023 Saw Over 28,000 Attendees at This Year's Top Game Industry Event"</a>. March 29, 2023. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20230525003015/https://gdconf.com/news/gdc-2023-saw-over-28000-attendees-years-top-game-industry-event">Archived</a> from the original on May 25, 2023<span class="reference-accessdate">. Retrieved <span class="nowrap">May 25,</span> 2023</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&amp;rft.genre=unknown&amp;rft.btitle=GDC+2023+Saw+Over+28%2C000+Attendees+at+This+Year%27s+Top+Game+Industry+Event&amp;rft.date=2023-03-29&amp;rft_id=https%3A%2F%2Fgdconf.com%2Fnews%2Fgdc-2023-saw-over-28000-attendees-years-top-game-industry-event&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3AGame+Developers+Conference" class="Z3988"></span></span> </li> <li id="cite_note-42"><span class="mw-cite-backlink"><b><a href="#cite_ref-42">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://gdconf.com/faq/">"GDC 2025 Event Details"</a>. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20240823071017/https://gdconf.com/faq">Archived</a> from the original on August 23, 2024<span class="reference-accessdate">. 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href="/wiki/Special:EditPage/Template:Video_game_trade_shows" title="Special:EditPage/Template:Video game trade shows"><abbr title="Edit this template">e</abbr></a></li></ul></div><div id="Video_game_trade_shows_and_conventions" style="font-size:114%;margin:0 4em">Video game <a href="/wiki/Trade_fair" class="mw-redirect" title="Trade fair">trade shows</a> and conventions</div></th></tr><tr><th scope="row" class="navbox-group" style="width:1%">Americas</th><td class="navbox-list-with-group navbox-list navbox-odd hlist" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Academy_of_Interactive_Arts_%26_Sciences" title="Academy of Interactive Arts &amp; Sciences">Academy of Interactive Arts &amp; Sciences</a></li> <li><a href="/wiki/Amusement_Expo" title="Amusement Expo">Amusement Expo</a></li> <li><a href="/wiki/BlizzCon" title="BlizzCon">BlizzCon</a></li> <li><a href="/wiki/Brasil_Game_Show" title="Brasil Game Show">Brasil Game Show</a></li> <li><a href="/wiki/Consumer_Electronics_Show" title="Consumer Electronics Show">Consumer Electronics Show</a></li> <li><a href="/wiki/Game_Design_Expo" title="Game Design Expo">Game Design Expo</a></li> <li><a class="mw-selflink selflink">Game Developers Conference</a></li> <li><a href="/wiki/GameSoundCon" title="GameSoundCon">GameSoundCon</a></li> <li><a href="/wiki/MAGFest" title="MAGFest">MAGFest</a></li> <li><a href="/wiki/Midwest_Gaming_Classic" title="Midwest Gaming Classic">Midwest Gaming Classic</a></li> <li><a href="/wiki/Minecon" title="Minecon">Minecon</a></li> <li><a href="/wiki/Montreal_International_Games_Summit" title="Montreal International Games Summit">Montreal International Games Summit</a></li> <li><a href="/wiki/PAX_(event)" title="PAX (event)">PAX</a></li> <li><a href="/wiki/Portland_Retro_Gaming_Expo" title="Portland Retro Gaming Expo">Portland Retro Gaming Expo</a></li> <li><a href="/wiki/QuakeCon" title="QuakeCon">QuakeCon</a></li> <li><a href="/wiki/Summer_Game_Fest" title="Summer Game Fest">Summer Game Fest</a></li> <li><a href="/wiki/TwitchCon" title="TwitchCon">TwitchCon</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Asia</th><td class="navbox-list-with-group navbox-list navbox-even hlist" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/China_Digital_Entertainment_Expo_%26_Conference" class="mw-redirect" title="China Digital Entertainment Expo &amp; Conference">China Digital Entertainment Expo &amp; Conference</a></li> <li><a href="/wiki/Comic_Con_India" title="Comic Con India">Comic Con India</a></li> <li><a href="/wiki/G-Star" title="G-Star">G-Star</a></li> <li><a href="/wiki/Japan_Amusement_Expo" title="Japan Amusement Expo">Japan Amusement Expo</a></li> <li><a href="/wiki/Jump_Festa" title="Jump Festa">Jump Festa</a></li> <li><a href="/wiki/Tokyo_Game_Show" title="Tokyo Game Show">Tokyo Game Show</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Oceania</th><td class="navbox-list-with-group navbox-list navbox-odd hlist" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Freeplay_Independent_Games_Festival" title="Freeplay Independent Games Festival">Freeplay Independent Games Festival</a></li> <li><a href="/wiki/AVCon" title="AVCon">AVCon</a></li> <li><a href="/wiki/PAX_(event)" title="PAX (event)">PAX Aus</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Europe</th><td class="navbox-list-with-group navbox-list navbox-even hlist" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/DreamHack" title="DreamHack">DreamHack</a></li> <li><a href="/wiki/EGX_(expo)" title="EGX (expo)">EGX</a></li> <li><a href="/wiki/Anifilm" title="Anifilm">Gameday</a></li> <li><a href="/wiki/Game_Developers_Session" title="Game Developers Session">Game Developers Session</a></li> <li><a href="/wiki/Gamescom" title="Gamescom">Gamescom</a></li> <li><a href="/wiki/Lisboa_Games_Week" title="Lisboa Games Week">Lisboa Games Week</a></li> <li><a href="/wiki/MineCon" class="mw-redirect" title="MineCon">MineCon</a></li> <li><a href="/wiki/Nordic_Game" title="Nordic Game">Nordic Game</a></li> <li><a href="/wiki/Paris_Games_Week" title="Paris Games Week">Paris Games Week</a></li> <li><a href="/wiki/TwitchCon#TwitchCon_Europe" title="TwitchCon">TwitchCon Europe</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Defunct</th><td class="navbox-list-with-group navbox-list navbox-odd hlist" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Asia_Game_Show" title="Asia Game Show">Asia Game Show</a></li> <li><a href="/wiki/Australian_Game_Developers_Conference" title="Australian Game Developers Conference">Australian Game Developers Conference</a></li> <li><a href="/wiki/Blizzard_Worldwide_Invitational" class="mw-redirect" title="Blizzard Worldwide Invitational">Blizzard Worldwide Invitational</a></li> <li><a href="/wiki/Classic_Gaming_Expo" title="Classic Gaming Expo">Classic Gaming Expo</a></li> <li><a href="/wiki/Comic-Con_Russia" title="Comic-Con Russia">Comic-Con Russia</a></li> <li><a href="/wiki/Digital_Game_Xpo" title="Digital Game Xpo">Digital Game Xpo</a></li> <li><a href="/wiki/EB_Games_Expo" title="EB Games Expo">EB Games Expo</a></li> <li><a href="/wiki/E3" title="E3">Electronic Entertainment Expo</a></li> <li><a href="/wiki/Entertainment_for_All" title="Entertainment for All">Entertainment for All</a></li> <li><a href="/wiki/European_Computer_Trade_Show" title="European Computer Trade Show">European Computer Trade Show</a></li> <li><a href="/wiki/Gamercom" title="Gamercom">Gamercom</a></li> <li><a href="/wiki/Games_Convention" title="Games Convention">Games Convention</a></li> <li><a href="/wiki/GCA_Games_Convention_Asia" title="GCA Games Convention Asia">GCA Games Convention Asia</a></li> <li><a href="/wiki/IgroMir" title="IgroMir">IgroMir</a></li> <li><a href="/wiki/Nintendo_Space_World" title="Nintendo Space World">Nintendo Space World</a></li> <li><a href="/wiki/Nvision" title="Nvision">Nvision</a></li> <li><a href="/wiki/PlayStation_Experience" title="PlayStation Experience">PlayStation Experience</a></li> <li><a href="/wiki/RTX_(event)" title="RTX (event)">RTX</a></li> <li><a href="/wiki/Russian_Game_Developers_Conference" title="Russian Game Developers Conference">Russian Game Developers Conference</a></li> <li><a href="/wiki/X_(Xbox_show)" title="X (Xbox show)">X</a></li></ul> </div></td></tr></tbody></table></div> <div class="navbox-styles"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1129693374"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1236075235"></div><div role="navigation" class="navbox authority-control" 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