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The Game Creators - Wikipedia
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class="vector-toc-list"> <li id="toc-DarkBASIC" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#DarkBASIC"> <div class="vector-toc-text"> <span class="vector-toc-numb">1.1</span> <span>DarkBASIC</span> </div> </a> <ul id="toc-DarkBASIC-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-The_3D_Gamemaker" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#The_3D_Gamemaker"> <div class="vector-toc-text"> <span class="vector-toc-numb">1.2</span> <span>The 3D Gamemaker</span> </div> </a> <ul id="toc-The_3D_Gamemaker-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-FPS_Creator_Classic" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#FPS_Creator_Classic"> <div class="vector-toc-text"> <span class="vector-toc-numb">1.3</span> <span>FPS Creator Classic</span> </div> </a> <ul id="toc-FPS_Creator_Classic-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-FPS_Creator_x10" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#FPS_Creator_x10"> <div class="vector-toc-text"> <span class="vector-toc-numb">1.4</span> <span>FPS Creator x10</span> </div> </a> <ul id="toc-FPS_Creator_x10-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-AppGameKit_Classic" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#AppGameKit_Classic"> <div class="vector-toc-text"> <span class="vector-toc-numb">1.5</span> <span>AppGameKit Classic</span> </div> </a> <ul id="toc-AppGameKit_Classic-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-AppGameKit_Studio" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#AppGameKit_Studio"> <div class="vector-toc-text"> <span class="vector-toc-numb">1.6</span> <span>AppGameKit Studio</span> </div> </a> <ul id="toc-AppGameKit_Studio-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-Game_Guru_Classic" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#Game_Guru_Classic"> <div class="vector-toc-text"> <span class="vector-toc-numb">1.7</span> <span>Game Guru Classic</span> </div> </a> <ul id="toc-Game_Guru_Classic-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-GameGuru_Max" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#GameGuru_Max"> <div class="vector-toc-text"> <span class="vector-toc-numb">1.8</span> <span>GameGuru Max</span> </div> </a> <ul id="toc-GameGuru_Max-sublist" class="vector-toc-list"> </ul> </li> </ul> </li> <li id="toc-References" class="vector-toc-list-item vector-toc-level-1 vector-toc-list-item-expanded"> <a class="vector-toc-link" href="#References"> <div class="vector-toc-text"> <span class="vector-toc-numb">2</span> <span>References</span> </div> </a> <ul id="toc-References-sublist" class="vector-toc-list"> </ul> </li> </ul> </div> </div> </nav> </div> </div> <div class="mw-content-container"> <main id="content" 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Unsourced material may be challenged and removed.<br /><small><span class="plainlinks"><i>Find sources:</i> <a rel="nofollow" class="external text" href="https://www.google.com/search?as_eq=wikipedia&q=%22The+Game+Creators%22">"The Game Creators"</a> – <a rel="nofollow" class="external text" href="https://www.google.com/search?tbm=nws&q=%22The+Game+Creators%22+-wikipedia&tbs=ar:1">news</a> <b>·</b> <a rel="nofollow" class="external text" href="https://www.google.com/search?&q=%22The+Game+Creators%22&tbs=bkt:s&tbm=bks">newspapers</a> <b>·</b> <a rel="nofollow" class="external text" href="https://www.google.com/search?tbs=bks:1&q=%22The+Game+Creators%22+-wikipedia">books</a> <b>·</b> <a rel="nofollow" class="external text" href="https://scholar.google.com/scholar?q=%22The+Game+Creators%22">scholar</a> <b>·</b> <a rel="nofollow" class="external text" href="https://www.jstor.org/action/doBasicSearch?Query=%22The+Game+Creators%22&acc=on&wc=on">JSTOR</a></span></small></span> <span class="date-container"><i>(<span class="date">August 2016</span>)</i></span><span class="hide-when-compact"><i> (<small><a href="/wiki/Help:Maintenance_template_removal" title="Help:Maintenance template removal">Learn how and when to remove this message</a></small>)</i></span></div></td></tr></tbody></table> </div> </div><span class="hide-when-compact"><i> (<small><a href="/wiki/Help:Maintenance_template_removal" title="Help:Maintenance template removal">Learn how and when to remove this message</a></small>)</i></span></div></td></tr></tbody></table> <p class="mw-empty-elt"> </p> <style data-mw-deduplicate="TemplateStyles:r1257001546">.mw-parser-output .infobox-subbox{padding:0;border:none;margin:-3px;width:auto;min-width:100%;font-size:100%;clear:none;float:none;background-color:transparent}.mw-parser-output .infobox-3cols-child{margin:auto}.mw-parser-output .infobox .navbar{font-size:100%}@media screen{html.skin-theme-clientpref-night .mw-parser-output .infobox-full-data:not(.notheme)>div:not(.notheme)[style]{background:#1f1f23!important;color:#f8f9fa}}@media screen and (prefers-color-scheme:dark){html.skin-theme-clientpref-os .mw-parser-output .infobox-full-data:not(.notheme) div:not(.notheme){background:#1f1f23!important;color:#f8f9fa}}@media(min-width:640px){body.skin--responsive .mw-parser-output .infobox-table{display:table!important}body.skin--responsive .mw-parser-output .infobox-table>caption{display:table-caption!important}body.skin--responsive .mw-parser-output .infobox-table>tbody{display:table-row-group}body.skin--responsive .mw-parser-output .infobox-table tr{display:table-row!important}body.skin--responsive .mw-parser-output .infobox-table th,body.skin--responsive .mw-parser-output .infobox-table td{padding-left:inherit;padding-right:inherit}}</style><style data-mw-deduplicate="TemplateStyles:r1242257876">.mw-parser-output .ib-company .infobox-label{padding-right:0.5em}.mw-parser-output .ib-company .infobox-data,.mw-parser-output .ib-company .infobox-below{line-height:1.35em}.mw-parser-output .ib-company-logo img{background-color:#f8f9fa}.mw-parser-output .ib-company-locality,.mw-parser-output .ib-company-country{display:inline}</style><table class="infobox ib-company vcard"><caption class="infobox-title fn org">The Game Creators Ltd</caption><tbody><tr><td colspan="2" class="infobox-image ib-company-logo logo"><span class="mw-default-size" typeof="mw:File/Frameless"><a href="/wiki/File:Thegamecreatorslogo.png" class="mw-file-description"><img src="//upload.wikimedia.org/wikipedia/commons/thumb/6/64/Thegamecreatorslogo.png/220px-Thegamecreatorslogo.png" decoding="async" width="220" height="37" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/commons/6/64/Thegamecreatorslogo.png 1.5x" data-file-width="300" data-file-height="50" /></a></span></td></tr><tr><th scope="row" class="infobox-label">Formerly</th><td class="infobox-data nickname">Dark Basic Software Limited <span style="font-size:85%;">(1999–2003)</span></td></tr><tr><th scope="row" class="infobox-label">Company type</th><td class="infobox-data category"><a href="/wiki/Privately_held_company" title="Privately held company">Private</a></td></tr><tr><th scope="row" class="infobox-label">Industry</th><td class="infobox-data category"><a href="/wiki/Software_industry" title="Software industry">Software industry</a></td></tr><tr><th scope="row" class="infobox-label">Founded</th><td class="infobox-data">24 March 1999<span class="noprint">; 25 years ago</span><span style="display:none"> (<span class="bday dtstart published updated">1999-03-24</span>)</span> in <a href="/wiki/Ince-in-Makerfield" title="Ince-in-Makerfield">Ince-in-Makerfield</a>, England</td></tr><tr><th scope="row" class="infobox-label">Founders</th><td class="infobox-data agent"><style data-mw-deduplicate="TemplateStyles:r1126788409">.mw-parser-output .plainlist ol,.mw-parser-output .plainlist ul{line-height:inherit;list-style:none;margin:0;padding:0}.mw-parser-output .plainlist ol li,.mw-parser-output .plainlist ul li{margin-bottom:0}</style><div class="plainlist"><ul><li>Lee Bamber</li><li>Richard Vanner</li></ul></div></td></tr><tr><th scope="row" class="infobox-label">Headquarters</th><td class="infobox-data adr"><div class="ib-company-locality locality"><a href="/wiki/Macclesfield" title="Macclesfield">Macclesfield</a></div>, <div class="ib-company-country country-name"><a href="/wiki/England" title="England">England</a></div></td></tr><tr><th scope="row" class="infobox-label"><div style="display: inline-block; line-height: 1.2em; padding: .1em 0;">Key people</div></th><td class="infobox-data agent"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1126788409"><div class="plainlist"><ul><li>Lee Bamber <span style="font-size:85%;">(<a href="/wiki/Managing_director" class="mw-redirect" title="Managing director">managing director</a>)</span></li><li>Richard Vanner <span style="font-size:85%;">(<a href="/wiki/Development_director" title="Development director">development director</a>)</span></li></ul></div></td></tr><tr><th scope="row" class="infobox-label">Website</th><td class="infobox-data"><span class="url"><a rel="nofollow" class="external text" href="http://thegamecreators.com">thegamecreators<wbr />.com</a></span></td></tr></tbody></table> <p><b>The Game Creators Ltd</b> (<b>TGC</b>; formerly <b>Dark Basic Software Limited</b>) is a British <a href="/wiki/Software_house" class="mw-redirect" title="Software house">software house</a> based in <a href="/wiki/Macclesfield" title="Macclesfield">Macclesfield</a>, <a href="/wiki/Cheshire" title="Cheshire">Cheshire</a>, England, which specialises in software for <a href="/wiki/Video_game_development" title="Video game development">video game development</a>, originally for the <a href="/wiki/Microsoft_Windows" title="Microsoft Windows">Microsoft Windows</a> <a href="/wiki/Video_game_platform" class="mw-redirect" title="Video game platform">platform</a>.<sup id="cite_ref-develop_1-0" class="reference"><a href="#cite_note-develop-1"><span class="cite-bracket">[</span>1<span class="cite-bracket">]</span></a></sup> The company was established in March 1999 through a <a href="/wiki/Partnership" title="Partnership">partnership</a> between programmers Lee Bamber and Richard Vanner, who were joined by Meash Meakin in 2011 and Deborah Ascott-Jones in 2013.<sup id="cite_ref-2" class="reference"><a href="#cite_note-2"><span class="cite-bracket">[</span>2<span class="cite-bracket">]</span></a></sup> </p> <meta property="mw:PageProp/toc" /> <div class="mw-heading mw-heading2"><h2 id="Products">Products</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=The_Game_Creators&action=edit&section=1" title="Edit section: Products"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <div class="mw-heading mw-heading3"><h3 id="DarkBASIC">DarkBASIC</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=The_Game_Creators&action=edit&section=2" title="Edit section: DarkBASIC"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>DarkBASIC was released in the year 2000 as a game creation <a href="/wiki/Programming_language" title="Programming language">programming language</a> with accompanying <a href="/wiki/Integrated_development_environment" title="Integrated development environment">IDE</a> and development tools. The language is a structured form of <a href="/wiki/BASIC_programming_language" class="mw-redirect" title="BASIC programming language">BASIC</a>, similar to <a href="/wiki/AMOS_BASIC_programming_language" class="mw-redirect" title="AMOS BASIC programming language">AMOS</a> on the <a href="/wiki/Amiga" title="Amiga">Amiga</a>. The purpose of the language is video game creation using <a href="/wiki/Microsoft" title="Microsoft">Microsoft</a>'s <a href="/wiki/DirectX" title="DirectX">DirectX</a> from a <a href="/wiki/BASIC_programming_language" class="mw-redirect" title="BASIC programming language">BASIC programming language</a>. It is marketed for its ability to allow a novice game developer to make playable games after following its tutorials. It can create both 2D and 3D games by providing <a href="/wiki/Function_library" class="mw-redirect" title="Function library">function libraries</a> that enable a game to be programmed with considerably less code than with a language such as <a href="/wiki/C%2B%2B" title="C++">C++</a>, especially without such dedicated libraries. The software consists of an IDE, <a href="/wiki/Debugger" title="Debugger">debugger</a> and <a href="/wiki/BASIC_interpreter" title="BASIC interpreter">interpreter</a>, and an engine built on <a href="/wiki/DirectX_7" class="mw-redirect" title="DirectX 7">DirectX 7</a>. The compiler emits <a href="/wiki/Bytecode" title="Bytecode">Bytecode</a> that is appended to an <a href="/wiki/Interpreter_(computer_software)" class="mw-redirect" title="Interpreter (computer software)">interpreter</a> to create a stand-alone executable. <a href="/wiki/Star_Wraith" title="Star Wraith">Star Wraith</a> is an example game made with DarkBASIC. </p><p>In 2002, an updated version called DarkBASIC Professional was released that was able to use newer versions of DirectX. The earlier version of the software is now informally referred to as <i>DarkBASIC Classic</i> to distinguish the two products.<sup class="noprint Inline-Template Template-Fact" style="white-space:nowrap;">[<i><a href="/wiki/Wikipedia:Citation_needed" title="Wikipedia:Citation needed"><span title="This claim needs references to reliable sources. (July 2020)">citation needed</span></a></i>]</sup> </p><p>On 14 August 2008, the last DarkBASIC version (1.21) was released. Since the introduction of DarkBASIC Professional, The Game Creators have stated that there will be no further updates to the language, although it will still be sold.<sup class="noprint Inline-Template Template-Fact" style="white-space:nowrap;">[<i><a href="/wiki/Wikipedia:Citation_needed" title="Wikipedia:Citation needed"><span title="This claim needs references to reliable sources. (July 2020)">citation needed</span></a></i>]</sup> </p><p>In 2015, TGC lead developer Lee Bamber decided to <a href="/wiki/Open_source" title="Open source">open source</a> DarkBASIC Professional for the community, to prevent it from becoming <a href="/wiki/End-of-life_(product)" class="mw-redirect" title="End-of-life (product)">unsupported</a> <a href="/wiki/Abandonware" title="Abandonware">abandonware</a>.<sup id="cite_ref-3" class="reference"><a href="#cite_note-3"><span class="cite-bracket">[</span>3<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-4" class="reference"><a href="#cite_note-4"><span class="cite-bracket">[</span>4<span class="cite-bracket">]</span></a></sup> The project and its <a href="/wiki/Source_code" title="Source code">source code</a> are hosted (since start of 2016) under the <a href="/wiki/MIT_license" class="mw-redirect" title="MIT license">MIT license</a> on <a href="/wiki/GitHub" title="GitHub">GitHub</a>.<sup id="cite_ref-5" class="reference"><a href="#cite_note-5"><span class="cite-bracket">[</span>5<span class="cite-bracket">]</span></a></sup> The latest released <a href="/wiki/Freeware" title="Freeware">freeware</a> <a href="/wiki/Binary_executable" class="mw-redirect" title="Binary executable">binary program</a> was <i>Dark Basic Pro Binary 120216 (December 2, 2016)</i>, which included the activation of many previously <a href="/wiki/Proprietary_software" title="Proprietary software">commercial</a> <a href="/wiki/Environment_Modules_(software)" title="Environment Modules (software)">modules</a>.<sup id="cite_ref-6" class="reference"><a href="#cite_note-6"><span class="cite-bracket">[</span>6<span class="cite-bracket">]</span></a></sup> </p> <div class="mw-heading mw-heading3"><h3 id="The_3D_Gamemaker">The 3D Gamemaker</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=The_Game_Creators&action=edit&section=3" title="Edit section: The 3D Gamemaker"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>The 3D Gamemaker is a computer application developed by The Game Creators, that allows users to make various genres of 3D games<sup id="cite_ref-gamespot-prerelease_7-0" class="reference"><a href="#cite_note-gamespot-prerelease-7"><span class="cite-bracket">[</span>7<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-itreviews_8-0" class="reference"><a href="#cite_note-itreviews-8"><span class="cite-bracket">[</span>8<span class="cite-bracket">]</span></a></sup> for <a href="/wiki/Microsoft" title="Microsoft">Microsoft</a> <a href="/wiki/Microsoft_Windows" title="Microsoft Windows">Windows</a>. The tool is marketed as allowing users to create 3D games without programming and art skills. Games developed with 3D Gamemaker require at least 400 MHz Pentium processor, 64 MB of RAM and <a href="/wiki/DirectX" title="DirectX">DirectX</a> 7.0b<sup id="cite_ref-itreviews_8-1" class="reference"><a href="#cite_note-itreviews-8"><span class="cite-bracket">[</span>8<span class="cite-bracket">]</span></a></sup> to run. Alongside the full boxed release, The 3D Gamemaker was also released in a Lite edition, with fewer categories of assets available and a reduced feature set. </p><p>The software has a simple<sup id="cite_ref-itreviews_8-2" class="reference"><a href="#cite_note-itreviews-8"><span class="cite-bracket">[</span>8<span class="cite-bracket">]</span></a></sup> point-and-click interface<sup id="cite_ref-gamespy_9-0" class="reference"><a href="#cite_note-gamespy-9"><span class="cite-bracket">[</span>9<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-10" class="reference"><a href="#cite_note-10"><span class="cite-bracket">[</span>10<span class="cite-bracket">]</span></a></sup> which guides the user through the process of creating the game. The user chooses a scene from one of several different genres<sup id="cite_ref-itreviews_8-3" class="reference"><a href="#cite_note-itreviews-8"><span class="cite-bracket">[</span>8<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-gamespy_9-1" class="reference"><a href="#cite_note-gamespy-9"><span class="cite-bracket">[</span>9<span class="cite-bracket">]</span></a></sup> ("shooter", "horror", "war", "space", "driving", "jungle", "cartoon", or "silly"<sup id="cite_ref-itreviews_8-4" class="reference"><a href="#cite_note-itreviews-8"><span class="cite-bracket">[</span>8<span class="cite-bracket">]</span></a></sup>), and then chooses different characters, weapons, items, enemies and so on.<sup id="cite_ref-itreviews_8-5" class="reference"><a href="#cite_note-itreviews-8"><span class="cite-bracket">[</span>8<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-gamespy_9-2" class="reference"><a href="#cite_note-gamespy-9"><span class="cite-bracket">[</span>9<span class="cite-bracket">]</span></a></sup> The software includes hundreds of pre-made scenes and 3D objects.<sup id="cite_ref-gamespy_9-3" class="reference"><a href="#cite_note-gamespy-9"><span class="cite-bracket">[</span>9<span class="cite-bracket">]</span></a></sup> The software can also automatically generate a game by choosing random elements.<sup id="cite_ref-itreviews_8-6" class="reference"><a href="#cite_note-itreviews-8"><span class="cite-bracket">[</span>8<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-gamespy_9-4" class="reference"><a href="#cite_note-gamespy-9"><span class="cite-bracket">[</span>9<span class="cite-bracket">]</span></a></sup> The resulting game can be exported as a standalone Windows executable.<sup id="cite_ref-itreviews_8-7" class="reference"><a href="#cite_note-itreviews-8"><span class="cite-bracket">[</span>8<span class="cite-bracket">]</span></a></sup> The 3D Gamemaker has a built-in placement editor that allows the user to indicate where enemies, items, and obstacles go. This is not available in beginner mode or the lite edition. There is also, among other things, a simple level creator. It also includes the ability to import your own media.<sup id="cite_ref-itreviews_8-8" class="reference"><a href="#cite_note-itreviews-8"><span class="cite-bracket">[</span>8<span class="cite-bracket">]</span></a></sup> </p><p>Reviewing The 3D Gamemaker for <i><a href="/wiki/GameSpy" title="GameSpy">GameSpy</a></i>, Tricia Harris praised the software's ease-of-use but criticized the animation and "placement editor" systems.<sup id="cite_ref-gamespy3_11-0" class="reference"><a href="#cite_note-gamespy3-11"><span class="cite-bracket">[</span>11<span class="cite-bracket">]</span></a></sup> </p> <div class="mw-heading mw-heading3"><h3 id="FPS_Creator_Classic">FPS Creator Classic</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=The_Game_Creators&action=edit&section=4" title="Edit section: FPS Creator Classic"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>FPS Creator (also known as FPSC) was created in 2005 and has a 3D editor with drag-and-drop controls to place elements like walls, doors, enemies, and weapons. It also used custom scripts to control nearly every aspect of the game, from enemy AI to how doors opened. FPS Creator was popular with users, who enjoyed making their own games. It had a significant impact on the indie development scene in the 2000's. </p><p>In February 2016 The Game Creators decided to open-source "FPS Creator" as "FPS Creator Classic" and make the engine free for the public. Along with many 3D model packs on <a href="/wiki/Github.com" class="mw-redirect" title="Github.com">github.com</a>.<sup id="cite_ref-12" class="reference"><a href="#cite_note-12"><span class="cite-bracket">[</span>12<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-13" class="reference"><a href="#cite_note-13"><span class="cite-bracket">[</span>13<span class="cite-bracket">]</span></a></sup> </p> <div class="mw-heading mw-heading3"><h3 id="FPS_Creator_x10">FPS Creator x10</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=The_Game_Creators&action=edit&section=5" title="Edit section: FPS Creator x10"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>As of 2013, FPS Creator x10 was officially discontinued due to its dependency on Windows Vista. <sup id="cite_ref-14" class="reference"><a href="#cite_note-14"><span class="cite-bracket">[</span>14<span class="cite-bracket">]</span></a></sup> </p> <div class="mw-heading mw-heading3"><h3 id="AppGameKit_Classic">AppGameKit Classic</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=The_Game_Creators&action=edit&section=6" title="Edit section: AppGameKit Classic"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>AppGameKit offers a high level coding and programming tool which aims to be easy for beginners to learn, featuring AGK Script which evolves the DarkBASIC language.<sup id="cite_ref-15" class="reference"><a href="#cite_note-15"><span class="cite-bracket">[</span>15<span class="cite-bracket">]</span></a></sup> In July 2016, AppGameKit Education Pack was released.<sup id="cite_ref-16" class="reference"><a href="#cite_note-16"><span class="cite-bracket">[</span>16<span class="cite-bracket">]</span></a></sup> AppGameKit was featured in Develop-Online's top 16 game engines of 2014.<sup id="cite_ref-develop-inline.net_17-0" class="reference"><a href="#cite_note-develop-inline.net-17"><span class="cite-bracket">[</span>17<span class="cite-bracket">]</span></a></sup> In December 2018 the app Driving Theory Test Kit 4in1 (built-in AppGameKit by TheGameCreators) was cited by Apple as their top paid-for app in 2018.<sup id="cite_ref-18" class="reference"><a href="#cite_note-18"><span class="cite-bracket">[</span>18<span class="cite-bracket">]</span></a></sup> The Driving Theory Test 4in1 Kit app has been named by Apple as its #1 top paid for app for the last three years (2018, 2019 and 2020). The scripting language of AppGameKit remains one of the easiest to learn. </p> <div class="mw-heading mw-heading3"><h3 id="AppGameKit_Studio">AppGameKit Studio</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=The_Game_Creators&action=edit&section=7" title="Edit section: AppGameKit Studio"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>AppGameKit Studio was launched in July 2019 as their fully featured game development tool. It has an all-in-one workspace and a re-imagining of the game and app development user interface and works cross-platform. AppGameKit Studio offers the user everything needed to take an idea from initial concept right through to the finished game. The scripting language is the same as the classic version but the graphics have been renewed </p> <div class="mw-heading mw-heading3"><h3 id="Game_Guru_Classic">Game Guru Classic</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=The_Game_Creators&action=edit&section=8" title="Edit section: Game Guru Classic"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>In 2012, The Game Creators set up a <a href="/wiki/Kickstarter" title="Kickstarter">Kickstarter</a> campaign to create a successor game engine to FPS Creator <sup id="cite_ref-19" class="reference"><a href="#cite_note-19"><span class="cite-bracket">[</span>19<span class="cite-bracket">]</span></a></sup>; calling the new project FPS Creator Reloaded. While the Kickstarter campaign failed to meet its $75,000+ USD goal; <sup id="cite_ref-20" class="reference"><a href="#cite_note-20"><span class="cite-bracket">[</span>20<span class="cite-bracket">]</span></a></sup> The project continued development with funding from private donors and internal "pledges" from their community members. <sup id="cite_ref-21" class="reference"><a href="#cite_note-21"><span class="cite-bracket">[</span>21<span class="cite-bracket">]</span></a></sup> In 2013, before arriving on Steam, FPS Creator Reloaded was renamed Game Guru. </p><p>Game Guru brands itself as an "easy game maker" with "no coding experience required" and comes featured with a built-in terrain editor and multiplayer capabilities using the Steam network. The engine has been renamed a second time to "Game Guru Classic" and is available via <a href="/wiki/Steam_(service)" title="Steam (service)">Steam</a>.<sup id="cite_ref-22" class="reference"><a href="#cite_note-22"><span class="cite-bracket">[</span>22<span class="cite-bracket">]</span></a></sup> </p> <div class="mw-heading mw-heading3"><h3 id="GameGuru_Max">GameGuru Max</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=The_Game_Creators&action=edit&section=9" title="Edit section: GameGuru Max"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>In 2019 The Game Creators launched the Alpha version of GameGuru MAX, the successor to GameGuru Classic. GameGuru MAX is in development and was launched on 25 March 2022, but it is still in an early access state.<sup id="cite_ref-23" class="reference"><a href="#cite_note-23"><span class="cite-bracket">[</span>23<span class="cite-bracket">]</span></a></sup>. Game Guru Max currently has mixed reception on Steam. </p> <div class="mw-heading mw-heading2"><h2 id="References">References</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=The_Game_Creators&action=edit&section=10" title="Edit section: References"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <style data-mw-deduplicate="TemplateStyles:r1239543626">.mw-parser-output .reflist{margin-bottom:0.5em;list-style-type:decimal}@media screen{.mw-parser-output .reflist{font-size:90%}}.mw-parser-output .reflist .references{font-size:100%;margin-bottom:0;list-style-type:inherit}.mw-parser-output .reflist-columns-2{column-width:30em}.mw-parser-output .reflist-columns-3{column-width:25em}.mw-parser-output .reflist-columns{margin-top:0.3em}.mw-parser-output .reflist-columns ol{margin-top:0}.mw-parser-output .reflist-columns li{page-break-inside:avoid;break-inside:avoid-column}.mw-parser-output .reflist-upper-alpha{list-style-type:upper-alpha}.mw-parser-output .reflist-upper-roman{list-style-type:upper-roman}.mw-parser-output .reflist-lower-alpha{list-style-type:lower-alpha}.mw-parser-output .reflist-lower-greek{list-style-type:lower-greek}.mw-parser-output .reflist-lower-roman{list-style-type:lower-roman}</style><div class="reflist"> <div class="mw-references-wrap mw-references-columns"><ol class="references"> <li id="cite_note-develop-1"><span class="mw-cite-backlink"><b><a href="#cite_ref-develop_1-0">^</a></b></span> <span class="reference-text"><style data-mw-deduplicate="TemplateStyles:r1238218222">.mw-parser-output cite.citation{font-style:inherit;word-wrap:break-word}.mw-parser-output .citation q{quotes:"\"""\"""'""'"}.mw-parser-output .citation:target{background-color:rgba(0,127,255,0.133)}.mw-parser-output .id-lock-free.id-lock-free a{background:url("//upload.wikimedia.org/wikipedia/commons/6/65/Lock-green.svg")right 0.1em center/9px no-repeat}.mw-parser-output .id-lock-limited.id-lock-limited a,.mw-parser-output .id-lock-registration.id-lock-registration a{background:url("//upload.wikimedia.org/wikipedia/commons/d/d6/Lock-gray-alt-2.svg")right 0.1em center/9px no-repeat}.mw-parser-output .id-lock-subscription.id-lock-subscription a{background:url("//upload.wikimedia.org/wikipedia/commons/a/aa/Lock-red-alt-2.svg")right 0.1em center/9px no-repeat}.mw-parser-output .cs1-ws-icon a{background:url("//upload.wikimedia.org/wikipedia/commons/4/4c/Wikisource-logo.svg")right 0.1em center/12px no-repeat}body:not(.skin-timeless):not(.skin-minerva) .mw-parser-output .id-lock-free a,body:not(.skin-timeless):not(.skin-minerva) .mw-parser-output .id-lock-limited a,body:not(.skin-timeless):not(.skin-minerva) .mw-parser-output .id-lock-registration a,body:not(.skin-timeless):not(.skin-minerva) .mw-parser-output .id-lock-subscription a,body:not(.skin-timeless):not(.skin-minerva) .mw-parser-output .cs1-ws-icon a{background-size:contain;padding:0 1em 0 0}.mw-parser-output .cs1-code{color:inherit;background:inherit;border:none;padding:inherit}.mw-parser-output .cs1-hidden-error{display:none;color:var(--color-error,#d33)}.mw-parser-output .cs1-visible-error{color:var(--color-error,#d33)}.mw-parser-output .cs1-maint{display:none;color:#085;margin-left:0.3em}.mw-parser-output .cs1-kern-left{padding-left:0.2em}.mw-parser-output .cs1-kern-right{padding-right:0.2em}.mw-parser-output .citation .mw-selflink{font-weight:inherit}@media screen{.mw-parser-output .cs1-format{font-size:95%}html.skin-theme-clientpref-night .mw-parser-output .cs1-maint{color:#18911f}}@media screen and (prefers-color-scheme:dark){html.skin-theme-clientpref-os .mw-parser-output .cs1-maint{color:#18911f}}</style><cite id="CITEREFFreeman2015" class="citation news cs1">Freeman, Will (27 February 2015). <a rel="nofollow" class="external text" href="http://www.develop-online.net/tools-and-tech/lessons-from-the-gameguru/0203741">"Lessons from the GameGuru"</a>. <i><a href="/wiki/Develop_(UK_magazine)" title="Develop (UK magazine)">Develop</a></i><span class="reference-accessdate">. Retrieved <span class="nowrap">8 August</span> 2016</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=article&rft.jtitle=Develop&rft.atitle=Lessons+from+the+GameGuru&rft.date=2015-02-27&rft.aulast=Freeman&rft.aufirst=Will&rft_id=http%3A%2F%2Fwww.develop-online.net%2Ftools-and-tech%2Flessons-from-the-gameguru%2F0203741&rfr_id=info%3Asid%2Fen.wikipedia.org%3AThe+Game+Creators" class="Z3988"></span></span> </li> <li id="cite_note-2"><span class="mw-cite-backlink"><b><a href="#cite_ref-2">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://www.thegamecreators.com/about">"About the Game Creators - TheGameCreators"</a>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&rft.genre=unknown&rft.btitle=About+the+Game+Creators+-+TheGameCreators&rft_id=https%3A%2F%2Fwww.thegamecreators.com%2Fabout&rfr_id=info%3Asid%2Fen.wikipedia.org%3AThe+Game+Creators" class="Z3988"></span></span> </li> <li id="cite_note-3"><span class="mw-cite-backlink"><b><a href="#cite_ref-3">^</a></b></span> <span class="reference-text"><a rel="nofollow" class="external text" href="https://www.thegamecreators.com/product/dark-basic-pro-open-source">dark-basic-pro-open-source</a> on thegamecreators.com (2016)</span> </li> <li id="cite_note-4"><span class="mw-cite-backlink"><b><a href="#cite_ref-4">^</a></b></span> <span class="reference-text"><a rel="nofollow" class="external text" href="https://forum.thegamecreators.com/thread/215409?page=1">DarkBASIC Professional Discussion / Dark Basic Pro - Out In The Open</a> by Lee Bamber <i>"[...] the eventual demise of DBP now that GameGuru is being ported to C++. To combat this clearly unacceptable outcome, I have decided to start the process of moving the latest version of DBP over an open source project [...]. It would be hosted on GITHUB [...] In order to ensure that DBP does not become abandon-ware, we will also be periodically compiling the latest stable version and releasing the language for free on Steam."</i> (15 September 2015)</span> </li> <li id="cite_note-5"><span class="mw-cite-backlink"><b><a href="#cite_ref-5">^</a></b></span> <span class="reference-text"><a rel="nofollow" class="external text" href="https://github.com/LeeBamberTGC/Dark-Basic-Pro">Dark-Basic-Pro</a> on github.com/LeeBamberTGC</span> </li> <li id="cite_note-6"><span class="mw-cite-backlink"><b><a href="#cite_ref-6">^</a></b></span> <span class="reference-text"><a rel="nofollow" class="external text" href="https://github.com/LeeBamberTGC/Dark-Basic-Pro/releases">Dark Basic Pro Binary 120216</a> by Lee Bamber <i>"Release includes additional certificates for owners of previously purchased DBP plugins"</i> (12 Feb 2016)</span> </li> <li id="cite_note-gamespot-prerelease-7"><span class="mw-cite-backlink"><b><a href="#cite_ref-gamespot-prerelease_7-0">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFWalker2001" class="citation web cs1">Walker, Trey (24 August 2001). <a rel="nofollow" class="external text" href="https://web.archive.org/web/20121019130338/http://www.gamespot.com/news/the-3d-gamemaker-nears-completion-2807816">"The 3D Gamemaker nears completion"</a>. <i><a href="/wiki/GameSpot" title="GameSpot">GameSpot</a></i>. 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Retrieved <span class="nowrap">15 December</span> 2016</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=unknown&rft.jtitle=MCV&rft.atitle=The+top+16+game+engines+for+2014&rft.date=2014-04-30&rft_id=http%3A%2F%2Fwww.develop-online.net%2Ftools-and-tech%2Fthe-top-16-game-engines-for-2014%2F0192302&rfr_id=info%3Asid%2Fen.wikipedia.org%3AThe+Game+Creators" class="Z3988"></span></span> </li> <li id="cite_note-18"><span class="mw-cite-backlink"><b><a href="#cite_ref-18">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://www.thegamecreators.com/post/driving-test-success-app-named-top-paid-app-for-2018-by-apple">"Driving Test Success app named Apple's top paid app for 2018"</a>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&rft.genre=unknown&rft.btitle=Driving+Test+Success+app+named+Apple%27s+top+paid+app+for+2018&rft_id=https%3A%2F%2Fwww.thegamecreators.com%2Fpost%2Fdriving-test-success-app-named-top-paid-app-for-2018-by-apple&rfr_id=info%3Asid%2Fen.wikipedia.org%3AThe+Game+Creators" class="Z3988"></span></span> </li> <li id="cite_note-19"><span class="mw-cite-backlink"><b><a href="#cite_ref-19">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://www.thegamecreators.com/pages/newsletters/newsletter_issue_117.html">"The Game Creators - Newsletter Issue 117"</a>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&rft.genre=unknown&rft.btitle=The+Game+Creators+-+Newsletter+Issue+117&rft_id=https%3A%2F%2Fwww.thegamecreators.com%2Fpages%2Fnewsletters%2Fnewsletter_issue_117.html&rfr_id=info%3Asid%2Fen.wikipedia.org%3AThe+Game+Creators" class="Z3988"></span></span> </li> <li id="cite_note-20"><span class="mw-cite-backlink"><b><a href="#cite_ref-20">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://www.kicktraq.com/projects/tgc/fps-creator-reloaded/">"Kickstarter - Project - FPS Creator Reloaded"</a>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&rft.genre=unknown&rft.btitle=Kickstarter+-+Project+-+FPS+Creator+Reloaded&rft_id=https%3A%2F%2Fwww.kicktraq.com%2Fprojects%2Ftgc%2Ffps-creator-reloaded%2F&rfr_id=info%3Asid%2Fen.wikipedia.org%3AThe+Game+Creators" class="Z3988"></span></span> </li> <li id="cite_note-21"><span class="mw-cite-backlink"><b><a href="#cite_ref-21">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://www.crowdfundinsider.com/2014/02/31119-fps-creator-reloaded-integrates-oculus-rift/">"Crowdfundinsider - FPS Creator Reloaded Integrates Oculus Rift"</a>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&rft.genre=unknown&rft.btitle=Crowdfundinsider+-+FPS+Creator+Reloaded+Integrates+Oculus+Rift&rft_id=https%3A%2F%2Fwww.crowdfundinsider.com%2F2014%2F02%2F31119-fps-creator-reloaded-integrates-oculus-rift%2F&rfr_id=info%3Asid%2Fen.wikipedia.org%3AThe+Game+Creators" class="Z3988"></span></span> </li> <li id="cite_note-22"><span class="mw-cite-backlink"><b><a href="#cite_ref-22">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://gamefromscratch.com/gameguru-1-1-released/">"GameGuru 1.1 Released"</a>. <i>GameFromScratch</i>. 18 November 2015<span class="reference-accessdate">. Retrieved <span class="nowrap">30 September</span> 2023</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=unknown&rft.jtitle=GameFromScratch&rft.atitle=GameGuru+1.1+Released&rft.date=2015-11-18&rft_id=https%3A%2F%2Fgamefromscratch.com%2Fgameguru-1-1-released%2F&rfr_id=info%3Asid%2Fen.wikipedia.org%3AThe+Game+Creators" class="Z3988"></span></span> </li> <li id="cite_note-23"><span class="mw-cite-backlink"><b><a href="#cite_ref-23">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://gamefromscratch.com/gameguru-max-released/">"GameGuru MAX Released"</a>. <i>GameFromScratch</i>. 27 April 2023<span class="reference-accessdate">. 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.navbox{display:none!important}}</style></div><div role="navigation" class="navbox" aria-labelledby="Game_engines_(list)" style="padding:3px"><table class="nowraplinks hlist mw-collapsible autocollapse navbox-inner" style="border-spacing:0;background:transparent;color:inherit"><tbody><tr><th scope="col" class="navbox-title" colspan="2"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1129693374"><style data-mw-deduplicate="TemplateStyles:r1239400231">.mw-parser-output .navbar{display:inline;font-size:88%;font-weight:normal}.mw-parser-output .navbar-collapse{float:left;text-align:left}.mw-parser-output .navbar-boxtext{word-spacing:0}.mw-parser-output .navbar ul{display:inline-block;white-space:nowrap;line-height:inherit}.mw-parser-output .navbar-brackets::before{margin-right:-0.125em;content:"[ "}.mw-parser-output .navbar-brackets::after{margin-left:-0.125em;content:" ]"}.mw-parser-output .navbar li{word-spacing:-0.125em}.mw-parser-output .navbar a>span,.mw-parser-output .navbar a>abbr{text-decoration:inherit}.mw-parser-output .navbar-mini abbr{font-variant:small-caps;border-bottom:none;text-decoration:none;cursor:inherit}.mw-parser-output .navbar-ct-full{font-size:114%;margin:0 7em}.mw-parser-output .navbar-ct-mini{font-size:114%;margin:0 4em}html.skin-theme-clientpref-night .mw-parser-output .navbar li a abbr{color:var(--color-base)!important}@media(prefers-color-scheme:dark){html.skin-theme-clientpref-os .mw-parser-output .navbar li a abbr{color:var(--color-base)!important}}@media print{.mw-parser-output .navbar{display:none!important}}</style><div class="navbar plainlinks hlist navbar-mini"><ul><li class="nv-view"><a href="/wiki/Template:Video_game_engines" title="Template:Video game engines"><abbr title="View this template">v</abbr></a></li><li class="nv-talk"><a href="/wiki/Template_talk:Video_game_engines" title="Template talk:Video game engines"><abbr title="Discuss this template">t</abbr></a></li><li class="nv-edit"><a href="/wiki/Special:EditPage/Template:Video_game_engines" title="Special:EditPage/Template:Video game engines"><abbr title="Edit this template">e</abbr></a></li></ul></div><div id="Game_engines_(list)" style="font-size:114%;margin:0 4em"><a href="/wiki/Game_engine" title="Game engine">Game engines</a> (<a href="/wiki/List_of_game_engines" title="List of game engines">list</a>)</div></th></tr><tr><td class="navbox-abovebelow" colspan="2"><div> <ul><li><a href="/wiki/Source_port" title="Source port">Source port</a></li> <li><a href="/wiki/First-person_shooter_engine" title="First-person shooter engine">First-person shooter engine</a> <ul><li><a href="/wiki/List_of_first-person_shooter_engines" title="List of first-person shooter engines">list</a></li></ul></li> <li><a href="/wiki/Game_engine_recreation" title="Game engine recreation">Game engine recreation</a> <ul><li><a href="/wiki/List_of_game_engine_recreations" title="List of game engine recreations">list</a></li></ul></li> <li><a href="/wiki/Game_creation_system" title="Game creation system">Game creation system</a></li> <li><a href="/wiki/Game_integrated_development_environment" title="Game integrated development environment">Game IDE</a></li> <li><a href="/wiki/List_of_visual_novel_engines" title="List of visual novel engines">List of visual novel engines</a></li> <li><a href="/wiki/Id_Tech" title="Id Tech">id Tech</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%"><a href="/wiki/Proprietary_software" title="Proprietary software">Proprietary</a></th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"></div><table class="nowraplinks navbox-subgroup" style="border-spacing:0"><tbody><tr><th scope="row" class="navbox-group" style="width:1%">1980s</th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Cobra_(game_engine)" class="mw-redirect" title="Cobra (game engine)">Cobra</a></li> <li><a href="/wiki/Filmation_(game_engine)" title="Filmation (game engine)">Filmation</a></li> <li><a href="/wiki/Freescape" title="Freescape">Freescape</a></li> <li><a href="/wiki/Gold_Box" title="Gold Box">Gold Box</a></li> <li><a href="/wiki/SCUMM" title="SCUMM">SCUMM</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">1990s</th><td class="navbox-list-with-group navbox-list navbox-even" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/3D_GameStudio" title="3D GameStudio">3D GameStudio</a></li> <li><a href="/wiki/Clickteam" title="Clickteam">Clickteam</a></li> <li><a href="/wiki/Dark_Engine" title="Dark Engine">Dark Engine</a></li> <li><a href="/wiki/GameMaker" title="GameMaker">GameMaker</a></li> <li><a href="/wiki/Genie_Engine" title="Genie Engine">Genie Engine</a></li> <li><a href="/wiki/GoldSrc" title="GoldSrc">GoldSrc</a></li> <li><a href="/wiki/Jedi_(game_engine)" title="Jedi (game engine)">Jedi</a></li> <li><a href="/wiki/LithTech" title="LithTech">LithTech</a></li> <li><a href="/wiki/Mugen_(game_engine)" title="Mugen (game engine)">Mugen</a></li> <li><a href="/wiki/Pie_in_the_Sky_(game_engine)" title="Pie in the Sky (game engine)">Pie in the Sky</a></li> <li><a href="/wiki/Reality_Lab" title="Reality Lab">Reality Lab</a></li> <li><a href="/wiki/RenderWare" title="RenderWare">RenderWare</a></li> <li><a href="/wiki/RPG_Maker" title="RPG Maker">RPG Maker</a></li> <li><a href="/wiki/Sim_RPG_Maker" title="Sim RPG Maker">Sim RPG Maker</a></li> <li><a href="/wiki/Unreal_Engine_1" title="Unreal Engine 1">Unreal Engine 1</a></li> <li><a href="/wiki/Virtual_Theatre" title="Virtual Theatre">Virtual Theatre</a></li> <li><a href="/wiki/Voxel_Space" title="Voxel Space">Voxel Space</a></li> <li><a href="/wiki/Zero_(game_engine)" class="mw-redirect" title="Zero (game engine)">Zero</a></li> <li><a href="/wiki/Zillions_of_Games" title="Zillions of Games">Zillions of Games</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">2000s</th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Ubisoft_Anvil" title="Ubisoft Anvil">Anvil</a></li> <li><a href="/wiki/C4_Engine" title="C4 Engine">C4 Engine</a></li> <li><a href="/wiki/Chrome_Engine" title="Chrome Engine">Chrome Engine</a></li> <li><a href="/wiki/CryEngine" title="CryEngine">CryEngine</a></li> <li><a href="/wiki/Crystal_Tools" title="Crystal Tools">Crystal Tools</a></li> <li><a href="/wiki/Diesel_(game_engine)" class="mw-redirect" title="Diesel (game engine)">Diesel</a></li> <li><a href="/wiki/Ego_(game_engine)" class="mw-redirect" title="Ego (game engine)">Ego</a></li> <li><a href="/wiki/Essence_Engine" class="mw-redirect" title="Essence Engine">Essence Engine</a></li> <li><a href="/wiki/Euphoria_(software)" title="Euphoria (software)">Euphoria</a></li> <li><a href="/wiki/Flare3D" title="Flare3D">Flare3D</a></li> <li><a href="/wiki/Frostbite_(game_engine)" title="Frostbite (game engine)">Frostbite</a></li> <li><a href="/wiki/Gamebryo" title="Gamebryo">Gamebryo</a></li> <li><a href="/wiki/GameSalad" title="GameSalad">GameSalad</a></li> <li><a href="/wiki/HeroEngine" title="HeroEngine">HeroEngine</a></li> <li><a href="/wiki/IW_(game_engine)" title="IW (game engine)">IW</a></li> <li><a href="/wiki/Leadwerks" title="Leadwerks">Leadwerks</a></li> <li><a href="/wiki/Marmalade_(software)" title="Marmalade (software)">Marmalade</a></li> <li><a href="/wiki/MT_Framework" title="MT Framework">MT Framework</a></li> <li><a href="/wiki/PhyreEngine" title="PhyreEngine">PhyreEngine</a></li> <li><a href="/wiki/Q_(game_engine)" title="Q (game engine)">Q</a></li> <li><a href="/wiki/Rockstar_Advanced_Game_Engine" title="Rockstar Advanced Game Engine">RAGE</a></li> <li><a href="/wiki/Retro_Engine" title="Retro Engine">Retro Engine</a></li> <li><a href="/wiki/SAGE_(game_engine)" class="mw-redirect" title="SAGE (game engine)">SAGE</a></li> <li><a href="/wiki/Shark_3D" title="Shark 3D">Shark 3D</a></li> <li><a href="/wiki/Silent_Storm_engine" title="Silent Storm engine"><i>Silent Storm</i> engine</a></li> <li><a href="/wiki/Source_(game_engine)" title="Source (game engine)">Source</a></li> <li><a href="/wiki/Titan_(game_engine)" title="Titan (game engine)">Titan</a></li> <li><a href="/wiki/Unigine" title="Unigine">Unigine</a></li> <li><a href="/wiki/Unity_(game_engine)" title="Unity (game engine)">Unity</a></li> <li><a href="/wiki/Unreal_Engine_2" title="Unreal Engine 2">Unreal Engine 2</a></li> <li><a href="/wiki/Unreal_Engine_3" title="Unreal Engine 3">Unreal Engine 3</a></li> <li><a href="/wiki/Vicious_Engine" class="mw-redirect" title="Vicious Engine">Vicious Engine</a></li> <li><a href="/wiki/Vision_(game_engine)" title="Vision (game engine)">Vision</a></li> <li><a href="/wiki/Visual3D_Game_Engine" title="Visual3D Game Engine">Visual3D Game Engine</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">2010s</th><td class="navbox-list-with-group navbox-list navbox-even" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/4A_Engine" title="4A Engine">4A Engine</a></li> <li><a href="/wiki/Amazon_Lumberyard" title="Amazon Lumberyard">Amazon Lumberyard</a></li> <li><a href="/wiki/Bitsquid" title="Bitsquid">Bitsquid</a></li> <li><a href="/wiki/Buildbox" title="Buildbox">Buildbox</a></li> <li><a href="/wiki/Construct_(game_engine)" title="Construct (game engine)">Construct</a></li> <li><a href="/wiki/Creation_Engine" title="Creation Engine">Creation Engine</a></li> <li><a href="/wiki/Decima_(game_engine)" title="Decima (game engine)">Decima</a></li> <li><a href="/wiki/Defold" title="Defold">Defold</a></li> <li><a href="/wiki/Felgo" title="Felgo">Felgo</a></li> <li><a href="/wiki/Fox_Engine" title="Fox Engine">Fox Engine</a></li> <li><a href="/wiki/Id_Tech_5" title="Id Tech 5">id Tech 5</a></li> <li><a href="/wiki/Id_Tech_6" title="Id Tech 6">id Tech 6</a></li> <li><a href="/wiki/Ignite_(game_engine)" title="Ignite (game engine)">Ignite</a></li> <li><a href="/wiki/Kynapse" title="Kynapse">Kynapse</a></li> <li><a href="/wiki/Luminous_Engine" title="Luminous Engine">Luminous Engine</a></li> <li><a href="/wiki/Nvidia_GameWorks" title="Nvidia GameWorks">Nvidia GameWorks</a></li> <li><a href="/wiki/Panta_Rhei_(game_engine)" title="Panta Rhei (game engine)">Panta Rhei</a></li> <li><a href="/wiki/Pixel_Game_Maker_MV" title="Pixel Game Maker MV">Pixel Game Maker MV</a></li> <li><a href="/wiki/RE_Engine" title="RE Engine">RE Engine</a></li> <li><a href="/wiki/Snowdrop_(game_engine)" title="Snowdrop (game engine)">Snowdrop</a></li> <li><a href="/wiki/Stencyl" title="Stencyl">Stencyl</a></li> <li><a href="/wiki/Source_2" title="Source 2">Source 2</a></li> <li><a href="/wiki/UbiArt_Framework" title="UbiArt Framework">UbiArt Framework</a></li> <li><a href="/wiki/Unreal_Engine_4" title="Unreal Engine 4">Unreal Engine 4</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">2020s</th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Id_Tech_7" title="Id Tech 7">id Tech 7</a></li> <li><a href="/wiki/Unreal_Engine_5" title="Unreal Engine 5">Unreal Engine 5</a></li></ul> </div></td></tr></tbody></table><div></div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%"><a href="/wiki/Free_and_open-source_software" title="Free and open-source software">Free and<br />open-source</a></th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"></div><table class="nowraplinks navbox-subgroup" style="border-spacing:0"><tbody><tr><th id="1970s" scope="row" class="navbox-group" style="width:1%">1970s</th><td class="navbox-list-with-group navbox-list navbox-even" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Z-machine" title="Z-machine">Z-machine</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">1990s</th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Adventure_Game_Studio" title="Adventure Game Studio">Adventure Game Studio</a></li> <li><a href="/wiki/Build_(game_engine)" title="Build (game engine)">Build</a></li> <li><a href="/wiki/Crystal_Space" title="Crystal Space">Crystal Space</a></li> <li><a href="/wiki/Doom_engine" title="Doom engine"><i>Doom</i> engine</a></li> <li><a href="/wiki/Game-Maker" title="Game-Maker">Game-Maker</a></li> <li><a href="/wiki/OHRRPGCE" class="mw-redirect" title="OHRRPGCE">OHRRPGCE</a></li> <li><a href="/wiki/Quake_engine" title="Quake engine"><i>Quake</i> engine</a></li> <li><a href="/wiki/Quake_II_engine" title="Quake II engine"><i>Quake II</i> engine</a></li> <li><a href="/wiki/Stratagus" title="Stratagus">Stratagus</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">2000s</th><td class="navbox-list-with-group navbox-list navbox-even" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Away3D" title="Away3D">Away3D</a></li> <li><a href="/wiki/Blender_Game_Engine" title="Blender Game Engine">Blender Game Engine</a></li> <li><a href="/wiki/Bork3D_Game_Engine" class="mw-redirect" title="Bork3D Game Engine">Bork3D Game Engine</a></li> <li><a href="/wiki/Cocos2d" title="Cocos2d">Cocos2d</a></li> <li><a href="/wiki/Dim3" title="Dim3">Dim3</a></li> <li><a href="/wiki/Game_Editor" title="Game Editor">Game Editor</a></li> <li><a href="/wiki/GDevelop" title="GDevelop">GDevelop</a></li> <li><a href="/wiki/Id_Tech_3" title="Id Tech 3">id Tech 3</a></li> <li><a href="/wiki/Id_Tech_4" title="Id Tech 4">id Tech 4</a></li> <li><a href="/wiki/Irrlicht_Engine" title="Irrlicht Engine">Irrlicht Engine</a></li> <li><a href="/wiki/JMonkeyEngine" title="JMonkeyEngine">jMonkeyEngine</a></li> <li><a href="/wiki/Lightweight_Java_Game_Library" class="mw-redirect" title="Lightweight Java Game Library">Lightweight Java Game Library</a></li> <li><a href="/wiki/L%C3%B6ve_(game_engine)" class="mw-redirect" title="Löve (game engine)">Löve</a></li> <li><a href="/wiki/OGRE" title="OGRE">OGRE</a></li> <li><a href="/wiki/Open_Wonderland" title="Open Wonderland">Open Wonderland</a></li> <li><a href="/wiki/Panda3D" title="Panda3D">Panda3D</a></li> <li><a href="/wiki/Papervision3D" title="Papervision3D">Papervision3D</a></li> <li><a href="/wiki/Plasma_(game_engine)" title="Plasma (game engine)">Plasma</a></li> <li><a href="/wiki/Platinum_Arts_Sandbox" title="Platinum Arts Sandbox">Platinum Arts Sandbox</a></li> <li><a href="/wiki/Pygame" title="Pygame">Pygame</a></li> <li><a href="/wiki/Ren%27Py" title="Ren'Py">Ren'Py</a></li> <li><a href="/wiki/Scratch_(programming_language)" title="Scratch (programming language)">Scratch</a></li> <li><a href="/wiki/Solar2D" title="Solar2D">Solar2D</a></li> <li><a href="/wiki/Spring_Engine" title="Spring Engine">Spring Engine</a></li> <li><a href="/wiki/Thousand_Parsec" title="Thousand Parsec">Thousand Parsec</a></li> <li><a href="/wiki/Torque_(game_engine)" title="Torque (game engine)">Torque</a></li> <li><a href="/wiki/Vassal_Engine" class="mw-redirect" title="Vassal Engine">Vassal Engine</a></li> <li><a href="/wiki/Wintermute_Engine" title="Wintermute Engine">Wintermute Engine</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">2010s</th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Delta3D" title="Delta3D">Delta3D</a></li> <li><a href="/wiki/Godot_(game_engine)" title="Godot (game engine)">Godot</a></li> <li><a href="/wiki/GPUOpen" title="GPUOpen">GPUOpen</a></li> <li><a href="/wiki/Horde3D" title="Horde3D">Horde3D</a></li> <li><a href="/wiki/LibGDX" title="LibGDX">libGDX</a></li> <li><a href="/wiki/Moai_(software)" title="Moai (software)">Moai</a></li> <li><a href="/wiki/OpenFL" title="OpenFL">OpenFL</a></li> <li><a href="/wiki/ORX" title="ORX">ORX</a></li> <li><a href="/wiki/PlayCanvas" title="PlayCanvas">PlayCanvas</a></li> <li><a href="/wiki/Raylib" title="Raylib">Raylib</a></li> <li><a href="/wiki/Snap!_(programming_language)" title="Snap! (programming language)">Snap!</a></li> <li><a href="/wiki/Stencyl" title="Stencyl">Stencyl</a></li> <li><a href="/wiki/Stride_(game_engine)" title="Stride (game engine)">Stride</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">2020s</th><td class="navbox-list-with-group navbox-list navbox-even" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Open_3D_Engine" title="Open 3D Engine">Open 3D Engine</a></li></ul> </div></td></tr></tbody></table><div></div></td></tr></tbody></table></div> <div class="navbox-styles"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1129693374"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1236075235"></div><div role="navigation" class="navbox" aria-labelledby="Dialects_of_the_BASIC_programming_language_(list)" style="padding:3px"><table class="nowraplinks mw-collapsible autocollapse navbox-inner" style="border-spacing:0;background:transparent;color:inherit"><tbody><tr><th scope="col" class="navbox-title" colspan="2"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1129693374"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1239400231"><div class="navbar plainlinks hlist navbar-mini"><ul><li class="nv-view"><a href="/wiki/Template:BASIC" title="Template:BASIC"><abbr title="View this template">v</abbr></a></li><li class="nv-talk"><a href="/wiki/Template_talk:BASIC" title="Template talk:BASIC"><abbr title="Discuss this template">t</abbr></a></li><li class="nv-edit"><a href="/wiki/Special:EditPage/Template:BASIC" title="Special:EditPage/Template:BASIC"><abbr title="Edit this template">e</abbr></a></li></ul></div><div id="Dialects_of_the_BASIC_programming_language_(list)" style="font-size:114%;margin:0 4em">Dialects of the <a href="/wiki/BASIC" title="BASIC">BASIC</a> programming language (<a href="/wiki/List_of_BASIC_dialects" title="List of BASIC dialects">list</a>)</div></th></tr><tr><th scope="row" class="navbox-group" style="width:1%">Classic</th><td class="navbox-list-with-group navbox-list navbox-odd hlist" style="width:100%;padding:0"><div style="padding:0 0.25em"></div><table class="nowraplinks navbox-subgroup" style="border-spacing:0"><tbody><tr><th scope="row" class="navbox-group" style="width:1%"><a href="/wiki/Microsoft" title="Microsoft">Microsoft</a></th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Microsoft_BASIC" title="Microsoft BASIC">Microsoft BASIC</a></li> <li>TRS-80 BASICs (<a href="/wiki/Level_I_BASIC" title="Level I BASIC">Level I</a>, <a href="/wiki/TRS-80_Level_II_BASIC" class="mw-redirect" title="TRS-80 Level II BASIC">Level II/III</a>)</li> <li>Thomson <a href="/wiki/Microsoft_Basic_1.0" title="Microsoft Basic 1.0">BASIC 1.0</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%"><a href="/wiki/Texas_Instruments" title="Texas Instruments">Texas Instruments</a></th><td class="navbox-list-with-group navbox-list navbox-even" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/TI-BASIC" title="TI-BASIC">TI-BASIC (calculators)</a></li> <li><a href="/wiki/TI_Extended_BASIC" class="mw-redirect" title="TI Extended BASIC">TI Extended BASIC</a> (aka XBasic)</li> <li><a href="/wiki/TI-BASIC_83" title="TI-BASIC 83">TI-BASIC 83</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%"><a href="/wiki/Hewlett-Packard" title="Hewlett-Packard">Hewlett-Packard</a></th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/HP_Time-Shared_BASIC" title="HP Time-Shared BASIC">HP Time-Shared BASIC</a></li> <li><a href="/wiki/Rocky_Mountain_BASIC" title="Rocky Mountain BASIC">Rocky Mountain BASIC</a></li> <li><a href="/wiki/HP_Time-Shared_BASIC" title="HP Time-Shared BASIC">HP Basic</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%"><a href="/wiki/Locomotive_Software" title="Locomotive Software">Locomotive Software</a></th><td class="navbox-list-with-group navbox-list navbox-even" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Locomotive_BASIC" title="Locomotive BASIC">Locomotive BASIC</a></li> <li><a href="/wiki/Mallard_BASIC" title="Mallard BASIC">Mallard BASIC</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%"><a href="/wiki/Microcomputer" title="Microcomputer">Microcomputers</a></th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Atom_BASIC" class="mw-redirect" title="Atom BASIC">Atom BASIC</a></li> <li><a href="/wiki/Integer_BASIC" title="Integer BASIC">Integer BASIC</a></li> <li><a href="/wiki/North_Star_BASIC" title="North Star BASIC">North Star BASIC</a></li> <li><a href="/wiki/SCELBAL" title="SCELBAL">SCELBAL</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%"><a href="/wiki/Minicomputer" title="Minicomputer">Minicomputers</a></th><td class="navbox-list-with-group navbox-list navbox-even" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/BASIC-11" title="BASIC-11">BASIC-11</a></li> <li><a href="/wiki/Business_Basic" title="Business Basic">Business Basic</a> (<a href="/wiki/B32_Business_Basic" title="B32 Business Basic">B32</a>, <a href="/wiki/Data_General_Business_Basic" title="Data General Business Basic">Data General</a>)</li> <li><a href="/wiki/Data_General_Extended_BASIC" title="Data General Extended BASIC">Data General Extended BASIC</a></li> <li><a href="/wiki/Southampton_BASIC_System" title="Southampton BASIC System">Southampton BASIC System</a></li> <li><a href="/wiki/Wang_BASIC" title="Wang BASIC">Wang BASIC</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%"><a href="/wiki/Time-sharing" title="Time-sharing">Time-sharing</a> computers</th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/BASIC-PLUS" title="BASIC-PLUS">BASIC-PLUS</a></li> <li><a href="/w/index.php?title=Extra!_Basic_Macro_Language&action=edit&redlink=1" class="new" title="Extra! Basic Macro Language (page does not exist)">Extra! Basic Macro Language</a></li> <li><a href="/wiki/VSI_BASIC_for_OpenVMS" title="VSI BASIC for OpenVMS">VSI BASIC for OpenVMS</a></li> <li><a href="/wiki/SUPER_BASIC" title="SUPER BASIC">SUPER BASIC</a></li> <li><a href="/wiki/CALL/360:BASIC" title="CALL/360:BASIC">CALL/360:BASIC</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Other</th><td class="navbox-list-with-group navbox-list navbox-even" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/AlphaBasic" title="AlphaBasic">AlphaBasic</a></li> <li><a href="/wiki/Astro_BASIC" class="mw-redirect" title="Astro BASIC">Astro BASIC</a></li> <li><a href="/wiki/BASICODE" title="BASICODE">BASICODE</a></li> <li><a href="/wiki/Business_application_language" title="Business application language">BAL</a></li> <li><a href="/wiki/Casio_BASIC" title="Casio BASIC">Casio BASIC</a></li> <li><a href="/wiki/CBASIC" title="CBASIC">CBASIC</a></li> <li><a href="/wiki/PBASIC" title="PBASIC">PBASIC</a></li> <li><a href="/wiki/SDS_BASIC" title="SDS BASIC">SDS BASIC</a></li> <li><a href="/wiki/Tiny_BASIC" title="Tiny BASIC">Tiny BASIC</a></li> <li><a href="/wiki/UBASIC" title="UBASIC">UBASIC</a></li> <li><a href="/wiki/ZBasic" title="ZBasic">ZBasic</a></li> <li><a href="/w/index.php?title=ETBASIC&action=edit&redlink=1" class="new" title="ETBASIC (page does not exist)">ETBASIC</a><span class="noprint" style="font-size:85%; font-style: normal;"> [<a href="https://zh.wikipedia.org/wiki/ETBASIC" class="extiw" title="zh:ETBASIC">zh</a>]</span></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%"><a href="/wiki/BASIC_extension" title="BASIC extension">Extenders</a></th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/BASIC_8" title="BASIC 8">BASIC 8</a></li> <li>Graphics BASIC</li> <li><a href="/wiki/Simons%27_BASIC" title="Simons' BASIC">Simons' BASIC</a></li> <li><a href="/wiki/Super_Expander" title="Super Expander">Super Expander</a></li> <li><a href="/wiki/Super_Expander_64" title="Super Expander 64">Super Expander 64</a></li> <li><a href="/wiki/YS_MegaBasic" title="YS MegaBasic">YS MegaBasic</a></li></ul> </div></td></tr></tbody></table><div></div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%"><a href="/wiki/Procedural_programming" title="Procedural programming">Procedure</a>-<br />oriented</th><td class="navbox-list-with-group navbox-list navbox-odd hlist" style="width:100%;padding:0"><div style="padding:0 0.25em"></div><table class="nowraplinks navbox-subgroup" style="border-spacing:0"><tbody><tr><th scope="row" class="navbox-group" style="width:1%"><a href="/wiki/Proprietary_software" title="Proprietary software">Proprietary</a></th><td class="navbox-list-with-group navbox-list navbox-even" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/AmigaBASIC" class="mw-redirect" title="AmigaBASIC">AmigaBASIC</a></li> <li><a href="/wiki/AMOS_(programming_language)" title="AMOS (programming language)">AMOS BASIC</a></li> <li><a href="/wiki/ASIC_programming_language" title="ASIC programming language">ASIC</a></li> <li><a href="/wiki/BasicX" title="BasicX">BasicX</a></li> <li><a href="/wiki/Beta_BASIC" title="Beta BASIC">Beta BASIC</a></li> <li><a href="/wiki/FutureBASIC" title="FutureBASIC">FutureBASIC</a></li> <li><a href="/wiki/GRASS_(programming_language)" title="GRASS (programming language)">GRASS</a></li> <li><a href="/wiki/Liberty_BASIC" title="Liberty BASIC">Liberty BASIC</a></li> <li><a href="/wiki/LSE_(programming_language)" title="LSE (programming language)">LSE</a></li> <li><a href="/wiki/MapBasic" title="MapBasic">MapBasic</a></li> <li><a href="/wiki/Mobile_BASIC" title="Mobile BASIC">Mobile BASIC</a></li> <li><a href="/wiki/OWBasic" title="OWBasic">OWBasic</a></li> <li><a href="/wiki/PowerBASIC" title="PowerBASIC">PowerBASIC</a></li> <li><a href="/wiki/PureBasic" title="PureBasic">PureBasic</a></li> <li><a href="/wiki/Petit_Computer" title="Petit Computer">SmileBASIC</a></li> <li><a href="/wiki/Tiger-BASIC" title="Tiger-BASIC">Tiger-BASIC</a></li> <li><a href="/wiki/True_BASIC" title="True BASIC">True BASIC</a></li> <li><a href="/wiki/Turbo_Basic" class="mw-redirect" title="Turbo Basic">Turbo Basic</a></li> <li><a href="/wiki/WordBASIC" title="WordBASIC">WordBASIC</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%"><a href="/wiki/Free_and_open_source" class="mw-redirect" title="Free and open source">Free and<br />open source</a></th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Basic-256" title="Basic-256">Basic-256</a></li> <li><a href="/wiki/Basic4GL" title="Basic4GL">Basic4GL</a></li> <li><a href="/wiki/BBC_BASIC#Acorn_Archimedes_(RISC_OS)" title="BBC BASIC">BBC BASIC V</a></li> <li><a class="mw-selflink selflink">DarkBASIC</a></li> <li><a href="/wiki/Euphoria_(programming_language)" title="Euphoria (programming language)">Euphoria</a></li> <li><a href="/wiki/Hindawi_Programming_System" title="Hindawi Programming System">Indic BASIC</a></li> <li><a href="/wiki/Open_Programming_Language" title="Open Programming Language">Open Programming Language</a></li> <li><a href="/wiki/SdlBasic" title="SdlBasic">SdlBasic</a></li> <li><a href="/wiki/SmallBASIC" title="SmallBASIC">SmallBASIC</a></li> <li><a href="/wiki/QB64" title="QB64">QB64</a></li> <li><a href="/wiki/WxBasic" title="WxBasic">wxBasic</a></li> <li><a href="/wiki/XBasic" title="XBasic">XBasic</a></li> <li><a href="/wiki/XBLite" title="XBLite">Xblite</a></li> <li><a href="/wiki/Yabasic" title="Yabasic">Yabasic</a></li></ul> </div></td></tr></tbody></table><div></div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">With <a href="/wiki/Object-oriented_programming" title="Object-oriented programming">object</a><br />extensions</th><td class="navbox-list-with-group navbox-list navbox-odd hlist" style="width:100%;padding:0"><div style="padding:0 0.25em"></div><table class="nowraplinks navbox-subgroup" style="border-spacing:0"><tbody><tr><th scope="row" class="navbox-group" style="width:1%"><a href="/wiki/Proprietary_software" title="Proprietary software">Proprietary</a></th><td class="navbox-list-with-group navbox-list navbox-even" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/AutoIt" title="AutoIt">AutoIt</a></li> <li><a href="/wiki/Chipmunk_Basic" title="Chipmunk Basic">Chipmunk Basic</a></li> <li><a href="/wiki/GLBasic" title="GLBasic">GLBasic</a></li> <li><a href="/wiki/LotusScript" title="LotusScript">LotusScript</a></li> <li><a href="/wiki/Morfik" title="Morfik">Morfik</a></li> <li><a href="/wiki/PowerBASIC" title="PowerBASIC">PowerBASIC</a></li> <li>ProvideX</li> <li>Run BASIC</li> <li><a href="/wiki/Visual_Basic_for_Applications" title="Visual Basic for Applications">VBA</a></li> <li><a href="/wiki/VBScript" title="VBScript">VBScript</a></li> <li>VB 5 for <a href="/wiki/Microsoft_Excel" title="Microsoft Excel">Microsoft Excel</a> 5.0 <ul><li><a href="/wiki/Visual_Studio_Tools_for_Office" title="Visual Studio Tools for Office">VSTO</a></li> <li><a href="/wiki/Visual_Studio_Tools_for_Applications" title="Visual Studio Tools for Applications">VSTA</a></li></ul></li> <li><a href="/wiki/Embedded_Visual_Basic" title="Embedded Visual Basic">Embedded Visual Basic</a></li> <li>WinWrap Basic</li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%"><a href="/wiki/Free_and_open_source" class="mw-redirect" title="Free and open source">Free and<br />open source</a></th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Blitz_BASIC" title="Blitz BASIC">BlitzMax</a></li> <li><a href="/wiki/FreeBASIC" title="FreeBASIC">FreeBASIC</a></li> <li><a href="/wiki/Microsoft_Small_Basic" title="Microsoft Small Basic">Microsoft Small Basic</a></li> <li><a href="/wiki/Mono_(software)" title="Mono (software)">Mono-Basic</a></li> <li><a href="/wiki/OpenOffice_Basic" title="OpenOffice Basic">OpenOffice Basic</a></li> <li>ScriptBasic</li> <li><a href="/wiki/Roslyn_(compiler)" title="Roslyn (compiler)">Roslyn</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%"><a href="/wiki/Rapid_application_development" title="Rapid application development">RAD</a><br /><a href="/wiki/GUI_designer" class="mw-redirect" title="GUI designer">designers</a></th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"></div><table class="nowraplinks navbox-subgroup" style="border-spacing:0"><tbody><tr><th scope="row" class="navbox-group" style="width:1%"><a href="/wiki/Proprietary_software" title="Proprietary software">Proprietary</a></th><td class="navbox-list-with-group navbox-list navbox-even" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/CA-Realizer" title="CA-Realizer">CA-Realizer</a></li> <li><a href="/wiki/Visual_Basic_(classic)" title="Visual Basic (classic)">Visual Basic (classic)</a></li> <li><a href="/wiki/NS_Basic" title="NS Basic">NS Basic</a></li> <li><a href="/wiki/RapidQ" title="RapidQ">RapidQ</a></li> <li><a href="/wiki/Visual_Basic_(.NET)" title="Visual Basic (.NET)">Visual Basic .NET</a> (<a href="/wiki/Mercury_(RemObjects_BASIC_programming_language)" title="Mercury (RemObjects BASIC programming language)">Mercury</a>)</li> <li><a href="/wiki/Xojo" title="Xojo">Xojo</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%"><a href="/wiki/Free_and_open_source" class="mw-redirect" title="Free and open source">Free and<br />open source</a></th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li>B4X (<a href="/wiki/Basic4android" title="Basic4android">Basic4android</a>, <a href="/wiki/Basic4ppc" title="Basic4ppc">Basic4ppc</a>)</li> <li><a href="/wiki/Gambas" title="Gambas">Gambas</a></li> <li><a href="/wiki/FreeBASIC" title="FreeBASIC">WinFBE, Visual FB Editor</a></li></ul> </div></td></tr></tbody></table><div></div></td></tr></tbody></table><div></div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Defunct</th><td class="navbox-list-with-group navbox-list navbox-even hlist" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Altair_BASIC" title="Altair BASIC">Altair BASIC</a></li> <li><a href="/wiki/Applesoft_BASIC" title="Applesoft BASIC">Applesoft BASIC</a></li> <li><a href="/wiki/Atari_BASIC" title="Atari BASIC">Atari BASIC</a></li> <li><a href="/wiki/Atari_Microsoft_BASIC" title="Atari Microsoft BASIC">Atari Microsoft BASIC</a></li> <li><a href="/wiki/Atari_ST_BASIC" title="Atari ST BASIC">Atari ST BASIC</a></li> <li><a href="/wiki/BASIC_A%2B" title="BASIC A+">BASIC A+</a></li> <li><a href="/wiki/Optimized_Systems_Software#BASIC_XE" title="Optimized Systems Software">BASIC XE</a></li> <li><a href="/wiki/Optimized_Systems_Software#BASIC_XL" title="Optimized Systems Software">BASIC XL</a></li> <li><a href="/wiki/BASIC_Programming" title="BASIC Programming"><i>BASIC Programming</i> (Atari 2600)</a></li> <li><a href="/wiki/BBC_BASIC" title="BBC BASIC">BBC BASIC</a></li> <li><a href="/wiki/Benton_Harbor_BASIC" title="Benton Harbor BASIC">Benton Harbor BASIC</a></li> <li><a href="/wiki/Chinese_BASIC" title="Chinese BASIC">Chinese BASIC</a></li> <li><a href="/wiki/Commodore_BASIC" title="Commodore BASIC">Commodore BASIC</a></li> <li><a href="/wiki/Color_BASIC" title="Color BASIC">Color BASIC</a></li> <li><a href="/wiki/Dartmouth_BASIC" title="Dartmouth BASIC">Dartmouth BASIC</a></li> <li><a href="/wiki/Disk_Extended_Color_BASIC" title="Disk Extended Color BASIC">Disk Extended Color BASIC</a></li> <li><a href="/wiki/Extended_Color_BASIC" title="Extended Color BASIC">Extended Color BASIC</a></li> <li><a href="/wiki/Family_BASIC" title="Family BASIC">Family BASIC</a></li> <li><a href="/wiki/GFA_BASIC" title="GFA BASIC">GFA BASIC</a></li> <li><a href="/wiki/GW-BASIC" title="GW-BASIC">GW-BASIC</a></li> <li><a href="/wiki/IBM_BASIC" title="IBM BASIC">IBM BASIC</a></li> <li><a href="/wiki/JR-BASIC" title="JR-BASIC">JR-BASIC</a></li> <li><a href="/wiki/MacBASIC" title="MacBASIC">MacBASIC</a></li> <li><a href="/wiki/MBASIC" title="MBASIC">MBASIC</a></li> <li><a href="/wiki/MSX_BASIC" title="MSX BASIC">MSX BASIC</a></li> <li><a href="/wiki/MS_BASIC_for_Macintosh" title="MS BASIC for Macintosh">MS BASIC for Macintosh</a></li> <li><a href="/wiki/QBasic" title="QBasic">QBasic</a></li> <li><a href="/wiki/QuickBASIC" title="QuickBASIC">QuickBASIC</a></li> <li><a href="/wiki/S-BASIC" title="S-BASIC">S-BASIC</a></li> <li><a href="/wiki/Sinclair_BASIC" title="Sinclair BASIC">Sinclair BASIC</a></li> <li><a href="/wiki/STOS_BASIC" title="STOS BASIC">STOS BASIC</a></li> <li><a href="/wiki/SuperBASIC" title="SuperBASIC">SuperBASIC</a></li> <li><a href="/wiki/TI_BASIC_(TI_99/4A)" title="TI BASIC (TI 99/4A)">TI BASIC (TI 99/4A)</a></li> <li><a href="/wiki/Turbo-BASIC_XL" title="Turbo-BASIC XL">Turbo-BASIC XL</a></li> <li><a href="/wiki/Vilnius_BASIC" title="Vilnius BASIC">Vilnius BASIC</a></li></ul> </div></td></tr></tbody></table></div> <!-- NewPP limit report Parsed by mw‐web.codfw.main‐cc877b49b‐2vfzv Cached time: 20241127132838 Cache expiry: 2592000 Reduced expiry: false Complications: [vary‐revision‐sha1, show‐toc] CPU time usage: 0.631 seconds Real time usage: 0.832 seconds Preprocessor visited node count: 3523/1000000 Post‐expand include size: 156158/2097152 bytes Template argument size: 13973/2097152 bytes Highest expansion depth: 20/100 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