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Actress reveals Assassin's Creed secret | Games | Guardian Unlimited
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Veronica Mars actress Kristen Bell has just given an interview to IGN TV in which she talks about her voice role in forthcoming next-gen adventure, Assassin's Creed. The game was thought to..." dc:creator="Keith Stuart" dc:date="2006-12-14T20:51:26+00:00" /> </rdf:RDF> --> <body class="blogs"> <div id="regpss"> <div id="regpssstatus"> <a href="https://web.archive.org/web/20080521043542/http://www.guardian.co.uk/" title="guardian.co.uk"> <img class="gulogo" src="https://web.archive.org/web/20080521043542im_/http://blogs.guardian.co.uk/global/newIcon.gif" height="24" width="24" alt="guardian.co.uk"/> </a> <script language="JavaScript" type="text/javascript"> <!-- function URLStack_getCookie(name) { if (!document.cookie) { return ''; } var dc = document.cookie; var prefix = name + "="; var begin = dc.indexOf("; " + prefix); if (begin == -1) { begin = dc.indexOf(prefix); if (begin != 0) return null; } else begin += 2; var end = document.cookie.indexOf(";", begin); if (end == -1) end = dc.length; return unescape(dc.substring(begin + prefix.length, end)); } function URLStack_setCookie(name, value) { var curCookie = name + "=" + escape(value) + "; 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href="https://web.archive.org/web/20080521043542/http://blogs.guardian.co.uk/games/"><img src="https://web.archive.org/web/20080521043542im_/http://blogs.guardian.co.uk/games/logo.gif" alt="Games"/></a> <div style="clear:both;"></div> </div> <div class="blogs-article-leftbox"> <div class="blogs-article-leftbox-headed"> <div class="blogs-author"> <div class="blogs-article-author"> <h2>Keith Stuart</h2> <script type="text/javascript"> function img_error(id, alt) { var img = document.getElementById(id); if(img.skip_error) return; img.skip_error = true; img.src = alt; } </script> <img height="140" width="140" class="blogs-author-image" id="blogs-author-image" onerror="img_error('blogs-author-image', 'http://blogs.guardian.co.uk/global/silhoouette140.gif')" src="https://web.archive.org/web/20080521043542im_/http://image.guardian.co.uk/artsblog/authorpics/keith_stuart.jpg" alt=""/> <h2>Latest blog posts</h2> <ul> <li><a href="https://web.archive.org/web/20080521043542/http://blogs.guardian.co.uk/games/archives/2008/04/03/hawx_and_the_odd_resilience_of_the_air_combat_genre.html">HAWX and the odd resilience of the air combat genre</a></li> <li><a href="https://web.archive.org/web/20080521043542/http://blogs.guardian.co.uk/games/archives/2008/04/03/street_fighter_movie_screenwriter_says_give_game_movies_a_chance.html">Street Fighter movie screenwriter says give game movies a chance</a></li> <li><a href="https://web.archive.org/web/20080521043542/http://blogs.guardian.co.uk/games/archives/2008/04/03/dare_to_be_digital_gets_channel_4_backing.html">Dare to be Digital gets Channel 4 backing</a></li> <li><strong><a href="/web/20080521043542/http://blogs.guardian.co.uk/games/authors/keith_stuart/index.html">Show all articles</a></strong></li> </ul> <p></p> <div class="blogs-author-feed"> <a href="/web/20080521043542/http://blogs.guardian.co.uk/games/authors/keith_stuart/atom.xml"><img src="https://web.archive.org/web/20080521043542im_/http://commentisfree.guardian.co.uk/site_imagery/webfeed.gif" width="57" height="15" alt="Webfeed"/></a><br/> <a href="/web/20080521043542/http://blogs.guardian.co.uk/games/authors/keith_stuart/atom.xml"><strong>All Keith Stuart articles</strong></a> <br/> <a href="https://web.archive.org/web/20080521043542/http://commentisfree.guardian.co.uk/webfeeds.html">About Webfeeds</a> </div> </div> </div> <div class="blogs-article"> <div class="blogs-article-header"> <h1>Actress reveals Assassin's Creed secret</h1> <div class="blogs-article-excerpt"></div> <div class="blogs-article-date"> December 14, 2006 8:51 PM </div> </div> <div class="blogs-article-content"> <p><img alt="assassins_creed.gif" src="https://web.archive.org/web/20080521043542im_/http://blogs.guardian.co.uk/games/archives/images/assassins_creed.gif" width="400" height="180"/><br/> Watch out there may be spoilers ahead... Veronica Mars actress Kristen Bell has just <a href="https://web.archive.org/web/20080521043542/http://uk.tv.ign.com/articles/750/750843p1.html">given an interview to IGN TV</a> in which she talks about her voice role in forthcoming next-gen adventure, Assassin's Creed. The game was thought to be a historical slice n' dicer, revolving around an assassin who gets caught up in a Holy Land conspiracy. But it turns out (as, in fact, the developer has always <i>hinted</i>) that this may only be part of the story.</p> <p>When asked about the game she replies...</p> <blockquote><p>"It's sort of based on the research that's sort of happening now, about the fact that your genes might be able to hold memory. And you could argue semantics and say it's instinct, but how does a baby bird know to eat a worm, as opposed to a cockroach, if its parents don't show it? And it's about this science company trying to, Matrix-style, go into people's brains and find out an ancestor who used to be an assassin, and sort of locate who that person is. It's very, very cool, and I've seen all the graphics for it.</p></blockquote> <p>Theories pointing in this direction have been floating around since E3. Rolling demos of the game have shown anomalies like visual glitches, suggesting that we're watching video footage (well, we <i>are</i> watching video, but I mean video within video...), and also a few seconds of a thoroughly <a href="https://web.archive.org/web/20080521043542/http://img101.imageshack.us/img101/9205/futuremenusv6.jpg">modern setting</a> where the words "access your genetic memory" can be seen.</p> <p>This is interesting stuff. Rarely do videogame developers care so much about story that they dripfeed information in this way. Indeed, most of the time we wouldn't care, as the narrative surprises just aren't that interesting when divorced from the gameplay. But this is quite a neat, cinematic idea. </p> <p>I hope this is a sign of things to come from next-gen development. We have been waiting a decade for developers to start thinking 'look, it's pointless boasting about graphics as everything looks amazing now. So let's just some up with a startling idea instead'. Maybe the time has come.</p> <p>Also, it's interesting that all this should come to light via an actress, rather than a dull old press release or PR mouthpiece. </p> </div> </div> </div> <div class="blogs-article-leftbox-headed"> <div class="blogs-article-comments"> <h3>Comments</h3> <div class="blogs-article-comment-form"> <p>Comments are now closed on this entry.</p> </div> <a name="comments"></a> <div class="blogs-article-comment"> <div class="blogs-article-comment-meta"> <a name="comment-329311"></a> <div class="blogs-article-comment-author">coracle</div><br/> <div class="blogs-article-comment-id">Comment No. <a href="#comment-329311">329311</a></div> <div class="blogs-article-comment-date"><a href="#comment-329311">December 14 22:57</a></div> </div> <div class="blogs-article-comment-main"> <div class="blogs-article-comment-body"><p>"your genes might be able to hold memory"</p> <p><br/> Aargh, no they can't. I know it's only a computer game but that really bugs me.</p></div> <div class="blogs-article-comment-mods"> Offensive? Unsuitable? <a href="https://web.archive.org/web/20080521043542/mailto:games.blog.help@guardian.co.uk?subject=A problem with http://blogs.guardian.co.uk/games/archives/2006/12/14/actress_reveals_assassins_creed_secret.html&body=Please tell us the problem. For our reference, internally this comment is known as Number 329311, was written by coracle, at December 14, 2006 10:57 PM, and starts with "your genes might be able to hold memory" Aargh, no they can't. I know it's only a computer game b">Report this comment.</a> </div> </div> <div class="blogs-article-comment-divider"></div> </div> <div class="blogs-article-comment"> <div class="blogs-article-comment-meta"> <a name="comment-329485"></a> <div class="blogs-article-comment-author">Jihad</div><br/> <div class="blogs-article-comment-id">Comment No. <a href="#comment-329485">329485</a></div> <div class="blogs-article-comment-date"><a href="#comment-329485">December 15 8:57</a></div> </div> <div class="blogs-article-comment-main"> <div class="blogs-article-comment-body"><p>dull pr ,more like dull actress saying too much and giving the game and hype away. Wouldn't it have been eciting to let the rumours persist and had a review of the game that dropped this bombshell. I think that that happened when we found out that Snake wouldn't take centre stage in MGS2. My money is on the assasin being Sam Fisher or some future techno relative of his.</p></div> <div class="blogs-article-comment-mods"> Offensive? Unsuitable? <a href="https://web.archive.org/web/20080521043542/mailto:games.blog.help@guardian.co.uk?subject=A problem with http://blogs.guardian.co.uk/games/archives/2006/12/14/actress_reveals_assassins_creed_secret.html&body=Please tell us the problem. For our reference, internally this comment is known as Number 329485, was written by Jihad, at December 15, 2006 8:57 AM, and starts with dull pr ,more like dull actress saying too much and giving the game and hype away. Wouldn't it have ">Report this comment.</a> </div> </div> <div class="blogs-article-comment-divider"></div> </div> <div class="blogs-article-comment"> <div class="blogs-article-comment-meta"> <a name="comment-329493"></a> <div class="blogs-article-comment-author">ward10</div><br/> <div class="blogs-article-comment-id">Comment No. <a href="#comment-329493">329493</a></div> <div class="blogs-article-comment-date"><a href="#comment-329493">December 15 9:03</a></div> </div> <div class="blogs-article-comment-main"> <div class="blogs-article-comment-body"><p>@Coracle<br/> Like you say its just a game! Its trying to be inventive with an interesting plot. Its like when I watched the matrix, I thought "Why didnt the machines just kill off man, and use livestock, cows, chickens, sheep etc? no uprisisings, no problem, no movie." It may not be factual, but how much entertainment is?</p></div> <div class="blogs-article-comment-mods"> Offensive? Unsuitable? <a href="https://web.archive.org/web/20080521043542/mailto:games.blog.help@guardian.co.uk?subject=A problem with http://blogs.guardian.co.uk/games/archives/2006/12/14/actress_reveals_assassins_creed_secret.html&body=Please tell us the problem. For our reference, internally this comment is known as Number 329493, was written by ward10, at December 15, 2006 9:03 AM, and starts with @Coracle Like you say its just a game! Its trying to be inventive with an interesting plot. Its like">Report this comment.</a> </div> </div> <div class="blogs-article-comment-divider"></div> </div> <div class="blogs-article-comment"> <div class="blogs-article-comment-meta"> <a name="comment-329503"></a> <div class="blogs-article-comment-author">Andc</div><br/> <div class="blogs-article-comment-id">Comment No. <a href="#comment-329503">329503</a></div> <div class="blogs-article-comment-date"><a href="#comment-329503">December 15 9:19</a></div> </div> <div class="blogs-article-comment-main"> <div class="blogs-article-comment-body"><p>@Coracle, <br/> ha ha, was thinking the same thing, too much knowledge!<br/> </p></div> <div class="blogs-article-comment-mods"> Offensive? Unsuitable? <a href="https://web.archive.org/web/20080521043542/mailto:games.blog.help@guardian.co.uk?subject=A problem with http://blogs.guardian.co.uk/games/archives/2006/12/14/actress_reveals_assassins_creed_secret.html&body=Please tell us the problem. For our reference, internally this comment is known as Number 329503, was written by Andc, at December 15, 2006 9:19 AM, and starts with @Coracle, ha ha, was thinking the same thing, too much knowledge! ">Report this comment.</a> </div> </div> <div class="blogs-article-comment-divider"></div> </div> <div class="blogs-article-comment"> <div class="blogs-article-comment-meta"> <a name="comment-329508"></a> <div class="blogs-article-comment-author">dizzyisanegg</div><br/> <div class="blogs-article-comment-id">Comment No. <a href="#comment-329508">329508</a></div> <div class="blogs-article-comment-date"><a href="#comment-329508">December 15 9:22</a></div> </div> <div class="blogs-article-comment-main"> <div class="blogs-article-comment-body"><p>for my money i think it sounds like a decent idea. forget the implementation and what they seem to be setting up is a sort of hitman meets doctor who. think about it - if this game set in the crusades is successful the next one could be set in prohibition era america or the ol' west or feudal japan. if ubisoft are setting up another franchise this seems to be a good, interesting and very open ended way to go about it. </p></div> <div class="blogs-article-comment-mods"> Offensive? Unsuitable? <a href="https://web.archive.org/web/20080521043542/mailto:games.blog.help@guardian.co.uk?subject=A problem with http://blogs.guardian.co.uk/games/archives/2006/12/14/actress_reveals_assassins_creed_secret.html&body=Please tell us the problem. For our reference, internally this comment is known as Number 329508, was written by dizzyisanegg, at December 15, 2006 9:22 AM, and starts with for my money i think it sounds like a decent idea. forget the implementation and what they seem to b">Report this comment.</a> </div> </div> <div class="blogs-article-comment-divider"></div> </div> <div class="blogs-article-comment"> <div class="blogs-article-comment-meta"> <a name="comment-329527"></a> <div class="blogs-article-comment-author">zephyrtron</div><br/> <div class="blogs-article-comment-id">Comment No. <a href="#comment-329527">329527</a></div> <div class="blogs-article-comment-date"><a href="#comment-329527">December 15 9:44</a></div> </div> <div class="blogs-article-comment-main"> <div class="blogs-article-comment-body"><p>What's most depressing is that Jade Redmond et al (including the demoers at E3) have constantly been dropping Norman-Wisdom style purposeful 'clangers' to hamfistedly hint at there being something else behind the game's initial appearance. <br/> With MGS2 Koj was able to keep the whole, shocking issue of Raiden undercover for the whole life of the game's development - I actually thought the game was really over after the ship siege.<br/> If only Ubisoft had managed to refrain from excitedly pointing out AC's sci-fi undercurrent, like big giggling babies. Ho hum.</p></div> <div class="blogs-article-comment-mods"> Offensive? Unsuitable? <a href="https://web.archive.org/web/20080521043542/mailto:games.blog.help@guardian.co.uk?subject=A problem with http://blogs.guardian.co.uk/games/archives/2006/12/14/actress_reveals_assassins_creed_secret.html&body=Please tell us the problem. For our reference, internally this comment is known as Number 329527, was written by zephyrtron, at December 15, 2006 9:44 AM, and starts with What's most depressing is that Jade Redmond et al (including the demoers at E3) have constantly been">Report this comment.</a> </div> </div> <div class="blogs-article-comment-divider"></div> </div> <div class="blogs-article-comment"> <div class="blogs-article-comment-meta"> <a name="comment-329529"></a> <div class="blogs-article-comment-author">Elquesodiablo</div><br/> <div class="blogs-article-comment-id">Comment No. <a href="#comment-329529">329529</a></div> <div class="blogs-article-comment-date"><a href="#comment-329529">December 15 9:45</a></div> </div> <div class="blogs-article-comment-main"> <div class="blogs-article-comment-body"><p>Well, it has potential to be really good or really crappy. I'm kind of glad it's not just another fantasy-em-up as owning Oblivion would put me off getting another one.<br/> I like the breaking of the fourth wall when done right, this hopefully can do that.</p> <p>And mmm... Kristen Bell...</p></div> <div class="blogs-article-comment-mods"> Offensive? Unsuitable? <a href="https://web.archive.org/web/20080521043542/mailto:games.blog.help@guardian.co.uk?subject=A problem with http://blogs.guardian.co.uk/games/archives/2006/12/14/actress_reveals_assassins_creed_secret.html&body=Please tell us the problem. For our reference, internally this comment is known as Number 329529, was written by Elquesodiablo, at December 15, 2006 9:45 AM, and starts with Well, it has potential to be really good or really crappy. I'm kind of glad it's not just another fa">Report this comment.</a> </div> </div> <div class="blogs-article-comment-divider"></div> </div> <div class="blogs-article-comment"> <div class="blogs-article-comment-meta"> <a name="comment-329563"></a> <div class="blogs-article-comment-author">pH101</div><br/> <div class="blogs-article-comment-id">Comment No. <a href="#comment-329563">329563</a></div> <div class="blogs-article-comment-date"><a href="#comment-329563">December 15 10:01</a></div> </div> <div class="blogs-article-comment-main"> <div class="blogs-article-comment-body"><p>@Andc and coracle<br/> Actually this actress is more up to date with her science than you guys:</p> <p><a href="https://web.archive.org/web/20080521043542/http://en.wikipedia.org/wiki/Epigenetics">http://en.wikipedia.org/wiki/Epigenetics</a></p> <p><a href="https://web.archive.org/web/20080521043542/http://www.bbc.co.uk/sn/tvradio/programmes/horizon/ghostgenes.shtml">http://www.bbc.co.uk/sn/tvradio/programmes/horizon/ghostgenes.shtml</a></p> <p>Darwinian evolution still apllies, but there have been various studies recently published in respected peer reviewed journals backing up this theary - that an organisms environment in life does actually affect its genetic inheritance. I would cite them but i'm a bit busy, but they involved mice.</p> <p><br/> @assassins creed<br/> I saw some footage of this and thought it very hopeful, liked the crowd dynamics. That it has a sci fi twist is pretty cool.</p></div> <div class="blogs-article-comment-mods"> Offensive? Unsuitable? <a href="https://web.archive.org/web/20080521043542/mailto:games.blog.help@guardian.co.uk?subject=A problem with http://blogs.guardian.co.uk/games/archives/2006/12/14/actress_reveals_assassins_creed_secret.html&body=Please tell us the problem. For our reference, internally this comment is known as Number 329563, was written by pH101, at December 15, 2006 10:01 AM, and starts with @Andc and coracle Actually this actress is more up to date with her science than you guys: http://e">Report this comment.</a> </div> </div> <div class="blogs-article-comment-divider"></div> </div> <div class="blogs-article-comment"> <div class="blogs-article-comment-meta"> <a name="comment-329599"></a> <div class="blogs-article-comment-author">iainl</div><br/> <div class="blogs-article-comment-id">Comment No. <a href="#comment-329599">329599</a></div> <div class="blogs-article-comment-date"><a href="#comment-329599">December 15 10:21</a></div> </div> <div class="blogs-article-comment-main"> <div class="blogs-article-comment-body"><p>Oh no, it's like bloody Alien: Resurrection all over again...</p></div> <div class="blogs-article-comment-mods"> Offensive? Unsuitable? <a href="https://web.archive.org/web/20080521043542/mailto:games.blog.help@guardian.co.uk?subject=A problem with http://blogs.guardian.co.uk/games/archives/2006/12/14/actress_reveals_assassins_creed_secret.html&body=Please tell us the problem. For our reference, internally this comment is known as Number 329599, was written by iainl, at December 15, 2006 10:21 AM, and starts with Oh no, it's like bloody Alien: Resurrection all over again...">Report this comment.</a> </div> </div> <div class="blogs-article-comment-divider"></div> </div> <div class="blogs-article-comment"> <div class="blogs-article-comment-meta"> <a name="comment-329629"></a> <div class="blogs-article-comment-author">Scientician</div><br/> <div class="blogs-article-comment-id">Comment No. <a href="#comment-329629">329629</a></div> <div class="blogs-article-comment-date"><a href="#comment-329629">December 15 10:30</a></div> </div> <div class="blogs-article-comment-main"> <div class="blogs-article-comment-body"><p>Ok, Epigenetics: we are not talking Lemarkian inheritance here, which is what the game seems to want to do. <br/> Back tot he lurking...</p></div> <div class="blogs-article-comment-mods"> Offensive? Unsuitable? <a href="https://web.archive.org/web/20080521043542/mailto:games.blog.help@guardian.co.uk?subject=A problem with http://blogs.guardian.co.uk/games/archives/2006/12/14/actress_reveals_assassins_creed_secret.html&body=Please tell us the problem. For our reference, internally this comment is known as Number 329629, was written by Scientician, at December 15, 2006 10:30 AM, and starts with Ok, Epigenetics: we are not talking Lemarkian inheritance here, which is what the game seems to want">Report this comment.</a> </div> </div> <div class="blogs-article-comment-divider"></div> </div> <div class="blogs-article-comment"> <div class="blogs-article-comment-meta"> <a name="comment-329664"></a> <div class="blogs-article-comment-author">coracle</div><br/> <div class="blogs-article-comment-id">Comment No. <a href="#comment-329664">329664</a></div> <div class="blogs-article-comment-date"><a href="#comment-329664">December 15 10:47</a></div> </div> <div class="blogs-article-comment-main"> <div class="blogs-article-comment-body"><p>@ph101,</p> <p>Not at all, I've no problem with the concept of epigenetics. It's a very interesting avenue of research, particularly with regard to metabolic regulation. However, inherited predispositions for certain regulated gene expression do not equal being able to 'access your genetic memory'. </p> <p>I know, it's only a game and I'm being overly retentive. I'm glad I know next to nothing about physics otherwise HL2 and any game featuring teleportation would probably bug me.</p></div> <div class="blogs-article-comment-mods"> Offensive? Unsuitable? <a href="https://web.archive.org/web/20080521043542/mailto:games.blog.help@guardian.co.uk?subject=A problem with http://blogs.guardian.co.uk/games/archives/2006/12/14/actress_reveals_assassins_creed_secret.html&body=Please tell us the problem. For our reference, internally this comment is known as Number 329664, was written by coracle, at December 15, 2006 10:47 AM, and starts with @ph101, Not at all, I've no problem with the concept of epigenetics. It's a very interesting avenue">Report this comment.</a> </div> </div> <div class="blogs-article-comment-divider"></div> </div> <div class="blogs-article-comment"> <div class="blogs-article-comment-meta"> <a name="comment-329705"></a> <div class="blogs-article-comment-author">ChewZ</div><br/> <div class="blogs-article-comment-id">Comment No. <a href="#comment-329705">329705</a></div> <div class="blogs-article-comment-date"><a href="#comment-329705">December 15 11:04</a></div> </div> <div class="blogs-article-comment-main"> <div class="blogs-article-comment-body"><p>This is brilliant. This is the gaming industry clearly growing up. I find this very encouraging that a developer and publisher are even attempting to tackle subject matter like this. It's put me in a really good mood now.</p></div> <div class="blogs-article-comment-mods"> Offensive? Unsuitable? <a href="https://web.archive.org/web/20080521043542/mailto:games.blog.help@guardian.co.uk?subject=A problem with http://blogs.guardian.co.uk/games/archives/2006/12/14/actress_reveals_assassins_creed_secret.html&body=Please tell us the problem. For our reference, internally this comment is known as Number 329705, was written by ChewZ, at December 15, 2006 11:04 AM, and starts with This is brilliant. This is the gaming industry clearly growing up. I find this very encouraging that">Report this comment.</a> </div> </div> <div class="blogs-article-comment-divider"></div> </div> <div class="blogs-article-comment"> <div class="blogs-article-comment-meta"> <a name="comment-329901"></a> <div class="blogs-article-comment-author">pH101</div><br/> <div class="blogs-article-comment-id">Comment No. <a href="#comment-329901">329901</a></div> <div class="blogs-article-comment-date"><a href="#comment-329901">December 15 12:19</a></div> </div> <div class="blogs-article-comment-main"> <div class="blogs-article-comment-body"><p>@coracle <br/> well it all depends what you mean by "genetic memory" i guess! Epigenetics is intersting because a few years ago was it thought of as out of the question.</p></div> <div class="blogs-article-comment-mods"> Offensive? Unsuitable? <a href="https://web.archive.org/web/20080521043542/mailto:games.blog.help@guardian.co.uk?subject=A problem with http://blogs.guardian.co.uk/games/archives/2006/12/14/actress_reveals_assassins_creed_secret.html&body=Please tell us the problem. For our reference, internally this comment is known as Number 329901, was written by pH101, at December 15, 2006 12:19 PM, and starts with @coracle well it all depends what you mean by "genetic memory" i guess! Epigenetics is intersting b">Report this comment.</a> </div> </div> <div class="blogs-article-comment-divider"></div> </div> <div class="blogs-article-comment"> <div class="blogs-article-comment-meta"> <a name="comment-329948"></a> <div class="blogs-article-comment-author">ChewZ</div><br/> <div class="blogs-article-comment-id">Comment No. <a href="#comment-329948">329948</a></div> <div class="blogs-article-comment-date"><a href="#comment-329948">December 15 12:38</a></div> </div> <div class="blogs-article-comment-main"> <div class="blogs-article-comment-body"><p>Keep going guys, I'm enjoying this thread. I love how a gamesblog post has sparked a discussion on genetics. I'm also reminded of the scene in Monty Python and the Holy Grail: "Oh an African Swallow could, agreed. But of course, African Swallows are non-migratory".</p></div> <div class="blogs-article-comment-mods"> Offensive? Unsuitable? <a href="https://web.archive.org/web/20080521043542/mailto:games.blog.help@guardian.co.uk?subject=A problem with http://blogs.guardian.co.uk/games/archives/2006/12/14/actress_reveals_assassins_creed_secret.html&body=Please tell us the problem. For our reference, internally this comment is known as Number 329948, was written by ChewZ, at December 15, 2006 12:38 PM, and starts with Keep going guys, I'm enjoying this thread. I love how a gamesblog post has sparked a discussion on g">Report this comment.</a> </div> </div> <div class="blogs-article-comment-divider"></div> </div> <div class="blogs-article-comment"> <div class="blogs-article-comment-meta"> <a name="comment-330008"></a> <div class="blogs-article-comment-author">coracle</div><br/> <div class="blogs-article-comment-id">Comment No. <a href="#comment-330008">330008</a></div> <div class="blogs-article-comment-date"><a href="#comment-330008">December 15 13:05</a></div> </div> <div class="blogs-article-comment-main"> <div class="blogs-article-comment-body"><p>@pH101,<br/> (For ChewZ) Yes, it does depend how it's used. 'Genetic Memory' is too much of a woolly term to use for epigenetics. The game designers use it as follows:<br/> 'it's about this science company trying to, Matrix-style, go into people's brains and find out an ancestor who used to be an assassin, and sort of locate who that person is.'</p> <p>Which is clearly far beyond the possibilities of epigenetics. I don't accept that any synaptic strengthening is going to be reflected in germ-line cells. This sort of rubbish was in the film AI, which I also hated. Although I hated it for other reasons (too long, boring, that's three hours of my life I'll never have back you b@stards), the 'DNA remembers' was just the icing on the cake.</p> <p>On a similar level of pedantry I was berating friends for inappropriate use of 'random' in conversation at the weekend. In my defence, I was drunk! OTOH, that means I don't have that defence now. Ho hum.</p></div> <div class="blogs-article-comment-mods"> Offensive? Unsuitable? <a href="https://web.archive.org/web/20080521043542/mailto:games.blog.help@guardian.co.uk?subject=A problem with http://blogs.guardian.co.uk/games/archives/2006/12/14/actress_reveals_assassins_creed_secret.html&body=Please tell us the problem. For our reference, internally this comment is known as Number 330008, was written by coracle, at December 15, 2006 1:05 PM, and starts with @pH101, (For ChewZ) Yes, it does depend how it's used. 'Genetic Memory' is too much of a woolly term">Report this comment.</a> </div> </div> <div class="blogs-article-comment-divider"></div> </div> <div class="blogs-article-comment"> <div class="blogs-article-comment-meta"> <a name="comment-330366"></a> <div class="blogs-article-comment-author">ChewZ</div><br/> <div class="blogs-article-comment-id">Comment No. <a href="#comment-330366">330366</a></div> <div class="blogs-article-comment-date"><a href="#comment-330366">December 15 15:36</a></div> </div> <div class="blogs-article-comment-main"> <div class="blogs-article-comment-body"><p>Lovely. Thanks.</p></div> <div class="blogs-article-comment-mods"> Offensive? Unsuitable? <a href="https://web.archive.org/web/20080521043542/mailto:games.blog.help@guardian.co.uk?subject=A problem with http://blogs.guardian.co.uk/games/archives/2006/12/14/actress_reveals_assassins_creed_secret.html&body=Please tell us the problem. For our reference, internally this comment is known as Number 330366, was written by ChewZ, at December 15, 2006 3:36 PM, and starts with Lovely. Thanks.">Report this comment.</a> </div> </div> <div class="blogs-article-comment-divider"></div> </div> <div class="blogs-article-comment"> <div class="blogs-article-comment-meta"> <a name="comment-330453"></a> <div class="blogs-article-comment-author">GabrielOak</div><br/> <div class="blogs-article-comment-id">Comment No. <a href="#comment-330453">330453</a></div> <div class="blogs-article-comment-date"><a href="#comment-330453">December 15 16:11</a></div> </div> <div class="blogs-article-comment-main"> <div class="blogs-article-comment-body"><p>?? Its a game.... what about the aliens in gears - they couldn't exist. Hang on - pinatas aren't alive!</p> <p>Lets just forget our pretensions and have fun.</p></div> <div class="blogs-article-comment-mods"> Offensive? Unsuitable? <a href="https://web.archive.org/web/20080521043542/mailto:games.blog.help@guardian.co.uk?subject=A problem with http://blogs.guardian.co.uk/games/archives/2006/12/14/actress_reveals_assassins_creed_secret.html&body=Please tell us the problem. For our reference, internally this comment is known as Number 330453, was written by GabrielOak, at December 15, 2006 4:11 PM, and starts with ?? Its a game.... what about the aliens in gears - they couldn't exist. Hang on - pinatas aren't ali">Report this comment.</a> </div> </div> <div class="blogs-article-comment-divider"></div> </div> <div class="blogs-article-comment"> <div class="blogs-article-comment-meta"> <a name="comment-330461"></a> <div class="blogs-article-comment-author">GabrielOak</div><br/> <div class="blogs-article-comment-id">Comment No. <a href="#comment-330461">330461</a></div> <div class="blogs-article-comment-date"><a href="#comment-330461">December 15 16:12</a></div> </div> <div class="blogs-article-comment-main"> <div class="blogs-article-comment-body"><p>?? Its a game.... what about the aliens in gears - they couldn't exist. Hang on - pinatas aren't alive!</p> <p>Lets just forget our pretensions and have fun.</p></div> <div class="blogs-article-comment-mods"> Offensive? Unsuitable? <a href="https://web.archive.org/web/20080521043542/mailto:games.blog.help@guardian.co.uk?subject=A problem with http://blogs.guardian.co.uk/games/archives/2006/12/14/actress_reveals_assassins_creed_secret.html&body=Please tell us the problem. For our reference, internally this comment is known as Number 330461, was written by GabrielOak, at December 15, 2006 4:12 PM, and starts with ?? Its a game.... what about the aliens in gears - they couldn't exist. Hang on - pinatas aren't ali">Report this comment.</a> </div> </div> <div class="blogs-article-comment-divider"></div> </div> <div class="blogs-article-comment"> <div class="blogs-article-comment-meta"> <a name="comment-332132"></a> <div class="blogs-article-comment-author">joshin69</div><br/> <div class="blogs-article-comment-id">Comment No. <a href="#comment-332132">332132</a></div> <div class="blogs-article-comment-date"><a href="#comment-332132">December 18 11:21</a></div> </div> <div class="blogs-article-comment-main"> <div class="blogs-article-comment-body"><p>Good on ya GabrielOak, nearly all games are not possible. But we play and love em. Personally this is the game I'm most excited about for quite a while which means it'll be rubbish and a huge let down but i can always hope it lives up to the things i have read about it.</p></div> <div class="blogs-article-comment-mods"> Offensive? Unsuitable? <a href="https://web.archive.org/web/20080521043542/mailto:games.blog.help@guardian.co.uk?subject=A problem with http://blogs.guardian.co.uk/games/archives/2006/12/14/actress_reveals_assassins_creed_secret.html&body=Please tell us the problem. For our reference, internally this comment is known as Number 332132, was written by joshin69, at December 18, 2006 11:21 AM, and starts with Good on ya GabrielOak, nearly all games are not possible. But we play and love em. Personally this i">Report this comment.</a> </div> </div> <div class="blogs-article-comment-divider"></div> </div> </div> </div> </div> <div class="blogs-widgets"> <div id="mpu" class="blogs-mpu-right"> <div id="mpuwrapper"> <iframe title="Advertisement" width="300" height="250" marginwidth="0" marginheight="0" frameborder="0" scrolling="no" src="https://web.archive.org/web/20080521043542if_/http://ads.guardian.co.uk/html.ng/Params.richmedia=yes&spacedesc=mpu&site=Technology&section=bloggames&country=usa&rand=4135142&system=blog&blogset=scitech"> <a href="https://web.archive.org/web/20080521043542/http://ads.guardian.co.uk/click.ng/Params.richmedia=yes&spacedesc=mpu&site=Technology&section=bloggames&country=usa&rand=4135142&system=blog&blogset=scitech"> <img src="https://web.archive.org/web/20080521043542im_/http://ads.guardian.co.uk/image.ng/Params.richmedia=yes&spacedesc=mpu&site=Technology&section=bloggames&country=usa&rand=4135142&system=blog&blogset=scitech" width="300" height="250" border="0" alt="Advertisement"/></a> </iframe> </div> <!-- /div mpuwrapper --> </div> <!-- /div mpu --> <!-- widgets --> <div class="blogs-widget-plain"> <h1>Most active blog posts</h1> <div class="blogs-widget-plain-body"> <ul> <li> <a href="https://web.archive.org/web/20080521043542/http://blogs.guardian.co.uk/games/archives/2008/05/19/endwar_takes_the_rsi_out_of_rts.html"><strong>Endwar takes the RSI out of RTS</strong></a><br> Yes, instead of clicking and waiting you can now shout your commands down the headset and watch as your unit does your bidding. <br> <a href="https://web.archive.org/web/20080521043542/http://blogs.guardian.co.uk/games/archives/2008/05/19/endwar_takes_the_rsi_out_of_rts.html#comments">Comments (18)</a> </li> <li> <a href="https://web.archive.org/web/20080521043542/http://blogs.guardian.co.uk/games/archives/2008/05/20/wii_fit_novelty_worn_off_for_you_too.html"><strong>Wii Fit novelty worn off for you too?</strong></a><br> A few weeks in and my copy is already beginning to gather dust. 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Jan 05</option> <option value="http://blogs.guardian.co.uk/games/archives/2007/12/16-week/">Dec 16 - Dec 22</option> <option value="http://blogs.guardian.co.uk/games/archives/2007/12/09-week/">Dec 09 - Dec 15</option> <option value="http://blogs.guardian.co.uk/games/archives/2007/12/02-week/">Dec 02 - Dec 08</option> <option value="http://blogs.guardian.co.uk/games/archives/2007/11/25-week/">Nov 25 - Dec 01</option> <option value="http://blogs.guardian.co.uk/games/archives/2007/11/18-week/">Nov 18 - Nov 24</option> <option value="http://blogs.guardian.co.uk/games/archives/2007/11/11-week/">Nov 11 - Nov 17</option> <option value="http://blogs.guardian.co.uk/games/archives/2007/11/04-week/">Nov 04 - Nov 10</option> <option value="http://blogs.guardian.co.uk/games/archives/2007/10/28-week/">Oct 28 - Nov 03</option> <option value="http://blogs.guardian.co.uk/games/archives/2007/10/21-week/">Oct 21 - Oct 27</option> <option value="http://blogs.guardian.co.uk/games/archives/2007/10/14-week/">Oct 14 - Oct 20</option> <option value="http://blogs.guardian.co.uk/games/archives/2007/10/07-week/">Oct 07 - Oct 13</option> <option value="http://blogs.guardian.co.uk/games/archives/2007/09/30-week/">Sep 30 - Oct 06</option> <option value="http://blogs.guardian.co.uk/games/archives/2007/09/23-week/">Sep 23 - Sep 29</option> <option value="http://blogs.guardian.co.uk/games/archives/2007/09/16-week/">Sep 16 - Sep 22</option> <option value="http://blogs.guardian.co.uk/games/archives/2007/09/09-week/">Sep 09 - Sep 15</option> <option value="http://blogs.guardian.co.uk/games/archives/2007/09/02-week/">Sep 02 - Sep 08</option> <option value="http://blogs.guardian.co.uk/games/archives/2007/08/26-week/">Aug 26 - Sep 01</option> <option value="http://blogs.guardian.co.uk/games/archives/2007/08/19-week/">Aug 19 - Aug 25</option> <option value="http://blogs.guardian.co.uk/games/archives/2007/08/12-week/">Aug 12 - Aug 18</option> <option value="http://blogs.guardian.co.uk/games/archives/2007/08/05-week/">Aug 05 - 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Apr 01</option> <option value="http://blogs.guardian.co.uk/games/archives/2006/03/19-week/">Mar 19 - Mar 25</option> <option value="http://blogs.guardian.co.uk/games/archives/2006/03/12-week/">Mar 12 - Mar 18</option> <option value="http://blogs.guardian.co.uk/games/archives/2006/03/05-week/">Mar 05 - Mar 11</option> <option value="http://blogs.guardian.co.uk/games/archives/2006/02/26-week/">Feb 26 - Mar 04</option> <option value="http://blogs.guardian.co.uk/games/archives/2006/02/19-week/">Feb 19 - Feb 25</option> <option value="http://blogs.guardian.co.uk/games/archives/2006/02/12-week/">Feb 12 - Feb 18</option> <option value="http://blogs.guardian.co.uk/games/archives/2006/02/05-week/">Feb 05 - Feb 11</option> <option value="http://blogs.guardian.co.uk/games/archives/2006/01/29-week/">Jan 29 - Feb 04</option> <option value="http://blogs.guardian.co.uk/games/archives/2006/01/22-week/">Jan 22 - Jan 28</option> <option value="http://blogs.guardian.co.uk/games/archives/2006/01/15-week/">Jan 15 - 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