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Risk dominance - Wikipedia

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class="firstHeading mw-first-heading"><span class="mw-page-title-main">Risk dominance</span></h1> <div id="p-lang-btn" class="vector-dropdown mw-portlet mw-portlet-lang" > <input type="checkbox" id="p-lang-btn-checkbox" role="button" aria-haspopup="true" data-event-name="ui.dropdown-p-lang-btn" class="vector-dropdown-checkbox mw-interlanguage-selector" aria-label="Go to an article in another language. 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class="mw-body-content"><div class="mw-content-ltr mw-parser-output" lang="en" dir="ltr"><style data-mw-deduplicate="TemplateStyles:r1257001546">.mw-parser-output .infobox-subbox{padding:0;border:none;margin:-3px;width:auto;min-width:100%;font-size:100%;clear:none;float:none;background-color:transparent}.mw-parser-output .infobox-3cols-child{margin:auto}.mw-parser-output .infobox .navbar{font-size:100%}@media screen{html.skin-theme-clientpref-night .mw-parser-output .infobox-full-data:not(.notheme)>div:not(.notheme)[style]{background:#1f1f23!important;color:#f8f9fa}}@media screen and (prefers-color-scheme:dark){html.skin-theme-clientpref-os .mw-parser-output .infobox-full-data:not(.notheme) div:not(.notheme){background:#1f1f23!important;color:#f8f9fa}}@media(min-width:640px){body.skin--responsive .mw-parser-output .infobox-table{display:table!important}body.skin--responsive .mw-parser-output .infobox-table>caption{display:table-caption!important}body.skin--responsive .mw-parser-output .infobox-table>tbody{display:table-row-group}body.skin--responsive .mw-parser-output .infobox-table tr{display:table-row!important}body.skin--responsive .mw-parser-output .infobox-table th,body.skin--responsive .mw-parser-output .infobox-table td{padding-left:inherit;padding-right:inherit}}</style><table class="infobox"><tbody><tr><th colspan="2" class="infobox-above" style="border-bottom: solid sienna 1px; font-size: 125%;">Risk dominance<br />Payoff&#160;dominance</th></tr><tr><td colspan="2" class="infobox-subheader"><a href="/wiki/Solution_concept" title="Solution concept">Solution concept</a> in <a href="/wiki/Game_theory" title="Game theory">game theory</a></td></tr><tr><th colspan="2" class="infobox-header" style="background-color: #fffdec; border-top: solid silver 1px; border-bottom: solid silver 1px;">Relationship</th></tr><tr><th scope="row" class="infobox-label" style="white-space: nowrap;">Subset of</th><td class="infobox-data"><a href="/wiki/Nash_equilibrium" title="Nash equilibrium">Nash equilibrium</a></td></tr><tr><th colspan="2" class="infobox-header" style="background-color: #fffdec; border-top: solid silver 1px; border-bottom: solid silver 1px;">Significance</th></tr><tr><th scope="row" class="infobox-label" style="white-space: nowrap;">Proposed by</th><td class="infobox-data"><a href="/wiki/John_Harsanyi" title="John Harsanyi">John Harsanyi</a>, <a href="/wiki/Reinhard_Selten" title="Reinhard Selten">Reinhard&#160;Selten</a></td></tr><tr><th scope="row" class="infobox-label" style="white-space: nowrap;">Used for</th><td class="infobox-data"><a href="/wiki/Non-cooperative_game" class="mw-redirect" title="Non-cooperative game">Non-cooperative games</a></td></tr><tr><th scope="row" class="infobox-label" style="white-space: nowrap;">Example</th><td class="infobox-data"><a href="/wiki/Stag_hunt" title="Stag hunt">Stag hunt</a></td></tr></tbody></table> <p><b>Risk dominance</b> and <b>payoff dominance</b> are two related refinements of the <a href="/wiki/Nash_equilibrium" title="Nash equilibrium">Nash equilibrium</a> (NE) <a href="/wiki/Solution_concept" title="Solution concept">solution concept</a> in <a href="/wiki/Game_theory" title="Game theory">game theory</a>, defined by <a href="/wiki/John_Harsanyi" title="John Harsanyi">John Harsanyi</a> and <a href="/wiki/Reinhard_Selten" title="Reinhard Selten">Reinhard Selten</a>. A Nash equilibrium is considered <b>payoff dominant</b> if it is <a href="/wiki/Pareto_efficiency" title="Pareto efficiency">Pareto superior</a> to all other Nash equilibria in the game.<sup class="plainlinks nourlexpansion citation" id="ref_1"><a href="#endnote_1">1</a></sup> When faced with a choice among equilibria, all players would agree on the payoff dominant equilibrium since it offers to each player at least as much payoff as the other Nash equilibria. Conversely, a Nash equilibrium is considered <b>risk dominant</b> if it has the largest <a href="/wiki/Basin_of_attraction" class="mw-redirect" title="Basin of attraction">basin of attraction</a> (i.e. is less risky). This implies that the more uncertainty players have about the actions of the other player(s), the more likely they will choose the strategy corresponding to it. </p><p>The <a href="/wiki/Payoff_matrix" class="mw-redirect" title="Payoff matrix">payoff matrix</a> in Figure 1 provides a simple two-player, two-strategy example of a game with two pure Nash equilibria. The strategy pair (Hunt,&#160;Hunt) is payoff dominant since payoffs are higher for both players compared to the other pure NE, (Gather, Gather). On the other hand, (Gather,&#160;Gather) risk dominates (Hunt,&#160;Hunt) since if uncertainty exists about the other player's action, gathering will provide a higher expected payoff. The game in Figure 1 is a well-known game-theoretic dilemma called <a href="/wiki/Stag_hunt" title="Stag hunt">stag hunt</a>. The rationale behind it is that communal action (hunting) yields a higher return if all players combine their skills, but if it is unknown whether the other player helps in hunting, gathering might turn out to be the better individual strategy for food provision, since it does not depend on <a href="/wiki/Coordination_game" title="Coordination game">coordinating</a> with the other player. In addition, gathering alone is preferred to gathering in competition with others. Like the <a href="/wiki/Prisoner%27s_dilemma" title="Prisoner&#39;s dilemma">Prisoner's dilemma</a>, it provides a reason why <a href="/wiki/Collective_action" title="Collective action">collective action</a> might fail in the absence of <a href="/wiki/Credible_commitment" class="mw-redirect" title="Credible commitment">credible commitments</a>. </p> <table style="margin: 1em auto;"> <tbody><tr> <td> <table id="Payoff_matrix" style="background:white; float: right; clear:right; text-align:center;" align="right" cellspacing="0" cellpadding="8" width="225"> <tbody><tr> <td style="width:33%;"> </td> <td style="width:33%; border-bottom: solid black 1px;">Hunt </td> <td style="width:33%; border-bottom: solid black 1px;">Gather </td></tr> <tr> <td style="border-right: solid black 1px; text-align: right;">Hunt </td> <td style="border-right: solid black 1px; border-bottom: solid black 1px; background:white; font-size:120%; white-space:nowrap;">5, 5 </td> <td style="border-right: solid black 1px; border-bottom: solid black 1px; background:white; font-size:120%; white-space:nowrap;">0, 4 </td></tr> <tr> <td style="border-right: solid black 1px; text-align: right;">Gather </td> <td style="border-right: solid black 1px; border-bottom: solid black 1px; background:white; font-size:120%; white-space:nowrap;">4, 0 </td> <td style="border-right: solid black 1px; border-bottom: solid black 1px; background:white; font-size:120%; white-space:nowrap;">2, 2 </td></tr> <tr> <td style="font-size: 90%;" colspan="3"><i>Fig. 1: <a href="/wiki/Stag_hunt" title="Stag hunt">Stag hunt</a> example</i> </td></tr></tbody></table> </td> <td> <table id="Payoff_matrix" style="background:white; float: right; clear:right; text-align:center;" align="right" cellspacing="0" cellpadding="8" width="225"> <tbody><tr> <td style="width:33%;"> </td> <td style="width:33%; border-bottom: solid black 1px;">H </td> <td style="width:33%; border-bottom: solid black 1px;">G </td></tr> <tr> <td style="border-right: solid black 1px; text-align: right;">H </td> <td style="border-right: solid black 1px; border-bottom: solid black 1px; background:white; font-size:120%; white-space:nowrap;">A, a </td> <td style="border-right: solid black 1px; border-bottom: solid black 1px; background:white; font-size:120%; white-space:nowrap;">C, b </td></tr> <tr> <td style="border-right: solid black 1px; text-align: right;">G </td> <td style="border-right: solid black 1px; border-bottom: solid black 1px; background:white; font-size:120%; white-space:nowrap;">B, c </td> <td style="border-right: solid black 1px; border-bottom: solid black 1px; background:white; font-size:120%; white-space:nowrap;">D, d </td></tr> <tr> <td style="font-size: 90%;" colspan="3"><i>Fig. 2: Generic <a href="/wiki/Coordination_game" title="Coordination game">coordination game</a></i> </td></tr></tbody></table> </td></tr></tbody></table> <meta property="mw:PageProp/toc" /> <div class="mw-heading mw-heading2"><h2 id="Formal_definition">Formal definition</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Risk_dominance&amp;action=edit&amp;section=1" title="Edit section: Formal definition"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>The game given in Figure 2 is a <a href="/wiki/Coordination_game" title="Coordination game">coordination game</a> if the following payoff inequalities hold for player 1 (rows): A &gt; B, D &gt; C, and for player 2 (columns): a &gt; b, d &gt; c. The strategy pairs (H,&#160;H) and (G,&#160;G) are then the only <a href="/wiki/Pure_strategy" class="mw-redirect" title="Pure strategy">pure</a> Nash equilibria. In addition there is a <a href="/wiki/Mixed_strategy" class="mw-redirect" title="Mixed strategy">mixed</a> Nash equilibrium where player 1 plays H with probability p = (d-c)/(a-b-c+d) and G with probability 1–p; player 2 plays H with probability q = (D-C)/(A-B-C+D) and G with probability 1–q. </p><p>Strategy pair (H,&#160;H) <b>payoff dominates</b> (G,&#160;G) if A&#160;≥&#160;D, a&#160;≥&#160;d, and at least one of the two is a strict inequality: A&#160;&gt;&#160;D or a&#160;&gt;&#160;d. </p><p>Strategy pair (G,&#160;G) <b>risk dominates</b> (H,&#160;H) if the product of the deviation losses is higher for (G,&#160;G) (Harsanyi and Selten, 1988, Lemma 5.4.4). In other words, if the following inequality holds: <span class="nowrap">(C – D)(c – d)≥(B – A)(b – a)</span>. If the inequality is strict then (G,&#160;G) strictly risk dominates (H,&#160;H).<sup class="plainlinks nourlexpansion citation" id="ref_2"><a href="#endnote_2">2</a></sup>(That is, players have more incentive to deviate). </p><p>If the game is symmetric, so if A&#160;=&#160;a, B&#160;=&#160;b, etc., the inequality allows for a simple interpretation: We assume the players are unsure about which strategy the opponent will pick and assign probabilities for each strategy. If each player assigns probabilities ½ to H and G each, then (G,&#160;G) risk dominates (H,&#160;H) if the expected payoff from playing G exceeds the expected payoff from playing H: <span class="nowrap">½ B + ½ D ≥ ½ A + ½ C</span>, or simply <span class="nowrap">B + D ≥ A + C</span>. </p><p>Another way to calculate the risk dominant equilibrium is to calculate the risk factor for all equilibria and to find the equilibrium with the smallest risk factor. To calculate the risk factor in our 2x2 game, consider the expected payoff to a player if they play H: <span class="mwe-math-element"><span class="mwe-math-mathml-inline mwe-math-mathml-a11y" style="display: none;"><math xmlns="http://www.w3.org/1998/Math/MathML" alttext="{\displaystyle E[\pi _{H}]=pA+(1-p)C}"> <semantics> <mrow class="MJX-TeXAtom-ORD"> <mstyle displaystyle="true" scriptlevel="0"> <mi>E</mi> <mo stretchy="false">[</mo> <msub> <mi>&#x03C0;<!-- π --></mi> <mrow class="MJX-TeXAtom-ORD"> <mi>H</mi> </mrow> </msub> <mo stretchy="false">]</mo> <mo>=</mo> <mi>p</mi> <mi>A</mi> <mo>+</mo> <mo stretchy="false">(</mo> <mn>1</mn> <mo>&#x2212;<!-- − --></mo> <mi>p</mi> <mo stretchy="false">)</mo> <mi>C</mi> </mstyle> </mrow> <annotation encoding="application/x-tex">{\displaystyle E[\pi _{H}]=pA+(1-p)C}</annotation> </semantics> </math></span><img src="https://wikimedia.org/api/rest_v1/media/math/render/svg/9e6d6956d3a2b24defd7ff4bde978ddba2375646" class="mwe-math-fallback-image-inline mw-invert skin-invert" aria-hidden="true" style="vertical-align: -0.838ex; width:23.685ex; height:2.843ex;" alt="{\displaystyle E[\pi _{H}]=pA+(1-p)C}"></span> (where <i>p</i> is the probability that the other player will play H), and compare it to the expected payoff if they play G: <span class="mwe-math-element"><span class="mwe-math-mathml-inline mwe-math-mathml-a11y" style="display: none;"><math xmlns="http://www.w3.org/1998/Math/MathML" alttext="{\displaystyle E[\pi _{G}]=pB+(1-p)D}"> <semantics> <mrow class="MJX-TeXAtom-ORD"> <mstyle displaystyle="true" scriptlevel="0"> <mi>E</mi> <mo stretchy="false">[</mo> <msub> <mi>&#x03C0;<!-- π --></mi> <mrow class="MJX-TeXAtom-ORD"> <mi>G</mi> </mrow> </msub> <mo stretchy="false">]</mo> <mo>=</mo> <mi>p</mi> <mi>B</mi> <mo>+</mo> <mo stretchy="false">(</mo> <mn>1</mn> <mo>&#x2212;<!-- − --></mo> <mi>p</mi> <mo stretchy="false">)</mo> <mi>D</mi> </mstyle> </mrow> <annotation encoding="application/x-tex">{\displaystyle E[\pi _{G}]=pB+(1-p)D}</annotation> </semantics> </math></span><img src="https://wikimedia.org/api/rest_v1/media/math/render/svg/f79b8136cc24f484a13df017c17360985a949e27" class="mwe-math-fallback-image-inline mw-invert skin-invert" aria-hidden="true" style="vertical-align: -0.838ex; width:23.696ex; height:2.843ex;" alt="{\displaystyle E[\pi _{G}]=pB+(1-p)D}"></span>. The value of <i>p</i> which makes these two expected values equal is the risk factor for the equilibrium (H,&#160;H), with <span class="mwe-math-element"><span class="mwe-math-mathml-inline mwe-math-mathml-a11y" style="display: none;"><math xmlns="http://www.w3.org/1998/Math/MathML" alttext="{\displaystyle 1-p}"> <semantics> <mrow class="MJX-TeXAtom-ORD"> <mstyle displaystyle="true" scriptlevel="0"> <mn>1</mn> <mo>&#x2212;<!-- − --></mo> <mi>p</mi> </mstyle> </mrow> <annotation encoding="application/x-tex">{\displaystyle 1-p}</annotation> </semantics> </math></span><img src="https://wikimedia.org/api/rest_v1/media/math/render/svg/9633a8692121eedfa99cace406205e5d1511ef8d" class="mwe-math-fallback-image-inline mw-invert skin-invert" aria-hidden="true" style="vertical-align: -0.671ex; width:5.172ex; height:2.509ex;" alt="{\displaystyle 1-p}"></span> the risk factor for playing (G,&#160;G). You can also calculate the risk factor for playing (G,&#160;G) by doing the same calculation, but setting <i>p</i> as the probability the other player will play G. An interpretation for <i>p</i> is it is the smallest probability that the opponent must play that strategy such that the person's own payoff from copying the opponent's strategy is greater than if the other strategy was played. </p> <div class="mw-heading mw-heading2"><h2 id="Equilibrium_selection">Equilibrium selection</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Risk_dominance&amp;action=edit&amp;section=2" title="Edit section: Equilibrium selection"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>A number of evolutionary approaches have established that when played in a large population, players might fail to play the payoff dominant equilibrium strategy and instead end up in the payoff dominated, risk dominant equilibrium. Two separate evolutionary models both support the idea that the risk dominant equilibrium is more likely to occur. The first model, based on <a href="/wiki/Replicator_dynamics" class="mw-redirect" title="Replicator dynamics">replicator dynamics</a>, predicts that a population is more likely to adopt the risk dominant equilibrium than the payoff dominant equilibrium. The second model, based on <a href="/wiki/Best_response#Best_response_dynamics" title="Best response">best response</a> <a href="/w/index.php?title=Strategy_revision&amp;action=edit&amp;redlink=1" class="new" title="Strategy revision (page does not exist)">strategy revision</a> and <a href="/wiki/Mutation" title="Mutation">mutation</a>, predicts that the risk dominant state is the only <a href="/wiki/Stochastically_stable" class="mw-redirect" title="Stochastically stable">stochastically stable</a> equilibrium. Both models assume that multiple two-player games are played in a population of N players. The players are matched randomly with opponents, with each player having equal likelihoods of drawing any of the N&#8722;1 other players. The players start with a pure strategy, G or H, and play this strategy against their opponent. In replicator dynamics, the population game is repeated in sequential generations where subpopulations change based on the success of their chosen strategies. In best response, players update their strategies to improve expected payoffs in the subsequent generations. The recognition of Kandori, Mailath &amp; Rob (1993) and Young (1993) was that if the rule to update one's strategy allows for mutation<sup class="plainlinks nourlexpansion citation" id="ref_4"><a href="#endnote_4">4</a></sup>, and the probability of mutation vanishes, i.e. asymptotically reaches zero over time, the likelihood that the risk dominant equilibrium is reached goes to one, even if it is payoff dominated.<sup class="plainlinks nourlexpansion citation" id="ref_3"><a href="#endnote_3">3</a></sup> </p> <div class="mw-heading mw-heading2"><h2 id="Notes">Notes</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Risk_dominance&amp;action=edit&amp;section=3" title="Edit section: Notes"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <ul><li><style data-mw-deduplicate="TemplateStyles:r1041539562">.mw-parser-output .citation{word-wrap:break-word}.mw-parser-output .citation:target{background-color:rgba(0,127,255,0.133)}</style><span class="citation wikicite" id="endnote_1"><b><a href="#ref_1">^1</a></b></span> A single Nash equilibrium is trivially payoff and risk dominant if it is the only NE in the game.</li> <li><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1041539562"><span class="citation wikicite" id="endnote_2"><b><a href="#ref_2">^2</a></b></span> Similar distinctions between strict and weak exist for most definitions here, but are not denoted explicitly unless necessary.</li> <li><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1041539562"><span class="citation wikicite" id="endnote_3"><b><a href="#ref_3">^3</a></b></span> Harsanyi and Selten (1988) propose that the payoff dominant equilibrium is the rational choice in the stag hunt game, however Harsanyi (1995) retracted this conclusion to take risk dominance as the relevant selection criterion.</li></ul> <div class="mw-heading mw-heading2"><h2 id="References">References</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Risk_dominance&amp;action=edit&amp;section=4" title="Edit section: References"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <ul><li>Samuel Bowles: <i>Microeconomics: Behavior, Institutions, and Evolution</i>, Princeton University Press, pp.&#160;45–46 (2004) <style data-mw-deduplicate="TemplateStyles:r1238218222">.mw-parser-output cite.citation{font-style:inherit;word-wrap:break-word}.mw-parser-output .citation q{quotes:"\"""\"""'""'"}.mw-parser-output .citation:target{background-color:rgba(0,127,255,0.133)}.mw-parser-output .id-lock-free.id-lock-free a{background:url("//upload.wikimedia.org/wikipedia/commons/6/65/Lock-green.svg")right 0.1em center/9px no-repeat}.mw-parser-output .id-lock-limited.id-lock-limited a,.mw-parser-output .id-lock-registration.id-lock-registration a{background:url("//upload.wikimedia.org/wikipedia/commons/d/d6/Lock-gray-alt-2.svg")right 0.1em center/9px no-repeat}.mw-parser-output .id-lock-subscription.id-lock-subscription a{background:url("//upload.wikimedia.org/wikipedia/commons/a/aa/Lock-red-alt-2.svg")right 0.1em center/9px no-repeat}.mw-parser-output .cs1-ws-icon a{background:url("//upload.wikimedia.org/wikipedia/commons/4/4c/Wikisource-logo.svg")right 0.1em center/12px no-repeat}body:not(.skin-timeless):not(.skin-minerva) .mw-parser-output .id-lock-free a,body:not(.skin-timeless):not(.skin-minerva) .mw-parser-output .id-lock-limited a,body:not(.skin-timeless):not(.skin-minerva) .mw-parser-output .id-lock-registration a,body:not(.skin-timeless):not(.skin-minerva) .mw-parser-output .id-lock-subscription a,body:not(.skin-timeless):not(.skin-minerva) .mw-parser-output .cs1-ws-icon a{background-size:contain;padding:0 1em 0 0}.mw-parser-output .cs1-code{color:inherit;background:inherit;border:none;padding:inherit}.mw-parser-output .cs1-hidden-error{display:none;color:var(--color-error,#d33)}.mw-parser-output .cs1-visible-error{color:var(--color-error,#d33)}.mw-parser-output .cs1-maint{display:none;color:#085;margin-left:0.3em}.mw-parser-output .cs1-kern-left{padding-left:0.2em}.mw-parser-output .cs1-kern-right{padding-right:0.2em}.mw-parser-output .citation .mw-selflink{font-weight:inherit}@media screen{.mw-parser-output .cs1-format{font-size:95%}html.skin-theme-clientpref-night .mw-parser-output .cs1-maint{color:#18911f}}@media screen and (prefers-color-scheme:dark){html.skin-theme-clientpref-os .mw-parser-output .cs1-maint{color:#18911f}}</style><a href="/wiki/ISBN_(identifier)" class="mw-redirect" title="ISBN (identifier)">ISBN</a>&#160;<a href="/wiki/Special:BookSources/0-691-09163-3" title="Special:BookSources/0-691-09163-3">0-691-09163-3</a></li> <li>Drew Fudenberg and David K. Levine: <i>The Theory of Learning in Games</i>, MIT Press, p.&#160;27 (1999) <link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><a href="/wiki/ISBN_(identifier)" class="mw-redirect" title="ISBN (identifier)">ISBN</a>&#160;<a href="/wiki/Special:BookSources/0-262-06194-5" title="Special:BookSources/0-262-06194-5">0-262-06194-5</a></li> <li>John C. Harsanyi: "<a href="//doi.org/10.1016/S0899-8256(05)80018-1" class="extiw" title="doi:10.1016/S0899-8256(05)80018-1">A New Theory of Equilibrium Selection for Games with Complete Information</a>", <i>Games and Economic Behavior</i> 8, pp.&#160;91–122 (1995)</li> <li>John C. Harsanyi and Reinhard Selten: <i>A General Theory of Equilibrium Selection in Games</i>, MIT Press (1988) <link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><a href="/wiki/ISBN_(identifier)" class="mw-redirect" title="ISBN (identifier)">ISBN</a>&#160;<a href="/wiki/Special:BookSources/0-262-08173-3" title="Special:BookSources/0-262-08173-3">0-262-08173-3</a></li> <li><a href="/wiki/Michihiro_Kandori" title="Michihiro Kandori">Michihiro Kandori</a>, George J. Mailath &amp; <a href="/wiki/Rafael_Rob" class="mw-redirect" title="Rafael Rob">Rafael Rob</a>: "Learning, Mutation, and Long-run Equilibria in Games", <i>Econometrica</i> 61, pp.&#160;29–56 (1993) <a rel="nofollow" class="external text" href="http://econpapers.repec.org/article/ecmemetrp/v_3A61_3Ay_3A1993_3Ai_3A1_3Ap_3A29-56.htm">Abstract</a></li> <li>Roger B. Myerson: <i>Game Theory, Analysis of Conflict</i>, Harvard University Press, pp.&#160;118–119 (1991) <link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><a href="/wiki/ISBN_(identifier)" class="mw-redirect" title="ISBN (identifier)">ISBN</a>&#160;<a href="/wiki/Special:BookSources/0-674-34115-5" title="Special:BookSources/0-674-34115-5">0-674-34115-5</a></li> <li><a href="/wiki/Larry_Samuelson" title="Larry Samuelson">Larry Samuelson</a>: <i>Evolutionary Games and Equilibrium Selection</i>, MIT Press (1997) <link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><a href="/wiki/ISBN_(identifier)" class="mw-redirect" title="ISBN (identifier)">ISBN</a>&#160;<a href="/wiki/Special:BookSources/0-262-19382-5" title="Special:BookSources/0-262-19382-5">0-262-19382-5</a></li> <li>H. Peyton Young: "The Evolution of Conventions", <i>Econometrica</i>, 61, pp.&#160;57–84 (1993) <a rel="nofollow" class="external text" href="http://econpapers.repec.org/article/ecmemetrp/v_3a61_3ay_3a1993_3ai_3a1_3ap_3a57-84.htm">Abstract</a></li> <li>H. Peyton Young: <i>Individual Strategy and Social Structure</i>, Princeton University Press (1998) <link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><a href="/wiki/ISBN_(identifier)" class="mw-redirect" title="ISBN (identifier)">ISBN</a>&#160;<a href="/wiki/Special:BookSources/0-691-08687-7" title="Special:BookSources/0-691-08687-7">0-691-08687-7</a></li></ul> <div class="navbox-styles"><style data-mw-deduplicate="TemplateStyles:r1129693374">.mw-parser-output .hlist dl,.mw-parser-output .hlist ol,.mw-parser-output .hlist ul{margin:0;padding:0}.mw-parser-output .hlist dd,.mw-parser-output .hlist dt,.mw-parser-output .hlist li{margin:0;display:inline}.mw-parser-output .hlist.inline,.mw-parser-output .hlist.inline dl,.mw-parser-output .hlist.inline ol,.mw-parser-output .hlist.inline ul,.mw-parser-output .hlist dl dl,.mw-parser-output .hlist dl ol,.mw-parser-output .hlist dl ul,.mw-parser-output .hlist ol dl,.mw-parser-output .hlist ol ol,.mw-parser-output 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href="/wiki/Special:EditPage/Template:Game_theory" title="Special:EditPage/Template:Game theory"><abbr title="Edit this template">e</abbr></a></li></ul></div><div id="Topics_of_game_theory" style="font-size:114%;margin:0 4em">Topics of <a href="/wiki/Game_theory" title="Game theory">game theory</a></div></th></tr><tr><th scope="row" class="navbox-group" style="width:1%">Definitions</th><td class="navbox-list-with-group navbox-list navbox-odd hlist" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Congestion_game" title="Congestion game">Congestion game</a></li> <li><a href="/wiki/Cooperative_game_theory" title="Cooperative game theory">Cooperative game</a></li> <li><a href="/wiki/Determinacy" title="Determinacy">Determinacy</a></li> <li><a href="/wiki/Escalation_of_commitment" title="Escalation of commitment">Escalation of commitment</a></li> <li><a href="/wiki/Extensive-form_game" title="Extensive-form game">Extensive-form game</a></li> <li><a href="/wiki/First-player_and_second-player_win" title="First-player and second-player win">First-player and second-player win</a></li> <li><a href="/wiki/Game_complexity" title="Game complexity">Game complexity</a></li> <li><a href="/wiki/Graphical_game_theory" title="Graphical game theory">Graphical game</a></li> <li><a href="/wiki/Hierarchy_of_beliefs" title="Hierarchy of beliefs">Hierarchy of beliefs</a></li> <li><a href="/wiki/Information_set_(game_theory)" title="Information set (game theory)">Information set</a></li> <li><a href="/wiki/Normal-form_game" title="Normal-form game">Normal-form game</a></li> <li><a href="/wiki/Preference_(economics)" title="Preference (economics)">Preference</a></li> <li><a href="/wiki/Sequential_game" title="Sequential game">Sequential game</a></li> <li><a href="/wiki/Simultaneous_game" title="Simultaneous game">Simultaneous game</a></li> <li><a href="/wiki/Simultaneous_action_selection" title="Simultaneous action selection">Simultaneous action selection</a></li> <li><a href="/wiki/Solved_game" title="Solved game">Solved game</a></li> <li><a href="/wiki/Succinct_game" title="Succinct game">Succinct game</a></li> <li><a href="/wiki/Mechanism_design" title="Mechanism design">Mechanism design</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%"><a href="/wiki/Economic_equilibrium" title="Economic equilibrium">Equilibrium</a><br /><a href="/wiki/Solution_concept" title="Solution concept">concepts</a></th><td class="navbox-list-with-group navbox-list navbox-even hlist" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Bayes_correlated_equilibrium" title="Bayes correlated equilibrium">Bayes correlated equilibrium</a></li> <li><a href="/wiki/Bayesian_Nash_equilibrium" class="mw-redirect" title="Bayesian Nash equilibrium">Bayesian Nash equilibrium</a></li> <li><a href="/wiki/Berge_equilibrium" title="Berge equilibrium">Berge equilibrium</a></li> <li><a href="/wiki/Core_(game_theory)" title="Core (game theory)"> Core</a></li> <li><a href="/wiki/Correlated_equilibrium" title="Correlated equilibrium">Correlated equilibrium</a></li> <li><a href="/wiki/Coalition-proof_Nash_equilibrium" title="Coalition-proof Nash equilibrium">Coalition-proof Nash equilibrium</a></li> <li><a href="/wiki/Epsilon-equilibrium" title="Epsilon-equilibrium">Epsilon-equilibrium</a></li> <li><a href="/wiki/Evolutionarily_stable_strategy" title="Evolutionarily stable strategy">Evolutionarily stable strategy</a></li> <li><a href="/wiki/Gibbs_measure" title="Gibbs measure">Gibbs equilibrium</a></li> <li><a href="/wiki/Mertens-stable_equilibrium" title="Mertens-stable equilibrium">Mertens-stable equilibrium</a></li> <li><a href="/wiki/Markov_perfect_equilibrium" title="Markov perfect equilibrium">Markov perfect equilibrium</a></li> <li><a href="/wiki/Nash_equilibrium" title="Nash equilibrium">Nash equilibrium</a></li> <li><a href="/wiki/Pareto_efficiency" title="Pareto efficiency">Pareto efficiency</a></li> <li><a href="/wiki/Perfect_Bayesian_equilibrium" title="Perfect Bayesian equilibrium">Perfect Bayesian equilibrium</a></li> <li><a href="/wiki/Proper_equilibrium" title="Proper equilibrium">Proper equilibrium</a></li> <li><a href="/wiki/Quantal_response_equilibrium" title="Quantal response equilibrium">Quantal response equilibrium</a></li> <li><a href="/wiki/Quasi-perfect_equilibrium" title="Quasi-perfect equilibrium">Quasi-perfect equilibrium</a></li> <li><a class="mw-selflink selflink">Risk dominance</a></li> <li><a href="/wiki/Satisfaction_equilibrium" title="Satisfaction equilibrium">Satisfaction equilibrium</a></li> <li><a href="/wiki/Self-confirming_equilibrium" title="Self-confirming equilibrium">Self-confirming equilibrium</a></li> <li><a href="/wiki/Sequential_equilibrium" title="Sequential equilibrium">Sequential equilibrium</a></li> <li><a href="/wiki/Shapley_value" title="Shapley value">Shapley value</a></li> <li><a href="/wiki/Strong_Nash_equilibrium" title="Strong Nash equilibrium">Strong Nash equilibrium</a></li> <li><a href="/wiki/Subgame_perfect_equilibrium" title="Subgame perfect equilibrium">Subgame perfection</a></li> <li><a href="/wiki/Trembling_hand_perfect_equilibrium" title="Trembling hand perfect equilibrium">Trembling hand equilibrium</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%"><a href="/wiki/Strategy_(game_theory)" title="Strategy (game theory)">Strategies</a></th><td class="navbox-list-with-group navbox-list navbox-odd hlist" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Appeasement" title="Appeasement">Appeasement</a></li> <li><a href="/wiki/Backward_induction" title="Backward induction">Backward induction</a></li> <li><a href="/wiki/Bid_shading" title="Bid shading">Bid shading</a></li> <li><a href="/wiki/Collusion" title="Collusion">Collusion</a></li> <li><a href="/wiki/Cheap_talk" title="Cheap talk">Cheap talk</a></li> <li><a href="/wiki/De-escalation" title="De-escalation">De-escalation</a></li> <li><a href="/wiki/Deterrence_theory" title="Deterrence theory">Deterrence</a></li> <li><a href="/wiki/Conflict_escalation" title="Conflict escalation">Escalation</a></li> <li><a href="/wiki/Forward_induction" class="mw-redirect" title="Forward induction">Forward induction</a></li> <li><a href="/wiki/Grim_trigger" title="Grim trigger">Grim trigger</a></li> <li><a href="/wiki/Markov_strategy" title="Markov strategy">Markov strategy</a></li> <li><a href="/wiki/Pairing_strategy" title="Pairing strategy">Pairing strategy</a></li> <li><a href="/wiki/Strategic_dominance" title="Strategic dominance">Dominant strategies</a></li> <li><a href="/wiki/Strategy_(game_theory)" title="Strategy (game theory)">Pure strategy</a></li> <li><a href="/wiki/Strategy_(game_theory)#Mixed_strategy" title="Strategy (game theory)">Mixed strategy</a></li> <li><a href="/wiki/Strategy-stealing_argument" title="Strategy-stealing argument">Strategy-stealing argument</a></li> <li><a href="/wiki/Tit_for_tat" title="Tit for tat">Tit for tat</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%"><a href="/wiki/Category:Game_theory_game_classes" title="Category:Game theory game classes">Classes<br />of games</a></th><td class="navbox-list-with-group navbox-list navbox-even hlist" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Auction" title="Auction">Auction</a></li> <li><a href="/wiki/Bargaining_problem" class="mw-redirect" title="Bargaining problem">Bargaining problem</a></li> <li><a href="/wiki/Global_game" title="Global game">Global game</a></li> <li><a href="/wiki/Intransitive_game" title="Intransitive game">Intransitive game</a></li> <li><a href="/wiki/Mean-field_game_theory" title="Mean-field game theory">Mean-field game</a></li> <li><a href="/wiki/N-player_game" title="N-player game"><i>n</i>-player game</a></li> <li><a href="/wiki/Perfect_information" title="Perfect information">Perfect information</a></li> <li><a href="/wiki/Poisson_games" class="mw-redirect" title="Poisson games">Large Poisson game</a></li> <li><a href="/wiki/Potential_game" title="Potential game">Potential game</a></li> <li><a href="/wiki/Repeated_game" title="Repeated game">Repeated game</a></li> <li><a href="/wiki/Screening_game" title="Screening game">Screening game</a></li> <li><a href="/wiki/Signaling_game" title="Signaling game">Signaling game</a></li> <li><a href="/wiki/Strictly_determined_game" title="Strictly determined game">Strictly determined game</a></li> <li><a href="/wiki/Stochastic_game" title="Stochastic game">Stochastic game</a></li> <li><a href="/wiki/Symmetric_game" title="Symmetric game">Symmetric game</a></li> <li><a href="/wiki/Zero-sum_game" title="Zero-sum game">Zero-sum game</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%"><a href="/wiki/List_of_games_in_game_theory" title="List of games in game theory">Games</a></th><td class="navbox-list-with-group navbox-list navbox-odd hlist" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Go_(game)" title="Go (game)">Go</a></li> <li><a href="/wiki/Chess" title="Chess">Chess</a></li> <li><a href="/wiki/Infinite_chess" title="Infinite chess">Infinite chess</a></li> <li><a href="/wiki/Draughts" class="mw-redirect" title="Draughts">Checkers</a></li> <li><a href="/wiki/All-pay_auction" title="All-pay auction">All-pay auction</a></li> <li><a href="/wiki/Prisoner%27s_dilemma" title="Prisoner&#39;s dilemma">Prisoner's dilemma</a></li> <li><a href="/wiki/Gift-exchange_game" title="Gift-exchange game">Gift-exchange game</a></li> <li><a href="/wiki/Optional_prisoner%27s_dilemma" title="Optional prisoner&#39;s dilemma">Optional prisoner's dilemma</a></li> <li><a href="/wiki/Traveler%27s_dilemma" title="Traveler&#39;s dilemma">Traveler's dilemma</a></li> <li><a href="/wiki/Coordination_game" title="Coordination game">Coordination game</a></li> <li><a href="/wiki/Chicken_(game)" title="Chicken (game)">Chicken</a></li> <li><a href="/wiki/Centipede_game" title="Centipede game">Centipede game</a></li> <li><a href="/wiki/Lewis_signaling_game" title="Lewis signaling game">Lewis signaling game</a></li> <li><a href="/wiki/Volunteer%27s_dilemma" title="Volunteer&#39;s dilemma">Volunteer's dilemma</a></li> <li><a href="/wiki/Dollar_auction" title="Dollar auction">Dollar auction</a></li> <li><a href="/wiki/Battle_of_the_sexes_(game_theory)" title="Battle of the sexes (game theory)">Battle of the sexes</a></li> <li><a href="/wiki/Stag_hunt" title="Stag hunt">Stag hunt</a></li> <li><a href="/wiki/Matching_pennies" title="Matching pennies">Matching pennies</a></li> <li><a href="/wiki/Ultimatum_game" title="Ultimatum game">Ultimatum game</a></li> <li><a href="/wiki/Electronic_mail_game" title="Electronic mail game">Electronic mail game</a></li> <li><a href="/wiki/Rock_paper_scissors" title="Rock paper scissors">Rock paper scissors</a></li> <li><a href="/wiki/Pirate_game" title="Pirate game">Pirate game</a></li> <li><a href="/wiki/Dictator_game" title="Dictator game">Dictator game</a></li> <li><a href="/wiki/Public_goods_game" title="Public goods game">Public goods game</a></li> <li><a href="/wiki/Blotto_game" title="Blotto game">Blotto game</a></li> <li><a href="/wiki/War_of_attrition_(game)" title="War of attrition (game)">War of attrition</a></li> <li><a href="/wiki/El_Farol_Bar_problem" title="El Farol Bar problem">El Farol Bar problem</a></li> <li><a href="/wiki/Fair_division" title="Fair division">Fair division</a></li> <li><a href="/wiki/Fair_cake-cutting" title="Fair cake-cutting">Fair cake-cutting</a></li> <li><a href="/wiki/Bertrand_competition" title="Bertrand competition">Bertrand competition</a></li> <li><a href="/wiki/Cournot_competition" title="Cournot competition">Cournot competition</a></li> <li><a href="/wiki/Stackelberg_competition" title="Stackelberg competition">Stackelberg competition</a></li> <li><a href="/wiki/Deadlock_(game_theory)" title="Deadlock (game theory)">Deadlock</a></li> <li><a href="/wiki/Unscrupulous_diner%27s_dilemma" title="Unscrupulous diner&#39;s dilemma">Diner's dilemma</a></li> <li><a href="/wiki/Guess_2/3_of_the_average" title="Guess 2/3 of the average">Guess 2/3 of the average</a></li> <li><a href="/wiki/Kuhn_poker" title="Kuhn poker">Kuhn poker</a></li> <li><a href="/wiki/Bargaining_problem" class="mw-redirect" title="Bargaining problem">Nash bargaining game</a></li> <li><a href="/wiki/Induction_puzzles" title="Induction puzzles">Induction puzzles</a></li> <li><a href="/wiki/Dictator_game#Trust_game" title="Dictator game">Trust game</a></li> <li><a href="/wiki/Princess_and_monster_game" title="Princess and monster game">Princess and monster game</a></li> <li><a href="/wiki/Rendezvous_problem" title="Rendezvous problem">Rendezvous problem</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Theorems</th><td class="navbox-list-with-group navbox-list navbox-even hlist" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Aumann%27s_agreement_theorem" title="Aumann&#39;s agreement theorem">Aumann's agreement theorem</a></li> <li><a href="/wiki/Folk_theorem_(game_theory)" title="Folk theorem (game theory)">Folk theorem</a></li> <li><a href="/wiki/Minimax" title="Minimax">Minimax theorem</a></li> <li><a href="/wiki/Nash_equilibrium" title="Nash equilibrium">Nash's theorem</a></li> <li><a href="/wiki/Negamax" title="Negamax">Negamax theorem</a></li> <li><a href="/wiki/Purification_theorem" title="Purification theorem">Purification theorem</a></li> <li><a href="/wiki/Revelation_principle" title="Revelation principle">Revelation principle</a></li> <li><a href="/wiki/Sprague%E2%80%93Grundy_theorem" title="Sprague–Grundy theorem">Sprague–Grundy theorem</a></li> <li><a href="/wiki/Zermelo%27s_theorem_(game_theory)" title="Zermelo&#39;s theorem (game theory)">Zermelo's theorem</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Key<br />figures</th><td class="navbox-list-with-group navbox-list navbox-odd hlist" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Albert_W._Tucker" title="Albert W. Tucker">Albert W. Tucker</a></li> <li><a href="/wiki/Amos_Tversky" title="Amos Tversky">Amos Tversky</a></li> <li><a href="/wiki/Antoine_Augustin_Cournot" title="Antoine Augustin Cournot">Antoine Augustin Cournot</a></li> <li><a href="/wiki/Ariel_Rubinstein" title="Ariel Rubinstein">Ariel Rubinstein</a></li> <li><a href="/wiki/Claude_Shannon" title="Claude Shannon">Claude Shannon</a></li> <li><a href="/wiki/Daniel_Kahneman" title="Daniel Kahneman">Daniel Kahneman</a></li> <li><a href="/wiki/David_K._Levine" title="David K. Levine">David K. Levine</a></li> <li><a href="/wiki/David_M._Kreps" title="David M. Kreps">David M. Kreps</a></li> <li><a href="/wiki/Donald_B._Gillies" title="Donald B. Gillies">Donald B. Gillies</a></li> <li><a href="/wiki/Drew_Fudenberg" title="Drew Fudenberg">Drew Fudenberg</a></li> <li><a href="/wiki/Eric_Maskin" title="Eric Maskin">Eric Maskin</a></li> <li><a href="/wiki/Harold_W._Kuhn" title="Harold W. Kuhn">Harold W. Kuhn</a></li> <li><a href="/wiki/Herbert_A._Simon" title="Herbert A. Simon">Herbert Simon</a></li> <li><a href="/wiki/Herv%C3%A9_Moulin" title="Hervé Moulin">Hervé Moulin</a></li> <li><a href="/wiki/John_Conway" class="mw-redirect" title="John Conway">John Conway</a></li> <li><a href="/wiki/Jean_Tirole" title="Jean Tirole">Jean Tirole</a></li> <li><a href="/wiki/Jean-Fran%C3%A7ois_Mertens" title="Jean-François Mertens">Jean-François Mertens</a></li> <li><a href="/wiki/Jennifer_Tour_Chayes" title="Jennifer Tour Chayes">Jennifer Tour Chayes</a></li> <li><a href="/wiki/John_Harsanyi" title="John Harsanyi">John Harsanyi</a></li> <li><a href="/wiki/John_Maynard_Smith" title="John Maynard Smith">John Maynard Smith</a></li> <li><a href="/wiki/John_Forbes_Nash_Jr." title="John Forbes Nash Jr.">John Nash</a></li> <li><a href="/wiki/John_von_Neumann" title="John von Neumann">John von Neumann</a></li> <li><a href="/wiki/Kenneth_Arrow" title="Kenneth Arrow">Kenneth Arrow</a></li> <li><a href="/wiki/Kenneth_Binmore" title="Kenneth Binmore">Kenneth Binmore</a></li> <li><a href="/wiki/Leonid_Hurwicz" title="Leonid Hurwicz">Leonid Hurwicz</a></li> <li><a href="/wiki/Lloyd_Shapley" title="Lloyd Shapley">Lloyd Shapley</a></li> <li><a href="/wiki/Melvin_Dresher" title="Melvin Dresher">Melvin Dresher</a></li> <li><a href="/wiki/Merrill_M._Flood" title="Merrill M. Flood">Merrill M. Flood</a></li> <li><a href="/wiki/Olga_Bondareva" title="Olga Bondareva">Olga Bondareva</a></li> <li><a href="/wiki/Oskar_Morgenstern" title="Oskar Morgenstern">Oskar Morgenstern</a></li> <li><a href="/wiki/Paul_Milgrom" title="Paul Milgrom">Paul Milgrom</a></li> <li><a href="/wiki/Peyton_Young" title="Peyton Young">Peyton Young</a></li> <li><a href="/wiki/Reinhard_Selten" title="Reinhard Selten">Reinhard Selten</a></li> <li><a href="/wiki/Robert_Axelrod_(political_scientist)" title="Robert Axelrod (political scientist)">Robert Axelrod</a></li> <li><a href="/wiki/Robert_Aumann" title="Robert Aumann">Robert Aumann</a></li> <li><a href="/wiki/Robert_B._Wilson" title="Robert B. Wilson">Robert B. Wilson</a></li> <li><a href="/wiki/Roger_Myerson" title="Roger Myerson">Roger Myerson</a></li> <li><a href="/wiki/Samuel_Bowles_(economist)" title="Samuel Bowles (economist)"> Samuel Bowles</a></li> <li><a href="/wiki/Suzanne_Scotchmer" title="Suzanne Scotchmer">Suzanne Scotchmer</a></li> <li><a href="/wiki/Thomas_Schelling" title="Thomas Schelling">Thomas Schelling</a></li> <li><a href="/wiki/William_Vickrey" title="William Vickrey">William Vickrey</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Search optimizations</th><td class="navbox-list-with-group navbox-list navbox-even hlist" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Alpha%E2%80%93beta_pruning" title="Alpha–beta pruning">Alpha–beta pruning</a></li> <li><a href="/wiki/Aspiration_window" title="Aspiration window">Aspiration window</a></li> <li><a href="/wiki/Principal_variation_search" title="Principal variation search">Principal variation search</a></li> <li><a href="/wiki/Max%5En_algorithm" title="Max^n algorithm">max^n algorithm</a></li> <li><a href="/wiki/Paranoid_algorithm" title="Paranoid algorithm">Paranoid algorithm</a></li> <li><a href="/wiki/Lazy_SMP" title="Lazy SMP">Lazy SMP</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Miscellaneous</th><td class="navbox-list-with-group navbox-list navbox-odd hlist" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Bounded_rationality" title="Bounded rationality">Bounded rationality</a></li> <li><a href="/wiki/Combinatorial_game_theory" title="Combinatorial game theory">Combinatorial game theory</a></li> <li><a href="/wiki/Confrontation_analysis" title="Confrontation analysis">Confrontation analysis</a></li> <li><a href="/wiki/Coopetition" title="Coopetition">Coopetition</a></li> <li><a href="/wiki/Evolutionary_game_theory" title="Evolutionary game theory">Evolutionary game theory</a></li> <li><a href="/wiki/Glossary_of_game_theory" title="Glossary of game theory">Glossary of game theory</a></li> <li><a href="/wiki/List_of_game_theorists" title="List of game theorists">List of game theorists</a></li> <li><a href="/wiki/List_of_games_in_game_theory" title="List of games in game theory">List of games in game theory</a></li> <li><a href="/wiki/No-win_situation" title="No-win situation">No-win situation</a></li> <li><a href="/wiki/Topological_game" title="Topological game">Topological game</a></li> <li><a href="/wiki/Tragedy_of_the_commons" title="Tragedy of the commons">Tragedy of the commons</a></li></ul> </div></td></tr></tbody></table></div> <!-- NewPP limit report Parsed by mw‐web.eqiad.main‐7649cfcddd‐6w4bm Cached time: 20241127120206 Cache expiry: 2592000 Reduced expiry: false Complications: [show‐toc] CPU time usage: 0.251 seconds Real time usage: 0.337 seconds Preprocessor visited node count: 1689/1000000 Post‐expand include size: 35529/2097152 bytes Template argument size: 1178/2097152 bytes Highest expansion depth: 14/100 Expensive parser function count: 0/500 Unstrip recursion depth: 0/20 Unstrip post‐expand size: 23497/5000000 bytes Lua time usage: 0.149/10.000 seconds Lua memory usage: 1457549/52428800 bytes Number of Wikibase entities loaded: 0/400 --> <!-- Transclusion expansion time report (%,ms,calls,template) 100.00% 236.730 1 -total 39.91% 94.478 1 Template:Game_theory 38.12% 90.250 1 Template:Navbox 37.06% 87.742 6 Template:ISBN 26.51% 62.754 6 Template:Catalog_lookup_link 17.31% 40.974 1 Template:Infobox_equilibrium 15.88% 37.591 1 Template:Infobox 3.75% 8.881 18 Template:Yesno-no 3.05% 7.226 24 Template:Yesno 2.18% 5.166 3 Template:Note --> <!-- Saved in parser cache with key enwiki:pcache:9292690:|#|:idhash:canonical and timestamp 20241127120206 and revision id 1230163830. 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