CINXE.COM
Principles of Editing and Story Telling in Relation to Editorial Graphic Design
<?xml version="1.0" encoding="UTF-8"?> <article key="pdf/9997181" mdate="2014-11-11 00:00:00"> <author>Melike Ta艧c谋o臒lu</author> <title>Principles of Editing and Story Telling in Relation to Editorial Graphic Design </title> <pages>126 - 129</pages> <year>2014</year> <volume>8</volume> <number>1</number> <journal>International Journal of Humanities and Social Sciences</journal> <ee>https://publications.waset.org/pdf/9997181</ee> <url>https://publications.waset.org/vol/85</url> <publisher>World Academy of Science, Engineering and Technology</publisher> <abstract>This paper aims to combine filmediting principles with basic design principles to explore what graphic designers do in terms of storytelling. The sequential aspect of film is designed and examined through the art of editing. Examining the rules, principles and formulas of film editing can be a used as a method by graphic designers to further practice the art of storytelling. There are many publications and extensive research on design basics; however, time, pace, dramatic structure and choreography are not very well defined in the area of graphic design. In this era of creative storytelling and interdisciplinary collaboration, not only film editors, but also graphic designers and students of art and design should understand the theory and practice of editing to be able to create a strong miseensc&amp;egrave;ne and not only a miseenpage. </abstract> <index>Open Science Index 85, 2014</index> </article>