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(PDF) Scope of Augmented Reality in Education | IJRASET Publication - Academia.edu
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Users of AR can interact with virtual 3D models just as they do in real life. Augmented Reality (AR) applications nowadays used in many sectors such as Architecture, Science, Military etc. But our focus for this study is Education sector. As in AR technology virtual objects is combined with real objects this can be used by teachers and educational institutions to explain different topics to students easily. This also increase interest of students as AR provides very immersive and enjoyable experience for the students. There are many applications out there that can help students in learning many complex topics easily as AR can be used to display many 3D models that helps students in learning. When students interact with virtual objects they can learn more easily and in a fun way. Also, for teachers AR will help them in explaining concepts to students as they have good reference to explain. In the light of all these, this study focuses on the positive impact that AR can make in education system. In this study we will dive deep in how actually AR must be implemented in education so that students and teachers can get benefited from this revolutionary technology. After that we will be discussing about different SDKs that can be used for developing AR based applications and finally, we will be focusing on which apps are available nowadays that uses AR to promote learning.","author":[{"@context":"https://schema.org","@type":"Person","name":"IJRASET Publication"}],"contributor":[],"dateCreated":"2022-05-03","dateModified":null,"datePublished":"2022-01-01","headline":"Scope of Augmented Reality in Education","inLanguage":"en","keywords":["Education","Augmented Reality Art","Virtual Reality","Software Development Kit"],"locationCreated":null,"publication":"International Journal for Research in Applied Science \u0026 Engineering Technology 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window.loswp.showSignupCaptcha = false window.loswp.willEdgeCache = false; window.loswp.work = {"work":{"id":78359720,"created_at":"2022-05-03T13:08:04.901-07:00","from_world_paper_id":null,"updated_at":"2023-04-03T18:10:03.934-07:00","_data":{"doi":"10.22214/ijraset.2022.41769","issue":"IV","volume":"10","abstract":"Augmented Reality (AR) can be defined as a technology in which virtual objects are mixed with the real-world. Users of AR can interact with virtual 3D models just as they do in real life. Augmented Reality (AR) applications nowadays used in many sectors such as Architecture, Science, Military etc. But our focus for this study is Education sector. As in AR technology virtual objects is combined with real objects this can be used by teachers and educational institutions to explain different topics to students easily. This also increase interest of students as AR provides very immersive and enjoyable experience for the students. There are many applications out there that can help students in learning many complex topics easily as AR can be used to display many 3D models that helps students in learning. When students interact with virtual objects they can learn more easily and in a fun way. Also, for teachers AR will help them in explaining concepts to students as they have good reference to explain. In the light of all these, this study focuses on the positive impact that AR can make in education system. In this study we will dive deep in how actually AR must be implemented in education so that students and teachers can get benefited from this revolutionary technology. After that we will be discussing about different SDKs that can be used for developing AR based applications and finally, we will be focusing on which apps are available nowadays that uses AR to promote learning.","page_numbers":"2275-2278 ","publication_date":"2022,,","publication_name":"International Journal for Research in Applied Science \u0026 Engineering Technology (IJRASET)"},"document_type":"paper","pre_hit_view_count_baseline":null,"quality":"high","language":"en","title":"Scope of Augmented Reality in Education","broadcastable":true,"draft":false,"has_indexable_attachment":true,"indexable":true}}["work"]; window.loswp.workCoauthors = [6079060]; window.loswp.locale = "en"; window.loswp.countryCode = "SG"; window.loswp.cwvAbTestBucket = ""; window.loswp.designVariant = "ds_vanilla"; window.loswp.fullPageMobileSutdModalVariant = "full_page_mobile_sutd_modal"; window.loswp.useOptimizedScribd4genScript = false; window.loswp.appleClientId = 'edu.academia.applesignon';</script><script defer="" src="https://accounts.google.com/gsi/client"></script><div class="ds-loswp-container"><div class="ds-work-card--grid-container"><div class="ds-work-card--container js-loswp-work-card"><div class="ds-work-card--cover"><div class="ds-work-cover--wrapper"><div class="ds-work-cover--container"><button class="ds-work-cover--clickable js-swp-download-button" data-signup-modal="{"location":"swp-splash-paper-cover","attachmentId":85435279,"attachmentType":"pdf"}"><img alt="First page of “Scope of Augmented Reality in Education”" class="ds-work-cover--cover-thumbnail" src="https://0.academia-photos.com/attachment_thumbnails/85435279/mini_magick20220503-8226-1tsl0na.png?1651608513" /><img alt="PDF Icon" class="ds-work-cover--file-icon" src="//a.academia-assets.com/assets/single_work_splash/adobe.icon-574afd46eb6b03a77a153a647fb47e30546f9215c0ee6a25df597a779717f9ef.svg" /><div class="ds-work-cover--hover-container"><span class="material-symbols-outlined" style="font-size: 20px" translate="no">download</span><p>Download Free PDF</p></div><div class="ds-work-cover--ribbon-container">Download Free PDF</div><div class="ds-work-cover--ribbon-triangle"></div></button></div></div></div><div class="ds-work-card--work-information"><h1 class="ds-work-card--work-title">Scope of Augmented Reality in Education</h1><div class="ds-work-card--work-authors ds-work-card--detail"><a class="ds-work-card--author js-wsj-grid-card-author ds2-5-body-md ds2-5-body-link" data-author-id="6079060" href="https://independent.academia.edu/IJRASETPublication"><img alt="Profile image of IJRASET Publication" class="ds-work-card--author-avatar" src="https://0.academia-photos.com/6079060/2549300/33111525/s65_ijraset.publication.jpg" />IJRASET Publication</a></div><div class="ds-work-card--detail"><p class="ds-work-card--detail ds2-5-body-sm">2022, International Journal for Research in Applied Science & Engineering Technology (IJRASET)</p></div><p class="ds-work-card--work-abstract ds-work-card--detail ds2-5-body-md">Augmented Reality (AR) can be defined as a technology in which virtual objects are mixed with the real-world. Users of AR can interact with virtual 3D models just as they do in real life. Augmented Reality (AR) applications nowadays used in many sectors such as Architecture, Science, Military etc. But our focus for this study is Education sector. As in AR technology virtual objects is combined with real objects this can be used by teachers and educational institutions to explain different topics to students easily. This also increase interest of students as AR provides very immersive and enjoyable experience for the students. There are many applications out there that can help students in learning many complex topics easily as AR can be used to display many 3D models that helps students in learning. When students interact with virtual objects they can learn more easily and in a fun way. Also, for teachers AR will help them in explaining concepts to students as they have good reference to explain. In the light of all these, this study focuses on the positive impact that AR can make in education system. In this study we will dive deep in how actually AR must be implemented in education so that students and teachers can get benefited from this revolutionary technology. After that we will be discussing about different SDKs that can be used for developing AR based applications and finally, we will be focusing on which apps are available nowadays that uses AR to promote learning.</p><div class="ds-work-card--button-container"><button class="ds2-5-button js-swp-download-button" data-signup-modal="{"location":"continue-reading-button--work-card","attachmentId":85435279,"attachmentType":"pdf","workUrl":"https://www.academia.edu/78359720/Scope_of_Augmented_Reality_in_Education"}">See full PDF</button><button class="ds2-5-button ds2-5-button--secondary js-swp-download-button" data-signup-modal="{"location":"download-pdf-button--work-card","attachmentId":85435279,"attachmentType":"pdf","workUrl":"https://www.academia.edu/78359720/Scope_of_Augmented_Reality_in_Education"}"><span class="material-symbols-outlined" style="font-size: 20px" translate="no">download</span>Download PDF</button></div></div></div></div><div data-auto_select="false" data-client_id="331998490334-rsn3chp12mbkiqhl6e7lu2q0mlbu0f1b" data-doc_id="85435279" data-landing_url="https://www.academia.edu/78359720/Scope_of_Augmented_Reality_in_Education" data-login_uri="https://www.academia.edu/registrations/google_one_tap" data-moment_callback="onGoogleOneTapEvent" id="g_id_onload"></div><div class="ds-top-related-works--grid-container"><div class="ds-related-content--container ds-top-related-works--container"><h2 class="ds-related-content--heading">Related papers</h2><div class="ds-related-work--container js-wsj-grid-card" data-collection-position="0" data-entity-id="8729791" data-sort-order="default"><a class="ds-related-work--title js-wsj-grid-card-title ds2-5-body-md ds2-5-body-link" href="https://www.academia.edu/8729791/Zarwina_Yusoff_Mohd_Shahrizal_Sunar_2014_Augmented_Reality_A_Survey_in_Educational_Environment_International_Journal_of_Interactive_Digital_Media_Vol_2_1_ISSN_2289_4098_e_ISSN_2289_4101_pp_1_8">Zarwina Yusoff, Mohd Shahrizal Sunar, (2014) Augmented Reality: A Survey in Educational Environment, International Journal of Interactive Digital Media, Vol.2 (1), ISSN 2289-4098, e-ISSN 2289-4101, pp. 1-8</a><div class="ds-related-work--metadata"><a class="js-wsj-grid-card-author ds2-5-body-sm ds2-5-body-link" data-author-id="1083088" href="https://malaya.academia.edu/ZarwinaYusoff">Zarwina Yusoff</a></div><p class="ds-related-work--abstract ds2-5-body-sm">The progress in mobile application development had emphasized it to be embedded in technology especially in educational environment. In parallel, technology enhanced learning where the function was to engage the student focus, enhances the learning experiences and memorable. However, the current mobile learning systems are lacking of interactivity in term of learning content which causes student’s lack of focus and memorable. So, this article is about a survey of mobile learning application through Augmented Reality (AR) which consists of the technology in Augmented Reality, and the concept of visualization of AR in education. In this article, the framework design and integration of mobile based learning system through AR for educational environment is identified and the concept of AR Books are applied to enhances student’s experiences during learning process..</p><div class="ds-related-work--ctas"><button class="ds2-5-text-link ds2-5-text-link--inline js-swp-download-button" data-signup-modal="{"location":"wsj-grid-card-download-pdf-modal","work_title":"Zarwina Yusoff, Mohd Shahrizal Sunar, (2014) Augmented Reality: A Survey in Educational Environment, International Journal of Interactive Digital Media, Vol.2 (1), ISSN 2289-4098, e-ISSN 2289-4101, pp. 1-8","attachmentId":35079795,"attachmentType":"pdf","work_url":"https://www.academia.edu/8729791/Zarwina_Yusoff_Mohd_Shahrizal_Sunar_2014_Augmented_Reality_A_Survey_in_Educational_Environment_International_Journal_of_Interactive_Digital_Media_Vol_2_1_ISSN_2289_4098_e_ISSN_2289_4101_pp_1_8","alternativeTracking":true}"><span class="material-symbols-outlined" style="font-size: 18px" translate="no">download</span><span class="ds2-5-text-link__content">Download free PDF</span></button><a class="ds2-5-text-link ds2-5-text-link--inline js-wsj-grid-card-view-pdf" href="https://www.academia.edu/8729791/Zarwina_Yusoff_Mohd_Shahrizal_Sunar_2014_Augmented_Reality_A_Survey_in_Educational_Environment_International_Journal_of_Interactive_Digital_Media_Vol_2_1_ISSN_2289_4098_e_ISSN_2289_4101_pp_1_8"><span class="ds2-5-text-link__content">View PDF</span><span class="material-symbols-outlined" style="font-size: 18px" translate="no">chevron_right</span></a></div></div><div class="ds-related-work--container js-wsj-grid-card" data-collection-position="1" data-entity-id="9992354" data-sort-order="default"><a class="ds-related-work--title js-wsj-grid-card-title ds2-5-body-md ds2-5-body-link" href="https://www.academia.edu/9992354/Augmented_Reality_and_Application_Sample_on_Education">Augmented Reality and Application Sample on Education</a><div class="ds-related-work--metadata"><a class="js-wsj-grid-card-author ds2-5-body-sm ds2-5-body-link" data-author-id="95073" href="https://firat.academia.edu/mustafaulas">Mustafa Ulaş</a></div><p class="ds-related-work--abstract ds2-5-body-sm">Augmented reality (AR) is a technology which is getting more popular in recent years. Augmented reality can work with many platforms, such as mobile devices, embedded and desktop systems. As it has many applicable area, one of the efficient area of AR is education. Supporting materials must be used to improve the quality of learning in education. Especially innovative tools that support visual learning method has an important place in education. The studies which revealed the significance of the visual education increased the needs for the advanced educational materials. In this study, we have tried to give information about augmented reality and innovative tools that support visual learning methods. A sample innovative augmented reality application has been given for education. We indicate the methodology of the study and application results.</p><div class="ds-related-work--ctas"><button class="ds2-5-text-link ds2-5-text-link--inline js-swp-download-button" data-signup-modal="{"location":"wsj-grid-card-download-pdf-modal","work_title":"Augmented Reality and Application Sample on Education","attachmentId":37336101,"attachmentType":"pdf","work_url":"https://www.academia.edu/9992354/Augmented_Reality_and_Application_Sample_on_Education","alternativeTracking":true}"><span class="material-symbols-outlined" style="font-size: 18px" translate="no">download</span><span class="ds2-5-text-link__content">Download free PDF</span></button><a class="ds2-5-text-link ds2-5-text-link--inline js-wsj-grid-card-view-pdf" href="https://www.academia.edu/9992354/Augmented_Reality_and_Application_Sample_on_Education"><span class="ds2-5-text-link__content">View PDF</span><span class="material-symbols-outlined" style="font-size: 18px" translate="no">chevron_right</span></a></div></div><div class="ds-related-work--container js-wsj-grid-card" data-collection-position="2" data-entity-id="88884171" data-sort-order="default"><a class="ds-related-work--title js-wsj-grid-card-title ds2-5-body-md ds2-5-body-link" href="https://www.academia.edu/88884171/_Design_and_Implementation_of_AR_Classroom_A_Paradigm_shift_from_traditional_School_Setup_">“Design & Implementation of AR Classroom: A Paradigm shift from traditional School Setup”</a><div class="ds-related-work--metadata"><a class="js-wsj-grid-card-author ds2-5-body-sm ds2-5-body-link" data-author-id="241428841" href="https://independent.academia.edu/KaranGupta287">Karan Gupta</a></div><p class="ds-related-work--metadata ds2-5-body-xs">2020</p><p class="ds-related-work--abstract ds2-5-body-sm">Many Virtual as well as Augmented Reality Systems have been proposed to support education. From many year Augmented Reality (AR) is being subject of great interest among the scientific community. In education application or system textbook plays the vital role which are the part of this system since many years and even many educators are still there who are interested and very passive about applying these same traditional methods but there are many who are active to apply the new material or changes to education system. This paper review such a system which takes AR technology out from research labs into the field of education. Since there are many Augmented related applications such as The Magic Book, The DehAR Book, The SUN-RA etc.to all such applications, add one more that is “AR Classroom. Firstly proper analysis of requirement is kept as priority and then fitting of these requirement to the technology’s environment is kept while making application. Augmented and Virtual reality...</p><div class="ds-related-work--ctas"><button class="ds2-5-text-link ds2-5-text-link--inline js-swp-download-button" data-signup-modal="{"location":"wsj-grid-card-download-pdf-modal","work_title":"“Design \u0026 Implementation of AR Classroom: A Paradigm shift from traditional School Setup”","attachmentId":92784651,"attachmentType":"pdf","work_url":"https://www.academia.edu/88884171/_Design_and_Implementation_of_AR_Classroom_A_Paradigm_shift_from_traditional_School_Setup_","alternativeTracking":true}"><span class="material-symbols-outlined" style="font-size: 18px" translate="no">download</span><span class="ds2-5-text-link__content">Download free PDF</span></button><a class="ds2-5-text-link ds2-5-text-link--inline js-wsj-grid-card-view-pdf" href="https://www.academia.edu/88884171/_Design_and_Implementation_of_AR_Classroom_A_Paradigm_shift_from_traditional_School_Setup_"><span class="ds2-5-text-link__content">View PDF</span><span class="material-symbols-outlined" style="font-size: 18px" translate="no">chevron_right</span></a></div></div><div class="ds-related-work--container js-wsj-grid-card" data-collection-position="3" data-entity-id="43034324" data-sort-order="default"><a class="ds-related-work--title js-wsj-grid-card-title ds2-5-body-md ds2-5-body-link" href="https://www.academia.edu/43034324/Review_on_Augmented_Reality_Applications_in_Education">Review on Augmented Reality Applications in Education</a><div class="ds-related-work--metadata"><a class="js-wsj-grid-card-author ds2-5-body-sm ds2-5-body-link" data-author-id="58645238" href="https://independent.academia.edu/PriyaPorwal2">Priya Porwal</a><span>, </span><a class="js-wsj-grid-card-author ds2-5-body-sm ds2-5-body-link" data-author-id="14545732" href="https://cvr.academia.edu/Ijcertpublications">IJCERT Publications</a></div><p class="ds-related-work--metadata ds2-5-body-xs">International Journal of Computer Engineering in Research Trends, 2018</p><p class="ds-related-work--abstract ds2-5-body-sm">In today‟s modern age technology has reached every aspect of our lives. It is imperative to consciously use technology to make teaching and learning effective in our education system. Augmented Reality (AR) allows us to see real world with virtual elements. It is a new 3D technology that merges physical and digital world in real time. This paper illustrating the previous studies and research conducted in different subjects in education system including Inorganic Chemistry, Geosciences, Astronomy and soft teaching through children storytelling etc., using Augmented Reality. In all the studies and research conducted on education system, it was common finding that understanding of students about particular topic or subject has improved using AR technology as compared to traditional methods. It‟s just a beginning and lot yet to be done to introduce technology in education system for the betterment of our society and nation. The previous research and studies has covered many topics and provides guidance to us to take forward the research into other related fields to achieve the common objective of „Betterment of education system‟. I have identified and chosen to propel the research into „Engineering Education‟. Engineering is complex subject and includes many diverse areas like Computers, Civil and Mechanical to name few. I feel there is a huge possibility to create applications using AR which can help stakeholders (teachers and students both) understand and make understand complex subject easily by showcasing results/outcomes in virtual environment. AR applications should be created in such a way that it is worldwide accepted and can be implemented in engineering colleges at reasonable cost and should not be privy to few colleagues, after all “Shiksha pe Sabka Haq Hai”.</p><div class="ds-related-work--ctas"><button class="ds2-5-text-link ds2-5-text-link--inline js-swp-download-button" data-signup-modal="{"location":"wsj-grid-card-download-pdf-modal","work_title":"Review on Augmented Reality Applications in Education","attachmentId":63295614,"attachmentType":"pdf","work_url":"https://www.academia.edu/43034324/Review_on_Augmented_Reality_Applications_in_Education","alternativeTracking":true}"><span class="material-symbols-outlined" style="font-size: 18px" translate="no">download</span><span class="ds2-5-text-link__content">Download free PDF</span></button><a class="ds2-5-text-link ds2-5-text-link--inline js-wsj-grid-card-view-pdf" href="https://www.academia.edu/43034324/Review_on_Augmented_Reality_Applications_in_Education"><span class="ds2-5-text-link__content">View PDF</span><span class="material-symbols-outlined" style="font-size: 18px" translate="no">chevron_right</span></a></div></div><div class="ds-related-work--container js-wsj-grid-card" data-collection-position="4" data-entity-id="41046877" data-sort-order="default"><a class="ds-related-work--title js-wsj-grid-card-title ds2-5-body-md ds2-5-body-link" href="https://www.academia.edu/41046877/Use_of_Augmented_Reality_in_Learning">Use of Augmented Reality in Learning</a><div class="ds-related-work--metadata"><a class="js-wsj-grid-card-author ds2-5-body-sm ds2-5-body-link" data-author-id="23893382" href="https://uni-obuda.academia.edu/Gy%C3%B6rgyDrMoln%C3%A1r">György Dr. Molnár</a></div><p class="ds-related-work--abstract ds2-5-body-sm">Augmented reality offers great solutions in learning because most of high school students are familiar with them. Augmented reality-based applications such as the Pokémon Go 3D, or Quiver and HP Reveal can be used effectively in education. Using AR technology, teachers or even students can create content. For example, triggers using the provided website. The triggers can be image or videos, so the AR experience can be customized. In this study, authors first introduce the augmented reality and a specific application, Pokémon Go, then demonstrate the use of AR in education and finally present a survey conducted among students of a higher education in Hungary.</p><div class="ds-related-work--ctas"><button class="ds2-5-text-link ds2-5-text-link--inline js-swp-download-button" data-signup-modal="{"location":"wsj-grid-card-download-pdf-modal","work_title":"Use of Augmented Reality in Learning","attachmentId":61320428,"attachmentType":"pdf","work_url":"https://www.academia.edu/41046877/Use_of_Augmented_Reality_in_Learning","alternativeTracking":true}"><span class="material-symbols-outlined" style="font-size: 18px" translate="no">download</span><span class="ds2-5-text-link__content">Download free PDF</span></button><a class="ds2-5-text-link ds2-5-text-link--inline js-wsj-grid-card-view-pdf" href="https://www.academia.edu/41046877/Use_of_Augmented_Reality_in_Learning"><span class="ds2-5-text-link__content">View PDF</span><span class="material-symbols-outlined" style="font-size: 18px" translate="no">chevron_right</span></a></div></div><div class="ds-related-work--container js-wsj-grid-card" data-collection-position="5" data-entity-id="84973932" data-sort-order="default"><a class="ds-related-work--title js-wsj-grid-card-title ds2-5-body-md ds2-5-body-link" href="https://www.academia.edu/84973932/Augmented_Reality_in_Education_System">Augmented Reality in Education System</a><div class="ds-related-work--metadata"><a class="js-wsj-grid-card-author ds2-5-body-sm ds2-5-body-link" data-author-id="6079060" href="https://independent.academia.edu/IJRASETPublication">IJRASET Publication</a></div><p class="ds-related-work--metadata ds2-5-body-xs">International Journal for Research in Applied Science & Engineering Technology (IJRASET), 2022</p><p class="ds-related-work--abstract ds2-5-body-sm">In today's classroom delivering education and providing crystal clear explanation is very difficult some concepts student feel difficult to understand because of no virtual experience that how exactly things work which they are studying. Textbooks are the major source of getting knowledge for students but the only problem in textbooks are 2D diagram present in the book , for students it is very difficult to understand the working of any diagram for example human heart that how exactly it looks and function because of no virtual experience. To solve this issue a concept called augmented reality for education system came into the picture. Augmented Reality creates wondaful opportunities for college teachers and even for student also to grasp the abstract concepts. With the help of interaction and experimentation that Augmented Reality technologies offers , faculties can enhance offline experience in the classroom, teach new development skills, enhance students minds develop interest in students minds for studies. As of know the most popular application for augmented reality in education is the use of augmented reality apps directly in the offline classroom, where teacher can explain the subject can provide the visual representation of the material and can help students also. The current state of augmented reality in education is examined in this chapter from a variety of angles, including the accessibility of various technologies, the different types of augmented reality learning experiences, the authoring tools available, the appropriate audiences the subject, and the state of augmented reality research in education.</p><div class="ds-related-work--ctas"><button class="ds2-5-text-link ds2-5-text-link--inline js-swp-download-button" data-signup-modal="{"location":"wsj-grid-card-download-pdf-modal","work_title":"Augmented Reality in Education System","attachmentId":89817894,"attachmentType":"pdf","work_url":"https://www.academia.edu/84973932/Augmented_Reality_in_Education_System","alternativeTracking":true}"><span class="material-symbols-outlined" style="font-size: 18px" translate="no">download</span><span class="ds2-5-text-link__content">Download free PDF</span></button><a class="ds2-5-text-link ds2-5-text-link--inline js-wsj-grid-card-view-pdf" href="https://www.academia.edu/84973932/Augmented_Reality_in_Education_System"><span class="ds2-5-text-link__content">View PDF</span><span class="material-symbols-outlined" style="font-size: 18px" translate="no">chevron_right</span></a></div></div><div class="ds-related-work--container js-wsj-grid-card" data-collection-position="6" data-entity-id="35404228" data-sort-order="default"><a class="ds-related-work--title js-wsj-grid-card-title ds2-5-body-md ds2-5-body-link" href="https://www.academia.edu/35404228/Augmented_reality_research_and_applications_in_education">Augmented reality research and applications in education</a><div class="ds-related-work--metadata"><a class="js-wsj-grid-card-author ds2-5-body-sm ds2-5-body-link" data-author-id="69145788" href="https://uah.academia.edu/ScienceParkResearchOrganizationCounselling">Science Park Research Organization & Counselling</a></div><p class="ds-related-work--abstract ds2-5-body-sm">Augmented reality technologies undertake focus role which provide opportunity to harmonize the earthily reality with virtual field and evaluate their integral elements. The very first examples of augmented reality applications are viewers on the head, simulators, wearable tools, pocket PCs, desktop PCs and cameras which are integrated externally but augmented reality applications have gain a great acceleration by developing technologies such as internet, becoming popular for the mobile devices and their mobile applications accordingly and especially by the appearance of the smart wears and increase on their functions. Augmented reality applications that are often used in defence, industry, medicine, trade and entertainment are now started to be used in the education. Augmented reality applications achieve deep learning of the systems or objects which are hard to learn by attracting attention and cares of the students by providing their different views during teaching and learning process. Also these applications supports students to use their creativity by expanding their imagination. Especially if we consider today's students are digital natives (Y and Z generation) who grow up in the multimedia world and inside the technology, it is a reality that augmented reality applications which have rich content in the learning-teaching environments can have a role that increase the motivations of the students instead of a classic course book. In the light of these information, in this study the research and application samples of augmented reality which is now used widely in teaching and learning process the effect of augmented reality on teaching and learning is handled.</p><div class="ds-related-work--ctas"><button class="ds2-5-text-link ds2-5-text-link--inline js-swp-download-button" data-signup-modal="{"location":"wsj-grid-card-download-pdf-modal","work_title":"Augmented reality research and applications in education","attachmentId":55264550,"attachmentType":"pdf","work_url":"https://www.academia.edu/35404228/Augmented_reality_research_and_applications_in_education","alternativeTracking":true}"><span class="material-symbols-outlined" style="font-size: 18px" translate="no">download</span><span class="ds2-5-text-link__content">Download free PDF</span></button><a class="ds2-5-text-link ds2-5-text-link--inline js-wsj-grid-card-view-pdf" href="https://www.academia.edu/35404228/Augmented_reality_research_and_applications_in_education"><span class="ds2-5-text-link__content">View PDF</span><span class="material-symbols-outlined" style="font-size: 18px" translate="no">chevron_right</span></a></div></div><div class="ds-related-work--container js-wsj-grid-card" data-collection-position="7" data-entity-id="44070229" data-sort-order="default"><a class="ds-related-work--title js-wsj-grid-card-title ds2-5-body-md ds2-5-body-link" href="https://www.academia.edu/44070229/IRJET_Application_of_AR_in_Education">IRJET- Application of AR in Education</a><div class="ds-related-work--metadata"><a class="js-wsj-grid-card-author ds2-5-body-sm ds2-5-body-link" data-author-id="31493941" href="https://irjet.academia.edu/IRJET">IRJET Journal</a></div><p class="ds-related-work--metadata ds2-5-body-xs">IRJET, 2020</p><p class="ds-related-work--abstract ds2-5-body-sm">Computer-based training is developing rapidly nowadays. Visual education is quite common now in higher education as well as in primary and secondary education. Students have been learning from books and videos but with AR they can see objects right in front of them and thus can learn in a more interesting and intriguing way. Visual education also reduces the use of paper work which has been the traditional method of education for centuries. Studies show that augmented reality (AR) and virtual reality (VR) have strong potential in various fields of education. This paper presents an introduction and explores the potential of augmented reality in education which helps the students understand the difficult concepts or hard to imagine concepts with ease. AR technology offers a highly interactive, immersive virtual experience. At the same time it also presents some platform-specific challenges. In future, it might be possible to remove those challenges and further advancements in the field of Augmented Reality.</p><div class="ds-related-work--ctas"><button class="ds2-5-text-link ds2-5-text-link--inline js-swp-download-button" data-signup-modal="{"location":"wsj-grid-card-download-pdf-modal","work_title":"IRJET- Application of AR in Education","attachmentId":64414125,"attachmentType":"pdf","work_url":"https://www.academia.edu/44070229/IRJET_Application_of_AR_in_Education","alternativeTracking":true}"><span class="material-symbols-outlined" style="font-size: 18px" translate="no">download</span><span class="ds2-5-text-link__content">Download free PDF</span></button><a class="ds2-5-text-link ds2-5-text-link--inline js-wsj-grid-card-view-pdf" href="https://www.academia.edu/44070229/IRJET_Application_of_AR_in_Education"><span class="ds2-5-text-link__content">View PDF</span><span class="material-symbols-outlined" style="font-size: 18px" translate="no">chevron_right</span></a></div></div><div class="ds-related-work--container js-wsj-grid-card" data-collection-position="8" data-entity-id="70376531" data-sort-order="default"><a class="ds-related-work--title js-wsj-grid-card-title ds2-5-body-md ds2-5-body-link" href="https://www.academia.edu/70376531/Use_of_Elements_of_Augmented_Reality_in_the_Educational_Process_in_Higher_Educational_Institutions">Use of Elements of Augmented Reality in the Educational Process in Higher Educational Institutions</a><div class="ds-related-work--metadata"><a class="js-wsj-grid-card-author ds2-5-body-sm ds2-5-body-link" data-author-id="33370174" href="https://independent.academia.edu/%D0%A2%D0%B0%D1%80%D0%B0%D0%BD%D0%92%D0%B8%D0%BA%D1%82%D0%BE%D1%80%D0%B8%D1%8F">Таран Виктория</a></div><p class="ds-related-work--metadata ds2-5-body-xs">2019</p><p class="ds-related-work--abstract ds2-5-body-sm">The widespread use of various gadgets by students, schoolchildren and even children of preschool age expands the possibilities of educational technologies through the visualization and virtualization of information and processes that are explained by this information. The reality created by gadgets, sometimes absorbs the user so that they can not distinguish between the invented and realized by computer technology environment from the natural. This feature should be used in training to improve its quality and increase its effectiveness, as well as for educational purposes. Combination of real environment and digital information is possible due to technologies of augmented reality. The article provides definitions of augmented reality; its properties are considered. The following types of augmented reality used in education are highlighted: learning applications (addition of teaching visualized information); books with the use of augmented reality; object modeling (drawings in engine...</p><div class="ds-related-work--ctas"><button class="ds2-5-text-link ds2-5-text-link--inline js-swp-download-button" data-signup-modal="{"location":"wsj-grid-card-download-pdf-modal","work_title":"Use of Elements of Augmented Reality in the Educational Process in Higher Educational Institutions","attachmentId":80156508,"attachmentType":"pdf","work_url":"https://www.academia.edu/70376531/Use_of_Elements_of_Augmented_Reality_in_the_Educational_Process_in_Higher_Educational_Institutions","alternativeTracking":true}"><span class="material-symbols-outlined" style="font-size: 18px" translate="no">download</span><span class="ds2-5-text-link__content">Download free PDF</span></button><a class="ds2-5-text-link ds2-5-text-link--inline js-wsj-grid-card-view-pdf" href="https://www.academia.edu/70376531/Use_of_Elements_of_Augmented_Reality_in_the_Educational_Process_in_Higher_Educational_Institutions"><span class="ds2-5-text-link__content">View PDF</span><span class="material-symbols-outlined" style="font-size: 18px" translate="no">chevron_right</span></a></div></div><div class="ds-related-work--container js-wsj-grid-card" data-collection-position="9" data-entity-id="87248839" data-sort-order="default"><a class="ds-related-work--title js-wsj-grid-card-title ds2-5-body-md ds2-5-body-link" href="https://www.academia.edu/87248839/The_Ways_of_Using_Augmented_Reality_in_Education">The Ways of Using Augmented Reality in Education</a><div class="ds-related-work--metadata"><a class="js-wsj-grid-card-author ds2-5-body-sm ds2-5-body-link" data-author-id="25335327" href="https://independent.academia.edu/DGudoniene">Daina Gudoniene</a></div><p class="ds-related-work--metadata ds2-5-body-xs">2018</p><p class="ds-related-work--abstract ds2-5-body-sm">As the improvement in the technologies is fast and widespread, it should be used for its best. Emerging technologies like an augmented reality are used to play games when at the same time it can be the best motivating educational tool. However, augmented reality tools are not spread in schools or higher education institutions, just several apps are designed for the educational purposes. The problem is that there is no one effective model which would help to increase the efficiency of the learning process and the gap between the need of different types of using augmented reality (AR) in education and different subjects is still existing. The authors provide the model of AR for the effective learning processes.</p><div class="ds-related-work--ctas"><button class="ds2-5-text-link ds2-5-text-link--inline js-swp-download-button" data-signup-modal="{"location":"wsj-grid-card-download-pdf-modal","work_title":"The Ways of Using Augmented Reality in Education","attachmentId":91512095,"attachmentType":"pdf","work_url":"https://www.academia.edu/87248839/The_Ways_of_Using_Augmented_Reality_in_Education","alternativeTracking":true}"><span class="material-symbols-outlined" style="font-size: 18px" translate="no">download</span><span class="ds2-5-text-link__content">Download free PDF</span></button><a class="ds2-5-text-link ds2-5-text-link--inline js-wsj-grid-card-view-pdf" href="https://www.academia.edu/87248839/The_Ways_of_Using_Augmented_Reality_in_Education"><span class="ds2-5-text-link__content">View PDF</span><span class="material-symbols-outlined" style="font-size: 18px" translate="no">chevron_right</span></a></div></div></div></div><div class="ds-sticky-ctas--wrapper js-loswp-sticky-ctas hidden"><div class="ds-sticky-ctas--grid-container"><div class="ds-sticky-ctas--container"><button class="ds2-5-button js-swp-download-button" data-signup-modal="{"location":"continue-reading-button--sticky-ctas","attachmentId":85435279,"attachmentType":"pdf","workUrl":null}">See full PDF</button><button class="ds2-5-button ds2-5-button--secondary js-swp-download-button" data-signup-modal="{"location":"download-pdf-button--sticky-ctas","attachmentId":85435279,"attachmentType":"pdf","workUrl":null}"><span class="material-symbols-outlined" style="font-size: 20px" translate="no">download</span>Download PDF</button></div></div></div><div class="ds-below-fold--grid-container"><div class="ds-work--container js-loswp-embedded-document"><div class="attachment_preview" data-attachment="Attachment_85435279" style="display: none"><div class="js-scribd-document-container"><div class="scribd--document-loading js-scribd-document-loader" style="display: block;"><img alt="Loading..." src="//a.academia-assets.com/images/loaders/paper-load.gif" /><p>Loading Preview</p></div></div><div style="text-align: center;"><div class="scribd--no-preview-alert js-preview-unavailable"><p>Sorry, preview is currently unavailable. 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