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August 2017 – Papers & Pencils
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id="page" class="hfeed site"> <a class="skip-link screen-reader-text" href="#content">Skip to content</a> <header id="masthead" class="site-header" role="banner"> <div class="site-branding"> <a href="https://www.paperspencils.com/" class="site-logo-link" rel="home" itemprop="url"></a> <p class="site-title"><a href="https://www.paperspencils.com/" rel="home">Papers & Pencils</a></p> <p class="site-description">Tabletop Thoughts and Theories</p> </div><!-- .site-branding --> <nav id="site-navigation" class="main-navigation" role="navigation"> <button class="menu-toggle" aria-controls="primary-menu" aria-expanded="false"><span class="screen-reader-text">Primary Menu</span></button> <div class="menu-header-navigation-container"><ul id="primary-menu" class="menu"><li id="menu-item-9343" class="menu-item menu-item-type-custom menu-item-object-custom menu-item-home menu-item-9343"><a href="https://www.paperspencils.com">Home</a></li> <li id="menu-item-9347" class="menu-item 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src="https://www.paperspencils.com/wp-content/uploads/2018/11/WizSummon_PNP_Header.png" width="1188" height="240" alt=""> </a> </div><!-- .header-image --> </header><!-- #masthead --> <div id="content" class="site-content"> <div id="primary" class="content-area"> <main id="main" class="site-main" role="main"> <header class="page-header"> <h1 class="page-title">Month: <span>August 2017</span></h1> </header><!-- .page-header --> <article id="post-8061" class="post-8061 post type-post status-publish format-standard hentry category-single-post-discussions category-technology-in-dd"> <header class="entry-header"> <h1 class="entry-title"><a href="https://www.paperspencils.com/basic-game-structure-hacking-as-an-involved-deviation/" rel="bookmark">Basic Game Structure, & Hacking as an Involved Deviation</a></h1> </header><!-- .entry-header --> <div class="entry-content"> <div class="wp-block-image"><figure class="aligncenter"><img fetchpriority="high" decoding="async" width="863" height="369" data-attachment-id="9802" data-permalink="https://www.paperspencils.com/basic-game-structure-hacking-as-an-involved-deviation/sunglasses/" data-orig-file="https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/sunglasses.jpg?fit=1272%2C544&ssl=1" data-orig-size="1272,544" data-comments-opened="1" data-image-meta="{"aperture":"0","credit":"","camera":"","caption":"","created_timestamp":"0","copyright":"","focal_length":"0","iso":"0","shutter_speed":"0","title":"","orientation":"0"}" data-image-title="sunglasses" data-image-description="" data-image-caption="" data-medium-file="https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/sunglasses.jpg?fit=300%2C128&ssl=1" data-large-file="https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/sunglasses.jpg?fit=863%2C369&ssl=1" tabindex="0" role="button" src="https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/sunglasses.jpg?resize=863%2C369" alt="" class="wp-image-9802" srcset="https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/sunglasses.jpg?w=1272&ssl=1 1272w, https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/sunglasses.jpg?resize=300%2C128&ssl=1 300w, https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/sunglasses.jpg?resize=768%2C328&ssl=1 768w, https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/sunglasses.jpg?resize=1024%2C438&ssl=1 1024w, https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/sunglasses.jpg?resize=863%2C369&ssl=1 863w, https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/sunglasses.jpg?resize=253%2C108&ssl=1 253w" sizes="(max-width: 863px) 100vw, 863px" data-recalc-dims="1" /></figure></div> <p>As I’ve discussed before, and will no doubt discuss again, the core mechanic of D&D is the <strong>Three Step Conversation</strong>. It starts with the referee describing the environment, followed by the player describing how they interact with that environment, followed by the referee describing how the environment changes. Rinse and repeat until fun is achieved.</p> <p>The Three Step Conversation is a powerful, versatile tool for making the game happen. But, like any core mechanic, it can’t cover every situation that will come up during play. That’s why we have subsystems and dice; deviations from the core mechanic that help resolve situations where conversation is not the best tool. There are basically two types of deviations: <strong>quick, </strong>and <strong>involved.</strong></p> <p>Skill checks are an example of a <strong>Quick Deviation</strong>. They handle problems that can’t effectively be solved by conversation, and aren’t interesting enough in themselves to waste any time on. Nobody wants to play a “foraging for food” minigame, so resolution is distilled down to a single die roll.</p> <p>Which isn’t to say that foraging for food can’t be interesting. It totally can be, but within the context of a D&D game, it’s enough to know whether the foraging was a success or a failure. Spending any more time on it would distract from game’s focus. Rolling a single die skips straight to the interesting bit (success/failure), and gets us right back to the Three Step Conversation.</p> <p>Combat is an example of an <strong>Involved Deviation</strong>. It’s a whole minigame, with its own rules, and choices for the players to make. It presents the player with a set of risk/reward choices (If I attack I can do damage, but I’ll put myself in danger of taking damage myself), which are mostly resolved with die rolls. Hopefully, any involved deviation will have a few key elements:</p> <ul class="wp-block-list"><li>It’s fun.</li><li>It’s dangerous.</li><li>It’s quick enough that it doesn’t dominate the game session.</li><li>It’s possible to completely trivialize it with adequate planning.</li></ul> <p>All of which brings me around to Hacking. In ORWA, hacking is a quick deviation, handled with a single die roll. But, as the game moves into more of a cyberpunk / science fiction territory, I am curious about the possibility of making it an involved deviation. I’ve also been playing Shadowrun lately, which has got me thinking about that game’s rules (which are interesting, but also <em>terrible</em>).</p> <p>All of this started with a conversation I had with my friend Frotz, who <a href="http://frotz.weaponvsac.space/2017/06/simplified-hacking-rules-for-sr3.html">already wrote up his own thoughts</a> based on that conversation. His ideas focus on making the system work within the Shadowrun framework, while I’m more interested in creating something modular that could work well in a more D&D style ruleset.</p> <div class="wp-block-image"><figure class="aligncenter"><img decoding="async" width="592" height="402" data-attachment-id="9803" data-permalink="https://www.paperspencils.com/basic-game-structure-hacking-as-an-involved-deviation/wang2200/" data-orig-file="https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/wang2200.jpg?fit=592%2C402&ssl=1" data-orig-size="592,402" data-comments-opened="1" data-image-meta="{"aperture":"0","credit":"","camera":"","caption":"","created_timestamp":"0","copyright":"","focal_length":"0","iso":"0","shutter_speed":"0","title":"","orientation":"0"}" data-image-title="wang2200" data-image-description="" data-image-caption="" data-medium-file="https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/wang2200.jpg?fit=300%2C204&ssl=1" data-large-file="https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/wang2200.jpg?fit=592%2C402&ssl=1" tabindex="0" role="button" src="https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/wang2200.jpg?resize=592%2C402" alt="" class="wp-image-9803" srcset="https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/wang2200.jpg?w=592&ssl=1 592w, https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/wang2200.jpg?resize=300%2C204&ssl=1 300w, https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/wang2200.jpg?resize=159%2C108&ssl=1 159w" sizes="(max-width: 592px) 100vw, 592px" data-recalc-dims="1" /></figure></div> <p><strong>Basic Computer Design</strong></p> <p>The referee will design computer systems (sometimes improvising them on the spot if need be), just as they would for a monster. Each computer has three basic pieces of information: <strong>Security Rating</strong>, <strong>Access</strong>, and <strong>Network. </strong></p> <p>A computer’s security rating is a number between 2 and 5. It’s a measure of how well protected the computer is, and will need to be overcome each time the hacker wants to do something. It functions a little bit like a monster’s armor rating this way.</p> <p>Access is an explicit list of important information and systems which can be reached from a given terminal. This might be something like “Mr. Badguy’s Emails,” “Blackmail gifs,” or “Automated turret control.” The list does not need to be exhaustive, it should only mention the items the referee feels are most notable. If the players try to find something that isn’t explicitly listed, the referee can either say yes, say no, or determine the answer by rolling a die.</p> <p>Network is optional, and can mostly be handled by common sense. It’s just a way of determining which computers are connected to one another. So if you go into the big bad guy’s fortress, all the computers there might be on the BBG network. Or, if the referee wants to be clever, there may be multiple networks in the fortress.</p> <div class="wp-block-image"><figure class="aligncenter"><img decoding="async" width="261" height="252" data-attachment-id="9804" data-permalink="https://www.paperspencils.com/basic-game-structure-hacking-as-an-involved-deviation/draper_colorized/" data-orig-file="https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/draper_colorized.jpg?fit=261%2C252&ssl=1" data-orig-size="261,252" data-comments-opened="1" data-image-meta="{"aperture":"0","credit":"","camera":"","caption":"","created_timestamp":"0","copyright":"","focal_length":"0","iso":"0","shutter_speed":"0","title":"","orientation":"0"}" data-image-title="draper_colorized" data-image-description="" data-image-caption="" data-medium-file="https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/draper_colorized.jpg?fit=261%2C252&ssl=1" data-large-file="https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/draper_colorized.jpg?fit=261%2C252&ssl=1" tabindex="0" role="button" src="https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/draper_colorized.jpg?resize=261%2C252" alt="" class="wp-image-9804" srcset="https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/draper_colorized.jpg?w=261&ssl=1 261w, https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/draper_colorized.jpg?resize=112%2C108&ssl=1 112w" sizes="(max-width: 261px) 100vw, 261px" data-recalc-dims="1" /></figure></div> <p><strong>Hacking</strong></p> <p>Hacking is done with a pool of d6s, because this whole idea started off as a mod for Shadowrun before I decided to make it modular.</p> <p>Untrained characters have a pool of 2d6, whilst trained characters begin with a pool of 3d6, which increases periodically. (Either when skill points are put into it, or when a hacker character levels up, depending on how you want to use the system).</p> <p>A hacking attempt is a complete success if two or more of the dice roll equal to, or above, the system’s security rating.</p> <p>A hacking attempt is a partial success if only one die is equal to or above the security rating. In this event, the character’s action succeeds, but the system’s <strong>Alarm</strong> goes up by 1.</p> <p>A hacking attempt is a failure if all the dice roll below the security rating, The character’s action fails, and the system’s alarm goes up by 1.</p> <p><strong>Alarm</strong></p> <p>Hacking isn’t just about getting what you want from a computer. It’s about getting what you want, and not getting caught while you’re getting it.</p> <p>Each computer’s alarm begins at 0, which means nobody knows nothin’, and there ain’t any evidence for them to find if they go looking for it. Each time the hacker messes up whilst hacking, the alarm increases by 1. The higher the alarm gets, the more trouble the hacker is in.</p> <ul class="wp-block-list"><li>1. A minor flag. There are tons of false positives at this level every day. It’s unlikely anyone will ever notice unless they have some other reason to investigate a possible hacking.</li><li>2. Yellow flag. At some point within the next day or so, security is going to make a thorough examination of the system, and realize it was hacked.</li><li>3. Red Flag. The sysadmin will receive a phone call at home, and is going to remotely check on the system. They will realize it is being hacked within a few minutes, to a few hours, depending on how urgently they treat the call.</li><li>4. Black Flag. A trace is made. The authorities are automatically contacted.</li></ul> <figure class="wp-block-image"><img loading="lazy" decoding="async" width="604" height="453" data-attachment-id="9805" data-permalink="https://www.paperspencils.com/basic-game-structure-hacking-as-an-involved-deviation/plato2/" data-orig-file="https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/plato2.jpg?fit=604%2C453&ssl=1" data-orig-size="604,453" data-comments-opened="1" data-image-meta="{"aperture":"0","credit":"","camera":"","caption":"","created_timestamp":"0","copyright":"","focal_length":"0","iso":"0","shutter_speed":"0","title":"","orientation":"0"}" data-image-title="plato2" data-image-description="" data-image-caption="" data-medium-file="https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/plato2.jpg?fit=300%2C225&ssl=1" data-large-file="https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/plato2.jpg?fit=604%2C453&ssl=1" tabindex="0" role="button" src="https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/plato2.jpg?resize=604%2C453" alt="" class="wp-image-9805" srcset="https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/plato2.jpg?w=604&ssl=1 604w, https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/plato2.jpg?resize=300%2C225&ssl=1 300w, https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/plato2.jpg?resize=144%2C108&ssl=1 144w" sizes="(max-width: 604px) 100vw, 604px" data-recalc-dims="1" /></figure> <p><strong>Actions</strong></p> <p>Logging into most computers will require passing a security check, and is required in order to perform any of the actions listed below. Once you’re in, though, passively viewing the terminal’s unsecured information can be done without any further checks. That includes stuff like company memos, and possibly some security cameras.</p> <p>Of course there will be protected information that <em>will</em> require security checks to see. Security checks are also required for changing or downloading anything on the computer, or uploading something to it.</p> <p>So if the hacker wants to help their companions sneak past a security camera, they’ll have to make one security check to access the computer, another to record 10 seconds of security camera footage, and a third to set the camera to play that 10 seconds over and over again on an endless loop.</p> <p>If the Alarm is getting too high, and the player wants to try and lower it, they can do so. However, this requires a check made against a Security Rating of +1.</p> <p>If the hacker wishes to access another computer on the same network, they may attempt to do so. Treat the new computer just as you would any new computer. The only difference is that the hacker is not physically present. Hacking across a network uses the target computer’s security rating, +1.</p> <p>If the hacker would like to gain Root Access over a system, they’ll need to make a security check with <em>four</em> successes, instead of the usual two. There is no partial success for gaining Root Access. Once the players have that, they no longer need to make a security check for most actions they take on this computer, with only two exceptions: root access does not affect the chance of reducing the alarm rating, nor does it allow you to access any other computers on the network.</p> <div class="wp-block-image"><figure class="aligncenter"><img loading="lazy" decoding="async" width="863" height="647" data-attachment-id="9806" data-permalink="https://www.paperspencils.com/basic-game-structure-hacking-as-an-involved-deviation/capn-crunch/" data-orig-file="https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/capn-crunch.jpg?fit=2576%2C1932&ssl=1" data-orig-size="2576,1932" data-comments-opened="1" data-image-meta="{"aperture":"3.9","credit":"","camera":"KODAK V570 DUAL LENS DIGITAL CAMERA","caption":"","created_timestamp":"1294099200","copyright":"","focal_length":"6.4","iso":"64","shutter_speed":"0.0125","title":"","orientation":"1"}" data-image-title="capn-crunch" data-image-description="" data-image-caption="" data-medium-file="https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/capn-crunch.jpg?fit=300%2C225&ssl=1" data-large-file="https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/capn-crunch.jpg?fit=863%2C647&ssl=1" tabindex="0" role="button" src="https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/capn-crunch.jpg?resize=863%2C647" alt="" class="wp-image-9806" srcset="https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/capn-crunch.jpg?w=2576&ssl=1 2576w, https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/capn-crunch.jpg?resize=300%2C225&ssl=1 300w, https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/capn-crunch.jpg?resize=768%2C576&ssl=1 768w, https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/capn-crunch.jpg?resize=1024%2C768&ssl=1 1024w, https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/capn-crunch.jpg?resize=863%2C647&ssl=1 863w, https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/capn-crunch.jpg?resize=144%2C108&ssl=1 144w, https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/capn-crunch.jpg?w=1726&ssl=1 1726w" sizes="(max-width: 863px) 100vw, 863px" data-recalc-dims="1" /></figure></div> <p><strong>Equipment</strong></p> <p><strong>Deck</strong> – A set of portable tools, necessary if you want to try to hack without getting access to a terminal. With a deck, a hacker can break in to devices like ATMs directly, or splice into a network cable to create their own terminal in a secluded location. The downside, of course, is that most hacking attempts have a +1 to their difficulty when made without direct access to the machine. Decks are an encumbering item.</p> <p><strong>Script</strong> – Scripts are digital items that are both expensive, and consumable. They’re most useful when hacking with a deck, where they can be used without needing to upload them first (which, of course, requires a security check).</p> <p>If a script is available, it can be used to reroll one die per action. If the rerolled die comes up a 1, then the computer’s auto-patching function has discovered the exploit your script was using, and closed it. The script is now useless.</p> </div><!-- .entry-content --> <footer class="entry-footer"> <span class="date-author"><span class="posted-on">Posted on <a href="https://www.paperspencils.com/basic-game-structure-hacking-as-an-involved-deviation/" rel="bookmark"><time class="entry-date published" datetime="2017-08-27T06:30:56-07:00">August 27, 2017</time><time class="updated" datetime="2018-11-05T19:19:40-08:00">November 5, 2018</time></a></span><span class="byline"> by <span class="author vcard"><a class="url fn n" href="https://www.paperspencils.com/author/admin/">LS</a></span></span></span><span class="cat-links">Posted in <a href="https://www.paperspencils.com/category/rules-discussion/single-post-discussions/" rel="category tag">Single-Post Rules Discussions</a>, <a href="https://www.paperspencils.com/category/rules-discussion/technology-in-dd/" rel="category tag">Technology in D&D</a></span><span class="comments-link"><a href="https://www.paperspencils.com/basic-game-structure-hacking-as-an-involved-deviation/#respond">Leave a comment</a></span> </footer><!-- .entry-footer --> </article><!-- #post-## --> <article id="post-8006" class="post-8006 post type-post status-publish format-standard hentry category-miscellaneous-rules"> <header class="entry-header"> <h1 class="entry-title"><a href="https://www.paperspencils.com/breaking-the-basics/" rel="bookmark">Breaking the Basics</a></h1> </header><!-- .entry-header --> <div class="entry-content"> <div class="wp-block-image"><figure class="aligncenter"><img loading="lazy" decoding="async" width="857" height="352" data-attachment-id="9809" data-permalink="https://www.paperspencils.com/breaking-the-basics/breakingbasicdnd/" data-orig-file="https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/BreakingBasicDnD.png?fit=857%2C352&ssl=1" data-orig-size="857,352" data-comments-opened="1" data-image-meta="{"aperture":"0","credit":"","camera":"","caption":"","created_timestamp":"0","copyright":"","focal_length":"0","iso":"0","shutter_speed":"0","title":"","orientation":"0"}" data-image-title="BreakingBasicDnD" data-image-description="" data-image-caption="" data-medium-file="https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/BreakingBasicDnD.png?fit=300%2C123&ssl=1" data-large-file="https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/BreakingBasicDnD.png?fit=857%2C352&ssl=1" tabindex="0" role="button" src="https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/BreakingBasicDnD.png?resize=857%2C352" alt="" class="wp-image-9809" srcset="https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/BreakingBasicDnD.png?w=857&ssl=1 857w, https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/BreakingBasicDnD.png?resize=300%2C123&ssl=1 300w, https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/BreakingBasicDnD.png?resize=768%2C315&ssl=1 768w, https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/BreakingBasicDnD.png?resize=263%2C108&ssl=1 263w" sizes="(max-width: 857px) 100vw, 857px" data-recalc-dims="1" /></figure></div> <p>For the last few weeks, I’ve been thinking about the most basic rules. The fundamental stuff, which forms the building blocks of most OSR games. How could they be changed to better serve the type of game I want to run? So I’ve been tinkering, and talking with folks on <a href="https://plus.google.com/100807759232603150118">Google+</a>, and I’ve got some ideas for what I’m going to do in my next campaign.</p> <p>Or, put another way, I’ve decided that the OSR isn’t an obscure enough niche for me. I want to push myself further and further away from what anyone else is doing, until I’m the only one who likes anything that I do.</p> <p><strong>Saving Throws</strong></p> <p>Saving throws have two basic functions within the game. First, they serve as a kind of safety net. If the players make a mistake which should result in some dire consequence, a saving throw may allow them to get off easy. Second, saves are a good way to handle attacks which bypass armor or hit points. They’re a defense against the indefensible.</p> <p>For both of these functions, the game works best when a saving throw is more likely to fail than to succeed. Players should be afraid of making mistakes, or of attacks which bypass their normal defenses. Yet by level 7, about half the saves in LotFP are in the single digits.</p> <p>I don’t actually see why saves should improve at all as a character levels up. Why not give each class a set of saves, which just never change from what they are at 1st level?</p> <p>Not only would this better maintain the sense of danger that should come with a saving throw, but it creates an interesting opportunity. Saving throws have always been a fairly static thing, tied strictly to a character’s class, and typically improving only as they level up. Because of this, the difference between them communicates a lot about what each class is.</p> <p>For example, fighters traditionally have a very good poison save, and a very bad magic save. From that you can infer that fighters are hardy, but weak minded. And, if saving throws never improve from their level 1 values, then we don’t need to give them any room to grow, and we can make the differences between them more dramatic.</p> <p>All of that being said, I could see myself allowing saving throws to improve once at level 10 or so. I think it could be fun to have something to look forward to that is <em>so</em> far down the line.</p> <div class="wp-block-image"><figure class="aligncenter"><img loading="lazy" decoding="async" width="550" height="357" data-attachment-id="9810" data-permalink="https://www.paperspencils.com/breaking-the-basics/catarmour/" data-orig-file="https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/Catarmour.png?fit=550%2C357&ssl=1" data-orig-size="550,357" data-comments-opened="1" data-image-meta="{"aperture":"0","credit":"","camera":"","caption":"","created_timestamp":"0","copyright":"","focal_length":"0","iso":"0","shutter_speed":"0","title":"","orientation":"0"}" data-image-title="Catarmour" data-image-description="" data-image-caption="" data-medium-file="https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/Catarmour.png?fit=300%2C195&ssl=1" data-large-file="https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/Catarmour.png?fit=550%2C357&ssl=1" tabindex="0" role="button" src="https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/Catarmour.png?resize=550%2C357" alt="" class="wp-image-9810" srcset="https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/Catarmour.png?w=550&ssl=1 550w, https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/Catarmour.png?resize=300%2C195&ssl=1 300w, https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/Catarmour.png?resize=166%2C108&ssl=1 166w" sizes="(max-width: 550px) 100vw, 550px" data-recalc-dims="1" /></figure></div> <p><strong>Armor Rating</strong></p> <p>I’ve said it many times before: rolling dice is not inherently fun. We should roll dice only when all potential results of the roll will produce interesting gameplay.</p> <p>The hit roll, in combat, is a good example of this. There are two results: a hit, or a miss. Hits are interesting because something gets closer to being dead. Misses are interesting because they create an opportunity for the tables to be turned. If two foes are racing to see who can deplete the other’s hit points the fastest, the winner will probably be whoever misses the least.</p> <p>So the potential for any attack to miss is interesting…but it’s not <em>that</em> interesting. Slugging matches where two sides roll attacks back and forth are probably the most boring situation in D&D. So when both sides repeatedly miss over and over again? That’s just excruciatingly dull.</p> <p>Worse yet, it’s actually pretty common. Most OSR D&D variants make it fairly easy to get a character’s armor rating up so high that only one or two results on an unmodified d20 roll will be a successful hit.</p> <p>To fight this, I’ve dropped the base armor class in my game down from 12, to 8. This means the target number for a hit roll will be between 8-15, rather than the 12-19 it is in RAW.</p> <p>Of all the changes I’ve been considering recently, this is the only one I’ve already implemented in my game. It would be cruel to ask my players to raise their saving throws back up, after they’ve worked so hard to get them down. This change, however, is just a flat 20% increase in the number of hits across the board. So far, everyone seems to like it.</p> <p>I could even see myself pushing a little further, to a base armor rating of 6. For now, though, 8 is working out pretty well, so I’m going to stick with it.</p> <p><strong>Speaking of Armor Rating…</strong></p> <p>I have made one other modification to armor, shamelessly pilfered from a game I played with Brendan of <a href="http://www.necropraxis.com/" data-versionurl="https://www.paperspencils.com/amber/cache/c2700e91f8fec2c13225bcdf2ffde7cd/" data-versiondate="2022-09-20T07:12:22+00:00" data-amber-behavior="">Necropraxis</a>.</p> <p>Players may wear up to 3 pieces of armor. Each piece counts as a single encumbering item, and can be pretty much anything. A character wearing a cape, a helmet, and a codpiece would count as fully armored, even if they were otherwise naked. Of course, improvised armor (“I put the pot on my head !”) is going to come with complications. (“Okay, but you’ll need to use one hand to hold it up high enough that it doesn’t cover your eyes.”)</p> <p>Armors available in the early part of the game all provide +1 to the wearer’s armor rating. This means the best you can get for awhile is +3. +4 if you use a shield.</p> <p>Eventually, players may be able to afford masterwork pieces of armor, or they may find them in dungeons. Each of these grants a +2 bonus. So, once you’ve got 3 of those, you’ll have a bonus to your armor rating of +6, which is equivalent to plate armor in LotFP.</p> <p>Functionally, this isn’t all that different from the way the system works in RAW. Mostly I like it because it makes encumbrance easier, and encourages more whimsy in your character’s armor.</p> <p>It <em>does</em> have the slight drawback of making it easier to be a caster in full armor. However, I’m not terribly worried about that, because I intend to make magic users more fragile in other ways.</p> <div class="wp-block-image"><figure class="aligncenter"><img loading="lazy" decoding="async" width="218" height="151" data-attachment-id="9811" data-permalink="https://www.paperspencils.com/breaking-the-basics/unnamed-file/" data-orig-file="https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/unnamed-file.png?fit=218%2C151&ssl=1" data-orig-size="218,151" data-comments-opened="1" data-image-meta="{"aperture":"0","credit":"","camera":"","caption":"","created_timestamp":"0","copyright":"","focal_length":"0","iso":"0","shutter_speed":"0","title":"","orientation":"0"}" data-image-title="unnamed-file" data-image-description="" data-image-caption="" data-medium-file="https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/unnamed-file.png?fit=218%2C151&ssl=1" data-large-file="https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/unnamed-file.png?fit=218%2C151&ssl=1" tabindex="0" role="button" src="https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/unnamed-file.png?resize=218%2C151" alt="" class="wp-image-9811" srcset="https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/unnamed-file.png?w=218&ssl=1 218w, https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/unnamed-file.png?resize=156%2C108&ssl=1 156w" sizes="(max-width: 218px) 100vw, 218px" data-recalc-dims="1" /></figure></div> <p><strong>Hit points & Damage</strong></p> <p><a href="https://www.paperspencils.com/i-hate-choice-and-i-love-randomization/">Nobody loves random character generation more than I do</a>. It’s a great way to give the player a set of tools, which they then have to learn how to use on the fly. But what if we did the opposite of that? What if hit points were not random at all?</p> <p>Don’t get me wrong. I’ve rolled up my fair share of 1hp fighters, and I’ve liked it. But if you throw too many random numbers together, it starts to feel meaningless. If I roll 1d6 for my hit points, and you roll 1d6 for your damage, that’s just a straight-up 50/50 chance that I’ll live or die. A coin flip with extra steps.</p> <p>What I’m thinking is that <strong>Fighters</strong> start at 8 hit points, and gain 3 each level. <strong>Specialists</strong> start at 6 hit points, and gain 2 per level. <strong>Magic Users</strong> start at 4 hit points, and gain 1 per level. And, lastly, <strong>all damage</strong> is rolled using a single d6.</p> <p>Now, I’m a pretty dumb guy, but the math on this seems pretty interesting to me. In the first combat of the day, the fighter has literally 0 chance of being taken out by a single hit. They can afford to be a little bold. Specialists <em>could</em> be killed by a single hit, by the chance is low. So they can flirt with combat, but they shouldn’t over commit themselves. Magic users, with their measly 4 hit points, have that 50/50 chance of dying, and so will stay back out of the way.</p> <p>The way hit points progress reinforces that first level experience. For every 2 levels the fighter gains, they can survive a single max damage hit. The specialist needs 3 levels to get the same. The magic user gets a little more survivability over time, but will always be in serious danger around combat. They need to get to level 4 before they can reliably survive even a single hit, and to level 10 before they could survive a second.</p> <p>For the record, the cap on damage at 1d6 extends to spells as well. I had originally thought I might eliminate all damaging spells entirely from my next campaign, pushing the MU into a support role. However, I think it could be interesting to allow the MU to learn damage spells, so long as those spells obey the same damage limitation as everything else.</p> <div class="wp-block-image"><figure class="aligncenter"><img loading="lazy" decoding="async" width="863" height="532" data-attachment-id="9812" data-permalink="https://www.paperspencils.com/breaking-the-basics/3d6/" data-orig-file="https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/3d6.png?fit=3041%2C1874&ssl=1" data-orig-size="3041,1874" data-comments-opened="1" data-image-meta="{"aperture":"0","credit":"","camera":"","caption":"","created_timestamp":"0","copyright":"","focal_length":"0","iso":"0","shutter_speed":"0","title":"","orientation":"0"}" data-image-title="3d6" data-image-description="" data-image-caption="" data-medium-file="https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/3d6.png?fit=300%2C185&ssl=1" data-large-file="https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/3d6.png?fit=863%2C532&ssl=1" tabindex="0" role="button" src="https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/3d6.png?resize=863%2C532" alt="" class="wp-image-9812" srcset="https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/3d6.png?w=3041&ssl=1 3041w, https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/3d6.png?resize=300%2C185&ssl=1 300w, https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/3d6.png?resize=768%2C473&ssl=1 768w, https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/3d6.png?resize=1024%2C631&ssl=1 1024w, https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/3d6.png?resize=863%2C532&ssl=1 863w, https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/3d6.png?resize=175%2C108&ssl=1 175w, https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/3d6.png?w=1726&ssl=1 1726w, https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/3d6.png?w=2589&ssl=1 2589w" sizes="(max-width: 863px) 100vw, 863px" data-recalc-dims="1" /></figure></div> <p><strong>Ability Scores</strong></p> <p>And now for the real blasphemy: no more ability scores.</p> <p>I’ve been feeling for a long while that nobody really knows what they want to do with this hallowed old mechanic. Every system seems to run them slightly differently, but in the end it always boils down to the same basic thing. They add small bonuses and penalties to a variety of actions. The only difference is in what actions those bonuses and penalties are applied to, but whatever they are, it’s always underwhelming. Unworthy of the pride of place Ability Scores have in the character creation process.</p> <p>I understand the appeal of keeping them. It’s the first step in creating any new character, and so ostensibly fundamental to the game that the first words in the LotFP core book are instructions for rolling Ability Scores. For many “roll 3d6 down the line” has become a sort of secret OSR handshake. It’s emblematic of the difference between modern and OSR D&D: no fluff, no hand holding, it just is what it is.</p> <p>But despite all that emotional significance, I just don’t think they earn their keep. They take time and space which could be put to better use, either with a more interesting replacement, or simply by speeding the whole character creation process up by their absence.</p> <p>Of course, if you use roll under checks, you’re probably thinking I’m fuggin crazy right now. Roll under checks _do_ make ability scores work. They are an elegant little mechanic with a lot of merit to them, but I don’t use them.</p> <p>As to what I’ll replace ability scores with, I haven’t got it entirely worked out yet. My thought is to make a little table of bonuses the player can have to specific tasks. Basically doing the same thing ability scores did, but with more focus, and less unused fluff.</p> </div><!-- .entry-content --> <footer class="entry-footer"> <span class="date-author"><span class="posted-on">Posted on <a href="https://www.paperspencils.com/breaking-the-basics/" rel="bookmark"><time class="entry-date published" datetime="2017-08-20T06:30:14-07:00">August 20, 2017</time><time class="updated" datetime="2018-12-31T18:49:21-08:00">December 31, 2018</time></a></span><span class="byline"> by <span class="author vcard"><a class="url fn n" href="https://www.paperspencils.com/author/admin/">LS</a></span></span></span><span class="cat-links">Posted in <a href="https://www.paperspencils.com/category/rules-discussion/miscellaneous-rules/" rel="category tag">Miscellaneous Rules</a></span><span class="comments-link"><a href="https://www.paperspencils.com/breaking-the-basics/#comments">3 Comments</a></span> </footer><!-- .entry-footer --> </article><!-- #post-## --> <article id="post-8275" class="post-8275 post type-post status-publish format-standard hentry category-blogs-on-tape"> <header class="entry-header"> <h1 class="entry-title"><a href="https://www.paperspencils.com/blogs-on-tape-update/" rel="bookmark">Blogs on Tape Update</a></h1> </header><!-- .entry-header --> <div class="entry-content"> <div class="wp-block-image"><figure class="aligncenter"><img loading="lazy" decoding="async" width="863" height="863" data-attachment-id="9816" data-permalink="https://www.paperspencils.com/blogs-on-tape-update/logo/" data-orig-file="https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/Logo.png?fit=3000%2C3000&ssl=1" data-orig-size="3000,3000" data-comments-opened="1" data-image-meta="{"aperture":"0","credit":"","camera":"","caption":"","created_timestamp":"0","copyright":"","focal_length":"0","iso":"0","shutter_speed":"0","title":"","orientation":"0"}" data-image-title="Logo" data-image-description="" data-image-caption="" data-medium-file="https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/Logo.png?fit=300%2C300&ssl=1" data-large-file="https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/Logo.png?fit=863%2C863&ssl=1" tabindex="0" role="button" src="https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/Logo.png?resize=863%2C863" alt="" class="wp-image-9816" srcset="https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/Logo.png?w=3000&ssl=1 3000w, https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/Logo.png?resize=150%2C150&ssl=1 150w, https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/Logo.png?resize=300%2C300&ssl=1 300w, https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/Logo.png?resize=768%2C768&ssl=1 768w, https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/Logo.png?resize=1024%2C1024&ssl=1 1024w, https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/Logo.png?resize=863%2C863&ssl=1 863w, https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/Logo.png?resize=108%2C108&ssl=1 108w, https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/Logo.png?w=1726&ssl=1 1726w, https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/Logo.png?w=2589&ssl=1 2589w" sizes="(max-width: 863px) 100vw, 863px" data-recalc-dims="1" /></figure></div> <p>I wasn’t sure if <a href="https://www.paperspencils.com/blogs-on-tape/">Blogs on Tape</a> was going to resonate with people. Turns out, you all really like it! We’ve had a ton of vocal support from all over the OSR community. As a result, we will absolutely move forward with making new episodes.</p> <p>The most common request I heard was that people wanted an RSS feed for the project. So, <a href="http://blogsontape.paperspencils.com/">I’ve set up a site just for Blogs on Tape</a>, which has<a href="https://www.paperspencils.com/bot/feed/"> its own RSS feed</a> for your blog-listening convenience. The site itself is a little bare bones, but I hope to make it into a valuable resource over time. You may also notice there are <strong><em>two new episodes</em></strong> already available. I hope you enjoy them!</p> <p>I’ve also managed to get <a href="https://itunes.apple.com/us/podcast/blogs-on-tape/id1444712680">Blogs on Tape set up on iTunes</a>, which was a surprisingly nightmarish process. Hopefully it’s stable now, but if you encounter any issues let me know.<br>If you’re interested in contributing to the project, there are two things we need:</p> <ol class="wp-block-list"><li>Blogs that we have official permission to read from. If you have a blog, and you’re okay with us reading posts from it, please let us know.</li><li>People who can do the readings and make the recordings. If you’ve got a halfway decent microphone, a quiet environment to use it in, and the ability to speak clearly, I’d love to have your help in getting these recordings made.</li></ol> <p>Future updates for this project will be mostly show up on <a href="http://blogsontape.paperspencils.com/">the Blogs on Tape website</a>, so I recommend everyone follow that if they’re interested.</p> <p>Thanks for listening!<br> </p> </div><!-- .entry-content --> <footer class="entry-footer"> <span class="date-author"><span class="posted-on">Posted on <a href="https://www.paperspencils.com/blogs-on-tape-update/" rel="bookmark"><time class="entry-date published" datetime="2017-08-16T19:50:17-07:00">August 16, 2017</time><time class="updated" datetime="2018-12-31T18:48:54-08:00">December 31, 2018</time></a></span><span class="byline"> by <span class="author vcard"><a class="url fn n" href="https://www.paperspencils.com/author/admin/">LS</a></span></span></span><span class="cat-links">Posted in <a href="https://www.paperspencils.com/category/links-media/blogs-on-tape/" rel="category tag">Blogs on Tape</a></span><span class="comments-link"><a href="https://www.paperspencils.com/blogs-on-tape-update/#comments">5 Comments</a></span> </footer><!-- .entry-footer --> </article><!-- #post-## --> <article id="post-8144" class="post-8144 post type-post status-publish format-standard hentry category-deadly-dungeons"> <header class="entry-header"> <h1 class="entry-title"><a href="https://www.paperspencils.com/the-cozy-catacombs-a-demonstration-of-flux-space/" rel="bookmark">The Cozy Catacombs: A Demonstration of Flux Space</a></h1> </header><!-- .entry-header --> <div class="entry-content"> <div class="wp-block-image"><figure class="alignright"><img loading="lazy" decoding="async" width="863" height="574" data-attachment-id="9819" data-permalink="https://www.paperspencils.com/the-cozy-catacombs-a-demonstration-of-flux-space/paris-catacombs-st-eustache-chamber-01/" data-orig-file="https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/paris-catacombs-st-eustache-chamber-01.jpg?fit=1280%2C851&ssl=1" data-orig-size="1280,851" data-comments-opened="1" data-image-meta="{"aperture":"8","credit":"","camera":"NIKON D70","caption":"","created_timestamp":"1160735384","copyright":"","focal_length":"18","iso":"400","shutter_speed":"15","title":"","orientation":"1"}" data-image-title="paris-catacombs-st-eustache-chamber-01" data-image-description="" data-image-caption="" data-medium-file="https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/paris-catacombs-st-eustache-chamber-01.jpg?fit=300%2C199&ssl=1" data-large-file="https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/paris-catacombs-st-eustache-chamber-01.jpg?fit=863%2C574&ssl=1" tabindex="0" role="button" src="https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/paris-catacombs-st-eustache-chamber-01.jpg?resize=863%2C574" alt="" class="wp-image-9819" srcset="https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/paris-catacombs-st-eustache-chamber-01.jpg?w=1280&ssl=1 1280w, https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/paris-catacombs-st-eustache-chamber-01.jpg?resize=300%2C199&ssl=1 300w, https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/paris-catacombs-st-eustache-chamber-01.jpg?resize=768%2C511&ssl=1 768w, https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/paris-catacombs-st-eustache-chamber-01.jpg?resize=1024%2C681&ssl=1 1024w, https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/paris-catacombs-st-eustache-chamber-01.jpg?resize=863%2C574&ssl=1 863w, https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/paris-catacombs-st-eustache-chamber-01.jpg?resize=162%2C108&ssl=1 162w" sizes="(max-width: 863px) 100vw, 863px" data-recalc-dims="1" /></figure></div> <p>A few weeks back, I wrote up an idea that I called <a href="https://www.paperspencils.com/flux-space-in-dungeons/">Flux Space</a>, which is basically a method for randomizing segments of a dungeon. It helps dungeons to feel more like vast environments, and makes it a little easier to organize your notes.</p> <p>In the thread about Flux Space on google+, <a href="https://plus.google.com/103667855585775066713">Aaron Griffin</a> asked me if I would post an example. So that’s what I’m doing. The Cozy Catacombs are a small example–just 3 locations and 3 fluxes arranged in a triangle. It’s pretty much the bare minimum size for something like this, but I think it gets across the idea pretty well, and there’s enough here for at least one or two game sessions if you want to try it out.</p> <h2 class="wp-block-heading">The Cozy Catacombs</h2> <div class="wp-block-image"><figure class="alignright is-resized"><img loading="lazy" decoding="async" data-attachment-id="9820" data-permalink="https://www.paperspencils.com/the-cozy-catacombs-a-demonstration-of-flux-space/diagram/" data-orig-file="https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/Diagram.png?fit=1430%2C1392&ssl=1" data-orig-size="1430,1392" data-comments-opened="1" data-image-meta="{"aperture":"0","credit":"","camera":"","caption":"","created_timestamp":"0","copyright":"","focal_length":"0","iso":"0","shutter_speed":"0","title":"","orientation":"0"}" data-image-title="Diagram" data-image-description="" data-image-caption="" data-medium-file="https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/Diagram.png?fit=300%2C292&ssl=1" data-large-file="https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/Diagram.png?fit=863%2C840&ssl=1" tabindex="0" role="button" src="https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/Diagram.png?resize=290%2C282" alt="" class="wp-image-9820" width="290" height="282" srcset="https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/Diagram.png?w=1430&ssl=1 1430w, https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/Diagram.png?resize=300%2C292&ssl=1 300w, https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/Diagram.png?resize=768%2C748&ssl=1 768w, https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/Diagram.png?resize=1024%2C997&ssl=1 1024w, https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/Diagram.png?resize=863%2C840&ssl=1 863w, https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/Diagram.png?resize=111%2C108&ssl=1 111w" sizes="(max-width: 290px) 100vw, 290px" data-recalc-dims="1" /></figure></div> <p>The city of Sarip is old. Its been inhabited since pre-history, and through the millennia has always lent authority to whomever lived there. Empires, religions, and societies may pass, but Sarip remains. The Immortal City.</p> <p>Beneath Sarip is a sprawling network of catacombs. Countless generations of bones are stacked along the walls so thick the stonework isn’t visible between them. The catacombs themselves have been out of use for hundreds of years now, at least officially. They’re a popular retreat for anyone not welcome in the city above, with plenty of space to live and work rent free, so long as you don’t get lost.</p> <p><strong>Area 1: Entrance</strong></p> <div class="wp-block-image"><figure class="alignright is-resized"><img loading="lazy" decoding="async" data-attachment-id="9821" data-permalink="https://www.paperspencils.com/the-cozy-catacombs-a-demonstration-of-flux-space/1-2/" data-orig-file="https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/1.png?fit=963%2C1034&ssl=1" data-orig-size="963,1034" data-comments-opened="1" data-image-meta="{"aperture":"0","credit":"","camera":"","caption":"","created_timestamp":"0","copyright":"","focal_length":"0","iso":"0","shutter_speed":"0","title":"","orientation":"0"}" data-image-title="1" data-image-description="" data-image-caption="" data-medium-file="https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/1.png?fit=279%2C300&ssl=1" data-large-file="https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/1.png?fit=863%2C926&ssl=1" tabindex="0" role="button" src="https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/1.png?resize=299%2C321" alt="" class="wp-image-9821" width="299" height="321" srcset="https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/1.png?w=963&ssl=1 963w, https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/1.png?resize=279%2C300&ssl=1 279w, https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/1.png?resize=768%2C825&ssl=1 768w, https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/1.png?resize=954%2C1024&ssl=1 954w, https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/1.png?resize=863%2C927&ssl=1 863w, https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/1.png?resize=101%2C108&ssl=1 101w" sizes="(max-width: 299px) 100vw, 299px" data-recalc-dims="1" /></figure></div> <p><strong>1. </strong>At the bottom of the stairs is a bronze plaque mounted on a plinth. It’s a recent addition, put up by city officials, warning people to stay out of the catacombs, lest they become lost.</p> <p>The floor is littered with empty booze bottles and scraps of trash.</p> <p><strong>2.</strong> A small group of homeless folks have set up a camp here, around an old fountain they use as a urinal. One of them has scurvy, and will soon die from it.</p> <p><strong>3. </strong>A group of fresh corpses. They’ve been flayed, and their bones taken. From the scattered equipment, it looks like they weren’t homeless. Probably here hoping to plunder some treasure. Bloody, boney footprints trail off to the south, towards Flux B.</p> <p><strong>4.</strong> A larger group of homeless folks, cooking a stolen chicken on a spit. There are some children running around and playing loudly. Among the group is a well dressed young man, about 20 years of age. He seems to be having fun, slumming it down here, seeing how the other half live.</p> <p><strong>5.</strong> A group of 7 teenage girls. They’ve all got dirty faces, and kitchen knives. They’re arguing about how they should divide the 6 silver coins they found.</p> <p><strong>Area 2: Necrotic Praxeum</strong></p> <div class="wp-block-image"><figure class="alignright is-resized"><img loading="lazy" decoding="async" data-attachment-id="9822" data-permalink="https://www.paperspencils.com/the-cozy-catacombs-a-demonstration-of-flux-space/attachment/2/" data-orig-file="https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/2.png?fit=1479%2C996&ssl=1" data-orig-size="1479,996" data-comments-opened="1" data-image-meta="{"aperture":"0","credit":"","camera":"","caption":"","created_timestamp":"0","copyright":"","focal_length":"0","iso":"0","shutter_speed":"0","title":"","orientation":"0"}" data-image-title="2" data-image-description="" data-image-caption="" data-medium-file="https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/2.png?fit=300%2C202&ssl=1" data-large-file="https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/2.png?fit=863%2C582&ssl=1" tabindex="0" role="button" src="https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/2.png?resize=320%2C215" alt="" class="wp-image-9822" width="320" height="215" srcset="https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/2.png?w=1479&ssl=1 1479w, https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/2.png?resize=300%2C202&ssl=1 300w, https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/2.png?resize=768%2C517&ssl=1 768w, https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/2.png?resize=1024%2C690&ssl=1 1024w, https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/2.png?resize=863%2C581&ssl=1 863w, https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/2.png?resize=160%2C108&ssl=1 160w" sizes="(max-width: 320px) 100vw, 320px" data-recalc-dims="1" /></figure></div> <p><strong>1.</strong> Long benches are arranged next to one another in this room, with rows of zombies standing on either side, polishing old bones to a pristine white sheen. Other zombies with carts move up and down between the tables, handing out dirty bones, and taking the clean ones.</p> <p><strong>2.</strong> A few shelves, and a collection of tomes detailing the history and practice of necromancy. The librarian is a wizened old man named Bu’zaldu. It’s not clear whether he’s undead, or just very very old. He teases the students here with cryptic hints, and there’s a rumor that if you can prove which one he is, he’ll teach you a spell even the headmistress doesn’t know.</p> <p><strong>3.</strong> 12 beds, stacked 3 high, where students are allowed to rest between lessons. There’s very little downtime here, and even less privacy.</p> <p><strong>4.</strong> A well stocked alchemical laboratory, with jars all along the walls containing a variety of exotic items. In the middle of the room is a student who has fallen asleep in their chair, next to a solution that is slowly dribbling into a vial. It’s just about full now. If thrown, this concoction will explode, dealing 3d6 damage, and instantly transforming anyone killed by it into a zombie under the command of the thrower.</p> <p><strong>5.</strong> Most of the students are congregated here. There are piles of polished bones in front of each student, while the school’s headmistress walks around the room, describing the proper method of raising a skeleton from the dead. Students work in pairs to raise each one, which the Headmistress then comes over to inspect. If she approves of it, she’ll congratulate the students, give them some pointers on refining their technique, and give the skeleton some task to perform. If she does not approve, she’ll berate the students, and send their skeleton walking down the path of shame (into Flux C.</p> <p>She only approves of roughly 1 in every 5 skeletons.</p> <p><strong>6.</strong> The office and living space of the head mistress. Skulls and gargoyles are everywhere you look. There’s a bed, a desk, and a rack for punishing students who perform poorly. On the desk is a stack of wax-sealed letters, tied with a ribbon, waiting to be delivered. If opened, they all contain a list of students who are doing poorly, as well as a brief description of each one’s qualities. The letters are addressed to various peoples: inquisitors, slavers, and a cyclops named “Gorkk Manmuncher.” The implication of each letter is clear: I don’t really want these kids anymore, so I’ll happily part with them for a good price.</p> <p><strong>Area 3: Skeleton Vanguard</strong></p> <div class="wp-block-image"><figure class="alignright is-resized"><img loading="lazy" decoding="async" data-attachment-id="9823" data-permalink="https://www.paperspencils.com/the-cozy-catacombs-a-demonstration-of-flux-space/attachment/3/" data-orig-file="https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/3.png?fit=1144%2C994&ssl=1" data-orig-size="1144,994" data-comments-opened="1" data-image-meta="{"aperture":"0","credit":"","camera":"","caption":"","created_timestamp":"0","copyright":"","focal_length":"0","iso":"0","shutter_speed":"0","title":"","orientation":"0"}" data-image-title="3" data-image-description="" data-image-caption="" data-medium-file="https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/3.png?fit=300%2C261&ssl=1" data-large-file="https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/3.png?fit=863%2C750&ssl=1" tabindex="0" role="button" src="https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/3.png?resize=289%2C250" alt="" class="wp-image-9823" width="289" height="250" srcset="https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/3.png?w=1144&ssl=1 1144w, https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/3.png?resize=300%2C261&ssl=1 300w, https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/3.png?resize=768%2C667&ssl=1 768w, https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/3.png?resize=1024%2C890&ssl=1 1024w, https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/3.png?resize=863%2C750&ssl=1 863w, https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/3.png?resize=124%2C108&ssl=1 124w" sizes="(max-width: 289px) 100vw, 289px" data-recalc-dims="1" /></figure></div> <p><strong>1.</strong> An old chapel, with a statue of St Stephen. The pews have been stacked into a circle, which serves as an impromptu fence for a group of skeletons. The skeletons wander around without any apparent purpose, bumping in to one another, falling down, and losing body parts. Whoever raised these obviously did a terrible job of it.</p> <p><strong>2.</strong> Havord, the leader of the skeleton vanguard, is conferring with five of his most intelligent comrades. They’re looking over crude maps they’ve been able to make of the dungeon, and arguing about where they should expand to.The two Flux spaces would be difficult to defend. But Area 1 would expose them to detection from the outside world, and Area 2 would cut off their supply of incoming skeletons. It’s a serious problem, and the argument is getting heated.</p> <p>Havord himself has a skull 4 times larger than a normal human skull. He is otherwise a normal skeleton.</p> <p><strong>3.</strong> A classroom where a trio of intelligent skeletons try to teach some of the dumb reject skeletons how to think, and perform simple tasks. The program is effective, but frustrating. The curriculum is similar to what you might see in a kindergarden class, but with a lot more discussion of killing the living.</p> <p><strong>4.</strong> A storage room where the skeleton vanguard keeps their weapons, and a bunch of animated skeletons folded into boxes because there’s not enough room for them to move about more comfortably.</p> <p><strong>5.</strong> A 24 hour skeleton dance party. The best way to unwind for off duty skellos.</p> <p><strong>6.</strong> The floor of the room has been dug up in several places, and a frail weave of twigs placed across the opening to 15′ pits. The trap is painfully obvious to anyone with any intellect, but apparently it’s sufficient to trap dumb, wandering skeletons. Even now, scraping sounds carry from several of the pits, where dumb bags o’ bones are trying to claw their ways out.</p> <p><strong>Flux A.</strong></p> <p>Description: Small gargoyles and other statues punctuate the stonework. Every so often, when you look away, the bones here rearrange themselves.</p> <p>Size: 3</p> <p><strong>1.</strong> 2d4 students from the Necrotic Praxeum. They’re either on their way to, or returning from, a supply run in the city above.</p> <p><strong>2.</strong> A door made of pink flesh. A supernatural darkness obscures the room beyond, refusing to allow any light to penetrate. The room beyond can only be navigated by touch. It is soft and fleshy, with a slimy mucus seeping in through the floor and walls. The room is deep, but does not seem to contain anything interesting. Each turn, there is a 1-in-4 chance that 2d20 goblins will come flooding out of this room, and out into the catacombs beyond. If the room is harmed, this flood may be prevented for a few days. If it is harmed severely, the room may be killed, and the goblins will cease to be born from it.</p> <p><strong>3.</strong> The Goblin Market, where all manner of oddities are for sale. There’s jars full of eyeballs, armors, buttplugs, and a whole shop dedicated to selling various styles of 10′ poles. (That last one is having a blowout sale. They’re overstocked). No violence is allowed at the Goblin Market.</p> <p><strong>4.</strong> 2d6 + 4 goblins, which have just finished killing a group of three human adventurers. The goblins are in the midst of organizing the adventurer’s equipment, and slicing off meat from the adventurer’s bodies.</p> <p><strong>5.</strong> A randomly determined member of the party trips. They flail their hands, and grab on to a leg bone that’s sticking out from the wall of the catacombs. Unexpectedly, it turns down, as though it were a lever, and a secret door swings open. Beyond is a room with a plinth in it, and a skeleton wearing golden armor.</p> <p>The armor is incredibly valuable, but whomever takes it from this place is cursed. Any building they sleep in has a 1-in-6 chance of catching fire in the night.</p> <p><strong>6.</strong> A map to a Vampire’s lair is sketched onto the wall. Next to it are the words “PLEASE KILL ME.”</p> <figure class="wp-block-image"><img loading="lazy" decoding="async" width="800" height="1130" data-attachment-id="9824" data-permalink="https://www.paperspencils.com/the-cozy-catacombs-a-demonstration-of-flux-space/800px-katakombenheiliger_pankratius/" data-orig-file="https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/800px-Katakombenheiliger_pankratius.jpg?fit=800%2C1130&ssl=1" data-orig-size="800,1130" data-comments-opened="1" data-image-meta="{"aperture":"0","credit":"","camera":"","caption":"","created_timestamp":"0","copyright":"","focal_length":"0","iso":"0","shutter_speed":"0","title":"","orientation":"0"}" data-image-title="800px-Katakombenheiliger_pankratius" data-image-description="" data-image-caption="" data-medium-file="https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/800px-Katakombenheiliger_pankratius.jpg?fit=212%2C300&ssl=1" data-large-file="https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/800px-Katakombenheiliger_pankratius.jpg?fit=725%2C1024&ssl=1" tabindex="0" role="button" src="https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/800px-Katakombenheiliger_pankratius.jpg?resize=800%2C1130" alt="" class="wp-image-9824" srcset="https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/800px-Katakombenheiliger_pankratius.jpg?w=800&ssl=1 800w, https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/800px-Katakombenheiliger_pankratius.jpg?resize=212%2C300&ssl=1 212w, https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/800px-Katakombenheiliger_pankratius.jpg?resize=768%2C1085&ssl=1 768w, https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/800px-Katakombenheiliger_pankratius.jpg?resize=725%2C1024&ssl=1 725w, https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/800px-Katakombenheiliger_pankratius.jpg?resize=76%2C108&ssl=1 76w" sizes="(max-width: 800px) 100vw, 800px" data-recalc-dims="1" /></figure> <p><strong>Flux B.</strong></p> <p>Description: A green ooze seeps from between the stacked bones, dribbling onto the floor and disappearing into the cracks. Many of the rooms contain abandoned camps. Apparently this area was once more heavily settled by homeless people, which have since left for whatever reason.</p> <p>Size: 4</p> <p><strong>1.</strong> 2d6 + 5 highly capable troops of the Skeletal Vanguard. One of them is working on a map of the area, while the others are holding weapons at the ready to kill any meat-people they bump into.</p> <p><strong>2. </strong>A little shop, built into an alcove in the wall. It has a bar, some stools, and a sign which reads Durza’s Drugporium! Durza herself is a squat, fat old woman. She’s coy about how she survives down here, and she sells the best drugs you’re ever likely to get your hands on, at cut rate prices.</p> <p><strong>3.</strong> A fountain swarming with fairies, all of whom are men. They’ll offer to cure anyone who is injured, only revealing after the fact that they require blowjobs in return. And you’ve gotta swallow, ‘cuz that’s the part that will heal your wounds. To add insult to injury, their vaunted curative abilities amount to a single hit point of restoration.</p> <p><strong>4. </strong>A finely ornamented Victorian parlor, with all the fashionable amenities. There’s a fire going in the fireplace, fresh biscuits on a tray, and several comfortable looking lounge chairs arranged in a conversation circle.<br>The chairs are alive, and will attempt to eat anyone who sits in them.</p> <p><strong>5. </strong>2d4 + 2 goblins fighting with 2d4 + 2 skeletons.</p> <p><strong>6.</strong> A very obvious lever, built into the floor. There’s writing on the handle which reads “Pull for treasure!” If pulled, nothing happens.</p> <p>F<strong>lux C.</strong></p> <p>Description: Apparently there’s an underground river running nearby, because there are fountains everywhere, pumping cool clean water, despite the fact that none of this has been maintained in centuries.</p> <p>Size: 3</p> <p><strong>1.</strong> 1d4 skeletons who are wandering away from the Necrotic Praxeum. They’re dumb, and clumsy, but do have basic life-destroying instincts, and will try to attack any living creatures they encounter.</p> <p><strong>2. </strong>2d6 + 6 soldiers of the Skeleton Vanguard. One is mapping, while the rest seek out dumb skeletons to recruit, and fleshlings to kill.</p> <p><strong>3.</strong> If the players found and pulled the lever in Flux B.6, they will a door here, with a plaque on it that reads: “Congratulations, lever puller!” Within is a chest containing two bags, each olding 500 silver pieces each. If its been more than a day since the players pulled the lever, the chest may already have been looted. If the players haven’t pulled the lever at all, there won’t be any door. They’ll just have the vague sense that they’re missing out on something cool.</p> <p><strong>4.</strong> A forge, with a bellows and an anvil. The air his hot, and rings with the blows of hammer against metal. Weapons of war are being forged here by…snakes. Snakes, holding hammers in their mouths, and slithering around with buckets of water on their backs. Thousands of them are here, working together. If the players bother them, they will scatter into little holes in the wall, and wait for the players to leave.</p> <p><strong>5.</strong>Garrison Renuar, a 325 year old Vampire, sitting on the edge of his coffin with his head in his hands. Garrison wants to die. Life is dull, and he doesn’t really like killing people. However, the vampire which birthed him is still alive, and he is incapable of killing himself of his own free will without permission from his ‘parent.’ He will beg anyone who meets him to try and kill him, but is obligated to fight his best to stay alive.</p> <p><strong>6.</strong> A nearby fungus growing into the corpse of a wizard has been mutating out of control for awhile now. Recently (as in, last week), it began to produce a race of mushroom people: squat, 2′ high mushrooms with eyes, mouths, and feet. These new creatures don’t really know what to do with themselves. They haven’t developed a language or a society yet, though they are intelligent enough to do so. For now, they’re just following their fungus instincts, but those aren’t really taking advantage of their new mobility and intellect.</p> </div><!-- .entry-content --> <footer class="entry-footer"> <span class="date-author"><span class="posted-on">Posted on <a href="https://www.paperspencils.com/the-cozy-catacombs-a-demonstration-of-flux-space/" rel="bookmark"><time class="entry-date published" datetime="2017-08-13T06:30:21-07:00">August 13, 2017</time><time class="updated" datetime="2018-12-31T18:44:22-08:00">December 31, 2018</time></a></span><span class="byline"> by <span class="author vcard"><a class="url fn n" href="https://www.paperspencils.com/author/admin/">LS</a></span></span></span><span class="cat-links">Posted in <a href="https://www.paperspencils.com/category/usable-game-material/deadly-dungeons/" rel="category tag">Deadly Dungeons</a></span><span class="comments-link"><a href="https://www.paperspencils.com/the-cozy-catacombs-a-demonstration-of-flux-space/#comments">2 Comments</a></span> </footer><!-- .entry-footer --> </article><!-- #post-## --> <article id="post-8171" class="post-8171 post type-post status-publish format-standard hentry category-blogs-on-tape"> <header class="entry-header"> <h1 class="entry-title"><a href="https://www.paperspencils.com/blogs-on-tape/" rel="bookmark">Blogs on Tape</a></h1> </header><!-- .entry-header --> <div class="entry-content"> <div class="wp-block-image"><figure class="aligncenter"><img loading="lazy" decoding="async" width="640" height="408" data-attachment-id="9827" data-permalink="https://www.paperspencils.com/blogs-on-tape/blogsontapelogo/" data-orig-file="https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/BlogsOnTapeLogo.jpg?fit=640%2C408&ssl=1" data-orig-size="640,408" data-comments-opened="1" data-image-meta="{"aperture":"0","credit":"","camera":"","caption":"","created_timestamp":"0","copyright":"","focal_length":"0","iso":"0","shutter_speed":"0","title":"","orientation":"1"}" data-image-title="BlogsOnTapeLogo" data-image-description="" data-image-caption="" data-medium-file="https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/BlogsOnTapeLogo.jpg?fit=300%2C191&ssl=1" data-large-file="https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/BlogsOnTapeLogo.jpg?fit=640%2C408&ssl=1" tabindex="0" role="button" src="https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/BlogsOnTapeLogo.jpg?resize=640%2C408" alt="" class="wp-image-9827" srcset="https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/BlogsOnTapeLogo.jpg?w=640&ssl=1 640w, https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/BlogsOnTapeLogo.jpg?resize=300%2C191&ssl=1 300w, https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/BlogsOnTapeLogo.jpg?resize=169%2C108&ssl=1 169w" sizes="(max-width: 640px) 100vw, 640px" data-recalc-dims="1" /></figure></div> <p><em><strong>EDIT:</strong></em> <em>Blogs on Tape in now a full-fledged podcast <a href="http://blogsontape.paperspencils.com/">with its own website</a>. Hopefully Google will eventually figure that out, and stop pointing to this page when people search for it. </em></p> <p>Audiobooks are great. The ability to read while I’m driving, walking, exercising, cooking, or doing the dishes has allowed me to absorb so many books. Stuff that I probably wouldn’t have made time for otherwise. By now, I think I’ve actually <em>listened</em> to more books than I’ve <em>read</em>, and I’m extremely grateful that the option exists. I’d have missed out on some of my favorite stories if it didn’t.</p> <p>The biggest problem with audio books is that there aren’t enough of them. Too much great writing is trapped in squiggled symbols on a page or computer screen. If you can find the time, reading them is a joy. But, none of us has enough time to read <em>everything</em> we’d like. And a particular issue for me is that there are dozens or hundreds of OSR blogs, all of which have good stuff on them just waiting to be read.</p> <p>TL;DR, does anybody else think it would be really cool to have a podcast where people read OSR blog posts aloud?</p> <p>It’s an idea I’ve been kicking around for awhile. And, over the past two weeks, I’ve been getting in touch with people to start the ball rolling on what I’m calling a “pilot series” of episodes. Something to test the waters a bit before anybody decides to really commit themselves to doing this. And so, below are 10 blog posts, read aloud by <a href="https://plus.google.com/100807759232603150118">myself</a>, <a href="https://plus.google.com/109457366417768823018">Sam Jack</a>, and <a href="https://plus.google.com/111677020352230015190">Gregory Blair</a>. Please give them a listen.</p> <p>The music used is a selection from “Journey of Solitude,” composed and performed by <a href="http://ocremix.org/remix/OCR00776">Russel Cox</a>, distributed through <a href="http://ocremix.org/">OverClocked Remix</a>.</p> <p><a href="http://blogsontape.paperspencils.com/2018/10/18/episode-1-structuring-encounter-tables-by-nick-ls-whelan/">Episode 1 – Structuring Encounter Tables, by Nick LS Whelan</a><br>(Read by me, Original post <a href="https://www.paperspencils.com/structuring-encounter-tables/">here</a>).</p> <p><a href="http://blogsontape.paperspencils.com/2018/11/05/episode-2-the-purpose-of-a-map-by-alex-schroeder/">Episode 2 – The Purpose of a Map, by Alex Schroeder</a><br>(Read by me, Original post <a href="https://alexschroeder.ch/wiki/2017-06-09_The_Purpose_of_a_Map">here</a>).</p> <p><a href="http://blogsontape.paperspencils.com/2018/11/05/episode-3-tangle-armor-by-brendan-strejcek/">Episode 3 – Tangle Armor, by Brendan S.</a><br>(Read by me, Original post <a href="http://www.necropraxis.com/2016/12/18/tangle-armor/">here</a>).</p> <p><a href="http://blogsontape.paperspencils.com/2018/11/05/episode-4-tests-of-skill-and-tests-of-chance-by-john-bell/">Episode 4 – Tests of Skill and Tests of Chance, by John Bell</a><br>(Read by me, Original post <a href="http://retiredadventurer.blogspot.com/2012/08/tests-of-skill-and-tests-of-chance.html">here</a>).</p> <p><a href="http://blogsontape.paperspencils.com/2018/11/05/episode-5-an-orcish-prayer-by-arnold-k/">Episode 5 – An Orcish Prayer, by Arnold K.</a><br>(Read by Sam Jack, Original post <a href="http://goblinpunch.blogspot.com/2014/11/an-orcish-prayer.html">here</a>).</p> <p><a href="http://blogsontape.paperspencils.com/2018/11/05/episode-6-basic-wands-by-brendan-s/">Episode 6 – Basic Wands, by Brendan S.</a><br>(Read by me, Original post <a href="http://www.necropraxis.com/2013/01/20/basic-wands/">here</a>).</p> <p><a href="http://blogsontape.paperspencils.com/2018/11/05/episode-7-questgivers-are-evil-by-nick-ls-whelan/">Episode 7 – Questgivers are Evil, by Nick LS Whelan</a><br>(Read by me, Original post <a href="https://www.paperspencils.com/questgivers-are-evil/">here</a>).</p> <p><a href="http://blogsontape.paperspencils.com/2018/11/05/episode-8-god-hates-orcs-by-arnold-k/">Episode 8 – God Hates Orcs, by Arnold K.</a><br>(Read by Sam Jack, Original post <a href="http://goblinpunch.blogspot.com/2014/11/god-hates-orcs.html">here</a>).</p> <p><a href="http://blogsontape.paperspencils.com/2018/11/05/54/">Episode 9 – On Erecting a New Campaign, by Courtney Campbell</a><br>(Read by me, Original post <a href="http://hackslashmaster.blogspot.com/2017/04/on-erecting-new-campaign.html">here</a>).</p> <p><a href="http://blogsontape.paperspencils.com/2018/11/05/episode-10-tiki-d-1-garys-hawaiian-shirts-by-richard-g/">Episode 10 – Tiki & D: Gary’s Hawaiian Shirts, by Richard G</a><br>(Read by Gregory Blair, Original post <a href="https://lurkerablog.wordpress.com/2016/06/08/tikid-1-garys-hawaiian-shirts/">here</a>).</p> <p>It was also suggested that we might do periodic “round table” episodes, where folks discuss some of the previous posts. I thought it was an interesting possibility, so I made one of those as well, with Sam Jack and <a href="https://plus.google.com/113908760463553372333">Michael Raston</a> joining me.</p> <p>Roundtable 1 – Nick LS Whelan, Sam Jack, & Michael Raston [This file is no longer available]</p> <p>Alright, so, didja listen to those? Didja like them? Didja hate them? I know blog comments are kinda passe here in 2017, but I really want to know how people feel about this. If we go forward, it’s going to require a lot of time, and a lot of bandwdith to keep up with. I had a heckin’ good time with these first 10, but I have to admit the idea of committing myself to doing this long term is pretty daunting. So criticism, detailed ones, would be very welcome right now.</p> <p>Hopefully, if the series does continue, we can make it into more of a community effort. Sam & Greg both helped the project along quite a bit by contributing episodes of their own. If that could eventually grow into five, ten, or more people all recording episodes, it would make managing the project much less daunting than it is.</p> <p>So, what do you think?</p> </div><!-- .entry-content --> <footer class="entry-footer"> <span class="date-author"><span class="posted-on">Posted on <a href="https://www.paperspencils.com/blogs-on-tape/" rel="bookmark"><time class="entry-date published" datetime="2017-08-06T06:30:00-07:00">August 6, 2017</time><time class="updated" datetime="2019-01-01T20:30:26-08:00">January 1, 2019</time></a></span><span class="byline"> by <span class="author vcard"><a class="url fn n" href="https://www.paperspencils.com/author/admin/">LS</a></span></span></span><span class="cat-links">Posted in <a href="https://www.paperspencils.com/category/links-media/blogs-on-tape/" rel="category tag">Blogs on Tape</a></span><span class="comments-link"><a href="https://www.paperspencils.com/blogs-on-tape/#comments">12 Comments</a></span> </footer><!-- .entry-footer --> </article><!-- #post-## --> <article id="post-6347" class="post-6347 post type-post status-publish format-standard hentry category-opinion-pieces"> <header class="entry-header"> <h1 class="entry-title"><a href="https://www.paperspencils.com/8-reasons-why-dd-is-better-than-video-games/" rel="bookmark">8 Reasons Why D&D Is Better Than Video Games</a></h1> </header><!-- .entry-header --> <div class="entry-content"> <div class="wp-block-image"><figure class="aligncenter"><img loading="lazy" decoding="async" width="640" height="449" data-attachment-id="9830" data-permalink="https://www.paperspencils.com/8-reasons-why-dd-is-better-than-video-games/dontyoujusthatethis/" data-orig-file="https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/DontYouJustHateThis.jpg?fit=640%2C449&ssl=1" data-orig-size="640,449" data-comments-opened="1" data-image-meta="{"aperture":"0","credit":"","camera":"","caption":"","created_timestamp":"0","copyright":"","focal_length":"0","iso":"0","shutter_speed":"0","title":"","orientation":"0"}" data-image-title="DontYouJustHateThis" data-image-description="" data-image-caption="" data-medium-file="https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/DontYouJustHateThis.jpg?fit=300%2C210&ssl=1" data-large-file="https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/DontYouJustHateThis.jpg?fit=640%2C449&ssl=1" tabindex="0" role="button" src="https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/DontYouJustHateThis.jpg?resize=640%2C449" alt="" class="wp-image-9830" srcset="https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/DontYouJustHateThis.jpg?w=640&ssl=1 640w, https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/DontYouJustHateThis.jpg?resize=300%2C210&ssl=1 300w, https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/DontYouJustHateThis.jpg?resize=154%2C108&ssl=1 154w" sizes="(max-width: 640px) 100vw, 640px" data-recalc-dims="1" /></figure></div> <p>There are people think D&D is an outdated game. That it served us well as the midwife of video games. But, now that video games are here, it’s stupid to go back and play something so much less advanced. My frustration with this pervasive idea led me to start collecting these reasons that it’s wrong. So if you’ve got any to add to my eight, I’d love to have a few more.</p> <p><strong>1. Tactical Infinity</strong></p> <p>In any given situation, there are only so many actions you can attempt in a video game. If it’s a game about punching, you’ll have a punch button, and most problems will be solvable by punching. There may be other options (kicks, jumps, headbutts), but the list is necessarily finite. This is not a bad thing. Video games work best when they focus on doing a small number of things really well.</p> <p>Adventure games, like Zork, probably have the greatest number of possible actions you’ll ever find in a video game. But even still, the player is limited to whatever actions the game designer was able to predict they might attempt. If the player is clever enough to come up with something the designer never expected, rather than being rewarded for their cleverness, they’ll be slapped down with some variation of “You can’t do that.”</p> <p>When you play D&D, the game designer is sitting right there with you, creating the game moment to moment as you play. So when you decide that the best way to defeat the Cult of Filth is to buy a pig and convince them it is the avatar of filth on earth, the game can accommodate that. Maybe you will fail spectacularly, but at least you were able to try.</p> <div class="wp-block-image"><figure class="aligncenter"><img loading="lazy" decoding="async" width="863" height="499" data-attachment-id="9831" data-permalink="https://www.paperspencils.com/8-reasons-why-dd-is-better-than-video-games/pg74_top_resize_custom-7ef74371f806d5a55dca9688b74e58d9dd8d9e6d-s900-c85/" data-orig-file="https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/pg74_top_resize_custom-7ef74371f806d5a55dca9688b74e58d9dd8d9e6d-s900-c85.jpg?fit=900%2C520&ssl=1" data-orig-size="900,520" data-comments-opened="1" data-image-meta="{"aperture":"0","credit":"","camera":"","caption":"","created_timestamp":"0","copyright":"","focal_length":"0","iso":"0","shutter_speed":"0","title":"","orientation":"0"}" data-image-title="pg74_top_resize_custom-7ef74371f806d5a55dca9688b74e58d9dd8d9e6d-s900-c85" data-image-description="" data-image-caption="" data-medium-file="https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/pg74_top_resize_custom-7ef74371f806d5a55dca9688b74e58d9dd8d9e6d-s900-c85.jpg?fit=300%2C173&ssl=1" data-large-file="https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/pg74_top_resize_custom-7ef74371f806d5a55dca9688b74e58d9dd8d9e6d-s900-c85.jpg?fit=863%2C499&ssl=1" tabindex="0" role="button" src="https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/pg74_top_resize_custom-7ef74371f806d5a55dca9688b74e58d9dd8d9e6d-s900-c85.jpg?resize=863%2C499" alt="" class="wp-image-9831" srcset="https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/pg74_top_resize_custom-7ef74371f806d5a55dca9688b74e58d9dd8d9e6d-s900-c85.jpg?w=900&ssl=1 900w, https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/pg74_top_resize_custom-7ef74371f806d5a55dca9688b74e58d9dd8d9e6d-s900-c85.jpg?resize=300%2C173&ssl=1 300w, https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/pg74_top_resize_custom-7ef74371f806d5a55dca9688b74e58d9dd8d9e6d-s900-c85.jpg?resize=768%2C444&ssl=1 768w, https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/pg74_top_resize_custom-7ef74371f806d5a55dca9688b74e58d9dd8d9e6d-s900-c85.jpg?resize=863%2C499&ssl=1 863w, https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/pg74_top_resize_custom-7ef74371f806d5a55dca9688b74e58d9dd8d9e6d-s900-c85.jpg?resize=187%2C108&ssl=1 187w" sizes="(max-width: 863px) 100vw, 863px" data-recalc-dims="1" /></figure></div> <p><strong>2. Having a Real Impact on the Game World</strong></p> <p>The other side of tactical infinity. You could call it infinite reaction.</p> <p>In a really good video game, the player will see the world change in big and small ways as a result of their successes and failures. If you save the farmer’s son, then when you go to the farm she won’t be crying anymore. Instead, she’ll be happily going about her farming, with the help of her son. This is good. When the player sees the impact of their actions, it will make those actions (and by extension, the game world they happened in) feel true.</p> <p>But the game’s reactions are limited. It’s not even proper to call them reactions in the first place, since they’re scripted in advance. It’s a Rube Goldberg machine. Complex enough that it’s fun to follow along from point A to B to C, but the end result is already there, waiting for you to reach it. Even if the player does make a choice, it’s always between two, or three, or ten different pre-scripted results. And, once you see them, the message is usually pretty clear: you’ve reached the end of this road. Go do something else.</p> <p><strong>3. Infinite Play</strong></p> <p>By now, a pattern is emerging that a lot of what is good about tabletop RPGs is the various ways in which they are infinite. This one, infinite play, is what prompted me to go from being casually interested in D&D, to being in love with the medium.</p> <p>One of the worst things about falling in love with any fictional world is that someday, you’ll need to leave it. I can go back and play my favorite video games over and over again, but there will never be any new areas to explore, or enemies to defeat.</p> <p>With tabletop games, all you need is one set of rules, and one set of dice, and you’re set to play for the rest of your life. You may choose to stop playing a specific campaign, move on to a different game system or a different group, but the possibility that you could go back for more will always exist.</p> <p><strong>4. Complex Lateral Thinking Puzzles</strong></p> <p>Some video games do a great job of creating good complex lateral thinking puzzles. But, because they lack tactical infinity, the solutions to those puzzles must always be intentional. The designer must go to great effort to carefully inform the players of the tools they have for solving the puzzle, and must ensure themselves that those tools are sufficient for solving it.</p> <p>In a tabletop game, the referee is often not even aware that they’ve created a complex lateral thinking puzzle. But they put the locked treasure vault next to the anti-gravity room, which is itself only two stories down from where the troll is sleeping. And the players have a paperclip, a spool of dental floss, and an iguana in their inventory. And somehow, putting all those things together, they figure out how to get into the treasure vault without trekking across the world to find the key.</p> <p>That’s beautiful to me.</p> <div class="wp-block-image"><figure class="aligncenter"><img loading="lazy" decoding="async" width="863" height="647" data-attachment-id="9832" data-permalink="https://www.paperspencils.com/8-reasons-why-dd-is-better-than-video-games/img_51962/" data-orig-file="https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/img_51962.jpg?fit=3264%2C2448&ssl=1" data-orig-size="3264,2448" data-comments-opened="1" data-image-meta="{"aperture":"2.4","credit":"","camera":"iPhone 4S","caption":"","created_timestamp":"1366144869","copyright":"","focal_length":"4.28","iso":"320","shutter_speed":"0.05","title":"","orientation":"1"}" data-image-title="img_51962" data-image-description="" data-image-caption="" data-medium-file="https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/img_51962.jpg?fit=300%2C225&ssl=1" data-large-file="https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/img_51962.jpg?fit=863%2C647&ssl=1" tabindex="0" role="button" src="https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/img_51962.jpg?resize=863%2C647" alt="" class="wp-image-9832" srcset="https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/img_51962.jpg?w=3264&ssl=1 3264w, https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/img_51962.jpg?resize=300%2C225&ssl=1 300w, https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/img_51962.jpg?resize=768%2C576&ssl=1 768w, https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/img_51962.jpg?resize=1024%2C768&ssl=1 1024w, https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/img_51962.jpg?resize=863%2C647&ssl=1 863w, https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/img_51962.jpg?resize=144%2C108&ssl=1 144w, https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/img_51962.jpg?w=1726&ssl=1 1726w, https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/img_51962.jpg?w=2589&ssl=1 2589w" sizes="(max-width: 863px) 100vw, 863px" data-recalc-dims="1" /></figure></div> <p><strong>5. D&D is a Party</strong></p> <p>D&D is an inherently social activity. Sometimes this is is a boon, sometimes a bane, but one way or another it’s always going to be true.</p> <p>“But wait” I write, anticipating a likely objection so I can preemptively respond to it. “Many video games are multiplayer, and ergo social activities. This is hardly unique to D&D.” And of course, that is true. I myself have spent an immense amount of time bonding with friends in World of Warcraft. D&D is just better at it.</p> <p>Even in the most social of social video games, everyone is looking at the game. The focus of their discussion will usually be on overcoming the challenges created for them by a person they will never meet. In D&D, everyone is looking at each other, talking about their own ideas.</p> <p>Maybe that seems like a trite, or shallow difference. But, to me, it is important.</p> <p><strong>6. Investing Your Character with True Personality</strong></p> <p>When you disagree with 95% of what a person says, it’s easy for that 5% of overlap between your views to get lost in the rhetoric. I’ve spilled a lot of digital ink explaining why I find a thespian approach to games boring. But my distaste for prewritten backstories, and anyone who uses the word “spotlight” doesn’t mean I hate role playing. I just view it as a nice sauce, rather than the whole meal.</p> <p>Vidya attempts to approximate this in different ways. Sometimes the protagonist is silent, so players can project their own thoughts and emotions on to them. Other games create dialogue trees, and multiple paths which give the player some character-driven choice about how they approach a problem. But in the end, unless the player wants to skip out on game content, they’ve always gotta do what the game wants them to do.</p> <p>In a tabletop game, I can make a firm decision about who my character is, and <em>stick to it.</em> If I decide to be a good guy, then the game can never force me into a situation where my only choice is to go against my character, or skip part of the game.</p> <div class="wp-block-image"><figure class="aligncenter"><img loading="lazy" decoding="async" width="331" height="366" data-attachment-id="9833" data-permalink="https://www.paperspencils.com/8-reasons-why-dd-is-better-than-video-games/death/" data-orig-file="https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/death.jpg?fit=331%2C366&ssl=1" data-orig-size="331,366" data-comments-opened="1" data-image-meta="{"aperture":"0","credit":"","camera":"","caption":"","created_timestamp":"0","copyright":"","focal_length":"0","iso":"0","shutter_speed":"0","title":"","orientation":"0"}" data-image-title="death" data-image-description="" data-image-caption="" data-medium-file="https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/death.jpg?fit=271%2C300&ssl=1" data-large-file="https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/death.jpg?fit=331%2C366&ssl=1" tabindex="0" role="button" src="https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/death.jpg?resize=331%2C366" alt="" class="wp-image-9833" srcset="https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/death.jpg?w=331&ssl=1 331w, https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/death.jpg?resize=271%2C300&ssl=1 271w, https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/death.jpg?resize=98%2C108&ssl=1 98w" sizes="(max-width: 331px) 100vw, 331px" data-recalc-dims="1" /></figure></div> <p><strong>7. Failure is Actually Meaningful</strong></p> <p>When you lose at a video game, the only thing to do is go back and try again. You play through the same bits over and over until you succeed. Maybe the game is randomized so the bit you replay is never quite the same. Maybe there are failures states which allow the game to continue, such as losing a party member. But, one way or another, the ultimate failure state always requires you to play through some part of the game over again.</p> <p>In tabletop RPGs, there’s no such thing as starting the same game over again. When you die, a new character comes into the world, and must deal with the consequences of the previous character’s actions. All their successes and failures.</p> <p><strong>8. Zero Barriers to Entry for Designing Games</strong></p> <p>Obviously, there will always be a difference between a good game designer and a bad one. (I’ll make no claims about which group I fall into). But all it takes to get started is to come up with an adventure, and run it at your table. Boom: you’re a game designer.</p> <p>If you’ve got a cool idea for a video game, even if it’s something small, you need to develop skills with coding, and art, and music. If you don’t know how to do any of those things, you’ll need money to pay someone to do them for you, or you’ll need to find someone you’re comfortable sharing creative control with. You need all of those things before you can even begin to develop good game design skills.</p> <p>The barrier for getting your stuff published is only slightly higher than the barrier for making it in the first place. So, of course, there’s a lot of <a href="http://www.rpgnow.com/product/211929/Peepee-Soaked-Heckhole">childish garbage</a> out there, but there’s also a lot of phenomenal stuff that may never have made it to production otherwise. Stuff like <a href="http://www.rpgnow.com/product/206742/Stay-Frosty">Stay Frosty</a>, <a href="http://www.rpgnow.com/product/208756/Crypts-of-Indormancy">Crypts of Indormancy</a>, <a href="http://www.rpgnow.com/product/194909/Hex-Kit-Volume-One-Interlude-Fantasyland-Utilities">Hex Kit</a>, <a href="http://www.rpgnow.com/product/133404/Sleeping-Place-of-the-Feathered-Swine">The Sleeping Place of Feathered Swine</a>, or <a href="http://www.rpgnow.com/product/133726/The-Towers-of-the-Weretoads">The Tower of the Weretoads</a>. Just stay away from anything published by the <a href="http://www.rpgnow.com/browse/pub/11435/Mongrel-Banquet-Club">Mongrel Banquet Club</a>. They’re a <strong><em>disgusting</em></strong> little band of <strong><em>degenerate filthmongers. </em></strong></p> <div class="wp-block-image"><figure class="aligncenter"><img loading="lazy" decoding="async" width="500" height="300" data-attachment-id="9834" data-permalink="https://www.paperspencils.com/8-reasons-why-dd-is-better-than-video-games/eed9d945-cf1d-7aa0-0cdf396c195af8eb/" data-orig-file="https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/EED9D945-CF1D-7AA0-0CDF396C195AF8EB.jpg?fit=500%2C300&ssl=1" data-orig-size="500,300" data-comments-opened="1" data-image-meta="{"aperture":"0","credit":"","camera":"","caption":"","created_timestamp":"0","copyright":"","focal_length":"0","iso":"0","shutter_speed":"0","title":"","orientation":"0"}" data-image-title="EED9D945-CF1D-7AA0-0CDF396C195AF8EB" data-image-description="" data-image-caption="" data-medium-file="https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/EED9D945-CF1D-7AA0-0CDF396C195AF8EB.jpg?fit=300%2C180&ssl=1" data-large-file="https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/EED9D945-CF1D-7AA0-0CDF396C195AF8EB.jpg?fit=500%2C300&ssl=1" tabindex="0" role="button" src="https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/EED9D945-CF1D-7AA0-0CDF396C195AF8EB.jpg?resize=500%2C300" alt="" class="wp-image-9834" srcset="https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/EED9D945-CF1D-7AA0-0CDF396C195AF8EB.jpg?w=500&ssl=1 500w, https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/EED9D945-CF1D-7AA0-0CDF396C195AF8EB.jpg?resize=300%2C180&ssl=1 300w, https://i0.wp.com/www.paperspencils.com/wp-content/uploads/2018/11/EED9D945-CF1D-7AA0-0CDF396C195AF8EB.jpg?resize=180%2C108&ssl=1 180w" sizes="(max-width: 500px) 100vw, 500px" data-recalc-dims="1" /></figure></div> <p>None of this is to say that video games are bad for their limitations. A book is not bad because it lacks a soundtrack. A painting is not bad because it lacks motion. Different mediums have different strengths, and that’s really what this is about.</p> <p>Video games are not an improvement on RPGs. They are different beasts that share some DNA. It’s possible to compare and contrast them with each other, just like you can compare and contrast books and movies. But both are capable of doing things the other will never be able to achieve.</p> <p>Thhhhbhbhbhbhhbhbht.</p> </div><!-- .entry-content --> <footer class="entry-footer"> <span class="date-author"><span class="posted-on">Posted on <a href="https://www.paperspencils.com/8-reasons-why-dd-is-better-than-video-games/" rel="bookmark"><time class="entry-date published" datetime="2017-08-02T06:30:57-07:00">August 2, 2017</time><time class="updated" datetime="2021-01-06T16:16:00-08:00">January 6, 2021</time></a></span><span class="byline"> by <span class="author vcard"><a class="url fn n" href="https://www.paperspencils.com/author/admin/">LS</a></span></span></span><span class="cat-links">Posted in <a href="https://www.paperspencils.com/category/junk/opinion-pieces/" rel="category tag">Opinion Pieces</a></span><span class="comments-link"><a href="https://www.paperspencils.com/8-reasons-why-dd-is-better-than-video-games/#comments">1 Comment</a></span> </footer><!-- .entry-footer --> 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href='https://www.paperspencils.com/2017/08/' title='August'>August <span class="monthCount">(6)</span> </a> <div style='display:none' id='collapsArch-2017-8:block-15'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://www.paperspencils.com/2017/07/' title='July'>July <span class="monthCount">(6)</span> </a> <div style='display:none' id='collapsArch-2017-7:block-15'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://www.paperspencils.com/2017/06/' title='June'>June <span class="monthCount">(5)</span> </a> <div style='display:none' id='collapsArch-2017-6:block-15'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://www.paperspencils.com/2017/05/' title='May'>May <span class="monthCount">(5)</span> </a> <div style='display:none' id='collapsArch-2017-5:block-15'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://www.paperspencils.com/2017/04/' title='April'>April <span class="monthCount">(6)</span> </a> <div style='display:none' id='collapsArch-2017-4:block-15'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://www.paperspencils.com/2017/03/' title='March'>March <span class="monthCount">(5)</span> </a> <div style='display:none' id='collapsArch-2017-3:block-15'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://www.paperspencils.com/2017/02/' title='February'>February <span class="monthCount">(6)</span> </a> <div style='display:none' id='collapsArch-2017-2:block-15'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://www.paperspencils.com/2017/01/' title='January'>January <span class="monthCount">(6)</span> </a> <div style='display:none' id='collapsArch-2017-1:block-15'> </div> </li> <!-- close expanded month --> </ul> </div> </li> <!-- end year --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://www.paperspencils.com/2016/'>2016 <span class="yearCount">(54)</span> </a> <div style='display:none' id='collapsArch-2016:block-15'> <ul> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://www.paperspencils.com/2016/12/' title='December'>December <span class="monthCount">(5)</span> </a> <div style='display:none' id='collapsArch-2016-12:block-15'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://www.paperspencils.com/2016/11/' title='November'>November <span class="monthCount">(4)</span> </a> <div style='display:none' id='collapsArch-2016-11:block-15'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://www.paperspencils.com/2016/10/' title='October'>October <span class="monthCount">(5)</span> </a> <div style='display:none' id='collapsArch-2016-10:block-15'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://www.paperspencils.com/2016/09/' title='September'>September <span class="monthCount">(4)</span> </a> <div style='display:none' id='collapsArch-2016-9:block-15'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://www.paperspencils.com/2016/08/' title='August'>August <span class="monthCount">(4)</span> </a> <div style='display:none' id='collapsArch-2016-8:block-15'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://www.paperspencils.com/2016/07/' title='July'>July <span class="monthCount">(2)</span> </a> <div style='display:none' id='collapsArch-2016-7:block-15'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://www.paperspencils.com/2016/06/' title='June'>June <span class="monthCount">(4)</span> </a> <div style='display:none' id='collapsArch-2016-6:block-15'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://www.paperspencils.com/2016/05/' title='May'>May <span class="monthCount">(5)</span> </a> <div style='display:none' id='collapsArch-2016-5:block-15'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://www.paperspencils.com/2016/04/' title='April'>April <span class="monthCount">(5)</span> </a> <div style='display:none' id='collapsArch-2016-4:block-15'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://www.paperspencils.com/2016/03/' title='March'>March <span class="monthCount">(6)</span> </a> <div style='display:none' id='collapsArch-2016-3:block-15'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://www.paperspencils.com/2016/02/' title='February'>February <span class="monthCount">(6)</span> </a> <div style='display:none' id='collapsArch-2016-2:block-15'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://www.paperspencils.com/2016/01/' title='January'>January <span class="monthCount">(4)</span> </a> <div style='display:none' id='collapsArch-2016-1:block-15'> </div> </li> <!-- close expanded month --> </ul> </div> </li> <!-- end year --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://www.paperspencils.com/2015/'>2015 <span class="yearCount">(35)</span> </a> <div style='display:none' id='collapsArch-2015:block-15'> <ul> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://www.paperspencils.com/2015/12/' title='December'>December <span class="monthCount">(3)</span> </a> <div style='display:none' id='collapsArch-2015-12:block-15'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://www.paperspencils.com/2015/11/' title='November'>November <span class="monthCount">(2)</span> </a> <div style='display:none' id='collapsArch-2015-11:block-15'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://www.paperspencils.com/2015/10/' title='October'>October <span class="monthCount">(5)</span> </a> <div style='display:none' id='collapsArch-2015-10:block-15'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://www.paperspencils.com/2015/09/' title='September'>September <span class="monthCount">(12)</span> </a> <div style='display:none' id='collapsArch-2015-9:block-15'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://www.paperspencils.com/2015/07/' title='July'>July <span class="monthCount">(1)</span> </a> <div style='display:none' id='collapsArch-2015-7:block-15'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://www.paperspencils.com/2015/05/' title='May'>May <span class="monthCount">(3)</span> </a> <div style='display:none' id='collapsArch-2015-5:block-15'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://www.paperspencils.com/2015/04/' title='April'>April <span class="monthCount">(3)</span> </a> <div style='display:none' id='collapsArch-2015-4:block-15'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://www.paperspencils.com/2015/03/' title='March'>March <span class="monthCount">(4)</span> </a> <div style='display:none' id='collapsArch-2015-3:block-15'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://www.paperspencils.com/2015/01/' title='January'>January <span class="monthCount">(2)</span> </a> <div style='display:none' id='collapsArch-2015-1:block-15'> </div> </li> <!-- close expanded month --> </ul> </div> </li> <!-- end year --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://www.paperspencils.com/2014/'>2014 <span class="yearCount">(6)</span> </a> <div style='display:none' id='collapsArch-2014:block-15'> <ul> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://www.paperspencils.com/2014/12/' title='December'>December <span class="monthCount">(1)</span> </a> <div style='display:none' id='collapsArch-2014-12:block-15'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://www.paperspencils.com/2014/02/' title='February'>February <span class="monthCount">(1)</span> </a> <div style='display:none' id='collapsArch-2014-2:block-15'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://www.paperspencils.com/2014/01/' title='January'>January <span class="monthCount">(4)</span> </a> <div style='display:none' id='collapsArch-2014-1:block-15'> </div> </li> <!-- close expanded month --> </ul> </div> </li> <!-- end year --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://www.paperspencils.com/2013/'>2013 <span class="yearCount">(162)</span> </a> <div style='display:none' id='collapsArch-2013:block-15'> <ul> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://www.paperspencils.com/2013/12/' title='December'>December <span class="monthCount">(3)</span> </a> <div style='display:none' id='collapsArch-2013-12:block-15'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://www.paperspencils.com/2013/11/' title='November'>November <span class="monthCount">(7)</span> </a> <div style='display:none' id='collapsArch-2013-11:block-15'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://www.paperspencils.com/2013/10/' title='October'>October <span class="monthCount">(11)</span> </a> <div style='display:none' id='collapsArch-2013-10:block-15'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://www.paperspencils.com/2013/09/' title='September'>September <span class="monthCount">(15)</span> </a> <div style='display:none' id='collapsArch-2013-9:block-15'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://www.paperspencils.com/2013/08/' title='August'>August <span class="monthCount">(21)</span> </a> <div style='display:none' id='collapsArch-2013-8:block-15'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://www.paperspencils.com/2013/07/' title='July'>July <span class="monthCount">(6)</span> </a> <div style='display:none' id='collapsArch-2013-7:block-15'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://www.paperspencils.com/2013/06/' title='June'>June <span class="monthCount">(1)</span> </a> <div style='display:none' id='collapsArch-2013-6:block-15'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://www.paperspencils.com/2013/05/' title='May'>May <span class="monthCount">(16)</span> </a> <div style='display:none' id='collapsArch-2013-5:block-15'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://www.paperspencils.com/2013/04/' title='April'>April <span class="monthCount">(18)</span> </a> <div style='display:none' id='collapsArch-2013-4:block-15'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://www.paperspencils.com/2013/03/' title='March'>March <span class="monthCount">(25)</span> </a> <div style='display:none' id='collapsArch-2013-3:block-15'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://www.paperspencils.com/2013/02/' title='February'>February <span class="monthCount">(20)</span> </a> <div style='display:none' id='collapsArch-2013-2:block-15'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://www.paperspencils.com/2013/01/' title='January'>January <span class="monthCount">(19)</span> </a> <div style='display:none' id='collapsArch-2013-1:block-15'> </div> </li> <!-- close expanded month --> </ul> </div> </li> <!-- end year --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://www.paperspencils.com/2012/'>2012 <span class="yearCount">(226)</span> </a> <div style='display:none' id='collapsArch-2012:block-15'> <ul> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://www.paperspencils.com/2012/12/' title='December'>December <span class="monthCount">(21)</span> </a> <div style='display:none' id='collapsArch-2012-12:block-15'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://www.paperspencils.com/2012/11/' title='November'>November <span class="monthCount">(21)</span> </a> <div style='display:none' id='collapsArch-2012-11:block-15'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://www.paperspencils.com/2012/10/' title='October'>October <span class="monthCount">(18)</span> </a> <div style='display:none' id='collapsArch-2012-10:block-15'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://www.paperspencils.com/2012/09/' title='September'>September <span class="monthCount">(17)</span> </a> <div style='display:none' id='collapsArch-2012-9:block-15'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://www.paperspencils.com/2012/08/' title='August'>August <span class="monthCount">(19)</span> </a> <div style='display:none' id='collapsArch-2012-8:block-15'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://www.paperspencils.com/2012/07/' title='July'>July <span class="monthCount">(18)</span> </a> <div style='display:none' id='collapsArch-2012-7:block-15'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://www.paperspencils.com/2012/06/' title='June'>June <span class="monthCount">(18)</span> </a> <div style='display:none' id='collapsArch-2012-6:block-15'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://www.paperspencils.com/2012/05/' title='May'>May <span class="monthCount">(19)</span> </a> <div style='display:none' id='collapsArch-2012-5:block-15'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://www.paperspencils.com/2012/04/' title='April'>April <span class="monthCount">(20)</span> </a> <div style='display:none' id='collapsArch-2012-4:block-15'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://www.paperspencils.com/2012/03/' title='March'>March <span class="monthCount">(18)</span> </a> <div style='display:none' id='collapsArch-2012-3:block-15'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://www.paperspencils.com/2012/02/' title='February'>February <span class="monthCount">(18)</span> </a> <div style='display:none' id='collapsArch-2012-2:block-15'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://www.paperspencils.com/2012/01/' title='January'>January <span class="monthCount">(19)</span> </a> <div style='display:none' id='collapsArch-2012-1:block-15'> </div> </li> <!-- close expanded month --> </ul> </div> </li> <!-- end year --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://www.paperspencils.com/2011/'>2011 <span class="yearCount">(74)</span> </a> <div style='display:none' id='collapsArch-2011:block-15'> <ul> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://www.paperspencils.com/2011/12/' title='December'>December <span class="monthCount">(18)</span> </a> <div style='display:none' id='collapsArch-2011-12:block-15'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://www.paperspencils.com/2011/11/' title='November'>November <span class="monthCount">(23)</span> </a> <div style='display:none' id='collapsArch-2011-11:block-15'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://www.paperspencils.com/2011/10/' title='October'>October <span class="monthCount">(19)</span> </a> <div style='display:none' id='collapsArch-2011-10:block-15'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://www.paperspencils.com/2011/09/' title='September'>September <span class="monthCount">(8)</span> </a> <div style='display:none' id='collapsArch-2011-9:block-15'> </div> </li> <!-- close expanded month --> <li class='collapsing-archives expand'><span title='click to expand' class='collapsing-archives expand'><span class='sym'>►</span></span><a href='https://www.paperspencils.com/2011/08/' title='August'>August <span class="monthCount">(6)</span> </a> <div style='display:none' id='collapsArch-2011-8:block-15'> </div> </li> <!-- close month --> </ul></div></li> <!-- end of collapsing-archives --><li style='display:none'><script type="text/javascript"> // <![CDATA[ /* These variables are part of the Collapsing Archives Plugin * version: 3.0.4 * revision: $Id: collapsArch.php 3004281 2023-12-01 14:50:08Z robfelty $ * Copyright 2008 Robert Felty (robfelty.com) */ try { collapsItems['catTest'] = 'test'; } catch (err) { collapsItems = new Object(); } collapsItems['collapsArch-2024-1:block-15'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/housekeeping-2024/\' title=\'Housekeeping 2024\'>Housekeeping 2024</a></li></ul>'; collapsItems['collapsArch-2023-11:block-15'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/go-back-my-first-kickstarter/\' title=\'Go back my first Kickstarter!\'>Go back my first Kickstarter!</a></li></ul>'; collapsItems['collapsArch-2023-3:block-15'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/flux-space/\' title=\'Flux Space\'>Flux Space</a></li></ul>'; collapsItems['collapsArch-2022-12:block-15'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/dd-christmas-carols-hark-i-am-a-hireling/\' title=\'D&D Christmas Carols: Hark! I Am a Hireling\'>D&D Christmas Carols: Hark! 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collapsItems['collapsArch-2017-5:block-15'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/investments-citadels-and-domains/\' title=\'Investments, Citadels, and Domains\'>Investments, Citadels, and Domains</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/establishing-a-religion/\' title=\'Establishing a Religion\'>Establishing a Religion</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/players-are-never-going-to-stop-calling-their-shots/\' title=\'Players Are Never Going To Stop Calling Their Shots\'>Players Are Never Going To Stop Calling Their Shots</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/stealth/\' title=\'Stealth\'>Stealth</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/fighters-armies/\' title=\'Fighter's Armies\'>Fighter's Armies</a></li></ul>'; collapsItems['collapsArch-2017-4:block-15'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/lotfp-class-totem-magician-ffx-lulu/\' title=\'LotFP Class: Totem Magician (FFX Lulu)\'>LotFP Class: Totem Magician (FFX Lulu)</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/1d100-payments/\' title=\'1d100 Payments\'>1d100 Payments</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/guns-in-orwa/\' title=\'Guns in ORWA\'>Guns in ORWA</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/rules-for-gobbos/\' title=\'Rules for Gobbos\'>Rules for Gobbos</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/simple-socializing-the-give-take-system/\' title=\'Simple Socializing: The Give & Take System\'>Simple Socializing: The Give & Take System</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/methods-for-writing-d100-tables/\' title=\'Methods for Writing d100 Tables\'>Methods for Writing d100 Tables</a></li></ul>'; collapsItems['collapsArch-2017-3:block-15'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/d100-human-beings-for-sale/\' title=\'d100 Human Beings for Sale\'>d100 Human Beings for Sale</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/when-a-skill-is-justified-superpower-skills-and-torture-in-orwa/\' title=\'When a Skill is Justified, Superpower Skills, and Torture in ORWA\'>When a Skill is Justified, Superpower Skills, and Torture in ORWA</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/magic-words-laboratories/\' title=\'Magic Words: Laboratories\'>Magic Words: Laboratories</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/a-ddrinking-game/\' title=\'A D&Drinking Game\'>A D&Drinking Game</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/better-wizard-staves-d100-wizard-staves/\' title=\'Better Wizard Staves + d100 Wizard Staves\'>Better Wizard Staves + d100 Wizard Staves</a></li></ul>'; collapsItems['collapsArch-2017-2:block-15'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/better-magic-wands-d100-magic-wands/\' title=\'Better Magic Wands + d100 Magic Wands\'>Better Magic Wands + d100 Magic Wands</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/weird-cleric-magic-oddities/\' title=\'Weird Cleric Magic: Oddities\'>Weird Cleric Magic: Oddities</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/trying-out-glory-from-god-the-past-gods/\' title=\'Trying out Glory from God: The Past Gods\'>Trying out Glory from God: The Past Gods</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/weird-cleric-magic-gods/\' title=\'Weird Cleric Magic: Gods\'>Weird Cleric Magic: Gods</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/papers-pencils-patreon/\' title=\'Papers & Pencils Patreon!\'>Papers & Pencils Patreon!</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/glory-from-god-creating-spells/\' title=\'Glory from God: Creating Spells\'>Glory from God: Creating Spells</a></li></ul>'; collapsItems['collapsArch-2017-1:block-15'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/d30-books-you-find-in-the-wizards-study/\' title=\'d30 Books you Find in the Wizard's Study\'>d30 Books you Find in the Wizard's Study</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/making-cleric-magic-weirder-glory-from-god/\' title=\'Making Cleric Magic Weirder: Glory from God\'>Making Cleric Magic Weirder: Glory from God</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/magic-words-in-practice-one-year-of-magic-words-in-orwa/\' title=\'Magic Words in Practice: One Year of Magic Words in ORWA\'>Magic Words in Practice: One Year of Magic Words in ORWA</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/nick-ls-whelan-project-roundup/\' title=\'Nick LS Whelan Project Roundup\'>Nick LS Whelan Project Roundup</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/what-i-need-to-improve-on-as-a-referee-2017-edition/\' title=\'What I Need to Improve on as a Referee, 2017 Edition\'>What I Need to Improve on as a Referee, 2017 Edition</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/structuring-encounter-tables/\' title=\'Structuring Encounter Tables\'>Structuring Encounter Tables</a></li></ul>'; collapsItems['collapsArch-2016-12:block-15'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/7403/\' title=\'D&D Christmas Carols: Searching for Silver and Gold\'>D&D Christmas Carols: Searching for Silver and Gold</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/questgivers-are-evil/\' title=\'Questgivers are Evil\'>Questgivers are Evil</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/on-a-red-world-alone-handling-factions/\' title=\'On a Red World Alone; Handling Factions\'>On a Red World Alone; Handling Factions</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/santicore-2015-dwarves-beards-what-are-they-for/\' title=\'Santicore 2015: Dwarves' Beards: What are they for?\'>Santicore 2015: Dwarves' Beards: What are they for?</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/d100-reasons-the-wizard-is-more-than-they-seem/\' title=\'d100 Reasons the Wizard is more than they Seem\'>d100 Reasons the Wizard is more than they Seem</a></li></ul>'; 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collapsItems['collapsArch-2016-9:block-15'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/a-use-for-excess-experience-points/\' title=\'A Use for Excess Experience Points\'>A Use for Excess Experience Points</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/d100-pieces-of-technological-junk/\' title=\'d100 Pieces of Technological Junk\'>d100 Pieces of Technological Junk</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/colorful-characters-27-bric-shilic/\' title=\'Colorful Characters 27: Bric Shilic\'>Colorful Characters 27: Bric Shilic</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/d100-magic-words-opposites-and-evocation/\' title=\'d100 Magic Words: Opposites, and Evocation\'>d100 Magic Words: Opposites, and Evocation</a></li></ul>'; collapsItems['collapsArch-2016-8:block-15'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/d100-results-of-drug-addled-engineering/\' title=\'d100 Results of Drug-Addled Engineering\'>d100 Results of Drug-Addled Engineering</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/bringing-pcs-back-as-cyborgs/\' title=\'Bringing PCs Back as Cyborgs\'>Bringing PCs Back as Cyborgs</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/how-i-use-the-skills-i-hate/\' title=\'How I Use the Skills I Hate\'>How I Use the Skills I Hate</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/spending-money-training/\' title=\'Spending Money: Training\'>Spending Money: Training</a></li></ul>'; collapsItems['collapsArch-2016-7:block-15'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/d100-magic-words-body-parts-simple-actions/\' title=\'d100 Magic Words: Body Parts & Simple Actions\'>d100 Magic Words: Body Parts & Simple Actions</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/lotfp-class-djinn-kin/\' title=\'LotFP Class: Djinn Kin\'>LotFP Class: Djinn Kin</a></li></ul>'; collapsItems['collapsArch-2016-6:block-15'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/making-languages-relevant/\' title=\'Making Languages Relevant\'>Making Languages Relevant</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/d100-objects-of-moderate-value/\' title=\'d100 Objects of Moderate Value\'>d100 Objects of Moderate Value</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/i-hate-choice-and-i-love-randomization/\' title=\'I Hate Choice\'>I Hate Choice</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/cunning-classes-the-windmaster/\' title=\'LotFP Class: The Windmaster\'>LotFP Class: The Windmaster</a></li></ul>'; collapsItems['collapsArch-2016-5:block-15'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/1d100-magic-words-creatures/\' title=\'1d100 Magic Words - Creatures & Evil\'>1d100 Magic Words - Creatures & Evil</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/the-fishmongers-revenge/\' title=\'The Fishmonger's Revenge\'>The Fishmonger's Revenge</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/d100-curses/\' title=\'d100 Curses\'>d100 Curses</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/skills-mastery-versus-uncertainty/\' title=\'Skills: Mastery Versus Uncertainty\'>Skills: Mastery Versus Uncertainty</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/magical-marvels-31-getting-weird-with-the-classics-3/\' title=\'Magical Marvels 31: Getting Weird with the Classics 3\'>Magical Marvels 31: Getting Weird with the Classics 3</a></li></ul>'; 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collapsItems['collapsArch-2016-1:block-15'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/magical-marvels-28-getting-weird-with-the-classics-1/\' title=\'Magical Marvels 28: Getting Weird With the Classics 1\'>Magical Marvels 28: Getting Weird With the Classics 1</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/what-i-need-to-improve-on-as-a-referee-2016-edition/\' title=\'What I Need to Improve On as a Referee, 2016 edition\'>What I Need to Improve On as a Referee, 2016 edition</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/the-grizzled/\' title=\'The Grizzled\'>The Grizzled</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/cool-stuff-in-the-wrong-direction-overland/\' title=\'Cool Stuff in the Wrong Direction - Overland\'>Cool Stuff in the Wrong Direction - Overland</a></li></ul>'; collapsItems['collapsArch-2015-12:block-15'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/lotfp-class-the-gift-giver/\' title=\'LotFP Class: The Gift Giver\'>LotFP Class: The Gift Giver</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/dd-christmas-carols-damage-dice-the-ref-rolled-high/\' title=\'D&D Christmas Carols: Damage Dice the Ref Rolled High\'>D&D Christmas Carols: Damage Dice the Ref Rolled High</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/lotfp-class-the-friendly-ghost/\' title=\'LotFP Class: The Friendly Ghost\'>LotFP Class: The Friendly Ghost</a></li></ul>'; collapsItems['collapsArch-2015-11:block-15'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/lotfp-class-the-lucky-motherfucker/\' title=\'LotFP Class: The Lucky Motherfucker\'>LotFP Class: The Lucky Motherfucker</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/lotfp-class-lawyer/\' title=\'LotFP Class: Lawyer\'>LotFP Class: Lawyer</a></li></ul>'; collapsItems['collapsArch-2015-10:block-15'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/lotfp-class-slasher/\' title=\'LotFP Class: Slasher\'>LotFP Class: Slasher</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/the-moral-of-the-story-a-subsystem-proposal-for-masters-of-carcosa/\' title=\'The Moral of the Story, a subsystem proposal for Masters of Carcosa\'>The Moral of the Story, a subsystem proposal for Masters of Carcosa</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/an-interesting-way-of-creating-characters-above-first-level/\' title=\'An interesting way of creating characters above first level.\'>An interesting way of creating characters above first level.</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/spending-money-3-the-curio-shop/\' title=\'Spending Money 3: The Curio Shop\'>Spending Money 3: The Curio Shop</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/spending-money-2-armor/\' title=\'Spending Money 2: Armor\'>Spending Money 2: Armor</a></li></ul>'; collapsItems['collapsArch-2015-9:block-15'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/spending-money-1-ive-got-thirty-thousand-gold-pieces-and-nothing-to-spend-them-on/\' title=\'Spending Money 1: I've got thirty thousand gold pieces and nothing to spend them on.\'>Spending Money 1: I've got thirty thousand gold pieces and nothing to spend them on.</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/a-better-use-for-bookshelves/\' title=\'A Better Use for Bookshelves\'>A Better Use for Bookshelves</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/lotfpffx-class-wakka/\' title=\'LotFP/FFX Class: Wakka\'>LotFP/FFX Class: Wakka</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/lotfpffx-class-yuna/\' title=\'LotFP/FFX Class: Yuna\'>LotFP/FFX Class: Yuna</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/lotfpffx-class-auron/\' title=\'LotFP/FFX Class: Auron\'>LotFP/FFX Class: Auron</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/more-magic-words-in-action/\' title=\'More Magic Words in Action\'>More Magic Words in Action</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/the-miscreated-creatures-questions-applied-to-the-axe-beak/\' title=\'The Miscreated Creatures Questions Applied to the Axe Beak\'>The Miscreated Creatures Questions Applied to the Axe Beak</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/the-miscreated-creatures-questions/\' title=\'The Miscreated Creatures Questions\'>The Miscreated Creatures Questions</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/swallowed-whole/\' title=\'Swallowed Whole\'>Swallowed Whole</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/miscreated-creatures-update-and-keeping-house-rules-to-yourself/\' title=\'Miscreated Creatures Update, and Keeping House Rules to Yourself\'>Miscreated Creatures Update, and Keeping House Rules to Yourself</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/magic-words-in-practice/\' title=\'Magic Words in Practice\'>Magic Words in Practice</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/spell-lists-stuck-here-are-some-magic-words/\' title=\'Spell lists suck. Here are some magic words.\'>Spell lists suck. 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collapsItems['collapsArch-2013-9:block-15'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/the-maze-of-one-way-doors/\' title=\'The Maze of One-Way Doors\'>The Maze of One-Way Doors</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/picture-thursday-39-for-all-that-could-have-been-by-noah-bradley/\' title=\'Picture Thursday 39: "For All that Could Have Been" by Noah Bradley\'>Picture Thursday 39: "For All that Could Have Been" by Noah Bradley</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/link-everyone-is-john/\' title=\'Link: Everyone is John\'>Link: Everyone is John</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/the-depths-of-the-dungeon-moon-20-questions/\' title=\'The Depths of the Dungeon Moon: 20+ Questions\'>The Depths of the Dungeon Moon: 20+ Questions</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/magical-marvels-17-spell-lock-axe/\' title=\'Magical Marvels 17: Spell Lock Axe\'>Magical Marvels 17: Spell Lock Axe</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/picture-thursday-38-kelthuzad-by-unknown-blizzard-artist/\' title=\'Picture Thursday 38: Kel'Thuzad by unknown Blizzard artist\'>Picture Thursday 38: Kel'Thuzad by unknown Blizzard artist</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/a-campaign-setting-which-is-most-certainly-not-called-dungeon-world/\' title=\'A campaign setting which is most certainly NOT called "Dungeon World."\'>A campaign setting which is most certainly NOT called "Dungeon World."</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/a-fun-alternative-to-dying/\' title=\'A fun alternative to dying.\'>A fun alternative to dying.</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/magical-marvels-16-hellfire-jar/\' title=\'Magical Marvels 16: Hellfire Jar\'>Magical Marvels 16: Hellfire Jar</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/picture-thursday-37-please-tell-me-who-made-this-skeleton-jelly/\' title=\'Picture Thursday 37: Please Tell Me Who Made This! 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Webbed by Jeff Dee</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/designing-a-pathfinder-skill/\' title=\'Designing a Pathfinder Skill\'>Designing a Pathfinder Skill</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/merciless-monsters-12-rotocula-female/\' title=\'Merciless Monsters 12: Rotocula (Female)\'>Merciless Monsters 12: Rotocula (Female)</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/picture-thursday-11-inheritance-by-eeliskyttanen/\' title=\'Picture Thursday 11: Inheritance by Eeliskyttanen\'>Picture Thursday 11: Inheritance by Eeliskyttanen</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/placing-treasure/\' title=\'Placing Treasure\'>Placing Treasure</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/odd-ish-stuff-ive-been-doing/\' title=\'OD&D-ish Stuff I've Been Doing\'>OD&D-ish Stuff I've Been Doing</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/merciless-monsters-11-rotocula-male/\' title=\'Merciless Monsters 11: Rotocula (Male)\'>Merciless Monsters 11: Rotocula (Male)</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/picture-thursday-10-death-from-below-by-samwise-didier/\' title=\'Picture Thursday 10: Death from Below by Samwise Didier\'>Picture Thursday 10: Death from Below by Samwise Didier</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/in-defense-of-experience-points/\' title=\'In Defense of Experience Points\'>In Defense of Experience Points</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/pathfinder-class-analysis-2-bard/\' title=\'Pathfinder Class Analysis 2: Bard\'>Pathfinder Class Analysis 2: Bard</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/deadly-dungeons-4-the-wet-passage/\' title=\'Deadly Dungeons 4: The Wet Passage\'>Deadly Dungeons 4: The Wet Passage</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/picture-thursday-9-the-iron-orb-of-the-duergar-by-scott-burdick/\' title=\'Picture Thursday 9: The Iron Orb of the Duergar by Scott Burdick\'>Picture Thursday 9: The Iron Orb of the Duergar by Scott Burdick</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/page-by-page-gary-gygaxs-dmg-part-11/\' title=\'Page by Page: Gary Gygax’s DMG Part 11\'>Page by Page: Gary Gygax’s DMG Part 11</a></li></ul>'; 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collapsItems['collapsArch-2012-11:block-15'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/picture-thursday-4-skeleton-on-an-altar-by-courtney-campbell/\' title=\'Picture Thursday 4: Skeleton on an Altar by Courtney Campbell\'>Picture Thursday 4: Skeleton on an Altar by Courtney Campbell</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/fallout-3-tabletop-game-2-skills/\' title=\'Fallout 3 Tabletop Game 2: Skills\'>Fallout 3 Tabletop Game 2: Skills</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/fallout-3-tabletop-game-1-characters/\' title=\'Fallout 3 Tabletop Game 1: Characters\'>Fallout 3 Tabletop Game 1: Characters</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/critical-hit-and-critical-fumble-charts-for-pathfinder/\' title=\'Critical Hit and Critical Fumble Charts for Pathfinder\'>Critical Hit and Critical Fumble Charts for Pathfinder</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/simple-deadly-poisons/\' title=\'Simple, Deadly Poisons\'>Simple, Deadly Poisons</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/merciless-monsters-9-kolera-a-k-a-beetle-people/\' title=\'Merciless Monsters 9: Kolera (a.k.a. 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collapsItems['collapsArch-2012-10:block-15'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/partial-undeath/\' title=\'Partial Undeath\'>Partial Undeath</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/bow-before-the-great-pumpkin/\' title=\'Bow Before The Great Pumpkin\'>Bow Before The Great Pumpkin</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/evil-rituals-2/\' title=\'Evil Rituals\'>Evil Rituals</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/5-killer-curses/\' title=\'5 Killer Curses\'>5 Killer Curses</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/magical-marvels-9-the-greatsword-of-horrid-dreams/\' title=\'Magical Marvels 8: The Greatsword of Horrid Dreams\'>Magical Marvels 8: The Greatsword of Horrid Dreams</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/vampiric-classifications-2-types/\' title=\'Vampiric Classifications 2: Types\'>Vampiric Classifications 2: Types</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/1st-annual-papers-pencils-reader-census-results/\' title=\'1st Annual Papers & Pencils Reader Census Results\'>1st Annual Papers & Pencils Reader Census Results</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/merciless-monsters-8-the-gourd-golem/\' title=\'Merciless Monsters 8: The Gourd Golem\'>Merciless Monsters 8: The Gourd Golem</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/vampiric-classifications-1-hierarchy/\' title=\'Vampiric Classifications 1: Hierarchy\'>Vampiric Classifications 1: Hierarchy</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/natural-necromancy/\' title=\'Natural Necromancy\'>Natural Necromancy</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/colorful-characters-22-erol-gwindlin-and-the-red-seamster/\' title=\'Colorful Characters 22: Erol Gwindlin, and The Red Seamster\'>Colorful Characters 22: Erol Gwindlin, and The Red Seamster</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/lively-locals-9-peaceful-crossing/\' title=\'Lively Locals 9: Peaceful Crossing\'>Lively Locals 9: Peaceful Crossing</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/hireling-traits/\' title=\'Hireling Traits\'>Hireling Traits</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/identifying-magic-items-in-pathfinder/\' title=\'Identifying Magic Items in Pathfinder\'>Identifying Magic Items in Pathfinder</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/last-words-of-the-megalomaniacal-bard/\' title=\'Last Words of the Megalomaniacal Bard\'>Last Words of the Megalomaniacal Bard</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/pathfinder-diseases-commonplace-conditions/\' title=\'Pathfinder Diseases: Commonplace Conditions\'>Pathfinder Diseases: Commonplace Conditions</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/pathfinder-diseases-magical-maladies/\' title=\'Pathfinder Diseases: Magical Maladies\'>Pathfinder Diseases: Magical Maladies</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/the-girl-and-the-granite-throne-chapter-four-2/\' title=\'The Girl and the Granite Throne: Chapter Four\'>The Girl and the Granite Throne: Chapter Four</a></li></ul>'; collapsItems['collapsArch-2012-9:block-15'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/lively-locals-8-heros-rest/\' title=\'Lively Locals 8: Hero's Rest\'>Lively Locals 8: Hero's Rest</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/8-rules-for-dungeon-improvisation/\' title=\'8 Rules for Dungeon Improvisation\'>8 Rules for Dungeon Improvisation</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/campaign-management-toolbox/\' title=\'Campaign Management Toolbox\'>Campaign Management Toolbox</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/playing-with-unbalanced-levels-in-pathfinder/\' title=\'Playing with Unbalanced Levels in Pathfinder\'>Playing with Unbalanced Levels in Pathfinder</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/unlively-locals-7-lilbr-village-of-the-dead/\' title=\'(Un)Lively Locals 7: Lilbr, Village of the Dead\'>(Un)Lively Locals 7: Lilbr, Village of the Dead</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/legend-of-zelda-adventure-system-levels-and-adventurers/\' title=\'Legend of Zelda Adventure System: Levels, and Adventurers\'>Legend of Zelda Adventure System: Levels, and Adventurers</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/using-an-open-world-video-game-as-a-campaign-setting/\' title=\'Using an Open-World Video Game as a Campaign Setting\'>Using an Open-World Video Game as a Campaign Setting</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/streamlined-skill-rolls/\' title=\'Streamlined Skill Rolls\'>Streamlined Skill Rolls</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/merciless-monsters-7-fotavyon/\' title=\'Merciless Monsters 7: Fotavyon\'>Merciless Monsters 7: Fotavyon</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/rationaile-behind-lozas-leveling-system/\' title=\'Zelda Adventure System: Rationale Behind the Game's Experience Mechanic\'>Zelda Adventure System: Rationale Behind the Game's Experience Mechanic</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/artwork-elderly-warlock-master/\' title=\'Artwork: Elderly Warlock Master\'>Artwork: Elderly Warlock Master</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/appendix-n-the-zombie-survival-guide/\' title=\'Appendix N: The Zombie Survival Guide\'>Appendix N: The Zombie Survival Guide</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/lozas-problems/\' title=\'The Legend of Zelda Adventure System: Problems\'>The Legend of Zelda Adventure System: Problems</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/colorful-characters-21-margo-waggletongue/\' title=\'Colorful Characters 21: Margo Waggletongue\'>Colorful Characters 21: Margo Waggletongue</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/legend-of-zelda-adventure-system-sage-spells/\' title=\'Legend of Zelda Adventure System: Sage Spells\'>Legend of Zelda Adventure System: Sage Spells</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/legend-of-zelda-adventure-system-notes-on-magic/\' title=\'Legend of Zelda Adventure System: Notes on Magic\'>Legend of Zelda Adventure System: Notes on Magic</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/seven-cursed-items-for-fun-profit/\' title=\'Seven Cursed Items for Fun & Profit\'>Seven Cursed Items for Fun & Profit</a></li></ul>'; 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Level Two\'>Ding! 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collapsItems['collapsArch-2012-7:block-15'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/product-review-using-banners-on-the-cheap-for-maps/\' title=\'Product Review: Using Banners on the Cheap for Maps\'>Product Review: Using Banners on the Cheap for Maps</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/dungeon-crawling-at-a-crawl/\' title=\'Dungeon Crawling at a Crawl\'>Dungeon Crawling at a Crawl</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/colorful-characters-18-laura-kraul/\' title=\'Colorful Characters 18: Laura Kraul\'>Colorful Characters 18: Laura Kraul</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/i-concede-odd-initiative-is-superior/\' title=\'I Concede: OD&D Initiative is Superior\'>I Concede: OD&D Initiative is Superior</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/tabletop-items-from-a-link-to-the-past/\' title=\'Tabletop Items from A Link to the Past\'>Tabletop Items from A Link to the Past</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/product-review-add-first-edition-reprints/\' title=\'Product Review: AD&D First Edition Reprints\'>Product Review: AD&D First Edition Reprints</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/a-post-without-value-my-first-attempt-to-gm/\' title=\'A Post Without Value: My First Attempt to GM\'>A Post Without Value: My First Attempt to GM</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/i-love-creative-players/\' title=\'I Love Creative Players\'>I Love Creative Players</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/dragons-warriors/\' title=\'Dragons & Warriors\'>Dragons & Warriors</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/paizocon-con-report-ort/\' title=\'Paizocon Con Report Ort\'>Paizocon Con Report Ort</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/lively-locals-5-three-religious-sites/\' title=\'Lively Locals 5: Three Religious Sites\'>Lively Locals 5: Three Religious Sites</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/tabletop-magic-from-final-fantasy/\' title=\'Tabletop Magic from Final Fantasy\'>Tabletop Magic from Final Fantasy</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/what-it-is-that-im-doing-here/\' title=\'What It is that I'm Doing Here\'>What It is that I'm Doing Here</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/dungeons-dragons-small-towns-zealots/\' title=\'Dungeons & Dragons, Small Towns & Zealots\'>Dungeons & Dragons, Small Towns & Zealots</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/lively-locals-4-the-wood-of-lost-paths/\' title=\'Lively Locals 4: The Wood of Lost Paths\'>Lively Locals 4: The Wood of Lost Paths</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/the-crazy-straw-of-race-as-class/\' title=\'The Crazy Straw of Race as Class\'>The Crazy Straw of Race as Class</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/weapon-mechanics/\' title=\'Weapon Mechanics\'>Weapon Mechanics</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/page-by-page-gary-gygaxs-dmg-part-6/\' title=\'Page by Page: Gary Gygax's DMG Part 6\'>Page by Page: Gary Gygax's DMG Part 6</a></li></ul>'; collapsItems['collapsArch-2012-6:block-15'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/lively-locals-3-drummers-field/\' title=\'Lively Locals 3: Drummer's Field\'>Lively Locals 3: Drummer's Field</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/updated-forest-battlefield-generator/\' title=\'Updated Forest Battlefield Generator\'>Updated Forest Battlefield Generator</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/why-was-this-dungeon-built/\' title=\'Why was This Dungeon Built?\'>Why was This Dungeon Built?</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/page-by-page-gary-gygaxs-dmg-part-5/\' title=\'Page by Page: Gary Gygax's DMG Part 5\'>Page by Page: Gary Gygax's DMG Part 5</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/serius-biznis/\' title=\'Serius Biznis\'>Serius Biznis</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/lively-locals-2-river-of-blades/\' title=\'Lively Locals 2: River of Blades\'>Lively Locals 2: River of Blades</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/the-problem-with-diversity/\' title=\'The Problem with Diversity\'>The Problem with Diversity</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/negune-the-nation-of-stekett/\' title=\'Negune: The Nation of Stekett\'>Negune: The Nation of Stekett</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/what-i-want/\' title=\'What I Want\'>What I Want</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/lively-locals-1-maeglen-valley/\' title=\'Lively Locals 1: Maeglen Valley\'>Lively Locals 1: Maeglen Valley</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/fantasy-languages/\' title=\'Fantasy Languages\'>Fantasy Languages</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/loot-from-the-25th-sublevel-of-the-dungeon/\' title=\'Loot from the 25th Sublevel of the Dungeon\'>Loot from the 25th Sublevel of the Dungeon</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/dissection-of-pathfinders-monster-entries/\' title=\'Dissection of Pathfinder's Monster Entries\'>Dissection of Pathfinder's Monster Entries</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/colorful-characters-17-limenent-geary-duchess-of-greyholm/\' title=\'Colorful Characters 17: Limenent Geary, Duchess of Greyholm\'>Colorful Characters 17: Limenent Geary, Duchess of Greyholm</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/the-wide-swing-dilemma/\' title=\'The Wide-Swing Dilemma\'>The Wide-Swing Dilemma</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/abyssal-rambling/\' title=\'Abyssal Rambling\'>Abyssal Rambling</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/page-by-page-gary-gygaxs-dmg-part-4/\' title=\'Page by Page: Gary Gygax's DMG Part 4\'>Page by Page: Gary Gygax's DMG Part 4</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/magical-marvels-7-the-sons-service/\' title=\'Magical Marvels 7: The Son's Service\'>Magical Marvels 7: The Son's Service</a></li></ul>'; collapsItems['collapsArch-2012-5:block-15'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/the-most-visually-impressive-appendix-ever/\' title=\'The Most Visually Impressive Appendix Ever\'>The Most Visually Impressive Appendix Ever</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/variant-spell-preperation/\' title=\'Variant Spell Preperation\'>Variant Spell Preperation</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/campaign-art-mahudar-kosopske-at-your-service/\' title=\'Campaign Art: Gifts of a Wizard, and a Battle against Ogres!\'>Campaign Art: Gifts of a Wizard, and a Battle against Ogres!</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/may-of-the-dead-hungry-hungry-vampire/\' title=\'May of the Dead: Hungry Hungry Vampire\'>May of the Dead: Hungry Hungry Vampire</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/introducing-new-characters-to-your-campaign-milieu/\' title=\'Introducing New Characters to Your Campaign Milieu\'>Introducing New Characters to Your Campaign Milieu</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/page-by-page-gary-gygaxs-dmg-part-3/\' title=\'Page By Page: Gary Gygax’s DMG part 3\'>Page By Page: Gary Gygax’s DMG part 3</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/reality-is-my-sourcebook-outside/\' title=\'Reality is my Sourcebook: Outside\'>Reality is my Sourcebook: Outside</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/the-history-of-dice/\' title=\'The History of Dice\'>The History of Dice</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/may-of-the-dead-crypt-of-ancient-wisdom/\' title=\'May of the Dead: Crypt of Ancient Wisdom\'>May of the Dead: Crypt of Ancient Wisdom</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/page-by-page-gary-gygaxs-dmg-part-2/\' title=\'Page By Page: Gary Gygax’s DMG part 2\'>Page By Page: Gary Gygax’s DMG part 2</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/looks-familiar/\' title=\'Looks Familiar...\'>Looks Familiar...</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/board-game-expedition-to-castle-ravenloft/\' title=\'Board Game: Expedition to Castle Ravenloft\'>Board Game: Expedition to Castle Ravenloft</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/the-role-of-military-history/\' title=\'The Role of Military History\'>The Role of Military History</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/may-of-the-dead-undead-items/\' title=\'May of the Dead: Undead Items\'>May of the Dead: Undead Items</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/how-saying-yes-to-your-players-makes-gming-easier/\' title=\'How Saying 'Yes' to your Players Makes GMing Easier\'>How Saying 'Yes' to your Players Makes GMing Easier</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/page-by-page-gary-gygaxs-dmg-part-1/\' title=\'Page By Page: Gary Gygax's DMG part 1\'>Page By Page: Gary Gygax's DMG part 1</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/more-goblins-for-we-be-goblins-you-be-food/\' title=\'More Goblins for 'We Be Goblins, You Be Food'\'>More Goblins for 'We Be Goblins, You Be Food'</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/may-of-the-dead-variant-zombies/\' title=\'May of the Dead: Variant Zombies\'>May of the Dead: Variant Zombies</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/playing-the-other-side-mindless-undead/\' title=\'Playing The Other Side: Mindless Undead\'>Playing The Other Side: Mindless Undead</a></li></ul>'; 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collapsItems['collapsArch-2012-1:block-15'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/dwarven-tanks/\' title=\'Dwarven Tanks\'>Dwarven Tanks</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/succubi-in-succubus-town/\' title=\'Succubi in Succubus Town\'>Succubi in Succubus Town</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/magical-marvels-3-wallcrafts-offerings/\' title=\'Magical Marvels 3: Wallcraft's Offerings\'>Magical Marvels 3: Wallcraft's Offerings</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/a-personal-history-of-role-playing/\' title=\'A Personal History of Role Playing\'>A Personal History of Role Playing</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/monstrous-culture/\' title=\'Monstrous Culture\'>Monstrous Culture</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/handling-overpowered-player-characters/\' title=\'Handling Overpowered Player Characters\'>Handling Overpowered Player Characters</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/magical-marvels-2-kofeks-tongue/\' title=\'Magical Marvels 2: Kofek's Tongue\'>Magical Marvels 2: Kofek's Tongue</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/sopapipa-strike/\' title=\'SOPA/PIPA Strike\'>SOPA/PIPA Strike</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/theoretical-rpg/\' title=\'Theoretical RPG\'>Theoretical RPG</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/gary-gygax-the-jeweled-man-and-letting-your-players-fail/\' title=\'Gary Gygax, the Jeweled Man, and Letting Your Players Fail\'>Gary Gygax, the Jeweled Man, and Letting Your Players Fail</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/colorful-characters-13-maedhar-krekpe/\' title=\'Colorful Characters 13: Maedhar Krekpe\'>Colorful Characters 13: Maedhar Krekpe</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/designing-a-village-in-detail/\' title=\'Designing a Village in Detail\'>Designing a Village in Detail</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/news-dungeons-and-dragons-5th-edition/\' title=\'News: Dungeons And Dragons 5th Edition\'>News: Dungeons And Dragons 5th Edition</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/hey-atheist-gamers-stop-it/\' title=\'Hey Atheist Gamers: Stop It\'>Hey Atheist Gamers: Stop It</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/colorful-characters-12-queen-herea-yellinda-quist-the-fourth/\' title=\'Colorful Characters 12: Queen Herea Yellinda Quist the Fourth\'>Colorful Characters 12: Queen Herea Yellinda Quist the Fourth</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/training-groups-of-npcs/\' title=\'Training Groups of NPCs\'>Training Groups of NPCs</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/star-wars-periods-for-play/\' title=\'Star Wars: Periods for Play\'>Star Wars: Periods for Play</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/side-note-new-project/\' title=\'Side Note: New Project\'>Side Note: New Project</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/star-wars-creating-atmosphere/\' title=\'Star Wars: Creating Atmosphere\'>Star Wars: Creating Atmosphere</a></li></ul>'; collapsItems['collapsArch-2011-12:block-15'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/colorful-characters-11-ione-grear-disgraced-pilot/\' title=\'Colorful Characters 11: Ione Grear, Disgraced Pilot\'>Colorful Characters 11: Ione Grear, Disgraced Pilot</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/star-wars-movie-hooks/\' title=\'Star Wars: Movie Hooks\'>Star Wars: Movie Hooks</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/critical-christmas/\' title=\'Critical Christmas\'>Critical Christmas</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/magical-marvels-1-the-womb-dagger/\' title=\'Magical Marvels 1: The Womb Dagger\'>Magical Marvels 1: The Womb Dagger</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/spicing-up-the-battlemat-deserts/\' title=\'Spicing Up The Battlemat: Deserts\'>Spicing Up The Battlemat: Deserts</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/news-pathfinder-bestiary-box/\' title=\'News: Pathfinder Bestiary Box\'>News: Pathfinder Bestiary Box</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/hook-horrors-for-pathfinder/\' title=\'Hook Horrors for Pathfinder\'>Hook Horrors for Pathfinder</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/colorful-characters-10-khatael-nafleed-elven-soldier/\' title=\'Colorful Characters 10: Khatael Nafleed, Elven Soldier\'>Colorful Characters 10: Khatael Nafleed, Elven Soldier</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/proto-alpha-brainstorming-for-npc-interaction-rules/\' title=\'Proto-Alpha Brainstorming for NPC Interaction Rules\'>Proto-Alpha Brainstorming for NPC Interaction Rules</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/dd-3-x-supplements-for-pathfinder-players/\' title=\'D&D 3.x Supplements for Pathfinder Players\'>D&D 3.x Supplements for Pathfinder Players</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/obfuscation-through-volume/\' title=\'Obfuscation Through Volume\'>Obfuscation Through Volume</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/colorful-characters-9-raughm-saltbeard/\' title=\'Colorful Characters 9: Raughm Saltbeard\'>Colorful Characters 9: Raughm Saltbeard</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/no-more-overzealous-paladins/\' title=\'No More Overzealous Paladins\'>No More Overzealous Paladins</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/pathfinder-online-goblinworks-development-strategy/\' title=\'Pathfinder Online: Goblinwork's Development Strategy\'>Pathfinder Online: Goblinwork's Development Strategy</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/succubi-deserve-more/\' title=\'Succubi Deserve More\'>Succubi Deserve More</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/product-review-pathfinder-gm-screen/\' title=\'Product Review: Pathfinder GM Screen\'>Product Review: Pathfinder GM Screen</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/colorful-characters-8-orom-huntsorc/\' title=\'Colorful Characters 8: Orom Huntsorc\'>Colorful Characters 8: Orom Huntsorc</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/pathfinder-percentage-of-a-living-body-comprised-of-liquid/\' title=\'Pathfinder: Percentage of a Living Body Comprised of Liquid\'>Pathfinder: Percentage of a Living Body Comprised of Liquid</a></li></ul>'; collapsItems['collapsArch-2011-11:block-15'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/puzzling-obstructions/\' title=\'Puzzling Obstructions\'>Puzzling Obstructions</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/pathfinder-pillars-of-motherfucking-salt/\' title=\'Pathfinder: Pillars of Motherfucking Salt\'>Pathfinder: Pillars of Motherfucking Salt</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/wizard-spell-research-variant/\' title=\'Wizard Spell Research Variant\'>Wizard Spell Research Variant</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/paizos-new-venture-pathfinder-online/\' title=\'Paizo's New Venture: Pathfinder Online\'>Paizo's New Venture: Pathfinder Online</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/goblins-redux/\' title=\'Goblins Redux\'>Goblins Redux</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/colorful-characters-7-hiles-gorefeet-aka-speak-no-evil/\' title=\'Colorful Characters 7: Hiles Gorefeet AKA "Speak No Evil"\'>Colorful Characters 7: Hiles Gorefeet AKA "Speak No Evil"</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/my-gming-methodology-for-tokimo/\' title=\'My GMing Methodology for ToKiMo\'>My GMing Methodology for ToKiMo</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/stuff-which-never-works/\' title=\'Stuff Which Never Works\'>Stuff Which Never Works</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/book-review-the-worldwound-gambit/\' title=\'Book Review: The Worldwound Gambit\'>Book Review: The Worldwound Gambit</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/why-i-use-unearthed-arcanas-weapon-groups/\' title=\'Why I Use Unearthed Arcana's Weapon Groups\'>Why I Use Unearthed Arcana's Weapon Groups</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/colorful-characters-6-the-owlbear/\' title=\'Colorful Characters 6: The Owlbear\'>Colorful Characters 6: The Owlbear</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/sitting-behind-the-gm-screen/\' title=\'Sitting Behind the GM Screen\'>Sitting Behind the GM Screen</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/thoughts-on-hero-points/\' title=\'Thoughts On Hero Points\'>Thoughts On Hero Points</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/online-video-loadingreadyruns-rarelywinter/\' title=\'Online Video: LoadingReadyRun's Rarelywinter\'>Online Video: LoadingReadyRun's Rarelywinter</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/weg-star-wars-what-it-was-and-why-you-should-play-it/\' title=\'WEG Star Wars: What It Was, and Why You Should Play It\'>WEG Star Wars: What It Was, and Why You Should Play It</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/we-be-goblins-you-be-food/\' title=\'We Be Goblins! (You Be Food!)\'>We Be Goblins! (You Be Food!)</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/colorful-characters-5-delana-the-gravedigger/\' title=\'Colorful Characters 5: Delana The Gravedigger\'>Colorful Characters 5: Delana The Gravedigger</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/spicing-up-the-battlemat-water/\' title=\'Spicing Up The Battlemat: Water\'>Spicing Up The Battlemat: Water</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/why-hex-maps-need-to-come-back/\' title=\'Why Hex Maps Need to Come Back\'>Why Hex Maps Need to Come Back</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/deadly-dungeons-scholomance-part-1/\' title=\'Deadly Dungeons: Scholomance Part 1\'>Deadly Dungeons: Scholomance Part 1</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/alternative-fantasy-race-relations/\' title=\'Alternative Fantasy Race Relations\'>Alternative Fantasy Race Relations</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/colorful-characters-4-baron-ika-of-the-treebreaker-tribe/\' title=\'Colorful Characters 4: Baron Ika of the Treebreaker Tribe\'>Colorful Characters 4: Baron Ika of the Treebreaker Tribe</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/magic-items-by-deed-or-by-craft/\' title=\'Magic Items: By Deed or by Craft\'>Magic Items: By Deed or by Craft</a></li></ul>'; collapsItems['collapsArch-2011-10:block-15'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/the-problem-with-feats/\' title=\'The Problem with Feats\'>The Problem with Feats</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/my-gming-methodology-for-the-ascendant-crusade/\' title=\'My GMing Methodology for The Ascendant Crusade\'>My GMing Methodology for The Ascendant Crusade</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/gming-for-the-holidays/\' title=\'GMing For The Holidays\'>GMing For The Holidays</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/colorful-characters-3-cohen-strauss-the-town/\' title=\'Colorful Characters 3: Cohen Strauss, The Town Blacksmith\'>Colorful Characters 3: Cohen Strauss, The Town Blacksmith</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/book-review-everything-i-need-to-know-i-learned-from-dungeons-dragons/\' title=\'Book Review: Everything I Need To Know I Learned From Dungeons & Dragons\'>Book Review: Everything I Need To Know I Learned From Dungeons & Dragons</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/on-character-generation-v-s-character-building/\' title=\'On Character Generation V.S. Character Building\'>On Character Generation V.S. Character Building</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/on-player-agency-and-gm-guidance/\' title=\'On Player Agency, and GM Guidance\'>On Player Agency, and GM Guidance</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/pathfinder-house-rule-simple-experience-points/\' title=\'Pathfinder House Rule: Simple Experience Points\'>Pathfinder House Rule: Simple Experience Points</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/colorful-characters-2-spyri-the-trinketeer/\' title=\'Colorful Characters 2: Spyri the Trinketeer\'>Colorful Characters 2: Spyri the Trinketeer</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/exploring-crime-in-a-fantasy-setting/\' title=\'Exploring Crime in a Fantasy Setting\'>Exploring Crime in a Fantasy Setting</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/spicing-up-the-battlemat-forests/\' title=\'Spicing Up The Battlemat: Forests\'>Spicing Up The Battlemat: Forests</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/on-zalekios-gromar-and-the-undervaluation-of-evil-campaigns/\' title=\'On Zalekios Gromar, and the Undervaluation of Evil Campaigns\'>On Zalekios Gromar, and the Undervaluation of Evil Campaigns</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/non-digital-random-map-generation/\' title=\'Non-Digital Random Map Generation\'>Non-Digital Random Map Generation</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/colorful-characters-1-the-governor/\' title=\'Colorful Characters 1: The Governor\'>Colorful Characters 1: The Governor</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/vecna-lives/\' title=\'Vecna Lives!\'>Vecna Lives!</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/magically-generating-new-adventures/\' title=\'Magically Generating New Adventures\'>Magically Generating New Adventures</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/the-girl-and-the-granite-throne-chapter-three/\' title=\'The Girl and the Granite Throne: Chapter Three\'>The Girl and the Granite Throne: Chapter Three</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/role-playing-the-basics/\' title=\'Role Playing: The Basics\'>Role Playing: The Basics</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/a-treasure-trove-of-classic-gaming/\' title=\'A Treasure Trove of Classic Gaming\'>A Treasure Trove of Classic Gaming</a></li></ul>'; collapsItems['collapsArch-2011-9:block-15'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/pathfinder-homebrew-unusual-spell-materials/\' title=\'Pathfinder Homebrew: Unusual Spell Materials\'>Pathfinder Homebrew: Unusual Spell Materials</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/pathfinder-house-rule-ability-penalty-flaws/\' title=\'Pathfinder House Rule: Ability Penalty Flaws\'>Pathfinder House Rule: Ability Penalty Flaws</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/pathfinder-homebrew-corpse-motes/\' title=\'Pathfinder Homebrew: Corpse Motes\'>Pathfinder Homebrew: Corpse Motes</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/pathfinder-house-rules/\' title=\'Pathfinder House Rules\'>Pathfinder House Rules</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/pathfinder-monster-corpse-sewn-hekatonkheires/\' title=\'Pathfinder Monster: Corpse Sewn Hekatonkheires\'>Pathfinder Monster: Corpse Sewn Hekatonkheires</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/pathfinder-homebrew-spell-template-corpse-servant/\' title=\'Pathfinder Homebrew Spell / Template: Corpse Servant\'>Pathfinder Homebrew Spell / Template: Corpse Servant</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/pathfinder-hall-of-a-dozen-deaths/\' title=\'Pathfinder: Hall of a Dozen Deaths\'>Pathfinder: Hall of a Dozen Deaths</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/the-girl-and-the-granite-throne-chapter-two/\' title=\'The Girl and the Granite Throne: Chapter Two\'>The Girl and the Granite Throne: Chapter Two</a></li></ul>'; collapsItems['collapsArch-2011-8:block-15'] = '<ul> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/pathfinder-first-thoughts-part-3-classes/\' title=\'Pathfinder: First Thoughts, Part 3 (Classes)\'>Pathfinder: First Thoughts, Part 3 (Classes)</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/pathfinder-first-thoughts-part-2-classes/\' title=\'Pathfinder: First Thoughts, Part 2 (Classes)\'>Pathfinder: First Thoughts, Part 2 (Classes)</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/156/\' title=\'Pathfinder: First Thoughts, Part 1\'>Pathfinder: First Thoughts, Part 1</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/the-girl-and-the-granite-throne-chapter-one/\' title=\'The Girl and the Granite Throne: Chapter One\'>The Girl and the Granite Throne: Chapter One</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/the-girl-and-the-granite-throne-prologue/\' title=\'The Girl and the Granite Throne: Prologue\'>The Girl and the Granite Throne: Prologue</a></li> <li class=\'collapsing-archives item\'><a href=\'https://www.paperspencils.com/140/\' title=\'To Battle!\'>To Battle!</a></li></ul>'; 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