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Aero Fighters 3 (Neo Geo) - The Cutting Room Floor
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Thanks for all your support!<br /></div></div></div> <div class="mw-indicators mw-body-content"> </div> <h1 id="firstHeading" class="firstHeading" lang="en">Aero Fighters 3 (Neo Geo)</h1> <div id="bodyContent" class="mw-body-content"> <div id="siteSub" class="noprint">From The Cutting Room Floor</div> <div id="contentSub"></div> <div id="jump-to-nav"></div> <a class="mw-jump-link" href="#mw-head">Jump to navigation</a> <a class="mw-jump-link" href="#p-search">Jump to search</a> <div id="mw-content-text" lang="en" dir="ltr" class="mw-content-ltr"><div class="mw-parser-output"><table cellpadding="0" cellspacing="0" class="breakout" style="margin-left:1em" width="262px"> <tbody><tr> <td style="text-align: center;"> <p><a href="/File:AeroFighters3ArcadeTitle.png" class="image" title="Title Screen"><img alt="Title Screen" src="/images/0/04/AeroFighters3ArcadeTitle.png" decoding="async" width="304" height="224" /></a> </p> </td></tr> <tr class="breakouttitle"> <th><i>Aero Fighters 3</i> </th></tr> <tr> <td style="padding: 0.3em; line-height: 1.5em; padding-left: 5px;"> <p><b>Also known as</b>: Sonic Wings 3<br /><b>Developer</b>: <span style="white-space: nowrap;"><a href="/Category:Games_developed_by_Video_System" title="Category:Games developed by Video System">Video System</a></span><br /><b>Publisher</b>: <span style="white-space: nowrap;"><a href="/Category:Games_published_by_Video_System" title="Category:Games published by Video System">Video System</a></span><br /><b>Platforms</b>: <span style="white-space: nowrap;"><a href="/Category:Neo_Geo_games" title="Category:Neo Geo games">Neo Geo</a></span>, <span style="white-space: nowrap;"><a href="/Category:Arcade_games" title="Category:Arcade games">Arcade</a></span> (Neo Geo)<br /><b>Released internationally</b>: October 12, 1995<br /> </p> <hr /> <p style="font-size:90%"><a href="/Category:Games_with_debugging_functions" title="Category:Games with debugging functions"><img alt="DebugIcon.png" src="/images/4/46/DebugIcon.png" decoding="async" width="16" height="16" /></a> This game has <a href="/Category:Games_with_debugging_functions" title="Category:Games with debugging functions">debugging material</a>.<br /><a href="/Category:Games_with_hidden_level_selects" title="Category:Games with hidden level selects"><img alt="LevelSelectIcon.png" src="/images/f/f9/LevelSelectIcon.png" decoding="async" width="16" height="16" /></a> This game has a <a href="/Category:Games_with_hidden_level_selects" title="Category:Games with hidden level selects">hidden level select</a>.<br /> </p><hr /> <p class="mw-empty-elt"></p> </td></tr></tbody></table> <table class="msgbox" style="border-color: #dddddd; background: #f8f8f8;"><tbody><tr><td class="msgboximg" style="min-width:50px;"><div class="center"><div class="floatnone"><a href="/File:Cactus.png" class="image" title="Hmmm..."><img alt="Hmmm..." src="/images/a/a6/Cactus.png" decoding="async" width="32" height="32" /></a></div></div></td><td><b>To do:</b><br />Apparently, the game is permanently fixed to the hardest difficulty when played on the European BIOS due to a bug. Document this</td></tr></tbody></table> <p>One of the few shoot'em ups in the world where the giant mecha is piloted by an <i>American</i>. It was also notorious for being center of a cartridge counterfeiting scandal involving a purported US AES version of the game. </p> <div id="toc" class="toc"><input type="checkbox" role="button" id="toctogglecheckbox" class="toctogglecheckbox" style="display:none" /><div class="toctitle" lang="en" dir="ltr"><h2>Contents</h2><span class="toctogglespan"><label class="toctogglelabel" for="toctogglecheckbox"></label></span></div> <ul> <li class="toclevel-1 tocsection-1"><a href="#Debug_Options"><span class="tocnumber">1</span> <span class="toctext">Debug Options</span></a> <ul> <li class="toclevel-2 tocsection-2"><a href="#Debug_Menu"><span class="tocnumber">1.1</span> <span class="toctext">Debug Menu</span></a></li> <li class="toclevel-2 tocsection-3"><a href="#Level_Select"><span class="tocnumber">1.2</span> <span class="toctext">Level Select</span></a></li> </ul> </li> <li class="toclevel-1 tocsection-4"><a href="#Regional_Differences"><span class="tocnumber">2</span> <span class="toctext">Regional Differences</span></a> <ul> <li class="toclevel-2 tocsection-5"><a href="#Title_Screen"><span class="tocnumber">2.1</span> <span class="toctext">Title Screen</span></a></li> <li class="toclevel-2 tocsection-6"><a href="#Character_Select_Screen"><span class="tocnumber">2.2</span> <span class="toctext">Character Select Screen</span></a></li> <li class="toclevel-2 tocsection-7"><a href="#Solo_Endings"><span class="tocnumber">2.3</span> <span class="toctext">Solo Endings</span></a> <ul> <li class="toclevel-3 tocsection-8"><a href="#Keaton"><span class="tocnumber">2.3.1</span> <span class="toctext">Keaton</span></a></li> <li class="toclevel-3 tocsection-9"><a href="#Hien"><span class="tocnumber">2.3.2</span> <span class="toctext">Hien</span></a></li> <li class="toclevel-3 tocsection-10"><a href="#Chaika_.26_Pooshka"><span class="tocnumber">2.3.3</span> <span class="toctext">Chaika & Pooshka</span></a></li> <li class="toclevel-3 tocsection-11"><a href="#Malcom"><span class="tocnumber">2.3.4</span> <span class="toctext">Malcom</span></a></li> <li class="toclevel-3 tocsection-12"><a href="#Alex_.26_Pictus"><span class="tocnumber">2.3.5</span> <span class="toctext">Alex & Pictus</span></a></li> <li class="toclevel-3 tocsection-13"><a href="#Blazers"><span class="tocnumber">2.3.6</span> <span class="toctext">Blazers</span></a></li> <li class="toclevel-3 tocsection-14"><a href="#Mao_Mao"><span class="tocnumber">2.3.7</span> <span class="toctext">Mao Mao</span></a></li> <li class="toclevel-3 tocsection-15"><a href="#Spanky"><span class="tocnumber">2.3.8</span> <span class="toctext">Spanky</span></a></li> <li class="toclevel-3 tocsection-16"><a href="#Kowful_.26_River"><span class="tocnumber">2.3.9</span> <span class="toctext">Kowful & River</span></a></li> <li class="toclevel-3 tocsection-17"><a href="#Ellen_.26_Cindy"><span class="tocnumber">2.3.10</span> <span class="toctext">Ellen & Cindy</span></a></li> </ul> </li> <li class="toclevel-2 tocsection-18"><a href="#Team_Endings"><span class="tocnumber">2.4</span> <span class="toctext">Team Endings</span></a> <ul> <li class="toclevel-3 tocsection-19"><a href="#Malcom_.2B_Kowful_.26_River"><span class="tocnumber">2.4.1</span> <span class="toctext">Malcom + Kowful & River</span></a></li> <li class="toclevel-3 tocsection-20"><a href="#Hien_.2B_Mao_Mao"><span class="tocnumber">2.4.2</span> <span class="toctext">Hien + Mao Mao</span></a></li> </ul> </li> <li class="toclevel-2 tocsection-21"><a href="#Bad_Endings"><span class="tocnumber">2.5</span> <span class="toctext">Bad Endings</span></a> <ul> <li class="toclevel-3 tocsection-22"><a href="#Bad_Ending_1"><span class="tocnumber">2.5.1</span> <span class="toctext">Bad Ending 1</span></a></li> <li class="toclevel-3 tocsection-23"><a href="#Bad_Ending_1_2"><span class="tocnumber">2.5.2</span> <span class="toctext">Bad Ending 1</span></a></li> <li class="toclevel-3 tocsection-24"><a href="#Bad_Ending_2"><span class="tocnumber">2.5.3</span> <span class="toctext">Bad Ending 2</span></a></li> </ul> </li> <li class="toclevel-2 tocsection-25"><a href="#Miscellaneous"><span class="tocnumber">2.6</span> <span class="toctext">Miscellaneous</span></a></li> </ul> </li> </ul> </div> <h2><span class="mw-headline" id="Debug_Options">Debug Options</span></h2> <p>To use these features, your system must have a Debug BIOS installed, or your emulator must have the Debug BIOS loaded with the game. </p> <h3><span class="mw-headline" id="Debug_Menu">Debug Menu</span></h3> <p><a href="/File:Aerofighters3_debug.png" class="image"><img alt="Aerofighters3 debug.png" src="/images/9/9b/Aerofighters3_debug.png" decoding="async" width="320" height="224" /></a><br /> At the Neo Geo boot screen, quickly press Start + Select (AES) or 1P Start + 1P Coin (MVS) to enter the debug dip settings, then enable the "Dev" option and exit the menu. While still on the boot screen, hold A + B + C and the debug menu will pop up. Note: in MVS mode, the menu will appear after the warning screen in the Japanese version and after the "Winners don't use drugs" screen in the US version. </p> <div style="text-align:right;font-size:smaller;"><i>(Source: <a class="external text" href="https://www.neo-geo.com/forums/index.php?threads%2Fsonic-wings-aero-fighters-2-3-full-debug-dev-menu-found.263489%2F">Digmac at Neo-Geo.com</a>)</i></div> <h3><span class="mw-headline" id="Level_Select">Level Select</span></h3> <p><a href="/File:AeroFighters3ArcadeStageSelect.png" class="image"><img alt="AeroFighters3ArcadeStageSelect.png" src="/images/c/c3/AeroFighters3ArcadeStageSelect.png" decoding="async" width="304" height="224" /></a><br /> Activate debug dip switch 2-8, then start a game. You'll be shown this stage select screen after choosing a character. Once you complete a stage, you'll return to the stage select menu. </p> <div style="text-align:right;font-size:smaller;"><i>(Source: <a class="external text" href="http://www.neo-geo.com/wiki/index.php?title=Neo-Geo_Big_List_of_Debug_Dipswitches#Aero_Fighters_3_.2F_Sonic_Wings_3_.5Bne7.5D">Neo-Geo Big List of Debug Dipswitches</a>)</i></div> <h2><span class="mw-headline" id="Regional_Differences">Regional Differences</span></h2> <h3><span class="mw-headline" id="Title_Screen">Title Screen</span></h3> <table class="wikitable" style="text-align: center; margin-left: auto; margin-right: auto; min-width: 500px;"> <tbody><tr> <th>Japan/Europe </th> <th>US </th></tr> <tr> <td><a href="/File:Sonicwings3arc_title.png" class="image"><img alt="Sonicwings3arc title.png" src="/images/1/12/Sonicwings3arc_title.png" decoding="async" width="320" height="224" /></a> </td> <td><a href="/File:AeroFighters3ArcadeTitle.png" class="image"><img alt="AeroFighters3ArcadeTitle.png" src="/images/0/04/AeroFighters3ArcadeTitle.png" decoding="async" width="304" height="224" /></a> </td></tr></tbody></table> <h3><span class="mw-headline" id="Character_Select_Screen">Character Select Screen</span></h3> <p>When the region is set to Europe, the flags are replaced with the plane characters. </p> <table class="wikitable" style="text-align: center; margin-left: auto; margin-right: auto; min-width: 500px;"> <tbody><tr> <th>Japan/US </th> <th>Europe </th></tr> <tr> <td><a href="/File:Aerofighters3arc_chr_select-1.png" class="image"><img alt="Aerofighters3arc chr select-1.png" src="/images/b/b7/Aerofighters3arc_chr_select-1.png" decoding="async" width="320" height="224" /></a> </td> <td><a href="/File:Aerofighters3arc_chr_select-2.png" class="image"><img alt="Aerofighters3arc chr select-2.png" src="/images/b/b5/Aerofighters3arc_chr_select-2.png" decoding="async" width="320" height="224" /></a> </td></tr></tbody></table> <h3><span class="mw-headline" id="Solo_Endings">Solo Endings</span></h3> <p>The Japanese version has different endings depending if Bermuda or Mars was the last stage. The US version only shows one of the endings regardless of which stage was the last one. The secret characters only have one ending in all regions. </p> <table class="msgbox" style="border-color: #96D; background: #B8F;"><tbody><tr><td class="msgboximg" style="min-width:50px;"><div class="center"><div class="floatnone"><a href="/File:Tcrf-needstransicon.png" class="image" title="Cacti speak Japanese."><img alt="Cacti speak Japanese." src="/images/4/46/Tcrf-needstransicon.png" decoding="async" width="48" height="48" /></a></div></div></td><td><b>...But what does it <i>mean?</i></b><br /><i>This game has text or audio that needs to be translated. If you are <b>fluent</b> with this language, please <a href="/Help:Contents/Translation_Rules" title="Help:Contents/Translation Rules">read our translation guidelines</a> and then <span class="plainlinks"><a class="external text" href="https://tcrf.net/index.php?title=Aero_Fighters_3_(Neo_Geo)&action=edit">submit a translation</a>!</span></i></td></tr></tbody></table> <h4><span class="mw-headline" id="Keaton">Keaton</span></h4> <p>You get this ending if Mars is the last level. </p><p><a href="/File:Sonicwings3_keaton_end-1.png" class="image"><img alt="Sonicwings3 keaton end-1.png" src="/images/1/19/Sonicwings3_keaton_end-1.png" decoding="async" width="320" height="224" /></a> </p> <pre>"Rats! There are still survivors left!"</pre> <p><a href="/File:Sonicwings3_keaton_end-2.png" class="image"><img alt="Sonicwings3 keaton end-2.png" src="/images/2/25/Sonicwings3_keaton_end-2.png" decoding="async" width="320" height="224" /></a> <br /> <a href="/File:Sonicwings3_keaton_end-3.png" class="image"><img alt="Sonicwings3 keaton end-3.png" src="/images/a/af/Sonicwings3_keaton_end-3.png" decoding="async" width="320" height="224" /></a> </p> <pre>"Ugh, what a hassle."</pre> <p><a href="/File:Sonicwings3_keaton_end-4.png" class="image"><img alt="Sonicwings3 keaton end-4.png" src="/images/0/09/Sonicwings3_keaton_end-4.png" decoding="async" width="320" height="224" /></a> </p> <pre>"Keaton Beam!!"</pre> <p><a href="/File:Sonicwings3_keaton_end-5.png" class="image"><img alt="Sonicwings3 keaton end-5.png" src="/images/9/9a/Sonicwings3_keaton_end-5.png" decoding="async" width="320" height="224" /></a> </p> <pre>鈥擹ugya!</pre> <p><a href="/File:Sonicwings3_keaton_end-6.png" class="image"><img alt="Sonicwings3 keaton end-6.png" src="/images/7/72/Sonicwings3_keaton_end-6.png" decoding="async" width="320" height="224" /></a> </p> <pre>"As expected, I'm the best!" 鈥擪eaton was happy.</pre> <h4><span class="mw-headline" id="Hien">Hien</span></h4> <p>You get this ending if Mars is the last level. </p><p><a href="/File:Sonicwings3_hien_end-1.png" class="image"><img alt="Sonicwings3 hien end-1.png" src="/images/d/dd/Sonicwings3_hien_end-1.png" decoding="async" width="320" height="224" /></a> <a href="/File:Sonicwings3_hien_end-2.png" class="image"><img alt="Sonicwings3 hien end-2.png" src="/images/4/4a/Sonicwings3_hien_end-2.png" decoding="async" width="320" height="224" /></a> <br /> <a href="/File:Sonicwings3_hien_end-3.png" class="image"><img alt="Sonicwings3 hien end-3.png" src="/images/e/e1/Sonicwings3_hien_end-3.png" decoding="async" width="320" height="224" /></a> <a href="/File:Sonicwings3_hien_end-4.png" class="image"><img alt="Sonicwings3 hien end-4.png" src="/images/9/9a/Sonicwings3_hien_end-4.png" decoding="async" width="320" height="224" /></a> </p> <h4><span id="Chaika_&_Pooshka"></span><span class="mw-headline" id="Chaika_.26_Pooshka">Chaika & Pooshka</span></h4> <p>You get this ending if Mars is the last level. </p><p><a href="/File:Sonicwings3_chaika_end-1.png" class="image"><img alt="Sonicwings3 chaika end-1.png" src="/images/5/57/Sonicwings3_chaika_end-1.png" decoding="async" width="320" height="224" /></a> <a href="/File:Sonicwings3_chaika_end-2.png" class="image"><img alt="Sonicwings3 chaika end-2.png" src="/images/9/92/Sonicwings3_chaika_end-2.png" decoding="async" width="320" height="224" /></a> <a href="/File:Sonicwings3_chaika_end-3.png" class="image"><img alt="Sonicwings3 chaika end-3.png" src="/images/d/df/Sonicwings3_chaika_end-3.png" decoding="async" width="320" height="224" /></a> <br /> <a href="/File:Sonicwings3_chaika_end-4.png" class="image"><img alt="Sonicwings3 chaika end-4.png" src="/images/c/c6/Sonicwings3_chaika_end-4.png" decoding="async" width="320" height="224" /></a> <a href="/File:Sonicwings3_chaika_end-5.png" class="image"><img alt="Sonicwings3 chaika end-5.png" src="/images/5/57/Sonicwings3_chaika_end-5.png" decoding="async" width="320" height="224" /></a> </p> <h4><span class="mw-headline" id="Malcom">Malcom</span></h4> <p>You get this ending if Mars is the last level. </p><p><a href="/File:Sonicwings3_malcom_end-1.png" class="image"><img alt="Sonicwings3 malcom end-1.png" src="/images/9/99/Sonicwings3_malcom_end-1.png" decoding="async" width="320" height="224" /></a> <a href="/File:Sonicwings3_malcom_end-2.png" class="image"><img alt="Sonicwings3 malcom end-2.png" src="/images/d/d0/Sonicwings3_malcom_end-2.png" decoding="async" width="320" height="224" /></a> <a href="/File:Sonicwings3_malcom_end-3.png" class="image"><img alt="Sonicwings3 malcom end-3.png" src="/images/0/06/Sonicwings3_malcom_end-3.png" decoding="async" width="320" height="224" /></a> <br /> <a href="/File:Sonicwings3_malcom_end-4.png" class="image"><img alt="Sonicwings3 malcom end-4.png" src="/images/c/c9/Sonicwings3_malcom_end-4.png" decoding="async" width="320" height="224" /></a> <a href="/File:Sonicwings3_malcom_end-5.png" class="image"><img alt="Sonicwings3 malcom end-5.png" src="/images/d/d8/Sonicwings3_malcom_end-5.png" decoding="async" width="320" height="224" /></a> </p> <h4><span id="Alex_&_Pictus"></span><span class="mw-headline" id="Alex_.26_Pictus">Alex & Pictus</span></h4> <p>You get this ending if Bermuda is the last level. </p><p><a href="/File:Sonicwings3_alex_end-1.png" class="image"><img alt="Sonicwings3 alex end-1.png" src="/images/8/86/Sonicwings3_alex_end-1.png" decoding="async" width="320" height="224" /></a> <a href="/File:Sonicwings3_alex_end-2.png" class="image"><img alt="Sonicwings3 alex end-2.png" src="/images/f/f3/Sonicwings3_alex_end-2.png" decoding="async" width="320" height="224" /></a> <br /> <a href="/File:Sonicwings3_alex_end-3.png" class="image"><img alt="Sonicwings3 alex end-3.png" src="/images/0/0f/Sonicwings3_alex_end-3.png" decoding="async" width="320" height="224" /></a> <a href="/File:Sonicwings3_alex_end-4.png" class="image"><img alt="Sonicwings3 alex end-4.png" src="/images/6/6a/Sonicwings3_alex_end-4.png" decoding="async" width="320" height="224" /></a> </p> <h4><span class="mw-headline" id="Blazers">Blazers</span></h4> <p>You get this ending if Mars is the last level. </p><p><a href="/File:Sonicwings3_blazers_end-1.png" class="image"><img alt="Sonicwings3 blazers end-1.png" src="/images/7/71/Sonicwings3_blazers_end-1.png" decoding="async" width="320" height="224" /></a> <a href="/File:Sonicwings3_blazers_end-2.png" class="image"><img alt="Sonicwings3 blazers end-2.png" src="/images/b/b5/Sonicwings3_blazers_end-2.png" decoding="async" width="320" height="224" /></a> <a href="/File:Sonicwings3_blazers_end-3.png" class="image"><img alt="Sonicwings3 blazers end-3.png" src="/images/a/a0/Sonicwings3_blazers_end-3.png" decoding="async" width="320" height="224" /></a> <br /> <a href="/File:Sonicwings3_blazers_end-4.png" class="image"><img alt="Sonicwings3 blazers end-4.png" src="/images/6/60/Sonicwings3_blazers_end-4.png" decoding="async" width="320" height="224" /></a> <a href="/File:Sonicwings3_blazers_end-5.png" class="image"><img alt="Sonicwings3 blazers end-5.png" src="/images/7/73/Sonicwings3_blazers_end-5.png" decoding="async" width="320" height="224" /></a> <a href="/File:Sonicwings3_blazers_end-6.png" class="image"><img alt="Sonicwings3 blazers end-6.png" src="/images/6/6d/Sonicwings3_blazers_end-6.png" decoding="async" width="320" height="224" /></a> </p> <h4><span class="mw-headline" id="Mao_Mao">Mao Mao</span></h4> <p>You get this ending if Bermuda is the last level. </p><p><a href="/File:Sonicwings3_mao_end-1.png" class="image"><img alt="Sonicwings3 mao end-1.png" src="/images/8/8b/Sonicwings3_mao_end-1.png" decoding="async" width="320" height="224" /></a> <a href="/File:Sonicwings3_mao_end-2.png" class="image"><img alt="Sonicwings3 mao end-2.png" src="/images/8/80/Sonicwings3_mao_end-2.png" decoding="async" width="320" height="224" /></a> <br /> <a href="/File:Sonicwings3_mao_end-3.png" class="image"><img alt="Sonicwings3 mao end-3.png" src="/images/f/f5/Sonicwings3_mao_end-3.png" decoding="async" width="320" height="224" /></a> <a href="/File:Sonicwings3_mao_end-4.png" class="image"><img alt="Sonicwings3 mao end-4.png" src="/images/5/5a/Sonicwings3_mao_end-4.png" decoding="async" width="320" height="224" /></a> </p> <h4><span class="mw-headline" id="Spanky">Spanky</span></h4> <p>You get this ending if Bermuda is the last level. </p><p><a href="/File:Sonicwings3_spanky_end-1.png" class="image"><img alt="Sonicwings3 spanky end-1.png" src="/images/7/77/Sonicwings3_spanky_end-1.png" decoding="async" width="320" height="224" /></a> <a href="/File:Sonicwings3_spanky_end-2.png" class="image"><img alt="Sonicwings3 spanky end-2.png" src="/images/1/16/Sonicwings3_spanky_end-2.png" decoding="async" width="320" height="224" /></a> <a href="/File:Sonicwings3_spanky_end-3.png" class="image"><img alt="Sonicwings3 spanky end-3.png" src="/images/d/db/Sonicwings3_spanky_end-3.png" decoding="async" width="320" height="224" /></a> <br /> <a href="/File:Sonicwings3_spanky_end-4.png" class="image"><img alt="Sonicwings3 spanky end-4.png" src="/images/1/10/Sonicwings3_spanky_end-4.png" decoding="async" width="320" height="224" /></a> <a href="/File:Sonicwings3_spanky_end-5.png" class="image"><img alt="Sonicwings3 spanky end-5.png" src="/images/9/97/Sonicwings3_spanky_end-5.png" decoding="async" width="320" height="224" /></a> <a href="/File:Sonicwings3_spanky_end-6.png" class="image"><img alt="Sonicwings3 spanky end-6.png" src="/images/6/60/Sonicwings3_spanky_end-6.png" decoding="async" width="320" height="224" /></a> </p> <h4><span id="Kowful_&_River"></span><span class="mw-headline" id="Kowful_.26_River">Kowful & River</span></h4> <p>You get this ending if Mars is the last level. </p><p><a href="/File:Sonicwings3_kowful_end-1.png" class="image"><img alt="Sonicwings3 kowful end-1.png" src="/images/e/e5/Sonicwings3_kowful_end-1.png" decoding="async" width="320" height="224" /></a> <a href="/File:Sonicwings3_kowful_end-2.png" class="image"><img alt="Sonicwings3 kowful end-2.png" src="/images/7/78/Sonicwings3_kowful_end-2.png" decoding="async" width="320" height="224" /></a> <a href="/File:Sonicwings3_kowful_end-3.png" class="image"><img alt="Sonicwings3 kowful end-3.png" src="/images/c/c5/Sonicwings3_kowful_end-3.png" decoding="async" width="320" height="224" /></a> </p> <h4><span id="Ellen_&_Cindy"></span><span class="mw-headline" id="Ellen_.26_Cindy">Ellen & Cindy</span></h4> <p>You get this ending if Mars is the last level. </p><p><a href="/File:Sonicwings3_ellen_end-1.png" class="image"><img alt="Sonicwings3 ellen end-1.png" src="/images/d/db/Sonicwings3_ellen_end-1.png" decoding="async" width="320" height="224" /></a> <a href="/File:Sonicwings3_ellen_end-2.png" class="image"><img alt="Sonicwings3 ellen end-2.png" src="/images/d/d6/Sonicwings3_ellen_end-2.png" decoding="async" width="320" height="224" /></a> <a href="/File:Sonicwings3_ellen_end-3.png" class="image"><img alt="Sonicwings3 ellen end-3.png" src="/images/4/4c/Sonicwings3_ellen_end-3.png" decoding="async" width="320" height="224" /></a> <br /> <a href="/File:Sonicwings3_ellen_end-4.png" class="image"><img alt="Sonicwings3 ellen end-4.png" src="/images/a/ab/Sonicwings3_ellen_end-4.png" decoding="async" width="320" height="224" /></a> <a href="/File:Sonicwings3_ellen_end-5.png" class="image"><img alt="Sonicwings3 ellen end-5.png" src="/images/1/1b/Sonicwings3_ellen_end-5.png" decoding="async" width="320" height="224" /></a> <a href="/File:Sonicwings3_ellen_end-6.png" class="image"><img alt="Sonicwings3 ellen end-6.png" src="/images/f/fe/Sonicwings3_ellen_end-6.png" decoding="async" width="320" height="224" /></a> </p><p><br /> </p> <h3><span class="mw-headline" id="Team_Endings">Team Endings</span></h3> <p>Only two team combinations have multiple endings in the Japanese versions. The rest only have one ending in all regions. </p> <table class="msgbox" style="border-color: #96D; background: #B8F;"><tbody><tr><td class="msgboximg" style="min-width:50px;"><div class="center"><div class="floatnone"><a href="/File:Tcrf-needstransicon.png" class="image" title="Cacti speak Japanese."><img alt="Cacti speak Japanese." src="/images/4/46/Tcrf-needstransicon.png" decoding="async" width="48" height="48" /></a></div></div></td><td><b>...But what does it <i>mean?</i></b><br /><i>This game has text or audio that needs to be translated. If you are <b>fluent</b> with this language, please <a href="/Help:Contents/Translation_Rules" title="Help:Contents/Translation Rules">read our translation guidelines</a> and then <span class="plainlinks"><a class="external text" href="https://tcrf.net/index.php?title=Aero_Fighters_3_(Neo_Geo)&action=edit">submit a translation</a>!</span></i></td></tr></tbody></table> <h4><span id="Malcom_+_Kowful_&_River"></span><span class="mw-headline" id="Malcom_.2B_Kowful_.26_River">Malcom + Kowful & River</span></h4> <p>You get this ending if Mars is the last level. </p><p><a href="/File:Sw3_team_malcom%26kowful_MARS-1.png" class="image"><img alt="Sw3 team malcom&kowful MARS-1.png" src="/images/6/67/Sw3_team_malcom%26kowful_MARS-1.png" decoding="async" width="320" height="224" /></a> <a href="/File:Sw3_team_malcom%26kowful_MARS-2.png" class="image"><img alt="Sw3 team malcom&kowful MARS-2.png" src="/images/8/87/Sw3_team_malcom%26kowful_MARS-2.png" decoding="async" width="320" height="224" /></a> <a href="/File:Sw3_team_malcom%26kowful_MARS-3.png" class="image"><img alt="Sw3 team malcom&kowful MARS-3.png" src="/images/3/3f/Sw3_team_malcom%26kowful_MARS-3.png" decoding="async" width="320" height="224" /></a> <br /> <a href="/File:Sw3_team_malcom%26kowful_MARS-4.png" class="image"><img alt="Sw3 team malcom&kowful MARS-4.png" src="/images/8/81/Sw3_team_malcom%26kowful_MARS-4.png" decoding="async" width="320" height="224" /></a> <a href="/File:Sw3_team_malcom%26kowful_MARS-5.png" class="image"><img alt="Sw3 team malcom&kowful MARS-5.png" src="/images/7/73/Sw3_team_malcom%26kowful_MARS-5.png" decoding="async" width="320" height="224" /></a> <a href="/File:Sw3_team_malcom%26kowful_MARS-6.png" class="image"><img alt="Sw3 team malcom&kowful MARS-6.png" src="/images/6/65/Sw3_team_malcom%26kowful_MARS-6.png" decoding="async" width="320" height="224" /></a> <br /> <a href="/File:Sw3_team_malcom%26kowful_MARS-7.png" class="image"><img alt="Sw3 team malcom&kowful MARS-7.png" src="/images/b/b1/Sw3_team_malcom%26kowful_MARS-7.png" decoding="async" width="320" height="224" /></a> </p> <h4><span id="Hien_+_Mao_Mao"></span><span class="mw-headline" id="Hien_.2B_Mao_Mao">Hien + Mao Mao</span></h4> <p>This team combination is a special case because the US version of the ending just combines both of the Japanese ones into one, which makes each ending unique in its own way. </p><p><b>Bermuda Route</b> <br /> <a href="/File:Sw3_team_hien%26mao_SEA-1.png" class="image"><img alt="Sw3 team hien&mao SEA-1.png" src="/images/e/e0/Sw3_team_hien%26mao_SEA-1.png" decoding="async" width="320" height="224" /></a> <a href="/File:Sw3_team_hien%26mao_SEA-2.png" class="image"><img alt="Sw3 team hien&mao SEA-2.png" src="/images/9/97/Sw3_team_hien%26mao_SEA-2.png" decoding="async" width="320" height="224" /></a> <a href="/File:Sw3_team_hien%26mao_SEA-3.png" class="image"><img alt="Sw3 team hien&mao SEA-3.png" src="/images/d/d0/Sw3_team_hien%26mao_SEA-3.png" decoding="async" width="320" height="224" /></a> <br /> <a href="/File:Sw3_team_hien%26mao_SEA-4.png" class="image"><img alt="Sw3 team hien&mao SEA-4.png" src="/images/4/49/Sw3_team_hien%26mao_SEA-4.png" decoding="async" width="320" height="224" /></a> <a href="/File:Sw3_team_hien%26mao_SEA-5.png" class="image"><img alt="Sw3 team hien&mao SEA-5.png" src="/images/b/bd/Sw3_team_hien%26mao_SEA-5.png" decoding="async" width="320" height="224" /></a> </p><p><b>Mars Route</b> <br /> <a href="/File:Sw3_team_hien%26mao_MARS-1.png" class="image"><img alt="Sw3 team hien&mao MARS-1.png" src="/images/3/3e/Sw3_team_hien%26mao_MARS-1.png" decoding="async" width="320" height="224" /></a> <a href="/File:Sw3_team_hien%26mao_MARS-2.png" class="image"><img alt="Sw3 team hien&mao MARS-2.png" src="/images/f/fa/Sw3_team_hien%26mao_MARS-2.png" decoding="async" width="320" height="224" /></a> <a href="/File:Sw3_team_hien%26mao_MARS-3.png" class="image"><img alt="Sw3 team hien&mao MARS-3.png" src="/images/9/94/Sw3_team_hien%26mao_MARS-3.png" decoding="async" width="320" height="224" /></a> <br /> <a href="/File:Sw3_team_hien%26mao_MARS-4.png" class="image"><img alt="Sw3 team hien&mao MARS-4.png" src="/images/4/45/Sw3_team_hien%26mao_MARS-4.png" decoding="async" width="320" height="224" /></a> <a href="/File:Sw3_team_hien%26mao_MARS-5.png" class="image"><img alt="Sw3 team hien&mao MARS-5.png" src="/images/6/64/Sw3_team_hien%26mao_MARS-5.png" decoding="async" width="320" height="224" /></a> <a href="/File:Sw3_team_hien%26mao_MARS-6.png" class="image"><img alt="Sw3 team hien&mao MARS-6.png" src="/images/c/c7/Sw3_team_hien%26mao_MARS-6.png" decoding="async" width="320" height="224" /></a> </p><p><b>US Version</b> <br /> <a href="/File:Sw3thm-1.png" class="image"><img alt="Sw3thm-1.png" src="/images/9/91/Sw3thm-1.png" decoding="async" width="320" height="224" /></a> <a href="/File:Sw3thm-2.png" class="image"><img alt="Sw3thm-2.png" src="/images/4/45/Sw3thm-2.png" decoding="async" width="320" height="224" /></a> <a href="/File:Sw3thm-3.png" class="image"><img alt="Sw3thm-3.png" src="/images/0/0b/Sw3thm-3.png" decoding="async" width="320" height="224" /></a> <br /> <a href="/File:Sw3thm-4.png" class="image"><img alt="Sw3thm-4.png" src="/images/4/41/Sw3thm-4.png" decoding="async" width="320" height="224" /></a> <a href="/File:Sw3thm-5.png" class="image"><img alt="Sw3thm-5.png" src="/images/2/21/Sw3thm-5.png" decoding="async" width="320" height="224" /></a> </p> <h3><span class="mw-headline" id="Bad_Endings">Bad Endings</span></h3> <p>The bad endings are visually the same between regions, but the Japanese version features a lot more text. The English version just shows the bosses laughing. </p> <table class="msgbox" style="border-color: #96D; background: #B8F;"><tbody><tr><td class="msgboximg" style="min-width:50px;"><div class="center"><div class="floatnone"><a href="/File:Tcrf-needstransicon.png" class="image" title="Cacti speak Japanese."><img alt="Cacti speak Japanese." src="/images/4/46/Tcrf-needstransicon.png" decoding="async" width="48" height="48" /></a></div></div></td><td><b>...But what does it <i>mean?</i></b><br /><i>This game has text or audio that needs to be translated. If you are <b>fluent</b> with this language, please <a href="/Help:Contents/Translation_Rules" title="Help:Contents/Translation Rules">read our translation guidelines</a> and then <span class="plainlinks"><a class="external text" href="https://tcrf.net/index.php?title=Aero_Fighters_3_(Neo_Geo)&action=edit">submit a translation</a>!</span></i></td></tr></tbody></table> <h4><span class="mw-headline" id="Bad_Ending_1">Bad Ending 1</span></h4> <p>You get this ending if you let the Bermuda boss escape. </p><p><a href="/File:Sonicwings3_badend_SEA-1.png" class="image"><img alt="Sonicwings3 badend SEA-1.png" src="/images/e/ee/Sonicwings3_badend_SEA-1.png" decoding="async" width="320" height="224" /></a> <a href="/File:Sonicwings3_badend_SEA-2.png" class="image"><img alt="Sonicwings3 badend SEA-2.png" src="/images/a/a6/Sonicwings3_badend_SEA-2.png" decoding="async" width="320" height="224" /></a> <a href="/File:Sonicwings3_badend_SEA-3.png" class="image"><img alt="Sonicwings3 badend SEA-3.png" src="/images/8/88/Sonicwings3_badend_SEA-3.png" decoding="async" width="320" height="224" /></a> </p> <h4><span class="mw-headline" id="Bad_Ending_1_2">Bad Ending 1</span></h4> <p>You get this ending if you let the Mars boss escape. </p><p><a href="/File:Sonicwings3_badend_MARS-1.png" class="image"><img alt="Sonicwings3 badend MARS-1.png" src="/images/5/59/Sonicwings3_badend_MARS-1.png" decoding="async" width="320" height="224" /></a> <a href="/File:Sonicwings3_badend_MARS-2.png" class="image"><img alt="Sonicwings3 badend MARS-2.png" src="/images/e/ef/Sonicwings3_badend_MARS-2.png" decoding="async" width="320" height="224" /></a> <a href="/File:Sonicwings3_badend_MARS-3.png" class="image"><img alt="Sonicwings3 badend MARS-3.png" src="/images/5/54/Sonicwings3_badend_MARS-3.png" decoding="async" width="320" height="224" /></a> </p> <h4><span class="mw-headline" id="Bad_Ending_2">Bad Ending 2</span></h4> <p>You get this ending if you let the secret Mars boss escape. </p><p><a href="/File:Sonicwings3_badend_MARS-4.png" class="image"><img alt="Sonicwings3 badend MARS-4.png" src="/images/f/f7/Sonicwings3_badend_MARS-4.png" decoding="async" width="320" height="224" /></a> <a href="/File:Sonicwings3_badend_MARS-7.png" class="image"><img alt="Sonicwings3 badend MARS-7.png" src="/images/4/49/Sonicwings3_badend_MARS-7.png" decoding="async" width="320" height="224" /></a> <a href="/File:Sonicwings3_badend_MARS-8.png" class="image"><img alt="Sonicwings3 badend MARS-8.png" src="/images/0/07/Sonicwings3_badend_MARS-8.png" decoding="async" width="320" height="224" /></a> </p><p><br /> </p> <h3><span class="mw-headline" id="Miscellaneous">Miscellaneous</span></h3> <ul><li>When the region is set to Europe, the difficulty is much harder. Enemies are faster and shoot more bullets.</li></ul> <p><br /> </p> <table width="90%" class="navbox mw-collapsible"> <tbody><tr><th colspan="2" class="navboxhead"><div class="noprint plainlinks navbar" style="font-size:x-small; text-align: left;float:left;width:10%;"><span style="white-space:nowrap;word-spacing:-.12em;"><a href="/Template:Aero_Fighters_series" title="Template:Aero Fighters series"><span style="" title="View this template">v</span></a><span style=""> <b>·</b> </span><a href="/index.php?title=Template_talk:Aero_Fighters_series&action=edit&redlink=1" class="new" title="Template talk:Aero Fighters series (page does not exist)"><span style="" title="Discuss this template">t</span></a><span style=""> <b>·</b> </span><a class="external text" href="https://tcrf.net/index.php?title=Template:Aero_Fighters_series&action=edit"><span style="" title="Edit this template">e</span></a></span></div><div style="text-align: center;float:left;width:70%;">The <i><a href="/Category:Aero_Fighters_series" title="Category:Aero Fighters series">Aero Fighters</a></i> series</div> </th></tr><tr><th style="width: 25%">Arcade</th><td><a href="/Aero_Fighters_(Arcade)" title="Aero Fighters (Arcade)">Aero Fighters</a> • <a href="/Aero_Fighters_Special" title="Aero Fighters Special">Aero Fighters Special</a></td></tr> <tr><th style="width: 25%">Neo Geo</th><td><a href="/Aero_Fighters_2_(Neo_Geo)" title="Aero Fighters 2 (Neo Geo)">Aero Fighters 2</a> • <a class="mw-selflink selflink">Aero Fighters 3</a></td></tr> <tr><th style="width: 25%">SNES</th><td><a href="/Aero_Fighters_(SNES)" title="Aero Fighters (SNES)">Aero Fighters</a></td></tr> <tr><th style="width: 25%">Nintendo 64</th><td><a href="/Aero_Fighters_Assault" title="Aero Fighters Assault">Aero Fighters Assault</a></td></tr> <tr><th style="width: 25%">PlayStation 2</th><td><a href="/Oretachi_Game_Center_Zoku:_Sonic_Wings" title="Oretachi Game Center Zoku: Sonic Wings">Oretachi Game Center Zoku: Sonic 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