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Alamaze - Wikipedia
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</div> </a> <ul id="toc-Reviews-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-See_also" class="vector-toc-list-item vector-toc-level-1 vector-toc-list-item-expanded"> <a class="vector-toc-link" href="#See_also"> <div class="vector-toc-text"> <span class="vector-toc-numb">6</span> <span>See also</span> </div> </a> <ul id="toc-See_also-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-References" class="vector-toc-list-item vector-toc-level-1 vector-toc-list-item-expanded"> <a class="vector-toc-link" href="#References"> <div class="vector-toc-text"> <span class="vector-toc-numb">7</span> <span>References</span> </div> </a> <ul id="toc-References-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-Bibliography" class="vector-toc-list-item vector-toc-level-1 vector-toc-list-item-expanded"> <a class="vector-toc-link" href="#Bibliography"> <div class="vector-toc-text"> <span class="vector-toc-numb">8</span> <span>Bibliography</span> </div> </a> <ul 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</div> </div> <div id="bodyContent" class="vector-body" aria-labelledby="firstHeading" data-mw-ve-target-container> <div class="vector-body-before-content"> <div class="mw-indicators"> </div> <div id="siteSub" class="noprint">From Wikipedia, the free encyclopedia</div> </div> <div id="contentSub"><div id="mw-content-subtitle"></div></div> <div id="mw-content-text" class="mw-body-content"><div class="mw-content-ltr mw-parser-output" lang="en" dir="ltr"><div class="shortdescription nomobile noexcerpt noprint searchaux" style="display:none">Play-by-mail fantasy roleplaying game</div><style data-mw-deduplicate="TemplateStyles:r1257001546">.mw-parser-output .infobox-subbox{padding:0;border:none;margin:-3px;width:auto;min-width:100%;font-size:100%;clear:none;float:none;background-color:transparent}.mw-parser-output .infobox-3cols-child{margin:auto}.mw-parser-output .infobox .navbar{font-size:100%}@media screen{html.skin-theme-clientpref-night .mw-parser-output .infobox-full-data:not(.notheme)>div:not(.notheme)[style]{background:#1f1f23!important;color:#f8f9fa}}@media screen and (prefers-color-scheme:dark){html.skin-theme-clientpref-os .mw-parser-output .infobox-full-data:not(.notheme) div:not(.notheme){background:#1f1f23!important;color:#f8f9fa}}@media(min-width:640px){body.skin--responsive .mw-parser-output .infobox-table{display:table!important}body.skin--responsive .mw-parser-output .infobox-table>caption{display:table-caption!important}body.skin--responsive .mw-parser-output .infobox-table>tbody{display:table-row-group}body.skin--responsive .mw-parser-output .infobox-table tr{display:table-row!important}body.skin--responsive .mw-parser-output .infobox-table th,body.skin--responsive .mw-parser-output .infobox-table td{padding-left:inherit;padding-right:inherit}}</style><table class="infobox"><caption class="infobox-title"><i>Alamaze</i></caption><tbody><tr><th scope="row" class="infobox-label"><a href="/wiki/Game_designer" class="mw-redirect" title="Game designer">Designers</a></th><td class="infobox-data">Rick McDowell</td></tr><tr><th scope="row" class="infobox-label">Publishers</th><td class="infobox-data">John Mulholland, Pegasus Productions, <a href="/wiki/Reality_Simulations" title="Reality Simulations">Reality Simulations</a></td></tr><tr><th scope="row" class="infobox-label">Years active</th><td class="infobox-data">1986–present</td></tr><tr><th scope="row" class="infobox-label">Genres</th><td class="infobox-data"><a href="/wiki/Fantasy" title="Fantasy">Fantasy</a>, <a href="/wiki/Play-by-mail" class="mw-redirect" title="Play-by-mail">play-by-mail</a>, play-by-email, <a href="/wiki/Turn-based" class="mw-redirect" title="Turn-based">turn-based</a></td></tr><tr><th scope="row" class="infobox-label">Languages</th><td class="infobox-data">English</td></tr><tr><th scope="row" class="infobox-label">Players</th><td class="infobox-data">15</td></tr><tr><th scope="row" class="infobox-label">Playing time</th><td class="infobox-data">Months</td></tr><tr><th scope="row" class="infobox-label">Materials required</th><td class="infobox-data">Instructions, order sheets, turn results, <a href="/wiki/Paper" title="Paper">paper</a>, <a href="/wiki/Pencil" title="Pencil">pencil</a></td></tr><tr><th scope="row" class="infobox-label">Media type</th><td class="infobox-data"><a href="/wiki/Play-by-email" class="mw-redirect" title="Play-by-email">Play-by-email</a></td></tr><tr><th scope="row" class="infobox-label">Website</th><td class="infobox-data"><a rel="nofollow" class="external free" href="https://www.alamaze.co/">https://www.alamaze.co/</a></td></tr></tbody></table> <p><i><b>Alamaze</b></i> is a <a href="/wiki/Play-by-mail_game#Computer_versus_human_moderated" title="Play-by-mail game">computer-moderated</a>, fantasy, turn-based game. It was published in 1986 by Pegasus Productions as a <a href="/wiki/Play-by-mail" class="mw-redirect" title="Play-by-mail">play-by-mail</a> game. <a href="/wiki/Reality_Simulations" title="Reality Simulations">Reality Simulations</a> later took over game moderation. The game itself has been played with multiple versions. The initial design, released in 1986, was replaced by the "Second Cycle" in 1991, offering changes to the kingdoms and game's history. The 3rd Cycle—"The Choosing"—emerged in 2015, doubling the available kingdoms while providing modifications to them. The publisher made additional changes to the player–game interface by 2017. In February 2019, Alamaze.co published the 4th Cycle, the world of Maelstrom, after two years of development. The game is currently run by Alamaze.co as a <a href="/wiki/Play-by-mail_game#Closed_versus_open_ended" title="Play-by-mail game">closed-end</a>, play-by-email (PBEM) game in a <a href="/wiki/Turn-based" class="mw-redirect" title="Turn-based">turn-based</a> format.<sup id="cite_ref-1" class="reference"><a href="#cite_note-1"><span class="cite-bracket">[</span>1<span class="cite-bracket">]</span></a></sup> </p><p>In the latest game cycles, twelve players per game choose from eighteen possible kingdoms, employ various available characters, and strive for victory. Winning players achieve dominance of the map, meet the victory conditions of their respective kingdom, or have the greatest number of status points. </p><p><i>Alamaze</i> received multiple reviews in the 1980s and 1990s. These were mainly positive, with some noting challenges with the publication company in the period, which were noted largely resolved. <i>Alamaze</i> has also received a number of awards, to include the <a href="/wiki/Origins_Award" class="mw-redirect" title="Origins Award">Origins Award</a> for "Best Play-by-Mail Game of 1987", and high marks in the Best PBM Game category in <i><a href="/wiki/Paper_Mayhem" title="Paper Mayhem">Paper Mayhem</a></i> magazine in 1987 and 1989. </p> <meta property="mw:PageProp/toc" /> <div class="mw-heading mw-heading2"><h2 id="Publication_history">Publication history</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Alamaze&action=edit&section=1" title="Edit section: Publication history"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p><i>Alamaze</i> was a computer-moderated play-by-mail game designed by Rick McDowell.<sup id="cite_ref-dragon_2-0" class="reference"><a href="#cite_note-dragon-2"><span class="cite-bracket">[</span>2<span class="cite-bracket">]</span></a></sup> It was born in 1983 as an idea for a fantasy game.<sup id="cite_ref-Flad86_3-0" class="reference"><a href="#cite_note-Flad86-3"><span class="cite-bracket">[</span>3<span class="cite-bracket">]</span></a></sup> An initial playtest involved six "local gaming aficianados" and resulted in a computer-moderated game using two <a href="/wiki/Megabytes" class="mw-redirect" title="Megabytes">megabytes</a> of <a href="/wiki/RAM" class="mw-redirect" title="RAM">RAM</a>. The first "official" playtest began in 1985. 15 PBM professionals and experienced gamers participated, resulting in adjustments, another playtest, and a final publication version.<sup id="cite_ref-Flad86_3-1" class="reference"><a href="#cite_note-Flad86-3"><span class="cite-bracket">[</span>3<span class="cite-bracket">]</span></a></sup> </p><p>In the May & June 1986 issue of <i><a href="/wiki/Paper_Mayhem" title="Paper Mayhem">Paper Mayhem</a></i> magazine, Pegasus Productions announced that their first several games were filled and they were going "full speed ahead" with play.<sup id="cite_ref-4" class="reference"><a href="#cite_note-4"><span class="cite-bracket">[</span>4<span class="cite-bracket">]</span></a></sup> </p><p>In The November–December 1991 issue of <i>Paper Mayhem</i> magazine, David Pitzer reviewed the game's "Second Cycle of Magic"—the newest scenario at the time. He offered two advantages to this version: (1) all players would be experienced, and (2) updates to the world's history and changes to the various kingdoms.<sup id="cite_ref-Pitzer1991_5-0" class="reference"><a href="#cite_note-Pitzer1991-5"><span class="cite-bracket">[</span>5<span class="cite-bracket">]</span></a></sup> </p><p>In 2013–2015 the game underwent another redesign, this time to "The 3rd Cycle: The Choosing." This redesign adjusted aspects of the kingdoms and doubled their number to 24. The publisher also made changes to the formatting of the game interface, order entry forms, and turn results, as well as introducing a mini-dueling game within the broader <i>Alamaze</i> game.<sup id="cite_ref-6" class="reference"><a href="#cite_note-6"><span class="cite-bracket">[</span>6<span class="cite-bracket">]</span></a></sup> </p><p>By 2017, Alamaze was no longer a purely play-by-mail game; Rick McDowell described it as both a "fantasy adventure war-game" and a "turn based, multi-player campaign styled game ... in the grand tradition of text based PBEM gaming".<sup id="cite_ref-McDowell17_7-0" class="reference"><a href="#cite_note-McDowell17-7"><span class="cite-bracket">[</span>7<span class="cite-bracket">]</span></a></sup> Additionally, each games comprised 12 players, versus the previous 15.<sup id="cite_ref-McDowell17_7-1" class="reference"><a href="#cite_note-McDowell17-7"><span class="cite-bracket">[</span>7<span class="cite-bracket">]</span></a></sup> </p><p>In February 2019, Alamaze.co released Alamaze 4th Cycle: Maelstrom which enables "[p]lay on the new world of Maelstrom, with 13 regions".<sup id="cite_ref-8" class="reference"><a href="#cite_note-8"><span class="cite-bracket">[</span>8<span class="cite-bracket">]</span></a></sup> </p> <div class="mw-heading mw-heading2"><h2 id="Gameplay">Gameplay</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Alamaze&action=edit&section=2" title="Edit section: Gameplay"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>According to reviewer David Pitzer, Alamaze is "a competition set in a fantastic realm where fifteen players battle to achieve victory".<sup id="cite_ref-Pitzer1991_5-1" class="reference"><a href="#cite_note-Pitzer1991-5"><span class="cite-bracket">[</span>5<span class="cite-bracket">]</span></a></sup> Each player controls one of eighteen possible kingdoms: Barbarian, Darkelven, Dragon, Dwarven, Elven, Giant, Gnome, Halfling, Nomadic, Paladin, Ranger, Swampmen, Underworld, Urik, Warlock, Sorcerer, Westmen, and Witchlord.<sup id="cite_ref-Flad86_3-2" class="reference"><a href="#cite_note-Flad86-3"><span class="cite-bracket">[</span>3<span class="cite-bracket">]</span></a></sup> The inhabitants of each kingdom each have different advantages and each has a special victory condition.<sup id="cite_ref-dragon_2-1" class="reference"><a href="#cite_note-dragon-2"><span class="cite-bracket">[</span>2<span class="cite-bracket">]</span></a></sup> </p><p>Each player has varying numbers of<sup id="cite_ref-dragon_2-2" class="reference"><a href="#cite_note-dragon-2"><span class="cite-bracket">[</span>2<span class="cite-bracket">]</span></a></sup> </p> <ul><li>Troops: for conquering new territories</li> <li>Agents: can be spies or assassins</li> <li>Emissaries: sent on diplomatic missions</li> <li>Leaders: lead the military groups. As they progress in levels, they confer increasing bonuses to the group's strength</li> <li>Wizards: The only wielders of magic in the game. Each kingdom has a fixed number of wizards; their maximum level varies from kingdom to kingdom.</li></ul> <p>All these various characters can advance in levels except the troops. </p><p>The game is played out on a 26 x 26 grid map, 676 squares of various types of terrain such as forest, mountains and cities, all of which have an effect on both movement and combat. Each player only has a rough idea of what the map contains, and must explore it, square by square, to uncover the locations of special items and other kingdoms.<sup id="cite_ref-dragon_2-3" class="reference"><a href="#cite_note-dragon-2"><span class="cite-bracket">[</span>2<span class="cite-bracket">]</span></a></sup> </p><p>There are three paths to victory:<sup id="cite_ref-dragon_2-4" class="reference"><a href="#cite_note-dragon-2"><span class="cite-bracket">[</span>2<span class="cite-bracket">]</span></a></sup> </p> <ol><li>Take control of six out of ten regions on the map</li> <li>Meet the specific victory condition given to your kingdom</li> <li>Have the greatest number of status points at the end of Turn 40.</li></ol> <p>Players can only write a number of orders each turn equal to their king's Influence, which starts at 12–15, depending on the kingdom. This can increase or decrease depending on actions of the player and his opponents. If the player is able to win a seat on the five-member High Council, the king's Influence increases by 1. However, each king hides three secrets. If any of these are discovered by another player and revealed, the king loses Influence, and if a member of the High Council, is removed from it.<sup id="cite_ref-dragon_2-5" class="reference"><a href="#cite_note-dragon-2"><span class="cite-bracket">[</span>2<span class="cite-bracket">]</span></a></sup> </p><p>Each kingdom can have a maximum of four military groups, which can be composed of archers, cavalry, infantry, leaders and wizards. These military groups have 20 movement points per turn, but this is affected by terrain, and each kingdom has advantages and disadvantages in certain types of terrain.<sup id="cite_ref-dragon_2-6" class="reference"><a href="#cite_note-dragon-2"><span class="cite-bracket">[</span>2<span class="cite-bracket">]</span></a></sup> </p><p>Players must pay their followers and feed their citizenry in order to accomplish anything. For example, it costs 6,000 gold to use a prince emissary. The money and food comes from human habitations: village produce a little gold and a lot of food; towns produce more gold than food; cities produce a lot of gold, but cost food rather than produce it. In the three months of the winter, gold production is halved and food production is 25% of normal.<sup id="cite_ref-dragon_2-7" class="reference"><a href="#cite_note-dragon-2"><span class="cite-bracket">[</span>2<span class="cite-bracket">]</span></a></sup> </p><p>Other possible orders for player included trading surpluses of food or gold with other kingdoms, searching for artifacts, or having a wizard cast spells. (Each spellcasting has a cost dependent on the level of the spell.)<sup id="cite_ref-dragon_2-8" class="reference"><a href="#cite_note-dragon-2"><span class="cite-bracket">[</span>2<span class="cite-bracket">]</span></a></sup> </p> <div class="mw-heading mw-heading2"><h2 id="Reception">Reception</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Alamaze&action=edit&section=3" title="Edit section: Reception"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>Bill Flad provided an early review in the July–August 1986 issue of <i><a href="/wiki/Paper_Mayhem" title="Paper Mayhem">Paper Mayhem</a></i>, listing ten reasons why he preferred Alamaze "to the more standard fare", ranging from computer moderation to its challenging, nonrigid gameplay.<sup id="cite_ref-9" class="reference"><a href="#cite_note-9"><span class="cite-bracket">[</span>9<span class="cite-bracket">]</span></a></sup> In the March 1988 edition of <i><a href="/wiki/Dragon_(magazine)" title="Dragon (magazine)">Dragon</a></i> (Issue 131), Michael Gray enjoyed the game, calling it "a treat". Gray liked the computer moderation, and the priority number of each possible order. He did have issues with the high-level spells he was given, finding them underpowered. Gray also didn't like the fact that "an enemy player can hit and run before you can catch him. For example, an enemy group can show up at one of my towns on one turn, then attack the town on the next turn, capture it, and move away before I can catch it. I can use an agent to find out where the group went, but unless I am lucky, it can always stay one jump ahead of me." Gray also found $6 per turn to be very high for a game that might last as long as 40 turns, and warned that players would have to spend a lot of time (and possibly a lot of money on long-distance charges) in order to coordinate with other players. However, overall, he highly recommended the game.<sup id="cite_ref-dragon_2-9" class="reference"><a href="#cite_note-dragon-2"><span class="cite-bracket">[</span>2<span class="cite-bracket">]</span></a></sup> </p><p>Reviewer Jim Townsend stated in <i><a href="/wiki/White_Wolf_Magazine" class="mw-redirect" title="White Wolf Magazine">White Wolf Magazine</a></i> in 1988 that "Alamaze is possibly the finest PBM game in existence", noting that it was "the most innovative design since the first PBM game emerged".<sup id="cite_ref-Townsend3_10-0" class="reference"><a href="#cite_note-Townsend3-10"><span class="cite-bracket">[</span>10<span class="cite-bracket">]</span></a></sup> Townsend noted at the time that even though the game still had significant issues, and experienced players had "a MASSIVE advantage" over novices, Alamaze "should still be tried by anyone who considers [themselves] a real gamer".<sup id="cite_ref-Townsend3_10-1" class="reference"><a href="#cite_note-Townsend3-10"><span class="cite-bracket">[</span>10<span class="cite-bracket">]</span></a></sup> </p><p>In his 1991 review, Pitzer noted that, "I have never spoken to a PBM player who thought that the award winning Alamaze was anything less than a spectacular game."<sup id="cite_ref-11" class="reference"><a href="#cite_note-11"><span class="cite-bracket">[</span>11<span class="cite-bracket">]</span></a></sup> He also noted that many "became dismayed" with Pegasus Productions' service-related issues in how they ran and managed the game at the time. Pitzer noted that following the company's move [in 1991] from Fort Lauderdale, FL to Waynesville, NC, the issues had largely been resolved.<sup id="cite_ref-12" class="reference"><a href="#cite_note-12"><span class="cite-bracket">[</span>12<span class="cite-bracket">]</span></a></sup> </p><p><a href="/wiki/Stewart_Wieck" title="Stewart Wieck">Stewart Wieck</a> reviewed the game in 1990 in <i>White Wolf</i> No. 21, stating that "Alamaze is the best fantasy PBM game I have ever played, and if not for a few problems with the program itself and a slightly erratic turn-around time, Alamaze would win my highest rating".<sup id="cite_ref-Wieck91_13-0" class="reference"><a href="#cite_note-Wieck91-13"><span class="cite-bracket">[</span>13<span class="cite-bracket">]</span></a></sup> Wieck gave Alamaze an overall rating of 4 out of a possible 5.<sup id="cite_ref-Wieck91_13-1" class="reference"><a href="#cite_note-Wieck91-13"><span class="cite-bracket">[</span>13<span class="cite-bracket">]</span></a></sup> </p><p>John Moe reviewed <i>Alamaze Second Cycle</i> in <i><a href="/wiki/White_Wolf_(magazine)" title="White Wolf (magazine)">White Wolf</a></i> #35 (March/April, 1993), rating it a 4 out of 5 and stated that "All of these changes make the Second Cycle a fresh, exciting and dangerous addition to the First Cycle games which Pegasus Productions has been running for over five years."<sup id="cite_ref-14" class="reference"><a href="#cite_note-14"><span class="cite-bracket">[</span>14<span class="cite-bracket">]</span></a></sup> </p> <div class="mw-heading mw-heading2"><h2 id="Awards">Awards</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Alamaze&action=edit&section=4" title="Edit section: Awards"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p><i>Alamaze</i> was awarded the <a href="/wiki/Origins_Award" class="mw-redirect" title="Origins Award">Origins Award</a> for "Best Play-by-Mail Game of 1987".<sup id="cite_ref-originsawards_15-0" class="reference"><a href="#cite_note-originsawards-15"><span class="cite-bracket">[</span>15<span class="cite-bracket">]</span></a></sup> Also in 1987, <i>Alamaze</i> tied for first place with <i><a href="/wiki/Hyborian_War" title="Hyborian War">Hyborian War</a></i> for Best PBM Game of 1987 in <i><a href="/wiki/Paper_Mayhem" title="Paper Mayhem">Paper Mayhem</a></i>, a magazine for play-by-mail gamers.<sup id="cite_ref-16" class="reference"><a href="#cite_note-16"><span class="cite-bracket">[</span>16<span class="cite-bracket">]</span></a></sup> In 1989, Alamaze tied for second place for Best PBM Game of 1989 with <i><a href="/wiki/Kings_%26_Things_(play-by-mail_game)" title="Kings & Things (play-by-mail game)">Kings & Things*</a></i> in <i><a href="/wiki/Paper_Mayhem" title="Paper Mayhem">Paper Mayhem</a></i> magazine.<sup id="cite_ref-17" class="reference"><a href="#cite_note-17"><span class="cite-bracket">[</span>17<span class="cite-bracket">]</span></a></sup> </p> <div class="mw-heading mw-heading2"><h2 id="Reviews">Reviews</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Alamaze&action=edit&section=5" title="Edit section: Reviews"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <ul><li>White Wolf Magazine Issue #11<sup id="cite_ref-18" class="reference"><a href="#cite_note-18"><span class="cite-bracket">[</span>18<span class="cite-bracket">]</span></a></sup></li> <li>Flagship Magazine Issue #11</li></ul> <div class="mw-heading mw-heading2"><h2 id="See_also">See also</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Alamaze&action=edit&section=6" title="Edit section: See also"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <ul><li><a href="/wiki/List_of_play-by-mail_games" title="List of play-by-mail games">List of play-by-mail games</a></li></ul> <div class="mw-heading mw-heading2"><h2 id="References">References</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Alamaze&action=edit&section=7" title="Edit section: References"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <style data-mw-deduplicate="TemplateStyles:r1239543626">.mw-parser-output .reflist{margin-bottom:0.5em;list-style-type:decimal}@media screen{.mw-parser-output .reflist{font-size:90%}}.mw-parser-output .reflist .references{font-size:100%;margin-bottom:0;list-style-type:inherit}.mw-parser-output .reflist-columns-2{column-width:30em}.mw-parser-output .reflist-columns-3{column-width:25em}.mw-parser-output .reflist-columns{margin-top:0.3em}.mw-parser-output .reflist-columns ol{margin-top:0}.mw-parser-output .reflist-columns li{page-break-inside:avoid;break-inside:avoid-column}.mw-parser-output .reflist-upper-alpha{list-style-type:upper-alpha}.mw-parser-output .reflist-upper-roman{list-style-type:upper-roman}.mw-parser-output .reflist-lower-alpha{list-style-type:lower-alpha}.mw-parser-output .reflist-lower-greek{list-style-type:lower-greek}.mw-parser-output .reflist-lower-roman{list-style-type:lower-roman}</style><div class="reflist"> <div class="mw-references-wrap mw-references-columns"><ol class="references"> <li id="cite_note-1"><span class="mw-cite-backlink"><b><a href="#cite_ref-1">^</a></b></span> <span class="reference-text"><style data-mw-deduplicate="TemplateStyles:r1238218222">.mw-parser-output cite.citation{font-style:inherit;word-wrap:break-word}.mw-parser-output .citation q{quotes:"\"""\"""'""'"}.mw-parser-output .citation:target{background-color:rgba(0,127,255,0.133)}.mw-parser-output .id-lock-free.id-lock-free a{background:url("//upload.wikimedia.org/wikipedia/commons/6/65/Lock-green.svg")right 0.1em center/9px no-repeat}.mw-parser-output .id-lock-limited.id-lock-limited a,.mw-parser-output .id-lock-registration.id-lock-registration a{background:url("//upload.wikimedia.org/wikipedia/commons/d/d6/Lock-gray-alt-2.svg")right 0.1em center/9px no-repeat}.mw-parser-output .id-lock-subscription.id-lock-subscription a{background:url("//upload.wikimedia.org/wikipedia/commons/a/aa/Lock-red-alt-2.svg")right 0.1em center/9px no-repeat}.mw-parser-output .cs1-ws-icon a{background:url("//upload.wikimedia.org/wikipedia/commons/4/4c/Wikisource-logo.svg")right 0.1em center/12px no-repeat}body:not(.skin-timeless):not(.skin-minerva) .mw-parser-output .id-lock-free a,body:not(.skin-timeless):not(.skin-minerva) .mw-parser-output .id-lock-limited a,body:not(.skin-timeless):not(.skin-minerva) .mw-parser-output .id-lock-registration a,body:not(.skin-timeless):not(.skin-minerva) .mw-parser-output .id-lock-subscription a,body:not(.skin-timeless):not(.skin-minerva) .mw-parser-output .cs1-ws-icon a{background-size:contain;padding:0 1em 0 0}.mw-parser-output .cs1-code{color:inherit;background:inherit;border:none;padding:inherit}.mw-parser-output .cs1-hidden-error{display:none;color:var(--color-error,#d33)}.mw-parser-output .cs1-visible-error{color:var(--color-error,#d33)}.mw-parser-output .cs1-maint{display:none;color:#085;margin-left:0.3em}.mw-parser-output .cs1-kern-left{padding-left:0.2em}.mw-parser-output .cs1-kern-right{padding-right:0.2em}.mw-parser-output .citation .mw-selflink{font-weight:inherit}@media screen{.mw-parser-output .cs1-format{font-size:95%}html.skin-theme-clientpref-night .mw-parser-output .cs1-maint{color:#18911f}}@media screen and (prefers-color-scheme:dark){html.skin-theme-clientpref-os .mw-parser-output .cs1-maint{color:#18911f}}</style><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://www.alamaze.co/">"ALAMAZE: The Definitive Multi-Player Strategy Game of Fantasy Kingdoms"</a>. <i>The Fantasy Kingdoms of Alamaze</i>. Alamaze.co<span class="reference-accessdate">. Retrieved <span class="nowrap">March 27,</span> 2020</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=unknown&rft.jtitle=The+Fantasy+Kingdoms+of+Alamaze&rft.atitle=ALAMAZE%3A+The+Definitive+Multi-Player+Strategy+Game+of+Fantasy+Kingdoms&rft_id=https%3A%2F%2Fwww.alamaze.co%2F&rfr_id=info%3Asid%2Fen.wikipedia.org%3AAlamaze" class="Z3988"></span></span> </li> <li id="cite_note-dragon-2"><span class="mw-cite-backlink">^ <a href="#cite_ref-dragon_2-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-dragon_2-1"><sup><i><b>b</b></i></sup></a> <a href="#cite_ref-dragon_2-2"><sup><i><b>c</b></i></sup></a> <a href="#cite_ref-dragon_2-3"><sup><i><b>d</b></i></sup></a> <a href="#cite_ref-dragon_2-4"><sup><i><b>e</b></i></sup></a> <a href="#cite_ref-dragon_2-5"><sup><i><b>f</b></i></sup></a> <a href="#cite_ref-dragon_2-6"><sup><i><b>g</b></i></sup></a> <a href="#cite_ref-dragon_2-7"><sup><i><b>h</b></i></sup></a> <a href="#cite_ref-dragon_2-8"><sup><i><b>i</b></i></sup></a> <a href="#cite_ref-dragon_2-9"><sup><i><b>j</b></i></sup></a></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFGray1988" class="citation journal cs1">Gray, Michael (March 1988). "Fantasy First Class: Entering the <i>Alamaze</i> play-by-mail universe". <i><a href="/wiki/Dragon_(magazine)" title="Dragon (magazine)">Dragon</a></i> (131). <a href="/wiki/TSR_(company)" class="mw-redirect" title="TSR (company)">TSR, Inc.</a>: 18–20.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=article&rft.jtitle=Dragon&rft.atitle=Fantasy+First+Class%3A+Entering+the+Alamaze+play-by-mail+universe&rft.issue=131&rft.pages=18-20&rft.date=1988-03&rft.aulast=Gray&rft.aufirst=Michael&rfr_id=info%3Asid%2Fen.wikipedia.org%3AAlamaze" class="Z3988"></span></span> </li> <li id="cite_note-Flad86-3"><span class="mw-cite-backlink">^ <a href="#cite_ref-Flad86_3-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-Flad86_3-1"><sup><i><b>b</b></i></sup></a> <a href="#cite_ref-Flad86_3-2"><sup><i><b>c</b></i></sup></a></span> <span class="reference-text"><a href="#Fla86">Flad 86</a>. p.20.</span> </li> <li id="cite_note-4"><span class="mw-cite-backlink"><b><a href="#cite_ref-4">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation magazine cs1">"Gameline". <i><a href="/wiki/Paper_Mayhem" title="Paper Mayhem">Paper Mayhem</a></i>. No. 18. The Paper Mayhem Association. May–June 1986. p. 21.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=article&rft.jtitle=Paper+Mayhem&rft.atitle=Gameline&rft.issue=18&rft.pages=21&rft.date=1986-05%2F1986-06&rfr_id=info%3Asid%2Fen.wikipedia.org%3AAlamaze" class="Z3988"></span></span> </li> <li id="cite_note-Pitzer1991-5"><span class="mw-cite-backlink">^ <a href="#cite_ref-Pitzer1991_5-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-Pitzer1991_5-1"><sup><i><b>b</b></i></sup></a></span> <span class="reference-text"><a href="#Pit91">Pitzer 1991</a>. p. 22.</span> </li> <li id="cite_note-6"><span class="mw-cite-backlink"><b><a href="#cite_ref-6">^</a></b></span> <span class="reference-text"><a href="#Mcd17">McDowell 2017</a>. p. 38.</span> </li> <li id="cite_note-McDowell17-7"><span class="mw-cite-backlink">^ <a href="#cite_ref-McDowell17_7-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-McDowell17_7-1"><sup><i><b>b</b></i></sup></a></span> <span class="reference-text"><a href="#Mcd17b">McDowell 2017</a>. p. 43.</span> </li> <li id="cite_note-8"><span class="mw-cite-backlink"><b><a href="#cite_ref-8">^</a></b></span> <span class="reference-text"><a href="#Ala21">Alamaze 2021</a>.</span> </li> <li id="cite_note-9"><span class="mw-cite-backlink"><b><a href="#cite_ref-9">^</a></b></span> <span class="reference-text"><a href="#Fla86">Flad 86</a>. pp. 23–24.</span> </li> <li id="cite_note-Townsend3-10"><span class="mw-cite-backlink">^ <a href="#cite_ref-Townsend3_10-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-Townsend3_10-1"><sup><i><b>b</b></i></sup></a></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFTownsend1988" class="citation magazine cs1">Townsend, Jim (December 1988). <a rel="nofollow" class="external text" href="https://imgur.com/a/bLUFLLE">"The PBM Corner"</a>. <i><a href="/wiki/White_Wolf_(magazine)" title="White Wolf (magazine)">White Wolf</a></i>. No. 13. p. 50.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=article&rft.jtitle=White+Wolf&rft.atitle=The+PBM+Corner&rft.issue=13&rft.pages=50&rft.date=1988-12&rft.aulast=Townsend&rft.aufirst=Jim&rft_id=https%3A%2F%2Fimgur.com%2Fa%2FbLUFLLE&rfr_id=info%3Asid%2Fen.wikipedia.org%3AAlamaze" class="Z3988"></span></span> </li> <li id="cite_note-11"><span class="mw-cite-backlink"><b><a href="#cite_ref-11">^</a></b></span> <span class="reference-text"><a href="#Pit91">Pitzer 1991</a>. p. 24.</span> </li> <li id="cite_note-12"><span class="mw-cite-backlink"><b><a href="#cite_ref-12">^</a></b></span> <span class="reference-text"><a href="#Pit91">Pitzer 1991</a>. p. 24.</span> </li> <li id="cite_note-Wieck91-13"><span class="mw-cite-backlink">^ <a href="#cite_ref-Wieck91_13-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-Wieck91_13-1"><sup><i><b>b</b></i></sup></a></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFWieck1990" class="citation magazine cs1"><a href="/wiki/Stewart_Wieck" title="Stewart Wieck">Wieck, Stewart</a> (June–July 1990). <a rel="nofollow" class="external text" href="https://imgur.com/a/Lonvi0p">"Play-By-Mail Game Reviews: Alamaze"</a>. <i><a href="/wiki/White_Wolf_Magazine" class="mw-redirect" title="White Wolf Magazine">White Wolf Magazine</a></i>. No. 21. p. 20.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=article&rft.jtitle=White+Wolf+Magazine&rft.atitle=Play-By-Mail+Game+Reviews%3A+Alamaze&rft.issue=21&rft.pages=20&rft.date=1990-06%2F1990-07&rft.aulast=Wieck&rft.aufirst=Stewart&rft_id=https%3A%2F%2Fimgur.com%2Fa%2FLonvi0p&rfr_id=info%3Asid%2Fen.wikipedia.org%3AAlamaze" class="Z3988"></span></span> </li> <li id="cite_note-14"><span class="mw-cite-backlink"><b><a href="#cite_ref-14">^</a></b></span> <span class="reference-text"><a href="#Moe93">Moe 1993</a>. p. 50.</span> </li> <li id="cite_note-originsawards-15"><span class="mw-cite-backlink"><b><a href="#cite_ref-originsawards_15-0">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://web.archive.org/web/20121216052415/http://www.gama.org/OriginsAwards/OriginsAwardsWinnersThe1980s/The1987OriginsAwards/tabid/3230/Default.aspx">"The 1987 Origins Awards"</a>. <a href="/wiki/Game_Manufacturers_Association" title="Game Manufacturers Association">The Game Manufacturers Association</a>. Archived from <a rel="nofollow" class="external text" href="http://www.gama.org/OriginsAwards/OriginsAwardsWinnersThe1980s/The1987OriginsAwards/tabid/3230/Default.aspx">the original</a> on 2012-12-16.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&rft.genre=unknown&rft.btitle=The+1987+Origins+Awards&rft.pub=The+Game+Manufacturers+Association&rft_id=http%3A%2F%2Fwww.gama.org%2FOriginsAwards%2FOriginsAwardsWinnersThe1980s%2FThe1987OriginsAwards%2Ftabid%2F3230%2FDefault.aspx&rfr_id=info%3Asid%2Fen.wikipedia.org%3AAlamaze" class="Z3988"></span></span> </li> <li id="cite_note-16"><span class="mw-cite-backlink"><b><a href="#cite_ref-16">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFPaper_Mayhem1987" class="citation magazine cs1">Paper Mayhem (November–December 1987). "Where We're Heading: Best PBM Game of 1987". <i><a href="/wiki/Paper_Mayhem" title="Paper Mayhem">Paper Mayhem</a></i>. No. 27. p. 2.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=article&rft.jtitle=Paper+Mayhem&rft.atitle=Where+We%27re+Heading%3A+Best+PBM+Game+of+1987&rft.issue=27&rft.pages=2&rft.date=1987-11%2F1987-12&rft.au=Paper+Mayhem&rfr_id=info%3Asid%2Fen.wikipedia.org%3AAlamaze" class="Z3988"></span></span> </li> <li id="cite_note-17"><span class="mw-cite-backlink"><b><a href="#cite_ref-17">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFPaper_Mayhem1990" class="citation magazine cs1">Paper Mayhem (January–February 1990). "Where We're Heading: Best PBM Game of 1989". <i><a href="/wiki/Paper_Mayhem" title="Paper Mayhem">Paper Mayhem</a></i>. No. 40. p. 2.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=article&rft.jtitle=Paper+Mayhem&rft.atitle=Where+We%27re+Heading%3A+Best+PBM+Game+of+1989&rft.issue=40&rft.pages=2&rft.date=1990-01%2F1990-02&rft.au=Paper+Mayhem&rfr_id=info%3Asid%2Fen.wikipedia.org%3AAlamaze" class="Z3988"></span></span> </li> <li id="cite_note-18"><span class="mw-cite-backlink"><b><a href="#cite_ref-18">^</a></b></span> <span class="reference-text"><a rel="nofollow" class="external free" href="https://www.alamaze.net/">https://www.alamaze.net/</a></span> </li> </ol></div></div> <div class="mw-heading mw-heading2"><h2 id="Bibliography">Bibliography</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Alamaze&action=edit&section=8" title="Edit section: Bibliography"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <style data-mw-deduplicate="TemplateStyles:r1239549316">.mw-parser-output .refbegin{margin-bottom:0.5em}.mw-parser-output .refbegin-hanging-indents>ul{margin-left:0}.mw-parser-output .refbegin-hanging-indents>ul>li{margin-left:0;padding-left:3.2em;text-indent:-3.2em}.mw-parser-output .refbegin-hanging-indents ul,.mw-parser-output .refbegin-hanging-indents ul li{list-style:none}@media(max-width:720px){.mw-parser-output .refbegin-hanging-indents>ul>li{padding-left:1.6em;text-indent:-1.6em}}.mw-parser-output .refbegin-columns{margin-top:0.3em}.mw-parser-output .refbegin-columns ul{margin-top:0}.mw-parser-output .refbegin-columns li{page-break-inside:avoid;break-inside:avoid-column}@media screen{.mw-parser-output .refbegin{font-size:90%}}</style><div class="refbegin refbegin-hanging-indents refbegin-columns references-column-width" style="column-width: 30em"> <ul><li><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="Ala21" class="citation web cs1"><a rel="nofollow" class="external text" href="https://www.alamaze.co/">"ALAMAZE: The Definitive Multi-Player Strategy Game of Fantasy Kingdoms"</a>. <i>Alamaze.co</i><span class="reference-accessdate">. Retrieved <span class="nowrap">September 12,</span> 2021</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=unknown&rft.jtitle=Alamaze.co&rft.atitle=ALAMAZE%3A+The+Definitive+Multi-Player+Strategy+Game+of+Fantasy+Kingdoms&rft_id=https%3A%2F%2Fwww.alamaze.co%2F&rfr_id=info%3Asid%2Fen.wikipedia.org%3AAlamaze" class="Z3988"></span></li> <li><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="Fla86" class="citation magazine cs1">Flad, Bill (July–August 1986). "Review of Alamaze". <i><a href="/wiki/Paper_Mayhem" title="Paper Mayhem">Paper Mayhem</a></i>. No. 19. pp. 20–24.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=article&rft.jtitle=Paper+Mayhem&rft.atitle=Review+of+Alamaze&rft.issue=19&rft.pages=20-24&rft.date=1986-07%2F1986-08&rft.aulast=Flad&rft.aufirst=Bill&rfr_id=info%3Asid%2Fen.wikipedia.org%3AAlamaze" class="Z3988"></span></li> <li><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="Fla87" class="citation magazine cs1">Flad, Bill (May–June 1987). "Strategies for the Thinking Alamaze Player". <i>Paper Mayhem</i>. No. 24. pp. 10–13.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=article&rft.jtitle=Paper+Mayhem&rft.atitle=Strategies+for+the+Thinking+Alamaze+Player&rft.issue=24&rft.pages=10-13&rft.date=1987-05%2F1987-06&rft.aulast=Flad&rft.aufirst=Bill&rfr_id=info%3Asid%2Fen.wikipedia.org%3AAlamaze" class="Z3988"></span></li> <li><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="Pap86" class="citation magazine cs1">"Gameline". <i>Paper Mayhem</i>. No. 18. May–June 1986. p. 21.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=article&rft.jtitle=Paper+Mayhem&rft.atitle=Gameline&rft.issue=18&rft.pages=21&rft.date=1986-05%2F1986-06&rfr_id=info%3Asid%2Fen.wikipedia.org%3AAlamaze" class="Z3988"></span></li> <li><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="Gra88" class="citation journal cs1">Gray, Michael (March 1988). "Fantasy First Class: Entering the <i>Alamaze</i> Play-By-Mail Universe". <i><a href="/wiki/Dragon_(magazine)" title="Dragon (magazine)">Dragon</a></i> (131). <a href="/wiki/TSR_(company)" class="mw-redirect" title="TSR (company)">TSR, Inc.</a>: 18–20.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=article&rft.jtitle=Dragon&rft.atitle=Fantasy+First+Class%3A+Entering+the+Alamaze+Play-By-Mail+Universe&rft.issue=131&rft.pages=18-20&rft.date=1988-03&rft.aulast=Gray&rft.aufirst=Michael&rfr_id=info%3Asid%2Fen.wikipedia.org%3AAlamaze" class="Z3988"></span></li> <li><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="Fla88" class="citation magazine cs1">Flad, Bill (September–October 1988). "An Interview With Rick McDowell: Creator of Alamaze". <i>Paper Mayhem</i>. No. 32. pp. 11–13.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=article&rft.jtitle=Paper+Mayhem&rft.atitle=An+Interview+With+Rick+McDowell%3A+Creator+of+Alamaze&rft.issue=32&rft.pages=11-13&rft.date=1988-09%2F1988-10&rft.aulast=Flad&rft.aufirst=Bill&rfr_id=info%3Asid%2Fen.wikipedia.org%3AAlamaze" class="Z3988"></span></li> <li><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="Jum14" class="citation magazine cs1">Jumbie (August 2014). <a rel="nofollow" class="external text" href="http://playbymail.net/SuspenseAndDecision/Issue-10-Suspense&Decision-PBM-Magazine.pdf">"Secrets in the Sand: A Tale from the World of Alamaze"</a> <span class="cs1-format">(PDF)</span>. <i>Suspense and Decision</i>. No. 10. playbymail.net. pp. 57–70<span class="reference-accessdate">. Retrieved <span class="nowrap">April 28,</span> 2020</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=article&rft.jtitle=Suspense+and+Decision&rft.atitle=Secrets+in+the+Sand%3A+A+Tale+from+the+World+of+Alamaze&rft.issue=10&rft.pages=57-70&rft.date=2014-08&rft.au=Jumbie&rft_id=http%3A%2F%2Fplaybymail.net%2FSuspenseAndDecision%2FIssue-10-Suspense%26Decision-PBM-Magazine.pdf&rfr_id=info%3Asid%2Fen.wikipedia.org%3AAlamaze" class="Z3988"></span></li> <li><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="Mcd17a" class="citation magazine cs1">McDowell, Rick (February 2017). <a rel="nofollow" class="external text" href="https://suspense-and-decision.com/Issue-15-Suspense&Decision-PBM-Magazine.pdf">"Advances in the PBEM Experience: Alamaze 3rd Cycle"</a> <span class="cs1-format">(PDF)</span>. <i>Suspense and Decision</i>. No. 15. playbymail.net. p. 38<span class="reference-accessdate">. Retrieved <span class="nowrap">May 1,</span> 2020</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=article&rft.jtitle=Suspense+and+Decision&rft.atitle=Advances+in+the+PBEM+Experience%3A+Alamaze+3rd+Cycle&rft.issue=15&rft.pages=38&rft.date=2017-02&rft.aulast=McDowell&rft.aufirst=Rick&rft_id=https%3A%2F%2Fsuspense-and-decision.com%2FIssue-15-Suspense%26Decision-PBM-Magazine.pdf&rfr_id=info%3Asid%2Fen.wikipedia.org%3AAlamaze" class="Z3988"></span></li> <li><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="Mcd17b" class="citation magazine cs1">McDowell, Rick (February 2017). <a rel="nofollow" class="external text" href="https://suspense-and-decision.com/Issue-15-Suspense&Decision-PBM-Magazine.pdf">"ALAMAZE: The Choosing Overview and a Glimpse at Four Kingdoms"</a> <span class="cs1-format">(PDF)</span>. <i>Suspense and Decision</i>. No. 15. playbymail.net. pp. 42–48<span class="reference-accessdate">. Retrieved <span class="nowrap">May 1,</span> 2020</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=article&rft.jtitle=Suspense+and+Decision&rft.atitle=ALAMAZE%3A+The+Choosing+Overview+and+a+Glimpse+at+Four+Kingdoms&rft.issue=15&rft.pages=42-48&rft.date=2017-02&rft.aulast=McDowell&rft.aufirst=Rick&rft_id=https%3A%2F%2Fsuspense-and-decision.com%2FIssue-15-Suspense%26Decision-PBM-Magazine.pdf&rfr_id=info%3Asid%2Fen.wikipedia.org%3AAlamaze" class="Z3988"></span></li> <li><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="Mil89" class="citation magazine cs1">Milliken, Christopher (Jan–Feb 1989). "Alamaze, The Second Cycle". <i>Paper Mayhem</i>. No. 34. pp. 10–11.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=article&rft.jtitle=Paper+Mayhem&rft.atitle=Alamaze%2C+The+Second+Cycle&rft.issue=34&rft.pages=10-11&rft.date=1989-01%2F1989-02&rft.aulast=Milliken&rft.aufirst=Christopher&rfr_id=info%3Asid%2Fen.wikipedia.org%3AAlamaze" class="Z3988"></span></li> <li><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="Moe91" class="citation magazine cs1">Moe, John (July–August 1991). "A Review of Alamaze". <i>Paper Mayhem</i>. No. 49. pp. 14–16.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=article&rft.jtitle=Paper+Mayhem&rft.atitle=A+Review+of+Alamaze&rft.issue=49&rft.pages=14-16&rft.date=1991-07%2F1991-08&rft.aulast=Moe&rft.aufirst=John&rfr_id=info%3Asid%2Fen.wikipedia.org%3AAlamaze" class="Z3988"></span></li> <li><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="Moe93" class="citation magazine cs1">Moe, John (March–April 1993). "A Detailed Look at the PBM Game Alamaze Second Cycle". <i>White Wolf</i>. No. 35. p. 48-50.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=article&rft.jtitle=White+Wolf&rft.atitle=A+Detailed+Look+at+the+PBM+Game+Alamaze+Second+Cycle&rft.issue=35&rft.pages=48-50&rft.date=1993-03%2F1993-04&rft.aulast=Moe&rft.aufirst=John&rfr_id=info%3Asid%2Fen.wikipedia.org%3AAlamaze" class="Z3988"></span></li> <li><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="Mos15" class="citation magazine cs1">Mosteller, Charles (October 2015). <a rel="nofollow" class="external text" href="http://playbymail.net/SuspenseAndDecision/Issue-11-Suspense&Decision-PBM-Magazine.pdf">"Rick spills the magic beans: An Interview with the Founder of Alamaze"</a> <span class="cs1-format">(PDF)</span>. <i>Suspense & Decision</i>. No. 11. playbymail.net. pp. 49–52<span class="reference-accessdate">. Retrieved <span class="nowrap">April 29,</span> 2020</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=article&rft.jtitle=Suspense+%26+Decision&rft.atitle=Rick+spills+the+magic+beans%3A+An+Interview+with+the+Founder+of+Alamaze&rft.issue=11&rft.pages=49-52&rft.date=2015-10&rft.aulast=Mosteller&rft.aufirst=Charles&rft_id=http%3A%2F%2Fplaybymail.net%2FSuspenseAndDecision%2FIssue-11-Suspense%26Decision-PBM-Magazine.pdf&rfr_id=info%3Asid%2Fen.wikipedia.org%3AAlamaze" class="Z3988"></span></li> <li><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="Pit91" class="citation magazine cs1">Pitzer, David (November–December 1991). "2nd Cycle Alamaze Review". <i>Paper Mayhem</i>. 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No. 13. p. 50.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=article&rft.jtitle=White+Wolf&rft.atitle=The+PBM+Corner&rft.issue=13&rft.pages=50&rft.date=1988-12&rft.aulast=Townsend&rft.aufirst=Jim&rfr_id=info%3Asid%2Fen.wikipedia.org%3AAlamaze" class="Z3988"></span></li> <li><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="Tow87a" class="citation magazine cs1">Townsend, Jim; Milliken, Chris; Bond, Chris (July–August 1987). "All You Ever Wanted to Know About Team Play in <i>Alamaze</i>". <i>Paper Mayhem</i>. No. 25. pp. 34–35.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=article&rft.jtitle=Paper+Mayhem&rft.atitle=All+You+Ever+Wanted+to+Know+About+Team+Play+in+Alamaze&rft.issue=25&rft.pages=34-35&rft.date=1987-07%2F1987-08&rft.aulast=Townsend&rft.aufirst=Jim&rft.au=Milliken%2C+Chris&rft.au=Bond%2C+Chris&rfr_id=info%3Asid%2Fen.wikipedia.org%3AAlamaze" class="Z3988"></span></li> <li><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="Tow87b" class="citation magazine cs1">Townsend, Jim; Milliken, Chris; Bond, Chris (September–October 1987). "All You Ever Wanted to Know About Team Play in Alamaze: Part II". <i>Paper Mayhem</i>. 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No. 21. p. 20.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=article&rft.jtitle=White+Wolf+Magazine&rft.atitle=Play-By-Mail+Game+Reviews%3A+Alamaze&rft.issue=21&rft.pages=20&rft.date=1991-06%2F1991-07&rft.aulast=Wieck&rft.aufirst=Stewart&rfr_id=info%3Asid%2Fen.wikipedia.org%3AAlamaze" class="Z3988"></span></li> <li><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="You93" class="citation magazine cs1">Youellis, Kevin C. (July–August 1993). "Battle and Alamaze". <i>Paper Mayhem</i>. No. 61. p. 31.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=article&rft.jtitle=Paper+Mayhem&rft.atitle=Battle+and+Alamaze&rft.issue=61&rft.pages=31&rft.date=1993-07%2F1993-08&rft.aulast=Youellis&rft.aufirst=Kevin+C.&rfr_id=info%3Asid%2Fen.wikipedia.org%3AAlamaze" class="Z3988"></span></li></ul> </div> <div class="navbox-styles"><style data-mw-deduplicate="TemplateStyles:r1129693374">.mw-parser-output .hlist dl,.mw-parser-output .hlist ol,.mw-parser-output .hlist ul{margin:0;padding:0}.mw-parser-output .hlist dd,.mw-parser-output .hlist dt,.mw-parser-output .hlist li{margin:0;display:inline}.mw-parser-output .hlist.inline,.mw-parser-output .hlist.inline dl,.mw-parser-output .hlist.inline ol,.mw-parser-output .hlist.inline ul,.mw-parser-output .hlist dl dl,.mw-parser-output .hlist dl ol,.mw-parser-output .hlist dl ul,.mw-parser-output .hlist ol dl,.mw-parser-output .hlist ol ol,.mw-parser-output .hlist ol ul,.mw-parser-output .hlist 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aria-labelledby="Play-by-mail_games" style="padding:3px"><table class="nowraplinks mw-collapsible autocollapse navbox-inner" style="border-spacing:0;background:transparent;color:inherit"><tbody><tr><th scope="col" class="navbox-title" colspan="2"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1129693374"><style data-mw-deduplicate="TemplateStyles:r1239400231">.mw-parser-output .navbar{display:inline;font-size:88%;font-weight:normal}.mw-parser-output .navbar-collapse{float:left;text-align:left}.mw-parser-output .navbar-boxtext{word-spacing:0}.mw-parser-output .navbar ul{display:inline-block;white-space:nowrap;line-height:inherit}.mw-parser-output .navbar-brackets::before{margin-right:-0.125em;content:"[ "}.mw-parser-output .navbar-brackets::after{margin-left:-0.125em;content:" ]"}.mw-parser-output .navbar li{word-spacing:-0.125em}.mw-parser-output .navbar a>span,.mw-parser-output .navbar a>abbr{text-decoration:inherit}.mw-parser-output .navbar-mini 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title="Special:EditPage/Template:Play-by-mail games"><abbr title="Edit this template">e</abbr></a></li></ul></div><div id="Play-by-mail_games" style="font-size:114%;margin:0 4em"><a href="/wiki/Play-by-mail_game" title="Play-by-mail game">Play-by-mail games</a></div></th></tr><tr><th scope="row" class="navbox-group" style="width:1%">Arena combat</th><td class="navbox-list-with-group navbox-list navbox-odd hlist" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><i><a href="/wiki/Adventurers_Guild" title="Adventurers Guild">Adventurers Guild</a></i></li> <li><i><a href="/wiki/Arena_Combat" title="Arena Combat">Arena Combat</a></i></li> <li><i><a href="/wiki/Blood_Pit" title="Blood Pit">Blood Pit</a></i></li> <li><i><a href="/wiki/CTF_2187" title="CTF 2187">CTF 2187</a></i></li> <li><i><a href="/wiki/Death_by_Starlight" title="Death by Starlight">Death by Starlight</a></i></li> <li><i><a href="/wiki/Duel_II" title="Duel II">Duel II</a></i></li> <li><i><a href="/wiki/Gladiators_of_Death" title="Gladiators of Death">Gladiators of Death</a></i></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Crime</th><td class="navbox-list-with-group navbox-list navbox-even hlist" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Crime_Lords_(play-by-mail_game)" title="Crime Lords (play-by-mail game)"><i>Crime Lords</i></a></li> <li><i><a href="/wiki/Family_Wars" title="Family Wars">Family Wars</a></i></li> <li><a href="/wiki/It%27s_a_Crime_(play-by-mail_game)" title="It's a Crime (play-by-mail game)"><i>It's a Crime</i></a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Wargames</th><td class="navbox-list-with-group navbox-list navbox-odd hlist" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Balance_of_Power_(play-by-mail_game)" title="Balance of Power (play-by-mail game)"><i>Balance of Power</i></a></li> <li><i><a href="/wiki/Battle_Plan" title="Battle Plan">Battle Plan</a></i></li> <li><a href="/wiki/Centurion_(play-by-mail_game)" title="Centurion (play-by-mail game)"><i>Centurion</i></a></li> <li><a href="/wiki/Company_Commander_(play-by-mail_game)" title="Company Commander (play-by-mail game)"><i>Company Commander</i></a></li> <li><a href="/wiki/Crisis_(game)" title="Crisis (game)"><i>Crisis</i></a></li> <li><i><a href="/wiki/Dawn_of_the_Ancients" title="Dawn of the Ancients">Dawn of the Ancients</a></i></li> <li><a href="/wiki/Diplomacy_(game)" title="Diplomacy (game)"><i>Diplomacy</i></a></li> <li><i><a href="/wiki/Empires_for_Rent" title="Empires for Rent">Empires for Rent</a></i></li> <li><i><a href="/wiki/The_Final_Campaign" title="The Final Campaign">The Final Campaign</a></i></li> <li><i><a href="/wiki/Global_Supremacy" title="Global Supremacy">Global Supremacy</a></i></li> <li><i><a href="/wiki/Horizon%27s_End!" title="Horizon's End!">Horizon's End!</a></i></li> <li><i><a href="/wiki/Nuclear_Destruction" title="Nuclear Destruction">Nuclear Destruction</a></i></li> <li><a href="/wiki/Realpolitik_(game)" title="Realpolitik (game)"><i>Realpolitik</i></a></li> <li><i><a href="/wiki/Sirius_Command" title="Sirius Command">Sirius Command</a></i></li> <li><a href="/wiki/State_of_War_(play-by-mail_game)" title="State of War (play-by-mail game)"><i>State of War</i></a></li> <li><i><a href="/wiki/Strategic_Conflict" title="Strategic Conflict">Strategic Conflict</a></i></li> <li><i><a href="/wiki/Victory!_The_Battle_for_Europe" title="Victory! The Battle for Europe">Victory! The Battle for Europe</a></i></li> <li><i><a href="/wiki/Warlord_(play-by-mail_game)" title="Warlord (play-by-mail game)">Warlord</a></i></li> <li><a href="/wiki/World_Campaigns_(play-by-mail_game)" title="World Campaigns (play-by-mail game)"><i>World Campaigns</i></a></li> <li><a href="/wiki/World_Conquest_(play-by-mail_game)" title="World Conquest (play-by-mail game)"><i>World Conquest</i></a></li></ul> </div><table class="nowraplinks navbox-subgroup" style="border-spacing:0"><tbody><tr><th scope="row" class="navbox-group" style="width:1%">Fantasy</th><td class="navbox-list-with-group navbox-list navbox-even" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><i><a class="mw-selflink selflink">Alamaze</a></i></li> <li><i><a href="/wiki/Atlantrix" title="Atlantrix">Atlantrix</a></i></li> <li><a href="/wiki/Battle_Cry_(play-by-mail_game)" title="Battle Cry (play-by-mail game)"><i>Battle Cry</i></a></li> <li><a href="/wiki/Domination_(play-by-mail_game)" title="Domination (play-by-mail game)"><i>Domination</i></a></li> <li><a href="/wiki/DungeonWorld_(play-by-mail_game)" title="DungeonWorld (play-by-mail game)"><i>DungeonWorld</i></a></li> <li><a href="/wiki/Earthwood_(game)" title="Earthwood (game)"><i>Earthwood</i></a></li> <li><a href="/wiki/Epic_(play-by-mail_game)" title="Epic (play-by-mail game)"><i>Epic</i></a></li> <li><a href="/wiki/EverMoor_(game)" title="EverMoor (game)"><i>EverMoor</i></a></li> <li><a href="/wiki/Fall_of_Rome_(play-by-mail_game)" title="Fall of Rome (play-by-mail game)"><i>Fall of Rome</i></a></li> <li><a href="/wiki/Forgotten_Realms_(play-by-mail_game)" title="Forgotten Realms (play-by-mail game)"><i>Forgotten Realms</i></a></li> <li><i><a href="/wiki/Hyborian_War" title="Hyborian War">Hyborian War</a></i></li> <li><a href="/wiki/Kings_%26_Things_(play-by-mail_game)" title="Kings & Things (play-by-mail game)"><i>Kings & Things</i></a></li> <li><i><a href="/wiki/Kings_of_Karadon" title="Kings of Karadon">Kings of Karadon</a></i></li> <li><a href="/wiki/Krahlizek_(game)" title="Krahlizek (game)"><i>Krahlizek</i></a></li> <li><i><a href="/wiki/The_Land_of_Karrus" title="The Land of Karrus">The Land of Karrus</a></i></li> <li><a href="/wiki/Legends_(play-by-mail_game)" title="Legends (play-by-mail game)"><i>Legends</i></a></li> <li><a href="/wiki/Lizards_(game)" title="Lizards (game)"><i>Lizards</i></a></li> <li><i><a href="/wiki/Loot_the_Castle" title="Loot the Castle">Loot the Castle</a></i></li> <li><i><a href="/wiki/Lords_of_the_Earth" title="Lords of the Earth">Lords of the Earth</a></i></li> <li><a href="/wiki/Middle-Earth_Play-By-Mail" title="Middle-Earth Play-By-Mail"><i>Middle Earth PBM</i></a></li> <li><a href="/wiki/Odyssey_(play-by-mail_game)" title="Odyssey (play-by-mail game)"><i>Odyssey</i></a></li> <li><i><a href="/wiki/Quest_of_the_Great_Jewels" title="Quest of the Great Jewels">Quest of the Great Jewels</a></i></li> <li><a href="/wiki/Realms_of_Fantasy_(game)" title="Realms of Fantasy (game)"><i>Realms of Fantasy</i></a></li> <li><i><a href="/wiki/Swords_of_the_Gods" title="Swords of the Gods">Swords of the Gods</a></i></li> <li><i><a href="/wiki/Talwaithe" title="Talwaithe">Talwaithe</a></i></li> <li><i><a href="/wiki/Trolls_Bottom" title="Trolls Bottom">Trolls Bottom</a></i></li> <li><i><a href="/wiki/War_of_the_Dark_God" title="War of the Dark God">War of the Dark God</a></i></li> <li><a href="/wiki/Venom_(game)" title="Venom (game)"><i>Venom</i></a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Historical</th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><i><a href="/wiki/Adventurer_Kings" title="Adventurer Kings">Adventurer Kings</a></i></li> <li><a href="/wiki/Aegyptus_(game)" title="Aegyptus (game)"><i>Aegyptus</i></a></li> <li><a href="/wiki/Austerlitz_(play-by-email_game)" title="Austerlitz (play-by-email game)"><i>Austerlitz</i></a></li> <li><a href="/wiki/Conquest_(play-by-mail_game)" title="Conquest (play-by-mail game)"><i>Conquest</i></a></li> <li><i><a href="/wiki/Conquest_of_Insula_II" title="Conquest of Insula II">Conquest of Insula II</a></i></li> <li><i><a href="/wiki/Feudal_Lords_(play-by-mail_game)" title="Feudal Lords (play-by-mail game)"><i>Feudal Lords</i></a></i></li> <li><i><a href="/wiki/The_Glory_of_Kings" title="The Glory of Kings">The Glory of Kings</a></i></li> <li><i><a href="/wiki/LandLords" title="LandLords">LandLords</a></i></li> <li><a href="/wiki/Midgard_(game)" title="Midgard (game)"><i>Midgard</i></a></li> <li><a href="/wiki/Moneylender_(game)" title="Moneylender (game)"><i>Moneylender</i></a></li> <li><a href="/wiki/Renaissance_(game)" title="Renaissance (game)"><i>Renaissance</i></a></li> <li><i><a href="/wiki/Strategic_Imperial_Conquest" title="Strategic Imperial Conquest">Strategic Imperial Conquest</a></i></li> <li><a href="/wiki/Terra_II_(game)" title="Terra II (game)"><i>Terra II</i></a></li> <li><i><a href="/wiki/Thunder_at_Sea" title="Thunder at Sea">Thunder at Sea</a></i></li></ul> </div></td></tr></tbody></table><div> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Political/Intrigue</th><td class="navbox-list-with-group navbox-list navbox-even hlist" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Illuminati_(play-by-mail_game)" title="Illuminati (play-by-mail game)"><i>Illuminati</i></a></li> <li><a href="/wiki/Power_(game)" title="Power (game)"><i>Power</i></a></li> <li><i><a href="/wiki/SpyKor" title="SpyKor">SpyKor</a></i></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Railroad</th><td class="navbox-list-with-group navbox-list navbox-odd hlist" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><i><a href="/wiki/Continental_Rails" title="Continental Rails">Continental Rails</a></i></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Roleplaying</th><td class="navbox-list-with-group navbox-list navbox-even hlist" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><i><a href="/wiki/Catacombs_of_Chaos" title="Catacombs of Chaos">Catacombs of Chaos</a></i></li> <li><a href="/wiki/Crack_of_Doom_(game)" title="Crack of Doom (game)"><i>Crack of Doom</i></a></li> <li><i><a href="/wiki/Crasimoff%27s_World" title="Crasimoff's World">Crasimoff's World</a></i></li> <li><a href="/wiki/Crystal_Island_(game)" title="Crystal Island (game)"><i>Crystal Island</i></a></li> <li><i><a href="/wiki/Darkworld" title="Darkworld">Darkworld</a></i></li> <li><i><a href="/wiki/Delenda_est_Carthago" title="Delenda est Carthago">Delenda est Carthago</a></i></li> <li><i><a href="/wiki/Dukes_of_Hell" title="Dukes of Hell">Dukes of Hell</a></i></li> <li><i><a href="/wiki/En_Garde!" title="En Garde!">En Garde!</a></i></li> <li><a href="/wiki/Firebreather_(game)" title="Firebreather (game)"><i>Firebreather</i></a></li> <li><i><a href="/wiki/Heroic_Fantasy" title="Heroic Fantasy">Heroic Fantasy</a></i></li> <li><a href="/wiki/Kings_(play-by-mail_game)" title="Kings (play-by-mail game)"><i>Kings</i></a></li> <li><i><a href="/wiki/Lands_of_Elvaria" title="Lands of Elvaria">Lands of Elvaria</a></i></li> <li><a href="/wiki/Logan%27s_Run_(game)" title="Logan's Run (game)"><i>Logan's Run</i></a></li> <li><i><a href="/wiki/Lords_of_Valetia" title="Lords of Valetia">Lords of Valetia</a></i></li> <li><i><a href="/wiki/Midhir" title="Midhir">Midhir</a></i></li> <li><a href="/wiki/Monster_Island_(play-by-mail_game)" title="Monster Island (play-by-mail game)"><i>Monster Island</i></a></li> <li><a href="/wiki/Quest_(game)" title="Quest (game)"><i>Quest</i></a></li> <li><i><a href="/wiki/Realms_of_Sword_and_Thunder" title="Realms of Sword and Thunder">Realms of Sword and Thunder</a></i></li> <li><i><a href="/wiki/Saturnalia_(play-by-mail_game)" title="Saturnalia (play-by-mail game)">Saturnalia</a></i></li> <li><i><a href="/wiki/Silverdawn" title="Silverdawn">Silverdawn</a></i></li> <li><i><a href="/wiki/Trajan%27s_Treacherous_Trap" title="Trajan's Treacherous Trap">Trajan's Treacherous Trap</a></i></li> <li><i><a href="/wiki/TribeNet" title="TribeNet">TribeNet</a></i></li> <li><i><a href="/wiki/Wofan" title="Wofan">Wofan</a></i></li></ul> </div><table class="nowraplinks navbox-subgroup" style="border-spacing:0"><tbody><tr><th id="Western" scope="row" class="navbox-group" style="width:1%">Western</th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Stand_and_Deliver_(game)" title="Stand and Deliver (game)"><i>Stand and Deliver</i></a></li> <li><a href="/wiki/Westworld_(game)" title="Westworld (game)"><i>Westworld</i></a></li></ul> </div></td></tr></tbody></table><div> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Science fiction</th><td class="navbox-list-with-group navbox-list navbox-even hlist" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Absolute_Power_(game)" title="Absolute Power (game)"><i>Absolute Power</i></a></li> <li><i><a href="/wiki/Alien_Conflict" title="Alien Conflict">Alien Conflict</a></i></li> <li><i><a href="/wiki/The_Assassin%27s_Quest" title="The Assassin's Quest">The Assassin's Quest</a></i></li> <li><a href="/wiki/Battle_of_the_Gods_(play-by-mail_game)" title="Battle of the Gods (play-by-mail game)"><i>Battle of the Gods</i></a></li> <li><i><a href="/wiki/Cosmic_Crusaders" title="Cosmic Crusaders">Cosmic Crusaders</a></i></li> <li><a href="/wiki/Cyborg_(play-by-mail_game)" title="Cyborg (play-by-mail game)"><i>Cyborg</i></a></li> <li><i><a href="/wiki/Fleet_Maneuvers" title="Fleet Maneuvers">Fleet Maneuvers</a></i></li> <li><i><a href="/wiki/Galactic_Prisoners" title="Galactic Prisoners">Galactic Prisoners</a></i></li> <li><i><a href="/wiki/The_Keys_of_Bled" title="The Keys of Bled">The Keys of Bled</a></i></li> <li><i><a href="/wiki/Out_Time_Days" title="Out Time Days">Out Time Days</a></i></li> <li><i><a href="/wiki/Portinium" title="Portinium">Portinium</a></i></li> <li><i><a href="/wiki/Raumkrieg" title="Raumkrieg">Raumkrieg</a></i></li> <li><a href="/wiki/Space_Battle_(play-by-mail_game)" title="Space Battle (play-by-mail game)"><i>Space Battle</i></a></li> <li><a href="/wiki/Space_Combat_(play-by-mail_game)" title="Space Combat (play-by-mail game)"><i>Space Combat</i></a></li> <li><a href="/wiki/Starship_Command_(play-by-mail_game)" title="Starship Command (play-by-mail game)"><i>Starship Command</i></a></li> <li><i><a href="/wiki/Survival_Challenge" title="Survival Challenge">Survival Challenge</a></i></li> <li><a href="/wiki/Tactical_Assault_Group_(game)" title="Tactical Assault Group (game)"><i>Tactical Assault Group</i></a></li> <li><i><a href="/wiki/The_Tribes_of_Crane" title="The Tribes of Crane">The Tribes of Crane</a></i></li> <li><i><a href="/wiki/Vorcon_Wars" title="Vorcon Wars">Vorcon Wars</a></i></li> <li><i><a href="/wiki/Warboid_World" title="Warboid World">Warboid World</a></i></li> <li><i><a href="/wiki/Warp_Force_Empires" title="Warp Force Empires">Warp Force Empires</a></i></li></ul> </div><table class="nowraplinks navbox-subgroup" style="border-spacing:0"><tbody><tr><th id="Space_Operas" scope="row" class="navbox-group" style="width:1%">Space Operas</th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Ad_Astra_(play-by-mail_game)" title="Ad Astra (play-by-mail game)"><i>Ad Astra</i></a></li> <li><a href="/wiki/Belter_(play-by-mail_game)" title="Belter (play-by-mail game)"><i>Belter</i></a></li> <li><i><a href="/wiki/Beyond_the_Quadra_Zone" title="Beyond the Quadra Zone">Beyond the Quadra Zone</a></i></li> <li><i><a href="/wiki/Beyond_the_Stellar_Empire" title="Beyond the Stellar Empire">Beyond the Stellar Empire</a></i></li> <li><a href="/wiki/Capitol_(play-by-mail_game)" title="Capitol (play-by-mail game)"><i>Capitol</i></a></li> <li><i><a href="/wiki/Cluster_Lords" title="Cluster Lords">Cluster Lords</a></i></li> <li><a href="/wiki/Continuum_(play-by-mail_game)" title="Continuum (play-by-mail game)"><i>Continuum</i></a></li> <li><a href="/wiki/Eclipse_(play-by-mail_game)" title="Eclipse (play-by-mail game)"><i>Eclipse</i></a></li> <li><i><a href="/wiki/Empyrean_Challenge" title="Empyrean Challenge">Empyrean Challenge</a></i></li> <li><i><a href="/wiki/Galac-Tac" title="Galac-Tac">Galac-Tac</a></i></li> <li><i><a href="/wiki/Galactic_Conflict" title="Galactic Conflict">Galactic Conflict</a></i></li> <li><a href="/wiki/Galactic_Empires_(game)" title="Galactic Empires (game)"><i>Galactic Empires</i></a></li> <li><i><a href="/wiki/Galactic_Power" title="Galactic Power">Galactic Power</a></i></li> <li><a href="/wiki/Galaxy:_Alpha_(game)" title="Galaxy: Alpha (game)"><i>Galaxy: Alpha</i></a></li> <li><i><a href="/wiki/Infinite_Conflict" title="Infinite Conflict">Infinite Conflict</a></i></li> <li><a href="/wiki/Lords_of_Destiny_(game)" title="Lords of Destiny (game)"><i>Lords of Destiny</i></a></li> <li><i><a href="/wiki/Mobius_I" title="Mobius I">Mobius I</a></i></li> <li><a href="/wiki/New_Order_(game)" title="New Order (game)"><i>New Order</i></a></li> <li><i><a href="/wiki/Pellic_Quest" title="Pellic Quest">Pellic Quest</a></i></li> <li><i><a href="/wiki/Rimworlds" title="Rimworlds">Rimworlds</a></i></li> <li><a href="/wiki/Smuggler%27s_Run_(play-by-mail_game)" title="Smuggler's Run (play-by-mail game)"><i>Smuggler's Run</i></a></li> <li><i><a href="/wiki/Space_101" title="Space 101">Space 101</a></i></li> <li><i><a href="/wiki/Star_Cluster_One" title="Star Cluster One">Star Cluster One</a></i></li> <li><a href="/wiki/Spiral_Arm_(game)" title="Spiral Arm (game)"><i>Spiral Arm</i></a></li> <li><a href="/wiki/Star_Empires_(play-by-mail_game)" title="Star Empires (play-by-mail game)"><i>Star Empires</i></a></li> <li><i><a href="/wiki/Star_Fleet_Warlord" title="Star Fleet Warlord">Star Fleet Warlord</a></i></li> <li><i><a href="/wiki/Starglobe" title="Starglobe">Starglobe</a></i></li> <li><i><a href="/wiki/Star_Trek:_The_Correspondence_Game" title="Star Trek: The Correspondence Game">Star Trek: The Correspondence Game</a></i></li> <li><a href="/wiki/Starlord_(play-by-mail_game)" title="Starlord (play-by-mail game)"><i>Starlord</i></a></li> <li><a href="/wiki/Starmaster_(play-by-mail_game)" title="Starmaster (play-by-mail game)"><i>Starmaster</i></a></li> <li><a href="/wiki/Star_Saga_(play-by-mail_game)" title="Star Saga (play-by-mail game)"><i>Star Saga</i></a></li> <li><i><a href="/wiki/Stars_of_the_Dark_Well" title="Stars of the Dark Well">Stars of the Dark Well</a></i></li> <li><i><a href="/wiki/Star_Venture" title="Star Venture">Star Venture</a></i></li> <li><i><a href="/wiki/Starweb" title="Starweb">Starweb</a></i></li> <li><i><a href="/wiki/Supernova_II" title="Supernova II">Supernova II</a></i></li> <li><i><a href="/wiki/Takamo" title="Takamo">Takamo</a></i></li> <li><i><a href="/wiki/The_Next_Empire" title="The Next Empire">The Next Empire</a></i></li> <li><a href="/wiki/The_Orion_Nebula_(game)" title="The Orion Nebula (game)"><i>The Orion Nebula</i></a></li> <li><i><a href="/wiki/Universe_II" title="Universe II">Universe II</a></i></li> <li><a href="/wiki/The_Weapon_(game)" title="The Weapon (game)"><i>The Weapon</i></a></li> <li><i><a href="/wiki/Zorphwar" title="Zorphwar">Zorphwar</a></i></li></ul> </div></td></tr></tbody></table><div> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Magazines</th><td class="navbox-list-with-group navbox-list navbox-even hlist" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Flagship_(magazine)" title="Flagship (magazine)"><i>Flagship</i></a></li> <li><i><a href="/wiki/Gaming_Universal" title="Gaming Universal">Gaming Universal</a></i></li> <li><i><a href="/wiki/Paper_Mayhem" title="Paper Mayhem">Paper Mayhem</a></i></li> <li><i><a href="/wiki/The_Nuts_%26_Bolts_of_PBM" title="The Nuts & Bolts of PBM">The Nuts & Bolts of PBM</a></i></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Companies</th><td class="navbox-list-with-group navbox-list navbox-odd hlist" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Adventures_by_Mail" title="Adventures by Mail">Adventures by Mail</a></li> <li><a href="/wiki/Agents_of_Gaming" title="Agents of Gaming">Agents of Gaming</a></li> <li><a href="/wiki/Flying_Buffalo" title="Flying Buffalo">Flying Buffalo, Inc.</a></li> <li><a href="/wiki/Harlequin_Games" title="Harlequin Games">Harlequin Games</a></li> <li><a href="/wiki/KJC_Games" title="KJC Games">KJC Games</a></li> <li><a href="/wiki/Reality_Simulations" title="Reality Simulations">Reality Simulations, Inc.</a></li> <li><a href="/wiki/Schubel_%26_Son" title="Schubel & Son">Schubel & Son</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Other</th><td class="navbox-list-with-group navbox-list navbox-even hlist" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/List_of_play-by-mail_games" title="List of play-by-mail games">List of play-by-mail games</a></li></ul> </div></td></tr></tbody></table></div> <!-- NewPP limit report Parsed by mw‐web.eqiad.main‐67876799fc‐qz5nj Cached time: 20241127191434 Cache expiry: 2592000 Reduced expiry: false Complications: [vary‐revision‐sha1, show‐toc] CPU time usage: 0.500 seconds Real time usage: 0.656 seconds Preprocessor visited node count: 1989/1000000 Post‐expand include size: 81442/2097152 bytes Template argument size: 886/2097152 bytes Highest expansion depth: 8/100 Expensive parser function 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