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Double Fine - Wikipedia
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<span>Projects</span> </div> </a> <button aria-controls="toc-Projects-sublist" class="cdx-button cdx-button--weight-quiet cdx-button--icon-only vector-toc-toggle"> <span class="vector-icon mw-ui-icon-wikimedia-expand"></span> <span>Toggle Projects subsection</span> </button> <ul id="toc-Projects-sublist" class="vector-toc-list"> <li id="toc-Amnesia_Fortnight" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#Amnesia_Fortnight"> <div class="vector-toc-text"> <span class="vector-toc-numb">2.1</span> <span>Amnesia Fortnight</span> </div> </a> <ul id="toc-Amnesia_Fortnight-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-Dracogen_funding" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#Dracogen_funding"> <div class="vector-toc-text"> <span class="vector-toc-numb">2.2</span> <span>Dracogen funding</span> </div> </a> <ul id="toc-Dracogen_funding-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-Crowdfunding" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#Crowdfunding"> <div class="vector-toc-text"> <span class="vector-toc-numb">2.3</span> <span>Crowdfunding</span> </div> </a> <ul id="toc-Crowdfunding-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-Additional_projects_through_publishers" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#Additional_projects_through_publishers"> <div class="vector-toc-text"> <span class="vector-toc-numb">2.4</span> <span>Additional projects through publishers</span> </div> </a> <ul id="toc-Additional_projects_through_publishers-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-Double_Fine_Presents" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#Double_Fine_Presents"> <div class="vector-toc-text"> <span class="vector-toc-numb">2.5</span> <span>Double Fine Presents</span> </div> </a> <ul id="toc-Double_Fine_Presents-sublist" class="vector-toc-list"> </ul> </li> </ul> </li> <li id="toc-Events" class="vector-toc-list-item vector-toc-level-1 vector-toc-list-item-expanded"> <a class="vector-toc-link" href="#Events"> <div class="vector-toc-text"> <span class="vector-toc-numb">3</span> <span>Events</span> </div> </a> <ul id="toc-Events-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-Games_developed" class="vector-toc-list-item vector-toc-level-1 vector-toc-list-item-expanded"> <a class="vector-toc-link" href="#Games_developed"> <div class="vector-toc-text"> <span class="vector-toc-numb">4</span> <span>Games developed</span> </div> </a> <ul id="toc-Games_developed-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-Games_published" class="vector-toc-list-item vector-toc-level-1 vector-toc-list-item-expanded"> <a class="vector-toc-link" href="#Games_published"> <div class="vector-toc-text"> <span class="vector-toc-numb">5</span> <span>Games published</span> </div> </a> <ul id="toc-Games_published-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-Awards" class="vector-toc-list-item vector-toc-level-1 vector-toc-list-item-expanded"> <a class="vector-toc-link" href="#Awards"> <div class="vector-toc-text"> <span class="vector-toc-numb">6</span> <span>Awards</span> </div> </a> <ul id="toc-Awards-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-References" class="vector-toc-list-item vector-toc-level-1 vector-toc-list-item-expanded"> <a class="vector-toc-link" href="#References"> <div class="vector-toc-text"> <span class="vector-toc-numb">7</span> <span>References</span> </div> </a> <ul id="toc-References-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-External_links" class="vector-toc-list-item vector-toc-level-1 vector-toc-list-item-expanded"> <a class="vector-toc-link" href="#External_links"> <div class="vector-toc-text"> <span class="vector-toc-numb">8</span> <span>External links</span> </div> </a> <ul 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Available in 21 languages" > <label id="p-lang-btn-label" for="p-lang-btn-checkbox" class="vector-dropdown-label cdx-button cdx-button--fake-button cdx-button--fake-button--enabled cdx-button--weight-quiet cdx-button--action-progressive mw-portlet-lang-heading-21" aria-hidden="true" ><span class="vector-icon mw-ui-icon-language-progressive mw-ui-icon-wikimedia-language-progressive"></span> <span class="vector-dropdown-label-text">21 languages</span> </label> <div class="vector-dropdown-content"> <div class="vector-menu-content"> <ul class="vector-menu-content-list"> <li class="interlanguage-link interwiki-ar mw-list-item"><a href="https://ar.wikipedia.org/wiki/%D8%AF%D8%A7%D8%A8%D9%84_%D9%81%D8%A7%D9%8A%D9%86" title="دابل فاين – Arabic" lang="ar" hreflang="ar" data-title="دابل فاين" data-language-autonym="العربية" data-language-local-name="Arabic" class="interlanguage-link-target"><span>العربية</span></a></li><li class="interlanguage-link interwiki-azb mw-list-item"><a href="https://azb.wikipedia.org/wiki/%D8%AF%D8%A7%D8%A8%D9%84_%D9%81%D8%A7%DB%8C%D9%86_%D9%BE%D8%B1%D9%88%D8%AF%D8%A7%DA%A9%D8%B4%D9%86%D8%B2" title="دابل فاین پروداکشنز – South Azerbaijani" lang="azb" hreflang="azb" data-title="دابل فاین پروداکشنز" data-language-autonym="تۆرکجه" data-language-local-name="South Azerbaijani" class="interlanguage-link-target"><span>تۆرکجه</span></a></li><li class="interlanguage-link interwiki-da mw-list-item"><a href="https://da.wikipedia.org/wiki/Double_Fine_Productions" title="Double Fine Productions – Danish" lang="da" hreflang="da" data-title="Double Fine Productions" data-language-autonym="Dansk" data-language-local-name="Danish" class="interlanguage-link-target"><span>Dansk</span></a></li><li class="interlanguage-link interwiki-de mw-list-item"><a href="https://de.wikipedia.org/wiki/Double_Fine_Productions" title="Double Fine Productions – German" lang="de" hreflang="de" data-title="Double Fine Productions" data-language-autonym="Deutsch" data-language-local-name="German" class="interlanguage-link-target"><span>Deutsch</span></a></li><li class="interlanguage-link interwiki-es mw-list-item"><a href="https://es.wikipedia.org/wiki/Double_Fine" title="Double Fine – Spanish" lang="es" hreflang="es" data-title="Double Fine" data-language-autonym="Español" data-language-local-name="Spanish" class="interlanguage-link-target"><span>Español</span></a></li><li class="interlanguage-link interwiki-fa mw-list-item"><a href="https://fa.wikipedia.org/wiki/%D8%AF%D8%A7%D8%A8%D9%84_%D9%81%D8%A7%DB%8C%D9%86_%D9%BE%D8%B1%D9%88%D8%AF%D8%A7%DA%A9%D8%B4%D9%86%D8%B2" title="دابل فاین پروداکشنز – Persian" lang="fa" hreflang="fa" data-title="دابل فاین پروداکشنز" data-language-autonym="فارسی" data-language-local-name="Persian" class="interlanguage-link-target"><span>فارسی</span></a></li><li class="interlanguage-link interwiki-fr mw-list-item"><a href="https://fr.wikipedia.org/wiki/Double_Fine_Productions" title="Double Fine Productions – French" lang="fr" hreflang="fr" data-title="Double Fine Productions" data-language-autonym="Français" data-language-local-name="French" class="interlanguage-link-target"><span>Français</span></a></li><li class="interlanguage-link interwiki-ko mw-list-item"><a href="https://ko.wikipedia.org/wiki/%EB%8D%94%EB%B8%94_%ED%8C%8C%EC%9D%B8" title="더블 파인 – Korean" lang="ko" hreflang="ko" data-title="더블 파인" data-language-autonym="한국어" data-language-local-name="Korean" class="interlanguage-link-target"><span>한국어</span></a></li><li class="interlanguage-link interwiki-id mw-list-item"><a href="https://id.wikipedia.org/wiki/Double_Fine_Productions" title="Double Fine Productions – Indonesian" lang="id" hreflang="id" data-title="Double Fine Productions" data-language-autonym="Bahasa Indonesia" data-language-local-name="Indonesian" class="interlanguage-link-target"><span>Bahasa Indonesia</span></a></li><li class="interlanguage-link interwiki-it mw-list-item"><a href="https://it.wikipedia.org/wiki/Double_Fine_Productions" title="Double Fine Productions – Italian" lang="it" hreflang="it" data-title="Double Fine Productions" data-language-autonym="Italiano" data-language-local-name="Italian" class="interlanguage-link-target"><span>Italiano</span></a></li><li class="interlanguage-link interwiki-he mw-list-item"><a href="https://he.wikipedia.org/wiki/Double_Fine" title="Double Fine – Hebrew" lang="he" hreflang="he" data-title="Double Fine" data-language-autonym="עברית" data-language-local-name="Hebrew" class="interlanguage-link-target"><span>עברית</span></a></li><li class="interlanguage-link interwiki-nl mw-list-item"><a href="https://nl.wikipedia.org/wiki/Double_Fine_Productions" title="Double Fine Productions – Dutch" lang="nl" hreflang="nl" data-title="Double Fine Productions" data-language-autonym="Nederlands" data-language-local-name="Dutch" class="interlanguage-link-target"><span>Nederlands</span></a></li><li class="interlanguage-link interwiki-pl mw-list-item"><a href="https://pl.wikipedia.org/wiki/Double_Fine_Productions" title="Double Fine Productions – Polish" lang="pl" hreflang="pl" data-title="Double Fine Productions" data-language-autonym="Polski" data-language-local-name="Polish" class="interlanguage-link-target"><span>Polski</span></a></li><li class="interlanguage-link interwiki-pt mw-list-item"><a href="https://pt.wikipedia.org/wiki/Double_Fine_Productions" title="Double Fine Productions – Portuguese" lang="pt" hreflang="pt" data-title="Double Fine Productions" data-language-autonym="Português" data-language-local-name="Portuguese" class="interlanguage-link-target"><span>Português</span></a></li><li class="interlanguage-link interwiki-ru mw-list-item"><a href="https://ru.wikipedia.org/wiki/Double_Fine_Productions" title="Double Fine Productions – Russian" lang="ru" hreflang="ru" data-title="Double Fine Productions" data-language-autonym="Русский" data-language-local-name="Russian" class="interlanguage-link-target"><span>Русский</span></a></li><li class="interlanguage-link interwiki-ckb mw-list-item"><a href="https://ckb.wikipedia.org/wiki/%D8%AF%DB%95%D8%A8%DA%B5_%D9%81%D8%A7%DB%8C%D9%86" title="دەبڵ فاین – Central Kurdish" lang="ckb" hreflang="ckb" data-title="دەبڵ فاین" data-language-autonym="کوردی" data-language-local-name="Central Kurdish" class="interlanguage-link-target"><span>کوردی</span></a></li><li class="interlanguage-link interwiki-fi mw-list-item"><a href="https://fi.wikipedia.org/wiki/Double_Fine_Productions" title="Double Fine Productions – Finnish" lang="fi" hreflang="fi" data-title="Double Fine Productions" data-language-autonym="Suomi" data-language-local-name="Finnish" class="interlanguage-link-target"><span>Suomi</span></a></li><li class="interlanguage-link interwiki-sv mw-list-item"><a href="https://sv.wikipedia.org/wiki/Double_Fine_Productions" title="Double Fine Productions – Swedish" lang="sv" hreflang="sv" data-title="Double Fine Productions" data-language-autonym="Svenska" data-language-local-name="Swedish" class="interlanguage-link-target"><span>Svenska</span></a></li><li class="interlanguage-link interwiki-tr mw-list-item"><a href="https://tr.wikipedia.org/wiki/Double_Fine_Productions" title="Double Fine Productions – Turkish" lang="tr" hreflang="tr" data-title="Double Fine Productions" data-language-autonym="Türkçe" data-language-local-name="Turkish" class="interlanguage-link-target"><span>Türkçe</span></a></li><li class="interlanguage-link interwiki-uk mw-list-item"><a href="https://uk.wikipedia.org/wiki/Double_Fine_Productions" title="Double Fine Productions – Ukrainian" lang="uk" hreflang="uk" data-title="Double Fine Productions" data-language-autonym="Українська" data-language-local-name="Ukrainian" class="interlanguage-link-target"><span>Українська</span></a></li><li class="interlanguage-link interwiki-zh mw-list-item"><a href="https://zh.wikipedia.org/wiki/Double_Fine_Productions" title="Double Fine Productions – Chinese" lang="zh" hreflang="zh" data-title="Double Fine Productions" data-language-autonym="中文" data-language-local-name="Chinese" class="interlanguage-link-target"><span>中文</span></a></li> </ul> <div class="after-portlet after-portlet-lang"><span class="wb-langlinks-edit wb-langlinks-link"><a href="https://www.wikidata.org/wiki/Special:EntityPage/Q1251435#sitelinks-wikipedia" title="Edit interlanguage links" class="wbc-editpage">Edit links</a></span></div> </div> </div> </div> </header> <div class="vector-page-toolbar"> <div class="vector-page-toolbar-container"> <div id="left-navigation"> <nav aria-label="Namespaces"> <div id="p-associated-pages" class="vector-menu vector-menu-tabs mw-portlet mw-portlet-associated-pages" > <div class="vector-menu-content"> <ul class="vector-menu-content-list"> <li id="ca-nstab-main" class="selected vector-tab-noicon mw-list-item"><a href="/wiki/Double_Fine" title="View the content page [c]" 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class="vector-body" aria-labelledby="firstHeading" data-mw-ve-target-container> <div class="vector-body-before-content"> <div class="mw-indicators"> </div> <div id="siteSub" class="noprint">From Wikipedia, the free encyclopedia</div> </div> <div id="contentSub"><div id="mw-content-subtitle"></div></div> <div id="mw-content-text" class="mw-body-content"><div class="mw-content-ltr mw-parser-output" lang="en" dir="ltr"><div class="shortdescription nomobile noexcerpt noprint searchaux" style="display:none">American video game developer</div> <p class="mw-empty-elt"> </p> <style data-mw-deduplicate="TemplateStyles:r1257001546">.mw-parser-output .infobox-subbox{padding:0;border:none;margin:-3px;width:auto;min-width:100%;font-size:100%;clear:none;float:none;background-color:transparent}.mw-parser-output .infobox-3cols-child{margin:auto}.mw-parser-output .infobox .navbar{font-size:100%}@media screen{html.skin-theme-clientpref-night .mw-parser-output .infobox-full-data:not(.notheme)>div:not(.notheme)[style]{background:#1f1f23!important;color:#f8f9fa}}@media screen and (prefers-color-scheme:dark){html.skin-theme-clientpref-os .mw-parser-output .infobox-full-data:not(.notheme) div:not(.notheme){background:#1f1f23!important;color:#f8f9fa}}@media(min-width:640px){body.skin--responsive .mw-parser-output .infobox-table{display:table!important}body.skin--responsive .mw-parser-output .infobox-table>caption{display:table-caption!important}body.skin--responsive .mw-parser-output .infobox-table>tbody{display:table-row-group}body.skin--responsive .mw-parser-output .infobox-table tr{display:table-row!important}body.skin--responsive .mw-parser-output .infobox-table th,body.skin--responsive .mw-parser-output .infobox-table td{padding-left:inherit;padding-right:inherit}}</style><style data-mw-deduplicate="TemplateStyles:r1242257876">.mw-parser-output .ib-company .infobox-label{padding-right:0.5em}.mw-parser-output .ib-company .infobox-data,.mw-parser-output .ib-company .infobox-below{line-height:1.35em}.mw-parser-output .ib-company-logo img{background-color:#f8f9fa}.mw-parser-output .ib-company-locality,.mw-parser-output .ib-company-country{display:inline}</style><table class="infobox ib-company vcard"><caption class="infobox-title fn org">Double Fine Productions, Inc.</caption><tbody><tr><td colspan="2" class="infobox-image ib-company-logo logo"><span class="mw-default-size" typeof="mw:File/Frameless"><a href="/wiki/File:Double_Fine_Logo.svg" class="mw-file-description"><img src="//upload.wikimedia.org/wikipedia/en/thumb/a/a0/Double_Fine_Logo.svg/220px-Double_Fine_Logo.svg.png" decoding="async" width="220" height="220" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/en/thumb/a/a0/Double_Fine_Logo.svg/330px-Double_Fine_Logo.svg.png 1.5x, //upload.wikimedia.org/wikipedia/en/thumb/a/a0/Double_Fine_Logo.svg/440px-Double_Fine_Logo.svg.png 2x" data-file-width="150" data-file-height="150" /></a></span></td></tr><tr><th scope="row" class="infobox-label">Company type</th><td class="infobox-data category"><a href="/wiki/Subsidiary" title="Subsidiary">Subsidiary</a></td></tr><tr><th scope="row" class="infobox-label">Industry</th><td class="infobox-data category"><a href="/wiki/Video_game_industry" title="Video game industry">Video games</a></td></tr><tr><th scope="row" class="infobox-label">Founded</th><td class="infobox-data">July 2000<span class="noprint">; 24 years ago</span><span style="display:none"> (<span class="bday dtstart published updated">2000-07</span>)</span></td></tr><tr><th scope="row" class="infobox-label">Founder</th><td class="infobox-data agent"><a href="/wiki/Tim_Schafer" title="Tim Schafer">Tim Schafer</a></td></tr><tr><th scope="row" class="infobox-label">Headquarters</th><td class="infobox-data adr"><div class="ib-company-locality locality"><a href="/wiki/San_Francisco" title="San Francisco">San Francisco</a></div>, <div class="ib-company-country country-name">US</div></td></tr><tr><th scope="row" class="infobox-label"><div style="display: inline-block; line-height: 1.2em; padding: .1em 0;">Key people</div></th><td class="infobox-data agent">Tim Schafer (<a href="/wiki/President_(corporate_title)" title="President (corporate title)">president</a> and <a href="/wiki/Chief_executive_officer" title="Chief executive officer">CEO</a>)</td></tr><tr><th scope="row" class="infobox-label">Products</th><td class="infobox-data"><style data-mw-deduplicate="TemplateStyles:r1129693374">.mw-parser-output .hlist dl,.mw-parser-output .hlist ol,.mw-parser-output .hlist ul{margin:0;padding:0}.mw-parser-output .hlist dd,.mw-parser-output .hlist dt,.mw-parser-output .hlist li{margin:0;display:inline}.mw-parser-output .hlist.inline,.mw-parser-output .hlist.inline dl,.mw-parser-output .hlist.inline ol,.mw-parser-output .hlist.inline ul,.mw-parser-output .hlist dl dl,.mw-parser-output .hlist dl ol,.mw-parser-output .hlist dl ul,.mw-parser-output .hlist ol dl,.mw-parser-output .hlist ol ol,.mw-parser-output .hlist ol ul,.mw-parser-output .hlist ul dl,.mw-parser-output .hlist ul ol,.mw-parser-output .hlist ul ul{display:inline}.mw-parser-output .hlist .mw-empty-li{display:none}.mw-parser-output .hlist dt::after{content:": "}.mw-parser-output .hlist dd::after,.mw-parser-output .hlist li::after{content:" · ";font-weight:bold}.mw-parser-output .hlist dd:last-child::after,.mw-parser-output .hlist dt:last-child::after,.mw-parser-output .hlist li:last-child::after{content:none}.mw-parser-output .hlist dd dd:first-child::before,.mw-parser-output .hlist dd dt:first-child::before,.mw-parser-output .hlist dd li:first-child::before,.mw-parser-output .hlist dt dd:first-child::before,.mw-parser-output .hlist dt dt:first-child::before,.mw-parser-output .hlist dt li:first-child::before,.mw-parser-output .hlist li dd:first-child::before,.mw-parser-output .hlist li dt:first-child::before,.mw-parser-output .hlist li li:first-child::before{content:" (";font-weight:normal}.mw-parser-output .hlist dd dd:last-child::after,.mw-parser-output .hlist dd dt:last-child::after,.mw-parser-output .hlist dd li:last-child::after,.mw-parser-output .hlist dt dd:last-child::after,.mw-parser-output .hlist dt dt:last-child::after,.mw-parser-output .hlist dt li:last-child::after,.mw-parser-output .hlist li dd:last-child::after,.mw-parser-output .hlist li dt:last-child::after,.mw-parser-output .hlist li li:last-child::after{content:")";font-weight:normal}.mw-parser-output .hlist ol{counter-reset:listitem}.mw-parser-output .hlist ol>li{counter-increment:listitem}.mw-parser-output .hlist ol>li::before{content:" "counter(listitem)"\a0 "}.mw-parser-output .hlist dd ol>li:first-child::before,.mw-parser-output .hlist dt ol>li:first-child::before,.mw-parser-output .hlist li ol>li:first-child::before{content:" ("counter(listitem)"\a0 "}</style><div class="hlist"><ul><li><i><a href="/wiki/Psychonauts" title="Psychonauts">Psychonauts</a></i></li><li><i><a href="/wiki/Br%C3%BCtal_Legend" title="Brütal Legend">Brütal Legend</a></i></li><li><i><a href="/wiki/Broken_Age" title="Broken Age">Broken Age</a></i></li><li><i><a href="/wiki/Grim_Fandango_Remastered" class="mw-redirect" title="Grim Fandango Remastered">Grim Fandango Remastered</a></i></li></ul></div></td></tr><tr><th scope="row" class="infobox-label"><div style="display: inline-block; line-height: 1.2em; padding: .1em 0;">Number of employees</div></th><td class="infobox-data">65 (2015)</td></tr><tr><th scope="row" class="infobox-label"><a href="/wiki/Parent_company" class="mw-redirect" title="Parent company">Parent</a></th><td class="infobox-data"><a href="/wiki/Xbox_Game_Studios" title="Xbox Game Studios">Xbox Game Studios</a> (2019–present)</td></tr><tr><th scope="row" class="infobox-label">Website</th><td class="infobox-data"><span class="url"><a rel="nofollow" class="external text" href="https://www.doublefine.com/">doublefine.com</a></span></td></tr></tbody></table> <p><b>Double Fine Productions, Inc.</b> is an American <a href="/wiki/First-party_developer" class="mw-redirect" title="First-party developer">first-party video game developer</a> of <a href="/wiki/Xbox_Game_Studios" title="Xbox Game Studios">Xbox Game Studios</a> based in <a href="/wiki/San_Francisco" title="San Francisco">San Francisco</a>, <a href="/wiki/California" title="California">California</a>. Founded in July 2000 by <a href="/wiki/Tim_Schafer" title="Tim Schafer">Tim Schafer</a> shortly after his departure from <a href="/wiki/LucasArts" class="mw-redirect" title="LucasArts">LucasArts</a>, Double Fine's first two games – <i><a href="/wiki/Psychonauts" title="Psychonauts">Psychonauts</a></i> and <i><a href="/wiki/Br%C3%BCtal_Legend" title="Brütal Legend">Brütal Legend</a></i> – underperformed publishers' expectations despite critical praise. The future of the company was assured when Schafer turned to several in-house prototypes built during a two-week period known as "Amnesia Fortnight" to expand as smaller titles, all of which were licensed through publishers and met with commercial success. Schafer has since repeated these Amnesia Fortnights, using fan-voting mechanics, to help select and build <a href="/wiki/Indie_game" title="Indie game">smaller titles</a>. Double Fine is also credited with driving interest in <a href="/wiki/Crowdfunding_in_video_games" title="Crowdfunding in video games">crowdfunding in video games</a>, having been able to raise more than <span style="white-space: nowrap"><a href="/wiki/United_States_dollar" title="United States dollar">US$</a>3 million</span> for the development of <i><a href="/wiki/Broken_Age" title="Broken Age">Broken Age</a></i>, at the time one of the largest projects funded by <a href="/wiki/Kickstarter" title="Kickstarter">Kickstarter</a>, and more than US$3 million for the development of <i><a href="/wiki/Psychonauts_2" title="Psychonauts 2">Psychonauts 2</a>.</i> </p><p>The company continued to build on its independent developer status and has promoted efforts to help other, smaller independent developers through its clout, including becoming a <a href="/wiki/Video_game_publisher" title="Video game publisher">video game publisher</a> for these titles. Double Fine has also been able to acquire rights to remaster some of the earlier LucasArts adventure games, including <i><a href="/wiki/Grim_Fandango" title="Grim Fandango">Grim Fandango</a></i>, <i><a href="/wiki/Day_of_the_Tentacle" title="Day of the Tentacle">Day of the Tentacle</a></i>, and <i><a href="/wiki/Full_Throttle_(1995_video_game)" title="Full Throttle (1995 video game)">Full Throttle</a></i>. <a href="/wiki/Microsoft" title="Microsoft">Microsoft</a> purchased the studio in June 2019 after previously taking over <i>Psychonauts 2</i>'s publishing. </p> <meta property="mw:PageProp/toc" /> <div class="mw-heading mw-heading2"><h2 id="History">History</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Double_Fine&action=edit&section=1" title="Edit section: History"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>Double Fine was founded by former <a href="/wiki/LucasArts" class="mw-redirect" title="LucasArts">LucasArts</a> developer <a href="/wiki/Tim_Schafer" title="Tim Schafer">Tim Schafer</a>, together with some colleagues from LucasArts, in July 2000.<sup id="cite_ref-1" class="reference"><a href="#cite_note-1"><span class="cite-bracket">[</span>1<span class="cite-bracket">]</span></a></sup> In the years prior, LucasArts had started to shift development away from <a href="/wiki/Adventure_game" title="Adventure game">adventure games</a> into more action-oriented ones as part of the general trend in the gaming industry. Schafer, who had just finished producing the adventure game <i><a href="/wiki/Grim_Fandango" title="Grim Fandango">Grim Fandango</a></i>, a title met with critical praise but was a commercial disappointment, saw others leaving LucasArts and was unsure of his own position there. He was approached by colleagues suggesting they launch their own studio to develop their own titles.<sup id="cite_ref-2" class="reference"><a href="#cite_note-2"><span class="cite-bracket">[</span>2<span class="cite-bracket">]</span></a></sup> Schafer departed LucasArts in January 2000, co-founding Double Fine later that year.<sup id="cite_ref-3" class="reference"><a href="#cite_note-3"><span class="cite-bracket">[</span>3<span class="cite-bracket">]</span></a></sup> </p><p>Schafer started Double Fine with programmers David Dixon and Jonathan Menzies in what was once a <a href="/wiki/Clog" title="Clog">clog shop</a> in <a href="/wiki/San_Francisco" title="San Francisco">San Francisco</a>. After several months of working on the <a href="/wiki/Demo_(computer_programming)" class="mw-redirect" title="Demo (computer programming)">demo</a> for what would become <i><a href="/wiki/Psychonauts" title="Psychonauts">Psychonauts</a></i>, a mixture of personnel from the <i><a href="/wiki/Grim_Fandango" title="Grim Fandango">Grim Fandango</a></i> development team and other new employees were slowly added to begin production.<sup id="cite_ref-4" class="reference"><a href="#cite_note-4"><span class="cite-bracket">[</span>4<span class="cite-bracket">]</span></a></sup> </p><p>After the implementation of Amnesia Fortnights in 2011 as a means to find new titles to publish, the company is split into a number of teams with about 15 people each. Each team has the capabilities of fully developing a small game on its own, but for their larger titles, like <i>Psychonauts 2</i>, the company temporarily merges two or more of these teams, and with the option of unmerging the teams once the project is finished.<sup id="cite_ref-5" class="reference"><a href="#cite_note-5"><span class="cite-bracket">[</span>5<span class="cite-bracket">]</span></a></sup> </p><p>The company remains situated in <a href="/wiki/San_Francisco" title="San Francisco">San Francisco</a>.<sup id="cite_ref-6" class="reference"><a href="#cite_note-6"><span class="cite-bracket">[</span>6<span class="cite-bracket">]</span></a></sup> The name "Double Fine" is a play on a sign on the <a href="/wiki/Golden_Gate_Bridge" title="Golden Gate Bridge">Golden Gate Bridge</a> that used to display "double fine zone" to warn motorists that fines on that stretch of road were double normal rates. Double Fine's logo and mascot is called the Two-Headed Baby, frequently abbreviated 2HB,<sup id="cite_ref-Double_Fine_2012-06-18_7-0" class="reference"><a href="#cite_note-Double_Fine_2012-06-18-7"><span class="cite-bracket">[</span>7<span class="cite-bracket">]</span></a></sup> an abbreviation also used for <a href="/wiki/Moai_(game_development_platform)" class="mw-redirect" title="Moai (game development platform)">Moai</a>, an <a href="/wiki/Integrated_development_environment" title="Integrated development environment">integrated development environment</a>.<sup id="cite_ref-Double_Fine_2013-11-27_8-0" class="reference"><a href="#cite_note-Double_Fine_2013-11-27-8"><span class="cite-bracket">[</span>8<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-Double_Fine_2012-12-03_9-0" class="reference"><a href="#cite_note-Double_Fine_2012-12-03-9"><span class="cite-bracket">[</span>9<span class="cite-bracket">]</span></a></sup> The Double Fine website is also host to seven <a href="/wiki/Webcomic" title="Webcomic">webcomics</a>, which are created by members of Double Fine's art team and are collectively referred to as the <a href="/wiki/Double_Fine_Comics" title="Double Fine Comics">Double Fine Comics</a>.<sup id="cite_ref-10" class="reference"><a href="#cite_note-10"><span class="cite-bracket">[</span>10<span class="cite-bracket">]</span></a></sup> </p><p>On June 9, 2019, during <a href="/wiki/Microsoft" title="Microsoft">Microsoft</a>'s <a href="/wiki/Press_conference" title="Press conference">press conference</a> at <a href="/wiki/E3_2019" title="E3 2019">E3 2019</a>, it was announced that Double Fine had been acquired by the company and was becoming part of <a href="/wiki/Xbox_Game_Studios" title="Xbox Game Studios">Xbox Game Studios</a>.<sup id="cite_ref-11" class="reference"><a href="#cite_note-11"><span class="cite-bracket">[</span>11<span class="cite-bracket">]</span></a></sup> According to Schafer, through the acquisition, Double Fine will be able to retain its independent nature but will not have to struggle with finding publishers for its games, a problem it has had in its past.<sup id="cite_ref-12" class="reference"><a href="#cite_note-12"><span class="cite-bracket">[</span>12<span class="cite-bracket">]</span></a></sup> Schafer spoke to Microsoft's <a href="/wiki/Xbox_Game_Pass" title="Xbox Game Pass">Xbox Game Pass</a>, a games subscription service for Microsoft Windows and Xbox users, as one favorable aspect of the acquisition. Schafer felt many of Double Fine's games, particularly <i>Psychonauts</i> and its sequel, do not have an aesthetic that people would necessarily pay the full price for, but the subscription approach of Game Pass lowers that barrier and will potentially get more people to try the game. Thus, Schafer felt that being acquired by Microsoft would allow the studio to continue to develop experimental games and allow these projects greater exposure.<sup id="cite_ref-13" class="reference"><a href="#cite_note-13"><span class="cite-bracket">[</span>13<span class="cite-bracket">]</span></a></sup> A month ahead of the release of <i>Psychonauts 2</i>, in July 2021, Schafer stated he was happy with Microsoft's handling of Double Fine; he called the acquisition a "limited integration" with Double Fine retaining all control on the creative elements while leaving the financial issues up to Microsoft to manage, and left the studio able to focus their creative skills on finishing the game without feeling any budgetary crunch.<sup id="cite_ref-14" class="reference"><a href="#cite_note-14"><span class="cite-bracket">[</span>14<span class="cite-bracket">]</span></a></sup> Double Fine and <a href="/wiki/2_Player_Productions" title="2 Player Productions">2 Player Productions</a> released <i>PsychOdyssey</i>, a 22 hour documentary on the making of <i>Psychonauts 2</i> in February 2023<i>.</i><sup id="cite_ref-15" class="reference"><a href="#cite_note-15"><span class="cite-bracket">[</span>15<span class="cite-bracket">]</span></a></sup> </p> <div class="mw-heading mw-heading2"><h2 id="Projects">Projects</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Double_Fine&action=edit&section=2" title="Edit section: Projects"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>Double Fine's first completed project was <i><a href="/wiki/Psychonauts" title="Psychonauts">Psychonauts</a></i>, a multi-platform <a href="/wiki/Platform_game" class="mw-redirect" title="Platform game">platform game</a> following Raz (named after Double Fine's animator <a href="/wiki/Razmig_Mavlian" title="Razmig Mavlian">Razmig Mavlian</a>),<sup id="cite_ref-16" class="reference"><a href="#cite_note-16"><span class="cite-bracket">[</span>16<span class="cite-bracket">]</span></a></sup> a psychically-gifted boy who breaks into a summer camp for psychic children to try to become part of an elite group of psychic heroes called Psychonauts. Critically praised, it was released for <a href="/wiki/Microsoft_Windows" title="Microsoft Windows">Microsoft Windows</a>, <a href="/wiki/PlayStation_2" title="PlayStation 2">PlayStation 2</a> and <a href="/wiki/Xbox_(console)" title="Xbox (console)">Xbox</a>. Despite its acclaim, however, it did not sell well initially.<sup id="cite_ref-17" class="reference"><a href="#cite_note-17"><span class="cite-bracket">[</span>17<span class="cite-bracket">]</span></a></sup> </p><p>Double Fine's second project was <i><a href="/wiki/Br%C3%BCtal_Legend" title="Brütal Legend">Brütal Legend</a></i>, a hybrid <a href="/wiki/Real_time_strategy" class="mw-redirect" title="Real time strategy">real time strategy</a>, <a href="/wiki/Action-adventure_game" title="Action-adventure game">action-adventure game</a> following a heavy metal roadie named Eddie Riggs, whose name is derived from both <a href="/wiki/Eddie_the_Head" class="mw-redirect" title="Eddie the Head">Eddie the Head</a>, the Iron Maiden mascot, and Derek Riggs, the artist who created the mascot. The story follows Eddie as he is transported to a fantasy world in which demons have enslaved humanity. Tim Schafer has credited the inspiration for the game to the lore, fantasy themes, and epic Norse mythology of <a href="/wiki/Heavy_metal_music" title="Heavy metal music">heavy metal music</a> found in both its lyrical content and its album art.<sup id="cite_ref-18" class="reference"><a href="#cite_note-18"><span class="cite-bracket">[</span>18<span class="cite-bracket">]</span></a></sup> <i>Brütal Legend</i> was published by <a href="/wiki/Electronic_Arts" title="Electronic Arts">Electronic Arts</a> and was released in North America on October 13, 2009 for the <a href="/wiki/PlayStation_3" title="PlayStation 3">PlayStation 3</a> and <a href="/wiki/Xbox_360" title="Xbox 360">Xbox 360</a>, and later for Microsoft Windows. </p> <div class="mw-heading mw-heading3"><h3 id="Amnesia_Fortnight">Amnesia Fortnight</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Double_Fine&action=edit&section=3" title="Edit section: Amnesia Fortnight"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>During the development of <i>Brütal Legend</i>, a publishing issue arose. Activision, having acquired the rights to the title through its merger with Vivendi Games, decided to drop it and forced Schafer to locate another publisher. During this period, in approximately 2007, Schafer attempted to boost the company's morale by engaging the team in an "Amnesia Fortnight". For a two-week period, the employees were split into four groups, told to forget their current work on <i>Brütal Legend</i> (hence the "Amnesia"), and tasked to develop a game prototype for review by the other groups.<sup id="cite_ref-gamasutra_schafer_19-0" class="reference"><a href="#cite_note-gamasutra_schafer-19"><span class="cite-bracket">[</span>19<span class="cite-bracket">]</span></a></sup> The four ideas were successfully made into playable prototypes. The four prototypes produced were <i>Custodians Of The Clock</i>, <i>Happy Song</i>, <i>Love Puzzle</i>, and <i>Tiny Personal Ninja</i>.<sup id="cite_ref-edge_2014_20-0" class="reference"><a href="#cite_note-edge_2014-20"><span class="cite-bracket">[</span>20<span class="cite-bracket">]</span></a></sup> </p><p>The process was repeated later near the end of <i>Brütal Legend</i>, providing an additional two prototypes. The prototypes produced were <i>Costume Quest</i> and <i>Stacking</i>.<sup id="cite_ref-21" class="reference"><a href="#cite_note-21"><span class="cite-bracket">[</span>21<span class="cite-bracket">]</span></a></sup> </p><p>Schafer credits the concept of the Amnesia Fortnights to film director <a href="/wiki/Wong_Kar-Wai" class="mw-redirect" title="Wong Kar-Wai">Wong Kar-Wai</a>. During the long, three-year filming of <i><a href="/wiki/Ashes_of_Time" title="Ashes of Time">Ashes of Time</a></i>, Wong had taken some of his actors and film crew to Hong Kong to shoot footage for fun, ultimately resulting in the films <i><a href="/wiki/Chungking_Express" title="Chungking Express">Chungking Express</a></i> and <i><a href="/wiki/Fallen_Angels_(1995_film)" title="Fallen Angels (1995 film)">Fallen Angels</a></i>. Schafer noted these were some of the director's more famous films.<sup id="cite_ref-edge_interview_22-0" class="reference"><a href="#cite_note-edge_interview-22"><span class="cite-bracket">[</span>22<span class="cite-bracket">]</span></a></sup> Schafer eventually signed a publishing deal with <a href="/wiki/Electronic_Arts" title="Electronic Arts">Electronic Arts</a> for <i>Brütal Legend.</i> </p> <figure class="mw-default-size" typeof="mw:File/Thumb"><a href="/wiki/File:Tim_Schafer_and_Cookie_Monster.jpg" class="mw-file-description"><img alt="Double Fine founder Tim Schafer (right) and Cookie Monster (left) during a promotional video for Sesame Street: Once Upon a Monster" src="//upload.wikimedia.org/wikipedia/en/thumb/c/cc/Tim_Schafer_and_Cookie_Monster.jpg/220px-Tim_Schafer_and_Cookie_Monster.jpg" decoding="async" width="220" height="124" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/en/thumb/c/cc/Tim_Schafer_and_Cookie_Monster.jpg/330px-Tim_Schafer_and_Cookie_Monster.jpg 1.5x, //upload.wikimedia.org/wikipedia/en/c/cc/Tim_Schafer_and_Cookie_Monster.jpg 2x" data-file-width="420" data-file-height="237" /></a><figcaption>Double Fine founder <a href="/wiki/Tim_Schafer" title="Tim Schafer">Tim Schafer</a> (right) and <a href="/wiki/Cookie_Monster" title="Cookie Monster">Cookie Monster</a> (left) during a promotional video for <i>Sesame Street: Once Upon a Monster</i></figcaption></figure> <p>These Amnesia Fortnight periods proved fortuitous, as Schafer considers these to have kept the company viable.<sup id="cite_ref-edge_interview_22-1" class="reference"><a href="#cite_note-edge_interview-22"><span class="cite-bracket">[</span>22<span class="cite-bracket">]</span></a></sup> Upon completion of <i>Brütal Legend</i>, Double Fine started work on its sequel but was told to stop development shortly after as Electronic Arts decided against publishing it. With no other publishing deals lined up at the time, Schafer turned back to the eight game ideas developed from Amnesia Fortnight, believing they could be developed further into short, complete games. Schafer also looked at the success of smaller focused games like <i><a href="/wiki/Geometry_Wars" title="Geometry Wars">Geometry Wars</a></i> on the various download services, realizing the potential market for similar titles.<sup id="cite_ref-edge_interview_22-2" class="reference"><a href="#cite_note-edge_interview-22"><span class="cite-bracket">[</span>22<span class="cite-bracket">]</span></a></sup> Schafer and his team selected the best four, and began shopping the games to various publishers, and successfully worked publishing details with these.<sup id="cite_ref-23" class="reference"><a href="#cite_note-23"><span class="cite-bracket">[</span>23<span class="cite-bracket">]</span></a></sup> Two of these games, <i><a href="/wiki/Costume_Quest" title="Costume Quest">Costume Quest</a></i> and <i><a href="/wiki/Stacking_(video_game)" title="Stacking (video game)">Stacking</a></i>, were picked up by <a href="/wiki/THQ" title="THQ">THQ</a> and released digitally on the <a href="/wiki/Xbox_Live" class="mw-redirect" title="Xbox Live">Xbox Live</a> and <a href="/wiki/PlayStation_Network" title="PlayStation Network">PlayStation Network</a> storefronts. Both games were considered successful and THQ expressed interest in helping Double Fine produce similar titles.<sup id="cite_ref-24" class="reference"><a href="#cite_note-24"><span class="cite-bracket">[</span>24<span class="cite-bracket">]</span></a></sup> <i><a href="/wiki/Iron_Brigade_(video_game)" title="Iron Brigade (video game)">Iron Brigade</a></i> was prototyped between 2008 and 2009 as <i>Custodians Of The Clock</i>, and was originally released as <i>Trenched</i> before the title was changed due to trademark issues. It was developed as an <a href="/wiki/Xbox_Live_Arcade" title="Xbox Live Arcade">Xbox Live Arcade</a> game in association with <a href="/wiki/Microsoft_Game_Studios" class="mw-redirect" title="Microsoft Game Studios">Microsoft Game Studios</a>, and similarly received positive praise from journalists.<sup id="cite_ref-25" class="reference"><a href="#cite_note-25"><span class="cite-bracket">[</span>25<span class="cite-bracket">]</span></a></sup> A fourth game, <i><a href="/wiki/Sesame_Street:_Once_Upon_a_Monster" title="Sesame Street: Once Upon a Monster">Sesame Street: Once Upon a Monster</a></i>, expanded from the <i>Happy Song</i> prototype, was published by <a href="/wiki/Warner_Bros._Interactive_Entertainment" class="mw-redirect" title="Warner Bros. Interactive Entertainment">Warner Bros. Interactive Entertainment</a> in association with the <a href="/wiki/Sesame_Workshop" title="Sesame Workshop">Sesame Workshop</a> for the Xbox 360 using the <a href="/wiki/Kinect" title="Kinect">Kinect</a> controller. Though it initially was not a licensed title, Schafer and his team found it to be an ideal fit for their first licensed-property game.<sup id="cite_ref-26" class="reference"><a href="#cite_note-26"><span class="cite-bracket">[</span>26<span class="cite-bracket">]</span></a></sup> The four unused ideas may be used for a game in the future, according to Schafer, but believes some of them may be unsellable to a publisher.<sup id="cite_ref-gamasutra_schafer_19-1" class="reference"><a href="#cite_note-gamasutra_schafer-19"><span class="cite-bracket">[</span>19<span class="cite-bracket">]</span></a></sup> </p><p>The development groups for these games were headed by the former leads from <i>Brütal Legend</i>: lead animator <a href="/wiki/Tasha_Harris" class="mw-redirect" title="Tasha Harris">Tasha Harris</a> for <i>Costume Quest</i>, lead art director Lee Petty for <i>Stacking</i>, lead designer <a href="/wiki/Brad_Muir" title="Brad Muir">Brad Muir</a> for <i>Iron Brigade</i>, and lead programmer Nathan Martz for <i>Once Upon a Monster</i>. This was to not only put these teams under people who had been in the industry for a long time, but as a means to help promote these leads.<sup id="cite_ref-27" class="reference"><a href="#cite_note-27"><span class="cite-bracket">[</span>27<span class="cite-bracket">]</span></a></sup> The remaining staff were split among the four teams, with some later swapping to make sure each team has appropriate resources when needed, such as artists and programmers.<sup id="cite_ref-gamasutra_schafer_19-2" class="reference"><a href="#cite_note-gamasutra_schafer-19"><span class="cite-bracket">[</span>19<span class="cite-bracket">]</span></a></sup> Double Fine did not have to lay off any of the staff during this time,<sup id="cite_ref-gamasutra_schafer_19-3" class="reference"><a href="#cite_note-gamasutra_schafer-19"><span class="cite-bracket">[</span>19<span class="cite-bracket">]</span></a></sup> and instead were able to hire <a href="/wiki/Ron_Gilbert" title="Ron Gilbert">Ron Gilbert</a>, Schafer's former collaborator at LucasArts, to work on the new titles, as well as a future title that Gilbert has envisioned.<sup id="cite_ref-28" class="reference"><a href="#cite_note-28"><span class="cite-bracket">[</span>28<span class="cite-bracket">]</span></a></sup> Schafer stated that though they could likely make another large game akin to <i>Psychonauts</i> or <i>Brütal Legend</i>, they would likely keep the smaller teams to continue to work on these smaller titles, due to the gained experience shared by the company.<sup id="cite_ref-gamasutra_schafer_19-4" class="reference"><a href="#cite_note-gamasutra_schafer-19"><span class="cite-bracket">[</span>19<span class="cite-bracket">]</span></a></sup> </p><p>In 2011, the prototyping process was repeated in Double Fine's last private amnesia fortnight. The prototypes produced during this period were <i>Middle Manager Of Justice</i>, a superhero simulation game, <i>Whispering Rock Psychic Summer Camp</i>, a camp-building game based on <i>Psychonauts</i>, and <i>Brazen</i>, a Monster Hunter-style four-player online co-op game.<sup id="cite_ref-29" class="reference"><a href="#cite_note-29"><span class="cite-bracket">[</span>29<span class="cite-bracket">]</span></a></sup> </p> <figure class="mw-default-size" typeof="mw:File/Thumb"><a href="/wiki/File:Tim_Schafer_and_2PP_at_PAX_Prime_2012.jpg" class="mw-file-description"><img src="//upload.wikimedia.org/wikipedia/commons/thumb/9/90/Tim_Schafer_and_2PP_at_PAX_Prime_2012.jpg/220px-Tim_Schafer_and_2PP_at_PAX_Prime_2012.jpg" decoding="async" width="220" height="147" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/commons/thumb/9/90/Tim_Schafer_and_2PP_at_PAX_Prime_2012.jpg/330px-Tim_Schafer_and_2PP_at_PAX_Prime_2012.jpg 1.5x, //upload.wikimedia.org/wikipedia/commons/thumb/9/90/Tim_Schafer_and_2PP_at_PAX_Prime_2012.jpg/440px-Tim_Schafer_and_2PP_at_PAX_Prime_2012.jpg 2x" data-file-width="2048" data-file-height="1365" /></a><figcaption><a href="/wiki/Tim_Schafer" title="Tim Schafer">Tim Schafer</a> and Drew Skillman with <a href="/wiki/2_Player_Productions" title="2 Player Productions">2 Player Productions</a>' Asif Siddiky at <a href="/wiki/PAX_Prime_2012" class="mw-redirect" title="PAX Prime 2012">PAX Prime 2012</a></figcaption></figure> <p>In November 2012, Double Fine, along with <a href="/wiki/Humble_Bundle" title="Humble Bundle">Humble Bundle</a>, announced <i><a href="/wiki/Amnesia_Fortnight_2012" title="Amnesia Fortnight 2012">Amnesia Fortnight 2012</a></i>, a charity drive based on the previous Amnesia Fortnight. During this, those that paid a minimum of <span style="white-space: nowrap"><a href="/wiki/United_States_dollar" title="United States dollar">US$</a>1</span> had the opportunity to vote on 23 concept ideas. After the completion of the voting period, Double Fine developed the top five voted ideas into game prototypes that were available for those that purchased the bundle. The prototypes were (in order of receiving the most votes): <i><a href="/wiki/Hack_%27n%27_Slash" title="Hack 'n' Slash">Hack 'n' Slash</a></i>, a <i><a href="/wiki/The_Legend_of_Zelda" title="The Legend of Zelda">The Legend of Zelda</a></i>-inspired action-adventure, where players need to hack to solve puzzles, led by senior programmer Brandon Dillon, <i><a href="/wiki/Spacebase_DF-9" title="Spacebase DF-9">Spacebase DF-9</a></i>, a <a href="/wiki/Sim_game" class="mw-redirect" title="Sim game">sim game</a> set in space, led by designer-programmer JP LeBreton, <i><a href="/wiki/Amnesia_Fortnight_2012#The_White_Birch" title="Amnesia Fortnight 2012">The White Birch</a></i>, an ambient platform game (inspired by <i><a href="/wiki/Ico" title="Ico">Ico</a></i> and <i><a href="/wiki/Journey_(2012_video_game)" title="Journey (2012 video game)">Journey</a></i>), led by art director Andy Wood, <i><a href="/wiki/Amnesia_Fortnight_2012#Autonomous" title="Amnesia Fortnight 2012">Autonomous</a></i>, a <a href="/wiki/Retro-futurism" class="mw-redirect" title="Retro-futurism">retro-futuristic</a> <a href="/wiki/Sandbox_(video_games)" class="mw-redirect" title="Sandbox (video games)">sandbox</a> robot game, led by art director Lee Petty, and <i><a href="/wiki/Amnesia_Fortnight_2012#Black_Lake" title="Amnesia Fortnight 2012">Black Lake</a></i>, a fairytale exploration game led by senior artist Levi Ryken. In addition, the purchaser received the initial prototypes of <i><a href="/wiki/Amnesia_Fortnight_2012#Costume_Quest" title="Amnesia Fortnight 2012">Costume Quest</a></i>, <i><a href="/wiki/Amnesia_Fortnight_2012#Happy_Song" title="Amnesia Fortnight 2012">Happy Song</a></i> (what would become <i>Once Upon a Monster</i>), and <i><a href="/wiki/Amnesia_Fortnight_2012#Brazen" title="Amnesia Fortnight 2012">Brazen</a></i>, a <a href="/wiki/Monster_hunter" class="mw-redirect" title="Monster hunter">Monster Hunter</a>-style four-player online <a href="/wiki/Co-op_gameplay" class="mw-redirect" title="Co-op gameplay">co-op</a> homage to <a href="/wiki/Ray_Harryhausen" title="Ray Harryhausen">Ray Harryhausen</a>, which was led by Brad Muir, who was also project lead of <i><a href="/wiki/Iron_Brigade_(video_game)" title="Iron Brigade (video game)">Iron Brigade</a></i>. The development of the prototypes was documented by <a href="/wiki/2_Player_Productions" title="2 Player Productions">2 Player Productions</a>.<sup id="cite_ref-30" class="reference"><a href="#cite_note-30"><span class="cite-bracket">[</span>30<span class="cite-bracket">]</span></a></sup> </p><p>The <a href="/wiki/Indie_Fund" title="Indie Fund">Indie Fund</a> announced at the <a href="/wiki/Electronic_Entertainment_Expo_2013" class="mw-redirect" title="Electronic Entertainment Expo 2013">Electronic Entertainment Expo 2013</a> that they provided funding for two titles from Double Fine.<sup id="cite_ref-31" class="reference"><a href="#cite_note-31"><span class="cite-bracket">[</span>31<span class="cite-bracket">]</span></a></sup> The first game created with Indie Fund backing was revealed on October 15, 2013 to be <i>Spacebase DF-9</i>, a fleshed out commercial version of one of the <i>Amnesia Fortnight 2012</i> prototypes. The game was released as an alpha version on Steam Early Access, and was developed with user feedback received during the early access release period.<sup id="cite_ref-Spacebase_DF-9_32-0" class="reference"><a href="#cite_note-Spacebase_DF-9-32"><span class="cite-bracket">[</span>32<span class="cite-bracket">]</span></a></sup> Development was canceled at version "Alpha 6e" with the next patch released as the finished game. This release did include source code that was released to the community.<sup id="cite_ref-33" class="reference"><a href="#cite_note-33"><span class="cite-bracket">[</span>33<span class="cite-bracket">]</span></a></sup> Largely due to backlash from the abrupt end of development, <i>Spacebase DF-9</i> has more negative user reviews on the Steam store than positive. The other game partially funded with Indie Fund backing was revealed on December 10, 2013 to be <i>Hack 'n' Slash</i>, another full commercial version of an <i>Amnesia Fortnight 2012</i> prototype. <i>Hack 'n' Slash</i> was released through Steam Early Access in the first half of 2014.<sup id="cite_ref-hack_n_slash_34-0" class="reference"><a href="#cite_note-hack_n_slash-34"><span class="cite-bracket">[</span>34<span class="cite-bracket">]</span></a></sup> </p><p>An additional prototype from the 2012 Amnesia Fortnight, <i>Autonomous</i>, was released as an expanded full free release for the <a href="/wiki/Leap_Motion" title="Leap Motion">Leap Motion</a> controller on November 18, 2013.<sup id="cite_ref-35" class="reference"><a href="#cite_note-35"><span class="cite-bracket">[</span>35<span class="cite-bracket">]</span></a></sup> </p><p>In February 2014, Double Fine, and the Humble Bundle group began another charity drive titled <i><a href="/wiki/Amnesia_Fortnight_2014" title="Amnesia Fortnight 2014">Amnesia Fortnight 2014</a></i>. During this drive, those that paid a minimum of <span style="white-space: nowrap">$1</span> had the opportunity to vote on 29 concept ideas. In addition, those that paid more than the average will get to vote on a concept idea for a prototype led by <a href="/wiki/Pendleton_Ward" title="Pendleton Ward">Pendleton Ward</a>, the creator of <i><a href="/wiki/Adventure_Time" title="Adventure Time">Adventure Time</a></i>.<sup id="cite_ref-mixnmojo.com_36-0" class="reference"><a href="#cite_note-mixnmojo.com-36"><span class="cite-bracket">[</span>36<span class="cite-bracket">]</span></a></sup> After the completion of the voting period, Double Fine developed the top voted ideas into game prototypes that were available for those that purchased the bundle. As with <i>Amnesia Fortnight 2012</i>, 2 Player Productions filmed the production of the prototype, which was available to people who purchased the bundle, as well as on a Blu-ray, along with the prototypes on a DVD, for those who paid a minimum of <span style="white-space: nowrap">$35</span>.<sup id="cite_ref-mixnmojo.com_36-1" class="reference"><a href="#cite_note-mixnmojo.com-36"><span class="cite-bracket">[</span>36<span class="cite-bracket">]</span></a></sup> The four pitches that were made into prototypes for <i>Amnesia Fortnight 2014</i> were <i><a href="/wiki/Amnesia_Fortnight_2014#Dear_Leader" title="Amnesia Fortnight 2014">Dear Leader</a></i>, an emergent narrative game led by Anna Kipnis, <i><a href="/wiki/Amnesia_Fortnight_2014#Little_Pink_Best_Buds" title="Amnesia Fortnight 2014">Little Pink Best Buds</a></i>, a game about little pink creatures who want to be your friend led by Pendleton Ward, <i><a href="/wiki/Amnesia_Fortnight_2014#Mnemonic" title="Amnesia Fortnight 2014">Mnemonic</a></i>, a surreal, first-person noir adventure led by Derek Brand, and <i><a href="/wiki/Amnesia_Fortnight_2014#Steed" title="Amnesia Fortnight 2014">Steed</a></i>, a game set in a storybook land full of inept heroes led by John Bernhelm.<sup id="cite_ref-37" class="reference"><a href="#cite_note-37"><span class="cite-bracket">[</span>37<span class="cite-bracket">]</span></a></sup> One idea, <i>Bad Golf 2</i>, was not selected as a prototype, but a group of Double Fine fans have started working on developing the title themselves, with the blessing of its conceptor, Patrick Hackett and permission of Double Fine.<sup id="cite_ref-38" class="reference"><a href="#cite_note-38"><span class="cite-bracket">[</span>38<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-39" class="reference"><a href="#cite_note-39"><span class="cite-bracket">[</span>39<span class="cite-bracket">]</span></a></sup> </p><p>In April 2017, a third charitable public Amnesia Fortnight was jointly held by Double Fine and Humble Bundle. For <i><a href="/wiki/Amnesia_Fortnight_2017" title="Amnesia Fortnight 2017">Amnesia Fortnight 2017</a></i>, two prototypes were chosen from the 25 prototype videos by means of the top public votes. These were <i>The Gods Must Be Hungry</i> and <i>Darwin's Dinner</i>. A multi-player <a href="/wiki/Virtual_reality" title="Virtual reality">virtual reality</a> party game prototype, <i>I Have No Idea What I'm Doing</i>, was chosen by Tim Schafer. Another, the four-player competitive game, <i>Kiln</i>, was chosen by the Double Fine team members that were working on Amnesia Fortnight. This was done to give the team a bit of control, rather than have all of the choices be as a result of online voting.<sup id="cite_ref-40" class="reference"><a href="#cite_note-40"><span class="cite-bracket">[</span>40<span class="cite-bracket">]</span></a></sup> In addition, three fan pitches for prototypes were included in <i>Amnesia Fortnight 2017</i>. All three fan pitches, <i>Pongball</i>, <i>The Lost Dev Team</i>, and <i>Amnesia Adventure</i>, were developed into prototypes. The top pick, <i>Pongball</i>, was included in the <i>Amnesia Fortnight 2017</i> prototype downloads, and the fans were mentored by Double Fine developers.<sup id="cite_ref-41" class="reference"><a href="#cite_note-41"><span class="cite-bracket">[</span>41<span class="cite-bracket">]</span></a></sup> </p> <div class="mw-heading mw-heading3"><h3 id="Dracogen_funding">Dracogen funding</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Double_Fine&action=edit&section=4" title="Edit section: Dracogen funding"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>Double Fine has received financial investment from Steven Dengler's investment company Dracogen. The investment started as a result of a <a href="/wiki/Twitter" title="Twitter">Twitter</a> conversation between Dengler and Schafer in March 2011, where Schafer commented that the cost of bringing Double Fine's games to personal computers would be high. Dengler asked Schafer for a monetary value, though at the time Schafer believed Dengler was joking around and offered a value of around <span style="white-space: nowrap">$300,000</span>. As more formal conversations ensued, however, the company worked with Dengler to set an amount, signing an initial deal to bring <i>Psychonauts</i> to the <a href="/wiki/MacOS" title="MacOS">macOS</a> and to bring <i>Costume Quest</i> and <i>Stacking</i> to <a href="/wiki/Microsoft_Windows" title="Microsoft Windows">Microsoft Windows</a>.<sup id="cite_ref-polygon_df_42-0" class="reference"><a href="#cite_note-polygon_df-42"><span class="cite-bracket">[</span>42<span class="cite-bracket">]</span></a></sup> </p><p>Following this initial agreement, a subsequent deal was made with Dracogen for three <a href="/wiki/IOS" title="IOS">iOS</a> mobile games, the first of which is <i><a href="/wiki/Middle_Manager_of_Justice" title="Middle Manager of Justice">Middle Manager of Justice</a></i>. The game itself is based on another idea from the Amnesia Fortnights, a simulation game with <a href="/wiki/Role_playing_video_game" class="mw-redirect" title="Role playing video game">RPG</a> elements that involves managing teams of superheroes and then fighting as those heroes in battles.<sup id="cite_ref-43" class="reference"><a href="#cite_note-43"><span class="cite-bracket">[</span>43<span class="cite-bracket">]</span></a></sup> Dengler's children helped to provide some of the drawings of superheroes for the game.<sup id="cite_ref-polygon_df_42-1" class="reference"><a href="#cite_note-polygon_df-42"><span class="cite-bracket">[</span>42<span class="cite-bracket">]</span></a></sup> <i>Middle Manager of Justice</i> was released for iOS in December 2012,<sup id="cite_ref-polygon_df_42-2" class="reference"><a href="#cite_note-polygon_df-42"><span class="cite-bracket">[</span>42<span class="cite-bracket">]</span></a></sup> and the Android version was released on August 14, 2013.<sup id="cite_ref-Android_44-0" class="reference"><a href="#cite_note-Android-44"><span class="cite-bracket">[</span>44<span class="cite-bracket">]</span></a></sup> </p><p><a href="/wiki/Dropchord" title="Dropchord">Dropchord</a>, a motion-based <a href="/wiki/Rhythm_game" title="Rhythm game">rhythm</a> <a href="/wiki/Puzzle_game" class="mw-redirect" title="Puzzle game">puzzle game</a> for macOS, Microsoft Windows, iOS and Android, was as well financed by Dracogen. It was a launch title for the <a href="/wiki/Leap_Motion" title="Leap Motion">Leap Motion</a> Airspace app store when the Leap Motion controller was released on July 22, 2013.<sup id="cite_ref-45" class="reference"><a href="#cite_note-45"><span class="cite-bracket">[</span>45<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-46" class="reference"><a href="#cite_note-46"><span class="cite-bracket">[</span>46<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-47" class="reference"><a href="#cite_note-47"><span class="cite-bracket">[</span>47<span class="cite-bracket">]</span></a></sup> </p><p>As of 2012, Dengler has invested about one million dollars into Double Fine, which Schafer said has "paid off for both sides".<sup id="cite_ref-polygon_df_42-3" class="reference"><a href="#cite_note-polygon_df-42"><span class="cite-bracket">[</span>42<span class="cite-bracket">]</span></a></sup> Schafer has said that Dengler's funding has allowed the company to realize the ability of self-publishing, and believes they would be able to self-publish a triple-A title with Dracogen's financial assistance.<sup id="cite_ref-polygon_df_42-4" class="reference"><a href="#cite_note-polygon_df-42"><span class="cite-bracket">[</span>42<span class="cite-bracket">]</span></a></sup> </p> <div class="mw-heading mw-heading3"><h3 id="Crowdfunding">Crowdfunding</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Double_Fine&action=edit&section=5" title="Edit section: Crowdfunding"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>In February 2012, Double Fine and 2 Player Productions announced a <a href="/wiki/Crowdfunding" title="Crowdfunding">crowdfunding</a> campaign through <a href="/wiki/Kickstarter" title="Kickstarter">Kickstarter</a>, initially codenamed <i><a href="/wiki/Broken_Age" title="Broken Age">Double Fine Adventure</a></i>. It aimed to create a new <a href="/wiki/Adventure_game" title="Adventure game">adventure game</a> featuring art by Double Fine's in-house artist <a href="/wiki/Nathan_Stapley" title="Nathan Stapley">Nathan Stapley</a>.<sup id="cite_ref-eurogamer_update2_48-0" class="reference"><a href="#cite_note-eurogamer_update2-48"><span class="cite-bracket">[</span>48<span class="cite-bracket">]</span></a></sup> The Kickstarter effort was started because the adventure genre has been perceived as niche and commercially risky. The project aimed to collect <span style="white-space: nowrap">$300,000</span> for the game's development and <span style="white-space: nowrap">$100,000</span> for the filming of the game's development by 2 Player to be released alongside the game.<sup id="cite_ref-49" class="reference"><a href="#cite_note-49"><span class="cite-bracket">[</span>49<span class="cite-bracket">]</span></a></sup> The project reached its <span style="white-space: nowrap">$400,000</span> funding goal in under nine hours of the month-long drive.<sup id="cite_ref-50" class="reference"><a href="#cite_note-50"><span class="cite-bracket">[</span>50<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-51" class="reference"><a href="#cite_note-51"><span class="cite-bracket">[</span>51<span class="cite-bracket">]</span></a></sup> Within 24 hours, <i>Double Fine Adventure</i> had raised more than a million dollars, becoming the most funded and most backed project ever on Kickstarter until it was surpassed by the <a href="/wiki/Pebble_(watch)" title="Pebble (watch)">Pebble watch</a> in April 2012.<sup id="cite_ref-52" class="reference"><a href="#cite_note-52"><span class="cite-bracket">[</span>52<span class="cite-bracket">]</span></a></sup> The game was developed with Moai, and was released in two parts, Act 1 in early 2014 and Act 2 in April 2015.<sup id="cite_ref-53" class="reference"><a href="#cite_note-53"><span class="cite-bracket">[</span>53<span class="cite-bracket">]</span></a></sup> The game was ultimately named <i>Broken Age</i>.<sup id="cite_ref-polygon_name_54-0" class="reference"><a href="#cite_note-polygon_name-54"><span class="cite-bracket">[</span>54<span class="cite-bracket">]</span></a></sup> </p><p>On May 30, 2013, Double Fine started their second crowdfunding campaign through Kickstarter. The game, <i><a href="/wiki/Massive_Chalice" title="Massive Chalice">Massive Chalice</a></i>, is a <a href="/wiki/Strategy_video_game" title="Strategy video game">strategy video game</a> for Microsoft Windows, macOS, and Linux,<sup id="cite_ref-55" class="reference"><a href="#cite_note-55"><span class="cite-bracket">[</span>55<span class="cite-bracket">]</span></a></sup> directed by Brad Muir.<sup id="cite_ref-56" class="reference"><a href="#cite_note-56"><span class="cite-bracket">[</span>56<span class="cite-bracket">]</span></a></sup> </p> <div class="mw-heading mw-heading3"><h3 id="Additional_projects_through_publishers">Additional projects through publishers</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Double_Fine&action=edit&section=6" title="Edit section: Additional projects through publishers"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>Although Double Fine has experienced success through crowdfunding, the company has not renounced working with publishers. Their crowdfunding success has, however, granted them enough independence to be more selective about the publishers they work with and the types of publishing deals they are willing to accept. Talking to gaming news site Polygon, Schafer explained: "We've changed our relationship with publishers. They used to be our sole source of income. Now that we've been self-publishing, we can kind of pick and choose who we work with and work with publishers that have similar goals that we have...[who] have the same kind of mission and believe in the same kind of things we believe in."<sup id="cite_ref-57" class="reference"><a href="#cite_note-57"><span class="cite-bracket">[</span>57<span class="cite-bracket">]</span></a></sup> </p><p>In February 2012, the casual video game, <i><a href="/wiki/Double_Fine_Happy_Action_Theater" title="Double Fine Happy Action Theater">Double Fine Happy Action Theater</a></i>, was published for the Xbox 360 Kinect through the Xbox Live Arcade by Microsoft Game Studios. The title is less a game and more an interactive toy, in which the Kinect is used to create <a href="/wiki/Augmented_reality" title="Augmented reality">augmented video</a> on the players' screen, putting the players into scenarios such as walking through lava or playing in a giant ball pit. <i>Happy Action Theater</i> was the first game to be directed by Tim Schafer since <i>Brütal Legend</i> in 2009, and came about during <i>Once Upon a Monster</i>, finding that his young daughter had difficulty with the Kinect precision and aimed to make a game that required far less precision but was still enjoyable.<sup id="cite_ref-58" class="reference"><a href="#cite_note-58"><span class="cite-bracket">[</span>58<span class="cite-bracket">]</span></a></sup> Its sequel, <i><a href="/wiki/Kinect_Party" title="Kinect Party">Kinect Party</a></i>, featuring even more augmented reality scenarios, was published by Microsoft Game Studios in December 2012.<sup id="cite_ref-59" class="reference"><a href="#cite_note-59"><span class="cite-bracket">[</span>59<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-60" class="reference"><a href="#cite_note-60"><span class="cite-bracket">[</span>60<span class="cite-bracket">]</span></a></sup> </p><p>On February 22, 2012, Double Fine filed a trademark for the name "The Cave",<sup id="cite_ref-61" class="reference"><a href="#cite_note-61"><span class="cite-bracket">[</span>61<span class="cite-bracket">]</span></a></sup> later confirming that this was not related to the Double Fine Adventure project.<sup id="cite_ref-62" class="reference"><a href="#cite_note-62"><span class="cite-bracket">[</span>62<span class="cite-bracket">]</span></a></sup> In May 2012, it was revealed that <i><a href="/wiki/The_Cave_(video_game)" title="The Cave (video game)">The Cave</a></i> was the title of an <a href="/wiki/Adventure_game" title="Adventure game">adventure</a> and <a href="/wiki/Platform_game" class="mw-redirect" title="Platform game">platform game</a> developed by <a href="/wiki/Ron_Gilbert" title="Ron Gilbert">Ron Gilbert</a> during his tenure at Double Fine. It was published by <a href="/wiki/Sega" title="Sega">Sega</a> in January 2013.<sup id="cite_ref-63" class="reference"><a href="#cite_note-63"><span class="cite-bracket">[</span>63<span class="cite-bracket">]</span></a></sup> Gilbert subsequently left the company on amiable terms to pursue other game development opportunities.<sup id="cite_ref-64" class="reference"><a href="#cite_note-64"><span class="cite-bracket">[</span>64<span class="cite-bracket">]</span></a></sup> </p><p>At <a href="/wiki/PAX_Prime_2013" class="mw-redirect" title="PAX Prime 2013">PAX Prime 2013</a>, it was revealed that Double Fine had a game in development that would be released as free <a href="/wiki/Downloadable_content" title="Downloadable content">downloadable content</a> for <i><a href="/wiki/The_Playroom_(2013_video_game)" title="The Playroom (2013 video game)">The Playroom</a></i>, the augmented reality <a href="/wiki/Mini-game" class="mw-redirect" title="Mini-game">mini-game</a> compilation that utilizes the <a href="/wiki/PlayStation_4#Camera" title="PlayStation 4">PlayStation Camera</a> on <a href="/wiki/PlayStation_4" title="PlayStation 4">PlayStation 4</a>. Titled <i>My Alien Buddy</i>, it built on their experience on augmented reality that they gained while making <i>Double Fine Happy Action Theater</i> and <i>Kinect Party</i> for Microsoft.<sup id="cite_ref-65" class="reference"><a href="#cite_note-65"><span class="cite-bracket">[</span>65<span class="cite-bracket">]</span></a></sup> The alien buddy is a deformable toy with which the player can interact. <i>My Alien Buddy</i> was released on December 24, 2013.<sup id="cite_ref-66" class="reference"><a href="#cite_note-66"><span class="cite-bracket">[</span>66<span class="cite-bracket">]</span></a></sup> </p><p>On November 21, 2014, Double Fine announced that due to a publishing deal falling through, that it was forced to cancel an unannounced project and let 12 staff go.<sup id="cite_ref-67" class="reference"><a href="#cite_note-67"><span class="cite-bracket">[</span>67<span class="cite-bracket">]</span></a></sup> </p><p>As part of a deal with <a href="/wiki/Nordic_Games_GmbH" class="mw-redirect" title="Nordic Games GmbH">Nordic Games</a>, who gained the publishing rights to <i><a href="/wiki/Costume_Quest" title="Costume Quest">Costume Quest</a></i> and <i><a href="/wiki/Stacking_(video_game)" title="Stacking (video game)">Stacking</a></i> and the distribution rights to <i>Psychonauts</i> from the takeover of THQ after their bankruptcy, Double Fine took over all publishing rights, while Nordic Games retained and restarted distributing retail copies of all three titles for Microsoft Windows and macOS in early 2014.<sup id="cite_ref-68" class="reference"><a href="#cite_note-68"><span class="cite-bracket">[</span>68<span class="cite-bracket">]</span></a></sup> </p> <div class="mw-heading mw-heading3"><h3 id="Double_Fine_Presents">Double Fine Presents</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Double_Fine&action=edit&section=7" title="Edit section: Double Fine Presents"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>Double Fine announced in March 2014 that it would begin publishing <a href="/wiki/Indie_games" class="mw-redirect" title="Indie games">indie games</a> under the moniker Double Fine Presents. Using that program, Double Fine makes its publishing capabilities and offices available for other independent developers to help them finish their work by funding, publishing, and promoting it. The idea came about during the <i><a href="/wiki/Amnesia_Fortnight_2014" title="Amnesia Fortnight 2014">Amnesia Fortnight 2014</a></i>, where local San Francisco independent developers were working alongside Double Fine in their studios during the two-week period, with the intent to help give them exposure through the production process as it was filmed by 2 Player Productions. The idea of Double Fine providing more long-term assistance to these indies arose during this event, forming the basis for this program.<sup id="cite_ref-new_casual_69-0" class="reference"><a href="#cite_note-new_casual-69"><span class="cite-bracket">[</span>69<span class="cite-bracket">]</span></a></sup> According to Double Fine's COO Justin Bailey, the goal of this approach is to "help indies build their own community and empower them with the knowledge and tools they need to succeed on their own", providing them assistance "customized to what indies need without also creating a certain codependence" that other publishing means require.<sup id="cite_ref-70" class="reference"><a href="#cite_note-70"><span class="cite-bracket">[</span>70<span class="cite-bracket">]</span></a></sup> </p><p>The first such game created in this fashion is <i><a href="/wiki/Escape_Goat_2" class="mw-redirect" title="Escape Goat 2">Escape Goat 2</a></i>, the sequel to <i><a href="/wiki/Escape_Goat" title="Escape Goat">Escape Goat</a></i>, by <a href="/wiki/MagicalTimeBean" class="mw-redirect" title="MagicalTimeBean">MagicalTimeBean</a>.<sup id="cite_ref-71" class="reference"><a href="#cite_note-71"><span class="cite-bracket">[</span>71<span class="cite-bracket">]</span></a></sup> This included a humorous video introducing both the game and Double Fine's program, which was filmed during the week of the 2014 <a href="/wiki/Game_Developers_Conference" title="Game Developers Conference">Game Developers Conference</a> in March 2014.<sup id="cite_ref-new_casual_69-1" class="reference"><a href="#cite_note-new_casual-69"><span class="cite-bracket">[</span>69<span class="cite-bracket">]</span></a></sup> For the second title, <i><a href="/wiki/Last_Life" class="mw-redirect" title="Last Life">Last Life</a></i> by Rocket Science Amusements, Double Fine helped to prepare and present a <a href="/wiki/Kickstarter" title="Kickstarter">Kickstarter</a> campaign to help funding the final development of the title.<sup id="cite_ref-72" class="reference"><a href="#cite_note-72"><span class="cite-bracket">[</span>72<span class="cite-bracket">]</span></a></sup> The third title announced under this program was <i><a href="/wiki/Mountain_(video_game)" title="Mountain (video game)">Mountain</a></i> by <a href="/wiki/David_OReilly_(artist)" title="David OReilly (artist)">David OReilly</a>, a procedural terrarium that provides an ambient, minimalist, zen-like experience full of secrets and mysteries.<sup id="cite_ref-73" class="reference"><a href="#cite_note-73"><span class="cite-bracket">[</span>73<span class="cite-bracket">]</span></a></sup> In August 2014, Double Fine announced that a fourth game would be released under the program, the multiplayer beat 'em up <i><a href="/wiki/Gang_Beasts" title="Gang Beasts">Gang Beasts</a></i> by <a href="/wiki/Boneloaf" class="mw-redirect" title="Boneloaf">Boneloaf</a>, which launched into <a href="/wiki/Steam_Early_Access" class="mw-redirect" title="Steam Early Access">Steam Early Access</a> on August 29, 2014.<sup id="cite_ref-74" class="reference"><a href="#cite_note-74"><span class="cite-bracket">[</span>74<span class="cite-bracket">]</span></a></sup> The latest addition to the Double Fine Presents program is <i><a href="/wiki/GNOG" class="mw-redirect" title="GNOG">GNOG</a></i> by <a href="/wiki/KO_OP" title="KO OP">KO_OP</a>, a puzzle-adventure released in 2016.<sup id="cite_ref-GNOG_75-0" class="reference"><a href="#cite_note-GNOG-75"><span class="cite-bracket">[</span>75<span class="cite-bracket">]</span></a></sup> </p><p>Following Microsoft's acquisition of Double Fine in June 2019, the fate of the Double Fine Presents publishing label was unclear. Schafer stated in September 2019 that the fate of Double Fine Presents is unclear, but that while they will likely end up stop publishing, they will still likely engage with the community through the Day of the Devs events to support other independent developers.<sup id="cite_ref-76" class="reference"><a href="#cite_note-76"><span class="cite-bracket">[</span>76<span class="cite-bracket">]</span></a></sup> <i><a href="/wiki/Ooblets" title="Ooblets">Ooblets</a></i> changed to a self-publishing model following Double Fine's acquisition, while another, <i><a href="/wiki/Knights_and_Bikes" title="Knights and Bikes">Knights and Bikes</a></i>, remained under the label.<sup id="cite_ref-77" class="reference"><a href="#cite_note-77"><span class="cite-bracket">[</span>77<span class="cite-bracket">]</span></a></sup> <i><a href="/wiki/Gang_Beasts" title="Gang Beasts">Gang Beasts</a></i> also turned to self-publishing by June 2020, as it described that Double Fine's publishing was "winding down".<sup id="cite_ref-78" class="reference"><a href="#cite_note-78"><span class="cite-bracket">[</span>78<span class="cite-bracket">]</span></a></sup> </p> <div class="mw-heading mw-heading2"><h2 id="Events">Events</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Double_Fine&action=edit&section=8" title="Edit section: Events"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>Double Fine and <a href="/wiki/Iam8bit" title="Iam8bit">iam8bit</a> host an annual free festival, <i><style data-mw-deduplicate="TemplateStyles:r1238216509">.mw-parser-output .vanchor>:target~.vanchor-text{background-color:#b1d2ff}@media screen{html.skin-theme-clientpref-night .mw-parser-output .vanchor>:target~.vanchor-text{background-color:#0f4dc9}}@media screen and (prefers-color-scheme:dark){html.skin-theme-clientpref-os .mw-parser-output .vanchor>:target~.vanchor-text{background-color:#0f4dc9}}</style><span class="vanchor"><span id="Day_of_the_Devs"></span><span class="vanchor-text">Day of the Devs</span></span></i>, in San Francisco with food, drink, and playable demos of unreleased indie games since 2012.<sup id="cite_ref-79" class="reference"><a href="#cite_note-79"><span class="cite-bracket">[</span>79<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-80" class="reference"><a href="#cite_note-80"><span class="cite-bracket">[</span>80<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-81" class="reference"><a href="#cite_note-81"><span class="cite-bracket">[</span>81<span class="cite-bracket">]</span></a></sup> </p> <div class="mw-heading mw-heading2"><h2 id="Games_developed">Games developed</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Double_Fine&action=edit&section=9" title="Edit section: Games developed"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <table class="wikitable sortable"> <tbody><tr> <th>Year </th> <th>Title </th> <th>Publisher(s) </th> <th>Platform(s) </th></tr> <tr> <td rowspan="1">2005 </td> <td><i><a href="/wiki/Psychonauts" title="Psychonauts">Psychonauts</a></i> </td> <td><a href="/wiki/Majesco_Entertainment" title="Majesco Entertainment">Majesco Entertainment</a><br />Double Fine Productions </td> <td>Linux, macOS, Microsoft Windows, PlayStation 2, PlayStation 3, PlayStation 4, Xbox </td></tr> <tr> <td rowspan="1">2007 </td> <td><i><a href="/wiki/Epic_Saga:_Extreme_Fighter" title="Epic Saga: Extreme Fighter">Epic Saga: Extreme Fighter</a></i> </td> <td rowspan="4">Double Fine Productions </td> <td rowspan="4">Browser </td></tr> <tr> <td rowspan="2">2008 </td> <td><i><a href="/wiki/My_Game_About_Me:_Olympic_Challenge" title="My Game About Me: Olympic Challenge">My Game About Me: Olympic Challenge</a></i> </td></tr> <tr> <td><i><a href="/wiki/Tasha%27s_Game" title="Tasha's Game">Tasha's Game</a></i> </td></tr> <tr> <td rowspan="2">2009 </td> <td><i><a href="/wiki/Host_Master_and_the_Conquest_of_Humor" title="Host Master and the Conquest of Humor">Host Master and the Conquest of Humor</a></i> </td></tr> <tr> <td><i><a href="/wiki/Br%C3%BCtal_Legend" title="Brütal Legend">Brütal Legend</a></i> </td> <td><a href="/wiki/Electronic_Arts" title="Electronic Arts">Electronic Arts</a><br />Double Fine Productions </td> <td>Linux, macOS, Microsoft Windows, PlayStation 3, Xbox 360 </td></tr> <tr> <td rowspan="1">2010 </td> <td><i><a href="/wiki/Costume_Quest" title="Costume Quest">Costume Quest</a></i> </td> <td><a href="/wiki/THQ" title="THQ">THQ</a><br />Double Fine Productions </td> <td>Android, iOS, Linux, macOS, Microsoft Windows, PlayStation 3, Xbox 360 </td></tr> <tr> <td rowspan="4">2011 </td> <td><i><a href="/wiki/Stacking_(video_game)" title="Stacking (video game)">Stacking</a></i> </td> <td>THQ<br />Double Fine Productions </td> <td>Linux, macOS, Microsoft Windows, PlayStation 3, Xbox 360 </td></tr> <tr> <td><i><a href="/wiki/Iron_Brigade_(video_game)" title="Iron Brigade (video game)">Iron Brigade</a></i> </td> <td><a href="/wiki/Microsoft_Studios" class="mw-redirect" title="Microsoft Studios">Microsoft Studios</a><br />Double Fine Productions </td> <td>Microsoft Windows, Xbox 360 </td></tr> <tr> <td><i><a href="/wiki/Psychonauts_Vault_Viewer!" class="mw-redirect" title="Psychonauts Vault Viewer!">Psychonauts Vault Viewer!</a></i> </td> <td>Double Fine Productions </td> <td>iOS </td></tr> <tr> <td><i><a href="/wiki/Sesame_Street:_Once_Upon_a_Monster" title="Sesame Street: Once Upon a Monster">Sesame Street: Once Upon a Monster</a></i> </td> <td><a href="/wiki/Warner_Bros._Interactive_Entertainment" class="mw-redirect" title="Warner Bros. Interactive Entertainment">Warner Bros. Interactive Entertainment</a> </td> <td rowspan="2">Xbox 360 </td></tr> <tr> <td rowspan="4">2012 </td> <td><i><a href="/wiki/Double_Fine_Happy_Action_Theater" title="Double Fine Happy Action Theater">Double Fine Happy Action Theater</a></i> </td> <td>Microsoft Studios </td></tr> <tr> <td><i><a href="/wiki/Middle_Manager_of_Justice" title="Middle Manager of Justice">Middle Manager of Justice</a></i> </td> <td rowspan="2">Double Fine Productions </td> <td>Android, iOS </td></tr> <tr> <td><i><a href="/wiki/Amnesia_Fortnight_2012" title="Amnesia Fortnight 2012">Amnesia Fortnight 2012</a></i> </td> <td>Microsoft Windows </td></tr> <tr> <td><i><a href="/wiki/Kinect_Party" title="Kinect Party">Kinect Party</a></i> </td> <td>Microsoft Studios </td> <td>Xbox 360 </td></tr> <tr> <td rowspan="5">2013 </td> <td><i><a href="/wiki/The_Cave_(video_game)" title="The Cave (video game)">The Cave</a></i> </td> <td><a href="/wiki/Sega" title="Sega">Sega</a><br />Double Fine Productions </td> <td>Android, iOS, Linux, macOS, Microsoft Windows, PlayStation 3, Wii U, Xbox 360 </td></tr> <tr> <td><i><a href="/wiki/Host_Master_Deux:_Quest_for_Identity" title="Host Master Deux: Quest for Identity">Host Master Deux: Quest for Identity</a></i> </td> <td rowspan="3">Double Fine Productions </td> <td>Browser </td></tr> <tr> <td><i><a href="/wiki/Dropchord" title="Dropchord">Dropchord</a></i> </td> <td>Android, iOS, macOS, Microsoft Windows </td></tr> <tr> <td><i><a href="/wiki/Amnesia_Fortnight_2012#Autonomous" title="Amnesia Fortnight 2012">Autonomous</a></i> </td> <td>Microsoft Windows </td></tr> <tr> <td><i><a href="/wiki/The_Playroom_(2013_video_game)#My_Alien_Buddy" title="The Playroom (2013 video game)">The Playroom: My Alien Buddy</a></i> </td> <td><a href="/wiki/Sony_Computer_Entertainment" class="mw-redirect" title="Sony Computer Entertainment">Sony Computer Entertainment</a> </td> <td>PlayStation 4 </td></tr> <tr> <td rowspan="5">2014 </td> <td><i><a href="/wiki/Broken_Age" title="Broken Age">Broken Age</a></i> </td> <td rowspan="3">Double Fine Productions </td> <td>Android, iOS, Linux, macOS, Microsoft Windows, Nintendo Switch, PlayStation 4, PlayStation Vita, Xbox One </td></tr> <tr> <td><i><a href="/wiki/Amnesia_Fortnight_2014" title="Amnesia Fortnight 2014">Amnesia Fortnight 2014</a></i> </td> <td>Microsoft Windows </td></tr> <tr> <td><i><a href="/wiki/Hack_%27n%27_Slash" title="Hack 'n' Slash">Hack 'n' Slash</a></i> </td> <td>Linux, macOS, Microsoft Windows </td></tr> <tr> <td><i><a href="/wiki/Costume_Quest_2" title="Costume Quest 2">Costume Quest 2</a></i> </td> <td><a href="/wiki/Midnight_City_(company)" class="mw-redirect" title="Midnight City (company)">Midnight City</a><br />Majesco Entertainment </td> <td>Linux, macOS, Microsoft Windows, PlayStation 3, PlayStation 4, Wii U, Xbox 360, Xbox One </td></tr> <tr> <td><i><a href="/wiki/Spacebase_DF-9" title="Spacebase DF-9">Spacebase DF-9</a></i> </td> <td rowspan="4">Double Fine Productions </td> <td>Linux, macOS, Microsoft Windows </td></tr> <tr> <td rowspan="2">2015 </td> <td><i><a href="/wiki/Grim_Fandango_Remastered" class="mw-redirect" title="Grim Fandango Remastered">Grim Fandango Remastered</a></i> </td> <td>Android, iOS, Linux, macOS, Microsoft Windows, Nintendo Switch, PlayStation 4, PlayStation Vita, Xbox One </td></tr> <tr> <td><i><a href="/wiki/Massive_Chalice" title="Massive Chalice">Massive Chalice</a></i> </td> <td>Linux, macOS, Microsoft Windows, Xbox One </td></tr> <tr> <td rowspan="2">2016 </td> <td><i><a href="/wiki/Day_of_the_Tentacle_Remastered" class="mw-redirect" title="Day of the Tentacle Remastered">Day of the Tentacle Remastered</a></i> </td> <td>iOS, Linux, macOS, Microsoft Windows, PlayStation 4, PlayStation Vita, Xbox One </td></tr> <tr> <td><i><a href="/wiki/Headlander" title="Headlander">Headlander</a></i> </td> <td><a href="/wiki/Adult_Swim_Games" title="Adult Swim Games">Adult Swim Games</a> </td> <td>macOS, Microsoft Windows, PlayStation 4, Xbox One </td></tr> <tr> <td rowspan="3">2017 </td> <td><i><a href="/wiki/Psychonauts_in_the_Rhombus_of_Ruin" title="Psychonauts in the Rhombus of Ruin">Psychonauts in the Rhombus of Ruin</a></i> </td> <td rowspan="3">Double Fine Productions </td> <td>Microsoft Windows, PlayStation 4 </td></tr> <tr> <td><i><a href="/wiki/Amnesia_Fortnight_2017" title="Amnesia Fortnight 2017">Amnesia Fortnight 2017</a></i> </td> <td>Microsoft Windows </td></tr> <tr> <td><i><a href="/wiki/Full_Throttle_Remastered" class="mw-redirect" title="Full Throttle Remastered">Full Throttle Remastered</a></i> </td> <td>iOS, Linux, macOS, Microsoft Windows, PlayStation 4, PlayStation Vita, Xbox One </td></tr> <tr> <td rowspan="1">2019 </td> <td><i><a href="/wiki/Rad_(video_game)" title="Rad (video game)">Rad</a></i> </td> <td><a href="/wiki/Bandai_Namco_Entertainment" title="Bandai Namco Entertainment">Bandai Namco Entertainment</a> </td> <td>Microsoft Windows, Nintendo Switch, PlayStation 4, Xbox One </td></tr> <tr> <td>2021 </td> <td><i><a href="/wiki/Psychonauts_2" title="Psychonauts 2">Psychonauts 2</a></i> </td> <td><a href="/wiki/Xbox_Game_Studios" title="Xbox Game Studios">Xbox Game Studios</a> </td> <td>Microsoft Windows, macOS, Linux, PlayStation 4, Xbox One, Xbox Series X/S </td></tr></tbody></table> <div class="mw-heading mw-heading2"><h2 id="Games_published">Games published</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Double_Fine&action=edit&section=10" title="Edit section: Games published"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <table class="wikitable sortable"> <tbody><tr> <th>Year </th> <th>Title </th> <th>Developer </th> <th>Notes </th></tr> <tr> <td rowspan="2">2014 </td> <td><i><a href="/wiki/Escape_Goat_2" class="mw-redirect" title="Escape Goat 2">Escape Goat 2</a></i> </td> <td>MagicalTimeBean </td> <td rowspan="2"> </td></tr> <tr> <td><i><a href="/wiki/Mountain_(video_game)" title="Mountain (video game)">Mountain</a></i> </td> <td><a href="/wiki/David_OReilly_(artist)" title="David OReilly (artist)">David OReilly</a> </td></tr> <tr> <td rowspan="2">2016 </td> <td><i><a href="/wiki/140_(video_game)" title="140 (video game)">140</a></i> </td> <td>Jeppe Carlsen<br />Abstraction Games </td> <td>Console versions only </td></tr> <tr> <td><i><a href="/wiki/Thoth_(video_game)" title="Thoth (video game)">Thoth</a></i> </td> <td>Jeppe Carlsen </td> <td rowspan="3"> </td></tr> <tr> <td rowspan="3">2017 </td> <td><i><a href="/wiki/Everything_(video_game)" title="Everything (video game)">Everything</a></i> </td> <td>David OReilly </td></tr> <tr> <td><i><a href="/wiki/GNOG" class="mw-redirect" title="GNOG">GNOG</a></i> </td> <td><a href="/wiki/KO_OP" title="KO OP">KO OP</a> </td></tr> <tr> <td><i><a href="/wiki/Gang_Beasts" title="Gang Beasts">Gang Beasts</a></i> </td> <td>Boneloaf </td> <td>Until May 2020 </td></tr> <tr> <td rowspan="2">2019 </td> <td><i>KIDS</i><sup id="cite_ref-82" class="reference"><a href="#cite_note-82"><span class="cite-bracket">[</span>82<span class="cite-bracket">]</span></a></sup> </td> <td>Playables </td> <td rowspan="2"> </td></tr> <tr> <td><i><a href="/wiki/Knights_and_Bikes" title="Knights and Bikes">Knights and Bikes</a></i> </td> <td>Foam Sword </td></tr></tbody></table> <div class="mw-heading mw-heading2"><h2 id="Awards">Awards</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Double_Fine&action=edit&section=11" title="Edit section: Awards"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <ul><li>Game Developers Conference — Best New Studio (2006)</li> <li>Official Xbox Magazine — Developer of the Year (2011)<sup id="cite_ref-83" class="reference"><a href="#cite_note-83"><span class="cite-bracket">[</span>83<span class="cite-bracket">]</span></a></sup></li></ul> <div class="mw-heading mw-heading2"><h2 id="References">References</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Double_Fine&action=edit&section=12" title="Edit section: References"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <style data-mw-deduplicate="TemplateStyles:r1239543626">.mw-parser-output .reflist{margin-bottom:0.5em;list-style-type:decimal}@media screen{.mw-parser-output .reflist{font-size:90%}}.mw-parser-output .reflist .references{font-size:100%;margin-bottom:0;list-style-type:inherit}.mw-parser-output .reflist-columns-2{column-width:30em}.mw-parser-output .reflist-columns-3{column-width:25em}.mw-parser-output .reflist-columns{margin-top:0.3em}.mw-parser-output .reflist-columns ol{margin-top:0}.mw-parser-output .reflist-columns li{page-break-inside:avoid;break-inside:avoid-column}.mw-parser-output .reflist-upper-alpha{list-style-type:upper-alpha}.mw-parser-output .reflist-upper-roman{list-style-type:upper-roman}.mw-parser-output .reflist-lower-alpha{list-style-type:lower-alpha}.mw-parser-output .reflist-lower-greek{list-style-type:lower-greek}.mw-parser-output .reflist-lower-roman{list-style-type:lower-roman}</style><div class="reflist"> <div class="mw-references-wrap mw-references-columns"><ol class="references"> <li id="cite_note-1"><span class="mw-cite-backlink"><b><a href="#cite_ref-1">^</a></b></span> <span class="reference-text"><style data-mw-deduplicate="TemplateStyles:r1238218222">.mw-parser-output cite.citation{font-style:inherit;word-wrap:break-word}.mw-parser-output .citation q{quotes:"\"""\"""'""'"}.mw-parser-output .citation:target{background-color:rgba(0,127,255,0.133)}.mw-parser-output .id-lock-free.id-lock-free a{background:url("//upload.wikimedia.org/wikipedia/commons/6/65/Lock-green.svg")right 0.1em center/9px no-repeat}.mw-parser-output .id-lock-limited.id-lock-limited a,.mw-parser-output .id-lock-registration.id-lock-registration a{background:url("//upload.wikimedia.org/wikipedia/commons/d/d6/Lock-gray-alt-2.svg")right 0.1em center/9px no-repeat}.mw-parser-output .id-lock-subscription.id-lock-subscription a{background:url("//upload.wikimedia.org/wikipedia/commons/a/aa/Lock-red-alt-2.svg")right 0.1em center/9px no-repeat}.mw-parser-output .cs1-ws-icon a{background:url("//upload.wikimedia.org/wikipedia/commons/4/4c/Wikisource-logo.svg")right 0.1em center/12px no-repeat}body:not(.skin-timeless):not(.skin-minerva) .mw-parser-output .id-lock-free a,body:not(.skin-timeless):not(.skin-minerva) .mw-parser-output .id-lock-limited a,body:not(.skin-timeless):not(.skin-minerva) .mw-parser-output .id-lock-registration a,body:not(.skin-timeless):not(.skin-minerva) .mw-parser-output .id-lock-subscription a,body:not(.skin-timeless):not(.skin-minerva) .mw-parser-output .cs1-ws-icon a{background-size:contain;padding:0 1em 0 0}.mw-parser-output .cs1-code{color:inherit;background:inherit;border:none;padding:inherit}.mw-parser-output .cs1-hidden-error{display:none;color:var(--color-error,#d33)}.mw-parser-output .cs1-visible-error{color:var(--color-error,#d33)}.mw-parser-output .cs1-maint{display:none;color:#085;margin-left:0.3em}.mw-parser-output .cs1-kern-left{padding-left:0.2em}.mw-parser-output .cs1-kern-right{padding-right:0.2em}.mw-parser-output .citation .mw-selflink{font-weight:inherit}@media screen{.mw-parser-output .cs1-format{font-size:95%}html.skin-theme-clientpref-night .mw-parser-output .cs1-maint{color:#18911f}}@media screen and (prefers-color-scheme:dark){html.skin-theme-clientpref-os .mw-parser-output .cs1-maint{color:#18911f}}</style><cite id="CITEREFHandrahan2014" class="citation web cs1">Handrahan, Matthew (July 23, 2014). <a rel="nofollow" class="external text" href="https://www.gamesindustry.biz/articles/2014-07-23-double-fines-next-big-adventure-publishing">"Double Fine's new adventure: Publishing"</a>. <i><a href="/wiki/GamesIndustry.biz" class="mw-redirect" title="GamesIndustry.biz">GamesIndustry.biz</a></i>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=unknown&rft.jtitle=GamesIndustry.biz&rft.atitle=Double+Fine%27s+new+adventure%3A+Publishing&rft.date=2014-07-23&rft.aulast=Handrahan&rft.aufirst=Matthew&rft_id=https%3A%2F%2Fwww.gamesindustry.biz%2Farticles%2F2014-07-23-double-fines-next-big-adventure-publishing&rfr_id=info%3Asid%2Fen.wikipedia.org%3ADouble+Fine" class="Z3988"></span></span> </li> <li id="cite_note-2"><span class="mw-cite-backlink"><b><a href="#cite_ref-2">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="http://www.gamestm.co.uk/interviews/10-years-of-psychonauts-in-conversation-with-tim-schafer/">"10 years of Psychonauts – In conversation with Tim 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Retrieved <span class="nowrap">August 26,</span> 2015</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=unknown&rft.jtitle=GamesTM&rft.atitle=10+years+of+Psychonauts+%E2%80%93+In+conversation+with+Tim+Schafer&rft.date=2015-06-02&rft_id=http%3A%2F%2Fwww.gamestm.co.uk%2Finterviews%2F10-years-of-psychonauts-in-conversation-with-tim-schafer%2F&rfr_id=info%3Asid%2Fen.wikipedia.org%3ADouble+Fine" class="Z3988"></span></span> </li> <li id="cite_note-3"><span class="mw-cite-backlink"><b><a href="#cite_ref-3">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFMullen2000" class="citation web cs1">Mullen, Michael (January 7, 2000). <a rel="nofollow" class="external text" href="http://www.gamespot.com/articles/tim-schafer-leaves-lucasarts/1100-2460348/">"Tim Schafer Leaves LucasArts"</a>. <a href="/wiki/GameSpot" title="GameSpot">GameSpot</a>. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20170406200955/https://www.gamespot.com/articles/tim-schafer-leaves-lucasarts/1100-2460348/">Archived</a> from the original on April 6, 2017<span class="reference-accessdate">. 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Los Angeles, CA: <a href="/wiki/Game_Developers_Conference" title="Game Developers Conference">Game Developers Conference</a>. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20120602200242/http://www.gdcvault.com/play/1015662/Creative-Panic-How-Agility-Turned">Archived</a> from the original on June 2, 2012<span class="reference-accessdate">. Retrieved <span class="nowrap">May 29,</span> 2012</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&rft.genre=unknown&rft.btitle=Creative+Panic%3A+How+Agility+Turned+Terror+into+Triumph&rft.place=Los+Angeles%2C+CA&rft.pub=Game+Developers+Conference&rft.date=2012-03-07&rft.aulast=Schafer&rft.aufirst=Tim&rft.au=Petty%2C+Lee&rft.au=Muir%2C+Brad&rft.au=Martz%2C+Nathan&rft_id=http%3A%2F%2Fwww.gdcvault.com%2Fplay%2F1015662%2FCreative-Panic-How-Agility-Turned&rfr_id=info%3Asid%2Fen.wikipedia.org%3ADouble+Fine" class="Z3988"></span></span> </li> <li id="cite_note-5"><span class="mw-cite-backlink"><b><a href="#cite_ref-5">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFSinclair2019" class="citation web cs1">Sinclair, Brendan (February 25, 2019). <a rel="nofollow" class="external text" href="https://www.gamesindustry.biz/articles/2019-02-25-psychonauts-and-surviving-the-publisher-shuffle">"Psychonauts and surviving the publisher shuffle"</a>. <i><a href="/wiki/GamesIndustry.biz" class="mw-redirect" title="GamesIndustry.biz">GamesIndustry.biz</a></i><span class="reference-accessdate">. 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November 19, 2012. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20130424034025/http://www.ign.com/articles/2012/11/19/double-fine-opens-prototyping-process-to-the-public">Archived</a> from the original on April 24, 2013<span class="reference-accessdate">. Retrieved <span class="nowrap">June 1,</span> 2013</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&rft.genre=unknown&rft.btitle=Double+Fine+Opens+Prototyping+Process+to+the+Public&rft.pub=IGN&rft.date=2012-11-19&rft_id=http%3A%2F%2Fwww.ign.com%2Farticles%2F2012%2F11%2F19%2Fdouble-fine-opens-prototyping-process-to-the-public&rfr_id=info%3Asid%2Fen.wikipedia.org%3ADouble+Fine" class="Z3988"></span></span> </li> <li id="cite_note-Double_Fine_2012-06-18-7"><span class="mw-cite-backlink"><b><a href="#cite_ref-Double_Fine_2012-06-18_7-0">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFRemo2012" class="citation web cs1"><a href="/wiki/Chris_Remo" title="Chris Remo">Remo, Chris</a> (June 18, 2012). <a rel="nofollow" class="external text" href="http://www.doublefine.com/news/comments/the_weekly_double_fine_action_sale_of_the_week_2hb_shirt/">"The Weekly Double Fine Action Sale of the Week: 2HB SHIRT"</a>. Double Fine Productions. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20140810002021/http://www.doublefine.com/news/comments/the_weekly_double_fine_action_sale_of_the_week_2hb_shirt/">Archived</a> from the original on August 10, 2014<span class="reference-accessdate">. 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Double Fine Productions. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20131130025222/http://www.spacebasedf9.com/post/68286747146/hi-there-i-noticed-your-game-is-written-in-lua-my">Archived</a> from the original on November 30, 2013<span class="reference-accessdate">. Retrieved <span class="nowrap">August 8,</span> 2014</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&rft.genre=unknown&rft.btitle=Spacebase+DF-9+%3A+Blog&rft.pub=Double+Fine+Productions&rft.date=2013-11-27&rft.aulast=Remo&rft.aufirst=Chris&rft_id=http%3A%2F%2Fwww.spacebasedf9.com%2Fpost%2F68286747146%2Fhi-there-i-noticed-your-game-is-written-in-lua-my&rfr_id=info%3Asid%2Fen.wikipedia.org%3ADouble+Fine" class="Z3988"></span></span> </li> <li id="cite_note-Double_Fine_2012-12-03-9"><span class="mw-cite-backlink"><b><a href="#cite_ref-Double_Fine_2012-12-03_9-0">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://twitter.com/DoubleFine/status/275685962565177344">"Twitter / DoubleFine: @doglobster Our own! It's called 2HB"</a>. <i><a href="/wiki/Twitter" title="Twitter">Twitter</a></i>. Double Fine Productions. December 3, 2012<span class="reference-accessdate">. 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Retrieved <span class="nowrap">August 26,</span> 2011</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&rft.genre=unknown&rft.btitle=In-Depth%3A+Xbox+Live+Arcade+Sales+Analysis%2C+July+2011&rft.pub=Gamasutra&rft.date=2011-07-19&rft.aulast=Langley&rft.aufirst=Ryan&rft_id=http%3A%2F%2Fwww.gamasutra.com%2Fview%2Fnews%2F35958%2FInDepth_Xbox_Live_Arcade_Sales_Analysis_July_2011.php&rfr_id=info%3Asid%2Fen.wikipedia.org%3ADouble+Fine" class="Z3988"></span></span> </li> <li id="cite_note-26"><span class="mw-cite-backlink"><b><a href="#cite_ref-26">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFGraft2011" class="citation web cs1">Graft, Kris (February 23, 2011). <a rel="nofollow" class="external text" href="http://www.gamasutra.com/view/feature/6295/capturing_the_spirit_of_sesame_.php">"Capturing The Spirit Of Sesame Street"</a>. <a href="/wiki/Gamasutra" class="mw-redirect" title="Gamasutra">Gamasutra</a>. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20110225081559/http://www.gamasutra.com/view/feature/6295/capturing_the_spirit_of_sesame_.php">Archived</a> from the original on February 25, 2011<span class="reference-accessdate">. Retrieved <span class="nowrap">February 23,</span> 2011</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&rft.genre=unknown&rft.btitle=Capturing+The+Spirit+Of+Sesame+Street&rft.pub=Gamasutra&rft.date=2011-02-23&rft.aulast=Graft&rft.aufirst=Kris&rft_id=http%3A%2F%2Fwww.gamasutra.com%2Fview%2Ffeature%2F6295%2Fcapturing_the_spirit_of_sesame_.php&rfr_id=info%3Asid%2Fen.wikipedia.org%3ADouble+Fine" class="Z3988"></span></span> </li> <li id="cite_note-27"><span class="mw-cite-backlink"><b><a href="#cite_ref-27">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFReynolds2012" class="citation web cs1">Reynolds, Matthew (February 3, 2012). <a rel="nofollow" class="external text" href="http://www.digitalspy.com/gaming/levelup/a363303/double-fine-interview-off-cuts-tim-schafer-on-studio-creativity.html">"Double Fine interview off-cuts: Tim Schafer on studio creativity"</a>. <a href="/wiki/Digital_Spy" title="Digital Spy">Digital Spy</a>. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20120205102622/http://www.digitalspy.com/gaming/levelup/a363303/double-fine-interview-off-cuts-tim-schafer-on-studio-creativity.html">Archived</a> from the original on February 5, 2012<span class="reference-accessdate">. Retrieved <span class="nowrap">February 3,</span> 2012</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&rft.genre=unknown&rft.btitle=Double+Fine+interview+off-cuts%3A+Tim+Schafer+on+studio+creativity&rft.pub=Digital+Spy&rft.date=2012-02-03&rft.aulast=Reynolds&rft.aufirst=Matthew&rft_id=http%3A%2F%2Fwww.digitalspy.com%2Fgaming%2Flevelup%2Fa363303%2Fdouble-fine-interview-off-cuts-tim-schafer-on-studio-creativity.html&rfr_id=info%3Asid%2Fen.wikipedia.org%3ADouble+Fine" class="Z3988"></span></span> </li> <li id="cite_note-28"><span class="mw-cite-backlink"><b><a href="#cite_ref-28">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFAlexander2010" class="citation web cs1">Alexander, Leigh (September 27, 2010). <a rel="nofollow" class="external text" href="http://www.gamasutra.com/view/news/30631/Gilbert_Rejoins_Schafer_At_Double_Fine_For_New_Title.php">"Gilbert Rejoins Schafer At Double Fine For New Title"</a>. <a href="/wiki/Gamasutra" class="mw-redirect" title="Gamasutra">Gamasutra</a>. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20100930211048/http://www.gamasutra.com/view/news/30631/Gilbert_Rejoins_Schafer_At_Double_Fine_For_New_Title.php">Archived</a> from the original on September 30, 2010<span class="reference-accessdate">. Retrieved <span class="nowrap">September 27,</span> 2010</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&rft.genre=unknown&rft.btitle=Gilbert+Rejoins+Schafer+At+Double+Fine+For+New+Title&rft.pub=Gamasutra&rft.date=2010-09-27&rft.aulast=Alexander&rft.aufirst=Leigh&rft_id=http%3A%2F%2Fwww.gamasutra.com%2Fview%2Fnews%2F30631%2FGilbert_Rejoins_Schafer_At_Double_Fine_For_New_Title.php&rfr_id=info%3Asid%2Fen.wikipedia.org%3ADouble+Fine" class="Z3988"></span></span> </li> <li id="cite_note-29"><span class="mw-cite-backlink"><b><a href="#cite_ref-29">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://www.pcgamer.com/brazen-double-fines-latest-prototype-mixes-ray-harryhausen-films-and-monster-hunter/">"Brazen: Double Fine's latest prototype mixes Ray Harryhausen films and Monster Hunter"</a>. <a href="/wiki/PC_Gamer" title="PC Gamer">PC Gamer</a>. November 21, 2012. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20180912022454/https://www.pcgamer.com/brazen-double-fines-latest-prototype-mixes-ray-harryhausen-films-and-monster-hunter/">Archived</a> from the original on September 12, 2018<span class="reference-accessdate">. Retrieved <span class="nowrap">September 11,</span> 2018</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&rft.genre=unknown&rft.btitle=Brazen%3A+Double+Fine%27s+latest+prototype+mixes+Ray+Harryhausen+films+and+Monster+Hunter&rft.pub=PC+Gamer&rft.date=2012-11-21&rft_id=https%3A%2F%2Fwww.pcgamer.com%2Fbrazen-double-fines-latest-prototype-mixes-ray-harryhausen-films-and-monster-hunter%2F&rfr_id=info%3Asid%2Fen.wikipedia.org%3ADouble+Fine" class="Z3988"></span></span> </li> <li id="cite_note-30"><span class="mw-cite-backlink"><b><a href="#cite_ref-30">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFMatulef2012" class="citation web cs1">Matulef, Jeffrey (November 19, 2012). <a rel="nofollow" class="external text" href="http://www.eurogamer.net/articles/2012-11-19-vote-on-double-fines-next-game-prototypes">"Vote on Double Fine's next game ideas"</a>. <a href="/wiki/Eurogamer" title="Eurogamer">Eurogamer</a>. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20121122015817/http://www.eurogamer.net/articles/2012-11-19-vote-on-double-fines-next-game-prototypes">Archived</a> from the original on November 22, 2012<span class="reference-accessdate">. Retrieved <span class="nowrap">November 19,</span> 2012</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&rft.genre=unknown&rft.btitle=Vote+on+Double+Fine%27s+next+game+ideas&rft.pub=Eurogamer&rft.date=2012-11-19&rft.aulast=Matulef&rft.aufirst=Jeffrey&rft_id=http%3A%2F%2Fwww.eurogamer.net%2Farticles%2F2012-11-19-vote-on-double-fines-next-game-prototypes&rfr_id=info%3Asid%2Fen.wikipedia.org%3ADouble+Fine" class="Z3988"></span></span> </li> <li id="cite_note-31"><span class="mw-cite-backlink"><b><a href="#cite_ref-31">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFLigman2013" class="citation web cs1">Ligman, Kris (June 13, 2013). <a rel="nofollow" class="external text" href="http://www.gamasutra.com/view/news/194277/DoubleFine_receives_Indie_Fund_backing_for_two_new_titles.php">"DoubleFine receives Indie Fund backing for two new titles"</a>. <a href="/wiki/Gamasutra" class="mw-redirect" title="Gamasutra">Gamasutra</a>. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20131216003356/http://www.gamasutra.com/view/news/194277/DoubleFine_receives_Indie_Fund_backing_for_two_new_titles.php">Archived</a> from the original on December 16, 2013<span class="reference-accessdate">. Retrieved <span class="nowrap">June 13,</span> 2013</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&rft.genre=unknown&rft.btitle=DoubleFine+receives+Indie+Fund+backing+for+two+new+titles&rft.pub=Gamasutra&rft.date=2013-06-13&rft.aulast=Ligman&rft.aufirst=Kris&rft_id=http%3A%2F%2Fwww.gamasutra.com%2Fview%2Fnews%2F194277%2FDoubleFine_receives_Indie_Fund_backing_for_two_new_titles.php&rfr_id=info%3Asid%2Fen.wikipedia.org%3ADouble+Fine" class="Z3988"></span></span> </li> <li id="cite_note-Spacebase_DF-9-32"><span class="mw-cite-backlink"><b><a href="#cite_ref-Spacebase_DF-9_32-0">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://web.archive.org/web/20131015175502/http://www.gameinformer.com/games/spacebase_df-9/b/pc/archive/2013/10/15/double-fine-39-s-amnesia-fortnight-finalist-spacebase-df-9-getting-full-release-alpha-available-now.aspx">"Spacebase DF-9"</a>. <a href="/wiki/Game_Informer" title="Game Informer">Game Informer</a>. October 15, 2013. Archived from <a rel="nofollow" class="external text" href="http://www.gameinformer.com/games/spacebase_df-9/b/pc/archive/2013/10/15/double-fine-39-s-amnesia-fortnight-finalist-spacebase-df-9-getting-full-release-alpha-available-now.aspx">the original</a> on October 15, 2013<span class="reference-accessdate">. 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February 6, 2014. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20140208001152/http://mixnmojo.com/news/Amnesia-Fortnight-2014-JAM--Humble-Weekly-Sale">Archived</a> from the original on February 8, 2014<span class="reference-accessdate">. Retrieved <span class="nowrap">February 7,</span> 2014</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&rft.genre=unknown&rft.btitle=Amnesia+Fortnight+2014+JAM+%2B+Humble+Weekly+Sale&rft.pub=The+International+House+of+Mojo&rft.date=2014-02-06&rft_id=http%3A%2F%2Fmixnmojo.com%2Fnews%2FAmnesia-Fortnight-2014-JAM--Humble-Weekly-Sale&rfr_id=info%3Asid%2Fen.wikipedia.org%3ADouble+Fine" class="Z3988"></span></span> </li> <li id="cite_note-37"><span class="mw-cite-backlink"><b><a href="#cite_ref-37">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://mixnmojo.com/news/The-Four-Amnesia-Fortnight-Prototypes-Are-Revealed">"The Four Amnesia Fortnight Prototypes Are Revealed"</a>. <a href="/wiki/The_International_House_of_Mojo" title="The International House of Mojo">The International House of Mojo</a>. February 13, 2014. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20140222153304/http://mixnmojo.com/news/The-Four-Amnesia-Fortnight-Prototypes-Are-Revealed">Archived</a> from the original on February 22, 2014<span class="reference-accessdate">. Retrieved <span class="nowrap">February 14,</span> 2014</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&rft.genre=unknown&rft.btitle=The+Four+Amnesia+Fortnight+Prototypes+Are+Revealed&rft.pub=The+International+House+of+Mojo&rft.date=2014-02-13&rft_id=http%3A%2F%2Fmixnmojo.com%2Fnews%2FThe-Four-Amnesia-Fortnight-Prototypes-Are-Revealed&rfr_id=info%3Asid%2Fen.wikipedia.org%3ADouble+Fine" class="Z3988"></span></span> </li> <li id="cite_note-38"><span class="mw-cite-backlink"><b><a href="#cite_ref-38">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFWawro2014" class="citation web cs1">Wawro, Alex (February 24, 2014). <a rel="nofollow" class="external text" href="http://www.gamasutra.com/view/news/211503/Double_Fine_fans_unite_to_develop_scrapped_Amnesia_Fortnight_game.php">"Double Fine fans unite to develop scrapped Amnesia Fortnight game"</a>. <a href="/wiki/Gamasutra" class="mw-redirect" title="Gamasutra">Gamasutra</a>. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20140304155843/http://www.gamasutra.com/view/news/211503/Double_Fine_fans_unite_to_develop_scrapped_Amnesia_Fortnight_game.php">Archived</a> from the original on March 4, 2014<span class="reference-accessdate">. Retrieved <span class="nowrap">February 24,</span> 2014</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&rft.genre=unknown&rft.btitle=Double+Fine+fans+unite+to+develop+scrapped+Amnesia+Fortnight+game&rft.pub=Gamasutra&rft.date=2014-02-24&rft.aulast=Wawro&rft.aufirst=Alex&rft_id=http%3A%2F%2Fwww.gamasutra.com%2Fview%2Fnews%2F211503%2FDouble_Fine_fans_unite_to_develop_scrapped_Amnesia_Fortnight_game.php&rfr_id=info%3Asid%2Fen.wikipedia.org%3ADouble+Fine" class="Z3988"></span></span> </li> <li id="cite_note-39"><span class="mw-cite-backlink"><b><a href="#cite_ref-39">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFMatulef2014" class="citation web cs1">Matulef, Jeffrey (February 24, 2014). <a rel="nofollow" class="external text" href="http://www.eurogamer.net/articles/2014-02-24-fans-are-making-double-fines-rejected-pitch-bad-golf-2">"Fans are making Double Fine's rejected pitch Bad Golf 2"</a>. <a href="/wiki/Eurogamer" title="Eurogamer">Eurogamer</a>. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20140302134216/http://www.eurogamer.net/articles/2014-02-24-fans-are-making-double-fines-rejected-pitch-bad-golf-2">Archived</a> from the original on March 2, 2014<span class="reference-accessdate">. Retrieved <span class="nowrap">February 24,</span> 2014</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&rft.genre=unknown&rft.btitle=Fans+are+making+Double+Fine%27s+rejected+pitch+Bad+Golf+2&rft.pub=Eurogamer&rft.date=2014-02-24&rft.aulast=Matulef&rft.aufirst=Jeffrey&rft_id=http%3A%2F%2Fwww.eurogamer.net%2Farticles%2F2014-02-24-fans-are-making-double-fines-rejected-pitch-bad-golf-2&rfr_id=info%3Asid%2Fen.wikipedia.org%3ADouble+Fine" class="Z3988"></span></span> </li> <li id="cite_note-40"><span class="mw-cite-backlink"><b><a href="#cite_ref-40">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFWarr,_Philippa2017" class="citation web cs1">Warr, Philippa (April 26, 2017). <a rel="nofollow" class="external text" href="https://www.rockpapershotgun.com/2017/04/26/amnesia-fortnight/">"Tim Schafer tells the story of Amnesia Fortnight"</a>. <a href="/wiki/Rock,_Paper,_Shotgun" class="mw-redirect" title="Rock, Paper, Shotgun">Rock, Paper, Shotgun</a>. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20180501161036/https://www.rockpapershotgun.com/2017/04/26/amnesia-fortnight/">Archived</a> from the original on May 1, 2018<span class="reference-accessdate">. Retrieved <span class="nowrap">May 1,</span> 2018</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&rft.genre=unknown&rft.btitle=Tim+Schafer+tells+the+story+of+Amnesia+Fortnight&rft.pub=Rock%2C+Paper%2C+Shotgun&rft.date=2017-04-26&rft.au=Warr%2C+Philippa&rft_id=https%3A%2F%2Fwww.rockpapershotgun.com%2F2017%2F04%2F26%2Famnesia-fortnight%2F&rfr_id=info%3Asid%2Fen.wikipedia.org%3ADouble+Fine" class="Z3988"></span></span> </li> <li id="cite_note-41"><span class="mw-cite-backlink"><b><a href="#cite_ref-41">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFBush,_Josh2017" class="citation web cs1">Bush, Josh (April 30, 2017). <a rel="nofollow" class="external text" href="https://www.patreon.com/posts/pongball-amnesia-9588172">"Pongball and Amnesia Fortnight 2017"</a>. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20180501224351/https://www.patreon.com/posts/pongball-amnesia-9588172">Archived</a> from the original on May 1, 2018<span class="reference-accessdate">. Retrieved <span class="nowrap">May 1,</span> 2018</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&rft.genre=unknown&rft.btitle=Pongball+and+Amnesia+Fortnight+2017&rft.date=2017-04-30&rft.au=Bush%2C+Josh&rft_id=https%3A%2F%2Fwww.patreon.com%2Fposts%2Fpongball-amnesia-9588172&rfr_id=info%3Asid%2Fen.wikipedia.org%3ADouble+Fine" class="Z3988"></span></span> </li> <li id="cite_note-polygon_df-42"><span class="mw-cite-backlink">^ <a href="#cite_ref-polygon_df_42-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-polygon_df_42-1"><sup><i><b>b</b></i></sup></a> <a href="#cite_ref-polygon_df_42-2"><sup><i><b>c</b></i></sup></a> <a href="#cite_ref-polygon_df_42-3"><sup><i><b>d</b></i></sup></a> <a href="#cite_ref-polygon_df_42-4"><sup><i><b>e</b></i></sup></a></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="http://www.polygon.com/features/2012/12/13/3726930/double-fine-double-feature-tim-schafer-dracogen-kickstarter">"Double Fine Double Feature"</a>. <a href="/wiki/Polygon_(website)" title="Polygon (website)">Polygon</a>. December 13, 2012. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20121215205345/http://www.polygon.com/features/2012/12/13/3726930/double-fine-double-feature-tim-schafer-dracogen-kickstarter">Archived</a> from the original on December 15, 2012<span class="reference-accessdate">. Retrieved <span class="nowrap">December 14,</span> 2012</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&rft.genre=unknown&rft.btitle=Double+Fine+Double+Feature&rft.pub=Polygon&rft.date=2012-12-13&rft_id=http%3A%2F%2Fwww.polygon.com%2Ffeatures%2F2012%2F12%2F13%2F3726930%2Fdouble-fine-double-feature-tim-schafer-dracogen-kickstarter&rfr_id=info%3Asid%2Fen.wikipedia.org%3ADouble+Fine" class="Z3988"></span></span> </li> <li id="cite_note-43"><span class="mw-cite-backlink"><b><a href="#cite_ref-43">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://kotaku.com/5939154/double-fines-next-game-is-for-iphone-and-its-about-superheroes">"Double Fine's Next Game Is For iOS and It's All About Superheroes"</a>. Kotaku. August 30, 2012. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20120902053038/http://kotaku.com/5939154/double-fines-next-game-is-for-iphone-and-its-about-superheroes">Archived</a> from the original on September 2, 2012<span class="reference-accessdate">. Retrieved <span class="nowrap">September 10,</span> 2012</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&rft.genre=unknown&rft.btitle=Double+Fine%27s+Next+Game+Is+For+iOS+and+It%27s+All+About+Superheroes&rft.pub=Kotaku&rft.date=2012-08-30&rft_id=http%3A%2F%2Fkotaku.com%2F5939154%2Fdouble-fines-next-game-is-for-iphone-and-its-about-superheroes&rfr_id=info%3Asid%2Fen.wikipedia.org%3ADouble+Fine" class="Z3988"></span></span> </li> <li id="cite_note-Android-44"><span class="mw-cite-backlink"><b><a href="#cite_ref-Android_44-0">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://mixnmojo.com/news/Justice-is-Now-Managed-On-Android-Devices-As-Well">"Justice is Now Managed on Android Devices As Well"</a>. <a href="/wiki/The_International_House_of_Mojo" title="The International House of Mojo">The International House of Mojo</a>. August 17, 2013. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20130820074214/http://mixnmojo.com/news/Justice-is-Now-Managed-On-Android-Devices-As-Well">Archived</a> from the original on August 20, 2013<span class="reference-accessdate">. Retrieved <span class="nowrap">August 17,</span> 2013</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&rft.genre=unknown&rft.btitle=Justice+is+Now+Managed+on+Android+Devices+As+Well&rft.pub=The+International+House+of+Mojo&rft.date=2013-08-17&rft_id=http%3A%2F%2Fmixnmojo.com%2Fnews%2FJustice-is-Now-Managed-On-Android-Devices-As-Well&rfr_id=info%3Asid%2Fen.wikipedia.org%3ADouble+Fine" class="Z3988"></span></span> </li> <li id="cite_note-45"><span class="mw-cite-backlink"><b><a href="#cite_ref-45">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="http://www.polygon.com/2013/4/25/4266680/leap-motion-gesture-controller-delay">"Leap Motion gesture controller delayed to July 22"</a>. <a href="/wiki/Polygon_(website)" title="Polygon (website)">Polygon</a>. April 25, 2013. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20130427235642/http://www.polygon.com/2013/4/25/4266680/leap-motion-gesture-controller-delay">Archived</a> from the original on April 27, 2013<span class="reference-accessdate">. Retrieved <span class="nowrap">May 2,</span> 2013</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&rft.genre=unknown&rft.btitle=Leap+Motion+gesture+controller+delayed+to+July+22&rft.pub=Polygon&rft.date=2013-04-25&rft_id=http%3A%2F%2Fwww.polygon.com%2F2013%2F4%2F25%2F4266680%2Fleap-motion-gesture-controller-delay&rfr_id=info%3Asid%2Fen.wikipedia.org%3ADouble+Fine" class="Z3988"></span></span> </li> <li id="cite_note-46"><span class="mw-cite-backlink"><b><a href="#cite_ref-46">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://mixnmojo.com/news/Double-Fines-Dischord-is-now-called-Dropchord">"Double Fine's Dischord is now called Dropchord"</a>. <a href="/wiki/The_International_House_of_Mojo" title="The International House of Mojo">The International House of Mojo</a>. March 25, 2013. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20130427054038/http://mixnmojo.com/news/Double-Fines-Dischord-is-now-called-Dropchord">Archived</a> from the original on April 27, 2013<span class="reference-accessdate">. Retrieved <span class="nowrap">March 25,</span> 2013</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&rft.genre=unknown&rft.btitle=Double+Fine%27s+Dischord+is+now+called+Dropchord&rft.pub=The+International+House+of+Mojo&rft.date=2013-03-25&rft_id=http%3A%2F%2Fmixnmojo.com%2Fnews%2FDouble-Fines-Dischord-is-now-called-Dropchord&rfr_id=info%3Asid%2Fen.wikipedia.org%3ADouble+Fine" class="Z3988"></span></span> </li> <li id="cite_note-47"><span class="mw-cite-backlink"><b><a href="#cite_ref-47">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://mixnmojo.com/news/Dropchord-Leaps-To-PCMac-AndroidOuyaiOS-soon">"Dropchord Leaps to PC/Mac. Android/Ouya/iOS soon"</a>. <a href="/wiki/The_International_House_of_Mojo" title="The International House of Mojo">The International House of Mojo</a>. July 28, 2013. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20130803212848/http://mixnmojo.com/news/Dropchord-Leaps-To-PCMac-AndroidOuyaiOS-soon">Archived</a> from the original on August 3, 2013<span class="reference-accessdate">. Retrieved <span class="nowrap">July 28,</span> 2013</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&rft.genre=unknown&rft.btitle=Dropchord+Leaps+to+PC%2FMac.+Android%2FOuya%2FiOS+soon&rft.pub=The+International+House+of+Mojo&rft.date=2013-07-28&rft_id=http%3A%2F%2Fmixnmojo.com%2Fnews%2FDropchord-Leaps-To-PCMac-AndroidOuyaiOS-soon&rfr_id=info%3Asid%2Fen.wikipedia.org%3ADouble+Fine" class="Z3988"></span></span> </li> <li id="cite_note-eurogamer_update2-48"><span class="mw-cite-backlink"><b><a href="#cite_ref-eurogamer_update2_48-0">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFDutton2012" class="citation web cs1">Dutton, Fred (February 24, 2012). <a rel="nofollow" class="external text" href="http://www.eurogamer.net/articles/2012-02-24-double-fine-adventure-will-likely-be-old-school-2d">"Double Fine Adventure will likely be "old school" 2D"</a>. <a href="/wiki/Eurogamer" title="Eurogamer">Eurogamer</a>. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20120226111702/http://www.eurogamer.net/articles/2012-02-24-double-fine-adventure-will-likely-be-old-school-2d">Archived</a> from the original on February 26, 2012<span class="reference-accessdate">. Retrieved <span class="nowrap">February 24,</span> 2012</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&rft.genre=unknown&rft.btitle=Double+Fine+Adventure+will+likely+be+%22old+school%22+2D&rft.pub=Eurogamer&rft.date=2012-02-24&rft.aulast=Dutton&rft.aufirst=Fred&rft_id=http%3A%2F%2Fwww.eurogamer.net%2Farticles%2F2012-02-24-double-fine-adventure-will-likely-be-old-school-2d&rfr_id=info%3Asid%2Fen.wikipedia.org%3ADouble+Fine" class="Z3988"></span></span> </li> <li id="cite_note-49"><span class="mw-cite-backlink"><b><a href="#cite_ref-49">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFSnider2012" class="citation news cs1">Snider, Mike (February 8, 2012). <a rel="nofollow" class="external text" href="http://content.usatoday.com/communities/gamehunters/post/2012/02/tim-schafer-and-double-fine-launch-crowd-sourced-game-plan/1">"Tim Schafer and Double Fine launch crowd-sourced game plan"</a>. <i><a href="/wiki/USA_Today" title="USA Today">USA Today</a></i>. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20120212000324/http://content.usatoday.com/communities/gamehunters/post/2012/02/tim-schafer-and-double-fine-launch-crowd-sourced-game-plan/1">Archived</a> from the original on February 12, 2012<span class="reference-accessdate">. Retrieved <span class="nowrap">February 8,</span> 2012</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=article&rft.jtitle=USA+Today&rft.atitle=Tim+Schafer+and+Double+Fine+launch+crowd-sourced+game+plan&rft.date=2012-02-08&rft.aulast=Snider&rft.aufirst=Mike&rft_id=http%3A%2F%2Fcontent.usatoday.com%2Fcommunities%2Fgamehunters%2Fpost%2F2012%2F02%2Ftim-schafer-and-double-fine-launch-crowd-sourced-game-plan%2F1&rfr_id=info%3Asid%2Fen.wikipedia.org%3ADouble+Fine" class="Z3988"></span></span> </li> <li id="cite_note-50"><span class="mw-cite-backlink"><b><a href="#cite_ref-50">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFYin-Poole2012" class="citation web cs1">Yin-Poole, Wesley (February 9, 2012). <a rel="nofollow" class="external text" href="http://www.eurogamer.net/articles/2012-02-09-psychonauts-developer-double-fine-making-fan-funded-adventure-game">"Psychonauts developer Double Fine making fan-funded adventure game"</a>. <a href="/wiki/Eurogamer" title="Eurogamer">Eurogamer</a>. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20120209100851/http://www.eurogamer.net/articles/2012-02-09-psychonauts-developer-double-fine-making-fan-funded-adventure-game">Archived</a> from the original on February 9, 2012<span class="reference-accessdate">. Retrieved <span class="nowrap">February 9,</span> 2012</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&rft.genre=unknown&rft.btitle=Psychonauts+developer+Double+Fine+making+fan-funded+adventure+game&rft.pub=Eurogamer&rft.date=2012-02-09&rft.aulast=Yin-Poole&rft.aufirst=Wesley&rft_id=http%3A%2F%2Fwww.eurogamer.net%2Farticles%2F2012-02-09-psychonauts-developer-double-fine-making-fan-funded-adventure-game&rfr_id=info%3Asid%2Fen.wikipedia.org%3ADouble+Fine" class="Z3988"></span></span> </li> <li id="cite_note-51"><span class="mw-cite-backlink"><b><a href="#cite_ref-51">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFWalker2012" class="citation news cs1">Walker, John (February 9, 2012). <a rel="nofollow" class="external text" href="http://www.rockpapershotgun.com/2012/02/09/thought-double-fines-kickstarter-asks-some-big-questions/">"Thought: Double Fine's Kickstarter Asks Big Questions"</a>. <i><a href="/wiki/Rock_Paper_Shotgun" title="Rock Paper Shotgun">Rock Paper Shotgun</a></i>. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20120512090451/http://www.rockpapershotgun.com/2012/02/09/thought-double-fines-kickstarter-asks-some-big-questions/">Archived</a> from the original on May 12, 2012<span class="reference-accessdate">. Retrieved <span class="nowrap">May 3,</span> 2012</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=article&rft.jtitle=Rock+Paper+Shotgun&rft.atitle=Thought%3A+Double+Fine%27s+Kickstarter+Asks+Big+Questions&rft.date=2012-02-09&rft.aulast=Walker&rft.aufirst=John&rft_id=http%3A%2F%2Fwww.rockpapershotgun.com%2F2012%2F02%2F09%2Fthought-double-fines-kickstarter-asks-some-big-questions%2F&rfr_id=info%3Asid%2Fen.wikipedia.org%3ADouble+Fine" class="Z3988"></span></span> </li> <li id="cite_note-52"><span class="mw-cite-backlink"><b><a href="#cite_ref-52">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFWhitwam2012" class="citation news cs1">Whitwam, Ryan (May 2, 2012). <a rel="nofollow" class="external text" href="https://money.cnn.com/2012/05/02/technology/startups/pebble-kickstarter-watch/?source=cnn_bin">"$7 million Pebble watch shatters Kickstarter records"</a>. <a href="/wiki/CNNMoney.com" class="mw-redirect" title="CNNMoney.com">CNNMoney.com</a>. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20131213041604/https://money.cnn.com/2012/05/02/technology/startups/pebble-kickstarter-watch/?source=cnn_bin">Archived</a> from the original on December 13, 2013<span class="reference-accessdate">. Retrieved <span class="nowrap">May 3,</span> 2012</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=article&rft.atitle=%247+million+Pebble+watch+shatters+Kickstarter+records&rft.date=2012-05-02&rft.aulast=Whitwam&rft.aufirst=Ryan&rft_id=https%3A%2F%2Fmoney.cnn.com%2F2012%2F05%2F02%2Ftechnology%2Fstartups%2Fpebble-kickstarter-watch%2F%3Fsource%3Dcnn_bin&rfr_id=info%3Asid%2Fen.wikipedia.org%3ADouble+Fine" class="Z3988"></span></span> </li> <li id="cite_note-53"><span class="mw-cite-backlink"><b><a href="#cite_ref-53">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://mixnmojo.com/news/Broken-Age-Woes-Relieved-By-Steam-Early-Access">"Broken Age Woes Relieved By Steam Early Access"</a>. <a href="/wiki/The_International_House_of_Mojo" title="The International House of Mojo">The International House of Mojo</a>. July 2, 2013. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20130707083442/http://mixnmojo.com/news/Broken-Age-Woes-Relieved-By-Steam-Early-Access">Archived</a> from the original on July 7, 2013<span class="reference-accessdate">. Retrieved <span class="nowrap">July 3,</span> 2013</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&rft.genre=unknown&rft.btitle=Broken+Age+Woes+Relieved+By+Steam+Early+Access&rft.pub=The+International+House+of+Mojo&rft.date=2013-07-02&rft_id=http%3A%2F%2Fmixnmojo.com%2Fnews%2FBroken-Age-Woes-Relieved-By-Steam-Early-Access&rfr_id=info%3Asid%2Fen.wikipedia.org%3ADouble+Fine" class="Z3988"></span></span> </li> <li id="cite_note-polygon_name-54"><span class="mw-cite-backlink"><b><a href="#cite_ref-polygon_name_54-0">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFCorriea2013" class="citation web cs1">Corriea, Alexa Ray (March 24, 2013). <a rel="nofollow" class="external text" href="http://www.polygon.com/2013/3/24/4141386/double-fine-adventure-">"Broken Age is the official title of Double Fine Adventure"</a>. <a href="/wiki/Polygon_(website)" title="Polygon (website)">Polygon</a>. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20130327102425/http://www.polygon.com/2013/3/24/4141386/double-fine-adventure-">Archived</a> from the original on March 27, 2013<span class="reference-accessdate">. Retrieved <span class="nowrap">March 24,</span> 2013</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&rft.genre=unknown&rft.btitle=Broken+Age+is+the+official+title+of+Double+Fine+Adventure&rft.pub=Polygon&rft.date=2013-03-24&rft.aulast=Corriea&rft.aufirst=Alexa+Ray&rft_id=http%3A%2F%2Fwww.polygon.com%2F2013%2F3%2F24%2F4141386%2Fdouble-fine-adventure-&rfr_id=info%3Asid%2Fen.wikipedia.org%3ADouble+Fine" class="Z3988"></span></span> </li> <li id="cite_note-55"><span class="mw-cite-backlink"><b><a href="#cite_ref-55">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://www.usatoday.com/story/tech/gaming/2013/05/30/new-double-fine-kickstarter-game/2371913/">"Double Fine asks crowd to lift 'Massive Chalice' game"</a>. <a href="/wiki/USA_Today" title="USA Today">USA Today</a>. May 30, 2013. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20130530171955/http://www.usatoday.com/story/tech/gaming/2013/05/30/new-double-fine-kickstarter-game/2371913/">Archived</a> from the original on May 30, 2013<span class="reference-accessdate">. Retrieved <span class="nowrap">May 30,</span> 2013</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&rft.genre=unknown&rft.btitle=Double+Fine+asks+crowd+to+lift+%27Massive+Chalice%27+game&rft.pub=USA+Today&rft.date=2013-05-30&rft_id=https%3A%2F%2Fwww.usatoday.com%2Fstory%2Ftech%2Fgaming%2F2013%2F05%2F30%2Fnew-double-fine-kickstarter-game%2F2371913%2F&rfr_id=info%3Asid%2Fen.wikipedia.org%3ADouble+Fine" class="Z3988"></span></span> </li> <li id="cite_note-56"><span class="mw-cite-backlink"><b><a href="#cite_ref-56">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://mixnmojo.com/news/Double-Fine-is-ready-to-Kickstart-your-life-Again">"Double Fine is ready to Kickstart your Life! Again!"</a>. <a href="/wiki/The_International_House_of_Mojo" title="The International House of Mojo">The International House of Mojo</a>. May 30, 2013. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20131022060620/http://mixnmojo.com/news/Double-Fine-is-ready-to-Kickstart-your-life-Again">Archived</a> from the original on October 22, 2013<span class="reference-accessdate">. Retrieved <span class="nowrap">May 30,</span> 2013</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&rft.genre=unknown&rft.btitle=Double+Fine+is+ready+to+Kickstart+your+Life%21+Again%21&rft.pub=The+International+House+of+Mojo&rft.date=2013-05-30&rft_id=http%3A%2F%2Fmixnmojo.com%2Fnews%2FDouble-Fine-is-ready-to-Kickstart-your-life-Again&rfr_id=info%3Asid%2Fen.wikipedia.org%3ADouble+Fine" class="Z3988"></span></span> </li> <li id="cite_note-57"><span class="mw-cite-backlink"><b><a href="#cite_ref-57">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="http://www.polygon.com/2014/3/11/5496184/why-double-fine-and-fullbright-teamed-up-with-midnight-city">"Why Double Fine and Fullbright teamed up with Midnight City"</a>. <i><a href="/wiki/Polygon_(website)" title="Polygon (website)">Polygon</a></i>. March 11, 2014. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20140407071018/http://www.polygon.com/2014/3/11/5496184/why-double-fine-and-fullbright-teamed-up-with-midnight-city">Archived</a> from the original on April 7, 2014<span class="reference-accessdate">. Retrieved <span class="nowrap">April 4,</span> 2014</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=unknown&rft.jtitle=Polygon&rft.atitle=Why+Double+Fine+and+Fullbright+teamed+up+with+Midnight+City&rft.date=2014-03-11&rft_id=http%3A%2F%2Fwww.polygon.com%2F2014%2F3%2F11%2F5496184%2Fwhy-double-fine-and-fullbright-teamed-up-with-midnight-city&rfr_id=info%3Asid%2Fen.wikipedia.org%3ADouble+Fine" class="Z3988"></span></span> </li> <li id="cite_note-58"><span class="mw-cite-backlink"><b><a href="#cite_ref-58">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFPalacios2012" class="citation web cs1">Palacios, Tina (January 24, 2012). <a rel="nofollow" class="external text" href="http://xbox360.ign.com/articles/121/1217143p1.html">"Talking Happy Action Theater with Double Fine"</a>. IGN. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20120129015821/http://xbox360.ign.com/articles/121/1217143p1.html">Archived</a> from the original on January 29, 2012<span class="reference-accessdate">. Retrieved <span class="nowrap">January 31,</span> 2012</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&rft.genre=unknown&rft.btitle=Talking+Happy+Action+Theater+with+Double+Fine&rft.pub=IGN&rft.date=2012-01-24&rft.aulast=Palacios&rft.aufirst=Tina&rft_id=http%3A%2F%2Fxbox360.ign.com%2Farticles%2F121%2F1217143p1.html&rfr_id=info%3Asid%2Fen.wikipedia.org%3ADouble+Fine" class="Z3988"></span></span> </li> <li id="cite_note-59"><span class="mw-cite-backlink"><b><a href="#cite_ref-59">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://mixnmojo.com/news/PAX-Prime-2012-Round-Up">"PAX Prime 2012 Round-Up"</a>. <a href="/wiki/The_International_House_of_Mojo" title="The International House of Mojo">The International House of Mojo</a>. September 1, 2012. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20120915045826/http://mixnmojo.com/news/PAX-Prime-2012-Round-Up">Archived</a> from the original on September 15, 2012<span class="reference-accessdate">. Retrieved <span class="nowrap">September 10,</span> 2012</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&rft.genre=unknown&rft.btitle=PAX+Prime+2012+Round-Up&rft.pub=The+International+House+of+Mojo&rft.date=2012-09-01&rft_id=http%3A%2F%2Fmixnmojo.com%2Fnews%2FPAX-Prime-2012-Round-Up&rfr_id=info%3Asid%2Fen.wikipedia.org%3ADouble+Fine" class="Z3988"></span></span> </li> <li id="cite_note-60"><span class="mw-cite-backlink"><b><a href="#cite_ref-60">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="http://www.ign.com/articles/2012/12/11/free-game-on-xbla-double-fines-kinect-party">"Free Game on XBLA: Double Fine's Kinect Party"</a>. IGN. December 11, 2012. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20121214072306/http://www.ign.com/articles/2012/12/11/free-game-on-xbla-double-fines-kinect-party">Archived</a> from the original on December 14, 2012<span class="reference-accessdate">. Retrieved <span class="nowrap">December 11,</span> 2012</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&rft.genre=unknown&rft.btitle=Free+Game+on+XBLA%3A+Double+Fine%27s+Kinect+Party&rft.pub=IGN&rft.date=2012-12-11&rft_id=http%3A%2F%2Fwww.ign.com%2Farticles%2F2012%2F12%2F11%2Ffree-game-on-xbla-double-fines-kinect-party&rfr_id=info%3Asid%2Fen.wikipedia.org%3ADouble+Fine" class="Z3988"></span></span> </li> <li id="cite_note-61"><span class="mw-cite-backlink"><b><a href="#cite_ref-61">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFNorth2012" class="citation web cs1">North, Dale (February 28, 2012). <a rel="nofollow" class="external text" href="http://www.destructoid.com/double-fine-files-trademark-for-the-cave--222874.phtml">"Double Fine files trademark for 'The Cave'<span class="cs1-kern-right"></span>"</a>. <a href="/wiki/Destructoid" title="Destructoid">Destructoid</a>. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20120301220548/http://www.destructoid.com/double-fine-files-trademark-for-the-cave--222874.phtml">Archived</a> from the original on March 1, 2012<span class="reference-accessdate">. Retrieved <span class="nowrap">February 28,</span> 2012</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&rft.genre=unknown&rft.btitle=Double+Fine+files+trademark+for+%27The+Cave%27&rft.pub=Destructoid&rft.date=2012-02-28&rft.aulast=North&rft.aufirst=Dale&rft_id=http%3A%2F%2Fwww.destructoid.com%2Fdouble-fine-files-trademark-for-the-cave--222874.phtml&rfr_id=info%3Asid%2Fen.wikipedia.org%3ADouble+Fine" class="Z3988"></span></span> </li> <li id="cite_note-62"><span class="mw-cite-backlink"><b><a href="#cite_ref-62">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFNunneley2012" class="citation web cs1">Nunneley, Stephany (March 1, 2012). <a rel="nofollow" class="external text" href="http://www.vg247.com/2012/03/01/the-cave-is-not-double-fines-kickstarter-project/">"The Cave is not Double Fine's Kickstarter project"</a>. <a href="/wiki/VG247" class="mw-redirect" title="VG247">VG247</a>. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20120302201550/http://www.vg247.com/2012/03/01/the-cave-is-not-double-fines-kickstarter-project/">Archived</a> from the original on March 2, 2012<span class="reference-accessdate">. Retrieved <span class="nowrap">March 1,</span> 2012</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&rft.genre=unknown&rft.btitle=The+Cave+is+not+Double+Fine%27s+Kickstarter+project&rft.pub=VG247&rft.date=2012-03-01&rft.aulast=Nunneley&rft.aufirst=Stephany&rft_id=http%3A%2F%2Fwww.vg247.com%2F2012%2F03%2F01%2Fthe-cave-is-not-double-fines-kickstarter-project%2F&rfr_id=info%3Asid%2Fen.wikipedia.org%3ADouble+Fine" class="Z3988"></span></span> </li> <li id="cite_note-63"><span class="mw-cite-backlink"><b><a href="#cite_ref-63">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="http://www.eurogamer.net/articles/2012-05-24-the-cave-preview-double-fines-new-game-for-sega">"The Cave: Preview Double Fine's new game for Sega"</a>. <a href="/wiki/Eurogamer" title="Eurogamer">Eurogamer</a>. May 24, 2012. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20130425033744/http://www.eurogamer.net/articles/2012-05-24-the-cave-preview-double-fines-new-game-for-sega">Archived</a> from the original on April 25, 2013<span class="reference-accessdate">. Retrieved <span class="nowrap">June 1,</span> 2013</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&rft.genre=unknown&rft.btitle=The+Cave%3A+Preview+Double+Fine%27s+new+game+for+Sega&rft.pub=Eurogamer&rft.date=2012-05-24&rft_id=http%3A%2F%2Fwww.eurogamer.net%2Farticles%2F2012-05-24-the-cave-preview-double-fines-new-game-for-sega&rfr_id=info%3Asid%2Fen.wikipedia.org%3ADouble+Fine" class="Z3988"></span></span> </li> <li id="cite_note-64"><span class="mw-cite-backlink"><b><a href="#cite_ref-64">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFMatulef2013" class="citation web cs1">Matulef, Jeffrey (March 12, 2013). <a rel="nofollow" class="external text" href="http://www.eurogamer.net/articles/2013-03-12-ron-gilbert-exits-double-fine">"Ron Gilbert exits Double Fine"</a>. <a href="/wiki/Eurogamer" title="Eurogamer">Eurogamer</a>. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20130313122439/http://www.eurogamer.net/articles/2013-03-12-ron-gilbert-exits-double-fine">Archived</a> from the original on March 13, 2013<span class="reference-accessdate">. Retrieved <span class="nowrap">March 12,</span> 2013</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&rft.genre=unknown&rft.btitle=Ron+Gilbert+exits+Double+Fine&rft.pub=Eurogamer&rft.date=2013-03-12&rft.aulast=Matulef&rft.aufirst=Jeffrey&rft_id=http%3A%2F%2Fwww.eurogamer.net%2Farticles%2F2013-03-12-ron-gilbert-exits-double-fine&rfr_id=info%3Asid%2Fen.wikipedia.org%3ADouble+Fine" class="Z3988"></span></span> </li> <li id="cite_note-65"><span class="mw-cite-backlink"><b><a href="#cite_ref-65">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://kotaku.com/double-fine-is-making-free-dlc-for-the-ps4-tech-demo-th-1235776860">"Double Fine Is Making Free DLC For The PS4 Pack-In The Playroom"</a>. Kotaku. September 1, 2013. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20130905132825/http://kotaku.com/double-fine-is-making-free-dlc-for-the-ps4-tech-demo-th-1235776860">Archived</a> from the original on September 5, 2013<span class="reference-accessdate">. Retrieved <span class="nowrap">September 2,</span> 2013</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&rft.genre=unknown&rft.btitle=Double+Fine+Is+Making+Free+DLC+For+The+PS4+Pack-In+The+Playroom&rft.pub=Kotaku&rft.date=2013-09-01&rft_id=http%3A%2F%2Fkotaku.com%2Fdouble-fine-is-making-free-dlc-for-the-ps4-tech-demo-th-1235776860&rfr_id=info%3Asid%2Fen.wikipedia.org%3ADouble+Fine" class="Z3988"></span></span> </li> <li id="cite_note-66"><span class="mw-cite-backlink"><b><a href="#cite_ref-66">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://mixnmojo.com/news/My-Alien-Buddy-Is-Out-Now-For-Free-For-The-Playroom">"My Alien Buddy Is Out Now For Free For The Playroom"</a>. <a href="/wiki/The_International_House_of_Mojo" title="The International House of Mojo">The International House of Mojo</a>. January 2, 2013. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20140102200030/http://mixnmojo.com/news/My-Alien-Buddy-Is-Out-Now-For-Free-For-The-Playroom">Archived</a> from the original on January 2, 2014<span class="reference-accessdate">. Retrieved <span class="nowrap">January 2,</span> 2013</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&rft.genre=unknown&rft.btitle=My+Alien+Buddy+Is+Out+Now+For+Free+For+The+Playroom&rft.pub=The+International+House+of+Mojo&rft.date=2013-01-02&rft_id=http%3A%2F%2Fmixnmojo.com%2Fnews%2FMy-Alien-Buddy-Is-Out-Now-For-Free-For-The-Playroom&rfr_id=info%3Asid%2Fen.wikipedia.org%3ADouble+Fine" class="Z3988"></span></span> </li> <li id="cite_note-67"><span class="mw-cite-backlink"><b><a href="#cite_ref-67">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://web.archive.org/web/20150105192028/http://www.gameinformer.com/b/news/archive/2014/11/22/7125701.aspx">"Sad Day For Double Fine As 12 Staff Get Laid Off"</a>. <a href="/wiki/Game_Informer" title="Game Informer">Game Informer</a>. November 21, 2014. Archived from <a rel="nofollow" class="external text" href="http://www.gameinformer.com/b/news/archive/2014/11/22/7125701.aspx">the original</a> on January 5, 2015<span class="reference-accessdate">. Retrieved <span class="nowrap">November 22,</span> 2014</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&rft.genre=unknown&rft.btitle=Sad+Day+For+Double+Fine+As+12+Staff+Get+Laid+Off&rft.pub=Game+Informer&rft.date=2014-11-21&rft_id=http%3A%2F%2Fwww.gameinformer.com%2Fb%2Fnews%2Farchive%2F2014%2F11%2F22%2F7125701.aspx&rfr_id=info%3Asid%2Fen.wikipedia.org%3ADouble+Fine" class="Z3988"></span></span> </li> <li id="cite_note-68"><span class="mw-cite-backlink"><b><a href="#cite_ref-68">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFNunneley2013" class="citation web cs1">Nunneley, Stephany (November 26, 2013). <a rel="nofollow" class="external text" href="http://www.vg247.com/2013/11/26/nordic-games-hands-back-rights-to-costume-quest-and-stacking-to-double-fine/">"Nordic Games hands back rights to Costume Quest and Stacking to Double Fine"</a>. <a href="/wiki/VG247" class="mw-redirect" title="VG247">VG247</a>. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20131129145104/http://www.vg247.com/2013/11/26/nordic-games-hands-back-rights-to-costume-quest-and-stacking-to-double-fine/">Archived</a> from the original on November 29, 2013<span class="reference-accessdate">. Retrieved <span class="nowrap">November 26,</span> 2013</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&rft.genre=unknown&rft.btitle=Nordic+Games+hands+back+rights+to+Costume+Quest+and+Stacking+to+Double+Fine&rft.pub=VG247&rft.date=2013-11-26&rft.aulast=Nunneley&rft.aufirst=Stephany&rft_id=http%3A%2F%2Fwww.vg247.com%2F2013%2F11%2F26%2Fnordic-games-hands-back-rights-to-costume-quest-and-stacking-to-double-fine%2F&rfr_id=info%3Asid%2Fen.wikipedia.org%3ADouble+Fine" class="Z3988"></span></span> </li> <li id="cite_note-new_casual-69"><span class="mw-cite-backlink">^ <a href="#cite_ref-new_casual_69-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-new_casual_69-1"><sup><i><b>b</b></i></sup></a></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFWilliams2014" class="citation web cs1">Williams, Mike (April 10, 2014). <a rel="nofollow" class="external text" href="http://www.usgamer.net/articles/double-fine-interview">"Double Fine Publishing: Fighting to Keep Indies From Becoming the "New Casual"<span class="cs1-kern-right"></span>"</a>. <a href="/wiki/USgamer" class="mw-redirect" title="USgamer">USgamer</a>. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20140411232749/http://www.usgamer.net/articles/double-fine-interview">Archived</a> from the original on April 11, 2014<span class="reference-accessdate">. Retrieved <span class="nowrap">April 10,</span> 2014</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&rft.genre=unknown&rft.btitle=Double+Fine+Publishing%3A+Fighting+to+Keep+Indies+From+Becoming+the+%22New+Casual%22&rft.pub=USgamer&rft.date=2014-04-10&rft.aulast=Williams&rft.aufirst=Mike&rft_id=http%3A%2F%2Fwww.usgamer.net%2Farticles%2Fdouble-fine-interview&rfr_id=info%3Asid%2Fen.wikipedia.org%3ADouble+Fine" class="Z3988"></span></span> </li> <li id="cite_note-70"><span class="mw-cite-backlink"><b><a href="#cite_ref-70">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFFutter2014" class="citation magazine cs1">Futter, Mike (March 25, 2014). <a rel="nofollow" class="external text" href="https://web.archive.org/web/20140328090437/http://www.gameinformer.com/b/news/archive/2014/03/24/double-fine-lending-a-publishing-helping-hand-so-other-indies-can-stay-indie.aspx">"Double Fine Lending A Publishing Helping Hand So Other Indies Can 'Stay Indie'<span class="cs1-kern-right"></span>"</a>. <i><a href="/wiki/Game_Informer" title="Game Informer">Game Informer</a></i>. Archived from <a rel="nofollow" class="external text" href="http://www.gameinformer.com/b/news/archive/2014/03/24/double-fine-lending-a-publishing-helping-hand-so-other-indies-can-stay-indie.aspx">the original</a> on March 28, 2014<span class="reference-accessdate">. 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Retrieved <span class="nowrap">March 24,</span> 2014</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&rft.genre=unknown&rft.btitle=Escape+Goat+2+launches+on+PC%2C+kicks+off+Double+Fine%27s+initiative+to+aid+indies&rft.pub=Polygon&rft.date=2014-03-24&rft.aulast=Sarkir&rft.aufirst=Samit&rft_id=http%3A%2F%2Fwww.polygon.com%2F2014%2F3%2F24%2F5543404%2Fescape-goat-2-release-date-double-fine-indie-aid&rfr_id=info%3Asid%2Fen.wikipedia.org%3ADouble+Fine" class="Z3988"></span></span> </li> <li id="cite_note-72"><span class="mw-cite-backlink"><b><a href="#cite_ref-72">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFGrayson2014" class="citation web cs1">Grayson, Nathan (April 10, 2014). <a rel="nofollow" class="external text" href="http://www.rockpapershotgun.com/2014/04/10/introducing-last-life-aka-kentucky-route-zero-in-space/">"Introducing Last Life, Aka 'Kentucky Route Zero In Space'<span class="cs1-kern-right"></span>"</a>. <a href="/wiki/Rock_Paper_Shotgun" title="Rock Paper Shotgun">Rock Paper Shotgun</a>. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20140412002754/http://www.rockpapershotgun.com/2014/04/10/introducing-last-life-aka-kentucky-route-zero-in-space/">Archived</a> from the original on April 12, 2014<span class="reference-accessdate">. Retrieved <span class="nowrap">April 10,</span> 2014</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&rft.genre=unknown&rft.btitle=Introducing+Last+Life%2C+Aka+%27Kentucky+Route+Zero+In+Space%27&rft.pub=Rock+Paper+Shotgun&rft.date=2014-04-10&rft.aulast=Grayson&rft.aufirst=Nathan&rft_id=http%3A%2F%2Fwww.rockpapershotgun.com%2F2014%2F04%2F10%2Fintroducing-last-life-aka-kentucky-route-zero-in-space%2F&rfr_id=info%3Asid%2Fen.wikipedia.org%3ADouble+Fine" class="Z3988"></span></span> </li> <li id="cite_note-73"><span class="mw-cite-backlink"><b><a href="#cite_ref-73">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://mixnmojo.com/news/Double-Fine-Presents-Mountain">"Double Fine Presents Mountain"</a>. <a href="/wiki/The_International_House_of_Mojo" title="The International House of Mojo">The International House of Mojo</a>. July 1, 2014. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20140808100127/http://mixnmojo.com/news/Double-Fine-Presents-Mountain">Archived</a> from the original on August 8, 2014<span class="reference-accessdate">. Retrieved <span class="nowrap">August 20,</span> 2014</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&rft.genre=unknown&rft.btitle=Double+Fine+Presents+Mountain&rft.pub=The+International+House+of+Mojo&rft.date=2014-07-01&rft_id=http%3A%2F%2Fmixnmojo.com%2Fnews%2FDouble-Fine-Presents-Mountain&rfr_id=info%3Asid%2Fen.wikipedia.org%3ADouble+Fine" class="Z3988"></span></span> </li> <li id="cite_note-74"><span class="mw-cite-backlink"><b><a href="#cite_ref-74">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="http://www.eurogamer.net/articles/2014-08-19-gang-beasts-gets-picked-up-by-double-fine">"Gang Beasts gets picked up by Double Fine"</a>. <a href="/wiki/Eurogamer" title="Eurogamer">Eurogamer</a>. August 19, 2014. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20140823054044/http://www.eurogamer.net/articles/2014-08-19-gang-beasts-gets-picked-up-by-double-fine">Archived</a> from the original on August 23, 2014<span class="reference-accessdate">. Retrieved <span class="nowrap">August 20,</span> 2014</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&rft.genre=unknown&rft.btitle=Gang+Beasts+gets+picked+up+by+Double+Fine&rft.pub=Eurogamer&rft.date=2014-08-19&rft_id=http%3A%2F%2Fwww.eurogamer.net%2Farticles%2F2014-08-19-gang-beasts-gets-picked-up-by-double-fine&rfr_id=info%3Asid%2Fen.wikipedia.org%3ADouble+Fine" class="Z3988"></span></span> </li> <li id="cite_note-GNOG-75"><span class="mw-cite-backlink"><b><a href="#cite_ref-GNOG_75-0">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFMatulef2015" class="citation web cs1">Matulef, Jeffrey (June 4, 2015). <a rel="nofollow" class="external text" href="http://www.eurogamer.net/articles/2015-06-04-quirky-puzzle-adventure-gnog-revealed-for-ps4-and-morpheus">"Quirky puzzle adventure GNOG revealed for PS4 and Morpheus"</a>. <i><a href="/wiki/Eurogamer" title="Eurogamer">Eurogamer</a></i>. <a href="/wiki/Gamer_Network" title="Gamer Network">Gamer Network</a>. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20160304100943/http://www.eurogamer.net/articles/2015-06-04-quirky-puzzle-adventure-gnog-revealed-for-ps4-and-morpheus">Archived</a> from the original on March 4, 2016<span class="reference-accessdate">. Retrieved <span class="nowrap">January 13,</span> 2016</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=unknown&rft.jtitle=Eurogamer&rft.atitle=Quirky+puzzle+adventure+GNOG+revealed+for+PS4+and+Morpheus&rft.date=2015-06-04&rft.aulast=Matulef&rft.aufirst=Jeffrey&rft_id=http%3A%2F%2Fwww.eurogamer.net%2Farticles%2F2015-06-04-quirky-puzzle-adventure-gnog-revealed-for-ps4-and-morpheus&rfr_id=info%3Asid%2Fen.wikipedia.org%3ADouble+Fine" class="Z3988"></span></span> </li> <li id="cite_note-76"><span class="mw-cite-backlink"><b><a href="#cite_ref-76">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFMakedonski2019" class="citation web cs1">Makedonski, Brett (September 6, 2019). <a rel="nofollow" class="external text" href="https://web.archive.org/web/20190907182329/https://www.destructoid.com/tim-schafer-says-double-fine-presents-may-shut-down-but-it-ll-live-on-in-spirit-565977.phtml">"Tim Schafer says Double Fine Presents may shut down, but it'll live on in spirit"</a>. <i><a href="/wiki/Destructoid" title="Destructoid">Destructoid</a></i>. Archived from <a rel="nofollow" class="external text" href="https://www.destructoid.com/tim-schafer-says-double-fine-presents-may-shut-down-but-it-ll-live-on-in-spirit-565977.phtml">the original</a> on September 7, 2019<span class="reference-accessdate">. Retrieved <span class="nowrap">September 6,</span> 2019</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=unknown&rft.jtitle=Destructoid&rft.atitle=Tim+Schafer+says+Double+Fine+Presents+may+shut+down%2C+but+it%27ll+live+on+in+spirit&rft.date=2019-09-06&rft.aulast=Makedonski&rft.aufirst=Brett&rft_id=https%3A%2F%2Fwww.destructoid.com%2Ftim-schafer-says-double-fine-presents-may-shut-down-but-it-ll-live-on-in-spirit-565977.phtml&rfr_id=info%3Asid%2Fen.wikipedia.org%3ADouble+Fine" class="Z3988"></span></span> </li> <li id="cite_note-77"><span class="mw-cite-backlink"><b><a href="#cite_ref-77">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFMcAloon2019" class="citation web cs1">McAloon, Alissa (June 11, 2019). <a rel="nofollow" class="external text" href="https://www.gamasutra.com/view/news/344591/Ooblets_to_selfpublish_after_Double_Fine_joins_Microsoft.php">"Ooblets to self-publish after Double Fine joins Microsoft"</a>. <i><a href="/wiki/Gamasutra" class="mw-redirect" title="Gamasutra">Gamasutra</a></i><span class="reference-accessdate">. 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Retrieved <span class="nowrap">November 15,</span> 2018</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=unknown&rft.jtitle=Variety&rft.atitle=Double+Fine+and+iam8bits+6th+Annual+Day+of+the+Devs+Returns+This+November&rft.date=2018-10-18&rft.aulast=Vincent&rft.aufirst=Brittany&rft_id=https%3A%2F%2Fvariety.com%2F2018%2Fgaming%2Fnews%2Fday-of-the-devs-november-1202984599%2F&rfr_id=info%3Asid%2Fen.wikipedia.org%3ADouble+Fine" class="Z3988"></span></span> </li> <li id="cite_note-80"><span class="mw-cite-backlink"><b><a href="#cite_ref-80">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFBaker2016" class="citation web cs1">Baker, Chris (November 4, 2016). <a rel="nofollow" class="external text" href="https://web.archive.org/web/20170626143353/http://www.glixel.com/news/why-day-of-the-devs-is-a-woodstock-for-gamers-w448765">"Why Day of the Devs Is Like a Mini Woodstock for Gamers"</a>. <i><a href="/wiki/Glixel" class="mw-redirect" title="Glixel">Glixel</a></i>. Archived from <a rel="nofollow" class="external text" href="http://www.glixel.com/news/why-day-of-the-devs-is-a-woodstock-for-gamers-w448765">the original</a> on June 26, 2017<span class="reference-accessdate">. Retrieved <span class="nowrap">November 15,</span> 2018</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=unknown&rft.jtitle=Glixel&rft.atitle=Why+Day+of+the+Devs+Is+Like+a+Mini+Woodstock+for+Gamers&rft.date=2016-11-04&rft.aulast=Baker&rft.aufirst=Chris&rft_id=http%3A%2F%2Fwww.glixel.com%2Fnews%2Fwhy-day-of-the-devs-is-a-woodstock-for-gamers-w448765&rfr_id=info%3Asid%2Fen.wikipedia.org%3ADouble+Fine" class="Z3988"></span></span> </li> <li id="cite_note-81"><span class="mw-cite-backlink"><b><a href="#cite_ref-81">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFGach2016" class="citation web cs1">Gach, Ethan (November 5, 2016). <a rel="nofollow" class="external text" href="https://kotaku.com/day-of-the-devs-festival-is-full-of-rad-indie-games-1788618903">"Day Of The Devs Festival Is Full Of Rad Indie Games"</a>. <i><a href="/wiki/Kotaku" title="Kotaku">Kotaku</a></i>. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20170714054109/http://kotaku.com/day-of-the-devs-festival-is-full-of-rad-indie-games-1788618903">Archived</a> from the original on July 14, 2017<span class="reference-accessdate">. Retrieved <span class="nowrap">November 15,</span> 2018</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=unknown&rft.jtitle=Kotaku&rft.atitle=Day+Of+The+Devs+Festival+Is+Full+Of+Rad+Indie+Games&rft.date=2016-11-05&rft.aulast=Gach&rft.aufirst=Ethan&rft_id=https%3A%2F%2Fkotaku.com%2Fday-of-the-devs-festival-is-full-of-rad-indie-games-1788618903&rfr_id=info%3Asid%2Fen.wikipedia.org%3ADouble+Fine" class="Z3988"></span></span> </li> <li id="cite_note-82"><span class="mw-cite-backlink"><b><a href="#cite_ref-82">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFMartens2019" class="citation web cs1">Martens, Todd (June 12, 2019). <a rel="nofollow" class="external text" href="https://www.latimes.com/entertainment/herocomplex/la-et-hc-recommended-game-kids-20190612-story.html">"What to play: 'Kids' captures the anxiety and confusion of human interaction"</a>. <i><a href="/wiki/Los_Angeles_Times" title="Los Angeles Times">Los Angeles Times</a></i><span class="reference-accessdate">. Retrieved <span class="nowrap">June 16,</span> 2019</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=unknown&rft.jtitle=Los+Angeles+Times&rft.atitle=What+to+play%3A+%27Kids%27+captures+the+anxiety+and+confusion+of+human+interaction&rft.date=2019-06-12&rft.aulast=Martens&rft.aufirst=Todd&rft_id=https%3A%2F%2Fwww.latimes.com%2Fentertainment%2Fherocomplex%2Fla-et-hc-recommended-game-kids-20190612-story.html&rfr_id=info%3Asid%2Fen.wikipedia.org%3ADouble+Fine" class="Z3988"></span></span> </li> <li id="cite_note-83"><span class="mw-cite-backlink"><b><a href="#cite_ref-83">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation magazine cs1"><a rel="nofollow" class="external text" href="http://www.oxmonline.com/oxm-game-year-2011-awards-developer-and-technical-awards">"OXM Game of the Year 2011 Awards: Developer and Technical Awards"</a>. <i><a href="/wiki/Official_Xbox_Magazine" title="Official Xbox Magazine">Official Xbox Magazine</a></i>. December 19, 2011. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20120210075043/http://www.oxmonline.com/oxm-game-year-2011-awards-developer-and-technical-awards">Archived</a> from the original on February 10, 2012<span class="reference-accessdate">. Retrieved <span class="nowrap">February 15,</span> 2012</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=article&rft.jtitle=Official+Xbox+Magazine&rft.atitle=OXM+Game+of+the+Year+2011+Awards%3A+Developer+and+Technical+Awards&rft.date=2011-12-19&rft_id=http%3A%2F%2Fwww.oxmonline.com%2Foxm-game-year-2011-awards-developer-and-technical-awards&rfr_id=info%3Asid%2Fen.wikipedia.org%3ADouble+Fine" class="Z3988"></span></span> </li> </ol></div></div> <div class="mw-heading mw-heading2"><h2 id="External_links">External links</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Double_Fine&action=edit&section=13" title="Edit section: External links"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <ul><li><span class="official-website"><span class="url"><a rel="nofollow" class="external text" href="https://www.doublefine.com/">Official website</a></span></span></li> <li><a rel="nofollow" class="external text" href="https://www.youtube.com/watch?v=nwklVX05gEM">"The Amnesia Fortnight Movie"</a> by Double Fine</li></ul> <style data-mw-deduplicate="TemplateStyles:r1130092004">.mw-parser-output .portal-bar{font-size:88%;font-weight:bold;display:flex;justify-content:center;align-items:baseline}.mw-parser-output .portal-bar-bordered{padding:0 2em;background-color:#fdfdfd;border:1px solid #a2a9b1;clear:both;margin:1em auto 0}.mw-parser-output .portal-bar-related{font-size:100%;justify-content:flex-start}.mw-parser-output .portal-bar-unbordered{padding:0 1.7em;margin-left:0}.mw-parser-output .portal-bar-header{margin:0 1em 0 0.5em;flex:0 0 auto;min-height:24px}.mw-parser-output .portal-bar-content{display:flex;flex-flow:row wrap;flex:0 1 auto;padding:0.15em 0;column-gap:1em;align-items:baseline;margin:0;list-style:none}.mw-parser-output .portal-bar-content-related{margin:0;list-style:none}.mw-parser-output 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href="/wiki/Lips_(video_game)" title="Lips (video game)">Lips</a></i></li> <li><i><a href="/wiki/Microsoft_Flight_Simulator" title="Microsoft Flight Simulator">Microsoft Flight Simulator</a></i></li> <li><i><a href="/wiki/Minecraft_(franchise)" title="Minecraft (franchise)">Minecraft</a></i></li> <li><i><a href="/wiki/NBA_Inside_Drive" title="NBA Inside Drive">NBA Inside Drive</a></i></li> <li><i><a href="/wiki/NFL_Fever_(video_game_series)" class="mw-redirect" title="NFL Fever (video game series)">NFL Fever</a></i></li> <li><i><a href="/wiki/Ninety-Nine_Nights" title="Ninety-Nine Nights">Ninety-Nine Nights</a></i></li> <li><i><a href="/wiki/Ori_and_the_Blind_Forest" title="Ori and the Blind Forest">Ori</a></i></li> <li><i><a href="/wiki/Perfect_Dark_(series)" title="Perfect Dark (series)">Perfect Dark</a></i></li> <li><i><a href="/wiki/Pillars_of_Eternity" title="Pillars of Eternity">Pillars of Eternity</a></i></li> <li><i><a href="/wiki/Project_Gotham_Racing" title="Project Gotham Racing">Project Gotham Racing</a></i></li> <li><i><a href="/wiki/Psychonauts" title="Psychonauts">Psychonauts</a></i></li> <li><i><a href="/wiki/Sabreman" title="Sabreman">Sabreman</a></i></li> <li><i><a href="/wiki/Shadowrun_(2007_video_game)" title="Shadowrun (2007 video game)">Shadowrun</a></i></li> <li><i><a href="/wiki/State_of_Decay" title="State of Decay">State of Decay</a></i></li> <li><i><a href="/wiki/Viva_Pi%C3%B1ata" title="Viva Piñata">Viva Piñata</a></i></li> <li><i><a href="/wiki/Wasteland_(series)" title="Wasteland (series)">Wasteland</a></i></li> <li><i><a href="/wiki/Zoo_Tycoon" title="Zoo Tycoon">Zoo Tycoon</a></i></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Subsidiaries</th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"></div><table class="nowraplinks navbox-subgroup" style="border-spacing:0"><tbody><tr><td colspan="2" class="navbox-list navbox-even" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/The_Coalition_(company)" title="The Coalition (company)">The Coalition</a></li> <li><a href="/wiki/Compulsion_Games" title="Compulsion Games">Compulsion Games</a></li> <li><a class="mw-selflink selflink">Double Fine</a></li> <li><a href="/wiki/Halo_Studios" title="Halo Studios">Halo Studios</a></li> <li><a href="/wiki/The_Initiative_(company)" title="The Initiative (company)">The Initiative</a></li> <li><a href="/wiki/InXile_Entertainment" title="InXile Entertainment">inXile Entertainment</a></li> <li><a href="/wiki/Mojang_Studios" title="Mojang Studios">Mojang Studios</a></li> <li><a href="/wiki/Ninja_Theory" title="Ninja Theory">Ninja Theory</a></li> <li><a href="/wiki/Obsidian_Entertainment" title="Obsidian Entertainment">Obsidian Entertainment</a></li> <li><a href="/wiki/Playground_Games" title="Playground Games">Playground Games</a></li> <li><a href="/wiki/Rare_(company)" title="Rare (company)">Rare</a></li> <li><a href="/wiki/Turn_10_Studios" title="Turn 10 Studios">Turn 10 Studios</a></li> <li><a href="/wiki/Undead_Labs" title="Undead Labs">Undead Labs</a></li> <li><a href="/wiki/World%27s_Edge" title="World's Edge">World's Edge</a></li></ul> </div></td></tr></tbody></table><div></div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Former <br />subsidiaries</th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Aces_Game_Studio" title="Aces Game Studio">Aces Game Studio</a></li> <li><a href="/wiki/BigPark" title="BigPark">BigPark</a></li> <li><a href="/wiki/Bungie" title="Bungie">Bungie</a></li> <li><a href="/wiki/Digital_Anvil" title="Digital Anvil">Digital Anvil</a></li> <li><a href="/wiki/Ensemble_Studios" title="Ensemble Studios">Ensemble Studios</a></li> <li><a href="/wiki/FASA_Studio" title="FASA Studio">FASA Studio</a></li> <li><a href="/wiki/Lift_London" class="mw-redirect" title="Lift London">Lift London</a></li> <li><a href="/wiki/Lionhead_Studios" title="Lionhead Studios">Lionhead Studios</a></li> <li><a href="/wiki/Press_Play_(company)" title="Press Play (company)">Press Play</a></li> <li><a href="/wiki/Twisted_Pixel_Games" title="Twisted Pixel Games">Twisted Pixel Games</a></li> <li><a href="/wiki/Xbox_Entertainment_Studios" title="Xbox Entertainment Studios">Xbox Entertainment Studios</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">People</th><td class="navbox-list-with-group navbox-list navbox-even" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Phil_Spencer_(business_executive)" title="Phil Spencer (business executive)">Phil Spencer</a></li> <li><a href="/wiki/Brian_Fargo" title="Brian Fargo">Brian Fargo</a></li> <li><a href="/wiki/Larry_Hryb" title="Larry Hryb">Larry Hryb</a></li> <li><a href="/wiki/Bonnie_Ross" title="Bonnie Ross">Bonnie Ross</a></li> <li><a href="/wiki/Tim_Schafer" title="Tim Schafer">Tim Schafer</a></li> <li><a href="/wiki/Joseph_Staten" title="Joseph Staten">Joseph Staten</a></li> <li><a href="/wiki/Feargus_Urquhart" title="Feargus Urquhart">Feargus Urquhart</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Related</th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/List_of_Xbox_Game_Studios_video_games" title="List of Xbox Game Studios video games">List of developed games</a></li> <li><a href="/wiki/List_of_games_included_with_Windows" title="List of games included with Windows">Games included with Windows</a></li> <li><a href="/wiki/MSN_Games" title="MSN Games">MSN Games</a></li> <li><a href="/wiki/Activision_Blizzard" title="Activision Blizzard">Activision Blizzard</a></li> <li><a href="/wiki/ZeniMax_Media" title="ZeniMax Media">ZeniMax Media</a></li></ul> </div></td></tr></tbody></table></div> <div class="navbox-styles"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1129693374"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1236075235"></div><div role="navigation" class="navbox" aria-labelledby="Double_Fine" style="padding:3px"><table class="nowraplinks mw-collapsible autocollapse navbox-inner" style="border-spacing:0;background:transparent;color:inherit"><tbody><tr><th scope="col" class="navbox-title" colspan="2"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1129693374"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1239400231"><div class="navbar plainlinks hlist navbar-mini"><ul><li class="nv-view"><a href="/wiki/Template:Double_Fine" title="Template:Double Fine"><abbr title="View this template">v</abbr></a></li><li class="nv-talk"><a href="/wiki/Template_talk:Double_Fine" title="Template talk:Double Fine"><abbr title="Discuss this template">t</abbr></a></li><li class="nv-edit"><a href="/wiki/Special:EditPage/Template:Double_Fine" title="Special:EditPage/Template:Double Fine"><abbr title="Edit this template">e</abbr></a></li></ul></div><div id="Double_Fine" style="font-size:114%;margin:0 4em"><a class="mw-selflink selflink">Double Fine</a></div></th></tr><tr><th scope="row" class="navbox-group" style="width:1%">Games</th><td class="navbox-list-with-group navbox-list navbox-odd hlist" style="width:100%;padding:0"><div style="padding:0 0.25em"></div><table class="nowraplinks navbox-subgroup" style="border-spacing:0"><tbody><tr><th scope="row" class="navbox-group" style="width:1%"><i>Psychonauts</i></th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><i><a href="/wiki/Psychonauts" title="Psychonauts">Psychonauts</a></i> <ul><li>"<a href="/wiki/Milkman_Conspiracy" title="Milkman Conspiracy">Milkman Conspiracy</a>"</li></ul></li> <li><i><a href="/wiki/Psychonauts_in_the_Rhombus_of_Ruin" title="Psychonauts in the Rhombus of Ruin">Psychonauts in the Rhombus of Ruin</a></i></li> <li><i><a href="/wiki/Psychonauts_2" title="Psychonauts 2">Psychonauts 2</a></i></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%"><i>Costume Quest</i></th><td class="navbox-list-with-group navbox-list navbox-even" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><i><a href="/wiki/Costume_Quest" title="Costume Quest">Costume Quest</a></i></li> <li><i><a href="/wiki/Costume_Quest_2" title="Costume Quest 2">Costume Quest 2</a></i></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%"><i>Happy Action</i></th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><i><a href="/wiki/Double_Fine_Happy_Action_Theater" title="Double Fine Happy Action Theater">Double Fine Happy Action Theater</a></i></li> <li><i><a href="/wiki/Kinect_Party" title="Kinect Party">Kinect Party</a></i></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%"><i>Amnesia Fortnight</i></th><td class="navbox-list-with-group navbox-list navbox-even" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><i><a href="/wiki/Amnesia_Fortnight_2012" title="Amnesia Fortnight 2012">Amnesia Fortnight 2012</a></i></li> <li><i><a href="/wiki/Amnesia_Fortnight_2014" title="Amnesia Fortnight 2014">Amnesia Fortnight 2014</a></i></li> <li><i><a href="/wiki/Amnesia_Fortnight_2017" title="Amnesia Fortnight 2017">Amnesia Fortnight 2017</a></i></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Stand-alone titles</th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><i><a href="/wiki/Br%C3%BCtal_Legend" title="Brütal Legend">Brütal Legend</a></i></li> <li><i><a href="/wiki/Stacking_(video_game)" title="Stacking (video game)">Stacking</a></i></li> <li><i><a href="/wiki/Iron_Brigade_(video_game)" title="Iron Brigade (video game)">Iron Brigade</a></i></li> <li><i><a href="/wiki/Sesame_Street:_Once_Upon_a_Monster" title="Sesame Street: Once Upon a Monster">Sesame Street: Once Upon a Monster</a></i></li> <li><i><a href="/wiki/The_Cave_(video_game)" title="The Cave (video game)">The Cave</a></i></li> <li><i><a href="/wiki/Dropchord" title="Dropchord">Dropchord</a></i></li> <li><i><a href="/wiki/Broken_Age" title="Broken Age">Broken Age</a></i></li> <li><i><a href="/wiki/Hack_%27n%27_Slash" title="Hack 'n' Slash">Hack 'n' Slash</a></i></li> <li><i><a href="/wiki/Spacebase_DF-9" title="Spacebase DF-9">Spacebase DF-9</a></i></li> <li><i><a href="/wiki/Massive_Chalice" title="Massive Chalice">Massive Chalice</a></i></li> <li><i><a href="/wiki/Headlander" title="Headlander">Headlander</a></i></li> <li><i><a href="/wiki/Rad_(video_game)" title="Rad (video game)">Rad</a></i></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Free and freemium</th><td class="navbox-list-with-group navbox-list navbox-even" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><i><a href="/wiki/Epic_Saga:_Extreme_Fighter" title="Epic Saga: Extreme Fighter">Epic Saga: Extreme Fighter</a></i></li> <li><i><a href="/wiki/My_Game_About_Me:_Olympic_Challenge" title="My Game About Me: Olympic Challenge">My Game About Me: Olympic Challenge</a></i></li> <li><i><a href="/wiki/Tasha%27s_Game" title="Tasha's Game">Tasha's Game</a></i></li> <li><i><a href="/wiki/Host_Master_and_the_Conquest_of_Humor" title="Host Master and the Conquest of Humor">Host Master and the Conquest of Humor</a></i></li> <li><i><a href="/wiki/Middle_Manager_of_Justice" title="Middle Manager of Justice">Middle Manager of Justice</a></i></li> <li><i><a href="/wiki/Host_Master_Deux:_Quest_for_Identity" title="Host Master Deux: Quest for Identity">Host Master Deux: Quest for Identity</a></i></li></ul> </div></td></tr></tbody></table><div></div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">People</th><td class="navbox-list-with-group navbox-list navbox-odd hlist" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Tim_Schafer" title="Tim Schafer">Tim Schafer</a></li> <li><a href="/wiki/Scott_Campbell_(artist)" title="Scott Campbell (artist)">Scott Campbell</a></li> <li><a href="/wiki/Ron_Gilbert" title="Ron Gilbert">Ron Gilbert</a></li> <li><a href="/wiki/Klint_Honeychurch" title="Klint Honeychurch">Klint Honeychurch</a></li> <li><a href="/wiki/Peter_McConnell" title="Peter McConnell">Peter McConnell</a></li> <li><a href="/wiki/Brad_Muir" title="Brad Muir">Brad Muir</a></li> <li><a href="/wiki/Chris_Remo" title="Chris Remo">Chris Remo</a></li> <li><a href="/wiki/Tasha_Sounart" title="Tasha Sounart">Tasha Sounart</a></li> <li><a href="/wiki/Nathan_Stapley" title="Nathan Stapley">Nathan Stapley</a></li> <li><a href="/wiki/Lisette_Titre-Montgomery" title="Lisette Titre-Montgomery">Lisette Titre-Montgomery</a></li> <li><a href="/wiki/Erik_Wolpaw" title="Erik Wolpaw">Erik Wolpaw</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Related</th><td class="navbox-list-with-group navbox-list navbox-even hlist" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/LucasArts_adventure_games" title="LucasArts adventure games">LucasArts adventure games</a></li> <li><a href="/wiki/2_Player_Productions" title="2 Player Productions">2 Player Productions</a></li> <li><a href="/wiki/Double_Fine_Comics" title="Double Fine Comics">Double Fine Comics</a></li> <li><a href="/wiki/Xbox_Game_Studios" title="Xbox Game Studios">Xbox Game Studios</a></li></ul> </div></td></tr></tbody></table></div> <div class="navbox-styles"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1129693374"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1236075235"></div><div role="navigation" class="navbox authority-control" aria-labelledby="Authority_control_databases_frameless&#124;text-top&#124;10px&#124;alt=Edit_this_at_Wikidata&#124;link=https&#58;//www.wikidata.org/wiki/Q1251435#identifiers&#124;class=noprint&#124;Edit_this_at_Wikidata" style="padding:3px"><table class="nowraplinks hlist mw-collapsible autocollapse navbox-inner" style="border-spacing:0;background:transparent;color:inherit"><tbody><tr><th scope="col" class="navbox-title" colspan="2"><div id="Authority_control_databases_frameless&#124;text-top&#124;10px&#124;alt=Edit_this_at_Wikidata&#124;link=https&#58;//www.wikidata.org/wiki/Q1251435#identifiers&#124;class=noprint&#124;Edit_this_at_Wikidata" style="font-size:114%;margin:0 4em"><a href="/wiki/Help:Authority_control" title="Help:Authority control">Authority control databases</a> <span class="mw-valign-text-top noprint" typeof="mw:File/Frameless"><a href="https://www.wikidata.org/wiki/Q1251435#identifiers" title="Edit this at Wikidata"><img alt="Edit this at Wikidata" src="//upload.wikimedia.org/wikipedia/en/thumb/8/8a/OOjs_UI_icon_edit-ltr-progressive.svg/10px-OOjs_UI_icon_edit-ltr-progressive.svg.png" decoding="async" width="10" height="10" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/en/thumb/8/8a/OOjs_UI_icon_edit-ltr-progressive.svg/15px-OOjs_UI_icon_edit-ltr-progressive.svg.png 1.5x, //upload.wikimedia.org/wikipedia/en/thumb/8/8a/OOjs_UI_icon_edit-ltr-progressive.svg/20px-OOjs_UI_icon_edit-ltr-progressive.svg.png 2x" data-file-width="20" data-file-height="20" /></a></span></div></th></tr><tr><th scope="row" class="navbox-group" style="width:1%">International</th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"><ul><li><span class="uid"><a rel="nofollow" class="external text" href="https://viaf.org/viaf/145826960">VIAF</a></span></li></ul></div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">National</th><td class="navbox-list-with-group navbox-list navbox-even" style="width:100%;padding:0"><div style="padding:0 0.25em"><ul><li><span class="uid"><a rel="nofollow" class="external text" href="https://catalogue.bnf.fr/ark:/12148/cb15116076x">France</a></span></li><li><span class="uid"><a rel="nofollow" class="external text" href="https://data.bnf.fr/ark:/12148/cb15116076x">BnF data</a></span></li></ul></div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Other</th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"><ul><li><span class="uid"><a rel="nofollow" class="external text" href="https://musicbrainz.org/label/a0b9f085-e2d8-4774-820a-29408847b247">MusicBrainz label</a></span></li><li><span class="uid"><a rel="nofollow" class="external text" href="https://musicbrainz.org/series/27fd8459-6241-4672-a7ad-9a5f845736a5">MusicBrainz series</a></span></li></ul></div></td></tr></tbody></table></div> <!-- NewPP limit report Parsed by mw‐web.codfw.main‐f69cdc8f6‐2z5zb Cached time: 20241123151110 Cache expiry: 636541 Reduced expiry: true Complications: [vary‐revision‐sha1, show‐toc] CPU time usage: 0.960 seconds Real time usage: 1.132 seconds Preprocessor visited node count: 6390/1000000 Post‐expand include size: 216674/2097152 bytes Template argument size: 2611/2097152 bytes Highest expansion depth: 19/100 Expensive parser function count: 6/500 Unstrip recursion depth: 1/20 Unstrip post‐expand size: 337732/5000000 bytes Lua time usage: 0.598/10.000 seconds Lua memory usage: 6789386/52428800 bytes Number of Wikibase entities loaded: 1/400 --> <!-- Transclusion expansion time report (%,ms,calls,template) 100.00% 962.940 1 -total 53.16% 511.882 1 Template:Reflist 41.01% 394.936 73 Template:Cite_web 15.88% 152.874 1 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