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Pilotwings 64 - Wikipedia
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href="https://ca.wikipedia.org/wiki/Pilotwings_64" title="Pilotwings 64 – Catalan" lang="ca" hreflang="ca" data-title="Pilotwings 64" data-language-autonym="Català" data-language-local-name="Catalan" class="interlanguage-link-target"><span>Català</span></a></li><li class="interlanguage-link interwiki-da mw-list-item"><a href="https://da.wikipedia.org/wiki/Pilotwings_64" title="Pilotwings 64 – Danish" lang="da" hreflang="da" data-title="Pilotwings 64" data-language-autonym="Dansk" data-language-local-name="Danish" class="interlanguage-link-target"><span>Dansk</span></a></li><li class="interlanguage-link interwiki-es mw-list-item"><a href="https://es.wikipedia.org/wiki/Pilotwings_64" title="Pilotwings 64 – Spanish" lang="es" hreflang="es" data-title="Pilotwings 64" data-language-autonym="Español" data-language-local-name="Spanish" class="interlanguage-link-target"><span>Español</span></a></li><li class="interlanguage-link interwiki-fr mw-list-item"><a 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bokmål</span></a></li><li class="interlanguage-link interwiki-pt mw-list-item"><a href="https://pt.wikipedia.org/wiki/Pilotwings_64" title="Pilotwings 64 – Portuguese" lang="pt" hreflang="pt" data-title="Pilotwings 64" data-language-autonym="Português" data-language-local-name="Portuguese" class="interlanguage-link-target"><span>Português</span></a></li><li class="interlanguage-link interwiki-sv mw-list-item"><a href="https://sv.wikipedia.org/wiki/Pilotwings_64" title="Pilotwings 64 – Swedish" lang="sv" hreflang="sv" data-title="Pilotwings 64" data-language-autonym="Svenska" data-language-local-name="Swedish" class="interlanguage-link-target"><span>Svenska</span></a></li><li class="interlanguage-link interwiki-zh mw-list-item"><a href="https://zh.wikipedia.org/wiki/%E9%A3%9B%E8%A1%8C%E4%BF%B1%E6%A8%82%E9%83%A864" title="飛行俱樂部64 – Chinese" lang="zh" hreflang="zh" data-title="飛行俱樂部64" data-language-autonym="中文" data-language-local-name="Chinese" 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Click here for more information."><img alt="This is a good article. Click here for more information." src="//upload.wikimedia.org/wikipedia/en/thumb/9/94/Symbol_support_vote.svg/19px-Symbol_support_vote.svg.png" decoding="async" width="19" height="20" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/en/thumb/9/94/Symbol_support_vote.svg/29px-Symbol_support_vote.svg.png 1.5x, //upload.wikimedia.org/wikipedia/en/thumb/9/94/Symbol_support_vote.svg/39px-Symbol_support_vote.svg.png 2x" data-file-width="180" data-file-height="185" /></a></span></div></div> </div> <div id="siteSub" class="noprint">From Wikipedia, the free encyclopedia</div> </div> <div id="contentSub"><div id="mw-content-subtitle"></div></div> <div id="mw-content-text" class="mw-body-content"><div class="mw-content-ltr mw-parser-output" lang="en" dir="ltr"><div class="shortdescription nomobile noexcerpt noprint searchaux" style="display:none">1996 Nintendo 64 video game</div> <div class="shortdescription nomobile noexcerpt noprint searchaux" style="display:none">1996 video game</div><style data-mw-deduplicate="TemplateStyles:r1257001546">.mw-parser-output .infobox-subbox{padding:0;border:none;margin:-3px;width:auto;min-width:100%;font-size:100%;clear:none;float:none;background-color:transparent}.mw-parser-output .infobox-3cols-child{margin:auto}.mw-parser-output .infobox .navbar{font-size:100%}@media screen{html.skin-theme-clientpref-night .mw-parser-output .infobox-full-data:not(.notheme)>div:not(.notheme)[style]{background:#1f1f23!important;color:#f8f9fa}}@media screen and (prefers-color-scheme:dark){html.skin-theme-clientpref-os .mw-parser-output .infobox-full-data:not(.notheme) div:not(.notheme){background:#1f1f23!important;color:#f8f9fa}}@media(min-width:640px){body.skin--responsive .mw-parser-output .infobox-table{display:table!important}body.skin--responsive .mw-parser-output .infobox-table>caption{display:table-caption!important}body.skin--responsive .mw-parser-output .infobox-table>tbody{display:table-row-group}body.skin--responsive .mw-parser-output .infobox-table tr{display:table-row!important}body.skin--responsive .mw-parser-output .infobox-table th,body.skin--responsive .mw-parser-output .infobox-table td{padding-left:inherit;padding-right:inherit}}</style><style data-mw-deduplicate="TemplateStyles:r1117680521">.mw-parser-output .ib-video-game .infobox-label{white-space:nowrap;padding-right:0.65em}.mw-parser-output .ib-video-game .infobox-above{font-style:italic}</style><table class="infobox ib-video-game hproduct"><tbody><tr><th colspan="2" class="infobox-above fn">Pilotwings 64</th></tr><tr><td colspan="2" class="infobox-image"><span class="mw-default-size" typeof="mw:File/Frameless"><a href="/wiki/File:Pilotwings_64_box.jpg" class="mw-file-description"><img alt="The image shows a stylized title displaying "Pilotwings 64" in blue and red text. Two characters pose on the far left beside a yellow and checkerboard-colored autogyro. A third character is running from the right side of the foreground toward the others. On the right are the logos "Only for Nintendo 64" under a peeled away portion of the image and "K–A ESRB" set within a red tint." src="//upload.wikimedia.org/wikipedia/en/thumb/9/94/Pilotwings_64_box.jpg/220px-Pilotwings_64_box.jpg" decoding="async" width="220" height="154" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/en/9/94/Pilotwings_64_box.jpg 1.5x" data-file-width="256" data-file-height="179" /></a></span><div class="infobox-caption">North American box art</div></td></tr><tr><th scope="row" class="infobox-label"><a href="/wiki/Video_game_developer" title="Video game developer">Developer(s)</a></th><td class="infobox-data"><style data-mw-deduplicate="TemplateStyles:r1126788409">.mw-parser-output .plainlist ol,.mw-parser-output .plainlist ul{line-height:inherit;list-style:none;margin:0;padding:0}.mw-parser-output .plainlist ol li,.mw-parser-output .plainlist ul li{margin-bottom:0}</style><div class="plainlist"><ul><li><a href="/wiki/Nintendo_Entertainment_Analysis_%26_Development" title="Nintendo Entertainment Analysis & Development">Nintendo EAD</a></li><li><a href="/wiki/Nintendo_R%26D3" class="mw-redirect" title="Nintendo R&D3">Nintendo R&D3</a></li><li><a href="/wiki/Paradigm_Simulation" class="mw-redirect" title="Paradigm Simulation">Paradigm Simulation</a></li></ul></div></td></tr><tr><th scope="row" class="infobox-label"><a href="/wiki/Video_game_publisher" title="Video game publisher">Publisher(s)</a></th><td class="infobox-data"><a href="/wiki/Nintendo" title="Nintendo">Nintendo</a></td></tr><tr><th scope="row" class="infobox-label"><a href="/wiki/Video_game_creative_director" class="mw-redirect" title="Video game creative director">Director(s)</a></th><td class="infobox-data">Makoto Wada</td></tr><tr><th scope="row" class="infobox-label"><a href="/wiki/Video_game_producer" title="Video game producer">Producer(s)</a></th><td class="infobox-data"><a href="/wiki/Genyo_Takeda" title="Genyo Takeda">Genyo Takeda</a><br /><a href="/wiki/Shigeru_Miyamoto" title="Shigeru Miyamoto">Shigeru Miyamoto</a></td></tr><tr><th scope="row" class="infobox-label"><a href="/wiki/Video_game_designer" class="mw-redirect" title="Video game designer">Designer(s)</a></th><td class="infobox-data">Makoto Wada</td></tr><tr><th scope="row" class="infobox-label"><a href="/wiki/Video_game_artist" class="mw-redirect" title="Video game artist">Artist(s)</a></th><td class="infobox-data">Yoshiyuki Kato<br />Hiroaki Takenaka</td></tr><tr><th scope="row" class="infobox-label"><a href="/wiki/Video_game_composer" class="mw-redirect" title="Video game composer">Composer(s)</a></th><td class="infobox-data">Dan Hess</td></tr><tr><th scope="row" class="infobox-label">Series</th><td class="infobox-data"><i><a href="/wiki/Pilotwings" title="Pilotwings">Pilotwings</a></i></td></tr><tr><th scope="row" class="infobox-label"><a href="/wiki/Computing_platform" title="Computing platform">Platform(s)</a></th><td class="infobox-data"><a href="/wiki/Nintendo_64" title="Nintendo 64">Nintendo 64</a></td></tr><tr><th scope="row" class="infobox-label">Release</th><td class="infobox-data"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1126788409"><div class="plainlist"><ul><li><span style="font-size:97%;"><a href="/wiki/Japan" title="Japan">JP</a>:</span> June 23, 1996<sup id="cite_ref-JPlaunch_2-0" class="reference"><a href="#cite_note-JPlaunch-2"><span class="cite-bracket">[</span>2<span class="cite-bracket">]</span></a></sup></li><li><span style="font-size:97%;"><a href="/wiki/North_America" title="North America">NA</a>:</span> September 29, 1996<sup id="cite_ref-NAlaunch_1-0" class="reference"><a href="#cite_note-NAlaunch-1"><span class="cite-bracket">[</span>1<span class="cite-bracket">]</span></a></sup></li><li><span style="font-size:97%;"><a href="/wiki/PAL_region" class="mw-redirect" title="PAL region">PAL</a>:</span> March 1, 1997<sup id="cite_ref-EUlaunch_3-0" class="reference"><a href="#cite_note-EUlaunch-3"><span class="cite-bracket">[</span>3<span class="cite-bracket">]</span></a></sup></li></ul></div></td></tr><tr><th scope="row" class="infobox-label"><a href="/wiki/Video_game_genre" title="Video game genre">Genre(s)</a></th><td class="infobox-data"><a href="/wiki/Flight_simulation_video_game" title="Flight simulation video game">Flight simulation</a></td></tr><tr><th scope="row" class="infobox-label">Mode(s)</th><td class="infobox-data"><a href="/wiki/Single-player_video_game" title="Single-player video game">Single-player</a></td></tr></tbody></table> <p><i><b>Pilotwings 64</b></i><sup id="cite_ref-4" class="reference"><a href="#cite_note-4"><span class="cite-bracket">[</span>a<span class="cite-bracket">]</span></a></sup> is a 1996 <a href="/wiki/Flight_simulation_video_game" title="Flight simulation video game">flight simulation video game</a> developed by <a href="/wiki/Nintendo" title="Nintendo">Nintendo</a> and <a href="/wiki/Paradigm_Entertainment" title="Paradigm Entertainment">Paradigm Simulation</a> and published by <a href="/wiki/Nintendo" title="Nintendo">Nintendo</a> for the <a href="/wiki/Nintendo_64" title="Nintendo 64">Nintendo 64</a>. It was one of three <a href="/wiki/Launch_game" class="mw-redirect" title="Launch game">launch titles</a> for the Nintendo 64 in Japan as well as Europe and one of two launch titles in North America, along with <i><a href="/wiki/Super_Mario_64" title="Super Mario 64">Super Mario 64</a></i>. <i>Pilotwings 64</i> is a <a href="/wiki/Sequel" title="Sequel">sequel</a> to <i><a href="/wiki/Pilotwings_(video_game)" title="Pilotwings (video game)">Pilotwings</a></i> for the <a href="/wiki/Super_Nintendo_Entertainment_System" title="Super Nintendo Entertainment System">Super Nintendo Entertainment System</a>, which was a North American launch game for its respective console in 1991. Also like that game, <i>Pilotwings 64</i> received production input from Nintendo producer and EAD General Manager <a href="/wiki/Shigeru_Miyamoto" title="Shigeru Miyamoto">Shigeru Miyamoto</a>. </p><p><i>Pilotwings 64</i> puts the player in control of one of six pilots as they try to earn <a href="/wiki/Pilot_licensing_and_certification" title="Pilot licensing and certification">pilot licenses</a> through various forms of aviation. The events are flying an <a href="/wiki/Autogyro" title="Autogyro">autogyro</a>, using a <a href="/wiki/Jet_pack" title="Jet pack">jet pack</a>, and <a href="/wiki/Hang_gliding" title="Hang gliding">hang gliding</a>. Several bonus tasks are offered, such as <a href="/wiki/Parachuting" title="Parachuting">skydiving</a> and a <a href="/wiki/Human_cannonball" title="Human cannonball">human cannonball</a> test. The game also puts focus on allowing the player to freely explore its detailed 3D environments, most notably a miniature representation of the <a href="/wiki/United_States" title="United States">United States</a>. </p><p>The game received positive review scores and praise from gaming publications and news sources alike for its visual presentation and flying controls. Similar to its SNES predecessor, <i>Pilotwings 64</i> serves to demonstrate the graphical capabilities of its gaming hardware. Although the flight simulator did not enjoy the same commercial success as its fellow launch game <i><a href="/wiki/Super_Mario_64" title="Super Mario 64">Super Mario 64</a></i>, <i>Pilotwings 64</i> nonetheless went on to sell over one million copies worldwide. The game received its first official re-release on the <a href="/wiki/Nintendo_Switch_Online" title="Nintendo Switch Online">Nintendo Switch Online + Expansion Pack</a> on October 13, 2022.<sup id="cite_ref-5" class="reference"><a href="#cite_note-5"><span class="cite-bracket">[</span>4<span class="cite-bracket">]</span></a></sup> </p> <meta property="mw:PageProp/toc" /> <div class="mw-heading mw-heading2"><h2 id="Gameplay">Gameplay</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Pilotwings_64&action=edit&section=1" title="Edit section: Gameplay"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <figure class="mw-default-size mw-halign-left" typeof="mw:File/Thumb"><a href="/wiki/File:Pilotwings_64_hang_glider.jpg" class="mw-file-description"><img alt="The screenshot shows a character in a red hang glider descending along an icy river between two snow-covered mountains. Green rings made up of yellow triangles accent the desired path. A radar is displayed at the top right. The character's time is on the top left. The character's speed, number of available photographs, and altitude are displayed at the bottom." src="//upload.wikimedia.org/wikipedia/en/thumb/1/18/Pilotwings_64_hang_glider.jpg/220px-Pilotwings_64_hang_glider.jpg" decoding="async" width="220" height="156" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/en/thumb/1/18/Pilotwings_64_hang_glider.jpg/330px-Pilotwings_64_hang_glider.jpg 1.5x, //upload.wikimedia.org/wikipedia/en/1/18/Pilotwings_64_hang_glider.jpg 2x" data-file-width="374" data-file-height="266" /></a><figcaption>Piloting the hang glider, the player navigates a series of descending rings along a river.</figcaption></figure> <p><i>Pilotwings 64</i> is a <a href="/wiki/Flight_simulator" title="Flight simulator">flight simulator</a> in which the player must complete a variety of missions involving different airborne vehicles and <a href="/wiki/Air_sports" title="Air sports">air sports</a>. Before each mission, the player must choose one of six character pilots, each with their own advantages and disadvantages based on factors such as weight.<sup id="cite_ref-NPfeature_6-0" class="reference"><a href="#cite_note-NPfeature-6"><span class="cite-bracket">[</span>5<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-nextgenmag_7-0" class="reference"><a href="#cite_note-nextgenmag-7"><span class="cite-bracket">[</span>6<span class="cite-bracket">]</span></a></sup> Tests before each event require the player to complete an objective in order to earn a <a href="/wiki/Pilot_licensing_and_certification" title="Pilot licensing and certification">license</a> for the event. Depending on the mission, points are awarded or deducted based on time, damage, fuel usage, accuracy, softness of landing, and similar criteria. The player is awarded a bronze, silver, or gold license based on the number of points attained.<sup id="cite_ref-NPfeature_6-1" class="reference"><a href="#cite_note-NPfeature-6"><span class="cite-bracket">[</span>5<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-EGMfeature_8-0" class="reference"><a href="#cite_note-EGMfeature-8"><span class="cite-bracket">[</span>7<span class="cite-bracket">]</span></a></sup> More difficult tests become available as the player progresses. </p><p>There are three main events in <i>Pilotwings 64</i> required to complete the game, each of which has its own objectives and unique flight controls using the <a href="/wiki/Nintendo_64_controller" title="Nintendo 64 controller">Nintendo 64 controller</a>'s single analog stick. The first, <a href="/wiki/Hang_gliding" title="Hang gliding">hang gliding</a>, usually requires the player to fly through a series of floating marker rings or snap a photograph of a particular piece of scenery before landing on a target area.<sup id="cite_ref-NPfeature_6-2" class="reference"><a href="#cite_note-NPfeature-6"><span class="cite-bracket">[</span>5<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-EGMfeature_8-1" class="reference"><a href="#cite_note-EGMfeature-8"><span class="cite-bracket">[</span>7<span class="cite-bracket">]</span></a></sup> The player's movement is affected by wind currents, and altitude can be gained by flying through <a href="/wiki/Thermal" title="Thermal">thermal columns</a>. The second event is the "Rocket Belt", a <a href="/wiki/Jet_pack" title="Jet pack">jet pack</a> that allows the player to move and gain height as well as hover, tilt, and rotate in the air using the belt's equipped thrusters. Goals entail flying through rings, landing on floating platforms or popping large balloons before landing.<sup id="cite_ref-NPfeature_6-3" class="reference"><a href="#cite_note-NPfeature-6"><span class="cite-bracket">[</span>5<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-EGMfeature_8-2" class="reference"><a href="#cite_note-EGMfeature-8"><span class="cite-bracket">[</span>7<span class="cite-bracket">]</span></a></sup> The third event, the <a href="/wiki/Autogyro" title="Autogyro">gyrocopter</a>, challenges the player to take off and land on a runway after completing objectives like navigating a path of rings or destroying targets with missiles.<sup id="cite_ref-NPfeature_6-4" class="reference"><a href="#cite_note-NPfeature-6"><span class="cite-bracket">[</span>5<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-EGMfeature_8-3" class="reference"><a href="#cite_note-EGMfeature-8"><span class="cite-bracket">[</span>7<span class="cite-bracket">]</span></a></sup> </p><p><i>Pilotwings 64</i> also features several <a href="/wiki/Bonus_stage" title="Bonus stage">bonus</a> events that are unlocked if the player performs well in the main missions.<sup id="cite_ref-NPfeature_6-5" class="reference"><a href="#cite_note-NPfeature-6"><span class="cite-bracket">[</span>5<span class="cite-bracket">]</span></a></sup> The player can also earn medals in many of these events. They include <a href="/wiki/Parachuting" title="Parachuting">skydiving</a>, a <a href="/wiki/Human_cannonball" title="Human cannonball">human cannonball</a> event, and the "Jumble Hopper", which grants the player special spring-loaded boots use in bouncing across the landscape to an end space.<sup id="cite_ref-NPfeature_6-6" class="reference"><a href="#cite_note-NPfeature-6"><span class="cite-bracket">[</span>5<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-EGMfeature_8-4" class="reference"><a href="#cite_note-EGMfeature-8"><span class="cite-bracket">[</span>7<span class="cite-bracket">]</span></a></sup> Lastly, <i>Pilotwings 64</i> features a "Birdman" mode that puts the character in a bird suit and gives players the opportunity to freely explore the game's detailed, object-dense environments set among its four distinct islands.<sup id="cite_ref-NPfeature_6-7" class="reference"><a href="#cite_note-NPfeature-6"><span class="cite-bracket">[</span>5<span class="cite-bracket">]</span></a></sup> One of the islands is based on the United States, and has geographical replications of famous landmarks including the <a href="/wiki/Statue_of_Liberty" title="Statue of Liberty">Statue of Liberty</a> and <a href="/wiki/Mount_Rushmore" title="Mount Rushmore">Mount Rushmore</a> (with <a href="/wiki/Mario" title="Mario">Mario</a>'s face replacing <a href="/wiki/George_Washington" title="George Washington">George Washington</a>'s) and major cities such as <a href="/wiki/Los_Angeles" title="Los Angeles">Los Angeles</a>, <a href="/wiki/Chicago" title="Chicago">Chicago</a>, and <a href="/wiki/New_York_City" title="New York City">New York City</a>.<sup id="cite_ref-NPfeature_6-8" class="reference"><a href="#cite_note-NPfeature-6"><span class="cite-bracket">[</span>5<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-nextgenmag_7-1" class="reference"><a href="#cite_note-nextgenmag-7"><span class="cite-bracket">[</span>6<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-EGMfeature_8-5" class="reference"><a href="#cite_note-EGMfeature-8"><span class="cite-bracket">[</span>7<span class="cite-bracket">]</span></a></sup> Representations of Nintendo characters and many other quirks can be found in the landscapes of the game. </p> <div class="mw-heading mw-heading2"><h2 id="Development">Development</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Pilotwings_64&action=edit&section=2" title="Edit section: Development"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p><i>Pilotwings 64</i> was co-developed by the <a href="/wiki/Texas" title="Texas">Texas</a>-based graphics company <a href="/wiki/Paradigm_Entertainment" title="Paradigm Entertainment">Paradigm Simulation</a> and <a href="/wiki/Nintendo" title="Nintendo">Nintendo</a>'s <a href="/wiki/Nintendo_Entertainment_Analysis_%26_Development" title="Nintendo Entertainment Analysis & Development">Entertainment Analysis & Development</a> (EAD) and <a href="/wiki/Nintendo_Integrated_Research_%26_Development" title="Nintendo Integrated Research & Development">Research and Development No. 3</a> (R&D3) divisions. Due to Paradigm's experience with <a href="/wiki/Silicon_Graphics" title="Silicon Graphics">Silicon Graphics</a> workstations, Nintendo contacted the American company in 1994 concerning it becoming one of the Nintendo 64's "Dream Team" of first developers.<sup id="cite_ref-EGMfeature_8-6" class="reference"><a href="#cite_note-EGMfeature-8"><span class="cite-bracket">[</span>7<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-qanda_9-0" class="reference"><a href="#cite_note-qanda-9"><span class="cite-bracket">[</span>8<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-10" class="reference"><a href="#cite_note-10"><span class="cite-bracket">[</span>9<span class="cite-bracket">]</span></a></sup> Paradigm worked directly with a team at Silicon Graphics and spent nine months developing a technology base for <i>Pilotwings 64</i> and Paradigm's other Nintendo 64 releases. Development on <i>Pilotwings 64</i> began in earnest during June 1995, with Nintendo working on the game design and Paradigm working on the technical production.<sup id="cite_ref-qanda_9-1" class="reference"><a href="#cite_note-qanda-9"><span class="cite-bracket">[</span>8<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-gamedaily_11-0" class="reference"><a href="#cite_note-gamedaily-11"><span class="cite-bracket">[</span>10<span class="cite-bracket">]</span></a></sup> Nintendo's <a href="/wiki/Genyo_Takeda" title="Genyo Takeda">Genyo Takeda</a> and Makoto Wada acted as Paradigm's primary technical and design contacts individually.<sup id="cite_ref-qanda_9-2" class="reference"><a href="#cite_note-qanda-9"><span class="cite-bracket">[</span>8<span class="cite-bracket">]</span></a></sup> Wada, the game's director, was also involved in design aspects such as modeling and animation.<sup id="cite_ref-12" class="reference"><a href="#cite_note-12"><span class="cite-bracket">[</span>11<span class="cite-bracket">]</span></a></sup> <a href="/wiki/Shigeru_Miyamoto" title="Shigeru Miyamoto">Shigeru Miyamoto</a>, the producer of <i><a href="/wiki/Pilotwings_(video_game)" title="Pilotwings (video game)">Pilotwings</a></i> for the SNES, reprised his role for <i>Pilotwings 64</i> and oversaw the project from Japan. Miyamoto's involvement was more removed than with the SNES game due to his simultaneous work on the platform game <i><a href="/wiki/Super_Mario_64" title="Super Mario 64">Super Mario 64</a></i>.<sup id="cite_ref-EGMfeature_8-7" class="reference"><a href="#cite_note-EGMfeature-8"><span class="cite-bracket">[</span>7<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-spaceworld_13-0" class="reference"><a href="#cite_note-spaceworld-13"><span class="cite-bracket">[</span>12<span class="cite-bracket">]</span></a></sup> </p> <style data-mw-deduplicate="TemplateStyles:r1224211176">.mw-parser-output .quotebox{background-color:#F9F9F9;border:1px solid #aaa;box-sizing:border-box;padding:10px;font-size:88%;max-width:100%}.mw-parser-output .quotebox.floatleft{margin:.5em 1.4em .8em 0}.mw-parser-output .quotebox.floatright{margin:.5em 0 .8em 1.4em}.mw-parser-output .quotebox.centered{overflow:hidden;position:relative;margin:.5em auto .8em auto}.mw-parser-output .quotebox.floatleft span,.mw-parser-output .quotebox.floatright span{font-style:inherit}.mw-parser-output .quotebox>blockquote{margin:0;padding:0;border-left:0;font-family:inherit;font-size:inherit}.mw-parser-output .quotebox-title{text-align:center;font-size:110%;font-weight:bold}.mw-parser-output .quotebox-quote>:first-child{margin-top:0}.mw-parser-output .quotebox-quote:last-child>:last-child{margin-bottom:0}.mw-parser-output .quotebox-quote.quoted:before{font-family:"Times New Roman",serif;font-weight:bold;font-size:large;color:gray;content:" “ ";vertical-align:-45%;line-height:0}.mw-parser-output .quotebox-quote.quoted:after{font-family:"Times New Roman",serif;font-weight:bold;font-size:large;color:gray;content:" ” ";line-height:0}.mw-parser-output .quotebox .left-aligned{text-align:left}.mw-parser-output .quotebox .right-aligned{text-align:right}.mw-parser-output .quotebox .center-aligned{text-align:center}.mw-parser-output .quotebox .quote-title,.mw-parser-output .quotebox .quotebox-quote{display:block}.mw-parser-output .quotebox cite{display:block;font-style:normal}@media screen and (max-width:640px){.mw-parser-output .quotebox{width:100%!important;margin:0 0 .8em!important;float:none!important}}</style><div class="quotebox pullquote floatright" style="width:30em; ; color: #202122;background-color: #FFFFF0;"> <blockquote class="quotebox-quote left-aligned" style=""> <p>It's difficult to explain, but the feeling of the flight simulation is very realistic. You can glide down from the top of a mountain, then turn around and look back up at the peak and say, 'Hey, I was just up there.' It's that real. </p> </blockquote> <div style="padding-bottom: 0;"><cite class="center-aligned" style="">Shigeru Miyamoto, June 1996<sup id="cite_ref-funmachine_14-0" class="reference"><a href="#cite_note-funmachine-14"><span class="cite-bracket">[</span>13<span class="cite-bracket">]</span></a></sup></cite></div> </div> <p>According to Miyamoto, <i>Pilotwings 64</i> was designed to allow gamers to experience free flight in realistic 3D environments on the Nintendo 64.<sup id="cite_ref-funmachine_14-1" class="reference"><a href="#cite_note-funmachine-14"><span class="cite-bracket">[</span>13<span class="cite-bracket">]</span></a></sup> Prior to the game's conception, Paradigm had worked on military vehicle and flight simulators, but not video games. Dave Gatchel of Paradigm disclosed that with regard to creating the game, they began with a "physics-based approach", but deviated from this in order to gain a balance between accuracy and fun for players.<sup id="cite_ref-EGMfeature_8-8" class="reference"><a href="#cite_note-EGMfeature-8"><span class="cite-bracket">[</span>7<span class="cite-bracket">]</span></a></sup> He indicated that there was never an issue as to whether <i>Pilotwings 64</i> should be more of an <a href="/wiki/Arcade_game" title="Arcade game">arcade game</a> or a simulation, as their goal was to "always have a more arcade feel".<sup id="cite_ref-qanda_9-3" class="reference"><a href="#cite_note-qanda-9"><span class="cite-bracket">[</span>8<span class="cite-bracket">]</span></a></sup> The technical team studied the original <i>Pilotwings</i> extensively during development.<sup id="cite_ref-EGMfeature_8-9" class="reference"><a href="#cite_note-EGMfeature-8"><span class="cite-bracket">[</span>7<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-15" class="reference"><a href="#cite_note-15"><span class="cite-bracket">[</span>14<span class="cite-bracket">]</span></a></sup> </p><p><i>Pilotwings</i> on the SNES makes use of the power of the 16-bit console, principally its <a href="/wiki/Mode_7" title="Mode 7">Mode 7</a> capability.<sup id="cite_ref-nextgenmag_7-2" class="reference"><a href="#cite_note-nextgenmag-7"><span class="cite-bracket">[</span>6<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-16" class="reference"><a href="#cite_note-16"><span class="cite-bracket">[</span>15<span class="cite-bracket">]</span></a></sup> Similarly, <i>Pilotwings 64</i> prominently demonstrates the graphical features of its own console. Gatchel suggested that just as design elements present in the game generated its production requirements, these same elements were influenced by the Nintendo 64's technology during development.<sup id="cite_ref-gamedaily_11-1" class="reference"><a href="#cite_note-gamedaily-11"><span class="cite-bracket">[</span>10<span class="cite-bracket">]</span></a></sup> The large islands within the game were created using Paradigm's own 3D development tool Vega UltraVision.<sup id="cite_ref-17" class="reference"><a href="#cite_note-17"><span class="cite-bracket">[</span>16<span class="cite-bracket">]</span></a></sup> Navigation of these environments is relatively smooth thanks to <i>Pilotwings 64</i> taking advantage of several key Nintendo 64 hardware features.<sup id="cite_ref-nextgenmag_7-3" class="reference"><a href="#cite_note-nextgenmag-7"><span class="cite-bracket">[</span>6<span class="cite-bracket">]</span></a></sup> Conventional <a href="/wiki/Level_of_detail_(computer_graphics)" title="Level of detail (computer graphics)">level of detail</a> and <a href="/wiki/Mipmap" title="Mipmap">mipmapping</a> were used to reduce the computational load of distant landscape objects and terrains when they were rendered. The processes respectively substitute simpler geometrical shapes for more complex ones and less detailed textures for more detailed ones, lowering the <a href="/wiki/Polygon_(computer_graphics)" title="Polygon (computer graphics)">polygon</a> count and <a href="/wiki/3D_rendering" title="3D rendering">3D rendering</a> time for a given frame and thus putting less demand on the geometric engine.<sup id="cite_ref-nextgenmag_7-4" class="reference"><a href="#cite_note-nextgenmag-7"><span class="cite-bracket">[</span>6<span class="cite-bracket">]</span></a></sup> <i>Pilotwings 64</i> also applies <a href="/wiki/Z-buffering" title="Z-buffering">z-buffering</a>, which keeps track of an object's depth and tells the graphics processor which portions of the object to render and which to hide. This, along with <a href="/wiki/Texture_filtering" title="Texture filtering">texture filtering</a> and <a href="/wiki/Spatial_anti-aliasing" title="Spatial anti-aliasing">anti-aliasing</a>, makes the object appear solid and smooth along its edges rather than <a href="/wiki/Pixelation" title="Pixelation">pixelated</a>.<sup id="cite_ref-nextgenmag_7-5" class="reference"><a href="#cite_note-nextgenmag-7"><span class="cite-bracket">[</span>6<span class="cite-bracket">]</span></a></sup> </p><p>As Nintendo was in charge of its actual game design, they dictated the aircraft and characters that would be present in the game.<sup id="cite_ref-EGMfeature_8-10" class="reference"><a href="#cite_note-EGMfeature-8"><span class="cite-bracket">[</span>7<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-18" class="reference"><a href="#cite_note-18"><span class="cite-bracket">[</span>17<span class="cite-bracket">]</span></a></sup> The six playable pilots in <i>Pilotwings 64</i> are all named after various birds. The character Lark is modeled after <a href="/wiki/Nester_(Nintendo)" class="mw-redirect" title="Nester (Nintendo)">Nester</a>, a mascot for the North American <i><a href="/wiki/Nintendo_Power" title="Nintendo Power">Nintendo Power</a></i> magazine.<sup id="cite_ref-NPfeature_6-9" class="reference"><a href="#cite_note-NPfeature-6"><span class="cite-bracket">[</span>5<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-19" class="reference"><a href="#cite_note-19"><span class="cite-bracket">[</span>18<span class="cite-bracket">]</span></a></sup> The female character Robin is called "Hooter" in the Japanese version.<sup id="cite_ref-20" class="reference"><a href="#cite_note-20"><span class="cite-bracket">[</span>19<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-21" class="reference"><a href="#cite_note-21"><span class="cite-bracket">[</span>20<span class="cite-bracket">]</span></a></sup> The soundtrack for <i>Pilotwings 64</i> was composed by Dan Hess with <a href="/wiki/Akito_Nakatsuka" title="Akito Nakatsuka">Akito Nakatsuka</a> as arranger. According to Hess, Nakatsuka did not participate in the making of the game's music despite his credit.<sup id="cite_ref-22" class="reference"><a href="#cite_note-22"><span class="cite-bracket">[</span>21<span class="cite-bracket">]</span></a></sup> The tracks were produced to complement each level, such as a "soothing" <a href="/wiki/Jazz" title="Jazz">jazz</a>-inspired musical piece played during the exploratory Birdman mode.<sup id="cite_ref-23" class="reference"><a href="#cite_note-23"><span class="cite-bracket">[</span>22<span class="cite-bracket">]</span></a></sup> A CD soundtrack was released by <a href="/wiki/Pony_Canyon" title="Pony Canyon">Pony Canyon</a> in Japan on December 16, 1996.<sup id="cite_ref-24" class="reference"><a href="#cite_note-24"><span class="cite-bracket">[</span>23<span class="cite-bracket">]</span></a></sup> </p><p><i>Pilotwings 64</i> was one of thirteen Nintendo 64 games shown at <a href="/wiki/Nintendo_Space_World" title="Nintendo Space World">Shoshinkai show</a> in Tokyo in November 1995 when the console was first demonstrated to the public as the "Ultra 64".<sup id="cite_ref-spaceworld_13-1" class="reference"><a href="#cite_note-spaceworld-13"><span class="cite-bracket">[</span>12<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-25" class="reference"><a href="#cite_note-25"><span class="cite-bracket">[</span>24<span class="cite-bracket">]</span></a></sup> The game was later displayed at the <a href="/wiki/Electronic_Entertainment_Expo" class="mw-redirect" title="Electronic Entertainment Expo">Electronic Entertainment Expo</a> (E3) in Los Angeles during May 1996.<sup id="cite_ref-nytimes_26-0" class="reference"><a href="#cite_note-nytimes-26"><span class="cite-bracket">[</span>25<span class="cite-bracket">]</span></a></sup> </p> <div class="mw-heading mw-heading2"><h2 id="Reception_and_legacy">Reception and legacy</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Pilotwings_64&action=edit&section=3" title="Edit section: Reception and legacy"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <style data-mw-deduplicate="TemplateStyles:r1217379840">.mw-parser-output .video-game-reviews{float:right;clear:right;margin:0 1em 1em;text-align:center;padding:0}.mw-parser-output .vgr-left{float:left;clear:left;margin:0 1em 1em 0}.mw-parser-output .vgr-none{float:none;clear:left;margin:0 1em 1em 0}.mw-parser-output .vgr-single{width:23em}.mw-parser-output .vgr-edit-on-wikidata{border:1px solid #a2a9b1;border-top:none;padding:0.2em;background:#d1dbdf;color:#333;font-size:88%;font-weight:bold}.mw-parser-output .video-game-reviews table{border:1px solid #a2a9b1;margin:0;font-size:88%;width:100%}.mw-parser-output .video-game-reviews td,.mw-parser-output .video-game-reviews th,.mw-parser-output .video-game-reviews caption{border:1px solid #a2a9b1;vertical-align:middle}.mw-parser-output .video-game-reviews caption{border-bottom:none;background:#d1dbdf;color:#333;text-align:center;padding:0.2em 0.4em}.mw-parser-output .video-game-reviews th{background:#eaecf0;color:#333}.mw-parser-output .vgr-awards td{background:#f2f2f2;color:#333}.mw-parser-output .vgr-hrow th{background:#e8f4f8;color:#333}.mw-parser-output .video-game-reviews .table-na{color:#707070}.mw-parser-output .vgr-reviews,.mw-parser-output .vgr-reviews tr:last-child td,.mw-parser-output .vgr-reviews tr:last-child th{border-bottom:none}.mw-parser-output .vgr-title,.mw-parser-output .vgr-subtitle,.mw-parser-output .vgr-awards tr td:first-child{font-weight:bold}.mw-parser-output .mw-collapsed .vgr-title{display:inline}.mw-parser-output .video-game-reviews table tr td:first-child,.mw-parser-output .vgr-awards td{text-align:left}.mw-parser-output .video-game-reviews table tr td.vgr-center{text-align:center}.mw-parser-output .video-game-reviews .vgr-stacked{border-top:none}@media(max-width:720px){.mw-parser-output .video-game-reviews{width:100%;float:none;clear:both;margin:0}.mw-parser-output .video-game-reviews table{display:table}.mw-parser-output .video-game-reviews caption{display:table-caption}}</style><div role="complementary" class="video-game-reviews skin-invert vgr-single"><div class="vgr-title">Reception</div><table class="vgr-aggregators wikitable"><caption>Aggregate score</caption><tbody><tr class="vgr-hrow"><th scope="col">Aggregator</th><th scope="col">Score</th></tr><tr><td class="vgr-center"><a href="/wiki/Metacritic" title="Metacritic">Metacritic</a></td><td>80/100 (13 reviews)<sup id="cite_ref-42" class="reference"><a href="#cite_note-42"><span class="cite-bracket">[</span>41<span class="cite-bracket">]</span></a></sup></td></tr></tbody></table><table class="vgr-reviews wikitable"><caption class="vgr-stacked">Review scores</caption><tbody><tr class="vgr-hrow"><th scope="col">Publication</th><th scope="col">Score</th></tr><tr><td class="vgr-center"><i><a href="/wiki/Computer_and_Video_Games" title="Computer and Video Games">Computer and Video Games</a></i></td><td>9/10<sup id="cite_ref-CVG_27-0" class="reference"><a href="#cite_note-CVG-27"><span class="cite-bracket">[</span>26<span class="cite-bracket">]</span></a></sup></td></tr><tr><td class="vgr-center"><i><a href="/wiki/Edge_(magazine)" title="Edge (magazine)">Edge</a></i></td><td>9/10<sup id="cite_ref-28" class="reference"><a href="#cite_note-28"><span class="cite-bracket">[</span>27<span class="cite-bracket">]</span></a></sup></td></tr><tr><td class="vgr-center"><i><a href="/wiki/Electronic_Gaming_Monthly" title="Electronic Gaming Monthly">Electronic Gaming Monthly</a></i></td><td>8.4/10<sup id="cite_ref-EGMreview_29-0" class="reference"><a href="#cite_note-EGMreview-29"><span class="cite-bracket">[</span>28<span class="cite-bracket">]</span></a></sup></td></tr><tr><td class="vgr-center"><i><a href="/wiki/Famitsu" title="Famitsu">Famitsu</a></i></td><td>29/40<sup id="cite_ref-30" class="reference"><a href="#cite_note-30"><span class="cite-bracket">[</span>29<span class="cite-bracket">]</span></a></sup></td></tr><tr><td class="vgr-center"><i><a href="/wiki/Game_Informer" title="Game Informer">Game Informer</a></i></td><td>9.25/10<sup id="cite_ref-GIrev_32-0" class="reference"><a href="#cite_note-GIrev-32"><span class="cite-bracket">[</span>31<span class="cite-bracket">]</span></a></sup></td></tr><tr><td class="vgr-center"><i><a href="/wiki/GameFan" title="GameFan">GameFan</a></i></td><td>95/100<sup id="cite_ref-31" class="reference"><a href="#cite_note-31"><span class="cite-bracket">[</span>30<span class="cite-bracket">]</span></a></sup></td></tr><tr><td class="vgr-center"><i><a href="/wiki/GameRevolution" title="GameRevolution">GameRevolution</a></i></td><td>D+<sup id="cite_ref-GameRev_33-0" class="reference"><a href="#cite_note-GameRev-33"><span class="cite-bracket">[</span>32<span class="cite-bracket">]</span></a></sup></td></tr><tr><td class="vgr-center"><i><a href="/wiki/GameSpot" title="GameSpot">GameSpot</a></i></td><td>8.9/10<sup id="cite_ref-GSpot_34-0" class="reference"><a href="#cite_note-GSpot-34"><span class="cite-bracket">[</span>33<span class="cite-bracket">]</span></a></sup></td></tr><tr><td class="vgr-center"><i><a href="/wiki/Hyper_(magazine)" title="Hyper (magazine)">Hyper</a></i></td><td>93%<sup id="cite_ref-35" class="reference"><a href="#cite_note-35"><span class="cite-bracket">[</span>34<span class="cite-bracket">]</span></a></sup></td></tr><tr><td class="vgr-center"><i><a href="/wiki/IGN" title="IGN">IGN</a></i></td><td>8.2/10<sup id="cite_ref-IGNrev_36-0" class="reference"><a href="#cite_note-IGNrev-36"><span class="cite-bracket">[</span>35<span class="cite-bracket">]</span></a></sup></td></tr><tr><td class="vgr-center"><i><a href="/wiki/NGC_Magazine" title="NGC Magazine">N64 Magazine</a></i></td><td>89%<sup id="cite_ref-37" class="reference"><a href="#cite_note-37"><span class="cite-bracket">[</span>36<span class="cite-bracket">]</span></a></sup></td></tr><tr><td class="vgr-center"><i><a href="/wiki/Next_Generation_(magazine)" title="Next Generation (magazine)">Next Generation</a></i></td><td><span role="img" style="white-space:nowrap" title="5/5 stars"><span typeof="mw:File"><span title="5/5 stars"><img alt="" src="//upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/11px-Star_full.svg.png" decoding="async" width="11" height="11" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/17px-Star_full.svg.png 1.5x, //upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/22px-Star_full.svg.png 2x" data-file-width="108" data-file-height="110" /></span></span><span typeof="mw:File"><span><img alt="" src="//upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/11px-Star_full.svg.png" decoding="async" width="11" height="11" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/17px-Star_full.svg.png 1.5x, //upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/22px-Star_full.svg.png 2x" data-file-width="108" data-file-height="110" /></span></span><span typeof="mw:File"><span><img alt="" src="//upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/11px-Star_full.svg.png" decoding="async" width="11" height="11" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/17px-Star_full.svg.png 1.5x, //upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/22px-Star_full.svg.png 2x" data-file-width="108" data-file-height="110" /></span></span><span typeof="mw:File"><span><img alt="" src="//upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/11px-Star_full.svg.png" decoding="async" width="11" height="11" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/17px-Star_full.svg.png 1.5x, //upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/22px-Star_full.svg.png 2x" data-file-width="108" data-file-height="110" /></span></span><span typeof="mw:File"><span><img alt="" src="//upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/11px-Star_full.svg.png" decoding="async" width="11" height="11" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/17px-Star_full.svg.png 1.5x, //upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/22px-Star_full.svg.png 2x" data-file-width="108" data-file-height="110" /></span></span></span><sup id="cite_ref-nextgenrev_41-0" class="reference"><a href="#cite_note-nextgenrev-41"><span class="cite-bracket">[</span>40<span class="cite-bracket">]</span></a></sup></td></tr><tr><td class="vgr-center"><i><a href="/wiki/Nintendo_Power" title="Nintendo Power">Nintendo Power</a></i></td><td>3.825/5<sup id="cite_ref-38" class="reference"><a href="#cite_note-38"><span class="cite-bracket">[</span>37<span class="cite-bracket">]</span></a></sup></td></tr><tr><td class="vgr-center"><i><a href="/wiki/Total!" title="Total!">Total!</a></i></td><td>97/100<sup id="cite_ref-39" class="reference"><a href="#cite_note-39"><span class="cite-bracket">[</span>38<span class="cite-bracket">]</span></a></sup></td></tr><tr><td class="vgr-center"><i>Maximum</i></td><td><span role="img" style="white-space:nowrap" title="5/5 stars"><span typeof="mw:File"><span title="5/5 stars"><img alt="" src="//upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/11px-Star_full.svg.png" decoding="async" width="11" height="11" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/17px-Star_full.svg.png 1.5x, //upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/22px-Star_full.svg.png 2x" data-file-width="108" data-file-height="110" /></span></span><span typeof="mw:File"><span><img alt="" src="//upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/11px-Star_full.svg.png" decoding="async" width="11" height="11" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/17px-Star_full.svg.png 1.5x, //upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/22px-Star_full.svg.png 2x" data-file-width="108" data-file-height="110" /></span></span><span typeof="mw:File"><span><img alt="" src="//upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/11px-Star_full.svg.png" decoding="async" width="11" height="11" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/17px-Star_full.svg.png 1.5x, //upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/22px-Star_full.svg.png 2x" data-file-width="108" data-file-height="110" /></span></span><span typeof="mw:File"><span><img alt="" src="//upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/11px-Star_full.svg.png" decoding="async" width="11" height="11" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/17px-Star_full.svg.png 1.5x, //upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/22px-Star_full.svg.png 2x" data-file-width="108" data-file-height="110" /></span></span><span typeof="mw:File"><span><img alt="" src="//upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/11px-Star_full.svg.png" decoding="async" width="11" height="11" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/17px-Star_full.svg.png 1.5x, //upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/22px-Star_full.svg.png 2x" data-file-width="108" data-file-height="110" /></span></span></span><sup id="cite_ref-Max7_40-0" class="reference"><a href="#cite_note-Max7-40"><span class="cite-bracket">[</span>39<span class="cite-bracket">]</span></a></sup></td></tr></tbody></table></div> <p><i>Pilotwings 64</i> was released in Japan on June 23, 1996, as one of three Nintendo 64 <a href="/wiki/Launch_game" class="mw-redirect" title="Launch game">launch titles</a>, the other two being <i><a href="/wiki/Super_Mario_64" title="Super Mario 64">Super Mario 64</a></i> and <i><a href="/wiki/Saiky%C5%8D_Habu_Sh%C5%8Dgi" title="Saikyō Habu Shōgi">Saikyō Habu Shōgi</a></i>.<sup id="cite_ref-JPlaunch_2-1" class="reference"><a href="#cite_note-JPlaunch-2"><span class="cite-bracket">[</span>2<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-43" class="reference"><a href="#cite_note-43"><span class="cite-bracket">[</span>42<span class="cite-bracket">]</span></a></sup> <i>Pilotwings 64</i> managed to sell about one unit with about every tenth Nintendo 64 console, with regional sales totaling 136,986 copies by the end of the year.<sup id="cite_ref-44" class="reference"><a href="#cite_note-44"><span class="cite-bracket">[</span>43<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-45" class="reference"><a href="#cite_note-45"><span class="cite-bracket">[</span>44<span class="cite-bracket">]</span></a></sup> The game was one of two original releases for the system during its September 26, 1996 debut in North America, which was a few days earlier than the date set by Nintendo.<sup id="cite_ref-NAlaunch_1-1" class="reference"><a href="#cite_note-NAlaunch-1"><span class="cite-bracket">[</span>1<span class="cite-bracket">]</span></a></sup> While <i>Super Mario 64</i> initially sold at a one-to-one ratio with each console in the United States, <i>Pilotwings 64</i> sold an average of one copy with every fourth console.<sup id="cite_ref-46" class="reference"><a href="#cite_note-46"><span class="cite-bracket">[</span>45<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-47" class="reference"><a href="#cite_note-47"><span class="cite-bracket">[</span>46<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-shipments_48-0" class="reference"><a href="#cite_note-shipments-48"><span class="cite-bracket">[</span>47<span class="cite-bracket">]</span></a></sup> Despite selling out, some store locations for <a href="/wiki/EB_Games" title="EB Games">Electronics Boutique</a> and <a href="/wiki/KB_Toys" title="KB Toys">KB Toys</a> reported little or no units of the flight simulator being shipped to retailers.<sup id="cite_ref-shipments_48-1" class="reference"><a href="#cite_note-shipments-48"><span class="cite-bracket">[</span>47<span class="cite-bracket">]</span></a></sup> About 90,000 copies of <i>Pilotwings 64</i> were sold in its first few days on sale in the country, putting the game at number four on the <a href="/wiki/NPD_Group" class="mw-redirect" title="NPD Group">NPD Group</a> sales charts for that September.<sup id="cite_ref-49" class="reference"><a href="#cite_note-49"><span class="cite-bracket">[</span>48<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-50" class="reference"><a href="#cite_note-50"><span class="cite-bracket">[</span>49<span class="cite-bracket">]</span></a></sup> It went on to become the sixth best-selling Nintendo 64 <a href="/wiki/1996_in_video_games" title="1996 in video games">game of 1996</a> in the United States.<sup id="cite_ref-51" class="reference"><a href="#cite_note-51"><span class="cite-bracket">[</span>50<span class="cite-bracket">]</span></a></sup> <i>Pilotwings 64</i> saw a release in European nations on March 1, 1997, when it was one of three launch games along with <i><a href="/wiki/Super_Mario_64" title="Super Mario 64">Super Mario 64</a></i> and <i><a href="/wiki/Star_Wars:_Shadows_of_the_Empire_(video_game)" title="Star Wars: Shadows of the Empire (video game)">Star Wars: Shadows of the Empire</a></i>.<sup id="cite_ref-EUlaunch_3-1" class="reference"><a href="#cite_note-EUlaunch-3"><span class="cite-bracket">[</span>3<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-52" class="reference"><a href="#cite_note-52"><span class="cite-bracket">[</span>51<span class="cite-bracket">]</span></a></sup> In the United Kingdom, it was listed by <i><a href="/wiki/Esquire_(magazine)" title="Esquire (magazine)">Esquire</a></i> magazine as the "cheapest game in Nintendo's frighteningly-priced opening range of titles".<sup id="cite_ref-53" class="reference"><a href="#cite_note-53"><span class="cite-bracket">[</span>52<span class="cite-bracket">]</span></a></sup> It was confirmed in early 1998 that the game had sold over one million units worldwide.<sup id="cite_ref-sales_54-0" class="reference"><a href="#cite_note-sales-54"><span class="cite-bracket">[</span>53<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-55" class="reference"><a href="#cite_note-55"><span class="cite-bracket">[</span>54<span class="cite-bracket">]</span></a></sup> </p><p><i>Pilotwings 64</i> was well received by most reviewers. The game's combination of 3D graphics, realistic settings, and flight simulation were applauded by many news sources and major gaming publications.<sup id="cite_ref-Max7_40-1" class="reference"><a href="#cite_note-Max7-40"><span class="cite-bracket">[</span>39<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-nextgenrev_41-1" class="reference"><a href="#cite_note-nextgenrev-41"><span class="cite-bracket">[</span>40<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-56" class="reference"><a href="#cite_note-56"><span class="cite-bracket">[</span>55<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-57" class="reference"><a href="#cite_note-57"><span class="cite-bracket">[</span>56<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-58" class="reference"><a href="#cite_note-58"><span class="cite-bracket">[</span>57<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-59" class="reference"><a href="#cite_note-59"><span class="cite-bracket">[</span>58<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-60" class="reference"><a href="#cite_note-60"><span class="cite-bracket">[</span>59<span class="cite-bracket">]</span></a></sup> In his release review of the Nintendo 64, <i><a href="/wiki/The_Seattle_Times" title="The Seattle Times">The Seattle Times</a></i> contributor <a href="/wiki/Steven_L._Kent" title="Steven L. Kent">Steven L. Kent</a> found that the flight mechanics and vast areas featured in <i>Pilotwings 64</i> make it one of the most impressive games ever made.<sup id="cite_ref-61" class="reference"><a href="#cite_note-61"><span class="cite-bracket">[</span>60<span class="cite-bracket">]</span></a></sup> Glenn Rubenstein of the website <a href="/wiki/GameSpot" title="GameSpot">GameSpot</a> summarized, "The graphics, sound, control, and all around excitement add up to make <i>Pilotwings 64</i> one hell of a great ride."<sup id="cite_ref-GSpot_34-1" class="reference"><a href="#cite_note-GSpot-34"><span class="cite-bracket">[</span>33<span class="cite-bracket">]</span></a></sup> Staff reviewers of <i><a href="/wiki/Electronic_Gaming_Monthly" title="Electronic Gaming Monthly">Electronic Gaming Monthly</a></i>, <i><a href="/wiki/GamePro" title="GamePro">GamePro</a></i>, and <a href="/wiki/IGN" title="IGN">IGN</a> all voiced positive comments on the game's polygon rendering and frame rates, as well as its sense of control and flying.<sup id="cite_ref-EGMreview_29-1" class="reference"><a href="#cite_note-EGMreview-29"><span class="cite-bracket">[</span>28<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-gamepro_62-0" class="reference"><a href="#cite_note-gamepro-62"><span class="cite-bracket">[</span>61<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-IGNrev_36-1" class="reference"><a href="#cite_note-IGNrev-36"><span class="cite-bracket">[</span>35<span class="cite-bracket">]</span></a></sup> Alex Constantides of <i><a href="/wiki/Computer_and_Video_Games" title="Computer and Video Games">Computer and Video Games</a></i> enjoyed the game's large environments, exclaiming, "You'll not believe just how huge the islands really are and, because certain elements are hidden at first, it'll take you months to see everything."<sup id="cite_ref-CVG_27-1" class="reference"><a href="#cite_note-CVG-27"><span class="cite-bracket">[</span>26<span class="cite-bracket">]</span></a></sup> IGN's Levi Buchanan described this low-pressure, "challenge without competition" aspect of the game as a design philosophy adopted by later Nintendo titles such as <i><a href="/wiki/Nintendogs" title="Nintendogs">Nintendogs</a></i>.<sup id="cite_ref-63" class="reference"><a href="#cite_note-63"><span class="cite-bracket">[</span>62<span class="cite-bracket">]</span></a></sup> Rich Leadbetter of <i>Maximum</i> said that not everyone is appealed by its gameplay's "sedate nature", but agreed that <i>PilotWings 64</i> involved high "skill, dexterity and control", and that "it is a game that you must own and whilst not quite in the same league of 'must-have'itude as <i>Super Mario 64</i>, it remains an astounding achievement and another triumph for Nintendo."<sup id="cite_ref-Max7_40-2" class="reference"><a href="#cite_note-Max7-40"><span class="cite-bracket">[</span>39<span class="cite-bracket">]</span></a></sup> A <i><a href="/wiki/Next_Generation_(magazine)" title="Next Generation (magazine)">Next Generation</a></i> critic remarked that once beyond the introductory missions the game becomes satisfyingly challenging, and succeeds as both a flight simulation and an example of Nintendo's surrealistic gameplay: "It's a weird mix of total realism and self-conscious videogame elements, and the two don't grate."<sup id="cite_ref-nextgenrev_41-2" class="reference"><a href="#cite_note-nextgenrev-41"><span class="cite-bracket">[</span>40<span class="cite-bracket">]</span></a></sup> </p><p><i>Pilotwings 64</i> has been criticized for lacking innovative gameplay. <i><a href="/wiki/The_New_York_Times" title="The New York Times">The New York Times</a></i> writer Ashley Dunn characterized the game's E3 demonstration as "brain-dead" in its gameplay and suggested that even young children would rather fly a <a href="/wiki/Dragon" title="Dragon">dragon</a> on the <a href="/wiki/Sony_Computer_Entertainment" class="mw-redirect" title="Sony Computer Entertainment">Sony</a> <a href="/wiki/PlayStation" title="PlayStation">PlayStation</a>.<sup id="cite_ref-nytimes_26-1" class="reference"><a href="#cite_note-nytimes-26"><span class="cite-bracket">[</span>25<span class="cite-bracket">]</span></a></sup> <a href="/wiki/Game_Revolution" class="mw-redirect" title="Game Revolution">Game Revolution</a> issued <i>Pilotwings 64</i> a particularly harsh review score, declaring the game to be nothing more than a graphical showcase for those with nothing better to do.<sup id="cite_ref-GameRev_33-1" class="reference"><a href="#cite_note-GameRev-33"><span class="cite-bracket">[</span>32<span class="cite-bracket">]</span></a></sup> The sound effects present in the game were impressive to several reviewers, but the soundtrack has been negatively compared to <a href="/wiki/Lounge_music" title="Lounge music">lounge music</a> and <a href="/wiki/Porn_groove" class="mw-redirect" title="Porn groove">porn groove</a>, although the 'Birdman' track was highly rated.<sup id="cite_ref-gamepro_62-1" class="reference"><a href="#cite_note-gamepro-62"><span class="cite-bracket">[</span>61<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-GameRev_33-2" class="reference"><a href="#cite_note-GameRev-33"><span class="cite-bracket">[</span>32<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-IGNrev_36-2" class="reference"><a href="#cite_note-IGNrev-36"><span class="cite-bracket">[</span>35<span class="cite-bracket">]</span></a></sup> </p><p><i>Electronic Gaming Monthly</i> awarded <i>Pilotwings 64</i> Flying Game of the Year, explaining that it shows the potential of the fun factor of flying and allows for more than one path from point A to point B, and says that "fun, variety and easy-paced action gave PW64 this award."<sup id="cite_ref-64" class="reference"><a href="#cite_note-64"><span class="cite-bracket">[</span>63<span class="cite-bracket">]</span></a></sup> </p><p><i>Pilotwings 64</i> was ranked number 38 in <i><a href="/wiki/Nintendo_Power" title="Nintendo Power">Nintendo Power</a>'</i>s "100 Best Nintendo Games of All Time" in its landmark 100th issue in September 1997.<sup id="cite_ref-65" class="reference"><a href="#cite_note-65"><span class="cite-bracket">[</span>64<span class="cite-bracket">]</span></a></sup> In February 2006, it was rated the 117th best game made on a Nintendo system in the magazine's "Top 200 Games" list for its 200th issue.<sup id="cite_ref-NP_Top_200_66-0" class="reference"><a href="#cite_note-NP_Top_200-66"><span class="cite-bracket">[</span>65<span class="cite-bracket">]</span></a></sup> In July 2007, the United Kingdom video game magazine <i><a href="/wiki/Edge_(magazine)" title="Edge (magazine)">Edge</a></i> included <i>Pilotwings 64</i> at number 69 on its own "Top 100 Games" list.<sup id="cite_ref-67" class="reference"><a href="#cite_note-67"><span class="cite-bracket">[</span>66<span class="cite-bracket">]</span></a></sup> The UK's <i><a href="/wiki/Official_Nintendo_Magazine" title="Official Nintendo Magazine">Official Nintendo Magazine</a></i> listed it at number 40 on its "100 Best Nintendo Games" in February 2009.<sup id="cite_ref-68" class="reference"><a href="#cite_note-68"><span class="cite-bracket">[</span>67<span class="cite-bracket">]</span></a></sup> </p><p>Paradigm announced at <a href="/wiki/E3_1997" class="mw-redirect" title="E3 1997">E3 1997</a> that they were producing a Nintendo 64 sequel to <i>Pilotwings 64</i>.<sup id="cite_ref-69" class="reference"><a href="#cite_note-69"><span class="cite-bracket">[</span>68<span class="cite-bracket">]</span></a></sup> However, even though Nintendo expressed interest in Paradigm's early presentations, the game was cancelled because Nintendo did not have the resources to aid in its development at that time.<sup id="cite_ref-sales_54-1" class="reference"><a href="#cite_note-sales-54"><span class="cite-bracket">[</span>53<span class="cite-bracket">]</span></a></sup> There were rumors of a sequel on the <a href="/wiki/GameCube" title="GameCube">GameCube</a> and later the <a href="/wiki/Wii" title="Wii">Wii</a>, development courtesy of <a href="/wiki/Factor_5" title="Factor 5">Factor 5</a>, but no game was ever shown.<sup id="cite_ref-70" class="reference"><a href="#cite_note-70"><span class="cite-bracket">[</span>69<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-71" class="reference"><a href="#cite_note-71"><span class="cite-bracket">[</span>70<span class="cite-bracket">]</span></a></sup> After their briefing time at <a href="/wiki/Electronic_Entertainment_Expo_2010" class="mw-redirect" title="Electronic Entertainment Expo 2010">E3 2010</a>, Nintendo announced a sequel titled <i><a href="/wiki/Pilotwings_Resort" title="Pilotwings Resort">Pilotwings Resort</a></i> for the <a href="/wiki/Nintendo_3DS" title="Nintendo 3DS">Nintendo 3DS</a>, which was released as a launch title for the handheld console.<sup id="cite_ref-72" class="reference"><a href="#cite_note-72"><span class="cite-bracket">[</span>71<span class="cite-bracket">]</span></a></sup> </p> <div class="mw-heading mw-heading2"><h2 id="Notes">Notes</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Pilotwings_64&action=edit&section=4" title="Edit section: Notes"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <style data-mw-deduplicate="TemplateStyles:r1239543626">.mw-parser-output .reflist{margin-bottom:0.5em;list-style-type:decimal}@media screen{.mw-parser-output .reflist{font-size:90%}}.mw-parser-output .reflist .references{font-size:100%;margin-bottom:0;list-style-type:inherit}.mw-parser-output .reflist-columns-2{column-width:30em}.mw-parser-output .reflist-columns-3{column-width:25em}.mw-parser-output .reflist-columns{margin-top:0.3em}.mw-parser-output .reflist-columns ol{margin-top:0}.mw-parser-output .reflist-columns li{page-break-inside:avoid;break-inside:avoid-column}.mw-parser-output .reflist-upper-alpha{list-style-type:upper-alpha}.mw-parser-output .reflist-upper-roman{list-style-type:upper-roman}.mw-parser-output .reflist-lower-alpha{list-style-type:lower-alpha}.mw-parser-output .reflist-lower-greek{list-style-type:lower-greek}.mw-parser-output .reflist-lower-roman{list-style-type:lower-roman}</style><div class="reflist reflist-lower-alpha"> <div class="mw-references-wrap"><ol class="references"> <li id="cite_note-4"><span class="mw-cite-backlink"><b><a href="#cite_ref-4">^</a></b></span> <span class="reference-text"><a href="/wiki/Japanese_language" title="Japanese language">Japanese</a>: <span lang="ja">パイロットウイングス64</span>, <a href="/wiki/Hepburn_romanization" title="Hepburn romanization">Hepburn</a>: <span title="Hepburn transliteration"><i lang="ja-Latn">Pairottouingusu Rokujūyon</i></span></span> </li> </ol></div></div> <div class="mw-heading mw-heading2"><h2 id="References">References</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Pilotwings_64&action=edit&section=5" title="Edit section: References"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1239543626"><div class="reflist reflist-columns references-column-width" style="column-width: 30em;"> <ol class="references"> <li id="cite_note-NAlaunch-1"><span class="mw-cite-backlink">^ <a href="#cite_ref-NAlaunch_1-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-NAlaunch_1-1"><sup><i><b>b</b></i></sup></a></span> <span class="reference-text"><style data-mw-deduplicate="TemplateStyles:r1238218222">.mw-parser-output cite.citation{font-style:inherit;word-wrap:break-word}.mw-parser-output .citation q{quotes:"\"""\"""'""'"}.mw-parser-output .citation:target{background-color:rgba(0,127,255,0.133)}.mw-parser-output .id-lock-free.id-lock-free a{background:url("//upload.wikimedia.org/wikipedia/commons/6/65/Lock-green.svg")right 0.1em center/9px no-repeat}.mw-parser-output .id-lock-limited.id-lock-limited a,.mw-parser-output .id-lock-registration.id-lock-registration a{background:url("//upload.wikimedia.org/wikipedia/commons/d/d6/Lock-gray-alt-2.svg")right 0.1em center/9px no-repeat}.mw-parser-output .id-lock-subscription.id-lock-subscription a{background:url("//upload.wikimedia.org/wikipedia/commons/a/aa/Lock-red-alt-2.svg")right 0.1em center/9px no-repeat}.mw-parser-output .cs1-ws-icon a{background:url("//upload.wikimedia.org/wikipedia/commons/4/4c/Wikisource-logo.svg")right 0.1em center/12px no-repeat}body:not(.skin-timeless):not(.skin-minerva) .mw-parser-output .id-lock-free a,body:not(.skin-timeless):not(.skin-minerva) .mw-parser-output .id-lock-limited a,body:not(.skin-timeless):not(.skin-minerva) .mw-parser-output .id-lock-registration a,body:not(.skin-timeless):not(.skin-minerva) .mw-parser-output .id-lock-subscription a,body:not(.skin-timeless):not(.skin-minerva) .mw-parser-output .cs1-ws-icon a{background-size:contain;padding:0 1em 0 0}.mw-parser-output .cs1-code{color:inherit;background:inherit;border:none;padding:inherit}.mw-parser-output .cs1-hidden-error{display:none;color:var(--color-error,#d33)}.mw-parser-output .cs1-visible-error{color:var(--color-error,#d33)}.mw-parser-output .cs1-maint{display:none;color:#085;margin-left:0.3em}.mw-parser-output .cs1-kern-left{padding-left:0.2em}.mw-parser-output .cs1-kern-right{padding-right:0.2em}.mw-parser-output .citation .mw-selflink{font-weight:inherit}@media screen{.mw-parser-output .cs1-format{font-size:95%}html.skin-theme-clientpref-night .mw-parser-output .cs1-maint{color:#18911f}}@media screen and (prefers-color-scheme:dark){html.skin-theme-clientpref-os .mw-parser-output .cs1-maint{color:#18911f}}</style><cite id="CITEREFIGN_staff1996" class="citation web cs1">IGN staff (September 26, 1996). <a rel="nofollow" class="external text" href="http://ign64.ign.com/articles/060/060305p1.html">"Nintendo 64 Breaks Loose"</a>. <i>IGN</i>. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20120402235605/http://ign64.ign.com/articles/060/060305p1.html">Archived</a> from the original on 2012-04-02<span class="reference-accessdate">. Retrieved <span class="nowrap">2010-01-24</span></span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=unknown&rft.jtitle=IGN&rft.atitle=Nintendo+64+Breaks+Loose&rft.date=1996-09-26&rft.au=IGN+staff&rft_id=http%3A%2F%2Fign64.ign.com%2Farticles%2F060%2F060305p1.html&rfr_id=info%3Asid%2Fen.wikipedia.org%3APilotwings+64" class="Z3988"></span></span> </li> <li id="cite_note-JPlaunch-2"><span class="mw-cite-backlink">^ <a href="#cite_ref-JPlaunch_2-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-JPlaunch_2-1"><sup><i><b>b</b></i></sup></a></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1 cs1-prop-foreign-lang-source"><a rel="nofollow" class="external text" href="https://www.nintendo.co.jp/n01/index.html">"Nintendo 64"</a> (in Japanese). <a href="/wiki/Nintendo" title="Nintendo">Nintendo</a>. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20100209203150/http://www.nintendo.co.jp/n01/index.html">Archived</a> from the original on 2010-02-09<span class="reference-accessdate">. Retrieved <span class="nowrap">2010-01-24</span></span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&rft.genre=unknown&rft.btitle=Nintendo+64&rft.pub=Nintendo&rft_id=https%3A%2F%2Fwww.nintendo.co.jp%2Fn01%2Findex.html&rfr_id=info%3Asid%2Fen.wikipedia.org%3APilotwings+64" class="Z3988"></span></span> </li> <li id="cite_note-EUlaunch-3"><span class="mw-cite-backlink">^ <a href="#cite_ref-EUlaunch_3-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-EUlaunch_3-1"><sup><i><b>b</b></i></sup></a></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFIGN_staff1997" class="citation web cs1">IGN staff (February 28, 1997). <a rel="nofollow" class="external text" href="http://ign64.ign.com/articles/060/060567p1.html">"N64 Launches in Europe Saturday"</a>. <i>IGN</i>. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20120402235138/http://ign64.ign.com/articles/060/060567p1.html">Archived</a> from the original on 2012-04-02<span class="reference-accessdate">. Retrieved <span class="nowrap">2010-01-24</span></span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=unknown&rft.jtitle=IGN&rft.atitle=N64+Launches+in+Europe+Saturday&rft.date=1997-02-28&rft.au=IGN+staff&rft_id=http%3A%2F%2Fign64.ign.com%2Farticles%2F060%2F060567p1.html&rfr_id=info%3Asid%2Fen.wikipedia.org%3APilotwings+64" class="Z3988"></span></span> </li> <li id="cite_note-5"><span class="mw-cite-backlink"><b><a href="#cite_ref-5">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFPhillips2022" class="citation web cs1">Phillips, Tom (September 13, 2022). <a rel="nofollow" class="external text" href="https://www.eurogamer.net/n64-classic-goldeneye-007-headed-to-nintendo-switch-online-and-xbox-game-pass">"N64 classic Goldeneye 007 headed to Nintendo Switch Online and Xbox Game Pass"</a>. <i><a href="/wiki/Eurogamer" title="Eurogamer">Eurogamer</a></i>. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20220914162348/https://www.eurogamer.net/n64-classic-goldeneye-007-headed-to-nintendo-switch-online-and-xbox-game-pass">Archived</a> from the original on September 14, 2022<span class="reference-accessdate">. Retrieved <span class="nowrap">September 13,</span> 2022</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=unknown&rft.jtitle=Eurogamer&rft.atitle=N64+classic+Goldeneye+007+headed+to+Nintendo+Switch+Online+and+Xbox+Game+Pass&rft.date=2022-09-13&rft.aulast=Phillips&rft.aufirst=Tom&rft_id=https%3A%2F%2Fwww.eurogamer.net%2Fn64-classic-goldeneye-007-headed-to-nintendo-switch-online-and-xbox-game-pass&rfr_id=info%3Asid%2Fen.wikipedia.org%3APilotwings+64" class="Z3988"></span></span> </li> <li id="cite_note-NPfeature-6"><span class="mw-cite-backlink">^ <a href="#cite_ref-NPfeature_6-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-NPfeature_6-1"><sup><i><b>b</b></i></sup></a> <a href="#cite_ref-NPfeature_6-2"><sup><i><b>c</b></i></sup></a> <a href="#cite_ref-NPfeature_6-3"><sup><i><b>d</b></i></sup></a> <a href="#cite_ref-NPfeature_6-4"><sup><i><b>e</b></i></sup></a> <a href="#cite_ref-NPfeature_6-5"><sup><i><b>f</b></i></sup></a> <a href="#cite_ref-NPfeature_6-6"><sup><i><b>g</b></i></sup></a> <a href="#cite_ref-NPfeature_6-7"><sup><i><b>h</b></i></sup></a> <a href="#cite_ref-NPfeature_6-8"><sup><i><b>i</b></i></sup></a> <a href="#cite_ref-NPfeature_6-9"><sup><i><b>j</b></i></sup></a></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation magazine cs1">"Now Playing". <i><a href="/wiki/Nintendo_Power" title="Nintendo Power">Nintendo Power</a></i>. No. 88. Nintendo of America. September 1996. pp. 24–31.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=article&rft.jtitle=Nintendo+Power&rft.atitle=Now+Playing&rft.issue=88&rft.pages=24-31&rft.date=1996-09&rfr_id=info%3Asid%2Fen.wikipedia.org%3APilotwings+64" class="Z3988"></span></span> </li> <li id="cite_note-nextgenmag-7"><span class="mw-cite-backlink">^ <a href="#cite_ref-nextgenmag_7-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-nextgenmag_7-1"><sup><i><b>b</b></i></sup></a> <a href="#cite_ref-nextgenmag_7-2"><sup><i><b>c</b></i></sup></a> <a href="#cite_ref-nextgenmag_7-3"><sup><i><b>d</b></i></sup></a> <a href="#cite_ref-nextgenmag_7-4"><sup><i><b>e</b></i></sup></a> <a href="#cite_ref-nextgenmag_7-5"><sup><i><b>f</b></i></sup></a></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation magazine cs1">"NG Alphas: Pilotwings 64". <i><a href="/wiki/Next_Generation_Magazine" class="mw-redirect" title="Next Generation Magazine">Next Generation Magazine</a></i>. Vol. 2, no. 20. <a href="/wiki/Imagine_Publishing" title="Imagine Publishing">Imagine Publishing</a>. 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No. 86. <a href="/wiki/Ziff_Davis" title="Ziff Davis">Ziff Davis</a>. 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Retrieved <span class="nowrap">September 17,</span> 2021</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=unknown&rft.jtitle=IGN&rft.atitle=Nintendo+64+Week%3A+Day+One&rft.date=2008-09-29&rft.au=Buchanan%2C+Levi&rft_id=https%3A%2F%2Fwww.ign.com%2Farticles%2F2008%2F09%2F29%2Fnintendo-64-week-day-one&rfr_id=info%3Asid%2Fen.wikipedia.org%3APilotwings+64" class="Z3988"></span></span> </li> <li id="cite_note-44"><span class="mw-cite-backlink"><b><a href="#cite_ref-44">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFDeMariaWilson2003" class="citation book cs1">DeMaria, Rusel; Wilson, Johnny Lee (2003). <i>High Score! 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Retrieved <span class="nowrap">2010-02-13</span></span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=unknown&rft.jtitle=GameSpot&rft.atitle=The+History+of+Nintendo%3A+A+New+%22Reality%22+%281996%E2%80%93Present%29&rft.date=2000-10-31&rft.au=Horwitz%2C+Jer&rft.au=Miller%2C+Skyler&rft_id=http%3A%2F%2Fwww.gamespot.com%2Ffeatures%2Fvgs%2Funiversal%2Fhist_nintendo%2F6.html&rfr_id=info%3Asid%2Fen.wikipedia.org%3APilotwings+64" class="Z3988"></span></span> </li> <li id="cite_note-47"><span class="mw-cite-backlink"><b><a href="#cite_ref-47">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="http://www.accessmylibrary.com/article-1G1-18745127/nintendo-64-sold-out.html">"Nintendo 64 Sold Out; Company Pushes for More Product; Frenzied Consumers Demand to Buy Before Product Officially Launches"</a>. <a href="/wiki/Business_Wire" title="Business Wire">Business Wire</a>. 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Retrieved <span class="nowrap">2010-02-13</span></span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&rft.genre=unknown&rft.btitle=Nintendo+64+Sold+Out%3B+Company+Pushes+for+More+Product%3B+Frenzied+Consumers+Demand+to+Buy+Before+Product+Officially+Launches.&rft.pub=Business+Wire&rft.date=1996-10-02&rft_id=http%3A%2F%2Fwww.accessmylibrary.com%2Farticle-1G1-18745127%2Fnintendo-64-sold-out.html&rfr_id=info%3Asid%2Fen.wikipedia.org%3APilotwings+64" class="Z3988"></span></span> </li> <li id="cite_note-shipments-48"><span class="mw-cite-backlink">^ <a href="#cite_ref-shipments_48-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-shipments_48-1"><sup><i><b>b</b></i></sup></a></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFIGN_staff1996" class="citation web cs1">IGN staff (September 26, 1996). <a rel="nofollow" class="external text" href="http://ign64.ign.com/articles/060/060307p1.html">"N64 and Mario Sell One-to-One"</a>. <i>IGN</i>. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20110615200215/http://ign64.ign.com/articles/060/060307p1.html">Archived</a> from the original on 2011-06-15<span class="reference-accessdate">. Retrieved <span class="nowrap">2009-11-29</span></span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=unknown&rft.jtitle=IGN&rft.atitle=N64+and+Mario+Sell+One-to-One&rft.date=1996-09-26&rft.au=IGN+staff&rft_id=http%3A%2F%2Fign64.ign.com%2Farticles%2F060%2F060307p1.html&rfr_id=info%3Asid%2Fen.wikipedia.org%3APilotwings+64" class="Z3988"></span></span> </li> <li id="cite_note-49"><span class="mw-cite-backlink"><b><a href="#cite_ref-49">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFWolinsky1996" class="citation news cs1">Wolinsky, Howard (October 7, 1996). <a rel="nofollow" class="external text" href="https://web.archive.org/web/20121103000354/http://www.highbeam.com/doc/1P2-4362408.html">"Nintendo hits a winner"</a>. <i><a href="/wiki/Chicago_Sun-Times" title="Chicago Sun-Times">Chicago Sun-Times</a></i>. <a href="/wiki/Sun-Times_Media_Group" title="Sun-Times Media Group">Sun-Times Media Group</a>. p. 43. 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Retrieved <span class="nowrap">2010-01-26</span></span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=article&rft.jtitle=Chicago+Sun-Times&rft.atitle=Nintendo+hits+a+winner&rft.pages=43&rft.date=1996-10-07&rft.aulast=Wolinsky&rft.aufirst=Howard&rft_id=http%3A%2F%2Fwww.highbeam.com%2Fdoc%2F1P2-4362408.html&rfr_id=info%3Asid%2Fen.wikipedia.org%3APilotwings+64" class="Z3988"></span></span> </li> <li id="cite_note-50"><span class="mw-cite-backlink"><b><a href="#cite_ref-50">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFIGN_staff1996" class="citation web cs1">IGN staff (November 1, 1996). <a rel="nofollow" class="external text" href="http://ign64.ign.com/articles/060/060364p1.html">"N64 Tops September Sales"</a>. <i>IGN</i>. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20240817145040/https://www.ign.com/articles/1996/11/02/n64-tops-september-sales">Archived</a> from the original on 2024-08-17<span class="reference-accessdate">. Retrieved <span class="nowrap">2010-01-24</span></span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=unknown&rft.jtitle=IGN&rft.atitle=N64+Tops+September+Sales&rft.date=1996-11-01&rft.au=IGN+staff&rft_id=http%3A%2F%2Fign64.ign.com%2Farticles%2F060%2F060364p1.html&rfr_id=info%3Asid%2Fen.wikipedia.org%3APilotwings+64" class="Z3988"></span></span> </li> <li id="cite_note-51"><span class="mw-cite-backlink"><b><a href="#cite_ref-51">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation journal cs1"><a rel="nofollow" class="external text" href="https://books.google.com/books?id=51nvAAAAMAAJ">"Top-Selling Nintendo 64 Titles (1996) - USA"</a>. <i><a href="/wiki/Screen_Digest" title="Screen Digest">Screen Digest</a></i>. 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Retrieved <span class="nowrap">2021-10-17</span></span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=article&rft.jtitle=Screen+Digest&rft.atitle=Top-Selling+Nintendo+64+Titles+%281996%29+-+USA&rft.pages=130&rft.date=1997&rft_id=https%3A%2F%2Fbooks.google.com%2Fbooks%3Fid%3D51nvAAAAMAAJ&rfr_id=info%3Asid%2Fen.wikipedia.org%3APilotwings+64" class="Z3988"></span></span> </li> <li id="cite_note-52"><span class="mw-cite-backlink"><b><a href="#cite_ref-52">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFIGN_staff1997" class="citation web cs1">IGN staff (March 3, 1997). <a rel="nofollow" class="external text" href="http://ign64.ign.com/articles/060/060569p1.html">"U.K. Launch Leaves Many Empty-handed"</a>. <i>IGN</i>. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20110615180349/http://ign64.ign.com/articles/060/060569p1.html">Archived</a> from the original on 2011-06-15<span class="reference-accessdate">. Retrieved <span class="nowrap">2010-01-24</span></span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=unknown&rft.jtitle=IGN&rft.atitle=U.K.+Launch+Leaves+Many+Empty-handed&rft.date=1997-03-03&rft.au=IGN+staff&rft_id=http%3A%2F%2Fign64.ign.com%2Farticles%2F060%2F060569p1.html&rfr_id=info%3Asid%2Fen.wikipedia.org%3APilotwings+64" class="Z3988"></span></span> </li> <li id="cite_note-53"><span class="mw-cite-backlink"><b><a href="#cite_ref-53">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFCampbell1997" class="citation magazine cs1">Campbell, Stuart (June 1997). 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Retrieved <span class="nowrap">2010-02-11</span></span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&rft.genre=unknown&rft.btitle=Take-Two+Interactive+Software%2C+Inc.+Announces+Exclusive+Partnership+With+Gathering+of+Developers%2C+Ltd.%2C+for+Edge+of+Reality%2C+Inc.%27s+4+X+4+Mud+Monsters+for+the+Nintendo+64&rft.pub=Business+Wire&rft.date=1998-05-05&rft_id=http%3A%2F%2Fwww.accessmylibrary.com%2Farticle-1G1-20553901%2Ftake-two-interactive-software.html&rfr_id=info%3Asid%2Fen.wikipedia.org%3APilotwings+64" class="Z3988"></span></span> </li> <li id="cite_note-56"><span class="mw-cite-backlink"><b><a href="#cite_ref-56">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFCurtiss1996" class="citation news cs1">Curtiss, Aaron (October 3, 1996). <a rel="nofollow" class="external text" href="https://web.archive.org/web/20110604065702/http://pqasb.pqarchiver.com/latimes/access/16645144.html?dids=16645144:16645144&FMT=ABS&FMTS=ABS:FT&type=current&date=Oct+03,+1996&author=AARON+CURTISS&pub=Los+Angeles+Times+(pre-1997+Fulltext)&desc=VALLEY+WEEKEND%3B+Mario+is+Back+to+Help+Launch+New+Nintendo%3B+The+little+guy+is+still+pursuing+the+elusive+Princess+Toadstool,+but+in+a+64-bit+format+that+allows+better+moves.&pqatl=google">"Valley Weekend; Mario is Back to Help Launch New Nintendo; The little guy is still pursuing the elusive Princess Toadstool, but in a 64-bit format that allows better moves"</a>. <i><a href="/wiki/Los_Angeles_Times" title="Los Angeles Times">Los Angeles Times</a></i>. p. 18. Archived from <a rel="nofollow" class="external text" href="https://pqasb.pqarchiver.com/latimes/access/16645144.html?dids=16645144:16645144&FMT=ABS&FMTS=ABS:FT&type=current&date=Oct+03%2C+1996&author=AARON+CURTISS&pub=Los+Angeles+Times+(pre-1997+Fulltext)&desc=VALLEY+WEEKEND%3B+Mario+is+Back+to+Help+Launch+New+Nintendo%3B+The+little+guy+is+still+pursuing+the+elusive+Princess+Toadstool%2C+but+in+a+64-bit+format+that+allows+better+moves.&pqatl=google">the original</a> on June 4, 2011<span class="reference-accessdate">. Retrieved <span class="nowrap">2010-01-26</span></span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=article&rft.jtitle=Los+Angeles+Times&rft.atitle=Valley+Weekend%3B+Mario+is+Back+to+Help+Launch+New+Nintendo%3B+The+little+guy+is+still+pursuing+the+elusive+Princess+Toadstool%2C+but+in+a+64-bit+format+that+allows+better+moves.&rft.pages=18&rft.date=1996-10-03&rft.aulast=Curtiss&rft.aufirst=Aaron&rft_id=https%3A%2F%2Fpqasb.pqarchiver.com%2Flatimes%2Faccess%2F16645144.html%3Fdids%3D16645144%3A16645144%26FMT%3DABS%26FMTS%3DABS%3AFT%26type%3Dcurrent%26date%3DOct%2B03%252C%2B1996%26author%3DAARON%2BCURTISS%26pub%3DLos%2BAngeles%2BTimes%2B%28pre-1997%2BFulltext%29%26desc%3DVALLEY%2BWEEKEND%253B%2BMario%2Bis%2BBack%2Bto%2BHelp%2BLaunch%2BNew%2BNintendo%253B%2BThe%2Blittle%2Bguy%2Bis%2Bstill%2Bpursuing%2Bthe%2Belusive%2BPrincess%2BToadstool%252C%2Bbut%2Bin%2Ba%2B64-bit%2Bformat%2Bthat%2Ballows%2Bbetter%2Bmoves.%26pqatl%3Dgoogle&rfr_id=info%3Asid%2Fen.wikipedia.org%3APilotwings+64" class="Z3988"></span></span> </li> <li id="cite_note-57"><span class="mw-cite-backlink"><b><a href="#cite_ref-57">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFDay1996" class="citation news cs1"><a href="/wiki/Theodore_Beale" class="mw-redirect" title="Theodore Beale">Day, Vox</a> (October 24, 1996). <a rel="nofollow" class="external text" href="http://nl.newsbank.com/nl-search/we/Archives?p_product=SL&p_theme=sl&p_action=search&p_maxdocs=200&p_topdoc=1&p_text_direct-0=0EB04FEE42D69417&p_field_direct-0=document_id&p_perpage=10&p_sort=YMD_date:D&s_trackval=GooglePM">"Flying Colors; Nintendo 64's Flight Sim is a True Top Gun"</a>. <i><a href="/wiki/St._Louis_Post-Dispatch" title="St. Louis Post-Dispatch">St. Louis Post-Dispatch</a></i>. <a href="/wiki/Lee_Enterprises" title="Lee Enterprises">Lee Enterprises</a>. p. 40. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20110608155045/http://nl.newsbank.com/nl-search/we/Archives?p_product=SL&p_theme=sl&p_action=search&p_maxdocs=200&p_topdoc=1&p_text_direct-0=0EB04FEE42D69417&p_field_direct-0=document_id&p_perpage=10&p_sort=YMD_date:D&s_trackval=GooglePM">Archived</a> from the original on 2011-06-08<span class="reference-accessdate">. Retrieved <span class="nowrap">2010-01-26</span></span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=article&rft.jtitle=St.+Louis+Post-Dispatch&rft.atitle=Flying+Colors%3B+Nintendo+64%27s+Flight+Sim+is+a+True+Top+Gun&rft.pages=40&rft.date=1996-10-24&rft.aulast=Day&rft.aufirst=Vox&rft_id=http%3A%2F%2Fnl.newsbank.com%2Fnl-search%2Fwe%2FArchives%3Fp_product%3DSL%26p_theme%3Dsl%26p_action%3Dsearch%26p_maxdocs%3D200%26p_topdoc%3D1%26p_text_direct-0%3D0EB04FEE42D69417%26p_field_direct-0%3Ddocument_id%26p_perpage%3D10%26p_sort%3DYMD_date%3AD%26s_trackval%3DGooglePM&rfr_id=info%3Asid%2Fen.wikipedia.org%3APilotwings+64" class="Z3988"></span></span> </li> <li id="cite_note-58"><span class="mw-cite-backlink"><b><a href="#cite_ref-58">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFBurrill1996" class="citation news cs1">Burrill, William (December 5, 1996). <a rel="nofollow" class="external text" href="https://archive.today/20130201084920/http://pqasb.pqarchiver.com/thestar/access/18881123.html?dids=18881123:18881123&FMT=ABS&FMTS=ABS:FT&type=current&date=Dec+05,+1996&author=By+William+Burrill&pub=Toronto+Star&desc=Nintendo's+N64+lineup+takes+shape+A+pair+of+new+games+are+superb,+but+not+quite+up+to+Super+Mario's+super+standards&pqatl=google">"Nintendo's N64 lineup takes shape; A pair of new games are superb, but not quite up to Super Mario's super standards"</a>. <i><a href="/wiki/Toronto_Star" title="Toronto Star">Toronto Star</a></i>. <a href="/wiki/Torstar" title="Torstar">Torstar</a>. p. G.3. Archived from <a rel="nofollow" class="external text" href="https://pqasb.pqarchiver.com/thestar/access/18881123.html?dids=18881123:18881123&FMT=ABS&FMTS=ABS:FT&type=current&date=Dec+05%2C+1996&author=By+William+Burrill&pub=Toronto+Star&desc=Nintendo%27s+N64+lineup+takes+shape+A+pair+of+new+games+are+superb%2C+but+not+quite+up+to+Super+Mario%27s+super+standards&pqatl=google">the original</a> on February 1, 2013<span class="reference-accessdate">. Retrieved <span class="nowrap">2010-01-26</span></span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=article&rft.jtitle=Toronto+Star&rft.atitle=Nintendo%27s+N64+lineup+takes+shape%3B+A+pair+of+new+games+are+superb%2C+but+not+quite+up+to+Super+Mario%27s+super+standards&rft.pages=G.3&rft.date=1996-12-05&rft.aulast=Burrill&rft.aufirst=William&rft_id=https%3A%2F%2Fpqasb.pqarchiver.com%2Fthestar%2Faccess%2F18881123.html%3Fdids%3D18881123%3A18881123%26FMT%3DABS%26FMTS%3DABS%3AFT%26type%3Dcurrent%26date%3DDec%2B05%252C%2B1996%26author%3DBy%2BWilliam%2BBurrill%26pub%3DToronto%2BStar%26desc%3DNintendo%2527s%2BN64%2Blineup%2Btakes%2Bshape%2BA%2Bpair%2Bof%2Bnew%2Bgames%2Bare%2Bsuperb%252C%2Bbut%2Bnot%2Bquite%2Bup%2Bto%2BSuper%2BMario%2527s%2Bsuper%2Bstandards%26pqatl%3Dgoogle&rfr_id=info%3Asid%2Fen.wikipedia.org%3APilotwings+64" class="Z3988"></span></span> </li> <li id="cite_note-59"><span class="mw-cite-backlink"><b><a href="#cite_ref-59">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation news cs1"><a rel="nofollow" class="external text" href="http://nl.newsbank.com/nl-search/we/Archives?p_product=CO&s_site=charlotte&p_multi=CO&p_theme=realcities&p_action=search&p_maxdocs=200&p_topdoc=1&p_text_direct-0=0EB6D3B030548FCA&p_field_direct-0=document_id&p_perpage=10&p_sort=YMD_date:D&s_trackval=GooglePM">"Can New N64 Outsell the Competition?"</a>. <i><a href="/wiki/The_Charlotte_Observer" title="The Charlotte Observer">The Charlotte Observer</a></i>. <a href="/wiki/The_McClatchy_Company" class="mw-redirect" title="The McClatchy Company">The McClatchy Company</a>. October 13, 1996. p. 1E. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20240817145131/https://www.newslibrary.com/nl-search/we/Archives?p_sort=YMD_date%3AD&p_product=CO&s_site=charlotte&p_multi=CO&p_action=search&p_maxdocs=200&p_field_direct-0=document_id&p_text_direct-0=0EB6D3B030548FCA&p_topdoc=1&p_theme=realcities&s_trackval=GooglePM&p_perpage=10">Archived</a> from the original on 2024-08-17<span class="reference-accessdate">. Retrieved <span class="nowrap">2010-01-26</span></span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=article&rft.jtitle=The+Charlotte+Observer&rft.atitle=Can+New+N64+Outsell+the+Competition%3F&rft.pages=1E&rft.date=1996-10-13&rft_id=http%3A%2F%2Fnl.newsbank.com%2Fnl-search%2Fwe%2FArchives%3Fp_product%3DCO%26s_site%3Dcharlotte%26p_multi%3DCO%26p_theme%3Drealcities%26p_action%3Dsearch%26p_maxdocs%3D200%26p_topdoc%3D1%26p_text_direct-0%3D0EB6D3B030548FCA%26p_field_direct-0%3Ddocument_id%26p_perpage%3D10%26p_sort%3DYMD_date%3AD%26s_trackval%3DGooglePM&rfr_id=info%3Asid%2Fen.wikipedia.org%3APilotwings+64" class="Z3988"></span></span> </li> <li id="cite_note-60"><span class="mw-cite-backlink"><b><a href="#cite_ref-60">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFGwinn1996" class="citation news cs1">Gwinn, Eric (September 27, 1996). <a rel="nofollow" class="external text" href="https://web.archive.org/web/20110604065735/http://pqasb.pqarchiver.com/chicagotribune/access/17241019.html?dids=17241019:17241019&FMT=ABS&FMTS=ABS:FT&type=current&date=Sep+27,+1996&author=Eric+Gwinn,+Tribune+Staff+Writer.&pub=Chicago+Tribune+(pre-1997+Fulltext)&desc=GAME+REVIEWS+REVEAL+STUNNING+GRAPHICS&pqatl=google">"Game Reviews Reveal Stunning Graphics"</a>. <i><a href="/wiki/Chicago_Tribune" title="Chicago Tribune">Chicago Tribune</a></i>. Tribune Company. p. 71. Archived from <a rel="nofollow" class="external text" href="https://pqasb.pqarchiver.com/chicagotribune/access/17241019.html?dids=17241019:17241019&FMT=ABS&FMTS=ABS:FT&type=current&date=Sep+27%2C+1996&author=Eric+Gwinn%2C+Tribune+Staff+Writer.&pub=Chicago+Tribune+(pre-1997+Fulltext)&desc=GAME+REVIEWS+REVEAL+STUNNING+GRAPHICS&pqatl=google">the original</a> on June 4, 2011<span class="reference-accessdate">. Retrieved <span class="nowrap">2010-01-26</span></span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=article&rft.jtitle=Chicago+Tribune&rft.atitle=Game+Reviews+Reveal+Stunning+Graphics&rft.pages=71&rft.date=1996-09-27&rft.aulast=Gwinn&rft.aufirst=Eric&rft_id=https%3A%2F%2Fpqasb.pqarchiver.com%2Fchicagotribune%2Faccess%2F17241019.html%3Fdids%3D17241019%3A17241019%26FMT%3DABS%26FMTS%3DABS%3AFT%26type%3Dcurrent%26date%3DSep%2B27%252C%2B1996%26author%3DEric%2BGwinn%252C%2BTribune%2BStaff%2BWriter.%26pub%3DChicago%2BTribune%2B%28pre-1997%2BFulltext%29%26desc%3DGAME%2BREVIEWS%2BREVEAL%2BSTUNNING%2BGRAPHICS%26pqatl%3Dgoogle&rfr_id=info%3Asid%2Fen.wikipedia.org%3APilotwings+64" class="Z3988"></span></span> </li> <li id="cite_note-61"><span class="mw-cite-backlink"><b><a href="#cite_ref-61">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFKent1996" class="citation news cs1"><a href="/wiki/Steven_L._Kent" title="Steven L. Kent">Kent, Steven L.</a> (June 20, 1996). <a rel="nofollow" class="external text" href="https://archive.seattletimes.com/archive/19960620/2335445/game-gear----nintendo-64-console-another-super-mario-add-zip-to-video-fun">"Game Gear – Nintendo 64 Console, Another 'Super Mario' Add Zip To Video Fun"</a>. <i><a href="/wiki/The_Seattle_Times" title="The Seattle Times">The Seattle Times</a></i>. <a href="/wiki/The_Seattle_Times_Company" title="The Seattle Times Company">The Seattle Times Company</a>. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20120926175456/http://community.seattletimes.nwsource.com/archive/?date=19960620&slug=2335445">Archived</a> from the original on 2012-09-26<span class="reference-accessdate">. Retrieved <span class="nowrap">2010-02-02</span></span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=article&rft.jtitle=The+Seattle+Times&rft.atitle=Game+Gear+%E2%80%93+Nintendo+64+Console%2C+Another+%27Super+Mario%27+Add+Zip+To+Video+Fun&rft.date=1996-06-20&rft.aulast=Kent&rft.aufirst=Steven+L.&rft_id=https%3A%2F%2Farchive.seattletimes.com%2Farchive%2F19960620%2F2335445%2Fgame-gear----nintendo-64-console-another-super-mario-add-zip-to-video-fun&rfr_id=info%3Asid%2Fen.wikipedia.org%3APilotwings+64" class="Z3988"></span></span> </li> <li id="cite_note-gamepro-62"><span class="mw-cite-backlink">^ <a href="#cite_ref-gamepro_62-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-gamepro_62-1"><sup><i><b>b</b></i></sup></a></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFAir_Hendrix1996" class="citation magazine cs1">Air Hendrix (October 1996). "Pro Review: Pilotwings 64". <i><a href="/wiki/GamePro" title="GamePro">GamePro</a></i>. 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Retrieved <span class="nowrap">2010-02-17</span></span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=unknown&rft.jtitle=IGN&rft.atitle=Nintendo+64+Week%3A+Day+Three&rft.date=2008-10-01&rft.au=Buchanan%2C+Levi&rft_id=http%3A%2F%2Fretro.ign.com%2Farticles%2F915%2F915214p1.html&rfr_id=info%3Asid%2Fen.wikipedia.org%3APilotwings+64" class="Z3988"></span></span> </li> <li id="cite_note-64"><span class="mw-cite-backlink"><b><a href="#cite_ref-64">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation magazine cs1">"The Best of '96". <i><a href="/wiki/Electronic_Gaming_Monthly" title="Electronic Gaming Monthly">Electronic Gaming Monthly</a></i>. No. 92. <a href="/wiki/Ziff_Davis" title="Ziff Davis">Ziff Davis</a>. 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Retrieved <span class="nowrap">2010-01-23</span></span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=article&rft.jtitle=The+Guardian&rft.atitle=Edge%27s+Top+100+games+%E2%80%93+almost+certainly+not+yours&rft.date=2007-07-04&rft.au=Schofield%2C+Jack&rft_id=https%3A%2F%2Fwww.theguardian.com%2Ftechnology%2Fblog%2F2007%2Fjul%2F04%2Fedgestop100g&rfr_id=info%3Asid%2Fen.wikipedia.org%3APilotwings+64" class="Z3988"></span></span> </li> <li id="cite_note-68"><span class="mw-cite-backlink"><b><a href="#cite_ref-68">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFEast,_Tom2009" class="citation magazine cs1">East, Tom (February 24, 2009). <a rel="nofollow" class="external text" href="https://web.archive.org/web/20090831160037/http://www.officialnintendomagazine.co.uk/article.php?id=7276">"100 Best Nintendo Games – Part Four"</a>. <i><a href="/wiki/Official_Nintendo_Magazine" title="Official Nintendo Magazine">Official Nintendo Magazine</a></i>. Future Publishing. Archived from <a rel="nofollow" class="external text" href="http://www.officialnintendomagazine.co.uk/article.php?id=7276">the original</a> on August 31, 2009<span class="reference-accessdate">. Retrieved <span class="nowrap">2009-11-29</span></span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=article&rft.jtitle=Official+Nintendo+Magazine&rft.atitle=100+Best+Nintendo+Games+%E2%80%93+Part+Four&rft.date=2009-02-24&rft.au=East%2C+Tom&rft_id=http%3A%2F%2Fwww.officialnintendomagazine.co.uk%2Farticle.php%3Fid%3D7276&rfr_id=info%3Asid%2Fen.wikipedia.org%3APilotwings+64" class="Z3988"></span></span> </li> <li id="cite_note-69"><span class="mw-cite-backlink"><b><a href="#cite_ref-69">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFIGN_staff1997" class="citation web cs1">IGN staff (June 18, 1997). <a rel="nofollow" class="external text" href="http://ign64.ign.com/articles/060/060940p1.html">"E3: PilotWings 2 Confirmed"</a>. <i>IGN</i>. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20100213191918/http://ign64.ign.com/articles/060/060940p1.html">Archived</a> from the original on 2010-02-13<span class="reference-accessdate">. Retrieved <span class="nowrap">2009-11-29</span></span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=unknown&rft.jtitle=IGN&rft.atitle=E3%3A+PilotWings+2+Confirmed&rft.date=1997-06-18&rft.au=IGN+staff&rft_id=http%3A%2F%2Fign64.ign.com%2Farticles%2F060%2F060940p1.html&rfr_id=info%3Asid%2Fen.wikipedia.org%3APilotwings+64" class="Z3988"></span></span> </li> <li id="cite_note-70"><span class="mw-cite-backlink"><b><a href="#cite_ref-70">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFGiancarlo_Varanini2003" class="citation web cs1">Giancarlo Varanini (April 30, 2003). <a rel="nofollow" class="external text" href="http://www.gamespot.com/gamecube/action/pilotwings/news.html?sid=6026028&om_act=convert&om_clk=newsfeatures&tag=newsfeatures%3Btitle">"Pilotwings comes to the GameCube?"</a>. <i><a href="/wiki/GameSpot" title="GameSpot">GameSpot</a></i><span class="reference-accessdate">. Retrieved <span class="nowrap">2010-05-15</span></span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=unknown&rft.jtitle=GameSpot&rft.atitle=Pilotwings+comes+to+the+GameCube%3F&rft.date=2003-04-30&rft.au=Giancarlo+Varanini&rft_id=http%3A%2F%2Fwww.gamespot.com%2Fgamecube%2Faction%2Fpilotwings%2Fnews.html%3Fsid%3D6026028%26om_act%3Dconvert%26om_clk%3Dnewsfeatures%26tag%3Dnewsfeatures%253Btitle&rfr_id=info%3Asid%2Fen.wikipedia.org%3APilotwings+64" class="Z3988"></span></span> </li> <li id="cite_note-71"><span class="mw-cite-backlink"><b><a href="#cite_ref-71">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFAnGeL2008" class="citation web cs1">AnGeL (December 30, 2008). <a rel="nofollow" class="external text" href="http://66.163.168.225/babelfish/translate_url_content?lp=fr_en&trurl=http://www.livewii.fr/news/113603/PilotWings-sur-Wii-.html?c=7&.intl=fr">"PilotWings on Wii?"</a>. 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Retrieved <span class="nowrap">2010-05-15</span></span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&rft.genre=unknown&rft.btitle=PilotWings+on+Wii%3F&rft.pub=LiveWii&rft.date=2008-12-30&rft.au=AnGeL&rft_id=http%3A%2F%2F66.163.168.225%2Fbabelfish%2Ftranslate_url_content%3Flp%3Dfr_en%26trurl%3Dhttp%3A%2F%2Fwww.livewii.fr%2Fnews%2F113603%2FPilotWings-sur-Wii-.html%3Fc%3D7%26.intl%3Dfr&rfr_id=info%3Asid%2Fen.wikipedia.org%3APilotwings+64" class="Z3988"></span><sup class="noprint Inline-Template"><span style="white-space: nowrap;">[<i><a href="/wiki/Wikipedia:Link_rot" title="Wikipedia:Link rot"><span title=" Dead link tagged May 2020">permanent dead link</span></a></i><span style="visibility:hidden; color:transparent; padding-left:2px">‍</span>]</span></sup></span> </li> <li id="cite_note-72"><span class="mw-cite-backlink"><b><a href="#cite_ref-72">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFThomas,_Lucas_M.2010" class="citation web cs1">Thomas, Lucas M. (June 15, 2010). <a rel="nofollow" class="external text" href="http://ds.ign.com/articles/109/1097953p1.html">"E3 2010: Pilotwings Resort Announced"</a>. <i>IGN</i>. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20100722005744/http://ds.ign.com/articles/109/1097953p1.html">Archived</a> from the original on 2010-07-22<span class="reference-accessdate">. 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