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Project - The Battle for Wesnoth Wiki

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class="wm-toolbar" role="toolbar" aria-label="User"><li id="wm-account-menu" class="wm-dropdown"><a class="wm-dropdown-trigger" href="#" title="Your account" role="button"><i class="wm-toolbar-icon" aria-hidden="true"></i><span class="sr-label">Not logged in</span><i class="wm-toolbar-dropdown-marker" aria-hidden="true"></i></a><ul class="wm-dropdown-menu" role="menu"><li id="pt-login"><a href="/index.php?title=Special:UserLogin&amp;returnto=Project" role="menuitem" title="You are encouraged to log in; however, it is not mandatory [o]" accesskey="o"><i class="wm-toolbar-icon" aria-hidden="true"></i><span>Log in</span></a></li></ul></ul></div> <!-- wm-wiki-toolbar --> <h1 class="firstHeading" lang="en">Project</h1> <div id="bodyContent"> <div id="siteSub">From The Battle for Wesnoth Wiki</div> <div id="contentSub"></div> <!-- start wikipage --> <div id="mw-content-text" lang="en" dir="ltr" class="mw-content-ltr"><div class="mw-parser-output"><div class="tright"> <div id="toc" class="toc"><div class="toctitle" lang="en" dir="ltr"><h2>Contents</h2></div> <ul> <li class="toclevel-1 tocsection-1"><a href="#Content_Creators"><span class="tocnumber">1</span> <span class="toctext">Content Creators</span></a></li> <li class="toclevel-1 tocsection-2"><a href="#Artists"><span class="tocnumber">2</span> <span class="toctext">Artists</span></a></li> <li class="toclevel-1 tocsection-3"><a href="#Developers"><span class="tocnumber">3</span> <span class="toctext">Developers</span></a></li> <li class="toclevel-1 tocsection-4"><a href="#Translators"><span class="tocnumber">4</span> <span class="toctext">Translators</span></a></li> </ul> </div> </div> <p><i>The Battle for Wesnoth</i> is an <a rel="nofollow" class="external text" href="https://opensource.org/faq#osd">open source</a> software project hosted on <a rel="nofollow" class="external text" href="https://github.com/wesnoth">GitHub</a>, created and maintained by <i>The Battle for Wesnoth Project</i>, an <a href="/Credits" title="Credits">international team of volunteers</a> from diverse backgrounds. Conceived in 2003 by David White, <i>Wesnoth</i> has caught the interest of a multitude of fans who have since contributed to different aspects of the game such as engine coding, content creation, art and music development, translation, packaging, testing, and community management. </p><p>The Project is governed by the Project Manager and the Project Council as per the <a rel="nofollow" class="external text" href="https://www.wesnoth.org/constitution/">Project Constitution</a>. The current Project Manager <a rel="nofollow" class="external text" href="https://forums.wesnoth.org/viewtopic.php?t=55254">elected</a> by the development team for the Wesnoth 1.19.x development cycle is Pentarctagon. Past Project Managers include Charles Dang (vultraz), Iris Morelle (Irydacea), Nils Kneuper (Ivanovic) and Isaac Clerencia (isaac). </p><p>The Wesnoth.org website, primary multiplayer server, and add-ons server facilities are managed by a few members of the project who staff the game's backend infrastructure. </p><p>Funding for infrastructure and art and music commissions is provided by Wesnoth, Inc., a US-based company which manages revenue from donations made to Wesnoth through <a rel="nofollow" class="external text" href="https://liberapay.com/Wesnoth">Liberapay</a> and <a rel="nofollow" class="external text" href="https://wesnoth.itch.io/battle-for-wesnoth">itch.io</a>. While Wesnoth, Inc. financially supports the project, it does not have any involvement in its organization and direction. The current board of directors consists of Elvish_Hunter, Pentarctagon, and Soliton. </p> <h2><span class="mw-headline" id="Content_Creators">Content Creators</span></h2> <p>Wesnoth's great replay value mainly stems from the great abundance of custom-made content developed by our talented community. It only takes a copy of the game, a text editor, creativity, and patience to create your own campaign, era, or multiplayer scenario! </p><p>See <a href="/Create" title="Create">Create</a> for more information on the subject of user-made content development. </p> <h2><span class="mw-headline" id="Artists">Artists</span></h2> <p>There is plenty of room for improvement in areas such as animations and sound effects. User-made content creators are also always in need of new art, music, and sounds for their own projects! </p> <ul><li><a rel="nofollow" class="external text" href="https://forums.wesnoth.org/viewforum.php?f=9">Mainline art contributions forum</a> - Attribution &amp; copyright requirements for a contribution are outlined in this <a rel="nofollow" class="external text" href="https://forums.wesnoth.org/viewtopic.php?t=58825">forum post.</a></li> <li><a rel="nofollow" class="external text" href="https://forums.wesnoth.org/viewforum.php?f=18">Mainline art development forum</a></li> <li><a rel="nofollow" class="external text" href="https://forums.wesnoth.org/viewforum.php?f=23">User-made art development forum</a></li> <li><a rel="nofollow" class="external text" href="https://forums.wesnoth.org/viewforum.php?f=14">Music contributions forum</a></li></ul> <h2><span class="mw-headline" id="Developers">Developers</span></h2> <p>The project is always eager to welcome new contributors able to help by fixing <a rel="nofollow" class="external text" href="https://bugs.wesnoth.org/">bugs</a>, cleaning up and improving on existing code, or implementing new and exciting features! </p> <ul><li><a href="/WesnothRepository" title="WesnothRepository">WesnothRepository</a> — cloning and using our Git repository</li> <li><a href="/CodingStandards" title="CodingStandards">CodingStandards</a> and <a href="/HackingWesnoth" title="HackingWesnoth">HackingWesnoth</a> — information on our C++ style and coding conventions</li> <li><a href="/PatchSubmissionGuidelines" title="PatchSubmissionGuidelines">PatchSubmissionGuidelines</a> — instructions for submitting your code contributions</li> <li><a href="/DeveloperGuide" title="DeveloperGuide">DeveloperGuide</a> — additional information on commit messages, unit tests, etc.</li> <li><a rel="nofollow" class="external text" href="https://devdocs.wesnoth.org/">Source code documentation</a> — generated from the game's source code using Doxygen and updated daily.</li> <li><a href="/ReferenceWML" title="ReferenceWML">ReferenceWML</a> — information on the Wesnoth Markup Language (WML) and the game's Lua API</li> <li><a href="/DeveloperResources" class="mw-redirect" title="DeveloperResources">DeveloperResources</a> — additional development-related links</li></ul> <h2><span class="mw-headline" id="Translators">Translators</span></h2> <p>In order to better reach its audience, Wesnoth needs people able to translate the game into other languages from across the globe. If you consider yourself able to help, join the translation team for your language -- or if none has been established already, follow the instructions to start your own! </p> <ul><li><a href="/WesnothTranslations" title="WesnothTranslations">WesnothTranslations</a> — includes a list of translation maintainers and useful links for prospective translators</li> <li><a rel="nofollow" class="external text" href="http://gettext.wesnoth.org">Statistics</a></li></ul> <!-- NewPP limit report Cached time: 20250119041759 Cache expiry: 86400 Dynamic content: false CPU time usage: 0.004 seconds Real time usage: 0.004 seconds Preprocessor visited node count: 16/1000000 Preprocessor generated node count: 22/1000000 Post‐expand include size: 0/2097152 bytes Template argument size: 0/2097152 bytes Highest expansion depth: 2/40 Expensive parser function count: 0/100 Unstrip recursion depth: 0/20 Unstrip post‐expand size: 0/5000000 bytes --> <!-- Transclusion expansion time report (%,ms,calls,template) 100.00% 0.000 1 -total --> </div> <!-- Saved in parser cache with key wiki-mw_:pcache:idhash:1646-0!canonical and timestamp 20250119041759 and revision id 73932 --> </div> <!-- end wikipage --> <div class="printfooter"> Retrieved from "<a dir="ltr" href="https://wiki.wesnoth.org/index.php?title=Project&amp;oldid=73932">https://wiki.wesnoth.org/index.php?title=Project&amp;oldid=73932</a>" </div> <div id="catlinks" class="catlinks" data-mw="interface"><div id="mw-normal-catlinks" class="mw-normal-catlinks"><a href="/Special:Categories" title="Special:Categories">Category</a>: <ul><li><a href="/Category:Development" title="Category:Development">Development</a></li></ul></div></div><div id="lastmod"> This page was last edited on 4 November 2024, at 03:52.</div> <div class="visualClear"></div> </div> <!-- bodyContent --> </div> <!-- end content --> </div> <!-- end main --> <div id="footer-sep"></div> <div id="footer"><div id="footer-content"><div> <a href="https://wiki.wesnoth.org/StartingPoints">Site Map</a> &#8226; <a href="https://status.wesnoth.org/">Site Status</a><br /> Copyright &copy; 2003&ndash;2024 by <a rel="author" href="https://wiki.wesnoth.org/Project">The Battle for Wesnoth Project</a> — Powered by <a href="https://www.mediawiki.org/">MediaWiki</a><br /> Site design Copyright &copy; 2017&ndash;2024 by Iris Morelle </div></div></div> <script>(window.RLQ=window.RLQ||[]).push(function(){mw.config.set({"wgPageParseReport":{"limitreport":{"cputime":"0.004","walltime":"0.004","ppvisitednodes":{"value":16,"limit":1000000},"ppgeneratednodes":{"value":22,"limit":1000000},"postexpandincludesize":{"value":0,"limit":2097152},"templateargumentsize":{"value":0,"limit":2097152},"expansiondepth":{"value":2,"limit":40},"expensivefunctioncount":{"value":0,"limit":100},"unstrip-depth":{"value":0,"limit":20},"unstrip-size":{"value":0,"limit":5000000},"timingprofile":["100.00% 0.000 1 -total"]},"cachereport":{"timestamp":"20250119041759","ttl":86400,"transientcontent":false}}});});</script><script>(window.RLQ=window.RLQ||[]).push(function(){mw.config.set({"wgBackendResponseTime":20});});</script></body></html>

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