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Mario & Luigi: Brothership Review - Plug And Play - GameSpot
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The two-button Game Boy Advance was the impetus for the series' central hook: Each brother is assigned to a face button and you control them both at once. Even as the series has progressed to platforms with more face buttons, the core concept has remained defined by its initial limitations. Now brought to the Switch, Mario & Luigi: Brothership feels like a conscious effort to escape those limitations, resulting in a lengthy RPG that can't quite sustain its own weight.In Brothership, several denizens of the Mushroom Kingdom are magically swept into the new setting of Concordia--a vast sea dotted with islands that used to be part of one contiguous land mass. A world tree of sorts, the Uni-Tree served as the tether that held all of the islands together, but it suddenly wilted and the islands drifted apart. With the help of a young researcher, you pilot a ship that houses a new Uni-Tree sapling, connecting islands and the Great Lighthouses that amplify its power to bring them all back together. So your ship comes to resemble a tugboat, with several islands tethered and pulled behind it.It's a concept that allows for lots of different kinds of environments and stories on self-contained little islands. One might be modeled like a desert, while another is a multi-story corporate headquarters. The Great Lighthouses serve as major dungeons, so each of the acts consists of the smaller stories on each island, the larger story arc of the region, and then the Great Lighthouse dungeon as its resolution.Mario and Luigi are wandering do-gooders who just chip in because they're in a position to help. And while they don't have spoken dialogue, you get a lot of characterization out of the stellar animation quality. Brothership is an impressive feat of art direction, showcasing both new and familiar characters with a simple but very effective style that has a cartoon-like elasticity. I never got tired of seeing Luigi's face light up, or the various arrival animations as they landed on different islands. There's a running gag that Mario always lands perfectly and Luigi always lands somewhat less perfectly, with lots of funny variations on just how many ways it can go wrong.If the islands are nicely differentiated, though, exploring them is unremarkable. Mario & Luigi has never been known for its platforming prowess, and you would never mistake Brothership for a proper Mario platformer. The controls are just a little too rigid, and sometimes that makes platforming puzzles feel less organic than they should. It also oddly abandons the dual-hero gimmick of Mario & Luigi by putting Mario squarely in the driver's seat. Luigi is less an equal than a sidekick who follows along (mostly) dutifully, and you can sometimes tap the L button to send him off to gather resources so you don't have to, or to have him help solve puzzles. That does alleviate some frustration I had with previous Mario & Luigi games, in which I had to get the timing for both brothers perfect while crossing a gap, for example, but it's strange to have Luigi so clearly play a supporting role. This functionally compromises its identity--less Mario & Luigi and more Mario featuring special guest Luigi.Mario and Luigi prepare for battleGallery In combat, though, Luigi is more than an equal. Both brothers do their own animated versions of timing-based attacks, but for most boss fights, Luigi can summon a moment of 'Luigi Logic' to do a special stage-based stunner that will leave the boss vulnerable. I got the sense this was to give the character something to do and act as a counterweight to him mostly being a second banana in the exploration segments. The timing attacks work just as well as ever here, and you select Jump or Hammer based on the enemy's attributes for a light rock-paper-scissors element. Counterattacks are back as well, and they can sometimes even just end a battle immediately as you deal heavy damage back to the opponent. That said, with only two party members, it can be very easy to get into a doom-loop of using revival items on each brother in turn, once you reach tougher enemies and you're first learning their attack patterns.Combat does have a couple of new wrinkles that help add more depth, the first of which is a regular pace of permanent upgrades. Every eight levels, you get to pick one upgrade to last you the rest of the game, like getting extra EXP from every battle or earning extra power stats with every subsequent level-up. Those are uniform between Mario and Luigi, but the two brothers do have their own specialties with stats that level up faster--Luigi is especially good at Defense and the Luck-like Stash stat, for example.The second major combat element is Plugs: major game-changing power-ups that can be equipped across a power-strip-like interface as you unlock more outlets. These can have attributes like creating a blast radius when you get an Excellent rating on a timed attack, giving you items back after use, or being especially resistant to certain status effects. The plugs have a limited number of charges, after which they go into a recharge state, but other plugs can impact the recharge timing too. All in all, I was reminded most of Materia from Final Fantasy 7, in which nodes could be set to enable powers and the real joy was in tinkering with powerful combinations. Plugs are even more versatile, in fact, because you can hot-swap them mid-battle without losing a turn.However, Plugs also raise the specter of Mario & Luigi: Brothership's major weakness: its pacing. The Mario & Luigi games are full-fledged RPGs, but they're compact, usually topping out at around 25 hours. Brothership seemed intent on hitting a lengthier playtime, and it just can't sustain itself for that long. The ...", "inLanguage": "en", "itemReviewed": { "name": "Mario & Luigi: Brothership", "sameAs":"https://www.gamespot.com/games/mario-and-luigi-brothership/", "@type":"VideoGame", "applicationCategory":"Game", "operatingSystem": ["Nintendo Switch"] , "image": { "@type": "ImageObject", "url": "https://www.gamespot.com/a/uploads/original/1585/15855271/4395629-switch_mario_luigibrothership_scrn_06.jpg", "height": "1080", "width": "1920" } }, "reviewRating": { "@type":"Rating", "ratingValue": "6", "bestRating":"10", "worstRating":"1" } } </script> <script type="application/ld+json"> { "@context": "http://schema.org", "@type": "NewsArticle", "mainEntityOfPage": "https://www.gamespot.com/reviews/mario-luigi-brothership-review-plug-and-play/1900-6418314/", "headline": "Mario & Luigi: Brothership Review - Plug And Play", "description": "Mario & Luigi: Brothership tries to be a bigger, bolder version of the casual RPG series, but this top-heavy ship ultimately capsizes.", "datePublished": "2024-11-06T12:15:38Z", "dateModified": "2024-11-06T12:15:38Z", "author": { "@type": "Person", "name": "Steve Watts", "url": "https://www.gamespot.com/profile/sporkyreeve/", "sameAs": "https://twitter.com/sporkyreeve" } , "publisher": { "@type": "Organization", "name": "GameSpot", "logo": { "@type": "ImageObject", "url": "https://www.gamespot.com/a/bundles/gamespotsite/images/logo.svg", "width": "112", "height": "112" } } , "image": { "@type": "ImageObject", "url": "https://www.gamespot.com/a/uploads/original/1585/15855271/4395629-switch_mario_luigibrothership_scrn_06.jpg", "height": "1080", "width": "1920" }, "url": "https://www.gamespot.com/reviews/mario-luigi-brothership-review-plug-and-play/1900-6418314/", "thumbnailUrl": "https://www.gamespot.com/a/uploads/original/1585/15855271/4395629-switch_mario_luigibrothership_scrn_06.jpg", "creator": ["Steve Watts"], "keywords": [] ,"articleBody": "The Mario &amp; Luigi RPG series started on the Game Boy Advance, and even many years and a few iterations later, it has always reflected a connection to those roots. The two-button Game Boy Advance was the impetus for the series' central hook: Each brother is assigned to a face button and you control them both at once. Even as the series has progressed to platforms with more face buttons, the core concept has remained defined by its initial limitations. Now brought to the Switch, Mario &amp; Luigi: Brothership feels like a conscious effort to escape those limitations, resulting in a lengthy RPG that can't quite sustain its own weight. In Brothership, several denizens of the Mushroom Kingdom are magically swept into the new setting of Concordia--a vast sea dotted with islands that used to be part of one contiguous land mass. A world tree of sorts, the Uni-Tree served as the tether that held all of the islands together, but it suddenly wilted and the islands drifted apart. With the help of a young researcher, you pilot a ship that houses a new Uni-Tree sapling, connecting islands and the Great Lighthouses that amplify its power to bring them all back together. So your ship comes to resemble a tugboat, with several islands tethered and pulled behind it. It's a concept that allows for lots of different kinds of environments and stories on self-contained little islands. One might be modeled like a desert, while another is a multi-story corporate headquarters. The Great Lighthouses serve as major dungeons, so each of the acts consists of the smaller stories on each island, the larger story arc of the region, and then the Great Lighthouse dungeon as its resolution. Mario and Luigi are wandering do-gooders who just chip in because they're in a position to help. And while they don't have spoken dialogue, you get a lot of characterization out of the stellar animation quality. Brothership is an impressive feat of art direction, showcasing both new and familiar characters with a simple but very effective style that has a cartoon-like elasticity. I never got tired of seeing Luigi's face light up, or the various arrival animations as they landed on different islands. There's a running gag that Mario always lands perfectly and Luigi always lands somewhat less perfectly, with lots of funny variations on just how many ways it can go wrong. If the islands are nicely differentiated, though, exploring them is unremarkable. Mario &amp; Luigi has never been known for its platforming prowess, and you would never mistake Brothership for a proper Mario platformer. The controls are just a little too rigid, and sometimes that makes platforming puzzles feel less organic than they should. It also oddly abandons the dual-hero gimmick of Mario &amp; Luigi by putting Mario squarely in the driver's seat. Luigi is less an equal than a sidekick who follows along (mostly) dutifully, and you can sometimes tap the L button to send him off to gather resources so you don't have to, or to have him help solve puzzles. That does alleviate some frustration I had with previous Mario &amp; Luigi games, in which I had to get the timing for both brothers perfect while crossing a gap, for example, but it's strange to have Luigi so clearly play a supporting role. This functionally compromises its identity--less Mario &amp; Luigi and more Mario featuring special guest Luigi. Mario and Luigi prepare for battleGallery In combat, though, Luigi is more than an equal. Both brothers do their own animated versions of timing-based attacks, but for most boss fights, Luigi can summon a moment of "Luigi Logic" to do a special stage-based stunner that will leave the boss vulnerable. I got the sense this was to give the character something to do and act as a counterweight to him mostly being a second banana in the exploration segments. The timing attacks work just as well as ever here, and you select Jump or Hammer based on the enemy's attributes for a light rock-paper-scissors element. Counterattacks are back as well, and they can sometimes even just end a battle immediately as you deal heavy damage back to the opponent. That said, with only two party members, it can be very easy to get into a doom-loop of using revival items on each brother in turn, once you reach tougher enemies and you're first learning their attack patterns. Combat does have a couple of new wrinkles that help add more depth, the first of which is a regular pace of permanent upgrades. Every eight levels, you get to pick one upgrade to last you the rest of the game, like getting extra EXP from every battle or earning extra power stats with every subsequent level-up. Those are uniform between Mario and Luigi, but the two brothers do have their own specialties with stats that level up faster--Luigi is especially good at Defense and the Luck-like Stash stat, for example. The second major combat element is Plugs: major game-changing power-ups that can be equipped across a power-strip-like interface as you unlock more outlets. These can have attributes like creating a blast radius when you get an Excellent rating on a timed attack, giving you items back after use, or being especially resistant to certain status effects. The plugs have a limited number of charges, after which they go into a recharge state, but other plugs can impact the recharge timing too. All in all, I was reminded most of Materia from Final Fantasy 7, in which nodes could be set to enable powers and the real joy was in tinkering with powerful combinations. Plugs are even more versatile, in fact, because you can hot-swap them mid-battle without losing a turn. However, Plugs also raise the specter of Mario &amp; Luigi: Brothership's major weakness: its pacing. The Mario &amp; Luigi games are full-fledged RPGs, but they're compact, usually topping out at around 25 hours. Brothership seemed intent on hitting a lengthier playtime, and it just can't sustain itself for that long. The Plugs element doesn't even get introduced until almost 10 hours into the experience, and by then, combat was starting to feel rote. I appreciated that it injected a new element, but I would have liked to have it before combat was getting stale, not after. The pacing problems are only exacerbated as the game progresses. Late in the game, there's a required story quest that then leads to a decision that could make the quest itself totally irrelevant. At more than one point, you're required to revisit a bunch of islands you've already visited. There are two almost-identical boss fights that occur nearly back to back. Traveling by sea can be tedious, even with a faster-sailing option, and small Islets have no fast-travel option and must be sailed to manually. Plus, when a particular plot element gets introduced, the writing gets significantly funnier with several laugh-out-loud gags and dialogue, but it took me about 30 hours to get there. All this makes it feel like the game isn't really respecting your time. And worse, the performance suffers with drops in the frame rate, especially near the end, leaving it to finish on a sour note. A maze island in Mario &amp; Luigi: BrothershipAll of this feels especially frustrating because, at its core, Brothership tells a sweet if simple fable about togetherness and human connection. The islands were ripped apart and isolated, and the ultimate threat at play is a sort of pandemic of loneliness. There's even a surprising light visual motif around screen addiction and how it may keep people from forming interpersonal bonds. It's a nice story, but it's not one that needs to be 50 hours long. That length may have been born from a desire to create a big, meaty RPG, but in the end, it mostly serves to accentuate the simplicity in all aspects. Stretched over so many hours, exploration becomes dull, combat feels repetitive, and the story can't sustain itself. Mario &amp; Luigi: Brothership is well made and has some great ideas, but in breaking free of its handheld limitations, it becomes too ambitious for its own good.", "articleSection": "Games" } </script> <script src="https://services.fandom.com/icbm/api/loader?app=gamespot" defer></script> <script> window.BidBarrel = window.BidBarrel || {}; window.BidBarrel.queue = window.BidBarrel.queue || []; /** * Wait for BidBarrel to utilize its queuing system to ensure that any calls * to its service occur after the framework has fully loaded. * * @param {function} callback * * @function */ window.waitForBidBarrel = (callback) => { window.BidBarrel.queue.push(function(resolve) { callback(); resolve(); }); }; (function () { const h = (e) => { if (e.target.tagName === 'SCRIPT' && e.target.src.indexOf('bidbarrel') !== -1) { window.waitForBidBarrel = false; window.removeEventListener('error', h); } } window.addEventListener('error', h, true); })(); </script> </head> <body id="default-body" 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href="/gift-ideas/" class="js-click-tag masthead-tappable base-flexbox flexbox-align-center" data-click-tag="nav|deals|left-menu|gift-ideas">Gift Ideas</a></li></ul></div></div><!-- /GamespotSiteBundle:Core:masthead:other_subnav_deals --></li></ul><ul class="masthead-site-nav-items masthead-site-nav-items--base no-list-style masthead-hspace-l masthead-vr-l"><li class="js-masthead-menu js-masthead-nav-item masthead-nav-item masthead-site-nav-item"><div class="masthead-nav-item-wrap base-flexbox"><a href="/games/" class="js-masthead-menu-link masthead-nav-item-label masthead-site-nav-item-label masthead-tappable flexbox-align-center"><span class="masthead-nav-item-text">Games</span><i class="masthead-nav-item-icon"><svg width="18" height="28" viewBox="0 0 18 28" aria-hidden="true" class="symbol symbol-angle-down"><path d="M16.797 11.5q0 .203-.156.359L9.36 19.14q-.156.156-.359.156t-.359-.156l-7.281-7.281q-.156-.156-.156-.359t.156-.359l.781-.781q.156-.156.359-.156t.359.156l6.141 6.141 6.141-6.141q.156-.156.359-.156t.359.156l.781.781q.156.156.156.359z"/></svg></i></a><button class="js-masthead-menu-toggle masthead-nav-item-toggle masthead-tappable flexbox-align-center flexbox-justify-center position--relative no-button-styles masthead-hspace-l--tappable" type="button" aria-label="Toggle Games Subnav"><i class="masthead-toggle-nav-item-open"><svg width="18" height="28" viewBox="0 0 18 28" aria-hidden="true" class="symbol symbol-angle-down"><path d="M16.797 11.5q0 .203-.156.359L9.36 19.14q-.156.156-.359.156t-.359-.156l-7.281-7.281q-.156-.156-.156-.359t.156-.359l.781-.781q.156-.156.359-.156t.359.156l6.141 6.141 6.141-6.141q.156-.156.359-.156t.359.156l.781.781q.156.156.156.359z"/></svg></i><i class="masthead-toggle-close masthead-toggle-nav-item-close"><svg width="18" height="28" viewBox="0 0 18 28" aria-hidden="true" class="symbol symbol-angle-up"><path d="M16.797 18.5q0 .203-.156.359l-.781.781q-.156.156-.359.156t-.359-.156l-6.141-6.141L2.86 19.64q-.156.156-.359.156t-.359-.156l-.781-.781q-.156-.156-.156-.359t.156-.359l7.281-7.281q.156-.156.359-.156t.359.156l7.281 7.281q.156.156.156.359z"/></svg></i></button></div><!-- GamespotSiteBundle:Core:masthead:other_subnav_games|N|03:56:46 --><div class="js-masthead-subnav masthead-subnav"><div class="masthead-subnav-content"><ul class="masthead-subnav-items no-list-style"><li class="masthead-subnav-item masthead-vspace--tappable"><a href="/gamestop-gift-guide/" class="js-click-tag masthead-tappable base-flexbox flexbox-align-center" data-click-tag="nav|games|left-menu|gamestop-gift-guide">GameStop Gift Guide</a></li><li class="masthead-subnav-item masthead-vspace--tappable masthead-hr-t"><a href="/games/pc/" class="js-click-tag masthead-tappable base-flexbox flexbox-align-center" data-click-tag="nav|games|left-menu|pc">PC Gaming</a></li><li class="masthead-subnav-item masthead-vspace--tappable"><a href="/games/ps5/" class="js-click-tag masthead-tappable base-flexbox flexbox-align-center" data-click-tag="nav|games|left-menu|ps5">PS5</a></li><li class="masthead-subnav-item masthead-vspace--tappable"><a href="/games/ps4/" class="js-click-tag masthead-tappable base-flexbox flexbox-align-center" data-click-tag="nav|games|left-menu|ps4">PS4</a></li><li class="masthead-subnav-item masthead-vspace--tappable"><a href="/games/xbox-series-x/" class="js-click-tag masthead-tappable base-flexbox flexbox-align-center" data-click-tag="nav|games|left-menu|xbox-series-x">Xbox Series X</a></li><li class="masthead-subnav-item masthead-vspace--tappable"><a href="/games/xbox-one/" class="js-click-tag masthead-tappable base-flexbox flexbox-align-center" data-click-tag="nav|games|left-menu|xbox-one">Xbox One</a></li><li class="masthead-subnav-item masthead-vspace--tappable"><a href="/games/nintendo-switch/" class="js-click-tag masthead-tappable base-flexbox flexbox-align-center" data-click-tag="nav|games|left-menu|switch">Switch</a></li><li class="masthead-subnav-item masthead-vspace--tappable masthead-hr-t"><a href="/news/" class="js-click-tag masthead-tappable base-flexbox flexbox-align-center" data-click-tag="nav|games|left-menu|games-home">All Gaming News</a></li><li class="masthead-subnav-item masthead-vspace--tappable"><a href="/guides/" class="js-click-tag masthead-tappable base-flexbox flexbox-align-center" data-click-tag="nav|games|left-menu|guides-hub">Guides</a></li><li class="masthead-subnav-item masthead-vspace--tappable"><a href="/gametech/" class="js-click-tag masthead-tappable base-flexbox flexbox-align-center" data-click-tag="nav|games|left-menu|gametech">Gaming Tech</a></li><li class="masthead-subnav-item masthead-vspace--tappable"><a href="/games/mobile-gaming/" class="js-click-tag masthead-tappable base-flexbox flexbox-align-center" data-click-tag="nav|games|left-menu|mobile-gaming">Mobile Gaming</a></li><li class="masthead-subnav-item masthead-vspace--tappable"><a href="/cloud-gaming-hub/" class="js-click-tag masthead-tappable base-flexbox flexbox-align-center" data-click-tag="nav|games|left-menu|cloud-gaming">Cloud Gaming</a></li></ul></div></div><!-- /GamespotSiteBundle:Core:masthead:other_subnav_games --></li><li class="js-masthead-menu js-masthead-nav-item masthead-nav-item masthead-site-nav-item masthead-hspace-l"><div class="masthead-nav-item-wrap base-flexbox"><a href="/entertainment/" class="js-masthead-menu-link masthead-nav-item-label masthead-site-nav-item-label masthead-tappable flexbox-align-center"><span class="masthead-nav-item-text">Entertainment</span><i class="masthead-nav-item-icon"><svg width="18" height="28" viewBox="0 0 18 28" aria-hidden="true" class="symbol symbol-angle-down"><path d="M16.797 11.5q0 .203-.156.359L9.36 19.14q-.156.156-.359.156t-.359-.156l-7.281-7.281q-.156-.156-.156-.359t.156-.359l.781-.781q.156-.156.359-.156t.359.156l6.141 6.141 6.141-6.141q.156-.156.359-.156t.359.156l.781.781q.156.156.156.359z"/></svg></i></a><button class="js-masthead-menu-toggle masthead-nav-item-toggle masthead-tappable flexbox-align-center flexbox-justify-center position--relative no-button-styles masthead-hspace-l--tappable" type="button" aria-label="Toggle Entertainment Subnav"><i class="masthead-toggle-nav-item-open"><svg width="18" height="28" viewBox="0 0 18 28" aria-hidden="true" class="symbol symbol-angle-down"><path d="M16.797 11.5q0 .203-.156.359L9.36 19.14q-.156.156-.359.156t-.359-.156l-7.281-7.281q-.156-.156-.156-.359t.156-.359l.781-.781q.156-.156.359-.156t.359.156l6.141 6.141 6.141-6.141q.156-.156.359-.156t.359.156l.781.781q.156.156.156.359z"/></svg></i><i class="masthead-toggle-close masthead-toggle-nav-item-close"><svg width="18" height="28" viewBox="0 0 18 28" aria-hidden="true" class="symbol symbol-angle-up"><path d="M16.797 18.5q0 .203-.156.359l-.781.781q-.156.156-.359.156t-.359-.156l-6.141-6.141L2.86 19.64q-.156.156-.359.156t-.359-.156l-.781-.781q-.156-.156-.156-.359t.156-.359l7.281-7.281q.156-.156.359-.156t.359.156l7.281 7.281q.156.156.156.359z"/></svg></i></button></div><!-- GamespotSiteBundle:Core:masthead:other_subnav_entertainment|N|03:56:38 --><div class="js-masthead-subnav masthead-subnav"><div class="masthead-subnav-content"><ul class="masthead-subnav-items no-list-style"><li class="masthead-subnav-item masthead-vspace--tappable"><a href="/entertainment/movies/" class="js-click-tag masthead-tappable base-flexbox flexbox-align-center" data-click-tag="nav|entertainment|left-menu|movies">Movies</a></li><li class="masthead-subnav-item masthead-vspace--tappable"><a href="/entertainment/tv/" class="js-click-tag masthead-tappable base-flexbox flexbox-align-center" data-click-tag="nav|entertainment|left-menu|tv">TV</a></li><li class="masthead-subnav-item masthead-vspace--tappable"><a href="/entertainment/wrestling/" class="js-click-tag masthead-tappable base-flexbox flexbox-align-center" data-click-tag="nav|entertainment|left-menu|wrestling">Wrestling</a></li><li class="masthead-subnav-item masthead-vspace--tappable"><a href="/entertainment/star-wars/" class="js-click-tag masthead-tappable base-flexbox flexbox-align-center" data-click-tag="nav|entertainment|left-menu|starwars">Star Wars</a></li><li class="masthead-subnav-item masthead-vspace--tappable"><a href="/entertainment/marvel-universe/" class="js-click-tag masthead-tappable base-flexbox flexbox-align-center" data-click-tag="nav|entertainment|left-menu|marvel">Marvel</a></li><li class="masthead-subnav-item masthead-vspace--tappable"><a href="/entertainment/dc-universe/" class="js-click-tag masthead-tappable base-flexbox flexbox-align-center" data-click-tag="nav|entertainment|left-menu|dc">DC</a></li><li class="masthead-subnav-item masthead-vspace--tappable"><a href="/entertainment/gameofthrones/" class="js-click-tag masthead-tappable base-flexbox flexbox-align-center" data-click-tag="nav|entertainment|left-menu|gameofthrones">Game of Thrones</a></li><li class="masthead-subnav-item masthead-vspace--tappable"><a href="/entertainment/" class="js-click-tag masthead-tappable base-flexbox flexbox-align-center" data-click-tag="nav|entertainment|left-menu|entertainment">All Entertainment News</a></li></ul></div></div><!-- /GamespotSiteBundle:Core:masthead:other_subnav_entertainment --></li></ul><ul class="masthead-site-nav-items masthead-site-nav-items--community no-list-style masthead-hspace-l masthead-vr-l"><li class="js-masthead-nav-item masthead-nav-item masthead-site-nav-item"><div class="masthead-nav-item-wrap base-flexbox"><a href="/forums/" class="masthead-nav-item-label masthead-site-nav-item-label masthead-tappable flexbox-align-center"><span class="masthead-nav-item-text">Forums</span></a></div></li></ul><ul class="masthead-site-nav-items masthead-site-nav-items--extra no-list-style masthead-hspace-l masthead-vr-l"><li class="js-masthead-menu js-masthead-nav-item masthead-nav-item masthead-site-nav-item"><div class="masthead-nav-item-wrap base-flexbox"><span class="js-masthead-menu-link masthead-nav-item-label masthead-site-nav-item-label masthead-tappable flexbox-align-center"><span class="masthead-nav-item-text">More</span><i class="masthead-nav-item-icon"><svg width="18" height="28" viewBox="0 0 18 28" aria-hidden="true" class="symbol symbol-angle-down"><path d="M16.797 11.5q0 .203-.156.359L9.36 19.14q-.156.156-.359.156t-.359-.156l-7.281-7.281q-.156-.156-.156-.359t.156-.359l.781-.781q.156-.156.359-.156t.359.156l6.141 6.141 6.141-6.141q.156-.156.359-.156t.359.156l.781.781q.156.156.156.359z"/></svg></i></span><button class="js-masthead-menu-toggle masthead-nav-item-toggle masthead-tappable flexbox-align-center flexbox-justify-center position--relative no-button-styles masthead-hspace-l--tappable" type="button" aria-label="Toggle More Subnav"><i class="masthead-toggle-nav-item-open"><svg width="18" height="28" viewBox="0 0 18 28" aria-hidden="true" class="symbol symbol-angle-down"><path d="M16.797 11.5q0 .203-.156.359L9.36 19.14q-.156.156-.359.156t-.359-.156l-7.281-7.281q-.156-.156-.156-.359t.156-.359l.781-.781q.156-.156.359-.156t.359.156l6.141 6.141 6.141-6.141q.156-.156.359-.156t.359.156l.781.781q.156.156.156.359z"/></svg></i><i class="masthead-toggle-close masthead-toggle-nav-item-close"><svg width="18" height="28" viewBox="0 0 18 28" aria-hidden="true" class="symbol symbol-angle-up"><path d="M16.797 18.5q0 .203-.156.359l-.781.781q-.156.156-.359.156t-.359-.156l-6.141-6.141L2.86 19.64q-.156.156-.359.156t-.359-.156l-.781-.781q-.156-.156-.156-.359t.156-.359l7.281-7.281q.156-.156.359-.156t.359.156l7.281 7.281q.156.156.156.359z"/></svg></i></button></div><div class="js-masthead-subnav masthead-subnav"><div class="masthead-subnav-content"><div class="masthead-subnav-items--category"><a class="masthead-subnav-item--title masthead-tappable flexbox-inline-flex flexbox-align-center text-bold" href="/games/"> Games </a><ul class="masthead-subnav-items no-list-style no-spacing text-nowrap"><li class="masthead-subnav-item masthead-vspace--tappable"><a class="masthead-tappable flexbox-inline-flex flexbox-align-center" href="/gamestop-gift-guide/">GameStop Gift Guide</a></li><li class="masthead-subnav-item masthead-vspace--tappable"><a class="masthead-tappable flexbox-inline-flex flexbox-align-center" href="/games/pc/">PC Gaming</a></li><li class="masthead-subnav-item masthead-vspace--tappable"><a class="masthead-tappable flexbox-inline-flex flexbox-align-center" href="/games/ps5/">PS5</a></li><li class="masthead-subnav-item masthead-vspace--tappable"><a class="masthead-tappable flexbox-inline-flex flexbox-align-center" href="/games/ps4/">PS4</a></li><li class="masthead-subnav-item masthead-vspace--tappable"><a class="masthead-tappable flexbox-inline-flex flexbox-align-center" href="/games/xbox-series-x/">Xbox Series X</a></li><li class="masthead-subnav-item masthead-vspace--tappable"><a class="masthead-tappable flexbox-inline-flex flexbox-align-center" href="/games/xbox-one/">Xbox One</a></li><li class="masthead-subnav-item masthead-vspace--tappable"><a class="masthead-tappable flexbox-inline-flex flexbox-align-center" href="/games/nintendo-switch/">Switch</a></li><li class="masthead-subnav-item masthead-vspace--tappable"><a class="masthead-tappable flexbox-inline-flex flexbox-align-center" href="/news/">All Gaming News</a></li><li class="masthead-subnav-item masthead-vspace--tappable"><a class="masthead-tappable flexbox-inline-flex flexbox-align-center" href="/guides/">Guides</a></li><li class="masthead-subnav-item masthead-vspace--tappable"><a class="masthead-tappable flexbox-inline-flex flexbox-align-center" href="/gametech/">Gaming Tech</a></li><li class="masthead-subnav-item masthead-vspace--tappable"><a class="masthead-tappable flexbox-inline-flex flexbox-align-center" href="/games/mobile-gaming/">Mobile Gaming</a></li><li class="masthead-subnav-item masthead-vspace--tappable"><a class="masthead-tappable flexbox-inline-flex flexbox-align-center" href="/cloud-gaming-hub/">Cloud Gaming</a></li></ul></div><div class="masthead-subnav-items--category"><a class="masthead-subnav-item--title masthead-tappable flexbox-inline-flex flexbox-align-center text-bold" href="/entertainment/"> Entertainment </a><ul class="masthead-subnav-items no-list-style no-spacing text-nowrap"><li class="masthead-subnav-item masthead-vspace--tappable"><a class="masthead-tappable flexbox-inline-flex flexbox-align-center" href="/entertainment/movies/">Movies</a></li><li class="masthead-subnav-item masthead-vspace--tappable"><a class="masthead-tappable flexbox-inline-flex flexbox-align-center" href="/entertainment/tv/">TV</a></li><li class="masthead-subnav-item masthead-vspace--tappable"><a class="masthead-tappable flexbox-inline-flex flexbox-align-center" href="/entertainment/wrestling/">Wrestling</a></li><li class="masthead-subnav-item masthead-vspace--tappable"><a class="masthead-tappable flexbox-inline-flex flexbox-align-center" href="/entertainment/star-wars/">Star Wars</a></li><li class="masthead-subnav-item masthead-vspace--tappable"><a class="masthead-tappable flexbox-inline-flex flexbox-align-center" href="/entertainment/marvel-universe/">Marvel</a></li><li class="masthead-subnav-item masthead-vspace--tappable"><a class="masthead-tappable flexbox-inline-flex flexbox-align-center" href="/entertainment/dc-universe/">DC</a></li><li class="masthead-subnav-item masthead-vspace--tappable"><a class="masthead-tappable flexbox-inline-flex flexbox-align-center" href="/entertainment/gameofthrones/">Game of Thrones</a></li><li class="masthead-subnav-item masthead-vspace--tappable"><a class="masthead-tappable flexbox-inline-flex flexbox-align-center" href="/entertainment/">All Entertainment News</a></li></ul></div><div class="masthead-subnav-items--category"><a class="masthead-subnav-item--title masthead-tappable flexbox-inline-flex flexbox-align-center text-bold" href="/forums/"> Forums </a><ul class="masthead-subnav-items no-list-style no-spacing text-nowrap"></ul></div></div></div></li></ul></div><div class="masthead-nav-section masthead-user-nav flexbox-justify-flex-end"><div class="masthead-nav-item masthead-user-nav-item height-100 masthead-hspace-l--tappable"><div class="masthead-nav-item-wrap base-flexbox"><a href="/login-signup/" class="masthead-nav-item-label masthead-user-nav-item-label masthead-tappable flexbox-align-center flexbox-justify-center" title="Login / Sign Up" aria-label="Login or Sign Up"><i><svg width="22" height="28" viewBox="0 0 22 28" aria-hidden="true" class="symbol symbol-user"><path d="M22 21.953q0 1.875-1.141 2.961T17.828 26H4.172q-1.891 0-3.031-1.086T0 21.953q0-.828.055-1.617t.219-1.703.414-1.695.672-1.523.969-1.266 1.336-.836T5.407 13q.141 0 .656.336t1.164.75 1.687.75 2.086.336 2.086-.336 1.687-.75 1.164-.75.656-.336q.953 0 1.742.313t1.336.836.969 1.266.672 1.523.414 1.695.219 1.703.055 1.617zM17 8q0 2.484-1.758 4.242T11 14t-4.242-1.758T5 8t1.758-4.242T11 2t4.242 1.758T17 8z"/></svg></i></a></div></div></div></div><button class="js-masthead-toggle masthead-toggle masthead-toggle-search masthead-tappable masthead-hspace-l--tappable flexbox-justify-center no-button-styles" data-toggle="search" type="button" aria-label="Open Site Search"><i class="masthead-toggle-search-open"><svg width="80" height="80" viewBox="0 0 80 80" aria-hidden="true" class="symbol symbol-search"><path d="M80 68.69 59.56 48.25a32 32 0 1 0-11.31 11.31L68.69 80ZM32 48a16 16 0 1 1 16-16 16 16 0 0 1-16 16Z"/></svg></i></button></div></div><div class="js-masthead-overlay masthead-overlay masthead-search-overlay"></div><div class="masthead-row masthead-search"><div class="masthead-row-wrap flexbox-row"><div class="js-masthead-search masthead-search-content flexbox-row flexbox-align-stretch width-100"><div class="masthead-search-body masthead-vr-r masthead-hspace-r"><div class="js-site-search-container site-search-container width-100 border-grayscale--thin 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</div> </div> </div> <div class="kubrick-curtains kubrick-curtains--bottom"></div> </div> </div> <nav class="subnav subnav-mobile subnav--flex subnav--constrain "> <div class="container row"> <div class="span12"> <span class="subnav-toggle js-dropnav-toggle"> <a> <i><svg width="28" height="28" viewBox="0 0 28 28" aria-hidden="true" class="symbol symbol-reorder"><path d="M24 21v2q0 .406-.297.703T23 24H1q-.406 0-.703-.297T0 23v-2q0-.406.297-.703T1 20h22q.406 0 .703.297T24 21zm0-8v2q0 .406-.297.703T23 16H1q-.406 0-.703-.297T0 15v-2q0-.406.297-.703T1 12h22q.406 0 .703.297T24 13zm0-8v2q0 .406-.297.703T23 8H1q-.406 0-.703-.297T0 7V5q0-.406.297-.703T1 4h22q.406 0 .703.297T24 5z"/></svg></i> Game Info </a> </span> <ul class="subnav-list subnav-list-count-7"> <li class="subnav-list__item subnav-list__item-primary "> <a class="no-hover" href="/games/mario-and-luigi-brothership/"> <img src="https://www.gamespot.com/a/uploads/square_mini/box/3/0/5/9/632907-1033059.jpg" alt="Mario & Luigi: 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content-body--buffer"> <section class="news-hdr text-center has-pad--bottom--resp ellipseborder-bottom"><div class="news-section clearfix news-section__no-border has-rhythm--resp"></div><p class="news-deck type--xlarge">Mario & Luigi: Brothership tries to be a bigger, bolder version of the casual RPG series, but this top-heavy ship ultimately capsizes.</p><p class="news-byline">By <span class="byline-author "><a class="byline-author__name" href="/profile/sporkyreeve/" rel="author" > Steve Watts </a><a class="byline-author__twitter" href="https://twitter.com/sporkyreeve" target="_blank" rel="author" title="Twitter: @sporkyreeve" ><i><svg width="26" height="28" viewBox="0 0 26 28" aria-hidden="true" class="symbol symbol-twitter"><path d="M25.312 6.375q-1.047 1.531-2.531 2.609.016.219.016.656 0 2.031-.594 4.055t-1.805 3.883-2.883 3.289-4.031 2.281T8.437 24q-4.234 0-7.75-2.266.547.063 1.219.063 3.516 0 6.266-2.156-1.641-.031-2.938-1.008t-1.781-2.492q.516.078.953.078.672 0 1.328-.172-1.75-.359-2.898-1.742t-1.148-3.211v-.063q1.062.594 2.281.641-1.031-.688-1.641-1.797t-.609-2.406q0-1.375.688-2.547Q4.298 7.25 7.009 8.649t5.805 1.555q-.125-.594-.125-1.156 0-2.094 1.477-3.57t3.57-1.477q2.188 0 3.687 1.594 1.703-.328 3.203-1.219-.578 1.797-2.219 2.781 1.453-.156 2.906-.781z"/></svg></i></a></span> on <time datetime="2024-11-06T12:15:38-0800" >November 6, 2024 at 12:15PM PST</time></p></section> <ul class="share no-list-style no-inner-space share--column" role="presentation"> <li class="share-item share-item--comments" role="presentation"> <a title="Comment" class="js-seamless-content__goto-comments" href="#comments-block-33628044" data-content-guid="1900-6418314" rel="nofollow"> <span class="share-item__container"><i><svg width="28" height="28" viewBox="0 0 28 28" aria-hidden="true" class="symbol symbol-comments symbol--nudge-bottom"><path d="M22 12q0 2.172-1.469 4.016t-4.008 2.914T11 20q-1.344 0-2.75-.25-1.937 1.375-4.344 2-.562.141-1.344.25h-.047q-.172 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class="pull-right article-aside--top"> <div class="js-mapped-ad mapped-ad mapped-mpu_top mapped-mpu_top-dart" data-ad-type="mpu_top"><div class="ad-wrap ad-wrap-mpu_top"></div></div> <div class="js-where-to-buy affiliate-offers border-round--small inner-space-small-rem text-center page-spacing-bottom-rem" data-merchant-service-api-link="https://www.gamespot.com/merchantapi/offer/?gameid=632907"><div class="text-custom-regular base-flexbox"><div class="text-custom-regular">Where to buy</div><select class="js-where-to-buy-dropdown affiliate-offers__dropdown hide-element"></select></div><div class="affiliate-offers__name text-left text-custom-bold vertical-spacing-small-bottom-rem"><a href="/games/mario-and-luigi-brothership/">Mario & Luigi: Brothership</a></div><div class="js-where-to-buy-buttons affiliate-offers__buttons flexbox-column text-bold centered--margin position--relative"><div class="js-where-to-buy-message-fetch"><div class="vertically-centered--absolute width-100"><div class="loading"></div></div></div><div class="js-where-to-buy-message-error vertically-centered--absolute width-100 hide-element"> There are currently no available deals </div></div><div class="affiliate-offers__note vertical-spacing-small-top-rem text-xsmall">GameSpot may get a commission from retail offers.</div></div> </aside> <section class="article-body typography-format "> <div class="js-content-entity-body"> <p dir="ltr">The Mario & Luigi RPG series started on the Game Boy Advance, and even many years and a few iterations later, it has always reflected a connection to those roots. The two-button Game Boy Advance was the impetus for the series' central hook: Each brother is assigned to a face button and you control them both at once. Even as the series has progressed to platforms with more face buttons, the core concept has remained defined by its initial limitations. Now brought to the Switch, Mario & Luigi: Brothership feels like a conscious effort to escape those limitations, resulting in a lengthy RPG that can't quite sustain its own weight.</p><p dir="ltr">In Brothership, several denizens of the Mushroom Kingdom are magically swept into the new setting of Concordia--a vast sea dotted with islands that used to be part of one contiguous land mass. A world tree of sorts, the Uni-Tree served as the tether that held all of the islands together, but it suddenly wilted and the islands drifted apart. With the help of a young researcher, you pilot a ship that houses a new Uni-Tree sapling, connecting islands and the Great Lighthouses that amplify its power to bring them all back together. So your ship comes to resemble a tugboat, with several islands tethered and pulled behind it.</p><p dir="ltr">It's a concept that allows for lots of different kinds of environments and stories on self-contained little islands. One might be modeled like a desert, while another is a multi-story corporate headquarters. The Great Lighthouses serve as major dungeons, so each of the acts consists of the smaller stories on each island, the larger story arc of the region, and then the Great Lighthouse dungeon as its resolution.</p><p dir="ltr">Mario and Luigi are wandering do-gooders who just chip in because they're in a position to help. And while they don't have spoken dialogue, you get a lot of characterization out of the stellar animation quality. Brothership is an impressive feat of art direction, showcasing both new and familiar characters with a simple but very effective style that has a cartoon-like elasticity. I never got tired of seeing Luigi's face light up, or the various arrival animations as they landed on different islands. There's a running gag that Mario always lands perfectly and Luigi always lands somewhat less perfectly, with lots of funny variations on just how many ways it can go wrong.</p><p dir="ltr">If the islands are nicely differentiated, though, exploring them is unremarkable. Mario & Luigi has never been known for its platforming prowess, and you would never mistake Brothership for a proper Mario platformer. The controls are just a little too rigid, and sometimes that makes platforming puzzles feel less organic than they should. It also oddly abandons the dual-hero gimmick of Mario & Luigi by putting Mario squarely in the driver's seat. Luigi is less an equal than a sidekick who follows along (mostly) dutifully, and you can sometimes tap the L button to send him off to gather resources so you don't have to, or to have him help solve puzzles. That does alleviate some frustration I had with previous Mario & Luigi games, in which I had to get the timing for both brothers perfect while crossing a gap, for example, but it's strange to have Luigi so clearly play a supporting role. This functionally compromises its identity--less Mario & Luigi and more Mario featuring special guest Luigi.</p><figure data-align="center" data-size="large" data-img-src="https://www.gamespot.com/a/uploads/original/1585/15855271/4395631-switch_mario_luigibrothership_scrn_09.jpg" data-ref-id="1300-4395631" data-ratio="0.5625" data-width="1920" data-embed-type="image" style="width: 1920px"><a class="fluid-height" style="padding-bottom:56.3%" href="https://www.gamespot.com/a/uploads/original/1585/15855271/4395631-switch_mario_luigibrothership_scrn_09.jpg" data-ref-id="1300-4395631"><img alt="Mario and Luigi prepare for battle" src="https://www.gamespot.com/a/uploads/scale_super/1585/15855271/4395631-switch_mario_luigibrothership_scrn_09.jpg" srcset="https://www.gamespot.com/a/uploads/original/1585/15855271/4395631-switch_mario_luigibrothership_scrn_09.jpg 1920w, https://www.gamespot.com/a/uploads/scale_super/1585/15855271/4395631-switch_mario_luigibrothership_scrn_09.jpg 1280w, https://www.gamespot.com/a/uploads/scale_medium/1585/15855271/4395631-switch_mario_luigibrothership_scrn_09.jpg 480w" sizes="(max-width: 1280px) 100vw, 1280px" data-width="1280"></a><figcaption>Mario and Luigi prepare for battle</figcaption></figure><figure data-embed-type="gallery" 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https://www.gamespot.com/a/uploads/scale_super/1585/15855271/4395662-switch_mario_luigibrothership_scrn_32.jpg 1280w, https://www.gamespot.com/a/uploads/scale_medium/1585/15855271/4395662-switch_mario_luigibrothership_scrn_32.jpg 480w" /> </a> <a href="https://www.gamespot.com/a/uploads/original/1585/15855271/4395663-switch_mario_luigibrothership_scrn_33.jpg" data-ref-id="1300-4395663"> <img src="https://www.gamespot.com/a/uploads/square_avatar/1585/15855271/4395663-switch_mario_luigibrothership_scrn_33.jpg" alt="Gallery image 32" data-full-srcset="https://www.gamespot.com/a/uploads/original/1585/15855271/4395663-switch_mario_luigibrothership_scrn_33.jpg 1920w, https://www.gamespot.com/a/uploads/scale_super/1585/15855271/4395663-switch_mario_luigibrothership_scrn_33.jpg 1280w, https://www.gamespot.com/a/uploads/scale_medium/1585/15855271/4395663-switch_mario_luigibrothership_scrn_33.jpg 480w" /> </a> </div> </figure><p dir="ltr">In combat, though, Luigi is more than an equal. Both brothers do their own animated versions of timing-based attacks, but for most boss fights, Luigi can summon a moment of "Luigi Logic" to do a special stage-based stunner that will leave the boss vulnerable. I got the sense this was to give the character something to do and act as a counterweight to him mostly being a second banana in the exploration segments. The timing attacks work just as well as ever here, and you select Jump or Hammer based on the enemy's attributes for a light rock-paper-scissors element. Counterattacks are back as well, and they can sometimes even just end a battle immediately as you deal heavy damage back to the opponent. That said, with only two party members, it can be very easy to get into a doom-loop of using revival items on each brother in turn, once you reach tougher enemies and you're first learning their attack patterns.</p><p dir="ltr">Combat does have a couple of new wrinkles that help add more depth, the first of which is a regular pace of permanent upgrades. Every eight levels, you get to pick one upgrade to last you the rest of the game, like getting extra EXP from every battle or earning extra power stats with every subsequent level-up. Those are uniform between Mario and Luigi, but the two brothers do have their own specialties with stats that level up faster--Luigi is especially good at Defense and the Luck-like Stash stat, for example.</p><p dir="ltr">The second major combat element is Plugs: major game-changing power-ups that can be equipped across a power-strip-like interface as you unlock more outlets. These can have attributes like creating a blast radius when you get an Excellent rating on a timed attack, giving you items back after use, or being especially resistant to certain status effects. The plugs have a limited number of charges, after which they go into a recharge state, but other plugs can impact the recharge timing too. All in all, I was reminded most of Materia from Final Fantasy 7, in which nodes could be set to enable powers and the real joy was in tinkering with powerful combinations. Plugs are even more versatile, in fact, because you can hot-swap them mid-battle without losing a turn.</p><p dir="ltr">However, Plugs also raise the specter of Mario & Luigi: Brothership's major weakness: its pacing. The Mario & Luigi games are full-fledged RPGs, but they're compact, usually topping out at around 25 hours. Brothership seemed intent on hitting a lengthier playtime, and it just can't sustain itself for that long. The Plugs element doesn't even get introduced until almost 10 hours into the experience, and by then, combat was starting to feel rote. I appreciated that it injected a new element, but I would have liked to have it before combat was getting stale, not after.</p><p dir="ltr">The pacing problems are only exacerbated as the game progresses. Late in the game, there's a required story quest that then leads to a decision that could make the quest itself totally irrelevant. At more than one point, you're required to revisit a bunch of islands you've already visited. There are two almost-identical boss fights that occur nearly back to back. Traveling by sea can be tedious, even with a faster-sailing option, and small Islets have no fast-travel option and must be sailed to manually. Plus, when a particular plot element gets introduced, the writing gets significantly funnier with several laugh-out-loud gags and dialogue, but it took me about 30 hours to get there. All this makes it feel like the game isn't really respecting your time. And worse, the performance suffers with drops in the frame rate, especially near the end, leaving it to finish on a sour note.</p><figure data-align="center" data-size="large" data-img-src="https://www.gamespot.com/a/uploads/original/1585/15855271/4395665-switch_mario_luigibrothership_scrn_29.jpg" data-ref-id="1300-4395665" data-ratio="0.5625" data-width="1920" data-embed-type="image" style="width: 1920px"><a class="fluid-height" style="padding-bottom:56.3%" href="https://www.gamespot.com/a/uploads/original/1585/15855271/4395665-switch_mario_luigibrothership_scrn_29.jpg" data-ref-id="1300-4395665"><img alt="A maze island in Mario & Luigi: Brothership" src="https://www.gamespot.com/a/uploads/scale_super/1585/15855271/4395665-switch_mario_luigibrothership_scrn_29.jpg" srcset="https://www.gamespot.com/a/uploads/original/1585/15855271/4395665-switch_mario_luigibrothership_scrn_29.jpg 1920w, https://www.gamespot.com/a/uploads/scale_super/1585/15855271/4395665-switch_mario_luigibrothership_scrn_29.jpg 1280w, https://www.gamespot.com/a/uploads/scale_medium/1585/15855271/4395665-switch_mario_luigibrothership_scrn_29.jpg 480w" sizes="(max-width: 1280px) 100vw, 1280px" data-width="1280"></a><figcaption>A maze island in Mario & Luigi: Brothership</figcaption></figure><p dir="ltr">All of this feels especially frustrating because, at its core, Brothership tells a sweet if simple fable about togetherness and human connection. The islands were ripped apart and isolated, and the ultimate threat at play is a sort of pandemic of loneliness. There's even a surprising light visual motif around screen addiction and how it may keep people from forming interpersonal bonds. It's a nice story, but it's not one that needs to be 50 hours long.</p><p dir="ltr">That length may have been born from a desire to create a big, meaty RPG, but in the end, it mostly serves to accentuate the simplicity in all aspects. Stretched over so many hours, exploration becomes dull, combat feels repetitive, and the story can't sustain itself. Mario & Luigi: Brothership is well made and has some great ideas, but in breaking free of its handheld limitations, it becomes too ambitious for its own good.</p> <div class="js-mapped-ad mapped-ad mapped-incontent-ad mapped-incontent-ad-dart" data-ad-type="incontent-ad"><div class="ad-wrap ad-wrap-incontent-ad"></div></div> </div> <div class="content-footer__user-actions has-rhythm"><form name="upvote" method="post" action="/vote/" class="js-upvote-form upvote-form " data-guid="1900-6418314"><button type="submit" id="upvote_upvote" name="upvote[upvote]" class="js-upvote-btn btn btn-upvote btn-pad--small button--primary btn-large" data-guid="1900-6418314"><i><svg width="26" height="28" viewBox="0 0 26 28" aria-hidden="true" class="symbol symbol-thumbs-up symbol--nudge-bottom"><path d="M4 21q0-.406-.297-.703T3 20q-.422 0-.711.297T2 21q0 .422.289.711T3 22q.406 0 .703-.289T4 21zm2.5-8v10q0 .406-.297.703T5.5 24H1q-.406 0-.703-.297T0 23V13q0-.406.297-.703T1 12h4.5q.406 0 .703.297T6.5 13zM25 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</div> <div class="review-breakdown__lists color-white" style="background-image: linear-gradient(rgba(0, 0, 0, 0.85),rgba(0, 0, 0, 0.85)), url(https://www.gamespot.com/a/uploads/screen_large/1585/15855271/4395629-switch_mario_luigibrothership_scrn_06.jpg)"> <h4 class="review-breakdown__label text-custom-bold">The Good</h4> <ul class="review-breakdown__list"> <li>Art direction and animation are excellent, especially with Mario and Luigi's expressiveness </li> <li>Plugs system is a cool, empowering way to tinker with combos </li> <li>Story is sweet and funny, with some surprising themes</li> </ul> <h4 class="review-breakdown__label text-custom-bold">The Bad</h4> <ul class="review-breakdown__list"> <li>Combat starts to feel samey during such a lengthy campaign </li> <li>Elements to inject new life, like Plugs and plot twists, take too long to appear </li> <li>Performance occasionally dips, especially near the end</li> </ul> </div> </div> </div> <div class="review-authors no-spacing text-center"> <div class="container row"> <div class="review-authors__main is-alone span8 "> <h3 class="inline-block text-custom-semibold text-medium">About the Author</h3> <div class="review-author review-author--main"> <div class="authorCard authorCard--article"> <div class="align-vertical--contain"> <div class="align-vertical--child authorCard-avatar align-vertical--child--top hide-mobile"> <div class="avatar avatar--circle "> <a href="/profile/sporkyreeve/" class="img"> <img src="https://www.gamespot.com/a/uploads/square_avatar/1585/15855271/3450320-f17350c2fe3f5be02f8cef5d8ab761bd.jpg" alt="sporkyreeve"> </a> </div> </div> <div class="align-vertical--child align-vertical--child--top"> <h4 class="authorCard-name"><a href="/profile/sporkyreeve/content/" rel="author" itemprop="author" class="" ><strong>Steve Watts</strong></a></h4> <div class="authorCard-deck"> Steve completed Mario and Luigi: Brothership after roughly 56 hours, having done some but not anywhere near all of the side quests. 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notification-text">Searching for</span> "<span class="js-autocomplete-notification-term notification-term"></span>"</li><% } %></ul><div class="js-loader loader"><div class="loader-animation"><div class="loading"></div></div></div></div></script><script id="js-template-autocomplete-results-legacy" type="text/template"><div class="dropdown-menu typeahead typeahead-full"><ul class="js-autocomplete-list autocomplete-list no-list-style no-inner-space no-spacing"><% if (data.showNotificationBar) { %><li class="js-autocomplete-notification-bar notificationBar"><span class="js-autocomplete-notification-text notification-text">Searching for</span> "<span class="js-autocomplete-notification-term notification-term"></span>"</li><% } %></ul><div class="js-loader loader"><div class="loader-animation"><div class="loading"></div></div></div></div></script><script id="js-template-autocomplete-result-item" type="text/template"><li <% if (data.resultEmbargoed) { %>class="embargoed"<% } %>><% if (data.hasResult) { %><% if (data.resultUrl) { %><a class="no-hover flexbox-row resultWrap js-result-wrap<% if (data.textOnly) { print(' resultWrap--textOnly'); } %>" href="<%= data.resultUrl %>" section="suggestedSearch" data-key="<%= data.resultUrlDataKey %>" data-id="<%= data.resultUrlDataId %>" data-type="<%= data.resultUrlDataType %>"><% } else { %><div class="flexbox-row resultWrap js-result-wrap<% if (data.textOnly) { print(' resultWrap--textOnly'); } %>"><% } %><% if (data.resultImage || !data.textOnly) { %><div class="link-img"><img src="<%= data.resultImage || 'https://www.gamespot.com/a/bundles/phoenixsite/images/core/loose/no-image-30x30.png' %>"></div><% } %><div class="flexbox-row flexbox-wrap flexbox-justify-between"><span class="result-name"><%= data.resultName %></span><% if (data.resultType) { %><span class="result-type"><%= data.resultType %></span><% } %></div><% if (data.resultUrl) { %></a><% } else { %></div><% } %><% } else { %><% if (data.emptyText) { %><div class="noResults"><%= data.emptyText %></div><% } %><% } %></li></script><script id="js-template-autocomplete-result-item-legacy" type="text/template"><li <% if (data.resultEmbargoed) { %>class="embargoed"<% } %>><% if (data.hasResult) { %><% if (data.resultUrl) { %><a class="no-hover resultWrap js-result-wrap<% if (data.textOnly) { print(' resultWrap--textOnly'); } %>" href="<%= data.resultUrl %>" section="suggestedSearch" data-key="<%= data.resultUrlDataKey %>" data-id="<%= data.resultUrlDataId %>" data-type="<%= data.resultUrlDataType %>"><% } else { %><div class="resultWrap js-result-wrap<% if (data.textOnly) { print(' resultWrap--textOnly'); } %>"><% } %><% if (data.resultImage || !data.textOnly) { %><img src="<%= data.resultImage || 'https://www.gamespot.com/a/bundles/phoenixsite/images/core/loose/no-image-30x30.png' %>"><% } %><div class="flexbox-row flexbox-wrap flexbox-justify-between"><span class="result-name"><%= data.resultName %></span><% if (data.resultType) { %><span class="result-type"><%= data.resultType %></span><% } %></div><% if (data.resultUrl) { %></a><% } else { %></div><% } %><% } else { %><% if (data.emptyText) { %><div class="noResults"><%= data.emptyText %></div><% } %><% } %></li></script><script id="js-template-autocomplete-pagination" type="text/template"><li class="js-autocomplete-page <%= data.direction %>" data-direction="<%= data.direction %>"><% if (data.direction === "next") { %>See more results<% } else { %>See previous results<% } %></li></script> <script id="js-underscore-template-default-buylink" type="text/template"><% var linkText = link.text %><% var linkUrl = link.rawUrl %><% var linkClasses = 'js-lead-click js-lead-click-event-tracking' %><% linkClasses = link.monetizedUrl ? linkClasses + ' monetized-link' : linkClasses %><a class="<%= linkClasses %>" href="<%= linkUrl %>" target="_blank" data-event-tracking="{"destUrl":"<%= linkUrl %>","leadType":"deal","linkLocation":"BuyButton","merchantName":"","seamlessScrollPage":"1"}" data-track-page-event="{"eventName":"Monetization Link Clicked","merchantName":"","merchantPrice":""}" data-vars-buy-link="<%= linkUrl %>"><%= linkText %></a></script><script id="js-underscore-template-medium-buylink" type="text/template"><div class="pod pod--carousel-strip carousel--default"><div class="js-carousel-strip carousel-strip" data-viewport="3"><div class="flexbox-row flexbox-justify-between"><div class="carousel-strip__control flexbox-justify-flex-end"><div class="js-carousel-strip__control--prev carousel-strip__control--prev"><button type="button" class="js-carousel-strip__control" data-control-dir="1" aria-label="Previous Page"><i><svg width="10" height="28" viewBox="0 0 10 28" aria-hidden="true" class="symbol symbol-angle-left"><path d="M9.797 8.5q0 .203-.156.359L3.5 15l6.141 6.141q.156.156.156.359t-.156.359l-.781.781q-.156.156-.359.156t-.359-.156L.861 15.359Q.705 15.203.705 15t.156-.359L8.142 7.36q.156-.156.359-.156t.359.156l.781.781q.156.156.156.359z"/></svg></i></button></div><div class="js-carousel-strip__control--next carousel-strip__control--next"><button type="button" class="js-carousel-strip__control" data-control-dir="-1" aria-label="Next Page"><i><svg width="10" height="28" viewBox="0 0 10 28" aria-hidden="true" class="symbol symbol-angle-right"><path d="M9.297 15q0 .203-.156.359L1.86 22.64q-.156.156-.359.156t-.359-.156l-.781-.781q-.156-.156-.156-.359t.156-.359L6.502 15 .361 8.859Q.205 8.703.205 8.5t.156-.359l.781-.781q.156-.156.359-.156t.359.156l7.281 7.281q.156.156.156.359z"/></svg></i></button></div></div></div><div class="js-carousel-strip__viewport carousel-strip__viewport"><div class="js-carousel-strip__body carousel-strip__body"><ul class="js-carousel-strip__strip carousel-strip__strip"><% _.each(collection.collection, function(buylink) { %><% var { itemTitle, itemDeck, linkText, linkUrl, "data-img-src" : imgSrc } = buylink %><li class="carousel-strip__slot" style="max-width: 33.333333333333%;flex:1 0 33.333333333333%;"><div class="buylink-item-container"><div class="image-container"><img class="overlay" src=<%= imgSrc %> /><img class="main-image" src=<%= imgSrc %>></div><div class="information-container"><p class="item-title"><%= itemTitle %></p><p class="item-deck"><%= itemDeck %></p><% var link = { text:linkText, url:linkUrl } %><% var linkText = link.text %><% var linkUrl = link.rawUrl %><% var linkClasses = 'js-lead-click js-lead-click-event-tracking' %><% linkClasses = link.monetizedUrl ? linkClasses + ' monetized-link' : linkClasses %><a class="<%= linkClasses %>" href="<%= linkUrl %>" target="_blank" data-event-tracking="{"destUrl":"<%= linkUrl %>","leadType":"deal","linkLocation":"BuyButton","merchantName":"","seamlessScrollPage":"1"}" data-track-page-event="{"eventName":"Monetization Link Clicked","merchantName":"","merchantPrice":""}" data-vars-buy-link="<%= linkUrl %>"><%= linkText %></a></div></div></li><% }); %></ul></div></div></div></div></script><script id="js-underscore-template-large-buylink" type="text/template"><div class="buylink__container buylink__container--underscore"><% _.each(collection.collection, function(buylink) { %><% var { itemTitle, itemDeck, linkText, linkUrl, "data-img-src" : imgSrc } = buylink %><li class="buylink__item"><div class="buylink__image-container"></div><div class="buylink__text"><p class="buylink__title text-bold"><%= itemTitle %></p><p class="buylink__deck"><%= itemDeck %></p></div><div class="buylink__links"><% var link = { text:linkText, url:linkUrl } %><% var linkText = link.text %><% var linkUrl = link.rawUrl %><% var linkClasses = 'js-lead-click js-lead-click-event-tracking' %><% linkClasses = link.monetizedUrl ? linkClasses + ' monetized-link' : linkClasses %><a class="<%= linkClasses %>" href="<%= linkUrl %>" target="_blank" data-event-tracking="{"destUrl":"<%= linkUrl %>","leadType":"deal","linkLocation":"BuyButton","merchantName":"","seamlessScrollPage":"1"}" data-track-page-event="{"eventName":"Monetization Link Clicked","merchantName":"","merchantPrice":""}" data-vars-buy-link="<%= linkUrl %>"><%= linkText %></a></div></li><% }); %></div></script><script id="js-underscore-template-listicle-buylink" type="text/template"><div class="buylink-container"><% _.each(collection.collection, function(buylink) { %><% var { itemTitle, itemDeck, linkText, linkUrl, "data-img-src" : imgSrc } = buylink %><div class="buylink-item-container"><h2 class="item-title"><%= itemTitle %></h2><h3 class="item-deck"><%= itemDeck %></h3><div class="image-container"><img class="main-image" src=<%= imgSrc %>></div><div class="item-description"> Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum. </div><div class="item-buttons"><% var link = { text:linkText, url:linkUrl } %><div><% var linkText = link.text %><% var linkUrl = link.rawUrl %><% var linkClasses = 'js-lead-click js-lead-click-event-tracking' %><% linkClasses = link.monetizedUrl ? linkClasses + ' monetized-link' : linkClasses %><a class="<%= linkClasses %>" href="<%= linkUrl %>" target="_blank" data-event-tracking="{"destUrl":"<%= linkUrl %>","leadType":"deal","linkLocation":"BuyButton","merchantName":"","seamlessScrollPage":"1"}" data-track-page-event="{"eventName":"Monetization Link Clicked","merchantName":"","merchantPrice":""}" data-vars-buy-link="<%= linkUrl %>"><%= linkText %></a></div><div><% var linkText = link.text %><% var linkUrl = link.rawUrl %><% var linkClasses = 'js-lead-click js-lead-click-event-tracking' %><% linkClasses = link.monetizedUrl ? linkClasses + ' monetized-link' : linkClasses %><a class="<%= linkClasses %>" href="<%= linkUrl %>" target="_blank" data-event-tracking="{"destUrl":"<%= linkUrl %>","leadType":"deal","linkLocation":"BuyButton","merchantName":"","seamlessScrollPage":"1"}" data-track-page-event="{"eventName":"Monetization Link Clicked","merchantName":"","merchantPrice":""}" data-vars-buy-link="<%= linkUrl %>"><%= linkText %></a></div><div><% var linkText = link.text %><% var linkUrl = link.rawUrl %><% var linkClasses = 'js-lead-click js-lead-click-event-tracking' %><% linkClasses = link.monetizedUrl ? linkClasses + ' monetized-link' : linkClasses %><a class="<%= linkClasses %>" href="<%= linkUrl %>" target="_blank" data-event-tracking="{"destUrl":"<%= linkUrl %>","leadType":"deal","linkLocation":"BuyButton","merchantName":"","seamlessScrollPage":"1"}" data-track-page-event="{"eventName":"Monetization Link Clicked","merchantName":"","merchantPrice":""}" data-vars-buy-link="<%= linkUrl %>"><%= linkText %></a></div></div></div><% }); %></div></script> <script id="js-underscore-template-infobox" type="text/template"><% var title = infoboxObj.title %><% var description = infoboxObj.description %><% var warningClassName = title === 'WARNING' ? 'infobox__title--warning' : '' %><p class="js-infobox-title infobox__title no-spacing <%= warningClassName %>"><%= title %></p><% if (infoboxObj.list.length === 0) { %><p class="js-infobox-description infobox__description no-spacing"><%= description %></p><% } else { %><ul class="js-infobox-list infobox__lists"><% _.each(infoboxObj.list, function(item) { %><% var { text, link } = item %><li class="infobox__list-item"><% if (link.trim() === 'https://') { %><span class="infobox__list-item-text"><%= text %></span><% } else { %><a class="infobox__list-item-text" href=<%= link %>><%= text %></a><% } %></li><% }); %></ul><% } %></script><script id="js-underscore-template-infobox-preview-item" type="text/template"><% var { dataText, dataLink, text } = previewItem %><div class="js-preview-item infobox__preview-item" data-text=<%= dataText %> data-link=<%= dataLink %> ><%= text %></div></script> <script id="js-underscore-template-gallery" type="text/template"><% var { isOldGallery, collection } = galleryObject %><% var labelClass = isOldGallery ? 'image-gallery__label--old' : 'image-gallery__label' %><div class="<%= labelClass %>">Gallery</div><% var listClasses = 'image-gallery__list hide-scrollbar' %><% var listClasses = collection.length <= 5 ? listClasses + ' image-gallery__list--small' : listClasses %><% var listClasses = isOldGallery ? 'image-gallery__list--old' : listClasses %><div class="<%= listClasses %>"><% _.each(collection, function(image) { %><% var { href, dataSrc } = image %><a href=<%= href %>><img alt="" data-src=<%= dataSrc %> class="loading" /></a><% }); %></div></script><script id="js-underscore-template-image-gallery" type="text/template"><div class="image-gallery__header">Title</div><div class="image-gallery__main image-gallery__main--small image-gallery__main--underscore"><% _.each(_.range(5), function(number) { %><div class="image-gallery__item">Image <%= number + 1 %></div><% }); %></div></script> <script id="js-underscore-template-presence-user" type="text/template"><% _.each(users, function(user, key) { %><% var { userName, image } = user %><div class="user-presence__user base-flexbox vertical-spacing-bottom-rem flexbox-align-center"><div class="user-presence__image border-circle horizontal-spacing-right-small bg-white"><img class="width-100" src=<%= image %>></div><div class="user-presence__name"><%= userName %></div></div><% }); %></script> <script id="js-underscore-template-score-scale" type="text/template"><div class="score-scale__label text-small js-current-user-review-title" data-object-name="<%= templateData.name %>"> You rated <span class="block text-bold"><%= templateData.name %></span></div><div class="score-scale__score text-bold js-current-user-review-score"><div class="border-circle"><span class="block centered--absolute"><%= templateData.score %></span></div><div class="block"><%= _.propertyOf({"1":"Abysmal","2":"Terrible","3":"Bad","4":"Poor","5":"Mediocre","6":"Fair","7":"Good","8":"Great","9":"Superb","10":"Essential"})(templateData.score) %></div></div></script> <script type="text/javascript">window.NREUM||(NREUM={});NREUM.info={"beacon":"bam.nr-data.net","licenseKey":"NRJS-433baf257505ff5076b","applicationID":"1516322196","transactionName":"YQAEMEtXDUMCBRANXVhKJRFKQgxdTCEFCVdFFQkQa1MVWQYRNgFEXwARF3pZDUQRCQgIV0RfXABQRRNcAh8lB0ZfCghMEA==","queueTime":0,"applicationTime":651,"atts":"TUcTRgNNHhxBB0ZeSUsY","errorBeacon":"bam.nr-data.net","agent":""}</script></body> </html>