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The Goblinburg Notebook
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class='fauxcolumn-outer fauxcolumn-right-outer'> <div class='cap-top'> <div class='cap-left'></div> <div class='cap-right'></div> </div> <div class='fauxborder-left'> <div class='fauxborder-right'></div> <div class='fauxcolumn-inner'> </div> </div> <div class='cap-bottom'> <div class='cap-left'></div> <div class='cap-right'></div> </div> </div> <!-- corrects IE6 width calculation --> <div class='columns-inner'> <div class='column-center-outer'> <div class='column-center-inner'> <div class='main section' id='main' name='Main'><div class='widget Blog' data-version='1' id='Blog1'> <div class='blog-posts hfeed'> <div class="date-outer"> <h2 class='date-header'><span>Monday, 10 June 2019</span></h2> <div class="date-posts"> <div class='post-outer'> <div class='post hentry uncustomized-post-template' itemprop='blogPost' itemscope='itemscope' itemtype='http://schema.org/BlogPosting'> <meta content='https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjk8UBuYRNsYoV0dZkdjGbcy0QUggHKN8p2tZdfuBHXxH_AEJMcul3DBOIDSpiotKUDuIB1PeWjk6HH92tTDycpEAw3ILpXDrEmcQHFgLTlcKiIY9wxRJgjE85YGmX1wDTC45LVoQvtK6db/s640/Capture.JPG' itemprop='image_url'/> <meta content='6606337547895719668' itemprop='blogId'/> <meta content='1798690704794046931' itemprop='postId'/> <a name='1798690704794046931'></a> <h3 class='post-title entry-title' itemprop='name'> <a href='https://goblinburg.blogspot.com/2019/06/temporary-new-home-for-blog.html'>Temporary new home for the blog</a> </h3> <div class='post-header'> <div class='post-header-line-1'></div> </div> <div class='post-body entry-content' id='post-body-1798690704794046931' itemprop='articleBody'> <div style="text-align: left;"> Something I should have posted earlier:<br /> </div> <div style="text-align: center;"> <span style="color: #cc0000;"><a href="http://dragons.ie/blog/" target="_blank">>> MY 'DEV BLOG' IS NOW AT DRAGONS.IE << </a></span></div> <br /> I'll get to make a proper home for my bloggerings at some stage, but for the moment I'm choosing the easy thing: host it with the website of my TTRPGs in corporate offices venture, <a href="http://dragons.ie/">Desks & Dragons</a>.<br /> <br /> <div class="separator" style="clear: both; text-align: center;"> <a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjk8UBuYRNsYoV0dZkdjGbcy0QUggHKN8p2tZdfuBHXxH_AEJMcul3DBOIDSpiotKUDuIB1PeWjk6HH92tTDycpEAw3ILpXDrEmcQHFgLTlcKiIY9wxRJgjE85YGmX1wDTC45LVoQvtK6db/s1600/Capture.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="930" data-original-width="1600" height="372" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjk8UBuYRNsYoV0dZkdjGbcy0QUggHKN8p2tZdfuBHXxH_AEJMcul3DBOIDSpiotKUDuIB1PeWjk6HH92tTDycpEAw3ILpXDrEmcQHFgLTlcKiIY9wxRJgjE85YGmX1wDTC45LVoQvtK6db/s640/Capture.JPG" width="640" /></a></div> <br /> <br /> Being part of the front for a commercial venture, the blog will feature some mainstream content - meaning stuff about getting into RPGs and the benefits thereof, not DUDE LOOKIT MAH SICK TABAXI RANGER-PALADIN BUILD or reviews of DM's Guild feat compilations.<br /> <br /> I'm still posting for the nerdniche: <a href="http://dragons.ie/make-your-dungeon-maps-come-to-life-with-patterned-paper/" target="_blank">procedural experiments</a>, <a href="http://dragons.ie/d200-classless-abilities/" target="_blank">random tables</a>, etc. I'll talk about the game I'm developing for short sessions with beginners and casual players <i>Lunchtime Dungeons</i>, it's even more streamlined little brother, <i>Dungeonsnack</i>, and of course <i><a href="https://www.drivethrurpg.com/product/264169/Macchiato-Monsters" target="_blank">Macchiato Monsters</a></i> (which should also get its website soon - apologies for the commercial link).<br /> <br /> I also want to keep posting about generic adventure game / old school stuff, such as the work I've started to do with <i>Old School Essentials</i>. For instance, my latest post is an attempt at <a href="http://dragons.ie/rewriting-the-b-x-spell-lists-1st-level/" target="_blank">rewriting the B/X spell list</a>: 15 spells with similar uses as the 1st level spells of Moldvay's Basic, but more versatility and personality.<br /> <br /> The <a href="https://campaignwiki.org/osr/" target="_blank">Old School RPG Planet</a> link, Twitter bot, and RSS feed should be updated soon too. In the mean time, the <a href="http://dragons.ie/blog/" target="_blank">Dragons.ie Dev Blog is over there</a>. <div style='clear: both;'></div> </div> <div class='post-footer'> <div class='post-footer-line post-footer-line-1'> <span class='post-author vcard'> Posted by <span class='fn' itemprop='author' itemscope='itemscope' itemtype='http://schema.org/Person'> <meta content='https://www.blogger.com/profile/07663906394653460662' itemprop='url'/> <a class='g-profile' href='https://www.blogger.com/profile/07663906394653460662' rel='author' title='author profile'> <span itemprop='name'>Eric Nieudan</span> </a> </span> </span> <span class='post-timestamp'> at <meta content='http://goblinburg.blogspot.com/2019/06/temporary-new-home-for-blog.html' itemprop='url'/> <a class='timestamp-link' href='https://goblinburg.blogspot.com/2019/06/temporary-new-home-for-blog.html' rel='bookmark' title='permanent link'><abbr class='published' itemprop='datePublished' title='2019-06-10T12:00:00+01:00'>12:00</abbr></a> </span> <span class='post-comment-link'> <a class='comment-link' href='https://goblinburg.blogspot.com/2019/06/temporary-new-home-for-blog.html#comment-form' onclick=''> No comments: </a> </span> <span class='post-icons'> <span class='item-control blog-admin pid-1534459535'> <a href='https://www.blogger.com/post-edit.g?blogID=6606337547895719668&postID=1798690704794046931&from=pencil' title='Edit Post'> <img alt='' class='icon-action' height='18' src='https://resources.blogblog.com/img/icon18_edit_allbkg.gif' width='18'/> </a> </span> </span> <div class='post-share-buttons goog-inline-block'> <a class='goog-inline-block share-button sb-email' href='https://www.blogger.com/share-post.g?blogID=6606337547895719668&postID=1798690704794046931&target=email' target='_blank' title='Email This'><span class='share-button-link-text'>Email This</span></a><a class='goog-inline-block share-button sb-blog' href='https://www.blogger.com/share-post.g?blogID=6606337547895719668&postID=1798690704794046931&target=blog' onclick='window.open(this.href, "_blank", "height=270,width=475"); return false;' target='_blank' title='BlogThis!'><span class='share-button-link-text'>BlogThis!</span></a><a class='goog-inline-block share-button sb-twitter' href='https://www.blogger.com/share-post.g?blogID=6606337547895719668&postID=1798690704794046931&target=twitter' target='_blank' title='Share to X'><span class='share-button-link-text'>Share to X</span></a><a class='goog-inline-block share-button sb-facebook' href='https://www.blogger.com/share-post.g?blogID=6606337547895719668&postID=1798690704794046931&target=facebook' onclick='window.open(this.href, "_blank", "height=430,width=640"); return false;' target='_blank' title='Share to Facebook'><span class='share-button-link-text'>Share to Facebook</span></a><a class='goog-inline-block share-button sb-pinterest' href='https://www.blogger.com/share-post.g?blogID=6606337547895719668&postID=1798690704794046931&target=pinterest' target='_blank' title='Share to Pinterest'><span class='share-button-link-text'>Share to Pinterest</span></a> </div> </div> <div class='post-footer-line post-footer-line-2'> <span class='post-labels'> </span> </div> <div class='post-footer-line post-footer-line-3'> <span class='post-location'> </span> </div> </div> </div> </div> </div></div> <div class="date-outer"> <h2 class='date-header'><span>Wednesday, 16 January 2019</span></h2> <div class="date-posts"> <div class='post-outer'> <div class='post hentry uncustomized-post-template' itemprop='blogPost' itemscope='itemscope' itemtype='http://schema.org/BlogPosting'> <meta content='https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhJjj9LTkxH4fkJILwWVJKz6w9MN8N2oIKYASgPhB14mtPtE6x0wVSyhq2580imxkfk_yRB-baXaz8U_97sOA-MoVy_sSBkE9rvK15A7BJ4iIO5n9f3isLEjz6AJ5JXKGUVy4N5azpXX435/s640/a5dcd6cd-beec-4793-b91d-6b97e4ce2008.jpg' itemprop='image_url'/> <meta content='6606337547895719668' itemprop='blogId'/> <meta content='5893696461790658026' itemprop='postId'/> <a name='5893696461790658026'></a> <h3 class='post-title entry-title' itemprop='name'> <a href='https://goblinburg.blogspot.com/2019/01/old-school-damage-and-one-roll-combat.html'>Old School Damage and One-roll Combat</a> </h3> <div class='post-header'> <div class='post-header-line-1'></div> </div> <div class='post-body entry-content' id='post-body-5893696461790658026' itemprop='articleBody'> <div style="-en-clipboard: true;"> <div> Related to <a href="https://goblinburg.blogspot.com/2019/01/thinking-about-hit-dice.html" target="_blank">my last post</a>, I was reminiscing about the old damage notation, before they systematically used the <span style="font-style: italic;">XdN</span> abbreviation. 2d6 was noted 2-12, d4+1 was 2-5, etc. I remember it being a bit of a math challenge when I was a kid. But I was thinking, this min-max damage notation could be used in a one-roll combat system (like in Macchiato Monsters, or if you wanted to make your D&D fights much shorter).</div> <div> </div> <table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody> <tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhJjj9LTkxH4fkJILwWVJKz6w9MN8N2oIKYASgPhB14mtPtE6x0wVSyhq2580imxkfk_yRB-baXaz8U_97sOA-MoVy_sSBkE9rvK15A7BJ4iIO5n9f3isLEjz6AJ5JXKGUVy4N5azpXX435/s1600/a5dcd6cd-beec-4793-b91d-6b97e4ce2008.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1066" data-original-width="1428" height="475" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhJjj9LTkxH4fkJILwWVJKz6w9MN8N2oIKYASgPhB14mtPtE6x0wVSyhq2580imxkfk_yRB-baXaz8U_97sOA-MoVy_sSBkE9rvK15A7BJ4iIO5n9f3isLEjz6AJ5JXKGUVy4N5azpXX435/s640/a5dcd6cd-beec-4793-b91d-6b97e4ce2008.jpg" width="640" /></a></td></tr> <tr><td class="tr-caption" style="text-align: center;">"One of us is dead. Maybe both of us."</td></tr> </tbody></table> <div> </div> <div> <b>Everyone loses HP</b> </div> </div> <div> <br /></div> <div> If you miss your attack, the monster hits you and you take damage equal to the higher value listed in their description.<i> </i>That orc bastard with the 2-7 (d6+1) scimitar wounds you for 7. Ouch. But you're a badass adventurer and you get to scratch him for 4 (your modified damage is d8+3, or 4-11). That actually has a good chance of killing him (assuming your referee has good taste and rolls for her monsters' HP). </div> <div> <br /></div> <div> If you hit, your magic sword does kill the orc with its max damage of 11. But fighting subterranean cannibal warriors is exhausting and you still lose 2 HP.</div> <div> <br /></div> <div> Of course, it's a system that makes strong fighters stronger, but it might be worth a try. Think about it: your combat round would go from four rolls to just one. 75% less rolling and math, who wouldn't want that?</div> <div> <br /></div> <div> <b>Side notes</b></div> <div> <br /></div> <div> How do you handle non reciprocal attacks, like missiles and traps? Well, player characters attacks are the same, except the PC doesn't lose hit points on a miss - maybe just 1 to account for fatigue. Monster attacks can be either rolled by the referee, or they can call for a save.</div> <div> <br /></div> <div> Critical hits could be a choice: either do more damage or take none from the opponent. Maybe throw a couple more options in the mix: break melee, trip your opponent, set up an ally for advantage next round, etc.</div> <div> <br /></div> <div> I'm thinking a system like this might need ablative armour... maybe? That would depend on what the odds of hitting are (do you use THAC0 or roll under?) and the overall hit points progression.</div> <div> </div> <table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody> <tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgfaub_8krOiU8BANsMThGes5EL-iS1ZSRyB77kIdeQX5AyLobhz_0u85qS_NY1hB2VeaFSkXlTBYMZO-vHRVkPjW7QX4QcOZXPsQuCiOIaJnzZ4PeXF-izRFUGv-qKxUb9zIjv9IL_gkYw/s1600/Wounded_soldier_being_bandaged._Wellcome_M0006247.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1199" data-original-width="1524" height="502" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgfaub_8krOiU8BANsMThGes5EL-iS1ZSRyB77kIdeQX5AyLobhz_0u85qS_NY1hB2VeaFSkXlTBYMZO-vHRVkPjW7QX4QcOZXPsQuCiOIaJnzZ4PeXF-izRFUGv-qKxUb9zIjv9IL_gkYw/s640/Wounded_soldier_being_bandaged._Wellcome_M0006247.jpg" width="640" /></a></td></tr> <tr><td class="tr-caption" style="text-align: center;">"I need you to start rolling better, okay?"</td></tr> </tbody></table> <div> <b>In conclusion</b></div> <div> </div> <div> It is really just an idea. I might try it if I was to run B/X or OD&D, but I'm too busy at the moment with <i>Lunchtime Dungeons</i> to pursue it further. If you do, drop me a note!</div> <div style='clear: both;'></div> </div> <div class='post-footer'> <div class='post-footer-line post-footer-line-1'> <span class='post-author vcard'> Posted by <span class='fn' itemprop='author' itemscope='itemscope' itemtype='http://schema.org/Person'> <meta content='https://www.blogger.com/profile/07663906394653460662' itemprop='url'/> <a class='g-profile' href='https://www.blogger.com/profile/07663906394653460662' rel='author' title='author profile'> <span itemprop='name'>Eric Nieudan</span> </a> </span> </span> <span class='post-timestamp'> at <meta content='http://goblinburg.blogspot.com/2019/01/old-school-damage-and-one-roll-combat.html' itemprop='url'/> <a class='timestamp-link' href='https://goblinburg.blogspot.com/2019/01/old-school-damage-and-one-roll-combat.html' rel='bookmark' title='permanent link'><abbr class='published' itemprop='datePublished' title='2019-01-16T14:00:00Z'>14:00</abbr></a> </span> <span class='post-comment-link'> <a class='comment-link' href='https://goblinburg.blogspot.com/2019/01/old-school-damage-and-one-roll-combat.html#comment-form' onclick=''> No comments: </a> </span> <span class='post-icons'> <span class='item-control blog-admin pid-1534459535'> <a href='https://www.blogger.com/post-edit.g?blogID=6606337547895719668&postID=5893696461790658026&from=pencil' title='Edit Post'> <img alt='' class='icon-action' height='18' src='https://resources.blogblog.com/img/icon18_edit_allbkg.gif' width='18'/> </a> </span> </span> <div class='post-share-buttons goog-inline-block'> <a class='goog-inline-block share-button sb-email' href='https://www.blogger.com/share-post.g?blogID=6606337547895719668&postID=5893696461790658026&target=email' target='_blank' title='Email This'><span class='share-button-link-text'>Email This</span></a><a class='goog-inline-block share-button sb-blog' href='https://www.blogger.com/share-post.g?blogID=6606337547895719668&postID=5893696461790658026&target=blog' onclick='window.open(this.href, "_blank", "height=270,width=475"); return false;' target='_blank' title='BlogThis!'><span class='share-button-link-text'>BlogThis!</span></a><a class='goog-inline-block share-button sb-twitter' href='https://www.blogger.com/share-post.g?blogID=6606337547895719668&postID=5893696461790658026&target=twitter' target='_blank' title='Share to X'><span class='share-button-link-text'>Share to X</span></a><a class='goog-inline-block share-button sb-facebook' href='https://www.blogger.com/share-post.g?blogID=6606337547895719668&postID=5893696461790658026&target=facebook' onclick='window.open(this.href, "_blank", "height=430,width=640"); return false;' target='_blank' title='Share to Facebook'><span class='share-button-link-text'>Share to Facebook</span></a><a class='goog-inline-block share-button sb-pinterest' href='https://www.blogger.com/share-post.g?blogID=6606337547895719668&postID=5893696461790658026&target=pinterest' target='_blank' title='Share to Pinterest'><span class='share-button-link-text'>Share to Pinterest</span></a> </div> </div> <div class='post-footer-line post-footer-line-2'> <span class='post-labels'> </span> </div> <div class='post-footer-line post-footer-line-3'> <span class='post-location'> </span> </div> </div> </div> </div> </div></div> <div class="date-outer"> <h2 class='date-header'><span>Sunday, 13 January 2019</span></h2> <div class="date-posts"> <div class='post-outer'> <div class='post hentry uncustomized-post-template' itemprop='blogPost' itemscope='itemscope' itemtype='http://schema.org/BlogPosting'> <meta content='https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjG4IN-IwF-wh3vC1Y2FOsGF2Y0YShSBh0Xp7kxm5GyYeFCA_tL1kvSPt99tjAK2I0Z5nNTLUqfDNOAXGOC2QuOZx6Qxs6Th0m4msJR4S15Jcb1aVXesq2SiYidRLsaZdkpVXbzZ6nXszd1/s400/tenor.gif' itemprop='image_url'/> <meta content='6606337547895719668' itemprop='blogId'/> <meta content='2335222347101287916' itemprop='postId'/> <a name='2335222347101287916'></a> <h3 class='post-title entry-title' itemprop='name'> <a href='https://goblinburg.blogspot.com/2019/01/accidental-comments-annihilation.html'>Accidental Comments Annihilation</a> </h3> <div class='post-header'> <div class='post-header-line-1'></div> </div> <div class='post-body entry-content' id='post-body-2335222347101287916' itemprop='articleBody'> <a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjG4IN-IwF-wh3vC1Y2FOsGF2Y0YShSBh0Xp7kxm5GyYeFCA_tL1kvSPt99tjAK2I0Z5nNTLUqfDNOAXGOC2QuOZx6Qxs6Th0m4msJR4S15Jcb1aVXesq2SiYidRLsaZdkpVXbzZ6nXszd1/s1600/tenor.gif" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" data-original-height="224" data-original-width="398" height="225" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjG4IN-IwF-wh3vC1Y2FOsGF2Y0YShSBh0Xp7kxm5GyYeFCA_tL1kvSPt99tjAK2I0Z5nNTLUqfDNOAXGOC2QuOZx6Qxs6Th0m4msJR4S15Jcb1aVXesq2SiYidRLsaZdkpVXbzZ6nXszd1/s400/tenor.gif" width="400" /></a>I was wondering why no one commented on my posts, like ever. But this morning I noticed that two comments on yesterday's posts were showing on mobile Chrome, and nowhere else. Then I saw that the back office showed several comments (sometimes dozens!) on the most recent posts.<br /> <br /> Turns out the G+ integration feature was messing with the blog, because no one at Google gives the tiniest of fucks.<br /> <br /> I turned it off, and guess what: everything is gone.<br /> <br /> I'll never know how much of this traffic was spam, or what interesting conversations I missed while looking like a smug arsehole who never gets involved.<br /> <br /> No, really: thank you, Google.<br /> <br /> Guess I'll make time to export everything to a Wordpress install before the roof collapses on our heads.<br /> <br /> <i>EDIT: Well it's not working at all right now. I can't post comments on my own blog. I'd noticed that one or two of my comments on other people's blogs never showed up, but unless I'm missing something this is a widespread disease on Blogger. I would ask you for feedback but... Hahaha. </i> <div style='clear: both;'></div> </div> <div class='post-footer'> <div class='post-footer-line post-footer-line-1'> <span class='post-author vcard'> Posted by <span class='fn' itemprop='author' itemscope='itemscope' itemtype='http://schema.org/Person'> <meta content='https://www.blogger.com/profile/07663906394653460662' itemprop='url'/> <a class='g-profile' href='https://www.blogger.com/profile/07663906394653460662' rel='author' title='author profile'> <span itemprop='name'>Eric Nieudan</span> </a> </span> </span> <span class='post-timestamp'> at <meta content='http://goblinburg.blogspot.com/2019/01/accidental-comments-annihilation.html' itemprop='url'/> <a class='timestamp-link' href='https://goblinburg.blogspot.com/2019/01/accidental-comments-annihilation.html' rel='bookmark' title='permanent link'><abbr class='published' itemprop='datePublished' title='2019-01-13T06:39:00Z'>06:39</abbr></a> </span> <span class='post-comment-link'> <a class='comment-link' href='https://goblinburg.blogspot.com/2019/01/accidental-comments-annihilation.html#comment-form' onclick=''> 4 comments: </a> </span> <span class='post-icons'> <span class='item-control blog-admin pid-1534459535'> <a href='https://www.blogger.com/post-edit.g?blogID=6606337547895719668&postID=2335222347101287916&from=pencil' title='Edit Post'> <img alt='' class='icon-action' height='18' src='https://resources.blogblog.com/img/icon18_edit_allbkg.gif' width='18'/> </a> </span> </span> <div class='post-share-buttons goog-inline-block'> <a class='goog-inline-block share-button sb-email' href='https://www.blogger.com/share-post.g?blogID=6606337547895719668&postID=2335222347101287916&target=email' target='_blank' title='Email This'><span class='share-button-link-text'>Email This</span></a><a class='goog-inline-block share-button sb-blog' href='https://www.blogger.com/share-post.g?blogID=6606337547895719668&postID=2335222347101287916&target=blog' onclick='window.open(this.href, "_blank", "height=270,width=475"); return false;' target='_blank' title='BlogThis!'><span class='share-button-link-text'>BlogThis!</span></a><a class='goog-inline-block share-button sb-twitter' href='https://www.blogger.com/share-post.g?blogID=6606337547895719668&postID=2335222347101287916&target=twitter' target='_blank' title='Share to X'><span class='share-button-link-text'>Share to X</span></a><a class='goog-inline-block share-button sb-facebook' href='https://www.blogger.com/share-post.g?blogID=6606337547895719668&postID=2335222347101287916&target=facebook' onclick='window.open(this.href, "_blank", "height=430,width=640"); return false;' target='_blank' title='Share to Facebook'><span class='share-button-link-text'>Share to Facebook</span></a><a class='goog-inline-block share-button sb-pinterest' href='https://www.blogger.com/share-post.g?blogID=6606337547895719668&postID=2335222347101287916&target=pinterest' target='_blank' title='Share to Pinterest'><span class='share-button-link-text'>Share to Pinterest</span></a> </div> </div> <div class='post-footer-line post-footer-line-2'> <span class='post-labels'> </span> </div> <div class='post-footer-line post-footer-line-3'> <span class='post-location'> </span> </div> </div> </div> </div> </div></div> <div class="date-outer"> <h2 class='date-header'><span>Saturday, 12 January 2019</span></h2> <div class="date-posts"> <div class='post-outer'> <div class='post hentry uncustomized-post-template' itemprop='blogPost' itemscope='itemscope' itemtype='http://schema.org/BlogPosting'> <meta content='https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjaYGQGcOdAKkIxxjcdln8dZBt4C_BTGs52V8ZK3O2KozX_vbJKqp92whge8vaeyvI6D0tJIKpGPp3FHzzE8ZVkz_tSuAOFcB_bgC8uVwLPZyuKN4hfJ_OHDhtbMA0J_tPrSRfm3zbiJDs/s640/ph_toad-attack.png' itemprop='image_url'/> <meta content='6606337547895719668' itemprop='blogId'/> <meta content='8893032693173434558' itemprop='postId'/> <a name='8893032693173434558'></a> <h3 class='post-title entry-title' itemprop='name'> <a href='https://goblinburg.blogspot.com/2019/01/thinking-about-hit-dice.html'>Thinking about Hit Dice</a> </h3> <div class='post-header'> <div class='post-header-line-1'></div> </div> <div class='post-body entry-content' id='post-body-8893032693173434558' itemprop='articleBody'> <div> For multiple reasons (one of them being my incorrigible tinkering tendencies) I keep refining the way <i>Lunchtime Dungeons</i> handles damage. Hit points are gone and gutted, but I want to keep hit dice. I think hit dice can be a fun mechanic.<br /> <br /> <table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody> <tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjaYGQGcOdAKkIxxjcdln8dZBt4C_BTGs52V8ZK3O2KozX_vbJKqp92whge8vaeyvI6D0tJIKpGPp3FHzzE8ZVkz_tSuAOFcB_bgC8uVwLPZyuKN4hfJ_OHDhtbMA0J_tPrSRfm3zbiJDs/s1600/ph_toad-attack.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="435" data-original-width="1065" height="259" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjaYGQGcOdAKkIxxjcdln8dZBt4C_BTGs52V8ZK3O2KozX_vbJKqp92whge8vaeyvI6D0tJIKpGPp3FHzzE8ZVkz_tSuAOFcB_bgC8uVwLPZyuKN4hfJ_OHDhtbMA0J_tPrSRfm3zbiJDs/s640/ph_toad-attack.png" width="640" /></a></td></tr> <tr><td class="tr-caption" style="text-align: center;">"I thought I'd always be given a chance to avoid combat?" (D. Trampier)</td></tr> </tbody></table> </div> <div> <b>Currently: the Wounds System</b></div> <div> <br /></div> <div> This is how I've been running damage after <a href="https://goblinburg.blogspot.com/2018/11/using-hit-die-as-soak-damage-mechanic.html" target="_blank">the system I was using</a> proved to be inelegant over the Christmas playtest.<br /> <br /> Characters have the one hit die, d4 to d12 depending on class and progression. For simplicity's sake, damage in <i>Lunchtime Dungeons</i> is a fixed number. A long sword does 6 damage, an musket 10, a dagger 3. A modified attack roll of 20 or more doubles that. Note that I've kept hit points for monsters. Fights can be over very quickly if the players are lucky. <br /> <div> <br /> Damage is measured in <i>wounds</i>. You die if you have more wounds than your level. Every time you are hit, you roll your hit die. If the result is equal or over the damage, you're fine. Not even a scratch. If you don't, you take a wound and we look at the difference (damage minus HD result) on this table:</div> </div> <div style="margin-left: 18.0pt;"> </div> <blockquote class="tr_bq"> <div> 1-2: Maybe a scar</div> <div> 3-4: Painful blow. Save to stay conscious</div> <div> 5: Bleeding. Roll your HD, you will take another wound in that many turns. Keep doing this until bandaged or healed.</div> <div> 6-7: Lose something, -d on some tasks. Roll d6: 1. Fingers (d4); 2. Hand; 3. Nose; 4. Ear; 5. Eye; 6. Looks.</div> <div> 8: Leg useless. Save to keep it when healed. Can't run. -d on agility tasks</div> <div> 9: Arm useless. Save to keep it when healed. -d when needing both arms or if it was the dominant hand</div> <div> 10-11: Head wound. -d on all rolls. Save or lose 1 prepared spell</div> <div> 12: Dead man walking, 1 turn + Constitution roll to live</div> <div> 13+: Vital organs destroyed, instant death</div> </blockquote> <div> </div> <div> You recover wounds with healing magic and rest. <br /> <br /> This version is highly lethal, as even a high level fighter with a HD of d12 can roll a 1 and be insta-killed (a mere mace does 7 damage, and a crit is always a possibility). I like it on paper, but I'm only human and I'd be heartbroken if the badass Viking lady in our campaign got offed that way.<br /> <br /> <table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody> <tr><td style="text-align: center;"><a href="https://twitter.com/marschelarts/status/1004729199171686402" imageanchor="1" style="margin-left: auto; margin-right: auto;" target="_blank"><img border="0" data-original-height="1200" data-original-width="1200" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi7BpRduo2vSn3jaUOBwnSUagC-syiGDacLKNlOe9O14LAwbPdbVDJW4_pjSVD2trOzSGthCJrjiDIPrmdSKUMiy7KMLC278gFILhrIyN7icbP91Pt1mO4bHJ3lzGZDarLxUtPeme78Bj7f/s640/DfGDCegX4AAWiTT.jpg" width="640" /></a></td></tr> <tr><td class="tr-caption" style="text-align: center;"><a href="https://twitter.com/marschelarts/status/1004729199171686402" target="_blank">"I knew I'd roll a 1 sooner or later" (M. Gr枚ber)</a></td></tr> </tbody></table> </div> <div> </div> <div> <b>The Hit Dice Pool System</b></div> <div> <br /></div> <div> Another way would be to dump the wounds. Instead, I'd give characters a pool of hit dice - one per level makes sense, maybe with a maximum number of dice that depends on class.</div> <div> <br /></div> <div> Whenever you're hit, you roll as many HD as you want and add the results together to beat the damage (still a fixed number). The hit dice are then lost. When you're out of dice, any damage taken kills you unless you make a CON or WIS save (your choice).</div> <div> <br /></div> <div> The wounds table above is optional. You can play a lighter game where it's all flesh wounds until you drop if that's what you're into. I like my combat gritty and dangerous, so I would keep using it (maybe tweaked a little to make sure it's worth rolling a single d4 against a battle axe or blunderbuss).</div> <div> <br /></div> <div> You recover your HD with magic and rest. I might use the 5E rule: get back a number of dice equal to half your level for a night's rest.</div> <div> <br /></div> <div> Now that's on paper, I do like this better. As a player, you have more control over your health as a resource. A mid-level fighter can pretty much guarantee they'll get out of the first scrap unharmed, but they'll have to be careful after that. Also, this doesn't introduce another concept in a game that's supposed to be light and beginner friendly.</div> <div> <br /></div> <div> Any thoughts, or should I go edit my manuscript and print out yet another batch of character sheets?</div> <div style='clear: both;'></div> </div> <div class='post-footer'> <div class='post-footer-line post-footer-line-1'> <span class='post-author vcard'> Posted by <span class='fn' itemprop='author' itemscope='itemscope' itemtype='http://schema.org/Person'> <meta content='https://www.blogger.com/profile/07663906394653460662' itemprop='url'/> <a class='g-profile' href='https://www.blogger.com/profile/07663906394653460662' rel='author' title='author profile'> <span itemprop='name'>Eric Nieudan</span> </a> </span> </span> <span class='post-timestamp'> at <meta content='http://goblinburg.blogspot.com/2019/01/thinking-about-hit-dice.html' itemprop='url'/> <a class='timestamp-link' href='https://goblinburg.blogspot.com/2019/01/thinking-about-hit-dice.html' rel='bookmark' title='permanent link'><abbr class='published' itemprop='datePublished' title='2019-01-12T17:42:00Z'>17:42</abbr></a> </span> <span class='post-comment-link'> <a class='comment-link' href='https://goblinburg.blogspot.com/2019/01/thinking-about-hit-dice.html#comment-form' onclick=''> No comments: </a> </span> <span class='post-icons'> <span class='item-control blog-admin pid-1534459535'> <a href='https://www.blogger.com/post-edit.g?blogID=6606337547895719668&postID=8893032693173434558&from=pencil' title='Edit Post'> <img alt='' class='icon-action' height='18' src='https://resources.blogblog.com/img/icon18_edit_allbkg.gif' width='18'/> </a> </span> </span> <div class='post-share-buttons goog-inline-block'> <a class='goog-inline-block share-button sb-email' href='https://www.blogger.com/share-post.g?blogID=6606337547895719668&postID=8893032693173434558&target=email' target='_blank' title='Email This'><span class='share-button-link-text'>Email This</span></a><a class='goog-inline-block share-button sb-blog' href='https://www.blogger.com/share-post.g?blogID=6606337547895719668&postID=8893032693173434558&target=blog' onclick='window.open(this.href, "_blank", "height=270,width=475"); return false;' target='_blank' title='BlogThis!'><span class='share-button-link-text'>BlogThis!</span></a><a class='goog-inline-block share-button sb-twitter' href='https://www.blogger.com/share-post.g?blogID=6606337547895719668&postID=8893032693173434558&target=twitter' target='_blank' title='Share to X'><span class='share-button-link-text'>Share to X</span></a><a class='goog-inline-block share-button sb-facebook' href='https://www.blogger.com/share-post.g?blogID=6606337547895719668&postID=8893032693173434558&target=facebook' onclick='window.open(this.href, "_blank", "height=430,width=640"); return false;' target='_blank' title='Share to Facebook'><span class='share-button-link-text'>Share to Facebook</span></a><a class='goog-inline-block share-button sb-pinterest' href='https://www.blogger.com/share-post.g?blogID=6606337547895719668&postID=8893032693173434558&target=pinterest' target='_blank' title='Share to Pinterest'><span class='share-button-link-text'>Share to Pinterest</span></a> </div> </div> <div class='post-footer-line post-footer-line-2'> <span class='post-labels'> </span> </div> <div class='post-footer-line post-footer-line-3'> <span class='post-location'> </span> </div> </div> </div> </div> </div></div> <div class="date-outer"> <h2 class='date-header'><span>Tuesday, 4 December 2018</span></h2> <div class="date-posts"> <div class='post-outer'> <div class='post hentry uncustomized-post-template' itemprop='blogPost' itemscope='itemscope' itemtype='http://schema.org/BlogPosting'> <meta content='https://i.pinimg.com/originals/3c/62/e8/3c62e85b287d37bda6b1261236037144.jpg' itemprop='image_url'/> <meta content='6606337547895719668' itemprop='blogId'/> <meta content='4180267521785746326' itemprop='postId'/> <a name='4180267521785746326'></a> <h3 class='post-title entry-title' itemprop='name'> <a href='https://goblinburg.blogspot.com/2018/12/using-classic-stats-as-skills-in.html'>Using the classic stats as skills in Lunchtime Dungeons</a> </h3> <div class='post-header'> <div class='post-header-line-1'></div> </div> <div class='post-body entry-content' id='post-body-4180267521785746326' itemprop='articleBody'> More controversial hackery from the Irish frog! Well, I need to think about this, and no one's forcing you to read my internet brain.<br /> <table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: right; text-align: right;"><tbody> <tr><td style="text-align: center;"><a href="https://i.pinimg.com/originals/3c/62/e8/3c62e85b287d37bda6b1261236037144.jpg" imageanchor="1" style="clear: right; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img border="0" data-original-height="662" data-original-width="500" height="400" src="https://i.pinimg.com/originals/3c/62/e8/3c62e85b287d37bda6b1261236037144.jpg" width="301" /></a></td></tr> <tr><td class="tr-caption" style="text-align: center;">Seriously, fuck this guy</td></tr> </tbody></table> <br /> <b>The Context</b> <br /> <br /> For months now, I've been on the fence about a skill like mechanic in <b><i>Lunchtime Dungeons</i></b>. I need to keep the game simple and beginner friendly, following principles like <i>always roll high</i> and <i>no modifiers to rolls</i>, but I cant decently get rid of things like the dwarf's underground lore, the cleric's smite & turn, or (obviously) the thief's skulduggery.<br /> <br /> Let me be clear: I don't think skills killed the game back in '75, but I don't want them to go out of hand. And when I find myself writing stuff like 'Gain <i>pastry chef d8</i>' in the haubitz's progression table, it's clearly out of hand. <br /> <br /> <b>The Attempt</b><br /> <br /> So I'm going to try and use the six stats as skills. I should mention at this point that LD doesn't use stats at all for the sake of simplicity. But I'm kind of pleased about having these iconic words on the character sheet again.<br /> <br /> The system is simple. Skills are a die, from d4 to d12 (with most classes starting with d6), and you need a 4 to succeed. I don't intend to write rules on difficulties and target numbers, but I'm sure I'll ask for a 3 or a 5 here and there. <br /> <blockquote class="tr_bq"> <i>Strength </i>to carry, break down, break free<br /> <i>Intelligence </i>to understand, recall, memorise<br /> <i>Wisdom </i>to will, perceive, feel<br /> <i>Dexterity </i>to dodge, sneak, manipulate<br /> <i>Constitution </i>to resist, whether, endure<br /> <i>Charisma </i>to lead, bullshit, persuade</blockquote> I'm only giving one skill to each human class. Strength to fighters, Intelligence to wizards, Wisdom to clerics, Dexterity to thieves. There is even room for a barbarian and a warlock or bard (but additional places aren't my priority).<br /> <br /> The demihumans have two conditional skills: the dwarf gets Wisdom d6 and Intelligence d6 when underground; the haubitz has Constitution d6 to resist fatigue and Dexterity d6 to hide; and for the elf I'll go with Charisma d6 to impress and Intelligence d6 for ancient lore. I know what you're thinking: he's introducing complexity just two minutes after pledging to KISS. Hey, it's a work in progress.<br /> <br /> Another thought while I'm at it: these six dice are probably going to be renamed <i>feats</i>. So you roll a feat of Strength to lift that gate, or a feat of Charisma to sway Old Pigface into betraying the goblin enchantress. <br /> <table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody> <tr><td style="text-align: center;"><img border="0" data-original-height="968" data-original-width="1600" height="385" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg299vCZbh3PPBPwtkJlJwNDVpYu1yDjaJV1U1xnoboC2_bktdjCtQG07z7LCRbRINugKkL_UB2MHQl0j7qGEUmlmCZ2ZzQtu2N2F2Vo0XiVnBCTN44fiKuRbtjqP6uFTf09Kewn4AIMnd2/s640/IMG_20181204_103411.jpg" width="640" /></td></tr> <tr><td class="tr-caption" style="text-align: center;">A work in progress, I'm telling you </td></tr> </tbody></table> <br /> <b>The Bonus</b><br /> <br /> This is where I think this might end up working somewhat elegantly. As per the master rule in <b><i>Lunchtime Dungeons</i></b>, you only roll a skill die if a task doesn't put you at risk. If there is a chance of you or others being harmed, you have to <i>save. </i>Saves are rolled with a d20 <i>plus a skill die</i> against a target number. (This is also how I handle combat - characters have a basic attack skill and can get weapons skills along the line.)<br /> <br /> <i><b>EDIT</b>: Following some useful comments by Brian and Bruno on G+, I thought I should add that the d20 save comes with a range of results that let me describe various degrees of success and failure, offer choices, take away resources, etc. Here is the table I use: </i><br /> <table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody> <tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhM-oF6U2DqIoPSjXMlNu6CebBOS3Urzdd2XqS0uJnEjFdFssCnARh4qMSQE0d0NixZw-ewImBjHeH3mloGZxLeSd0vjLXS0LbG9Y2Sf66y3MYrwHI48T1Mag2aXnHdwGHKbZXqSJqN9mhB/s1600/Capture.JPG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="304" data-original-width="1600" height="120" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhM-oF6U2DqIoPSjXMlNu6CebBOS3Urzdd2XqS0uJnEjFdFssCnARh4qMSQE0d0NixZw-ewImBjHeH3mloGZxLeSd0vjLXS0LbG9Y2Sf66y3MYrwHI48T1Mag2aXnHdwGHKbZXqSJqN9mhB/s640/Capture.JPG" width="640" /></a></td></tr> <tr><td class="tr-caption" style="text-align: center;">click to avoid damaging your eyeballs</td></tr> </tbody></table> Until now, characters only had one save die. Well now they have six. But they don't have a fuzzy cloud of skills.<br /> <br /> So, win? <br /> <br /> <div style='clear: both;'></div> </div> <div class='post-footer'> <div class='post-footer-line post-footer-line-1'> <span class='post-author vcard'> Posted by <span class='fn' itemprop='author' itemscope='itemscope' itemtype='http://schema.org/Person'> <meta content='https://www.blogger.com/profile/07663906394653460662' itemprop='url'/> <a class='g-profile' href='https://www.blogger.com/profile/07663906394653460662' rel='author' title='author profile'> <span itemprop='name'>Eric Nieudan</span> </a> </span> </span> <span class='post-timestamp'> at <meta content='http://goblinburg.blogspot.com/2018/12/using-classic-stats-as-skills-in.html' itemprop='url'/> <a class='timestamp-link' href='https://goblinburg.blogspot.com/2018/12/using-classic-stats-as-skills-in.html' rel='bookmark' title='permanent link'><abbr class='published' itemprop='datePublished' title='2018-12-04T10:37:00Z'>10:37</abbr></a> </span> <span class='post-comment-link'> <a class='comment-link' href='https://goblinburg.blogspot.com/2018/12/using-classic-stats-as-skills-in.html#comment-form' onclick=''> No comments: </a> </span> <span class='post-icons'> <span class='item-control blog-admin pid-1534459535'> <a href='https://www.blogger.com/post-edit.g?blogID=6606337547895719668&postID=4180267521785746326&from=pencil' title='Edit Post'> <img alt='' class='icon-action' height='18' src='https://resources.blogblog.com/img/icon18_edit_allbkg.gif' width='18'/> </a> </span> </span> <div class='post-share-buttons goog-inline-block'> <a class='goog-inline-block share-button sb-email' href='https://www.blogger.com/share-post.g?blogID=6606337547895719668&postID=4180267521785746326&target=email' target='_blank' title='Email This'><span class='share-button-link-text'>Email This</span></a><a class='goog-inline-block share-button sb-blog' href='https://www.blogger.com/share-post.g?blogID=6606337547895719668&postID=4180267521785746326&target=blog' onclick='window.open(this.href, "_blank", "height=270,width=475"); return false;' target='_blank' title='BlogThis!'><span class='share-button-link-text'>BlogThis!</span></a><a class='goog-inline-block share-button sb-twitter' href='https://www.blogger.com/share-post.g?blogID=6606337547895719668&postID=4180267521785746326&target=twitter' target='_blank' title='Share to X'><span class='share-button-link-text'>Share to X</span></a><a class='goog-inline-block share-button sb-facebook' href='https://www.blogger.com/share-post.g?blogID=6606337547895719668&postID=4180267521785746326&target=facebook' onclick='window.open(this.href, "_blank", "height=430,width=640"); return false;' target='_blank' title='Share to Facebook'><span class='share-button-link-text'>Share to Facebook</span></a><a class='goog-inline-block share-button sb-pinterest' href='https://www.blogger.com/share-post.g?blogID=6606337547895719668&postID=4180267521785746326&target=pinterest' target='_blank' title='Share to Pinterest'><span class='share-button-link-text'>Share to Pinterest</span></a> </div> </div> <div class='post-footer-line post-footer-line-2'> <span class='post-labels'> </span> </div> <div class='post-footer-line post-footer-line-3'> <span class='post-location'> </span> </div> </div> </div> </div> </div></div> <div class="date-outer"> <h2 class='date-header'><span>Wednesday, 28 November 2018</span></h2> <div class="date-posts"> <div class='post-outer'> <div class='post hentry uncustomized-post-template' itemprop='blogPost' itemscope='itemscope' itemtype='http://schema.org/BlogPosting'> <meta content='https://i.pinimg.com/564x/48/95/2d/48952d9fdf8d9423f24bdae44249fb47.jpg' itemprop='image_url'/> <meta content='6606337547895719668' itemprop='blogId'/> <meta content='764183433054997896' itemprop='postId'/> <a name='764183433054997896'></a> <h3 class='post-title entry-title' itemprop='name'> <a href='https://goblinburg.blogspot.com/2018/11/using-hit-die-as-soak-damage-mechanic.html'>Using the hit die as a soak damage mechanic in Adventure TTRPG</a> </h3> <div class='post-header'> <div class='post-header-line-1'></div> </div> <div class='post-body entry-content' id='post-body-764183433054997896' itemprop='articleBody'> <div style="text-align: right;"> </div> Two of my goal designs for <b><i>Lunchtime Dungeons</i></b> are: <i>simple procedures for shorter sessions</i> and <i>deadly combat</i>. With that in mind, I'm going to test the following hack. I'm open to thoughts and suggestions. <br /> <div style="text-align: right;"> </div> <table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: right; margin-left: 1em; text-align: right;"><tbody> <tr><td style="text-align: center;"><a href="https://i.pinimg.com/564x/48/95/2d/48952d9fdf8d9423f24bdae44249fb47.jpg" imageanchor="1" style="clear: right; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img border="0" data-original-height="533" data-original-width="500" height="320" src="https://i.pinimg.com/564x/48/95/2d/48952d9fdf8d9423f24bdae44249fb47.jpg" width="300" /></a></td></tr> <tr><td class="tr-caption" style="text-align: center;">Pathetic aesthetic by Jim Holloway</td></tr> </tbody></table> <ol> <li>Damage is a fixed number (the max damage of the weapon). A modified 20 on the attack roll doubles it. Monsters (and maybe fighters?) add their HD to that. So a goblin with a club would do 7 damage, and a vampire with a greatsword would do 17.</li> <li>Characters have 2d6 Stamina* and one hit die**, ranging from d8 (fighters) to nothing (wizards). They get to subtract their HD from each blow, and the remaining damage is deducted from their Stamina. 0 Stamina means a roll on the death & dismemberment table.</li> <li>Monsters lose hit points as normal. I'm going to use d10s for hit dice so that some goblins can withstand a blow from a long sword.</li> </ol> <br /> <i> * You can use Constitution in your six-stats game.</i><br /> <i>** I'll probably rename it to Soak Die or something.</i><br /> <div class="separator" style="clear: both; text-align: center;"> </div> <div style='clear: both;'></div> </div> <div class='post-footer'> <div class='post-footer-line post-footer-line-1'> <span class='post-author vcard'> Posted by <span class='fn' itemprop='author' itemscope='itemscope' itemtype='http://schema.org/Person'> <meta content='https://www.blogger.com/profile/07663906394653460662' itemprop='url'/> <a class='g-profile' href='https://www.blogger.com/profile/07663906394653460662' rel='author' title='author profile'> <span itemprop='name'>Eric Nieudan</span> </a> </span> </span> <span class='post-timestamp'> at <meta content='http://goblinburg.blogspot.com/2018/11/using-hit-die-as-soak-damage-mechanic.html' itemprop='url'/> <a class='timestamp-link' href='https://goblinburg.blogspot.com/2018/11/using-hit-die-as-soak-damage-mechanic.html' rel='bookmark' title='permanent link'><abbr class='published' itemprop='datePublished' title='2018-11-28T12:09:00Z'>12:09</abbr></a> </span> <span class='post-comment-link'> <a class='comment-link' href='https://goblinburg.blogspot.com/2018/11/using-hit-die-as-soak-damage-mechanic.html#comment-form' onclick=''> No comments: </a> </span> <span class='post-icons'> <span class='item-control blog-admin pid-1534459535'> <a href='https://www.blogger.com/post-edit.g?blogID=6606337547895719668&postID=764183433054997896&from=pencil' title='Edit Post'> <img alt='' class='icon-action' height='18' src='https://resources.blogblog.com/img/icon18_edit_allbkg.gif' width='18'/> </a> </span> </span> <div class='post-share-buttons goog-inline-block'> <a class='goog-inline-block share-button sb-email' href='https://www.blogger.com/share-post.g?blogID=6606337547895719668&postID=764183433054997896&target=email' target='_blank' title='Email This'><span class='share-button-link-text'>Email This</span></a><a class='goog-inline-block share-button sb-blog' href='https://www.blogger.com/share-post.g?blogID=6606337547895719668&postID=764183433054997896&target=blog' onclick='window.open(this.href, "_blank", "height=270,width=475"); return false;' target='_blank' title='BlogThis!'><span class='share-button-link-text'>BlogThis!</span></a><a class='goog-inline-block share-button sb-twitter' href='https://www.blogger.com/share-post.g?blogID=6606337547895719668&postID=764183433054997896&target=twitter' target='_blank' title='Share to X'><span class='share-button-link-text'>Share to X</span></a><a class='goog-inline-block share-button sb-facebook' href='https://www.blogger.com/share-post.g?blogID=6606337547895719668&postID=764183433054997896&target=facebook' onclick='window.open(this.href, "_blank", "height=430,width=640"); return false;' target='_blank' title='Share to Facebook'><span class='share-button-link-text'>Share to Facebook</span></a><a class='goog-inline-block share-button sb-pinterest' href='https://www.blogger.com/share-post.g?blogID=6606337547895719668&postID=764183433054997896&target=pinterest' target='_blank' title='Share to Pinterest'><span class='share-button-link-text'>Share to Pinterest</span></a> </div> </div> <div class='post-footer-line post-footer-line-2'> <span class='post-labels'> </span> </div> <div class='post-footer-line post-footer-line-3'> <span class='post-location'> </span> </div> </div> </div> </div> </div></div> <div class="date-outer"> <h2 class='date-header'><span>Wednesday, 7 November 2018</span></h2> <div class="date-posts"> <div class='post-outer'> <div class='post hentry uncustomized-post-template' itemprop='blogPost' itemscope='itemscope' itemtype='http://schema.org/BlogPosting'> <meta content='https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjfVsnfkPFYkOyicGKfj6lA46Ff2tXkBGAXMMeVSMESp1nmo27sGuUZK4bO2sBZRfmjBeuLY6OUmtT6gwmb-Y7Fk2ofZgC7-1ycbNHTJK34XGkBXMIzf8NpBb7iiehoSK3x7M8yy8GmBLI7/s400/Capture.JPG' itemprop='image_url'/> <meta content='6606337547895719668' itemprop='blogId'/> <meta content='8324126106244972203' itemprop='postId'/> <a name='8324126106244972203'></a> <h3 class='post-title entry-title' itemprop='name'> <a href='https://goblinburg.blogspot.com/2018/11/d66-exploration-and-encounter-table-for.html'>d66 exploration and encounter table for The Lost City</a> </h3> <div class='post-header'> <div class='post-header-line-1'></div> </div> <div class='post-body entry-content' id='post-body-8324126106244972203' itemprop='articleBody'> Here's a thing I'm playtesting for <i>Lunchtime Dungeons</i>.<br /> (Click the pic.)<br /> <div class="separator" style="clear: both; text-align: center;"> <a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjfVsnfkPFYkOyicGKfj6lA46Ff2tXkBGAXMMeVSMESp1nmo27sGuUZK4bO2sBZRfmjBeuLY6OUmtT6gwmb-Y7Fk2ofZgC7-1ycbNHTJK34XGkBXMIzf8NpBb7iiehoSK3x7M8yy8GmBLI7/s1600/Capture.JPG" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" data-original-height="1600" data-original-width="1150" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjfVsnfkPFYkOyicGKfj6lA46Ff2tXkBGAXMMeVSMESp1nmo27sGuUZK4bO2sBZRfmjBeuLY6OUmtT6gwmb-Y7Fk2ofZgC7-1ycbNHTJK34XGkBXMIzf8NpBb7iiehoSK3x7M8yy8GmBLI7/s400/Capture.JPG" width="287" /></a></div> <br /> The exploration procedure has been working pretty smoothly for a few months now, but I was inspired by a peek Luka Rejec gave us of his d100 event-slash-encounter table a while ago. Earlier inspiration comes from the <a href="http://www.necropraxis.com/hazard-system/" target="_blank">Hazard System</a> by Brendan S and some parallel thinking by David Black and Chris McDowall a couple years ago (which had prompted me to work on the same kind of table for <i>Macchiato Monsters</i>).<br /> [/namedrop]<br /> <br /> (Yeah, I made an HTML joke. I'm not feeling well today, okay?)<br /> <br /> So for the next while I'll be dropping the 2d6+1d6 random encounter model and try this thing out. The monsters are from level 1 of <a href="https://en.wikipedia.org/wiki/The_Lost_City_(Dungeons_%26_Dragons)" target="_blank">B4: The Lost City</a> because that's what I'm running this week. In your game, BOD points can be treated as hits or CON/STR, depending on how easy it is to recover HP. <div style='clear: both;'></div> </div> <div class='post-footer'> <div class='post-footer-line post-footer-line-1'> <span class='post-author vcard'> Posted by <span class='fn' itemprop='author' itemscope='itemscope' itemtype='http://schema.org/Person'> <meta content='https://www.blogger.com/profile/07663906394653460662' itemprop='url'/> <a class='g-profile' href='https://www.blogger.com/profile/07663906394653460662' rel='author' title='author profile'> <span itemprop='name'>Eric Nieudan</span> </a> </span> </span> <span class='post-timestamp'> at <meta content='http://goblinburg.blogspot.com/2018/11/d66-exploration-and-encounter-table-for.html' itemprop='url'/> <a class='timestamp-link' href='https://goblinburg.blogspot.com/2018/11/d66-exploration-and-encounter-table-for.html' rel='bookmark' title='permanent link'><abbr class='published' itemprop='datePublished' title='2018-11-07T12:07:00Z'>12:07</abbr></a> </span> <span class='post-comment-link'> <a class='comment-link' href='https://goblinburg.blogspot.com/2018/11/d66-exploration-and-encounter-table-for.html#comment-form' onclick=''> No comments: </a> </span> <span class='post-icons'> <span class='item-control blog-admin pid-1534459535'> <a href='https://www.blogger.com/post-edit.g?blogID=6606337547895719668&postID=8324126106244972203&from=pencil' title='Edit Post'> <img alt='' class='icon-action' height='18' src='https://resources.blogblog.com/img/icon18_edit_allbkg.gif' width='18'/> </a> </span> </span> <div class='post-share-buttons goog-inline-block'> <a class='goog-inline-block share-button sb-email' href='https://www.blogger.com/share-post.g?blogID=6606337547895719668&postID=8324126106244972203&target=email' target='_blank' title='Email This'><span class='share-button-link-text'>Email This</span></a><a class='goog-inline-block share-button sb-blog' 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