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To Lands Unknown 3.10 - now with achievements! - Page 80 - The Battle for Wesnoth Forums
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href="./../search.php?author_id=108471&sr=posts&sid=3fff47f340d400a5e09a8fe4cd7beb9e">992</a></dd> <dd class="profile-joined"><strong>Joined:</strong> February 18th, 2008, 5:32 pm</dd> <dd class="profile-custom-field profile-phpbb_location"><strong>Location:</strong> The Abyss</dd> </dl> <div class="postbody"> <div id="post_content692274"> <h3 class="first"> <a href="./../viewtopic.php?p=692274&sid=3fff47f340d400a5e09a8fe4cd7beb9e#p692274">Re: To Lands Unknown 3.10 - now with achievements!</a> </h3> <ul class="post-buttons"> <li> <a href="./../posting.php?mode=quote&p=692274&sid=3fff47f340d400a5e09a8fe4cd7beb9e" title="Reply with quote" class="button button-icon-only"> <i class="icon fa-quote-left fa-fw" aria-hidden="true"></i><span class="sr-only">Quote</span> </a> </li> </ul> <p class="author"> <a class="unread" href="./../viewtopic.php?p=692274&sid=3fff47f340d400a5e09a8fe4cd7beb9e#p692274" title="Post"> <i class="icon fa-file fa-fw icon-lightgray icon-md" aria-hidden="true"></i><span class="sr-only">Post</span> </a> <span class="responsive-hide">by <strong><a href="./../memberlist.php?mode=viewprofile&u=108471&sid=3fff47f340d400a5e09a8fe4cd7beb9e" style="color: #0080FF;" class="username-coloured">inferno8</a></strong> » </span><time datetime="2024-08-03T20:31:36+00:00">August 3rd, 2024, 8:31 pm</time> </p> <div class="content"><blockquote cite="./../viewtopic.php?p=692269&sid=3fff47f340d400a5e09a8fe4cd7beb9e#p692269"><div><cite><a href="./../memberlist.php?mode=viewprofile&u=275644&sid=3fff47f340d400a5e09a8fe4cd7beb9e">Anraeth</a> wrote: <a href="./../viewtopic.php?p=692269&sid=3fff47f340d400a5e09a8fe4cd7beb9e#p692269" data-post-id="692269" onclick="if(document.getElementById(hash.substr(1)))href=hash">↑</a><span class="responsive-hide">August 3rd, 2024, 6:00 pm</span></cite> Not sure if it is a bug or i am doing something bad but in Doom of Elements I do not have the opportunity to obtain the achievement "Eavesdropping". Some of the map fields are restricted - the instructor pulls me back from them, with the others there is no reaction. </div></blockquote>Hi Anraeth, try moving Mehir to this location on the map: <div style="margin:20px;margin-top:5px"><div class="quotetitle" style="vertical-align:middle;display:inline-block"><strong>Spoiler:</strong> <input class="button1" style="font-size:0.8em" type="button" value="Show" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].style.display = ''; this.value = 'Hide'; this.innerText = ''; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].style.display = 'none'; this.value = 'Show'; this.innerText = ''; }"></div><div class="quotecontent" style="display:none">any tile within 1 radius from x,y=6,9 - this should trigger the corresponding event and award you with the achievement. Do note that you cannot get this particular achievement when badass mode is active.</div></div></div> <div id="sig692274" class="signature">Creator of <a href="http://www.wesnoth.org/forum/viewtopic.php?f=19&t=20039" class="postlink"><span style="text-decoration:underline"><strong class="text-strong">Era of Magic</strong></span></a><br> Creator of <a href="http://www.wesnoth.org/forum/viewtopic.php?f=8&t=31799" class="postlink"><span style="text-decoration:underline"><strong class="text-strong">To Lands Unknown</strong></span></a><br> <br> <strong class="text-strong">Support me on Ko-fi! <a href="https://ko-fi.com/inferno8" class="postlink">https://ko-fi.com/inferno8</a></strong></div> </div> </div> <div class="back2top"> <a href="#top" class="top" title="Top"> <i class="icon fa-chevron-circle-up fa-fw icon-gray" aria-hidden="true"></i> <span class="sr-only">Top</span> </a> </div> </div> </div> <div id="p692292" class="post has-profile bg1"> <div class="inner"> <dl class="postprofile" id="profile692292"> <dt class="no-profile-rank no-avatar"> <div class="avatar-container"> </div> <a href="./../memberlist.php?mode=viewprofile&u=275644&sid=3fff47f340d400a5e09a8fe4cd7beb9e" class="username">Anraeth</a> </dt> <dd class="profile-posts"><strong>Posts:</strong> <a href="./../search.php?author_id=275644&sr=posts&sid=3fff47f340d400a5e09a8fe4cd7beb9e">2</a></dd> <dd class="profile-joined"><strong>Joined:</strong> July 16th, 2024, 12:07 pm</dd> </dl> <div class="postbody"> <div id="post_content692292"> <h3 > <a href="./../viewtopic.php?p=692292&sid=3fff47f340d400a5e09a8fe4cd7beb9e#p692292">Re: To Lands Unknown 3.10 - now with achievements!</a> </h3> <ul class="post-buttons"> <li> <a href="./../posting.php?mode=quote&p=692292&sid=3fff47f340d400a5e09a8fe4cd7beb9e" title="Reply with quote" class="button button-icon-only"> <i class="icon fa-quote-left fa-fw" aria-hidden="true"></i><span class="sr-only">Quote</span> </a> </li> </ul> <p class="author"> <a class="unread" href="./../viewtopic.php?p=692292&sid=3fff47f340d400a5e09a8fe4cd7beb9e#p692292" title="Post"> <i class="icon fa-file fa-fw icon-lightgray icon-md" aria-hidden="true"></i><span class="sr-only">Post</span> </a> <span class="responsive-hide">by <strong><a href="./../memberlist.php?mode=viewprofile&u=275644&sid=3fff47f340d400a5e09a8fe4cd7beb9e" class="username">Anraeth</a></strong> » </span><time datetime="2024-08-04T12:52:26+00:00">August 4th, 2024, 12:52 pm</time> </p> <div class="content">Thanks, it worked!</div> </div> </div> <div class="back2top"> <a href="#top" class="top" title="Top"> <i class="icon fa-chevron-circle-up fa-fw icon-gray" aria-hidden="true"></i> <span class="sr-only">Top</span> </a> </div> </div> </div> <div id="p693376" class="post has-profile bg2"> <div class="inner"> <dl class="postprofile" id="profile693376"> <dt class="has-profile-rank has-avatar"> <div class="avatar-container"> <a href="./../memberlist.php?mode=viewprofile&u=122699&sid=3fff47f340d400a5e09a8fe4cd7beb9e" class="avatar"><img class="avatar" src="./../download/file.php?avatar=122699_1532101445.png" width="72" height="72" alt="User avatar" /></a> </div> <a href="./../memberlist.php?mode=viewprofile&u=122699&sid=3fff47f340d400a5e09a8fe4cd7beb9e" style="color: #CA8935;" class="username-coloured">octalot</a> </dt> <dd class="profile-rank">General Code Maintainer</dd> <dd class="profile-posts"><strong>Posts:</strong> <a href="./../search.php?author_id=122699&sr=posts&sid=3fff47f340d400a5e09a8fe4cd7beb9e">816</a></dd> <dd class="profile-joined"><strong>Joined:</strong> July 17th, 2010, 7:40 pm</dd> <dd class="profile-custom-field profile-phpbb_location"><strong>Location:</strong> Austria</dd> </dl> <div class="postbody"> <div id="post_content693376"> <h3 > <a href="./../viewtopic.php?p=693376&sid=3fff47f340d400a5e09a8fe4cd7beb9e#p693376">Re: To Lands Unknown 3.10 - now with achievements!</a> </h3> <ul class="post-buttons"> <li> <a href="./../posting.php?mode=quote&p=693376&sid=3fff47f340d400a5e09a8fe4cd7beb9e" title="Reply with quote" class="button button-icon-only"> <i class="icon fa-quote-left fa-fw" aria-hidden="true"></i><span class="sr-only">Quote</span> </a> </li> </ul> <p class="author"> <a class="unread" href="./../viewtopic.php?p=693376&sid=3fff47f340d400a5e09a8fe4cd7beb9e#p693376" title="Post"> <i class="icon fa-file fa-fw icon-lightgray icon-md" aria-hidden="true"></i><span class="sr-only">Post</span> </a> <span class="responsive-hide">by <strong><a href="./../memberlist.php?mode=viewprofile&u=122699&sid=3fff47f340d400a5e09a8fe4cd7beb9e" style="color: #CA8935;" class="username-coloured">octalot</a></strong> » </span><time datetime="2024-09-19T10:29:20+00:00">September 19th, 2024, 10:29 am</time> </p> <div class="content">Scenarios 06 and 21 have code that doesn't work on Wesnoth 1.18 (haven't tested, just used grep). <code class="inline-code">filter_ability</code> was added in the 1.17 branch, but renamed as <code class="inline-code">experimental_filter_ability</code> before 1.18 released, which is currently being discussed in <a class="postlink" href="https://github.com/wesnoth/wesnoth/issues/7992">#7992</a> - that issue doesn't have a clear explanation yet.<br> <div class="codebox"><p>Code: <a href="#" onclick="selectCode(this); return false;">Select all</a></p><pre><code> [effect] apply_to=remove_ability #ifver WESNOTH_VERSION >= 1.17.17 [filter_ability] id=eoma_regenerates8 [/filter_ability] #else [abilities] {ABILITY_EOMA_REGENERATE 8} [/abilities] #endif [/effect] </code></pre></div></div> </div> </div> <div class="back2top"> <a href="#top" class="top" title="Top"> <i class="icon fa-chevron-circle-up fa-fw icon-gray" aria-hidden="true"></i> <span class="sr-only">Top</span> </a> </div> </div> </div> <div id="p695114" class="post has-profile bg1"> <div class="inner"> <dl class="postprofile" id="profile695114"> <dt class="no-profile-rank no-avatar"> <div class="avatar-container"> </div> <a href="./../memberlist.php?mode=viewprofile&u=528&sid=3fff47f340d400a5e09a8fe4cd7beb9e" class="username">shevegen</a> </dt> <dd class="profile-posts"><strong>Posts:</strong> <a href="./../search.php?author_id=528&sr=posts&sid=3fff47f340d400a5e09a8fe4cd7beb9e">523</a></dd> <dd class="profile-joined"><strong>Joined:</strong> June 3rd, 2004, 4:35 pm</dd> </dl> <div class="postbody"> <div id="post_content695114"> <h3 > <a href="./../viewtopic.php?p=695114&sid=3fff47f340d400a5e09a8fe4cd7beb9e#p695114">Re: To Lands Unknown 3.10 - now with achievements!</a> </h3> <ul class="post-buttons"> <li> <a href="./../posting.php?mode=quote&p=695114&sid=3fff47f340d400a5e09a8fe4cd7beb9e" title="Reply with quote" class="button button-icon-only"> <i class="icon fa-quote-left fa-fw" aria-hidden="true"></i><span class="sr-only">Quote</span> </a> </li> </ul> <p class="author"> <a class="unread" href="./../viewtopic.php?p=695114&sid=3fff47f340d400a5e09a8fe4cd7beb9e#p695114" title="Post"> <i class="icon fa-file fa-fw icon-lightgray icon-md" aria-hidden="true"></i><span class="sr-only">Post</span> </a> <span class="responsive-hide">by <strong><a href="./../memberlist.php?mode=viewprofile&u=528&sid=3fff47f340d400a5e09a8fe4cd7beb9e" class="username">shevegen</a></strong> » </span><time datetime="2024-11-30T21:04:07+00:00">November 30th, 2024, 9:04 pm</time> </p> <div class="content">I am currently (re)playing it on wesnoth v1.18.3. So far no issue, except for a small one. In the second or third map, upon killing the last enemy, I kept on clicking very quickly for some weird reason, and the final cut-scene was not triggered. The game also went to insanity CPU, I could not do any action (not even leaving the game anymore) and IceWM eventually suggested closing it (which then worked). I reloaded from the last manual save game, then very slowly killed the last enemy, and did not click at all; and then perhaps with a 2 seconds delay, Mehir did his final speech and the game showed the "you have won the scenario" or so, and I could resume gameplay. I did not pay much attention to it, as I could just resume gameplay anyway, but I believe there may be one sneaky bug hiding somewhere in regards to cut-scene-progression. (This may not have anything to do with the scenario and instead just with the game engine; either way I wanted to report it here quickly, perhaps someone else finds that bug and is able to narrow it down better.)</div> </div> </div> <div class="back2top"> <a href="#top" class="top" title="Top"> <i class="icon fa-chevron-circle-up fa-fw icon-gray" aria-hidden="true"></i> <span class="sr-only">Top</span> </a> </div> </div> </div> <div id="p695120" class="post has-profile bg2"> <div class="inner"> <dl class="postprofile" id="profile695120"> <dt class="no-profile-rank no-avatar"> <div class="avatar-container"> </div> <a href="./../memberlist.php?mode=viewprofile&u=528&sid=3fff47f340d400a5e09a8fe4cd7beb9e" class="username">shevegen</a> </dt> <dd class="profile-posts"><strong>Posts:</strong> <a href="./../search.php?author_id=528&sr=posts&sid=3fff47f340d400a5e09a8fe4cd7beb9e">523</a></dd> <dd class="profile-joined"><strong>Joined:</strong> June 3rd, 2004, 4:35 pm</dd> </dl> <div class="postbody"> <div id="post_content695120"> <h3 > <a href="./../viewtopic.php?p=695120&sid=3fff47f340d400a5e09a8fe4cd7beb9e#p695120">Re: To Lands Unknown 3.10 - now with achievements!</a> </h3> <ul class="post-buttons"> <li> <a href="./../posting.php?mode=quote&p=695120&sid=3fff47f340d400a5e09a8fe4cd7beb9e" title="Reply with quote" class="button button-icon-only"> <i class="icon fa-quote-left fa-fw" aria-hidden="true"></i><span class="sr-only">Quote</span> </a> </li> </ul> <p class="author"> <a class="unread" href="./../viewtopic.php?p=695120&sid=3fff47f340d400a5e09a8fe4cd7beb9e#p695120" title="Post"> <i class="icon fa-file fa-fw icon-lightgray icon-md" aria-hidden="true"></i><span class="sr-only">Post</span> </a> <span class="responsive-hide">by <strong><a href="./../memberlist.php?mode=viewprofile&u=528&sid=3fff47f340d400a5e09a8fe4cd7beb9e" class="username">shevegen</a></strong> » </span><time datetime="2024-12-01T11:44:21+00:00">December 1st, 2024, 11:44 am</time> </p> <div class="content">Two smaller things to feedback:<br> <br> (1) In the scenario where a big thing is dropped down into the middle, there is a Great Djinn. I recall from earlier gameplays that I was then able to use that djinni lateron; but now as I am replaying that scenario for the like fifth time (not sure why I have so much trouble, on normal difficulty), that djinni keeps on suicide-running northwards, to the point where he wants to kill the enemy leader there eagerly, but instead soon gets swarmed and overwhelmed and killed. This may be the old issue where units are too over-eager to snipe off enemy units and also die in the process. Not sure how to mitigate this; perhaps the great djinni could be more south on the game map initially or go westwards rather than north. He is the only one showing that problem, probably because he can fly and most other units can not (those summoned living gates or whatever the name, also have a tendency to teleport northwards, but usually they aim for smaller units and thus don't go fully northwards; or, even if they die, I don't care about them as much as that great djinni, who either keeps on dying before I can control it, or when I can control it it is already surrounded by enemy units. Another solution may be to be able to control the great djinni from the get go, which might possibly be the simplest solution, but I understand that for storyline purposes this may not happen until the earlier events are described.)<br> <br> (2) Also in that scenario I noticed that many paths are blocked by enemy units. Which is fine, but I noticed that we do not seem to have any skirmishers. We have various flying units, so this is a work-around, but could we perhaps get a skirmish unit? That may be weak, but deal quite some damage, and most importantl block enemies from occupying central paths on the map. This is also made worse by allied units being stupid and blocking paths of my own units, which is a general problem wesnoth has; I'd wish we as players would have a bit more control over how allied units behave, when we can not control them directly. This is also mostly just an issue with blocked paths; if it is more open then this issue is mitigated a little, since one can walk via other paths, but sometimes there are choke points where we can not go through, and then I have to deal with enemy units AND allied units blocking my units.</div> </div> </div> <div class="back2top"> <a href="#top" class="top" title="Top"> <i class="icon fa-chevron-circle-up fa-fw icon-gray" aria-hidden="true"></i> <span class="sr-only">Top</span> </a> </div> </div> </div> <div id="p695130" class="post has-profile bg1"> <div class="inner"> <dl class="postprofile" id="profile695130"> <dt class="has-profile-rank has-avatar"> <div class="avatar-container"> <a href="./../memberlist.php?mode=viewprofile&u=108471&sid=3fff47f340d400a5e09a8fe4cd7beb9e" class="avatar"><img class="avatar" src="./../download/file.php?avatar=108471_1629319183.png" width="100" height="100" alt="User avatar" /></a> </div> <a href="./../memberlist.php?mode=viewprofile&u=108471&sid=3fff47f340d400a5e09a8fe4cd7beb9e" style="color: #0080FF;" class="username-coloured">inferno8</a> </dt> <dd class="profile-rank">Art Contributor</dd> <dd class="profile-posts"><strong>Posts:</strong> <a href="./../search.php?author_id=108471&sr=posts&sid=3fff47f340d400a5e09a8fe4cd7beb9e">992</a></dd> <dd class="profile-joined"><strong>Joined:</strong> February 18th, 2008, 5:32 pm</dd> <dd class="profile-custom-field profile-phpbb_location"><strong>Location:</strong> The Abyss</dd> </dl> <div class="postbody"> <div id="post_content695130"> <h3 > <a href="./../viewtopic.php?p=695130&sid=3fff47f340d400a5e09a8fe4cd7beb9e#p695130">Re: To Lands Unknown 3.10 - now with achievements!</a> </h3> <ul class="post-buttons"> <li> <a href="./../posting.php?mode=quote&p=695130&sid=3fff47f340d400a5e09a8fe4cd7beb9e" title="Reply with quote" class="button button-icon-only"> <i class="icon fa-quote-left fa-fw" aria-hidden="true"></i><span class="sr-only">Quote</span> </a> </li> </ul> <p class="author"> <a class="unread" href="./../viewtopic.php?p=695130&sid=3fff47f340d400a5e09a8fe4cd7beb9e#p695130" title="Post"> <i class="icon fa-file fa-fw icon-lightgray icon-md" aria-hidden="true"></i><span class="sr-only">Post</span> </a> <span class="responsive-hide">by <strong><a href="./../memberlist.php?mode=viewprofile&u=108471&sid=3fff47f340d400a5e09a8fe4cd7beb9e" style="color: #0080FF;" class="username-coloured">inferno8</a></strong> » </span><time datetime="2024-12-01T18:49:35+00:00">December 1st, 2024, 6:49 pm</time> </p> <div class="content"><blockquote cite="./../viewtopic.php?p=695114&sid=3fff47f340d400a5e09a8fe4cd7beb9e#p695114"><div><cite><a href="./../memberlist.php?mode=viewprofile&u=528&sid=3fff47f340d400a5e09a8fe4cd7beb9e">shevegen</a> wrote: <a href="./../viewtopic.php?p=695114&sid=3fff47f340d400a5e09a8fe4cd7beb9e#p695114" data-post-id="695114" onclick="if(document.getElementById(hash.substr(1)))href=hash">↑</a><span class="responsive-hide">November 30th, 2024, 9:04 pm</span></cite> I am currently (re)playing it on wesnoth v1.18.3. So far no issue, except for a small one. In the second or third map, upon killing the last enemy, I kept on clicking very quickly for some weird reason, and the final cut-scene was not triggered. The game also went to insanity CPU, I could not do any action (not even leaving the game anymore) </div></blockquote>This sounds like an engine bug. If you could provide more details about it (the exact name of the scenario, BfW version, etc.) that would be very helpful in narrowing down the issue.<br> <blockquote cite="./../viewtopic.php?p=695120&sid=3fff47f340d400a5e09a8fe4cd7beb9e#p695120"><div><cite><a href="./../memberlist.php?mode=viewprofile&u=528&sid=3fff47f340d400a5e09a8fe4cd7beb9e">shevegen</a> wrote: <a href="./../viewtopic.php?p=695120&sid=3fff47f340d400a5e09a8fe4cd7beb9e#p695120" data-post-id="695120" onclick="if(document.getElementById(hash.substr(1)))href=hash">↑</a><span class="responsive-hide">December 1st, 2024, 11:44 am</span></cite> (1) In the scenario where a big thing is dropped down into the middle, there is a Great Djinn. I recall from earlier gameplays that I was then able to use that djinni lateron; but now as I am replaying that scenario for the like fifth time (not sure why I have so much trouble, on normal difficulty), that djinni keeps on suicide-running northwards, to the point where he wants to kill the enemy leader there eagerly, but instead soon gets swarmed and overwhelmed and killed. </div></blockquote>This is actually a scripted behavior. The jinni tries to assassinate the nearby enemy leader. Sometimes it works, but most of the time it doesn't. You are not the first person to report this, so I am thinking about redesigning this behavior a bit and let player control the unit on easier difficulties (including normal). Then the current (old) behavior would stay on hard difficulty only.<br> <blockquote cite="./../viewtopic.php?p=695120&sid=3fff47f340d400a5e09a8fe4cd7beb9e#p695120"><div><cite><a href="./../memberlist.php?mode=viewprofile&u=528&sid=3fff47f340d400a5e09a8fe4cd7beb9e">shevegen</a> wrote: <a href="./../viewtopic.php?p=695120&sid=3fff47f340d400a5e09a8fe4cd7beb9e#p695120" data-post-id="695120" onclick="if(document.getElementById(hash.substr(1)))href=hash">↑</a><span class="responsive-hide">December 1st, 2024, 11:44 am</span></cite> 2) Also in that scenario I noticed that many paths are blocked by enemy units. Which is fine, but I noticed that we do not seem to have any skirmishers. We have various flying units, so this is a work-around, but could we perhaps get a skirmish unit? That may be weak, but deal quite some damage, and most importantl block enemies from occupying central paths on the map. This is also made worse by allied units being stupid and blocking paths of my own units, which is a general problem wesnoth has </div></blockquote>Don't forget you can use Grand Summoners to summon Air Elementals - they have the skirmisher ability. But now that I think about it, adding a few allied Air Elementals to the map would come in handy here. In the future maybe I should add a right-click option to friendly units to swap places with player's units. That would also help a lot, in my opinion.<br> <br> Btw, to all TLU fans:<br> There is a chance a new version of TLU will drop this month <img class="smilies" src="./../images/smilies/icon_smile.gif" width="15" height="15" alt=":)" title="Smile"> There will be several new achievements and maybe something special, so stay tuned! <img class="smilies" src="./../images/smilies/icon_wink.gif" width="15" height="15" alt=";)" title="Wink"></div> <div id="sig695130" class="signature">Creator of <a href="http://www.wesnoth.org/forum/viewtopic.php?f=19&t=20039" class="postlink"><span style="text-decoration:underline"><strong class="text-strong">Era of Magic</strong></span></a><br> Creator of <a href="http://www.wesnoth.org/forum/viewtopic.php?f=8&t=31799" class="postlink"><span style="text-decoration:underline"><strong class="text-strong">To Lands Unknown</strong></span></a><br> <br> <strong class="text-strong">Support me on Ko-fi! <a href="https://ko-fi.com/inferno8" class="postlink">https://ko-fi.com/inferno8</a></strong></div> </div> </div> <div class="back2top"> <a href="#top" class="top" title="Top"> <i class="icon fa-chevron-circle-up fa-fw icon-gray" aria-hidden="true"></i> <span class="sr-only">Top</span> </a> </div> </div> </div> <div id="p695135" class="post has-profile bg2"> <div class="inner"> <dl class="postprofile" id="profile695135"> <dt class="no-profile-rank no-avatar"> <div class="avatar-container"> </div> <a href="./../memberlist.php?mode=viewprofile&u=528&sid=3fff47f340d400a5e09a8fe4cd7beb9e" class="username">shevegen</a> </dt> <dd class="profile-posts"><strong>Posts:</strong> <a href="./../search.php?author_id=528&sr=posts&sid=3fff47f340d400a5e09a8fe4cd7beb9e">523</a></dd> <dd class="profile-joined"><strong>Joined:</strong> June 3rd, 2004, 4:35 pm</dd> </dl> <div class="postbody"> <div id="post_content695135"> <h3 > <a href="./../viewtopic.php?p=695135&sid=3fff47f340d400a5e09a8fe4cd7beb9e#p695135">Re: To Lands Unknown 3.10 - now with achievements!</a> </h3> <ul class="post-buttons"> <li> <a href="./../posting.php?mode=quote&p=695135&sid=3fff47f340d400a5e09a8fe4cd7beb9e" title="Reply with quote" class="button button-icon-only"> <i class="icon fa-quote-left fa-fw" aria-hidden="true"></i><span class="sr-only">Quote</span> </a> </li> </ul> <p class="author"> <a class="unread" href="./../viewtopic.php?p=695135&sid=3fff47f340d400a5e09a8fe4cd7beb9e#p695135" title="Post"> <i class="icon fa-file fa-fw icon-lightgray icon-md" aria-hidden="true"></i><span class="sr-only">Post</span> </a> <span class="responsive-hide">by <strong><a href="./../memberlist.php?mode=viewprofile&u=528&sid=3fff47f340d400a5e09a8fe4cd7beb9e" class="username">shevegen</a></strong> » </span><time datetime="2024-12-01T23:44:15+00:00">December 1st, 2024, 11:44 pm</time> </p> <div class="content">At the ~fifth attempt I finally beat the scenario where the big thingy drops down.<br> Not sure if I became worse since I last played wesnoth, or some things changed.<br> <br> At any rate, if anyone else has some issues with that scenario: what worked for<br> me was to concentrate on the path to the north. Now, the biggest enemy here <br> were the allied units, since they happily tried to block the path, so positioning<br> my own units along the way was very important, and that actually worked. Initially<br> I tried to save the allied units, but after I noticed how they repeatedly cause<br> delays to my other units, I was happy when they died (at the least in the middle).<br> <br> Of immense help was the slow-effect of the carpet fliers. I could use that to<br> slow down (and distract) some enemy units, and on the third round or so, most<br> of my army was finally in the big central area, which is the ideal choke point.<br> <br> I tried to go west, which does not work that well (annoying to pass through<br> and three or four level 3 enemy units); then I tried to go the stairs up,<br> east, which was also blocked - so only the path in the middle was there.<br> Once your army is there, the enemy units have a hard time breaking through;<br> I could place healing water elementals on both sides, from the middle point,<br> and then it was a simple numbers game (damage), pulling back injured units<br> and sending in new units. Having high level banishers is also useful due to<br> their guaranteed slow. I also forgot that the living gate is actually quite<br> useful - since it can teleport, and its attack can insta-kill quite many<br> units. At any rate, once the middle area was secured, the level became rather<br> easy actually. I also think the enemy units from the western side may be the<br> weakest ones. The big hydra-like thingies as well as the sorcerers were harder<br> than those from the west side.</div> </div> </div> <div class="back2top"> <a href="#top" class="top" title="Top"> <i class="icon fa-chevron-circle-up fa-fw icon-gray" aria-hidden="true"></i> <span class="sr-only">Top</span> </a> </div> </div> </div> <div id="p695136" class="post has-profile bg1"> <div class="inner"> <dl class="postprofile" id="profile695136"> <dt class="no-profile-rank no-avatar"> <div class="avatar-container"> </div> <a href="./../memberlist.php?mode=viewprofile&u=528&sid=3fff47f340d400a5e09a8fe4cd7beb9e" class="username">shevegen</a> </dt> <dd class="profile-posts"><strong>Posts:</strong> <a href="./../search.php?author_id=528&sr=posts&sid=3fff47f340d400a5e09a8fe4cd7beb9e">523</a></dd> <dd class="profile-joined"><strong>Joined:</strong> June 3rd, 2004, 4:35 pm</dd> </dl> <div class="postbody"> <div id="post_content695136"> <h3 > <a href="./../viewtopic.php?p=695136&sid=3fff47f340d400a5e09a8fe4cd7beb9e#p695136">Re: To Lands Unknown 3.10 - now with achievements!</a> </h3> <ul class="post-buttons"> <li> <a href="./../posting.php?mode=quote&p=695136&sid=3fff47f340d400a5e09a8fe4cd7beb9e" title="Reply with quote" class="button button-icon-only"> <i class="icon fa-quote-left fa-fw" aria-hidden="true"></i><span class="sr-only">Quote</span> </a> </li> </ul> <p class="author"> <a class="unread" href="./../viewtopic.php?p=695136&sid=3fff47f340d400a5e09a8fe4cd7beb9e#p695136" title="Post"> <i class="icon fa-file fa-fw icon-lightgray icon-md" aria-hidden="true"></i><span class="sr-only">Post</span> </a> <span class="responsive-hide">by <strong><a href="./../memberlist.php?mode=viewprofile&u=528&sid=3fff47f340d400a5e09a8fe4cd7beb9e" class="username">shevegen</a></strong> » </span><time datetime="2024-12-01T23:45:39+00:00">December 1st, 2024, 11:45 pm</time> </p> <div class="content">Ah, one thing I almost forgot: in two or three scenarios I get some weird notification on the top-left, something about unit id being wrong or some other entry wrong. All seemed to still work fine, so I just resumed gameplay, but thought I should mention it. And if someone else finds it, to perhaps please confirm or not confirm it.</div> </div> </div> <div class="back2top"> <a href="#top" class="top" title="Top"> <i class="icon fa-chevron-circle-up fa-fw icon-gray" aria-hidden="true"></i> <span class="sr-only">Top</span> </a> </div> </div> </div> <div id="p695181" class="post has-profile bg2"> <div class="inner"> <dl class="postprofile" id="profile695181"> <dt class="no-profile-rank no-avatar"> <div class="avatar-container"> </div> <a href="./../memberlist.php?mode=viewprofile&u=528&sid=3fff47f340d400a5e09a8fe4cd7beb9e" class="username">shevegen</a> </dt> <dd class="profile-posts"><strong>Posts:</strong> <a href="./../search.php?author_id=528&sr=posts&sid=3fff47f340d400a5e09a8fe4cd7beb9e">523</a></dd> <dd class="profile-joined"><strong>Joined:</strong> June 3rd, 2004, 4:35 pm</dd> </dl> <div class="postbody"> <div id="post_content695181"> <h3 > <a href="./../viewtopic.php?p=695181&sid=3fff47f340d400a5e09a8fe4cd7beb9e#p695181">Re: To Lands Unknown 3.10 - now with achievements!</a> </h3> <ul class="post-buttons"> <li> <a href="./../posting.php?mode=quote&p=695181&sid=3fff47f340d400a5e09a8fe4cd7beb9e" title="Reply with quote" class="button button-icon-only"> <i class="icon fa-quote-left fa-fw" aria-hidden="true"></i><span class="sr-only">Quote</span> </a> </li> </ul> <p class="author"> <a class="unread" href="./../viewtopic.php?p=695181&sid=3fff47f340d400a5e09a8fe4cd7beb9e#p695181" title="Post"> <i class="icon fa-file fa-fw icon-lightgray icon-md" aria-hidden="true"></i><span class="sr-only">Post</span> </a> <span class="responsive-hide">by <strong><a href="./../memberlist.php?mode=viewprofile&u=528&sid=3fff47f340d400a5e09a8fe4cd7beb9e" class="username">shevegen</a></strong> » </span><time datetime="2024-12-04T10:33:24+00:00">Yesterday, 10:33 am</time> </p> <div class="content">In "Ruins Turn", aka the one where a circle has to be created,<br> after Mehir steps on the first small circle, the String "<WML> 4"<br> appears in the top-left area. Just giving notice.</div> </div> </div> <div class="back2top"> <a href="#top" class="top" title="Top"> <i class="icon fa-chevron-circle-up fa-fw icon-gray" aria-hidden="true"></i> <span class="sr-only">Top</span> </a> </div> </div> </div> <div class="action-bar bar-bottom"> <a href="./../posting.php?mode=reply&t=31799&sid=3fff47f340d400a5e09a8fe4cd7beb9e" class="button" title="Post a reply"> <span>Post Reply</span> <i class="icon fa-reply fa-fw" aria-hidden="true"></i> </a> <form method="post" action="./../viewtopic.php?t=31799&start=1185&sid=3fff47f340d400a5e09a8fe4cd7beb9e"> <div class="dropdown-container dropdown-container-left dropdown-button-control sort-tools"> <span title="Display and sorting options" class="button button-secondary dropdown-trigger dropdown-select"> <i class="icon fa-sort-amount-asc fa-fw" aria-hidden="true"></i> <span class="caret"><i class="icon fa-sort-down fa-fw" aria-hidden="true"></i></span> </span> <div class="dropdown hidden"> <div class="pointer"><div 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