CINXE.COM

Cheating in online games - Wikipedia

<!DOCTYPE html> <html class="client-nojs vector-feature-language-in-header-enabled vector-feature-language-in-main-page-header-disabled vector-feature-page-tools-pinned-disabled vector-feature-toc-pinned-clientpref-1 vector-feature-main-menu-pinned-disabled vector-feature-limited-width-clientpref-1 vector-feature-limited-width-content-enabled vector-feature-custom-font-size-clientpref-1 vector-feature-appearance-pinned-clientpref-1 vector-feature-night-mode-enabled skin-theme-clientpref-day vector-sticky-header-enabled vector-toc-available" lang="en" dir="ltr"> <head> <meta charset="UTF-8"> <title>Cheating in online games - Wikipedia</title> <script>(function(){var className="client-js vector-feature-language-in-header-enabled vector-feature-language-in-main-page-header-disabled vector-feature-page-tools-pinned-disabled vector-feature-toc-pinned-clientpref-1 vector-feature-main-menu-pinned-disabled vector-feature-limited-width-clientpref-1 vector-feature-limited-width-content-enabled vector-feature-custom-font-size-clientpref-1 vector-feature-appearance-pinned-clientpref-1 vector-feature-night-mode-enabled skin-theme-clientpref-day vector-sticky-header-enabled vector-toc-available";var cookie=document.cookie.match(/(?:^|; )enwikimwclientpreferences=([^;]+)/);if(cookie){cookie[1].split('%2C').forEach(function(pref){className=className.replace(new RegExp('(^| )'+pref.replace(/-clientpref-\w+$|[^\w-]+/g,'')+'-clientpref-\\w+( |$)'),'$1'+pref+'$2');});}document.documentElement.className=className;}());RLCONF={"wgBreakFrames":false,"wgSeparatorTransformTable":["",""],"wgDigitTransformTable":["",""],"wgDefaultDateFormat":"dmy","wgMonthNames":["","January","February","March","April","May","June","July","August","September","October","November","December"],"wgRequestId":"8cac9602-23ec-4c77-ab2e-7d433f854b57","wgCanonicalNamespace":"","wgCanonicalSpecialPageName":false,"wgNamespaceNumber":0,"wgPageName":"Cheating_in_online_games","wgTitle":"Cheating in online games","wgCurRevisionId":1278840827,"wgRevisionId":1278840827,"wgArticleId":855364,"wgIsArticle":true,"wgIsRedirect":false,"wgAction":"view","wgUserName":null,"wgUserGroups":["*"],"wgCategories":["Webarchive template wayback links","CS1: unfit URL","Wikipedia pending changes protected pages","Articles with short description","Short description is different from Wikidata","Articles that may contain original research from April 2013","All articles that may contain original research","Articles containing predictions or speculation","Articles with multiple maintenance issues","All articles lacking reliable references","Articles lacking reliable references from May 2019","Wikipedia articles needing clarification from January 2017","Wikipedia articles needing clarification from April 2018","All articles with unsourced statements","Articles with unsourced statements from June 2017","Articles with unsourced statements from April 2022","Cheating in video games","Online games"],"wgPageViewLanguage":"en","wgPageContentLanguage":"en","wgPageContentModel":"wikitext","wgRelevantPageName":"Cheating_in_online_games","wgRelevantArticleId":855364,"wgIsProbablyEditable":true,"wgRelevantPageIsProbablyEditable":true,"wgRestrictionEdit":[],"wgRestrictionMove":[],"wgRedirectedFrom":"Aimbot","wgNoticeProject":"wikipedia","wgCiteReferencePreviewsActive":false,"wgFlaggedRevsParams":{"tags":{"status":{"levels":1}}},"wgStableRevisionId":1278840827,"wgMediaViewerOnClick":true,"wgMediaViewerEnabledByDefault":true,"wgPopupsFlags":0,"wgVisualEditor":{"pageLanguageCode":"en","pageLanguageDir":"ltr","pageVariantFallbacks":"en"},"wgMFDisplayWikibaseDescriptions":{"search":true,"watchlist":true,"tagline":false,"nearby":true},"wgWMESchemaEditAttemptStepOversample":false,"wgWMEPageLength":50000,"wgInternalRedirectTargetUrl":"/wiki/Cheating_in_online_games#Aimbots_and_triggerbots","wgEditSubmitButtonLabelPublish":true,"wgULSPosition":"interlanguage","wgULSisCompactLinksEnabled":false,"wgVector2022LanguageInHeader":true,"wgULSisLanguageSelectorEmpty":false,"wgWikibaseItemId":"Q2514214","wgCheckUserClientHintsHeadersJsApi":["brands","architecture","bitness","fullVersionList","mobile","model","platform","platformVersion"],"GEHomepageSuggestedEditsEnableTopics":true,"wgGETopicsMatchModeEnabled":false,"wgGELevelingUpEnabledForUser":false}; RLSTATE={"ext.globalCssJs.user.styles":"ready","site.styles":"ready","user.styles":"ready","ext.globalCssJs.user":"ready","user":"ready","user.options":"loading","ext.cite.styles":"ready","skins.vector.search.codex.styles":"ready","skins.vector.styles":"ready","skins.vector.icons":"ready","jquery.makeCollapsible.styles":"ready","ext.flaggedRevs.basic":"ready","mediawiki.codex.messagebox.styles":"ready","ext.wikimediamessages.styles":"ready","ext.visualEditor.desktopArticleTarget.noscript":"ready","ext.uls.interlanguage":"ready","wikibase.client.init":"ready"};RLPAGEMODULES=["mediawiki.action.view.redirect","ext.cite.ux-enhancements","mediawiki.page.media","site","mediawiki.page.ready","jquery.makeCollapsible","mediawiki.toc","skins.vector.js","ext.centralNotice.geoIP","ext.centralNotice.startUp","ext.flaggedRevs.advanced","ext.gadget.ReferenceTooltips","ext.gadget.switcher","ext.urlShortener.toolbar","ext.centralauth.centralautologin","mmv.bootstrap","ext.popups","ext.visualEditor.desktopArticleTarget.init","ext.visualEditor.targetLoader","ext.echo.centralauth","ext.eventLogging","ext.wikimediaEvents","ext.navigationTiming","ext.uls.interface","ext.cx.eventlogging.campaigns","ext.cx.uls.quick.actions","wikibase.client.vector-2022","ext.checkUser.clientHints","ext.quicksurveys.init","ext.growthExperiments.SuggestedEditSession"];</script> <script>(RLQ=window.RLQ||[]).push(function(){mw.loader.impl(function(){return["user.options@12s5i",function($,jQuery,require,module){mw.user.tokens.set({"patrolToken":"+\\","watchToken":"+\\","csrfToken":"+\\"}); }];});});</script> <link rel="stylesheet" href="/w/load.php?lang=en&amp;modules=ext.cite.styles%7Cext.flaggedRevs.basic%7Cext.uls.interlanguage%7Cext.visualEditor.desktopArticleTarget.noscript%7Cext.wikimediamessages.styles%7Cjquery.makeCollapsible.styles%7Cmediawiki.codex.messagebox.styles%7Cskins.vector.icons%2Cstyles%7Cskins.vector.search.codex.styles%7Cwikibase.client.init&amp;only=styles&amp;skin=vector-2022"> <script async="" src="/w/load.php?lang=en&amp;modules=startup&amp;only=scripts&amp;raw=1&amp;skin=vector-2022"></script> <meta name="ResourceLoaderDynamicStyles" content=""> <link rel="stylesheet" href="/w/load.php?lang=en&amp;modules=site.styles&amp;only=styles&amp;skin=vector-2022"> <meta name="generator" content="MediaWiki 1.44.0-wmf.22"> <meta name="referrer" content="origin"> <meta name="referrer" content="origin-when-cross-origin"> <meta name="robots" content="max-image-preview:standard"> <meta name="format-detection" content="telephone=no"> <meta property="og:image" content="https://upload.wikimedia.org/wikipedia/commons/7/72/FriendlyHack.png"> <meta property="og:image:width" content="1200"> <meta property="og:image:height" content="780"> <meta property="og:image" content="https://upload.wikimedia.org/wikipedia/commons/7/72/FriendlyHack.png"> <meta property="og:image:width" content="800"> <meta property="og:image:height" content="520"> <meta property="og:image:width" content="640"> <meta property="og:image:height" content="416"> <meta name="viewport" content="width=1120"> <meta property="og:title" content="Cheating in online games - Wikipedia"> <meta property="og:type" content="website"> <link rel="preconnect" href="//upload.wikimedia.org"> <link rel="alternate" media="only screen and (max-width: 640px)" href="//en.m.wikipedia.org/wiki/Cheating_in_online_games#Aimbots_and_triggerbots"> <link rel="alternate" type="application/x-wiki" title="Edit this page" href="/w/index.php?title=Cheating_in_online_games&amp;action=edit"> <link rel="apple-touch-icon" href="/static/apple-touch/wikipedia.png"> <link rel="icon" href="/static/favicon/wikipedia.ico"> <link rel="search" type="application/opensearchdescription+xml" href="/w/rest.php/v1/search" title="Wikipedia (en)"> <link rel="EditURI" type="application/rsd+xml" href="//en.wikipedia.org/w/api.php?action=rsd"> <link rel="canonical" href="https://en.wikipedia.org/wiki/Cheating_in_online_games#Aimbots_and_triggerbots"> <link rel="license" href="https://creativecommons.org/licenses/by-sa/4.0/deed.en"> <link rel="alternate" type="application/atom+xml" title="Wikipedia Atom feed" href="/w/index.php?title=Special:RecentChanges&amp;feed=atom"> <link rel="dns-prefetch" href="//meta.wikimedia.org" /> <link rel="dns-prefetch" href="auth.wikimedia.org"> </head> <body class="skin--responsive skin-vector skin-vector-search-vue mediawiki ltr sitedir-ltr mw-hide-empty-elt ns-0 ns-subject mw-editable page-Cheating_in_online_games rootpage-Cheating_in_online_games skin-vector-2022 action-view"><a class="mw-jump-link" href="#bodyContent">Jump to content</a> <div class="vector-header-container"> <header class="vector-header mw-header"> <div class="vector-header-start"> <nav class="vector-main-menu-landmark" aria-label="Site"> <div id="vector-main-menu-dropdown" class="vector-dropdown vector-main-menu-dropdown vector-button-flush-left vector-button-flush-right" title="Main menu" > <input type="checkbox" id="vector-main-menu-dropdown-checkbox" role="button" aria-haspopup="true" data-event-name="ui.dropdown-vector-main-menu-dropdown" class="vector-dropdown-checkbox " aria-label="Main menu" > <label id="vector-main-menu-dropdown-label" for="vector-main-menu-dropdown-checkbox" class="vector-dropdown-label cdx-button cdx-button--fake-button cdx-button--fake-button--enabled cdx-button--weight-quiet cdx-button--icon-only " aria-hidden="true" ><span class="vector-icon mw-ui-icon-menu mw-ui-icon-wikimedia-menu"></span> <span class="vector-dropdown-label-text">Main menu</span> </label> <div class="vector-dropdown-content"> <div id="vector-main-menu-unpinned-container" class="vector-unpinned-container"> <div id="vector-main-menu" class="vector-main-menu vector-pinnable-element"> <div class="vector-pinnable-header vector-main-menu-pinnable-header vector-pinnable-header-unpinned" data-feature-name="main-menu-pinned" data-pinnable-element-id="vector-main-menu" data-pinned-container-id="vector-main-menu-pinned-container" data-unpinned-container-id="vector-main-menu-unpinned-container" > <div class="vector-pinnable-header-label">Main menu</div> <button class="vector-pinnable-header-toggle-button vector-pinnable-header-pin-button" data-event-name="pinnable-header.vector-main-menu.pin">move to sidebar</button> <button class="vector-pinnable-header-toggle-button vector-pinnable-header-unpin-button" data-event-name="pinnable-header.vector-main-menu.unpin">hide</button> </div> <div id="p-navigation" class="vector-menu mw-portlet mw-portlet-navigation" > <div class="vector-menu-heading"> Navigation </div> <div class="vector-menu-content"> <ul class="vector-menu-content-list"> <li id="n-mainpage-description" class="mw-list-item"><a href="/wiki/Main_Page" title="Visit the main page [z]" accesskey="z"><span>Main page</span></a></li><li id="n-contents" class="mw-list-item"><a href="/wiki/Wikipedia:Contents" title="Guides to browsing Wikipedia"><span>Contents</span></a></li><li id="n-currentevents" class="mw-list-item"><a href="/wiki/Portal:Current_events" title="Articles related to current events"><span>Current events</span></a></li><li id="n-randompage" class="mw-list-item"><a href="/wiki/Special:Random" title="Visit a randomly selected article [x]" accesskey="x"><span>Random article</span></a></li><li id="n-aboutsite" class="mw-list-item"><a href="/wiki/Wikipedia:About" title="Learn about Wikipedia and how it works"><span>About Wikipedia</span></a></li><li id="n-contactpage" class="mw-list-item"><a href="//en.wikipedia.org/wiki/Wikipedia:Contact_us" title="How to contact Wikipedia"><span>Contact us</span></a></li> </ul> </div> </div> <div id="p-interaction" class="vector-menu mw-portlet mw-portlet-interaction" > <div class="vector-menu-heading"> Contribute </div> <div class="vector-menu-content"> <ul class="vector-menu-content-list"> <li id="n-help" class="mw-list-item"><a href="/wiki/Help:Contents" title="Guidance on how to use and edit Wikipedia"><span>Help</span></a></li><li id="n-introduction" class="mw-list-item"><a href="/wiki/Help:Introduction" title="Learn how to edit Wikipedia"><span>Learn to edit</span></a></li><li id="n-portal" class="mw-list-item"><a href="/wiki/Wikipedia:Community_portal" title="The hub for editors"><span>Community portal</span></a></li><li id="n-recentchanges" class="mw-list-item"><a href="/wiki/Special:RecentChanges" title="A list of recent changes to Wikipedia [r]" accesskey="r"><span>Recent changes</span></a></li><li id="n-upload" class="mw-list-item"><a href="/wiki/Wikipedia:File_upload_wizard" title="Add images or other media for use on Wikipedia"><span>Upload file</span></a></li><li id="n-specialpages" class="mw-list-item"><a href="/wiki/Special:SpecialPages"><span>Special pages</span></a></li> </ul> </div> </div> </div> </div> </div> </div> </nav> <a href="/wiki/Main_Page" class="mw-logo"> <img class="mw-logo-icon" src="/static/images/icons/wikipedia.png" alt="" aria-hidden="true" height="50" width="50"> <span class="mw-logo-container skin-invert"> <img class="mw-logo-wordmark" alt="Wikipedia" src="/static/images/mobile/copyright/wikipedia-wordmark-en.svg" style="width: 7.5em; height: 1.125em;"> <img class="mw-logo-tagline" alt="The Free Encyclopedia" src="/static/images/mobile/copyright/wikipedia-tagline-en.svg" width="117" height="13" style="width: 7.3125em; height: 0.8125em;"> </span> </a> </div> <div class="vector-header-end"> <div id="p-search" role="search" class="vector-search-box-vue vector-search-box-collapses vector-search-box-show-thumbnail vector-search-box-auto-expand-width vector-search-box"> <a href="/wiki/Special:Search" class="cdx-button cdx-button--fake-button cdx-button--fake-button--enabled cdx-button--weight-quiet cdx-button--icon-only search-toggle" title="Search Wikipedia [f]" accesskey="f"><span class="vector-icon mw-ui-icon-search mw-ui-icon-wikimedia-search"></span> <span>Search</span> </a> <div class="vector-typeahead-search-container"> <div class="cdx-typeahead-search cdx-typeahead-search--show-thumbnail cdx-typeahead-search--auto-expand-width"> <form action="/w/index.php" id="searchform" class="cdx-search-input cdx-search-input--has-end-button"> <div id="simpleSearch" class="cdx-search-input__input-wrapper" data-search-loc="header-moved"> <div class="cdx-text-input cdx-text-input--has-start-icon"> <input class="cdx-text-input__input" type="search" name="search" placeholder="Search Wikipedia" aria-label="Search Wikipedia" autocapitalize="sentences" title="Search Wikipedia [f]" accesskey="f" id="searchInput" > <span class="cdx-text-input__icon cdx-text-input__start-icon"></span> </div> <input type="hidden" name="title" value="Special:Search"> </div> <button class="cdx-button cdx-search-input__end-button">Search</button> </form> </div> </div> </div> <nav class="vector-user-links vector-user-links-wide" aria-label="Personal tools"> <div class="vector-user-links-main"> <div id="p-vector-user-menu-preferences" class="vector-menu mw-portlet emptyPortlet" > <div class="vector-menu-content"> <ul class="vector-menu-content-list"> </ul> </div> </div> <div id="p-vector-user-menu-userpage" class="vector-menu mw-portlet emptyPortlet" > <div class="vector-menu-content"> <ul class="vector-menu-content-list"> </ul> </div> </div> <nav class="vector-appearance-landmark" aria-label="Appearance"> <div id="vector-appearance-dropdown" class="vector-dropdown " title="Change the appearance of the page&#039;s font size, width, and color" > <input type="checkbox" id="vector-appearance-dropdown-checkbox" role="button" aria-haspopup="true" data-event-name="ui.dropdown-vector-appearance-dropdown" class="vector-dropdown-checkbox " aria-label="Appearance" > <label id="vector-appearance-dropdown-label" for="vector-appearance-dropdown-checkbox" class="vector-dropdown-label cdx-button cdx-button--fake-button cdx-button--fake-button--enabled cdx-button--weight-quiet cdx-button--icon-only " aria-hidden="true" ><span class="vector-icon mw-ui-icon-appearance mw-ui-icon-wikimedia-appearance"></span> <span class="vector-dropdown-label-text">Appearance</span> </label> <div class="vector-dropdown-content"> <div id="vector-appearance-unpinned-container" class="vector-unpinned-container"> </div> </div> </div> </nav> <div id="p-vector-user-menu-notifications" class="vector-menu mw-portlet emptyPortlet" > <div class="vector-menu-content"> <ul class="vector-menu-content-list"> </ul> </div> </div> <div id="p-vector-user-menu-overflow" class="vector-menu mw-portlet" > <div class="vector-menu-content"> <ul class="vector-menu-content-list"> <li id="pt-sitesupport-2" class="user-links-collapsible-item mw-list-item user-links-collapsible-item"><a data-mw="interface" href="https://donate.wikimedia.org/?wmf_source=donate&amp;wmf_medium=sidebar&amp;wmf_campaign=en.wikipedia.org&amp;uselang=en" class=""><span>Donate</span></a> </li> <li id="pt-createaccount-2" class="user-links-collapsible-item mw-list-item user-links-collapsible-item"><a data-mw="interface" href="/w/index.php?title=Special:CreateAccount&amp;returnto=Cheating+in+online+games" title="You are encouraged to create an account and log in; however, it is not mandatory" class=""><span>Create account</span></a> </li> <li id="pt-login-2" class="user-links-collapsible-item mw-list-item user-links-collapsible-item"><a data-mw="interface" href="/w/index.php?title=Special:UserLogin&amp;returnto=Cheating+in+online+games" title="You&#039;re encouraged to log in; however, it&#039;s not mandatory. [o]" accesskey="o" class=""><span>Log in</span></a> </li> </ul> </div> </div> </div> <div id="vector-user-links-dropdown" class="vector-dropdown vector-user-menu vector-button-flush-right vector-user-menu-logged-out" title="Log in and more options" > <input type="checkbox" id="vector-user-links-dropdown-checkbox" role="button" aria-haspopup="true" data-event-name="ui.dropdown-vector-user-links-dropdown" class="vector-dropdown-checkbox " aria-label="Personal tools" > <label id="vector-user-links-dropdown-label" for="vector-user-links-dropdown-checkbox" class="vector-dropdown-label cdx-button cdx-button--fake-button cdx-button--fake-button--enabled cdx-button--weight-quiet cdx-button--icon-only " aria-hidden="true" ><span class="vector-icon mw-ui-icon-ellipsis mw-ui-icon-wikimedia-ellipsis"></span> <span class="vector-dropdown-label-text">Personal tools</span> </label> <div class="vector-dropdown-content"> <div id="p-personal" class="vector-menu mw-portlet mw-portlet-personal user-links-collapsible-item" title="User menu" > <div class="vector-menu-content"> <ul class="vector-menu-content-list"> <li id="pt-sitesupport" class="user-links-collapsible-item mw-list-item"><a href="https://donate.wikimedia.org/?wmf_source=donate&amp;wmf_medium=sidebar&amp;wmf_campaign=en.wikipedia.org&amp;uselang=en"><span>Donate</span></a></li><li id="pt-createaccount" class="user-links-collapsible-item mw-list-item"><a href="/w/index.php?title=Special:CreateAccount&amp;returnto=Cheating+in+online+games" title="You are encouraged to create an account and log in; however, it is not mandatory"><span class="vector-icon mw-ui-icon-userAdd mw-ui-icon-wikimedia-userAdd"></span> <span>Create account</span></a></li><li id="pt-login" class="user-links-collapsible-item mw-list-item"><a href="/w/index.php?title=Special:UserLogin&amp;returnto=Cheating+in+online+games" title="You&#039;re encouraged to log in; however, it&#039;s not mandatory. [o]" accesskey="o"><span class="vector-icon mw-ui-icon-logIn mw-ui-icon-wikimedia-logIn"></span> <span>Log in</span></a></li> </ul> </div> </div> <div id="p-user-menu-anon-editor" class="vector-menu mw-portlet mw-portlet-user-menu-anon-editor" > <div class="vector-menu-heading"> Pages for logged out editors <a href="/wiki/Help:Introduction" aria-label="Learn more about editing"><span>learn more</span></a> </div> <div class="vector-menu-content"> <ul class="vector-menu-content-list"> <li id="pt-anoncontribs" class="mw-list-item"><a href="/wiki/Special:MyContributions" title="A list of edits made from this IP address [y]" accesskey="y"><span>Contributions</span></a></li><li id="pt-anontalk" class="mw-list-item"><a href="/wiki/Special:MyTalk" title="Discussion about edits from this IP address [n]" accesskey="n"><span>Talk</span></a></li> </ul> </div> </div> </div> </div> </nav> </div> </header> </div> <div class="mw-page-container"> <div class="mw-page-container-inner"> <div class="vector-sitenotice-container"> <div id="siteNotice"><!-- CentralNotice --></div> </div> <div class="vector-column-start"> <div class="vector-main-menu-container"> <div id="mw-navigation"> <nav id="mw-panel" class="vector-main-menu-landmark" aria-label="Site"> <div id="vector-main-menu-pinned-container" class="vector-pinned-container"> </div> </nav> </div> </div> <div class="vector-sticky-pinned-container"> <nav id="mw-panel-toc" aria-label="Contents" data-event-name="ui.sidebar-toc" class="mw-table-of-contents-container vector-toc-landmark"> <div id="vector-toc-pinned-container" class="vector-pinned-container"> <div id="vector-toc" class="vector-toc vector-pinnable-element"> <div class="vector-pinnable-header vector-toc-pinnable-header vector-pinnable-header-pinned" data-feature-name="toc-pinned" data-pinnable-element-id="vector-toc" > <h2 class="vector-pinnable-header-label">Contents</h2> <button class="vector-pinnable-header-toggle-button vector-pinnable-header-pin-button" data-event-name="pinnable-header.vector-toc.pin">move to sidebar</button> <button class="vector-pinnable-header-toggle-button vector-pinnable-header-unpin-button" data-event-name="pinnable-header.vector-toc.unpin">hide</button> </div> <ul class="vector-toc-contents" id="mw-panel-toc-list"> <li id="toc-mw-content-text" class="vector-toc-list-item vector-toc-level-1"> <a href="#" class="vector-toc-link"> <div class="vector-toc-text">(Top)</div> </a> </li> <li id="toc-Bots_and_software_assistance" class="vector-toc-list-item vector-toc-level-1"> <a class="vector-toc-link" href="#Bots_and_software_assistance"> <div class="vector-toc-text"> <span class="vector-toc-numb">1</span> <span>Bots and software assistance</span> </div> </a> <button aria-controls="toc-Bots_and_software_assistance-sublist" class="cdx-button cdx-button--weight-quiet cdx-button--icon-only vector-toc-toggle"> <span class="vector-icon mw-ui-icon-wikimedia-expand"></span> <span>Toggle Bots and software assistance subsection</span> </button> <ul id="toc-Bots_and_software_assistance-sublist" class="vector-toc-list"> <li id="toc-Aimbots_and_triggerbots" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#Aimbots_and_triggerbots"> <div class="vector-toc-text"> <span class="vector-toc-numb">1.1</span> <span>Aimbots and triggerbots</span> </div> </a> <ul id="toc-Aimbots_and_triggerbots-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-Artificial_lag/lag_switch" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#Artificial_lag/lag_switch"> <div class="vector-toc-text"> <span class="vector-toc-numb">1.2</span> <span>Artificial lag/lag switch</span> </div> </a> <ul id="toc-Artificial_lag/lag_switch-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-Look-ahead" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#Look-ahead"> <div class="vector-toc-text"> <span class="vector-toc-numb">1.3</span> <span>Look-ahead</span> </div> </a> <ul id="toc-Look-ahead-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-World-hacking" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#World-hacking"> <div class="vector-toc-text"> <span class="vector-toc-numb">1.4</span> <span>World-hacking</span> </div> </a> <ul id="toc-World-hacking-sublist" class="vector-toc-list"> </ul> </li> </ul> </li> <li id="toc-Unsporting_play" class="vector-toc-list-item vector-toc-level-1"> <a class="vector-toc-link" href="#Unsporting_play"> <div class="vector-toc-text"> <span class="vector-toc-numb">2</span> <span>Unsporting play</span> </div> </a> <button aria-controls="toc-Unsporting_play-sublist" class="cdx-button cdx-button--weight-quiet cdx-button--icon-only vector-toc-toggle"> <span class="vector-icon mw-ui-icon-wikimedia-expand"></span> <span>Toggle Unsporting play subsection</span> </button> <ul id="toc-Unsporting_play-sublist" class="vector-toc-list"> <li id="toc-Boosting_/_Win_trading" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#Boosting_/_Win_trading"> <div class="vector-toc-text"> <span class="vector-toc-numb">2.1</span> <span>Boosting / Win trading</span> </div> </a> <ul id="toc-Boosting_/_Win_trading-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-Disconnecting" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#Disconnecting"> <div class="vector-toc-text"> <span class="vector-toc-numb">2.2</span> <span>Disconnecting</span> </div> </a> <ul id="toc-Disconnecting-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-Rapid_Fire_Modifications_(Macros)" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#Rapid_Fire_Modifications_(Macros)"> <div class="vector-toc-text"> <span class="vector-toc-numb">2.3</span> <span>Rapid Fire Modifications (Macros)</span> </div> </a> <ul id="toc-Rapid_Fire_Modifications_(Macros)-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-Exploits" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#Exploits"> <div class="vector-toc-text"> <span class="vector-toc-numb">2.4</span> <span>Exploits</span> </div> </a> <ul id="toc-Exploits-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-Farming" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#Farming"> <div class="vector-toc-text"> <span class="vector-toc-numb">2.5</span> <span>Farming</span> </div> </a> <ul id="toc-Farming-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-Twinking" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#Twinking"> <div class="vector-toc-text"> <span class="vector-toc-numb">2.6</span> <span>Twinking</span> </div> </a> <ul id="toc-Twinking-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-Ghosting" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#Ghosting"> <div class="vector-toc-text"> <span class="vector-toc-numb">2.7</span> <span>Ghosting</span> </div> </a> <ul id="toc-Ghosting-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-Stacking" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#Stacking"> <div class="vector-toc-text"> <span class="vector-toc-numb">2.8</span> <span>Stacking</span> </div> </a> <ul id="toc-Stacking-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-Scripting" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#Scripting"> <div class="vector-toc-text"> <span class="vector-toc-numb">2.9</span> <span>Scripting</span> </div> </a> <ul id="toc-Scripting-sublist" class="vector-toc-list"> </ul> </li> </ul> </li> <li id="toc-Implementation_of_cheats" class="vector-toc-list-item vector-toc-level-1"> <a class="vector-toc-link" href="#Implementation_of_cheats"> <div class="vector-toc-text"> <span class="vector-toc-numb">3</span> <span>Implementation of cheats</span> </div> </a> <button aria-controls="toc-Implementation_of_cheats-sublist" class="cdx-button cdx-button--weight-quiet cdx-button--icon-only vector-toc-toggle"> <span class="vector-icon mw-ui-icon-wikimedia-expand"></span> <span>Toggle Implementation of cheats subsection</span> </button> <ul id="toc-Implementation_of_cheats-sublist" class="vector-toc-list"> <li id="toc-Game_code_modification" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#Game_code_modification"> <div class="vector-toc-text"> <span class="vector-toc-numb">3.1</span> <span>Game code modification</span> </div> </a> <ul id="toc-Game_code_modification-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-System_software_modification" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#System_software_modification"> <div class="vector-toc-text"> <span class="vector-toc-numb">3.2</span> <span>System software modification</span> </div> </a> <ul id="toc-System_software_modification-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-Packet_interception_and_manipulation" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#Packet_interception_and_manipulation"> <div class="vector-toc-text"> <span class="vector-toc-numb">3.3</span> <span>Packet interception and manipulation</span> </div> </a> <ul id="toc-Packet_interception_and_manipulation-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-Third-party_hardware_peripherals" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#Third-party_hardware_peripherals"> <div class="vector-toc-text"> <span class="vector-toc-numb">3.4</span> <span>Third-party hardware peripherals</span> </div> </a> <ul id="toc-Third-party_hardware_peripherals-sublist" class="vector-toc-list"> </ul> </li> </ul> </li> <li id="toc-Anti-cheating_methods_and_limitations" class="vector-toc-list-item vector-toc-level-1"> <a class="vector-toc-link" href="#Anti-cheating_methods_and_limitations"> <div class="vector-toc-text"> <span class="vector-toc-numb">4</span> <span>Anti-cheating methods and limitations</span> </div> </a> <button aria-controls="toc-Anti-cheating_methods_and_limitations-sublist" class="cdx-button cdx-button--weight-quiet cdx-button--icon-only vector-toc-toggle"> <span class="vector-icon mw-ui-icon-wikimedia-expand"></span> <span>Toggle Anti-cheating methods and limitations subsection</span> </button> <ul id="toc-Anti-cheating_methods_and_limitations-sublist" class="vector-toc-list"> <li id="toc-Authoritative_and_mirrored_server_design" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#Authoritative_and_mirrored_server_design"> <div class="vector-toc-text"> <span class="vector-toc-numb">4.1</span> <span>Authoritative and mirrored server design</span> </div> </a> <ul id="toc-Authoritative_and_mirrored_server_design-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-Software_obfuscation" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#Software_obfuscation"> <div class="vector-toc-text"> <span class="vector-toc-numb">4.2</span> <span>Software obfuscation</span> </div> </a> <ul id="toc-Software_obfuscation-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-Player_supervision" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#Player_supervision"> <div class="vector-toc-text"> <span class="vector-toc-numb">4.3</span> <span>Player supervision</span> </div> </a> <ul id="toc-Player_supervision-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-Anomaly_detection" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#Anomaly_detection"> <div class="vector-toc-text"> <span class="vector-toc-numb">4.4</span> <span>Anomaly detection</span> </div> </a> <ul id="toc-Anomaly_detection-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-Pattern_detection" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#Pattern_detection"> <div class="vector-toc-text"> <span class="vector-toc-numb">4.5</span> <span>Pattern detection</span> </div> </a> <ul id="toc-Pattern_detection-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-Sandboxing" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#Sandboxing"> <div class="vector-toc-text"> <span class="vector-toc-numb">4.6</span> <span>Sandboxing</span> </div> </a> <ul id="toc-Sandboxing-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-System_incompatibility" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#System_incompatibility"> <div class="vector-toc-text"> <span class="vector-toc-numb">4.7</span> <span>System incompatibility</span> </div> </a> <ul id="toc-System_incompatibility-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-Third-party_hardware_detection" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#Third-party_hardware_detection"> <div class="vector-toc-text"> <span class="vector-toc-numb">4.8</span> <span>Third-party hardware detection</span> </div> </a> <ul id="toc-Third-party_hardware_detection-sublist" class="vector-toc-list"> </ul> </li> </ul> </li> <li id="toc-Penalties_for_cheating" class="vector-toc-list-item vector-toc-level-1"> <a class="vector-toc-link" href="#Penalties_for_cheating"> <div class="vector-toc-text"> <span class="vector-toc-numb">5</span> <span>Penalties for cheating</span> </div> </a> <button aria-controls="toc-Penalties_for_cheating-sublist" class="cdx-button cdx-button--weight-quiet cdx-button--icon-only vector-toc-toggle"> <span class="vector-icon mw-ui-icon-wikimedia-expand"></span> <span>Toggle Penalties for cheating subsection</span> </button> <ul id="toc-Penalties_for_cheating-sublist" class="vector-toc-list"> <li id="toc-Banning_players" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#Banning_players"> <div class="vector-toc-text"> <span class="vector-toc-numb">5.1</span> <span>Banning players</span> </div> </a> <ul id="toc-Banning_players-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-Suspension" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#Suspension"> <div class="vector-toc-text"> <span class="vector-toc-numb">5.2</span> <span>Suspension</span> </div> </a> <ul id="toc-Suspension-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-In-game_kick" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#In-game_kick"> <div class="vector-toc-text"> <span class="vector-toc-numb">5.3</span> <span>In-game kick</span> </div> </a> <ul id="toc-In-game_kick-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-Demotion" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#Demotion"> <div class="vector-toc-text"> <span class="vector-toc-numb">5.4</span> <span>Demotion</span> </div> </a> <ul id="toc-Demotion-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-Progress-removal" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#Progress-removal"> <div class="vector-toc-text"> <span class="vector-toc-numb">5.5</span> <span>Progress-removal</span> </div> </a> <ul id="toc-Progress-removal-sublist" class="vector-toc-list"> </ul> </li> </ul> </li> <li id="toc-Legal_measures" class="vector-toc-list-item vector-toc-level-1"> <a class="vector-toc-link" href="#Legal_measures"> <div class="vector-toc-text"> <span class="vector-toc-numb">6</span> <span>Legal measures</span> </div> </a> <ul id="toc-Legal_measures-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-See_also" class="vector-toc-list-item vector-toc-level-1"> <a class="vector-toc-link" href="#See_also"> <div class="vector-toc-text"> <span class="vector-toc-numb">7</span> <span>See also</span> </div> </a> <ul id="toc-See_also-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-References" class="vector-toc-list-item vector-toc-level-1"> <a class="vector-toc-link" href="#References"> <div class="vector-toc-text"> <span class="vector-toc-numb">8</span> <span>References</span> </div> </a> <ul id="toc-References-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-Further_reading" class="vector-toc-list-item vector-toc-level-1"> <a class="vector-toc-link" href="#Further_reading"> <div class="vector-toc-text"> <span class="vector-toc-numb">9</span> <span>Further reading</span> </div> </a> <ul id="toc-Further_reading-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-External_links" class="vector-toc-list-item vector-toc-level-1"> <a class="vector-toc-link" href="#External_links"> <div class="vector-toc-text"> <span class="vector-toc-numb">10</span> <span>External links</span> </div> </a> <ul id="toc-External_links-sublist" class="vector-toc-list"> </ul> </li> </ul> </div> </div> </nav> </div> </div> <div class="mw-content-container"> <main id="content" class="mw-body"> <header class="mw-body-header vector-page-titlebar"> <nav aria-label="Contents" class="vector-toc-landmark"> <div id="vector-page-titlebar-toc" class="vector-dropdown vector-page-titlebar-toc vector-button-flush-left" title="Table of Contents" > <input type="checkbox" id="vector-page-titlebar-toc-checkbox" role="button" aria-haspopup="true" data-event-name="ui.dropdown-vector-page-titlebar-toc" class="vector-dropdown-checkbox " aria-label="Toggle the table of contents" > <label id="vector-page-titlebar-toc-label" for="vector-page-titlebar-toc-checkbox" class="vector-dropdown-label cdx-button cdx-button--fake-button cdx-button--fake-button--enabled cdx-button--weight-quiet cdx-button--icon-only " aria-hidden="true" ><span class="vector-icon mw-ui-icon-listBullet mw-ui-icon-wikimedia-listBullet"></span> <span class="vector-dropdown-label-text">Toggle the table of contents</span> </label> <div class="vector-dropdown-content"> <div id="vector-page-titlebar-toc-unpinned-container" class="vector-unpinned-container"> </div> </div> </div> </nav> <h1 id="firstHeading" class="firstHeading mw-first-heading"><span class="mw-page-title-main">Cheating in online games</span></h1> <div id="p-lang-btn" class="vector-dropdown mw-portlet mw-portlet-lang" > <input type="checkbox" id="p-lang-btn-checkbox" role="button" aria-haspopup="true" data-event-name="ui.dropdown-p-lang-btn" class="vector-dropdown-checkbox mw-interlanguage-selector" aria-label="Go to an article in another language. Available in 6 languages" > <label id="p-lang-btn-label" for="p-lang-btn-checkbox" class="vector-dropdown-label cdx-button cdx-button--fake-button cdx-button--fake-button--enabled cdx-button--weight-quiet cdx-button--action-progressive mw-portlet-lang-heading-6" aria-hidden="true" ><span class="vector-icon mw-ui-icon-language-progressive mw-ui-icon-wikimedia-language-progressive"></span> <span class="vector-dropdown-label-text">6 languages</span> </label> <div class="vector-dropdown-content"> <div class="vector-menu-content"> <ul class="vector-menu-content-list"> <li class="interlanguage-link interwiki-ko mw-list-item"><a href="https://ko.wikipedia.org/wiki/%EC%98%A8%EB%9D%BC%EC%9D%B8_%EA%B2%8C%EC%9E%84%EC%9D%98_%EC%B9%98%ED%8C%85" title="온라인 게임의 치팅 – Korean" lang="ko" hreflang="ko" data-title="온라인 게임의 치팅" data-language-autonym="한국어" data-language-local-name="Korean" class="interlanguage-link-target"><span>한국어</span></a></li><li class="interlanguage-link interwiki-ja mw-list-item"><a href="https://ja.wikipedia.org/wiki/%E9%9A%A0%E3%81%97%E3%82%B3%E3%83%9E%E3%83%B3%E3%83%89" title="隠しコマンド – Japanese" lang="ja" hreflang="ja" data-title="隠しコマンド" data-language-autonym="日本語" data-language-local-name="Japanese" class="interlanguage-link-target"><span>日本語</span></a></li><li class="interlanguage-link interwiki-ru mw-list-item"><a href="https://ru.wikipedia.org/wiki/%D0%A7%D0%B8%D1%82%D0%B5%D1%80%D1%81%D1%82%D0%B2%D0%BE_%D0%B2_%D1%81%D0%B5%D1%82%D0%B5%D0%B2%D1%8B%D1%85_%D0%B8%D0%B3%D1%80%D0%B0%D1%85" title="Читерство в сетевых играх – Russian" lang="ru" hreflang="ru" data-title="Читерство в сетевых играх" data-language-autonym="Русский" data-language-local-name="Russian" class="interlanguage-link-target"><span>Русский</span></a></li><li class="interlanguage-link interwiki-uk mw-list-item"><a href="https://uk.wikipedia.org/wiki/%D0%A7%D0%B8%D1%82_%D0%B2_%D0%BE%D0%BD%D0%BB%D0%B0%D0%B9%D0%BD_%D1%96%D0%B3%D1%80%D0%B0%D1%85" title="Чит в онлайн іграх – Ukrainian" lang="uk" hreflang="uk" data-title="Чит в онлайн іграх" data-language-autonym="Українська" data-language-local-name="Ukrainian" class="interlanguage-link-target"><span>Українська</span></a></li><li class="interlanguage-link interwiki-zh-yue mw-list-item"><a href="https://zh-yue.wikipedia.org/wiki/%E9%81%8A%E6%88%B2%E5%A4%96%E6%8E%9B" title="遊戲外掛 – Cantonese" lang="yue" hreflang="yue" data-title="遊戲外掛" data-language-autonym="粵語" data-language-local-name="Cantonese" class="interlanguage-link-target"><span>粵語</span></a></li><li class="interlanguage-link interwiki-zh mw-list-item"><a href="https://zh.wikipedia.org/wiki/%E6%B8%B8%E6%88%8F%E5%A4%96%E6%8C%82" title="游戏外挂 – Chinese" lang="zh" hreflang="zh" data-title="游戏外挂" data-language-autonym="中文" data-language-local-name="Chinese" class="interlanguage-link-target"><span>中文</span></a></li> </ul> <div class="after-portlet after-portlet-lang"><span class="wb-langlinks-edit wb-langlinks-link"><a href="https://www.wikidata.org/wiki/Special:EntityPage/Q2514214#sitelinks-wikipedia" title="Edit interlanguage links" class="wbc-editpage">Edit links</a></span></div> </div> </div> </div> </header> <div class="vector-page-toolbar"> <div class="vector-page-toolbar-container"> <div id="left-navigation"> <nav aria-label="Namespaces"> <div id="p-associated-pages" class="vector-menu vector-menu-tabs mw-portlet mw-portlet-associated-pages" > <div class="vector-menu-content"> <ul class="vector-menu-content-list"> <li id="ca-nstab-main" class="selected vector-tab-noicon mw-list-item"><a href="/wiki/Cheating_in_online_games" title="View the content page [c]" accesskey="c"><span>Article</span></a></li><li id="ca-talk" class="vector-tab-noicon mw-list-item"><a href="/wiki/Talk:Cheating_in_online_games" rel="discussion" title="Discuss improvements to the content page [t]" accesskey="t"><span>Talk</span></a></li> </ul> </div> </div> <div id="vector-variants-dropdown" class="vector-dropdown emptyPortlet" > <input type="checkbox" id="vector-variants-dropdown-checkbox" role="button" aria-haspopup="true" data-event-name="ui.dropdown-vector-variants-dropdown" class="vector-dropdown-checkbox " aria-label="Change language variant" > <label id="vector-variants-dropdown-label" for="vector-variants-dropdown-checkbox" class="vector-dropdown-label cdx-button cdx-button--fake-button cdx-button--fake-button--enabled cdx-button--weight-quiet" aria-hidden="true" ><span class="vector-dropdown-label-text">English</span> </label> <div class="vector-dropdown-content"> <div id="p-variants" class="vector-menu mw-portlet mw-portlet-variants emptyPortlet" > <div class="vector-menu-content"> <ul class="vector-menu-content-list"> </ul> </div> </div> </div> </div> </nav> </div> <div id="right-navigation" class="vector-collapsible"> <nav aria-label="Views"> <div id="p-views" class="vector-menu vector-menu-tabs mw-portlet mw-portlet-views" > <div class="vector-menu-content"> <ul class="vector-menu-content-list"> <li id="ca-view" class="selected vector-tab-noicon mw-list-item"><a href="/wiki/Cheating_in_online_games"><span>Read</span></a></li><li id="ca-edit" class="vector-tab-noicon mw-list-item"><a href="/w/index.php?title=Cheating_in_online_games&amp;action=edit" title="Edit this page [e]" accesskey="e"><span>Edit</span></a></li><li id="ca-history" class="vector-tab-noicon mw-list-item"><a href="/w/index.php?title=Cheating_in_online_games&amp;action=history" title="Past revisions of this page [h]" accesskey="h"><span>View history</span></a></li> </ul> </div> </div> </nav> <nav class="vector-page-tools-landmark" aria-label="Page tools"> <div id="vector-page-tools-dropdown" class="vector-dropdown vector-page-tools-dropdown" > <input type="checkbox" id="vector-page-tools-dropdown-checkbox" role="button" aria-haspopup="true" data-event-name="ui.dropdown-vector-page-tools-dropdown" class="vector-dropdown-checkbox " aria-label="Tools" > <label id="vector-page-tools-dropdown-label" for="vector-page-tools-dropdown-checkbox" class="vector-dropdown-label cdx-button cdx-button--fake-button cdx-button--fake-button--enabled cdx-button--weight-quiet" aria-hidden="true" ><span class="vector-dropdown-label-text">Tools</span> </label> <div class="vector-dropdown-content"> <div id="vector-page-tools-unpinned-container" class="vector-unpinned-container"> <div id="vector-page-tools" class="vector-page-tools vector-pinnable-element"> <div class="vector-pinnable-header vector-page-tools-pinnable-header vector-pinnable-header-unpinned" data-feature-name="page-tools-pinned" data-pinnable-element-id="vector-page-tools" data-pinned-container-id="vector-page-tools-pinned-container" data-unpinned-container-id="vector-page-tools-unpinned-container" > <div class="vector-pinnable-header-label">Tools</div> <button class="vector-pinnable-header-toggle-button vector-pinnable-header-pin-button" data-event-name="pinnable-header.vector-page-tools.pin">move to sidebar</button> <button class="vector-pinnable-header-toggle-button vector-pinnable-header-unpin-button" data-event-name="pinnable-header.vector-page-tools.unpin">hide</button> </div> <div id="p-cactions" class="vector-menu mw-portlet mw-portlet-cactions emptyPortlet vector-has-collapsible-items" title="More options" > <div class="vector-menu-heading"> Actions </div> <div class="vector-menu-content"> <ul class="vector-menu-content-list"> <li id="ca-more-view" class="selected vector-more-collapsible-item mw-list-item"><a href="/wiki/Cheating_in_online_games"><span>Read</span></a></li><li id="ca-more-edit" class="vector-more-collapsible-item mw-list-item"><a href="/w/index.php?title=Cheating_in_online_games&amp;action=edit" title="Edit this page [e]" accesskey="e"><span>Edit</span></a></li><li id="ca-more-history" class="vector-more-collapsible-item mw-list-item"><a href="/w/index.php?title=Cheating_in_online_games&amp;action=history"><span>View history</span></a></li> </ul> </div> </div> <div id="p-tb" class="vector-menu mw-portlet mw-portlet-tb" > <div class="vector-menu-heading"> General </div> <div class="vector-menu-content"> <ul class="vector-menu-content-list"> <li id="t-whatlinkshere" class="mw-list-item"><a href="/wiki/Special:WhatLinksHere/Cheating_in_online_games" title="List of all English Wikipedia pages containing links to this page [j]" accesskey="j"><span>What links here</span></a></li><li id="t-recentchangeslinked" class="mw-list-item"><a href="/wiki/Special:RecentChangesLinked/Cheating_in_online_games" rel="nofollow" title="Recent changes in pages linked from this page [k]" accesskey="k"><span>Related changes</span></a></li><li id="t-upload" class="mw-list-item"><a href="//en.wikipedia.org/wiki/Wikipedia:File_Upload_Wizard" title="Upload files [u]" accesskey="u"><span>Upload file</span></a></li><li id="t-permalink" class="mw-list-item"><a href="/w/index.php?title=Cheating_in_online_games&amp;oldid=1278840827" title="Permanent link to this revision of this page"><span>Permanent link</span></a></li><li id="t-info" class="mw-list-item"><a href="/w/index.php?title=Cheating_in_online_games&amp;action=info" title="More information about this page"><span>Page information</span></a></li><li id="t-cite" class="mw-list-item"><a href="/w/index.php?title=Special:CiteThisPage&amp;page=Cheating_in_online_games&amp;id=1278840827&amp;wpFormIdentifier=titleform" title="Information on how to cite this page"><span>Cite this page</span></a></li><li id="t-urlshortener" class="mw-list-item"><a href="/w/index.php?title=Special:UrlShortener&amp;url=https%3A%2F%2Fen.wikipedia.org%2Fwiki%2FCheating_in_online_games%23Aimbots_and_triggerbots"><span>Get shortened URL</span></a></li><li id="t-urlshortener-qrcode" class="mw-list-item"><a href="/w/index.php?title=Special:QrCode&amp;url=https%3A%2F%2Fen.wikipedia.org%2Fwiki%2FCheating_in_online_games%23Aimbots_and_triggerbots"><span>Download QR code</span></a></li> </ul> </div> </div> <div id="p-coll-print_export" class="vector-menu mw-portlet mw-portlet-coll-print_export" > <div class="vector-menu-heading"> Print/export </div> <div class="vector-menu-content"> <ul class="vector-menu-content-list"> <li id="coll-download-as-rl" class="mw-list-item"><a href="/w/index.php?title=Special:DownloadAsPdf&amp;page=Cheating_in_online_games&amp;action=show-download-screen" title="Download this page as a PDF file"><span>Download as PDF</span></a></li><li id="t-print" class="mw-list-item"><a href="/w/index.php?title=Cheating_in_online_games&amp;printable=yes" title="Printable version of this page [p]" accesskey="p"><span>Printable version</span></a></li> </ul> </div> </div> <div id="p-wikibase-otherprojects" class="vector-menu mw-portlet mw-portlet-wikibase-otherprojects" > <div class="vector-menu-heading"> In other projects </div> <div class="vector-menu-content"> <ul class="vector-menu-content-list"> <li class="wb-otherproject-link wb-otherproject-commons mw-list-item"><a href="https://commons.wikimedia.org/wiki/Category:Cheating_in_online_games" hreflang="en"><span>Wikimedia Commons</span></a></li><li id="t-wikibase" class="wb-otherproject-link wb-otherproject-wikibase-dataitem mw-list-item"><a href="https://www.wikidata.org/wiki/Special:EntityPage/Q2514214" title="Structured data on this page hosted by Wikidata [g]" accesskey="g"><span>Wikidata item</span></a></li> </ul> </div> </div> </div> </div> </div> </div> </nav> </div> </div> </div> <div class="vector-column-end"> <div class="vector-sticky-pinned-container"> <nav class="vector-page-tools-landmark" aria-label="Page tools"> <div id="vector-page-tools-pinned-container" class="vector-pinned-container"> </div> </nav> <nav class="vector-appearance-landmark" aria-label="Appearance"> <div id="vector-appearance-pinned-container" class="vector-pinned-container"> <div id="vector-appearance" class="vector-appearance vector-pinnable-element"> <div class="vector-pinnable-header vector-appearance-pinnable-header vector-pinnable-header-pinned" data-feature-name="appearance-pinned" data-pinnable-element-id="vector-appearance" data-pinned-container-id="vector-appearance-pinned-container" data-unpinned-container-id="vector-appearance-unpinned-container" > <div class="vector-pinnable-header-label">Appearance</div> <button class="vector-pinnable-header-toggle-button vector-pinnable-header-pin-button" data-event-name="pinnable-header.vector-appearance.pin">move to sidebar</button> <button class="vector-pinnable-header-toggle-button vector-pinnable-header-unpin-button" data-event-name="pinnable-header.vector-appearance.unpin">hide</button> </div> </div> </div> </nav> </div> </div> <div id="bodyContent" class="vector-body" aria-labelledby="firstHeading" data-mw-ve-target-container> <div class="vector-body-before-content"> <div class="mw-indicators"> <div id="mw-indicator-indicator-fr-review-status" class="mw-indicator"><indicator name="fr-review-status" class="mw-fr-review-status-indicator" id="mw-fr-revision-toggle"><span class="cdx-fr-css-icon-review--status--stable"></span><b>Checked</b></indicator></div> <div id="mw-indicator-pp-autoreview" class="mw-indicator"><div class="mw-parser-output"><span typeof="mw:File"><a href="/wiki/Wikipedia:Protection_policy#pending" title="All edits by unregistered and new users are subject to review prior to becoming visible to unregistered users"><img alt="Page protected with pending changes" src="//upload.wikimedia.org/wikipedia/en/thumb/b/b7/Pending-protection-shackle.svg/20px-Pending-protection-shackle.svg.png" decoding="async" width="20" height="20" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/en/thumb/b/b7/Pending-protection-shackle.svg/30px-Pending-protection-shackle.svg.png 1.5x, //upload.wikimedia.org/wikipedia/en/thumb/b/b7/Pending-protection-shackle.svg/40px-Pending-protection-shackle.svg.png 2x" data-file-width="512" data-file-height="512" /></a></span></div></div> </div> <div id="siteSub" class="noprint">From Wikipedia, the free encyclopedia</div> </div> <div id="contentSub"><div id="mw-content-subtitle"><span class="mw-redirectedfrom">(Redirected from <a href="/w/index.php?title=Aimbot&amp;redirect=no" class="mw-redirect" title="Aimbot">Aimbot</a>)</span><br /> <div id="mw-fr-revision-messages"><div id="mw-fr-revision-details" class="mw-fr-revision-details-dialog" style="display:none;"><div tabindex="0"></div><div class="cdx-dialog cdx-dialog--horizontal-actions"><header class="cdx-dialog__header cdx-dialog__header--default"><div class="cdx-dialog__header__title-group"><h2 class="cdx-dialog__header__title">Page version status</h2><p class="cdx-dialog__header__subtitle">This is an accepted version of this page</p></div><button class="cdx-button cdx-button--action-default cdx-button--weight-quiet&#10;&#9;&#9;&#9;&#9;&#9;&#9;&#9;cdx-button--size-medium cdx-button--icon-only cdx-dialog__header__close-button" aria-label="Close" onclick="document.getElementById(&quot;mw-fr-revision-details&quot;).style.display = &quot;none&quot;;" type="submit"><span class="cdx-icon cdx-icon--medium&#10;&#9;&#9;&#9;&#9;&#9;&#9;&#9;cdx-fr-css-icon--close"></span></button></header><div class="cdx-dialog__body">This is the <a href="/wiki/Wikipedia:Pending_changes" title="Wikipedia:Pending changes">latest accepted revision</a>, <a class="external text" href="https://en.wikipedia.org/w/index.php?title=Special:Log&amp;type=review&amp;page=Cheating_in_online_games">reviewed</a> on <i>4 March 2025</i>.</div></div><div tabindex="0"></div></div></div></div></div> <div id="mw-content-text" class="mw-body-content"><div class="mw-content-ltr mw-parser-output" lang="en" dir="ltr"><p class="mw-empty-elt"> </p> <div class="shortdescription nomobile noexcerpt noprint searchaux" style="display:none">Practice of subverting video game rules or mechanics to gain an unfair advantage</div> <p class="mw-empty-elt"> </p> <style data-mw-deduplicate="TemplateStyles:r1251242444">.mw-parser-output .ambox{border:1px solid #a2a9b1;border-left:10px solid #36c;background-color:#fbfbfb;box-sizing:border-box}.mw-parser-output .ambox+link+.ambox,.mw-parser-output .ambox+link+style+.ambox,.mw-parser-output .ambox+link+link+.ambox,.mw-parser-output .ambox+.mw-empty-elt+link+.ambox,.mw-parser-output .ambox+.mw-empty-elt+link+style+.ambox,.mw-parser-output .ambox+.mw-empty-elt+link+link+.ambox{margin-top:-1px}html body.mediawiki .mw-parser-output .ambox.mbox-small-left{margin:4px 1em 4px 0;overflow:hidden;width:238px;border-collapse:collapse;font-size:88%;line-height:1.25em}.mw-parser-output .ambox-speedy{border-left:10px solid #b32424;background-color:#fee7e6}.mw-parser-output .ambox-delete{border-left:10px solid #b32424}.mw-parser-output .ambox-content{border-left:10px solid #f28500}.mw-parser-output .ambox-style{border-left:10px solid #fc3}.mw-parser-output .ambox-move{border-left:10px solid #9932cc}.mw-parser-output .ambox-protection{border-left:10px solid #a2a9b1}.mw-parser-output .ambox .mbox-text{border:none;padding:0.25em 0.5em;width:100%}.mw-parser-output .ambox .mbox-image{border:none;padding:2px 0 2px 0.5em;text-align:center}.mw-parser-output .ambox .mbox-imageright{border:none;padding:2px 0.5em 2px 0;text-align:center}.mw-parser-output .ambox .mbox-empty-cell{border:none;padding:0;width:1px}.mw-parser-output .ambox .mbox-image-div{width:52px}@media(min-width:720px){.mw-parser-output .ambox{margin:0 10%}}@media print{body.ns-0 .mw-parser-output .ambox{display:none!important}}</style><style data-mw-deduplicate="TemplateStyles:r1248332772">.mw-parser-output .multiple-issues-text{width:95%;margin:0.2em 0}.mw-parser-output .multiple-issues-text>.mw-collapsible-content{margin-top:0.3em}.mw-parser-output .compact-ambox .ambox{border:none;border-collapse:collapse;background-color:transparent;margin:0 0 0 1.6em!important;padding:0!important;width:auto;display:block}body.mediawiki .mw-parser-output .compact-ambox .ambox.mbox-small-left{font-size:100%;width:auto;margin:0}.mw-parser-output .compact-ambox .ambox .mbox-text{padding:0!important;margin:0!important}.mw-parser-output .compact-ambox .ambox .mbox-text-span{display:list-item;line-height:1.5em;list-style-type:disc}body.skin-minerva .mw-parser-output .multiple-issues-text>.mw-collapsible-toggle,.mw-parser-output .compact-ambox .ambox .mbox-image,.mw-parser-output .compact-ambox .ambox .mbox-imageright,.mw-parser-output .compact-ambox .ambox .mbox-empty-cell,.mw-parser-output .compact-ambox .hide-when-compact{display:none}</style><table class="box-Multiple_issues plainlinks metadata ambox ambox-content ambox-multiple_issues compact-ambox" role="presentation"><tbody><tr><td class="mbox-image"><div class="mbox-image-div"><span typeof="mw:File"><span><img alt="" src="//upload.wikimedia.org/wikipedia/en/thumb/b/b4/Ambox_important.svg/40px-Ambox_important.svg.png" decoding="async" width="40" height="40" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/en/thumb/b/b4/Ambox_important.svg/60px-Ambox_important.svg.png 1.5x, //upload.wikimedia.org/wikipedia/en/thumb/b/b4/Ambox_important.svg/80px-Ambox_important.svg.png 2x" data-file-width="40" data-file-height="40" /></span></span></div></td><td class="mbox-text"><div class="mbox-text-span"><div class="multiple-issues-text mw-collapsible"><b>This article has multiple issues.</b> Please help <b><a href="/wiki/Special:EditPage/Cheating_in_online_games" title="Special:EditPage/Cheating in online games">improve it</a></b> or discuss these issues on the <b><a href="/wiki/Talk:Cheating_in_online_games" title="Talk:Cheating in online games">talk page</a></b>. <small><i>(<a href="/wiki/Help:Maintenance_template_removal" title="Help:Maintenance template removal">Learn how and when to remove these messages</a>)</i></small> <div class="mw-collapsible-content"> <link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1251242444" /><table class="box-Original_research plainlinks metadata ambox ambox-content ambox-Original_research" role="presentation"><tbody><tr><td class="mbox-image"><div class="mbox-image-div"><span typeof="mw:File"><span><img alt="" src="//upload.wikimedia.org/wikipedia/en/thumb/b/b4/Ambox_important.svg/40px-Ambox_important.svg.png" decoding="async" width="40" height="40" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/en/thumb/b/b4/Ambox_important.svg/60px-Ambox_important.svg.png 1.5x, //upload.wikimedia.org/wikipedia/en/thumb/b/b4/Ambox_important.svg/80px-Ambox_important.svg.png 2x" data-file-width="40" data-file-height="40" /></span></span></div></td><td class="mbox-text"><div class="mbox-text-span">This article <b>possibly contains <a href="/wiki/Wikipedia:No_original_research" title="Wikipedia:No original research">original research</a></b>.<span class="hide-when-compact"> Please <a class="external text" href="https://en.wikipedia.org/w/index.php?title=Cheating_in_online_games&amp;action=edit">improve it</a> by <a href="/wiki/Wikipedia:Verifiability" title="Wikipedia:Verifiability">verifying</a> the claims made and adding <a href="/wiki/Wikipedia:Citing_sources#Inline_citations" title="Wikipedia:Citing sources">inline citations</a>. Statements consisting only of original research should be removed.</span> <span class="date-container"><i>(<span class="date">April 2013</span>)</i></span><span class="hide-when-compact"><i> (<small><a href="/wiki/Help:Maintenance_template_removal" title="Help:Maintenance template removal">Learn how and when to remove this message</a></small>)</i></span></div></td></tr></tbody></table> <link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1251242444" /><table class="box-Speculation plainlinks metadata ambox ambox-content" role="presentation"><tbody><tr><td class="mbox-image"><div class="mbox-image-div"><span typeof="mw:File"><span><img alt="" src="//upload.wikimedia.org/wikipedia/commons/thumb/6/6c/Emoji_u1f52e.svg/40px-Emoji_u1f52e.svg.png" decoding="async" width="40" height="40" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/commons/thumb/6/6c/Emoji_u1f52e.svg/60px-Emoji_u1f52e.svg.png 1.5x, //upload.wikimedia.org/wikipedia/commons/thumb/6/6c/Emoji_u1f52e.svg/120px-Emoji_u1f52e.svg.png 2x" data-file-width="128" data-file-height="128" /></span></span></div></td><td class="mbox-text"><div class="mbox-text-span">This article <b>possibly contains unsourced <a href="/wiki/Wikipedia:CRYSTAL" class="mw-redirect" title="Wikipedia:CRYSTAL">predictions</a>, speculative material, or accounts of events that might not occur</b>. Information must be <a href="/wiki/Wikipedia:V" class="mw-redirect" title="Wikipedia:V">verifiable</a> and based on <a href="/wiki/Wikipedia:RS" class="mw-redirect" title="Wikipedia:RS">reliable published sources</a>.<span class="hide-when-compact"> Please help <a class="external text" href="https://en.wikipedia.org/w/index.php?title=Cheating_in_online_games&amp;action=edit">improve it</a> by removing unsourced speculative content.</span> <span class="date-container"><i>(<span class="date">January 2017</span>)</i></span><span class="hide-when-compact"><i> (<small><a href="/wiki/Help:Maintenance_template_removal" title="Help:Maintenance template removal">Learn how and when to remove this message</a></small>)</i></span></div></td></tr></tbody></table> </div> </div><span class="hide-when-compact"><i> (<small><a href="/wiki/Help:Maintenance_template_removal" title="Help:Maintenance template removal">Learn how and when to remove this message</a></small>)</i></span></div></td></tr></tbody></table> <figure class="mw-default-size" typeof="mw:File/Thumb"><a href="/wiki/File:FriendlyHack.png" class="mw-file-description"><img src="//upload.wikimedia.org/wikipedia/commons/thumb/7/72/FriendlyHack.png/220px-FriendlyHack.png" decoding="async" width="220" height="143" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/commons/thumb/7/72/FriendlyHack.png/330px-FriendlyHack.png 1.5x, //upload.wikimedia.org/wikipedia/commons/7/72/FriendlyHack.png 2x" data-file-width="400" data-file-height="260" /></a><figcaption>A video game cheat menu</figcaption></figure> <figure class="mw-default-size" typeof="mw:File/Thumb"><a href="/wiki/File:AssaultCube_wallhacks_(cropped).png" class="mw-file-description"><img src="//upload.wikimedia.org/wikipedia/commons/thumb/f/fc/AssaultCube_wallhacks_%28cropped%29.png/220px-AssaultCube_wallhacks_%28cropped%29.png" decoding="async" width="220" height="137" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/commons/thumb/f/fc/AssaultCube_wallhacks_%28cropped%29.png/330px-AssaultCube_wallhacks_%28cropped%29.png 1.5x, //upload.wikimedia.org/wikipedia/commons/thumb/f/fc/AssaultCube_wallhacks_%28cropped%29.png/440px-AssaultCube_wallhacks_%28cropped%29.png 2x" data-file-width="444" data-file-height="276" /></a><figcaption>Typical <a href="/wiki/Extrasensory_perception" title="Extrasensory perception">extrasensory perception</a> (ESP) cheat showing the health, name and bounding box of a character that is not otherwise visible</figcaption></figure> <p>On <a href="/wiki/Online_game" title="Online game">online games</a>, <a href="/wiki/Cheating" title="Cheating">cheating</a> subverts the rules or mechanics of the games to gain an unfair advantage over other players, generally with the use of <a href="/wiki/Third-party_software_component" title="Third-party software component">third-party software</a>.<sup id="cite_ref-TypeOfGameCheater2_1-0" class="reference"><a href="#cite_note-TypeOfGameCheater2-1"><span class="cite-bracket">&#91;</span>1<span class="cite-bracket">&#93;</span></a></sup><sup id="cite_ref-2" class="reference"><a href="#cite_note-2"><span class="cite-bracket">&#91;</span>2<span class="cite-bracket">&#93;</span></a></sup> What constitutes cheating is dependent on the game in question, its rules, and <a href="/wiki/Consensus_decision-making" title="Consensus decision-making">consensus</a> opinion as to whether a particular activity is considered to be cheating. </p><p>Cheating is present in most <a href="/wiki/Multiplayer_video_game" title="Multiplayer video game">multiplayer</a> online games, but it is difficult to measure.<sup id="cite_ref-Pritchard-Gamasutra_3-0" class="reference"><a href="#cite_note-Pritchard-Gamasutra-3"><span class="cite-bracket">&#91;</span>3<span class="cite-bracket">&#93;</span></a></sup><sup id="cite_ref-4" class="reference"><a href="#cite_note-4"><span class="cite-bracket">&#91;</span>4<span class="cite-bracket">&#93;</span></a></sup> Various methods of cheating in online games can take the form of software assistance, such as scripts and bots, and various forms of unsporting play taking advantage of exploits within the game. The Internet and <a href="/wiki/Darknet" title="Darknet">darknets</a> can provide players with the methodology necessary to cheat in online games, with software often available for purchase.<sup id="cite_ref-5" class="reference"><a href="#cite_note-5"><span class="cite-bracket">&#91;</span>5<span class="cite-bracket">&#93;</span></a></sup> </p><p>As methods of cheating have advanced, video game publishers have similarly increased methods of anti-cheating, but are still limited in their effectiveness. Punishments for cheaters also have various forms, with legal measures also being taken against those who create or use cheats. While some countries include laws that prohibit and punish cheating, video game companies have a history of citing copyright infringement in lawsuits against cheaters.<sup id="cite_ref-:0_6-0" class="reference"><a href="#cite_note-:0-6"><span class="cite-bracket">&#91;</span>6<span class="cite-bracket">&#93;</span></a></sup><sup id="cite_ref-:1_7-0" class="reference"><a href="#cite_note-:1-7"><span class="cite-bracket">&#91;</span>7<span class="cite-bracket">&#93;</span></a></sup> </p> <meta property="mw:PageProp/toc" /> <div class="mw-heading mw-heading2"><h2 id="Bots_and_software_assistance">Bots and software assistance</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Cheating_in_online_games&amp;action=edit&amp;section=1" title="Edit section: Bots and software assistance"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <div class="mw-heading mw-heading3"><h3 id="Aimbots_and_triggerbots">Aimbots and triggerbots</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Cheating_in_online_games&amp;action=edit&amp;section=2" title="Edit section: Aimbots and triggerbots"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>An <b>aimbot</b> or <b>autoaim</b> is a type of <a href="/wiki/Computer_game_bot" class="mw-redirect" title="Computer game bot">computer game bot</a> most commonly used in <a href="/wiki/First-person_shooter" title="First-person shooter">first-person shooter</a> games to provide varying levels of automated <a href="/wiki/Target_acquisition" title="Target acquisition">target acquisition</a> and <a href="/wiki/Calibration" title="Calibration">calibration</a> to the player. They are sometimes used along with a triggerbot, which automatically shoots when an opponent appears within the field-of-view or aiming reticule of the player. </p><p>Aimbotting relies on each player's client computer receiving information about all other players, whether they are visible from the player's position or not. Targeting is a matter of determining the location of any opponent relative to the player's location and pointing the player's weapon at the target. This targeting works regardless of whether the opponent is behind walls or too far away to be seen directly. </p><p>Some servers allow inactive players to spectate, watching the game from the viewpoints of the active players. Recording of gameplay actions is also often possible. If someone was using a targeting aimbot, the bot would be obvious to the spectator as unnatural exact position tracking. Some aimbots and triggerbots attempt to hide from spectators the fact they are being used through a number of methods, such as delaying firing to hide the fact it shoots the instant an opponent is in the cheater's crosshair. Some triggerbot programs can be easily toggled on and off using the mouse or keyboard. </p><p>Cheat suites may incorporate these in addition to other features, including adjustments to extrasensory perception, move speed, ammo count, and player radar. Neophytes may colloquially define these suites as aimbot programs. </p> <div class="mw-heading mw-heading3"><h3 id="Artificial_lag/lag_switch"><span id="Artificial_lag.2Flag_switch"></span>Artificial lag/lag switch</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Cheating_in_online_games&amp;action=edit&amp;section=3" title="Edit section: Artificial lag/lag switch"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>In the peer-to-peer gaming model, lagging is what happens when the stream of data between one or more players gets slowed or interrupted, causing movement to stutter and making opponents appear to behave erratically. By using a lag switch, a player is able to disrupt uploads from the client to the server, while their own client queues up the actions performed. The goal is to gain advantage over another player without reciprocation; opponents slow down or stop moving, allowing the lag switch user to easily outmaneuver them. From the opponent's perspective, the player using the device may appear to be teleporting, invisible or invincible, while the opponents suffer delayed animations and fast-forwarded game play, delivered in bursts.<sup id="cite_ref-about_lag_switch_8-0" class="reference"><a href="#cite_note-about_lag_switch-8"><span class="cite-bracket">&#91;</span>8<span class="cite-bracket">&#93;</span></a></sup> Some gaming communities refer to this method as "tapping" which refers to the users "tapping" on and off their internet connection to create the lag. </p><p>The term "lag switch" encompasses many methods of disrupting the network communication between a client and its server. One method is by attaching a physical device, called a hardware lag switch, to a standard Ethernet cable. By flipping the switch on and off, the physical connection between the client and the server is disrupted. The designers of <a href="/wiki/Video_game_console" title="Video game console">video game console</a> hardware have started to introduce built-in protection against lag switches in the form of voltage detectors, which detect a change in voltage when the switch is flipped. Some manufacturers have taken counter measures to bypass or trick this detector.<sup id="cite_ref-9" class="reference"><a href="#cite_note-9"><span class="cite-bracket">&#91;</span>9<span class="cite-bracket">&#93;</span></a></sup><sup class="noprint Inline-Template noprint noexcerpt Template-Fact" style="white-space:nowrap;">&#91;<i><a href="/wiki/Wikipedia:NOTRS" class="mw-redirect" title="Wikipedia:NOTRS"><span title="Source is a lag switch seller and does not back up claim. (May 2019)">better&#160;source&#160;needed</span></a></i>&#93;</sup> This can also be achieved by simply unplugging the Ethernet cord going to the client, causing a disruption in the player's internet connection. Other methods, called a software or wireless lag switch, involve using a computer program. In this method, the cheater runs an application on a computer connected to the same network as the client. The application hogs the network bandwidth, disrupting the communication between the client and its server. However, one cannot do this for an unlimited amount of time. At some point, if no traffic is being received, most game clients and/or game servers will decide that the connection has been lost and will remove the player from the game. In some P2P games, it can result in all players lagging or being disconnected from the game. </p><p>Simpler methods are firewall or router rules that apply bandwidth shaping and network latency, a cheat is able to adjust limits on both bandwidth and latency to stay relevant to a P2P network yet have considerable advantage over other players. </p> <div class="mw-heading mw-heading3"><h3 id="Look-ahead">Look-ahead</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Cheating_in_online_games&amp;action=edit&amp;section=4" title="Edit section: Look-ahead"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>Look-ahead cheating is a method of cheating within a peer-to-peer multiplayer gaming architecture where the cheating client gains an unfair advantage by delaying their actions to see what other players do before announcing its own action.<sup id="cite_ref-10" class="reference"><a href="#cite_note-10"><span class="cite-bracket">&#91;</span>10<span class="cite-bracket">&#93;</span></a></sup> </p><p>A client can cheat using this method by acting as if it is suffering from high <a href="/wiki/Latency_(engineering)" title="Latency (engineering)">latency</a>; the outgoing packet is forged by attaching a time-stamp that is prior to the actual moment the packet is sent, thereby fooling other clients into thinking that the action was sent at the correct time, but was delayed in arrival. A partial solution is the <a href="/wiki/Lockstep_protocol" title="Lockstep protocol">lockstep protocol</a>. </p> <div class="mw-heading mw-heading3"><h3 id="World-hacking">World-hacking</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Cheating_in_online_games&amp;action=edit&amp;section=5" title="Edit section: World-hacking"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p><b>World-hacking</b> is a method or <a href="/wiki/Third-party_software_component" title="Third-party software component">third-party program</a> that enables a <a href="/wiki/User_(computing)" title="User (computing)">user</a> to exploit bugs and to view more of a <a href="/wiki/Level_(video_games)" title="Level (video games)">level</a> than intended by the <a href="/wiki/Video_game_developer" title="Video game developer">developer</a>. </p><p>A common aspect of <a href="/wiki/Real-time_strategy" title="Real-time strategy">real-time strategy</a> games is the player's partial limitation or complete inability to see beyond the visibility range of individual game objects that are under their ownership (typically units and structures); this concept is controlled by a mechanism known as the <a href="/wiki/Fog_of_war#Simulations_and_games" title="Fog of war">fog of war</a>. World-hacking usually enables the user to bypass this mechanism, either by removing it entirely and/or by <a href="/wiki/Rendering_(computer_graphics)" title="Rendering (computer graphics)">rendering</a> objects through the fog that would not normally be visible.<sup id="cite_ref-Pritchard-Gamasutra_3-1" class="reference"><a href="#cite_note-Pritchard-Gamasutra-3"><span class="cite-bracket">&#91;</span>3<span class="cite-bracket">&#93;</span></a></sup> In multiplayer modes, this allows for a distinct advantage against the other players who are subject to the intended settings. The advantage gained can be substantial, especially for the average real-time strategy games that rely on the <a href="/wiki/Rock_paper_scissors" title="Rock paper scissors">rock paper scissors</a> dynamic to <a href="/wiki/Game_balance" title="Game balance">balance</a> out individual objects' varying strengths and weaknesses. </p> <figure class="mw-default-size" typeof="mw:File/Thumb"><a href="/wiki/File:AssaultCube_wallhacks.png" class="mw-file-description"><img src="//upload.wikimedia.org/wikipedia/commons/thumb/c/ca/AssaultCube_wallhacks.png/250px-AssaultCube_wallhacks.png" decoding="async" width="220" height="129" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/commons/thumb/c/ca/AssaultCube_wallhacks.png/330px-AssaultCube_wallhacks.png 1.5x, //upload.wikimedia.org/wikipedia/commons/thumb/c/ca/AssaultCube_wallhacks.png/500px-AssaultCube_wallhacks.png 2x" data-file-width="1365" data-file-height="800" /></a><figcaption>Wallhacking in <i><a href="/wiki/AssaultCube" title="AssaultCube">AssaultCube</a></i>, where players concealed in the corridors to the left and right are indicated with red rectangles</figcaption></figure> <p>World-hacking may also allow a player to see through solid or opaque objects and/or manipulate or remove textures, to know in advance when an opponent is about to come into targeting range from an occluded area. This can be done by making wall textures transparent, or modifying the game maps to insert polygonal holes into otherwise solid walls. This variation is commonly known as a "wallhack" since it basically allows to the player to see enemies through walls. </p><p>World-hacking relies on the fact that an FPS server usually sends raw positional information for all players in the game, and leaves it up to the client's 3D renderer to hide opponents behind walls, in plant foliage, or in dark shadows. If the game map rendering could be turned off completely, all players could be seen moving around in what appears to be empty space. Complete map hiding offers no advantage to a cheater as they would be unable to navigate the invisible map pathways and obstacles. However, if only certain surfaces are made transparent or removed, this leaves just enough of an outline of the world to allow the cheater still to navigate it easily. </p><p><a href="/wiki/Asus" title="Asus">Asus</a> released wireframe display drivers in 2001 that enabled players to use wallhacks, announcing the settings as "special weapons" that users could employ in multiplayer games. In a poll by the Online Gamers Association, 90% of its members were against the release of the drivers.<sup id="cite_ref-11" class="reference"><a href="#cite_note-11"><span class="cite-bracket">&#91;</span>11<span class="cite-bracket">&#93;</span></a></sup> </p> <div class="mw-heading mw-heading2"><h2 id="Unsporting_play">Unsporting play</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Cheating_in_online_games&amp;action=edit&amp;section=6" title="Edit section: Unsporting play"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <div class="mw-heading mw-heading3"><h3 id="Boosting_/_Win_trading"><span id="Boosting_.2F_Win_trading"></span>Boosting / Win trading</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Cheating_in_online_games&amp;action=edit&amp;section=7" title="Edit section: Boosting / Win trading"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <style data-mw-deduplicate="TemplateStyles:r1236090951">.mw-parser-output .hatnote{font-style:italic}.mw-parser-output div.hatnote{padding-left:1.6em;margin-bottom:0.5em}.mw-parser-output .hatnote i{font-style:normal}.mw-parser-output .hatnote+link+.hatnote{margin-top:-0.5em}@media print{body.ns-0 .mw-parser-output .hatnote{display:none!important}}</style><div role="note" class="hatnote navigation-not-searchable">Main article: <a href="/wiki/Video_game_boosting" class="mw-redirect" title="Video game boosting">Video game boosting</a></div> <p>Players will set up multiple accounts to play against each other. Usually, the primary account will be allowed to win through a deliberate lack of resistance from the secondary account(s) due to those accounts being unplayed or those players agreeing to lose. Some players will reverse roles between games, giving each account an equal win–loss record. </p> <div class="mw-heading mw-heading3"><h3 id="Disconnecting">Disconnecting</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Cheating_in_online_games&amp;action=edit&amp;section=8" title="Edit section: Disconnecting"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>In games where wins and losses are recorded on a player's account, a player may disconnect when they are about to lose in order to prevent that loss from being recorded. This is usually done by activating known in-game glitches or through third-party sources via "IP booting" (a feature of firewall software). Some players do this if they feel their opponent is being unfair. Some games implement a disconnection penalty, usually by recording the disconnect as a loss, a deduction of experience, or even <a href="/wiki/Elo_rating_system" title="Elo rating system">Elo</a> points. Certain games also have a 'disconnect delay' period before the player can disconnect that can last 10–30 seconds. This prevents a player from instantly disconnecting if they are about to die or lose. In some games, if a player disconnects they can receive a warning or even get locked out of online play for a short period. </p> <div class="mw-heading mw-heading3"><h3 id="Rapid_Fire_Modifications_(Macros)"><span id="Rapid_Fire_Modifications_.28Macros.29"></span>Rapid Fire Modifications (Macros)</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Cheating_in_online_games&amp;action=edit&amp;section=9" title="Edit section: Rapid Fire Modifications (Macros)"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>In many games, weapons can be fired in burst fire or single shot fire modes. Modifying a controller or keyboard/mouse to gain the advantage of having a faster firing weapon than the standard player can be considered a method of cheating. These modifications can create an imbalance within the game. In addition to modifying a console or its controller, it is possible to achieve a similar effect on the PC by binding the firing button to the scroll wheel of a mouse, or by using a macro setting that will simulate rapid key presses automatically. However, most games limit the rate at which weapons can be fired, regardless of how fast a player presses the button, in order to limit this form of cheating. </p> <div class="mw-heading mw-heading3"><h3 id="Exploits">Exploits</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Cheating_in_online_games&amp;action=edit&amp;section=10" title="Edit section: Exploits"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1236090951" /><div role="note" class="hatnote navigation-not-searchable">Main article: <a href="/wiki/Exploit_(online_gaming)" class="mw-redirect" title="Exploit (online gaming)">Exploit (online gaming)</a></div> <p>Exploiting is the application of an unintended feature or <a href="/wiki/Computer_bug" class="mw-redirect" title="Computer bug">bug</a> that gives the player an advantage not intended by the game design. Exploiting is generally considered cheating by the gaming community at large due to the unfair advantage usually gained by the exploiter. Most software developers of online games prohibit exploiting in their terms of service and often issue sanctions against players found to be exploiting. There is some contention by exploiters that exploiting should not be considered cheating as it is merely taking advantage of actions allowed by the software. Some players view exploiting as a skill because certain exploits take a significant amount of time to find, or dexterity and timing to use.<sup class="noprint Inline-Template" style="white-space:nowrap;">&#91;<i><a href="/wiki/Wikipedia:Please_clarify" title="Wikipedia:Please clarify"><span title="The text near this tag needs further explanation. (January 2017)">further explanation needed</span></a></i>&#93;</sup> </p> <div class="mw-heading mw-heading3"><h3 id="Farming">Farming</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Cheating_in_online_games&amp;action=edit&amp;section=11" title="Edit section: Farming"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>The term farming may refer to the practice of garnering achievements or virtual property for the purpose of <a href="/wiki/Virtual_economy" title="Virtual economy">real-money-trading</a>.<sup id="cite_ref-12" class="reference"><a href="#cite_note-12"><span class="cite-bracket">&#91;</span>12<span class="cite-bracket">&#93;</span></a></sup> With rare exception, this has no direct effect on the gaming experience of other players; instead, it is a violation of most <a href="/wiki/End-user_license_agreement" title="End-user license agreement">EULAs</a> and could devalue the virtual property being farmed. </p> <div class="mw-heading mw-heading3"><h3 id="Twinking">Twinking</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Cheating_in_online_games&amp;action=edit&amp;section=12" title="Edit section: Twinking"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1236090951" /><div role="note" class="hatnote navigation-not-searchable">Main article: <a href="/wiki/Twinking" title="Twinking">Twinking</a></div> <p>Twinking is the act of transferring gear intended for higher level characters to lower level characters that would be incapable of obtaining the gear on their own. Twinked characters have a huge advantage over non-twinked characters, as well as the rest of the game world. This is usually used by players who wish to create a new character, either to help them level more rapidly or to gain an unfair advantage in PvP (<i>i.e.</i> player versus player, a type of multiplayer interactive conflict). Most MMORPGs tolerate it, provided that the twinked character is not used in PvP combat against non-twinked characters. Often limits on twinking are placed into the game, usually through strict level or stat requirements to equip the item. Circumventing these level requirements would then be further cheating.<sup id="cite_ref-13" class="reference"><a href="#cite_note-13"><span class="cite-bracket">&#91;</span>13<span class="cite-bracket">&#93;</span></a></sup> </p> <div class="mw-heading mw-heading3"><h3 id="Ghosting">Ghosting</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Cheating_in_online_games&amp;action=edit&amp;section=13" title="Edit section: Ghosting"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>Most games allow other participants to observe the game as it is played from a variety of perspectives; depending on the game, perspectives allow an observer a map overview or attach a "camera" to the movement of a specific player. In doing so, the observer can communicate with an accomplice using a secondary communication methodology (in-game <a href="/wiki/Private_message" title="Private message">private message</a>, third party communication, or even off-line) to inform friendly players of traps or the position of opponents. An observer can be an active player, using a separate computer, connection and account. </p><p>Some systems prevent inactive players from observing the game if they are on the same <a href="/wiki/IP_address" title="IP address">IP address</a> as an active player, on the grounds that they are probably in close physical proximity; when all players from a single IP address are no longer active participants, they are all allowed to observe. However, this restriction can be easily evaded if there are multiple IP addresses available at one location (a common feature of broadband subscriptions), or if the observer installs <a href="/wiki/Remote_desktop_software" title="Remote desktop software">remote desktop software</a> on their computer, thus enabling their computer screen to be viewed by select other players in real time. </p><p>Additionally, this may be used against players livestreaming to platforms like <a href="/wiki/Twitch_(service)" title="Twitch (service)">Twitch</a> to observe the player and their team's position and stats. This is often referred to as <a href="/wiki/Stream_sniping" class="mw-redirect" title="Stream sniping">stream sniping</a>. </p> <div class="mw-heading mw-heading3"><h3 id="Stacking">Stacking</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Cheating_in_online_games&amp;action=edit&amp;section=14" title="Edit section: Stacking"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>Stacking involves altering game settings or team lineups to give one or more teams an unfair advantage over others. One example includes arranging a team composed of skilled or professional players against a team with members of lesser skill. Less ethical rigging involves weighting the game by providing a player or team with an advantage by outfitting them with better (or more familiar) weapons or equipment, or creating a play field that caters to a certain player, team or playing style. Many games prevent this by preventing players from joining a team with more players than the opposing side, forcing newcomers to balance the teams. </p> <div class="mw-heading mw-heading3"><h3 id="Scripting">Scripting</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Cheating_in_online_games&amp;action=edit&amp;section=15" title="Edit section: Scripting"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>Scripting is the use of a program or game feature to automate certain actions or behaviors. The use of scripts may or may not be considered cheating, depending on the behavior involved, and whether said behaviour is replicable without the use of such script. A script may give the user unusually fast firing rate, unobtainable otherwise, or may perform seemingly trivial tasks such as reloading. Some scripts can also tamper with other players' systems by spoofing commands. </p> <div class="mw-heading mw-heading2"><h2 id="Implementation_of_cheats">Implementation of cheats</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Cheating_in_online_games&amp;action=edit&amp;section=16" title="Edit section: Implementation of cheats"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>In the <a href="/wiki/Client%E2%80%93server_model" title="Client–server model">client–server model</a>, the server is responsible for information security and enforcing game rules. (See "<a href="#Anti-cheating_methods_and_limitations">Anti-cheating methods and limitations</a>" below for drawbacks.) In the <a href="/wiki/Peer-to-peer" title="Peer-to-peer">peer-to-peer</a> gaming model, clients run equal code but are still subject to most of the same type of cheats found in the client–server multiplayer model; however, the peer-to-peer multiplayer model has been deprecated in favor of the client–server model with the wider adoption of high-speed networks.<sup id="cite_ref-14" class="reference"><a href="#cite_note-14"><span class="cite-bracket">&#91;</span>14<span class="cite-bracket">&#93;</span></a></sup><sup id="cite_ref-15" class="reference"><a href="#cite_note-15"><span class="cite-bracket">&#91;</span>15<span class="cite-bracket">&#93;</span></a></sup><sup id="cite_ref-16" class="reference"><a href="#cite_note-16"><span class="cite-bracket">&#91;</span>16<span class="cite-bracket">&#93;</span></a></sup> </p><p>"Never trust the client" is a maxim among game developers (as well as other developers) that summarizes the model of <a href="/wiki/Client%E2%80%93server" class="mw-redirect" title="Client–server">client–server</a> game design.<sup id="cite_ref-17" class="reference"><a href="#cite_note-17"><span class="cite-bracket">&#91;</span>17<span class="cite-bracket">&#93;</span></a></sup><sup id="cite_ref-18" class="reference"><a href="#cite_note-18"><span class="cite-bracket">&#91;</span>18<span class="cite-bracket">&#93;</span></a></sup><sup id="cite_ref-19" class="reference"><a href="#cite_note-19"><span class="cite-bracket">&#91;</span>19<span class="cite-bracket">&#93;</span></a></sup> It means that no information sent from a client should be accepted by a server if it breaks the game rules or the basic mechanics of the game, and that no information should be sent to a client unless it is "need-to-know." For example, a server with no rule enforcement or data integrity checking will synchronize all of the clients with all of the information about all of the other clients. The server will be very fast, but any wallhack program will reveal where all the players in the game are, what team they are on, and what state they are in — health, weapon, ammo etc. At the same time, altered and erroneous data from a client will allow a player to break the game rules, manipulate the server, and even manipulate other clients. </p> <div class="mw-heading mw-heading3"><h3 id="Game_code_modification">Game code modification</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Cheating_in_online_games&amp;action=edit&amp;section=17" title="Edit section: Game code modification"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>Many cheats are implemented by modifying game software, despite <a href="/wiki/End-user_license_agreement" title="End-user license agreement">EULAs</a> which forbid modification. While game software distributed in binary-only versions makes it harder to modify code, <a href="/wiki/Reverse_engineering" title="Reverse engineering">reverse engineering</a> is possible. Also game data files can be edited separately from the main program and thereby circumvent protections implemented in software. </p> <div class="mw-heading mw-heading3"><h3 id="System_software_modification">System software modification</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Cheating_in_online_games&amp;action=edit&amp;section=18" title="Edit section: System software modification"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>Rather than modifying the game code (which the game itself or a 3rd-party protection system may detect), some cheats modify underlying system components. An example of this is graphics driver modifications that ignore depth checking and draw all objects on the screen—a primitive wallhack. System or driver modification is harder to detect, as there are a large number of system drivers that differ from user to user. </p> <div class="mw-heading mw-heading3"><h3 id="Packet_interception_and_manipulation">Packet interception and manipulation</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Cheating_in_online_games&amp;action=edit&amp;section=19" title="Edit section: Packet interception and manipulation"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>The security of game software can be circumvented by intercepting and/or manipulating data (divided into "<a href="/wiki/Network_packet" title="Network packet">packets</a>") in real-time while in transit from the client to the server or vice versa (i.e. a <a href="/wiki/Man-in-the-middle_attack" title="Man-in-the-middle attack">man-in-the-middle attack</a>). Interception can be passive or result in active manipulation; either method<sup class="noprint Inline-Template" style="white-space:nowrap;">&#91;<i><a href="/wiki/Wikipedia:Please_clarify" title="Wikipedia:Please clarify"><span title="The text near this tag is ambiguous, and needs clarification. (April 2018)">ambiguous</span></a></i>&#93;</sup> can be performed on the client machine itself or via an external communication proxy; some <a href="/wiki/Aimbot" class="mw-redirect" title="Aimbot">aimbots</a> incorporate this method.<sup class="noprint Inline-Template" style="white-space:nowrap;">&#91;<i><a href="/wiki/Wikipedia:Please_clarify" title="Wikipedia:Please clarify"><span title="The text near this tag is ambiguous, and needs clarification. (April 2018)">ambiguous</span></a></i>&#93;</sup> </p> <div class="mw-heading mw-heading3"><h3 id="Third-party_hardware_peripherals">Third-party hardware peripherals</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Cheating_in_online_games&amp;action=edit&amp;section=20" title="Edit section: Third-party hardware peripherals"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>Some computer and console devices sold under the guise of "accessibility peripherals" have been used to gain unfair advantages over other players of games, such as eliminating recoil completely and boosting aim assistance, and some may even include additionally downloadable <a href="/wiki/Macro_(computer_science)" title="Macro (computer science)">macros</a>.<sup id="cite_ref-:2_20-0" class="reference"><a href="#cite_note-:2-20"><span class="cite-bracket">&#91;</span>20<span class="cite-bracket">&#93;</span></a></sup> </p><p>Some games use different pools for matchmaking purposes, for instance, <a href="/wiki/Personal_computer" title="Personal computer">PC</a> players are matched with other PC players, and <a href="/wiki/Video_game_console" title="Video game console">console</a> players are matched with other console players. A console peripheral allowing the use of mouse and keyboard can be used to trick the console system to provide additional aim assistance provided to <a href="/wiki/Game_controller" title="Game controller">controllers</a>.<sup id="cite_ref-21" class="reference"><a href="#cite_note-21"><span class="cite-bracket">&#91;</span>21<span class="cite-bracket">&#93;</span></a></sup> </p> <div class="mw-heading mw-heading2"><h2 id="Anti-cheating_methods_and_limitations">Anti-cheating methods and limitations</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Cheating_in_online_games&amp;action=edit&amp;section=21" title="Edit section: Anti-cheating methods and limitations"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <figure class="mw-default-size" typeof="mw:File/Thumb"><a href="/wiki/File:Strinova_prohibited_software_and_hardware.png" class="mw-file-description"><img src="//upload.wikimedia.org/wikipedia/commons/thumb/b/ba/Strinova_prohibited_software_and_hardware.png/220px-Strinova_prohibited_software_and_hardware.png" decoding="async" width="220" height="129" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/commons/thumb/b/ba/Strinova_prohibited_software_and_hardware.png/330px-Strinova_prohibited_software_and_hardware.png 1.5x, //upload.wikimedia.org/wikipedia/commons/thumb/b/ba/Strinova_prohibited_software_and_hardware.png/440px-Strinova_prohibited_software_and_hardware.png 2x" data-file-width="1282" data-file-height="752" /></a><figcaption>Most competitive multiplayer games prohibit third-party software that can give an unfair advantage, such as <a href="/wiki/Macro_(computer_science)#Keyboard_and_mouse_macros" title="Macro (computer science)">macro</a> software.</figcaption></figure> <p>There are many facets of cheating in online games which make the creation of a system to stop cheating very difficult; however, game developers and third-party software developers have created or are developing<sup id="cite_ref-22" class="reference"><a href="#cite_note-22"><span class="cite-bracket">&#91;</span>22<span class="cite-bracket">&#93;</span></a></sup><sup id="cite_ref-23" class="reference"><a href="#cite_note-23"><span class="cite-bracket">&#91;</span>23<span class="cite-bracket">&#93;</span></a></sup> technologies that attempt to prevent cheating. Such countermeasures are commonly used in video games, with notable anti-cheat software being <a href="/wiki/BattlEye" title="BattlEye">BattlEye</a>, <a href="/wiki/GameGuard" class="mw-redirect" title="GameGuard">GameGuard</a>, <a href="/wiki/PunkBuster" title="PunkBuster">PunkBuster</a>, <a href="/wiki/Valve_Anti-Cheat" title="Valve Anti-Cheat">Valve Anti-Cheat</a> (specifically used on games on the <a href="/wiki/Steam_(service)" title="Steam (service)">Steam</a> platform),<sup class="noprint Inline-Template Template-Fact" style="white-space:nowrap;">&#91;<i><a href="/wiki/Wikipedia:Citation_needed" title="Wikipedia:Citation needed"><span title="This claim needs references to reliable sources. (June 2017)">citation needed</span></a></i>&#93;</sup> and EasyAntiCheat.<sup id="cite_ref-24" class="reference"><a href="#cite_note-24"><span class="cite-bracket">&#91;</span>24<span class="cite-bracket">&#93;</span></a></sup> </p><p>Exploits of bugs are usually resolved/removed via a patch to the game; however, not all companies force the patches/updates on users, leaving the actual resolution to individual users. </p> <div class="mw-heading mw-heading3"><h3 id="Authoritative_and_mirrored_server_design">Authoritative and mirrored server design</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Cheating_in_online_games&amp;action=edit&amp;section=22" title="Edit section: Authoritative and mirrored server design"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>Generally, the better the server is at enforcing the rules, the less of a problem cheating will be in the game.<sup id="cite_ref-25" class="reference"><a href="#cite_note-25"><span class="cite-bracket">&#91;</span>25<span class="cite-bracket">&#93;</span></a></sup> In this approach all client functionality either runs purely on the game server or alternatively the game server mirrors the client gameplay and continuously validates the game state. In many mobile games, it is a common practice to run the client game sessions synchronously on the server, using exactly the same user input. The client session is reset when the game sessions become unsynced, thereby preventing cheating. </p><p>Server-side game code makes a trade-off between calculating and sending results for display on a just-in-time basis or trusting the client to calculate and display the results in appropriate sequence as a player progresses. It can do this by sending the parts of the world state needed for immediate display, which can result in client <i>lag</i> under bandwidth constraints, or sending the player the entire world state, which results in faster display for the player under the same bandwidth constraints, but exposes that data to interception or manipulation—a trade-off between security and efficiency. </p><p>When <a href="/wiki/Online_game" title="Online game">game servers</a> were restricted by limited available resources such as storage, memory, internal bandwidth, and computational capacity due to the technologies available and the cost of the hardware, coupled with internet connections that were slow, it was believed to be necessary to compromise on security for optimization to minimize the impact on the end-user. Today however, with the increased speed and power of multi-core computers, lower-priced hardware, and the increased availability of broadband internet, this has become less of an issue.<sup class="noprint Inline-Template Template-Fact" style="white-space:nowrap;">&#91;<i><a href="/wiki/Wikipedia:Citation_needed" title="Wikipedia:Citation needed"><span title="This claim needs references to reliable sources. (April 2022)">citation needed</span></a></i>&#93;</sup> </p> <div class="mw-heading mw-heading3"><h3 id="Software_obfuscation">Software obfuscation</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Cheating_in_online_games&amp;action=edit&amp;section=23" title="Edit section: Software obfuscation"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>Additionally to storing data in non-standard formats, some games also utilize runtime protection through software protectors. The key target is to keep attackers from directly inspecting or modifying compiled software. Protectors utilize any of three methods to protect software. </p><p>Encryption solutions will encrypt the code instructions and typically use a multi–layered defense mechanism against any reversing or tampering attempts that target the decryption code directly. Most protection systems in this category encrypt the code and then decrypt it at the application's startup or during runtime. This is the moment at which an attacker will breakpoint, reverse, and inject custom code. Runtime decryption may also add significant processing overhead and lower the game's framerate. Alternatively, some solutions focus on obfuscating the code by inserting jump statements and seemingly random instruction paths. The final and strongest alternative is virtualization.<sup id="cite_ref-26" class="reference"><a href="#cite_note-26"><span class="cite-bracket">&#91;</span>26<span class="cite-bracket">&#93;</span></a></sup> In this approach the encrypted code runs on a virtual CPU that can be markedly different from generic x86 and x64 CPUs as the command set can be unique for each protected file. </p><p>The shared weakness of protectors and virtualizers is that they impact performance, either by requiring decryption or by introducing unnecessary CPU instructions. To reduce the overhead code virtualizers are often only used to secure the critical parts of the code base, such as those interfacing with the game state and rendering. </p> <div class="mw-heading mw-heading3"><h3 id="Player_supervision">Player supervision</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Cheating_in_online_games&amp;action=edit&amp;section=24" title="Edit section: Player supervision"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>Spectator functionality can allow server administrators to monitor individual players and thereby determine whether or not a cheat is in place. One risk of the spectator mode is that in competitive matches the spectator could abuse the mode for spying on specific players and communicating player positions and tactics to the opposing team. Some games get around this limitation by not allowing spectator mode at all, or by delaying the video feed.<sup id="cite_ref-27" class="reference"><a href="#cite_note-27"><span class="cite-bracket">&#91;</span>27<span class="cite-bracket">&#93;</span></a></sup> </p><p>Some games have systemized player supervision by allowing the community to review reports of disruptive behavior, determine whether those reports are valid, and apply temporary bans if appropriate. Reports can include data such as screenshots, videos, and chatlogs. </p> <div class="mw-heading mw-heading3"><h3 id="Anomaly_detection">Anomaly detection</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Cheating_in_online_games&amp;action=edit&amp;section=25" title="Edit section: Anomaly detection"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>Anomalies in player behavior can be detected by statistically analyzing game events sent by the client to the server. The benefit is that this anti–cheat method is non–intrusive to the player's privacy and guaranteed to work on all end–user system configurations. The restriction of this method is that it cannot always be clear whether or not a player is cheating. Highly skilled players can for example develop such a map sense that they may end up being flagged for the use of a wallhack and/or aimbot. On the other hand, players may also cheat in a way that is under the detection thresholds and remain uncaught. </p><p>To reduce the amount of false positives, statistical detection systems are often combined with a supervision system that either is community driven or managed by a professional administrator team. In such implementations unusual player behavior can trigger a client-side component to create and upload reports for review. </p> <div class="mw-heading mw-heading3"><h3 id="Pattern_detection">Pattern detection</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Cheating_in_online_games&amp;action=edit&amp;section=26" title="Edit section: Pattern detection"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>Pattern detection systems scan the player's hard drives and system memory for known cheat code or programs. Compared to statistical detection the key advantage is that also the subtle cheaters are detected. Other than this, a pure pattern detection approach generally has few advantages. Experience has shown that keeping detection-based systems up to date is relatively slow and labor-intensive as one needs to constantly track down cheats and update detection patterns. End–users may also be concerned with privacy issues, such as has been the case with VAC (Valve Anti-Cheat) accessing browsing history.<sup id="cite_ref-28" class="reference"><a href="#cite_note-28"><span class="cite-bracket">&#91;</span>28<span class="cite-bracket">&#93;</span></a></sup> </p> <div class="mw-heading mw-heading3"><h3 id="Sandboxing">Sandboxing</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Cheating_in_online_games&amp;action=edit&amp;section=27" title="Edit section: Sandboxing"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p><a href="/wiki/Sandbox_(computer_security)" title="Sandbox (computer security)">Sandboxing</a> a software process can protect against potentially malicious actions such as code injection and memory modifications that would otherwise tamper with the game.<sup id="cite_ref-29" class="reference"><a href="#cite_note-29"><span class="cite-bracket">&#91;</span>29<span class="cite-bracket">&#93;</span></a></sup> One of the key benefits of sandboxing is that it can effectively prevent the underlying cheat mechanisms from working, and thereby can avoid the need for banning game community members as cheats simply do not work. Additionally, strong prevention mechanisms can stop many game hackers from targeting the game because of elevated skill requirements. Compared to pattern detection systems, sandboxing is generally not privacy invasive, as the approach requires no data to be uploaded to foreign back-end systems. </p> <div class="mw-heading mw-heading3"><h3 id="System_incompatibility">System incompatibility</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Cheating_in_online_games&amp;action=edit&amp;section=28" title="Edit section: System incompatibility"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>Anti-cheat software commonly use low-level system interfaces not intended by the OS vendor for public use. As a result, they are a common source of incompatibilities with newer versions of <a href="/wiki/Operating_system" title="Operating system">operating systems</a> and security measures as well as alternative OS API implementations such as <a href="/wiki/Wine_(software)" title="Wine (software)">Wine</a>.<sup id="cite_ref-30" class="reference"><a href="#cite_note-30"><span class="cite-bracket">&#91;</span>30<span class="cite-bracket">&#93;</span></a></sup> For example, Windows enables Hypervisor-protected Code Integrity (HVCI) by default in every market except Chinese and Korean installations due to anti-cheat compatibility issues.<sup id="cite_ref-31" class="reference"><a href="#cite_note-31"><span class="cite-bracket">&#91;</span>31<span class="cite-bracket">&#93;</span></a></sup> </p> <div class="mw-heading mw-heading3"><h3 id="Third-party_hardware_detection">Third-party hardware detection</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Cheating_in_online_games&amp;action=edit&amp;section=29" title="Edit section: Third-party hardware detection"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>With the additional scrutiny directed towards the rising popularity of the third-party peripherals being used to gain unfair advantages in competitive games, game developers such as <a href="/wiki/Bungie" title="Bungie">Bungie</a> and <a href="/wiki/Activision" title="Activision">Activision</a> started cracking down on the users of these peripherals, with Activision updating its RICOCHET cheat detection software to detect such devices,<sup id="cite_ref-32" class="reference"><a href="#cite_note-32"><span class="cite-bracket">&#91;</span>32<span class="cite-bracket">&#93;</span></a></sup><sup id="cite_ref-33" class="reference"><a href="#cite_note-33"><span class="cite-bracket">&#91;</span>33<span class="cite-bracket">&#93;</span></a></sup> while Bungie has just announced that while they are fine with using peripherals for the sake of genuine <a href="/wiki/Accessibility" title="Accessibility">accessibility</a>, they are ready to take countermeasures if they detect players using these devices to gain unfair advantages.<sup id="cite_ref-:2_20-1" class="reference"><a href="#cite_note-:2-20"><span class="cite-bracket">&#91;</span>20<span class="cite-bracket">&#93;</span></a></sup> <sup id="cite_ref-34" class="reference"><a href="#cite_note-34"><span class="cite-bracket">&#91;</span>34<span class="cite-bracket">&#93;</span></a></sup> </p> <div class="mw-heading mw-heading2"><h2 id="Penalties_for_cheating">Penalties for cheating</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Cheating_in_online_games&amp;action=edit&amp;section=30" title="Edit section: Penalties for cheating"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>Game publishers can implement a wide array of consequences for cheating players. </p> <div class="mw-heading mw-heading3"><h3 id="Banning_players">Banning players</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Cheating_in_online_games&amp;action=edit&amp;section=31" title="Edit section: Banning players"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>Some game publishers may decide to try to permanently ban players who are persistent in cheating and ruining the game community. Such bans are typically placed based on hardware ID or IP address. Consequently, cheaters may develop ways of getting around these bans, by either playing through proxy or VPN servers, or spoofing or changing their hardware configuration.<sup id="cite_ref-35" class="reference"><a href="#cite_note-35"><span class="cite-bracket">&#91;</span>35<span class="cite-bracket">&#93;</span></a></sup> </p><p>Some companies and leagues ban suspected cheaters by blacklisting specific installation or serial keys, or user accounts, meaning that the player is effectively prevented from playing the game online. Certain games are known to identify cheaters and "<a href="/wiki/Shadow_banning" title="Shadow banning">shadow ban</a>" them by placing them in matchmaking with other cheaters only, so as not to let the cheaters know that they have been identified.<sup id="cite_ref-36" class="reference"><a href="#cite_note-36"><span class="cite-bracket">&#91;</span>36<span class="cite-bracket">&#93;</span></a></sup><sup id="cite_ref-37" class="reference"><a href="#cite_note-37"><span class="cite-bracket">&#91;</span>37<span class="cite-bracket">&#93;</span></a></sup> </p><p>While game publishers are known to ban players employing cheats, the actual number of players banned is usually not revealed. Exceptions to this include <a href="/wiki/Blizzard_Entertainment" title="Blizzard Entertainment">Blizzard Entertainment</a>, <a href="/wiki/Nexon" title="Nexon">Nexon</a>, and <a href="/wiki/CipSoft" title="CipSoft">CipSoft</a>, known for banning cheaters in batches, and publicising the number of banned accounts, presumably in order to discourage others from cheating.<sup id="cite_ref-38" class="reference"><a href="#cite_note-38"><span class="cite-bracket">&#91;</span>38<span class="cite-bracket">&#93;</span></a></sup> </p> <div class="mw-heading mw-heading3"><h3 id="Suspension">Suspension</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Cheating_in_online_games&amp;action=edit&amp;section=32" title="Edit section: Suspension"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>In some cases a ban may not be permanent and will expire after a certain period of time. Suspensions are commonly used as a punitive measure for abuse of game glitches, harassing players, or benefiting from hacks. Temporary bans may also be utilized in case a violation cannot be fully proven, as is common with anti-cheating methods based on <a href="#Player_supervision">supervision</a> or <a href="#Anomaly_detection">statistical detection</a>. </p> <div class="mw-heading mw-heading3"><h3 id="In-game_kick">In-game kick</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Cheating_in_online_games&amp;action=edit&amp;section=33" title="Edit section: In-game kick"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>In general kicking is perceived as a mild punishment, serving as a warning for the player in question. Some anti-cheat systems may decide to kick players out of a game server when the system integrity cannot be enforced nor be determined with certainty. Other anti-cheat methods may also utilize kicks as an instant punishment for presumably unfair game play behavior. </p><p>Some games may also provide the community with the option of voting for particular players to be kicked. Such a system provides the power to self-regulate and effectively get rid of abusive players without depending on <a href="#Player_supervision">supervision</a> or other anti-cheat methods.<sup id="cite_ref-39" class="reference"><a href="#cite_note-39"><span class="cite-bracket">&#91;</span>39<span class="cite-bracket">&#93;</span></a></sup> Even though vote kicking brings many benefits, it may also serve as a tool for trolling or <a href="/wiki/Griefer" title="Griefer">griefing</a> by allowing for legitimate players to be removed out of the game through the voting process.<sup id="cite_ref-40" class="reference"><a href="#cite_note-40"><span class="cite-bracket">&#91;</span>40<span class="cite-bracket">&#93;</span></a></sup> </p> <div class="mw-heading mw-heading3"><h3 id="Demotion">Demotion</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Cheating_in_online_games&amp;action=edit&amp;section=34" title="Edit section: Demotion"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>When a violation is the result of farming or stat-padding, it may be too severe of a punishment to suspend or ban players. Some games, therefore, implement a system of demotion in which the offender is moved to a lower rank (demoting), the opposite of a promotion. </p> <div class="mw-heading mw-heading3"><h3 id="Progress-removal">Progress-removal</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Cheating_in_online_games&amp;action=edit&amp;section=35" title="Edit section: Progress-removal"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>In several games where points are used, if a player is caught cheating they will get their score reset to the base value that is applied when a new player joins the server. </p> <div class="mw-heading mw-heading2"><h2 id="Legal_measures">Legal measures</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Cheating_in_online_games&amp;action=edit&amp;section=36" title="Edit section: Legal measures"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>In recent years, countries including South Korea and China have criminalized the sale or use of cheats in video games.<sup id="cite_ref-ViceChickenDrumstick2_41-0" class="reference"><a href="#cite_note-ViceChickenDrumstick2-41"><span class="cite-bracket">&#91;</span>41<span class="cite-bracket">&#93;</span></a></sup> In South Korea, cheaters could be punished with up to 5 years in jail or fines exceeding $40,000.<sup id="cite_ref-:0_6-1" class="reference"><a href="#cite_note-:0-6"><span class="cite-bracket">&#91;</span>6<span class="cite-bracket">&#93;</span></a></sup> The presence of cheaters in online games may push away the legitimate playerbase and reduce overall profits in the industry, leading to game developers working with legislative bodies or enforcement agencies.<sup id="cite_ref-ViceChickenDrumstick2_41-1" class="reference"><a href="#cite_note-ViceChickenDrumstick2-41"><span class="cite-bracket">&#91;</span>41<span class="cite-bracket">&#93;</span></a></sup> </p><p>Historically, some game companies have also taken legal measures against individuals that have created and sold cheating tools in video games as a means to curb their use. Anti-cheat experts have argued that it is particularly important to take legal steps against entities who profit from making and selling cheats.<sup id="cite_ref-42" class="reference"><a href="#cite_note-42"><span class="cite-bracket">&#91;</span>42<span class="cite-bracket">&#93;</span></a></sup> In April 2013, coder DrUnKeN ChEeTaH was sued by <a href="/wiki/Nexon_America" class="mw-redirect" title="Nexon America">Nexon America</a> for operating GameAnarchy, a popular subscription based cheat provider for <i><a href="/wiki/Combat_Arms" title="Combat Arms">Combat Arms</a></i>, and lost, Nexon being awarded $1.4M in damages.<sup id="cite_ref-43" class="reference"><a href="#cite_note-43"><span class="cite-bracket">&#91;</span>43<span class="cite-bracket">&#93;</span></a></sup> In January 2017, <a href="/wiki/Riot_Games" title="Riot Games">Riot Games</a> successfully sued the LeagueSharp service, which offered a subscription-based hacking service for Riot's <i><a href="/wiki/League_of_Legends" title="League of Legends">League of Legends</a></i>, with a $10 million award to be paid to Riot.<sup id="cite_ref-44" class="reference"><a href="#cite_note-44"><span class="cite-bracket">&#91;</span>44<span class="cite-bracket">&#93;</span></a></sup><sup id="cite_ref-45" class="reference"><a href="#cite_note-45"><span class="cite-bracket">&#91;</span>45<span class="cite-bracket">&#93;</span></a></sup> <a href="/wiki/Blizzard_Entertainment" title="Blizzard Entertainment">Blizzard Entertainment</a> sued Bossland GMBH for distributing software hacks for several of its games, and was awarded $8.5 million in damages.<sup id="cite_ref-46" class="reference"><a href="#cite_note-46"><span class="cite-bracket">&#91;</span>46<span class="cite-bracket">&#93;</span></a></sup><sup id="cite_ref-47" class="reference"><a href="#cite_note-47"><span class="cite-bracket">&#91;</span>47<span class="cite-bracket">&#93;</span></a></sup> <a href="/wiki/Epic_Games" title="Epic Games">Epic Games</a>, producers of the battle royale game <i><a href="/wiki/Fortnite" title="Fortnite">Fortnite</a></i> have sued two cheaters partnered with AddictedCheats, who offer cheating services for a variety of online games.<sup id="cite_ref-48" class="reference"><a href="#cite_note-48"><span class="cite-bracket">&#91;</span>48<span class="cite-bracket">&#93;</span></a></sup> <a href="/wiki/Bungie" title="Bungie">Bungie</a> had sued AimJunkies for cheats related to <i><a href="/wiki/Destiny_2" title="Destiny 2">Destiny 2</a></i>. Parts of their claims were settled via arbitration with Bungie being awarded $4.3 million, but a jury trial found for Bungie on copyright infringement claims, and while Bungie was awarded around $60,000 based on revenue made by AimJunkies, it was the first time that a jury trial had ruled on cheat software for video games, potentially setting future case law for further challenges.<sup id="cite_ref-49" class="reference"><a href="#cite_note-49"><span class="cite-bracket">&#91;</span>49<span class="cite-bracket">&#93;</span></a></sup> </p><p>Often, game company lawsuits against cheaters or cheat providers cite <a href="/wiki/Copyright_infringement" title="Copyright infringement">copyright infringement</a> as the reason for the lawsuit. While some argue against the merit of this claim, grounds for copyright infringement include damaging the company's intellectual property, affecting the experience of other users, and circumventing the <a href="/wiki/Digital_Millennium_Copyright_Act" title="Digital Millennium Copyright Act">Digital Millennium Copyright Act (DMCA)</a>, which could be applied to video games.<sup id="cite_ref-:1_7-1" class="reference"><a href="#cite_note-:1-7"><span class="cite-bracket">&#91;</span>7<span class="cite-bracket">&#93;</span></a></sup> </p> <div class="mw-heading mw-heading2"><h2 id="See_also">See also</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Cheating_in_online_games&amp;action=edit&amp;section=37" title="Edit section: See also"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <ul><li><a href="/wiki/Cheating_in_esports" title="Cheating in esports">Cheating in esports</a></li> <li><a href="/wiki/Cheating_in_video_games" title="Cheating in video games">Cheating in video games</a></li> <li><a href="/wiki/Gaming_etiquette" title="Gaming etiquette">Gaming etiquette</a></li> <li><a href="/wiki/Metagame" title="Metagame">Metagame</a></li> <li><a href="/wiki/Warden_(software)" class="mw-redirect" title="Warden (software)">Warden (software)</a></li></ul> <div class="mw-heading mw-heading2"><h2 id="References">References</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Cheating_in_online_games&amp;action=edit&amp;section=38" title="Edit section: References"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <style data-mw-deduplicate="TemplateStyles:r1239543626">.mw-parser-output .reflist{margin-bottom:0.5em;list-style-type:decimal}@media screen{.mw-parser-output .reflist{font-size:90%}}.mw-parser-output .reflist .references{font-size:100%;margin-bottom:0;list-style-type:inherit}.mw-parser-output .reflist-columns-2{column-width:30em}.mw-parser-output .reflist-columns-3{column-width:25em}.mw-parser-output .reflist-columns{margin-top:0.3em}.mw-parser-output .reflist-columns ol{margin-top:0}.mw-parser-output .reflist-columns li{page-break-inside:avoid;break-inside:avoid-column}.mw-parser-output .reflist-upper-alpha{list-style-type:upper-alpha}.mw-parser-output .reflist-upper-roman{list-style-type:upper-roman}.mw-parser-output .reflist-lower-alpha{list-style-type:lower-alpha}.mw-parser-output .reflist-lower-greek{list-style-type:lower-greek}.mw-parser-output .reflist-lower-roman{list-style-type:lower-roman}</style><div class="reflist reflist-columns references-column-width" style="column-width: 30em;"> <ol class="references"> <li id="cite_note-TypeOfGameCheater2-1"><span class="mw-cite-backlink"><b><a href="#cite_ref-TypeOfGameCheater2_1-0">^</a></b></span> <span class="reference-text"><style data-mw-deduplicate="TemplateStyles:r1238218222">.mw-parser-output cite.citation{font-style:inherit;word-wrap:break-word}.mw-parser-output .citation q{quotes:"\"""\"""'""'"}.mw-parser-output .citation:target{background-color:rgba(0,127,255,0.133)}.mw-parser-output .id-lock-free.id-lock-free a{background:url("//upload.wikimedia.org/wikipedia/commons/6/65/Lock-green.svg")right 0.1em center/9px no-repeat}.mw-parser-output .id-lock-limited.id-lock-limited a,.mw-parser-output .id-lock-registration.id-lock-registration a{background:url("//upload.wikimedia.org/wikipedia/commons/d/d6/Lock-gray-alt-2.svg")right 0.1em center/9px no-repeat}.mw-parser-output .id-lock-subscription.id-lock-subscription a{background:url("//upload.wikimedia.org/wikipedia/commons/a/aa/Lock-red-alt-2.svg")right 0.1em center/9px no-repeat}.mw-parser-output .cs1-ws-icon a{background:url("//upload.wikimedia.org/wikipedia/commons/4/4c/Wikisource-logo.svg")right 0.1em center/12px no-repeat}body:not(.skin-timeless):not(.skin-minerva) .mw-parser-output .id-lock-free a,body:not(.skin-timeless):not(.skin-minerva) .mw-parser-output .id-lock-limited a,body:not(.skin-timeless):not(.skin-minerva) .mw-parser-output .id-lock-registration a,body:not(.skin-timeless):not(.skin-minerva) .mw-parser-output .id-lock-subscription a,body:not(.skin-timeless):not(.skin-minerva) .mw-parser-output .cs1-ws-icon a{background-size:contain;padding:0 1em 0 0}.mw-parser-output .cs1-code{color:inherit;background:inherit;border:none;padding:inherit}.mw-parser-output .cs1-hidden-error{display:none;color:var(--color-error,#d33)}.mw-parser-output .cs1-visible-error{color:var(--color-error,#d33)}.mw-parser-output .cs1-maint{display:none;color:#085;margin-left:0.3em}.mw-parser-output .cs1-kern-left{padding-left:0.2em}.mw-parser-output .cs1-kern-right{padding-right:0.2em}.mw-parser-output .citation .mw-selflink{font-weight:inherit}@media screen{.mw-parser-output .cs1-format{font-size:95%}html.skin-theme-clientpref-night .mw-parser-output .cs1-maint{color:#18911f}}@media screen and (prefers-color-scheme:dark){html.skin-theme-clientpref-os .mw-parser-output .cs1-maint{color:#18911f}}</style><cite id="CITEREFClive_Thompson2007" class="citation news cs1">Clive Thompson (2007-04-23). <a rel="nofollow" class="external text" href="https://www.wired.com/gaming/virtualworlds/commentary/games/2007/04/gamesfrontiers_0423">"What Type of Game Cheater Are You?"</a>. Wired.com<span class="reference-accessdate">. Retrieved <span class="nowrap">2009-09-15</span></span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=article&amp;rft.atitle=What+Type+of+Game+Cheater+Are+You%3F&amp;rft.date=2007-04-23&amp;rft.au=Clive+Thompson&amp;rft_id=https%3A%2F%2Fwww.wired.com%2Fgaming%2Fvirtualworlds%2Fcommentary%2Fgames%2F2007%2F04%2Fgamesfrontiers_0423&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3ACheating+in+online+games" class="Z3988"></span></span> </li> <li id="cite_note-2"><span class="mw-cite-backlink"><b><a href="#cite_ref-2">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222" /><cite id="CITEREFStuart2021" class="citation web cs1">Stuart, Keith (24 February 2021). <a rel="nofollow" class="external text" href="https://www.theguardian.com/games/2021/feb/24/medal-of-dishonour-cheating-video-games">"Medal of dishonour: why do so many people cheat in online video games?"</a>. <i>the Guardian</i><span class="reference-accessdate">. Retrieved <span class="nowrap">5 July</span> 2021</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=the+Guardian&amp;rft.atitle=Medal+of+dishonour%3A+why+do+so+many+people+cheat+in+online+video+games%3F&amp;rft.date=2021-02-24&amp;rft.aulast=Stuart&amp;rft.aufirst=Keith&amp;rft_id=https%3A%2F%2Fwww.theguardian.com%2Fgames%2F2021%2Ffeb%2F24%2Fmedal-of-dishonour-cheating-video-games&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3ACheating+in+online+games" class="Z3988"></span></span> </li> <li id="cite_note-Pritchard-Gamasutra-3"><span class="mw-cite-backlink">^ <a href="#cite_ref-Pritchard-Gamasutra_3-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-Pritchard-Gamasutra_3-1"><sup><i><b>b</b></i></sup></a></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222" /><cite id="CITEREFPritchard2000" class="citation web cs1">Pritchard, Matthew (2000-07-24). <a rel="nofollow" class="external text" href="http://www.gamasutra.com/view/feature/3149/how_to_hurt_the_hackers_the_scoop_.php">"How to Hurt the Hackers: "The Scoop on Internet Cheating and How You Can Combat It"<span class="cs1-kern-right"></span>"</a>. <i><a href="/wiki/Gamasutra" class="mw-redirect" title="Gamasutra">Gamasutra</a></i><span class="reference-accessdate">. Retrieved <span class="nowrap">2009-09-15</span></span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=Gamasutra&amp;rft.atitle=How+to+Hurt+the+Hackers%3A+%22The+Scoop+on+Internet+Cheating+and+How+You+Can+Combat+It%22&amp;rft.date=2000-07-24&amp;rft.aulast=Pritchard&amp;rft.aufirst=Matthew&amp;rft_id=http%3A%2F%2Fwww.gamasutra.com%2Fview%2Ffeature%2F3149%2Fhow_to_hurt_the_hackers_the_scoop_.php&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3ACheating+in+online+games" class="Z3988"></span></span> </li> <li id="cite_note-4"><span class="mw-cite-backlink"><b><a href="#cite_ref-4">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222" /><cite id="CITEREFGranados" class="citation web cs1">Granados, Nelson. <a rel="nofollow" class="external text" href="https://www.forbes.com/sites/nelsongranados/2018/04/30/report-cheating-is-becoming-a-big-problem-in-online-gaming/">"Report: Cheating Is Becoming A Big Problem In Online Gaming"</a>. <i>Forbes</i><span class="reference-accessdate">. Retrieved <span class="nowrap">2021-07-05</span></span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=Forbes&amp;rft.atitle=Report%3A+Cheating+Is+Becoming+A+Big+Problem+In+Online+Gaming&amp;rft.aulast=Granados&amp;rft.aufirst=Nelson&amp;rft_id=https%3A%2F%2Fwww.forbes.com%2Fsites%2Fnelsongranados%2F2018%2F04%2F30%2Freport-cheating-is-becoming-a-big-problem-in-online-gaming%2F&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3ACheating+in+online+games" class="Z3988"></span></span> </li> <li id="cite_note-5"><span class="mw-cite-backlink"><b><a href="#cite_ref-5">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222" /><cite id="CITEREFConsalvoVazquez2014" class="citation book cs1">Consalvo, Mia; Vazquez, Irene Serrano (January 2014). "Cheating, Social Network Games and the Role of Platforms". <i>2014 47th Hawaii International Conference on System Sciences</i>. pp.&#160;<span class="nowrap">1687–</span>1694. <a href="/wiki/Doi_(identifier)" class="mw-redirect" title="Doi (identifier)">doi</a>:<span class="id-lock-free" title="Freely accessible"><a rel="nofollow" class="external text" href="https://doi.org/10.1109%2FHICSS.2014.216">10.1109/HICSS.2014.216</a></span>. <a href="/wiki/ISBN_(identifier)" class="mw-redirect" title="ISBN (identifier)">ISBN</a>&#160;<a href="/wiki/Special:BookSources/978-1-4799-2504-9" title="Special:BookSources/978-1-4799-2504-9"><bdi>978-1-4799-2504-9</bdi></a>. <a href="/wiki/S2CID_(identifier)" class="mw-redirect" title="S2CID (identifier)">S2CID</a>&#160;<a rel="nofollow" class="external text" href="https://api.semanticscholar.org/CorpusID:1900780">1900780</a>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&amp;rft.genre=bookitem&amp;rft.atitle=Cheating%2C+Social+Network+Games+and+the+Role+of+Platforms&amp;rft.btitle=2014+47th+Hawaii+International+Conference+on+System+Sciences&amp;rft.pages=%3Cspan+class%3D%22nowrap%22%3E1687-%3C%2Fspan%3E1694&amp;rft.date=2014-01&amp;rft_id=https%3A%2F%2Fapi.semanticscholar.org%2FCorpusID%3A1900780%23id-name%3DS2CID&amp;rft_id=info%3Adoi%2F10.1109%2FHICSS.2014.216&amp;rft.isbn=978-1-4799-2504-9&amp;rft.aulast=Consalvo&amp;rft.aufirst=Mia&amp;rft.au=Vazquez%2C+Irene+Serrano&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3ACheating+in+online+games" class="Z3988"></span></span> </li> <li id="cite_note-:0-6"><span class="mw-cite-backlink">^ <a href="#cite_ref-:0_6-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-:0_6-1"><sup><i><b>b</b></i></sup></a></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222" /><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://www.gamedeveloper.com/console/south-korea-cracks-down-on-cheaters-with-law-targeting-illicit-game-mods">"South Korea cracks down on cheaters with law targeting illicit game mo"</a>. <i>Game Developer</i>. December 2, 2016.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=Game+Developer&amp;rft.atitle=South+Korea+cracks+down+on+cheaters+with+law+targeting+illicit+game+mo&amp;rft.date=2016-12-02&amp;rft_id=https%3A%2F%2Fwww.gamedeveloper.com%2Fconsole%2Fsouth-korea-cracks-down-on-cheaters-with-law-targeting-illicit-game-mods&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3ACheating+in+online+games" class="Z3988"></span></span> </li> <li id="cite_note-:1-7"><span class="mw-cite-backlink">^ <a href="#cite_ref-:1_7-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-:1_7-1"><sup><i><b>b</b></i></sup></a></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222" /><cite id="CITEREFFirm2022" class="citation web cs1">Firm, On Behalf of The Russell (2022-01-06). <a rel="nofollow" class="external text" href="https://www.russellfirmip.com/blog/2022/01/can-cheating-on-a-video-game-be-copyright-infringement/">"Can cheating on a video game be copyright infringement?"</a>. <i>www.russellfirmip.com</i><span class="reference-accessdate">. Retrieved <span class="nowrap">2022-04-04</span></span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=www.russellfirmip.com&amp;rft.atitle=Can+cheating+on+a+video+game+be+copyright+infringement%3F&amp;rft.date=2022-01-06&amp;rft.aulast=Firm&amp;rft.aufirst=On+Behalf+of+The+Russell&amp;rft_id=https%3A%2F%2Fwww.russellfirmip.com%2Fblog%2F2022%2F01%2Fcan-cheating-on-a-video-game-be-copyright-infringement%2F&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3ACheating+in+online+games" class="Z3988"></span></span> </li> <li id="cite_note-about_lag_switch-8"><span class="mw-cite-backlink"><b><a href="#cite_ref-about_lag_switch_8-0">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222" /><cite id="CITEREFBradley_Mitchell" class="citation web cs1">Bradley Mitchell. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20110707074829/http://compnetworking.about.com/od/consumerelectronicsnetworks/f/lag_switches.htm">"What Is a Lag Switch?"</a>. About.com. Archived from <a rel="nofollow" class="external text" href="http://compnetworking.about.com/od/consumerelectronicsnetworks/f/lag_switches.htm">the original</a> on 2011-07-07<span class="reference-accessdate">. Retrieved <span class="nowrap">2012-12-15</span></span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&amp;rft.genre=unknown&amp;rft.btitle=What+Is+a+Lag+Switch%3F&amp;rft.pub=About.com&amp;rft.au=Bradley+Mitchell&amp;rft_id=http%3A%2F%2Fcompnetworking.about.com%2Fod%2Fconsumerelectronicsnetworks%2Ff%2Flag_switches.htm&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3ACheating+in+online+games" class="Z3988"></span></span> </li> <li id="cite_note-9"><span class="mw-cite-backlink"><b><a href="#cite_ref-9">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222" /><cite class="citation web cs1"><a rel="nofollow" class="external text" href="http://premiumlag.com/competitors/">"What Our Competitors Won't Tell You"</a>. Premium Lag. September 3, 2009<span class="reference-accessdate">. Retrieved <span class="nowrap">2012-12-15</span></span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&amp;rft.genre=unknown&amp;rft.btitle=What+Our+Competitors+Won%27t+Tell+You&amp;rft.pub=Premium+Lag&amp;rft.date=2009-09-03&amp;rft_id=http%3A%2F%2Fpremiumlag.com%2Fcompetitors%2F&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3ACheating+in+online+games" class="Z3988"></span></span> </li> <li id="cite_note-10"><span class="mw-cite-backlink"><b><a href="#cite_ref-10">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222" /><cite id="CITEREFJouni_Smed_and_Harri_Hakonen2006" class="citation book cs1">Jouni Smed and Harri Hakonen (2006). <i>Algorithms and Networking for Computer Games</i>. Wiley. <a href="/wiki/ISBN_(identifier)" class="mw-redirect" title="ISBN (identifier)">ISBN</a>&#160;<a href="/wiki/Special:BookSources/0470029749" title="Special:BookSources/0470029749"><bdi>0470029749</bdi></a>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&amp;rft.genre=book&amp;rft.btitle=Algorithms+and+Networking+for+Computer+Games&amp;rft.pub=Wiley&amp;rft.date=2006&amp;rft.isbn=0470029749&amp;rft.au=Jouni+Smed+and+Harri+Hakonen&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3ACheating+in+online+games" class="Z3988"></span></span> </li> <li id="cite_note-11"><span class="mw-cite-backlink"><b><a href="#cite_ref-11">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222" /><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://www.theregister.co.uk/2001/05/10/asus_releases_games_cheat_drivers/">"ASUS releases games cheat drivers"</a>. The Register. May 10, 2013<span class="reference-accessdate">. Retrieved <span class="nowrap">2013-06-06</span></span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&amp;rft.genre=unknown&amp;rft.btitle=ASUS+releases+games+cheat+drivers&amp;rft.pub=The+Register&amp;rft.date=2013-05-10&amp;rft_id=https%3A%2F%2Fwww.theregister.co.uk%2F2001%2F05%2F10%2Fasus_releases_games_cheat_drivers%2F&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3ACheating+in+online+games" class="Z3988"></span></span> </li> <li id="cite_note-12"><span class="mw-cite-backlink"><b><a href="#cite_ref-12">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222" /><cite id="CITEREFDibbell2008" class="citation news cs1">Dibbell, Julian (2008-11-24). <a rel="nofollow" class="external text" href="http://archive.wired.com/gaming/virtualworlds/magazine/16-12/ff_ige?currentPage=all">"Wired Magazine: 16.12, The Decline and Fall of an Ultra Rich Online Gaming Empire"</a>. Wired.com<span class="reference-accessdate">. Retrieved <span class="nowrap">2015-01-05</span></span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=article&amp;rft.atitle=Wired+Magazine%3A+16.12%2C+The+Decline+and+Fall+of+an+Ultra+Rich+Online+Gaming+Empire&amp;rft.date=2008-11-24&amp;rft.aulast=Dibbell&amp;rft.aufirst=Julian&amp;rft_id=http%3A%2F%2Farchive.wired.com%2Fgaming%2Fvirtualworlds%2Fmagazine%2F16-12%2Fff_ige%3FcurrentPage%3Dall&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3ACheating+in+online+games" class="Z3988"></span></span> </li> <li id="cite_note-13"><span class="mw-cite-backlink"><b><a href="#cite_ref-13">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222" /><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://web.archive.org/web/20100727020911/http://blog.weflyspitfires.com/2009/09/17/twinking-is-just-another-form-of-cheating/">"Twinking Is Just Another Form Of Cheating &#124; We Fly Spitfires - MMORPG Blog"</a>. Blog.weflyspitfires.com. 2009-09-17. Archived from <a rel="nofollow" class="external text" href="http://blog.weflyspitfires.com/2009/09/17/twinking-is-just-another-form-of-cheating/">the original</a> on 2010-07-27<span class="reference-accessdate">. Retrieved <span class="nowrap">2010-07-28</span></span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&amp;rft.genre=unknown&amp;rft.btitle=Twinking+Is+Just+Another+Form+Of+Cheating+%26%23124%3B+We+Fly+Spitfires+-+MMORPG+Blog&amp;rft.pub=Blog.weflyspitfires.com&amp;rft.date=2009-09-17&amp;rft_id=http%3A%2F%2Fblog.weflyspitfires.com%2F2009%2F09%2F17%2Ftwinking-is-just-another-form-of-cheating%2F&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3ACheating+in+online+games" class="Z3988"></span></span> </li> <li id="cite_note-14"><span class="mw-cite-backlink"><b><a href="#cite_ref-14">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222" /><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://web.archive.org/web/20081217164822/http://www.gartner.com/it/page.jsp?id=729907">"Gartner Says 17 Countries to Surpass 60 Percent Broadband Penetration into the Home by 2012"</a>. Gartner.com. Archived from <a rel="nofollow" class="external text" href="http://www.gartner.com/it/page.jsp?id=729907">the original</a> on December 17, 2008<span class="reference-accessdate">. Retrieved <span class="nowrap">2009-09-15</span></span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&amp;rft.genre=unknown&amp;rft.btitle=Gartner+Says+17+Countries+to+Surpass+60+Percent+Broadband+Penetration+into+the+Home+by+2012&amp;rft.pub=Gartner.com&amp;rft_id=http%3A%2F%2Fwww.gartner.com%2Fit%2Fpage.jsp%3Fid%3D729907&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3ACheating+in+online+games" class="Z3988"></span></span> </li> <li id="cite_note-15"><span class="mw-cite-backlink"><b><a href="#cite_ref-15">^</a></b></span> <span class="reference-text"><a rel="nofollow" class="external free" href="https://www.contrib.andrew.cmu.edu/~ayahyavi/files/Yahyavi-CSUR13-P2PMMOG.pdf">https://www.contrib.andrew.cmu.edu/~ayahyavi/files/Yahyavi-CSUR13-P2PMMOG.pdf</a> <a rel="nofollow" class="external text" href="https://web.archive.org/web/20170829101311/http://www.contrib.andrew.cmu.edu/~ayahyavi/files/Yahyavi-CSUR13-P2PMMOG.pdf">Archived</a> 2017-08-29 at the <a href="/wiki/Wayback_Machine" title="Wayback Machine">Wayback Machine</a> (page 2)</span> </li> <li id="cite_note-16"><span class="mw-cite-backlink"><b><a href="#cite_ref-16">^</a></b></span> <span class="reference-text"><a rel="nofollow" class="external free" href="https://pdos.csail.mit.edu/archive/6.824-2005/papers/p2p-mmg.pdf">https://pdos.csail.mit.edu/archive/6.824-2005/papers/p2p-mmg.pdf</a> (page 2)</span> </li> <li id="cite_note-17"><span class="mw-cite-backlink"><b><a href="#cite_ref-17">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222" /><cite id="CITEREFStanton2016" class="citation web cs1">Stanton, Rich (April 26, 2016). <a rel="nofollow" class="external text" href="https://www.theguardian.com/technology/2016/apr/26/hackers-cheats-ruined-the-division-pc-ubisoft">"Have hackers and cheats ruined The Division on PC?"</a>. <i>The Guardian</i>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=The+Guardian&amp;rft.atitle=Have+hackers+and+cheats+ruined+The+Division+on+PC%3F&amp;rft.date=2016-04-26&amp;rft.aulast=Stanton&amp;rft.aufirst=Rich&amp;rft_id=https%3A%2F%2Fwww.theguardian.com%2Ftechnology%2F2016%2Fapr%2F26%2Fhackers-cheats-ruined-the-division-pc-ubisoft&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3ACheating+in+online+games" class="Z3988"></span></span> </li> <li id="cite_note-18"><span class="mw-cite-backlink"><b><a href="#cite_ref-18">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222" /><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://web.archive.org/web/20170510170653/https://gafferongames.com/2016/04/25/never-trust-the-client/">"Gaffer on Games &#124; Never Trust the Client"</a>. <i>gafferongames.com</i>. Archived from <a rel="nofollow" class="external text" href="https://gafferongames.com/2016/04/25/never-trust-the-client/">the original</a> on 10 May 2017<span class="reference-accessdate">. Retrieved <span class="nowrap">11 January</span> 2022</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=gafferongames.com&amp;rft.atitle=Gaffer+on+Games+%26%23124%3B+Never+Trust+the+Client&amp;rft_id=https%3A%2F%2Fgafferongames.com%2F2016%2F04%2F25%2Fnever-trust-the-client%2F&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3ACheating+in+online+games" class="Z3988"></span></span> </li> <li id="cite_note-19"><span class="mw-cite-backlink"><b><a href="#cite_ref-19">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222" /><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://improbable.io/blog/trond-simple-techniques-against-cheating-in-spatialos">"Simple techniques against cheating using SpatialOS - Improbable IMS"</a>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&amp;rft.genre=unknown&amp;rft.btitle=Simple+techniques+against+cheating+using+SpatialOS+-+Improbable+IMS&amp;rft_id=https%3A%2F%2Fimprobable.io%2Fblog%2Ftrond-simple-techniques-against-cheating-in-spatialos&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3ACheating+in+online+games" class="Z3988"></span></span> </li> <li id="cite_note-:2-20"><span class="mw-cite-backlink">^ <a href="#cite_ref-:2_20-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-:2_20-1"><sup><i><b>b</b></i></sup></a></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222" /><cite id="CITEREFLowry2023" class="citation web cs1">Lowry, Brendan (2023-04-14). <a rel="nofollow" class="external text" href="https://www.windowscentral.com/gaming/destiny-2-is-finally-cracking-down-on-cronus-and-xim-cheating">"Destiny 2 is cracking down on Cronus and XIM cheating"</a>. <i>Windows Central</i><span class="reference-accessdate">. Retrieved <span class="nowrap">2023-04-15</span></span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=Windows+Central&amp;rft.atitle=Destiny+2+is+cracking+down+on+Cronus+and+XIM+cheating&amp;rft.date=2023-04-14&amp;rft.aulast=Lowry&amp;rft.aufirst=Brendan&amp;rft_id=https%3A%2F%2Fwww.windowscentral.com%2Fgaming%2Fdestiny-2-is-finally-cracking-down-on-cronus-and-xim-cheating&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3ACheating+in+online+games" class="Z3988"></span></span> </li> <li id="cite_note-21"><span class="mw-cite-backlink"><b><a href="#cite_ref-21">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222" /><cite id="CITEREFClark2023" class="citation news cs1">Clark, Tim (2023-04-13). <a rel="nofollow" class="external text" href="https://www.pcgamer.com/bungie-announces-major-crackdown-on-third-party-peripheral-cheaters-bans-incoming/">"Bungie announces major crackdown on third-party peripheral cheaters, bans incoming"</a>. <i>PC Gamer</i><span class="reference-accessdate">. Retrieved <span class="nowrap">2023-04-15</span></span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=article&amp;rft.jtitle=PC+Gamer&amp;rft.atitle=Bungie+announces+major+crackdown+on+third-party+peripheral+cheaters%2C+bans+incoming&amp;rft.date=2023-04-13&amp;rft.aulast=Clark&amp;rft.aufirst=Tim&amp;rft_id=https%3A%2F%2Fwww.pcgamer.com%2Fbungie-announces-major-crackdown-on-third-party-peripheral-cheaters-bans-incoming%2F&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3ACheating+in+online+games" class="Z3988"></span></span> </li> <li id="cite_note-22"><span class="mw-cite-backlink"><b><a href="#cite_ref-22">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222" /><cite id="CITEREFWily_Ferret2007" class="citation web cs1 cs1-prop-unfit">Wily Ferret (June 22, 2007). <a rel="nofollow" class="external text" href="https://web.archive.org/web/20131203003900/http://www.theinquirer.net/inquirer/news/1041400/intel-plays-tattle-tale">"Intel plays tattle-tale"</a>. The Inquirer. Archived from the original on December 3, 2013<span class="reference-accessdate">. Retrieved <span class="nowrap">2012-12-15</span></span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&amp;rft.genre=unknown&amp;rft.btitle=Intel+plays+tattle-tale&amp;rft.pub=The+Inquirer&amp;rft.date=2007-06-22&amp;rft.au=Wily+Ferret&amp;rft_id=http%3A%2F%2Fwww.theinquirer.net%2Finquirer%2Fnews%2F1041400%2Fintel-plays-tattle-tale&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3ACheating+in+online+games" class="Z3988"></span></span> </li> <li id="cite_note-23"><span class="mw-cite-backlink"><b><a href="#cite_ref-23">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222" /><cite id="CITEREFCharlie_Demerjian2007" class="citation web cs1 cs1-prop-unfit">Charlie Demerjian (June 24, 2007). <a rel="nofollow" class="external text" href="https://web.archive.org/web/20110408030805/http://www.theinquirer.net/inquirer/news/1023279/more-on-intel-anti-cheat-technology-revealed">"More on Intel anti-cheat technology revealed"</a>. the Inquirer. Archived from the original on April 8, 2011<span class="reference-accessdate">. Retrieved <span class="nowrap">2012-12-15</span></span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&amp;rft.genre=unknown&amp;rft.btitle=More+on+Intel+anti-cheat+technology+revealed&amp;rft.pub=the+Inquirer&amp;rft.date=2007-06-24&amp;rft.au=Charlie+Demerjian&amp;rft_id=http%3A%2F%2Fwww.theinquirer.net%2Finquirer%2Fnews%2F1023279%2Fmore-on-intel-anti-cheat-technology-revealed&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3ACheating+in+online+games" class="Z3988"></span></span> </li> <li id="cite_note-24"><span class="mw-cite-backlink"><b><a href="#cite_ref-24">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222" /><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://gamerant.com/watch-dogs-2-cheat-multiplayer/">"Watch Dogs 2 Anti-Cheat System Preventing Users from Playing Online"</a>. <i>gamerant.com</i>. 30 November 2016<span class="reference-accessdate">. Retrieved <span class="nowrap">2019-12-25</span></span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=gamerant.com&amp;rft.atitle=Watch+Dogs+2+Anti-Cheat+System+Preventing+Users+from+Playing+Online&amp;rft.date=2016-11-30&amp;rft_id=https%3A%2F%2Fgamerant.com%2Fwatch-dogs-2-cheat-multiplayer%2F&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3ACheating+in+online+games" class="Z3988"></span></span> </li> <li id="cite_note-25"><span class="mw-cite-backlink"><b><a href="#cite_ref-25">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222" /><cite id="CITEREFTim_Sweeney" class="citation web cs1">Tim Sweeney. <a rel="nofollow" class="external text" href="https://udn.epicgames.com/Three/NetworkingOverview.html">"The Server is the Man"</a><span class="reference-accessdate">. Retrieved <span class="nowrap">2015-07-06</span></span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&amp;rft.genre=unknown&amp;rft.btitle=The+Server+is+the+Man&amp;rft.au=Tim+Sweeney&amp;rft_id=https%3A%2F%2Fudn.epicgames.com%2FThree%2FNetworkingOverview.html&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3ACheating+in+online+games" class="Z3988"></span></span> </li> <li id="cite_note-26"><span class="mw-cite-backlink"><b><a href="#cite_ref-26">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222" /><cite id="CITEREFOreans_Technologies2015" class="citation web cs1">Oreans Technologies (2015-06-22). <a rel="nofollow" class="external text" href="http://www.oreans.com/themida.php">"Themida technology introduction"</a><span class="reference-accessdate">. Retrieved <span class="nowrap">2015-07-06</span></span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&amp;rft.genre=unknown&amp;rft.btitle=Themida+technology+introduction&amp;rft.date=2015-06-22&amp;rft.au=Oreans+Technologies&amp;rft_id=http%3A%2F%2Fwww.oreans.com%2Fthemida.php&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3ACheating+in+online+games" class="Z3988"></span></span> </li> <li id="cite_note-27"><span class="mw-cite-backlink"><b><a href="#cite_ref-27">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222" /><cite id="CITEREFEddie_Makuch2014" class="citation web cs1">Eddie Makuch (2014-12-15). <a rel="nofollow" class="external text" href="http://www.gamespot.com/articles/halo-5-spectator-mode-included-in-beta-but-it-won-/1100-6424219/">"Halo spectator mode"</a><span class="reference-accessdate">. Retrieved <span class="nowrap">2015-07-06</span></span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&amp;rft.genre=unknown&amp;rft.btitle=Halo+spectator+mode&amp;rft.date=2014-12-15&amp;rft.au=Eddie+Makuch&amp;rft_id=http%3A%2F%2Fwww.gamespot.com%2Farticles%2Fhalo-5-spectator-mode-included-in-beta-but-it-won-%2F1100-6424219%2F&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3ACheating+in+online+games" class="Z3988"></span></span> </li> <li id="cite_note-28"><span class="mw-cite-backlink"><b><a href="#cite_ref-28">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222" /><cite id="CITEREFPeel2014" class="citation journal cs1">Peel, Jeremy (19 February 2014). <a rel="nofollow" class="external text" href="http://www.pcgamesn.com/counterstrike/gabe-takes-reddit-clear-valve-anti-cheat-rumours-do-we-send-your-browsing-history-valve-no">"Gabe takes to Reddit to clear up Valve Anti-Cheat rumours; "Do we send your browsing history to Valve? No."<span class="cs1-kern-right"></span>"</a>. <i><a href="/wiki/PCGamesN" title="PCGamesN">PCGamesN</a></i><span class="reference-accessdate">. Retrieved <span class="nowrap">6 July</span> 2015</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=article&amp;rft.jtitle=PCGamesN&amp;rft.atitle=Gabe+takes+to+Reddit+to+clear+up+Valve+Anti-Cheat+rumours%3B+%22Do+we+send+your+browsing+history+to+Valve%3F+No.%22&amp;rft.date=2014-02-19&amp;rft.aulast=Peel&amp;rft.aufirst=Jeremy&amp;rft_id=http%3A%2F%2Fwww.pcgamesn.com%2Fcounterstrike%2Fgabe-takes-reddit-clear-valve-anti-cheat-rumours-do-we-send-your-browsing-history-valve-no&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3ACheating+in+online+games" class="Z3988"></span></span> </li> <li id="cite_note-29"><span class="mw-cite-backlink"><b><a href="#cite_ref-29">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222" /><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://web.archive.org/web/20161130120242/http://robocraftgame.com/easyanticheat-0-7-872-heavy-anti-hack-and-anti-cheat/">"RoboShield description"</a>. <i><a href="/wiki/Robocraft" title="Robocraft">Robocraft</a></i>. 5 November 2014. Archived from <a rel="nofollow" class="external text" href="http://robocraftgame.com/easyanticheat-0-7-872-heavy-anti-hack-and-anti-cheat/">the original</a> on 30 November 2016<span class="reference-accessdate">. Retrieved <span class="nowrap">6 July</span> 2015</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=Robocraft&amp;rft.atitle=RoboShield+description&amp;rft.date=2014-11-05&amp;rft_id=http%3A%2F%2Frobocraftgame.com%2Feasyanticheat-0-7-872-heavy-anti-hack-and-anti-cheat%2F&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3ACheating+in+online+games" class="Z3988"></span></span> </li> <li id="cite_note-30"><span class="mw-cite-backlink"><b><a href="#cite_ref-30">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222" /><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://www.gamingonlinux.com/2020/06/an-update-on-easy-anti-cheat-support-for-wine-and-proton">"An update on Easy Anti-Cheat support for Wine and Proton"</a>. <i>GamingOnLinux</i>. 20 June 2020.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=GamingOnLinux&amp;rft.atitle=An+update+on+Easy+Anti-Cheat+support+for+Wine+and+Proton&amp;rft.date=2020-06-20&amp;rft_id=https%3A%2F%2Fwww.gamingonlinux.com%2F2020%2F06%2Fan-update-on-easy-anti-cheat-support-for-wine-and-proton&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3ACheating+in+online+games" class="Z3988"></span></span> </li> <li id="cite_note-31"><span class="mw-cite-backlink"><b><a href="#cite_ref-31">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222" /><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://docs.microsoft.com/en-us/windows-hardware/design/device-experiences/oem-hvci-enablement">"Hypervisor-protected Code Integrity enablement"</a>. <i>docs.microsoft.com</i>. 7 April 2023.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=docs.microsoft.com&amp;rft.atitle=Hypervisor-protected+Code+Integrity+enablement&amp;rft.date=2023-04-07&amp;rft_id=https%3A%2F%2Fdocs.microsoft.com%2Fen-us%2Fwindows-hardware%2Fdesign%2Fdevice-experiences%2Foem-hvci-enablement&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3ACheating+in+online+games" class="Z3988"></span></span> </li> <li id="cite_note-32"><span class="mw-cite-backlink"><b><a href="#cite_ref-32">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222" /><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://www.engadget.com/call-of-duty-can-detect-and-ban-xim-style-cheat-hardware-100314416.html">"<span class="cs1-kern-left"></span>'Call of Duty' can detect and ban XIM-style cheat hardware"</a>. <i>Engadget</i>. 5 April 2023<span class="reference-accessdate">. Retrieved <span class="nowrap">2023-04-15</span></span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=Engadget&amp;rft.atitle=%27Call+of+Duty%27+can+detect+and+ban+XIM-style+cheat+hardware&amp;rft.date=2023-04-05&amp;rft_id=https%3A%2F%2Fwww.engadget.com%2Fcall-of-duty-can-detect-and-ban-xim-style-cheat-hardware-100314416.html&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3ACheating+in+online+games" class="Z3988"></span></span> </li> <li id="cite_note-33"><span class="mw-cite-backlink"><b><a href="#cite_ref-33">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222" /><cite id="CITEREFWarren2023" class="citation web cs1">Warren, Tom (2023-04-04). <a rel="nofollow" class="external text" href="https://www.theverge.com/2023/4/4/23669939/call-of-duty-warzone-xim-ban-suspension-warning">"Call of Duty is the latest to detect and ban XIM cheaters"</a>. <i>The Verge</i><span class="reference-accessdate">. Retrieved <span class="nowrap">2023-04-15</span></span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=The+Verge&amp;rft.atitle=Call+of+Duty+is+the+latest+to+detect+and+ban+XIM+cheaters&amp;rft.date=2023-04-04&amp;rft.aulast=Warren&amp;rft.aufirst=Tom&amp;rft_id=https%3A%2F%2Fwww.theverge.com%2F2023%2F4%2F4%2F23669939%2Fcall-of-duty-warzone-xim-ban-suspension-warning&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3ACheating+in+online+games" class="Z3988"></span></span> </li> <li id="cite_note-34"><span class="mw-cite-backlink"><b><a href="#cite_ref-34">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222" /><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://www.bungie.net/7/en/News/article/twab-04-13-2023-best-dressed">"This Week at Bungie - 4/13/2023"</a>. <i>www.bungie.net</i><span class="reference-accessdate">. Retrieved <span class="nowrap">2023-04-15</span></span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=www.bungie.net&amp;rft.atitle=This+Week+at+Bungie+-+4%2F13%2F2023&amp;rft_id=https%3A%2F%2Fwww.bungie.net%2F7%2Fen%2FNews%2Farticle%2Ftwab-04-13-2023-best-dressed&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3ACheating+in+online+games" class="Z3988"></span></span> </li> <li id="cite_note-35"><span class="mw-cite-backlink"><b><a href="#cite_ref-35">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222" /><cite id="CITEREFTryst2015" class="citation web cs1">Tryst (16 January 2015). <a rel="nofollow" class="external text" href="https://web.archive.org/web/20150710145404/https://ccplz.net/threads/nexon-are-enforcing-their-new-tou-in-regard-to-banning-multiple-accounts.59770/">"Nexon hardware bans"</a>. <i>ccplz.net</i>. Archived from <a rel="nofollow" class="external text" href="https://ccplz.net/threads/nexon-are-enforcing-their-new-tou-in-regard-to-banning-multiple-accounts.59770/">the original</a> on 10 July 2015<span class="reference-accessdate">. Retrieved <span class="nowrap">8 July</span> 2015</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=ccplz.net&amp;rft.atitle=Nexon+hardware+bans&amp;rft.date=2015-01-16&amp;rft.au=Tryst&amp;rft_id=https%3A%2F%2Fccplz.net%2Fthreads%2Fnexon-are-enforcing-their-new-tou-in-regard-to-banning-multiple-accounts.59770%2F&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3ACheating+in+online+games" class="Z3988"></span></span> </li> <li id="cite_note-36"><span class="mw-cite-backlink"><b><a href="#cite_ref-36">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222" /><cite id="CITEREFPatterson2021" class="citation web cs1">Patterson, Calum (6 February 2021). <a rel="nofollow" class="external text" href="https://www.dexerto.com/call-of-duty/twitch-streamer-aydan-shadow-banned-in-warzone-1508753/">"Twitch streamer Aydan "shadow-banned" in Warzone"</a>. <i>Dexerto</i><span class="reference-accessdate">. Retrieved <span class="nowrap">5 July</span> 2021</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=Dexerto&amp;rft.atitle=Twitch+streamer+Aydan+%22shadow-banned%22+in+Warzone&amp;rft.date=2021-02-06&amp;rft.aulast=Patterson&amp;rft.aufirst=Calum&amp;rft_id=https%3A%2F%2Fwww.dexerto.com%2Fcall-of-duty%2Ftwitch-streamer-aydan-shadow-banned-in-warzone-1508753%2F&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3ACheating+in+online+games" class="Z3988"></span></span> </li> <li id="cite_note-37"><span class="mw-cite-backlink"><b><a href="#cite_ref-37">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222" /><cite id="CITEREFSingh2020" class="citation web cs1">Singh, Surej (30 December 2020). <a rel="nofollow" class="external text" href="https://www.nme.com/news/gaming-news/call-of-duty-warzone-players-shadowbanned-not-cheating-2846643">"<span class="cs1-kern-left"></span>'Call Of Duty: Warzone' players report being shadowbanned despite not cheating"</a>. <i>NME</i><span class="reference-accessdate">. Retrieved <span class="nowrap">5 July</span> 2021</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=NME&amp;rft.atitle=%27Call+Of+Duty%3A+Warzone%27+players+report+being+shadowbanned+despite+not+cheating&amp;rft.date=2020-12-30&amp;rft.aulast=Singh&amp;rft.aufirst=Surej&amp;rft_id=https%3A%2F%2Fwww.nme.com%2Fnews%2Fgaming-news%2Fcall-of-duty-warzone-players-shadowbanned-not-cheating-2846643&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3ACheating+in+online+games" class="Z3988"></span></span> </li> <li id="cite_note-38"><span class="mw-cite-backlink"><b><a href="#cite_ref-38">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222" /><cite class="citation web cs1"><a rel="nofollow" class="external text" href="http://maplestory.nexon.net/news/maintenance/ban-list">"Mapplestory banlist"</a>. <i>MapleStory</i>. <a href="/wiki/Nexon_America_Inc." class="mw-redirect" title="Nexon America Inc.">Nexon America Inc.</a> 21 April 2015. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20150418081237/http://maplestory.nexon.net/news/maintenance/ban-list">Archived</a> from the original on 18 April 2015<span class="reference-accessdate">. Retrieved <span class="nowrap">8 July</span> 2015</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=MapleStory&amp;rft.atitle=Mapplestory+banlist&amp;rft.date=2015-04-21&amp;rft_id=http%3A%2F%2Fmaplestory.nexon.net%2Fnews%2Fmaintenance%2Fban-list&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3ACheating+in+online+games" class="Z3988"></span></span> </li> <li id="cite_note-39"><span class="mw-cite-backlink"><b><a href="#cite_ref-39">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222" /><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://wiki.teamfortress.com/wiki/Voting">"Voting in Team Fortress 2"</a>. 2011-04-14<span class="reference-accessdate">. Retrieved <span class="nowrap">2015-07-08</span></span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&amp;rft.genre=unknown&amp;rft.btitle=Voting+in+Team+Fortress+2&amp;rft.date=2011-04-14&amp;rft_id=https%3A%2F%2Fwiki.teamfortress.com%2Fwiki%2FVoting&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3ACheating+in+online+games" class="Z3988"></span></span> </li> <li id="cite_note-40"><span class="mw-cite-backlink"><b><a href="#cite_ref-40">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222" /><cite class="citation web cs1"><a rel="nofollow" class="external text" href="http://steamcommunity.com/app/730/discussions/0/864960354109863154/">"Griefing and voting in Competitive CSGO"</a>. 2013-02-24<span class="reference-accessdate">. Retrieved <span class="nowrap">2015-07-08</span></span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&amp;rft.genre=unknown&amp;rft.btitle=Griefing+and+voting+in+Competitive+CSGO&amp;rft.date=2013-02-24&amp;rft_id=http%3A%2F%2Fsteamcommunity.com%2Fapp%2F730%2Fdiscussions%2F0%2F864960354109863154%2F&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3ACheating+in+online+games" class="Z3988"></span></span> </li> <li id="cite_note-ViceChickenDrumstick2-41"><span class="mw-cite-backlink">^ <a href="#cite_ref-ViceChickenDrumstick2_41-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-ViceChickenDrumstick2_41-1"><sup><i><b>b</b></i></sup></a></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222" /><cite id="CITEREFFranceschi-Bicchierai2021" class="citation web cs1">Franceschi-Bicchierai, Lorenzo (June 2021). <a rel="nofollow" class="external text" href="https://www.vice.com/en/article/93ywj3/inside-the-worlds-largest-video-game-cheating-empire">"Inside The 'World's Largest' Video Game Cheating Empire"</a>. <i>www.vice.com</i><span class="reference-accessdate">. Retrieved <span class="nowrap">2 June</span> 2021</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=www.vice.com&amp;rft.atitle=Inside+The+%27World%27s+Largest%27+Video+Game+Cheating+Empire&amp;rft.date=2021-06&amp;rft.aulast=Franceschi-Bicchierai&amp;rft.aufirst=Lorenzo&amp;rft_id=https%3A%2F%2Fwww.vice.com%2Fen%2Farticle%2F93ywj3%2Finside-the-worlds-largest-video-game-cheating-empire&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3ACheating+in+online+games" class="Z3988"></span></span> </li> <li id="cite_note-42"><span class="mw-cite-backlink"><b><a href="#cite_ref-42">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222" /><cite id="CITEREFTotilo2022" class="citation web cs1">Totilo, Stephen (23 March 2022). <a rel="nofollow" class="external text" href="https://www.axios.com/video-game-cheaters-ce026773-8992-4c95-9ed6-e677d9f47151.html">"The four kinds of video game cheaters (and what developers can do about them)"</a>. <i>Axios</i><span class="reference-accessdate">. Retrieved <span class="nowrap">5 April</span> 2022</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=Axios&amp;rft.atitle=The+four+kinds+of+video+game+cheaters+%28and+what+developers+can+do+about+them%29&amp;rft.date=2022-03-23&amp;rft.aulast=Totilo&amp;rft.aufirst=Stephen&amp;rft_id=https%3A%2F%2Fwww.axios.com%2Fvideo-game-cheaters-ce026773-8992-4c95-9ed6-e677d9f47151.html&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3ACheating+in+online+games" class="Z3988"></span></span> </li> <li id="cite_note-43"><span class="mw-cite-backlink"><b><a href="#cite_ref-43">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222" /><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://docs.justia.com/cases/federal/district-courts/california/cacdce/2:2012cv02083/526488/71">"JUDGMENT by Judge Michael W for Nexon America Inc et al v. Gameanarchy LLC et al"</a>. <i>Justia Dockets &amp; Filings</i>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=Justia+Dockets+%26+Filings&amp;rft.atitle=JUDGMENT+by+Judge+Michael+W+for+Nexon+America+Inc+et+al+v.+Gameanarchy+LLC+et+al&amp;rft_id=https%3A%2F%2Fdocs.justia.com%2Fcases%2Ffederal%2Fdistrict-courts%2Fcalifornia%2Fcacdce%2F2%3A2012cv02083%2F526488%2F71&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3ACheating+in+online+games" class="Z3988"></span></span> </li> <li id="cite_note-44"><span class="mw-cite-backlink"><b><a href="#cite_ref-44">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222" /><cite id="CITEREFFingas2017" class="citation web cs1">Fingas, Jon (6 March 2017). <a rel="nofollow" class="external text" href="https://www.engadget.com/2017-03-06-league-of-legends-creator-wins-cheating-lawsuit.html">"<span class="cs1-kern-left"></span>'League of Legends' creator wins $10 million in cheating lawsuit"</a>. <i>Engadget</i><span class="reference-accessdate">. Retrieved <span class="nowrap">2 June</span> 2021</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=Engadget&amp;rft.atitle=%27League+of+Legends%27+creator+wins+%2410+million+in+cheating+lawsuit&amp;rft.date=2017-03-06&amp;rft.aulast=Fingas&amp;rft.aufirst=Jon&amp;rft_id=https%3A%2F%2Fwww.engadget.com%2F2017-03-06-league-of-legends-creator-wins-cheating-lawsuit.html&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3ACheating+in+online+games" class="Z3988"></span></span> </li> <li id="cite_note-45"><span class="mw-cite-backlink"><b><a href="#cite_ref-45">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222" /><cite id="CITEREFMcAloon2017" class="citation web cs1">McAloon, Alissa (March 3, 2017). <a rel="nofollow" class="external text" href="http://www.gamasutra.com/view/news/292950/Riot_awarded_10_million_following_lawsuit_against_LeagueSharp.php">"Riot awarded $10 million following lawsuit against LeagueSharp"</a>. <i><a href="/wiki/Gamasutra" class="mw-redirect" title="Gamasutra">Gamasutra</a></i><span class="reference-accessdate">. Retrieved <span class="nowrap">March 15,</span> 2017</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=Gamasutra&amp;rft.atitle=Riot+awarded+%2410+million+following+lawsuit+against+LeagueSharp&amp;rft.date=2017-03-03&amp;rft.aulast=McAloon&amp;rft.aufirst=Alissa&amp;rft_id=http%3A%2F%2Fwww.gamasutra.com%2Fview%2Fnews%2F292950%2FRiot_awarded_10_million_following_lawsuit_against_LeagueSharp.php&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3ACheating+in+online+games" class="Z3988"></span></span> </li> <li id="cite_note-46"><span class="mw-cite-backlink"><b><a href="#cite_ref-46">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222" /><cite id="CITEREFMcAloon2017" class="citation web cs1">McAloon, Alissa (March 15, 2017). <a rel="nofollow" class="external text" href="http://www.gamasutra.com/view/news/293785/Blizzard_seeks_85M_from_hackmaker_Bossland_over_DMCA_violations.php">"Blizzard seeks $8.5M from hack-maker Bossland over DMCA violations"</a>. <i><a href="/wiki/Gamasutra" class="mw-redirect" title="Gamasutra">Gamasutra</a></i><span class="reference-accessdate">. Retrieved <span class="nowrap">March 15,</span> 2017</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=Gamasutra&amp;rft.atitle=Blizzard+seeks+%248.5M+from+hack-maker+Bossland+over+DMCA+violations&amp;rft.date=2017-03-15&amp;rft.aulast=McAloon&amp;rft.aufirst=Alissa&amp;rft_id=http%3A%2F%2Fwww.gamasutra.com%2Fview%2Fnews%2F293785%2FBlizzard_seeks_85M_from_hackmaker_Bossland_over_DMCA_violations.php&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3ACheating+in+online+games" class="Z3988"></span></span> </li> <li id="cite_note-47"><span class="mw-cite-backlink"><b><a href="#cite_ref-47">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222" /><cite id="CITEREFMcAloon2017" class="citation web cs1">McAloon, Alissa (April 4, 2017). <a rel="nofollow" class="external text" href="http://www.gamasutra.com/view/news/295245/Blizzard_awarded_85M_in_damages_following_copyright_infringement_lawsuit.php">"Blizzard awarded $8.5M in damages following copyright infringement lawsuit"</a>. <i><a href="/wiki/Gamasutra" class="mw-redirect" title="Gamasutra">Gamasutra</a></i><span class="reference-accessdate">. Retrieved <span class="nowrap">April 4,</span> 2017</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=Gamasutra&amp;rft.atitle=Blizzard+awarded+%248.5M+in+damages+following+copyright+infringement+lawsuit&amp;rft.date=2017-04-04&amp;rft.aulast=McAloon&amp;rft.aufirst=Alissa&amp;rft_id=http%3A%2F%2Fwww.gamasutra.com%2Fview%2Fnews%2F295245%2FBlizzard_awarded_85M_in_damages_following_copyright_infringement_lawsuit.php&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3ACheating+in+online+games" class="Z3988"></span></span> </li> <li id="cite_note-48"><span class="mw-cite-backlink"><b><a href="#cite_ref-48">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222" /><cite id="CITEREFStewart2017" class="citation web cs1">Stewart, Sam (2017-10-12). <a rel="nofollow" class="external text" href="https://www.ign.com/articles/2017/10/12/epic-games-taking-legal-action-against-fortnite-cheaters">"Epic Games Taking Legal Action Against Fortnite Cheaters"</a>. <i>IGN</i><span class="reference-accessdate">. Retrieved <span class="nowrap">2022-04-04</span></span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=IGN&amp;rft.atitle=Epic+Games+Taking+Legal+Action+Against+Fortnite+Cheaters&amp;rft.date=2017-10-12&amp;rft.aulast=Stewart&amp;rft.aufirst=Sam&amp;rft_id=https%3A%2F%2Fwww.ign.com%2Farticles%2F2017%2F10%2F12%2Fepic-games-taking-legal-action-against-fortnite-cheaters&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3ACheating+in+online+games" class="Z3988"></span></span> </li> <li id="cite_note-49"><span class="mw-cite-backlink"><b><a href="#cite_ref-49">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222" /><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://www.theverge.com/2024/5/25/24164679/bungie-anti-cheating-lawsuit-jury-trial-aimjunkies-copyright-violation-victory">"A jury hands Bungie a landmark victory in a Destiny 2 cheating lawsuit"</a>. 25 May 2024.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&amp;rft.genre=unknown&amp;rft.btitle=A+jury+hands+Bungie+a+landmark+victory+in+a+Destiny+2+cheating+lawsuit&amp;rft.date=2024-05-25&amp;rft_id=https%3A%2F%2Fwww.theverge.com%2F2024%2F5%2F25%2F24164679%2Fbungie-anti-cheating-lawsuit-jury-trial-aimjunkies-copyright-violation-victory&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3ACheating+in+online+games" class="Z3988"></span></span> </li> </ol></div> <div class="mw-heading mw-heading2"><h2 id="Further_reading">Further reading</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Cheating_in_online_games&amp;action=edit&amp;section=39" title="Edit section: Further reading"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <ul><li><i>Exploiting Online Games</i>, Hoglund, Greg, 2008, Pearson Education, <link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222" /><a href="/wiki/ISBN_(identifier)" class="mw-redirect" title="ISBN (identifier)">ISBN</a>&#160;<a href="/wiki/Special:BookSources/978-0-13-227191-2" title="Special:BookSources/978-0-13-227191-2">978-0-13-227191-2</a></li> <li><i>Cheating: Gaining Advantage in Videogames</i>, Consalvo, Mia, 2007, MIT Press, <link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222" /><a href="/wiki/ISBN_(identifier)" class="mw-redirect" title="ISBN (identifier)">ISBN</a>&#160;<a href="/wiki/Special:BookSources/978-0-262-03365-7" title="Special:BookSources/978-0-262-03365-7">978-0-262-03365-7</a></li></ul> <div class="mw-heading mw-heading2"><h2 id="External_links">External links</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Cheating_in_online_games&amp;action=edit&amp;section=40" title="Edit section: External links"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <ul><li><a rel="nofollow" class="external text" href="http://staff.cs.utu.fi/staff/jouni.smed/papers/AspectsOfMCGs.pdf">Aspects of Networking in Multiplayer Computer Games</a> by J.Smed <i>et al.</i> The Electronic Library, volume 20, number 2, pages 87–97, 2002.</li> <li><a rel="nofollow" class="external text" href="http://blogs.intel.com/intellabs/2007/06/26/fair_online_gaming_aka_antiche/">Fair Online Gaming</a>. Information on <a href="/wiki/Intel" title="Intel">Intel</a>'s anti-cheat research initiative and technology.</li></ul> <div class="navbox-styles"><style data-mw-deduplicate="TemplateStyles:r1129693374">.mw-parser-output .hlist dl,.mw-parser-output .hlist ol,.mw-parser-output .hlist ul{margin:0;padding:0}.mw-parser-output .hlist dd,.mw-parser-output .hlist dt,.mw-parser-output .hlist li{margin:0;display:inline}.mw-parser-output .hlist.inline,.mw-parser-output .hlist.inline dl,.mw-parser-output .hlist.inline ol,.mw-parser-output .hlist.inline ul,.mw-parser-output .hlist dl dl,.mw-parser-output .hlist dl ol,.mw-parser-output .hlist dl ul,.mw-parser-output .hlist ol dl,.mw-parser-output .hlist ol ol,.mw-parser-output .hlist ol ul,.mw-parser-output .hlist ul dl,.mw-parser-output .hlist ul ol,.mw-parser-output .hlist ul ul{display:inline}.mw-parser-output .hlist .mw-empty-li{display:none}.mw-parser-output .hlist dt::after{content:": "}.mw-parser-output .hlist dd::after,.mw-parser-output .hlist li::after{content:" · ";font-weight:bold}.mw-parser-output .hlist dd:last-child::after,.mw-parser-output .hlist dt:last-child::after,.mw-parser-output .hlist li:last-child::after{content:none}.mw-parser-output .hlist dd dd:first-child::before,.mw-parser-output .hlist dd dt:first-child::before,.mw-parser-output .hlist dd li:first-child::before,.mw-parser-output .hlist dt dd:first-child::before,.mw-parser-output .hlist dt dt:first-child::before,.mw-parser-output .hlist dt li:first-child::before,.mw-parser-output .hlist li dd:first-child::before,.mw-parser-output .hlist li dt:first-child::before,.mw-parser-output .hlist li li:first-child::before{content:" (";font-weight:normal}.mw-parser-output .hlist dd dd:last-child::after,.mw-parser-output .hlist dd dt:last-child::after,.mw-parser-output .hlist dd li:last-child::after,.mw-parser-output .hlist dt dd:last-child::after,.mw-parser-output .hlist dt dt:last-child::after,.mw-parser-output .hlist dt li:last-child::after,.mw-parser-output .hlist li dd:last-child::after,.mw-parser-output .hlist li dt:last-child::after,.mw-parser-output .hlist li li:last-child::after{content:")";font-weight:normal}.mw-parser-output .hlist ol{counter-reset:listitem}.mw-parser-output .hlist ol>li{counter-increment:listitem}.mw-parser-output .hlist ol>li::before{content:" "counter(listitem)"\a0 "}.mw-parser-output .hlist dd ol>li:first-child::before,.mw-parser-output .hlist dt ol>li:first-child::before,.mw-parser-output .hlist li ol>li:first-child::before{content:" ("counter(listitem)"\a0 "}</style><style data-mw-deduplicate="TemplateStyles:r1236075235">.mw-parser-output .navbox{box-sizing:border-box;border:1px solid #a2a9b1;width:100%;clear:both;font-size:88%;text-align:center;padding:1px;margin:1em auto 0}.mw-parser-output .navbox .navbox{margin-top:0}.mw-parser-output .navbox+.navbox,.mw-parser-output .navbox+.navbox-styles+.navbox{margin-top:-1px}.mw-parser-output .navbox-inner,.mw-parser-output .navbox-subgroup{width:100%}.mw-parser-output .navbox-group,.mw-parser-output .navbox-title,.mw-parser-output .navbox-abovebelow{padding:0.25em 1em;line-height:1.5em;text-align:center}.mw-parser-output .navbox-group{white-space:nowrap;text-align:right}.mw-parser-output .navbox,.mw-parser-output .navbox-subgroup{background-color:#fdfdfd}.mw-parser-output .navbox-list{line-height:1.5em;border-color:#fdfdfd}.mw-parser-output .navbox-list-with-group{text-align:left;border-left-width:2px;border-left-style:solid}.mw-parser-output tr+tr>.navbox-abovebelow,.mw-parser-output tr+tr>.navbox-group,.mw-parser-output tr+tr>.navbox-image,.mw-parser-output tr+tr>.navbox-list{border-top:2px solid #fdfdfd}.mw-parser-output .navbox-title{background-color:#ccf}.mw-parser-output .navbox-abovebelow,.mw-parser-output .navbox-group,.mw-parser-output .navbox-subgroup .navbox-title{background-color:#ddf}.mw-parser-output .navbox-subgroup .navbox-group,.mw-parser-output .navbox-subgroup .navbox-abovebelow{background-color:#e6e6ff}.mw-parser-output .navbox-even{background-color:#f7f7f7}.mw-parser-output .navbox-odd{background-color:transparent}.mw-parser-output .navbox .hlist td dl,.mw-parser-output .navbox .hlist td ol,.mw-parser-output .navbox .hlist td ul,.mw-parser-output .navbox td.hlist dl,.mw-parser-output .navbox td.hlist ol,.mw-parser-output .navbox td.hlist ul{padding:0.125em 0}.mw-parser-output .navbox .navbar{display:block;font-size:100%}.mw-parser-output .navbox-title .navbar{float:left;text-align:left;margin-right:0.5em}body.skin--responsive .mw-parser-output .navbox-image img{max-width:none!important}@media print{body.ns-0 .mw-parser-output .navbox{display:none!important}}</style></div><div role="navigation" class="navbox" aria-labelledby="Video_game_controversies183" style="padding:3px"><table class="nowraplinks hlist mw-collapsible autocollapse navbox-inner" style="border-spacing:0;background:transparent;color:inherit"><tbody><tr><th scope="col" class="navbox-title" colspan="2"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1129693374" /><style data-mw-deduplicate="TemplateStyles:r1239400231">.mw-parser-output .navbar{display:inline;font-size:88%;font-weight:normal}.mw-parser-output .navbar-collapse{float:left;text-align:left}.mw-parser-output .navbar-boxtext{word-spacing:0}.mw-parser-output .navbar ul{display:inline-block;white-space:nowrap;line-height:inherit}.mw-parser-output .navbar-brackets::before{margin-right:-0.125em;content:"[ "}.mw-parser-output .navbar-brackets::after{margin-left:-0.125em;content:" ]"}.mw-parser-output .navbar li{word-spacing:-0.125em}.mw-parser-output .navbar a>span,.mw-parser-output .navbar a>abbr{text-decoration:inherit}.mw-parser-output .navbar-mini abbr{font-variant:small-caps;border-bottom:none;text-decoration:none;cursor:inherit}.mw-parser-output .navbar-ct-full{font-size:114%;margin:0 7em}.mw-parser-output .navbar-ct-mini{font-size:114%;margin:0 4em}html.skin-theme-clientpref-night .mw-parser-output .navbar li a abbr{color:var(--color-base)!important}@media(prefers-color-scheme:dark){html.skin-theme-clientpref-os .mw-parser-output .navbar li a abbr{color:var(--color-base)!important}}@media print{.mw-parser-output .navbar{display:none!important}}</style><div class="navbar plainlinks hlist navbar-mini"><ul><li class="nv-view"><a href="/wiki/Template:Video_game_controversy" title="Template:Video game controversy"><abbr title="View this template">v</abbr></a></li><li class="nv-talk"><a href="/wiki/Template_talk:Video_game_controversy" title="Template talk:Video game controversy"><abbr title="Discuss this template">t</abbr></a></li><li class="nv-edit"><a href="/wiki/Special:EditPage/Template:Video_game_controversy" title="Special:EditPage/Template:Video game controversy"><abbr title="Edit this template">e</abbr></a></li></ul></div><div id="Video_game_controversies183" style="font-size:114%;margin:0 4em"><a href="/wiki/Video_game_controversies" title="Video game controversies">Video game controversies</a></div></th></tr><tr><td class="navbox-abovebelow" colspan="2"><div> <ul><li><a href="/wiki/List_of_controversial_video_games" title="List of controversial video games">List of controversial video games</a></li> <li><a href="/wiki/Video_game_culture" title="Video game culture">Video game culture</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Game-specific</th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><i><a href="/wiki/Death_Race_(1976_video_game)" title="Death Race (1976 video game)">Death Race</a></i></li> <li><i><a href="/wiki/Custer%27s_Revenge" title="Custer&#39;s Revenge">Custer's Revenge</a></i></li> <li><i><a href="/wiki/Controversies_surrounding_Mortal_Kombat" title="Controversies surrounding Mortal Kombat">Mortal Kombat</a></i></li> <li><i><a href="/wiki/Night_Trap" title="Night Trap">Night Trap</a></i></li> <li><a href="/wiki/Jynx" title="Jynx">Jynx</a></li> <li><i><a href="/wiki/Islamic_Fun" title="Islamic Fun">Islamic Fun</a></i></li> <li><i><a href="/wiki/The_Guy_Game" title="The Guy Game">The Guy Game</a></i></li> <li><i><a href="/wiki/Hot_Coffee_(minigame)" title="Hot Coffee (minigame)">Hot Coffee</a></i></li> <li><i><a href="/wiki/JFK_Reloaded" title="JFK Reloaded">JFK Reloaded</a></i></li> <li><i><a href="/wiki/Super_Columbine_Massacre_RPG!" title="Super Columbine Massacre RPG!">Super Columbine Massacre RPG!</a></i></li> <li><i><a href="/wiki/Muslim_Massacre_(video_game)" title="Muslim Massacre (video game)">Muslim Massacre</a></i></li> <li><i><a href="/wiki/Ethnic_Cleansing_(video_game)" title="Ethnic Cleansing (video game)">Ethnic Cleansing</a></i></li> <li><i><a href="/wiki/Rule_of_Rose" title="Rule of Rose">Rule of Rose</a></i></li> <li><i><a href="/wiki/RapeLay" title="RapeLay">RapeLay</a></i></li> <li><i><a href="/wiki/V-Tech_Rampage" title="V-Tech Rampage">V-Tech Rampage</a></i></li> <li>"<a href="/wiki/No_Russian" title="No Russian">No Russian</a>"</li> <li><i><a href="/wiki/Six_Days_in_Fallujah" title="Six Days in Fallujah">Six Days in Fallujah</a></i></li> <li><a href="/wiki/Mass_Effect_3_ending_controversy" title="Mass Effect 3 ending controversy"><i>Mass Effect 3</i> ending</a></li> <li><a href="/wiki/Digital_Homicide_Studios" title="Digital Homicide Studios">Digital Homicide Studios</a></li> <li><i><a href="/wiki/Active_Shooter" title="Active Shooter">Active Shooter</a></i></li> <li><i><a href="/wiki/Special_Force_(2003_video_game)" title="Special Force (2003 video game)">Special Force</a></i></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Harassment and<br />workplace misconduct</th><td class="navbox-list-with-group navbox-list navbox-even" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Crunch_(video_games)" title="Crunch (video games)">Crunch culture</a></li> <li><a href="/wiki/California_Department_of_Fair_Employment_and_Housing_v._Activision_Blizzard" title="California Department of Fair Employment and Housing v. Activision Blizzard"><i>California v. Activision Blizzard</i></a> <ul><li><a href="/wiki/Activision_Blizzard_worker_organization" title="Activision Blizzard worker organization">ABK Workers Alliance</a></li></ul></li> <li><a href="/wiki/Gamergate_(harassment_campaign)" title="Gamergate (harassment campaign)">Gamergate</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Other controversies</th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Blitzchung_controversy" title="Blitzchung controversy">Blitzchung controversy</a></li> <li><a href="/wiki/Cheating_in_video_games" title="Cheating in video games">Cheating in video games</a> <ul><li><a href="/wiki/Cheating_in_esports" title="Cheating in esports">esports</a></li> <li><a class="mw-selflink selflink">online games</a></li></ul></li> <li><a href="/wiki/Death_of_Brandon_Crisp" title="Death of Brandon Crisp">Death of Brandon Crisp</a></li> <li><a href="/wiki/Swatting" title="Swatting">Swatting</a> <ul><li><a href="/wiki/2017_Wichita_swatting" title="2017 Wichita swatting">2017 Wichita swatting</a></li></ul></li> <li><a href="/wiki/Counter-Strike_match_fixing_scandal" title="Counter-Strike match fixing scandal"><i>Counter-Strike</i> match fixing scandal</a></li> <li><a href="/wiki/Corrupted_Blood_incident" title="Corrupted Blood incident">Corrupted Blood incident</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Social aspects</th><td class="navbox-list-with-group navbox-list navbox-even" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Video_game_censorship" title="Video game censorship">Censorship</a> <ul><li><a href="/wiki/List_of_banned_video_games_by_country" title="List of banned video games by country">banned games</a></li> <li><a href="/wiki/List_of_regionally_censored_video_games" title="List of regionally censored video games">regionally censored games</a></li></ul></li> <li><a href="/wiki/Cyberbullying" title="Cyberbullying">Cyberbullying</a></li> <li><a href="/wiki/Video_games_as_an_art_form" title="Video games as an art form">Form of art</a></li> <li><a href="/wiki/Gender_representation_in_video_games" title="Gender representation in video games">Gender representation</a> <ul><li><a href="/wiki/LGBT_themes_in_video_games" class="mw-redirect" title="LGBT themes in video games">LGBTQ+ themes</a></li></ul></li> <li><a href="/wiki/Video_game%E2%80%93related_health_problems" title="Video game–related health problems">Health problems</a> <ul><li><a href="/wiki/Video_game_addiction" title="Video game addiction">addiction</a></li> <li><a href="/wiki/Simulator_sickness" title="Simulator sickness">Simulator sickness</a></li> <li><a href="/wiki/Virtual_reality_sickness" title="Virtual reality sickness">VR sickness</a></li></ul></li> <li><a href="/wiki/Race_and_video_games" title="Race and video games">Race</a></li> <li><a href="/wiki/Review_bomb" title="Review bomb">Review bomb</a> <ul><li><a href="/wiki/List_of_review-bombing_incidents" title="List of review-bombing incidents">List</a></li></ul></li> <li><a href="/wiki/Religion_and_video_games" title="Religion and video games">Religion</a></li> <li><a href="/wiki/Sexual_content_in_video_games" title="Sexual content in video games">Sexual content</a> <ul><li><a href="/wiki/Eroge" title="Eroge">Eroge</a></li> <li><a href="/wiki/Lolicon" title="Lolicon">Lolicon</a></li> <li><a href="/wiki/Shotacon" title="Shotacon">Shotacon</a></li></ul></li> <li><a href="/wiki/Violence_and_video_games" title="Violence and video games">Violence</a></li> <li><a href="/wiki/Women_and_video_games" title="Women and video games">Women</a> <ul><li><a href="/wiki/Sexism_and_video_games" title="Sexism and video games">Sexism</a></li></ul></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Legal</th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"></div><table class="nowraplinks navbox-subgroup" style="border-spacing:0"><tbody><tr><td colspan="2" class="navbox-list navbox-odd wraplinks" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Intellectual_property_protection_of_video_games" title="Intellectual property protection of video games">Intellectual property rights</a></li> <li><a href="/wiki/Video_Recordings_Act_1984" title="Video Recordings Act 1984">Video Recordings Act 1984</a></li> <li><a href="/wiki/1993_United_States_Senate_hearings_on_video_games" class="mw-redirect" title="1993 United States Senate hearings on video games">1993 U.S. Senate hearings</a></li> <li><a href="/wiki/Family_Entertainment_Protection_Act" title="Family Entertainment Protection Act">Family Entertainment Protection Act</a></li> <li><a href="/wiki/Shutdown_law" title="Shutdown law">Shutdown law</a></li> <li><a href="/wiki/Truth_in_Video_Game_Rating_Act" title="Truth in Video Game Rating Act">Truth in Video Game Rating Act</a></li> <li><a href="/wiki/Video_Game_Decency_Act" title="Video Game Decency Act">Video Game Decency Act</a></li> <li><a href="/wiki/Law_3037/2002" title="Law 3037/2002">Law 3037/2002</a></li> <li><a href="/wiki/Microtransaction" title="Microtransaction">Microtransactions</a> <ul><li><a href="/wiki/Loot_box" title="Loot box">Loot boxes</a></li></ul></li> <li><a href="/wiki/Notice_of_the_National_Press_and_Publication_Administration_on_Further_Strict_Management_and_Effective_Prevention_of_Minors%27_Addiction_to_Online_Games" title="Notice of the National Press and Publication Administration on Further Strict Management and Effective Prevention of Minors&#39; Addiction to Online Games">Notice of the National Press and Publication Administration on Further Strict Management and Effective Prevention of Minors' Addiction to Online Games</a></li> <li><a href="/wiki/Video_game_piracy" title="Video game piracy">Video game piracy</a></li> <li><a href="/wiki/Skin_gambling" title="Skin gambling">Skin gambling</a></li> <li><a href="/wiki/Virtual_crime" title="Virtual crime">Virtual crime</a> <ul><li><a href="/wiki/Metaverse_law" title="Metaverse law">Metaverse law</a></li></ul></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Lawsuits</th><td class="navbox-list-with-group navbox-list navbox-even" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><i><a href="/wiki/Brown_v._Entertainment_Merchants_Association" title="Brown v. Entertainment Merchants Association">Brown v. Entertainment Merchants Association</a></i></li> <li><i><a href="/wiki/Entertainment_Software_Ass%27n_v._Foti" title="Entertainment Software Ass&#39;n v. Foti">Entertainment Software Ass'n v. Foti</a></i></li> <li><i><a href="/wiki/Epic_Games_v._Apple" title="Epic Games v. Apple">Epic Games v. Apple</a></i></li> <li><i><a href="/wiki/Epic_Games_v._Google" title="Epic Games v. Google">Epic Games v. Google</a></i></li> <li><i><a href="/wiki/Strickland_v._Sony" title="Strickland v. Sony">Strickland v. Sony</a></i></li></ul> </div></td></tr></tbody></table><div></div></td></tr></tbody></table></div></div><!--esi <esi:include src="/esitest-fa8a495983347898/content" /> --><noscript><img src="https://auth.wikimedia.org/loginwiki/wiki/Special:CentralAutoLogin/start?useformat=desktop&amp;type=1x1&amp;usesul3=1" alt="" width="1" height="1" style="border: none; position: absolute;"></noscript> <div class="printfooter" data-nosnippet="">Retrieved from "<a dir="ltr" href="https://en.wikipedia.org/w/index.php?title=Cheating_in_online_games&amp;oldid=1278840827#Aimbots_and_triggerbots">https://en.wikipedia.org/w/index.php?title=Cheating_in_online_games&amp;oldid=1278840827#Aimbots_and_triggerbots</a>"</div></div> <div id="catlinks" class="catlinks" data-mw="interface"><div id="mw-normal-catlinks" class="mw-normal-catlinks"><a href="/wiki/Help:Category" title="Help:Category">Categories</a>: <ul><li><a href="/wiki/Category:Cheating_in_video_games" title="Category:Cheating in video games">Cheating in video games</a></li><li><a href="/wiki/Category:Online_games" title="Category:Online games">Online games</a></li></ul></div><div id="mw-hidden-catlinks" class="mw-hidden-catlinks mw-hidden-cats-hidden">Hidden categories: <ul><li><a href="/wiki/Category:Webarchive_template_wayback_links" title="Category:Webarchive template wayback links">Webarchive template wayback links</a></li><li><a href="/wiki/Category:CS1:_unfit_URL" title="Category:CS1: unfit URL">CS1: unfit URL</a></li><li><a href="/wiki/Category:Wikipedia_pending_changes_protected_pages" title="Category:Wikipedia pending changes protected pages">Wikipedia pending changes protected pages</a></li><li><a href="/wiki/Category:Articles_with_short_description" title="Category:Articles with short description">Articles with short description</a></li><li><a href="/wiki/Category:Short_description_is_different_from_Wikidata" title="Category:Short description is different from Wikidata">Short description is different from Wikidata</a></li><li><a href="/wiki/Category:Articles_that_may_contain_original_research_from_April_2013" title="Category:Articles that may contain original research from April 2013">Articles that may contain original research from April 2013</a></li><li><a href="/wiki/Category:All_articles_that_may_contain_original_research" title="Category:All articles that may contain original research">All articles that may contain original research</a></li><li><a href="/wiki/Category:Articles_containing_predictions_or_speculation" title="Category:Articles containing predictions or speculation">Articles containing predictions or speculation</a></li><li><a href="/wiki/Category:Articles_with_multiple_maintenance_issues" title="Category:Articles with multiple maintenance issues">Articles with multiple maintenance issues</a></li><li><a href="/wiki/Category:All_articles_lacking_reliable_references" title="Category:All articles lacking reliable references">All articles lacking reliable references</a></li><li><a href="/wiki/Category:Articles_lacking_reliable_references_from_May_2019" title="Category:Articles lacking reliable references from May 2019">Articles lacking reliable references from May 2019</a></li><li><a href="/wiki/Category:Wikipedia_articles_needing_clarification_from_January_2017" title="Category:Wikipedia articles needing clarification from January 2017">Wikipedia articles needing clarification from January 2017</a></li><li><a href="/wiki/Category:Wikipedia_articles_needing_clarification_from_April_2018" title="Category:Wikipedia articles needing clarification from April 2018">Wikipedia articles needing clarification from April 2018</a></li><li><a href="/wiki/Category:All_articles_with_unsourced_statements" title="Category:All articles with unsourced statements">All articles with unsourced statements</a></li><li><a href="/wiki/Category:Articles_with_unsourced_statements_from_June_2017" title="Category:Articles with unsourced statements from June 2017">Articles with unsourced statements from June 2017</a></li><li><a href="/wiki/Category:Articles_with_unsourced_statements_from_April_2022" title="Category:Articles with unsourced statements from April 2022">Articles with unsourced statements from April 2022</a></li></ul></div></div> </div> </main> </div> <div class="mw-footer-container"> <footer id="footer" class="mw-footer" > <ul id="footer-info"> <li id="footer-info-lastmod"> This page was last edited on 4 March 2025, at 22:41<span class="anonymous-show">&#160;(UTC)</span>.</li> <li id="footer-info-copyright">Text is available under the <a href="/wiki/Wikipedia:Text_of_the_Creative_Commons_Attribution-ShareAlike_4.0_International_License" title="Wikipedia:Text of the Creative Commons Attribution-ShareAlike 4.0 International License">Creative Commons Attribution-ShareAlike 4.0 License</a>; additional terms may apply. By using this site, you agree to the <a href="https://foundation.wikimedia.org/wiki/Special:MyLanguage/Policy:Terms_of_Use" class="extiw" title="foundation:Special:MyLanguage/Policy:Terms of Use">Terms of Use</a> and <a href="https://foundation.wikimedia.org/wiki/Special:MyLanguage/Policy:Privacy_policy" class="extiw" title="foundation:Special:MyLanguage/Policy:Privacy policy">Privacy Policy</a>. Wikipedia® is a registered trademark of the <a rel="nofollow" class="external text" href="https://wikimediafoundation.org/">Wikimedia Foundation, Inc.</a>, a non-profit organization.</li> </ul> <ul id="footer-places"> <li id="footer-places-privacy"><a href="https://foundation.wikimedia.org/wiki/Special:MyLanguage/Policy:Privacy_policy">Privacy policy</a></li> <li id="footer-places-about"><a href="/wiki/Wikipedia:About">About Wikipedia</a></li> <li id="footer-places-disclaimers"><a href="/wiki/Wikipedia:General_disclaimer">Disclaimers</a></li> <li id="footer-places-contact"><a href="//en.wikipedia.org/wiki/Wikipedia:Contact_us">Contact Wikipedia</a></li> <li id="footer-places-wm-codeofconduct"><a href="https://foundation.wikimedia.org/wiki/Special:MyLanguage/Policy:Universal_Code_of_Conduct">Code of Conduct</a></li> <li id="footer-places-developers"><a href="https://developer.wikimedia.org">Developers</a></li> <li id="footer-places-statslink"><a href="https://stats.wikimedia.org/#/en.wikipedia.org">Statistics</a></li> <li id="footer-places-cookiestatement"><a href="https://foundation.wikimedia.org/wiki/Special:MyLanguage/Policy:Cookie_statement">Cookie statement</a></li> <li id="footer-places-mobileview"><a href="//en.m.wikipedia.org/w/index.php?title=Cheating_in_online_games&amp;mobileaction=toggle_view_mobile#Aimbots_and_triggerbots" class="noprint stopMobileRedirectToggle">Mobile view</a></li> </ul> <ul id="footer-icons" class="noprint"> <li id="footer-copyrightico"><a href="https://www.wikimedia.org/" class="cdx-button cdx-button--fake-button cdx-button--size-large cdx-button--fake-button--enabled"><picture><source media="(min-width: 500px)" srcset="/static/images/footer/wikimedia-button.svg" width="84" height="29"><img src="/static/images/footer/wikimedia.svg" width="25" height="25" alt="Wikimedia Foundation" lang="en" loading="lazy"></picture></a></li> <li id="footer-poweredbyico"><a href="https://www.mediawiki.org/" class="cdx-button cdx-button--fake-button cdx-button--size-large cdx-button--fake-button--enabled"><picture><source media="(min-width: 500px)" srcset="/w/resources/assets/poweredby_mediawiki.svg" width="88" height="31"><img src="/w/resources/assets/mediawiki_compact.svg" alt="Powered by MediaWiki" lang="en" width="25" height="25" loading="lazy"></picture></a></li> </ul> </footer> </div> </div> </div> <div class="vector-header-container vector-sticky-header-container"> <div id="vector-sticky-header" class="vector-sticky-header"> <div class="vector-sticky-header-start"> <div class="vector-sticky-header-icon-start vector-button-flush-left vector-button-flush-right" aria-hidden="true"> <button class="cdx-button cdx-button--weight-quiet cdx-button--icon-only vector-sticky-header-search-toggle" tabindex="-1" data-event-name="ui.vector-sticky-search-form.icon"><span class="vector-icon mw-ui-icon-search mw-ui-icon-wikimedia-search"></span> <span>Search</span> </button> </div> <div role="search" class="vector-search-box-vue vector-search-box-show-thumbnail vector-search-box"> <div class="vector-typeahead-search-container"> <div class="cdx-typeahead-search cdx-typeahead-search--show-thumbnail"> <form action="/w/index.php" id="vector-sticky-search-form" class="cdx-search-input cdx-search-input--has-end-button"> <div class="cdx-search-input__input-wrapper" data-search-loc="header-moved"> <div class="cdx-text-input cdx-text-input--has-start-icon"> <input class="cdx-text-input__input" type="search" name="search" placeholder="Search Wikipedia"> <span class="cdx-text-input__icon cdx-text-input__start-icon"></span> </div> <input type="hidden" name="title" value="Special:Search"> </div> <button class="cdx-button cdx-search-input__end-button">Search</button> </form> </div> </div> </div> <div class="vector-sticky-header-context-bar"> <nav aria-label="Contents" class="vector-toc-landmark"> <div id="vector-sticky-header-toc" class="vector-dropdown mw-portlet mw-portlet-sticky-header-toc vector-sticky-header-toc vector-button-flush-left" > <input type="checkbox" id="vector-sticky-header-toc-checkbox" role="button" aria-haspopup="true" data-event-name="ui.dropdown-vector-sticky-header-toc" class="vector-dropdown-checkbox " aria-label="Toggle the table of contents" > <label id="vector-sticky-header-toc-label" for="vector-sticky-header-toc-checkbox" class="vector-dropdown-label cdx-button cdx-button--fake-button cdx-button--fake-button--enabled cdx-button--weight-quiet cdx-button--icon-only " aria-hidden="true" ><span class="vector-icon mw-ui-icon-listBullet mw-ui-icon-wikimedia-listBullet"></span> <span class="vector-dropdown-label-text">Toggle the table of contents</span> </label> <div class="vector-dropdown-content"> <div id="vector-sticky-header-toc-unpinned-container" class="vector-unpinned-container"> </div> </div> </div> </nav> <div class="vector-sticky-header-context-bar-primary" aria-hidden="true" ><span class="mw-page-title-main">Cheating in online games</span></div> </div> </div> <div class="vector-sticky-header-end" aria-hidden="true"> <div class="vector-sticky-header-icons"> <a href="#" class="cdx-button cdx-button--fake-button cdx-button--fake-button--enabled cdx-button--weight-quiet cdx-button--icon-only" id="ca-talk-sticky-header" tabindex="-1" data-event-name="talk-sticky-header"><span class="vector-icon mw-ui-icon-speechBubbles mw-ui-icon-wikimedia-speechBubbles"></span> <span></span> </a> <a href="#" class="cdx-button cdx-button--fake-button cdx-button--fake-button--enabled cdx-button--weight-quiet cdx-button--icon-only" id="ca-subject-sticky-header" tabindex="-1" data-event-name="subject-sticky-header"><span class="vector-icon mw-ui-icon-article mw-ui-icon-wikimedia-article"></span> <span></span> </a> <a href="#" class="cdx-button cdx-button--fake-button cdx-button--fake-button--enabled cdx-button--weight-quiet cdx-button--icon-only" id="ca-history-sticky-header" tabindex="-1" data-event-name="history-sticky-header"><span class="vector-icon mw-ui-icon-wikimedia-history mw-ui-icon-wikimedia-wikimedia-history"></span> <span></span> </a> <a href="#" class="cdx-button cdx-button--fake-button cdx-button--fake-button--enabled cdx-button--weight-quiet cdx-button--icon-only mw-watchlink" id="ca-watchstar-sticky-header" tabindex="-1" data-event-name="watch-sticky-header"><span class="vector-icon mw-ui-icon-wikimedia-star mw-ui-icon-wikimedia-wikimedia-star"></span> <span></span> </a> <a href="#" class="cdx-button cdx-button--fake-button cdx-button--fake-button--enabled cdx-button--weight-quiet cdx-button--icon-only" id="ca-edit-sticky-header" tabindex="-1" data-event-name="wikitext-edit-sticky-header"><span class="vector-icon mw-ui-icon-wikimedia-wikiText mw-ui-icon-wikimedia-wikimedia-wikiText"></span> <span></span> </a> <a href="#" class="cdx-button cdx-button--fake-button cdx-button--fake-button--enabled cdx-button--weight-quiet cdx-button--icon-only" id="ca-ve-edit-sticky-header" tabindex="-1" data-event-name="ve-edit-sticky-header"><span class="vector-icon mw-ui-icon-wikimedia-edit mw-ui-icon-wikimedia-wikimedia-edit"></span> <span></span> </a> <a href="#" class="cdx-button cdx-button--fake-button cdx-button--fake-button--enabled cdx-button--weight-quiet cdx-button--icon-only" id="ca-viewsource-sticky-header" tabindex="-1" data-event-name="ve-edit-protected-sticky-header"><span class="vector-icon mw-ui-icon-wikimedia-editLock mw-ui-icon-wikimedia-wikimedia-editLock"></span> <span></span> </a> </div> <div class="vector-sticky-header-buttons"> <button class="cdx-button cdx-button--weight-quiet mw-interlanguage-selector" id="p-lang-btn-sticky-header" tabindex="-1" data-event-name="ui.dropdown-p-lang-btn-sticky-header"><span class="vector-icon mw-ui-icon-wikimedia-language mw-ui-icon-wikimedia-wikimedia-language"></span> <span>6 languages</span> </button> <a href="#" class="cdx-button cdx-button--fake-button cdx-button--fake-button--enabled cdx-button--weight-quiet cdx-button--action-progressive" id="ca-addsection-sticky-header" tabindex="-1" data-event-name="addsection-sticky-header"><span class="vector-icon mw-ui-icon-speechBubbleAdd-progressive mw-ui-icon-wikimedia-speechBubbleAdd-progressive"></span> <span>Add topic</span> </a> </div> <div class="vector-sticky-header-icon-end"> <div class="vector-user-links"> </div> </div> </div> </div> </div> <div class="mw-portlet mw-portlet-dock-bottom emptyPortlet" id="p-dock-bottom"> <ul> </ul> </div> <script>(RLQ=window.RLQ||[]).push(function(){mw.config.set({"wgHostname":"mw-web.codfw.main-77d76c48d9-5jgnp","wgBackendResponseTime":180,"wgPageParseReport":{"limitreport":{"cputime":"0.632","walltime":"0.802","ppvisitednodes":{"value":4138,"limit":1000000},"postexpandincludesize":{"value":136015,"limit":2097152},"templateargumentsize":{"value":10753,"limit":2097152},"expansiondepth":{"value":14,"limit":100},"expensivefunctioncount":{"value":15,"limit":500},"unstrip-depth":{"value":1,"limit":20},"unstrip-size":{"value":183319,"limit":5000000},"entityaccesscount":{"value":0,"limit":400},"timingprofile":["100.00% 704.377 1 -total"," 45.51% 320.538 1 Template:Reflist"," 21.01% 148.003 41 Template:Cite_web"," 16.05% 113.020 3 Template:Cite_news"," 10.69% 75.288 2 Template:Navbox"," 10.66% 75.112 1 Template:Video_game_controversy"," 9.75% 68.650 1 Template:Multiple_issues"," 8.84% 62.293 1 Template:Pp-pc1"," 7.63% 53.771 1 Template:Short_description"," 6.21% 43.722 6 Template:Fix"]},"scribunto":{"limitreport-timeusage":{"value":"0.412","limit":"10.000"},"limitreport-memusage":{"value":7145202,"limit":52428800}},"cachereport":{"origin":"mw-api-ext.eqiad.main-8674c8fcdf-v2tvc","timestamp":"20250331030959","ttl":2592000,"transientcontent":false}}});});</script> <script type="application/ld+json">{"@context":"https:\/\/schema.org","@type":"Article","name":"Cheating in online games","url":"https:\/\/en.wikipedia.org\/wiki\/Cheating_in_online_games#Aimbots_and_triggerbots","sameAs":"http:\/\/www.wikidata.org\/entity\/Q2514214","mainEntity":"http:\/\/www.wikidata.org\/entity\/Q2514214","author":{"@type":"Organization","name":"Contributors to Wikimedia projects"},"publisher":{"@type":"Organization","name":"Wikimedia Foundation, Inc.","logo":{"@type":"ImageObject","url":"https:\/\/www.wikimedia.org\/static\/images\/wmf-hor-googpub.png"}},"datePublished":"2004-07-25T00:00:47Z","image":"https:\/\/upload.wikimedia.org\/wikipedia\/commons\/7\/72\/FriendlyHack.png","headline":"pretend to comply with game rules while secretly subverting them to gain unfair advantage"}</script> </body> </html>

Pages: 1 2 3 4 5 6 7 8 9 10