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Asteroids (video game) - Wikipedia
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class="vector-toc-numb">3</span> <span>Ports</span> </div> </a> <ul id="toc-Ports-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-Reception" class="vector-toc-list-item vector-toc-level-1 vector-toc-list-item-expanded"> <a class="vector-toc-link" href="#Reception"> <div class="vector-toc-text"> <span class="vector-toc-numb">4</span> <span>Reception</span> </div> </a> <ul id="toc-Reception-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-Legacy" class="vector-toc-list-item vector-toc-level-1 vector-toc-list-item-expanded"> <a class="vector-toc-link" href="#Legacy"> <div class="vector-toc-text"> <span class="vector-toc-numb">5</span> <span>Legacy</span> </div> </a> <button aria-controls="toc-Legacy-sublist" class="cdx-button cdx-button--weight-quiet cdx-button--icon-only vector-toc-toggle"> <span class="vector-icon mw-ui-icon-wikimedia-expand"></span> <span>Toggle Legacy subsection</span> </button> <ul id="toc-Legacy-sublist" class="vector-toc-list"> <li id="toc-Arcade_sequels" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#Arcade_sequels"> <div class="vector-toc-text"> <span class="vector-toc-numb">5.1</span> <span>Arcade sequels</span> </div> </a> <ul id="toc-Arcade_sequels-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-Re-releases" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#Re-releases"> <div class="vector-toc-text"> <span class="vector-toc-numb">5.2</span> <span>Re-releases</span> </div> </a> <ul id="toc-Re-releases-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-Clones" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#Clones"> <div class="vector-toc-text"> <span class="vector-toc-numb">5.3</span> <span>Clones</span> </div> </a> <ul id="toc-Clones-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-Proposed_film_adaptation" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#Proposed_film_adaptation"> <div class="vector-toc-text"> <span class="vector-toc-numb">5.4</span> <span>Proposed film adaptation</span> </div> </a> <ul id="toc-Proposed_film_adaptation-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-In_other_media" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#In_other_media"> <div class="vector-toc-text"> <span class="vector-toc-numb">5.5</span> <span>In other media</span> </div> </a> <ul id="toc-In_other_media-sublist" class="vector-toc-list"> </ul> </li> </ul> </li> <li id="toc-World_records" class="vector-toc-list-item vector-toc-level-1 vector-toc-list-item-expanded"> <a class="vector-toc-link" href="#World_records"> <div class="vector-toc-text"> <span class="vector-toc-numb">6</span> <span>World records</span> </div> </a> <ul id="toc-World_records-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-References" class="vector-toc-list-item vector-toc-level-1 vector-toc-list-item-expanded"> <a class="vector-toc-link" href="#References"> <div class="vector-toc-text"> <span class="vector-toc-numb">7</span> <span>References</span> </div> </a> <ul id="toc-References-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-External_links" class="vector-toc-list-item vector-toc-level-1 vector-toc-list-item-expanded"> <a class="vector-toc-link" href="#External_links"> <div class="vector-toc-text"> <span class="vector-toc-numb">8</span> <span>External links</span> </div> </a> <ul id="toc-External_links-sublist" class="vector-toc-list"> </ul> </li> </ul> </div> </div> </nav> </div> </div> <div class="mw-content-container"> <main id="content" class="mw-body"> <header class="mw-body-header vector-page-titlebar"> <nav aria-label="Contents" class="vector-toc-landmark"> <div id="vector-page-titlebar-toc" class="vector-dropdown vector-page-titlebar-toc vector-button-flush-left" title="Table of Contents" > <input type="checkbox" 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id="p-lang-btn-checkbox" role="button" aria-haspopup="true" data-event-name="ui.dropdown-p-lang-btn" class="vector-dropdown-checkbox mw-interlanguage-selector" aria-label="Go to an article in another language. Available in 31 languages" > <label id="p-lang-btn-label" for="p-lang-btn-checkbox" class="vector-dropdown-label cdx-button cdx-button--fake-button cdx-button--fake-button--enabled cdx-button--weight-quiet cdx-button--action-progressive mw-portlet-lang-heading-31" aria-hidden="true" ><span class="vector-icon mw-ui-icon-language-progressive mw-ui-icon-wikimedia-language-progressive"></span> <span class="vector-dropdown-label-text">31 languages</span> </label> <div class="vector-dropdown-content"> <div class="vector-menu-content"> <ul class="vector-menu-content-list"> <li class="interlanguage-link interwiki-ar mw-list-item"><a href="https://ar.wikipedia.org/wiki/%D8%A3%D8%B3%D8%AA%D8%B1%D9%88%D9%8A%D8%AF%D8%B3" title="أسترويدس – Arabic" lang="ar" hreflang="ar" data-title="أسترويدس" data-language-autonym="العربية" data-language-local-name="Arabic" class="interlanguage-link-target"><span>العربية</span></a></li><li class="interlanguage-link interwiki-ca mw-list-item"><a href="https://ca.wikipedia.org/wiki/Asteroids" title="Asteroids – Catalan" lang="ca" hreflang="ca" data-title="Asteroids" data-language-autonym="Català" data-language-local-name="Catalan" class="interlanguage-link-target"><span>Català</span></a></li><li class="interlanguage-link interwiki-cs mw-list-item"><a href="https://cs.wikipedia.org/wiki/Asteroids_(videohra)" title="Asteroids (videohra) – Czech" lang="cs" hreflang="cs" data-title="Asteroids (videohra)" data-language-autonym="Čeština" data-language-local-name="Czech" class="interlanguage-link-target"><span>Čeština</span></a></li><li class="interlanguage-link interwiki-de mw-list-item"><a href="https://de.wikipedia.org/wiki/Asteroids" title="Asteroids – German" lang="de" hreflang="de" data-title="Asteroids" data-language-autonym="Deutsch" data-language-local-name="German" class="interlanguage-link-target"><span>Deutsch</span></a></li><li class="interlanguage-link interwiki-es mw-list-item"><a href="https://es.wikipedia.org/wiki/Asteroids" title="Asteroids – Spanish" lang="es" hreflang="es" data-title="Asteroids" data-language-autonym="Español" data-language-local-name="Spanish" class="interlanguage-link-target"><span>Español</span></a></li><li class="interlanguage-link interwiki-eu mw-list-item"><a href="https://eu.wikipedia.org/wiki/Asteroids" title="Asteroids – Basque" lang="eu" hreflang="eu" data-title="Asteroids" data-language-autonym="Euskara" data-language-local-name="Basque" class="interlanguage-link-target"><span>Euskara</span></a></li><li class="interlanguage-link interwiki-fr mw-list-item"><a href="https://fr.wikipedia.org/wiki/Asteroids" title="Asteroids – French" lang="fr" hreflang="fr" data-title="Asteroids" data-language-autonym="Français" data-language-local-name="French" class="interlanguage-link-target"><span>Français</span></a></li><li class="interlanguage-link interwiki-gl mw-list-item"><a href="https://gl.wikipedia.org/wiki/Asteroids" title="Asteroids – Galician" lang="gl" hreflang="gl" data-title="Asteroids" data-language-autonym="Galego" data-language-local-name="Galician" class="interlanguage-link-target"><span>Galego</span></a></li><li class="interlanguage-link interwiki-ko mw-list-item"><a href="https://ko.wikipedia.org/wiki/%EC%95%84%EC%8A%A4%ED%85%8C%EB%A1%9C%EC%9D%B4%EC%A6%88_(%EB%B9%84%EB%94%94%EC%98%A4_%EA%B2%8C%EC%9E%84)" title="아스테로이즈 (비디오 게임) – Korean" lang="ko" hreflang="ko" data-title="아스테로이즈 (비디오 게임)" data-language-autonym="한국어" data-language-local-name="Korean" class="interlanguage-link-target"><span>한국어</span></a></li><li class="interlanguage-link interwiki-id mw-list-item"><a href="https://id.wikipedia.org/wiki/Asteroids" title="Asteroids – Indonesian" lang="id" hreflang="id" data-title="Asteroids" data-language-autonym="Bahasa Indonesia" data-language-local-name="Indonesian" class="interlanguage-link-target"><span>Bahasa Indonesia</span></a></li><li class="interlanguage-link interwiki-it mw-list-item"><a href="https://it.wikipedia.org/wiki/Asteroids" title="Asteroids – Italian" lang="it" hreflang="it" data-title="Asteroids" data-language-autonym="Italiano" data-language-local-name="Italian" class="interlanguage-link-target"><span>Italiano</span></a></li><li class="interlanguage-link interwiki-he mw-list-item"><a href="https://he.wikipedia.org/wiki/%D7%90%D7%A1%D7%98%D7%A8%D7%95%D7%90%D7%99%D7%93%D7%99%D7%9D_(%D7%9E%D7%A9%D7%97%D7%A7)" title="אסטרואידים (משחק) – Hebrew" lang="he" hreflang="he" data-title="אסטרואידים (משחק)" data-language-autonym="עברית" data-language-local-name="Hebrew" class="interlanguage-link-target"><span>עברית</span></a></li><li class="interlanguage-link interwiki-kk mw-list-item"><a href="https://kk.wikipedia.org/wiki/Asteroids" title="Asteroids – Kazakh" lang="kk" hreflang="kk" data-title="Asteroids" data-language-autonym="Қазақша" data-language-local-name="Kazakh" class="interlanguage-link-target"><span>Қазақша</span></a></li><li class="interlanguage-link interwiki-lld mw-list-item"><a href="https://lld.wikipedia.org/wiki/Asteroids" title="Asteroids – Ladin" lang="lld" hreflang="lld" data-title="Asteroids" data-language-autonym="Ladin" data-language-local-name="Ladin" class="interlanguage-link-target"><span>Ladin</span></a></li><li class="interlanguage-link interwiki-lv mw-list-item"><a href="https://lv.wikipedia.org/wiki/Asteroids" title="Asteroids – Latvian" lang="lv" hreflang="lv" data-title="Asteroids" data-language-autonym="Latviešu" data-language-local-name="Latvian" class="interlanguage-link-target"><span>Latviešu</span></a></li><li class="interlanguage-link interwiki-lt mw-list-item"><a href="https://lt.wikipedia.org/wiki/Asteroids" title="Asteroids – Lithuanian" lang="lt" hreflang="lt" data-title="Asteroids" data-language-autonym="Lietuvių" data-language-local-name="Lithuanian" class="interlanguage-link-target"><span>Lietuvių</span></a></li><li class="interlanguage-link interwiki-arz mw-list-item"><a href="https://arz.wikipedia.org/wiki/%D8%A7%D8%B3%D8%AA%D8%B1%D9%88%D9%8A%D8%AF%D8%B3" title="استرويدس – Egyptian Arabic" lang="arz" hreflang="arz" data-title="استرويدس" data-language-autonym="مصرى" data-language-local-name="Egyptian Arabic" class="interlanguage-link-target"><span>مصرى</span></a></li><li class="interlanguage-link interwiki-nl mw-list-item"><a href="https://nl.wikipedia.org/wiki/Asteroids" title="Asteroids – Dutch" lang="nl" hreflang="nl" data-title="Asteroids" data-language-autonym="Nederlands" data-language-local-name="Dutch" class="interlanguage-link-target"><span>Nederlands</span></a></li><li class="interlanguage-link interwiki-ja mw-list-item"><a href="https://ja.wikipedia.org/wiki/%E3%82%A2%E3%82%B9%E3%83%86%E3%83%AD%E3%82%A4%E3%83%89_(%E3%82%B2%E3%83%BC%E3%83%A0)" title="アステロイド (ゲーム) – Japanese" lang="ja" hreflang="ja" data-title="アステロイド (ゲーム)" data-language-autonym="日本語" data-language-local-name="Japanese" class="interlanguage-link-target"><span>日本語</span></a></li><li class="interlanguage-link interwiki-uz mw-list-item"><a href="https://uz.wikipedia.org/wiki/Asteroids" title="Asteroids – Uzbek" lang="uz" hreflang="uz" data-title="Asteroids" data-language-autonym="Oʻzbekcha / ўзбекча" data-language-local-name="Uzbek" class="interlanguage-link-target"><span>Oʻzbekcha / ўзбекча</span></a></li><li class="interlanguage-link interwiki-pl mw-list-item"><a href="https://pl.wikipedia.org/wiki/Asteroids" title="Asteroids – Polish" lang="pl" hreflang="pl" data-title="Asteroids" data-language-autonym="Polski" data-language-local-name="Polish" class="interlanguage-link-target"><span>Polski</span></a></li><li class="interlanguage-link interwiki-pt mw-list-item"><a href="https://pt.wikipedia.org/wiki/Asteroids" title="Asteroids – Portuguese" lang="pt" hreflang="pt" data-title="Asteroids" data-language-autonym="Português" data-language-local-name="Portuguese" class="interlanguage-link-target"><span>Português</span></a></li><li class="interlanguage-link interwiki-ro mw-list-item"><a href="https://ro.wikipedia.org/wiki/Asteroids" title="Asteroids – Romanian" lang="ro" hreflang="ro" data-title="Asteroids" data-language-autonym="Română" data-language-local-name="Romanian" class="interlanguage-link-target"><span>Română</span></a></li><li class="interlanguage-link interwiki-ru mw-list-item"><a href="https://ru.wikipedia.org/wiki/Asteroids" title="Asteroids – Russian" lang="ru" hreflang="ru" data-title="Asteroids" data-language-autonym="Русский" data-language-local-name="Russian" class="interlanguage-link-target"><span>Русский</span></a></li><li class="interlanguage-link interwiki-simple mw-list-item"><a href="https://simple.wikipedia.org/wiki/Asteroids_(video_game)" title="Asteroids (video game) – Simple English" lang="en-simple" hreflang="en-simple" data-title="Asteroids (video game)" data-language-autonym="Simple English" data-language-local-name="Simple English" class="interlanguage-link-target"><span>Simple English</span></a></li><li class="interlanguage-link interwiki-fi mw-list-item"><a href="https://fi.wikipedia.org/wiki/Asteroids" title="Asteroids – Finnish" lang="fi" hreflang="fi" data-title="Asteroids" data-language-autonym="Suomi" data-language-local-name="Finnish" class="interlanguage-link-target"><span>Suomi</span></a></li><li class="interlanguage-link interwiki-sv mw-list-item"><a href="https://sv.wikipedia.org/wiki/Asteroids" title="Asteroids – Swedish" lang="sv" hreflang="sv" data-title="Asteroids" data-language-autonym="Svenska" data-language-local-name="Swedish" class="interlanguage-link-target"><span>Svenska</span></a></li><li class="interlanguage-link interwiki-tr mw-list-item"><a href="https://tr.wikipedia.org/wiki/Asteroids" title="Asteroids – Turkish" lang="tr" hreflang="tr" data-title="Asteroids" data-language-autonym="Türkçe" data-language-local-name="Turkish" class="interlanguage-link-target"><span>Türkçe</span></a></li><li class="interlanguage-link interwiki-uk mw-list-item"><a href="https://uk.wikipedia.org/wiki/Asteroids" title="Asteroids – Ukrainian" lang="uk" hreflang="uk" data-title="Asteroids" data-language-autonym="Українська" data-language-local-name="Ukrainian" class="interlanguage-link-target"><span>Українська</span></a></li><li class="interlanguage-link interwiki-wuu mw-list-item"><a href="https://wuu.wikipedia.org/wiki/%E7%88%86%E7%A0%B4%E5%BD%97%E6%98%9F" title="爆破彗星 – Wu" lang="wuu" hreflang="wuu" data-title="爆破彗星" data-language-autonym="吴语" data-language-local-name="Wu" class="interlanguage-link-target"><span>吴语</span></a></li><li class="interlanguage-link interwiki-zh mw-list-item"><a href="https://zh.wikipedia.org/wiki/%E7%88%86%E7%A0%B4%E5%BD%97%E6%98%9F" title="爆破彗星 – Chinese" lang="zh" hreflang="zh" data-title="爆破彗星" data-language-autonym="中文" data-language-local-name="Chinese" 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<div class="vector-body-before-content"> <div class="mw-indicators"> <div id="mw-indicator-good-star" class="mw-indicator"><div class="mw-parser-output"><span typeof="mw:File"><a href="/wiki/Wikipedia:Good_articles*" title="This is a good article. 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Click here for more information." src="//upload.wikimedia.org/wikipedia/en/thumb/9/94/Symbol_support_vote.svg/19px-Symbol_support_vote.svg.png" decoding="async" width="19" height="20" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/en/thumb/9/94/Symbol_support_vote.svg/29px-Symbol_support_vote.svg.png 1.5x, //upload.wikimedia.org/wikipedia/en/thumb/9/94/Symbol_support_vote.svg/39px-Symbol_support_vote.svg.png 2x" data-file-width="180" data-file-height="185" /></a></span></div></div> </div> <div id="siteSub" class="noprint">From Wikipedia, the free encyclopedia</div> </div> <div id="contentSub"><div id="mw-content-subtitle"></div></div> <div id="mw-content-text" class="mw-body-content"><div class="mw-content-ltr mw-parser-output" lang="en" dir="ltr"><div class="shortdescription nomobile noexcerpt noprint searchaux" style="display:none">1979 video game</div> <p class="mw-empty-elt"> </p> <div class="shortdescription nomobile noexcerpt noprint searchaux" style="display:none">1979 video game</div><style data-mw-deduplicate="TemplateStyles:r1257001546">.mw-parser-output .infobox-subbox{padding:0;border:none;margin:-3px;width:auto;min-width:100%;font-size:100%;clear:none;float:none;background-color:transparent}.mw-parser-output .infobox-3cols-child{margin:auto}.mw-parser-output .infobox .navbar{font-size:100%}@media screen{html.skin-theme-clientpref-night .mw-parser-output .infobox-full-data:not(.notheme)>div:not(.notheme)[style]{background:#1f1f23!important;color:#f8f9fa}}@media screen and (prefers-color-scheme:dark){html.skin-theme-clientpref-os .mw-parser-output .infobox-full-data:not(.notheme) div:not(.notheme){background:#1f1f23!important;color:#f8f9fa}}@media(min-width:640px){body.skin--responsive .mw-parser-output .infobox-table{display:table!important}body.skin--responsive .mw-parser-output .infobox-table>caption{display:table-caption!important}body.skin--responsive .mw-parser-output .infobox-table>tbody{display:table-row-group}body.skin--responsive .mw-parser-output .infobox-table tr{display:table-row!important}body.skin--responsive .mw-parser-output .infobox-table th,body.skin--responsive .mw-parser-output .infobox-table td{padding-left:inherit;padding-right:inherit}}</style><style data-mw-deduplicate="TemplateStyles:r1274896928">.mw-parser-output .ib-video-game .infobox-label{white-space:nowrap;padding-right:0.65em}.mw-parser-output .ib-video-game .infobox-above{font-style:italic;font-size:125%}</style><table class="infobox ib-video-game hproduct"><tbody><tr><th colspan="2" class="infobox-above fn">Asteroids</th></tr><tr><td colspan="2" class="infobox-image"><span class="mw-default-size" typeof="mw:File/Frameless"><a href="/wiki/File:Asteroids-arcadegame.jpg" class="mw-file-description"><img alt="An arcade cabinet over a background of asteroids in rings around a planet. The Asteroids logo and details about the game are seen at the bottom of the flyer." src="//upload.wikimedia.org/wikipedia/en/thumb/8/81/Asteroids-arcadegame.jpg/220px-Asteroids-arcadegame.jpg" decoding="async" width="220" height="285" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/en/8/81/Asteroids-arcadegame.jpg 1.5x" data-file-width="277" data-file-height="359" /></a></span><div class="infobox-caption">Arcade flyer</div></td></tr><tr><th scope="row" class="infobox-label"><a href="/wiki/Video_game_developer" title="Video game developer">Developer(s)</a></th><td class="infobox-data"><a href="/wiki/Atari,_Inc." title="Atari, Inc.">Atari</a></td></tr><tr><th scope="row" class="infobox-label"><a href="/wiki/Video_game_publisher" title="Video game publisher">Publisher(s)</a></th><td class="infobox-data"><b>Arcade</b> <style data-mw-deduplicate="TemplateStyles:r1126788409">.mw-parser-output .plainlist ol,.mw-parser-output .plainlist ul{line-height:inherit;list-style:none;margin:0;padding:0}.mw-parser-output .plainlist ol li,.mw-parser-output .plainlist ul li{margin-bottom:0}</style><div class="plainlist"><ul><li><span style="font-size:97%;"><a href="/wiki/North_America" title="North America">NA</a>/<a href="/wiki/Europe" title="Europe">EU</a>:</span> Atari</li><li><span style="font-size:97%;"><a href="/wiki/Japan" title="Japan">JP</a>:</span> <a href="/wiki/Taito" title="Taito">Taito</a>/<a href="/wiki/Sega" title="Sega">Sega</a><sup id="cite_ref-3" class="reference"><a href="#cite_note-3"><span class="cite-bracket">[</span>3<span class="cite-bracket">]</span></a></sup></li></ul></div> <b>Atari 7800</b><br /><a href="/wiki/Atari_Corporation" title="Atari Corporation">Atari Corporation</a></td></tr><tr><th scope="row" class="infobox-label"><a href="/wiki/Video_game_designer" class="mw-redirect" title="Video game designer">Designer(s)</a></th><td class="infobox-data"><a href="/wiki/Lyle_Rains" title="Lyle Rains">Lyle Rains</a><br /><a href="/wiki/Ed_Logg" title="Ed Logg">Ed Logg</a></td></tr><tr><th scope="row" class="infobox-label"><a href="/wiki/Computing_platform" title="Computing platform">Platform(s)</a></th><td class="infobox-data"><a href="/wiki/Arcade_video_game" title="Arcade video game">Arcade</a>, <a href="/wiki/Atari_2600" title="Atari 2600">Atari 2600</a>, <a href="/wiki/Atari_7800" title="Atari 7800">Atari 7800</a>, <a href="/wiki/Atari_8-bit" class="mw-redirect" title="Atari 8-bit">Atari 8-bit</a>, <a href="/wiki/Game_Boy" title="Game Boy">Game Boy</a></td></tr><tr><th scope="row" class="infobox-label">Release</th><td class="infobox-data"><b>Arcade</b><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1126788409"><div class="plainlist"><ul><li><span style="font-size:97%;"><a href="/wiki/North_America" title="North America">NA</a>:</span> November 1979</li><li><span style="font-size:97%;"><a href="/wiki/Europe" title="Europe">EU</a>:</span> 1979<sup id="cite_ref-1" class="reference"><a href="#cite_note-1"><span class="cite-bracket">[</span>1<span class="cite-bracket">]</span></a></sup></li><li><span style="font-size:97%;"><a href="/wiki/Japan" title="Japan">JP</a>:</span> January 1980<sup id="cite_ref-2" class="reference"><a href="#cite_note-2"><span class="cite-bracket">[</span>2<span class="cite-bracket">]</span></a></sup></li></ul></div> <b>Atari 2600</b><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1126788409"><div class="plainlist"><ul><li><span style="font-size:97%;"><a href="/wiki/North_America" title="North America">NA</a>:</span> July 1981</li></ul></div><b>Atari 8-bit</b><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1126788409"><div class="plainlist"><ul><li><span style="font-size:97%;"><a href="/wiki/North_America" title="North America">NA</a>:</span> 1981</li></ul></div><b>Atari 7800</b><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1126788409"><div class="plainlist"><ul><li><span style="font-size:97%;"><a href="/wiki/North_America" title="North America">NA</a>:</span> 1986</li></ul></div><b>Game Boy</b><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1126788409"><div class="plainlist"><ul><li><span style="font-size:97%;"><a href="/wiki/North_America" title="North America">NA</a>:</span> 1992</li></ul></div></td></tr><tr><th scope="row" class="infobox-label"><a href="/wiki/Video_game_genre" title="Video game genre">Genre(s)</a></th><td class="infobox-data"><a href="/wiki/Multidirectional_shooter" class="mw-redirect" title="Multidirectional shooter">Multidirectional shooter</a></td></tr><tr><th scope="row" class="infobox-label">Mode(s)</th><td class="infobox-data"><a href="/wiki/Single-player_video_game" title="Single-player video game">Single-player</a>, <a href="/wiki/Multiplayer_video_game" title="Multiplayer video game">multiplayer</a></td></tr></tbody></table> <p><i><b>Asteroids</b></i> is a <a href="/wiki/Multidirectional_shooter" class="mw-redirect" title="Multidirectional shooter">multidirectional shooter</a> <a href="/wiki/Video_game" title="Video game">video game</a> developed and published by <a href="/wiki/Atari,_Inc." title="Atari, Inc.">Atari</a> for arcades. It was designed by <a href="/wiki/Lyle_Rains" title="Lyle Rains">Lyle Rains</a> and <a href="/wiki/Ed_Logg" title="Ed Logg">Ed Logg</a><a href="/wiki/Atari,_Inc." title="Atari, Inc.">.</a><sup id="cite_ref-atari_production99_4-0" class="reference"><a href="#cite_note-atari_production99-4"><span class="cite-bracket">[</span>4<span class="cite-bracket">]</span></a></sup> The player controls a single spaceship in an <a href="/wiki/Asteroid_belt" title="Asteroid belt">asteroid field</a> which is periodically traversed by <a href="/wiki/Flying_saucer" title="Flying saucer">flying saucers</a>. The object of the game is to shoot and destroy the asteroids and saucers, while not colliding with either, or being hit by the saucers' counter-fire. The game becomes harder as the number of asteroids increases. </p><p><i>Asteroids</i> was conceived during a meeting between Logg and Rains, who decided to use hardware developed by Wendi Allen (then known as Howard Delman) previously used for <i><a href="/wiki/Lunar_Lander_(1979_video_game)" title="Lunar Lander (1979 video game)">Lunar Lander</a></i>. Asteroids was based on an unfinished game titled <i>Cosmos</i>; its physics model, control scheme, and gameplay elements were derived from <i><a href="/wiki/Spacewar!" title="Spacewar!">Spacewar!</a></i>, <i><a href="/wiki/Computer_Space" title="Computer Space">Computer Space</a></i>, and <i><a href="/wiki/Space_Invaders" title="Space Invaders">Space Invaders</a></i> and refined through trial and error. The game is rendered on a <a href="/wiki/Vector_display" class="mw-redirect" title="Vector display">vector display</a> in a two-dimensional view that wraps around both screen axes. </p><p><i>Asteroids</i> was one of the first major hits of the <a href="/wiki/Golden_age_of_arcade_video_games" title="Golden age of arcade video games">golden age of arcade games</a>; the game sold 47,840 upright cabinets and 8,725 cocktail cabinets and proved both popular with players and influential with developers. In the 1980s it was ported to Atari's home systems, and the Atari VCS version sold over three million copies.<sup id="cite_ref-RacingTheBeam_5-0" class="reference"><a href="#cite_note-RacingTheBeam-5"><span class="cite-bracket">[</span>5<span class="cite-bracket">]</span></a></sup> The game was widely imitated, and it directly influenced <i><a href="/wiki/Defender_(1981_video_game)" title="Defender (1981 video game)">Defender</a></i>,<sup id="cite_ref-RG-55_6-0" class="reference"><a href="#cite_note-RG-55-6"><span class="cite-bracket">[</span>6<span class="cite-bracket">]</span></a></sup> <i><a href="/wiki/Gravitar" title="Gravitar">Gravitar</a></i>, and many other video games. </p> <meta property="mw:PageProp/toc" /> <div class="mw-heading mw-heading2"><h2 id="Gameplay">Gameplay</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Asteroids_(video_game)&action=edit&section=1" title="Edit section: Gameplay"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <figure class="mw-default-size mw-halign-left" typeof="mw:File/Thumb"><a href="/wiki/File:Asteroi1.png" class="mw-file-description"><img src="//upload.wikimedia.org/wikipedia/en/thumb/1/13/Asteroi1.png/220px-Asteroi1.png" decoding="async" width="220" height="165" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/en/thumb/1/13/Asteroi1.png/330px-Asteroi1.png 1.5x, //upload.wikimedia.org/wikipedia/en/1/13/Asteroi1.png 2x" data-file-width="365" data-file-height="273" /></a><figcaption>A ship is surrounded by asteroids and a saucer.</figcaption></figure> <p>The objective of <i>Asteroids</i> is to destroy asteroids and saucers. The player controls a triangular <a href="/wiki/Spacecraft" title="Spacecraft">ship</a> that can rotate left and right, fire shots straight forward, and thrust forward.<sup id="cite_ref-WiredEdLogg_7-0" class="reference"><a href="#cite_note-WiredEdLogg-7"><span class="cite-bracket">[</span>7<span class="cite-bracket">]</span></a></sup> Once the ship begins moving in a direction, it will continue in that direction for a time without player intervention unless the player applies thrust in a different direction. The ship eventually comes to a stop when not thrusting. The player can also send the ship into hyperspace, causing it to disappear and reappear in a random location on the screen, at the risk of self-destructing or appearing on top of an asteroid.<sup id="cite_ref-RetroGamerAsteroids_8-0" class="reference"><a href="#cite_note-RetroGamerAsteroids-8"><span class="cite-bracket">[</span>8<span class="cite-bracket">]</span></a></sup> </p><p>Each level starts with multiple large asteroids drifting across the screen. Objects <a href="/wiki/Wraparound_(video_games)" title="Wraparound (video games)">wrap around screen edges</a>; an asteroid that drifts off the top edge of the screen reappears at the bottom and continues moving in the same direction.<sup id="cite_ref-RulesOfPlay_9-0" class="reference"><a href="#cite_note-RulesOfPlay-9"><span class="cite-bracket">[</span>9<span class="cite-bracket">]</span></a></sup> As the player shoots asteroids, they break into smaller asteroids that move faster and are more difficult to hit. Smaller asteroids are also worth more points. Two flying saucers appear periodically on the screen; the "big saucer" shoots randomly and poorly, while the "small saucer" fires frequently at the ship. After reaching a score of 40,000, only the small saucer appears. As the player's score increases, the angle range of the shots from the small saucer diminishes until the saucer fires extremely accurately.<sup id="cite_ref-EdgeAsteroids_10-0" class="reference"><a href="#cite_note-EdgeAsteroids-10"><span class="cite-bracket">[</span>10<span class="cite-bracket">]</span></a></sup> Once the screen has been cleared of all asteroids and flying saucers, a new set of large asteroids appears, thus starting the next level. The game gets harder as the number of asteroids increases until after the score reaches a range between 40,000 and 60,000.<sup id="cite_ref-11" class="reference"><a href="#cite_note-11"><span class="cite-bracket">[</span>11<span class="cite-bracket">]</span></a></sup> The player starts with 3–5 lives upon game start and gains an extra life per 10,000 points.<sup id="cite_ref-EsquireAsteroids_12-0" class="reference"><a href="#cite_note-EsquireAsteroids-12"><span class="cite-bracket">[</span>12<span class="cite-bracket">]</span></a></sup> Play continues to the last ship lost, which ends the game. The machine "turns over" at 99,990 points, which is the maximum high score that can be achieved. </p> <div class="mw-heading mw-heading3"><h3 id="Lurking_exploit">Lurking exploit</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Asteroids_(video_game)&action=edit&section=2" title="Edit section: Lurking exploit"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>In the original game design, saucers were supposed to begin shooting as soon as they appeared, but this was changed.<sup id="cite_ref-EdgeAsteroids_10-1" class="reference"><a href="#cite_note-EdgeAsteroids-10"><span class="cite-bracket">[</span>10<span class="cite-bracket">]</span></a></sup> Additionally, saucers can only aim at the player's ship on-screen; they are not capable of aiming across a screen boundary. These behaviors allow a "lurking" strategy, in which the player stays near the edge of the screen opposite the saucer. By keeping just one or two rocks in play, a player can shoot across the boundary and destroy saucers to accumulate points indefinitely with little risk of being destroyed.<sup id="cite_ref-EsquireAsteroids_12-1" class="reference"><a href="#cite_note-EsquireAsteroids-12"><span class="cite-bracket">[</span>12<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-13" class="reference"><a href="#cite_note-13"><span class="cite-bracket">[</span>13<span class="cite-bracket">]</span></a></sup> Arcade operators began to complain about losing revenue due to this exploit. In response, Atari issued a patched <a href="/wiki/EPROM" title="EPROM">EPROM</a> and, due to the impact of this exploit, Atari (and other companies) changed their development and testing policies to try to prevent future games from having such exploits.<sup id="cite_ref-EdgeAsteroids_10-2" class="reference"><a href="#cite_note-EdgeAsteroids-10"><span class="cite-bracket">[</span>10<span class="cite-bracket">]</span></a></sup> </p> <div class="mw-heading mw-heading2"><h2 id="Development">Development</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Asteroids_(video_game)&action=edit&section=3" title="Edit section: Development"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p><i>Asteroids</i> was conceived by Lyle Rains and programmed by Ed Logg with collaborations from other Atari staff.<sup id="cite_ref-allgame_14-0" class="reference"><a href="#cite_note-allgame-14"><span class="cite-bracket">[</span>14<span class="cite-bracket">]</span></a></sup> Logg was impressed with the Atari Video Computer System (later called the <a href="/wiki/Atari_2600" title="Atari 2600">Atari 2600</a>), and he joined Atari's coin-op division to work on <i>Dirt Bike</i>, which was never released due to an unsuccessful field test. Paul Mancuso joined the development team as <i>Asteroids</i><span class="nowrap" style="padding-left:0.1em;">'</span> technician and engineer Wendi Allen contributed to the hardware.<sup id="cite_ref-EdgeAsteroids_10-3" class="reference"><a href="#cite_note-EdgeAsteroids-10"><span class="cite-bracket">[</span>10<span class="cite-bracket">]</span></a></sup> During a meeting in April 1979, Rains discussed <i>Planet Grab</i>, a multiplayer arcade game later renamed to <i>Cosmos</i>. The unfinished game featured a giant, indestructible asteroid.<sup id="cite_ref-RetroGamerAsteroids_8-1" class="reference"><a href="#cite_note-RetroGamerAsteroids-8"><span class="cite-bracket">[</span>8<span class="cite-bracket">]</span></a></sup> Logg did play Cosmos and remembered shooting the indestructible asteroid to no effect. So Rains asked Logg: "Well, why don't we have a game where you shoot the rocks and blow them up?" In response, Logg described a similar concept where the player selectively shoots at rocks that break into smaller pieces.<sup id="cite_ref-ClassicGamingAsteroids_15-0" class="reference"><a href="#cite_note-ClassicGamingAsteroids-15"><span class="cite-bracket">[</span>15<span class="cite-bracket">]</span></a></sup> Thus combining the two-dimensional approach of <i>Space War</i> with <i>Space Invaders</i><span class="nowrap" style="padding-left:0.1em;">'</span> addictive gameplay of "completion" and "eliminate all threats".<sup id="cite_ref-RetroGamerAsteroids_8-2" class="reference"><a href="#cite_note-RetroGamerAsteroids-8"><span class="cite-bracket">[</span>8<span class="cite-bracket">]</span></a></sup> Both agreed on the concept.<sup id="cite_ref-RetroGamerAsteroids_8-3" class="reference"><a href="#cite_note-RetroGamerAsteroids-8"><span class="cite-bracket">[</span>8<span class="cite-bracket">]</span></a></sup> </p> <div class="mw-heading mw-heading3"><h3 id="Hardware">Hardware</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Asteroids_(video_game)&action=edit&section=4" title="Edit section: Hardware"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p><i>Asteroids</i> was implemented on hardware developed by Allen and is a <a href="/wiki/Vector_monitor" title="Vector monitor">vector game</a>, in which the graphics are composed of lines drawn on a vector monitor.<sup id="cite_ref-allgame_14-1" class="reference"><a href="#cite_note-allgame-14"><span class="cite-bracket">[</span>14<span class="cite-bracket">]</span></a></sup> Rains initially wanted the game done in <a href="/wiki/Raster_graphics" title="Raster graphics">raster graphics</a>, but Logg, experienced in <a href="/wiki/Vector_monitor" title="Vector monitor">vector graphics</a>, suggested an XY monitor because the high image quality would permit precise aiming.<sup id="cite_ref-RetroGamerAsteroids_8-4" class="reference"><a href="#cite_note-RetroGamerAsteroids-8"><span class="cite-bracket">[</span>8<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-EdgeAsteroids_10-4" class="reference"><a href="#cite_note-EdgeAsteroids-10"><span class="cite-bracket">[</span>10<span class="cite-bracket">]</span></a></sup> The hardware is chiefly a <a href="/wiki/MOS_Technology_6502" title="MOS Technology 6502">MOS 6502</a> executing the game program,<sup id="cite_ref-RacingTheBeam_5-1" class="reference"><a href="#cite_note-RacingTheBeam-5"><span class="cite-bracket">[</span>5<span class="cite-bracket">]</span></a></sup> and <a href="/wiki/QuadraScan" class="mw-redirect" title="QuadraScan">QuadraScan</a>, a high-resolution vector graphics processor developed by Atari and referred to as an "XY display system" and the "Digital Vector Generator (DVG)".<sup id="cite_ref-WiredEdLogg_7-1" class="reference"><a href="#cite_note-WiredEdLogg-7"><span class="cite-bracket">[</span>7<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-16" class="reference"><a href="#cite_note-16"><span class="cite-bracket">[</span>16<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-asteroidsflyer_17-0" class="reference"><a href="#cite_note-asteroidsflyer-17"><span class="cite-bracket">[</span>17<span class="cite-bracket">]</span></a></sup> </p><p>The original design concepts for QuadraScan came out of Cyan Engineering, Atari's off-campus research lab in <a href="/wiki/Grass_Valley,_California" title="Grass Valley, California">Grass Valley, California</a>, in 1978. Cyan gave it to Wendi Allen, who finished the design and first used it for <i>Lunar Lander</i>. Logg received Allen's modified board with five buttons, 13 sound effects, and additional RAM, and he used it to develop <i>Asteroids</i>. The size of the board was 4 by 4 inches, and it was "linked up" to a monitor.<sup id="cite_ref-WiredEdLogg_7-2" class="reference"><a href="#cite_note-WiredEdLogg-7"><span class="cite-bracket">[</span>7<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-RetroGamerAsteroids_8-5" class="reference"><a href="#cite_note-RetroGamerAsteroids-8"><span class="cite-bracket">[</span>8<span class="cite-bracket">]</span></a></sup> </p> <div class="mw-heading mw-heading3"><h3 id="Implementation">Implementation</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Asteroids_(video_game)&action=edit&section=5" title="Edit section: Implementation"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>Logg modeled the player's ship, the five-button control scheme, and the game physics after <i>Spacewar!</i>, which he had played as a student at the <a href="/wiki/University_of_California,_Berkeley" title="University of California, Berkeley">University of California, Berkeley</a>, but made several changes to improve playability. The ship was programmed into the hardware and rendered by the monitor, and it was configured to move with thrust and inertia.<sup id="cite_ref-WiredEdLogg_7-3" class="reference"><a href="#cite_note-WiredEdLogg-7"><span class="cite-bracket">[</span>7<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-RetroGamerAsteroids_8-6" class="reference"><a href="#cite_note-RetroGamerAsteroids-8"><span class="cite-bracket">[</span>8<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-RulesOfPlay_9-1" class="reference"><a href="#cite_note-RulesOfPlay-9"><span class="cite-bracket">[</span>9<span class="cite-bracket">]</span></a></sup> The hyperspace button was not placed near Logg's right thumb, which he was dissatisfied with, as he had a problem "tak[ing] his hand off the thrust button".<sup id="cite_ref-RetroGamerAsteroids_8-7" class="reference"><a href="#cite_note-RetroGamerAsteroids-8"><span class="cite-bracket">[</span>8<span class="cite-bracket">]</span></a></sup> Drawings of asteroids in various shapes were incorporated into the game.<sup id="cite_ref-EdgeAsteroids_10-5" class="reference"><a href="#cite_note-EdgeAsteroids-10"><span class="cite-bracket">[</span>10<span class="cite-bracket">]</span></a></sup> Logg copied the idea of a high score table with initials from Exidy's <i><a href="/wiki/Star_Fire" title="Star Fire">Star Fire</a></i>.<sup id="cite_ref-RetroGamerAsteroids_8-8" class="reference"><a href="#cite_note-RetroGamerAsteroids-8"><span class="cite-bracket">[</span>8<span class="cite-bracket">]</span></a></sup> </p><p>The two saucers were formulated to be different from each other. A steadily decreasing timer shortens intervals between saucer attacks to keep the player from not shooting asteroids and saucers.<sup id="cite_ref-RetroGamerAsteroids_8-9" class="reference"><a href="#cite_note-RetroGamerAsteroids-8"><span class="cite-bracket">[</span>8<span class="cite-bracket">]</span></a></sup> A "heartbeat" soundtrack quickens as the game progresses.<sup id="cite_ref-AtariIncBIF_18-0" class="reference"><a href="#cite_note-AtariIncBIF-18"><span class="cite-bracket">[</span>18<span class="cite-bracket">]</span></a></sup> The game does not have a sound chip. Allen created a hardware circuit for 13 sound effects by hand which was wired onto the board.<sup id="cite_ref-RetroGamerAsteroids_8-10" class="reference"><a href="#cite_note-RetroGamerAsteroids-8"><span class="cite-bracket">[</span>8<span class="cite-bracket">]</span></a></sup> </p><p>A prototype of <i>Asteroids</i> was well received by several Atari staff and engineers, who "wander[ed] between labs, passing comment and stopping to play as they went". Logg was often asked when he would be leaving by employees eager to play the prototype, so he created a second prototype for staff to play.<sup id="cite_ref-RetroGamerAsteroids_8-11" class="reference"><a href="#cite_note-RetroGamerAsteroids-8"><span class="cite-bracket">[</span>8<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-ClassicGamingAsteroids_15-1" class="reference"><a href="#cite_note-ClassicGamingAsteroids-15"><span class="cite-bracket">[</span>15<span class="cite-bracket">]</span></a></sup> Atari tested the game in arcades in <a href="/wiki/Sacramento,_California" title="Sacramento, California">Sacramento, California</a>, and also observed players during focus group sessions at Atari. Players used to <i>Spacewar!</i> struggled to maintain grip on the thrust button and requested a joystick; players accustomed to <i><a href="/wiki/Space_Invaders" title="Space Invaders">Space Invaders</a></i> noted they get no break in the game. Logg and other engineers observed proceedings and documented comments in four pages.<sup id="cite_ref-RetroGamerAsteroids_8-12" class="reference"><a href="#cite_note-RetroGamerAsteroids-8"><span class="cite-bracket">[</span>8<span class="cite-bracket">]</span></a></sup> </p> <div class="mw-heading mw-heading3"><h3 id="Quirks">Quirks</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Asteroids_(video_game)&action=edit&section=6" title="Edit section: Quirks"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p><i>Asteroids</i> slows down as the player gains 50–100 lives, because there is no limit to the number of lives displayed. The game's code continues trying to draw them even if they fall outside the boundaries of the screen. After more than 250 lives are collected, the game slows down enough that the <a href="/wiki/Watchdog_timer" title="Watchdog timer">watchdog timer</a> thinks it has crashed and reboots the hardware.<sup id="cite_ref-EdgeAsteroids_10-6" class="reference"><a href="#cite_note-EdgeAsteroids-10"><span class="cite-bracket">[</span>10<span class="cite-bracket">]</span></a></sup> </p><p>There is limit of 26 asteroids. If there are already that many, shooting a large asteroid turns it into a single medium one, rather than two as per normal. Similarly, a medium asteroid turns into a single small one instead of splitting.<sup id="cite_ref-ArcadeHistory_19-0" class="reference"><a href="#cite_note-ArcadeHistory-19"><span class="cite-bracket">[</span>19<span class="cite-bracket">]</span></a></sup> </p> <div class="mw-heading mw-heading2"><h2 id="Ports">Ports</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Asteroids_(video_game)&action=edit&section=7" title="Edit section: Ports"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p><i>Asteroids</i> was released for the Atari VCS (later renamed <a href="/wiki/Atari_2600" title="Atari 2600">Atari 2600</a>) and <a href="/wiki/Atari_8-bit_computers" title="Atari 8-bit computers">Atari 8-bit computers</a> in 1981. Programmers Brad Stewart and Bob Smith were unable to fit the Atari VCS port into a 4 KB cartridge. It became the first game for the console to use <a href="/wiki/Bank_switching" title="Bank switching">bank switching</a>, a technique that increases ROM size from 4 KB to 8 KB.<sup id="cite_ref-DPInterviewsBradStewart_20-0" class="reference"><a href="#cite_note-DPInterviewsBradStewart-20"><span class="cite-bracket">[</span>20<span class="cite-bracket">]</span></a></sup> A port for the <a href="/wiki/Atari_5200" title="Atari 5200">Atari 5200</a>, identical to the Atari 8-bit version, was in development in 1982, but was not published.<sup id="cite_ref-21" class="reference"><a href="#cite_note-21"><span class="cite-bracket">[</span>21<span class="cite-bracket">]</span></a></sup> </p><p>An Atari 7800 version was published in 1986 with the official launch of the console. It includes cooperative play and colorful bitmapped graphics.<sup id="cite_ref-allgameAsteroids7800_22-0" class="reference"><a href="#cite_note-allgameAsteroids7800-22"><span class="cite-bracket">[</span>22<span class="cite-bracket">]</span></a></sup> </p> <div class="mw-heading mw-heading2"><h2 id="Reception">Reception</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Asteroids_(video_game)&action=edit&section=8" title="Edit section: Reception"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p><i>Asteroids</i> was immediately successful upon release. It displaced <i><a href="/wiki/Space_Invaders" title="Space Invaders">Space Invaders</a></i> by popularity in the United States and became Atari's best selling arcade game of all time, with over 70,000 units sold.<sup id="cite_ref-allgame_14-2" class="reference"><a href="#cite_note-allgame-14"><span class="cite-bracket">[</span>14<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-VGExplosion_23-0" class="reference"><a href="#cite_note-VGExplosion-23"><span class="cite-bracket">[</span>23<span class="cite-bracket">]</span></a></sup> Atari earned an estimated $150 million in sales from the game, and arcade operators earned a further $500 million from coin drops.<sup id="cite_ref-RetroGamerAsteroids_8-13" class="reference"><a href="#cite_note-RetroGamerAsteroids-8"><span class="cite-bracket">[</span>8<span class="cite-bracket">]</span></a></sup> Atari had been in the process of manufacturing another vector game, <i>Lunar Lander</i>, but demand for <i>Asteroids</i> was so high "that several hundred <i>Asteroids</i> games were shipped in <i>Lunar Lander</i> cabinets".<sup id="cite_ref-24" class="reference"><a href="#cite_note-24"><span class="cite-bracket">[</span>24<span class="cite-bracket">]</span></a></sup> <i>Asteroids</i> was so popular that some <a href="/wiki/Video_arcade" class="mw-redirect" title="Video arcade">video arcade</a> operators had to install large boxes to hold the number of coins spent by players,<sup id="cite_ref-ClassicGamingAsteroids_15-2" class="reference"><a href="#cite_note-ClassicGamingAsteroids-15"><span class="cite-bracket">[</span>15<span class="cite-bracket">]</span></a></sup> and Atari assembly line workers that ignored other games they built played finished <i>Asteroids</i> machines awaiting shipping.<sup id="cite_ref-EsquireAsteroids_12-2" class="reference"><a href="#cite_note-EsquireAsteroids-12"><span class="cite-bracket">[</span>12<span class="cite-bracket">]</span></a></sup> It replaced <i>Space Invaders</i> at the top of the US <i>RePlay</i> <a href="/wiki/Amusement_arcade" title="Amusement arcade">amusement arcade</a> charts in April 1980, though <i>Space Invaders</i> remained the top game at street locations.<sup id="cite_ref-25" class="reference"><a href="#cite_note-25"><span class="cite-bracket">[</span>25<span class="cite-bracket">]</span></a></sup> <i>Asteroids</i> went on to become the highest-grossing <a href="/wiki/1980_in_video_games" title="1980 in video games">arcade video game of 1980</a> in the United States, dethroning <i>Space Invaders</i>.<sup id="cite_ref-26" class="reference"><a href="#cite_note-26"><span class="cite-bracket">[</span>26<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-Kubey_27-0" class="reference"><a href="#cite_note-Kubey-27"><span class="cite-bracket">[</span>27<span class="cite-bracket">]</span></a></sup> It shipped 70,000 arcade units worldwide in 1980,<sup id="cite_ref-28" class="reference"><a href="#cite_note-28"><span class="cite-bracket">[</span>28<span class="cite-bracket">]</span></a></sup> including over 60,000 sold in the United States that year,<sup id="cite_ref-Kubey_27-1" class="reference"><a href="#cite_note-Kubey-27"><span class="cite-bracket">[</span>27<span class="cite-bracket">]</span></a></sup> and grossed about <span style="white-space: nowrap">$700 million</span> worldwide (<span style="white-space: nowrap">$3 billion</span> adjusted for inflation) by 1980.<sup id="cite_ref-Kubey_27-2" class="reference"><a href="#cite_note-Kubey-27"><span class="cite-bracket">[</span>27<span class="cite-bracket">]</span></a></sup> The game remained at the top of the US <i>RePlay</i> charts through <a href="/wiki/1981_in_video_games" title="1981 in video games">March 1981</a>.<sup id="cite_ref-29" class="reference"><a href="#cite_note-29"><span class="cite-bracket">[</span>29<span class="cite-bracket">]</span></a></sup> The game did not perform as well overseas in Europe and Asia. It sold 30,000 arcade units overseas, for a total of 100,000 arcade units sold worldwide.<sup id="cite_ref-kent_asteroids_30-0" class="reference"><a href="#cite_note-kent_asteroids-30"><span class="cite-bracket">[</span>30<span class="cite-bracket">]</span></a></sup> Atari manufactured 76,312 units from its US and Ireland plants, including 21,394 <i>Asteroids Deluxe</i> units.<sup id="cite_ref-atari_production99_4-1" class="reference"><a href="#cite_note-atari_production99-4"><span class="cite-bracket">[</span>4<span class="cite-bracket">]</span></a></sup> It was a commercial failure in Japan when it released there in 1980, partly due to its complex controls and partly due to the Japanese market beginning to lose interest in space shoot 'em ups at the time.<sup id="cite_ref-31" class="reference"><a href="#cite_note-31"><span class="cite-bracket">[</span>31<span class="cite-bracket">]</span></a></sup> </p><p><i>Asteroids</i> received positive reviews from video game critics and has been regarded as Logg's magnum opus.<sup id="cite_ref-Retro54_32-0" class="reference"><a href="#cite_note-Retro54-32"><span class="cite-bracket">[</span>32<span class="cite-bracket">]</span></a></sup> Richard A. Edwards reviewed the 1981 <i>Asteroids</i> home cartridge in <i><a href="/wiki/The_Space_Gamer" title="The Space Gamer">The Space Gamer</a></i> No. 46.<sup id="cite_ref-SG_33-0" class="reference"><a href="#cite_note-SG-33"><span class="cite-bracket">[</span>33<span class="cite-bracket">]</span></a></sup> Edwards commented that "this home cartridge is a virtual duplicate of the ever-popular Atari arcade game. [...] If blasting asteroids is the thing you want to do then this is the game, but at this price I can't wholeheartedly recommend it".<sup id="cite_ref-SG_33-1" class="reference"><a href="#cite_note-SG-33"><span class="cite-bracket">[</span>33<span class="cite-bracket">]</span></a></sup> <i>Video Games Player</i> magazine reviewed the Atari VCS version, rating the graphics and sound a B, while giving the game an overall B+ rating.<sup id="cite_ref-34" class="reference"><a href="#cite_note-34"><span class="cite-bracket">[</span>34<span class="cite-bracket">]</span></a></sup> <i><a href="/wiki/Electronic_Fun_with_Computers_%26_Games" title="Electronic Fun with Computers & Games">Electronic Fun with Computers & Games</a></i> magazine gave the Atari VCS version an A rating.<sup id="cite_ref-35" class="reference"><a href="#cite_note-35"><span class="cite-bracket">[</span>35<span class="cite-bracket">]</span></a></sup> </p><p>William Cassidy, writing for <a href="/wiki/GameSpy" title="GameSpy">GameSpy</a>'s "Classic Gaming", noticed its innovations, including being one of the first video games to track initials and allow players to enter their initials for appearing in the top 10 high scores, and commented that "the vector graphics fit the futuristic outer space theme very well".<sup id="cite_ref-ClassicGamingAsteroids_15-3" class="reference"><a href="#cite_note-ClassicGamingAsteroids-15"><span class="cite-bracket">[</span>15<span class="cite-bracket">]</span></a></sup> In 1995, <a href="/wiki/Flux_(magazine)" title="Flux (magazine)">Flux</a> magazine ranked the arcade version 11th on their "Top 100 Video Games".<sup id="cite_ref-36" class="reference"><a href="#cite_note-36"><span class="cite-bracket">[</span>36<span class="cite-bracket">]</span></a></sup> In 1996, <i><a href="/wiki/Next_Generation_(magazine)" title="Next Generation (magazine)">Next Generation</a></i> listed it as number 39 on their "Top 100 Games of All Time", particularly lauding the control dynamics which require "the constant juggling of speed, positioning, and direction".<sup id="cite_ref-37" class="reference"><a href="#cite_note-37"><span class="cite-bracket">[</span>37<span class="cite-bracket">]</span></a></sup> In 1999, <i><a href="/wiki/Next_Generation_(magazine)" title="Next Generation (magazine)">Next Generation</a></i> listed <i>Asteroids</i> as number 29 on their "Top 50 Games of All Time", commenting that "<i>Asteroids</i> was a classic the day it was released, and it has never lost any of its appeal".<sup id="cite_ref-38" class="reference"><a href="#cite_note-38"><span class="cite-bracket">[</span>38<span class="cite-bracket">]</span></a></sup> <i>Asteroids</i> was ranked fourth on <i><a href="/wiki/Retro_Gamer" title="Retro Gamer">Retro Gamer</a></i><span class="nowrap" style="padding-left:0.1em;">'</span>s list of "Top 25 Arcade Games"; the <i>Retro Gamer</i> staff cited its simplicity and the lack of a proper ending as allowances of revisiting the game.<sup id="cite_ref-Retro54_32-1" class="reference"><a href="#cite_note-Retro54-32"><span class="cite-bracket">[</span>32<span class="cite-bracket">]</span></a></sup> In 2012, <i>Asteroids</i> was listed on <i><a href="/wiki/Time_(magazine)" title="Time (magazine)">Time</a></i><span class="nowrap" style="padding-left:0.1em;">'s</span> All-Time 100 greatest video games list.<sup id="cite_ref-39" class="reference"><a href="#cite_note-39"><span class="cite-bracket">[</span>39<span class="cite-bracket">]</span></a></sup> <i><a href="/wiki/Entertainment_Weekly" title="Entertainment Weekly">Entertainment Weekly</a></i> named <i>Asteroids</i> one of the top ten games for the Atari 2600 in 2013.<sup id="cite_ref-ew_40-0" class="reference"><a href="#cite_note-ew-40"><span class="cite-bracket">[</span>40<span class="cite-bracket">]</span></a></sup> It was added to the <a href="/wiki/Museum_of_Modern_Art" title="Museum of Modern Art">Museum of Modern Art</a>'s collection of video games.<sup id="cite_ref-MoMA+7VGArtCollection_41-0" class="reference"><a href="#cite_note-MoMA+7VGArtCollection-41"><span class="cite-bracket">[</span>41<span class="cite-bracket">]</span></a></sup> In 2021, <i><a href="/wiki/The_Guardian" title="The Guardian">The Guardian</a></i> listed <i>Asteroids</i> as the second greatest video game of the 1970s, just below <i><a href="/wiki/Galaxian" title="Galaxian">Galaxian</a></i> (1979).<sup id="cite_ref-42" class="reference"><a href="#cite_note-42"><span class="cite-bracket">[</span>42<span class="cite-bracket">]</span></a></sup> By contrast, in March 1983 the Atari 8-bit port of <i>Asteroids</i> won sixth place in <i><a href="/wiki/Softline_(magazine)" class="mw-redirect" title="Softline (magazine)">Softline</a></i><span class="nowrap" style="padding-left:0.1em;">'</span>s Dog of the Year awards "for badness in computer games", Atari division, based on reader submissions.<sup id="cite_ref-softline198303_43-0" class="reference"><a href="#cite_note-softline198303-43"><span class="cite-bracket">[</span>43<span class="cite-bracket">]</span></a></sup> </p><p>Usage of the names of <i><a href="/wiki/Saturday_Night_Live" title="Saturday Night Live">Saturday Night Live</a></i> characters "Mr. Bill" and "Sluggo" to refer to the saucers in an <i><a href="/wiki/Esquire_(magazine)" title="Esquire (magazine)">Esquire</a></i> article about the game led to Logg receiving a <a href="/wiki/Cease_and_desist" title="Cease and desist">cease and desist</a> letter from a lawyer with the "Mr. Bill Trademark".<sup id="cite_ref-AtariIncBIF_18-1" class="reference"><a href="#cite_note-AtariIncBIF-18"><span class="cite-bracket">[</span>18<span class="cite-bracket">]</span></a></sup> </p> <div class="mw-heading mw-heading2"><h2 id="Legacy">Legacy</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Asteroids_(video_game)&action=edit&section=9" title="Edit section: Legacy"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <div class="mw-heading mw-heading3"><h3 id="Arcade_sequels">Arcade sequels</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Asteroids_(video_game)&action=edit&section=10" title="Edit section: Arcade sequels"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>Released in 1981, <i><a href="/wiki/Asteroids_Deluxe" title="Asteroids Deluxe">Asteroids Deluxe</a></i> was the first sequel to <i>Asteroids</i>. Dave Shepperd edited the code and made enhancements to the game without Logg's involvement. The onscreen objects are tinted blue, and hyperspace is replaced by a shield that depletes when used. The asteroids rotate, and new "killer satellite" enemies break into smaller ships that home in on the player's position.<sup id="cite_ref-RetroGamerAsteroids_8-14" class="reference"><a href="#cite_note-RetroGamerAsteroids-8"><span class="cite-bracket">[</span>8<span class="cite-bracket">]</span></a></sup> The arcade machine's monitor displays vector graphics overlaying a holographic backdrop.<sup id="cite_ref-44" class="reference"><a href="#cite_note-44"><span class="cite-bracket">[</span>44<span class="cite-bracket">]</span></a></sup> The game is more difficult than the original and enables saucers to shoot across the screen boundary, eliminating the lurking strategy for high scores in the original. </p><p><i><a href="/wiki/Space_Duel" title="Space Duel">Space Duel</a></i>, released in arcades in 1982, replaces the rocks with colorful geometric shapes and adds cooperative two-player gameplay. </p><p>1987's <i><a href="/wiki/Blasteroids" title="Blasteroids">Blasteroids</a></i> includes power-ups, ship morphing, branching levels, bosses, and the ability to dock ships in multiplayer for added firepower.<sup id="cite_ref-RetroGamerAsteroids_8-15" class="reference"><a href="#cite_note-RetroGamerAsteroids-8"><span class="cite-bracket">[</span>8<span class="cite-bracket">]</span></a></sup> <i>Blasteroids</i> uses raster graphics instead of vectors. </p> <div class="mw-heading mw-heading3"><h3 id="Re-releases">Re-releases</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Asteroids_(video_game)&action=edit&section=11" title="Edit section: Re-releases"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>The game is half of the Atari Lynx pairing <i><a href="/wiki/Super_Asteroids_%26_Missile_Command" title="Super Asteroids & Missile Command">Super Asteroids & Missile Command</a></i>,<sup id="cite_ref-IGNReviewSA&MC_45-0" class="reference"><a href="#cite_note-IGNReviewSA&MC-45"><span class="cite-bracket">[</span>45<span class="cite-bracket">]</span></a></sup> and included in the 1993 <i><a href="/wiki/Microsoft_Arcade" title="Microsoft Arcade">Microsoft Arcade</a></i> compilation.<sup id="cite_ref-46" class="reference"><a href="#cite_note-46"><span class="cite-bracket">[</span>46<span class="cite-bracket">]</span></a></sup> </p><p><a href="/wiki/Activision" title="Activision">Activision</a> published an enhanced version of <i>Asteroids</i> for the <a href="/wiki/PlayStation_(console)" title="PlayStation (console)">PlayStation</a> (1998), <a href="/wiki/Nintendo_64" title="Nintendo 64">Nintendo 64</a> (1999), <a href="/wiki/Microsoft_Windows" title="Microsoft Windows">Microsoft Windows</a> (1998), <a href="/wiki/Game_Boy_Color" title="Game Boy Color">Game Boy Color</a> (1999), and <a href="/wiki/Mac_(computer)" title="Mac (computer)">Mac</a> (2000).<sup id="cite_ref-47" class="reference"><a href="#cite_note-47"><span class="cite-bracket">[</span>47<span class="cite-bracket">]</span></a></sup> The <a href="/wiki/Atari_Flashback" title="Atari Flashback">Atari Flashback</a> series of dedicated video game consoles have included both the 2600 and the arcade versions of <i>Asteroids</i>.<sup id="cite_ref-48" class="reference"><a href="#cite_note-48"><span class="cite-bracket">[</span>48<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-49" class="reference"><a href="#cite_note-49"><span class="cite-bracket">[</span>49<span class="cite-bracket">]</span></a></sup> </p><p><i>Asteroids Hyper 64</i> made the ship and asteroids 3D, and added new weapons and a multiplayer mode. It was developed by Syrox Developments and published by <a href="/wiki/Crave_Entertainment" title="Crave Entertainment">Crave Entertainment</a> for the <a href="/wiki/Nintendo_64" title="Nintendo 64">Nintendo 64</a>.<sup id="cite_ref-50" class="reference"><a href="#cite_note-50"><span class="cite-bracket">[</span>50<span class="cite-bracket">]</span></a></sup> </p><p>A technical demo of <i>Asteroids</i> was developed by iThink for the <a href="/wiki/Atari_Jaguar" title="Atari Jaguar">Atari Jaguar</a> but was never released. Unofficially referred to as <i>Asteroids 2000</i>, it was demonstrated at E-JagFest 2000.<sup id="cite_ref-51" class="reference"><a href="#cite_note-51"><span class="cite-bracket">[</span>51<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-52" class="reference"><a href="#cite_note-52"><span class="cite-bracket">[</span>52<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-53" class="reference"><a href="#cite_note-53"><span class="cite-bracket">[</span>53<span class="cite-bracket">]</span></a></sup> An updated version of the game was announced in 2018 for the <a href="/wiki/Intellivision_Amico" title="Intellivision Amico">Intellivision Amico</a>.<sup id="cite_ref-54" class="reference"><a href="#cite_note-54"><span class="cite-bracket">[</span>54<span class="cite-bracket">]</span></a></sup> </p><p>Different versions of <i>Asteroids</i> were included in several Atari games compilations, such as <i><a href="/wiki/Atari_Anniversary_Edition" title="Atari Anniversary Edition">Atari Anniversary Edition</a></i> (2001) for the Dreamcast, PlayStation, and Microsoft Windows, <i><a href="/wiki/Atari_Anthology" title="Atari Anthology">Atari Anthology</a></i> (2003) for both <a href="/wiki/Xbox_(console)" title="Xbox (console)">Xbox</a> and <a href="/wiki/PlayStation_2" title="PlayStation 2">PlayStation 2</a>,<sup id="cite_ref-55" class="reference"><a href="#cite_note-55"><span class="cite-bracket">[</span>55<span class="cite-bracket">]</span></a></sup> <i><a href="/wiki/Atari_Greatest_Hits" title="Atari Greatest Hits">Atari Greatest Hits</a> Volume 1</i> (2010) for the <a href="/wiki/Nintendo_DS" title="Nintendo DS">Nintendo DS</a>,<sup id="cite_ref-IGN_review_56-0" class="reference"><a href="#cite_note-IGN_review-56"><span class="cite-bracket">[</span>56<span class="cite-bracket">]</span></a></sup> Atari Collection 1 and 2 in 2020 for the <a href="/wiki/Evercade" title="Evercade">Evercade</a>, and <a href="/wiki/Atari_50" title="Atari 50">Atari 50</a> (2022) for the <a href="/wiki/Atari_VCS_(2021_console)" title="Atari VCS (2021 console)">Atari VCS</a>, <a href="/wiki/Nintendo_Switch" title="Nintendo Switch">Nintendo Switch</a>, <a href="/wiki/PlayStation_4" title="PlayStation 4">PlayStation 4</a>, <a href="/wiki/PlayStation_5" title="PlayStation 5">PlayStation 5</a>, <a href="/wiki/Windows" class="mw-redirect" title="Windows">Windows</a>, <a href="/wiki/Xbox_One" title="Xbox One">Xbox One</a>, and <a href="/wiki/Xbox_Series_X/S" class="mw-redirect" title="Xbox Series X/S">Xbox Series X/S</a>. </p><p>Released in November 2007, the Xbox Live Arcade port of <i>Asteroids</i> has revamped HD graphics along with an added intense "throttle monkey" mode.<sup id="cite_ref-57" class="reference"><a href="#cite_note-57"><span class="cite-bracket">[</span>57<span class="cite-bracket">]</span></a></sup> The arcade and 2600 versions were made available through <a href="/wiki/Microsoft" title="Microsoft">Microsoft</a><span class="nowrap" style="padding-left:0.1em;">'</span>s <i><a href="/wiki/Game_Room" title="Game Room">Game Room</a></i> service in 2010.<sup id="cite_ref-58" class="reference"><a href="#cite_note-58"><span class="cite-bracket">[</span>58<span class="cite-bracket">]</span></a></sup> <a href="/wiki/Glu_Mobile" title="Glu Mobile">Glu Mobile</a> released an enhanced mobile phone port.<sup id="cite_ref-59" class="reference"><a href="#cite_note-59"><span class="cite-bracket">[</span>59<span class="cite-bracket">]</span></a></sup> </p><p>In 2005 <i>Asteroids</i> was released for the <a href="/wiki/Game_Boy_Advance" title="Game Boy Advance">Game Boy Advance</a> with <i><a href="/wiki/Pong" title="Pong">Pong</a></i> and <i><a href="/wiki/Yars%27_Revenge" title="Yars' Revenge">Yars' Revenge</a></i> also being included on the same package. </p><p>A remake, <i>Asteroids: Recharged</i>, was released in December 2021 for the <a href="/wiki/Nintendo_Switch" title="Nintendo Switch">Nintendo Switch</a>, <a href="/wiki/PlayStation_4" title="PlayStation 4">PlayStation 4</a>, <a href="/wiki/PlayStation_5" title="PlayStation 5">PlayStation 5</a>, Windows, <a href="/wiki/Xbox_One" title="Xbox One">Xbox One</a>, and <a href="/wiki/Xbox_Series_X/S" class="mw-redirect" title="Xbox Series X/S">Xbox Series X/S</a>, developed by Adamvision Studios and SneakyBox and published by <a href="/wiki/Atari,_Inc._(1993%E2%80%93present)" title="Atari, Inc. (1993–present)">Atari</a>.<sup id="cite_ref-60" class="reference"><a href="#cite_note-60"><span class="cite-bracket">[</span>60<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-61" class="reference"><a href="#cite_note-61"><span class="cite-bracket">[</span>61<span class="cite-bracket">]</span></a></sup> </p><p>In November 2024, Alan-1 Inc. released an official coin-op arcade version of Asteroids Recharged. The game won the first place in Best New Product of the category Games and Devices of the <a href="/wiki/IAAPA" class="mw-redirect" title="IAAPA">IAAPA</a> 2024 Brass Ring Awards.<sup id="cite_ref-62" class="reference"><a href="#cite_note-62"><span class="cite-bracket">[</span>62<span class="cite-bracket">]</span></a></sup> </p> <div class="mw-heading mw-heading3"><h3 id="Clones">Clones</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Asteroids_(video_game)&action=edit&section=12" title="Edit section: Clones"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p><a href="/wiki/Quality_Software" title="Quality Software">Quality Software</a>'s <i>Asteroids in Space</i> (1980) was one of the best selling games for the <a href="/wiki/Apple_II" title="Apple II">Apple II</a> and voted one of the most popular software titles of 1978–80 by <i><a href="/wiki/Softalk" title="Softalk">Softalk</a></i> magazine.<sup id="cite_ref-63" class="reference"><a href="#cite_note-63"><span class="cite-bracket">[</span>63<span class="cite-bracket">]</span></a></sup> In December 1981, <i><a href="/wiki/Byte_(magazine)" title="Byte (magazine)">Byte</a></i> reviewed eight <i>Asteroids</i> clones for home computers.<sup id="cite_ref-williams198112_64-0" class="reference"><a href="#cite_note-williams198112-64"><span class="cite-bracket">[</span>64<span class="cite-bracket">]</span></a></sup> Three clones for the Apple II were reviewed together in the 1982 <i>Creative Computing Software Buyers Guide</i>: <i>The Asteroid Field</i>, <i>Asteron</i>, and <i><a href="/wiki/Apple-Oids" title="Apple-Oids">Apple-Oids</a></i>.<sup id="cite_ref-ahl_65-0" class="reference"><a href="#cite_note-ahl-65"><span class="cite-bracket">[</span>65<span class="cite-bracket">]</span></a></sup> In the last of these, the asteroids are in the shape of apples. Two independent clones, <i>Asteroid</i> for the Apple II and <i>Fasteroids</i> for TRS-80, were renamed to <i><a href="/wiki/Planetoids_(video_game)" title="Planetoids (video game)">Planetoids</a></i> and sold by <a href="/wiki/Adventure_International" title="Adventure International">Adventure International</a>. Others clones include <a href="/wiki/Acornsoft" title="Acornsoft">Acornsoft</a>'s <i>Meteors</i>, <i>Moons of Jupiter</i> for the <a href="/wiki/VIC-20" title="VIC-20">VIC-20</a>, <i><a href="/wiki/MineStorm" class="mw-redirect" title="MineStorm">MineStorm</a></i> for the <a href="/wiki/Vectrex" title="Vectrex">Vectrex</a>,<sup id="cite_ref-RetroGamerAsteroids_8-16" class="reference"><a href="#cite_note-RetroGamerAsteroids-8"><span class="cite-bracket">[</span>8<span class="cite-bracket">]</span></a></sup> and Quicksilva's <i>Meteor Storm</i> for the <a href="/wiki/ZX_Spectrum" title="ZX Spectrum">ZX Spectrum</a> which uses speech synthesis. A poorly implemented <i>Asteroids</i> clone for the VIC-20, published by <a href="/wiki/Bug-Byte" title="Bug-Byte">Bug-Byte</a>, motivated <a href="/wiki/Jeff_Minter" title="Jeff Minter">Jeff Minter</a> to found <a href="/wiki/Llamasoft" class="mw-redirect" title="Llamasoft">Llamasoft</a>.<sup id="cite_ref-66" class="reference"><a href="#cite_note-66"><span class="cite-bracket">[</span>66<span class="cite-bracket">]</span></a></sup> </p><p>The <a href="/wiki/Intellivision" title="Intellivision">Intellivision</a> game <i>Meteor!</i> was cancelled to avoid a lawsuit for being too similar to <i>Asteroids</i> and was reworked as <i><a href="/wiki/Astrosmash" title="Astrosmash">Astrosmash</a></i>. The game borrows elements from <i>Asteroids</i> and <i>Space Invaders</i>.<sup id="cite_ref-RG-55_6-1" class="reference"><a href="#cite_note-RG-55-6"><span class="cite-bracket">[</span>6<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-WeissCHVG_67-0" class="reference"><a href="#cite_note-WeissCHVG-67"><span class="cite-bracket">[</span>67<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-68" class="reference"><a href="#cite_note-68"><span class="cite-bracket">[</span>68<span class="cite-bracket">]</span></a></sup> </p> <div class="mw-heading mw-heading3"><h3 id="Proposed_film_adaptation">Proposed film adaptation</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Asteroids_(video_game)&action=edit&section=13" title="Edit section: Proposed film adaptation"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>In July 2009, <a href="/wiki/Universal_Pictures" title="Universal Pictures">Universal Pictures</a> offered <a href="/wiki/Roland_Emmerich" title="Roland Emmerich">Roland Emmerich</a> the option to direct the film adaptation of <i>Asteroids</i>, with Matt Lopez writing the script and <a href="/wiki/Lorenzo_di_Bonaventura" title="Lorenzo di Bonaventura">Lorenzo di Bonaventura</a> producing the film adaptation.<sup id="cite_ref-69" class="reference"><a href="#cite_note-69"><span class="cite-bracket">[</span>69<span class="cite-bracket">]</span></a></sup> Lopez and di Bonaventura were still attached to write and produce the film adaptation, respectively,<sup id="cite_ref-70" class="reference"><a href="#cite_note-70"><span class="cite-bracket">[</span>70<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-71" class="reference"><a href="#cite_note-71"><span class="cite-bracket">[</span>71<span class="cite-bracket">]</span></a></sup> but Emmerich passed on directing, while Evan Spiliotopoulos and F. Scott Frazier were hired to rewrite the screenplay.<sup id="cite_ref-72" class="reference"><a href="#cite_note-72"><span class="cite-bracket">[</span>72<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-73" class="reference"><a href="#cite_note-73"><span class="cite-bracket">[</span>73<span class="cite-bracket">]</span></a></sup> </p> <div class="mw-heading mw-heading3"><h3 id="In_other_media">In other media</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Asteroids_(video_game)&action=edit&section=14" title="Edit section: In other media"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>The game has made cameo appearances in a number of films and music videos.<sup id="cite_ref-74" class="reference"><a href="#cite_note-74"><span class="cite-bracket">[</span>74<span class="cite-bracket">]</span></a></sup> An Asteroids machine appears in the music video for <a href="/wiki/38_Special_(band)" title="38 Special (band)">38 Special</a>'s song <i><a href="/wiki/Caught_Up_in_You" title="Caught Up in You">Caught Up in You</a></i>,<sup id="cite_ref-75" class="reference"><a href="#cite_note-75"><span class="cite-bracket">[</span>75<span class="cite-bracket">]</span></a></sup> and one is also briefly seen in the movie <i><a href="/wiki/Pee-Wee%27s_Big_Adventure" class="mw-redirect" title="Pee-Wee's Big Adventure">Pee-Wee's Big Adventure</a></i>.<sup id="cite_ref-76" class="reference"><a href="#cite_note-76"><span class="cite-bracket">[</span>76<span class="cite-bracket">]</span></a></sup> </p> <div class="mw-heading mw-heading2"><h2 id="World_records">World records</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Asteroids_(video_game)&action=edit&section=15" title="Edit section: World records"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>On February 6, 1982, Leo Daniels of Carolina Beach, North Carolina, set a <a href="/wiki/World_record" title="World record">world record</a> score of 40,101,910 points. On November 13 of the same year, 15-year-old <a href="/wiki/Scott_Safran" title="Scott Safran">Scott Safran</a> of Cherry Hill, New Jersey, set a new record at 41,336,440 points. In 1998, to congratulate Safran on his accomplishment, the <a href="/wiki/Twin_Galaxies" title="Twin Galaxies">Twin Galaxies</a> Intergalactic Scoreboard searched for him for four years until 2002, when it was discovered that he had died in an accident in 1989.<sup id="cite_ref-twin_77-0" class="reference"><a href="#cite_note-twin-77"><span class="cite-bracket">[</span>77<span class="cite-bracket">]</span></a></sup> In a ceremony in Philadelphia on April 27, 2002, Walter Day of Twin Galaxies presented an award to the surviving members of Safran's family, commemorating his achievement.<sup id="cite_ref-SafranAsteroids2002Award_78-0" class="reference"><a href="#cite_note-SafranAsteroids2002Award-78"><span class="cite-bracket">[</span>78<span class="cite-bracket">]</span></a></sup> On April 5, 2010, John McAllister broke Safran's record with a high score of 41,838,740 in a 58-hour Internet livestream.<sup id="cite_ref-79" class="reference"><a href="#cite_note-79"><span class="cite-bracket">[</span>79<span class="cite-bracket">]</span></a></sup> </p> <div class="mw-heading mw-heading2"><h2 id="References">References</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Asteroids_(video_game)&action=edit&section=16" title="Edit section: References"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <style data-mw-deduplicate="TemplateStyles:r1239543626">.mw-parser-output .reflist{margin-bottom:0.5em;list-style-type:decimal}@media screen{.mw-parser-output .reflist{font-size:90%}}.mw-parser-output .reflist .references{font-size:100%;margin-bottom:0;list-style-type:inherit}.mw-parser-output .reflist-columns-2{column-width:30em}.mw-parser-output .reflist-columns-3{column-width:25em}.mw-parser-output .reflist-columns{margin-top:0.3em}.mw-parser-output .reflist-columns ol{margin-top:0}.mw-parser-output .reflist-columns li{page-break-inside:avoid;break-inside:avoid-column}.mw-parser-output .reflist-upper-alpha{list-style-type:upper-alpha}.mw-parser-output .reflist-upper-roman{list-style-type:upper-roman}.mw-parser-output .reflist-lower-alpha{list-style-type:lower-alpha}.mw-parser-output .reflist-lower-greek{list-style-type:lower-greek}.mw-parser-output .reflist-lower-roman{list-style-type:lower-roman}</style><div class="reflist"> <div class="mw-references-wrap mw-references-columns"><ol class="references"> <li id="cite_note-1"><span class="mw-cite-backlink"><b><a href="#cite_ref-1">^</a></b></span> <span class="reference-text"><style data-mw-deduplicate="TemplateStyles:r1238218222">.mw-parser-output cite.citation{font-style:inherit;word-wrap:break-word}.mw-parser-output .citation q{quotes:"\"""\"""'""'"}.mw-parser-output .citation:target{background-color:rgba(0,127,255,0.133)}.mw-parser-output .id-lock-free.id-lock-free a{background:url("//upload.wikimedia.org/wikipedia/commons/6/65/Lock-green.svg")right 0.1em center/9px no-repeat}.mw-parser-output .id-lock-limited.id-lock-limited a,.mw-parser-output .id-lock-registration.id-lock-registration a{background:url("//upload.wikimedia.org/wikipedia/commons/d/d6/Lock-gray-alt-2.svg")right 0.1em center/9px no-repeat}.mw-parser-output .id-lock-subscription.id-lock-subscription a{background:url("//upload.wikimedia.org/wikipedia/commons/a/aa/Lock-red-alt-2.svg")right 0.1em center/9px no-repeat}.mw-parser-output .cs1-ws-icon a{background:url("//upload.wikimedia.org/wikipedia/commons/4/4c/Wikisource-logo.svg")right 0.1em center/12px no-repeat}body:not(.skin-timeless):not(.skin-minerva) .mw-parser-output .id-lock-free a,body:not(.skin-timeless):not(.skin-minerva) .mw-parser-output .id-lock-limited a,body:not(.skin-timeless):not(.skin-minerva) .mw-parser-output .id-lock-registration a,body:not(.skin-timeless):not(.skin-minerva) .mw-parser-output .id-lock-subscription a,body:not(.skin-timeless):not(.skin-minerva) .mw-parser-output .cs1-ws-icon a{background-size:contain;padding:0 1em 0 0}.mw-parser-output .cs1-code{color:inherit;background:inherit;border:none;padding:inherit}.mw-parser-output .cs1-hidden-error{display:none;color:var(--color-error,#d33)}.mw-parser-output .cs1-visible-error{color:var(--color-error,#d33)}.mw-parser-output .cs1-maint{display:none;color:#085;margin-left:0.3em}.mw-parser-output .cs1-kern-left{padding-left:0.2em}.mw-parser-output .cs1-kern-right{padding-right:0.2em}.mw-parser-output .citation .mw-selflink{font-weight:inherit}@media screen{.mw-parser-output .cs1-format{font-size:95%}html.skin-theme-clientpref-night .mw-parser-output .cs1-maint{color:#18911f}}@media screen and (prefers-color-scheme:dark){html.skin-theme-clientpref-os .mw-parser-output .cs1-maint{color:#18911f}}</style><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://flyers.arcade-museum.com/?page=flyer&db=videodb&id=3773&image=1">"Video Game Flyers: Asteroids, Atari, Inc. (UK)"</a>. <i>The Arcade Flyer Archive</i>. <a href="/wiki/Killer_List_of_Videogames" class="mw-redirect" title="Killer List of Videogames">Killer List of Videogames</a><span class="reference-accessdate">. Retrieved <span class="nowrap">March 22,</span> 2021</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=unknown&rft.jtitle=The+Arcade+Flyer+Archive&rft.atitle=Video+Game+Flyers%3A+Asteroids%2C+Atari%2C+Inc.+%28UK%29&rft_id=https%3A%2F%2Fflyers.arcade-museum.com%2F%3Fpage%3Dflyer%26db%3Dvideodb%26id%3D3773%26image%3D1&rfr_id=info%3Asid%2Fen.wikipedia.org%3AAsteroids+%28video+game%29" class="Z3988"></span></span> </li> <li id="cite_note-2"><span class="mw-cite-backlink"><b><a href="#cite_ref-2">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFAkagi2006" class="citation book cs1 cs1-prop-foreign-lang-source">Akagi, Masumi (October 13, 2006). <a rel="nofollow" class="external text" href="https://archive.org/details/ArcadeGameList1971-2005/page/n41/mode/2up"><i>アーケードTVゲームリスト国内•海外編(1971-2005)</i></a> [<i>Arcade TV Game List: Domestic • Overseas Edition (1971-2005)</i>] (in Japanese). Japan: Amusement News Agency. pp. <span class="nowrap">40–</span>1. <a href="/wiki/ISBN_(identifier)" class="mw-redirect" title="ISBN (identifier)">ISBN</a> <a href="/wiki/Special:BookSources/978-4990251215" title="Special:BookSources/978-4990251215"><bdi>978-4990251215</bdi></a>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&rft.genre=book&rft.btitle=%E3%82%A2%E3%83%BC%E3%82%B1%E3%83%BC%E3%83%89TV%E3%82%B2%E3%83%BC%E3%83%A0%E3%83%AA%E3%82%B9%E3%83%88%E5%9B%BD%E5%86%85%E2%80%A2%E6%B5%B7%E5%A4%96%E7%B7%A8%281971-2005%29&rft.place=Japan&rft.pages=%3Cspan+class%3D%22nowrap%22%3E40-%3C%2Fspan%3E1&rft.pub=Amusement+News+Agency&rft.date=2006-10-13&rft.isbn=978-4990251215&rft.aulast=Akagi&rft.aufirst=Masumi&rft_id=https%3A%2F%2Farchive.org%2Fdetails%2FArcadeGameList1971-2005%2Fpage%2Fn41%2Fmode%2F2up&rfr_id=info%3Asid%2Fen.wikipedia.org%3AAsteroids+%28video+game%29" class="Z3988"></span></span> </li> <li id="cite_note-3"><span class="mw-cite-backlink"><b><a href="#cite_ref-3">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFAkagi2006" class="citation book cs1 cs1-prop-foreign-lang-source">Akagi, Masumi (October 13, 2006). <a rel="nofollow" class="external text" href="https://archive.org/details/ArcadeGameList1971-2005/page/n35/mode/2up"><i>アーケードTVゲームリスト国内•海外編(1971-2005)</i></a> [<i>Arcade TV Game List: Domestic • Overseas Edition (1971-2005)</i>] (in Japanese). Japan: Amusement News Agency. pp. <span class="nowrap">34–</span>5, <span class="nowrap">40–</span>1. <a href="/wiki/ISBN_(identifier)" class="mw-redirect" title="ISBN (identifier)">ISBN</a> <a href="/wiki/Special:BookSources/978-4990251215" title="Special:BookSources/978-4990251215"><bdi>978-4990251215</bdi></a>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&rft.genre=book&rft.btitle=%E3%82%A2%E3%83%BC%E3%82%B1%E3%83%BC%E3%83%89TV%E3%82%B2%E3%83%BC%E3%83%A0%E3%83%AA%E3%82%B9%E3%83%88%E5%9B%BD%E5%86%85%E2%80%A2%E6%B5%B7%E5%A4%96%E7%B7%A8%281971-2005%29&rft.place=Japan&rft.pages=%3Cspan+class%3D%22nowrap%22%3E34-%3C%2Fspan%3E5%2C+%3Cspan+class%3D%22nowrap%22%3E40-%3C%2Fspan%3E1&rft.pub=Amusement+News+Agency&rft.date=2006-10-13&rft.isbn=978-4990251215&rft.aulast=Akagi&rft.aufirst=Masumi&rft_id=https%3A%2F%2Farchive.org%2Fdetails%2FArcadeGameList1971-2005%2Fpage%2Fn35%2Fmode%2F2up&rfr_id=info%3Asid%2Fen.wikipedia.org%3AAsteroids+%28video+game%29" class="Z3988"></span></span> </li> <li id="cite_note-atari_production99-4"><span class="mw-cite-backlink">^ <a href="#cite_ref-atari_production99_4-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-atari_production99_4-1"><sup><i><b>b</b></i></sup></a></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="http://www.atarigames.com/atarinumbers90s.pdf">"Production Numbers"</a> <span class="cs1-format">(PDF)</span>. <a href="/wiki/Atari" title="Atari">Atari</a>. 1999. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20130120084729/http://www.atarigames.com/atarinumbers90s.pdf">Archived</a> <span class="cs1-format">(PDF)</span> from the original on January 20, 2013<span class="reference-accessdate">. Retrieved <span class="nowrap">March 19,</span> 2012</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&rft.genre=unknown&rft.btitle=Production+Numbers&rft.pub=Atari&rft.date=1999&rft_id=http%3A%2F%2Fwww.atarigames.com%2Fatarinumbers90s.pdf&rfr_id=info%3Asid%2Fen.wikipedia.org%3AAsteroids+%28video+game%29" class="Z3988"></span></span> </li> <li id="cite_note-RacingTheBeam-5"><span class="mw-cite-backlink">^ <a href="#cite_ref-RacingTheBeam_5-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-RacingTheBeam_5-1"><sup><i><b>b</b></i></sup></a></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFMonfortBogost2009" class="citation book cs1">Monfort, Nick & Bogost, Ian (2009). <a href="/wiki/Racing_the_Beam" title="Racing the Beam"><i>Racing the Beam</i></a>. <a href="/wiki/MIT_Press" title="MIT Press">MIT Press</a>. <a href="/wiki/ISBN_(identifier)" class="mw-redirect" title="ISBN (identifier)">ISBN</a> <a href="/wiki/Special:BookSources/9780262261524" title="Special:BookSources/9780262261524"><bdi>9780262261524</bdi></a>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&rft.genre=book&rft.btitle=Racing+the+Beam&rft.pub=MIT+Press&rft.date=2009&rft.isbn=9780262261524&rft.aulast=Monfort&rft.aufirst=Nick&rft.au=Bogost%2C+Ian&rfr_id=info%3Asid%2Fen.wikipedia.org%3AAsteroids+%28video+game%29" class="Z3988"></span></span> </li> <li id="cite_note-RG-55-6"><span class="mw-cite-backlink">^ <a href="#cite_ref-RG-55_6-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-RG-55_6-1"><sup><i><b>b</b></i></sup></a></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation magazine cs1">"The Making of Defender". <i><a href="/wiki/Retro_Gamer" title="Retro Gamer">Retro Gamer</a></i>. No. 55. <a href="/wiki/Imagine_Publishing" title="Imagine Publishing">Imagine Publishing</a>. October 2008. pp. <span class="nowrap">34–</span>39.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=article&rft.jtitle=Retro+Gamer&rft.atitle=The+Making+of+Defender&rft.issue=55&rft.pages=%3Cspan+class%3D%22nowrap%22%3E34-%3C%2Fspan%3E39&rft.date=2008-10&rfr_id=info%3Asid%2Fen.wikipedia.org%3AAsteroids+%28video+game%29" class="Z3988"></span></span> </li> <li id="cite_note-WiredEdLogg-7"><span class="mw-cite-backlink">^ <a href="#cite_ref-WiredEdLogg_7-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-WiredEdLogg_7-1"><sup><i><b>b</b></i></sup></a> <a href="#cite_ref-WiredEdLogg_7-2"><sup><i><b>c</b></i></sup></a> <a href="#cite_ref-WiredEdLogg_7-3"><sup><i><b>d</b></i></sup></a></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFChris_Kohler2011" class="citation magazine cs1">Chris Kohler (November 17, 2011). <a rel="nofollow" class="external text" href="https://www.wired.com/gamelife/2011/11/ed-logg-pioneer-award/">"Asteroids Designer Ed Logg Honored With Pioneer Award"</a>. <i><a href="/wiki/Wired_(magazine)" title="Wired (magazine)">Wired</a></i>. <a href="/wiki/Cond%C3%A9_Nast_Publications" class="mw-redirect" title="Condé Nast Publications">Condé Nast Publications</a>. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20131208141237/http://www.wired.com/gamelife/2011/11/ed-logg-pioneer-award/">Archived</a> from the original on December 8, 2013<span class="reference-accessdate">. Retrieved <span class="nowrap">December 28,</span> 2013</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=article&rft.jtitle=Wired&rft.atitle=Asteroids+Designer+Ed+Logg+Honored+With+Pioneer+Award&rft.date=2011-11-17&rft.au=Chris+Kohler&rft_id=https%3A%2F%2Fwww.wired.com%2Fgamelife%2F2011%2F11%2Fed-logg-pioneer-award%2F&rfr_id=info%3Asid%2Fen.wikipedia.org%3AAsteroids+%28video+game%29" class="Z3988"></span></span> </li> <li id="cite_note-RetroGamerAsteroids-8"><span class="mw-cite-backlink">^ <a href="#cite_ref-RetroGamerAsteroids_8-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-RetroGamerAsteroids_8-1"><sup><i><b>b</b></i></sup></a> <a href="#cite_ref-RetroGamerAsteroids_8-2"><sup><i><b>c</b></i></sup></a> <a href="#cite_ref-RetroGamerAsteroids_8-3"><sup><i><b>d</b></i></sup></a> <a href="#cite_ref-RetroGamerAsteroids_8-4"><sup><i><b>e</b></i></sup></a> <a href="#cite_ref-RetroGamerAsteroids_8-5"><sup><i><b>f</b></i></sup></a> <a href="#cite_ref-RetroGamerAsteroids_8-6"><sup><i><b>g</b></i></sup></a> <a href="#cite_ref-RetroGamerAsteroids_8-7"><sup><i><b>h</b></i></sup></a> <a href="#cite_ref-RetroGamerAsteroids_8-8"><sup><i><b>i</b></i></sup></a> <a href="#cite_ref-RetroGamerAsteroids_8-9"><sup><i><b>j</b></i></sup></a> <a href="#cite_ref-RetroGamerAsteroids_8-10"><sup><i><b>k</b></i></sup></a> <a href="#cite_ref-RetroGamerAsteroids_8-11"><sup><i><b>l</b></i></sup></a> <a href="#cite_ref-RetroGamerAsteroids_8-12"><sup><i><b>m</b></i></sup></a> <a href="#cite_ref-RetroGamerAsteroids_8-13"><sup><i><b>n</b></i></sup></a> <a href="#cite_ref-RetroGamerAsteroids_8-14"><sup><i><b>o</b></i></sup></a> <a href="#cite_ref-RetroGamerAsteroids_8-15"><sup><i><b>p</b></i></sup></a> <a href="#cite_ref-RetroGamerAsteroids_8-16"><sup><i><b>q</b></i></sup></a></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation magazine cs1"><a rel="nofollow" class="external text" href="https://web.archive.org/web/20131219041721/http://www.rawbw.com/~delman/pdf/making_of_Asteroids.pdf">"The Making of Asteroids"</a> <span class="cs1-format">(PDF)</span>. <i><a href="/wiki/Retro_Gamer" title="Retro Gamer">Retro Gamer</a></i>. No. 68. <a href="/wiki/Imagine_Publishing" title="Imagine Publishing">Imagine Publishing</a>. 2009. Archived from <a rel="nofollow" class="external text" href="http://www.rawbw.com/~delman/pdf/making_of_Asteroids.pdf">the original</a> <span class="cs1-format">(PDF)</span> on December 19, 2013<span class="reference-accessdate">. Retrieved <span class="nowrap">December 18,</span> 2013</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=article&rft.jtitle=Retro+Gamer&rft.atitle=The+Making+of+Asteroids&rft.issue=68&rft.date=2009&rft_id=http%3A%2F%2Fwww.rawbw.com%2F~delman%2Fpdf%2Fmaking_of_Asteroids.pdf&rfr_id=info%3Asid%2Fen.wikipedia.org%3AAsteroids+%28video+game%29" class="Z3988"></span></span> </li> <li id="cite_note-RulesOfPlay-9"><span class="mw-cite-backlink">^ <a href="#cite_ref-RulesOfPlay_9-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-RulesOfPlay_9-1"><sup><i><b>b</b></i></sup></a></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFSalenZimmerman2004" class="citation book cs1">Salen, Katie & Zimmerman, Eric (2004). <i>Rules of Play: Game Design Fundamentals</i>. 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Macrovision. Archived from <a rel="nofollow" class="external text" href="http://www.allgame.com/game.php?id=15438">the original</a> on March 8, 2009<span class="reference-accessdate">. Retrieved <span class="nowrap">June 6,</span> 2009</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=unknown&rft.jtitle=allgame&rft.atitle=Asteroids&rft.au=Brett+Alan+Weiss&rft_id=http%3A%2F%2Fwww.allgame.com%2Fgame.php%3Fid%3D15438&rfr_id=info%3Asid%2Fen.wikipedia.org%3AAsteroids+%28video+game%29" class="Z3988"></span></span> </li> <li id="cite_note-ClassicGamingAsteroids-15"><span class="mw-cite-backlink">^ <a href="#cite_ref-ClassicGamingAsteroids_15-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-ClassicGamingAsteroids_15-1"><sup><i><b>b</b></i></sup></a> <a href="#cite_ref-ClassicGamingAsteroids_15-2"><sup><i><b>c</b></i></sup></a> <a href="#cite_ref-ClassicGamingAsteroids_15-3"><sup><i><b>d</b></i></sup></a></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFWilliam_Cassidy" class="citation web cs1">William Cassidy. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20121029030926/http://classicgaming.gamespy.com/View.php?view=GameMuseum.Detail&id=25">"Asteroids"</a>. <i>ClassicGaming</i>. 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Syzygy Company Press. p. 515. <a href="/wiki/ISBN_(identifier)" class="mw-redirect" title="ISBN (identifier)">ISBN</a> <a href="/wiki/Special:BookSources/9780985597405" title="Special:BookSources/9780985597405"><bdi>9780985597405</bdi></a>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&rft.genre=bookitem&rft.atitle=Chapter+8&rft.btitle=Atari+Inc.%3A+Business+Is+Fun&rft.pages=515&rft.pub=Syzygy+Company+Press&rft.date=2012-11&rft.isbn=9780985597405&rft.aulast=Vendel&rft.aufirst=Curt&rft.au=Goldberg%2C+Marty&rft_id=https%3A%2F%2Fbooks.google.com%2Fbooks%3Fid%3D3FwGMtRafrAC%26q%3Dasteroids%2Bheartbeat%26pg%3DPA515&rfr_id=info%3Asid%2Fen.wikipedia.org%3AAsteroids+%28video+game%29" class="Z3988"></span></span> </li> <li id="cite_note-ArcadeHistory-19"><span class="mw-cite-backlink"><b><a href="#cite_ref-ArcadeHistory_19-0">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFArcade-History/Gaming-history2025" class="citation web cs1">Arcade-History/Gaming-history (2025). <a rel="nofollow" class="external text" href="https://www.arcade-history.com/?n=asteroids-upright-model&page=detail&id=126">"Asteroids [Upright model], the Arcade Video game"</a>. "Tips and Tricks" section<span class="reference-accessdate">. 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Brad Stewart"</a>. <i>Digital Press</i><span class="reference-accessdate">. Retrieved <span class="nowrap">January 9,</span> 2014</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=unknown&rft.jtitle=Digital+Press&rft.atitle=DP+Interviews...+Brad+Stewart&rft.date=2001&rft.au=Scott+Stilphen&rft_id=http%3A%2F%2Fwww.digitpress.com%2Flibrary%2Finterviews%2Finterview_brad_stewart.html&rfr_id=info%3Asid%2Fen.wikipedia.org%3AAsteroids+%28video+game%29" class="Z3988"></span></span> </li> <li id="cite_note-21"><span class="mw-cite-backlink"><b><a href="#cite_ref-21">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFReichert" class="citation web cs1">Reichert, Matt. <a rel="nofollow" class="external text" href="http://www.atariprotos.com/5200/software/asteroids/asteroids.htm">"Asteroids"</a>. <i>AtariProtos.com</i><span class="reference-accessdate">. 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Archived from <a rel="nofollow" class="external text" href="http://www.allgame.com/game.php?id=8372">the original</a> on November 14, 2014<span class="reference-accessdate">. Retrieved <span class="nowrap">January 7,</span> 2014</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=unknown&rft.jtitle=allgame&rft.atitle=Asteroids+%28Atari+7800%29&rft.au=Brett+Alan+Weiss&rft_id=http%3A%2F%2Fwww.allgame.com%2Fgame.php%3Fid%3D8372&rfr_id=info%3Asid%2Fen.wikipedia.org%3AAsteroids+%28video+game%29" class="Z3988"></span></span> </li> <li id="cite_note-VGExplosion-23"><span class="mw-cite-backlink"><b><a href="#cite_ref-VGExplosion_23-0">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFWolf2008" class="citation book cs1">Wolf, Mark J.P. (2008). <i>The video game explosion: A history from Pong to Playstation and beyond</i>. 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The Illustrated History of Electronic Games</i> (2nd ed.). McGraw-Hill/Osborne.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&rft.genre=book&rft.btitle=High+Score%21+The+Illustrated+History+of+Electronic+Games&rft.edition=2nd&rft.pub=McGraw-Hill%2FOsborne&rft.date=2004&rft.aulast=Demaria&rft.aufirst=Russel&rft.au=Wilson%2C+Johnny+I.&rfr_id=info%3Asid%2Fen.wikipedia.org%3AAsteroids+%28video+game%29" class="Z3988"></span></span> </li> <li id="cite_note-25"><span class="mw-cite-backlink"><b><a href="#cite_ref-25">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFAdlum1985" class="citation magazine cs1">Adlum, Eddie (November 1985). <a rel="nofollow" class="external text" href="https://archive.org/details/re-play-volume-11-issue-no.-2-november-1985-600DPI/RePlay%20-%20Volume%2011%2C%20Issue%20No.%202%20-%20November%201985/page/160">"The Replay Years: Reflections from Eddie Adlum"</a>. <i>RePlay</i>. Vol. 11, no. 2. pp. 134–175 (160).</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=article&rft.jtitle=RePlay&rft.atitle=The+Replay+Years%3A+Reflections+from+Eddie+Adlum&rft.volume=11&rft.issue=2&rft.pages=134-175+%28160%29&rft.date=1985-11&rft.aulast=Adlum&rft.aufirst=Eddie&rft_id=https%3A%2F%2Farchive.org%2Fdetails%2Fre-play-volume-11-issue-no.-2-november-1985-600DPI%2FRePlay%2520-%2520Volume%252011%252C%2520Issue%2520No.%25202%2520-%2520November%25201985%2Fpage%2F160&rfr_id=info%3Asid%2Fen.wikipedia.org%3AAsteroids+%28video+game%29" class="Z3988"></span></span> </li> <li id="cite_note-26"><span class="mw-cite-backlink"><b><a href="#cite_ref-26">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation magazine cs1">"Video Games". <i>RePlay</i>. November 1980.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=article&rft.jtitle=RePlay&rft.atitle=Video+Games&rft.date=1980-11&rfr_id=info%3Asid%2Fen.wikipedia.org%3AAsteroids+%28video+game%29" class="Z3988"></span></span> </li> <li id="cite_note-Kubey-27"><span class="mw-cite-backlink">^ <a href="#cite_ref-Kubey_27-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-Kubey_27-1"><sup><i><b>b</b></i></sup></a> <a href="#cite_ref-Kubey_27-2"><sup><i><b>c</b></i></sup></a></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFKubey1982" class="citation book cs1">Kubey, Craig (1982). <a rel="nofollow" class="external text" href="https://archive.org/details/Winners_Book_of_Video_Games/page/n29"><i>The Winners' Book of Video Games</i></a>. New York: <a href="/wiki/Warner_Books" class="mw-redirect" title="Warner Books">Warner Books</a>. p. 13. <a href="/wiki/ISBN_(identifier)" class="mw-redirect" title="ISBN (identifier)">ISBN</a> <a href="/wiki/Special:BookSources/978-0-446-37115-5" title="Special:BookSources/978-0-446-37115-5"><bdi>978-0-446-37115-5</bdi></a>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&rft.genre=book&rft.btitle=The+Winners%27+Book+of+Video+Games&rft.pages=13&rft.pub=New+York%3A+Warner+Books&rft.date=1982&rft.isbn=978-0-446-37115-5&rft.aulast=Kubey&rft.aufirst=Craig&rft_id=https%3A%2F%2Farchive.org%2Fdetails%2FWinners_Book_of_Video_Games%2Fpage%2Fn29&rfr_id=info%3Asid%2Fen.wikipedia.org%3AAsteroids+%28video+game%29" class="Z3988"></span></span> </li> <li id="cite_note-28"><span class="mw-cite-backlink"><b><a href="#cite_ref-28">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFKeposDerdak1994" class="citation book cs1">Kepos, Paula; Derdak, Thomas (1994). <a rel="nofollow" class="external text" href="https://books.google.com/books?id=b_YkAQAAMAAJ"><i>International Directory of Company Histories</i></a>. Vol. 9. <a href="/wiki/St._James_Press" class="mw-redirect" title="St. James Press">St. James Press</a>. p. 45. <a href="/wiki/ISBN_(identifier)" class="mw-redirect" title="ISBN (identifier)">ISBN</a> <a href="/wiki/Special:BookSources/9781558623248" title="Special:BookSources/9781558623248"><bdi>9781558623248</bdi></a>. <q>In 1980, the company introduced <i>Asteroids</i> to compete with the <i>Space Invaders</i> arcade game, which was produced by another company. Atari's version proved to be a popular alternative. By the end of the year, 70,000 of the units had been shipped.</q></cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&rft.genre=book&rft.btitle=International+Directory+of+Company+Histories&rft.pages=45&rft.pub=St.+James+Press&rft.date=1994&rft.isbn=9781558623248&rft.aulast=Kepos&rft.aufirst=Paula&rft.au=Derdak%2C+Thomas&rft_id=https%3A%2F%2Fbooks.google.com%2Fbooks%3Fid%3Db_YkAQAAMAAJ&rfr_id=info%3Asid%2Fen.wikipedia.org%3AAsteroids+%28video+game%29" class="Z3988"></span></span> </li> <li id="cite_note-29"><span class="mw-cite-backlink"><b><a href="#cite_ref-29">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation magazine cs1">"RePlay: The Players' Choice". <i>RePlay</i>. March 1981.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=article&rft.jtitle=RePlay&rft.atitle=RePlay%3A+The+Players%27+Choice&rft.date=1981-03&rfr_id=info%3Asid%2Fen.wikipedia.org%3AAsteroids+%28video+game%29" class="Z3988"></span></span> </li> <li id="cite_note-kent_asteroids-30"><span class="mw-cite-backlink"><b><a href="#cite_ref-kent_asteroids_30-0">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFSteve_L._Kent2001" class="citation book cs1"><a href="/wiki/Steven_L._Kent" title="Steven L. Kent">Steve L. Kent</a> (2001). <i><a href="/wiki/The_ultimate_history_of_video_games:_from_Pong_to_Pok%C3%A9mon_and_beyond:_the_story_behind_the_craze_that_touched_our_lives_and_changed_the_world" class="mw-redirect" title="The ultimate history of video games: from Pong to Pokémon and beyond: the story behind the craze that touched our lives and changed the world">The ultimate history of video games: from Pong to Pokémon and beyond: the story behind the craze that touched our lives and changed the world</a></i>. <a href="/wiki/Prima_Games" title="Prima Games">Prima</a>. p. 132. <a href="/wiki/ISBN_(identifier)" class="mw-redirect" title="ISBN (identifier)">ISBN</a> <a href="/wiki/Special:BookSources/0-7615-3643-4" title="Special:BookSources/0-7615-3643-4"><bdi>0-7615-3643-4</bdi></a>. <q>Atari sold more than 70,000 <i>Asteroids</i> machines in the United States. The game did not do as well in Europe and Asia, however. Only about 30,000 units were sold overseas.</q></cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&rft.genre=book&rft.btitle=The+ultimate+history+of+video+games%3A+from+Pong+to+Pok%C3%A9mon+and+beyond%3A+the+story+behind+the+craze+that+touched+our+lives+and+changed+the+world&rft.pages=132&rft.pub=Prima&rft.date=2001&rft.isbn=0-7615-3643-4&rft.au=Steve+L.+Kent&rfr_id=info%3Asid%2Fen.wikipedia.org%3AAsteroids+%28video+game%29" class="Z3988"></span></span> </li> <li id="cite_note-31"><span class="mw-cite-backlink"><b><a href="#cite_ref-31">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFBloom1982" class="citation book cs1">Bloom, Steve (1982). <a rel="nofollow" class="external text" href="https://archive.org/details/book_video_invaders/page/n59"><i>Video Invaders</i></a>. Arco Publishing. p. 39. <a href="/wiki/ISBN_(identifier)" class="mw-redirect" title="ISBN (identifier)">ISBN</a> <a href="/wiki/Special:BookSources/978-0668055208" title="Special:BookSources/978-0668055208"><bdi>978-0668055208</bdi></a>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&rft.genre=book&rft.btitle=Video+Invaders&rft.pages=39&rft.pub=Arco+Publishing&rft.date=1982&rft.isbn=978-0668055208&rft.aulast=Bloom&rft.aufirst=Steve&rft_id=https%3A%2F%2Farchive.org%2Fdetails%2Fbook_video_invaders%2Fpage%2Fn59&rfr_id=info%3Asid%2Fen.wikipedia.org%3AAsteroids+%28video+game%29" class="Z3988"></span></span> </li> <li id="cite_note-Retro54-32"><span class="mw-cite-backlink">^ <a href="#cite_ref-Retro54_32-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-Retro54_32-1"><sup><i><b>b</b></i></sup></a></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFRetro_Gamer_Staff2008" class="citation magazine cs1">Retro Gamer Staff (September 2008). <a rel="nofollow" class="external text" href="http://www.freegamemanuals.com/pdfmagazines/RetroGamer054.pdf">"Top 25 Arcade Games"</a> <span class="cs1-format">(PDF)</span>. <i><a href="/wiki/Retro_Gamer" title="Retro Gamer">Retro Gamer</a></i>. No. 54. <a href="/wiki/Imagine_Publishing" title="Imagine Publishing">Imagine Publishing</a>. p. 68. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20140201211526/http://www.freegamemanuals.com/pdfmagazines/RetroGamer054.pdf">Archived</a> <span class="cs1-format">(PDF)</span> from the original on February 1, 2014<span class="reference-accessdate">. Retrieved <span class="nowrap">January 22,</span> 2014</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=article&rft.jtitle=Retro+Gamer&rft.atitle=Top+25+Arcade+Games&rft.issue=54&rft.pages=68&rft.date=2008-09&rft.au=Retro+Gamer+Staff&rft_id=http%3A%2F%2Fwww.freegamemanuals.com%2Fpdfmagazines%2FRetroGamer054.pdf&rfr_id=info%3Asid%2Fen.wikipedia.org%3AAsteroids+%28video+game%29" class="Z3988"></span></span> </li> <li id="cite_note-SG-33"><span class="mw-cite-backlink">^ <a href="#cite_ref-SG_33-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-SG_33-1"><sup><i><b>b</b></i></sup></a></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFEdwards1981" class="citation journal cs1">Edwards, Richard A. (December 1981). "Capsule Reviews". <i><a href="/wiki/The_Space_Gamer" title="The Space Gamer">The Space Gamer</a></i> (46). <a href="/wiki/Steve_Jackson_Games" title="Steve Jackson Games">Steve Jackson Games</a>: 36.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=article&rft.jtitle=The+Space+Gamer&rft.atitle=Capsule+Reviews&rft.issue=46&rft.pages=36&rft.date=1981-12&rft.aulast=Edwards&rft.aufirst=Richard+A.&rfr_id=info%3Asid%2Fen.wikipedia.org%3AAsteroids+%28video+game%29" class="Z3988"></span></span> </li> <li id="cite_note-34"><span class="mw-cite-backlink"><b><a href="#cite_ref-34">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation magazine cs1"><a rel="nofollow" class="external text" href="https://archive.org/details/Video_Games_Player_Vol_1_No_1_1982-09_Carnegie_Publications_US/page/n61/mode/2up">"Software Report Card"</a>. <i>Video Games Player</i>. Vol. 1, no. 1. United States: Carnegie Publications. September 1982. pp. <span class="nowrap">62–</span>3.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=article&rft.jtitle=Video+Games+Player&rft.atitle=Software+Report+Card&rft.volume=1&rft.issue=1&rft.pages=%3Cspan+class%3D%22nowrap%22%3E62-%3C%2Fspan%3E3&rft.date=1982-09&rft_id=https%3A%2F%2Farchive.org%2Fdetails%2FVideo_Games_Player_Vol_1_No_1_1982-09_Carnegie_Publications_US%2Fpage%2Fn61%2Fmode%2F2up&rfr_id=info%3Asid%2Fen.wikipedia.org%3AAsteroids+%28video+game%29" class="Z3988"></span></span> </li> <li id="cite_note-35"><span class="mw-cite-backlink"><b><a href="#cite_ref-35">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation magazine cs1"><a rel="nofollow" class="external text" href="https://archive.org/details/Electronic_Fun_with_Computer_Games_Vol_01_No_02_1982-12_Fun_Games_Publishing_US/page/n11/mode/2up">"Video Game Explosion! We rate every game in the world"</a>. <i><a href="/wiki/Electronic_Fun_with_Computers_%26_Games" title="Electronic Fun with Computers & Games">Electronic Fun with Computers & Games</a></i>. Vol. 1, no. 2. December 1982. pp. <span class="nowrap">12–</span>7.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=article&rft.jtitle=Electronic+Fun+with+Computers+%26+Games&rft.atitle=Video+Game+Explosion%21+We+rate+every+game+in+the+world&rft.volume=1&rft.issue=2&rft.pages=%3Cspan+class%3D%22nowrap%22%3E12-%3C%2Fspan%3E7&rft.date=1982-12&rft_id=https%3A%2F%2Farchive.org%2Fdetails%2FElectronic_Fun_with_Computer_Games_Vol_01_No_02_1982-12_Fun_Games_Publishing_US%2Fpage%2Fn11%2Fmode%2F2up&rfr_id=info%3Asid%2Fen.wikipedia.org%3AAsteroids+%28video+game%29" class="Z3988"></span></span> </li> <li id="cite_note-36"><span class="mw-cite-backlink"><b><a href="#cite_ref-36">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation journal cs1"><a rel="nofollow" class="external text" href="https://archive.org/details/flux-issue-4/page/n25/mode/2up">"Top 100 Video Games"</a>. <i>Flux</i> (4). Harris Publications: 27. April 1995.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=article&rft.jtitle=Flux&rft.atitle=Top+100+Video+Games&rft.issue=4&rft.pages=27&rft.date=1995-04&rft_id=https%3A%2F%2Farchive.org%2Fdetails%2Fflux-issue-4%2Fpage%2Fn25%2Fmode%2F2up&rfr_id=info%3Asid%2Fen.wikipedia.org%3AAsteroids+%28video+game%29" class="Z3988"></span></span> </li> <li id="cite_note-37"><span class="mw-cite-backlink"><b><a href="#cite_ref-37">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation magazine cs1">"Top 100 Games of All Time". <i><a href="/wiki/Next_Generation_(magazine)" title="Next Generation (magazine)">Next Generation</a></i>. No. 21. <a href="/wiki/Imagine_Media" class="mw-redirect" title="Imagine Media">Imagine Media</a>. September 1996. p. 56.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=article&rft.jtitle=Next+Generation&rft.atitle=Top+100+Games+of+All+Time&rft.issue=21&rft.pages=56&rft.date=1996-09&rfr_id=info%3Asid%2Fen.wikipedia.org%3AAsteroids+%28video+game%29" class="Z3988"></span></span> </li> <li id="cite_note-38"><span class="mw-cite-backlink"><b><a href="#cite_ref-38">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation magazine cs1">"Top 50 Games of All Time". <i><a href="/wiki/Next_Generation_(magazine)" title="Next Generation (magazine)">Next Generation</a></i>. No. 50. <a href="/wiki/Imagine_Media" class="mw-redirect" title="Imagine Media">Imagine Media</a>. 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Retrieved <span class="nowrap">September 28,</span> 2016</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=article&rft.jtitle=Time&rft.atitle=All-Time+100+Video+Games&rft.date=2012-11-15&rft.aulast=Grossman&rft.aufirst=Lev&rft_id=https%3A%2F%2Ftechland.time.com%2F2012%2F11%2F15%2Fall-time-100-video-games%2Fslide%2Fasteroids-1979%2F&rfr_id=info%3Asid%2Fen.wikipedia.org%3AAsteroids+%28video+game%29" class="Z3988"></span></span> </li> <li id="cite_note-ew-40"><span class="mw-cite-backlink"><b><a href="#cite_ref-ew_40-0">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFMorales2013" class="citation magazine cs1">Morales, Aaron (January 25, 2013). <a rel="nofollow" class="external text" href="http://www.ew.com/article/2013/01/25/the-10-best-atari-games">"The 10 best Atari games"</a>. <i><a href="/wiki/Entertainment_Weekly" title="Entertainment Weekly">Entertainment Weekly</a></i>. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20180115174334/http://ew.com/article/2013/01/25/the-10-best-atari-games/">Archived</a> from the original on January 15, 2018<span class="reference-accessdate">. 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Retrieved <span class="nowrap">January 1,</span> 2025</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&rft.genre=unknown&rft.btitle=Large+Marge&rft.pages=2%3A24&rft.date=2014-01-11&rft_id=https%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3DJv08vnIlnIw&rfr_id=info%3Asid%2Fen.wikipedia.org%3AAsteroids+%28video+game%29" class="Z3988"></span></span> </li> <li id="cite_note-twin-77"><span class="mw-cite-backlink"><b><a href="#cite_ref-twin_77-0">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFChris_Kohler2008" class="citation magazine cs1">Chris Kohler (November 13, 2008). <a rel="nofollow" class="external text" href="https://www.wired.com/science/discoveries/news/2008/11/dayintech_1113">"Nov. 13, 1982: Teen Sets Asteroids Record in 3-Day Marathon"</a>. <i>Wired</i>. Conde Nast Publications. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20090712123602/http://www.wired.com/science/discoveries/news/2008/11/dayintech_1113">Archived</a> from the original on July 12, 2009<span class="reference-accessdate">. Retrieved <span class="nowrap">June 7,</span> 2009</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=article&rft.jtitle=Wired&rft.atitle=Nov.+13%2C+1982%3A+Teen+Sets+Asteroids+Record+in+3-Day+Marathon&rft.date=2008-11-13&rft.au=Chris+Kohler&rft_id=https%3A%2F%2Fwww.wired.com%2Fscience%2Fdiscoveries%2Fnews%2F2008%2F11%2Fdayintech_1113&rfr_id=info%3Asid%2Fen.wikipedia.org%3AAsteroids+%28video+game%29" class="Z3988"></span></span> </li> <li id="cite_note-SafranAsteroids2002Award-78"><span class="mw-cite-backlink"><b><a href="#cite_ref-SafranAsteroids2002Award_78-0">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFChris_Gray2002" class="citation news cs1">Chris Gray (April 28, 2002). <a rel="nofollow" class="external text" href="https://web.archive.org/web/20160304062621/http://articles.philly.com/2002-04-28/news/25338220_1_samson-carpal-tunnel-syndrome-official-video-game">"After 20 years, master gamester finally honored"</a>. <i>The Philadelphia Inquirer</i>. 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Condé Nast Publications. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20100407043933/http://www.wired.com/gamelife/2010/04/asteroids-record/">Archived</a> from the original on April 7, 2010<span class="reference-accessdate">. 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(1993–present)">Atari</a></li> <li><a rel="nofollow" class="external text" href="https://www.arcade-museum.com/game_detail.php?game_id=6939"><i>Asteroids</i></a> at the <a href="/wiki/Killer_List_of_Videogames" class="mw-redirect" title="Killer List of Videogames">Killer List of Videogames</a></li> <li><a rel="nofollow" class="external text" href="http://www.coinop.org/Game/100005"><i>Asteroids</i></a> at Coinop.org</li> <li><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFGeorge2001" class="citation web cs1">George, Gregory D. (September 7, 2001). <a rel="nofollow" class="external text" href="https://web.archive.org/web/20070927230614/http://www.ataritimes.com/article.php?showarticle=174">"All About <i>Asteroids</i>"</a>. <i>Atari Times</i>. Archived from <a rel="nofollow" class="external text" href="http://www.ataritimes.com/article.php?showarticle=174">the original</a> on September 27, 2007.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=unknown&rft.jtitle=Atari+Times&rft.atitle=All+About+Asteroids&rft.date=2001-09-07&rft.aulast=George&rft.aufirst=Gregory+D.&rft_id=http%3A%2F%2Fwww.ataritimes.com%2Farticle.php%3Fshowarticle%3D174&rfr_id=info%3Asid%2Fen.wikipedia.org%3AAsteroids+%28video+game%29" class="Z3988"></span></li> <li><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://thedoteaters.com/?bitstory=asteroids">"Asteroids - Rockin' the Arcade"</a>. 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href="/wiki/Special:EditPage/Template:Asteroids_series" title="Special:EditPage/Template:Asteroids series"><abbr title="Edit this template">e</abbr></a></li></ul></div><div id="Atari&#039;s_Asteroids59" style="font-size:114%;margin:0 4em"><i><a href="/wiki/Atari,_Inc." title="Atari, Inc.">Atari</a>'s Asteroids</i></div></th></tr><tr><th scope="row" class="navbox-group" style="width:1%">Games</th><td class="navbox-list-with-group navbox-list navbox-odd hlist" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><i><a class="mw-selflink selflink">Asteroids</a></i></li> <li><i><a href="/wiki/Asteroids_Deluxe" title="Asteroids Deluxe">Asteroids Deluxe</a></i></li> <li><i><a href="/wiki/Space_Duel" title="Space Duel">Space Duel</a></i></li> <li><i><a href="/wiki/Blasteroids" title="Blasteroids">Blasteroids</a></i></li> <li><i><a href="/wiki/Super_Asteroids_%26_Missile_Command" title="Super Asteroids & Missile Command">Super Asteroids</a></i></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Related</th><td class="navbox-list-with-group navbox-list navbox-even hlist" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><i><a href="/wiki/Spacewar!" title="Spacewar!">Spacewar!</a></i></li> <li><i><a href="/wiki/Lunar_Lander_(1979_video_game)" title="Lunar Lander (1979 video game)">Lunar Lander</a></i></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Developers</th><td class="navbox-list-with-group navbox-list navbox-odd hlist" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Lyle_Rains" title="Lyle Rains">Lyle Rains</a></li> <li><a href="/wiki/Ed_Logg" title="Ed Logg">Ed Logg</a></li></ul> </div></td></tr></tbody></table></div> <div class="navbox-styles"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1129693374"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1236075235"></div><div role="navigation" class="navbox" aria-labelledby="1970s_Atari_arcade_games144" style="padding:3px"><table class="nowraplinks mw-collapsible autocollapse navbox-inner" style="border-spacing:0;background:transparent;color:inherit"><tbody><tr><th scope="col" class="navbox-title" colspan="2"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1129693374"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1239400231"><div class="navbar plainlinks hlist navbar-mini"><ul><li class="nv-view"><a href="/wiki/Template:1970s_Atari_arcade_games" title="Template:1970s Atari arcade games"><abbr title="View this template">v</abbr></a></li><li class="nv-talk"><a href="/wiki/Template_talk:1970s_Atari_arcade_games" title="Template talk:1970s Atari arcade games"><abbr title="Discuss this template">t</abbr></a></li><li class="nv-edit"><a href="/wiki/Special:EditPage/Template:1970s_Atari_arcade_games" title="Special:EditPage/Template:1970s Atari arcade games"><abbr title="Edit this template">e</abbr></a></li></ul></div><div id="1970s_Atari_arcade_games144" style="font-size:114%;margin:0 4em">1970s <a href="/wiki/Atari,_Inc." title="Atari, Inc.">Atari</a> <a href="/wiki/Arcade_game" title="Arcade game">arcade games</a></div></th></tr><tr><th scope="row" class="navbox-group" style="width:1%">Syzygy Engineering (1971)</th><td class="navbox-list-with-group navbox-list navbox-odd hlist" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><i><a href="/wiki/Computer_Space" title="Computer Space">Computer Space</a></i></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">1972</th><td class="navbox-list-with-group navbox-list navbox-even hlist" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><i><a href="/wiki/Pong" title="Pong">Pong</a></i></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">1973</th><td class="navbox-list-with-group navbox-list navbox-odd hlist" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><i><a href="/wiki/Gotcha_(video_game)" title="Gotcha (video game)">Gotcha</a></i></li> <li><i><a href="/wiki/Space_Race_(video_game)" title="Space Race (video game)">Space Race</a></i></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">1974</th><td class="navbox-list-with-group navbox-list navbox-even hlist" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><i><a href="/wiki/Gran_Trak_10" title="Gran Trak 10">Gran Trak 10</a></i></li> <li><i><a href="/wiki/Qwak!" title="Qwak!">Qwak!</a></i></li> <li><i><a href="/wiki/Rebound_(video_game)" title="Rebound (video game)">Rebound</a></i></li> <li><i><a href="/wiki/Tank_(video_game)" title="Tank (video game)">Tank</a></i></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">1975</th><td class="navbox-list-with-group navbox-list navbox-odd hlist" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><i><a href="/wiki/Anti-Aircraft_(video_game)" title="Anti-Aircraft (video game)">Anti-Aircraft</a></i></li> <li><i><a href="/wiki/Crash_%27N_Score" title="Crash 'N Score">Crash 'N Score</a></i></li> <li><i><a href="/wiki/Doctor_Pong" title="Doctor Pong">Doctor Pong</a></i></li> <li><i><a href="/wiki/Hi-way" title="Hi-way">Hi-way</a></i></li> <li><i><a href="/wiki/Indy_800" title="Indy 800">Indy 800</a></i></li> <li><i><a href="/wiki/Jet_Fighter_(video_game)" title="Jet Fighter (video game)">Jet Fighter</a></i></li> <li><i><a href="/wiki/Pursuit_(video_game)" title="Pursuit (video game)">Pursuit</a></i></li> <li><i><a href="/wiki/Shark_Jaws" title="Shark Jaws">Shark Jaws</a></i></li> <li><i><a href="/wiki/Steeplechase_(video_game)" title="Steeplechase (video game)">Steeplechase</a></i></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">1976</th><td class="navbox-list-with-group navbox-list navbox-even hlist" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><i><a href="/wiki/Breakout_(video_game)" title="Breakout (video game)">Breakout</a></i></li> <li><i><a href="/wiki/F-1_(arcade_game)" title="F-1 (arcade game)">F-1</a></i></li> <li><i><a href="/wiki/Indy_4_(video_game)" title="Indy 4 (video game)">Indy 4</a></i></li> <li><i><a href="/wiki/LeMans_(video_game)" title="LeMans (video game)">LeMans</a></i></li> <li><i><a href="/wiki/Night_Driver_(video_game)" title="Night Driver (video game)">Night Driver</a></i></li> <li><i><a href="/wiki/Outlaw_(video_game)" title="Outlaw (video game)">Outlaw</a></i></li> <li><i><a href="/wiki/Quiz_Show_(video_game)" title="Quiz Show (video game)">Quiz Show</a></i></li> <li><i><a href="/wiki/Sprint_2" title="Sprint 2">Sprint 2</a></i></li> <li><i><a href="/wiki/Stunt_Cycle" title="Stunt Cycle">Stunt Cycle</a></i></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">1977</th><td class="navbox-list-with-group navbox-list navbox-odd hlist" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><i><a href="/wiki/Canyon_Bomber" title="Canyon Bomber">Canyon Bomber</a></i></li> <li><i><a href="/wiki/Destroyer_(arcade_game)" title="Destroyer (arcade game)">Destroyer</a></i></li> <li><i><a href="/wiki/Dominos_(video_game)" title="Dominos (video game)">Dominos</a></i></li> <li><i><a href="/wiki/Starship_1" title="Starship 1">Starship 1</a></i></li> <li><i><a href="/wiki/Super_Bug_(video_game)" title="Super Bug (video game)">Super Bug</a></i></li> <li><i><a href="/wiki/Triple_Hunt" title="Triple Hunt">Triple Hunt</a></i></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">1978</th><td class="navbox-list-with-group navbox-list navbox-even hlist" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><i><a href="/wiki/Atari_Football" class="mw-redirect" title="Atari Football">Atari Football</a></i></li> <li><i><a href="/wiki/Avalanche_(video_game)" title="Avalanche (video game)">Avalanche</a></i></li> <li><i><a href="/wiki/Fire_Truck_(video_game)" title="Fire Truck (video game)">Fire Truck</a></i></li> <li><i><a href="/wiki/Sky_Diver" title="Sky Diver">Sky Diver</a></i></li> <li><i><a href="/wiki/Super_Breakout" title="Super Breakout">Super Breakout</a></i></li> <li><i><a href="/wiki/Tournament_Table" title="Tournament Table">Tournament Table</a></i></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">1979</th><td class="navbox-list-with-group navbox-list navbox-odd hlist" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><i><a class="mw-selflink selflink">Asteroids</a></i></li> <li><i><a href="/wiki/Basketball_(1979_video_game)" title="Basketball (1979 video game)">Basketball</a></i></li> <li><i><a href="/wiki/Lunar_Lander_(1979_video_game)" title="Lunar Lander (1979 video game)">Lunar Lander</a></i></li></ul> </div></td></tr><tr><td class="navbox-abovebelow" colspan="2"><div><a href="/wiki/List_of_Atari,_Inc._games_(1972%E2%80%931984)" title="List of Atari, Inc. games (1972–1984)">List of Atari, Inc. games (1972–1984)</a></div></td></tr></tbody></table></div> <div class="navbox-styles"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1129693374"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1236075235"></div><div role="navigation" class="navbox authority-control" aria-label="Navbox492" style="padding:3px"><table class="nowraplinks hlist navbox-inner" style="border-spacing:0;background:transparent;color:inherit"><tbody><tr><th scope="row" class="navbox-group" style="width:1%"><a href="/wiki/Help:Authority_control" title="Help:Authority control">Authority control databases</a>: National <span class="mw-valign-text-top noprint" typeof="mw:File/Frameless"><a href="https://www.wikidata.org/wiki/Q748890#identifiers" title="Edit this at Wikidata"><img alt="Edit this at Wikidata" src="//upload.wikimedia.org/wikipedia/en/thumb/8/8a/OOjs_UI_icon_edit-ltr-progressive.svg/10px-OOjs_UI_icon_edit-ltr-progressive.svg.png" decoding="async" width="10" height="10" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/en/thumb/8/8a/OOjs_UI_icon_edit-ltr-progressive.svg/15px-OOjs_UI_icon_edit-ltr-progressive.svg.png 1.5x, //upload.wikimedia.org/wikipedia/en/thumb/8/8a/OOjs_UI_icon_edit-ltr-progressive.svg/20px-OOjs_UI_icon_edit-ltr-progressive.svg.png 2x" data-file-width="20" data-file-height="20" /></a></span></th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"><ul><li><span class="uid"><a rel="nofollow" class="external text" href="https://catalogue.bnf.fr/ark:/12148/cb16706385p">France</a></span></li><li><span class="uid"><a rel="nofollow" class="external text" href="https://data.bnf.fr/ark:/12148/cb16706385p">BnF data</a></span></li></ul></div></td></tr></tbody></table></div> <!-- 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