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Creation Engine - Vikipedi
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data-event-name="pinnable-header.vector-main-menu.pin">kenar çubuğuna taşı</button> <button class="vector-pinnable-header-toggle-button vector-pinnable-header-unpin-button" data-event-name="pinnable-header.vector-main-menu.unpin">gizle</button> </div> <div id="p-navigation" class="vector-menu mw-portlet mw-portlet-navigation" > <div class="vector-menu-heading"> Gezinti </div> <div class="vector-menu-content"> <ul class="vector-menu-content-list"> <li id="n-mainpage-description" class="mw-list-item"><a href="/wiki/Anasayfa" title="Anasayfayı ziyaret et [z]" accesskey="z"><span>Anasayfa</span></a></li><li id="n-Hakkımızda" class="mw-list-item"><a href="/wiki/Vikipedi:Hakk%C4%B1nda"><span>Hakkımızda</span></a></li><li id="n-İçindekiler" class="mw-list-item"><a href="/wiki/Vikipedi:G%C3%B6z_at"><span>İçindekiler</span></a></li><li id="n-randompage" class="mw-list-item"><a href="/wiki/%C3%96zel:Rastgele" title="Rastgele bir sayfaya gidin [x]" accesskey="x"><span>Rastgele 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class="vector-menu-content"> <ul class="vector-menu-content-list"> </ul> </div> </div> <nav class="vector-appearance-landmark" aria-label="Görünüm"> <div id="vector-appearance-dropdown" class="vector-dropdown " title="Sayfanın yazı tipi boyutunun, genişliğinin ve renginin görünümünü değiştirin" > <input type="checkbox" id="vector-appearance-dropdown-checkbox" role="button" aria-haspopup="true" data-event-name="ui.dropdown-vector-appearance-dropdown" class="vector-dropdown-checkbox " aria-label="Görünüm" > <label id="vector-appearance-dropdown-label" for="vector-appearance-dropdown-checkbox" class="vector-dropdown-label cdx-button cdx-button--fake-button cdx-button--fake-button--enabled cdx-button--weight-quiet cdx-button--icon-only " aria-hidden="true" ><span class="vector-icon mw-ui-icon-appearance mw-ui-icon-wikimedia-appearance"></span> <span class="vector-dropdown-label-text">Görünüm</span> </label> <div class="vector-dropdown-content"> <div 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tavsiye edilmektedir ancak bu zorunlu değildir" class=""><span>Hesap oluştur</span></a> </li> <li id="pt-login-2" class="user-links-collapsible-item mw-list-item user-links-collapsible-item"><a data-mw="interface" href="/w/index.php?title=%C3%96zel:Kullan%C4%B1c%C4%B1OturumuA%C3%A7ma&returnto=Creation+Engine" title="Oturum açmanız tavsiye edilmektedir; ancak bu zorunlu değildir [o]" accesskey="o" class=""><span>Oturum aç</span></a> </li> </ul> </div> </div> </div> <div id="vector-user-links-dropdown" class="vector-dropdown vector-user-menu vector-button-flush-right vector-user-menu-logged-out" title="Daha fazla seçenek" > <input type="checkbox" id="vector-user-links-dropdown-checkbox" role="button" aria-haspopup="true" data-event-name="ui.dropdown-vector-user-links-dropdown" class="vector-dropdown-checkbox " aria-label="Kişisel araçlar" > <label id="vector-user-links-dropdown-label" for="vector-user-links-dropdown-checkbox" class="vector-dropdown-label cdx-button cdx-button--fake-button cdx-button--fake-button--enabled cdx-button--weight-quiet cdx-button--icon-only " aria-hidden="true" ><span class="vector-icon mw-ui-icon-ellipsis mw-ui-icon-wikimedia-ellipsis"></span> <span class="vector-dropdown-label-text">Kişisel araçlar</span> </label> <div class="vector-dropdown-content"> <div id="p-personal" class="vector-menu mw-portlet mw-portlet-personal user-links-collapsible-item" title="Kullanıcı menüsü" > <div class="vector-menu-content"> <ul class="vector-menu-content-list"> <li id="pt-sitesupport" class="user-links-collapsible-item mw-list-item"><a href="//donate.wikimedia.org/wiki/Special:FundraiserRedirector?utm_source=donate&utm_medium=sidebar&utm_campaign=C13_tr.wikipedia.org&uselang=tr"><span>Bağış yapın</span></a></li><li id="pt-createaccount" class="user-links-collapsible-item mw-list-item"><a href="/w/index.php?title=%C3%96zel:HesapOlu%C5%9Ftur&returnto=Creation+Engine" title="Bir hesap oluşturup oturum açmanız tavsiye edilmektedir ancak bu zorunlu değildir"><span class="vector-icon mw-ui-icon-userAdd mw-ui-icon-wikimedia-userAdd"></span> <span>Hesap oluştur</span></a></li><li id="pt-login" class="user-links-collapsible-item mw-list-item"><a href="/w/index.php?title=%C3%96zel:Kullan%C4%B1c%C4%B1OturumuA%C3%A7ma&returnto=Creation+Engine" title="Oturum açmanız tavsiye edilmektedir; ancak bu zorunlu değildir [o]" accesskey="o"><span class="vector-icon mw-ui-icon-logIn mw-ui-icon-wikimedia-logIn"></span> <span>Oturum aç</span></a></li> </ul> </div> </div> <div id="p-user-menu-anon-editor" class="vector-menu mw-portlet mw-portlet-user-menu-anon-editor" > <div class="vector-menu-heading"> Çıkış yapmış editörler için sayfalar <a href="/wiki/Yard%C4%B1m:Giri%C5%9F" aria-label="Değişiklik yapma hakkında daha fazla bilgi edinin"><span>daha fazla bilgi</span></a> </div> <div class="vector-menu-content"> <ul class="vector-menu-content-list"> <li id="pt-anoncontribs" class="mw-list-item"><a href="/wiki/%C3%96zel:Katk%C4%B1lar%C4%B1m" title="Bu IP adresinden yapılmış değişiklikler listesi [y]" accesskey="y"><span>Katkılar</span></a></li><li id="pt-anontalk" class="mw-list-item"><a href="/wiki/%C3%96zel:MesajSayfam" title="Bu IP adresindeki düzenlemeler hakkında tartışma [n]" accesskey="n"><span>Mesaj</span></a></li> </ul> </div> </div> </div> </div> </nav> </div> </header> </div> <div class="mw-page-container"> <div class="mw-page-container-inner"> <div class="vector-sitenotice-container"> <div id="siteNotice"><!-- CentralNotice --></div> </div> <div class="vector-column-start"> <div class="vector-main-menu-container"> <div id="mw-navigation"> <nav id="mw-panel" class="vector-main-menu-landmark" aria-label="Site"> <div id="vector-main-menu-pinned-container" class="vector-pinned-container"> </div> </nav> </div> </div> <div class="vector-sticky-pinned-container"> <nav id="mw-panel-toc" aria-label="İçindekiler" data-event-name="ui.sidebar-toc" class="mw-table-of-contents-container vector-toc-landmark"> <div id="vector-toc-pinned-container" class="vector-pinned-container"> <div id="vector-toc" class="vector-toc vector-pinnable-element"> <div class="vector-pinnable-header vector-toc-pinnable-header vector-pinnable-header-pinned" data-feature-name="toc-pinned" data-pinnable-element-id="vector-toc" > <h2 class="vector-pinnable-header-label">İçindekiler</h2> <button class="vector-pinnable-header-toggle-button vector-pinnable-header-pin-button" data-event-name="pinnable-header.vector-toc.pin">kenar çubuğuna taşı</button> <button class="vector-pinnable-header-toggle-button vector-pinnable-header-unpin-button" data-event-name="pinnable-header.vector-toc.unpin">gizle</button> </div> <ul class="vector-toc-contents" id="mw-panel-toc-list"> <li id="toc-mw-content-text" class="vector-toc-list-item vector-toc-level-1"> <a href="#" class="vector-toc-link"> <div class="vector-toc-text">Giriş</div> </a> </li> <li id="toc-Geliştirme" class="vector-toc-list-item vector-toc-level-1 vector-toc-list-item-expanded"> <a class="vector-toc-link" href="#Geliştirme"> <div class="vector-toc-text"> <span class="vector-toc-numb">1</span> <span>Geliştirme</span> </div> </a> <ul id="toc-Geliştirme-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-Özellikleri" class="vector-toc-list-item vector-toc-level-1 vector-toc-list-item-expanded"> <a class="vector-toc-link" href="#Özellikleri"> <div class="vector-toc-text"> <span class="vector-toc-numb">2</span> <span>Özellikleri</span> </div> </a> <button aria-controls="toc-Özellikleri-sublist" class="cdx-button cdx-button--weight-quiet cdx-button--icon-only vector-toc-toggle"> <span class="vector-icon mw-ui-icon-wikimedia-expand"></span> <span>Özellikleri alt bölümünü aç/kapa</span> </button> <ul id="toc-Özellikleri-sublist" class="vector-toc-list"> <li id="toc-Creation_Kit" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#Creation_Kit"> <div class="vector-toc-text"> <span class="vector-toc-numb">2.1</span> <span>Creation Kit</span> </div> </a> <ul id="toc-Creation_Kit-sublist" class="vector-toc-list"> </ul> </li> </ul> </li> <li id="toc-Creation_Engine_kullanan_oyunlar" class="vector-toc-list-item vector-toc-level-1 vector-toc-list-item-expanded"> <a class="vector-toc-link" href="#Creation_Engine_kullanan_oyunlar"> <div class="vector-toc-text"> <span class="vector-toc-numb">3</span> <span>Creation Engine kullanan oyunlar</span> </div> </a> <button aria-controls="toc-Creation_Engine_kullanan_oyunlar-sublist" class="cdx-button cdx-button--weight-quiet cdx-button--icon-only vector-toc-toggle"> <span class="vector-icon mw-ui-icon-wikimedia-expand"></span> <span>Creation Engine kullanan oyunlar alt bölümünü aç/kapa</span> </button> <ul id="toc-Creation_Engine_kullanan_oyunlar-sublist" class="vector-toc-list"> <li id="toc-Creation_Engine" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#Creation_Engine"> <div class="vector-toc-text"> <span class="vector-toc-numb">3.1</span> <span>Creation Engine</span> </div> </a> <ul id="toc-Creation_Engine-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-Creation_Engine_2" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#Creation_Engine_2"> <div class="vector-toc-text"> <span class="vector-toc-numb">3.2</span> <span>Creation Engine 2</span> </div> </a> <ul id="toc-Creation_Engine_2-sublist" class="vector-toc-list"> </ul> </li> </ul> </li> <li id="toc-Kaynakça" class="vector-toc-list-item vector-toc-level-1 vector-toc-list-item-expanded"> <a class="vector-toc-link" href="#Kaynakça"> <div class="vector-toc-text"> <span class="vector-toc-numb">4</span> <span>Kaynakça</span> </div> </a> <ul id="toc-Kaynakça-sublist" class="vector-toc-list"> </ul> </li> </ul> </div> </div> </nav> </div> </div> <div class="mw-content-container"> <main id="content" class="mw-body"> <header class="mw-body-header vector-page-titlebar"> <nav aria-label="İçindekiler" class="vector-toc-landmark"> <div id="vector-page-titlebar-toc" class="vector-dropdown vector-page-titlebar-toc vector-button-flush-left" > <input type="checkbox" id="vector-page-titlebar-toc-checkbox" role="button" aria-haspopup="true" data-event-name="ui.dropdown-vector-page-titlebar-toc" class="vector-dropdown-checkbox " aria-label="İçindekiler tablosunu değiştir" > <label id="vector-page-titlebar-toc-label" for="vector-page-titlebar-toc-checkbox" class="vector-dropdown-label cdx-button cdx-button--fake-button cdx-button--fake-button--enabled cdx-button--weight-quiet cdx-button--icon-only " aria-hidden="true" ><span class="vector-icon mw-ui-icon-listBullet mw-ui-icon-wikimedia-listBullet"></span> <span class="vector-dropdown-label-text">İçindekiler tablosunu değiştir</span> </label> <div class="vector-dropdown-content"> <div id="vector-page-titlebar-toc-unpinned-container" class="vector-unpinned-container"> </div> </div> </div> </nav> <h1 id="firstHeading" class="firstHeading mw-first-heading"><span class="mw-page-title-main">Creation Engine</span></h1> <div id="p-lang-btn" class="vector-dropdown mw-portlet mw-portlet-lang" > <input type="checkbox" id="p-lang-btn-checkbox" role="button" aria-haspopup="true" data-event-name="ui.dropdown-p-lang-btn" class="vector-dropdown-checkbox mw-interlanguage-selector" aria-label="Başka bir dildeki sayfaya gidin. 13 dilde mevcut" > <label id="p-lang-btn-label" for="p-lang-btn-checkbox" class="vector-dropdown-label cdx-button cdx-button--fake-button cdx-button--fake-button--enabled cdx-button--weight-quiet cdx-button--action-progressive mw-portlet-lang-heading-13" aria-hidden="true" ><span class="vector-icon mw-ui-icon-language-progressive mw-ui-icon-wikimedia-language-progressive"></span> <span class="vector-dropdown-label-text">13 dil</span> </label> <div class="vector-dropdown-content"> <div class="vector-menu-content"> <ul class="vector-menu-content-list"> <li class="interlanguage-link interwiki-az mw-list-item"><a href="https://az.wikipedia.org/wiki/Creation_Engine" title="Creation Engine - Azerbaycan dili" lang="az" hreflang="az" data-title="Creation Engine" data-language-autonym="Azərbaycanca" data-language-local-name="Azerbaycan dili" class="interlanguage-link-target"><span>Azərbaycanca</span></a></li><li class="interlanguage-link interwiki-en mw-list-item"><a href="https://en.wikipedia.org/wiki/Creation_Engine" title="Creation Engine - İngilizce" lang="en" hreflang="en" data-title="Creation Engine" data-language-autonym="English" data-language-local-name="İngilizce" class="interlanguage-link-target"><span>English</span></a></li><li class="interlanguage-link interwiki-es mw-list-item"><a href="https://es.wikipedia.org/wiki/Creation_Engine" title="Creation Engine - İspanyolca" lang="es" hreflang="es" data-title="Creation Engine" data-language-autonym="Español" data-language-local-name="İspanyolca" class="interlanguage-link-target"><span>Español</span></a></li><li class="interlanguage-link interwiki-fi mw-list-item"><a href="https://fi.wikipedia.org/wiki/Creation_Engine" title="Creation Engine - Fince" lang="fi" hreflang="fi" data-title="Creation Engine" data-language-autonym="Suomi" data-language-local-name="Fince" class="interlanguage-link-target"><span>Suomi</span></a></li><li class="interlanguage-link interwiki-fr mw-list-item"><a href="https://fr.wikipedia.org/wiki/Creation_Engine" title="Creation Engine - Fransızca" lang="fr" hreflang="fr" data-title="Creation Engine" data-language-autonym="Français" data-language-local-name="Fransızca" class="interlanguage-link-target"><span>Français</span></a></li><li class="interlanguage-link interwiki-gl mw-list-item"><a href="https://gl.wikipedia.org/wiki/Creation_Engine" title="Creation Engine - Galiçyaca" lang="gl" hreflang="gl" data-title="Creation Engine" data-language-autonym="Galego" data-language-local-name="Galiçyaca" class="interlanguage-link-target"><span>Galego</span></a></li><li class="interlanguage-link interwiki-it mw-list-item"><a href="https://it.wikipedia.org/wiki/Creation_Engine" title="Creation Engine - İtalyanca" lang="it" hreflang="it" data-title="Creation Engine" data-language-autonym="İtaliano" data-language-local-name="İtalyanca" class="interlanguage-link-target"><span>İtaliano</span></a></li><li class="interlanguage-link interwiki-ka mw-list-item"><a href="https://ka.wikipedia.org/wiki/Creation_Engine" title="Creation Engine - Gürcüce" lang="ka" hreflang="ka" data-title="Creation Engine" data-language-autonym="ქართული" data-language-local-name="Gürcüce" class="interlanguage-link-target"><span>ქართული</span></a></li><li class="interlanguage-link interwiki-nl mw-list-item"><a href="https://nl.wikipedia.org/wiki/Creation_Engine" title="Creation Engine - Felemenkçe" lang="nl" hreflang="nl" data-title="Creation Engine" data-language-autonym="Nederlands" data-language-local-name="Felemenkçe" class="interlanguage-link-target"><span>Nederlands</span></a></li><li class="interlanguage-link interwiki-pt mw-list-item"><a href="https://pt.wikipedia.org/wiki/Creation_Engine" title="Creation Engine - Portekizce" lang="pt" hreflang="pt" data-title="Creation Engine" data-language-autonym="Português" data-language-local-name="Portekizce" class="interlanguage-link-target"><span>Português</span></a></li><li class="interlanguage-link interwiki-ru mw-list-item"><a href="https://ru.wikipedia.org/wiki/Creation_Engine" title="Creation Engine - Rusça" lang="ru" hreflang="ru" data-title="Creation Engine" data-language-autonym="Русский" data-language-local-name="Rusça" class="interlanguage-link-target"><span>Русский</span></a></li><li class="interlanguage-link interwiki-uk mw-list-item"><a href="https://uk.wikipedia.org/wiki/Creation_Engine" title="Creation Engine - Ukraynaca" lang="uk" hreflang="uk" data-title="Creation Engine" data-language-autonym="Українська" data-language-local-name="Ukraynaca" class="interlanguage-link-target"><span>Українська</span></a></li><li class="interlanguage-link interwiki-zh mw-list-item"><a href="https://zh.wikipedia.org/wiki/Creation%E5%BC%95%E6%93%8E" title="Creation引擎 - Çince" lang="zh" hreflang="zh" data-title="Creation引擎" data-language-autonym="中文" data-language-local-name="Çince" class="interlanguage-link-target"><span>中文</span></a></li> </ul> <div class="after-portlet after-portlet-lang"><span class="wb-langlinks-edit wb-langlinks-link"><a href="https://www.wikidata.org/wiki/Special:EntityPage/Q4036655#sitelinks-wikipedia" title="Dillerarası bağlantıları değiştir" class="wbc-editpage">Bağlantıları değiştir</a></span></div> </div> </div> </div> </header> <div class="vector-page-toolbar"> <div class="vector-page-toolbar-container"> <div id="left-navigation"> <nav aria-label="Ad alanları"> <div id="p-associated-pages" class="vector-menu vector-menu-tabs mw-portlet mw-portlet-associated-pages" > <div class="vector-menu-content"> <ul class="vector-menu-content-list"> <li id="ca-nstab-main" class="selected vector-tab-noicon mw-list-item"><a href="/wiki/Creation_Engine" title="İçerik sayfasını göster [c]" accesskey="c"><span>Madde</span></a></li><li id="ca-talk" class="vector-tab-noicon mw-list-item"><a href="/wiki/Tart%C4%B1%C5%9Fma:Creation_Engine" rel="discussion" title="İçerik ile ilgili tartışma [t]" accesskey="t"><span>Tartışma</span></a></li> </ul> </div> </div> <div id="vector-variants-dropdown" class="vector-dropdown emptyPortlet" > <input type="checkbox" id="vector-variants-dropdown-checkbox" role="button" aria-haspopup="true" data-event-name="ui.dropdown-vector-variants-dropdown" class="vector-dropdown-checkbox " aria-label="Dil varyantını değiştir" > <label id="vector-variants-dropdown-label" for="vector-variants-dropdown-checkbox" class="vector-dropdown-label cdx-button cdx-button--fake-button cdx-button--fake-button--enabled cdx-button--weight-quiet" aria-hidden="true" ><span class="vector-dropdown-label-text">Türkçe</span> </label> <div class="vector-dropdown-content"> <div id="p-variants" class="vector-menu mw-portlet mw-portlet-variants emptyPortlet" > <div class="vector-menu-content"> <ul class="vector-menu-content-list"> </ul> </div> </div> </div> </div> </nav> </div> <div id="right-navigation" class="vector-collapsible"> <nav aria-label="Görünüm"> <div id="p-views" class="vector-menu vector-menu-tabs mw-portlet mw-portlet-views" > <div class="vector-menu-content"> <ul class="vector-menu-content-list"> <li id="ca-view" class="selected vector-tab-noicon mw-list-item"><a href="/wiki/Creation_Engine"><span>Oku</span></a></li><li id="ca-ve-edit" class="vector-tab-noicon mw-list-item"><a href="/w/index.php?title=Creation_Engine&veaction=edit" title="Bu sayfayı değiştir [v]" accesskey="v"><span>Değiştir</span></a></li><li id="ca-edit" class="collapsible vector-tab-noicon mw-list-item"><a href="/w/index.php?title=Creation_Engine&action=edit" title="Bu sayfanın kaynak kodunu düzenleyin [e]" accesskey="e"><span>Kaynağı değiştir</span></a></li><li id="ca-history" class="vector-tab-noicon mw-list-item"><a href="/w/index.php?title=Creation_Engine&action=history" title="Bu sayfanın geçmiş sürümleri [h]" accesskey="h"><span>Geçmişi gör</span></a></li> </ul> </div> </div> </nav> <nav class="vector-page-tools-landmark" aria-label="Sayfa araçları"> <div id="vector-page-tools-dropdown" class="vector-dropdown vector-page-tools-dropdown" > <input type="checkbox" id="vector-page-tools-dropdown-checkbox" role="button" aria-haspopup="true" data-event-name="ui.dropdown-vector-page-tools-dropdown" class="vector-dropdown-checkbox " aria-label="Araçlar" > <label id="vector-page-tools-dropdown-label" for="vector-page-tools-dropdown-checkbox" class="vector-dropdown-label cdx-button cdx-button--fake-button cdx-button--fake-button--enabled cdx-button--weight-quiet" aria-hidden="true" ><span class="vector-dropdown-label-text">Araçlar</span> </label> <div class="vector-dropdown-content"> <div id="vector-page-tools-unpinned-container" class="vector-unpinned-container"> <div id="vector-page-tools" class="vector-page-tools vector-pinnable-element"> <div class="vector-pinnable-header vector-page-tools-pinnable-header vector-pinnable-header-unpinned" data-feature-name="page-tools-pinned" data-pinnable-element-id="vector-page-tools" data-pinned-container-id="vector-page-tools-pinned-container" data-unpinned-container-id="vector-page-tools-unpinned-container" > <div class="vector-pinnable-header-label">Araçlar</div> <button class="vector-pinnable-header-toggle-button vector-pinnable-header-pin-button" data-event-name="pinnable-header.vector-page-tools.pin">kenar çubuğuna taşı</button> <button class="vector-pinnable-header-toggle-button vector-pinnable-header-unpin-button" data-event-name="pinnable-header.vector-page-tools.unpin">gizle</button> </div> <div id="p-cactions" class="vector-menu mw-portlet mw-portlet-cactions emptyPortlet vector-has-collapsible-items" title="Daha fazla seçenek" > <div class="vector-menu-heading"> Eylemler </div> <div class="vector-menu-content"> <ul class="vector-menu-content-list"> <li id="ca-more-view" class="selected vector-more-collapsible-item mw-list-item"><a href="/wiki/Creation_Engine"><span>Oku</span></a></li><li id="ca-more-ve-edit" class="vector-more-collapsible-item mw-list-item"><a href="/w/index.php?title=Creation_Engine&veaction=edit" title="Bu sayfayı değiştir [v]" accesskey="v"><span>Değiştir</span></a></li><li id="ca-more-edit" class="collapsible vector-more-collapsible-item mw-list-item"><a href="/w/index.php?title=Creation_Engine&action=edit" title="Bu sayfanın kaynak kodunu düzenleyin [e]" accesskey="e"><span>Kaynağı değiştir</span></a></li><li id="ca-more-history" class="vector-more-collapsible-item mw-list-item"><a href="/w/index.php?title=Creation_Engine&action=history"><span>Geçmişi gör</span></a></li> </ul> </div> </div> <div id="p-tb" class="vector-menu mw-portlet mw-portlet-tb" > <div class="vector-menu-heading"> Genel </div> <div class="vector-menu-content"> <ul class="vector-menu-content-list"> <li id="t-whatlinkshere" class="mw-list-item"><a href="/wiki/%C3%96zel:SayfayaBa%C4%9Flant%C4%B1lar/Creation_Engine" title="Bu sayfaya bağlantı vermiş tüm viki sayfalarının listesi [j]" accesskey="j"><span>Sayfaya bağlantılar</span></a></li><li id="t-recentchangeslinked" class="mw-list-item"><a href="/wiki/%C3%96zel:%C4%B0lgiliDe%C4%9Fi%C5%9Fiklikler/Creation_Engine" rel="nofollow" title="Bu sayfadan bağlantı verilen sayfalardaki son değişiklikler [k]" accesskey="k"><span>İlgili değişiklikler</span></a></li><li id="t-specialpages" class="mw-list-item"><a href="/wiki/%C3%96zel:%C3%96zelSayfalar" title="Tüm özel sayfaların listesi [q]" accesskey="q"><span>Özel sayfalar</span></a></li><li id="t-permalink" class="mw-list-item"><a href="/w/index.php?title=Creation_Engine&oldid=33542746" title="Bu sayfanın bu revizyonuna kalıcı bağlantı"><span>Kalıcı bağlantı</span></a></li><li id="t-info" class="mw-list-item"><a href="/w/index.php?title=Creation_Engine&action=info" title="Bu sayfa hakkında daha fazla bilgi"><span>Sayfa bilgisi</span></a></li><li id="t-cite" class="mw-list-item"><a href="/w/index.php?title=%C3%96zel:KaynakG%C3%B6ster&page=Creation_Engine&id=33542746&wpFormIdentifier=titleform" title="Bu sayfadan nasıl kaynak göstereceği hakkında bilgi"><span>Bu sayfayı kaynak göster</span></a></li><li id="t-urlshortener" class="mw-list-item"><a href="/w/index.php?title=%C3%96zel:UrlShortener&url=https%3A%2F%2Ftr.wikipedia.org%2Fwiki%2FCreation_Engine"><span>Kısaltılmış URL'yi al</span></a></li><li id="t-urlshortener-qrcode" class="mw-list-item"><a href="/w/index.php?title=%C3%96zel:QrCode&url=https%3A%2F%2Ftr.wikipedia.org%2Fwiki%2FCreation_Engine"><span>Karekodu indir</span></a></li> </ul> </div> </div> <div id="p-coll-print_export" class="vector-menu mw-portlet mw-portlet-coll-print_export" > <div class="vector-menu-heading"> Yazdır/dışa aktar </div> <div class="vector-menu-content"> <ul class="vector-menu-content-list"> <li id="coll-create_a_book" class="mw-list-item"><a href="/w/index.php?title=%C3%96zel:Kitap&bookcmd=book_creator&referer=Creation+Engine"><span>Bir kitap oluştur</span></a></li><li id="coll-download-as-rl" class="mw-list-item"><a href="/w/index.php?title=%C3%96zel:DownloadAsPdf&page=Creation_Engine&action=show-download-screen"><span>PDF olarak indir</span></a></li><li id="t-print" class="mw-list-item"><a href="/w/index.php?title=Creation_Engine&printable=yes" title="Bu sayfanın basılmaya uygun sürümü [p]" accesskey="p"><span>Basılmaya uygun görünüm</span></a></li> </ul> </div> </div> <div id="p-wikibase-otherprojects" class="vector-menu mw-portlet mw-portlet-wikibase-otherprojects" > <div class="vector-menu-heading"> Diğer projelerde </div> <div class="vector-menu-content"> <ul class="vector-menu-content-list"> <li id="t-wikibase" class="wb-otherproject-link wb-otherproject-wikibase-dataitem mw-list-item"><a href="https://www.wikidata.org/wiki/Special:EntityPage/Q4036655" title="Veri havuzundaki ilgili ögeye bağlantı [g]" accesskey="g"><span>Vikiveri ögesi</span></a></li> </ul> </div> </div> </div> </div> </div> </div> </nav> </div> </div> </div> <div class="vector-column-end"> <div class="vector-sticky-pinned-container"> <nav class="vector-page-tools-landmark" aria-label="Sayfa araçları"> <div id="vector-page-tools-pinned-container" class="vector-pinned-container"> </div> </nav> <nav class="vector-appearance-landmark" aria-label="Görünüm"> <div id="vector-appearance-pinned-container" class="vector-pinned-container"> <div id="vector-appearance" class="vector-appearance vector-pinnable-element"> <div class="vector-pinnable-header vector-appearance-pinnable-header vector-pinnable-header-pinned" data-feature-name="appearance-pinned" data-pinnable-element-id="vector-appearance" data-pinned-container-id="vector-appearance-pinned-container" data-unpinned-container-id="vector-appearance-unpinned-container" > <div class="vector-pinnable-header-label">Görünüm</div> <button class="vector-pinnable-header-toggle-button vector-pinnable-header-pin-button" data-event-name="pinnable-header.vector-appearance.pin">kenar çubuğuna taşı</button> <button class="vector-pinnable-header-toggle-button vector-pinnable-header-unpin-button" data-event-name="pinnable-header.vector-appearance.unpin">gizle</button> </div> </div> </div> </nav> </div> </div> <div id="bodyContent" class="vector-body" aria-labelledby="firstHeading" data-mw-ve-target-container> <div class="vector-body-before-content"> <div class="mw-indicators"> </div> <div id="siteSub" class="noprint">Vikipedi, özgür ansiklopedi</div> </div> <div id="contentSub"><div id="mw-content-subtitle"></div></div> <div id="mw-content-text" class="mw-body-content"><div class="mw-content-ltr mw-parser-output" lang="tr" dir="ltr"><table class="box-Düzenle plainlinks metadata ambox ambox-style ambox-Wikify" role="presentation"><tbody><tr><td class="mbox-image"><div style="width:52px"><span typeof="mw:File"><span><img alt="" src="//upload.wikimedia.org/wikipedia/commons/thumb/f/f2/Edit-clear.svg/40px-Edit-clear.svg.png" decoding="async" width="40" height="40" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/commons/thumb/f/f2/Edit-clear.svg/60px-Edit-clear.svg.png 1.5x, //upload.wikimedia.org/wikipedia/commons/thumb/f/f2/Edit-clear.svg/80px-Edit-clear.svg.png 2x" data-file-width="48" data-file-height="48" /></span></span></div></td><td class="mbox-text"><div class="mbox-text-span"><b>Bu madde, <a href="/wiki/Vikipedi:Bi%C3%A7em_el_kitab%C4%B1" title="Vikipedi:Biçem el kitabı">Vikipedi biçem el kitabına</a> uygun değildir</b>.<span class="hide-when-compact"> Maddeyi, Vikipedi standartlarına uygun biçimde düzenleyerek Vikipedi'ye katkıda bulunabilirsiniz. <small>Gerekli düzenleme yapılmadan bu şablon kaldırılmamalıdır.</small></span> <small class="date-container"><i>(<span class="date">Ocak 2022</span>)</i></small></div></td></tr></tbody></table> <p><b>Creation Engine</b>, <a href="/w/index.php?title=Gamebryo&action=edit&redlink=1" class="new" title="Gamebryo (sayfa mevcut değil)">Gamebryo</a> motorunu baz alınarak <a href="/wiki/Bethesda_Game_Studios" title="Bethesda Game Studios">Bethesda Game Studios</a> tarafından geliştirilmiş bir <a href="/wiki/Oyun_motoru" title="Oyun motoru">video oyun motorudur</a>. Creation Engine, <i><a href="/wiki/The_Elder_Scrolls_V:_Skyrim" title="The Elder Scrolls V: Skyrim">The Elder Scrolls V: Skyrim</a></i>, <i><a href="/wiki/Fallout_4" title="Fallout 4">Fallout 4</a>,</i> <i><a href="/w/index.php?title=Fallout_76&action=edit&redlink=1" class="new" title="Fallout 76 (sayfa mevcut değil)">Fallout 76</a> ve <a href="/wiki/Starfield" title="Starfield">Starfield</a></i> gibi <a href="/wiki/Rol_yapma_video_oyunu" title="Rol yapma video oyunu">rol yapma video oyunlarında</a> kullanılmıştır. </p> <meta property="mw:PageProp/toc" /> <div class="mw-heading mw-heading2"><h2 id="Geliştirme"><span id="Geli.C5.9Ftirme"></span>Geliştirme</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Creation_Engine&veaction=edit&section=1" title="Değiştirilen bölüm: Geliştirme" class="mw-editsection-visualeditor"><span>değiştir</span></a><span class="mw-editsection-divider"> | </span><a href="/w/index.php?title=Creation_Engine&action=edit&section=1" title="Bölümün kaynak kodunu değiştir: Geliştirme"><span>kaynağı değiştir</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>Bethesda, <i><a href="/wiki/The_Elder_Scrolls_III:_Morrowind" title="The Elder Scrolls III: Morrowind">The Elder Scrolls III: Morrowind</a></i>, <i><a href="/wiki/The_Elder_Scrolls_IV:_Oblivion" title="The Elder Scrolls IV: Oblivion">The Elder Scrolls IV: Oblivion</a></i> ve <i><a href="/wiki/Fallout_3" title="Fallout 3">Fallout 3'ü</a></i> oluşturmak için Gamebryo motorunu kullandıktan sonra Gamebryo'nun yeteneklerinin güncel gereksinimleri karşılamadığına karar verdi ve bir sonraki oyunu <i>The Elder Scrolls V için daha önceki oyun motorundaki kodları temel alan Creation Engine üzerinde çalışmaya başladı.</i> </p><p><i>Skyrim'in</i> tamamlanmasının ardından Bethesda, öncelikle oyun motorunda daha dinamik aydınlatmaya imkan vermek, malzeme nesne yüzeylerini daha gerçekçi olarak kaplamak için önce <a href="/wiki/Fizeksel_tabanl%C4%B1_i%C5%9Fleme" title="Fizeksel tabanlı işleme">fiziksel tabanlı bir işleyici</a> ekledi. Bethesda, donanım mozaiklemesinden yararlanan bir teknikle <a href="/wiki/Hacimsel_%C4%B1%C5%9F%C4%B1kland%C4%B1rma" title="Hacimsel ışıklandırma">hacimsel ışıklandırma</a> uygulamak için teknoloji şirketi <a href="/wiki/Nvidia" title="Nvidia">Nvidia</a> ile çalıştı.<sup id="cite_ref-1" class="reference"><a href="#cite_note-1"><span class="cite-bracket">[</span>1<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-2" class="reference"><a href="#cite_note-2"><span class="cite-bracket">[</span>2<span class="cite-bracket">]</span></a></sup> <i>Ek olarak,</i> Creation Engine'in güncellenmiş versiyonu daha gelişmiş karakter tasarımı sunmaktadır.<sup id="cite_ref-develop_f4_3-0" class="reference"><a href="#cite_note-develop_f4-3"><span class="cite-bracket">[</span>3<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-4" class="reference"><a href="#cite_note-4"><span class="cite-bracket">[</span>4<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-5" class="reference"><a href="#cite_note-5"><span class="cite-bracket">[</span>5<span class="cite-bracket">]</span></a></sup> </p><p><i>Fallout 4'ün</i> piyasaya sürülmesinden kısa bir süre önce, Bethesda Game Studios <i>, Starfield oyununu geliştirmeye ve Fallout 4</i> <i>için</i> indirilebilir içeriği geliştirmeye başlamıştı, o sırada Bethesda Game Studios Austin (o sırada ismi BattleCry Studios), çok oyunculu oyunları desteklemesi için Creation Engine'i değiştirmekle görevlendirildi. <i>Bu, Fallout 76'nın</i> geliştirilmesi için kullanılacaktı. Şirket, <a href="/wiki/%C4%B0d_Software" title="İd Software">id Software</a> (Bethesda Softworks gibi bir ZeniMax Media şirketi) ile birlikte id'nin <i><a href="/wiki/Quake_(video_oyunu)" title="Quake (video oyunu)">Quake</a></i> kodunu <i>Fallout 4'ün</i> motoruna entegre etmeye çalıştı. Bu, oyun endüstrisindeki uzmanlar tarafından bir meydan okuma olarak kabul edildi. <i>Geliştiricilerin karşılaştığı birincil sorun, tek kişilik oyun modu için tasarlanmış görevler veya dünya yüklemesi gibi çekirdek motorun bileşenleriydi. (The Elder Scrolls III: Morrowind'de</i> kullanılan Gamebryo). Bu, birden fazla oyuncunun çoklu dünyalarda online olmasını sağlamak için temelden değişmesi gereken bir paradigmaydı.<sup id="cite_ref-noclip_6-0" class="reference"><a href="#cite_note-noclip-6"><span class="cite-bracket">[</span>6<span class="cite-bracket">]</span></a></sup> </p><p><i>Fallout 4'te</i> kullanılan motordaki <a href="/wiki/Bilgisayar_a%C4%9F%C4%B1" title="Bilgisayar ağı">network</a> değişikliklerine ek olarak, bu motoru kullanan <i>Fallout 76'nın</i> E3 fuarında yapılan tanıtımında "tamamen yeni grafik işleme, aydınlatma ve atmosfer teknolojisine" sahip olarak tanımlandı. Bethesda Game Studios, iyileştirmelerin ayrıca ayrıntılarda 16 kat artışa ve uzakta meydana gelen hava olaylarını görüntüleme yeteneğine imkan sağladığını iddia ediyor.<sup id="cite_ref-7" class="reference"><a href="#cite_note-7"><span class="cite-bracket">[</span>7<span class="cite-bracket">]</span></a></sup> </p><p>Bethesda <i>yeni yapacağı oyunlar olan Starfield</i> ve <i><a href="/wiki/The_Elder_Scrolls" title="The Elder Scrolls">The Elder Scrolls VI</a></i> oyunlarında yeni <b>Creation Engine 2</b>'yi kullanacağını duyurmuştur.<sup id="cite_ref-8" class="reference"><a href="#cite_note-8"><span class="cite-bracket">[</span>8<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-9" class="reference"><a href="#cite_note-9"><span class="cite-bracket">[</span>9<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-10" class="reference"><a href="#cite_note-10"><span class="cite-bracket">[</span>10<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-11" class="reference"><a href="#cite_note-11"><span class="cite-bracket">[</span>11<span class="cite-bracket">]</span></a></sup> </p> <div class="mw-heading mw-heading2"><h2 id="Özellikleri"><span id=".C3.96zellikleri"></span>Özellikleri</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Creation_Engine&veaction=edit&section=2" title="Değiştirilen bölüm: Özellikleri" class="mw-editsection-visualeditor"><span>değiştir</span></a><span class="mw-editsection-divider"> | </span><a href="/w/index.php?title=Creation_Engine&action=edit&section=2" title="Bölümün kaynak kodunu değiştir: Özellikleri"><span>kaynağı değiştir</span></a><span class="mw-editsection-bracket">]</span></span></div> <ul><li><a href="/wiki/Havok_(yaz%C4%B1l%C4%B1m)" title="Havok (yazılım)">Havok Behavior</a>, geliştiricilerin birkaç tıklamayla animasyonları harmanlamasına olanak tanıyan esnek bir animasyon aracıdır. Bu, yürüme ve koşma gibi animasyonların, animasyonların çok daha gerçekçi görünmesini sağlamak için sorunsuz bir şekilde harmanlanabileceği anlamına gelir. Bu önemli ekleme, Bethesda'nın oyunlarında karakter animasyonlarını geliştirmesini sağlamıştır.<sup id="cite_ref-gi_skyrim_tech_12-0" class="reference"><a href="#cite_note-gi_skyrim_tech-12"><span class="cite-bracket">[</span>12<span class="cite-bracket">]</span></a></sup></li> <li><a href="/w/index.php?title=Radiant_AI&action=edit&redlink=1" class="new" title="Radiant AI (sayfa mevcut değil)">Radiant AI</a>'ın yükseltilmiş bir sürümü, <a href="/wiki/Oyuncu_olmayan_karakter" title="Oyuncu olmayan karakter">oyuncu olmayan karakterlerin</a> (NPC'ler) çevrelerindeki dünyayla dinamik olarak tepki vermesine ve etkileşime girmesine olanak tanır. Oyuncu bir NPC'yi, kahvaltı yaparken, işe giderken, bara giderken ve sonra uyurken gözlemleyebilir. Geliştirilmiş AI, NPC'lerin oyuncunun eylemlerine tepki vermesini sağlar ve eylemleri nedeniyle oyuncuya dost veya düşman olabilirler.<sup id="cite_ref-gi_skyrim_tech_12-1" class="reference"><a href="#cite_note-gi_skyrim_tech-12"><span class="cite-bracket">[</span>12<span class="cite-bracket">]</span></a></sup></li> <li>Radiant Story, NPC'lerin keşfedilmemiş yerlerde oyuncu için dinamik olarak yeni görevler oluşturmasına olanak tanır.<sup id="cite_ref-gi_skyrim_tech_12-2" class="reference"><a href="#cite_note-gi_skyrim_tech-12"><span class="cite-bracket">[</span>12<span class="cite-bracket">]</span></a></sup></li> <li>Önceki oyunlarda, Bethesda ağaçlar ve bitki örtüsü için lisanslı SpeedTree'yi kullanmıştı. Fakat Creation Engine ile <i>Skyrim'i yaparken</i> Bethesda takımı kendi ağaç ve bitki örtüsü sistemini yaptı. Yeni sistem, bir seferde daha büyük miktarda yeşillik oluşturma yeteneğine sahiptir ve animasyonlarla daha fazla özgürlük sağlar.<sup id="cite_ref-gi_skyrim_tech_12-3" class="reference"><a href="#cite_note-gi_skyrim_tech-12"><span class="cite-bracket">[</span>12<span class="cite-bracket">]</span></a></sup></li></ul> <div class="mw-heading mw-heading3"><h3 id="Creation_Kit">Creation Kit</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Creation_Engine&veaction=edit&section=3" title="Değiştirilen bölüm: Creation Kit" class="mw-editsection-visualeditor"><span>değiştir</span></a><span class="mw-editsection-divider"> | </span><a href="/w/index.php?title=Creation_Engine&action=edit&section=3" title="Bölümün kaynak kodunu değiştir: Creation Kit"><span>kaynağı değiştir</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>Creation Kit, Creation Engine oyunları için bir <a href="/wiki/Modlama" class="mw-redirect" title="Modlama">modlama</a> aracıdır ve Creation Engine'in modüler yapısından yararlanır. Bethesda Game Studios tarafından <a href="/wiki/The_Elder_Scrolls" title="The Elder Scrolls"><i>The Elder Scrolls</i> serisinin</a> modlama topluluğu için oluşturulmuştur.<sup id="cite_ref-13" class="reference"><a href="#cite_note-13"><span class="cite-bracket">[</span>13<span class="cite-bracket">]</span></a></sup> Bu araç; yeni dünyalar, ırklar, NPC'ler, silahlar oluşturmak, dokuları güncellemek ve hataları düzeltmek için kullanılabilir. Bu araç kullanılarak oluşturulan modlar <a href="/wiki/Steam" title="Steam">Steam Workshop</a>, <a href="/wiki/Nexus_Mods" title="Nexus Mods">Nexus Mods</a>, Bethesda.net ve çeşitli web sitelerinde sunulmaktadır. </p><p><i>Nisan 2016'da Fallout 4</i> uyumlu bir Creation Kit sürümü yayınlanmıştır<sup id="cite_ref-14" class="reference"><a href="#cite_note-14"><span class="cite-bracket">[</span>14<span class="cite-bracket">]</span></a></sup> </p><p>The Creation Kit, Bethesda'nın Gamebryo için geliştirilmiş editörünün yeni bir sürümüdür: The Elder Scrolls Construction Set for <i>The Elder Scrolls III: Morrowind</i> and <i>The Elder Scrolls IV: Oblivion</i> ve Fallout 3 için kullanılan Garden of Eden Creation Kit for <i>Fallout 3</i> (oyunda kullanılan bir öğeye atıf). </p> <div class="mw-heading mw-heading2"><h2 id="Creation_Engine_kullanan_oyunlar">Creation Engine kullanan oyunlar</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Creation_Engine&veaction=edit&section=4" title="Değiştirilen bölüm: Creation Engine kullanan oyunlar" class="mw-editsection-visualeditor"><span>değiştir</span></a><span class="mw-editsection-divider"> | </span><a href="/w/index.php?title=Creation_Engine&action=edit&section=4" title="Bölümün kaynak kodunu değiştir: Creation Engine kullanan oyunlar"><span>kaynağı değiştir</span></a><span class="mw-editsection-bracket">]</span></span></div> <div class="mw-heading mw-heading3"><h3 id="Creation_Engine">Creation Engine</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Creation_Engine&veaction=edit&section=5" title="Değiştirilen bölüm: Creation Engine" class="mw-editsection-visualeditor"><span>değiştir</span></a><span class="mw-editsection-divider"> | </span><a href="/w/index.php?title=Creation_Engine&action=edit&section=5" title="Bölümün kaynak kodunu değiştir: Creation Engine"><span>kaynağı değiştir</span></a><span class="mw-editsection-bracket">]</span></span></div> <ul><li><i><a href="/wiki/The_Elder_Scrolls_V:_Skyrim" title="The Elder Scrolls V: Skyrim">Elder Scrolls V: Skyrim</a></i> (2011) <sup id="cite_ref-gi_skyrim_tech_12-4" class="reference"><a href="#cite_note-gi_skyrim_tech-12"><span class="cite-bracket">[</span>12<span class="cite-bracket">]</span></a></sup> <ul><li><i>The Elder Scrolls V: Skyrim – Special Edition</i> (2016)</li> <li><i>Elder Scrolls V: Skyrim VR</i> (2017)</li> <li><i>The Elder Scrolls V: Skyrim – Anniversary Edition</i> (2021)</li></ul></li> <li><i><a href="/wiki/Fallout_4" title="Fallout 4">Fallout 4</a></i> (2015) <sup id="cite_ref-develop_f4_3-1" class="reference"><a href="#cite_note-develop_f4-3"><span class="cite-bracket">[</span>3<span class="cite-bracket">]</span></a></sup> <ul><li><i>Fallout 4 VR</i> (2017)</li></ul></li> <li><i>Fallout 76</i> (2018)<sup id="cite_ref-noclip_6-1" class="reference"><a href="#cite_note-noclip-6"><span class="cite-bracket">[</span>6<span class="cite-bracket">]</span></a></sup></li></ul> <div class="mw-heading mw-heading3"><h3 id="Creation_Engine_2">Creation Engine 2</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Creation_Engine&veaction=edit&section=6" title="Değiştirilen bölüm: Creation Engine 2" class="mw-editsection-visualeditor"><span>değiştir</span></a><span class="mw-editsection-divider"> | </span><a href="/w/index.php?title=Creation_Engine&action=edit&section=6" title="Bölümün kaynak kodunu değiştir: Creation Engine 2"><span>kaynağı değiştir</span></a><span class="mw-editsection-bracket">]</span></span></div> <ul><li><i>Starfield</i> (2023)<sup id="cite_ref-15" class="reference"><a href="#cite_note-15"><span class="cite-bracket">[</span>15<span class="cite-bracket">]</span></a></sup></li> <li><i><a href="/wiki/The_Elder_Scrolls" title="The Elder Scrolls">Elder Scrolls VI</a></i> (İlan edilecek)<sup id="cite_ref-16" class="reference"><a href="#cite_note-16"><span class="cite-bracket">[</span>16<span class="cite-bracket">]</span></a></sup></li></ul> <div class="mw-heading mw-heading2"><h2 id="Kaynakça"><span id="Kaynak.C3.A7a"></span>Kaynakça</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Creation_Engine&veaction=edit&section=7" title="Değiştirilen bölüm: Kaynakça" class="mw-editsection-visualeditor"><span>değiştir</span></a><span class="mw-editsection-divider"> | </span><a href="/w/index.php?title=Creation_Engine&action=edit&section=7" title="Bölümün kaynak kodunu değiştir: Kaynakça"><span>kaynağı değiştir</span></a><span class="mw-editsection-bracket">]</span></span></div> <style data-mw-deduplicate="TemplateStyles:r32805677">.mw-parser-output .reflist{font-size:90%;margin-bottom:0.5em;list-style-type:decimal}.mw-parser-output .reflist .references{font-size:100%;margin-bottom:0;list-style-type:inherit}.mw-parser-output .reflist-columns-2{column-count:2}.mw-parser-output .reflist-columns-3{column-count:3}.mw-parser-output .reflist-columns{margin-top:0.3em}.mw-parser-output .reflist-columns ol{margin-top:0}.mw-parser-output .reflist-columns li{page-break-inside:avoid;break-inside:avoid-column}.mw-parser-output .reflist-upper-alpha{list-style-type:upper-alpha}.mw-parser-output .reflist-upper-roman{list-style-type:upper-roman}.mw-parser-output .reflist-lower-alpha{list-style-type:lower-alpha}.mw-parser-output .reflist-lower-greek{list-style-type:lower-greek}.mw-parser-output .reflist-lower-roman{list-style-type:lower-roman}</style><div class="reflist"> <div class="mw-references-wrap mw-references-columns"><ol class="references"> <li id="cite_note-1"><strong><a href="#cite_ref-1">^</a></strong> <span class="reference-text"><cite class="kaynak web"><a rel="nofollow" class="external text" href="https://web.archive.org/web/20170828011042/https://bethesda.net/en/article/2Y37xeRPeUW0EgkgaKW8oA/the-graphics-technology-of-fallout-4">"The Graphics Technology of Fallout 4"</a>. <i><a href="/wiki/Bethesda_Softworks" title="Bethesda Softworks">Bethesda Softworks</a></i>. 4 Kasım 2015. 28 Ağustos 2017 tarihinde <a rel="nofollow" class="external text" href="https://bethesda.net/en/article/2Y37xeRPeUW0EgkgaKW8oA/the-graphics-technology-of-fallout-4">kaynağından</a> arşivlendi<span class="reference-accessdate">. Erişim tarihi: 27 Ağustos 2017</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=unknown&rft.jtitle=Bethesda+Softworks&rft.atitle=The+Graphics+Technology+of+Fallout+4&rft.date=2015-11-04&rft_id=https%3A%2F%2Fbethesda.net%2Fen%2Farticle%2F2Y37xeRPeUW0EgkgaKW8oA%2Fthe-graphics-technology-of-fallout-4&rfr_id=info%3Asid%2Ftr.wikipedia.org%3ACreation+Engine" class="Z3988"><span style="display:none;"> </span></span></span> </li> <li id="cite_note-2"><strong><a href="#cite_ref-2">^</a></strong> <span class="reference-text"><cite class="kaynak web"><a rel="nofollow" class="external text" href="https://web.archive.org/web/20151120035724/https://www.businessinsider.com/fallout-4-graphics-technology-2015-11">"An inside look at the technology powering 'Fallout 4,' one of the biggest games of the year"</a>. <i>Insider</i>. 18 Kasım 2015. 20 Kasım 2015 tarihinde <a rel="nofollow" class="external text" href="https://www.businessinsider.com/fallout-4-graphics-technology-2015-11">kaynağından</a> arşivlendi.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=unknown&rft.jtitle=Insider&rft.atitle=An+inside+look+at+the+technology+powering+%27Fallout+4%2C%27+one+of+the+biggest+games+of+the+year&rft.date=2015-11-18&rft_id=https%3A%2F%2Fwww.businessinsider.com%2Ffallout-4-graphics-technology-2015-11&rfr_id=info%3Asid%2Ftr.wikipedia.org%3ACreation+Engine" class="Z3988"><span style="display:none;"> </span></span></span> </li> <li id="cite_note-develop_f4-3"><strong>^</strong> <a href="#cite_ref-develop_f4_3-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-develop_f4_3-1"><sup><i><b>b</b></i></sup></a> <span class="reference-text"><cite class="kaynak web"><a rel="nofollow" class="external text" href="https://web.archive.org/web/20150618004929/http://www.develop-online.net/news/e3-2015-fallout-4-running-on-next-gen-version-of-creation-engine/0207780">"E3 2015: Fallout 4 running on next-gen version of Creation Engine"</a>. <i><a href="/wiki/Develop_(dergi)" title="Develop (dergi)">Develop</a></i>. <a href="/w/index.php?title=NewBay_Media&action=edit&redlink=1" class="new" title="NewBay Media (sayfa mevcut değil)">NewBay Media</a>. 15 Haziran 2015. 18 Haziran 2015 tarihinde <a rel="nofollow" class="external text" href="http://www.develop-online.net/news/e3-2015-fallout-4-running-on-next-gen-version-of-creation-engine/0207780">kaynağından</a> arşivlendi<span class="reference-accessdate">. Erişim tarihi: <span class="nowrap">17 Ekim</span> 2015</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=unknown&rft.jtitle=Develop&rft.atitle=E3+2015%3A+Fallout+4+running+on+next-gen+version+of+Creation+Engine&rft.date=2015-06-15&rft_id=http%3A%2F%2Fwww.develop-online.net%2Fnews%2Fe3-2015-fallout-4-running-on-next-gen-version-of-creation-engine%2F0207780&rfr_id=info%3Asid%2Ftr.wikipedia.org%3ACreation+Engine" class="Z3988"><span style="display:none;"> </span></span> <span class="error mw-ext-cite-error" lang="tr" dir="ltr"><span style="font-weight: bold; font-size: 75%; color:inherit;">Kaynak hatası:</span> <span style="font-weight: normal; font-size: 75%; color:inherit;">Geçersiz <code><ref></code> etiketi: "develop_f4" adı farklı içerikte birden fazla tanımlanmış (Bkz: <a href="/wiki/Vikipedi:Kaynak_g%C3%B6sterme" title="Vikipedi:Kaynak gösterme">Kaynak gösterme</a>)</span></span></span> </li> <li id="cite_note-4"><strong><a href="#cite_ref-4">^</a></strong> <span class="reference-text"><cite class="kaynak web"><a rel="nofollow" class="external text" href="https://web.archive.org/web/20211105020845/https://www.vg247.com/fallout-4-pc-ps4-xbox-one-creation-engine">"Fallout 4: how Creation Engine enhancements make the game shine"</a>. <i>VG247</i>. 4 Kasım 2015. 5 Kasım 2021 tarihinde <a rel="nofollow" class="external text" href="https://www.vg247.com/fallout-4-pc-ps4-xbox-one-creation-engine">kaynağından</a> arşivlendi.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=unknown&rft.jtitle=VG247&rft.atitle=Fallout+4%3A+how+Creation+Engine+enhancements+make+the+game+shine&rft.date=2015-11-04&rft_id=https%3A%2F%2Fwww.vg247.com%2Ffallout-4-pc-ps4-xbox-one-creation-engine&rfr_id=info%3Asid%2Ftr.wikipedia.org%3ACreation+Engine" class="Z3988"><span style="display:none;"> </span></span></span> </li> <li id="cite_note-5"><strong><a href="#cite_ref-5">^</a></strong> <span class="reference-text"><cite class="kaynak web"><a rel="nofollow" class="external text" href="https://web.archive.org/web/20211105020845/https://www.destructoid.com/bethesda-explains-how-the-creation-engine-made-fallout-4-so-pretty/">"Bethesda explains how the Creation Engine made Fallout 4 so pretty"</a>. <i>Destructoid</i>. 4 Kasım 2015. 5 Kasım 2021 tarihinde <a rel="nofollow" class="external text" href="https://www.destructoid.com/bethesda-explains-how-the-creation-engine-made-fallout-4-so-pretty/">kaynağından</a> arşivlendi.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=unknown&rft.jtitle=Destructoid&rft.atitle=Bethesda+explains+how+the+Creation+Engine+made+Fallout+4+so+pretty&rft.date=2015-11-04&rft_id=https%3A%2F%2Fwww.destructoid.com%2Fbethesda-explains-how-the-creation-engine-made-fallout-4-so-pretty%2F&rfr_id=info%3Asid%2Ftr.wikipedia.org%3ACreation+Engine" class="Z3988"><span style="display:none;"> </span></span></span> </li> <li id="cite_note-noclip-6"><strong>^</strong> <a href="#cite_ref-noclip_6-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-noclip_6-1"><sup><i><b>b</b></i></sup></a> <span class="reference-text"><cite class="kaynak web"><a rel="nofollow" class="external text" href="https://web.archive.org/web/20180613161143/https://www.youtube.com/watch?v=gi8PTAJ2Hjs">"The Making of Fallout 76 - Noclip Documentary"</a>. <i>YouTube</i>. 12 Haziran 2018. 13 Haziran 2018 tarihinde <a rel="nofollow" class="external text" href="https://www.youtube.com/watch?v=gi8PTAJ2Hjs">kaynağından</a> arşivlendi<span class="reference-accessdate">. Erişim tarihi: <span class="nowrap">17 Haziran</span> 2018</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=unknown&rft.jtitle=YouTube&rft.atitle=The+Making+of+Fallout+76+-+Noclip+Documentary&rft.date=2018-06-12&rft_id=https%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3Dgi8PTAJ2Hjs&rfr_id=info%3Asid%2Ftr.wikipedia.org%3ACreation+Engine" class="Z3988"><span style="display:none;"> </span></span> <span class="error mw-ext-cite-error" lang="tr" dir="ltr"><span style="font-weight: bold; font-size: 75%; color:inherit;">Kaynak hatası:</span> <span style="font-weight: normal; font-size: 75%; color:inherit;">Geçersiz <code><ref></code> etiketi: "noclip" adı farklı içerikte birden fazla tanımlanmış (Bkz: <a href="/wiki/Vikipedi:Kaynak_g%C3%B6sterme" title="Vikipedi:Kaynak gösterme">Kaynak gösterme</a>)</span></span></span> </li> <li id="cite_note-7"><strong><a href="#cite_ref-7">^</a></strong> <span class="reference-text"><cite class="kaynak web"><a rel="nofollow" class="external text" href="https://web.archive.org/web/20180614024102/https://www.youtube.com/watch?v=hPlpOIfFbWI">"Bethesda Game Studios E3 2018 Showcase"</a>. <i>YouTube</i>. 12 Haziran 2018. 14 Haziran 2018 tarihinde <a rel="nofollow" class="external text" href="https://www.youtube.com/watch?v=hPlpOIfFbWI">kaynağından</a> arşivlendi<span class="reference-accessdate">. Erişim tarihi: <span class="nowrap">17 Haziran</span> 2018</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=unknown&rft.jtitle=YouTube&rft.atitle=Bethesda+Game+Studios+E3+2018+Showcase&rft.date=2018-06-12&rft_id=https%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3DhPlpOIfFbWI&rfr_id=info%3Asid%2Ftr.wikipedia.org%3ACreation+Engine" class="Z3988"><span style="display:none;"> </span></span></span> </li> <li id="cite_note-8"><strong><a href="#cite_ref-8">^</a></strong> <span class="reference-text"><cite class="kaynak web"><a rel="nofollow" class="external text" href="https://web.archive.org/web/20210614170921/https://gamingintel.com/starfield-new-game-engine/">"Starfield Will Run on New Game Engine, Confirms Bethesda"</a>. <i>Gaming Intel</i>. 14 Haziran 2021. 14 Haziran 2021 tarihinde <a rel="nofollow" class="external text" href="https://gamingintel.com/starfield-new-game-engine/">kaynağından</a> arşivlendi.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=unknown&rft.jtitle=Gaming+Intel&rft.atitle=Starfield+Will+Run+on+New+Game+Engine%2C+Confirms+Bethesda&rft.date=2021-06-14&rft_id=https%3A%2F%2Fgamingintel.com%2Fstarfield-new-game-engine%2F&rfr_id=info%3Asid%2Ftr.wikipedia.org%3ACreation+Engine" class="Z3988"><span style="display:none;"> </span></span></span> </li> <li id="cite_note-9"><strong><a href="#cite_ref-9">^</a></strong> <span class="reference-text"><cite class="kaynak web"><a rel="nofollow" class="external text" href="https://web.archive.org/web/20210629194119/https://www.gameinformer.com/2021/06/29/the-elder-scrolls-6-will-use-creation-engine-2-like-starfield-but-its-still-a-long-ways">"The Elder Scrolls 6 Will Use Creation Engine 2, Like Starfield, But It's Still A Long Ways Off"</a>. <i>Game Informer</i>. 29 Haziran 2021. 29 Haziran 2021 tarihinde <a rel="nofollow" class="external text" href="https://www.gameinformer.com/2021/06/29/the-elder-scrolls-6-will-use-creation-engine-2-like-starfield-but-its-still-a-long-ways">kaynağından</a> arşivlendi.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=unknown&rft.jtitle=Game+Informer&rft.atitle=The+Elder+Scrolls+6+Will+Use+Creation+Engine+2%2C+Like+Starfield%2C+But+It%27s+Still+A+Long+Ways+Off&rft.date=2021-06-29&rft_id=https%3A%2F%2Fwww.gameinformer.com%2F2021%2F06%2F29%2Fthe-elder-scrolls-6-will-use-creation-engine-2-like-starfield-but-its-still-a-long-ways&rfr_id=info%3Asid%2Ftr.wikipedia.org%3ACreation+Engine" class="Z3988"><span style="display:none;"> </span></span></span> </li> <li id="cite_note-10"><strong><a href="#cite_ref-10">^</a></strong> <span class="reference-text"><cite class="kaynak web"><a rel="nofollow" class="external text" href="https://web.archive.org/web/20210702022243/https://gamerant.com/elder-scrolls-6-using-engine-starfield-still-design-phase/">"The Elder Scrolls 6 is Using Same Engine as Starfield, Still in 'Design Phase<span style="padding-right:0.2em;">'</span>"</a>. <i>Game Rant</i>. 29 Haziran 2021. 2 Temmuz 2021 tarihinde <a rel="nofollow" class="external text" href="https://gamerant.com/elder-scrolls-6-using-engine-starfield-still-design-phase/">kaynağından</a> arşivlendi.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=unknown&rft.jtitle=Game+Rant&rft.atitle=The+Elder+Scrolls+6+is+Using+Same+Engine+as+Starfield%2C+Still+in+%27Design+Phase%27&rft.date=2021-06-29&rft_id=https%3A%2F%2Fgamerant.com%2Felder-scrolls-6-using-engine-starfield-still-design-phase%2F&rfr_id=info%3Asid%2Ftr.wikipedia.org%3ACreation+Engine" class="Z3988"><span style="display:none;"> </span></span></span> </li> <li id="cite_note-11"><strong><a href="#cite_ref-11">^</a></strong> <span class="reference-text"><cite class="kaynak web"><a rel="nofollow" class="external text" href="https://web.archive.org/web/20211020211219/https://www.videogameschronicle.com/news/new-starfield-video-introduces-its-settled-systems-and-factions/">"New Starfield video introduces the Settled Systems and its factions"</a>. <i>Video Games Chronicle</i>. 20 Ekim 2021. 20 Ekim 2021 tarihinde <a rel="nofollow" class="external text" href="https://www.videogameschronicle.com/news/new-starfield-video-introduces-its-settled-systems-and-factions/">kaynağından</a> arşivlendi.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=unknown&rft.jtitle=Video+Games+Chronicle&rft.atitle=New+Starfield+video+introduces+the+Settled+Systems+and+its+factions&rft.date=2021-10-20&rft_id=https%3A%2F%2Fwww.videogameschronicle.com%2Fnews%2Fnew-starfield-video-introduces-its-settled-systems-and-factions%2F&rfr_id=info%3Asid%2Ftr.wikipedia.org%3ACreation+Engine" class="Z3988"><span style="display:none;"> </span></span></span> </li> <li id="cite_note-gi_skyrim_tech-12"><strong>^</strong> <a href="#cite_ref-gi_skyrim_tech_12-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-gi_skyrim_tech_12-1"><sup><i><b>b</b></i></sup></a> <a href="#cite_ref-gi_skyrim_tech_12-2"><sup><i><b>c</b></i></sup></a> <a href="#cite_ref-gi_skyrim_tech_12-3"><sup><i><b>d</b></i></sup></a> <a href="#cite_ref-gi_skyrim_tech_12-4"><sup><i><b>e</b></i></sup></a> <span class="reference-text"><cite class="kaynak web"><a rel="nofollow" class="external text" href="https://web.archive.org/web/20110120063715/http://www.gameinformer.com/games/the_elder_scrolls_v_skyrim/b/xbox360/archive/2011/01/17/the-technology-behind-elder-scrolls-v-skyrim.aspx">"The Technology Behind The Elder Scrolls V: Skyrim"</a>. <i><a href="/wiki/Game_Informer" title="Game Informer">Game Informer</a></i>. <a href="/wiki/GameStop" title="GameStop">GameStop</a>. 17 Ocak 2011. 20 Ocak 2011 tarihinde <a rel="nofollow" class="external text" href="http://www.gameinformer.com/games/the_elder_scrolls_v_skyrim/b/xbox360/archive/2011/01/17/the-technology-behind-elder-scrolls-v-skyrim.aspx">kaynağından</a> arşivlendi<span class="reference-accessdate">. Erişim tarihi: <span class="nowrap">17 Ekim</span> 2015</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=unknown&rft.jtitle=Game+Informer&rft.atitle=The+Technology+Behind+The+Elder+Scrolls+V%3A+Skyrim&rft.date=2011-01-17&rft_id=http%3A%2F%2Fwww.gameinformer.com%2Fgames%2Fthe_elder_scrolls_v_skyrim%2Fb%2Fxbox360%2Farchive%2F2011%2F01%2F17%2Fthe-technology-behind-elder-scrolls-v-skyrim.aspx&rfr_id=info%3Asid%2Ftr.wikipedia.org%3ACreation+Engine" class="Z3988"><span style="display:none;"> </span></span></span> </li> <li id="cite_note-13"><strong><a href="#cite_ref-13">^</a></strong> <span class="reference-text"><cite class="kaynak web"><a rel="nofollow" class="external text" href="https://web.archive.org/web/20130601024105/https://www.latestnewsexplorer.com/tes-v-skyrim-creation-kit-preview/">"The Elder Scrolls V: Skyrim Creation Kit Preview"</a>. 1 Şubat 2012. 1 Haziran 2013 tarihinde <a rel="nofollow" class="external text" href="https://www.latestnewsexplorer.com/tes-v-skyrim-creation-kit-preview/">kaynağından</a> arşivlendi<span class="reference-accessdate">. Erişim tarihi: 22 Aralık 2017</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&rft.genre=unknown&rft.btitle=The+Elder+Scrolls+V%3A+Skyrim+Creation+Kit+Preview&rft.date=2012-02-01&rft_id=https%3A%2F%2Fwww.latestnewsexplorer.com%2Ftes-v-skyrim-creation-kit-preview%2F&rfr_id=info%3Asid%2Ftr.wikipedia.org%3ACreation+Engine" class="Z3988"><span style="display:none;"> </span></span></span> </li> <li id="cite_note-14"><strong><a href="#cite_ref-14">^</a></strong> <span class="reference-text"><cite class="kaynak web"><a rel="nofollow" class="external text" href="http://www.pcgamer.com/fallout-4-creation-kit-and-mod-support-are-now-available/">"Fallout 4 Creation Kit and mod support are now available"</a>. <i><a href="/wiki/PC_Gamer" title="PC Gamer">PC Gamer</a></i>. 26 Nisan 2016. 23 Aralık 2017 tarihinde kaynağından <a rel="nofollow" class="external text" href="https://web.archive.org/web/20171223042705/http://www.pcgamer.com/fallout-4-creation-kit-and-mod-support-are-now-available/">arşivlendi</a><span class="reference-accessdate">. Erişim tarihi: 22 Aralık 2017</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=unknown&rft.jtitle=PC+Gamer&rft.atitle=Fallout+4+Creation+Kit+and+mod+support+are+now+available&rft.date=2016-04-26&rft_id=http%3A%2F%2Fwww.pcgamer.com%2Ffallout-4-creation-kit-and-mod-support-are-now-available%2F&rfr_id=info%3Asid%2Ftr.wikipedia.org%3ACreation+Engine" class="Z3988"><span style="display:none;"> </span></span></span> </li> <li id="cite_note-15"><strong><a href="#cite_ref-15">^</a></strong> <span class="reference-text"><cite class="kaynak web"><a rel="nofollow" class="external text" href="https://web.archive.org/web/20230831180534/https://bethesda.net/tr/article/6UrZPOEn3yPtnTVXG0U68n/starfield-official-launch-date">"Starfield Resmi Çıkış Tarihi"</a>. <i>bethesda.net</i> (İngilizce). 31 Ağustos 2023 tarihinde <a rel="nofollow" class="external text" href="https://bethesda.net/tr/article/6UrZPOEn3yPtnTVXG0U68n/starfield-official-launch-date">kaynağından</a> arşivlendi<span class="reference-accessdate">. Erişim tarihi: 31 Ağustos 2023</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=unknown&rft.jtitle=bethesda.net&rft.atitle=Starfield+Resmi+%C3%87%C4%B1k%C4%B1%C5%9F+Tarihi&rft_id=https%3A%2F%2Fbethesda.net%2Ftr%2Farticle%2F6UrZPOEn3yPtnTVXG0U68n%2Fstarfield-official-launch-date&rfr_id=info%3Asid%2Ftr.wikipedia.org%3ACreation+Engine" class="Z3988"><span style="display:none;"> </span></span></span> </li> <li id="cite_note-16"><strong><a href="#cite_ref-16">^</a></strong> <span class="reference-text"><cite class="kaynak web"><a rel="nofollow" class="external text" href="https://web.archive.org/web/20210629161034/https://www.gamesradar.com/todd-howard-explains-how-the-elder-scrolls-6-will-build-on-starfields-engine/">"Todd Howard explains how The Elder Scrolls 6 will build on Starfield's engine"</a>. <i>GamesRadar+</i>. 30 Haziran 2021. 29 Haziran 2021 tarihinde <a rel="nofollow" class="external text" href="https://www.gamesradar.com/todd-howard-explains-how-the-elder-scrolls-6-will-build-on-starfields-engine/">kaynağından</a> arşivlendi.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=unknown&rft.jtitle=GamesRadar%2B&rft.atitle=Todd+Howard+explains+how+The+Elder+Scrolls+6+will+build+on+Starfield%27s+engine&rft.date=2021-06-30&rft_id=https%3A%2F%2Fwww.gamesradar.com%2Ftodd-howard-explains-how-the-elder-scrolls-6-will-build-on-starfields-engine%2F&rfr_id=info%3Asid%2Ftr.wikipedia.org%3ACreation+Engine" class="Z3988"><span style="display:none;"> </span></span></span> </li> </ol></div></div> <p><a href="/w/index.php?title=Fallout:_Los_Angeles&action=edit&redlink=1" class="new" title="Fallout: Los Angeles (sayfa mevcut değil)">Fallout LA</a> is a 2023 Action role-playing used Fallout: Los Angeles engine. </p></div><!--esi <esi:include src="/esitest-fa8a495983347898/content" /> --><noscript><img src="https://login.wikimedia.org/wiki/Special:CentralAutoLogin/start?type=1x1&useformat=desktop" alt="" width="1" height="1" style="border: none; position: absolute;"></noscript> <div class="printfooter" data-nosnippet="">"<a dir="ltr" href="https://tr.wikipedia.org/w/index.php?title=Creation_Engine&oldid=33542746">https://tr.wikipedia.org/w/index.php?title=Creation_Engine&oldid=33542746</a>" sayfasından alınmıştır</div></div> <div id="catlinks" class="catlinks" data-mw="interface"><div id="mw-normal-catlinks" class="mw-normal-catlinks"><a href="/wiki/%C3%96zel:Kategoriler" title="Özel:Kategoriler">Kategori</a>: <ul><li><a href="/wiki/Kategori:Oyun_motorlar%C4%B1" title="Kategori:Oyun motorları">Oyun motorları</a></li><li><a href="/wiki/Kategori:%C3%96zel_m%C3%BClk_yaz%C4%B1l%C4%B1m" title="Kategori:Özel mülk yazılım">Özel mülk yazılım</a></li><li><a href="/wiki/Kategori:Fallout_serisi" title="Kategori:Fallout serisi">Fallout serisi</a></li><li><a href="/wiki/Kategori:The_Elder_Scrolls" title="Kategori:The Elder Scrolls">The Elder Scrolls</a></li><li><a href="/wiki/Kategori:%C3%9C%C3%A7_boyutlu_grafik_tasar%C4%B1m_yaz%C4%B1l%C4%B1mlar%C4%B1" title="Kategori:Üç boyutlu grafik tasarım yazılımları">Üç boyutlu grafik tasarım yazılımları</a></li><li><a href="/wiki/Kategori:2011_yaz%C4%B1l%C4%B1mlar%C4%B1" title="Kategori:2011 yazılımları">2011 yazılımları</a></li></ul></div><div id="mw-hidden-catlinks" class="mw-hidden-catlinks mw-hidden-cats-hidden">Gizli kategoriler: <ul><li><a href="/wiki/Kategori:Kaynak_g%C3%B6sterme_hatas%C4%B1_bulunan_maddeler" title="Kategori:Kaynak gösterme hatası bulunan maddeler">Kaynak gösterme hatası bulunan maddeler</a></li><li><a href="/wiki/Kategori:D%C3%BCzenlenmesi_gereken_maddeler_Ocak_2022" title="Kategori:Düzenlenmesi gereken maddeler Ocak 2022">Düzenlenmesi gereken maddeler Ocak 2022</a></li></ul></div></div> </div> </main> </div> <div class="mw-footer-container"> <footer id="footer" class="mw-footer" > <ul id="footer-info"> <li id="footer-info-lastmod"> Sayfa en son 09.23, 23 Temmuz 2024 tarihinde değiştirildi.</li> <li id="footer-info-copyright">Metin <a rel="nofollow" class="external text" href="//creativecommons.org/licenses/by-sa/4.0/deed.tr">Creative Commons Atıf-AynıLisanslaPaylaş Lisansı</a> altındadır ve ek koşullar uygulanabilir. 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