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17a. The Duel - The Battle for Wesnoth Forums

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class="page-body" role="main"> <h2 class="topic-title"><a href="./../viewtopic.php?t=57915&amp;sid=edb9de14ac931beeabdcdb14aa82931b">17a. The Duel</a></h2> <!-- NOTE: remove the style="display: none" when you want to have the forum description on the topic body --> <div style="display: none !important;">Feedback for the mainline campaign <em class="text-italics">Eastern Invasion</em>.<br /></div> <p> <strong>Moderator:</strong> <a style="color:#008000;" href="./../memberlist.php?mode=group&amp;g=6643&amp;sid=edb9de14ac931beeabdcdb14aa82931b">Forum Moderators</a> </p> <div class="action-bar bar-top"> <a href="./../posting.php?mode=reply&amp;t=57915&amp;sid=edb9de14ac931beeabdcdb14aa82931b" class="button" title="Post a reply"> <span>Post Reply</span> <i class="icon fa-reply fa-fw" aria-hidden="true"></i> </a> <div class="search-box" role="search"> <form method="get" id="topic-search" action="./../search.php?sid=edb9de14ac931beeabdcdb14aa82931b"> <fieldset> <input class="inputbox search tiny" type="search" name="keywords" id="search_keywords" size="20" placeholder="Search this topic…" /> <button class="button button-search" type="submit" title="Search"> <i class="icon fa-search fa-fw" aria-hidden="true"></i><span class="sr-only">Search</span> </button> <a href="./../search.php?sid=edb9de14ac931beeabdcdb14aa82931b" class="button button-search-end" title="Advanced search"> <i class="icon fa-cog fa-fw" aria-hidden="true"></i><span class="sr-only">Advanced search</span> </a> <input type="hidden" name="t" value="57915" /> <input type="hidden" name="sf" value="msgonly" /> <input type="hidden" name="sid" value="edb9de14ac931beeabdcdb14aa82931b" /> </fieldset> </form> </div> <div class="pagination"> 9 posts &bull; Page <strong>1</strong> of <strong>1</strong> </div> </div> <div id="p687744" class="post has-profile bg2"> <div class="inner"> <dl class="postprofile" id="profile687744"> <dt class="has-profile-rank has-avatar"> <div class="avatar-container"> <a href="./../memberlist.php?mode=viewprofile&amp;u=123454&amp;sid=edb9de14ac931beeabdcdb14aa82931b" class="avatar"><img class="avatar" src="./../download/file.php?avatar=123454_1497337316.png" width="64" height="64" alt="User avatar" /></a> </div> <a href="./../memberlist.php?mode=viewprofile&amp;u=123454&amp;sid=edb9de14ac931beeabdcdb14aa82931b" style="color: #000000;" class="username-coloured">Content Feedback</a> </dt> <dd class="profile-rank">Battle for Wesnoth</dd> <dd class="profile-custom-field profile-phpbb_location"><strong>Location:</strong> Wesnoth.org</dd> <dd class="profile-contact"> <strong>Contact:</strong> <div class="dropdown-container dropdown-left"> <a href="#" class="dropdown-trigger" title="Contact Content Feedback"> <i class="icon fa-commenting-o fa-fw icon-lg" aria-hidden="true"></i><span class="sr-only">Contact Content Feedback</span> </a> <div class="dropdown"> <div class="pointer"><div class="pointer-inner"></div></div> <div class="dropdown-contents contact-icons"> <div> <a href="http://www.wesnoth.org/" title="Website" class="last-cell"> <span class="contact-icon phpbb_website-icon">Website</span> </a> </div> </div> </div> </div> </dd> </dl> <div class="postbody"> <div id="post_content687744"> <h3 class="first"> <a href="./../viewtopic.php?p=687744&amp;sid=edb9de14ac931beeabdcdb14aa82931b#p687744">17a. The Duel</a> </h3> <ul class="post-buttons"> <li> <a href="./../posting.php?mode=quote&amp;p=687744&amp;sid=edb9de14ac931beeabdcdb14aa82931b" title="Reply with quote" class="button button-icon-only"> <i class="icon fa-quote-left fa-fw" aria-hidden="true"></i><span class="sr-only">Quote</span> </a> </li> </ul> <p class="author"> <a class="unread" href="./../viewtopic.php?p=687744&amp;sid=edb9de14ac931beeabdcdb14aa82931b#p687744" title="Post"> <i class="icon fa-file fa-fw icon-lightgray icon-md" aria-hidden="true"></i><span class="sr-only">Post</span> </a> <span class="responsive-hide">by <strong><a href="./../memberlist.php?mode=viewprofile&amp;u=123454&amp;sid=edb9de14ac931beeabdcdb14aa82931b" style="color: #000000;" class="username-coloured">Content Feedback</a></strong> &raquo; </span><time datetime="2024-03-26T19:49:05+00:00">March 26th, 2024, 7:49 pm</time> </p> <div class="content">(1) What difficulty levels and game versions have you played the scenario on?<br> (2) How difficult did you find the scenario? (1-10)<br> (3) How clear did you find the scenario objectives?<br> (4) How clear and interesting did you find the dialog and storyline of the scenario?<br> (5) What were your major challenges in meeting the objectives of the scenario?<br> (6) How fun do you think the scenario is? (1-10)<br> (7) What, if any, are changes you would have made to the scenario to make it more fun?</div> <div id="sig687744" class="signature"><span style="font-size:92%;line-height:116%"><strong class="text-strong">Mainline Campaigns:</strong> <a href="http://forums.wesnoth.org/viewforum.php?f=22" class="postlink">Scenario Feedback</a> • <a href="http://forums.wesnoth.org/viewforum.php?f=38" class="postlink">Development &amp; Overall Feedback</a><br> <strong class="text-strong">User-made Add-ons:</strong> <a href="http://forums.wesnoth.org/viewforum.php?f=31" class="postlink">Feedback</a></span></div> </div> </div> <div class="back2top"> <a href="#top" class="top" title="Top"> <i class="icon fa-chevron-circle-up fa-fw icon-gray" aria-hidden="true"></i> <span class="sr-only">Top</span> </a> </div> </div> </div> <div id="p689803" class="post has-profile bg1"> <div class="inner"> <dl class="postprofile" id="profile689803"> <dt class="no-profile-rank no-avatar"> <div class="avatar-container"> </div> <a href="./../memberlist.php?mode=viewprofile&amp;u=270531&amp;sid=edb9de14ac931beeabdcdb14aa82931b" class="username">Vendrick</a> </dt> <dd class="profile-posts"><strong>Posts:</strong> <a href="./../search.php?author_id=270531&amp;sr=posts&amp;sid=edb9de14ac931beeabdcdb14aa82931b">43</a></dd> <dd class="profile-joined"><strong>Joined:</strong> February 18th, 2024, 4:12 pm</dd> </dl> <div class="postbody"> <div id="post_content689803"> <h3 > <a href="./../viewtopic.php?p=689803&amp;sid=edb9de14ac931beeabdcdb14aa82931b#p689803">Re: 17a. The Duel</a> </h3> <ul class="post-buttons"> <li> <a href="./../posting.php?mode=quote&amp;p=689803&amp;sid=edb9de14ac931beeabdcdb14aa82931b" title="Reply with quote" class="button button-icon-only"> <i class="icon fa-quote-left fa-fw" aria-hidden="true"></i><span class="sr-only">Quote</span> </a> </li> </ul> <p class="author"> <a class="unread" href="./../viewtopic.php?p=689803&amp;sid=edb9de14ac931beeabdcdb14aa82931b#p689803" title="Post"> <i class="icon fa-file fa-fw icon-lightgray icon-md" aria-hidden="true"></i><span class="sr-only">Post</span> </a> <span class="responsive-hide">by <strong><a href="./../memberlist.php?mode=viewprofile&amp;u=270531&amp;sid=edb9de14ac931beeabdcdb14aa82931b" class="username">Vendrick</a></strong> &raquo; </span><time datetime="2024-05-14T19:02:39+00:00">May 14th, 2024, 7:02 pm</time> </p> <div class="content">(1) Invasion, 1.18<br> (2) 3<br> (3) Clear<br> (4) Excellent<br> (5) Killing Mal-Ravanal (without the Sentinel Shield and Yetiburger)<br> (6) 8<br> (7) I feel like Mal-Ravanal's cheap tactics are actually less cheap than turning up with party of anti-Undead units stocked with items and AMLAs. It's quite an easy win, but it works well as a finale in combination with the previous scenario.<br> <br> The bonus dialogue for the loyal units and Heroes is good. <br> <br> Mal-Ravanal's fun as a villain and Dacyn banishing Mal-Ravanal is really good.<br> Dacyn's final scene is excellent. I genuinely thought the ending was heading for Dacyn meeting the same fate as Ravan which adds weight to Dacyn's final moment of quiet heroism.<br> <br> The epilogue: <br> Owaec isn't essential, and the conflict is laid to rest in the Drowned Plains but since their conflict is a throughline for the campaign, Owaec not having a line acknowledging Dacyn's fate is a shame. <br> <br> Overall campaign thoughts: <div style="margin:20px;margin-top:5px"><div class="quotetitle" style="vertical-align:middle;display:inline-block"><strong>Spoiler:</strong> <input class="button1" style="font-size:0.8em" type="button" value="Show" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].style.display = ''; this.value = 'Hide'; this.innerText = ''; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].style.display = 'none'; this.value = 'Show'; this.innerText = ''; }"></div><div class="quotecontent" style="display:none"> I liked EI before and this is an improvement across the board, I rank revised EI among the best campaigns in Wesnoth.<br> <br> Custom AMLAs:<br> I think +8HP is the best option on most units. A unit doesn't do any damage if it dies, and the bonus HP lets the player get more aggressive with the unit. The increased damage is more situationally useful.<br> I think I prefer it the straight +3 HP advancement overall.<br> <br> If expanded to other campaigns, the +8 HP might need scaled to base unit HP. Units like Spectres with 36 or 39 HP are considerably more powerful already.<br> It's a buff to Level 2 units which is fine for something like the Javelineer that barely has a niche, but probably excessive on something that's really good like the Goblin Pillager (I would have had several 65+ HP Goblin Pillagers in my last SotBE run). <br> <br> Difficulty Scaling:<br> Revised EI feels similar in difficulty to the other Expert difficult campaigns (at least on 1.16). I don't think this is a bad thing, but it is a break from mainline conventions.<br> <br> I like that the campaign's a significant challenge for experienced players, but the wider difficulty range might also make it harder for players to "break-in" to higher difficulty levels.<br> <br> Scenario Design:<br> The scenarios' all benefit from distinct themes which complement the gameplay well. There's a distinct on focus on each scenario having a narrative that makes them all standout from each other.<br> <br> I really like the bonus objectives implemented in Soradoc and Eleventh Hour. They aren't very easy to achieve, but they add some welcome strategic complexity and allow for increased difficult without making the scenario inaccessible.<br> <br> The Item System:<br> I really like EI's item system. <br> The pickup and drop system is really flexible and intuitive, and it doesn't require the player to have foreknowledge to get good value from the items.<br> The corresponding item trait makes them easy to find in the recall list.<br> I was initially concerned the items would would dominate the campaign, but they are fairly restrained in terms of power and scope. The only item I have reservations about is the Sentinel Shield, mostly because the AI is baffled by it.<br> <br> Branching paths:<br> My only reservation about the difficulty labels and better rewards on the harder branching paths is that a player that chooses Easy paths early will actually increase the difficulty of the mandatory harder scenarios later. The campaign is designed to accomodate this, but it feels a little like a campaign being harder on Easy than on Normal.<br> <br> The branching paths having labels is a distinct improvement though. </div></div></div> <dl class="attachbox"> <dt> Attachments </dt> <dd> <dl class="file"> <dt><img src="./images/upload_icons/zip.gif" alt="" /> <a class="postlink" href="./../download/file.php?id=97467&amp;sid=edb9de14ac931beeabdcdb14aa82931b">EI-The Duel replay 20240512-072824.gz</a></dt> <dd>(83.95 KiB) Downloaded 47 times</dd> </dl> </dd> </dl> </div> </div> <div class="back2top"> <a href="#top" class="top" title="Top"> <i class="icon fa-chevron-circle-up fa-fw icon-gray" aria-hidden="true"></i> <span class="sr-only">Top</span> </a> </div> </div> </div> <div id="p689810" class="post has-profile bg2"> <div class="inner"> <dl class="postprofile" id="profile689810"> <dt class="no-profile-rank no-avatar"> <div class="avatar-container"> </div> <a href="./../memberlist.php?mode=viewprofile&amp;u=212431&amp;sid=edb9de14ac931beeabdcdb14aa82931b" style="color: #CA8935;" class="username-coloured">Dalas120</a> </dt> <dd class="profile-posts"><strong>Posts:</strong> <a href="./../search.php?author_id=212431&amp;sr=posts&amp;sid=edb9de14ac931beeabdcdb14aa82931b">162</a></dd> <dd class="profile-joined"><strong>Joined:</strong> July 5th, 2020, 6:51 pm</dd> </dl> <div class="postbody"> <div id="post_content689810"> <h3 > <a href="./../viewtopic.php?p=689810&amp;sid=edb9de14ac931beeabdcdb14aa82931b#p689810">Re: 17a. The Duel</a> </h3> <ul class="post-buttons"> <li> <a href="./../posting.php?mode=quote&amp;p=689810&amp;sid=edb9de14ac931beeabdcdb14aa82931b" title="Reply with quote" class="button button-icon-only"> <i class="icon fa-quote-left fa-fw" aria-hidden="true"></i><span class="sr-only">Quote</span> </a> </li> </ul> <p class="author"> <a class="unread" href="./../viewtopic.php?p=689810&amp;sid=edb9de14ac931beeabdcdb14aa82931b#p689810" title="Post"> <i class="icon fa-file fa-fw icon-lightgray icon-md" aria-hidden="true"></i><span class="sr-only">Post</span> </a> <span class="responsive-hide">by <strong><a href="./../memberlist.php?mode=viewprofile&amp;u=212431&amp;sid=edb9de14ac931beeabdcdb14aa82931b" style="color: #CA8935;" class="username-coloured">Dalas120</a></strong> &raquo; </span><time datetime="2024-05-14T19:48:47+00:00">May 14th, 2024, 7:48 pm</time> </p> <div class="content">Campaign maker here - just want to say that I've read all your feedback and I really appreciate all the time you've put into playing and reviewing EI! If there's anything specific you'd like changed for 1.20, let me know and I'll see what I can do.</div> </div> </div> <div class="back2top"> <a href="#top" class="top" title="Top"> <i class="icon fa-chevron-circle-up fa-fw icon-gray" aria-hidden="true"></i> <span class="sr-only">Top</span> </a> </div> </div> </div> <div id="p689887" class="post has-profile bg1"> <div class="inner"> <dl class="postprofile" id="profile689887"> <dt class="no-profile-rank no-avatar"> <div class="avatar-container"> </div> <a href="./../memberlist.php?mode=viewprofile&amp;u=270531&amp;sid=edb9de14ac931beeabdcdb14aa82931b" class="username">Vendrick</a> </dt> <dd class="profile-posts"><strong>Posts:</strong> <a href="./../search.php?author_id=270531&amp;sr=posts&amp;sid=edb9de14ac931beeabdcdb14aa82931b">43</a></dd> <dd class="profile-joined"><strong>Joined:</strong> February 18th, 2024, 4:12 pm</dd> </dl> <div class="postbody"> <div id="post_content689887"> <h3 > <a href="./../viewtopic.php?p=689887&amp;sid=edb9de14ac931beeabdcdb14aa82931b#p689887">Re: 17a. The Duel</a> </h3> <ul class="post-buttons"> <li> <a href="./../posting.php?mode=quote&amp;p=689887&amp;sid=edb9de14ac931beeabdcdb14aa82931b" title="Reply with quote" class="button button-icon-only"> <i class="icon fa-quote-left fa-fw" aria-hidden="true"></i><span class="sr-only">Quote</span> </a> </li> </ul> <p class="author"> <a class="unread" href="./../viewtopic.php?p=689887&amp;sid=edb9de14ac931beeabdcdb14aa82931b#p689887" title="Post"> <i class="icon fa-file fa-fw icon-lightgray icon-md" aria-hidden="true"></i><span class="sr-only">Post</span> </a> <span class="responsive-hide">by <strong><a href="./../memberlist.php?mode=viewprofile&amp;u=270531&amp;sid=edb9de14ac931beeabdcdb14aa82931b" class="username">Vendrick</a></strong> &raquo; </span><time datetime="2024-05-16T20:01:51+00:00">May 16th, 2024, 8:01 pm</time> </p> <div class="content">Good to know the feedback's somewhat useful. The campaign really is one of the best. <br> <br> I have a handful of minor issues/tweaks I'll get around to opening on Github (things like civilians being able to block recruitment in Eleventh Hour). <br> (In my last All-In playthrough, Mal-Ravanal spawned in the top right and spent multiple turns capturing villages (unflagged when the leader switched) rather than advancing - is that behaviour intended?)<br> Most of the feedback is pretty minor stuff.<br> Off the top of my head:<br> I'd say potentially dropping a level or two from the Necromancer and his bodyguards at Soradoc depending on difficulty.<br> Some of the map design / terrain features in Ill Humours and Castle in the Ice might mislead the player. (Specifically: the right-most villages in Ill-Humours (expensive to acquire) and the gold pile to the left in Castle in the Ice (presumably only significantly profitable if collected by a Walking Corpse)).<br> <br> I believe Terraent and his knights are intended to be better rewards than Hahid but I'm not actually sure they are that much stronger relative to the difficulty of acquiring them (even once the Survivor trait fix is pushed). Terraent and his knights perform better in the scenarios immediately afterwards and in Spoils of War, but Hahid has two extremely useful potions in the Wildlands arc and is surprisingly useful even in All-In.<br> <br> The only scenario that whiffs is the Drowned Plains (but I'm not certain I'm even taking the right approach to it (last attempt finished Turn 60 with ~270 gold carryover and 2x Horsemen and Mage recruits)). My impression is that the scenario is under too much pressure from different design goals. It might benefit from being just being shorter or split into two scenarios eg. Reduce the amount of "walking" by cutting the Undead dragon keep and it turning up after the Undead clansmen are destroyed.<br> <br> Thanks for all your work on the campaign.</div> </div> </div> <div class="back2top"> <a href="#top" class="top" title="Top"> <i class="icon fa-chevron-circle-up fa-fw icon-gray" aria-hidden="true"></i> <span class="sr-only">Top</span> </a> </div> </div> </div> <div id="p690032" class="post has-profile bg2"> <div class="inner"> <dl class="postprofile" id="profile690032"> <dt class="no-profile-rank no-avatar"> <div class="avatar-container"> </div> <a href="./../memberlist.php?mode=viewprofile&amp;u=212431&amp;sid=edb9de14ac931beeabdcdb14aa82931b" style="color: #CA8935;" class="username-coloured">Dalas120</a> </dt> <dd class="profile-posts"><strong>Posts:</strong> <a href="./../search.php?author_id=212431&amp;sr=posts&amp;sid=edb9de14ac931beeabdcdb14aa82931b">162</a></dd> <dd class="profile-joined"><strong>Joined:</strong> July 5th, 2020, 6:51 pm</dd> </dl> <div class="postbody"> <div id="post_content690032"> <h3 > <a href="./../viewtopic.php?p=690032&amp;sid=edb9de14ac931beeabdcdb14aa82931b#p690032">Re: 17a. The Duel</a> </h3> <ul class="post-buttons"> <li> <a href="./../posting.php?mode=quote&amp;p=690032&amp;sid=edb9de14ac931beeabdcdb14aa82931b" title="Reply with quote" class="button button-icon-only"> <i class="icon fa-quote-left fa-fw" aria-hidden="true"></i><span class="sr-only">Quote</span> </a> </li> </ul> <p class="author"> <a class="unread" href="./../viewtopic.php?p=690032&amp;sid=edb9de14ac931beeabdcdb14aa82931b#p690032" title="Post"> <i class="icon fa-file fa-fw icon-lightgray icon-md" aria-hidden="true"></i><span class="sr-only">Post</span> </a> <span class="responsive-hide">by <strong><a href="./../memberlist.php?mode=viewprofile&amp;u=212431&amp;sid=edb9de14ac931beeabdcdb14aa82931b" style="color: #CA8935;" class="username-coloured">Dalas120</a></strong> &raquo; </span><time datetime="2024-05-20T15:39:26+00:00">May 20th, 2024, 3:39 pm</time> </p> <div class="content"><blockquote class="uncited"><div>(In my last All-In playthrough, Mal-Ravanal spawned in the top right and spent multiple turns capturing villages (unflagged when the leader switched) rather than advancing - is that behaviour intended?)</div></blockquote> Not intended! I'll fix that, thanks for the report.<br> <blockquote class="uncited"><div>I'd say potentially dropping a level or two from the Necromancer and his bodyguards at Soradoc depending on difficulty.</div></blockquote> Will do.<br> <blockquote class="uncited"><div>Some of the map design / terrain features in Ill Humours and Castle in the Ice might mislead the player. (Specifically: the right-most villages in Ill-Humours (expensive to acquire) and the gold pile to the left in Castle in the Ice (presumably only significantly profitable if collected by a Walking Corpse)).</div></blockquote> As long as these aren't toooo misleading I'd prefer leaving them as-is, so that players can make the risk-reward judgement for themselves.<br> <blockquote class="uncited"><div>I believe Terraent and his knights are intended to be better rewards than Hahid but I'm not actually sure they are that much stronger relative to the difficulty of acquiring them (even once the Survivor trait fix is pushed). Terraent and his knights perform better in the scenarios immediately afterwards and in Spoils of War, but Hahid has two extremely useful potions in the Wildlands arc and is surprisingly useful even in All-In.</div></blockquote> My goal was to make them even-ish; maybe leaning towards Terraent a little.<br> <br> Hahid's elixirs are very powerful, but Terraent and his knights are more helpful for getting Yannic in Soradoc (no elixir, your dunefolk are still low-level, and you won't have gold for mercenary anyway), and Terraent is the only possible way to get Gaennell. And while Mal-Ravanal's capitol is difficult, it can also net a lot of XP. So while Hahid offers more raw power, I'd intended Terraent to compensate with a larger team of allies.<br> <br> That said, I can certainly nerf Hahid/buff Terraent, if you feel their balance is off?<br> <blockquote class="uncited"><div>The only scenario that whiffs is the Drowned Plains (but I'm not certain I'm even taking the right approach to it (last attempt finished Turn 60 with ~270 gold carryover and 2x Horsemen and Mage recruits)). My impression is that the scenario is under too much pressure from different design goals. It might benefit from being just being shorter or split into two scenarios eg. Reduce the amount of "walking" by cutting the Undead dragon keep and it turning up after the Undead clansmen are destroyed.</div></blockquote> Yeah, I had a feeling Drowned Plans would be controversial. I personally enjoy playing it, but I completely understand where you're coming from. At this point in the development cycle, it's probably not likely to see any major changes, sorry <img class="smilies" src="./../images/smilies/icon_sad.gif" width="15" height="15" alt=":(" title="Sad"> <br> <br> As suggested by Konrad2, I'll also be tweaking the "Eleventh Hour" achievement so you can't lock yourself out of it by giving a permanent item to the wrong person in previous scenarios.</div> </div> </div> <div class="back2top"> <a href="#top" class="top" title="Top"> <i class="icon fa-chevron-circle-up fa-fw icon-gray" aria-hidden="true"></i> <span class="sr-only">Top</span> </a> </div> </div> </div> <div id="p690088" class="post has-profile bg1"> <div class="inner"> <dl class="postprofile" id="profile690088"> <dt class="no-profile-rank no-avatar"> <div class="avatar-container"> </div> <a href="./../memberlist.php?mode=viewprofile&amp;u=270531&amp;sid=edb9de14ac931beeabdcdb14aa82931b" class="username">Vendrick</a> </dt> <dd class="profile-posts"><strong>Posts:</strong> <a href="./../search.php?author_id=270531&amp;sr=posts&amp;sid=edb9de14ac931beeabdcdb14aa82931b">43</a></dd> <dd class="profile-joined"><strong>Joined:</strong> February 18th, 2024, 4:12 pm</dd> </dl> <div class="postbody"> <div id="post_content690088"> <h3 > <a href="./../viewtopic.php?p=690088&amp;sid=edb9de14ac931beeabdcdb14aa82931b#p690088">Re: 17a. The Duel</a> </h3> <ul class="post-buttons"> <li> <a href="./../posting.php?mode=quote&amp;p=690088&amp;sid=edb9de14ac931beeabdcdb14aa82931b" title="Reply with quote" class="button button-icon-only"> <i class="icon fa-quote-left fa-fw" aria-hidden="true"></i><span class="sr-only">Quote</span> </a> </li> </ul> <p class="author"> <a class="unread" href="./../viewtopic.php?p=690088&amp;sid=edb9de14ac931beeabdcdb14aa82931b#p690088" title="Post"> <i class="icon fa-file fa-fw icon-lightgray icon-md" aria-hidden="true"></i><span class="sr-only">Post</span> </a> <span class="responsive-hide">by <strong><a href="./../memberlist.php?mode=viewprofile&amp;u=270531&amp;sid=edb9de14ac931beeabdcdb14aa82931b" class="username">Vendrick</a></strong> &raquo; </span><time datetime="2024-05-21T16:38:27+00:00">May 21st, 2024, 4:38 pm</time> </p> <div class="content">I agree that Hahid and Terraent are close in usefulness with Terraent having the edge (assuming you get a good result at Mal-Ravanal's capital). I don't think it's a problem, just wasn't sure that was the intention.<br> <br> With regards to the map design, in both cases the tradeoff isn't immediately apparent and the campaign is marked as Intermediate difficulty. I think that they might trip some players up, but I can't say for sure. <br> Obviously you don't have to change them, but to elaborate on the reasoning:<br> <br> Castle in the Ice:<br> By default, the scenario clearing the shroud on the gold prompts the player to consider going there. The player won't know the value of the gold pile until they have already moved there.<br> <br> Ill Humours:<br> The player is directed to find 6 herbs, in unknown locations (4 of 6 herbs can be found to the left of the player's keep, but the player won't know this). <br> The amount of space to the right is quite large and has clearings with villages. I think these both suggest that the player should explore the area to find herbs.<br> (The East/West split in the objectives also nudges the player in this direction.)<br> The player doesn't know how many crocodiles and mosquitos will be present or the distribution of herbs. I think a player might believe they need to push further right than necessary to get enough herbs.</div> </div> </div> <div class="back2top"> <a href="#top" class="top" title="Top"> <i class="icon fa-chevron-circle-up fa-fw icon-gray" aria-hidden="true"></i> <span class="sr-only">Top</span> </a> </div> </div> </div> <div id="p690105" class="post has-profile bg2"> <div class="inner"> <dl class="postprofile" id="profile690105"> <dt class="no-profile-rank no-avatar"> <div class="avatar-container"> </div> <a href="./../memberlist.php?mode=viewprofile&amp;u=212431&amp;sid=edb9de14ac931beeabdcdb14aa82931b" style="color: #CA8935;" class="username-coloured">Dalas120</a> </dt> <dd class="profile-posts"><strong>Posts:</strong> <a href="./../search.php?author_id=212431&amp;sr=posts&amp;sid=edb9de14ac931beeabdcdb14aa82931b">162</a></dd> <dd class="profile-joined"><strong>Joined:</strong> July 5th, 2020, 6:51 pm</dd> </dl> <div class="postbody"> <div id="post_content690105"> <h3 > <a href="./../viewtopic.php?p=690105&amp;sid=edb9de14ac931beeabdcdb14aa82931b#p690105">Re: 17a. The Duel</a> </h3> <ul class="post-buttons"> <li> <a href="./../posting.php?mode=quote&amp;p=690105&amp;sid=edb9de14ac931beeabdcdb14aa82931b" title="Reply with quote" class="button button-icon-only"> <i class="icon fa-quote-left fa-fw" aria-hidden="true"></i><span class="sr-only">Quote</span> </a> </li> </ul> <p class="author"> <a class="unread" href="./../viewtopic.php?p=690105&amp;sid=edb9de14ac931beeabdcdb14aa82931b#p690105" title="Post"> <i class="icon fa-file fa-fw icon-lightgray icon-md" aria-hidden="true"></i><span class="sr-only">Post</span> </a> <span class="responsive-hide">by <strong><a href="./../memberlist.php?mode=viewprofile&amp;u=212431&amp;sid=edb9de14ac931beeabdcdb14aa82931b" style="color: #CA8935;" class="username-coloured">Dalas120</a></strong> &raquo; </span><time datetime="2024-05-21T21:37:52+00:00">May 21st, 2024, 9:37 pm</time> </p> <div class="content">Great points; thanks for elaborating. For Castle in the Ice, I think the best solution is to add a label to the gold pile so the player has the info they need. For Ill Humours, I'll see about tweaking the map and/or the herb generation to be more intuitive.<br> <br> Feedback like this is awesome - I'm so used to knowing the where/how/what of scenarios that I often miss this kind of thing. I hate it because it's more work for me, but that doesn't make it any less awesome <img class="smilies" src="./../images/smilies/icon_biggrin.gif" width="15" height="15" alt=":D" title="Very Happy"></div> </div> </div> <div class="back2top"> <a href="#top" class="top" title="Top"> <i class="icon fa-chevron-circle-up fa-fw icon-gray" aria-hidden="true"></i> <span class="sr-only">Top</span> </a> </div> </div> </div> <div id="p691084" class="post has-profile bg1"> <div class="inner"> <dl class="postprofile" id="profile691084"> <dt class="no-profile-rank no-avatar"> <div class="avatar-container"> </div> <a href="./../memberlist.php?mode=viewprofile&amp;u=141652&amp;sid=edb9de14ac931beeabdcdb14aa82931b" class="username">sine_nomine</a> </dt> <dd class="profile-posts"><strong>Posts:</strong> <a href="./../search.php?author_id=141652&amp;sr=posts&amp;sid=edb9de14ac931beeabdcdb14aa82931b">70</a></dd> <dd class="profile-joined"><strong>Joined:</strong> April 30th, 2016, 11:34 pm</dd> </dl> <div class="postbody"> <div id="post_content691084"> <h3 > <a href="./../viewtopic.php?p=691084&amp;sid=edb9de14ac931beeabdcdb14aa82931b#p691084">Re: 17a. The Duel</a> </h3> <ul class="post-buttons"> <li> <a href="./../posting.php?mode=quote&amp;p=691084&amp;sid=edb9de14ac931beeabdcdb14aa82931b" title="Reply with quote" class="button button-icon-only"> <i class="icon fa-quote-left fa-fw" aria-hidden="true"></i><span class="sr-only">Quote</span> </a> </li> </ul> <p class="author"> <a class="unread" href="./../viewtopic.php?p=691084&amp;sid=edb9de14ac931beeabdcdb14aa82931b#p691084" title="Post"> <i class="icon fa-file fa-fw icon-lightgray icon-md" aria-hidden="true"></i><span class="sr-only">Post</span> </a> <span class="responsive-hide">by <strong><a href="./../memberlist.php?mode=viewprofile&amp;u=141652&amp;sid=edb9de14ac931beeabdcdb14aa82931b" class="username">sine_nomine</a></strong> &raquo; </span><time datetime="2024-06-18T02:13:34+00:00">June 18th, 2024, 2:13 am</time> </p> <div class="content">Invasion, 1.18.0<br> I experienced a bug where only undead veterans were on the recall list (Dacyn was not holding the plague staff in this scenario but he held it previously). The recruit list was normal though. So I went back to the end of the previous scenario, transferred the sentinel shield, the crystal, and the ring to Dacyn. That was enough to win with fresh lvl1 recruits. A few units pulled the enemies away while fencers snuck around the right side and Dacyn walked through the middle, then the fencers tanked hits while Dacyn dealt damage. I think that bug made this scenario more fun.<br> After winning, the 1hp ghost version of the boss is visible in the unit window during dialogue and appears to be neutral rather than chaotic.</div> <dl class="attachbox"> <dt> Attachments </dt> <dd> <dl class="file"> <dt><img src="./images/upload_icons/zip.gif" alt="" /> <a class="postlink" href="./../download/file.php?id=97629&amp;sid=edb9de14ac931beeabdcdb14aa82931b">EI-The Duel replay 20240613-103111.gz</a></dt> <dd>(79.65 KiB) Downloaded 44 times</dd> </dl> </dd> </dl> </div> </div> <div class="back2top"> <a href="#top" class="top" title="Top"> <i class="icon fa-chevron-circle-up fa-fw icon-gray" aria-hidden="true"></i> <span class="sr-only">Top</span> </a> </div> </div> </div> <div id="p693812" class="post has-profile bg2"> <div class="inner"> <dl class="postprofile" id="profile693812"> <dt class="no-profile-rank no-avatar"> <div class="avatar-container"> </div> <a href="./../memberlist.php?mode=viewprofile&amp;u=274055&amp;sid=edb9de14ac931beeabdcdb14aa82931b" class="username">vimacs</a> </dt> <dd class="profile-posts"><strong>Posts:</strong> <a href="./../search.php?author_id=274055&amp;sr=posts&amp;sid=edb9de14ac931beeabdcdb14aa82931b">1</a></dd> <dd class="profile-joined"><strong>Joined:</strong> May 27th, 2024, 2:32 am</dd> </dl> <div class="postbody"> <div id="post_content693812"> <h3 > <a href="./../viewtopic.php?p=693812&amp;sid=edb9de14ac931beeabdcdb14aa82931b#p693812">Re: 17a. The Duel</a> </h3> <ul class="post-buttons"> <li> <a href="./../posting.php?mode=quote&amp;p=693812&amp;sid=edb9de14ac931beeabdcdb14aa82931b" title="Reply with quote" class="button button-icon-only"> <i class="icon fa-quote-left fa-fw" aria-hidden="true"></i><span class="sr-only">Quote</span> </a> </li> </ul> <p class="author"> <a class="unread" href="./../viewtopic.php?p=693812&amp;sid=edb9de14ac931beeabdcdb14aa82931b#p693812" title="Post"> <i class="icon fa-file fa-fw icon-lightgray icon-md" aria-hidden="true"></i><span class="sr-only">Post</span> </a> <span class="responsive-hide">by <strong><a href="./../memberlist.php?mode=viewprofile&amp;u=274055&amp;sid=edb9de14ac931beeabdcdb14aa82931b" class="username">vimacs</a></strong> &raquo; </span><time datetime="2024-10-08T07:40:01+00:00">October 8th, 2024, 7:40 am</time> </p> <div class="content">I don't know if there's anyone completing the Pacifist achievement in this scenario. The undead attacks agressively, which can kill themselves in the counter attack, so it seems impossible to kill no undead before touching Mal-Ravenal.</div> </div> </div> <div class="back2top"> <a href="#top" class="top" title="Top"> <i class="icon fa-chevron-circle-up fa-fw icon-gray" aria-hidden="true"></i> <span class="sr-only">Top</span> </a> </div> </div> </div> <div class="action-bar bar-bottom"> <a href="./../posting.php?mode=reply&amp;t=57915&amp;sid=edb9de14ac931beeabdcdb14aa82931b" class="button" title="Post a reply"> <span>Post Reply</span> <i class="icon fa-reply fa-fw" aria-hidden="true"></i> </a> <form method="post" action="./../viewtopic.php?t=57915&amp;sid=edb9de14ac931beeabdcdb14aa82931b"> <div class="dropdown-container dropdown-container-left dropdown-button-control sort-tools"> <span title="Display and sorting options" class="button button-secondary dropdown-trigger dropdown-select"> <i class="icon fa-sort-amount-asc fa-fw" aria-hidden="true"></i> <span class="caret"><i class="icon fa-sort-down fa-fw" aria-hidden="true"></i></span> </span> <div class="dropdown hidden"> <div class="pointer"><div class="pointer-inner"></div></div> <div class="dropdown-contents"> <fieldset class="display-options"> <label>Display: <select name="st" id="st"><option value="0" selected="selected">All posts</option><option value="1">1 day</option><option value="7">7 days</option><option value="14">2 weeks</option><option value="30">1 month</option><option value="90">3 months</option><option value="180">6 months</option><option value="365">1 year</option></select></label> <label>Sort by: <select name="sk" id="sk"><option value="a">Author</option><option value="t" selected="selected">Post time</option><option value="s">Subject</option></select></label> <label>Direction: <select name="sd" id="sd"><option value="a" selected="selected">Ascending</option><option value="d">Descending</option></select></label> <hr class="dashed" /> <input type="submit" class="button2" name="sort" value="Go" /> </fieldset> </div> </div> </div> </form> <div class="pagination"> 9 posts &bull; 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