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Rashy Era - Page 19 - The Battle for Wesnoth Forums
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Post your work and collaborate in this forum.<br /></div> <p> <strong>Moderator:</strong> <a style="color:#008000;" href="./memberlist.php?mode=group&g=6643&sid=4528231667a79fa604099ae25b1ba9db">Forum Moderators</a> </p> <div class="action-bar bar-top"> <a href="./posting.php?mode=reply&t=44374&sid=4528231667a79fa604099ae25b1ba9db" class="button" title="Post a reply"> <span>Post Reply</span> <i class="icon fa-reply fa-fw" aria-hidden="true"></i> </a> <div class="search-box" role="search"> <form method="get" id="topic-search" action="./search.php?sid=4528231667a79fa604099ae25b1ba9db"> <fieldset> <input class="inputbox search tiny" type="search" name="keywords" id="search_keywords" size="20" placeholder="Search this topic…" /> <button class="button button-search" type="submit" title="Search"> <i class="icon fa-search fa-fw" aria-hidden="true"></i><span class="sr-only">Search</span> </button> <a href="./search.php?sid=4528231667a79fa604099ae25b1ba9db" class="button button-search-end" 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src="./download/file.php?avatar=119489_1478465922.jpg" width="100" height="100" alt="User avatar" /></a> </div> <a href="./memberlist.php?mode=viewprofile&u=119489&sid=4528231667a79fa604099ae25b1ba9db" class="username">IPS</a> </dt> <dd class="profile-posts"><strong>Posts:</strong> <a href="./search.php?author_id=119489&sr=posts&sid=4528231667a79fa604099ae25b1ba9db">1337</a></dd> <dd class="profile-joined"><strong>Joined:</strong> December 6th, 2009, 6:36 pm</dd> <dd class="profile-custom-field profile-phpbb_location"><strong>Location:</strong> Venezuela</dd> </dl> <div class="postbody"> <div id="post_content682782"> <h3 class="first"> <a href="./viewtopic.php?p=682782&sid=4528231667a79fa604099ae25b1ba9db#p682782">Re: Rashy Era</a> </h3> <ul class="post-buttons"> <li> <a href="./posting.php?mode=quote&p=682782&sid=4528231667a79fa604099ae25b1ba9db" title="Reply with quote" class="button button-icon-only"> <i class="icon fa-quote-left fa-fw" aria-hidden="true"></i><span class="sr-only">Quote</span> </a> </li> </ul> <p class="author"> <a class="unread" href="./viewtopic.php?p=682782&sid=4528231667a79fa604099ae25b1ba9db#p682782" title="Post"> <i class="icon fa-file fa-fw icon-lightgray icon-md" aria-hidden="true"></i><span class="sr-only">Post</span> </a> <span class="responsive-hide">by <strong><a href="./memberlist.php?mode=viewprofile&u=119489&sid=4528231667a79fa604099ae25b1ba9db" class="username">IPS</a></strong> » </span><time datetime="2023-07-15T21:50:56+00:00">July 15th, 2023, 9:50 pm</time> </p> <div class="content">Been a while, I'm also working for an universal criteria for AMLA XP on lv3/lv2 in whole Ageless Era, and Ravana said me to post in forum suggest of changes instead of editing RE files in Ageless Era.<br> <br> Idea of this implementation is to make the game easier for players who are using "lower tier" units, while balancing game experience of players who only uses "highest tier units" . This changes drastically RPG balancing and in maps like Orocia. Shortest explanation is this:<br> <br> <strong class="text-strong">Lv3 AMLA XP's values</strong><br> Lowest: 126 AMLA XP<br> Low: 134 AMLA XP<br> Normal: 150 AMLA XP<br> High: 166 AMLA XP<br> Highest: 175 AMLA XP<br> <br> Usually units that are tankier or have more specials or more stuff, will oftenly require more XP's , while in certain cases more average units (such as royal guard or etc) will be low or even lowest tiers depending their function. Idea is also considering this criteria between same Era between themselves.<br> <br> As Rashy Era (RE) is very defaul inspired, values of 134 will be most common and 126 value will be really rare to see on Lv3's. If not mentioned, it's unchanged.<br> <br> <br> <strong class="text-strong">So list of suggested changes is the following:</strong><br> - <strong class="text-strong">Aquana Master Bowman </strong>AMLA XP to 134 (-16)<br> - <strong class="text-strong">Aquana Heavy Swordsman </strong>AMLA XP to 134 (-16)<br> - <strong class="text-strong"> Atlantis Knight</strong> AMLA XP to 134 (-16)<br> - <strong class="text-strong">Aquana Merman Javelineer</strong> AMLA XP to 126 (-24)<br> Aquana lv3 merman has 3 damage types, that is very valuable in highly modded games, it's why it's on 150 XP tier.<br> <br> - <strong class="text-strong">Chevalier Doctor </strong>AMLA XP to 134 (-16)<br> - <strong class="text-strong">Chevalier</strong> AMLA XP to 134 (-16)<br> - <strong class="text-strong">Chevalier Greatsword</strong> AMLA XP to 166 (+16)<br> <br> - <strong class="text-strong">Dardo Longbowman</strong> AMLA XP to 134 (-16)<br> - <strong class="text-strong">Dardo Sand Ranger</strong> AMLA XP to 134 (-16)<br> - <strong class="text-strong">Dardo Horse Lord</strong> AMLA XP to 134 (-16)<br> <br> - <strong class="text-strong">Nighteye</strong> AMLA XP to 134 (-16)<br> - <strong class="text-strong">Moon Rider</strong> AMLA XP to 134 (-16)<br> - <strong class="text-strong">Crescent Warrior</strong> AMLA XP to 134 (-16)<br> - <strong class="text-strong">Shadow General</strong> AMLA XP to 134 (-16)<br> <br> - <strong class="text-strong">Dwarvish Lord</strong> AMLA XP to 166 (+16)<br> - <strong class="text-strong">Dwarvish Ballista</strong> AMLA XP to 175 (+25) .... lv4 unit<br> - <strong class="text-strong">Dwarvish War Engineer </strong>AMLA XP to 134 (-16)<br> - <strong class="text-strong">Dwarvish Forefather</strong> AMLA XP to 175 (+25) ... insane strong lv3 unit (scales really nice in XP mod)<br> <br> - <strong class="text-strong">Elyser Sharpshooter</strong> AMLA XP to 134 (-16)<br> - <strong class="text-strong">Elyser Champion</strong> AMLA XP to 134 (-16)<br> - <strong class="text-strong">Elyser Avantgarde</strong> AMLA XP to 134 (-16)<br> - <strong class="text-strong">Elyser Druid </strong>AMLA XP to 126 (-24)<br> <br> - <strong class="text-strong">Forest Huntsman</strong> AMLA XP to 134 (-16)<br> - <strong class="text-strong">Forest Ranger </strong>AMLA XP to 134 (-16)<br> - <strong class="text-strong">Forest Axtmaster </strong>AMLA XP to 134 (-16)<br> -<strong class="text-strong"> Forest Beastmaster </strong>AMLA XP to 134 (-16)<br> -<strong class="text-strong"> Alpha Wolf</strong> AMLA XP to 134 (-16)<br> <br> - <strong class="text-strong">Dwarvish Forest Cutter </strong>AMLA XP to 166 (+16)<br> -<strong class="text-strong"> Gnome Jumper</strong> AMLA XP to 134 (-16)<br> - <strong class="text-strong">Gold Gnome</strong> AMLA XP to 134 (-16)<br> - <strong class="text-strong">Gnome Bard </strong>AMLA XP to 134 (-16)<br> -<strong class="text-strong"> Gnome Ranger </strong>AMLA XP to 134 (-16)<br> <br> - <strong class="text-strong">Luz Arbalist</strong> AMLA XP to 134 (-16)<br> - <strong class="text-strong">Luz Sentinel </strong>AMLA XP to 126 (-24)<br> -<strong class="text-strong"> Luz Abbot </strong>AMLA XP to 134 (-16)<br> -<strong class="text-strong"> Luz Warden</strong> AMLA XP to 134 (-16)<br> <br> -<strong class="text-strong"> Marashy War Bowman</strong> AMLA XP to 134 (-16)<br> - <strong class="text-strong">Marashy Swordmaster </strong>AMLA XP to 134 (-16)<br> -<strong class="text-strong"> Marashy Hunter</strong> AMLA XP to 134 (-16)<br> <br> - <strong class="text-strong">Mountain Ranger</strong> AMLA XP to 134 (-16)<br> - <strong class="text-strong">Wolf Champion</strong> AMLA XP to 134 (-16)<br> - <strong class="text-strong">Rockgolem</strong> AMLA XP to 134 (-16)<br> <br> - <strong class="text-strong">Bone Giant</strong> AMLA XP to 134 (-16)<br> - <strong class="text-strong">Bone Mess</strong> AMLA XP to 134 (-16)<br> - <strong class="text-strong">Nightgaunt</strong> AMLA XP to 175 (+25)<br> - <strong class="text-strong">Spectre </strong>AMLA XP to 175 (+25)<br> - <strong class="text-strong">Banebow </strong>AMLA XP to 134 (-16)<br> - <strong class="text-strong">Nightmare </strong>AMLA XP to 134 (+4)<br> <br> - <strong class="text-strong">Regis Duke </strong>AMLA XP to 134 (-16)<br> - <strong class="text-strong">Regis Master Bowman</strong> AMLA XP to 134 (-16)<br> - <strong class="text-strong">Regis Ranger</strong> AMLA XP to 134 (-16)<br> - <strong class="text-strong">Regis Castellan</strong> AMLA XP to 166 (+16)<br> - <strong class="text-strong">Regis Palace Guard</strong> AMLA XP to 134 (-16)<br> - <strong class="text-strong">Regis Royal Guard</strong> AMLA XP to 134 (-16)<br> <br> - <strong class="text-strong">Rashy Chronomancer</strong> AMLA XP to 166 (+16)<br> - <strong class="text-strong">Trarashy Sharpshooter</strong> AMLA XP to 134 (-16)<br> - <strong class="text-strong">Trarashy Sworddancer</strong> AMLA XP to 134 (-16)<br> - <strong class="text-strong">Trarashy Sentinel</strong> AMLA XP to 166 (+16)<br> -<strong class="text-strong"> Trarashy Avantgarde</strong> AMLA XP to 134 (-16)<br> <br> - <strong class="text-strong">Amazon Sharpshooter</strong> AMLA XP to 134 (-16)<br> - <strong class="text-strong">Amazon Matriarch</strong> AMLA XP to 134 (-16)<br> - <strong class="text-strong">Amazon Templeguard</strong> AMLA XP to 134 (-16)<br> - <strong class="text-strong">Jaguar Huntress </strong>AMLA XP to 134 (-16)<br> <br> <br> Usually more stable units gets 150 value , very solid to 166 value and toughtest to 175.</div> <div id="sig682782" class="signature"><strong class="text-strong">Creator of:</strong> Deathmatch new in 1.12 server.<br> <strong class="text-strong">Co-creator of:</strong> Era of Magic in 1.16 server<br> <strong class="text-strong">Developer of:</strong> Empires in 1.12 server, Ageless Era in 1.10 to 1.16 servers (but innactive recently)<br> Try <strong class="text-strong"><a href="https://www.wesnoth.org/forum/viewtopic.php?f=3&t=48688" class="postlink">My winning Orocia Guide</a></strong></div> </div> </div> <div class="back2top"> <a href="#top" class="top" title="Top"> <i class="icon fa-chevron-circle-up fa-fw icon-gray" aria-hidden="true"></i> <span class="sr-only">Top</span> </a> </div> </div> </div> <div id="p682790" class="post has-profile bg1"> <div class="inner"> <dl class="postprofile" id="profile682790"> <dt class="has-profile-rank has-avatar"> <div class="avatar-container"> <a href="./memberlist.php?mode=viewprofile&u=134065&sid=4528231667a79fa604099ae25b1ba9db" class="avatar"><img class="avatar" src="./download/file.php?avatar=134065_1680274915.png" width="72" height="72" alt="User avatar" /></a> </div> <a href="./memberlist.php?mode=viewprofile&u=134065&sid=4528231667a79fa604099ae25b1ba9db" class="username">Vyncyn</a> </dt> <dd class="profile-rank">Forum Regular</dd> <dd class="profile-posts"><strong>Posts:</strong> <a href="./search.php?author_id=134065&sr=posts&sid=4528231667a79fa604099ae25b1ba9db">518</a></dd> <dd class="profile-joined"><strong>Joined:</strong> April 6th, 2013, 5:51 pm</dd> </dl> <div class="postbody"> <div id="post_content682790"> <h3 > <a href="./viewtopic.php?p=682790&sid=4528231667a79fa604099ae25b1ba9db#p682790">Re: Rashy Era</a> </h3> <ul class="post-buttons"> <li> <a href="./posting.php?mode=quote&p=682790&sid=4528231667a79fa604099ae25b1ba9db" title="Reply with quote" class="button button-icon-only"> <i class="icon fa-quote-left fa-fw" aria-hidden="true"></i><span class="sr-only">Quote</span> </a> </li> </ul> <p class="author"> <a class="unread" href="./viewtopic.php?p=682790&sid=4528231667a79fa604099ae25b1ba9db#p682790" title="Post"> <i class="icon fa-file fa-fw icon-lightgray icon-md" aria-hidden="true"></i><span class="sr-only">Post</span> </a> <span class="responsive-hide">by <strong><a href="./memberlist.php?mode=viewprofile&u=134065&sid=4528231667a79fa604099ae25b1ba9db" class="username">Vyncyn</a></strong> » </span><time datetime="2023-07-16T10:00:07+00:00">July 16th, 2023, 10:00 am</time> </p> <div class="content">Ok, done.<br> <br> I only have a problem with Trarashy Sentinel. They are supposed to be this upgradeable unit with different paths to take. If I put them at hight exp values it would ruin that.<br> Inceased their exp to 60 (+20) for now.</div> </div> </div> <div class="back2top"> <a href="#top" class="top" title="Top"> <i class="icon fa-chevron-circle-up fa-fw icon-gray" aria-hidden="true"></i> <span class="sr-only">Top</span> </a> </div> </div> </div> <div id="p682795" class="post has-profile bg2"> <div class="inner"> <dl class="postprofile" id="profile682795"> <dt class="no-profile-rank has-avatar"> <div class="avatar-container"> <a href="./memberlist.php?mode=viewprofile&u=119489&sid=4528231667a79fa604099ae25b1ba9db" class="avatar"><img class="avatar" src="./download/file.php?avatar=119489_1478465922.jpg" width="100" height="100" alt="User avatar" /></a> </div> <a href="./memberlist.php?mode=viewprofile&u=119489&sid=4528231667a79fa604099ae25b1ba9db" class="username">IPS</a> </dt> <dd class="profile-posts"><strong>Posts:</strong> <a href="./search.php?author_id=119489&sr=posts&sid=4528231667a79fa604099ae25b1ba9db">1337</a></dd> <dd class="profile-joined"><strong>Joined:</strong> December 6th, 2009, 6:36 pm</dd> <dd class="profile-custom-field profile-phpbb_location"><strong>Location:</strong> Venezuela</dd> </dl> <div class="postbody"> <div id="post_content682795"> <h3 > <a href="./viewtopic.php?p=682795&sid=4528231667a79fa604099ae25b1ba9db#p682795">Re: Rashy Era</a> </h3> <ul class="post-buttons"> <li> <a href="./posting.php?mode=quote&p=682795&sid=4528231667a79fa604099ae25b1ba9db" title="Reply with quote" class="button button-icon-only"> <i class="icon fa-quote-left fa-fw" aria-hidden="true"></i><span class="sr-only">Quote</span> </a> </li> </ul> <p class="author"> <a class="unread" href="./viewtopic.php?p=682795&sid=4528231667a79fa604099ae25b1ba9db#p682795" title="Post"> <i class="icon fa-file fa-fw icon-lightgray icon-md" aria-hidden="true"></i><span class="sr-only">Post</span> </a> <span class="responsive-hide">by <strong><a href="./memberlist.php?mode=viewprofile&u=119489&sid=4528231667a79fa604099ae25b1ba9db" class="username">IPS</a></strong> » </span><time datetime="2023-07-16T16:11:30+00:00">July 16th, 2023, 4:11 pm</time> </p> <div class="content"><blockquote cite="./viewtopic.php?p=682790&sid=4528231667a79fa604099ae25b1ba9db#p682790"><div><cite><a href="./memberlist.php?mode=viewprofile&u=134065&sid=4528231667a79fa604099ae25b1ba9db">Vyncyn</a> wrote: <a href="./viewtopic.php?p=682790&sid=4528231667a79fa604099ae25b1ba9db#p682790" data-post-id="682790" onclick="if(document.getElementById(hash.substr(1)))href=hash">↑</a><span class="responsive-hide">July 16th, 2023, 10:00 am</span></cite> Ok, done.<br> <br> I only have a problem with Trarashy Sentinel. They are supposed to be this upgradeable unit with different paths to take. If I put them at hight exp values it would ruin that.<br> Inceased their exp to 60 (+20) for now. </div></blockquote> I see, It was like I tought it was a normal unit and weird value of AMLA.<br> <br> Still, does this reheal the units? other problem in that is that it cannot be trained by +strikes upgrades in XP mod, but if it has its own system in each AMLA then I will leave that to you at having its own separated system.</div> <div id="sig682795" class="signature"><strong class="text-strong">Creator of:</strong> Deathmatch new in 1.12 server.<br> <strong class="text-strong">Co-creator of:</strong> Era of Magic in 1.16 server<br> <strong class="text-strong">Developer of:</strong> Empires in 1.12 server, Ageless Era in 1.10 to 1.16 servers (but innactive recently)<br> Try <strong class="text-strong"><a href="https://www.wesnoth.org/forum/viewtopic.php?f=3&t=48688" class="postlink">My winning Orocia Guide</a></strong></div> </div> </div> <div class="back2top"> <a href="#top" class="top" title="Top"> <i class="icon fa-chevron-circle-up fa-fw icon-gray" aria-hidden="true"></i> <span class="sr-only">Top</span> </a> </div> </div> </div> <div id="p682811" class="post has-profile bg1"> <div class="inner"> <dl class="postprofile" id="profile682811"> <dt class="has-profile-rank has-avatar"> <div class="avatar-container"> <a href="./memberlist.php?mode=viewprofile&u=134065&sid=4528231667a79fa604099ae25b1ba9db" class="avatar"><img class="avatar" src="./download/file.php?avatar=134065_1680274915.png" width="72" height="72" alt="User avatar" /></a> </div> <a href="./memberlist.php?mode=viewprofile&u=134065&sid=4528231667a79fa604099ae25b1ba9db" class="username">Vyncyn</a> </dt> <dd class="profile-rank">Forum Regular</dd> <dd class="profile-posts"><strong>Posts:</strong> <a href="./search.php?author_id=134065&sr=posts&sid=4528231667a79fa604099ae25b1ba9db">518</a></dd> <dd class="profile-joined"><strong>Joined:</strong> April 6th, 2013, 5:51 pm</dd> </dl> <div class="postbody"> <div id="post_content682811"> <h3 > <a href="./viewtopic.php?p=682811&sid=4528231667a79fa604099ae25b1ba9db#p682811">Re: Rashy Era</a> </h3> <ul class="post-buttons"> <li> <a href="./posting.php?mode=quote&p=682811&sid=4528231667a79fa604099ae25b1ba9db" title="Reply with quote" class="button button-icon-only"> <i class="icon fa-quote-left fa-fw" aria-hidden="true"></i><span class="sr-only">Quote</span> </a> </li> </ul> <p class="author"> <a class="unread" href="./viewtopic.php?p=682811&sid=4528231667a79fa604099ae25b1ba9db#p682811" title="Post"> <i class="icon fa-file fa-fw icon-lightgray icon-md" aria-hidden="true"></i><span class="sr-only">Post</span> </a> <span class="responsive-hide">by <strong><a href="./memberlist.php?mode=viewprofile&u=134065&sid=4528231667a79fa604099ae25b1ba9db" class="username">Vyncyn</a></strong> » </span><time datetime="2023-07-17T14:09:13+00:00">July 17th, 2023, 2:09 pm</time> </p> <div class="content">the special AMLAs of the unit do not heal (or only by a small amount of HP). The Sentinel also has default AMLA for emergency heal, but this can also be a drawback because of the increased exp.<br> Can't acount for any mods here. Sentiel can already decide between +1 stike for bow or sword and then get parry or accuracy and additional damage.</div> </div> </div> <div class="back2top"> <a href="#top" class="top" title="Top"> <i class="icon fa-chevron-circle-up fa-fw icon-gray" aria-hidden="true"></i> <span class="sr-only">Top</span> </a> </div> </div> </div> <div id="p682818" class="post has-profile bg2"> <div class="inner"> <dl class="postprofile" id="profile682818"> <dt class="no-profile-rank has-avatar"> <div class="avatar-container"> <a href="./memberlist.php?mode=viewprofile&u=119489&sid=4528231667a79fa604099ae25b1ba9db" class="avatar"><img class="avatar" src="./download/file.php?avatar=119489_1478465922.jpg" width="100" height="100" alt="User avatar" /></a> </div> <a href="./memberlist.php?mode=viewprofile&u=119489&sid=4528231667a79fa604099ae25b1ba9db" class="username">IPS</a> </dt> <dd class="profile-posts"><strong>Posts:</strong> <a href="./search.php?author_id=119489&sr=posts&sid=4528231667a79fa604099ae25b1ba9db">1337</a></dd> <dd class="profile-joined"><strong>Joined:</strong> December 6th, 2009, 6:36 pm</dd> <dd class="profile-custom-field profile-phpbb_location"><strong>Location:</strong> Venezuela</dd> </dl> <div class="postbody"> <div id="post_content682818"> <h3 > <a href="./viewtopic.php?p=682818&sid=4528231667a79fa604099ae25b1ba9db#p682818">Re: Rashy Era</a> </h3> <ul class="post-buttons"> <li> <a href="./posting.php?mode=quote&p=682818&sid=4528231667a79fa604099ae25b1ba9db" title="Reply with quote" class="button button-icon-only"> <i class="icon fa-quote-left fa-fw" aria-hidden="true"></i><span class="sr-only">Quote</span> </a> </li> </ul> <p class="author"> <a class="unread" href="./viewtopic.php?p=682818&sid=4528231667a79fa604099ae25b1ba9db#p682818" title="Post"> <i class="icon fa-file fa-fw icon-lightgray icon-md" aria-hidden="true"></i><span class="sr-only">Post</span> </a> <span class="responsive-hide">by <strong><a href="./memberlist.php?mode=viewprofile&u=119489&sid=4528231667a79fa604099ae25b1ba9db" class="username">IPS</a></strong> » </span><time datetime="2023-07-17T19:55:50+00:00">July 17th, 2023, 7:55 pm</time> </p> <div class="content">Which other units counts with this customized AMLA feature? I have to test them and see if there is something else to suggest.</div> <div id="sig682818" class="signature"><strong class="text-strong">Creator of:</strong> Deathmatch new in 1.12 server.<br> <strong class="text-strong">Co-creator of:</strong> Era of Magic in 1.16 server<br> <strong class="text-strong">Developer of:</strong> Empires in 1.12 server, Ageless Era in 1.10 to 1.16 servers (but innactive recently)<br> Try <strong class="text-strong"><a href="https://www.wesnoth.org/forum/viewtopic.php?f=3&t=48688" class="postlink">My winning Orocia Guide</a></strong></div> </div> </div> <div class="back2top"> <a href="#top" class="top" title="Top"> <i class="icon fa-chevron-circle-up fa-fw icon-gray" aria-hidden="true"></i> <span class="sr-only">Top</span> </a> </div> </div> </div> <div id="p682828" class="post has-profile bg1"> <div class="inner"> <dl class="postprofile" id="profile682828"> <dt class="has-profile-rank has-avatar"> <div class="avatar-container"> <a href="./memberlist.php?mode=viewprofile&u=134065&sid=4528231667a79fa604099ae25b1ba9db" class="avatar"><img class="avatar" src="./download/file.php?avatar=134065_1680274915.png" width="72" height="72" alt="User avatar" /></a> </div> <a href="./memberlist.php?mode=viewprofile&u=134065&sid=4528231667a79fa604099ae25b1ba9db" class="username">Vyncyn</a> </dt> <dd class="profile-rank">Forum Regular</dd> <dd class="profile-posts"><strong>Posts:</strong> <a href="./search.php?author_id=134065&sr=posts&sid=4528231667a79fa604099ae25b1ba9db">518</a></dd> <dd class="profile-joined"><strong>Joined:</strong> April 6th, 2013, 5:51 pm</dd> </dl> <div class="postbody"> <div id="post_content682828"> <h3 > <a href="./viewtopic.php?p=682828&sid=4528231667a79fa604099ae25b1ba9db#p682828">Re: Rashy Era</a> </h3> <ul class="post-buttons"> <li> <a href="./posting.php?mode=quote&p=682828&sid=4528231667a79fa604099ae25b1ba9db" title="Reply with quote" class="button button-icon-only"> <i class="icon fa-quote-left fa-fw" aria-hidden="true"></i><span class="sr-only">Quote</span> </a> </li> </ul> <p class="author"> <a class="unread" href="./viewtopic.php?p=682828&sid=4528231667a79fa604099ae25b1ba9db#p682828" title="Post"> <i class="icon fa-file fa-fw icon-lightgray icon-md" aria-hidden="true"></i><span class="sr-only">Post</span> </a> <span class="responsive-hide">by <strong><a href="./memberlist.php?mode=viewprofile&u=134065&sid=4528231667a79fa604099ae25b1ba9db" class="username">Vyncyn</a></strong> » </span><time datetime="2023-07-18T11:53:27+00:00">July 18th, 2023, 11:53 am</time> </p> <div class="content">I think just Trarashy Sentinel and Assassin Grandmaster (who is not playable in regular game).<br> And level 2 units get alternative AMLAs (without heal), but at the usual 100exp</div> </div> </div> <div class="back2top"> <a href="#top" class="top" title="Top"> <i class="icon fa-chevron-circle-up fa-fw icon-gray" aria-hidden="true"></i> <span class="sr-only">Top</span> </a> </div> </div> </div> <div id="p682833" class="post has-profile bg2"> <div class="inner"> <dl class="postprofile" id="profile682833"> <dt class="no-profile-rank has-avatar"> <div class="avatar-container"> <a href="./memberlist.php?mode=viewprofile&u=119489&sid=4528231667a79fa604099ae25b1ba9db" class="avatar"><img class="avatar" src="./download/file.php?avatar=119489_1478465922.jpg" width="100" height="100" alt="User avatar" /></a> </div> <a href="./memberlist.php?mode=viewprofile&u=119489&sid=4528231667a79fa604099ae25b1ba9db" class="username">IPS</a> </dt> <dd class="profile-posts"><strong>Posts:</strong> <a href="./search.php?author_id=119489&sr=posts&sid=4528231667a79fa604099ae25b1ba9db">1337</a></dd> <dd class="profile-joined"><strong>Joined:</strong> December 6th, 2009, 6:36 pm</dd> <dd class="profile-custom-field profile-phpbb_location"><strong>Location:</strong> Venezuela</dd> </dl> <div class="postbody"> <div id="post_content682833"> <h3 > <a href="./viewtopic.php?p=682833&sid=4528231667a79fa604099ae25b1ba9db#p682833">Re: Rashy Era</a> </h3> <ul class="post-buttons"> <li> <a href="./posting.php?mode=quote&p=682833&sid=4528231667a79fa604099ae25b1ba9db" title="Reply with quote" class="button button-icon-only"> <i class="icon fa-quote-left fa-fw" aria-hidden="true"></i><span class="sr-only">Quote</span> </a> </li> </ul> <p class="author"> <a class="unread" href="./viewtopic.php?p=682833&sid=4528231667a79fa604099ae25b1ba9db#p682833" title="Post"> <i class="icon fa-file fa-fw icon-lightgray icon-md" aria-hidden="true"></i><span class="sr-only">Post</span> </a> <span class="responsive-hide">by <strong><a href="./memberlist.php?mode=viewprofile&u=119489&sid=4528231667a79fa604099ae25b1ba9db" class="username">IPS</a></strong> » </span><time datetime="2023-07-18T19:00:33+00:00">July 18th, 2023, 7:00 pm</time> </p> <div class="content"><blockquote cite="./viewtopic.php?p=682828&sid=4528231667a79fa604099ae25b1ba9db#p682828"><div><cite><a href="./memberlist.php?mode=viewprofile&u=134065&sid=4528231667a79fa604099ae25b1ba9db">Vyncyn</a> wrote: <a href="./viewtopic.php?p=682828&sid=4528231667a79fa604099ae25b1ba9db#p682828" data-post-id="682828" onclick="if(document.getElementById(hash.substr(1)))href=hash">↑</a><span class="responsive-hide">July 18th, 2023, 11:53 am</span></cite> I think just Trarashy Sentinel and Assassin Grandmaster (who is not playable in regular game).<br> And level 2 units get alternative AMLAs (without heal), but at the usual 100exp </div></blockquote> Okay, can you remember which other lv2 units have that? could be interesting to reconsider for balancing <img class="smilies" src="./images/smilies/icon_biggrin.gif" width="15" height="15" alt=":D" title="Very Happy"><br> <br> <br> Also I will check trarashy sentinel and view what to suggest in here in soon.</div> <div id="sig682833" class="signature"><strong class="text-strong">Creator of:</strong> Deathmatch new in 1.12 server.<br> <strong class="text-strong">Co-creator of:</strong> Era of Magic in 1.16 server<br> <strong class="text-strong">Developer of:</strong> Empires in 1.12 server, Ageless Era in 1.10 to 1.16 servers (but innactive recently)<br> Try <strong class="text-strong"><a href="https://www.wesnoth.org/forum/viewtopic.php?f=3&t=48688" class="postlink">My winning Orocia Guide</a></strong></div> </div> </div> <div class="back2top"> <a href="#top" class="top" title="Top"> <i class="icon fa-chevron-circle-up fa-fw icon-gray" aria-hidden="true"></i> <span class="sr-only">Top</span> </a> </div> </div> </div> <div id="p682852" class="post has-profile bg1"> <div class="inner"> <dl class="postprofile" id="profile682852"> <dt class="has-profile-rank has-avatar"> <div class="avatar-container"> <a href="./memberlist.php?mode=viewprofile&u=134065&sid=4528231667a79fa604099ae25b1ba9db" class="avatar"><img class="avatar" src="./download/file.php?avatar=134065_1680274915.png" width="72" height="72" alt="User avatar" /></a> </div> <a href="./memberlist.php?mode=viewprofile&u=134065&sid=4528231667a79fa604099ae25b1ba9db" class="username">Vyncyn</a> </dt> <dd class="profile-rank">Forum Regular</dd> <dd class="profile-posts"><strong>Posts:</strong> <a href="./search.php?author_id=134065&sr=posts&sid=4528231667a79fa604099ae25b1ba9db">518</a></dd> <dd class="profile-joined"><strong>Joined:</strong> April 6th, 2013, 5:51 pm</dd> </dl> <div class="postbody"> <div id="post_content682852"> <h3 > <a href="./viewtopic.php?p=682852&sid=4528231667a79fa604099ae25b1ba9db#p682852">Re: Rashy Era</a> </h3> <ul class="post-buttons"> <li> <a href="./posting.php?mode=quote&p=682852&sid=4528231667a79fa604099ae25b1ba9db" title="Reply with quote" class="button button-icon-only"> <i class="icon fa-quote-left fa-fw" aria-hidden="true"></i><span class="sr-only">Quote</span> </a> </li> </ul> <p class="author"> <a class="unread" href="./viewtopic.php?p=682852&sid=4528231667a79fa604099ae25b1ba9db#p682852" title="Post"> <i class="icon fa-file fa-fw icon-lightgray icon-md" aria-hidden="true"></i><span class="sr-only">Post</span> </a> <span class="responsive-hide">by <strong><a href="./memberlist.php?mode=viewprofile&u=134065&sid=4528231667a79fa604099ae25b1ba9db" class="username">Vyncyn</a></strong> » </span><time datetime="2023-07-19T17:22:06+00:00">July 19th, 2023, 5:22 pm</time> </p> <div class="content"><blockquote cite="./viewtopic.php?p=682833&sid=4528231667a79fa604099ae25b1ba9db#p682833"><div><cite><a href="./memberlist.php?mode=viewprofile&u=119489&sid=4528231667a79fa604099ae25b1ba9db">IPS</a> wrote: <a href="./viewtopic.php?p=682833&sid=4528231667a79fa604099ae25b1ba9db#p682833" data-post-id="682833" onclick="if(document.getElementById(hash.substr(1)))href=hash">↑</a><span class="responsive-hide">July 18th, 2023, 7:00 pm</span></cite> Okay, can you remember which other lv2 units have that? could be interesting to reconsider for balancing <img class="smilies" src="./images/smilies/icon_biggrin.gif" width="15" height="15" alt=":D" title="Very Happy"> </div></blockquote> Well all of them. It was my way to avoid making exp completely useless for units that reach max level too quickly. Each one got 1 AMLA that I though would fit them. A bad option to give exp to, but making it less wasteful. Some may be leveled up 2 times.<br> <br> Aquana:<br> Harpuneer: 10% water defense (shallow,deep,reef and swamp)<br> Retarius: +1 movement speed<br> Merman Warden: +10% physical resistance<br> Netcaster: +2 melee dmg(bringing him to 8-3)<br> <br> Chevalier:<br> Basher: +1 speed<br> Surgeon: +1 range atatck (-> 5-4)<br> Town guard: +1 speed<br> <br> Dardo:<br> Chariot: +3 melee damage (->15-1 charge)<br> Lancer: Rally ability<br> Auxilia: +2 sling dmg(->10-3)<br> <br> Darkelves:<br> Tropper: +10% physical resistance<br> Spider priest: +1 movement<br> Spider: Feeding or nightstalk<br> Wose: +10% physical resistance<br> <br> Dwarves:<br> Brewmaster: +1 melee attack (can be leveled two times) (->6-3 and 6-4)<br> Runeknight: +10% physical resistance<br> Berserker and Gryphon knight don't have files yet<br> <br> Elyser Nymph: +2 sirensong dmg(->3-4)<br> <br> Forest:<br> Bearver: +1 bite dmg(->9-4) or +2 tail dmg(->16-2)<br> Trapper: bounty ability<br> Herbalist: unpoisen self<br> <br> Gnomes:<br> Gryphon: +1melee dmg (11-3)<br> Hare: 2-round berserk on melee<br> <br> Luz Veteran: Weaponmastery on sword (->at least 50% hitchance)<br> <br> Marashy:<br> Ki: +2 melee strikes (->2-6)<br> Looter: +2 ranged dmg(14-2)<br> <br> Mountain Flareman: +1 ranged dmg(8-3 pierce and 6-3 fire)<br> <br> Necromancers:<br> Snake: 1 melee dmg(9-5)<br> Fire archer: +1 speed<br> Leviathan: +1 melee dmg (10-3)<br> <br> Regis:<br> Hussar: +1 speed<br> White Mage: +1 ranged dmg (7-4)<br> <br> Trarashy Alchemist: +1 speed<br> <br> Vixen Stalker: +1 poison strike(1-4)<br> <br> All ships have 3 AMLAs<br> Corvette:<br> +1 crew strike (6-4 blade)<br> +1 ballista strike (8-4)<br> speed<br> Trireme:<br> +2 crew dmg(9-3 pierce)<br> +5 ram dmg(19-1 charge)<br> +4 catapult dmg(24-1)<br> Elven Brig:<br> +2 crew dmg (10-2 blade)<br> +3 ballista dmg (11-3)<br> speed<br> Kecht:<br> +2 crew dmg(9-2 blade)<br> +2 ballista dmg (7-5) -> there was a bug there, fixed in the new version.<br> speed<br> Galleon:<br> +2 crew dmg(12-2 impact)<br> +3 ballista dmg (12-3)<br> regen 4</div> </div> </div> <div class="back2top"> <a href="#top" class="top" title="Top"> <i class="icon fa-chevron-circle-up fa-fw icon-gray" aria-hidden="true"></i> <span class="sr-only">Top</span> </a> </div> </div> </div> <div id="p682904" class="post has-profile bg2"> <div class="inner"> <dl class="postprofile" id="profile682904"> <dt class="no-profile-rank has-avatar"> <div class="avatar-container"> <a href="./memberlist.php?mode=viewprofile&u=119489&sid=4528231667a79fa604099ae25b1ba9db" class="avatar"><img class="avatar" src="./download/file.php?avatar=119489_1478465922.jpg" width="100" height="100" alt="User avatar" /></a> </div> <a href="./memberlist.php?mode=viewprofile&u=119489&sid=4528231667a79fa604099ae25b1ba9db" class="username">IPS</a> </dt> <dd class="profile-posts"><strong>Posts:</strong> <a href="./search.php?author_id=119489&sr=posts&sid=4528231667a79fa604099ae25b1ba9db">1337</a></dd> <dd class="profile-joined"><strong>Joined:</strong> December 6th, 2009, 6:36 pm</dd> <dd class="profile-custom-field profile-phpbb_location"><strong>Location:</strong> Venezuela</dd> </dl> <div class="postbody"> <div id="post_content682904"> <h3 > <a href="./viewtopic.php?p=682904&sid=4528231667a79fa604099ae25b1ba9db#p682904">Re: Rashy Era</a> </h3> <ul class="post-buttons"> <li> <a href="./posting.php?mode=quote&p=682904&sid=4528231667a79fa604099ae25b1ba9db" title="Reply with quote" class="button button-icon-only"> <i class="icon fa-quote-left fa-fw" aria-hidden="true"></i><span class="sr-only">Quote</span> </a> </li> </ul> <p class="author"> <a class="unread" href="./viewtopic.php?p=682904&sid=4528231667a79fa604099ae25b1ba9db#p682904" title="Post"> <i class="icon fa-file fa-fw icon-lightgray icon-md" aria-hidden="true"></i><span class="sr-only">Post</span> </a> <span class="responsive-hide">by <strong><a href="./memberlist.php?mode=viewprofile&u=119489&sid=4528231667a79fa604099ae25b1ba9db" class="username">IPS</a></strong> » </span><time datetime="2023-07-22T21:33:58+00:00">July 22nd, 2023, 9:33 pm</time> </p> <div class="content"><blockquote cite="./viewtopic.php?p=682852&sid=4528231667a79fa604099ae25b1ba9db#p682852"><div><cite><a href="./memberlist.php?mode=viewprofile&u=134065&sid=4528231667a79fa604099ae25b1ba9db">Vyncyn</a> wrote: <a href="./viewtopic.php?p=682852&sid=4528231667a79fa604099ae25b1ba9db#p682852" data-post-id="682852" onclick="if(document.getElementById(hash.substr(1)))href=hash">↑</a><span class="responsive-hide">July 19th, 2023, 5:22 pm</span></cite> <blockquote cite="./viewtopic.php?p=682833&sid=4528231667a79fa604099ae25b1ba9db#p682833"><div><cite><a href="./memberlist.php?mode=viewprofile&u=119489&sid=4528231667a79fa604099ae25b1ba9db">IPS</a> wrote: <a href="./viewtopic.php?p=682833&sid=4528231667a79fa604099ae25b1ba9db#p682833" data-post-id="682833" onclick="if(document.getElementById(hash.substr(1)))href=hash">↑</a><span class="responsive-hide">July 18th, 2023, 7:00 pm</span></cite> Okay, can you remember which other lv2 units have that? could be interesting to reconsider for balancing <img class="smilies" src="./images/smilies/icon_biggrin.gif" width="15" height="15" alt=":D" title="Very Happy"> </div></blockquote> Well all of them. It was my way to avoid making exp completely useless for units that reach max level too quickly. Each one got 1 AMLA that I though would fit them. A bad option to give exp to, but making it less wasteful. Some may be leveled up 2 times.<br> <br> Aquana:<br> Harpuneer: 10% water defense (shallow,deep,reef and swamp)<br> Retarius: +1 movement speed<br> Merman Warden: +10% physical resistance<br> Netcaster: +2 melee dmg(bringing him to 8-3)<br> <br> Chevalier:<br> Basher: +1 speed<br> Surgeon: +1 range atatck (-> 5-4)<br> Town guard: +1 speed<br> <br> Dardo:<br> Chariot: +3 melee damage (->15-1 charge)<br> Lancer: Rally ability<br> Auxilia: +2 sling dmg(->10-3)<br> <br> Darkelves:<br> Tropper: +10% physical resistance<br> Spider priest: +1 movement<br> Spider: Feeding or nightstalk<br> Wose: +10% physical resistance<br> <br> Dwarves:<br> Brewmaster: +1 melee attack (can be leveled two times) (->6-3 and 6-4)<br> Runeknight: +10% physical resistance<br> Berserker and Gryphon knight don't have files yet<br> <br> Elyser Nymph: +2 sirensong dmg(->3-4)<br> <br> Forest:<br> Bearver: +1 bite dmg(->9-4) or +2 tail dmg(->16-2)<br> Trapper: bounty ability<br> Herbalist: unpoisen self<br> <br> Gnomes:<br> Gryphon: +1melee dmg (11-3)<br> Hare: 2-round berserk on melee<br> <br> Luz Veteran: Weaponmastery on sword (->at least 50% hitchance)<br> <br> Marashy:<br> Ki: +2 melee strikes (->2-6)<br> Looter: +2 ranged dmg(14-2)<br> <br> Mountain Flareman: +1 ranged dmg (8-3 pierce and 6-3 fire)<br> <br> Necromancers:<br> Snake: 1 melee dmg(9-5)<br> Fire archer: +1 speed<br> Leviathan: +1 melee dmg (10-3)<br> <br> Regis:<br> Hussar: +1 speed<br> White Mage: +1 ranged dmg (7-4)<br> <br> Trarashy Alchemist: +1 speed<br> <br> Vixen Stalker: +1 poison strike(1-4)<br> <br> All ships have 3 AMLAs<br> Corvette:<br> +1 crew strike (6-4 blade)<br> +1 ballista strike (8-4)<br> speed<br> Trireme:<br> +2 crew dmg(9-3 pierce)<br> +5 ram dmg(19-1 charge)<br> +4 catapult dmg(24-1)<br> Elven Brig:<br> +2 crew dmg (10-2 blade)<br> +3 ballista dmg (11-3)<br> speed<br> Kecht:<br> +2 crew dmg(9-2 blade)<br> +2 ballista dmg (7-5) -> there was a bug there, fixed in the new version.<br> speed<br> Galleon:<br> +2 crew dmg(12-2 impact)<br> +3 ballista dmg (12-3)<br> regen 4 </div></blockquote> Okay, sorry for late reply, but this is time to reply something after real long. <br> <br> Let me rate changes listed there from best to worst based in XP mod / AE ecosystem gameplay. Not all changes are as good/nice as some others. This will also revea some info about which ones could potentially need to get buffed.<br> <br> <br> <strong class="text-strong">BEST:</strong><br> 1) <strong class="text-strong">Hare: 2-round berserk on melee</strong><br> This is absolutely AN INSANE upgrade for an AMLA , even if unit has base lv1 damages, even in non modded gameplays it's a really strong upgrade. In more modded games, which that unit can become to stuff like 9-6 adding a round-2 berserker to this would make this unit really insane, still, the other option is cold ranged magical which would be 11-5 with same stats upgrades, but that helps the unit at being hybrid use after its first AMLA. My most favorite of all AMLA upgrades.<br> <br> <strong class="text-strong">2) Marashy: Ki: +2 melee strikes (->2-6) </strong><br> While out of Rashy Era this is fair, gaining +2 strikes in a single attack from a single AMLA is really good. Strikes is worth as 56 XP Mod cost, but +2 strikes in same attack is defenetively very worth it. Considering this is only to ONE attack this is really nice out of AE / XP mod gameplay while being a nice upgrade in these more modded gameplays.<br> <br> <strong class="text-strong">3) <br> Runeknight: +10% physical resistance<br> Merman Warden: +10% physical resistance</strong><br> Out of AE - XP MOD gameplay this one is not this drastic, but in the other, it's basically something you might consider viable and really worth it to go, specially if playing in Orocia scenario. 30% in ressistances on only 1 AMLA is really nice, at costing slightly a bit more than +1 XP MOD strikes it's defenetively a good exchange after unit is offesnively strong enough.<br> <br> 4)<strong class="text-strong"> Luz Veteran: Weaponmastery on sword (->at least 50% hitchance)</strong><br> Accuracy as upgrade is something very valuable, cannot be adquired in XP Mod or in many scenarios as upgrade system (orocia, RPG's) , so yeah, this one is not as NICE as others, but makes unit have a purpose to get AMLA. I love this one too.<br> <br> <strong class="text-strong">GREAT</strong><br> <strong class="text-strong">1) <br> Trapper: bounty ability<br> Herbalist: unpoisen self<br> Galleon: regen 4<br> Spider: Feeding or nightstalk<br> Lancer: Rally ability</strong><br> <br> Passives that always cannot be obtained from other places is really good to consider, even if some aren't as great as others, still, useful enough. Herbalist one is worst of all listed here, but excels at bringing unit something unique that hardly could be obtained from somewhere else.<br> <br> I like <br> <br> 2) <br> <strong class="text-strong">Trireme:</strong><br> <span style="font-size:150%;line-height:116%">+5 ram dmg(19-1 charge) <img class="smilies" src="./images/smilies/icon_twisted.gif" width="15" height="15" alt=":twisted:" title="Twisted Evil"> </span> , <strong class="text-strong">+4 catapult dmg(24-1)</strong><br> Normally spending 63 AMLA XP to gain damages as AMLA is not worth it (specially if we consider XP mod +Damage upgrades affects ALL attacks) , but in this ONE strikes unit it's the best deal of this type because the massive boost to a single attack, which if we consider unit reheal and this , this could be really worth it. Not as much as getting lv3 advancement BUT ... much better than average AMLA without features.<br> <br> <br> <strong class="text-strong">Somewhat BAD</strong><br> 1) <br> <strong class="text-strong">Vixen Stalker: +1 poison strike(1-4)<br> Brewmaster: +1 melee attack (can be leveled two times) (->6-3 and 6-4)<br> Corvette: +1 ballista strike (8-4) , +1 crew strike (6-4 blade)</strong><br> Strikes in XP MOD has a cost of 56 XP , which is bit more than x3 damage cost upgrades (16 XP per damage upgrade), considering this is AMLA bonus it's not this bad, if this also reheal units to full HP then it's an acceptable deal and worth to consider, but a really bad choice if you are wanting to improve your units as +1 XP MOD STRIKES upgrades will add this extra strike to ALL attacks instead of ONE attack. <strong class="text-strong">As long as reheal adds +1 strike to ONE attack this is fairly good AMLA, otherwise, if player has to pick between rehealing OR extra strike in single attack then it's BAD AMLA. </strong><br> <br> 2) <br> <strong class="text-strong">Galleon: +2 crew dmg(12-2 impact) , +3 ballista dmg (12-3)<br> Kecht: +2 crew dmg(9-2 blade) , +2 ballista dmg (7-5) <br> Bearver: +2 tail dmg(->16-2)<br> All other +2 DMG's</strong><br> As said as in case of single strike upgrades, if unit is full healed and then this bonus is adquired too, this AMLA might be good, otherwise, it's a BAD AMLA. This goes worse the lower number of strikes unit has ... ketch gains +2 dmg in a 5 strikes attack while bearver only +2 damage in a 2 strikes attack, obviously case of Ketch is much better.<br> <br> <br> <strong class="text-strong">BAD if not rehealing as well</strong><br> <strong class="text-strong">ALL +1 DAMAGE/MOVEMENT UPGRADES</strong><br> This is defenetively worst of all AMLA upgrades, not sure if +1 movement is worse than +1 DAMAGE in a single attack, but it may depend on each person. If unit doesn't get full heal and this upgrade, then this is bad AMLA and only used if really needed. These units could also gain the damage/movement upgrade as well of +10% to a single ressistance too (for example, tail upgrade for bearver for +10% impact res too, to avoid it being much worse than Ketch +2 damages in a 5 strikes attack) ... or in case of Bearver +1 blade damage attack and +10% cold res too (this is still BAD, but with the extra cold res which is bit worse than impact res you get the point).<br> <br> Other units could also gain for example, other specials as <strong class="text-strong">Leviathan</strong> +1 melee damage and EoMa Swallow+3 (heals unit by +3 HP after archieving a kill on a living unit with melee attack , as attack special). <br> <br> <br> Idea is that for lowest tier AMLA adding something else that could be more worth it, while keeping as good changes that are listed as BEST.</div> <div id="sig682904" class="signature"><strong class="text-strong">Creator of:</strong> Deathmatch new in 1.12 server.<br> <strong class="text-strong">Co-creator of:</strong> Era of Magic in 1.16 server<br> <strong class="text-strong">Developer of:</strong> Empires in 1.12 server, Ageless Era in 1.10 to 1.16 servers (but innactive recently)<br> Try <strong class="text-strong"><a href="https://www.wesnoth.org/forum/viewtopic.php?f=3&t=48688" class="postlink">My winning Orocia Guide</a></strong></div> </div> </div> <div class="back2top"> <a href="#top" class="top" title="Top"> <i class="icon fa-chevron-circle-up fa-fw icon-gray" aria-hidden="true"></i> <span class="sr-only">Top</span> </a> </div> </div> </div> <div id="p682909" class="post has-profile bg1"> <div class="inner"> <dl class="postprofile" id="profile682909"> <dt class="has-profile-rank has-avatar"> <div class="avatar-container"> <a href="./memberlist.php?mode=viewprofile&u=134065&sid=4528231667a79fa604099ae25b1ba9db" class="avatar"><img class="avatar" src="./download/file.php?avatar=134065_1680274915.png" width="72" height="72" alt="User avatar" /></a> </div> <a href="./memberlist.php?mode=viewprofile&u=134065&sid=4528231667a79fa604099ae25b1ba9db" class="username">Vyncyn</a> </dt> <dd class="profile-rank">Forum Regular</dd> <dd class="profile-posts"><strong>Posts:</strong> <a href="./search.php?author_id=134065&sr=posts&sid=4528231667a79fa604099ae25b1ba9db">518</a></dd> <dd class="profile-joined"><strong>Joined:</strong> April 6th, 2013, 5:51 pm</dd> </dl> <div class="postbody"> <div id="post_content682909"> <h3 > <a href="./viewtopic.php?p=682909&sid=4528231667a79fa604099ae25b1ba9db#p682909">Re: Rashy Era</a> </h3> <ul class="post-buttons"> <li> <a href="./posting.php?mode=quote&p=682909&sid=4528231667a79fa604099ae25b1ba9db" title="Reply with quote" class="button button-icon-only"> <i class="icon fa-quote-left fa-fw" aria-hidden="true"></i><span class="sr-only">Quote</span> </a> </li> </ul> <p class="author"> <a class="unread" href="./viewtopic.php?p=682909&sid=4528231667a79fa604099ae25b1ba9db#p682909" title="Post"> <i class="icon fa-file fa-fw icon-lightgray icon-md" aria-hidden="true"></i><span class="sr-only">Post</span> </a> <span class="responsive-hide">by <strong><a href="./memberlist.php?mode=viewprofile&u=134065&sid=4528231667a79fa604099ae25b1ba9db" class="username">Vyncyn</a></strong> » </span><time datetime="2023-07-23T06:52:58+00:00">July 23rd, 2023, 6:52 am</time> </p> <div class="content">Made some changes:<br> War chariot: +4 melee damage (->16-1 charge)<br> Bearver: +3 tail damage (17-2) or crippling 5% special on bite<br> Gryphon +2 dmg (12-3)<br> Marashy Looter: weaponmastery for bow<br> Flareman: still only +1dmg, but can be leveled 2 times<br> Leviathan: +2 dmg (11-3)<br> Vixen Stalker: Marksman on poison darts<br> <br> White mage: changed regular magic from 6-4 to 8-3 and gave +2dmg AMLA<br> ------------------<br> What I didn't mention before is that I use templates for them. I want to keep it relatively simple, so it's hard to balance Heal and EXP on each individual unit, but I tried to balance them based on how good I think the AMLAs are:<br> <br> All +dmg AMLAs: heal 15HP, +20% exp<br> +strikes AMLAs: 10HP, 30%exp<br> Resistance: 10HP, 30%exp<br> Speed: 30HP, 20%exp<br> Weapon specials: 10HP, 25%exp<br> Abilities: 0HP, 25%exp<br> <br> ----------<br> Some of my thoughts:<br> Ships are balanced somewhat different. Since they all end at lvl2 with no alternative path, I thought it was fair to give them more options and made ranged damage AMLAs little stronger than for other units. Also big ships need 90exp and small ones 80. In terms of pure damage increase Trireme has the worst AMLA, though with the damage type (and charge!), it's way stronger. MIght need some balancing.<br> <br> I consider AMLAs a consolation prize, not a goal for the player. They should not contest with a level up. Some AMLAs are better than others, but as long as it does not make the unit overpowered, I do not consider it a problem.<br> <br> Did not balance them with XP Mod in mind, but it's the players choice where they want to spend their exp, so if +stike or +dmg from AMLA is worse, they can just ignore them.<br> <br> +dmg and +stike AMLAs were balanced so they gives ~6 total damage. Strikes were harder to balance with consideration for strong trait and weapon specials, which is why I made the heal and exp increase worse. Additonal thoughts:<br> Surgeon: 5 damage per strike , but also poisons on range, so the additional strike gives another chance to hit<br> Brewmaster gets 6-7 damage per additional strike. To make it a little stronger, it can be leveled 2 times<br> Ki master only gets 2 dmg per strike but he's more affected by the strong trait and also slows. +2 strikes seemed like a good compromise<br> Mountain Flareman: only gets +1 damage per strike from AMLA, for +3 total. It isn't very good, but affects both piercing and fire arrows, so +2 seemed too strong.<br> Bone Snake: also only +1 damage, but with 5 strikes. +2 would be too strong.</div> </div> </div> <div class="back2top"> <a href="#top" class="top" title="Top"> <i class="icon fa-chevron-circle-up fa-fw icon-gray" aria-hidden="true"></i> <span class="sr-only">Top</span> </a> </div> </div> </div> <div id="p682917" class="post has-profile bg2"> <div class="inner"> <dl class="postprofile" id="profile682917"> <dt class="no-profile-rank has-avatar"> <div class="avatar-container"> <a href="./memberlist.php?mode=viewprofile&u=119489&sid=4528231667a79fa604099ae25b1ba9db" class="avatar"><img class="avatar" src="./download/file.php?avatar=119489_1478465922.jpg" width="100" height="100" alt="User avatar" /></a> </div> <a href="./memberlist.php?mode=viewprofile&u=119489&sid=4528231667a79fa604099ae25b1ba9db" class="username">IPS</a> </dt> <dd class="profile-posts"><strong>Posts:</strong> <a href="./search.php?author_id=119489&sr=posts&sid=4528231667a79fa604099ae25b1ba9db">1337</a></dd> <dd class="profile-joined"><strong>Joined:</strong> December 6th, 2009, 6:36 pm</dd> <dd class="profile-custom-field profile-phpbb_location"><strong>Location:</strong> Venezuela</dd> </dl> <div class="postbody"> <div id="post_content682917"> <h3 > <a href="./viewtopic.php?p=682917&sid=4528231667a79fa604099ae25b1ba9db#p682917">Re: Rashy Era</a> </h3> <ul class="post-buttons"> <li> <a href="./posting.php?mode=quote&p=682917&sid=4528231667a79fa604099ae25b1ba9db" title="Reply with quote" class="button button-icon-only"> <i class="icon fa-quote-left fa-fw" aria-hidden="true"></i><span class="sr-only">Quote</span> </a> </li> </ul> <p class="author"> <a class="unread" href="./viewtopic.php?p=682917&sid=4528231667a79fa604099ae25b1ba9db#p682917" title="Post"> <i class="icon fa-file fa-fw icon-lightgray icon-md" aria-hidden="true"></i><span class="sr-only">Post</span> </a> <span class="responsive-hide">by <strong><a href="./memberlist.php?mode=viewprofile&u=119489&sid=4528231667a79fa604099ae25b1ba9db" class="username">IPS</a></strong> » </span><time datetime="2023-07-23T23:22:57+00:00">July 23rd, 2023, 11:22 pm</time> </p> <div class="content"><blockquote cite="./viewtopic.php?p=682909&sid=4528231667a79fa604099ae25b1ba9db#p682909"><div><cite><a href="./memberlist.php?mode=viewprofile&u=134065&sid=4528231667a79fa604099ae25b1ba9db">Vyncyn</a> wrote: <a href="./viewtopic.php?p=682909&sid=4528231667a79fa604099ae25b1ba9db#p682909" data-post-id="682909" onclick="if(document.getElementById(hash.substr(1)))href=hash">↑</a><span class="responsive-hide">July 23rd, 2023, 6:52 am</span></cite> Made some changes:<br> War chariot: +4 melee damage (->16-1 charge)<br> Bearver: +3 tail damage (17-2) or crippling 5% special on bite<br> Gryphon +2 dmg (12-3)<br> Marashy Looter: weaponmastery for bow<br> Flareman: still only +1dmg, but can be leveled 2 times<br> Leviathan: +2 dmg (11-3)<br> Vixen Stalker: Marksman on poison darts<br> <br> White mage: changed regular magic from 6-4 to 8-3 and gave +2dmg AMLA<br> ------------------<br> What I didn't mention before is that I use templates for them. I want to keep it relatively simple, so it's hard to balance Heal and EXP on each individual unit, but I tried to balance them based on how good I think the AMLAs are:<br> <br> All +dmg AMLAs: heal 15HP, +20% exp<br> +strikes AMLAs: 10HP, 30%exp<br> Resistance: 10HP, 30%exp<br> Speed: 30HP, 20%exp<br> Weapon specials: 10HP, 25%exp<br> Abilities: 0HP, 25%exp<br> <br> ----------<br> Some of my thoughts:<br> Ships are balanced somewhat different. Since they all end at lvl2 with no alternative path, I thought it was fair to give them more options and made ranged damage AMLAs little stronger than for other units. Also big ships need 90exp and small ones 80. In terms of pure damage increase Trireme has the worst AMLA, though with the damage type (and charge!), it's way stronger. MIght need some balancing.<br> <br> I consider AMLAs a consolation prize, not a goal for the player. They should not contest with a level up. Some AMLAs are better than others, but as long as it does not make the unit overpowered, I do not consider it a problem.<br> <br> Did not balance them with XP Mod in mind, but it's the players choice where they want to spend their exp, so if +stike or +dmg from AMLA is worse, they can just ignore them.<br> <br> +dmg and +stike AMLAs were balanced so they gives ~6 total damage. Strikes were harder to balance with consideration for strong trait and weapon specials, which is why I made the heal and exp increase worse. Additonal thoughts:<br> Surgeon: 5 damage per strike , but also poisons on range, so the additional strike gives another chance to hit<br> Brewmaster gets 6-7 damage per additional strike. To make it a little stronger, it can be leveled 2 times<br> Ki master only gets 2 dmg per strike but he's more affected by the strong trait and also slows. +2 strikes seemed like a good compromise<br> Mountain Flareman: only gets +1 damage per strike from AMLA, for +3 total. It isn't very good, but affects both piercing and fire arrows, so +2 seemed too strong.<br> Bone Snake: also only +1 damage, but with 5 strikes. +2 would be too strong. </div></blockquote> <strong class="text-strong">Bone Snake</strong> +1 damage and +first-strike as AMLA bonus?<br> <br> Also yeah, the few extras for AMLA's feel more fresh. Still you can even consider giving traits to units that gives stuff like HP, DAMAGE, STRIKES, Movement, etc. <br> <br> Something that <strong class="text-strong">Era of Magic</strong> does with certain AMLA unit is giving +Veteran trait which gives +1 on all damages, +7 HP.<br> <br> For certain cases (units with too many strikes) +Veteran trait was bit too strong, so suggested the +Fanatism Variant (+1 movement instead of +1 all damages).<br> <br> <br> But you can even consider of adding traits as AMLA rewards to make things quite diverse in certain cases. Some units could feature extra Damage, Strikes, ressistances, etc, or instead a trait that does some kind of improvement.</div> <div id="sig682917" class="signature"><strong class="text-strong">Creator of:</strong> Deathmatch new in 1.12 server.<br> <strong class="text-strong">Co-creator of:</strong> Era of Magic in 1.16 server<br> <strong class="text-strong">Developer of:</strong> Empires in 1.12 server, Ageless Era in 1.10 to 1.16 servers (but innactive recently)<br> Try <strong class="text-strong"><a href="https://www.wesnoth.org/forum/viewtopic.php?f=3&t=48688" class="postlink">My winning Orocia Guide</a></strong></div> </div> </div> <div class="back2top"> <a href="#top" class="top" title="Top"> <i class="icon fa-chevron-circle-up fa-fw icon-gray" aria-hidden="true"></i> <span class="sr-only">Top</span> </a> </div> </div> </div> <div id="p682926" class="post has-profile bg1"> <div class="inner"> <dl class="postprofile" id="profile682926"> <dt class="has-profile-rank has-avatar"> <div class="avatar-container"> <a href="./memberlist.php?mode=viewprofile&u=134065&sid=4528231667a79fa604099ae25b1ba9db" class="avatar"><img class="avatar" src="./download/file.php?avatar=134065_1680274915.png" width="72" height="72" alt="User avatar" /></a> </div> <a href="./memberlist.php?mode=viewprofile&u=134065&sid=4528231667a79fa604099ae25b1ba9db" class="username">Vyncyn</a> </dt> <dd class="profile-rank">Forum Regular</dd> <dd class="profile-posts"><strong>Posts:</strong> <a href="./search.php?author_id=134065&sr=posts&sid=4528231667a79fa604099ae25b1ba9db">518</a></dd> <dd class="profile-joined"><strong>Joined:</strong> April 6th, 2013, 5:51 pm</dd> </dl> <div class="postbody"> <div id="post_content682926"> <h3 > <a href="./viewtopic.php?p=682926&sid=4528231667a79fa604099ae25b1ba9db#p682926">Re: Rashy Era</a> </h3> <ul class="post-buttons"> <li> <a href="./posting.php?mode=quote&p=682926&sid=4528231667a79fa604099ae25b1ba9db" title="Reply with quote" class="button button-icon-only"> <i class="icon fa-quote-left fa-fw" aria-hidden="true"></i><span class="sr-only">Quote</span> </a> </li> </ul> <p class="author"> <a class="unread" href="./viewtopic.php?p=682926&sid=4528231667a79fa604099ae25b1ba9db#p682926" title="Post"> <i class="icon fa-file fa-fw icon-lightgray icon-md" aria-hidden="true"></i><span class="sr-only">Post</span> </a> <span class="responsive-hide">by <strong><a href="./memberlist.php?mode=viewprofile&u=134065&sid=4528231667a79fa604099ae25b1ba9db" class="username">Vyncyn</a></strong> » </span><time datetime="2023-07-24T18:44:14+00:00">July 24th, 2023, 6:44 pm</time> </p> <div class="content">Hmm adding a dummy Veteran trait to signify that the unit has gotten stronger could be nice.<br> <br> Don't see a reason to handle the effects with a trait though. It would just clutter up the help menu.<br> <br> Did the bone snake AMLA as suggested.</div> </div> </div> <div class="back2top"> <a href="#top" class="top" title="Top"> <i class="icon fa-chevron-circle-up fa-fw icon-gray" aria-hidden="true"></i> <span class="sr-only">Top</span> </a> </div> </div> </div> <div id="p682927" class="post has-profile bg2"> <div class="inner"> <dl class="postprofile" id="profile682927"> <dt class="no-profile-rank has-avatar"> <div class="avatar-container"> <a href="./memberlist.php?mode=viewprofile&u=119489&sid=4528231667a79fa604099ae25b1ba9db" class="avatar"><img class="avatar" src="./download/file.php?avatar=119489_1478465922.jpg" width="100" height="100" alt="User avatar" /></a> </div> <a href="./memberlist.php?mode=viewprofile&u=119489&sid=4528231667a79fa604099ae25b1ba9db" class="username">IPS</a> </dt> <dd class="profile-posts"><strong>Posts:</strong> <a href="./search.php?author_id=119489&sr=posts&sid=4528231667a79fa604099ae25b1ba9db">1337</a></dd> <dd class="profile-joined"><strong>Joined:</strong> December 6th, 2009, 6:36 pm</dd> <dd class="profile-custom-field profile-phpbb_location"><strong>Location:</strong> Venezuela</dd> </dl> <div class="postbody"> <div id="post_content682927"> <h3 > <a href="./viewtopic.php?p=682927&sid=4528231667a79fa604099ae25b1ba9db#p682927">Re: Rashy Era</a> </h3> <ul class="post-buttons"> <li> <a href="./posting.php?mode=quote&p=682927&sid=4528231667a79fa604099ae25b1ba9db" title="Reply with quote" class="button button-icon-only"> <i class="icon fa-quote-left fa-fw" aria-hidden="true"></i><span class="sr-only">Quote</span> </a> </li> </ul> <p class="author"> <a class="unread" href="./viewtopic.php?p=682927&sid=4528231667a79fa604099ae25b1ba9db#p682927" title="Post"> <i class="icon fa-file fa-fw icon-lightgray icon-md" aria-hidden="true"></i><span class="sr-only">Post</span> </a> <span class="responsive-hide">by <strong><a href="./memberlist.php?mode=viewprofile&u=119489&sid=4528231667a79fa604099ae25b1ba9db" class="username">IPS</a></strong> » </span><time datetime="2023-07-24T18:56:44+00:00">July 24th, 2023, 6:56 pm</time> </p> <div class="content">Btw, it's confirmed that skeletons in 1.18 in default era will become only -20% arcane ressistance. Letting you know about this <a href="https://github.com/wesnoth/wesnoth/pull/7801" class="postlink">https://github.com/wesnoth/wesnoth/pull/7801</a><br> <br> So Rashy Era Skeletons could be buffed to -20% on arcane some time later. <br> <br> Human units will also become 10% arcane ressistant, which meh ... makes things bit harder, but whatever lmao.<br> <br> <br> Finally Skeletons can be any useful in lots of scenarios because they used to be among worst unit picks you could ever do as fixing massive -50% in one attack type is not possible.</div> <div id="sig682927" class="signature"><strong class="text-strong">Creator of:</strong> Deathmatch new in 1.12 server.<br> <strong class="text-strong">Co-creator of:</strong> Era of Magic in 1.16 server<br> <strong class="text-strong">Developer of:</strong> Empires in 1.12 server, Ageless Era in 1.10 to 1.16 servers (but innactive recently)<br> Try <strong class="text-strong"><a href="https://www.wesnoth.org/forum/viewtopic.php?f=3&t=48688" class="postlink">My winning Orocia Guide</a></strong></div> </div> </div> <div class="back2top"> <a href="#top" class="top" title="Top"> <i class="icon fa-chevron-circle-up fa-fw icon-gray" aria-hidden="true"></i> <span class="sr-only">Top</span> </a> </div> </div> </div> <div id="p682928" class="post has-profile bg1"> <div class="inner"> <dl class="postprofile" id="profile682928"> <dt class="has-profile-rank has-avatar"> <div class="avatar-container"> <a href="./memberlist.php?mode=viewprofile&u=134065&sid=4528231667a79fa604099ae25b1ba9db" class="avatar"><img class="avatar" src="./download/file.php?avatar=134065_1680274915.png" width="72" height="72" alt="User avatar" /></a> </div> <a href="./memberlist.php?mode=viewprofile&u=134065&sid=4528231667a79fa604099ae25b1ba9db" class="username">Vyncyn</a> </dt> <dd class="profile-rank">Forum Regular</dd> <dd class="profile-posts"><strong>Posts:</strong> <a href="./search.php?author_id=134065&sr=posts&sid=4528231667a79fa604099ae25b1ba9db">518</a></dd> <dd class="profile-joined"><strong>Joined:</strong> April 6th, 2013, 5:51 pm</dd> </dl> <div class="postbody"> <div id="post_content682928"> <h3 > <a href="./viewtopic.php?p=682928&sid=4528231667a79fa604099ae25b1ba9db#p682928">Re: Rashy Era</a> </h3> <ul class="post-buttons"> <li> <a href="./posting.php?mode=quote&p=682928&sid=4528231667a79fa604099ae25b1ba9db" title="Reply with quote" class="button button-icon-only"> <i class="icon fa-quote-left fa-fw" aria-hidden="true"></i><span class="sr-only">Quote</span> </a> </li> </ul> <p class="author"> <a class="unread" href="./viewtopic.php?p=682928&sid=4528231667a79fa604099ae25b1ba9db#p682928" title="Post"> <i class="icon fa-file fa-fw icon-lightgray icon-md" aria-hidden="true"></i><span class="sr-only">Post</span> </a> <span class="responsive-hide">by <strong><a href="./memberlist.php?mode=viewprofile&u=134065&sid=4528231667a79fa604099ae25b1ba9db" class="username">Vyncyn</a></strong> » </span><time datetime="2023-07-24T19:53:32+00:00">July 24th, 2023, 7:53 pm</time> </p> <div class="content">Good to know.<br> I don't personally agree with the changes. Even if it's more balanced, it takes away something special about the undead. And then combined with humans lowered resistance. Only 30% more damage to describe the difference between light hitting a human and holy arcanary burning away the undead. Does not feel right.<br> <br> Since lots of units use the smallfoot movement, I'll have to keep in in mind though.<br> <br> Propably gonna settle on 10% for humans and maybe 30-40 for undead.<br> ---------<br> <br> Tested a bit and currently I think mages are underwhelming. It's easy to win without recruiting any and their use is more the 70% hitchance rather than the rare damage types, especially with all the fire/cold resistances.<br> Trarashy were supposed to be a mage based faction, so I would like to buff the energy mage to 8-3 (9-3 if they get the right trait). Could be too stong, but they don't get a bonus from daylight... Maybe some drawbacks or a buff for mages from other factions too to balance that?</div> </div> </div> <div class="back2top"> <a href="#top" class="top" title="Top"> <i class="icon fa-chevron-circle-up fa-fw icon-gray" aria-hidden="true"></i> <span class="sr-only">Top</span> </a> </div> </div> </div> <div id="p682930" class="post has-profile bg2"> <div class="inner"> <dl class="postprofile" id="profile682930"> <dt class="no-profile-rank has-avatar"> <div class="avatar-container"> <a href="./memberlist.php?mode=viewprofile&u=119489&sid=4528231667a79fa604099ae25b1ba9db" class="avatar"><img class="avatar" src="./download/file.php?avatar=119489_1478465922.jpg" width="100" height="100" alt="User avatar" /></a> </div> <a href="./memberlist.php?mode=viewprofile&u=119489&sid=4528231667a79fa604099ae25b1ba9db" class="username">IPS</a> </dt> <dd class="profile-posts"><strong>Posts:</strong> <a href="./search.php?author_id=119489&sr=posts&sid=4528231667a79fa604099ae25b1ba9db">1337</a></dd> <dd class="profile-joined"><strong>Joined:</strong> December 6th, 2009, 6:36 pm</dd> <dd class="profile-custom-field profile-phpbb_location"><strong>Location:</strong> Venezuela</dd> </dl> <div class="postbody"> <div id="post_content682930"> <h3 > <a href="./viewtopic.php?p=682930&sid=4528231667a79fa604099ae25b1ba9db#p682930">Re: Rashy Era</a> </h3> <ul class="post-buttons"> <li> <a href="./posting.php?mode=quote&p=682930&sid=4528231667a79fa604099ae25b1ba9db" title="Reply with quote" class="button button-icon-only"> <i class="icon fa-quote-left fa-fw" aria-hidden="true"></i><span class="sr-only">Quote</span> </a> </li> </ul> <p class="author"> <a class="unread" href="./viewtopic.php?p=682930&sid=4528231667a79fa604099ae25b1ba9db#p682930" title="Post"> <i class="icon fa-file fa-fw icon-lightgray icon-md" aria-hidden="true"></i><span class="sr-only">Post</span> </a> <span class="responsive-hide">by <strong><a href="./memberlist.php?mode=viewprofile&u=119489&sid=4528231667a79fa604099ae25b1ba9db" class="username">IPS</a></strong> » </span><time datetime="2023-07-24T20:31:15+00:00">July 24th, 2023, 8:31 pm</time> </p> <div class="content"><blockquote cite="./viewtopic.php?p=682928&sid=4528231667a79fa604099ae25b1ba9db#p682928"><div><cite><a href="./memberlist.php?mode=viewprofile&u=134065&sid=4528231667a79fa604099ae25b1ba9db">Vyncyn</a> wrote: <a href="./viewtopic.php?p=682928&sid=4528231667a79fa604099ae25b1ba9db#p682928" data-post-id="682928" onclick="if(document.getElementById(hash.substr(1)))href=hash">↑</a><span class="responsive-hide">July 24th, 2023, 7:53 pm</span></cite> Good to know.<br> I don't personally agree with the changes. Even if it's more balanced, it takes away something special about the undead. And then combined with humans lowered resistance. Only 30% more damage to describe the difference between light hitting a human and holy arcanary burning away the undead. Does not feel right.<br> <br> Since lots of units use the smallfoot movement, I'll have to keep in in mind though.<br> <br> Propably gonna settle on 10% for humans and maybe 30-40 for undead.<br> ---------<br> <br> Tested a bit and currently I think mages are underwhelming. It's easy to win without recruiting any and their use is more the 70% hitchance rather than the rare damage types, especially with all the fire/cold resistances.<br> Trarashy were supposed to be a mage based faction, so I would like to buff the energy mage to 8-3 (9-3 if they get the right trait). Could be too stong, but they don't get a bonus from daylight... Maybe some drawbacks or a buff for mages from other factions too to balance that? </div></blockquote> 8-3 for lv1 mage is qiute acceptable, but consider increasing price and decrease HP on lv1 a bit, so they can be real hard hitters. Maybe +1 ranged damage at the cost of +1g and -1 or -2 HP for lv1 Rashy mages.<br> <br> Lv2 while not being proportionally that strong compared to Lv1, they have the option to keep as fire ranged attacker OR become impact magical ranged mages, which trarashy lacks on melee and which sometimes might be more convenient than keeping fire in the mage unit.<br> <br> Additionally, time reseracher is a great addition , even if human are very resistant to arcane, in certain cases it's required to deal with units like Rock Golems from mountain tribes.<br> <br> <br> And yeah, the to 10% res on arcane literally changes significantly my designed balance for "priest" type units, which while featuring same or even lower damage, they oftenly heals, regenerates and have greater base HP than wizards. <br> <br> Rashy Undead are actually -40% on arcane, which could be changed to -30% later on. Still in compensation, skeletons in your undead varation could be -10% to fire instead of -20% ... which is a very minor alteration, but helps at balancing just a bit. Just to consider if you want to buff arcane or something, exchanging higher arcane weakness for lower fire weakness. <br> <br> <strong class="text-strong">Dead Wose</strong> could keep that arcane weakness, idk, it's deadwood afterall <img class="smilies" src="./images/smilies/icon_laugh.gif" width="16" height="16" alt=":lol:" title="Laughing"> <img class="smilies" src="./images/smilies/icon_laugh.gif" width="16" height="16" alt=":lol:" title="Laughing"> <img class="smilies" src="./images/smilies/icon_laugh.gif" width="16" height="16" alt=":lol:" title="Laughing"> <br> <br> And for next release in 4.32 ageless I have to change a lot of arcane ressistance in units, as human is most likely the most popular race. Still, some have to be changed because certain factions aislated them as a race (example human - holy order) etc. <br> <br> <br> Lastly, Luz could keep arcane res on 20% on lv2 and lv3, but this means that many of them will become 10% arcane weaker as most human units. Personally, don't change monks , bishop, etc ... acolytes arcane res advancement, appart of having decent HP as mages, they don't feature much (unlike Bishops that illuminates instead of healing).</div> <div id="sig682930" class="signature"><strong class="text-strong">Creator of:</strong> Deathmatch new in 1.12 server.<br> <strong class="text-strong">Co-creator of:</strong> Era of Magic in 1.16 server<br> <strong class="text-strong">Developer of:</strong> Empires in 1.12 server, Ageless Era in 1.10 to 1.16 servers (but innactive recently)<br> Try <strong class="text-strong"><a href="https://www.wesnoth.org/forum/viewtopic.php?f=3&t=48688" class="postlink">My winning Orocia Guide</a></strong></div> </div> </div> <div class="back2top"> <a href="#top" class="top" title="Top"> <i class="icon fa-chevron-circle-up fa-fw icon-gray" aria-hidden="true"></i> <span class="sr-only">Top</span> </a> </div> </div> </div> <div class="action-bar bar-bottom"> <a 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