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(PDF) Walk 2 Win: Towards Designing a Mobile Game for Elderly's Social Engagement | Abdullah Mahmud - Academia.edu

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The objective of the game is to encourage the elderly to socially engage amongst themselves and to make the time that they spend in the community center more enjoyable. The design of the game, known as Walk 2 Win was done for and with the elderly. Two levels of the game (easy, difficult) across two modes (single, multi player) were evaluated with the elderly in a community center over two sessions. Our results show that senior citizens are keen to play simple games having uncomplicated rules as long as they can customize the game according to their whims. Their preference lies in playing games that are enhancements of existing games that they usually play. It was found that the elderly expressed a strong preference and interest to build a team, with for example their grand children. Additionally it was revealed that games for the elderly should incorporate everyone, regardless of gender or their role in the game. The methodological lessons that we came across throughout the design process are also presented.","publication_date":"2008,,","publication_name":"Proceedings of the 22nd …","grobid_abstract_attachment_id":"43037958"},"document_type":"paper","pre_hit_view_count_baseline":null,"quality":"high","language":"en","title":"Walk 2 Win: Towards Designing a Mobile Game for Elderly's Social Engagement","broadcastable":false,"draft":null,"has_indexable_attachment":true,"indexable":true}}["work"]; window.loswp.workCoauthors = [43788303]; window.loswp.locale = "en"; window.loswp.countryCode = "SG"; window.loswp.cwvAbTestBucket = ""; window.loswp.designVariant = "ds_vanilla"; window.loswp.fullPageMobileSutdModalVariant = "full_page_mobile_sutd_modal"; window.loswp.useOptimizedScribd4genScript = false; window.loswp.appleClientId = 'edu.academia.applesignon';</script><script defer="" src="https://accounts.google.com/gsi/client"></script><div class="ds-loswp-container"><div 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translate="no">chevron_right</span></a></div></div><div class="ds-related-work--container js-wsj-grid-card" data-collection-position="4" data-entity-id="83326671" data-sort-order="default"><a class="ds-related-work--title js-wsj-grid-card-title ds2-5-body-md ds2-5-body-link" href="https://www.academia.edu/83326671/Games_for_Elderly_The_Design_Issues">Games for Elderly: The Design Issues</a><div class="ds-related-work--metadata"><a class="js-wsj-grid-card-author ds2-5-body-sm ds2-5-body-link" data-author-id="43139458" href="https://independent.academia.edu/SabaHilal">Saba Hilal</a></div><p class="ds-related-work--metadata ds2-5-body-xs">2015</p><p class="ds-related-work--abstract ds2-5-body-sm">Elder Games provides an environment for coming together, leisure, work out and refreshing the lives of the elderly population. Designing and developing precise computer games applications for elderly population could assist them to get happiness and at the same time to be engaged in training or exercising, without getting bothered or bored. However, the development of Games for Elderly requires the implementation of a thoughtful design approach to make games useful for Elderly. Therefore, the significant issues related to design and development of Games for Elderly are studied and presented in this paper.</p><div class="ds-related-work--ctas"><button class="ds2-5-text-link ds2-5-text-link--inline js-swp-download-button" data-signup-modal="{&quot;location&quot;:&quot;wsj-grid-card-download-pdf-modal&quot;,&quot;work_title&quot;:&quot;Games for Elderly: The Design Issues&quot;,&quot;attachmentId&quot;:88708686,&quot;attachmentType&quot;:&quot;pdf&quot;,&quot;work_url&quot;:&quot;https://www.academia.edu/83326671/Games_for_Elderly_The_Design_Issues&quot;,&quot;alternativeTracking&quot;:true}"><span class="material-symbols-outlined" style="font-size: 18px" translate="no">download</span><span class="ds2-5-text-link__content">Download free PDF</span></button><a class="ds2-5-text-link ds2-5-text-link--inline js-wsj-grid-card-view-pdf" href="https://www.academia.edu/83326671/Games_for_Elderly_The_Design_Issues"><span class="ds2-5-text-link__content">View PDF</span><span class="material-symbols-outlined" style="font-size: 18px" translate="no">chevron_right</span></a></div></div><div class="ds-related-work--container js-wsj-grid-card" data-collection-position="5" data-entity-id="15764806" data-sort-order="default"><a class="ds-related-work--title js-wsj-grid-card-title ds2-5-body-md ds2-5-body-link" href="https://www.academia.edu/15764806/Casual_mobile_games_for_the_elderly_a_usability_study">Casual mobile games for the elderly: a usability study</a><div class="ds-related-work--metadata"><a class="js-wsj-grid-card-author ds2-5-body-sm ds2-5-body-link" data-author-id="12440535" href="https://pucminas.academia.edu/LucilaIshitani">Lucila Ishitani</a></div><p class="ds-related-work--abstract ds2-5-body-sm">The elderly population is increasing in Brazil. According to the Brazilian Institute of Geography and Statistics (IBGE), in the last ten years the elderly population increased 47,8% while the increasing proportion in the overall population was 21,6%. This fact raises the need for new forms of leisure and entertainment for this audience. Casual games on smartphones constitute an option for them. This paper presents the results of a usability evaluation of casual games for smartphones, considering the elderly. Each elderly who participated in the evaluation was asked to play five casual games installed on a smartphone and also to answer questionnaires. The contents of these questionnaires were based on a set of heuristics, obtained by the analysis and organization of guidelines collected from the literature, as well as other issues proposed by the authors. This study aimed to evaluate whether the set of used heuristics is valid to assess the usability of casual games on mobile device, focusing on the elderly. The results point to the need of interface adjustments on mobile casual games for the use by the elderly and also the need of exploring more this topic.</p><div class="ds-related-work--ctas"><button class="ds2-5-text-link ds2-5-text-link--inline js-swp-download-button" data-signup-modal="{&quot;location&quot;:&quot;wsj-grid-card-download-pdf-modal&quot;,&quot;work_title&quot;:&quot;Casual mobile games for the elderly: a usability study&quot;,&quot;attachmentId&quot;:38789636,&quot;attachmentType&quot;:&quot;pdf&quot;,&quot;work_url&quot;:&quot;https://www.academia.edu/15764806/Casual_mobile_games_for_the_elderly_a_usability_study&quot;,&quot;alternativeTracking&quot;:true}"><span class="material-symbols-outlined" style="font-size: 18px" translate="no">download</span><span class="ds2-5-text-link__content">Download free PDF</span></button><a class="ds2-5-text-link ds2-5-text-link--inline js-wsj-grid-card-view-pdf" href="https://www.academia.edu/15764806/Casual_mobile_games_for_the_elderly_a_usability_study"><span class="ds2-5-text-link__content">View PDF</span><span class="material-symbols-outlined" style="font-size: 18px" translate="no">chevron_right</span></a></div></div><div class="ds-related-work--container js-wsj-grid-card" data-collection-position="6" data-entity-id="81732976" data-sort-order="default"><a class="ds-related-work--title js-wsj-grid-card-title ds2-5-body-md ds2-5-body-link" href="https://www.academia.edu/81732976/Socially_Enhanced_Variants_of_Mobile_Bingo_Game_Towards_Personalized_Cognitive_and_Social_Engagement_among_Seniors">Socially-Enhanced Variants of Mobile Bingo Game: Towards Personalized Cognitive and Social Engagement among Seniors</a><div class="ds-related-work--metadata"><a class="js-wsj-grid-card-author ds2-5-body-sm ds2-5-body-link" data-author-id="1034143" href="https://thol.academia.edu/ChienSingLee">Chien-Sing Lee</a></div><p class="ds-related-work--metadata ds2-5-body-xs">2017 International Conference on Soft Computing, Intelligent System and Information Technology (ICSIIT), 2017</p><div class="ds-related-work--ctas"><button class="ds2-5-text-link ds2-5-text-link--inline js-swp-download-button" data-signup-modal="{&quot;location&quot;:&quot;wsj-grid-card-download-pdf-modal&quot;,&quot;work_title&quot;:&quot;Socially-Enhanced Variants of Mobile Bingo Game: Towards Personalized Cognitive and Social Engagement among Seniors&quot;,&quot;attachmentId&quot;:87675597,&quot;attachmentType&quot;:&quot;pdf&quot;,&quot;work_url&quot;:&quot;https://www.academia.edu/81732976/Socially_Enhanced_Variants_of_Mobile_Bingo_Game_Towards_Personalized_Cognitive_and_Social_Engagement_among_Seniors&quot;,&quot;alternativeTracking&quot;:true}"><span class="material-symbols-outlined" style="font-size: 18px" translate="no">download</span><span class="ds2-5-text-link__content">Download free PDF</span></button><a class="ds2-5-text-link ds2-5-text-link--inline js-wsj-grid-card-view-pdf" href="https://www.academia.edu/81732976/Socially_Enhanced_Variants_of_Mobile_Bingo_Game_Towards_Personalized_Cognitive_and_Social_Engagement_among_Seniors"><span class="ds2-5-text-link__content">View PDF</span><span class="material-symbols-outlined" style="font-size: 18px" translate="no">chevron_right</span></a></div></div><div class="ds-related-work--container js-wsj-grid-card" data-collection-position="7" data-entity-id="15764911" data-sort-order="default"><a class="ds-related-work--title js-wsj-grid-card-title ds2-5-body-md ds2-5-body-link" href="https://www.academia.edu/15764911/Motivational_Factors_for_Mobile_Serious_Games_for_Elderly_Users">Motivational Factors for Mobile Serious Games for Elderly Users</a><div class="ds-related-work--metadata"><a class="js-wsj-grid-card-author ds2-5-body-sm ds2-5-body-link" data-author-id="12440535" href="https://pucminas.academia.edu/LucilaIshitani">Lucila Ishitani</a></div><p class="ds-related-work--abstract ds2-5-body-sm">Due to the increasing life expectancy in the world, the number of elderly people is also augmenting. Thus, society will have to offer more and more products and services that meet the specific needs and desires of these people, who seek alternatives for entertainment, social interaction and learning. Serious games are an option to provide them learning combined with entertainment. In Brazil, it is known that a small part of the elderly has access to computers, and that a larger part already uses mobile phones. Therefore, we carried out a survey to identify the features that serious mobile games should have, so that older people could feel pleasure and desire to use them. This survey was based on a literature review and also on a case study with a group of seniors who evaluated five serious games for smart phones. From the data collected we compiled a list of guidelines for developing mobile serious games that meet the needs, interests and motivations of older players.</p><div class="ds-related-work--ctas"><button class="ds2-5-text-link ds2-5-text-link--inline js-swp-download-button" data-signup-modal="{&quot;location&quot;:&quot;wsj-grid-card-download-pdf-modal&quot;,&quot;work_title&quot;:&quot;Motivational Factors for Mobile Serious Games for Elderly Users&quot;,&quot;attachmentId&quot;:38789758,&quot;attachmentType&quot;:&quot;pdf&quot;,&quot;work_url&quot;:&quot;https://www.academia.edu/15764911/Motivational_Factors_for_Mobile_Serious_Games_for_Elderly_Users&quot;,&quot;alternativeTracking&quot;:true}"><span class="material-symbols-outlined" style="font-size: 18px" translate="no">download</span><span class="ds2-5-text-link__content">Download free PDF</span></button><a class="ds2-5-text-link ds2-5-text-link--inline js-wsj-grid-card-view-pdf" href="https://www.academia.edu/15764911/Motivational_Factors_for_Mobile_Serious_Games_for_Elderly_Users"><span class="ds2-5-text-link__content">View PDF</span><span class="material-symbols-outlined" style="font-size: 18px" translate="no">chevron_right</span></a></div></div><div class="ds-related-work--container js-wsj-grid-card" data-collection-position="8" data-entity-id="91508336" data-sort-order="default"><a class="ds-related-work--title js-wsj-grid-card-title ds2-5-body-md ds2-5-body-link" href="https://www.academia.edu/91508336/Older_Adults_and_Games_from_a_Perspective_of_Playability_Game_Experience_and_Pervasive_Environments_A_Systematics_Literature_Review">Older Adults and Games from a Perspective of Playability, Game Experience and Pervasive Environments: A Systematics Literature Review</a><div class="ds-related-work--metadata"><a class="js-wsj-grid-card-author ds2-5-body-sm ds2-5-body-link" data-author-id="12649511" href="https://ugr.academia.edu/JohnnyAlexanderSalazarCardona">Johnny Alexander Salazar Cardona</a></div><p class="ds-related-work--metadata ds2-5-body-xs">Older Adults and Games from a Perspective of Playability, Game Experience and Pervasive Environments: A Systematics Literature Review, 2022</p><p class="ds-related-work--abstract ds2-5-body-sm">Games have had a growth and have been applied in different areas other than fun or entertainment. In the case of older adults, they are used as a mechanism to increase physical activity or improve cognitive training. Traditionally, games generate entertainment through consoles with motion sensors, traditional digital games or mobile devices. These initiatives can be improved when used in older adults considering the particularities of these people. Improvements can focus on both the gameplay and the design of the experience offered to the player as well as their subsequent evaluation. For this reason, we conducted a systematic review of the literature to identify the actual advances in these areas. Also, through the review it was possible to identify that games have been used to generate deeper and more complete experiences such as those offered by pervasivity in a variety of contexts.</p><div class="ds-related-work--ctas"><button class="ds2-5-text-link ds2-5-text-link--inline js-swp-download-button" data-signup-modal="{&quot;location&quot;:&quot;wsj-grid-card-download-pdf-modal&quot;,&quot;work_title&quot;:&quot;Older Adults and Games from a Perspective of Playability, Game Experience and Pervasive Environments: A Systematics Literature Review&quot;,&quot;attachmentId&quot;:94776444,&quot;attachmentType&quot;:&quot;pdf&quot;,&quot;work_url&quot;:&quot;https://www.academia.edu/91508336/Older_Adults_and_Games_from_a_Perspective_of_Playability_Game_Experience_and_Pervasive_Environments_A_Systematics_Literature_Review&quot;,&quot;alternativeTracking&quot;:true}"><span class="material-symbols-outlined" style="font-size: 18px" translate="no">download</span><span class="ds2-5-text-link__content">Download free PDF</span></button><a class="ds2-5-text-link ds2-5-text-link--inline js-wsj-grid-card-view-pdf" href="https://www.academia.edu/91508336/Older_Adults_and_Games_from_a_Perspective_of_Playability_Game_Experience_and_Pervasive_Environments_A_Systematics_Literature_Review"><span class="ds2-5-text-link__content">View PDF</span><span class="material-symbols-outlined" style="font-size: 18px" translate="no">chevron_right</span></a></div></div><div class="ds-related-work--container js-wsj-grid-card" data-collection-position="9" data-entity-id="10573836" data-sort-order="default"><a class="ds-related-work--title js-wsj-grid-card-title ds2-5-body-md ds2-5-body-link" href="https://www.academia.edu/10573836/Design_of_exergames_with_the_collaborative_participation_of_older_adults">Design of exergames with the collaborative participation of older adults</a><div class="ds-related-work--metadata"><a class="js-wsj-grid-card-author ds2-5-body-sm ds2-5-body-link" data-author-id="25878829" href="https://independent.academia.edu/JesusFavela">Jesus Favela</a></div><p class="ds-related-work--metadata ds2-5-body-xs">Proceedings of the 2013 IEEE 17th International Conference on Computer Supported Cooperative Work in Design (CSCWD), 2013</p><div class="ds-related-work--ctas"><button class="ds2-5-text-link ds2-5-text-link--inline js-swp-download-button" data-signup-modal="{&quot;location&quot;:&quot;wsj-grid-card-download-pdf-modal&quot;,&quot;work_title&quot;:&quot;Design of exergames with the collaborative participation of older adults&quot;,&quot;attachmentId&quot;:47291483,&quot;attachmentType&quot;:&quot;pdf&quot;,&quot;work_url&quot;:&quot;https://www.academia.edu/10573836/Design_of_exergames_with_the_collaborative_participation_of_older_adults&quot;,&quot;alternativeTracking&quot;:true}"><span class="material-symbols-outlined" style="font-size: 18px" translate="no">download</span><span class="ds2-5-text-link__content">Download free PDF</span></button><a class="ds2-5-text-link ds2-5-text-link--inline js-wsj-grid-card-view-pdf" href="https://www.academia.edu/10573836/Design_of_exergames_with_the_collaborative_participation_of_older_adults"><span class="ds2-5-text-link__content">View PDF</span><span class="material-symbols-outlined" style="font-size: 18px" translate="no">chevron_right</span></a></div></div></div></div><div class="ds-sticky-ctas--wrapper js-loswp-sticky-ctas hidden"><div class="ds-sticky-ctas--grid-container"><div class="ds-sticky-ctas--container"><button class="ds2-5-button js-swp-download-button" data-signup-modal="{&quot;location&quot;:&quot;continue-reading-button--sticky-ctas&quot;,&quot;attachmentId&quot;:43037958,&quot;attachmentType&quot;:&quot;pdf&quot;,&quot;workUrl&quot;:null}">See full PDF</button><button class="ds2-5-button ds2-5-button--secondary js-swp-download-button" data-signup-modal="{&quot;location&quot;:&quot;download-pdf-button--sticky-ctas&quot;,&quot;attachmentId&quot;:43037958,&quot;attachmentType&quot;:&quot;pdf&quot;,&quot;workUrl&quot;:null}"><span class="material-symbols-outlined" style="font-size: 20px" translate="no">download</span>Download PDF</button></div></div></div><div class="ds-below-fold--grid-container"><div class="ds-work--container js-loswp-embedded-document"><div class="attachment_preview" data-attachment="Attachment_43037958" style="display: none"><div class="js-scribd-document-container"><div class="scribd--document-loading js-scribd-document-loader" style="display: block;"><img alt="Loading..." src="//a.academia-assets.com/images/loaders/paper-load.gif" /><p>Loading Preview</p></div></div><div style="text-align: center;"><div class="scribd--no-preview-alert js-preview-unavailable"><p>Sorry, preview is currently unavailable. You can download the paper by clicking the button above.</p></div></div></div></div><div class="ds-sidebar--container js-work-sidebar"><div class="ds-related-content--container"><h2 class="ds-related-content--heading">Related papers</h2><div class="ds-related-work--container js-related-work-sidebar-card" data-collection-position="0" data-entity-id="71807945" data-sort-order="default"><a class="ds-related-work--title js-related-work-grid-card-title ds2-5-body-md ds2-5-body-link" href="https://www.academia.edu/71807945/Design_and_evaluation_of_mobile_game_for_older_people_an_empirical_study">Design and evaluation of mobile game for older people: an empirical study</a><div class="ds-related-work--metadata"><a class="js-related-work-grid-card-author ds2-5-body-sm ds2-5-body-link" data-author-id="199085920" href="https://independent.academia.edu/LIshitani">Lucila Ishitani</a></div><p class="ds-related-work--metadata ds2-5-body-xs">Abakós, 2017</p><div class="ds-related-work--ctas"><button class="ds2-5-text-link ds2-5-text-link--inline js-swp-download-button" data-signup-modal="{&quot;location&quot;:&quot;wsj-grid-card-download-pdf-modal&quot;,&quot;work_title&quot;:&quot;Design and evaluation of mobile game for older people: an empirical study&quot;,&quot;attachmentId&quot;:81002514,&quot;attachmentType&quot;:&quot;pdf&quot;,&quot;work_url&quot;:&quot;https://www.academia.edu/71807945/Design_and_evaluation_of_mobile_game_for_older_people_an_empirical_study&quot;,&quot;alternativeTracking&quot;:true}"><span class="material-symbols-outlined" style="font-size: 18px" translate="no">download</span><span class="ds2-5-text-link__content">Download free PDF</span></button><a class="ds2-5-text-link ds2-5-text-link--inline js-related-work-grid-card-view-pdf" href="https://www.academia.edu/71807945/Design_and_evaluation_of_mobile_game_for_older_people_an_empirical_study"><span class="ds2-5-text-link__content">View PDF</span><span class="material-symbols-outlined" style="font-size: 18px" translate="no">chevron_right</span></a></div></div><div class="ds-related-work--container js-related-work-sidebar-card" data-collection-position="1" data-entity-id="621952" data-sort-order="default"><a class="ds-related-work--title js-related-work-grid-card-title ds2-5-body-md ds2-5-body-link" href="https://www.academia.edu/621952/Investigating_Narrative_in_Mobile_Games_for_Seniors">Investigating Narrative in Mobile Games for Seniors</a><div class="ds-related-work--metadata"><a class="js-related-work-grid-card-author ds2-5-body-sm ds2-5-body-link" data-author-id="457490" href="https://utas.academia.edu/HenryBLDuh">Henry B.L. 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ds2-5-text-link--inline js-swp-download-button" data-signup-modal="{&quot;location&quot;:&quot;wsj-grid-card-download-pdf-modal&quot;,&quot;work_title&quot;:&quot;Designing meaningful play within the psycho-social context of older adults&quot;,&quot;attachmentId&quot;:46499443,&quot;attachmentType&quot;:&quot;pdf&quot;,&quot;work_url&quot;:&quot;https://www.academia.edu/11829688/Designing_meaningful_play_within_the_psycho_social_context_of_older_adults&quot;,&quot;alternativeTracking&quot;:true}"><span class="material-symbols-outlined" style="font-size: 18px" translate="no">download</span><span class="ds2-5-text-link__content">Download free PDF</span></button><a class="ds2-5-text-link ds2-5-text-link--inline js-related-work-grid-card-view-pdf" href="https://www.academia.edu/11829688/Designing_meaningful_play_within_the_psycho_social_context_of_older_adults"><span class="ds2-5-text-link__content">View PDF</span><span class="material-symbols-outlined" style="font-size: 18px" 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