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Halo: Combat Evolved - Wikipedia
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class="vector-toc-list"> <li id="toc-Early_development" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#Early_development"> <div class="vector-toc-text"> <span class="vector-toc-numb">3.1</span> <span>Early development</span> </div> </a> <ul id="toc-Early_development-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-Move_to_Xbox" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#Move_to_Xbox"> <div class="vector-toc-text"> <span class="vector-toc-numb">3.2</span> <span>Move to Xbox</span> </div> </a> <ul id="toc-Move_to_Xbox-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-Design" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#Design"> <div class="vector-toc-text"> <span class="vector-toc-numb">3.3</span> <span>Design</span> </div> </a> <ul id="toc-Design-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-Audio" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#Audio"> <div class="vector-toc-text"> <span class="vector-toc-numb">3.4</span> <span>Audio</span> </div> </a> <ul id="toc-Audio-sublist" class="vector-toc-list"> </ul> </li> </ul> </li> <li id="toc-Release" class="vector-toc-list-item vector-toc-level-1 vector-toc-list-item-expanded"> <a class="vector-toc-link" href="#Release"> <div class="vector-toc-text"> <span class="vector-toc-numb">4</span> <span>Release</span> </div> </a> <button aria-controls="toc-Release-sublist" class="cdx-button cdx-button--weight-quiet cdx-button--icon-only vector-toc-toggle"> <span class="vector-icon mw-ui-icon-wikimedia-expand"></span> <span>Toggle Release subsection</span> </button> <ul id="toc-Release-sublist" class="vector-toc-list"> <li id="toc-Sales" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#Sales"> <div class="vector-toc-text"> <span class="vector-toc-numb">4.1</span> <span>Sales</span> </div> </a> <ul id="toc-Sales-sublist" class="vector-toc-list"> </ul> </li> </ul> </li> <li id="toc-Reception" class="vector-toc-list-item vector-toc-level-1 vector-toc-list-item-expanded"> <a class="vector-toc-link" href="#Reception"> <div class="vector-toc-text"> <span class="vector-toc-numb">5</span> <span>Reception</span> </div> </a> <ul id="toc-Reception-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-Legacy" class="vector-toc-list-item vector-toc-level-1 vector-toc-list-item-expanded"> <a class="vector-toc-link" href="#Legacy"> <div class="vector-toc-text"> <span class="vector-toc-numb">6</span> <span>Legacy</span> </div> </a> <button aria-controls="toc-Legacy-sublist" class="cdx-button cdx-button--weight-quiet cdx-button--icon-only vector-toc-toggle"> <span class="vector-icon mw-ui-icon-wikimedia-expand"></span> <span>Toggle Legacy subsection</span> </button> <ul id="toc-Legacy-sublist" class="vector-toc-list"> <li id="toc-Halo:_Custom_Edition" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#Halo:_Custom_Edition"> <div class="vector-toc-text"> <span class="vector-toc-numb">6.1</span> <span><i>Halo: Custom Edition</i></span> </div> </a> <ul id="toc-Halo:_Custom_Edition-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-Remaster" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#Remaster"> <div class="vector-toc-text"> <span class="vector-toc-numb">6.2</span> <span>Remaster</span> </div> </a> <ul id="toc-Remaster-sublist" class="vector-toc-list"> </ul> </li> </ul> </li> <li id="toc-Notes" class="vector-toc-list-item vector-toc-level-1 vector-toc-list-item-expanded"> <a class="vector-toc-link" href="#Notes"> <div class="vector-toc-text"> <span class="vector-toc-numb">7</span> <span>Notes</span> </div> </a> <ul id="toc-Notes-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-References" class="vector-toc-list-item vector-toc-level-1 vector-toc-list-item-expanded"> <a class="vector-toc-link" href="#References"> <div class="vector-toc-text"> <span class="vector-toc-numb">8</span> <span>References</span> </div> </a> <ul id="toc-References-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-External_links" class="vector-toc-list-item vector-toc-level-1 vector-toc-list-item-expanded"> <a class="vector-toc-link" href="#External_links"> <div class="vector-toc-text"> <span class="vector-toc-numb">9</span> <span>External links</span> </div> </a> <ul id="toc-External_links-sublist" class="vector-toc-list"> </ul> </li> </ul> </div> </div> </nav> </div> </div> <div class="mw-content-container"> <main id="content" class="mw-body"> <header class="mw-body-header vector-page-titlebar"> <nav aria-label="Contents" class="vector-toc-landmark"> <div id="vector-page-titlebar-toc" class="vector-dropdown vector-page-titlebar-toc vector-button-flush-left" title="Table of Contents" > <input type="checkbox" id="vector-page-titlebar-toc-checkbox" role="button" aria-haspopup="true" data-event-name="ui.dropdown-vector-page-titlebar-toc" class="vector-dropdown-checkbox " aria-label="Toggle the table of contents" > <label id="vector-page-titlebar-toc-label" for="vector-page-titlebar-toc-checkbox" class="vector-dropdown-label cdx-button cdx-button--fake-button cdx-button--fake-button--enabled cdx-button--weight-quiet cdx-button--icon-only " aria-hidden="true" ><span class="vector-icon mw-ui-icon-listBullet mw-ui-icon-wikimedia-listBullet"></span> <span class="vector-dropdown-label-text">Toggle the table of contents</span> </label> <div class="vector-dropdown-content"> <div id="vector-page-titlebar-toc-unpinned-container" class="vector-unpinned-container"> </div> </div> </div> </nav> <h1 id="firstHeading" class="firstHeading mw-first-heading"><i>Halo: Combat Evolved</i></h1> <div id="p-lang-btn" class="vector-dropdown mw-portlet mw-portlet-lang" > <input type="checkbox" id="p-lang-btn-checkbox" role="button" aria-haspopup="true" data-event-name="ui.dropdown-p-lang-btn" class="vector-dropdown-checkbox mw-interlanguage-selector" aria-label="Go to an article in another language. Available in 41 languages" > <label id="p-lang-btn-label" for="p-lang-btn-checkbox" class="vector-dropdown-label cdx-button cdx-button--fake-button cdx-button--fake-button--enabled cdx-button--weight-quiet cdx-button--action-progressive mw-portlet-lang-heading-41" aria-hidden="true" ><span class="vector-icon mw-ui-icon-language-progressive mw-ui-icon-wikimedia-language-progressive"></span> <span class="vector-dropdown-label-text">41 languages</span> </label> <div class="vector-dropdown-content"> <div class="vector-menu-content"> <ul class="vector-menu-content-list"> <li class="interlanguage-link interwiki-ar mw-list-item"><a href="https://ar.wikipedia.org/wiki/%D9%87%D9%8A%D9%84%D9%88:_%D9%83%D9%88%D9%85%D8%A8%D8%A7%D8%AA_%D8%A5%D9%81%D9%88%D9%84%D9%81%D8%AF" title="هيلو: كومبات إفولفد – Arabic" lang="ar" hreflang="ar" data-title="هيلو: كومبات إفولفد" data-language-autonym="العربية" data-language-local-name="Arabic" class="interlanguage-link-target"><span>العربية</span></a></li><li class="interlanguage-link interwiki-br mw-list-item"><a href="https://br.wikipedia.org/wiki/Halo:_Combat_Evolved" title="Halo: Combat Evolved – Breton" lang="br" hreflang="br" data-title="Halo: Combat Evolved" data-language-autonym="Brezhoneg" data-language-local-name="Breton" class="interlanguage-link-target"><span>Brezhoneg</span></a></li><li class="interlanguage-link interwiki-ca mw-list-item"><a href="https://ca.wikipedia.org/wiki/Halo:_Combat_Evolved" title="Halo: Combat Evolved – Catalan" lang="ca" hreflang="ca" data-title="Halo: Combat Evolved" data-language-autonym="Català" data-language-local-name="Catalan" class="interlanguage-link-target"><span>Català</span></a></li><li class="interlanguage-link interwiki-ny mw-list-item"><a href="https://ny.wikipedia.org/wiki/Halo:_Combat_Evolved" title="Halo: Combat Evolved – Nyanja" lang="ny" hreflang="ny" data-title="Halo: Combat Evolved" data-language-autonym="Chi-Chewa" data-language-local-name="Nyanja" class="interlanguage-link-target"><span>Chi-Chewa</span></a></li><li class="interlanguage-link interwiki-da mw-list-item"><a href="https://da.wikipedia.org/wiki/Halo:_Combat_Evolved" title="Halo: Combat Evolved – Danish" lang="da" hreflang="da" data-title="Halo: Combat Evolved" data-language-autonym="Dansk" data-language-local-name="Danish" class="interlanguage-link-target"><span>Dansk</span></a></li><li class="interlanguage-link interwiki-de mw-list-item"><a href="https://de.wikipedia.org/wiki/Halo:_Kampf_um_die_Zukunft" title="Halo: Kampf um die Zukunft – German" lang="de" hreflang="de" data-title="Halo: Kampf um die Zukunft" data-language-autonym="Deutsch" data-language-local-name="German" class="interlanguage-link-target"><span>Deutsch</span></a></li><li class="interlanguage-link interwiki-es badge-Q17437796 badge-featuredarticle mw-list-item" title="featured article badge"><a href="https://es.wikipedia.org/wiki/Halo:_Combat_Evolved" title="Halo: Combat Evolved – Spanish" lang="es" hreflang="es" data-title="Halo: Combat Evolved" data-language-autonym="Español" data-language-local-name="Spanish" class="interlanguage-link-target"><span>Español</span></a></li><li class="interlanguage-link interwiki-eo mw-list-item"><a href="https://eo.wikipedia.org/wiki/Halo:_Combat_Evolved" title="Halo: Combat Evolved – Esperanto" lang="eo" hreflang="eo" data-title="Halo: Combat Evolved" data-language-autonym="Esperanto" data-language-local-name="Esperanto" class="interlanguage-link-target"><span>Esperanto</span></a></li><li class="interlanguage-link interwiki-eu mw-list-item"><a href="https://eu.wikipedia.org/wiki/Halo:_Combat_Evolved" title="Halo: Combat Evolved – Basque" lang="eu" hreflang="eu" data-title="Halo: Combat Evolved" data-language-autonym="Euskara" data-language-local-name="Basque" class="interlanguage-link-target"><span>Euskara</span></a></li><li class="interlanguage-link interwiki-fa mw-list-item"><a href="https://fa.wikipedia.org/wiki/%D9%87%DB%8C%D9%84%D9%88:_%D9%86%D8%A8%D8%B1%D8%AF_%D8%AA%DA%A9%D8%A7%D9%85%D9%84" title="هیلو: نبرد تکامل – Persian" lang="fa" hreflang="fa" data-title="هیلو: نبرد تکامل" data-language-autonym="فارسی" data-language-local-name="Persian" class="interlanguage-link-target"><span>فارسی</span></a></li><li class="interlanguage-link interwiki-fr badge-Q17437798 badge-goodarticle mw-list-item" title="good article badge"><a href="https://fr.wikipedia.org/wiki/Halo:_Combat_Evolved" title="Halo: Combat Evolved – French" lang="fr" hreflang="fr" data-title="Halo: Combat Evolved" data-language-autonym="Français" data-language-local-name="French" class="interlanguage-link-target"><span>Français</span></a></li><li class="interlanguage-link interwiki-gl mw-list-item"><a href="https://gl.wikipedia.org/wiki/Halo:_Combat_Evolved" title="Halo: Combat Evolved – Galician" lang="gl" hreflang="gl" data-title="Halo: Combat Evolved" data-language-autonym="Galego" data-language-local-name="Galician" class="interlanguage-link-target"><span>Galego</span></a></li><li class="interlanguage-link interwiki-ko mw-list-item"><a href="https://ko.wikipedia.org/wiki/%ED%97%A4%EC%9D%BC%EB%A1%9C:_%EC%BB%B4%EB%B1%83_%EC%9D%B4%EB%B3%BC%EB%B8%8C%EB%93%9C" title="헤일로: 컴뱃 이볼브드 – Korean" lang="ko" hreflang="ko" data-title="헤일로: 컴뱃 이볼브드" data-language-autonym="한국어" data-language-local-name="Korean" class="interlanguage-link-target"><span>한국어</span></a></li><li class="interlanguage-link interwiki-hi mw-list-item"><a href="https://hi.wikipedia.org/wiki/%E0%A4%B9%E0%A5%87%E0%A4%B2%E0%A5%8B:_%E0%A4%95%E0%A5%89%E0%A4%AE%E0%A5%8D%E0%A4%AC%E0%A5%88%E0%A4%9F_%E0%A4%87%E0%A4%B5%E0%A5%89%E0%A4%B2%E0%A5%8D%E0%A4%B5%E0%A5%8D%E0%A4%A1" title="हेलो: कॉम्बैट इवॉल्व्ड – Hindi" lang="hi" hreflang="hi" data-title="हेलो: कॉम्बैट इवॉल्व्ड" data-language-autonym="हिन्दी" data-language-local-name="Hindi" class="interlanguage-link-target"><span>हिन्दी</span></a></li><li class="interlanguage-link interwiki-hr mw-list-item"><a href="https://hr.wikipedia.org/wiki/Halo:_Combat_Evolved" title="Halo: Combat Evolved – Croatian" lang="hr" hreflang="hr" data-title="Halo: Combat Evolved" data-language-autonym="Hrvatski" data-language-local-name="Croatian" class="interlanguage-link-target"><span>Hrvatski</span></a></li><li class="interlanguage-link interwiki-it mw-list-item"><a href="https://it.wikipedia.org/wiki/Halo:_Combat_Evolved" title="Halo: Combat Evolved – Italian" lang="it" hreflang="it" data-title="Halo: Combat Evolved" data-language-autonym="Italiano" data-language-local-name="Italian" class="interlanguage-link-target"><span>Italiano</span></a></li><li class="interlanguage-link interwiki-lld mw-list-item"><a href="https://lld.wikipedia.org/wiki/Halo:_Combat_Evolved" title="Halo: Combat Evolved – Ladin" lang="lld" hreflang="lld" data-title="Halo: Combat Evolved" data-language-autonym="Ladin" data-language-local-name="Ladin" class="interlanguage-link-target"><span>Ladin</span></a></li><li class="interlanguage-link interwiki-la mw-list-item"><a href="https://la.wikipedia.org/wiki/Halo:_Combat_Evolved" title="Halo: Combat Evolved – Latin" lang="la" hreflang="la" data-title="Halo: Combat Evolved" data-language-autonym="Latina" data-language-local-name="Latin" class="interlanguage-link-target"><span>Latina</span></a></li><li class="interlanguage-link interwiki-hu badge-Q17437796 badge-featuredarticle mw-list-item" title="featured article badge"><a href="https://hu.wikipedia.org/wiki/Halo:_Combat_Evolved" title="Halo: Combat Evolved – Hungarian" lang="hu" hreflang="hu" data-title="Halo: Combat Evolved" data-language-autonym="Magyar" data-language-local-name="Hungarian" class="interlanguage-link-target"><span>Magyar</span></a></li><li class="interlanguage-link interwiki-mk mw-list-item"><a href="https://mk.wikipedia.org/wiki/Halo:_Combat_Evolved" title="Halo: Combat Evolved – Macedonian" lang="mk" hreflang="mk" data-title="Halo: Combat Evolved" data-language-autonym="Македонски" data-language-local-name="Macedonian" class="interlanguage-link-target"><span>Македонски</span></a></li><li class="interlanguage-link interwiki-arz mw-list-item"><a href="https://arz.wikipedia.org/wiki/%D9%87%D9%8A%D9%84%D9%88:_%D9%83%D9%88%D9%85%D8%A8%D8%A7%D8%AA_%D8%A7%D9%81%D9%88%D9%84%D9%81%D8%AF" title="هيلو: كومبات افولفد – Egyptian Arabic" lang="arz" hreflang="arz" data-title="هيلو: كومبات افولفد" data-language-autonym="مصرى" data-language-local-name="Egyptian Arabic" class="interlanguage-link-target"><span>مصرى</span></a></li><li class="interlanguage-link interwiki-ms mw-list-item"><a href="https://ms.wikipedia.org/wiki/Halo:_Combat_Evolved" title="Halo: Combat Evolved – Malay" lang="ms" hreflang="ms" data-title="Halo: Combat Evolved" data-language-autonym="Bahasa Melayu" data-language-local-name="Malay" class="interlanguage-link-target"><span>Bahasa Melayu</span></a></li><li class="interlanguage-link interwiki-mn mw-list-item"><a href="https://mn.wikipedia.org/wiki/Halo:_Combat_Evolved" title="Halo: Combat Evolved – Mongolian" lang="mn" hreflang="mn" data-title="Halo: Combat Evolved" data-language-autonym="Монгол" data-language-local-name="Mongolian" class="interlanguage-link-target"><span>Монгол</span></a></li><li class="interlanguage-link interwiki-nl mw-list-item"><a href="https://nl.wikipedia.org/wiki/Halo:_Combat_Evolved" title="Halo: Combat Evolved – Dutch" lang="nl" hreflang="nl" data-title="Halo: Combat Evolved" data-language-autonym="Nederlands" data-language-local-name="Dutch" class="interlanguage-link-target"><span>Nederlands</span></a></li><li class="interlanguage-link interwiki-ja mw-list-item"><a href="https://ja.wikipedia.org/wiki/Halo:_Combat_Evolved" title="Halo: Combat Evolved – Japanese" lang="ja" hreflang="ja" data-title="Halo: Combat Evolved" data-language-autonym="日本語" data-language-local-name="Japanese" class="interlanguage-link-target"><span>日本語</span></a></li><li class="interlanguage-link interwiki-no mw-list-item"><a href="https://no.wikipedia.org/wiki/Halo:_Combat_Evolved" title="Halo: Combat Evolved – Norwegian Bokmål" lang="nb" hreflang="nb" data-title="Halo: Combat Evolved" data-language-autonym="Norsk bokmål" data-language-local-name="Norwegian Bokmål" class="interlanguage-link-target"><span>Norsk bokmål</span></a></li><li class="interlanguage-link interwiki-pl mw-list-item"><a href="https://pl.wikipedia.org/wiki/Halo:_Combat_Evolved" title="Halo: Combat Evolved – Polish" lang="pl" hreflang="pl" data-title="Halo: Combat Evolved" data-language-autonym="Polski" data-language-local-name="Polish" class="interlanguage-link-target"><span>Polski</span></a></li><li class="interlanguage-link interwiki-pt mw-list-item"><a href="https://pt.wikipedia.org/wiki/Halo:_Combat_Evolved" title="Halo: Combat Evolved – Portuguese" lang="pt" hreflang="pt" data-title="Halo: Combat Evolved" data-language-autonym="Português" data-language-local-name="Portuguese" class="interlanguage-link-target"><span>Português</span></a></li><li class="interlanguage-link interwiki-ro mw-list-item"><a href="https://ro.wikipedia.org/wiki/Halo:_Combat_Evolved" title="Halo: Combat Evolved – Romanian" lang="ro" hreflang="ro" data-title="Halo: Combat Evolved" data-language-autonym="Română" data-language-local-name="Romanian" class="interlanguage-link-target"><span>Română</span></a></li><li class="interlanguage-link interwiki-ru mw-list-item"><a href="https://ru.wikipedia.org/wiki/Halo:_Combat_Evolved" title="Halo: Combat Evolved – Russian" lang="ru" hreflang="ru" data-title="Halo: Combat Evolved" data-language-autonym="Русский" data-language-local-name="Russian" class="interlanguage-link-target"><span>Русский</span></a></li><li class="interlanguage-link interwiki-simple mw-list-item"><a href="https://simple.wikipedia.org/wiki/Halo:_Combat_Evolved" title="Halo: Combat Evolved – Simple English" lang="en-simple" hreflang="en-simple" data-title="Halo: Combat Evolved" data-language-autonym="Simple English" data-language-local-name="Simple English" class="interlanguage-link-target"><span>Simple English</span></a></li><li class="interlanguage-link interwiki-sl mw-list-item"><a href="https://sl.wikipedia.org/wiki/Halo:_Combat_Evolved" title="Halo: Combat Evolved – Slovenian" lang="sl" hreflang="sl" data-title="Halo: Combat Evolved" data-language-autonym="Slovenščina" data-language-local-name="Slovenian" class="interlanguage-link-target"><span>Slovenščina</span></a></li><li class="interlanguage-link interwiki-sr mw-list-item"><a href="https://sr.wikipedia.org/wiki/Halo:_Combat_Evolved" title="Halo: Combat Evolved – Serbian" lang="sr" hreflang="sr" data-title="Halo: Combat Evolved" data-language-autonym="Српски / srpski" data-language-local-name="Serbian" class="interlanguage-link-target"><span>Српски / srpski</span></a></li><li class="interlanguage-link interwiki-fi mw-list-item"><a href="https://fi.wikipedia.org/wiki/Halo:_Combat_Evolved" title="Halo: Combat Evolved – Finnish" lang="fi" hreflang="fi" data-title="Halo: Combat Evolved" data-language-autonym="Suomi" data-language-local-name="Finnish" class="interlanguage-link-target"><span>Suomi</span></a></li><li class="interlanguage-link interwiki-sv mw-list-item"><a href="https://sv.wikipedia.org/wiki/Halo:_Combat_Evolved" title="Halo: Combat Evolved – Swedish" lang="sv" hreflang="sv" data-title="Halo: Combat Evolved" data-language-autonym="Svenska" data-language-local-name="Swedish" class="interlanguage-link-target"><span>Svenska</span></a></li><li class="interlanguage-link interwiki-th mw-list-item"><a href="https://th.wikipedia.org/wiki/%E0%B9%80%E0%B8%AE%E0%B9%82%E0%B8%A5:_%E0%B8%84%E0%B8%AD%E0%B8%A1%E0%B9%81%E0%B8%9A%E0%B8%95%E0%B8%AD%E0%B8%B4%E0%B8%A7%E0%B8%AD%E0%B8%A5%E0%B8%9F%E0%B8%94%E0%B9%8C" title="เฮโล: คอมแบตอิวอลฟด์ – Thai" lang="th" hreflang="th" data-title="เฮโล: คอมแบตอิวอลฟด์" 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</div> </div> <div id="bodyContent" class="vector-body" aria-labelledby="firstHeading" data-mw-ve-target-container> <div class="vector-body-before-content"> <div class="mw-indicators"> </div> <div id="siteSub" class="noprint">From Wikipedia, the free encyclopedia</div> </div> <div id="contentSub"><div id="mw-content-subtitle"></div></div> <div id="mw-content-text" class="mw-body-content"><div class="mw-content-ltr mw-parser-output" lang="en" dir="ltr"><div class="shortdescription nomobile noexcerpt noprint searchaux" style="display:none">2001 video game</div> <style data-mw-deduplicate="TemplateStyles:r1236090951">.mw-parser-output .hatnote{font-style:italic}.mw-parser-output div.hatnote{padding-left:1.6em;margin-bottom:0.5em}.mw-parser-output .hatnote i{font-style:normal}.mw-parser-output .hatnote+link+.hatnote{margin-top:-0.5em}@media print{body.ns-0 .mw-parser-output .hatnote{display:none!important}}</style><div role="note" class="hatnote navigation-not-searchable">"Halo 1" redirects here. For the Nine Inch Nails song that uses this pseudonym, see <a href="/wiki/Down_in_It" title="Down in It">Down in It</a>.</div> <p class="mw-empty-elt"> </p> <div class="shortdescription nomobile noexcerpt noprint searchaux" style="display:none">2001 video game</div><style data-mw-deduplicate="TemplateStyles:r1257001546">.mw-parser-output .infobox-subbox{padding:0;border:none;margin:-3px;width:auto;min-width:100%;font-size:100%;clear:none;float:none;background-color:transparent}.mw-parser-output .infobox-3cols-child{margin:auto}.mw-parser-output .infobox .navbar{font-size:100%}@media screen{html.skin-theme-clientpref-night .mw-parser-output .infobox-full-data:not(.notheme)>div:not(.notheme)[style]{background:#1f1f23!important;color:#f8f9fa}}@media screen and (prefers-color-scheme:dark){html.skin-theme-clientpref-os .mw-parser-output .infobox-full-data:not(.notheme) div:not(.notheme){background:#1f1f23!important;color:#f8f9fa}}@media(min-width:640px){body.skin--responsive .mw-parser-output .infobox-table{display:table!important}body.skin--responsive .mw-parser-output .infobox-table>caption{display:table-caption!important}body.skin--responsive .mw-parser-output .infobox-table>tbody{display:table-row-group}body.skin--responsive .mw-parser-output .infobox-table tr{display:table-row!important}body.skin--responsive .mw-parser-output .infobox-table th,body.skin--responsive .mw-parser-output .infobox-table td{padding-left:inherit;padding-right:inherit}}</style><style data-mw-deduplicate="TemplateStyles:r1274896928">.mw-parser-output .ib-video-game .infobox-label{white-space:nowrap;padding-right:0.65em}.mw-parser-output .ib-video-game .infobox-above{font-style:italic;font-size:125%}</style><table class="infobox ib-video-game hproduct"><tbody><tr><th colspan="2" class="infobox-above fn">Halo: Combat Evolved</th></tr><tr><td colspan="2" class="infobox-image"><span class="mw-default-size" typeof="mw:File/Frameless"><a href="/wiki/File:Halo_-_Combat_Evolved_(XBox_version_-_box_art).jpg" class="mw-file-description"><img alt="Image of a soldier clad in futuristic green armor, pointing a black weapon towards the camera. Other soldiers and vehicles of war appear in the background. Below the green soldier is a decorative logotype with "HALO" and the subtitle "Combat Evolved", with the BUNGIE logo in the bottom right." src="//upload.wikimedia.org/wikipedia/en/thumb/8/80/Halo_-_Combat_Evolved_%28XBox_version_-_box_art%29.jpg/220px-Halo_-_Combat_Evolved_%28XBox_version_-_box_art%29.jpg" decoding="async" width="220" height="296" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/en/8/80/Halo_-_Combat_Evolved_%28XBox_version_-_box_art%29.jpg 1.5x" data-file-width="272" data-file-height="366" /></a></span><div class="infobox-caption">Artwork for U.S. and European releases</div></td></tr><tr><th scope="row" class="infobox-label"><a href="/wiki/Video_game_developer" title="Video game developer">Developer(s)</a></th><td class="infobox-data"><a href="/wiki/Bungie" title="Bungie">Bungie</a><sup id="cite_ref-7" class="reference"><a href="#cite_note-7"><span class="cite-bracket">[</span>a<span class="cite-bracket">]</span></a></sup></td></tr><tr><th scope="row" class="infobox-label"><a href="/wiki/Video_game_publisher" title="Video game publisher">Publisher(s)</a></th><td class="infobox-data"><a href="/wiki/Microsoft_Game_Studios" class="mw-redirect" title="Microsoft Game Studios">Microsoft Game Studios</a><sup id="cite_ref-8" class="reference"><a href="#cite_note-8"><span class="cite-bracket">[</span>b<span class="cite-bracket">]</span></a></sup></td></tr><tr><th scope="row" class="infobox-label"><a href="/wiki/Video_game_creative_director" class="mw-redirect" title="Video game creative director">Director(s)</a></th><td class="infobox-data"><a href="/wiki/Jason_Jones_(programmer)" title="Jason Jones (programmer)">Jason Jones</a></td></tr><tr><th scope="row" class="infobox-label"><a href="/wiki/Video_game_writer" class="mw-redirect" title="Video game writer">Writer(s)</a></th><td class="infobox-data"><a href="/wiki/Joseph_Staten" title="Joseph Staten">Joseph Staten</a></td></tr><tr><th scope="row" class="infobox-label"><a href="/wiki/Video_game_composer" class="mw-redirect" title="Video game composer">Composer(s)</a></th><td class="infobox-data"><style data-mw-deduplicate="TemplateStyles:r1126788409">.mw-parser-output .plainlist ol,.mw-parser-output .plainlist ul{line-height:inherit;list-style:none;margin:0;padding:0}.mw-parser-output .plainlist ol li,.mw-parser-output .plainlist ul li{margin-bottom:0}</style><div class="plainlist"><ul><li><a href="/wiki/Martin_O%27Donnell" title="Martin O'Donnell">Martin O'Donnell</a></li><li><a href="/wiki/Michael_Salvatori" title="Michael Salvatori">Michael Salvatori</a></li></ul></div></td></tr><tr><th scope="row" class="infobox-label">Series</th><td class="infobox-data"><i><a href="/wiki/Halo_(franchise)" title="Halo (franchise)">Halo</a></i></td></tr><tr><th scope="row" class="infobox-label"><a href="/wiki/Computing_platform" title="Computing platform">Platform(s)</a></th><td class="infobox-data"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1126788409"><div class="plainlist"><ul><li><a href="/wiki/Xbox_(console)" title="Xbox (console)">Xbox</a></li><li><a href="/wiki/Windows" class="mw-redirect" title="Windows">Windows</a></li><li><a href="/wiki/Mac_OS_X" class="mw-redirect" title="Mac OS X">Mac OS X</a></li></ul></div></td></tr><tr><th scope="row" class="infobox-label">Release</th><td class="infobox-data"><div class="collapsible-list mw-collapsible mw-collapsed" style="text-align: left;"> <div style="line-height: 1.6em; font-weight: bold;"><div><style data-mw-deduplicate="TemplateStyles:r886047488">.mw-parser-output .nobold{font-weight:normal}</style><span class="nobold">November 15, 2001</span></div></div> <ul class="mw-collapsible-content" style="margin-top: 0; margin-bottom: 0; line-height: inherit; list-style: none; margin-left: 0;"><li style="line-height: inherit; margin: 0"><b>Xbox</b><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1126788409"><div class="plainlist"><ul><li><span style="font-size:97%;"><a href="/wiki/North_America" title="North America">NA</a>:</span> November 15, 2001<sup id="cite_ref-2" class="reference"><a href="#cite_note-2"><span class="cite-bracket">[</span>2<span class="cite-bracket">]</span></a></sup></li><li><span style="font-size:97%;"><a href="/wiki/PAL_region" class="mw-redirect" title="PAL region">PAL</a>:</span> March 14, 2002<sup id="cite_ref-eu_aus_launch_1-0" class="reference"><a href="#cite_note-eu_aus_launch-1"><span class="cite-bracket">[</span>1<span class="cite-bracket">]</span></a></sup></li></ul></div><b>Windows</b><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1126788409"><div class="plainlist"><ul><li><span style="font-size:97%;"><a href="/wiki/North_America" title="North America">NA</a>:</span> September 30, 2003<sup id="cite_ref-5" class="reference"><a href="#cite_note-5"><span class="cite-bracket">[</span>5<span class="cite-bracket">]</span></a></sup></li><li><span style="font-size:97%;"><a href="/wiki/PAL_region" class="mw-redirect" title="PAL region">PAL</a>:</span> October 10, 2003<sup id="cite_ref-3" class="reference"><a href="#cite_note-3"><span class="cite-bracket">[</span>3<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-4" class="reference"><a href="#cite_note-4"><span class="cite-bracket">[</span>4<span class="cite-bracket">]</span></a></sup></li></ul></div><b>Mac OS X</b><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1126788409"><div class="plainlist"><ul><li><span style="font-size:97%;"><a href="/wiki/North_America" title="North America">NA</a>:</span> December 3, 2003<sup id="cite_ref-gamespot_6-0" class="reference"><a href="#cite_note-gamespot-6"><span class="cite-bracket">[</span>6<span class="cite-bracket">]</span></a></sup></li></ul></div><b>Xbox 360</b> <link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1126788409"><div class="plainlist"><ul><li><span style="font-size:97%;"><abbr title="Worldwide">WW</abbr>:</span> December 4, 2007</li></ul></div></li></ul> </div></td></tr><tr><th scope="row" class="infobox-label"><a href="/wiki/Video_game_genre" title="Video game genre">Genre(s)</a></th><td class="infobox-data"><a href="/wiki/First-person_shooter" title="First-person shooter">First-person shooter</a></td></tr><tr><th scope="row" class="infobox-label">Mode(s)</th><td class="infobox-data"><a href="/wiki/Single-player" class="mw-redirect" title="Single-player">Single-player</a>, <a href="/wiki/Multiplayer" class="mw-redirect" title="Multiplayer">multiplayer</a></td></tr></tbody></table> <p><i><b>Halo: Combat Evolved</b></i> is a 2001 <a href="/wiki/First-person_shooter_game" class="mw-redirect" title="First-person shooter game">first-person shooter</a> <a href="/wiki/Video_game" title="Video game">video game</a> developed by <a href="/wiki/Bungie" title="Bungie">Bungie</a> and published by <a href="/wiki/Microsoft_Game_Studios" class="mw-redirect" title="Microsoft Game Studios">Microsoft Game Studios</a> for the <a href="/wiki/Xbox_(console)" title="Xbox (console)">Xbox</a>, for which it was released on November 15, 2001. The game was ported to <a href="/wiki/Microsoft_Windows" title="Microsoft Windows">Microsoft Windows</a> and <a href="/wiki/Mac_OS_X" class="mw-redirect" title="Mac OS X">Mac OS X</a> in 2003. It was later released as a downloadable <a href="/wiki/Xbox_Original" class="mw-redirect" title="Xbox Original">Xbox Original</a> for the <a href="/wiki/Xbox_360" title="Xbox 360">Xbox 360</a>. <i>Halo</i> is set in the <a href="/wiki/26th_century" class="mw-redirect" title="26th century">26th century</a>, with the player assuming the role of <a href="/wiki/Master_Chief_(Halo)" title="Master Chief (Halo)">Master Chief</a>, a cybernetically enhanced <a href="/wiki/Supersoldier" class="mw-redirect" title="Supersoldier">supersoldier</a>. Master Chief is accompanied by <a href="/wiki/Cortana_(Halo)" title="Cortana (Halo)">Cortana</a>, an <a href="/wiki/Artificial_intelligence" title="Artificial intelligence">artificial intelligence</a>. Players battle aliens as they attempt to uncover the secrets of the eponymous Halo, a ring-shaped artificial world. </p><p>Bungie began the development of what would eventually become <i>Halo</i> in 1997. Initially, the game was a <a href="/wiki/Real-time_strategy" title="Real-time strategy">real-time strategy</a> game that morphed into a <a href="/wiki/Third-person_shooter" title="Third-person shooter">third-person shooter</a> before becoming a <a href="/wiki/First-person_shooter" title="First-person shooter">first-person shooter</a>. During development, <a href="/wiki/Microsoft" title="Microsoft">Microsoft</a> acquired <a href="/wiki/Bungie" title="Bungie">Bungie</a> and turned <i>Halo</i> into a launch game for its first <a href="/wiki/Video_game_console" title="Video game console">video game console</a>, the Xbox. <i>Halo</i> was a critical and commercial success and is often praised as one of the <a href="/wiki/List_of_video_games_considered_the_best" title="List of video games considered the best">greatest video games ever made</a>. The game's popularity led to labels such as "<i>Halo</i> clone" and "<i>Halo</i> killer", applied to games either similar to or anticipated to be better than it. Its sequel, <i><a href="/wiki/Halo_2" title="Halo 2">Halo 2</a></i>, was released for the Xbox in 2004, and the game spawned a multi-billion-dollar <a href="/wiki/Halo_(franchise)" title="Halo (franchise)">multimedia franchise</a> that incorporates games, books, toys, and films. </p><p>More than six million copies had been sold worldwide by November 2005. A <a href="/wiki/Video_game_remake" title="Video game remake">remaster</a> of the game, <i><a href="/wiki/Halo:_Combat_Evolved_Anniversary" title="Halo: Combat Evolved Anniversary">Halo: Combat Evolved Anniversary</a></i>, was released for Xbox 360 by 343 Industries on the 10th anniversary of the original game's launch. <i>Anniversary</i> was re-released alongside the original competitive multiplayer as part of <i><a href="/wiki/Halo:_The_Master_Chief_Collection" title="Halo: The Master Chief Collection">Halo: The Master Chief Collection</a></i> in 2014. </p> <meta property="mw:PageProp/toc" /> <div class="mw-heading mw-heading2"><h2 id="Gameplay">Gameplay</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Halo:_Combat_Evolved&action=edit&section=1" title="Edit section: Gameplay"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <figure class="mw-default-size mw-halign-left" typeof="mw:File/Thumb"><a href="/wiki/File:Halo_-_Combat_Evolved_(screencap).jpg" class="mw-file-description"><img alt="First-person view of the gameplay. In the lower-right corner of the screen, the player's weapon is shown as the player fires on small aliens in a lush outdoor environment. Indicators around the periphery of the screen display health and ammo count." src="//upload.wikimedia.org/wikipedia/en/thumb/2/23/Halo_-_Combat_Evolved_%28screencap%29.jpg/220px-Halo_-_Combat_Evolved_%28screencap%29.jpg" decoding="async" width="220" height="165" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/en/thumb/2/23/Halo_-_Combat_Evolved_%28screencap%29.jpg/330px-Halo_-_Combat_Evolved_%28screencap%29.jpg 1.5x, //upload.wikimedia.org/wikipedia/en/2/23/Halo_-_Combat_Evolved_%28screencap%29.jpg 2x" data-file-width="368" data-file-height="276" /></a><figcaption>The <a href="/wiki/Master_Chief_(Halo)" title="Master Chief (Halo)">Master Chief</a> fires his assault rifle at a pack of enemy Grunts. Ammunition, health, and motion sensor displays are visible in the corners of the screen.</figcaption></figure> <p><i>Halo: Combat Evolved</i> is a <a href="/wiki/First-person_shooter" title="First-person shooter">first-person shooter</a> game in which players primarily experience gameplay in a 3D environment from a <a href="/wiki/First-person_(video_games)" title="First-person (video games)">first-person view</a>. The player can move around and look up, down, left, or right.<sup id="cite_ref-faq_9-0" class="reference"><a href="#cite_note-faq-9"><span class="cite-bracket">[</span>7<span class="cite-bracket">]</span></a></sup> The game features vehicles, ranging from armored 4×4s and tanks to alien hovercraft and aircraft, many of which can be controlled by the player. The game switches to a <a href="/wiki/Third-person_view" class="mw-redirect" title="Third-person view">third-person perspective</a> during vehicle use for pilots and mounted gun operators; passengers maintain a first-person view.<sup id="cite_ref-ign_review_10-0" class="reference"><a href="#cite_note-ign_review-10"><span class="cite-bracket">[</span>8<span class="cite-bracket">]</span></a></sup> The game's <a href="/wiki/Heads-up_display_(video_games)" class="mw-redirect" title="Heads-up display (video games)">heads-up display</a> includes a "motion tracker" that registers moving allies, moving or firing enemies, and vehicles, in a certain radius of the player.<sup id="cite_ref-manual_11-0" class="reference"><a href="#cite_note-manual-11"><span class="cite-bracket">[</span>9<span class="cite-bracket">]</span></a></sup> </p><p>The player character is equipped with an energy shield that nullifies damage from weapons fire and forceful impacts. The shield's charge appears as a blue bar in the corner of the game's heads-up display, and it automatically recharges if no damage is sustained for a brief period.<sup id="cite_ref-manual_11-1" class="reference"><a href="#cite_note-manual-11"><span class="cite-bracket">[</span>9<span class="cite-bracket">]</span></a></sup> When the shield is fully depleted, the player becomes highly vulnerable, and further damage reduces the <a href="/wiki/Health_(gaming)" class="mw-redirect" title="Health (gaming)">hit points</a> of their health meter.<sup id="cite_ref-gamespy_review_12-0" class="reference"><a href="#cite_note-gamespy_review-12"><span class="cite-bracket">[</span>10<span class="cite-bracket">]</span></a></sup> When this health meter reaches zero, the character dies and the game reloads from a saved checkpoint. Health can be replenished through the collection of health packs scattered around the game's levels.<sup id="cite_ref-manual_11-2" class="reference"><a href="#cite_note-manual-11"><span class="cite-bracket">[</span>9<span class="cite-bracket">]</span></a></sup> </p><p><i>Halo</i><span class="nowrap" style="padding-left:0.1em;">'</span>s arsenal consists primarily of <a href="/wiki/Weapons_in_science_fiction" title="Weapons in science fiction">science fiction weapons</a>. The game has been praised for giving each weapon a unique purpose, thus making each useful in different scenarios.<sup id="cite_ref-gamespotreview_13-0" class="reference"><a href="#cite_note-gamespotreview-13"><span class="cite-bracket">[</span>11<span class="cite-bracket">]</span></a></sup> For example, a charged plasma pistol shot can fully deplete an enemy's energy shield whilst the pistol is one of only two weapons that can instantly kill with a head shot, as long as the target lacks a shield.<sup id="cite_ref-14" class="reference"><a href="#cite_note-14"><span class="cite-bracket">[</span>12<span class="cite-bracket">]</span></a></sup> <i>Halo</i> players may carry only two weapons at once, calling for players to make tactical decisions when managing firearms.<sup id="cite_ref-edge_review_15-0" class="reference"><a href="#cite_note-edge_review-15"><span class="cite-bracket">[</span>13<span class="cite-bracket">]</span></a></sup> </p><p><i>Halo</i> departs from traditional first-person shooter conventions by not forcing the player to holster their firearm before deploying <a href="/wiki/Grenades" class="mw-redirect" title="Grenades">grenades</a> or melee-range <a href="/wiki/Blunt_instrument" title="Blunt instrument">blunt instruments</a>; instead, both attacks can be utilized while a gun is still equipped, supplementing small-arms fire.<sup id="cite_ref-manual_11-3" class="reference"><a href="#cite_note-manual-11"><span class="cite-bracket">[</span>9<span class="cite-bracket">]</span></a></sup> There are two different types of grenades; the <a href="/wiki/Fragmentation_(computing)" title="Fragmentation (computing)">fragmentation</a> grenade bounces and detonates quickly, whereas the plasma grenade adheres to targets before exploding.<sup id="cite_ref-humanfaq_16-0" class="reference"><a href="#cite_note-humanfaq-16"><span class="cite-bracket">[</span>14<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-covenantfaq_17-0" class="reference"><a href="#cite_note-covenantfaq-17"><span class="cite-bracket">[</span>15<span class="cite-bracket">]</span></a></sup> </p><p>The game's main enemy force is the <a href="/wiki/Covenant_(Halo)" title="Covenant (Halo)">Covenant</a>, a group of alien species allied by belief in a common religion. Their forces include <a href="/wiki/Elite_(Halo)" class="mw-redirect" title="Elite (Halo)">Elites</a>, fierce warriors protected by recharging energy shields similar to the player's own; <a href="/wiki/Grunt_(Halo)" class="mw-redirect" title="Grunt (Halo)">Grunts</a>, which are short, cowardly creatures who are usually led by Elites in battle, and often flee in terror instead of fighting in the absence of a leader; <a href="/wiki/Jackal_(Halo)" class="mw-redirect" title="Jackal (Halo)">Jackals</a>, who wear a highly durable energy shield on one arm and a plasma pistol on the other; and <a href="/wiki/Hunter_(Halo)" class="mw-redirect" title="Hunter (Halo)">Hunters</a>, large, powerful creatures with thick armor plates that cover the majority of their bodies and a large assault cannon that fires explosive rounds of green plasma.<sup id="cite_ref-gamespotfaq_18-0" class="reference"><a href="#cite_note-gamespotfaq-18"><span class="cite-bracket">[</span>16<span class="cite-bracket">]</span></a></sup> A secondary enemy is the <a href="/wiki/Flood_(Halo)" title="Flood (Halo)">Flood</a>, a <a href="/wiki/Parasitic" class="mw-redirect" title="Parasitic">parasitic</a> alien life form that appears in several variants later in the game.<sup id="cite_ref-gamespotfaq2_19-0" class="reference"><a href="#cite_note-gamespotfaq2-19"><span class="cite-bracket">[</span>17<span class="cite-bracket">]</span></a></sup> Another enemy is the Sentinels, aerial robots designed by an extinct race called the <a href="/wiki/Forerunner_(Halo)" class="mw-redirect" title="Forerunner (Halo)">Forerunners</a> to protect their structures and prevent Flood outbreaks. Sentinels are able to hover around in enclosed spaces and produce an energy shield when under attack. They lack durability, but use powerful laser weapons.<sup id="cite_ref-gamespotfaq2_19-1" class="reference"><a href="#cite_note-gamespotfaq2-19"><span class="cite-bracket">[</span>17<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-20" class="reference"><a href="#cite_note-20"><span class="cite-bracket">[</span>18<span class="cite-bracket">]</span></a></sup> </p><p>The player is often aided by <a href="/wiki/United_Nations_Space_Command" class="mw-redirect" title="United Nations Space Command">United Nations Space Command</a> (UNSC) Marines, and the crew of the ship, who offer ground support, such as following the player and mimicking their tactics, and manning gun turrets or <a href="/wiki/Riding_shotgun" title="Riding shotgun">riding shotgun</a> while the player is driving a vehicle.<sup id="cite_ref-gamespotreview_13-1" class="reference"><a href="#cite_note-gamespotreview-13"><span class="cite-bracket">[</span>11<span class="cite-bracket">]</span></a></sup> Marine AI and crew member AI are differentiated by their uniforms, but also act distinctly, the marines engaging aggressively while the crew members often cower or fire while retreating to cover. If the player kills too many of their teammates, they end up turning on the player and attacking them back. </p> <div class="mw-heading mw-heading3"><h3 id="Multiplayer">Multiplayer</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Halo:_Combat_Evolved&action=edit&section=2" title="Edit section: Multiplayer"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>A <a href="/wiki/Split_screen_(computer_graphics)" class="mw-redirect" title="Split screen (computer graphics)">split screen</a> mode allows two players to cooperatively play through <i>Halo</i><span class="nowrap" style="padding-left:0.1em;">'</span>s campaign.<sup id="cite_ref-faq_9-1" class="reference"><a href="#cite_note-faq-9"><span class="cite-bracket">[</span>7<span class="cite-bracket">]</span></a></sup> The game includes five competitive <a href="/wiki/Multiplayer_video_game" title="Multiplayer video game">multiplayer</a> modes, which all can be customized, for between two and 16 players; up to four players may play split-screen on one Xbox, and further players can join using a <a href="/wiki/System_Link" title="System Link">System Link</a> feature that allows up to four Xbox consoles to be connected together into a <a href="/wiki/Local_area_network" title="Local area network">local area network</a>.<sup id="cite_ref-faq_9-2" class="reference"><a href="#cite_note-faq-9"><span class="cite-bracket">[</span>7<span class="cite-bracket">]</span></a></sup> <i>Halo</i> lacks <a href="/wiki/Computer_game_bot" class="mw-redirect" title="Computer game bot">artificially intelligent game bots</a>, and was released before the launch of the <a href="/wiki/Xbox_Live" class="mw-redirect" title="Xbox Live">Xbox Live</a> online multiplayer service; <a href="/wiki/LAN_party" title="LAN party">LAN parties</a> are needed to reach the game's 16-player limit,<sup id="cite_ref-bungiefaq_21-0" class="reference"><a href="#cite_note-bungiefaq-21"><span class="cite-bracket">[</span>19<span class="cite-bracket">]</span></a></sup> a setup that was a first for a console game, but was often deemed impractical by critics.<sup id="cite_ref-gamespotreview_13-2" class="reference"><a href="#cite_note-gamespotreview-13"><span class="cite-bracket">[</span>11<span class="cite-bracket">]</span></a></sup> Aside from this limitation, <i>Halo</i><span class="nowrap" style="padding-left:0.1em;">'</span>s multiplayer components were generally well received, and it is widely considered one of the best multiplayer games of all time.<sup id="cite_ref-ign_review_10-1" class="reference"><a href="#cite_note-ign_review-10"><span class="cite-bracket">[</span>8<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-edge_review_15-1" class="reference"><a href="#cite_note-edge_review-15"><span class="cite-bracket">[</span>13<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-gamerevolution_22-0" class="reference"><a href="#cite_note-gamerevolution-22"><span class="cite-bracket">[</span>20<span class="cite-bracket">]</span></a></sup> </p><p>Although the Xbox version of <i>Halo</i> lacks official support for online multiplayer play, third-party <a href="/wiki/Tunneling_protocol" title="Tunneling protocol">packet tunneling</a> software provide unofficial ways around this limitation.<sup id="cite_ref-gamespy_23-0" class="reference"><a href="#cite_note-gamespy-23"><span class="cite-bracket">[</span>21<span class="cite-bracket">]</span></a></sup> The <a href="/wiki/Microsoft_Windows" title="Microsoft Windows">Windows</a> and <a href="/wiki/Mac_(computer)" title="Mac (computer)">Macintosh</a> ports of <i>Halo</i> support online matches involving up to 16 players and include multiplayer maps, not in the original Xbox release.<sup id="cite_ref-ignreview4_24-0" class="reference"><a href="#cite_note-ignreview4-24"><span class="cite-bracket">[</span>22<span class="cite-bracket">]</span></a></sup> However, co-operative play was removed from the ports because it would have required large amounts of recoding to implement.<sup id="cite_ref-eurogamer_25-0" class="reference"><a href="#cite_note-eurogamer-25"><span class="cite-bracket">[</span>23<span class="cite-bracket">]</span></a></sup> In April 2014, it was announced that <a href="/wiki/GameSpy" title="GameSpy">GameSpy</a>'s servers and matchmaking, on which <i>Halo PC</i> relied, would be shut down by May 31 of the same year.<sup id="cite_ref-ign_gamespy_shutdown_26-0" class="reference"><a href="#cite_note-ign_gamespy_shutdown-26"><span class="cite-bracket">[</span>24<span class="cite-bracket">]</span></a></sup> A team of fans and Bungie employees announced they would produce a patch for the game to keep its multiplayer servers online.<sup id="cite_ref-eurog_bungie_patch_27-0" class="reference"><a href="#cite_note-eurog_bungie_patch-27"><span class="cite-bracket">[</span>25<span class="cite-bracket">]</span></a></sup> The patch was released on May 16, 2014.<sup id="cite_ref-rps_pc_patch_28-0" class="reference"><a href="#cite_note-rps_pc_patch-28"><span class="cite-bracket">[</span>26<span class="cite-bracket">]</span></a></sup> </p> <div class="mw-heading mw-heading2"><h2 id="Synopsis">Synopsis</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Halo:_Combat_Evolved&action=edit&section=3" title="Edit section: Synopsis"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <div class="mw-heading mw-heading3"><h3 id="Setting">Setting</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Halo:_Combat_Evolved&action=edit&section=4" title="Edit section: Setting"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1236090951"><div role="note" class="hatnote navigation-not-searchable">See also: <a href="/wiki/Factions_of_Halo" class="mw-redirect" title="Factions of Halo">Factions of Halo</a> and <a href="/wiki/List_of_Halo_characters" title="List of Halo characters">List of Halo characters</a></div> <p><i>Halo: Combat Evolved</i> takes place in a 26th-century science fiction setting. <a href="/wiki/Faster-than-light" title="Faster-than-light">Faster-than-light</a> travel called slip-space<sup id="cite_ref-cea-manual_29-0" class="reference"><a href="#cite_note-cea-manual-29"><span class="cite-bracket">[</span>27<span class="cite-bracket">]</span></a></sup><sup class="reference nowrap"><span title="Page / location: 3">: 3 </span></sup> allows the human race to colonize planets other than Earth. The planet Reach serves as an interstellar hub of scientific and military activity. The <a href="/wiki/Factions_of_Halo#United_Nations_Space_Command" class="mw-redirect" title="Factions of Halo">United Nations Space Command</a> (UNSC) develops a secret program to create augmented supersoldiers known as Spartans. More than twenty years before the beginning of the game, a technologically advanced collective of alien races called the Covenant begins a religious war against humanity, declaring them an affront to their gods. Humanity's military experiences a series of crushing defeats; although the Spartans are effective against the Covenant, they are too few in number to turn the tide. In 2552, Covenant forces attack Reach and destroy the colony. The starship <i>Pillar of Autumn</i> escapes the planet with the Spartan <a href="/wiki/Master_Chief_(Halo)" title="Master Chief (Halo)">Master Chief Petty Officer John-117</a> on board. The ship initiates a jump to slip-space, hoping to lead the enemy away from Earth.<sup id="cite_ref-manual_11-4" class="reference"><a href="#cite_note-manual-11"><span class="cite-bracket">[</span>9<span class="cite-bracket">]</span></a></sup><sup class="reference nowrap"><span title="Page / location: 4–5">: 4–5 </span></sup> </p> <div class="mw-heading mw-heading3"><h3 id="Plot">Plot</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Halo:_Combat_Evolved&action=edit&section=5" title="Edit section: Plot"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>The game begins as the <i>Pillar of Autumn</i> exits slip-space and its crew discovers a large <a href="/wiki/Ringworld" title="Ringworld">ringworld</a> structure of unknown origin. The Covenant pursues the <i>Pillar of Autumn</i> and attacks. With the ship heavily damaged, the <i>Pillar of Autumn</i><span class="nowrap" style="padding-left:0.1em;">'</span>s captain, <a href="/wiki/Characters_of_Halo#Jacob_Keyes" class="mw-redirect" title="Characters of Halo">Jacob Keyes</a>, entrusts the ship's <a href="/wiki/Artificial_intelligence" title="Artificial intelligence">artificial intelligence</a> (AI) known as <a href="/wiki/Cortana_(Halo)" title="Cortana (Halo)">Cortana</a> to Master Chief in order to prevent the Covenant from discovering the location of Earth. Keyes orders the crew to abandon the <i>Pillar of Autumn</i> and pilots the ship to a crash-landing on the ringworld. </p><p>On the ring's surface, Master Chief and Cortana rescue scattered survivors and help organize a counter-offensive against the Covenant. Learning that Keyes has been captured by the Covenant, Master Chief and a small contingent of soldiers rescue him from the Covenant cruiser <i>Truth and Reconciliation</i>. Keyes reveals that the Covenant call the ringworld "<a href="/wiki/Factions_of_Halo#Halo_Array" class="mw-redirect" title="Factions of Halo">Halo</a>" and that they believe it to be a weapon. Intent on stopping the Covenant from using Halo, Keyes searches for a potential weapons cache, while Master Chief and Cortana mount an assault on the ringworld's control room. Cortana enters Halo's computer systems and, after discovering something horrifying, sends Master Chief to find and stop Keyes from continuing his search and uncovering what lies within the ring. </p><p>Searching for the captain, Master Chief encounters a new enemy, the <a href="/wiki/Parasitism" title="Parasitism">parasitic</a> <a href="/wiki/Flood_(Halo)" title="Flood (Halo)">Flood</a>. The release of the Flood prompts Halo's caretaker, the AI <a href="/wiki/343_Guilty_Spark" title="343 Guilty Spark">343 Guilty Spark</a>, to enlist Master Chief's help in activating Halo's defenses. After Master Chief retrieves the ring's activation index, 343 Guilty Spark transports him back to Halo's control room. Cortana intervenes before Master Chief can activate the ring; she has discovered the purpose of the installation is to destroy all sentient life in the galaxy, starving the Flood of potential hosts. When Cortana refuses to surrender Halo's activation index, 343 Guilty Spark attacks her and Master Chief. </p><p>To stop Halo's activation, Master Chief and Cortana decide to destroy the installation. Needing Keyes' neural implants to destroy the <i>Pillar of Autumn</i> and Halo with it, Master Chief returns to the <i>Truth and Reconciliation</i>. He finds that Keyes has been assimilated by the Flood, and retrieves the neural implant from the captain's remains. After 343 Guilty Spark stops them from using <i>Pillar of Autumn</i><span class="nowrap" style="padding-left:0.1em;">'</span>s self-destruct, Master Chief and Cortana destabilize the <i>Pillar of Autumn</i><span class="nowrap" style="padding-left:0.1em;">'</span>s reactors instead, narrowly escaping the ensuing detonation in a fighter. Cortana justifies their actions to destroy the Covenant fleet and stop the Flood threat and believes the fight is finished, but Master Chief states they are only getting started. In a <a href="/wiki/Post-credits_scene" title="Post-credits scene">post-credits scene</a>, 343 Guilty Spark is seen floating in space, having survived the ring's destruction. </p> <div class="mw-heading mw-heading2"><h2 id="Development">Development</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Halo:_Combat_Evolved&action=edit&section=6" title="Edit section: Development"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <div class="mw-heading mw-heading3"><h3 id="Early_development">Early development</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Halo:_Combat_Evolved&action=edit&section=7" title="Edit section: Early development"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <figure class="mw-default-size mw-halign-left" typeof="mw:File/Thumb"><a href="/wiki/File:First_official_halo_screenshot.jpg" class="mw-file-description"><img src="//upload.wikimedia.org/wikipedia/en/thumb/e/e2/First_official_halo_screenshot.jpg/220px-First_official_halo_screenshot.jpg" decoding="async" width="220" height="165" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/en/e/e2/First_official_halo_screenshot.jpg 1.5x" data-file-width="320" data-file-height="240" /></a><figcaption>The first official promotional image for <i>Halo</i>, depicting early versions of the shipping game's vehicles and protagonist <a href="/wiki/Master_Chief_(Halo)" title="Master Chief (Halo)">Master Chief</a></figcaption></figure> <p><i>Halo</i> was conceived as an indirect successor to <a href="/wiki/Bungie" title="Bungie">Bungie</a>'s previous first-person shooter games, <i><a href="/wiki/Marathon_(video_game)" title="Marathon (video game)">Marathon</a></i> and <i><a href="/wiki/Marathon_2:_Durandal" title="Marathon 2: Durandal">Marathon 2: Durandal</a></i>. After the 1995 release of <i>Durandal</i>, Bungie considered ideas for their next game and wanted to try something other than a direct sequel.<sup id="cite_ref-xboxnation_30-0" class="reference"><a href="#cite_note-xboxnation-30"><span class="cite-bracket">[</span>28<span class="cite-bracket">]</span></a></sup> One of the ideas that the team began to develop was that of a first-person shooter game described by co-founder <a href="/wiki/Jason_Jones_(programmer)" title="Jason Jones (programmer)">Jason Jones</a> as "the natural extension of <i>Marathon</i>, which would have turned out to be something along the lines of <i><a href="/wiki/Quake_(video_game)" title="Quake (video game)">Quake</a></i>".<sup id="cite_ref-mythguide_31-0" class="reference"><a href="#cite_note-mythguide-31"><span class="cite-bracket">[</span>29<span class="cite-bracket">]</span></a></sup> Concurrently, the team explored the concept of a <a href="/wiki/List_of_vehicular_combat_games" title="List of vehicular combat games">vehicular combat game</a> that featured tank battles in a futuristic setting,<sup id="cite_ref-xboxnation_30-1" class="reference"><a href="#cite_note-xboxnation-30"><span class="cite-bracket">[</span>28<span class="cite-bracket">]</span></a></sup> internally dubbed "The Giant Bloody War Game".<sup id="cite_ref-mythguide_31-1" class="reference"><a href="#cite_note-mythguide-31"><span class="cite-bracket">[</span>29<span class="cite-bracket">]</span></a></sup> Jones started the design of a 3D engine that could generate <a href="/wiki/Height_mapping" class="mw-redirect" title="Height mapping">height-mapped</a> graphics to visualize elevated surfaces, and he eventually suggested that Bungie use the technology to realize the "tank combat" idea. The team was enthusiastic about that prospect and proceeded to cancel their first-person shooter project–to commit to the creation of "The Giant Bloody War Game".<sup id="cite_ref-xboxnation_30-2" class="reference"><a href="#cite_note-xboxnation-30"><span class="cite-bracket">[</span>28<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-mythguide_31-2" class="reference"><a href="#cite_note-mythguide-31"><span class="cite-bracket">[</span>29<span class="cite-bracket">]</span></a></sup> However, Jones struggled to implement a <a href="/wiki/Physics_simulations_in_video_games" class="mw-redirect" title="Physics simulations in video games">physics</a> model to simulate vehicles in the game, which led Bungie to change their plans and develop the <a href="/wiki/Real-time_strategy_game" class="mw-redirect" title="Real-time strategy game">real-time strategy game</a> (RTS) <i><a href="/wiki/Myth:_The_Fallen_Lords" title="Myth: The Fallen Lords">Myth: The Fallen Lords</a></i>, released in 1997.<sup id="cite_ref-xboxnation_30-3" class="reference"><a href="#cite_note-xboxnation-30"><span class="cite-bracket">[</span>28<span class="cite-bracket">]</span></a></sup> </p><p>Around this time, Bungie comprised around 15 people working in south <a href="/wiki/Chicago" title="Chicago">Chicago</a>, <a href="/wiki/Illinois" title="Illinois">Illinois</a>.<sup id="cite_ref-vice-untoldhistoryhalo_32-0" class="reference"><a href="#cite_note-vice-untoldhistoryhalo-32"><span class="cite-bracket">[</span>30<span class="cite-bracket">]</span></a></sup> After <i>Myth</i> was completed and Bungie decided on a sequel, <i><a href="/wiki/Myth_II:_Soulblighter" title="Myth II: Soulblighter">Myth II: Soulblighter</a></i>, Jones delegated its development to the company's other designers and resumed his work on the technology that had not been applied to the 1997 title.<sup id="cite_ref-xboxnation_30-4" class="reference"><a href="#cite_note-xboxnation-30"><span class="cite-bracket">[</span>28<span class="cite-bracket">]</span></a></sup> A group of three Bungie staffers<sup id="cite_ref-bungie-bravenewworld_33-0" class="reference"><a href="#cite_note-bungie-bravenewworld-33"><span class="cite-bracket">[</span>31<span class="cite-bracket">]</span></a></sup><sup class="reference nowrap"><span title="Page / location: 7'02–7'05">: 7'02'<span class="nowrap" style="padding-left:0.1em, ">'</span>–7'05'<span class="nowrap" style="padding-left:0.1em, ">'</span> </span></sup> began to develop an RTS with a focus on science fiction, realistic physics simulations and three-dimensional terrain.<sup id="cite_ref-xboxnation_30-5" class="reference"><a href="#cite_note-xboxnation-30"><span class="cite-bracket">[</span>28<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-vice-untoldhistoryhalo_32-1" class="reference"><a href="#cite_note-vice-untoldhistoryhalo-32"><span class="cite-bracket">[</span>30<span class="cite-bracket">]</span></a></sup> Early versions used the <i>Myth</i> <a href="/wiki/Game_engine" title="Game engine">engine</a> and <a href="/wiki/Isometric_video_game_graphics" title="Isometric video game graphics">isometric perspective</a>.<sup id="cite_ref-bungie.net20_34-0" class="reference"><a href="#cite_note-bungie.net20-34"><span class="cite-bracket">[</span>32<span class="cite-bracket">]</span></a></sup> The project had the initial working title <i>Armor</i>, but was changed for being "boring" and for the project's dramatic changes from what was first envisioned.<sup id="cite_ref-35" class="reference"><a href="#cite_note-35"><span class="cite-bracket">[</span>33<span class="cite-bracket">]</span></a></sup> It was switched to <i>Monkey Nuts</i>, then <i>Blam!</i> after Jones could not bring himself to tell his mother the original name.<sup id="cite_ref-artofhalo_36-0" class="reference"><a href="#cite_note-artofhalo-36"><span class="cite-bracket">[</span>34<span class="cite-bracket">]</span></a></sup><sup class="reference nowrap"><span title="Page / location: ix">: ix </span></sup><sup id="cite_ref-gamesradar-history_of_halo_37-0" class="reference"><a href="#cite_note-gamesradar-history_of_halo-37"><span class="cite-bracket">[</span>35<span class="cite-bracket">]</span></a></sup> </p><p>Experimenting with ways of controlling units, Bungie added a mode that attached the camera to individual units. The vantage point continually moved closer to the units as the developers realized it would be more fun for players to drive the vehicles themselves, rather than have the computer do it. "And controlling [the vehicle], just that double tactile nature of load a dude in, get a dude out, hands on the steering wheel—it was like, this <i>shouldn't</i> be an RTS game," recalled Seropian. By mid-1998 the game had become a <a href="/wiki/Third-person_shooter" title="Third-person shooter">third-person shooter</a>.<sup id="cite_ref-vice-untoldhistoryhalo_32-2" class="reference"><a href="#cite_note-vice-untoldhistoryhalo-32"><span class="cite-bracket">[</span>30<span class="cite-bracket">]</span></a></sup> </p><p>Peter Tamte, Bungie's then-executive vice president, used his contacts from his former position at <a href="/wiki/Apple_Inc." title="Apple Inc.">Apple</a> to get lead writer<sup id="cite_ref-38" class="reference"><a href="#cite_note-38"><span class="cite-bracket">[</span>36<span class="cite-bracket">]</span></a></sup> <a href="/wiki/Joseph_Staten" title="Joseph Staten">Joseph Staten</a> and project lead<sup id="cite_ref-39" class="reference"><a href="#cite_note-39"><span class="cite-bracket">[</span>37<span class="cite-bracket">]</span></a></sup> Jason Jones an audience with CEO <a href="/wiki/Steve_Jobs" title="Steve Jobs">Steve Jobs</a>. Jobs, impressed, agreed to debut the game to the world at the 1999 <a href="/wiki/Macworld_Conference_%26_Expo" class="mw-redirect" title="Macworld Conference & Expo">Macworld Conference & Expo</a>.<sup id="cite_ref-vice-untoldhistoryhalo_32-3" class="reference"><a href="#cite_note-vice-untoldhistoryhalo-32"><span class="cite-bracket">[</span>30<span class="cite-bracket">]</span></a></sup> Anticipation built for the unknown Bungie game after favorable reviews from industry journalists under <a href="/wiki/Non-disclosure_agreement" title="Non-disclosure agreement">non-disclosure agreements</a> at <a href="/wiki/Electronic_Entertainment_Expo" class="mw-redirect" title="Electronic Entertainment Expo">Electronic Entertainment Expo</a> 1999.<sup id="cite_ref-ignpreview_40-0" class="reference"><a href="#cite_note-ignpreview-40"><span class="cite-bracket">[</span>38<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-pcgamer-halo_scoop_41-0" class="reference"><a href="#cite_note-pcgamer-halo_scoop-41"><span class="cite-bracket">[</span>39<span class="cite-bracket">]</span></a></sup> </p><p>Days before the Macworld announcement, <i>Blam!</i> still had no permanent title; possible names included <i>The Santa Machine</i>, <i>Solipsis</i>, <i>The Crystal Palace</i>, <i>Hard Vacuum</i>, <i>Star Maker</i>, and <i>Star Shield</i>.<sup id="cite_ref-ign-historyofhalo_42-0" class="reference"><a href="#cite_note-ign-historyofhalo-42"><span class="cite-bracket">[</span>40<span class="cite-bracket">]</span></a></sup> Bungie hired a branding firm that came up with the name <i>Covenant</i>, but Bungie artist Paul Russell suggested alternatives, including <i>Halo</i>. Though some did not like the name—likening it to something religious, or a women's shampoo—designer Marcus Lehto said, "it described enough about what our intent was for this universe in a way that created this sense of mystery."<sup id="cite_ref-vice-untoldhistoryhalo_32-4" class="reference"><a href="#cite_note-vice-untoldhistoryhalo-32"><span class="cite-bracket">[</span>30<span class="cite-bracket">]</span></a></sup> On July 21, 1999, during the Macworld Conference & Expo, Jobs announced that <i>Halo</i> would be released for <a href="/wiki/MacOS" title="MacOS">MacOS</a> and <a href="/wiki/Microsoft_Windows" title="Microsoft Windows">Windows</a> simultaneously.<sup id="cite_ref-ignpreview_40-1" class="reference"><a href="#cite_note-ignpreview-40"><span class="cite-bracket">[</span>38<span class="cite-bracket">]</span></a></sup> </p><p>The game's premise at this point involved a human transport starship that crash-lands on a mysterious ringworld. Early versions of the Covenant arrive to loot what they can, and war erupts between them and the humans. Unable to match the technologically advanced alien race, the humans resort to <a href="/wiki/Guerrilla_warfare" title="Guerrilla warfare">guerrilla warfare</a>.<sup id="cite_ref-cgw_43-0" class="reference"><a href="#cite_note-cgw-43"><span class="cite-bracket">[</span>41<span class="cite-bracket">]</span></a></sup> At this point, Bungie promised an <a href="/wiki/Open_world" title="Open world">open-world</a> game with terrain that reacted and deformed from explosions, persistent environment details such as spent shell casings, and variable weather, none of which made it into the final product.<sup id="cite_ref-insidemacgames_1999_44-0" class="reference"><a href="#cite_note-insidemacgames_1999-44"><span class="cite-bracket">[</span>42<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-pcgamer_1999-10-01_45-0" class="reference"><a href="#cite_note-pcgamer_1999-10-01-45"><span class="cite-bracket">[</span>43<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-nextgen_1999-11-01_46-0" class="reference"><a href="#cite_note-nextgen_1999-11-01-46"><span class="cite-bracket">[</span>44<span class="cite-bracket">]</span></a></sup> These early versions featured <i>Halo</i>-specific fauna, later dropped following design difficulties and the creatures' detraction from the surprise appearance of the Flood.<sup id="cite_ref-fauna_47-0" class="reference"><a href="#cite_note-fauna-47"><span class="cite-bracket">[</span>45<span class="cite-bracket">]</span></a></sup> The Master Chief was simply known as the cyborg. When <i>Halo</i> was shown at <a href="/wiki/E3_2000" class="mw-redirect" title="E3 2000">E3 in June 2000</a>, it was still a third-person shooter.<sup id="cite_ref-goldenjoystick-halo_48-0" class="reference"><a href="#cite_note-goldenjoystick-halo-48"><span class="cite-bracket">[</span>46<span class="cite-bracket">]</span></a></sup> </p> <div class="mw-heading mw-heading3"><h3 id="Move_to_Xbox">Move to Xbox</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Halo:_Combat_Evolved&action=edit&section=8" title="Edit section: Move to Xbox"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p><a href="/wiki/Bungie" title="Bungie">Bungie's</a> financial situation during <i>Halo</i><span class="nowrap" style="padding-left:0.1em;">'</span>s development was precarious. Ahead of <i><a href="/wiki/Myth_II:_Soulblighter" title="Myth II: Soulblighter">Myth II: Soulblighter</a></i><span class="nowrap" style="padding-left:0.1em;">'</span>s release, Bungie was surviving on <i>Myth</i> sales and had missed release dates. A glitch that caused <i>Myth II</i> to wipe the contents of the directory it was installed to was only discovered after 200,000 copies had already been produced for the December 1998 launch. Bungie recalled the copies and issued a fix, costing the company $800,000.<sup id="cite_ref-chicagoreader-myth_49-0" class="reference"><a href="#cite_note-chicagoreader-myth-49"><span class="cite-bracket">[</span>47<span class="cite-bracket">]</span></a></sup> As a result, Bungie sold a share of the company and publishing rights to <a href="/wiki/Take-Two_Interactive" title="Take-Two Interactive">Take-Two Interactive</a>.<sup id="cite_ref-vice-untoldhistoryhalo_32-5" class="reference"><a href="#cite_note-vice-untoldhistoryhalo-32"><span class="cite-bracket">[</span>30<span class="cite-bracket">]</span></a></sup> Still facing financial pressure, Peter Tamte contacted <a href="/wiki/Ed_Fries" title="Ed Fries">Ed Fries</a>, the head of <a href="/wiki/Microsoft_Game_Studios" class="mw-redirect" title="Microsoft Game Studios">Microsoft Game Studios</a>, about a possible acquisition. Fries was working on developing the software lineup for Microsoft's first game console, the <a href="/wiki/Xbox_(console)" title="Xbox (console)">Xbox</a>. Fries negotiated an agreement with Take-Two Interactive wherein Microsoft gained Bungie and the rights to <i>Halo</i>, while Take-Two kept the <i>Myth</i> and <i><a href="/wiki/Oni_(video_game)" title="Oni (video game)">Oni</a></i> properties.<sup id="cite_ref-vice-untoldhistoryhalo_32-6" class="reference"><a href="#cite_note-vice-untoldhistoryhalo-32"><span class="cite-bracket">[</span>30<span class="cite-bracket">]</span></a></sup> Jones and Seropian pitched the purchase to the rest of Bungie as the way they could shape the future of a new game console.<sup id="cite_ref-vice-untoldhistoryhalo_32-7" class="reference"><a href="#cite_note-vice-untoldhistoryhalo-32"><span class="cite-bracket">[</span>30<span class="cite-bracket">]</span></a></sup> Microsoft announced its acquisition of Bungie on June 19, 2000.<sup id="cite_ref-microsoftpressrelease_50-0" class="reference"><a href="#cite_note-microsoftpressrelease-50"><span class="cite-bracket">[</span>48<span class="cite-bracket">]</span></a></sup> <i>Halo</i> was now to be the tentpole launch game for the Xbox.<sup id="cite_ref-vice-untoldhistoryhalo_32-8" class="reference"><a href="#cite_note-vice-untoldhistoryhalo-32"><span class="cite-bracket">[</span>30<span class="cite-bracket">]</span></a></sup> </p><p>In less than a year, Bungie had to turn <i>Halo</i> from a loose collection of gameplay and plot ideas into a shipping product on an unproven console. To make players feel more connected to the action, Jason Jones pushed to turn the game's perspective from third-person to first-person.<sup id="cite_ref-egm-afterthoughts_51-0" class="reference"><a href="#cite_note-egm-afterthoughts-51"><span class="cite-bracket">[</span>49<span class="cite-bracket">]</span></a></sup> A key concern was making sure the game played well on the Xbox's <a href="/wiki/Gamepad" title="Gamepad">gamepad</a>; at the time, first-person shooters on consoles were rare. Spearheading the effort, designer Jaime Griesemer wrote code to discern player intent and assist the player's movement and aiming without being obvious. The game buffered player inputs so that the result was the <i>desired</i> player movement, rather than the movement players were actually making.<sup id="cite_ref-vice-untoldhistoryhalo_32-9" class="reference"><a href="#cite_note-vice-untoldhistoryhalo-32"><span class="cite-bracket">[</span>30<span class="cite-bracket">]</span></a></sup> </p><p>Other Bungie projects were scrapped, and their teams absorbed into <i>Halo</i> in the rush to complete it. Griesemer said that after the Bungie team moved to the <a href="/wiki/Microsoft_Redmond_campus" class="mw-redirect" title="Microsoft Redmond campus">Microsoft campus</a> in <a href="/wiki/Redmond,_Washington" title="Redmond, Washington">Redmond, Washington</a>, he was so busy he did not unpack his belongings for six months.<sup id="cite_ref-vice-untoldhistoryhalo_32-10" class="reference"><a href="#cite_note-vice-untoldhistoryhalo-32"><span class="cite-bracket">[</span>30<span class="cite-bracket">]</span></a></sup> The designers prototyped encounters and enemy AI on a sandbox level, "B30". The success of gameplay on this small chunk of the game energized the team, and B30 became "<a href="/wiki/The_Silent_Cartographer" title="The Silent Cartographer">The Silent Cartographer</a>", the fourth mission.<sup id="cite_ref-bungie-bravenewworld_33-1" class="reference"><a href="#cite_note-bungie-bravenewworld-33"><span class="cite-bracket">[</span>31<span class="cite-bracket">]</span></a></sup> </p><p>To make the release date, Bungie made drastic cuts to the game's features and scope. The open-world plans were scrapped,<sup id="cite_ref-bungie-bravenewworld_33-2" class="reference"><a href="#cite_note-bungie-bravenewworld-33"><span class="cite-bracket">[</span>31<span class="cite-bracket">]</span></a></sup><sup class="reference nowrap"><span title="Page / location: 14'40–14'45">: 14'40'<span class="nowrap" style="padding-left:0.1em, ">'</span>–14'45'<span class="nowrap" style="padding-left:0.1em, ">'</span> </span></sup> and it became clear the lengthy planned campaign was not feasible. One level was cut and replaced with an expositional cutscene.<sup id="cite_ref-52" class="reference"><a href="#cite_note-52"><span class="cite-bracket">[</span>50<span class="cite-bracket">]</span></a></sup> Staten described his role as putting "story duct tape" over gaps that appeared to smooth them over. To save time, Lehto suggested reusing campaign levels; glowing directional arrows were added after playtesters got lost backtracking.<sup id="cite_ref-vice-untoldhistoryhalo_32-11" class="reference"><a href="#cite_note-vice-untoldhistoryhalo-32"><span class="cite-bracket">[</span>30<span class="cite-bracket">]</span></a></sup> Microsoft game writers Eric Trautmann and Brannon Boren performed last-minute rewrites to the script.<sup id="cite_ref-scifishow_trautmann_53-0" class="reference"><a href="#cite_note-scifishow_trautmann-53"><span class="cite-bracket">[</span>51<span class="cite-bracket">]</span></a></sup> An online multiplayer component was dropped because <a href="/wiki/Xbox_Live" class="mw-redirect" title="Xbox Live">Xbox Live</a> would not be ready. Only four months before release, it was decided that the multiplayer was still not fun, so it was scrapped and rebuilt from scratch, using team members who moved from the defunct Bungie West team after completing <i>Oni</i>.<sup id="cite_ref-vice-untoldhistoryhalo_32-12" class="reference"><a href="#cite_note-vice-untoldhistoryhalo-32"><span class="cite-bracket">[</span>30<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-bungie-bravenewworld_33-3" class="reference"><a href="#cite_note-bungie-bravenewworld-33"><span class="cite-bracket">[</span>31<span class="cite-bracket">]</span></a></sup> Some personnel took to sleeping in the office for the last few months to make sure the game made its deadline.<sup id="cite_ref-artofhalo_36-1" class="reference"><a href="#cite_note-artofhalo-36"><span class="cite-bracket">[</span>34<span class="cite-bracket">]</span></a></sup><sup class="reference nowrap"><span title="Page / location: ix–xi">: ix–xi </span></sup> </p> <div class="mw-heading mw-heading3"><h3 id="Design">Design</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Halo:_Combat_Evolved&action=edit&section=9" title="Edit section: Design"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>Bungie's social culture—and the rush to complete the game—meant that team members provided input and feedback across disciplines.<sup id="cite_ref-artofhalo_36-2" class="reference"><a href="#cite_note-artofhalo-36"><span class="cite-bracket">[</span>34<span class="cite-bracket">]</span></a></sup><sup class="reference nowrap"><span title="Page / location: 4, 67">: 4, 67 </span></sup> Aspects such as level design demanded collaboration between the designers creating the environments for players to explore, and the artists who developed those environments' aesthetics.<sup id="cite_ref-artofhalo_36-3" class="reference"><a href="#cite_note-artofhalo-36"><span class="cite-bracket">[</span>34<span class="cite-bracket">]</span></a></sup><sup class="reference nowrap"><span title="Page / location: 65">: 65 </span></sup> Initially, artists Robert McLees and Lehto were the only artists working on what would become <i>Halo</i>. Bungie hired Shi Kai Wang as an additional artist to refine Lehto's designs.<sup id="cite_ref-artofhalo_36-4" class="reference"><a href="#cite_note-artofhalo-36"><span class="cite-bracket">[</span>34<span class="cite-bracket">]</span></a></sup><sup class="reference nowrap"><span title="Page / location: 5">: 5 </span></sup> The aliens making up the Covenant began with varied exploratory designs that coalesced once each enemy's role in the gameplay was defined.<sup id="cite_ref-artofhalo_36-5" class="reference"><a href="#cite_note-artofhalo-36"><span class="cite-bracket">[</span>34<span class="cite-bracket">]</span></a></sup><sup class="reference nowrap"><span title="Page / location: 28">: 28 </span></sup> </p><p>Spearheaded by Paul Russell, the game's visual design changed in response to the changing gameplay and story. The artists made efforts to distinguish each faction in the game by their architecture, technology, and weaponry.<sup id="cite_ref-artofhalo_36-6" class="reference"><a href="#cite_note-artofhalo-36"><span class="cite-bracket">[</span>34<span class="cite-bracket">]</span></a></sup><sup class="reference nowrap"><span title="Page / location: 76–77">: 76–77 </span></sup> The UNSC's original curved look was made blockier to distinguish it from the Covenant;<sup id="cite_ref-goldenjoystick-halo_48-1" class="reference"><a href="#cite_note-goldenjoystick-halo-48"><span class="cite-bracket">[</span>46<span class="cite-bracket">]</span></a></sup> likewise human weapons remained projectile-based to provide a contrast to the Covenant's energy weapons,<sup id="cite_ref-vice-untoldhistoryhalo_32-13" class="reference"><a href="#cite_note-vice-untoldhistoryhalo-32"><span class="cite-bracket">[</span>30<span class="cite-bracket">]</span></a></sup> and their vehicles based on animals, with the <a href="/wiki/Warthog_(Halo)" title="Warthog (Halo)">Warthog</a> being inspired by Lehto's love of off-roading.<sup id="cite_ref-54" class="reference"><a href="#cite_note-54"><span class="cite-bracket">[</span>52<span class="cite-bracket">]</span></a></sup> The interiors of <i>Pillar of Autumn</i> drew significant influence from the production design of the film <i><a href="/wiki/Aliens_(film)" title="Aliens (film)">Aliens</a></i>.<sup id="cite_ref-artofhalo_36-7" class="reference"><a href="#cite_note-artofhalo-36"><span class="cite-bracket">[</span>34<span class="cite-bracket">]</span></a></sup><sup class="reference nowrap"><span title="Page / location: 75">: 75 </span></sup> Organic, curvilinear forms along with a color palette of greens and purples were used for the Covenant,<sup id="cite_ref-vice-untoldhistoryhalo_32-14" class="reference"><a href="#cite_note-vice-untoldhistoryhalo-32"><span class="cite-bracket">[</span>30<span class="cite-bracket">]</span></a></sup> while the Forerunner came to be defined by their angular constructions; the interiors originally drew on Aztec patterns and the work of <a href="/wiki/Louis_Sullivan" title="Louis Sullivan">Louis Sullivan</a>, before being refined five months from the game's completion.<sup id="cite_ref-artofhalo_36-8" class="reference"><a href="#cite_note-artofhalo-36"><span class="cite-bracket">[</span>34<span class="cite-bracket">]</span></a></sup><sup class="reference nowrap"><span title="Page / location: 79">: 79 </span></sup> </p> <div class="mw-heading mw-heading3"><h3 id="Audio">Audio</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Halo:_Combat_Evolved&action=edit&section=10" title="Edit section: Audio"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1236090951"><div role="note" class="hatnote navigation-not-searchable">Main article: <a href="/wiki/Halo_Original_Soundtrack" title="Halo Original Soundtrack">Halo Original Soundtrack</a></div> <p>Composer <a href="/wiki/Martin_O%27Donnell" title="Martin O'Donnell">Martin O'Donnell</a> and his company TotalAudio were tasked with creating the music for <i>Halo</i><span class="nowrap" style="padding-left:0.1em;">'</span>s MacWorld debut. Staten told O'Donnell that the music should give a feeling of ancient mystery.<sup id="cite_ref-xbox.cominterview_55-0" class="reference"><a href="#cite_note-xbox.cominterview-55"><span class="cite-bracket">[</span>53<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-vice-untoldhistoryhalo_32-15" class="reference"><a href="#cite_note-vice-untoldhistoryhalo-32"><span class="cite-bracket">[</span>30<span class="cite-bracket">]</span></a></sup> O'Donnell decided <a href="/wiki/Gregorian_chant" title="Gregorian chant">Gregorian chant</a> would be appropriate, and performed the vocals alongside his composing partner <a href="/wiki/Michael_Salvatori" title="Michael Salvatori">Michael Salvatori</a> and additional singers.<sup id="cite_ref-vice-untoldhistoryhalo_32-16" class="reference"><a href="#cite_note-vice-untoldhistoryhalo-32"><span class="cite-bracket">[</span>30<span class="cite-bracket">]</span></a></sup> Because he did not know how long the presentation would be, O'Donnell created "smushy" opening and closing sections that could be expanded or cut as the time required to back up a rhythmic middle section.<sup id="cite_ref-oxm183-interview_56-0" class="reference"><a href="#cite_note-oxm183-interview-56"><span class="cite-bracket">[</span>54<span class="cite-bracket">]</span></a></sup> The music was recorded in Chicago<sup id="cite_ref-57" class="reference"><a href="#cite_note-57"><span class="cite-bracket">[</span>55<span class="cite-bracket">]</span></a></sup> and sent to New York for the show the same night the piece was finished.<sup id="cite_ref-halo.bungie.org-totalaudiointerview_58-0" class="reference"><a href="#cite_note-halo.bungie.org-totalaudiointerview-58"><span class="cite-bracket">[</span>56<span class="cite-bracket">]</span></a></sup> </p><p>Shortly before Bungie was bought by Microsoft, O'Donnell joined Bungie as a staff member, while Salvatori remained at TotalAudio.<sup class="noprint Inline-Template Template-Fact" style="white-space:nowrap;">[<i><a href="/wiki/Wikipedia:Citation_needed" title="Wikipedia:Citation needed"><span title="This claim needs references to reliable sources. (March 2019)">citation needed</span></a></i>]</sup> O'Donnell designed the music so that it "could be dissembled and remixed in such a way that would give [him] multiple, interchangeable loops that could be randomly recombined in order to keep the piece interesting as well as a variable-length". Development involved the creation of "alternative middle sections that could be transitioned to if the game called for such a change (i.e. less or more intense)."<sup id="cite_ref-music4gamers_59-0" class="reference"><a href="#cite_note-music4gamers-59"><span class="cite-bracket">[</span>57<span class="cite-bracket">]</span></a></sup> </p><p>O'Donnell sat with the level designers to walk through the levels, constructing music that would adapt to the gameplay rather than be static; "The level designer would tell me what he hoped a player would feel at certain points or after accomplishing certain tasks." Based on this information, O'Donnell would develop cues the designer could script into the level, and then he and the designer would play through the mission to see if the audio worked.<sup id="cite_ref-music4gamers_59-1" class="reference"><a href="#cite_note-music4gamers-59"><span class="cite-bracket">[</span>57<span class="cite-bracket">]</span></a></sup> He made sparse use of music because he believes that "[music] is best used in a game to quicken the emotional state of the player and it works best when used least," and that "[if] music is constantly playing it tends to become sonic wallpaper and loses its impact when it is needed to truly enhance some dramatic component of gameplay."<sup id="cite_ref-gdc_60-0" class="reference"><a href="#cite_note-gdc-60"><span class="cite-bracket">[</span>58<span class="cite-bracket">]</span></a></sup> The cutscenes came so late that O'Donnell had to score them in only three days.<sup id="cite_ref-vice-untoldhistoryhalo_32-17" class="reference"><a href="#cite_note-vice-untoldhistoryhalo-32"><span class="cite-bracket">[</span>30<span class="cite-bracket">]</span></a></sup> </p> <div class="mw-heading mw-heading2"><h2 id="Release">Release</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Halo:_Combat_Evolved&action=edit&section=11" title="Edit section: Release"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>Ed Fries described the period before the Xbox's launch as chaotic; "You've got to imagine this environment of panic combined with adrenaline, but money's mostly no object at the same time. So we were spending lots of it, trying to do all this crazy stuff," he recalled.<sup id="cite_ref-vice-untoldhistoryhalo_32-18" class="reference"><a href="#cite_note-vice-untoldhistoryhalo-32"><span class="cite-bracket">[</span>30<span class="cite-bracket">]</span></a></sup> After several planned video game tie-ins to <a href="/wiki/Steven_Spielberg" title="Steven Spielberg">Steven Spielberg</a>'s film <i><a href="/wiki/A.I._Artificial_Intelligence" title="A.I. Artificial Intelligence">A.I. Artificial Intelligence</a></i> were scrapped it became clear that <i>Halo</i> had to serve as the tentpole title for the Xbox,<sup id="cite_ref-vice-untoldhistoryhalo_32-19" class="reference"><a href="#cite_note-vice-untoldhistoryhalo-32"><span class="cite-bracket">[</span>30<span class="cite-bracket">]</span></a></sup> a role which the game was never intended to fill.<sup id="cite_ref-gamasutra-edfriesinterview_61-0" class="reference"><a href="#cite_note-gamasutra-edfriesinterview-61"><span class="cite-bracket">[</span>59<span class="cite-bracket">]</span></a></sup> </p><p><i>Halo</i><span class="nowrap" style="padding-left:0.1em;">'</span>s debut had been well-received, but its move to the unproven Xbox console caused press treatment to be colder than it was before.<sup id="cite_ref-haloeffect-rearview_62-0" class="reference"><a href="#cite_note-haloeffect-rearview-62"><span class="cite-bracket">[</span>60<span class="cite-bracket">]</span></a></sup><sup class="reference nowrap"><span title="Page / location: 16">: 16 </span></sup> While a playable demonstration of the game at Gamestock 2001 was well-received,<sup id="cite_ref-gamestock_63-0" class="reference"><a href="#cite_note-gamestock-63"><span class="cite-bracket">[</span>61<span class="cite-bracket">]</span></a></sup> critics had mixed reactions to its exhibition at <a href="/wiki/E3_2001" class="mw-redirect" title="E3 2001">E3 2001</a>,<sup id="cite_ref-nextgen_64-0" class="reference"><a href="#cite_note-nextgen-64"><span class="cite-bracket">[</span>62<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-firingsquad_65-0" class="reference"><a href="#cite_note-firingsquad-65"><span class="cite-bracket">[</span>63<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-gamepro_66-0" class="reference"><a href="#cite_note-gamepro-66"><span class="cite-bracket">[</span>64<span class="cite-bracket">]</span></a></sup> where the game was shown off in a very broken state, with poor <a href="/wiki/Frame_rates" class="mw-redirect" title="Frame rates">frame rates</a> and technical issues.<sup id="cite_ref-haloeffect-rearview_62-1" class="reference"><a href="#cite_note-haloeffect-rearview-62"><span class="cite-bracket">[</span>60<span class="cite-bracket">]</span></a></sup><sup class="reference nowrap"><span title="Page / location: 17">: 17 </span></sup> </p><p>Even within Microsoft, <i>Halo</i> was divisive.<sup id="cite_ref-gamasutra-edfriesinterview_61-1" class="reference"><a href="#cite_note-gamasutra-edfriesinterview-61"><span class="cite-bracket">[</span>59<span class="cite-bracket">]</span></a></sup> After Bungie refused to change the <i>Halo</i> name to appease marketing research teams, the subtitle "Combat Evolved" was added to make it more descriptive and compete better with other military-themed games.<sup id="cite_ref-vice-untoldhistoryhalo_32-20" class="reference"><a href="#cite_note-vice-untoldhistoryhalo-32"><span class="cite-bracket">[</span>30<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-edge-2010_67-0" class="reference"><a href="#cite_note-edge-2010-67"><span class="cite-bracket">[</span>65<span class="cite-bracket">]</span></a></sup> Fries recalled analysts had suggested that <i>Halo</i> had the "wrong" color palette compared to competing console games; Fries never showed the results to Bungie.<sup id="cite_ref-gamasutra-edfriesinterview_61-2" class="reference"><a href="#cite_note-gamasutra-edfriesinterview-61"><span class="cite-bracket">[</span>59<span class="cite-bracket">]</span></a></sup> </p><p>The game was released in North America simultaneously with the Xbox, on November 15, 2001. </p><p><i><a href="/wiki/Halo:_The_Fall_of_Reach" title="Halo: The Fall of Reach">Halo: The Fall of Reach</a></i>, a <a href="/wiki/Prequel" title="Prequel">prequel</a> novel to <i>Halo: Combat Evolved</i>, was released a few weeks before the game. Science fiction author <a href="/wiki/Eric_S._Nylund" class="mw-redirect" title="Eric S. Nylund">Eric S. Nylund</a> penned the novel in seven weeks.<sup id="cite_ref-xbox.com2_68-0" class="reference"><a href="#cite_note-xbox.com2-68"><span class="cite-bracket">[</span>66<span class="cite-bracket">]</span></a></sup> The novel was nearly killed halfway to completion; Nylund credits Trautmann with saving it.<sup id="cite_ref-nylund-unsung_hero_69-0" class="reference"><a href="#cite_note-nylund-unsung_hero-69"><span class="cite-bracket">[</span>67<span class="cite-bracket">]</span></a></sup> <i>The Fall of Reach</i> became a <i><a href="/wiki/Publishers_Weekly" title="Publishers Weekly">Publishers Weekly</a></i> bestseller with almost two hundred thousand copies sold.<sup id="cite_ref-xbox.com3_70-0" class="reference"><a href="#cite_note-xbox.com3-70"><span class="cite-bracket">[</span>68<span class="cite-bracket">]</span></a></sup> The game itself would be novelized with <i><a href="/wiki/Halo:_The_Flood" title="Halo: The Flood">Halo: The Flood</a></i>, written by <a href="/wiki/William_C._Dietz" title="William C. Dietz">William C. Dietz</a> and released in 2003.<sup id="cite_ref-gamingage_71-0" class="reference"><a href="#cite_note-gamingage-71"><span class="cite-bracket">[</span>69<span class="cite-bracket">]</span></a></sup> </p><p>On July 12, 2002, a <i>Halo</i> port for Windows was announced to be under development by <a href="/wiki/Gearbox_Software" title="Gearbox Software">Gearbox Software</a>.<sup id="cite_ref-ign2000_72-0" class="reference"><a href="#cite_note-ign2000-72"><span class="cite-bracket">[</span>70<span class="cite-bracket">]</span></a></sup> Its showing at <a href="/wiki/E3_2003" class="mw-redirect" title="E3 2003">E3 2003</a> was positively received by some critics,<sup id="cite_ref-gamespy3_73-0" class="reference"><a href="#cite_note-gamespy3-73"><span class="cite-bracket">[</span>71<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-halopcgamespotpreview_74-0" class="reference"><a href="#cite_note-halopcgamespotpreview-74"><span class="cite-bracket">[</span>72<span class="cite-bracket">]</span></a></sup> with skepticism by others.<sup id="cite_ref-ign23_75-0" class="reference"><a href="#cite_note-ign23-75"><span class="cite-bracket">[</span>73<span class="cite-bracket">]</span></a></sup> It was released on September 30, 2003,<sup id="cite_ref-metacritic_pc_76-0" class="reference"><a href="#cite_note-metacritic_pc-76"><span class="cite-bracket">[</span>74<span class="cite-bracket">]</span></a></sup> and included support for online multiplayer play and featured sharper graphics, but had <a href="/wiki/Program_optimization" title="Program optimization">optimization</a> issues that caused poor performance.<sup id="cite_ref-ignreview4_24-1" class="reference"><a href="#cite_note-ignreview4-24"><span class="cite-bracket">[</span>22<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-halopcreview_77-0" class="reference"><a href="#cite_note-halopcreview-77"><span class="cite-bracket">[</span>75<span class="cite-bracket">]</span></a></sup> <i>Halo</i> was later released for Mac OS X on December 11, 2003.<sup id="cite_ref-gamespot_6-1" class="reference"><a href="#cite_note-gamespot-6"><span class="cite-bracket">[</span>6<span class="cite-bracket">]</span></a></sup> On December 4, 2007, the game became available for the <a href="/wiki/Xbox_360" title="Xbox 360">Xbox 360</a> via download from the <a href="/wiki/Xbox_Live_Marketplace" class="mw-redirect" title="Xbox Live Marketplace">Xbox Live Marketplace</a>.<sup id="cite_ref-euro_update_78-0" class="reference"><a href="#cite_note-euro_update-78"><span class="cite-bracket">[</span>76<span class="cite-bracket">]</span></a></sup> </p> <div class="mw-heading mw-heading3"><h3 id="Sales">Sales</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Halo:_Combat_Evolved&action=edit&section=12" title="Edit section: Sales"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>While <i>Halo</i> was not an instant runaway success on release, it had a <a href="/wiki/Long_tail" title="Long tail">long tail</a> sales rate and a very high <a href="/wiki/Attach_rate" title="Attach rate">attach rate</a> for the Xbox;<sup id="cite_ref-vice-untoldhistoryhalo_32-21" class="reference"><a href="#cite_note-vice-untoldhistoryhalo-32"><span class="cite-bracket">[</span>30<span class="cite-bracket">]</span></a></sup> during the two months following <i>Halo</i><span class="nowrap" style="padding-left:0.1em;">'</span>s release, the game sold alongside more than fifty percent of Xbox consoles.<sup id="cite_ref-wired3_79-0" class="reference"><a href="#cite_note-wired3-79"><span class="cite-bracket">[</span>77<span class="cite-bracket">]</span></a></sup> One million units had been sold roughly five months after release, a faster pace than that of any previous <a href="/wiki/History_of_video_game_consoles_(sixth_generation)" class="mw-redirect" title="History of video game consoles (sixth generation)">sixth-generation console</a> game.<sup id="cite_ref-pressrelease_80-0" class="reference"><a href="#cite_note-pressrelease-80"><span class="cite-bracket">[</span>78<span class="cite-bracket">]</span></a></sup> The game sold three million copies worldwide by July 2003,<sup id="cite_ref-gamespotnews_81-0" class="reference"><a href="#cite_note-gamespotnews-81"><span class="cite-bracket">[</span>79<span class="cite-bracket">]</span></a></sup> and four million by January 2004.<sup id="cite_ref-gamepro50_82-0" class="reference"><a href="#cite_note-gamepro50-82"><span class="cite-bracket">[</span>80<span class="cite-bracket">]</span></a></sup> By July 2006, its Xbox version had sold 4.2 million copies and earned $170 million in the United States alone, while its computer version sold 670,000 copies and earned $22.2 million.<sup id="cite_ref-edgesales_83-0" class="reference"><a href="#cite_note-edgesales-83"><span class="cite-bracket">[</span>81<span class="cite-bracket">]</span></a></sup> <i><a href="/wiki/Next_Generation_(magazine)" title="Next Generation (magazine)">Next Generation</a></i> ranked it as the second highest-selling game launched for the <a href="/wiki/PlayStation_2" title="PlayStation 2">PlayStation 2</a>, <a href="/wiki/Xbox_(console)" title="Xbox (console)">Xbox</a> or <a href="/wiki/GameCube" title="GameCube">GameCube</a> between January 2000 and July 2006 in the United States.<sup id="cite_ref-nextgensales2_84-0" class="reference"><a href="#cite_note-nextgensales2-84"><span class="cite-bracket">[</span>82<span class="cite-bracket">]</span></a></sup> </p> <div class="mw-heading mw-heading2"><h2 id="Reception">Reception</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Halo:_Combat_Evolved&action=edit&section=13" title="Edit section: Reception"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <style 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role="complementary" class="video-game-reviews skin-invert vgr-single"><div class="vgr-title">Reception</div><table class="vgr-aggregators wikitable"><caption>Aggregate score</caption><tbody><tr class="vgr-hrow"><th scope="col">Aggregator</th><th scope="col">Score</th></tr><tr><td class="vgr-center"><a href="/wiki/Metacritic" title="Metacritic">Metacritic</a></td><td>Xbox: 97/100<sup id="cite_ref-metacritic_xbox_85-0" class="reference"><a href="#cite_note-metacritic_xbox-85"><span class="cite-bracket">[</span>83<span class="cite-bracket">]</span></a></sup><br />PC: 83/100<sup id="cite_ref-metacritic_pc_76-1" class="reference"><a href="#cite_note-metacritic_pc-76"><span class="cite-bracket">[</span>74<span class="cite-bracket">]</span></a></sup></td></tr></tbody></table><table class="vgr-reviews wikitable"><caption class="vgr-stacked">Review scores</caption><tbody><tr class="vgr-hrow"><th scope="col">Publication</th><th scope="col">Score</th></tr><tr><td class="vgr-center"><i><a href="/wiki/AllGame" class="mw-redirect" title="AllGame">AllGame</a></i></td><td><span role="img" style="white-space:nowrap" title="4/5 stars"><span typeof="mw:File"><span title="4/5 stars"><img alt="" src="//upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/11px-Star_full.svg.png" decoding="async" width="11" height="11" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/17px-Star_full.svg.png 1.5x, //upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/22px-Star_full.svg.png 2x" data-file-width="108" data-file-height="110" /></span></span><span typeof="mw:File"><span><img alt="" src="//upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/11px-Star_full.svg.png" decoding="async" width="11" height="11" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/17px-Star_full.svg.png 1.5x, //upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/22px-Star_full.svg.png 2x" data-file-width="108" data-file-height="110" /></span></span><span typeof="mw:File"><span><img alt="" src="//upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/11px-Star_full.svg.png" decoding="async" width="11" height="11" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/17px-Star_full.svg.png 1.5x, //upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/22px-Star_full.svg.png 2x" data-file-width="108" data-file-height="110" /></span></span><span typeof="mw:File"><span><img alt="" src="//upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/11px-Star_full.svg.png" decoding="async" width="11" height="11" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/17px-Star_full.svg.png 1.5x, //upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/22px-Star_full.svg.png 2x" data-file-width="108" data-file-height="110" /></span></span><span typeof="mw:File"><span><img alt="" src="//upload.wikimedia.org/wikipedia/commons/thumb/4/49/Star_empty.svg/11px-Star_empty.svg.png" decoding="async" width="11" height="11" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/commons/thumb/4/49/Star_empty.svg/17px-Star_empty.svg.png 1.5x, //upload.wikimedia.org/wikipedia/commons/thumb/4/49/Star_empty.svg/22px-Star_empty.svg.png 2x" data-file-width="108" data-file-height="110" /></span></span></span><sup id="cite_ref-allgamereview_86-0" class="reference"><a href="#cite_note-allgamereview-86"><span class="cite-bracket">[</span>84<span class="cite-bracket">]</span></a></sup></td></tr><tr><td class="vgr-center"><i><a href="/wiki/Edge_(magazine)" title="Edge (magazine)">Edge</a></i></td><td>10/10<sup id="cite_ref-edge_review_15-2" class="reference"><a href="#cite_note-edge_review-15"><span class="cite-bracket">[</span>13<span class="cite-bracket">]</span></a></sup></td></tr><tr><td class="vgr-center"><i><a href="/wiki/Eurogamer" title="Eurogamer">Eurogamer</a></i></td><td>8/10<sup id="cite_ref-eurogamer_review_87-0" class="reference"><a href="#cite_note-eurogamer_review-87"><span class="cite-bracket">[</span>85<span class="cite-bracket">]</span></a></sup></td></tr><tr><td class="vgr-center"><i><a href="/wiki/Famitsu" title="Famitsu">Famitsu</a></i></td><td>33/40<sup id="cite_ref-Famitsu_88-0" class="reference"><a href="#cite_note-Famitsu-88"><span class="cite-bracket">[</span>86<span class="cite-bracket">]</span></a></sup></td></tr><tr><td class="vgr-center"><i><a href="/wiki/Game_Informer" title="Game Informer">Game Informer</a></i></td><td>9.5/10<sup id="cite_ref-gi_89-0" class="reference"><a href="#cite_note-gi-89"><span class="cite-bracket">[</span>87<span class="cite-bracket">]</span></a></sup></td></tr><tr><td class="vgr-center"><i><a href="/wiki/GameSpot" title="GameSpot">GameSpot</a></i></td><td>9.7/10<sup id="cite_ref-gamespotreview_13-3" class="reference"><a href="#cite_note-gamespotreview-13"><span class="cite-bracket">[</span>11<span class="cite-bracket">]</span></a></sup></td></tr><tr><td class="vgr-center"><i><a href="/wiki/GameSpy" title="GameSpy">GameSpy</a></i></td><td>80/100<sup id="cite_ref-gamespy_review_12-1" class="reference"><a href="#cite_note-gamespy_review-12"><span class="cite-bracket">[</span>10<span class="cite-bracket">]</span></a></sup></td></tr><tr><td class="vgr-center"><i><a href="/wiki/IGN" title="IGN">IGN</a></i></td><td>9.7/10<sup id="cite_ref-ign_review_10-2" class="reference"><a href="#cite_note-ign_review-10"><span class="cite-bracket">[</span>8<span class="cite-bracket">]</span></a></sup></td></tr><tr><td class="vgr-center"><i><a href="/wiki/Next_Generation_(magazine)" title="Next Generation (magazine)">Next Generation</a></i></td><td><span role="img" style="white-space:nowrap" title="5/5 stars"><span typeof="mw:File"><span title="5/5 stars"><img alt="" src="//upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/11px-Star_full.svg.png" decoding="async" width="11" height="11" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/17px-Star_full.svg.png 1.5x, //upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/22px-Star_full.svg.png 2x" data-file-width="108" data-file-height="110" /></span></span><span typeof="mw:File"><span><img alt="" src="//upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/11px-Star_full.svg.png" decoding="async" width="11" height="11" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/17px-Star_full.svg.png 1.5x, //upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/22px-Star_full.svg.png 2x" data-file-width="108" data-file-height="110" /></span></span><span typeof="mw:File"><span><img alt="" src="//upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/11px-Star_full.svg.png" decoding="async" width="11" height="11" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/17px-Star_full.svg.png 1.5x, //upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/22px-Star_full.svg.png 2x" data-file-width="108" data-file-height="110" /></span></span><span typeof="mw:File"><span><img alt="" src="//upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/11px-Star_full.svg.png" decoding="async" width="11" height="11" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/17px-Star_full.svg.png 1.5x, //upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/22px-Star_full.svg.png 2x" data-file-width="108" data-file-height="110" /></span></span><span typeof="mw:File"><span><img alt="" src="//upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/11px-Star_full.svg.png" decoding="async" width="11" height="11" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/17px-Star_full.svg.png 1.5x, //upload.wikimedia.org/wikipedia/commons/thumb/5/51/Star_full.svg/22px-Star_full.svg.png 2x" data-file-width="108" data-file-height="110" /></span></span></span><sup id="cite_ref-NGv5n1_91-0" class="reference"><a href="#cite_note-NGv5n1-91"><span class="cite-bracket">[</span>89<span class="cite-bracket">]</span></a></sup></td></tr><tr><td class="vgr-center"><a href="/wiki/Official_Xbox_Magazine" title="Official Xbox Magazine"><i>Official Xbox Magazine</i> (US)</a></td><td>9.5/10<sup id="cite_ref-oxm-review_90-0" class="reference"><a href="#cite_note-oxm-review-90"><span class="cite-bracket">[</span>88<span class="cite-bracket">]</span></a></sup></td></tr></tbody></table></div> <p><i>Halo</i> received widespread critical acclaim, with a 97 out of 100 on review aggregator <a href="/wiki/Metacritic" title="Metacritic">Metacritic</a>, based on reviews from 68 professional critics.<sup id="cite_ref-metacritic_xbox_85-1" class="reference"><a href="#cite_note-metacritic_xbox-85"><span class="cite-bracket">[</span>83<span class="cite-bracket">]</span></a></sup> <a href="/wiki/Ste_Curran" title="Ste Curran">Ste Curran</a>'s review for <i><a href="/wiki/Edge_(magazine)" title="Edge (magazine)">Edge</a></i> praised the game as "the most important launch game for any console, ever" and commented, "<i><a href="/wiki/GoldenEye_007_(1997_video_game)" title="GoldenEye 007 (1997 video game)">GoldenEye</a></i> was the standard for multiplayer console combat. It has been surpassed."<sup id="cite_ref-edge_review_15-3" class="reference"><a href="#cite_note-edge_review-15"><span class="cite-bracket">[</span>13<span class="cite-bracket">]</span></a></sup> <a href="/wiki/GameSpot" title="GameSpot">GameSpot</a> claimed that "<i>Halo</i>'s single-player game is worth picking up an Xbox for alone," concluding, "Not only is this easily the best of the Xbox launch games, but it's easily one of the best shooters ever, on any platform."<sup id="cite_ref-gamespotreview_13-4" class="reference"><a href="#cite_note-gamespotreview-13"><span class="cite-bracket">[</span>11<span class="cite-bracket">]</span></a></sup> <a href="/wiki/IGN" title="IGN">IGN</a> remarked similarly, calling <i>Halo</i> a "can't miss, no-brainer, sure thing, five star, triple A game."<sup id="cite_ref-ign_review_10-3" class="reference"><a href="#cite_note-ign_review-10"><span class="cite-bracket">[</span>8<span class="cite-bracket">]</span></a></sup> <a href="/wiki/Gary_Whitta" title="Gary Whitta">Gary Whitta</a> of <i><a href="/wiki/Official_Xbox_Magazine" title="Official Xbox Magazine">Official Xbox Magazine</a></i> calling <i>Halo</i> as "a stunning achievement."<sup id="cite_ref-oxm-review_90-1" class="reference"><a href="#cite_note-oxm-review-90"><span class="cite-bracket">[</span>88<span class="cite-bracket">]</span></a></sup> <a href="/wiki/AllGame" class="mw-redirect" title="AllGame">AllGame</a> editor Jonathan Licata praised Bungie for doing "a remarkable job with Halo, taking many successful elements from previous standouts in the genre to make one very playable game".<sup id="cite_ref-allgamereview_86-1" class="reference"><a href="#cite_note-allgamereview-86"><span class="cite-bracket">[</span>84<span class="cite-bracket">]</span></a></sup> Among the specific aspects that reviewers praised were the balance of weapons, the role of drivable vehicles,<sup id="cite_ref-gamespot_6-2" class="reference"><a href="#cite_note-gamespot-6"><span class="cite-bracket">[</span>6<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-ign_review_10-4" class="reference"><a href="#cite_note-ign_review-10"><span class="cite-bracket">[</span>8<span class="cite-bracket">]</span></a></sup> and the artificial intelligence of enemies.<sup id="cite_ref-gamespot_6-3" class="reference"><a href="#cite_note-gamespot-6"><span class="cite-bracket">[</span>6<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-edge_review_15-4" class="reference"><a href="#cite_note-edge_review-15"><span class="cite-bracket">[</span>13<span class="cite-bracket">]</span></a></sup> </p><p>The Xbox version of <i>Halo</i> received more than 40 awards,<sup id="cite_ref-xbox.com_92-0" class="reference"><a href="#cite_note-xbox.com-92"><span class="cite-bracket">[</span>90<span class="cite-bracket">]</span></a></sup> including numerous <a href="/wiki/List_of_Game_of_the_Year_awards" title="List of Game of the Year awards">Game of the Year</a> awards, including from <a href="/wiki/Academy_of_Interactive_Arts_%26_Sciences" title="Academy of Interactive Arts & Sciences">AIAS</a>,<sup id="cite_ref-autogenerated1_93-0" class="reference"><a href="#cite_note-autogenerated1-93"><span class="cite-bracket">[</span>91<span class="cite-bracket">]</span></a></sup> <i><a href="/wiki/Electronic_Gaming_Monthly" title="Electronic Gaming Monthly">EGM</a></i>, <i>Edge</i>, and <i><a href="/wiki/IGN" title="IGN">IGN</a></i>.<sup id="cite_ref-xbox.com_92-1" class="reference"><a href="#cite_note-xbox.com-92"><span class="cite-bracket">[</span>90<span class="cite-bracket">]</span></a></sup> <i>GameSpot</i> named <i>Halo</i> the third-best <a href="/wiki/Console_game" title="Console game">console game</a> of 2001, and it won the publication's annual "Best Xbox Game" and, among console games, "Best Shooting Game" awards. It was a runner-up in the "Best Sound" category.<sup id="cite_ref-bestworst2001_94-0" class="reference"><a href="#cite_note-bestworst2001-94"><span class="cite-bracket">[</span>92<span class="cite-bracket">]</span></a></sup> The <a href="/wiki/British_Academy_of_Film_and_Television_Arts" title="British Academy of Film and Television Arts">British Academy of Film and Television Arts</a> awarded <i>Halo</i> "Best Console Game" and <i><a href="/wiki/Rolling_Stone" title="Rolling Stone">Rolling Stone</a></i> presented it with their "Best Original Soundtrack" award. <i>Halo</i> also won <i><a href="/wiki/EP_Daily" title="EP Daily">The Electric Playground</a></i><span class="nowrap" style="padding-left:0.1em;">'</span>s 2001 "Best Console Shooter" award,<sup id="cite_ref-blister2001_95-0" class="reference"><a href="#cite_note-blister2001-95"><span class="cite-bracket">[</span>93<span class="cite-bracket">]</span></a></sup> the "11th Annual <a href="/wiki/GamePro" title="GamePro">GamePro</a> Readers' Choice Awards" for "Best Combat Game of The Year",<sup id="cite_ref-96" class="reference"><a href="#cite_note-96"><span class="cite-bracket">[</span>c<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-97" class="reference"><a href="#cite_note-97"><span class="cite-bracket">[</span>94<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-98" class="reference"><a href="#cite_note-98"><span class="cite-bracket">[</span>95<span class="cite-bracket">]</span></a></sup> and <a href="/wiki/Golden_Joystick_Awards" title="Golden Joystick Awards">Golden Joystick Awards</a> for "Xbox Game of the Year" in 2002.<sup id="cite_ref-99" class="reference"><a href="#cite_note-99"><span class="cite-bracket">[</span>d<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-100" class="reference"><a href="#cite_note-100"><span class="cite-bracket">[</span>96<span class="cite-bracket">]</span></a></sup> as well as <a href="/wiki/VGX_(award_show)" class="mw-redirect" title="VGX (award show)">Spike Video Game Awards</a> for "Best PC Game" in 2003.<sup id="cite_ref-101" class="reference"><a href="#cite_note-101"><span class="cite-bracket">[</span>97<span class="cite-bracket">]</span></a></sup> </p><p><i>Halo: Combat Evolved</i> won four awards at the <a href="/wiki/5th_Annual_Interactive_Achievement_Awards" title="5th Annual Interactive Achievement Awards">5th Annual Interactive Achievement Awards</a> (now known as the <a href="/wiki/D.I.C.E._Awards" title="D.I.C.E. Awards">D.I.C.E. Awards</a>): "<a href="/wiki/D.I.C.E._Award_for_Game_of_the_Year" title="D.I.C.E. Award for Game of the Year">Game of the Year</a>", "Console Game of the Year", "<a href="/wiki/D.I.C.E._Award_for_Action_Game_of_the_Year" title="D.I.C.E. Award for Action Game of the Year">Console Action/Adventure Game of the Year</a>", and "<a href="/wiki/D.I.C.E._Award_for_Outstanding_Technical_Achievement" title="D.I.C.E. Award for Outstanding Technical Achievement">Outstanding Achievement in Visual Engineering</a>"; it also received nominations for "Outstanding Innovation in Console Gaming", "<a href="/wiki/D.I.C.E._Award_for_Outstanding_Achievement_in_Game_Design" title="D.I.C.E. Award for Outstanding Achievement in Game Design">Outstanding Achievement in Game Design</a>", "<a href="/wiki/D.I.C.E._Award_for_Outstanding_Technical_Achievement" title="D.I.C.E. Award for Outstanding Technical Achievement">Outstanding Achievement in Game Play Engineering</a>", and "<a href="/wiki/D.I.C.E._Award_for_Outstanding_Achievement_in_Art_Direction" title="D.I.C.E. Award for Outstanding Achievement in Art Direction">Outstanding Achievement in Art Direction</a>"<sup id="cite_ref-102" class="reference"><a href="#cite_note-102"><span class="cite-bracket">[</span>98<span class="cite-bracket">]</span></a></sup> </p><p><i><a href="/wiki/Next_Generation_(magazine)" title="Next Generation (magazine)">Next Generation</a></i> reviewed the <a href="/wiki/Xbox_(console)" title="Xbox (console)">Xbox</a> version of the game, rating it five stars out of five, and stated that "If you didn't think there was a reason to buy an Xbox, <i>Halo</i> will change your mind."<sup id="cite_ref-NGv5n1_91-1" class="reference"><a href="#cite_note-NGv5n1-91"><span class="cite-bracket">[</span>89<span class="cite-bracket">]</span></a></sup> </p><p>Although <i>Halo</i><span class="nowrap" style="padding-left:0.1em;">'</span>s overall reception was largely positive, the game received criticism for its level design. GameSpy commented, "you'll trudge through countless hallways and control rooms that all look exactly the same, fighting identical-looking groups of enemies over and over and over...it is simply frustrating to see a game with such groundbreaking sequences too often degenerate [into] this kind of mindless, repetitive action."<sup id="cite_ref-gamespy_review_12-2" class="reference"><a href="#cite_note-gamespy_review-12"><span class="cite-bracket">[</span>10<span class="cite-bracket">]</span></a></sup> Similarly, an article on Game Studies.org remarked, "In the latter part of the game, the scenarios rely on repetition and quantity rather than innovativeness and quality."<sup id="cite_ref-gamestudies_103-0" class="reference"><a href="#cite_note-gamestudies-103"><span class="cite-bracket">[</span>99<span class="cite-bracket">]</span></a></sup> <a href="/wiki/Eurogamer" title="Eurogamer">Eurogamer</a> concluded, "Halo is very much a game of two halves. The first half is fast, exciting, beautifully designed and constantly full of surprises. The second half is festooned with gobsmacking plot twists and great cinematics but let down by repetitive paint-by-numbers level design."<sup id="cite_ref-eurogamer_review_87-1" class="reference"><a href="#cite_note-eurogamer_review-87"><span class="cite-bracket">[</span>85<span class="cite-bracket">]</span></a></sup> <i>Halo</i> was released prior to the launch of Xbox Live, and the lack of both online multiplayer and bots to simulate human players was criticized by GameSpy;<sup id="cite_ref-gamespy_review_12-3" class="reference"><a href="#cite_note-gamespy_review-12"><span class="cite-bracket">[</span>10<span class="cite-bracket">]</span></a></sup> in 2003 GameSpy included <i>Halo</i> in a list of "Top 25 Most Overrated Games of All Time."<sup id="cite_ref-gamespy_23-1" class="reference"><a href="#cite_note-gamespy-23"><span class="cite-bracket">[</span>21<span class="cite-bracket">]</span></a></sup> </p><p><i>Halo</i>'s PC port received generally favorable reviews, garnering a score of 83% on Metacritic.<sup id="cite_ref-metacritic_pc_76-2" class="reference"><a href="#cite_note-metacritic_pc-76"><span class="cite-bracket">[</span>74<span class="cite-bracket">]</span></a></sup> GameSpot stated that it was "still an incredible action game ... [and] a true classic," awarding it 9.0 out of 10.<sup id="cite_ref-halopcreview_77-1" class="reference"><a href="#cite_note-halopcreview-77"><span class="cite-bracket">[</span>75<span class="cite-bracket">]</span></a></sup> It received a score of 8.2 out of 10 from IGN, who stated, "If you've played the game on the Xbox, there's not much for you here."<sup id="cite_ref-ignreview4_24-2" class="reference"><a href="#cite_note-ignreview4-24"><span class="cite-bracket">[</span>22<span class="cite-bracket">]</span></a></sup> Eurogamer called the game "a missed opportunity," but stated that the online multiplayer component was "a massive draw ... for <i>Halo</i> veterans."<sup id="cite_ref-eurogamer_25-1" class="reference"><a href="#cite_note-eurogamer-25"><span class="cite-bracket">[</span>23<span class="cite-bracket">]</span></a></sup> The PC Port of <i>Halo</i> was heavily criticised for having poor performance issues even on a <a href="/wiki/Athlon_64" title="Athlon 64">Athlon 64</a> or <a href="/wiki/Pentium_4#Northwood_(Extreme_Edition)" title="Pentium 4">Pentium 4 Extreme Edition</a>-Based High-end PC at that time.<sup id="cite_ref-halopcreview_77-2" class="reference"><a href="#cite_note-halopcreview-77"><span class="cite-bracket">[</span>75<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-ignreview4_24-3" class="reference"><a href="#cite_note-ignreview4-24"><span class="cite-bracket">[</span>22<span class="cite-bracket">]</span></a></sup> </p><p><i>Halo</i> has been praised <a href="/wiki/List_of_video_games_considered_the_best" title="List of video games considered the best">as one of the greatest video games of all time</a>,<sup id="cite_ref-edge_list_104-0" class="reference"><a href="#cite_note-edge_list-104"><span class="cite-bracket">[</span>100<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-gamepro_list_105-0" class="reference"><a href="#cite_note-gamepro_list-105"><span class="cite-bracket">[</span>101<span class="cite-bracket">]</span></a></sup> and was ranked by <a href="/wiki/IGN" title="IGN">IGN</a> as the fourth-best first-person shooter made.<sup id="cite_ref-ign_rank_106-0" class="reference"><a href="#cite_note-ign_rank-106"><span class="cite-bracket">[</span>102<span class="cite-bracket">]</span></a></sup> In 2017, <a href="/wiki/The_Strong_National_Museum_of_Play" title="The Strong National Museum of Play">The Strong National Museum of Play</a> inducted <i>Halo</i> to its <a href="/wiki/World_Video_Game_Hall_of_Fame" title="World Video Game Hall of Fame">World Video Game Hall of Fame</a>.<sup id="cite_ref-107" class="reference"><a href="#cite_note-107"><span class="cite-bracket">[</span>103<span class="cite-bracket">]</span></a></sup> </p> <div class="mw-heading mw-heading2"><h2 id="Legacy">Legacy</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Halo:_Combat_Evolved&action=edit&section=14" title="Edit section: Legacy"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p><i>Halo</i> is credited with modernizing the FPS genre.<sup id="cite_ref-retrogamer-makingof_108-0" class="reference"><a href="#cite_note-retrogamer-makingof-108"><span class="cite-bracket">[</span>104<span class="cite-bracket">]</span></a></sup> According to GameSpot, <i>Halo</i><span class="nowrap" style="padding-left:0.1em;">'</span>s "numerous subtle innovations have been borrowed by countless other games since".<sup id="cite_ref-bestlaunchgames_109-0" class="reference"><a href="#cite_note-bestlaunchgames-109"><span class="cite-bracket">[</span>105<span class="cite-bracket">]</span></a></sup> The game is often cited as the main reason for the Xbox's success,<sup id="cite_ref-theage_110-0" class="reference"><a href="#cite_note-theage-110"><span class="cite-bracket">[</span>106<span class="cite-bracket">]</span></a></sup> and it began what is commonly regarded as the system's flagship franchise.<sup id="cite_ref-cnet_111-0" class="reference"><a href="#cite_note-cnet-111"><span class="cite-bracket">[</span>107<span class="cite-bracket">]</span></a></sup> In July 2006, <a href="/wiki/Next_Generation_Magazine" class="mw-redirect" title="Next Generation Magazine">Next-Gen.biz</a> published an article estimating <i>Halo</i> as the second-highest revenue-generating 21st century console video game in the United States, behind <i><a href="/wiki/Grand_Theft_Auto:_Vice_City" title="Grand Theft Auto: Vice City">Grand Theft Auto: Vice City</a></i>.<sup id="cite_ref-nextgen.biz_112-0" class="reference"><a href="#cite_note-nextgen.biz-112"><span class="cite-bracket">[</span>108<span class="cite-bracket">]</span></a></sup> The game's popularity sparked the usage of terms such as "<i>Halo</i> clone"<sup id="cite_ref-voodooextreme_113-0" class="reference"><a href="#cite_note-voodooextreme-113"><span class="cite-bracket">[</span>109<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-xboxgamezone_114-0" class="reference"><a href="#cite_note-xboxgamezone-114"><span class="cite-bracket">[</span>110<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-eurogamer5_115-0" class="reference"><a href="#cite_note-eurogamer5-115"><span class="cite-bracket">[</span>111<span class="cite-bracket">]</span></a></sup> and "<i>Halo</i> killer",<sup id="cite_ref-gamespy_killzone_116-0" class="reference"><a href="#cite_note-gamespy_killzone-116"><span class="cite-bracket">[</span>112<span class="cite-bracket">]</span></a></sup> applied to games either similar to or anticipated to be better than it.<sup id="cite_ref-joystiq_moore_117-0" class="reference"><a href="#cite_note-joystiq_moore-117"><span class="cite-bracket">[</span>113<span class="cite-bracket">]</span></a></sup> The <i>Halo</i> engine has been used for the game <i><a href="/wiki/Stubbs_the_Zombie_in_Rebel_Without_a_Pulse" title="Stubbs the Zombie in Rebel Without a Pulse">Stubbs the Zombie in Rebel Without a Pulse</a></i>.<sup id="cite_ref-gamespy100_118-0" class="reference"><a href="#cite_note-gamespy100-118"><span class="cite-bracket">[</span>114<span class="cite-bracket">]</span></a></sup> </p><p><i>Halo</i> has been featured at both <a href="/wiki/Major_League_Gaming" title="Major League Gaming">Major League Gaming</a> and the <a href="/wiki/World_Cyber_Games" title="World Cyber Games">World Cyber Games</a>.<sup id="cite_ref-gamespot10_119-0" class="reference"><a href="#cite_note-gamespot10-119"><span class="cite-bracket">[</span>115<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-gamespot11_120-0" class="reference"><a href="#cite_note-gamespot11-120"><span class="cite-bracket">[</span>116<span class="cite-bracket">]</span></a></sup> The game's sequel, <i><a href="/wiki/Halo_2" title="Halo 2">Halo 2</a></i>, made <a href="/wiki/United_States_dollars" class="mw-redirect" title="United States dollars">US$</a>125 million with unit sales of 2.38 million on the first day of its release,<sup id="cite_ref-msnbc_121-0" class="reference"><a href="#cite_note-msnbc-121"><span class="cite-bracket">[</span>117<span class="cite-bracket">]</span></a></sup> earning it the distinction of the fastest-selling United States media product in history.<sup id="cite_ref-gameindustry.biz_122-0" class="reference"><a href="#cite_note-gameindustry.biz-122"><span class="cite-bracket">[</span>118<span class="cite-bracket">]</span></a></sup> Three years later, <i><a href="/wiki/Halo_3" title="Halo 3">Halo 3</a></i> shattered that record with the biggest opening day in entertainment history, taking in US$170 million in its first 24 hours.<sup id="cite_ref-gamepro_halo3_records_123-0" class="reference"><a href="#cite_note-gamepro_halo3_records-123"><span class="cite-bracket">[</span>119<span class="cite-bracket">]</span></a></sup> </p><p>In addition, the game inspired and was used in the fan-created <i><a href="/wiki/Red_vs._Blue" title="Red vs. Blue">Red vs. Blue</a></i> video series, which is credited as the "first big success" of <a href="/wiki/Machinima" title="Machinima">machinima</a> (the technique of using real-time 3D engines, often from video games, to create animated films).<sup id="cite_ref-summit_journal_124-0" class="reference"><a href="#cite_note-summit_journal-124"><span class="cite-bracket">[</span>120<span class="cite-bracket">]</span></a></sup> </p><p>It has been called one of the best video games of all time.<sup id="cite_ref-rollingstone_2025-01-06_125-0" class="reference"><a href="#cite_note-rollingstone_2025-01-06-125"><span class="cite-bracket">[</span>121<span class="cite-bracket">]</span></a></sup> </p> <div class="mw-heading mw-heading3"><h3 id="Halo:_Custom_Edition"><i>Halo: Custom Edition</i></h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Halo:_Combat_Evolved&action=edit&section=15" title="Edit section: Halo: Custom Edition"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>On March 15, 2004, <a href="/wiki/Gearbox_Software" title="Gearbox Software">Gearbox Software</a> released <i><b>Halo: Custom Edition</b></i> for Windows, which enabled players to use custom-made maps and <a href="/wiki/Mod_(computer_gaming)" class="mw-redirect" title="Mod (computer gaming)">game modifications</a> via the <i>Halo</i> Editing Kit developed by Bungie.<sup id="cite_ref-ign4_126-0" class="reference"><a href="#cite_note-ign4-126"><span class="cite-bracket">[</span>122<span class="cite-bracket">]</span></a></sup> <i>Halo: Custom Edition</i> consists of multiplayer maps and requires an original copy of <i>Halo</i> for PC to install. Custom maps can be both single and multiplayer.<sup id="cite_ref-ign4_126-1" class="reference"><a href="#cite_note-ign4-126"><span class="cite-bracket">[</span>122<span class="cite-bracket">]</span></a></sup> </p> <div class="mw-heading mw-heading3"><h3 id="Remaster">Remaster</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Halo:_Combat_Evolved&action=edit&section=16" title="Edit section: Remaster"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1236090951"><div role="note" class="hatnote navigation-not-searchable">Main article: <a href="/wiki/Halo:_Combat_Evolved_Anniversary" title="Halo: Combat Evolved Anniversary">Halo: Combat Evolved Anniversary</a></div> <p>During the Microsoft press conference at the <a href="/wiki/E3_2011" title="E3 2011">2011 E3 Expo</a>, it was revealed that <i>Halo: Combat Evolved</i> would be remade by <a href="/wiki/343_Industries" class="mw-redirect" title="343 Industries">343 Industries</a> with an in-house game engine and would include achievements, Terminals, and Skulls. It was released for the Xbox 360 on November 15, 2011. The release date marks the 10th anniversary of the original game's release.<sup id="cite_ref-remk_127-0" class="reference"><a href="#cite_note-remk-127"><span class="cite-bracket">[</span>123<span class="cite-bracket">]</span></a></sup> The remastered version of the original game includes online multiplayer and cooperative play functionality.<sup id="cite_ref-usa_today_halo_trilogy_128-0" class="reference"><a href="#cite_note-usa_today_halo_trilogy-128"><span class="cite-bracket">[</span>124<span class="cite-bracket">]</span></a></sup> The remaster is also the first <i>Halo</i> game to include <a href="/wiki/Kinect" title="Kinect">Kinect</a> support.<sup id="cite_ref-cvg_cea_kinect_129-0" class="reference"><a href="#cite_note-cvg_cea_kinect-129"><span class="cite-bracket">[</span>125<span class="cite-bracket">]</span></a></sup> The game is a mix of two <a href="/wiki/Game_engine" title="Game engine">game engines</a>—the original Halo engine created by Bungie, which provides gameplay, and a new engine created by 343 Industries and Saber that is responsible for improved graphics—and the player is able to switch between the improved and classic modes of the game at any time.<sup id="cite_ref-vg247_cea_engine_130-0" class="reference"><a href="#cite_note-vg247_cea_engine-130"><span class="cite-bracket">[</span>126<span class="cite-bracket">]</span></a></sup> The game's multiplayer component uses the <i><a href="/wiki/Halo:_Reach" title="Halo: Reach">Halo: Reach</a></i> gameplay engine, tailored with a map playlist to mimic the original multiplayer, as opposed to including the original game's multiplayer mode. </p><p><i>Anniversary</i> was later included as part of <i><a href="/wiki/Halo:_The_Master_Chief_Collection" title="Halo: The Master Chief Collection">Halo: The Master Chief Collection</a></i>.<sup id="cite_ref-eurog_mcc_131-0" class="reference"><a href="#cite_note-eurog_mcc-131"><span class="cite-bracket">[</span>127<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-polygon_132-0" class="reference"><a href="#cite_note-polygon-132"><span class="cite-bracket">[</span>128<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-133" class="reference"><a href="#cite_note-133"><span class="cite-bracket">[</span>129<span class="cite-bracket">]</span></a></sup> </p><p>The <i>Anniversary</i> version of the game is the version featured in <i>The Master Chief Collection</i> for Xbox One. The single-player game is nearly identical to the Xbox 360 version, including the ability to swap between the updated "anniversary" graphics and the original game graphics, but excluding Stereoscopic 3DTV support.<sup id="cite_ref-134" class="reference"><a href="#cite_note-134"><span class="cite-bracket">[</span>130<span class="cite-bracket">]</span></a></sup> However, unlike the Xbox 360 release, the multiplayer component is the original multiplayer engine from <i>Combat Evolved</i> as opposed to <i>Halo: Reach</i> and is playable over Xbox Live. </p> <div class="mw-heading mw-heading2"><h2 id="Notes">Notes</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Halo:_Combat_Evolved&action=edit&section=17" title="Edit section: Notes"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <style data-mw-deduplicate="TemplateStyles:r1239543626">.mw-parser-output .reflist{margin-bottom:0.5em;list-style-type:decimal}@media screen{.mw-parser-output .reflist{font-size:90%}}.mw-parser-output .reflist .references{font-size:100%;margin-bottom:0;list-style-type:inherit}.mw-parser-output .reflist-columns-2{column-width:30em}.mw-parser-output .reflist-columns-3{column-width:25em}.mw-parser-output .reflist-columns{margin-top:0.3em}.mw-parser-output .reflist-columns ol{margin-top:0}.mw-parser-output .reflist-columns li{page-break-inside:avoid;break-inside:avoid-column}.mw-parser-output .reflist-upper-alpha{list-style-type:upper-alpha}.mw-parser-output .reflist-upper-roman{list-style-type:upper-roman}.mw-parser-output .reflist-lower-alpha{list-style-type:lower-alpha}.mw-parser-output .reflist-lower-greek{list-style-type:lower-greek}.mw-parser-output .reflist-lower-roman{list-style-type:lower-roman}</style><div class="reflist reflist-lower-alpha"> <div class="mw-references-wrap"><ol class="references"> <li id="cite_note-7"><span class="mw-cite-backlink"><b><a href="#cite_ref-7">^</a></b></span> <span class="reference-text">The Windows version was ported by <a href="/wiki/Gearbox_Software" title="Gearbox Software">Gearbox Software</a>, while the Mac OS X version was ported by Westlake Interactive.</span> </li> <li id="cite_note-8"><span class="mw-cite-backlink"><b><a href="#cite_ref-8">^</a></b></span> <span class="reference-text">The Mac OS X version was published by <a href="/wiki/MacSoft" title="MacSoft">MacSoft</a>.</span> </li> <li id="cite_note-96"><span class="mw-cite-backlink"><b><a href="#cite_ref-96">^</a></b></span> <span class="reference-text">The Xbox Version of <i>Halo</i> won the awards which voted by the general public, over the <a href="/wiki/Unreal_Tournament" title="Unreal Tournament">Unreal Tournament</a> (<a href="/wiki/Epic_Games" title="Epic Games">Epic Games</a>/<a href="/wiki/Infogrames_Entertainment,_SA" class="mw-redirect" title="Infogrames Entertainment, SA">Infogrames</a>), <a href="/wiki/Quake_III_Arena" title="Quake III Arena">Quake III: Revolution</a> (<a href="/wiki/Activision" title="Activision">Activision</a>/<a href="/wiki/Electronic_Arts" title="Electronic Arts">EA</a>/<a href="/wiki/Squaresoft" class="mw-redirect" title="Squaresoft">Squaresoft</a>), and the PlayStation 2 Version of <a href="/wiki/Half-Life_(video_game)" title="Half-Life (video game)">Half-Life</a> (<a href="/wiki/Vivendi_Universal_Games" class="mw-redirect" title="Vivendi Universal Games">Vivendi</a>-<a href="/wiki/Universal_Pictures" title="Universal Pictures">Universal</a>).</span> </li> <li id="cite_note-99"><span class="mw-cite-backlink"><b><a href="#cite_ref-99">^</a></b></span> <span class="reference-text">The 2002 Golden Joystick Awards was hosted by <a href="/wiki/Jonathan_Ross" title="Jonathan Ross">Jonathan Ross</a> of <i><a href="/wiki/Friday_Night_with_Jonathan_Ross" title="Friday Night with Jonathan Ross">Friday Night with Jonathan Ross</a></i> and <i><a href="/wiki/Japanorama" title="Japanorama">Japanorama</a></i>.</span> </li> </ol></div></div> <div class="mw-heading mw-heading2"><h2 id="References">References</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Halo:_Combat_Evolved&action=edit&section=18" title="Edit section: References"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1239543626"><div class="reflist"> <div class="mw-references-wrap mw-references-columns"><ol class="references"> <li id="cite_note-eu_aus_launch-1"><span class="mw-cite-backlink"><b><a href="#cite_ref-eu_aus_launch_1-0">^</a></b></span> <span class="reference-text"><style data-mw-deduplicate="TemplateStyles:r1238218222">.mw-parser-output cite.citation{font-style:inherit;word-wrap:break-word}.mw-parser-output .citation q{quotes:"\"""\"""'""'"}.mw-parser-output .citation:target{background-color:rgba(0,127,255,0.133)}.mw-parser-output .id-lock-free.id-lock-free a{background:url("//upload.wikimedia.org/wikipedia/commons/6/65/Lock-green.svg")right 0.1em center/9px no-repeat}.mw-parser-output .id-lock-limited.id-lock-limited a,.mw-parser-output .id-lock-registration.id-lock-registration a{background:url("//upload.wikimedia.org/wikipedia/commons/d/d6/Lock-gray-alt-2.svg")right 0.1em center/9px no-repeat}.mw-parser-output .id-lock-subscription.id-lock-subscription a{background:url("//upload.wikimedia.org/wikipedia/commons/a/aa/Lock-red-alt-2.svg")right 0.1em center/9px no-repeat}.mw-parser-output .cs1-ws-icon a{background:url("//upload.wikimedia.org/wikipedia/commons/4/4c/Wikisource-logo.svg")right 0.1em center/12px no-repeat}body:not(.skin-timeless):not(.skin-minerva) .mw-parser-output .id-lock-free a,body:not(.skin-timeless):not(.skin-minerva) .mw-parser-output .id-lock-limited a,body:not(.skin-timeless):not(.skin-minerva) .mw-parser-output .id-lock-registration a,body:not(.skin-timeless):not(.skin-minerva) .mw-parser-output .id-lock-subscription a,body:not(.skin-timeless):not(.skin-minerva) .mw-parser-output .cs1-ws-icon a{background-size:contain;padding:0 1em 0 0}.mw-parser-output .cs1-code{color:inherit;background:inherit;border:none;padding:inherit}.mw-parser-output .cs1-hidden-error{display:none;color:var(--color-error,#d33)}.mw-parser-output .cs1-visible-error{color:var(--color-error,#d33)}.mw-parser-output .cs1-maint{display:none;color:#085;margin-left:0.3em}.mw-parser-output .cs1-kern-left{padding-left:0.2em}.mw-parser-output .cs1-kern-right{padding-right:0.2em}.mw-parser-output .citation .mw-selflink{font-weight:inherit}@media screen{.mw-parser-output .cs1-format{font-size:95%}html.skin-theme-clientpref-night .mw-parser-output .cs1-maint{color:#18911f}}@media screen and (prefers-color-scheme:dark){html.skin-theme-clientpref-os .mw-parser-output .cs1-maint{color:#18911f}}</style><cite class="citation web cs1"><a rel="nofollow" class="external text" href="http://news.microsoft.com/2002/03/14/xbox-goes-global-with-european-and-australian-launches/">"Xbox Goes Global With European and Australian Launches"</a>. <i>news.microsoft.com</i>. <a href="/wiki/Microsoft" title="Microsoft">Microsoft</a>. March 14, 2002. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20151017231355/http://news.microsoft.com/2002/03/14/xbox-goes-global-with-european-and-australian-launches/">Archived</a> from the original on October 17, 2015<span class="reference-accessdate">. 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Retrieved <span class="nowrap">September 7,</span> 2006</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&rft.genre=unknown&rft.btitle=One+Million+Years+B.X.+%28Before+Xbox%29&rft.pub=Bungie&rft.date=2004-04-09&rft_id=http%3A%2F%2Fwww.bungie.net%2FNews%2FTopStory.aspx%3Fstory%3Dprexboxhistory040904&rfr_id=info%3Asid%2Fen.wikipedia.org%3AHalo%3A+Combat+Evolved" class="Z3988"></span></span> </li> <li id="cite_note-goldenjoystick-halo-48"><span class="mw-cite-backlink">^ <a href="#cite_ref-goldenjoystick-halo_48-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-goldenjoystick-halo_48-1"><sup><i><b>b</b></i></sup></a></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFCastle,_Matthew2015" class="citation book cs1">Castle, Matthew, ed. 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Retrieved <span class="nowrap">March 3,</span> 2019</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&rft.genre=book&rft.btitle=Golden+Joystick+Presents...+Halo&rft.pub=Future+Publishing&rft.date=2015&rft_id=http%3A%2F%2Fmsgfocus.com%2Ffiles%2Famf_future_publishing%2Fproject_721%2FGR_Free_EBooks%2FHalo_Ultimate_Guide.pdf&rfr_id=info%3Asid%2Fen.wikipedia.org%3AHalo%3A+Combat+Evolved" class="Z3988"></span></span> </li> <li id="cite_note-chicagoreader-myth-49"><span class="mw-cite-backlink"><b><a href="#cite_ref-chicagoreader-myth_49-0">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFMahin2000" class="citation news cs1">Mahin, Bill (March 23, 2000). <a rel="nofollow" class="external text" href="http://www.chicagoreader.com/chicago/monsters-in-a-box/Content?oid=901762">"Monsters in a Box"</a>. <i><a href="/wiki/Chicago_Reader" title="Chicago Reader">Chicago Reader</a></i>. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20150923234846/https://www.chicagoreader.com/chicago/monsters-in-a-box/Content?oid=901762">Archived</a> from the original on September 23, 2015<span class="reference-accessdate">. Retrieved <span class="nowrap">March 19,</span> 2016</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=article&rft.jtitle=Chicago+Reader&rft.atitle=Monsters+in+a+Box&rft.date=2000-03-23&rft.aulast=Mahin&rft.aufirst=Bill&rft_id=http%3A%2F%2Fwww.chicagoreader.com%2Fchicago%2Fmonsters-in-a-box%2FContent%3Foid%3D901762&rfr_id=info%3Asid%2Fen.wikipedia.org%3AHalo%3A+Combat+Evolved" class="Z3988"></span></span> </li> <li id="cite_note-microsoftpressrelease-50"><span class="mw-cite-backlink"><b><a href="#cite_ref-microsoftpressrelease_50-0">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://web.archive.org/web/20060501214618/http://www.microsoft.com/presspass/press/2000/Jun00/BungiePR.mspx">"Microsoft to Acquire Bungie Software"</a>. <a href="/wiki/Microsoft" title="Microsoft">Microsoft</a>. June 19, 2000. Archived from <a rel="nofollow" class="external text" href="http://www.microsoft.com/presspass/press/2000/Jun00/BungiePR.mspx">the original</a> on May 1, 2006<span class="reference-accessdate">. Retrieved <span class="nowrap">August 22,</span> 2006</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&rft.genre=unknown&rft.btitle=Microsoft+to+Acquire+Bungie+Software&rft.pub=Microsoft&rft.date=2000-06-19&rft_id=http%3A%2F%2Fwww.microsoft.com%2Fpresspass%2Fpress%2F2000%2FJun00%2FBungiePR.mspx&rfr_id=info%3Asid%2Fen.wikipedia.org%3AHalo%3A+Combat+Evolved" class="Z3988"></span></span> </li> <li id="cite_note-egm-afterthoughts-51"><span class="mw-cite-backlink"><b><a href="#cite_ref-egm-afterthoughts_51-0">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFStaff2002" class="citation magazine cs1">Staff (February 2002). "Afterthoughts: Halo". <i><a href="/wiki/Electronic_Gaming_Monthly" title="Electronic Gaming Monthly">Electronic Gaming Monthly</a></i>. No. 151. pp. <span class="nowrap">52–</span>54. <a href="/wiki/ISSN_(identifier)" class="mw-redirect" title="ISSN (identifier)">ISSN</a> <a rel="nofollow" class="external text" href="https://search.worldcat.org/issn/1058-918X">1058-918X</a>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=article&rft.jtitle=Electronic+Gaming+Monthly&rft.atitle=Afterthoughts%3A+Halo&rft.issue=151&rft.pages=%3Cspan+class%3D%22nowrap%22%3E52-%3C%2Fspan%3E54&rft.date=2002-02&rft.issn=1058-918X&rft.au=Staff&rfr_id=info%3Asid%2Fen.wikipedia.org%3AHalo%3A+Combat+Evolved" class="Z3988"></span></span> </li> <li id="cite_note-52"><span class="mw-cite-backlink"><b><a href="#cite_ref-52">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation audio-visual cs1"><a rel="nofollow" class="external text" href="https://www.youtube.com/watch?v=EwfnAM3dBrM"><i>Halo Combat Evolved: Developer Commentary Playthrough (2007)【55:12】</i></a>. <i><a href="/wiki/YouTube" title="YouTube">YouTube</a></i>. Event occurs at 13:54. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20211118235636/https://www.youtube.com/watch?v=EwfnAM3dBrM">Archived</a> from the original on November 18, 2021<span class="reference-accessdate">. Retrieved <span class="nowrap">November 18,</span> 2021</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&rft.genre=unknown&rft.btitle=Halo+Combat+Evolved%3A+Developer+Commentary+Playthrough+%282007%29%E3%80%9055%3A12%E3%80%91&rft_id=https%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3DEwfnAM3dBrM&rfr_id=info%3Asid%2Fen.wikipedia.org%3AHalo%3A+Combat+Evolved" class="Z3988"></span></span> </li> <li id="cite_note-scifishow_trautmann-53"><span class="mw-cite-backlink"><b><a href="#cite_ref-scifishow_trautmann_53-0">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://www.erictrautmann.us/audio/">"The Science Fiction Show Podcast: Eric Trautmann"</a>. <i>EricTrautmann.com</i>. November 1, 2015. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20211105151947/https://www.erictrautmann.us/audio/">Archived</a> from the original on November 5, 2021<span class="reference-accessdate">. Retrieved <span class="nowrap">November 5,</span> 2021</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=unknown&rft.jtitle=EricTrautmann.com&rft.atitle=The+Science+Fiction+Show+Podcast%3A+Eric+Trautmann&rft.date=2015-11-01&rft_id=https%3A%2F%2Fwww.erictrautmann.us%2Faudio%2F&rfr_id=info%3Asid%2Fen.wikipedia.org%3AHalo%3A+Combat+Evolved" class="Z3988"></span></span> </li> <li id="cite_note-54"><span class="mw-cite-backlink"><b><a href="#cite_ref-54">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://web.archive.org/web/20020207013618/http://www.bungie.net/perlbin/blam.pl?file=/site/1/news/stories/one_on_one_with_marcus_lehto.html">"One on One with Marcus Lehto"</a>. <a href="/wiki/Bungie" title="Bungie">Bungie</a>. January 22, 2002. Archived from <a rel="nofollow" class="external text" href="http://www.bungie.net/perlbin/blam.pl?file=/site/1/news/stories/one_on_one_with_marcus_lehto.html">the original</a> on February 7, 2002<span class="reference-accessdate">. Retrieved <span class="nowrap">November 18,</span> 2021</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&rft.genre=unknown&rft.btitle=One+on+One+with+Marcus+Lehto&rft.pub=Bungie&rft.date=2002-01-22&rft_id=http%3A%2F%2Fwww.bungie.net%2Fperlbin%2Fblam.pl%3Ffile%3D%2Fsite%2F1%2Fnews%2Fstories%2Fone_on_one_with_marcus_lehto.html&rfr_id=info%3Asid%2Fen.wikipedia.org%3AHalo%3A+Combat+Evolved" class="Z3988"></span></span> </li> <li id="cite_note-xbox.cominterview-55"><span class="mw-cite-backlink"><b><a href="#cite_ref-xbox.cominterview_55-0">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://web.archive.org/web/20070301150741/http://www.xbox.com/en-US/games/h/halo/themakers3.htm">"Just the Right Sense of "Ancient"<span class="cs1-kern-right"></span>"</a>. <i>Xbox.com</i>. <a href="/wiki/Microsoft" title="Microsoft">Microsoft</a>. Archived from <a rel="nofollow" class="external text" href="http://www.xbox.com/en-US/games/h/halo/themakers3.htm">the original</a> on March 1, 2007<span class="reference-accessdate">. Retrieved <span class="nowrap">September 6,</span> 2006</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=unknown&rft.jtitle=Xbox.com&rft.atitle=Just+the+Right+Sense+of+%22Ancient%22&rft_id=http%3A%2F%2Fwww.xbox.com%2Fen-US%2Fgames%2Fh%2Fhalo%2Fthemakers3.htm&rfr_id=info%3Asid%2Fen.wikipedia.org%3AHalo%3A+Combat+Evolved" class="Z3988"></span></span> </li> <li id="cite_note-oxm183-interview-56"><span class="mw-cite-backlink"><b><a href="#cite_ref-oxm183-interview_56-0">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFAmrich,_DanMcCaffrey2009" class="citation magazine cs1">Amrich, Dan; McCaffrey, Ryan (September 25, 2009). <a rel="nofollow" class="external text" href="https://web.archive.org/web/20091001221741/http://oxmpodcast.podbean.com/2009/09/25/koxm-episode-183/">"KOXM Episode 183"</a>. <i><a href="/wiki/Official_Xbox_Magazine" title="Official Xbox Magazine">Official Xbox Magazine</a></i>. Archived from <a rel="nofollow" class="external text" href="http://oxmpodcast.podbean.com/2009/09/25/koxm-episode-183/">the original</a> on October 1, 2009<span class="reference-accessdate">. Retrieved <span class="nowrap">September 28,</span> 2009</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=article&rft.jtitle=Official+Xbox+Magazine&rft.atitle=KOXM+Episode+183&rft.date=2009-09-25&rft.au=Amrich%2C+Dan&rft.au=McCaffrey%2C+Ryan&rft_id=http%3A%2F%2Foxmpodcast.podbean.com%2F2009%2F09%2F25%2Fkoxm-episode-183%2F&rfr_id=info%3Asid%2Fen.wikipedia.org%3AHalo%3A+Combat+Evolved" class="Z3988"></span>—interview segment from 0:22:15–1:02:00.</span> </li> <li id="cite_note-57"><span class="mw-cite-backlink"><b><a href="#cite_ref-57">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://web.archive.org/web/20100521062234/http://halo.bungie.org/music_interviews/hbo_qanda_1999.html">"TotalAudio Questions & Answers"</a>. <i><a href="/wiki/Halo.Bungie.Org" title="Halo.Bungie.Org">Halo.Bungie.Org</a></i>. Archived from <a rel="nofollow" class="external text" href="http://halo.bungie.org/music_interviews/hbo_qanda_1999.html">the original</a> on May 21, 2010<span class="reference-accessdate">. Retrieved <span class="nowrap">November 18,</span> 2021</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=unknown&rft.jtitle=Halo.Bungie.Org&rft.atitle=TotalAudio+Questions+%26+Answers&rft_id=http%3A%2F%2Fhalo.bungie.org%2Fmusic_interviews%2Fhbo_qanda_1999.html&rfr_id=info%3Asid%2Fen.wikipedia.org%3AHalo%3A+Combat+Evolved" class="Z3988"></span></span> </li> <li id="cite_note-halo.bungie.org-totalaudiointerview-58"><span class="mw-cite-backlink"><b><a href="#cite_ref-halo.bungie.org-totalaudiointerview_58-0">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="http://nikon.bungie.org/music.html">"TotalAudio Questions & Answers"</a>. <a href="/wiki/Halo.Bungie.Org" title="Halo.Bungie.Org">Halo.Bungie.Org</a>. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20190811195927/http://nikon.bungie.org/music.html">Archived</a> from the original on August 11, 2019<span class="reference-accessdate">. Retrieved <span class="nowrap">January 30,</span> 2008</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&rft.genre=unknown&rft.btitle=TotalAudio+Questions+%26+Answers&rft.pub=Halo.Bungie.Org&rft_id=http%3A%2F%2Fnikon.bungie.org%2Fmusic.html&rfr_id=info%3Asid%2Fen.wikipedia.org%3AHalo%3A+Combat+Evolved" class="Z3988"></span></span> </li> <li id="cite_note-music4gamers-59"><span class="mw-cite-backlink">^ <a href="#cite_ref-music4gamers_59-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-music4gamers_59-1"><sup><i><b>b</b></i></sup></a></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFMarks,_Aaron2002" class="citation web cs1">Marks, Aaron (December 2, 2002). <a rel="nofollow" class="external text" href="https://web.archive.org/web/20060619120737/http://www.music4games.net/Features_Display.aspx?id=24">"The Use and Effectiveness of Audio in <i>Halo</i>: Game Music Evolved"</a>. <a href="/wiki/Music4Games" title="Music4Games">Music4Games</a>. 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Retrieved <span class="nowrap">September 20,</span> 2006</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=unknown&rft.jtitle=GameSpot&rft.atitle=Halo+PC+Hands-On&rft.date=2003-05-15&rft.au=Parker%2C+Sam&rft_id=http%3A%2F%2Fwww.gamespot.com%2Fpc%2Faction%2Fhalo%2Fnews.html%3Fsid%3D6028228&rfr_id=info%3Asid%2Fen.wikipedia.org%3AHalo%3A+Combat+Evolved" class="Z3988"></span></span> </li> <li id="cite_note-ign23-75"><span class="mw-cite-backlink"><b><a href="#cite_ref-ign23_75-0">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFSulic,_Ivan2003" class="citation web cs1">Sulic, Ivan (May 16, 2003). <a rel="nofollow" class="external text" href="https://web.archive.org/web/20061211124420/http://pc.ign.com/articles/403/403470p1.html">"E3 2003: <i>Halo</i> Hands-On"</a>. <i>IGN</i>. Archived from <a rel="nofollow" class="external text" href="http://pc.ign.com/articles/403/403470p1.html">the original</a> on December 11, 2006<span class="reference-accessdate">. Retrieved <span class="nowrap">September 20,</span> 2006</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=unknown&rft.jtitle=IGN&rft.atitle=E3+2003%3A+Halo+Hands-On&rft.date=2003-05-16&rft.au=Sulic%2C+Ivan&rft_id=http%3A%2F%2Fpc.ign.com%2Farticles%2F403%2F403470p1.html&rfr_id=info%3Asid%2Fen.wikipedia.org%3AHalo%3A+Combat+Evolved" class="Z3988"></span></span> </li> <li id="cite_note-metacritic_pc-76"><span class="mw-cite-backlink">^ <a href="#cite_ref-metacritic_pc_76-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-metacritic_pc_76-1"><sup><i><b>b</b></i></sup></a> <a href="#cite_ref-metacritic_pc_76-2"><sup><i><b>c</b></i></sup></a></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://www.metacritic.com/games/platforms/pc/halo">"Halo: Combat Evolved for PC Reviews"</a>. <i><a href="/wiki/Metacritic" title="Metacritic">Metacritic</a></i>. <a href="/wiki/CBS_Interactive" class="mw-redirect" title="CBS Interactive">CBS Interactive</a>. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20150626070552/http://www.metacritic.com/game/pc/halo-combat-evolved">Archived</a> from the original on June 26, 2015<span class="reference-accessdate">. Retrieved <span class="nowrap">August 22,</span> 2006</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=unknown&rft.jtitle=Metacritic&rft.atitle=Halo%3A+Combat+Evolved+for+PC+Reviews&rft_id=http%3A%2F%2Fwww.metacritic.com%2Fgames%2Fplatforms%2Fpc%2Fhalo&rfr_id=info%3Asid%2Fen.wikipedia.org%3AHalo%3A+Combat+Evolved" class="Z3988"></span></span> </li> <li id="cite_note-halopcreview-77"><span class="mw-cite-backlink">^ <a href="#cite_ref-halopcreview_77-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-halopcreview_77-1"><sup><i><b>b</b></i></sup></a> <a href="#cite_ref-halopcreview_77-2"><sup><i><b>c</b></i></sup></a></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFKasavin,_Greg2003" class="citation web cs1">Kasavin, Greg (September 29, 2003). <a rel="nofollow" class="external text" href="https://web.archive.org/web/20061023072805/http://www.gamespot.com/pc/action/halo/review.html">"<i>Halo: Combat Evolved</i> PC Review"</a>. <i><a href="/wiki/GameSpot" title="GameSpot">GameSpot</a></i>. Archived from <a rel="nofollow" class="external text" href="http://www.gamespot.com/pc/action/halo/review.html">the original</a> on October 23, 2006<span class="reference-accessdate">. Retrieved <span class="nowrap">September 7,</span> 2006</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=unknown&rft.jtitle=GameSpot&rft.atitle=Halo%3A+Combat+Evolved+PC+Review&rft.date=2003-09-29&rft.au=Kasavin%2C+Greg&rft_id=http%3A%2F%2Fwww.gamespot.com%2Fpc%2Faction%2Fhalo%2Freview.html&rfr_id=info%3Asid%2Fen.wikipedia.org%3AHalo%3A+Combat+Evolved" class="Z3988"></span></span> </li> <li id="cite_note-euro_update-78"><span class="mw-cite-backlink"><b><a href="#cite_ref-euro_update_78-0">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFPurchese,_Rob2007" class="citation web cs1">Purchese, Rob (November 13, 2007). <a rel="nofollow" class="external text" href="https://archive.today/20120630005119/http://www.eurogamer.net/article.php?article_id=87475">"Autumn 360 update dated"</a>. <i><a href="/wiki/Eurogamer" title="Eurogamer">Eurogamer</a></i>. Archived from <a rel="nofollow" class="external text" href="http://www.eurogamer.net/article.php?article_id=87475">the original</a> on June 30, 2012<span class="reference-accessdate">. Retrieved <span class="nowrap">November 15,</span> 2007</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=unknown&rft.jtitle=Eurogamer&rft.atitle=Autumn+360+update+dated&rft.date=2007-11-13&rft.au=Purchese%2C+Rob&rft_id=http%3A%2F%2Fwww.eurogamer.net%2Farticle.php%3Farticle_id%3D87475&rfr_id=info%3Asid%2Fen.wikipedia.org%3AHalo%3A+Combat+Evolved" class="Z3988"></span></span> </li> <li id="cite_note-wired3-79"><span class="mw-cite-backlink"><b><a href="#cite_ref-wired3_79-0">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFPatrizio,_Andy2002" class="citation magazine cs1">Patrizio, Andy (January 9, 2002). <a rel="nofollow" class="external text" href="https://web.archive.org/web/20081216142548/http://www.wired.com/science/discoveries/news/2002/01/49600">"Xbox Assault Only Starting"</a>. <i><a href="/wiki/Wired_News" class="mw-redirect" title="Wired News">Wired</a></i>. Archived from <a rel="nofollow" class="external text" href="https://www.wired.com/science/discoveries/news/2002/01/49600">the original</a> on December 16, 2008<span class="reference-accessdate">. Retrieved <span class="nowrap">September 27,</span> 2006</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=article&rft.jtitle=Wired&rft.atitle=Xbox+Assault+Only+Starting&rft.date=2002-01-09&rft.au=Patrizio%2C+Andy&rft_id=https%3A%2F%2Fwww.wired.com%2Fscience%2Fdiscoveries%2Fnews%2F2002%2F01%2F49600&rfr_id=info%3Asid%2Fen.wikipedia.org%3AHalo%3A+Combat+Evolved" class="Z3988"></span></span> </li> <li id="cite_note-pressrelease-80"><span class="mw-cite-backlink"><b><a href="#cite_ref-pressrelease_80-0">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://web.archive.org/web/20080106211440/http://www.microsoft.com/presspass/press/2002/apr02/04-08halomillionpr.mspx">"<i>Halo: Combat Evolved</i> for Xbox Tops 1 Million Mark In Record Time"</a>. <a href="/wiki/Microsoft" title="Microsoft">Microsoft</a>. April 8, 2002. Archived from <a rel="nofollow" class="external text" href="http://www.microsoft.com/presspass/press/2002/apr02/04-08halomillionpr.mspx">the original</a> on January 6, 2008<span class="reference-accessdate">. Retrieved <span class="nowrap">September 1,</span> 2006</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&rft.genre=unknown&rft.btitle=Halo%3A+Combat+Evolved+for+Xbox+Tops+1+Million+Mark+In+Record+Time&rft.pub=Microsoft&rft.date=2002-04-08&rft_id=http%3A%2F%2Fwww.microsoft.com%2Fpresspass%2Fpress%2F2002%2Fapr02%2F04-08halomillionpr.mspx&rfr_id=info%3Asid%2Fen.wikipedia.org%3AHalo%3A+Combat+Evolved" class="Z3988"></span></span> </li> <li id="cite_note-gamespotnews-81"><span class="mw-cite-backlink"><b><a href="#cite_ref-gamespotnews_81-0">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFParker,_Sam2003" class="citation web cs1">Parker, Sam (July 14, 2003). <a rel="nofollow" class="external text" href="https://web.archive.org/web/20070929160607/http://www.gamespot.com/xbox/action/halo/news.html?sid=6071658&mode=news">"<i>Halo</i> reaches 3 million"</a>. <i><a href="/wiki/GameSpot" title="GameSpot">GameSpot</a></i>. Archived from <a rel="nofollow" class="external text" href="http://www.gamespot.com/xbox/action/halo/news.html?sid=6071658&mode=news">the original</a> on September 29, 2007<span class="reference-accessdate">. Retrieved <span class="nowrap">September 1,</span> 2006</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=unknown&rft.jtitle=GameSpot&rft.atitle=Halo+reaches+3+million&rft.date=2003-07-14&rft.au=Parker%2C+Sam&rft_id=http%3A%2F%2Fwww.gamespot.com%2Fxbox%2Faction%2Fhalo%2Fnews.html%3Fsid%3D6071658%26mode%3Dnews&rfr_id=info%3Asid%2Fen.wikipedia.org%3AHalo%3A+Combat+Evolved" class="Z3988"></span></span> </li> <li id="cite_note-gamepro50-82"><span class="mw-cite-backlink"><b><a href="#cite_ref-gamepro50_82-0">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation magazine cs1"><a rel="nofollow" class="external text" href="https://web.archive.org/web/20081206144055/http://www.gamepro.com/article/news/33151/halo-sells-over-four-million-for-xbox/">"<i>Halo</i> Sells Over Four Million for Xbox"</a>. <i><a href="/wiki/GamePro" title="GamePro">GamePro</a></i>. January 28, 2004. Archived from <a rel="nofollow" class="external text" href="http://www.gamepro.com/article/news/33151/halo-sells-over-four-million-for-xbox/">the original</a> on December 6, 2008<span class="reference-accessdate">. Retrieved <span class="nowrap">September 1,</span> 2006</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=article&rft.jtitle=GamePro&rft.atitle=Halo+Sells+Over+Four+Million+for+Xbox&rft.date=2004-01-28&rft_id=http%3A%2F%2Fwww.gamepro.com%2Farticle%2Fnews%2F33151%2Fhalo-sells-over-four-million-for-xbox%2F&rfr_id=info%3Asid%2Fen.wikipedia.org%3AHalo%3A+Combat+Evolved" class="Z3988"></span></span> </li> <li id="cite_note-edgesales-83"><span class="mw-cite-backlink"><b><a href="#cite_ref-edgesales_83-0">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFEdge_Staff2006" class="citation magazine cs1"><i>Edge</i> Staff (August 25, 2006). <a rel="nofollow" class="external text" href="https://web.archive.org/web/20121017165955/http://www.edge-online.com/features/top-100-pc-games-21st-century/">"The Top 100 PC Games of the 21st Century"</a>. <i><a href="/wiki/Edge_(magazine)" title="Edge (magazine)">Edge</a></i>. Archived from <a rel="nofollow" class="external text" href="http://www.edge-online.com/features/top-100-pc-games-21st-century/">the original</a> on October 17, 2012.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=article&rft.jtitle=Edge&rft.atitle=The+Top+100+PC+Games+of+the+21st+Century&rft.date=2006-08-25&rft.au=%27%27Edge%27%27+Staff&rft_id=http%3A%2F%2Fwww.edge-online.com%2Ffeatures%2Ftop-100-pc-games-21st-century%2F&rfr_id=info%3Asid%2Fen.wikipedia.org%3AHalo%3A+Combat+Evolved" class="Z3988"></span></span> </li> <li id="cite_note-nextgensales2-84"><span class="mw-cite-backlink"><b><a href="#cite_ref-nextgensales2_84-0">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFCampbell,_ColinKeiser,_Joe2006" class="citation web cs1">Campbell, Colin; Keiser, Joe (July 29, 2006). <a rel="nofollow" class="external text" href="https://web.archive.org/web/20071028115051/http://www.next-gen.biz/index2.php?option=com_content&task=view&id=3537&Itemid=2&pop=1&page=1">"The Top 100 Games of the 21st Century"</a>. <i><a href="/wiki/Next_Generation_(magazine)" title="Next Generation (magazine)">Next Generation</a></i>. Archived from <a rel="nofollow" class="external text" href="http://www.next-gen.biz/index2.php?option=com_content&task=view&id=3537&Itemid=2&pop=1&page=1">the original</a> on October 28, 2007.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=unknown&rft.jtitle=Next+Generation&rft.atitle=The+Top+100+Games+of+the+21st+Century&rft.date=2006-07-29&rft.au=Campbell%2C+Colin&rft.au=Keiser%2C+Joe&rft_id=http%3A%2F%2Fwww.next-gen.biz%2Findex2.php%3Foption%3Dcom_content%26task%3Dview%26id%3D3537%26Itemid%3D2%26pop%3D1%26page%3D1&rfr_id=info%3Asid%2Fen.wikipedia.org%3AHalo%3A+Combat+Evolved" class="Z3988"></span></span> </li> <li id="cite_note-metacritic_xbox-85"><span class="mw-cite-backlink">^ <a href="#cite_ref-metacritic_xbox_85-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-metacritic_xbox_85-1"><sup><i><b>b</b></i></sup></a></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://www.metacritic.com/game/halo-combat-evolved/critic-reviews/?platform=xbox">"Halo: Combat Evolved for Xbox Reviews"</a>. <i><a href="/wiki/Metacritic" title="Metacritic">Metacritic</a></i>. <a href="/wiki/CBS_Interactive" class="mw-redirect" title="CBS Interactive">CBS Interactive</a>. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20150511085008/http://www.metacritic.com/game/xbox/halo-combat-evolved">Archived</a> from the original on May 11, 2015<span class="reference-accessdate">. Retrieved <span class="nowrap">June 22,</span> 2011</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=unknown&rft.jtitle=Metacritic&rft.atitle=Halo%3A+Combat+Evolved+for+Xbox+Reviews&rft_id=https%3A%2F%2Fwww.metacritic.com%2Fgame%2Fhalo-combat-evolved%2Fcritic-reviews%2F%3Fplatform%3Dxbox&rfr_id=info%3Asid%2Fen.wikipedia.org%3AHalo%3A+Combat+Evolved" class="Z3988"></span></span> </li> <li id="cite_note-allgamereview-86"><span class="mw-cite-backlink">^ <a href="#cite_ref-allgamereview_86-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-allgamereview_86-1"><sup><i><b>b</b></i></sup></a></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFLicata,_Jonathan" class="citation web cs1">Licata, Jonathan. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20141114170350/http://www.allgame.com/game.php?id=27626&tab=review">"Halo: Combat Evolved - Review"</a>. <a href="/wiki/AllGame" class="mw-redirect" title="AllGame">AllGame</a>. Archived from <a rel="nofollow" class="external text" href="http://www.allgame.com/game.php?id=27626&tab=review">the original</a> on November 14, 2014<span class="reference-accessdate">. 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Gamer Network. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20150519050311/http://www.eurogamer.net/articles/r_halo_x">Archived</a> from the original on May 19, 2015<span class="reference-accessdate">. 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November 11, 2014.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=article&rft.jtitle=Eurogamer.net&rft.atitle=What+works+-+and+what+doesn%27t+-+in+Halo%3A+The+Master+Chief+Collection&rft.date=2014-11-11&rft_id=https%3A%2F%2Fwww.eurogamer.net%2Fdigitalfoundry-2014-what-works-and-what-doesnt-in-halo-the-master-chief-collection&rfr_id=info%3Asid%2Fen.wikipedia.org%3AHalo%3A+Combat+Evolved" class="Z3988"></span></span> </li> </ol></div></div> <div class="mw-heading mw-heading2"><h2 id="External_links">External links</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Halo:_Combat_Evolved&action=edit&section=19" title="Edit section: External links"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <style data-mw-deduplicate="TemplateStyles:r1235681985">.mw-parser-output .side-box{margin:4px 0;box-sizing:border-box;border:1px solid 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abbr{color:var(--color-base)!important}}@media print{.mw-parser-output .navbar{display:none!important}}</style><div class="navbar plainlinks hlist navbar-mini"><ul><li class="nv-view"><a href="/wiki/Template:Halo_series" title="Template:Halo series"><abbr title="View this template">v</abbr></a></li><li class="nv-talk"><a href="/wiki/Template_talk:Halo_series" title="Template talk:Halo series"><abbr title="Discuss this template">t</abbr></a></li><li class="nv-edit"><a href="/wiki/Special:EditPage/Template:Halo_series" title="Special:EditPage/Template:Halo series"><abbr title="Edit this template">e</abbr></a></li></ul></div><div id="Halo319" style="font-size:114%;margin:0 4em"><a href="/wiki/Halo_(franchise)" title="Halo (franchise)"><i>Halo</i></a></div></th></tr><tr><td class="navbox-abovebelow" colspan="2"><div> <ul><li><a href="/wiki/Xbox_Game_Studios" title="Xbox Game Studios">Xbox Game Studios</a></li> <li><a href="/wiki/Bungie" title="Bungie">Bungie</a></li> <li><a href="/wiki/Halo_Studios" title="Halo Studios">Halo Studios</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Video <br /> games</th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"></div><table class="nowraplinks navbox-subgroup" style="border-spacing:0"><tbody><tr><th scope="row" class="navbox-group" style="width:1%">Main series</th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><i><a class="mw-selflink selflink">Halo: Combat Evolved</a></i> <ul><li><i><a href="/wiki/Halo:_Combat_Evolved_Anniversary" title="Halo: Combat Evolved Anniversary">Anniversary</a></i></li></ul></li> <li><i><a href="/wiki/Halo_2" title="Halo 2">2</a></i></li> <li><i><a href="/wiki/Halo_3" title="Halo 3">3</a></i></li> <li><i><a href="/wiki/Halo_4" title="Halo 4">4</a></i></li> <li><i><a href="/wiki/Halo_5:_Guardians" title="Halo 5: Guardians">5: Guardians</a></i></li> <li><i><a href="/wiki/Halo_Infinite" title="Halo Infinite">Infinite</a></i></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Other games</th><td class="navbox-list-with-group navbox-list navbox-even" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><i><a href="/wiki/Halo_Wars" title="Halo Wars">Wars</a></i></li> <li><i><a href="/wiki/Halo_3:_ODST" title="Halo 3: ODST">3: ODST</a></i></li> <li><i><a href="/wiki/Halo:_Reach" title="Halo: Reach">Reach</a></i></li> <li><i><a href="/wiki/Halo:_Spartan_Assault" title="Halo: Spartan Assault">Spartan Assault</a></i></li> <li><i><a href="/wiki/Halo_Online" class="mw-redirect" title="Halo Online">Online</a></i></li> <li><i><a href="/wiki/Halo:_Spartan_Strike" title="Halo: Spartan Strike">Spartan Strike</a></i></li> <li><i><a href="/wiki/Halo_Wars_2" title="Halo Wars 2">Wars 2</a></i></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Compilations</th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><i><a href="/wiki/Halo:_The_Master_Chief_Collection" title="Halo: The Master Chief Collection">The Master Chief Collection</a></i></li></ul> </div></td></tr></tbody></table><div></div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Levels</th><td class="navbox-list-with-group navbox-list navbox-even" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Blood_Gulch" title="Blood Gulch">Blood Gulch</a></li> <li><a href="/wiki/Forge_(level_editor)" class="mw-redirect" title="Forge (level editor)">Forge</a></li> <li><a href="/wiki/The_Silent_Cartographer" title="The Silent Cartographer">The Silent Cartographer</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Music</th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><i><a href="/wiki/Halo_Original_Soundtrack" title="Halo Original Soundtrack">Halo</a></i></li> <li><i><a href="/wiki/Halo_2_Original_Soundtrack" title="Halo 2 Original Soundtrack">2</a></i></li> <li><i><a href="/wiki/Halo_3_Original_Soundtrack" title="Halo 3 Original Soundtrack">3</a></i></li> <li><i><a href="/wiki/Halo_4_Original_Soundtrack" title="Halo 4 Original Soundtrack">4</a></i></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%"><a href="/wiki/List_of_Halo_media" title="List of Halo media">Other <br /> media</a></th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"></div><table class="nowraplinks navbox-subgroup" style="border-spacing:0"><tbody><tr><th scope="row" class="navbox-group" style="width:1%">Novels</th><td class="navbox-list-with-group navbox-list navbox-even" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><i><a href="/wiki/Halo:_The_Fall_of_Reach" title="Halo: The Fall of Reach">The Fall of Reach</a></i></li> <li><i><a href="/wiki/Halo:_The_Flood" title="Halo: The Flood">The Flood</a></i></li> <li><i><a href="/wiki/Halo:_First_Strike" title="Halo: First Strike">First Strike</a></i></li> <li><i><a href="/wiki/Halo:_Ghosts_of_Onyx" title="Halo: Ghosts of Onyx">Ghosts of Onyx</a></i></li> <li><i><a href="/wiki/Halo:_Contact_Harvest" title="Halo: Contact Harvest">Contact Harvest</a></i></li> <li><i><a href="/wiki/Forerunner_Saga" title="Forerunner Saga">Forerunner Saga</a></i></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Comics</th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><i><a href="/wiki/The_Halo_Graphic_Novel" title="The Halo Graphic Novel">Graphic Novel</a></i></li> <li><i><a href="/wiki/Halo:_Uprising" title="Halo: Uprising">Uprising</a></i></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">TV and film</th><td class="navbox-list-with-group navbox-list navbox-even" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><i><a href="/wiki/The_Life_(advertisement)" title="The Life (advertisement)">The Life</a></i></li> <li><i><a href="/wiki/Halo_Legends" title="Halo Legends">Legends</a></i></li> <li><i><a href="/wiki/Halo_4:_Forward_Unto_Dawn" title="Halo 4: Forward Unto Dawn">4: Forward Unto Dawn</a></i></li> <li><a href="/wiki/Halo_(TV_series)" title="Halo (TV series)">TV series</a> <ul><li>"<a href="/wiki/Contact_(Halo)" title="Contact (Halo)">Contact</a>"</li></ul></li></ul> </div></td></tr></tbody></table><div></div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Unofficial <br /> content</th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Halo.Bungie.Org" title="Halo.Bungie.Org">Halo.Bungie.Org</a></li> <li><i><a href="/wiki/Red_vs._Blue" title="Red vs. Blue">Red vs. Blue</a></i></li> <li><i><a href="/wiki/Halo_2600" title="Halo 2600">Halo 2600</a></i></li> <li><i><a href="/wiki/Installation_01" title="Installation 01">Installation 01</a></i></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Universe</th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"></div><table class="nowraplinks navbox-subgroup" style="border-spacing:0"><tbody><tr><th scope="row" class="navbox-group" style="width:1%"><a href="/wiki/Characters_of_Halo" class="mw-redirect" title="Characters of Halo">Characters</a></th><td class="navbox-list-with-group navbox-list navbox-even" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Master_Chief_(Halo)" title="Master Chief (Halo)">Master Chief</a></li> <li><a href="/wiki/Cortana_(Halo)" title="Cortana (Halo)">Cortana</a></li> <li><a href="/wiki/343_Guilty_Spark" title="343 Guilty Spark">343 Guilty Spark</a></li> <li><a href="/wiki/Arbiter_(Halo)" title="Arbiter (Halo)">Arbiter</a></li> <li><a href="/wiki/Gravemind" class="mw-redirect" title="Gravemind">Gravemind</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%"><a href="/wiki/Factions_of_Halo" class="mw-redirect" title="Factions of Halo">Factions</a></th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Covenant_(Halo)" title="Covenant (Halo)">Covenant</a></li> <li><a href="/wiki/Flood_(Halo)" title="Flood (Halo)">Flood</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Technology</th><td class="navbox-list-with-group navbox-list navbox-even" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Halo_Array" class="mw-redirect" title="Halo Array">Halo Array</a></li> <li><a href="/wiki/M6D_Pistol" title="M6D Pistol">M6D Pistol</a></li> <li><a href="/wiki/Warthog_(Halo)" title="Warthog (Halo)">Warthog</a></li></ul> </div></td></tr></tbody></table><div></div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">People</th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Josh_Holmes_(video_game_designer)" title="Josh Holmes (video game designer)">Josh Holmes</a></li> <li><a href="/wiki/Martin_O%27Donnell" title="Martin O'Donnell">Martin O'Donnell</a></li> <li><a href="/wiki/Michael_Salvatori" title="Michael Salvatori">Michael Salvatori</a></li> <li><a href="/wiki/Joseph_Staten" title="Joseph Staten">Joseph Staten</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Related</th><td class="navbox-list-with-group navbox-list navbox-even" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><i><a href="/wiki/I_Love_Bees" title="I Love Bees">I Love Bees</a></i></li> <li><a href="/wiki/Marketing_of_Halo_3" title="Marketing of Halo 3">Marketing of <i>Halo 3</i></a></li></ul> </div></td></tr><tr><td class="navbox-abovebelow" colspan="2"><div> <ul><li><span class="noviewer" typeof="mw:File"><span title="Category"><img alt="" src="//upload.wikimedia.org/wikipedia/en/thumb/9/96/Symbol_category_class.svg/16px-Symbol_category_class.svg.png" decoding="async" width="16" height="16" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/en/thumb/9/96/Symbol_category_class.svg/23px-Symbol_category_class.svg.png 1.5x, //upload.wikimedia.org/wikipedia/en/thumb/9/96/Symbol_category_class.svg/31px-Symbol_category_class.svg.png 2x" data-file-width="180" data-file-height="185" /></span></span> <a href="/wiki/Category:Halo_(franchise)" title="Category:Halo (franchise)">Category</a></li></ul> </div></td></tr></tbody></table></div> <div class="navbox-styles"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1129693374"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1236075235"></div><div role="navigation" class="navbox" aria-labelledby="Bungie165" style="padding:3px"><table class="nowraplinks mw-collapsible autocollapse navbox-inner" style="border-spacing:0;background:transparent;color:inherit"><tbody><tr><th scope="col" class="navbox-title" colspan="2"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1129693374"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1239400231"><div class="navbar plainlinks hlist navbar-mini"><ul><li class="nv-view"><a href="/wiki/Template:Bungie" title="Template:Bungie"><abbr title="View this template">v</abbr></a></li><li class="nv-talk"><a href="/wiki/Template_talk:Bungie" title="Template talk:Bungie"><abbr title="Discuss this 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style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><i><a class="mw-selflink selflink">Halo: Combat Evolved</a></i></li> <li><i><a href="/wiki/Halo_2" title="Halo 2">2</a></i></li> <li><i><a href="/wiki/Halo_3" title="Halo 3">3</a></i></li> <li><i><a href="/wiki/Halo_3:_ODST" title="Halo 3: ODST">3: ODST</a></i></li> <li><i><a href="/wiki/Halo:_Reach" title="Halo: Reach">Reach</a></i></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%"><a href="/wiki/Marathon_Trilogy" title="Marathon Trilogy"><i>Marathon</i></a></th><td class="navbox-list-with-group navbox-list navbox-odd hlist" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><i><a href="/wiki/Marathon_(video_game)" title="Marathon (video game)">Marathon</a></i></li> <li><i><a href="/wiki/Marathon_2:_Durandal" title="Marathon 2: Durandal">2: Durandal</a></i></li> <li><i><a href="/wiki/Marathon_Infinity" title="Marathon Infinity">Infinity</a></i></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%"><a href="/wiki/Myth_(series)" class="mw-redirect" title="Myth (series)"><i>Myth</i></a></th><td class="navbox-list-with-group navbox-list navbox-even hlist" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><i><a href="/wiki/Myth:_The_Fallen_Lords" title="Myth: The Fallen Lords">Myth: The Fallen Lords</a></i></li> <li><i><a href="/wiki/Myth_II:_Soulblighter" title="Myth II: Soulblighter">II: Soulblighter</a></i></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Other games</th><td class="navbox-list-with-group navbox-list navbox-odd hlist" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><i><a href="/wiki/Operation:_Desert_Storm_(video_game)" title="Operation: Desert Storm (video game)">Operation: Desert Storm</a></i></li> <li><i><a href="/wiki/Minotaur:_The_Labyrinths_of_Crete" title="Minotaur: The Labyrinths of Crete">Minotaur: The Labyrinths of Crete</a></i></li> <li><i><a href="/wiki/Pathways_into_Darkness" title="Pathways into Darkness">Pathways into Darkness</a></i></li> <li><i><a href="/wiki/Abuse_(video_game)" title="Abuse (video game)">Abuse</a></i></li> <li><i><a href="/wiki/Oni_(video_game)" title="Oni (video game)">Oni</a></i></li> <li><i><a href="/wiki/Crimson:_Steam_Pirates" title="Crimson: Steam Pirates">Crimson: Steam Pirates</a></i></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">People</th><td class="navbox-list-with-group navbox-list navbox-even hlist" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Jason_Jones_(programmer)" title="Jason Jones (programmer)">Jason Jones</a></li> <li><a href="/wiki/Luke_Smith_(writer)" title="Luke Smith (writer)">Luke Smith</a></li></ul> </div><table class="nowraplinks navbox-subgroup" style="border-spacing:0"><tbody><tr><th id="Former6" scope="row" class="navbox-group" style="width:1%">Former</th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Alex_Seropian" title="Alex Seropian">Alex Seropian</a></li> <li><a href="/wiki/Martin_O%27Donnell" title="Martin O'Donnell">Martin O'Donnell</a></li> <li><a href="/wiki/Michael_Salvatori" title="Michael Salvatori">Michael Salvatori</a></li> <li><a href="/wiki/Joseph_Staten" title="Joseph Staten">Joseph Staten</a></li></ul> </div></td></tr></tbody></table><div> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Related</th><td class="navbox-list-with-group navbox-list navbox-even hlist" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/List_of_Bungie_video_games" title="List of Bungie video games">List of video games</a></li> <li><a href="/wiki/Sony_Interactive_Entertainment" title="Sony Interactive Entertainment">Sony Interactive Entertainment</a></li> <li><a href="/wiki/PlayStation_Studios" title="PlayStation Studios">PlayStation Studios</a></li></ul> </div></td></tr></tbody></table></div> <div class="navbox-styles"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1129693374"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1236075235"></div><div role="navigation" class="navbox" aria-labelledby="Professional_Halo_competition99" style="padding:3px"><table class="nowraplinks mw-collapsible autocollapse navbox-inner" style="border-spacing:0;background:transparent;color:inherit"><tbody><tr><th scope="col" class="navbox-title" colspan="2"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1129693374"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1239400231"><div class="navbar plainlinks hlist navbar-mini"><ul><li class="nv-view"><a href="/wiki/Template:Professional_Halo_competition" title="Template:Professional Halo competition"><abbr title="View this 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3">Halo 3</a></i></li> <li><i><a href="/wiki/Halo:_Reach" title="Halo: Reach">Halo: Reach</a></i></li> <li><i><a href="/wiki/Halo_4" title="Halo 4">Halo 4</a></i></li> <li><i><a href="/wiki/Halo_5:_Guardians" title="Halo 5: Guardians">Halo 5: Guardians</a></i></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Competitions</th><td class="navbox-list-with-group navbox-list navbox-even hlist" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/ESL_(eSports)" class="mw-redirect" title="ESL (eSports)">ESL</a></li> <li><a href="/wiki/Halo_Championship_Series" class="mw-redirect" title="Halo Championship Series">Halo Championship Series</a></li></ul> </div><table class="nowraplinks navbox-subgroup" style="border-spacing:0"><tbody><tr><th id="Defunct7" scope="row" class="navbox-group" style="width:1%">Defunct</th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Cyberathlete_Professional_League" title="Cyberathlete Professional League">Cyberathlete Professional League</a></li> <li><a href="/wiki/Major_League_Gaming" title="Major League Gaming">Major League Gaming</a> <ul><li><a href="/wiki/Boost_Mobile_MLG_Pro_Circuit" title="Boost Mobile MLG Pro Circuit">Boost Mobile MLG Pro Circuit</a></li></ul></li> <li><a href="/wiki/World_Cyber_Games" title="World Cyber Games">World Cyber Games</a></li></ul> </div></td></tr></tbody></table><div> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Notable teams</th><td class="navbox-list-with-group navbox-list navbox-even hlist" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Cloud9" title="Cloud9">Cloud9</a></li> <li><a href="/wiki/Counter_Logic_Gaming" title="Counter Logic Gaming">Counter Logic Gaming</a></li> <li><a href="/wiki/Denial_Esports" title="Denial Esports">Denial Esports</a></li> <li><a href="/wiki/Evil_Geniuses" title="Evil Geniuses">Evil Geniuses</a></li> <li><a href="/wiki/Renegades_(eSports)" class="mw-redirect" title="Renegades (eSports)">Renegades</a></li> <li><a href="/wiki/OpTic_Gaming" title="OpTic Gaming">OpTic Gaming</a></li> <li><a href="/wiki/Team_Liquid" title="Team Liquid">Team Liquid</a></li> <li><a href="/wiki/Winterfox" title="Winterfox">Winterfox</a></li> <li><a href="/wiki/Str8_Rippin" title="Str8 Rippin">Str8 Rippin</a></li></ul> </div><table class="nowraplinks navbox-subgroup" style="border-spacing:0"><tbody><tr><th id="Defunct/Inactive16" scope="row" class="navbox-group" style="width:1%">Defunct/Inactive</th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Final_Boss_(Halo_team)" class="mw-redirect" title="Final Boss (Halo team)">Final Boss</a>/<a href="/wiki/Team_3D_(eSports)" class="mw-redirect" title="Team 3D (eSports)">Team 3D</a></li> <li><a href="/wiki/Fnatic" title="Fnatic">Fnatic</a></li> <li><a href="/wiki/Team_Envy" title="Team Envy">Team Envy</a></li></ul> </div></td></tr></tbody></table><div> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Notable players</th><td class="navbox-list-with-group navbox-list navbox-even hlist" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/OpTic_Ace" class="mw-redirect" title="OpTic Ace">Aaron "Ace" Elam</a></li></ul> </div><table class="nowraplinks navbox-subgroup" style="border-spacing:0"><tbody><tr><th id="Retired7" scope="row" class="navbox-group" style="width:1%">Retired</th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Saiyan_(gamer)" title="Saiyan (gamer)">Ryan "Saiyan" Danford</a></li> <li><a href="/wiki/Eric_%22GH057ayame%22_Hewitt" class="mw-redirect" title="Eric "GH057ayame" Hewitt">Eric "GH057ayame" Hewitt</a></li> <li><a href="/wiki/Karma_(Halo_player)" title="Karma (Halo player)">Ben "Karma" Jackson</a></li> <li><a href="/wiki/Matt_%22Zyos%22_Leto" class="mw-redirect" title="Matt "Zyos" Leto">Matt "Zyos" Leto</a></li> <li><a href="/wiki/Victor_%22Lil_Poison%22_De_Leon_III" class="mw-redirect" title="Victor "Lil Poison" De Leon III">Victor "Lil Poison" De Leon III</a></li> <li><a href="/wiki/Dan_%22OGRE_1%22_Ryan" class="mw-redirect" title="Dan "OGRE 1" Ryan">Dan "OGRE 1" Ryan</a></li> <li><a href="/wiki/Tom_%22OGRE_2%22_Ryan" class="mw-redirect" title="Tom "OGRE 2" Ryan">Tom "OGRE 2" Ryan</a></li> <li><a href="/wiki/Tom_%22Tsquared%22_Taylor" class="mw-redirect" title="Tom "Tsquared" Taylor">Tom "Tsquared" Taylor</a></li> <li><a href="/wiki/Walshy_(Halo_player)" class="mw-redirect" title="Walshy (Halo player)">Dave "Walshy" Walsh</a></li></ul> </div></td></tr></tbody></table><div> </div></td></tr></tbody></table></div> <div class="navbox-styles"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1129693374"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1236075235"></div><div role="navigation" class="navbox" aria-labelledby="BAFTA_Interactive_Entertainment_Awards_and_BAFTA_Games_Award_for_Best_Game242" style="padding:3px"><table class="nowraplinks mw-collapsible autocollapse navbox-inner" style="border-spacing:0;background:transparent;color:inherit"><tbody><tr><th scope="col" class="navbox-title" colspan="2" style="background: #BDB76B"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1129693374"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1239400231"><div class="navbar plainlinks hlist navbar-mini"><ul><li class="nv-view"><a href="/wiki/Template:BAFTA_Games_BG" title="Template:BAFTA Games BG"><abbr title="View this template">v</abbr></a></li><li class="nv-talk"><a href="/wiki/Template_talk:BAFTA_Games_BG" title="Template talk:BAFTA Games BG"><abbr title="Discuss this template">t</abbr></a></li><li class="nv-edit"><a href="/wiki/Special:EditPage/Template:BAFTA_Games_BG" title="Special:EditPage/Template:BAFTA Games BG"><abbr title="Edit this template">e</abbr></a></li></ul></div><div id="BAFTA_Interactive_Entertainment_Awards_and_BAFTA_Games_Award_for_Best_Game242" style="font-size:114%;margin:0 4em"><a href="/wiki/BAFTA_Interactive_Entertainment_Awards" title="BAFTA Interactive Entertainment Awards">BAFTA Interactive Entertainment Awards</a> and <a href="/wiki/British_Academy_Games_Awards" title="British Academy Games Awards">BAFTA Games Award</a> for <a href="/wiki/British_Academy_Games_Award_for_Best_Game" title="British Academy Games Award for Best Game">Best Game</a></div></th></tr><tr><th scope="row" class="navbox-group" style="background: #BDB76B;width:1%"><a href="/wiki/BAFTA_Interactive_Entertainment_Awards" title="BAFTA Interactive Entertainment Awards">BAFTA Interactive Entertainment Awards</a> era</th><td class="navbox-list-with-group navbox-list navbox-odd hlist" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li>1998: <i><a href="/wiki/GoldenEye_007_(1997_video_game)" title="GoldenEye 007 (1997 video game)">GoldenEye 007</a></i></li> <li>1999: <i><a href="/wiki/The_Legend_of_Zelda:_Ocarina_of_Time" title="The Legend of Zelda: Ocarina of Time">The Legend of Zelda: Ocarina of Time</a></i></li> <li>2000: <i><a href="/wiki/Deus_Ex_(video_game)" title="Deus Ex (video game)">Deus Ex</a></i> (PC), <i><a href="/wiki/MediEvil_II" class="mw-redirect" title="MediEvil II">MediEvil II</a></i> (console), <i><a href="/wiki/Pok%C3%A9mon:_Yellow_Version:_Special_Pikachu_Edition" class="mw-redirect" title="Pokémon: Yellow Version: Special Pikachu Edition">Pokémon Yellow</a></i> (mobile device)</li> <li>2001: <i><a href="/wiki/Max_Payne_(video_game)" title="Max Payne (video game)">Max Payne</a></i> (PC), <i><a href="/wiki/Gran_Turismo_3:_A-Spec" title="Gran Turismo 3: A-Spec">Gran Turismo 3: A-Spec</a></i> (console), <i><a href="/wiki/Tony_Hawk%27s_Pro_Skater_2" title="Tony Hawk's Pro Skater 2">Tony Hawk's Pro Skater 2</a></i> (mobile device)</li> <li>2002: <i><a href="/wiki/Neverwinter_Nights" title="Neverwinter Nights">Neverwinter Nights</a></i> (PC), <i><a class="mw-selflink selflink">Halo: Combat Evolved</a></i> (console), <i>SMS Chess</i> (mobile device)</li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="background: #BDB76B;width:1%">BAFTA Games Award era (2000s)</th><td class="navbox-list-with-group navbox-list navbox-even hlist" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li>2002/03: <i><a href="/wiki/Call_of_Duty_(video_game)" title="Call of Duty (video game)">Call of Duty</a></i></li> <li>2003/04: <i><a href="/wiki/Half-Life_2" title="Half-Life 2">Half-Life 2</a></i></li> <li>2005/06: <i><a href="/wiki/Tom_Clancy%27s_Ghost_Recon_Advanced_Warfighter" title="Tom Clancy's Ghost Recon Advanced Warfighter">Tom Clancy's Ghost Recon Advanced Warfighter</a></i></li> <li>2006/07: <i><a href="/wiki/BioShock" title="BioShock">BioShock</a></i></li> <li>2007/08: <i><a href="/wiki/Super_Mario_Galaxy" title="Super Mario Galaxy">Super Mario Galaxy</a></i></li> <li>2009: <i><a href="/wiki/Batman:_Arkham_Asylum" title="Batman: Arkham Asylum">Batman: Arkham Asylum</a></i></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="background: #BDB76B;width:1%">2010s</th><td class="navbox-list-with-group navbox-list navbox-odd hlist" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li>2010: <i><a href="/wiki/Mass_Effect_2" title="Mass Effect 2">Mass Effect 2</a></i></li> <li>2011: <i><a href="/wiki/Portal_2" title="Portal 2">Portal 2</a></i></li> <li>2012: <i><a href="/wiki/Dishonored" title="Dishonored">Dishonored</a></i></li> <li>2013: <i><a href="/wiki/The_Last_of_Us" title="The Last of Us">The Last of Us</a></i></li> <li>2014: <i><a href="/wiki/Destiny_(video_game)" title="Destiny (video game)">Destiny</a></i></li> <li>2015: <i><a href="/wiki/Fallout_4" title="Fallout 4">Fallout 4</a></i></li> <li>2016: <i><a href="/wiki/Uncharted_4:_A_Thief%27s_End" title="Uncharted 4: A Thief's End">Uncharted 4: A Thief's End</a></i></li> <li>2017: <i><a href="/wiki/What_Remains_of_Edith_Finch" title="What Remains of Edith Finch">What Remains of Edith Finch</a></i></li> <li>2018: <i><a href="/wiki/God_of_War_(2018_video_game)" title="God of War (2018 video game)">God of War</a></i></li> <li>2019: <i><a href="/wiki/Outer_Wilds" title="Outer Wilds">Outer Wilds</a></i></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="background: #BDB76B;width:1%">2020s</th><td class="navbox-list-with-group navbox-list navbox-even hlist" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li>2020: <i><a href="/wiki/Hades_(video_game)" title="Hades (video game)">Hades</a></i></li> <li>2021: <i><a href="/wiki/Returnal_(video_game)" class="mw-redirect" title="Returnal (video game)">Returnal</a></i></li> <li>2022: <i><a href="/wiki/Vampire_Survivors" title="Vampire Survivors">Vampire Survivors</a></i></li> <li>2023: <i><a href="/wiki/Baldur%27s_Gate_3" title="Baldur's Gate 3">Baldur's Gate 3</a></i></li></ul> </div></td></tr></tbody></table></div> <div class="navbox-styles"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1129693374"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1236075235"></div><div role="navigation" class="navbox" aria-labelledby="Gearbox_Software362" style="padding:3px"><table class="nowraplinks mw-collapsible autocollapse navbox-inner" style="border-spacing:0;background:transparent;color:inherit"><tbody><tr><th scope="col" class="navbox-title" colspan="2"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1129693374"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1239400231"><div class="navbar plainlinks hlist navbar-mini"><ul><li class="nv-view"><a href="/wiki/Template:Gearbox_Software" title="Template:Gearbox Software"><abbr title="View this template">v</abbr></a></li><li class="nv-talk"><a href="/wiki/Template_talk:Gearbox_Software" title="Template talk:Gearbox Software"><abbr title="Discuss this template">t</abbr></a></li><li class="nv-edit"><a href="/wiki/Special:EditPage/Template:Gearbox_Software" title="Special:EditPage/Template:Gearbox Software"><abbr title="Edit this template">e</abbr></a></li></ul></div><div id="Gearbox_Software362" style="font-size:114%;margin:0 4em"><a href="/wiki/Gearbox_Software" title="Gearbox Software">Gearbox Software</a></div></th></tr><tr><td class="navbox-abovebelow" colspan="2"><div>Part of <a href="/wiki/2K_(company)" title="2K (company)">2K</a>; a division of <a href="/wiki/Take-Two_Interactive" title="Take-Two Interactive">Take-Two Interactive</a></div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%"><a href="/wiki/Brothers_in_Arms_(video_game_series)" title="Brothers in Arms (video game series)"><i>Brothers in Arms</i> series</a></th><td class="navbox-list-with-group navbox-list navbox-odd hlist" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><i><a href="/wiki/Brothers_in_Arms:_Road_to_Hill_30" title="Brothers in Arms: Road to Hill 30">Road to Hill 30</a></i></li> <li><i><a href="/wiki/Brothers_in_Arms:_Earned_in_Blood" title="Brothers in Arms: Earned in Blood">Earned in Blood</a></i></li> <li><i><a href="/wiki/Brothers_in_Arms:_D-Day" title="Brothers in Arms: D-Day">D-Day</a></i></li> <li><i><a href="/wiki/Brothers_in_Arms:_Hell%27s_Highway" title="Brothers in Arms: Hell's Highway">Hell's Highway</a></i></li> <li><i><a href="/wiki/Brothers_in_Arms:_Double_Time" title="Brothers in Arms: Double Time">Double Time</a></i></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%"><a href="/wiki/Borderlands_(series)" title="Borderlands (series)"><i>Borderlands</i> series</a></th><td class="navbox-list-with-group navbox-list navbox-even hlist" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><i><a href="/wiki/Borderlands_(video_game)" title="Borderlands (video game)">Borderlands</a></i></li> <li><i><a href="/wiki/Borderlands_2" title="Borderlands 2">Borderlands 2</a></i></li> <li><i><a href="/wiki/Borderlands_Legends" title="Borderlands Legends">Legends</a></i></li> <li><i><a href="/wiki/Borderlands:_The_Pre-Sequel" title="Borderlands: The Pre-Sequel">The Pre-Sequel</a></i></li> <li><i><a href="/wiki/Borderlands:_The_Handsome_Collection" title="Borderlands: The Handsome Collection">The Handsome Collection</a></i></li> <li><i><a href="/wiki/Borderlands_3" title="Borderlands 3">Borderlands 3</a></i></li> <li><i><a href="/wiki/Tiny_Tina%27s_Wonderlands" title="Tiny Tina's Wonderlands">Tiny Tina's Wonderlands</a></i></li> <li><i><a href="/wiki/New_Tales_from_the_Borderlands" title="New Tales from the Borderlands">New Tales from the Borderlands</a></i></li> <li><i><a href="/wiki/Borderlands_4" title="Borderlands 4">Borderlands 4</a></i></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%"><i><a href="/wiki/Half-Life_(video_game)" title="Half-Life (video game)">Half-Life</a></i> expansion packs</th><td class="navbox-list-with-group navbox-list navbox-odd hlist" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><i><a href="/wiki/Half-Life:_Opposing_Force" title="Half-Life: Opposing Force">Opposing Force</a></i></li> <li><i><a href="/wiki/Half-Life:_Blue_Shift" title="Half-Life: Blue Shift">Blue Shift</a></i></li> <li><i><a href="/wiki/Half-Life:_Decay" title="Half-Life: Decay">Decay</a></i></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%"><i><a href="/wiki/Duke_Nukem" title="Duke Nukem">Duke Nukem</a></i> games</th><td class="navbox-list-with-group navbox-list navbox-even hlist" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><i><a href="/wiki/Duke_Nukem_Forever" title="Duke Nukem Forever">Duke Nukem Forever</a></i></li> <li><i><a href="/wiki/Duke_Nukem_3D" title="Duke Nukem 3D">Duke Nukem 3D: 20th Anniversary World Tour</a></i></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%"><i><a href="/wiki/Alien_(franchise)" title="Alien (franchise)">Alien</a></i> franchise games</th><td class="navbox-list-with-group navbox-list navbox-odd hlist" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><i><a href="/wiki/Aliens_Infestation" title="Aliens Infestation">Infestation</a></i></li> <li><i><a href="/wiki/Aliens:_Colonial_Marines" title="Aliens: Colonial Marines">Colonial Marines</a></i></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Other games</th><td class="navbox-list-with-group navbox-list navbox-even hlist" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><i><a href="/wiki/Tony_Hawk%27s_Pro_Skater_3" title="Tony Hawk's Pro Skater 3">Tony Hawk's Pro Skater 3</a></i></li> <li><i><a class="mw-selflink selflink">Halo: Combat Evolved</a></i></li> <li><i><a href="/wiki/Samba_de_Amigo" title="Samba de Amigo">Samba de Amigo</a></i></li> <li><i><a href="/wiki/Battleborn_(video_game)" title="Battleborn (video game)">Battleborn</a></i></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Published games</th><td class="navbox-list-with-group navbox-list navbox-odd hlist" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><i><a href="/wiki/Homeworld:_Deserts_of_Kharak" title="Homeworld: Deserts of Kharak">Homeworld: Deserts of Kharak</a></i></li> <li><i><a href="/wiki/Bulletstorm#Remastered_version" title="Bulletstorm">Bulletstorm: Full Clip Edition</a></i></li> <li><i><a href="/wiki/We_Happy_Few" title="We Happy Few">We Happy Few</a></i></li> <li><i><a href="/wiki/Earthfall_(video_game)" title="Earthfall (video game)">Earthfall</a></i></li> <li><i><a href="/wiki/Trover_Saves_the_Universe" title="Trover Saves the Universe">Trover Saves the Universe</a></i></li> <li><i><a href="/wiki/Risk_of_Rain" title="Risk of Rain">Risk of Rain</a></i></li> <li><i><a href="/wiki/Risk_of_Rain_2" title="Risk of Rain 2">Risk of Rain 2</a></i></li> <li><i><a href="/wiki/Godfall" title="Godfall">Godfall</a></i></li> <li><i><a href="/wiki/Tribes_of_Midgard" title="Tribes of Midgard">Tribes of Midgard</a></i></li> <li><i><a href="/wiki/Neverwinter_(video_game)" title="Neverwinter (video game)">Neverwinter</a></i></li> <li><i><a href="/wiki/Star_Trek_Online" title="Star Trek Online">Star Trek Online</a></i></li> <li><i><a href="/wiki/Homeworld_3" title="Homeworld 3">Homeworld 3</a></i></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Related</th><td class="navbox-list-with-group navbox-list navbox-even hlist" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><i><a href="/wiki/Counter-Strike:_Condition_Zero" title="Counter-Strike: Condition Zero">Counter-Strike: Condition Zero</a></i></li> <li><i><a href="/wiki/Tales_from_the_Borderlands" title="Tales from the Borderlands">Tales from the Borderlands</a></i></li> <li><i><a href="/wiki/Brothers_in_Arms:_Furious_4" title="Brothers in Arms: Furious 4">Brothers in Arms: Furious 4</a></i></li> <li><a href="/wiki/Borderlands_(film)" title="Borderlands (film)"><i>Borderlands</i> (film)</a></li> <li><i><a href="/wiki/Homeworld_(series)" title="Homeworld (series)">Homeworld</a></i></li> <li><a href="/wiki/Randy_Pitchford" title="Randy Pitchford">Randy Pitchford</a></li> <li><a href="/wiki/Cryptic_Studios" title="Cryptic Studios">Cryptic Studios</a></li></ul> </div></td></tr></tbody></table></div> <div class="navbox-styles"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1129693374"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1236075235"></div><div role="navigation" class="navbox" aria-labelledby="D.I.C.E._Awards&#039;_Game_of_the_Year73" style="padding:3px"><table class="nowraplinks mw-collapsible autocollapse navbox-inner" style="border-spacing:0;background:transparent;color:inherit"><tbody><tr><th scope="col" class="navbox-title" colspan="2"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1129693374"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1239400231"><div class="navbar plainlinks hlist navbar-mini"><ul><li class="nv-view"><a href="/wiki/Template:DICE_GOTY" title="Template:DICE GOTY"><abbr title="View this template">v</abbr></a></li><li class="nv-talk"><a href="/wiki/Template_talk:DICE_GOTY" title="Template talk:DICE GOTY"><abbr title="Discuss this template">t</abbr></a></li><li class="nv-edit"><a href="/wiki/Special:EditPage/Template:DICE_GOTY" title="Special:EditPage/Template:DICE GOTY"><abbr title="Edit this template">e</abbr></a></li></ul></div><div id="D.I.C.E._Awards&#039;_Game_of_the_Year73" style="font-size:114%;margin:0 4em"><a href="/wiki/D.I.C.E._Award_for_Game_of_the_Year" title="D.I.C.E. Award for Game of the Year">D.I.C.E. Awards' Game of the Year</a></div></th></tr><tr><td colspan="2" class="navbox-list navbox-odd hlist" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><i><a href="/wiki/GoldenEye_007_(1997_video_game)" title="GoldenEye 007 (1997 video game)">GoldenEye 007</a></i> (1997/1998)</li> <li><i><a href="/wiki/The_Legend_of_Zelda:_Ocarina_of_Time" title="The Legend of Zelda: Ocarina of Time">The Legend of Zelda: Ocarina of Time</a></i> (1998/1999)</li> <li><i><a href="/wiki/The_Sims_(video_game)" title="The Sims (video game)">The Sims</a></i> (1999/2000)</li> <li><i><a href="/wiki/Diablo_II" title="Diablo II">Diablo II</a></i> (2000)</li> <li><i><a class="mw-selflink selflink">Halo: Combat Evolved</a></i> (2001)</li> <li><i><a href="/wiki/Battlefield_1942" title="Battlefield 1942">Battlefield 1942</a></i> (2002)</li> <li><i><a href="/wiki/Call_of_Duty_(video_game)" title="Call of Duty (video game)">Call of Duty</a></i> (2003)</li> <li><i><a href="/wiki/Half-Life_2" title="Half-Life 2">Half-Life 2</a></i> (2004)</li> <li><i><a href="/wiki/God_of_War_(2005_video_game)" title="God of War (2005 video game)">God of War</a></i> (2005)</li> <li><i><a href="/wiki/Gears_of_War_(video_game)" title="Gears of War (video game)">Gears of War</a></i> (2006)</li> <li><i><a href="/wiki/Call_of_Duty_4:_Modern_Warfare" title="Call of Duty 4: Modern Warfare">Call of Duty 4: Modern Warfare</a></i> (2007)</li> <li><i><a href="/wiki/LittleBigPlanet_(2008_video_game)" title="LittleBigPlanet (2008 video game)">LittleBigPlanet</a></i> (2008)</li> <li><i><a href="/wiki/Uncharted_2:_Among_Thieves" title="Uncharted 2: Among Thieves">Uncharted 2: Among Thieves</a></i> (2009)</li> <li><i><a href="/wiki/Mass_Effect_2" title="Mass Effect 2">Mass Effect 2</a></i> (2010)</li> <li><i><a href="/wiki/The_Elder_Scrolls_V:_Skyrim" title="The Elder Scrolls V: Skyrim">The Elder Scrolls V: Skyrim</a></i> (2011)</li> <li><i><a href="/wiki/Journey_(2012_video_game)" title="Journey (2012 video game)">Journey</a></i> (2012)</li> <li><i><a href="/wiki/The_Last_of_Us" title="The Last of Us">The Last of Us</a></i> (2013)</li> <li><i><a href="/wiki/Dragon_Age:_Inquisition" title="Dragon Age: Inquisition">Dragon Age: Inquisition</a></i> (2014)</li> <li><i><a href="/wiki/Fallout_4" title="Fallout 4">Fallout 4</a></i> (2015)</li> <li><i><a href="/wiki/Overwatch_(video_game)" title="Overwatch (video game)">Overwatch</a></i> (2016)</li> <li><i><a href="/wiki/The_Legend_of_Zelda:_Breath_of_the_Wild" title="The Legend of Zelda: Breath of the Wild">The Legend of Zelda: Breath of the Wild</a></i> (2017)</li> <li><i><a href="/wiki/God_of_War_(2018_video_game)" title="God of War (2018 video game)">God of War</a></i> (2018)</li> <li><i><a href="/wiki/Untitled_Goose_Game" title="Untitled Goose Game">Untitled Goose Game</a></i> (2019)</li> <li><i><a href="/wiki/Hades_(video_game)" title="Hades (video game)">Hades</a></i> (2020)</li> <li><i><a href="/wiki/It_Takes_Two_(video_game)" title="It Takes Two (video game)">It Takes Two</a></i> (2021)</li> <li><i><a href="/wiki/Elden_Ring" title="Elden Ring">Elden Ring</a></i> (2022)</li> <li><i><a href="/wiki/Baldur%27s_Gate_3" title="Baldur's Gate 3">Baldur's Gate 3</a></i> (2023)</li> <li><i><a href="/wiki/Astro_Bot" title="Astro Bot">Astro Bot</a></i> (2024)</li></ul> </div></td></tr></tbody></table></div> <div class="navbox-styles"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1129693374"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1236075235"></div><div role="navigation" class="navbox authority-control" aria-labelledby="Authority_control_databases_frameless&#124;text-top&#124;10px&#124;alt=Edit_this_at_Wikidata&#124;link=https&#58;//www.wikidata.org/wiki/Q276217#identifiers&#124;class=noprint&#124;Edit_this_at_Wikidata622" style="padding:3px"><table class="nowraplinks hlist mw-collapsible autocollapse navbox-inner" style="border-spacing:0;background:transparent;color:inherit"><tbody><tr><th scope="col" class="navbox-title" colspan="2"><div id="Authority_control_databases_frameless&#124;text-top&#124;10px&#124;alt=Edit_this_at_Wikidata&#124;link=https&#58;//www.wikidata.org/wiki/Q276217#identifiers&#124;class=noprint&#124;Edit_this_at_Wikidata622" style="font-size:114%;margin:0 4em"><a href="/wiki/Help:Authority_control" title="Help:Authority control">Authority control databases</a> <span class="mw-valign-text-top noprint" typeof="mw:File/Frameless"><a href="https://www.wikidata.org/wiki/Q276217#identifiers" title="Edit this at Wikidata"><img alt="Edit this at Wikidata" src="//upload.wikimedia.org/wikipedia/en/thumb/8/8a/OOjs_UI_icon_edit-ltr-progressive.svg/10px-OOjs_UI_icon_edit-ltr-progressive.svg.png" decoding="async" width="10" height="10" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/en/thumb/8/8a/OOjs_UI_icon_edit-ltr-progressive.svg/15px-OOjs_UI_icon_edit-ltr-progressive.svg.png 1.5x, //upload.wikimedia.org/wikipedia/en/thumb/8/8a/OOjs_UI_icon_edit-ltr-progressive.svg/20px-OOjs_UI_icon_edit-ltr-progressive.svg.png 2x" data-file-width="20" data-file-height="20" /></a></span></div></th></tr><tr><th scope="row" class="navbox-group" style="width:1%">National</th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"><ul><li><span class="uid"><a rel="nofollow" class="external text" href="https://catalogue.bnf.fr/ark:/12148/cb16575811c">France</a></span></li><li><span class="uid"><a rel="nofollow" class="external text" href="https://data.bnf.fr/ark:/12148/cb16575811c">BnF data</a></span></li></ul></div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Other</th><td class="navbox-list-with-group navbox-list navbox-even" style="width:100%;padding:0"><div style="padding:0 0.25em"><ul><li><span class="uid"><a rel="nofollow" class="external text" href="https://musicbrainz.org/work/f6ca8d80-3053-46fc-903d-cd290f13f114">MusicBrainz work</a></span></li></ul></div></td></tr></tbody></table></div> <!-- NewPP limit report Parsed by mw‐api‐int.codfw.main‐8f77c9798‐vr5ww Cached time: 20250217232028 Cache expiry: 2592000 Reduced expiry: false Complications: [vary‐revision‐sha1, show‐toc] CPU time usage: 1.716 seconds Real time usage: 1.956 seconds Preprocessor visited node count: 13938/1000000 Post‐expand include size: 364018/2097152 bytes Template argument size: 19072/2097152 bytes Highest expansion depth: 18/100 Expensive parser function count: 11/500 Unstrip recursion depth: 1/20 Unstrip post‐expand size: 548189/5000000 bytes Lua time usage: 1.036/10.000 seconds Lua memory usage: 11039005/52428800 bytes Lua Profile: ? 320 ms 26.2% 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