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Dungeons & Dragons campaign settings - Wikipedia
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class="vector-toc-list"> </ul> </li> <li id="toc-Diablo_II" class="vector-toc-list-item vector-toc-level-1"> <a class="vector-toc-link" href="#Diablo_II"> <div class="vector-toc-text"> <span class="vector-toc-numb">6</span> <span><i>Diablo II</i></span> </div> </a> <ul id="toc-Diablo_II-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-Dragon_Fist" class="vector-toc-list-item vector-toc-level-1"> <a class="vector-toc-link" href="#Dragon_Fist"> <div class="vector-toc-text"> <span class="vector-toc-numb">7</span> <span><i>Dragon Fist</i></span> </div> </a> <ul id="toc-Dragon_Fist-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-Dragonlance" class="vector-toc-list-item vector-toc-level-1"> <a class="vector-toc-link" href="#Dragonlance"> <div class="vector-toc-text"> <span class="vector-toc-numb">8</span> <span><i>Dragonlance</i></span> </div> </a> <button aria-controls="toc-Dragonlance-sublist" class="cdx-button cdx-button--weight-quiet cdx-button--icon-only vector-toc-toggle"> <span class="vector-icon mw-ui-icon-wikimedia-expand"></span> <span>Toggle <i>Dragonlance</i> subsection</span> </button> <ul id="toc-Dragonlance-sublist" class="vector-toc-list"> <li id="toc-Time_of_the_Dragon" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#Time_of_the_Dragon"> <div class="vector-toc-text"> <span class="vector-toc-numb">8.1</span> <span><i>Time of the Dragon</i></span> </div> </a> <ul id="toc-Time_of_the_Dragon-sublist" class="vector-toc-list"> </ul> </li> </ul> </li> <li id="toc-Eberron" class="vector-toc-list-item vector-toc-level-1"> <a class="vector-toc-link" href="#Eberron"> <div class="vector-toc-text"> <span class="vector-toc-numb">9</span> <span><i>Eberron</i></span> </div> </a> <ul id="toc-Eberron-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-Exandria" class="vector-toc-list-item vector-toc-level-1"> <a class="vector-toc-link" href="#Exandria"> <div class="vector-toc-text"> <span class="vector-toc-numb">10</span> <span><i>Exandria</i></span> </div> </a> <ul id="toc-Exandria-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-Forgotten_Realms" class="vector-toc-list-item vector-toc-level-1"> <a class="vector-toc-link" href="#Forgotten_Realms"> <div class="vector-toc-text"> <span class="vector-toc-numb">11</span> <span><i>Forgotten Realms</i></span> </div> </a> <button aria-controls="toc-Forgotten_Realms-sublist" class="cdx-button cdx-button--weight-quiet cdx-button--icon-only vector-toc-toggle"> <span class="vector-icon mw-ui-icon-wikimedia-expand"></span> <span>Toggle <i>Forgotten Realms</i> subsection</span> </button> <ul id="toc-Forgotten_Realms-sublist" class="vector-toc-list"> <li id="toc-Al-Qadim" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#Al-Qadim"> <div class="vector-toc-text"> <span class="vector-toc-numb">11.1</span> <span><i>Al-Qadim</i></span> </div> </a> <ul id="toc-Al-Qadim-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-Arcane_Age" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#Arcane_Age"> <div class="vector-toc-text"> <span class="vector-toc-numb">11.2</span> <span><i>Arcane Age</i></span> </div> </a> <ul id="toc-Arcane_Age-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-The_Horde" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#The_Horde"> <div class="vector-toc-text"> <span class="vector-toc-numb">11.3</span> <span><i>The Horde</i></span> </div> </a> <ul id="toc-The_Horde-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-Kara-Tur" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#Kara-Tur"> <div class="vector-toc-text"> <span class="vector-toc-numb">11.4</span> <span><i>Kara-Tur</i></span> </div> </a> <ul id="toc-Kara-Tur-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-Malatra:_The_Living_Jungle" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#Malatra:_The_Living_Jungle"> <div class="vector-toc-text"> <span class="vector-toc-numb">11.5</span> <span><i>Malatra: The Living Jungle</i></span> </div> </a> <ul id="toc-Malatra:_The_Living_Jungle-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-Maztica" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#Maztica"> <div class="vector-toc-text"> <span class="vector-toc-numb">11.6</span> <span><i>Maztica</i></span> </div> </a> <ul id="toc-Maztica-sublist" class="vector-toc-list"> </ul> </li> </ul> </li> <li id="toc-Ghostwalk" class="vector-toc-list-item vector-toc-level-1"> <a class="vector-toc-link" href="#Ghostwalk"> <div class="vector-toc-text"> <span class="vector-toc-numb">12</span> <span><i>Ghostwalk</i></span> </div> </a> <ul id="toc-Ghostwalk-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-Greyhawk" class="vector-toc-list-item vector-toc-level-1"> <a class="vector-toc-link" href="#Greyhawk"> <div class="vector-toc-text"> <span class="vector-toc-numb">13</span> <span><i>Greyhawk</i></span> </div> </a> <ul id="toc-Greyhawk-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-Jakandor" class="vector-toc-list-item vector-toc-level-1"> <a class="vector-toc-link" href="#Jakandor"> <div class="vector-toc-text"> <span class="vector-toc-numb">14</span> <span><i>Jakandor</i></span> </div> </a> <ul id="toc-Jakandor-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-Kingdoms_of_Kalamar" class="vector-toc-list-item vector-toc-level-1"> <a class="vector-toc-link" href="#Kingdoms_of_Kalamar"> <div class="vector-toc-text"> <span class="vector-toc-numb">15</span> <span><i>Kingdoms of Kalamar</i></span> </div> </a> <ul id="toc-Kingdoms_of_Kalamar-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-Lankhmar" class="vector-toc-list-item vector-toc-level-1"> <a class="vector-toc-link" href="#Lankhmar"> <div class="vector-toc-text"> <span class="vector-toc-numb">16</span> <span><i>Lankhmar</i></span> </div> </a> <ul id="toc-Lankhmar-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-Magic:_The_Gathering_planes" class="vector-toc-list-item vector-toc-level-1"> <a class="vector-toc-link" href="#Magic:_The_Gathering_planes"> <div class="vector-toc-text"> <span class="vector-toc-numb">17</span> <span><i>Magic: The Gathering</i> planes</span> </div> </a> <button aria-controls="toc-Magic:_The_Gathering_planes-sublist" class="cdx-button cdx-button--weight-quiet cdx-button--icon-only vector-toc-toggle"> <span class="vector-icon mw-ui-icon-wikimedia-expand"></span> <span>Toggle <i>Magic: The Gathering</i> planes subsection</span> </button> <ul id="toc-Magic:_The_Gathering_planes-sublist" class="vector-toc-list"> <li id="toc-Ravnica" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#Ravnica"> <div class="vector-toc-text"> <span class="vector-toc-numb">17.1</span> <span><i>Ravnica</i></span> </div> </a> <ul id="toc-Ravnica-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-Theros" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#Theros"> <div class="vector-toc-text"> <span class="vector-toc-numb">17.2</span> <span><i>Theros</i></span> </div> </a> <ul id="toc-Theros-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-Strixhaven" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#Strixhaven"> <div class="vector-toc-text"> <span class="vector-toc-numb">17.3</span> <span><i>Strixhaven</i></span> </div> </a> <ul id="toc-Strixhaven-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-Future_plans" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#Future_plans"> <div class="vector-toc-text"> <span class="vector-toc-numb">17.4</span> <span>Future plans</span> </div> </a> <ul id="toc-Future_plans-sublist" class="vector-toc-list"> </ul> </li> </ul> </li> <li id="toc-Mahasarpa" class="vector-toc-list-item vector-toc-level-1"> <a class="vector-toc-link" href="#Mahasarpa"> <div class="vector-toc-text"> <span class="vector-toc-numb">18</span> <span><i>Mahasarpa</i></span> </div> </a> <ul id="toc-Mahasarpa-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-Mystara" class="vector-toc-list-item vector-toc-level-1"> <a class="vector-toc-link" href="#Mystara"> <div class="vector-toc-text"> <span class="vector-toc-numb">19</span> <span><i>Mystara</i></span> </div> </a> <button aria-controls="toc-Mystara-sublist" class="cdx-button cdx-button--weight-quiet cdx-button--icon-only vector-toc-toggle"> <span class="vector-icon mw-ui-icon-wikimedia-expand"></span> <span>Toggle <i>Mystara</i> subsection</span> </button> <ul id="toc-Mystara-sublist" class="vector-toc-list"> <li id="toc-Hollow_World" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#Hollow_World"> <div class="vector-toc-text"> <span class="vector-toc-numb">19.1</span> <span><i>Hollow World</i></span> </div> </a> <ul id="toc-Hollow_World-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-Red_Steel_/_Savage_Coast" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#Red_Steel_/_Savage_Coast"> <div class="vector-toc-text"> <span class="vector-toc-numb">19.2</span> <span><i>Red Steel</i> / <i>Savage Coast</i></span> </div> </a> <ul id="toc-Red_Steel_/_Savage_Coast-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-Thunder_Rift" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#Thunder_Rift"> <div class="vector-toc-text"> <span class="vector-toc-numb">19.3</span> <span><i>Thunder Rift</i></span> </div> </a> <ul id="toc-Thunder_Rift-sublist" class="vector-toc-list"> </ul> </li> </ul> </li> <li id="toc-Nentir_Vale" class="vector-toc-list-item vector-toc-level-1"> <a class="vector-toc-link" href="#Nentir_Vale"> <div class="vector-toc-text"> <span class="vector-toc-numb">20</span> <span><i>Nentir Vale</i></span> </div> </a> <ul id="toc-Nentir_Vale-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-Pelinore" class="vector-toc-list-item vector-toc-level-1"> <a class="vector-toc-link" href="#Pelinore"> <div class="vector-toc-text"> <span class="vector-toc-numb">21</span> <span><i>Pelinore</i></span> </div> </a> <ul id="toc-Pelinore-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-Planescape" class="vector-toc-list-item vector-toc-level-1"> <a class="vector-toc-link" href="#Planescape"> <div class="vector-toc-text"> <span class="vector-toc-numb">22</span> <span><i>Planescape</i></span> </div> </a> <ul id="toc-Planescape-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-Radiant_Citadel" class="vector-toc-list-item vector-toc-level-1"> <a class="vector-toc-link" href="#Radiant_Citadel"> <div class="vector-toc-text"> <span class="vector-toc-numb">23</span> <span><i>Radiant Citadel</i></span> </div> </a> <ul id="toc-Radiant_Citadel-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-Ravenloft" class="vector-toc-list-item vector-toc-level-1"> <a class="vector-toc-link" href="#Ravenloft"> <div class="vector-toc-text"> <span class="vector-toc-numb">24</span> <span><i>Ravenloft</i></span> </div> </a> <button aria-controls="toc-Ravenloft-sublist" class="cdx-button cdx-button--weight-quiet cdx-button--icon-only vector-toc-toggle"> <span class="vector-icon mw-ui-icon-wikimedia-expand"></span> <span>Toggle <i>Ravenloft</i> subsection</span> </button> <ul id="toc-Ravenloft-sublist" class="vector-toc-list"> <li id="toc-Main" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" href="#Main"> <div class="vector-toc-text"> <span class="vector-toc-numb">24.1</span> <span>Main</span> </div> </a> <ul id="toc-Main-sublist" class="vector-toc-list"> </ul> </li> <li id="toc-Masque_of_the_Red_Death" class="vector-toc-list-item vector-toc-level-2"> <a class="vector-toc-link" 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class="mbox-text"><div class="mbox-text-span">This article <b>needs additional citations for <a href="/wiki/Wikipedia:Verifiability" title="Wikipedia:Verifiability">verification</a></b>.<span class="hide-when-compact"> Please help <a href="/wiki/Special:EditPage/Dungeons_%26_Dragons_campaign_settings" title="Special:EditPage/Dungeons & Dragons campaign settings">improve this article</a> by <a href="/wiki/Help:Referencing_for_beginners" title="Help:Referencing for beginners">adding citations to reliable sources</a>. Unsourced material may be challenged and removed.<br /><small><span class="plainlinks"><i>Find sources:</i> <a rel="nofollow" class="external text" href="https://www.google.com/search?as_eq=wikipedia&q=%22Dungeons+%26+Dragons+campaign+settings%22">"Dungeons & Dragons campaign settings"</a> – <a rel="nofollow" class="external text" href="https://www.google.com/search?tbm=nws&q=%22Dungeons+%26+Dragons+campaign+settings%22+-wikipedia&tbs=ar:1">news</a> <b>·</b> <a rel="nofollow" class="external text" href="https://www.google.com/search?&q=%22Dungeons+%26+Dragons+campaign+settings%22&tbs=bkt:s&tbm=bks">newspapers</a> <b>·</b> <a rel="nofollow" class="external text" href="https://www.google.com/search?tbs=bks:1&q=%22Dungeons+%26+Dragons+campaign+settings%22+-wikipedia">books</a> <b>·</b> <a rel="nofollow" class="external text" href="https://scholar.google.com/scholar?q=%22Dungeons+%26+Dragons+campaign+settings%22">scholar</a> <b>·</b> <a rel="nofollow" class="external text" href="https://www.jstor.org/action/doBasicSearch?Query=%22Dungeons+%26+Dragons+campaign+settings%22&acc=on&wc=on">JSTOR</a></span></small></span> <span class="date-container"><i>(<span class="date">January 2018</span>)</i></span><span class="hide-when-compact"><i> (<small><a href="/wiki/Help:Maintenance_template_removal" title="Help:Maintenance template removal">Learn how and when to remove this message</a></small>)</i></span></div></td></tr></tbody></table> <style data-mw-deduplicate="TemplateStyles:r1212047051">.mw-parser-output .release-timeline{padding:.75em 1em;font-size:85%;line-height:.9;border-collapse:separate;border-spacing:0 1px;background-color:transparent}.mw-parser-output .release-timeline>caption{padding:.4em .4em .2em;font-size:112.5%}.mw-parser-output .release-timeline .rt-subtitle{padding-top:.3em;font-size:90%;font-weight:normal}.mw-parser-output .release-timeline td,.mw-parser-output .release-timeline th{border:none;padding:.4em;background:none;font:inherit;color:inherit}.mw-parser-output .release-timeline td{text-align:left}.mw-parser-output .release-timeline th{text-align:right}.mw-parser-output .release-timeline .rt-first{padding:.4em .4em .2em}.mw-parser-output .release-timeline .rt-next,.mw-parser-output .release-timeline .rt-last{padding:.2em .4em}@media(min-width:720px){.mw-parser-output .release-timeline{float:right;clear:right;margin:.5em 0 .5em 1.4em}.mw-parser-output .rt-left{float:left;clear:left;margin:.5em 1.4em .5em 0}.mw-parser-output .release-timeline caption{white-space:nowrap}}</style><table class="release-timeline wikitable"><caption>Timeline of release years</caption><tbody><tr><th scope="row" style="border-right:1.4em solid #0BDA51">1977</th><td><i><a href="/wiki/Blackmoor_(campaign_setting)" title="Blackmoor (campaign setting)">Blackmoor</a></i></td></tr><tr><th scope="row" style="border-right:1.4em solid #228B22">1978</th></tr><tr><th scope="row" style="border-right:1.4em solid #228B22">1979</th></tr><tr><th scope="row" style="border-right:1.4em solid #0BDA51">1980</th><td><i><a href="/wiki/Greyhawk" title="Greyhawk">Greyhawk</a></i></td></tr><tr><th scope="row" style="border-right:1.4em solid #0BDA51">1981</th><td><i><a href="/wiki/Mystara" title="Mystara">Mystara</a></i></td></tr><tr><th scope="row" style="border-right:1.4em solid #228B22">1982</th></tr><tr><th scope="row" style="border-right:1.4em solid #0BDA51">1983</th><td><i><a href="/wiki/Ravenloft" title="Ravenloft">Ravenloft</a></i></td></tr><tr><th scope="row" rowspan="3" style="border-right:1.4em solid #0BDA51">1984</th><td class="rt-first"><i><a href="#Pelinore">Pelinore</a></i></td></tr><tr><td class="rt-next"><i><a href="/wiki/Dragonlance" title="Dragonlance">Dragonlance</a></i></td></tr><tr><td class="rt-last"><i><a href="/wiki/Conan_Unchained!" title="Conan Unchained!">Conan</a></i></td></tr><tr><th scope="row" style="border-right:1.4em solid #0BDA51">1985</th><td><i><a href="/wiki/Lankhmar_%E2%80%93_City_of_Adventure" title="Lankhmar – City of Adventure">Lankhmar</a></i></td></tr><tr><th scope="row" rowspan="2" style="border-right:1.4em solid #0BDA51">1986</th><td class="rt-first"><i><a href="/wiki/Kara-Tur" class="mw-redirect" title="Kara-Tur">Kara-Tur</a></i></td></tr><tr><td class="rt-last"><i><a href="/wiki/Red_Sonja_Unconquered" title="Red Sonja Unconquered">Red Sonja</a></i></td></tr><tr><th scope="row" style="border-right:1.4em solid #0BDA51">1987</th><td><i><a href="/wiki/Forgotten_Realms" title="Forgotten Realms">Forgotten Realms</a></i></td></tr><tr><th scope="row" style="border-right:1.4em solid #228B22">1988</th></tr><tr><th scope="row" style="border-right:1.4em solid #0BDA51">1989</th><td><i><a href="/wiki/Spelljammer" title="Spelljammer">Spelljammer</a></i></td></tr><tr><th scope="row" style="border-right:1.4em solid #0BDA51">1990</th><td><i><a href="/wiki/Hollow_World" class="mw-redirect" title="Hollow World">Hollow World</a></i></td></tr><tr><th scope="row" style="border-right:1.4em solid #0BDA51">1991</th><td><i><a href="/wiki/Dark_Sun" title="Dark Sun">Dark Sun</a></i></td></tr><tr><th scope="row" rowspan="2" style="border-right:1.4em solid #0BDA51">1992</th><td class="rt-first"><i><a href="/wiki/Al-Qadim" title="Al-Qadim">Al-Qadim</a></i></td></tr><tr><td class="rt-last"><i>Thunder Rift</i></td></tr><tr><th scope="row" style="border-right:1.4em solid #228B22">1993</th></tr><tr><th scope="row" rowspan="4" style="border-right:1.4em solid #0BDA51">1994</th><td class="rt-first"><i><a href="/wiki/Birthright_(campaign_setting)" title="Birthright (campaign setting)">Birthright</a></i></td></tr><tr><td class="rt-next"><i><a href="/wiki/Council_of_Wyrms" title="Council of Wyrms">Council of Wyrms</a></i></td></tr><tr><td class="rt-next"><i><a href="/wiki/Planescape" title="Planescape">Planescape</a></i></td></tr><tr><td class="rt-last"><i>Red Steel</i></td></tr><tr><th scope="row" style="border-right:1.4em solid #228B22">1995</th></tr><tr><th scope="row" rowspan="2" style="border-right:1.4em solid #0BDA51">1996</th><td class="rt-first"><i>Arcane Age</i></td></tr><tr><td class="rt-last"><i>Savage Coast</i></td></tr><tr><th scope="row" rowspan="2" style="border-right:1.4em solid #0BDA51">1997</th><td class="rt-first"><i><a href="/wiki/Jakandor" class="mw-redirect" title="Jakandor">Jakandor</a></i></td></tr><tr><td class="rt-last"><i><a href="/wiki/Rokugan" class="mw-redirect" title="Rokugan">Rokugan</a></i></td></tr><tr><th scope="row" style="border-right:1.4em solid #228B22">1998</th></tr><tr><th scope="row" rowspan="2" style="border-right:1.4em solid #0BDA51">1999</th><td class="rt-first"><i><a href="#Dragon_Fist">Dragon Fist</a></i></td></tr><tr><td class="rt-last"><i>Diablo II</i></td></tr><tr><th scope="row" style="border-right:1.4em solid #0BDA51">2000</th><td><i><a href="#Mahasarpa">Mahasarpa</a></i></td></tr><tr><th scope="row" style="border-right:1.4em solid #228B22">2001</th></tr><tr><th scope="row" style="border-right:1.4em solid #228B22">2002</th></tr><tr><th scope="row" style="border-right:1.4em solid #0BDA51">2003</th><td><i><a href="/wiki/Ghostwalk" title="Ghostwalk">Ghostwalk</a></i></td></tr><tr><th scope="row" style="border-right:1.4em solid #0BDA51">2004</th><td><i><a href="/wiki/Eberron" title="Eberron">Eberron</a></i></td></tr><tr><th scope="row" style="border-right:1.4em solid #228B22">2005</th></tr><tr><th scope="row" style="border-right:1.4em solid #228B22">2006</th></tr><tr><th scope="row" style="border-right:1.4em solid #0BDA51">2007</th><td><i><a href="#Nentir_Vale">Nentir Vale</a></i></td></tr><tr><th scope="row" style="border-right:1.4em solid #228B22">2008</th></tr><tr><th scope="row" style="border-right:1.4em solid #228B22">2009</th></tr><tr><th scope="row" style="border-right:1.4em solid #228B22">2010</th></tr><tr><th scope="row" style="border-right:1.4em solid #228B22">2011</th></tr><tr><th scope="row" style="border-right:1.4em solid #228B22">2012</th></tr><tr><th scope="row" style="border-right:1.4em solid #228B22">2013</th></tr><tr><th scope="row" style="border-right:1.4em solid #228B22">2014</th></tr><tr><th scope="row" style="border-right:1.4em solid #228B22">2015</th></tr><tr><th scope="row" style="border-right:1.4em solid #228B22">2016</th></tr><tr><th scope="row" style="border-right:1.4em solid #228B22">2017</th></tr><tr><th scope="row" style="border-right:1.4em solid #0BDA51">2018</th><td><i><a href="#Ravnica">Ravnica</a></i></td></tr><tr><th scope="row" style="border-right:1.4em solid #228B22">2019</th></tr><tr><th scope="row" rowspan="2" style="border-right:1.4em solid #0BDA51">2020</th><td class="rt-first"><i><a href="#Exandria">Exandria</a></i></td></tr><tr><td class="rt-last"><i><a href="#Theros">Theros</a></i></td></tr><tr><th scope="row" style="border-right:1.4em solid #0BDA51">2021</th><td><i><a href="#Strixhaven">Strixhaven</a></i></td></tr><tr><th scope="row" style="border-right:1.4em solid #0BDA51">2022</th><td><i><a href="#Radiant_Citadel">Radiant Citadel</a></i></td></tr></tbody></table> <p>The flexibility of the <i><a href="/wiki/Dungeons_%26_Dragons" title="Dungeons & Dragons">Dungeons & Dragons</a></i> (<i>D&D</i>) game rules means that <a href="/wiki/Dungeon_Master" title="Dungeon Master">Dungeon Masters</a> (DM) are free to create their own fantasy <a href="/wiki/Campaign_setting" title="Campaign setting">campaign settings</a>. For those who wanted a pre-packaged setting in which to play, <a href="/wiki/TSR,_Inc." title="TSR, Inc.">TSR</a>, <a href="/wiki/Wizards_of_the_Coast" title="Wizards of the Coast">Wizards of the Coast</a> (WotC), and other publishers have created many settings in which <i>D&D</i> games can be based; of these, the <i><a href="/wiki/Forgotten_Realms" title="Forgotten Realms">Forgotten Realms</a></i>, an epic fantasy world, has been one of the most successful and critically acclaimed settings. Many campaign settings include standard <a href="/wiki/Sword_and_sorcery" title="Sword and sorcery">sword and sorcery</a> environments, while others borrow Asian, Central American, swashbuckling, horror and even space-travel themes. </p><p>These are official <i>D&D</i> campaign settings that have been published or licensed by TSR or WotC. <i><a href="/wiki/Theros" class="mw-redirect" title="Theros">Theros</a></i> and <i><a href="/wiki/Ravnica_(Magic:_The_Gathering)" title="Ravnica (Magic: The Gathering)">Ravnica</a></i> originated in the <i><a href="/wiki/Magic:_The_Gathering" title="Magic: The Gathering">Magic: The Gathering</a></i> franchise, another property of WotC. A number of the settings here are no longer published or officially licensed, though all have active fan bases. </p> <meta property="mw:PageProp/toc" /> <div class="mw-heading mw-heading2"><h2 id="Birthright"><i>Birthright</i></h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Dungeons_%26_Dragons_campaign_settings&action=edit&section=1" title="Edit section: Birthright"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <style data-mw-deduplicate="TemplateStyles:r1236090951">.mw-parser-output .hatnote{font-style:italic}.mw-parser-output div.hatnote{padding-left:1.6em;margin-bottom:0.5em}.mw-parser-output .hatnote i{font-style:normal}.mw-parser-output .hatnote+link+.hatnote{margin-top:-0.5em}@media print{body.ns-0 .mw-parser-output .hatnote{display:none!important}}</style><div role="note" class="hatnote navigation-not-searchable">Main article: <a href="/wiki/Birthright_(campaign_setting)" title="Birthright (campaign setting)">Birthright (campaign setting)</a></div> <p>A setting in which the players took on the powers of the divinely empowered rulers of nations, with emphasis on tactical gameplay with a broad scope. </p> <div class="mw-heading mw-heading2"><h2 id="Blackmoor"><i>Blackmoor</i></h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Dungeons_%26_Dragons_campaign_settings&action=edit&section=2" title="Edit section: Blackmoor"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1236090951"><div role="note" class="hatnote navigation-not-searchable">Main article: <a href="/wiki/Blackmoor_(campaign_setting)" title="Blackmoor (campaign setting)">Blackmoor (campaign setting)</a></div> <p>The original campaign setting played for <i>D&D</i>, created by <a href="/wiki/Dave_Arneson" title="Dave Arneson">Dave Arneson</a>. Arneson created this setting for use in personal games with the <i><a href="/wiki/Chainmail_(game)" title="Chainmail (game)">Chainmail</a></i> rules set in 1971,<sup id="cite_ref-blackmoor_1-0" class="reference"><a href="#cite_note-blackmoor-1"><span class="cite-bracket">[</span>1<span class="cite-bracket">]</span></a></sup> prior to <i>Greyhawk</i> and indeed <i>Dungeons & Dragons</i> itself. The D&D <a href="/wiki/Blackmoor_(supplement)" title="Blackmoor (supplement)">Blackmoor supplement</a> was published in 1975. In 2004, Blackmoor was again published by Arneson and Zeitgeist Games. It was also run as a massively multiplayer role-playing game, or MMRPG, a type of living campaign. </p> <div class="mw-heading mw-heading2"><h2 id="Conan_and_Red_Sonja"><i>Conan</i> and <i>Red Sonja</i></h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Dungeons_%26_Dragons_campaign_settings&action=edit&section=3" title="Edit section: Conan and Red Sonja"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>In 1984, TSR released two AD&D Conan modules as licensed tie-ins with <i><a href="/wiki/Conan_the_Destroyer" title="Conan the Destroyer">Conan the Destroyer</a></i> (1984), the second Schwarzenegger film. <i><a href="/wiki/Conan_Unchained!" title="Conan Unchained!">CB1: Conan Unchained!</a></i> is set in the Vilayet Sea. <i><a href="/wiki/Conan_Against_Darkness!" title="Conan Against Darkness!">CB2: Conan Against Darkness!</a></i> takes place in Aquilonia. In 1985, TSR released a stand-alone (non-D&D) <a href="/wiki/Conan_Role-Playing_Game" title="Conan Role-Playing Game">Conan Role-Playing Game</a> boxed set based on the Marvel Superheroes RPG system. In 1986, TSR published another AD&D module: <i><a href="/wiki/Red_Sonja_Unconquered" title="Red Sonja Unconquered">RS1: Red Sonja Unconquered</a></i> licensed from Red Sonja Corp., which is set on the Zaporoska River, and authored by <a href="/wiki/Anne_Gray_McCready" title="Anne Gray McCready">Anne Gray McCready</a>. All three AD&D modules (CB1, CB2, and RS1) contain a two-page setting overview of "The Hyborian World", with sections on history and geography, people, technology, monsters, spellcasters, and magic items. There are also Hyboria-specific adaptations of the AD&D rules: fear factor, luck points, and quick non-magical healing. </p> <div class="mw-heading mw-heading2"><h2 id="Council_of_Wyrms"><i>Council of Wyrms</i></h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Dungeons_%26_Dragons_campaign_settings&action=edit&section=4" title="Edit section: Council of Wyrms"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1236090951"><div role="note" class="hatnote navigation-not-searchable">Main article: <a href="/wiki/Council_of_Wyrms" title="Council of Wyrms">Council of Wyrms</a></div> <p><i><a href="/wiki/Council_of_Wyrms" title="Council of Wyrms">Council of Wyrms</a></i> is a <i>D&D</i> boxed set, published in 1994, that includes rules for playing <a href="/wiki/Dragon_(Dungeons_%26_Dragons)" title="Dragon (Dungeons & Dragons)">dragon</a>, half dragon, and dragon servant <a href="/wiki/Player_character" title="Player character">characters</a>. It includes three rule books: one for the base rules, one for dragon family and clan histories, and one for adventure modules.<sup id="cite_ref-CoW_2-0" class="reference"><a href="#cite_note-CoW-2"><span class="cite-bracket">[</span>2<span class="cite-bracket">]</span></a></sup> In 1999 it was slightly revised and reprinted as a hardcover book.<sup id="cite_ref-COCoW_3-0" class="reference"><a href="#cite_note-COCoW-3"><span class="cite-bracket">[</span>3<span class="cite-bracket">]</span></a></sup> </p> <div class="mw-heading mw-heading2"><h2 id="Dark_Sun"><i>Dark Sun</i></h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Dungeons_%26_Dragons_campaign_settings&action=edit&section=5" title="Edit section: Dark Sun"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1236090951"><div role="note" class="hatnote navigation-not-searchable">Main article: <a href="/wiki/Dark_Sun" title="Dark Sun">Dark Sun</a></div> <p>Released by TSR in 1991, Dark Sun diverges from the tone of "conventional" medieval fantasy, drawing heavy inspiration from novels like <i><a href="/wiki/Dune_(novel)" title="Dune (novel)">Dune</a></i> and the <i><a href="/wiki/Barsoom" title="Barsoom">Barsoom</a></i> series. The campaign is set on the harsh desert world of Athas – once a lush planet teeming with life, it has since been stripped of its fertility by uncontrolled use of defiling magic and is now a desolate and savage place where civilization has retreated to city-states controlled by god-like Sorcerer-Kings. </p><p><a href="/wiki/Psionics_(Dungeons_%26_Dragons)" title="Psionics (Dungeons & Dragons)">Psionics</a> are a dominant aspect of the setting and are as commonplace as magic in other D&D settings – native / latent psionic abilities are commonly found in individuals of all humanoid races and their powers are respected. Religion and divine magic is based on the worship of elemental forces, spirits or the Sorcerer-Kings themselves – the old gods have long abandoned the world. </p><p>Wizards and arcane spellcasters, on the other hand, are rarer and usually discriminated against, mainly because most of them are "defilers" who drain life force from the environment to power their magic. However, a small underground minority of magicians called "preservers" work to maintain life and ultimately restore the primeval lushness. </p><p>Playable humanoid races in Athas include the Thri-Kreen (mantis people) and Half-Giants, as well as warped variants of races found in other conventional fantasy settings: humans, the dominant race in most of known Athas, appear to be tougher than in other worlds; elves are nomadic desert dwellers and long-distance runners; halflings are depicted as savage jungle cannibals. </p><p>These elements, combined with a post-apocalyptic desert setting and the alien feel of Athas' native cultures, give Dark Sun a unique flavor among the various <i>D&D</i> worlds. </p> <div class="mw-heading mw-heading2"><h2 id="Diablo_II"><i>Diablo II</i></h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Dungeons_%26_Dragons_campaign_settings&action=edit&section=6" title="Edit section: Diablo II"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>Wizards released several pen and paper adaptations of the <i><a href="/wiki/Diablo_II" title="Diablo II">Diablo II</a></i> video game, both for AD&D 2nd edition and D&D 3rd edition. Second edition products include <i>The Bloodstone Tomb D&D Diablo II Fast-Play Game</i> (1999), <i><a href="/wiki/D%26D_Adventure_Game:_Diablo_II_Edition" class="mw-redirect" title="D&D Adventure Game: Diablo II Edition">D&D Adventure Game: Diablo II Edition</a></i> (boxed set, 2000), <i>Diablo II: The Awakening</i> (adventure, 2000), and Diablo II miniatures (2000). Third edition products include <i>Diablo II: To Hell and Back</i> (adventure, and its web enhancement "The Secret Cow Level") and <i>Diablo II: Diablerie</i> (supplement), all from 2001.<sup id="cite_ref-4" class="reference"><a href="#cite_note-4"><span class="cite-bracket">[</span>4<span class="cite-bracket">]</span></a></sup> </p> <div class="mw-heading mw-heading2"><h2 id="Dragon_Fist"><i>Dragon Fist</i></h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Dungeons_%26_Dragons_campaign_settings&action=edit&section=7" title="Edit section: Dragon Fist"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p><i>Dragon Fist</i>, released on the Wizards of the Coast website, was promoted as a new role playing game, describing itself in its introduction as an "<i>AD&D</i> variant".<sup id="cite_ref-5" class="reference"><a href="#cite_note-5"><span class="cite-bracket">[</span>5<span class="cite-bracket">]</span></a></sup> With its debut near the end of the lifespan of second edition, the variant rules blended rules found in different editions. For example, the game used the monster template of second edition, but the armor class rules of third edition. The campaign setting, created by <a href="/wiki/Chris_Pramas" title="Chris Pramas">Chris Pramas</a>, is a China-inspired realm known as Tianguo, "a fictional land based on <a href="/wiki/Wuxia" title="Wuxia">wuxia</a> films and on <a href="/wiki/Chinese_folklore" title="Chinese folklore">Chinese folklore</a> and legend". Beyond the initial release, the product was not supported.<sup id="cite_ref-6" class="reference"><a href="#cite_note-6"><span class="cite-bracket">[</span>6<span class="cite-bracket">]</span></a></sup> </p> <div class="mw-heading mw-heading2"><h2 id="Dragonlance"><i>Dragonlance</i></h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Dungeons_%26_Dragons_campaign_settings&action=edit&section=8" title="Edit section: Dragonlance"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1236090951"><div role="note" class="hatnote navigation-not-searchable">Main article: <a href="/wiki/Dragonlance" title="Dragonlance">Dragonlance</a></div> <p><i>Dragonlance</i> was the first complete fictional world to be intentionally produced and marketed as an RPG supplement, with product tie-ins (novels, role-playing modules, figurines, etc.) prepared and manufactured when it was first released. The success of the <i>Dragonlance</i> series encouraged role-playing game producers to invent and market additional fictional game worlds. Dragonlance is an epic fantasy campaign focused on a war between good and evil gods and the return of dragons after centuries of absence. It was created by <a href="/wiki/Tracy_Hickman" title="Tracy Hickman">Tracy Hickman</a> and his wife Laura, with tie-in novels by Tracy Hickman and <a href="/wiki/Margaret_Weis" title="Margaret Weis">Margaret Weis</a>. </p> <div class="mw-heading mw-heading3"><h3 id="Time_of_the_Dragon"><i>Time of the Dragon</i></h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Dungeons_%26_Dragons_campaign_settings&action=edit&section=9" title="Edit section: Time of the Dragon"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1236090951"><div role="note" class="hatnote navigation-not-searchable">Main article: <a href="/wiki/Time_of_the_Dragon" title="Time of the Dragon">Time of the Dragon</a></div> <p>This box set introduced gamers to the continent of Taladas, noted for having a large molten sea in its middle, and a nation of <a href="/wiki/Minotaurs" class="mw-redirect" title="Minotaurs">minotaurs</a> modeled on the <a href="/wiki/Roman_Empire" title="Roman Empire">Roman Empire</a>, with its own imperial family, senate, and <a href="/wiki/Gladiator" title="Gladiator">gladiatorial games</a>. </p> <div class="mw-heading mw-heading2"><h2 id="Eberron"><i>Eberron</i></h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Dungeons_%26_Dragons_campaign_settings&action=edit&section=10" title="Edit section: Eberron"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1236090951"><div role="note" class="hatnote navigation-not-searchable">Main article: <a href="/wiki/Eberron" title="Eberron">Eberron</a></div> <p>In 2003, Wizards of the Coast held a contest for fans to propose the most creative new setting, the reward being a publishing contract. <a href="/wiki/Keith_Baker_(game_designer)" title="Keith Baker (game designer)">Keith Baker</a>'s setting won, and with additional design by Wizards of the Coast's creative department, the <i>Eberron</i> campaign setting was released in 2004. Straying from the "standard" Western European flavor used in many other D&D settings such as <i><a href="/wiki/Greyhawk" title="Greyhawk">Greyhawk</a></i> and the <i><a href="/wiki/Forgotten_Realms" title="Forgotten Realms">Forgotten Realms</a></i>, <i>Eberron</i> takes place in a world of pulp action and fantasy noir with <a href="/wiki/Steampunk" title="Steampunk">steampunk</a> influences, where the inhabitants make extensive use of magic in place of technology, or technology powered by magical energies. Fantasy versions of steam trains, airships, and even robots are commonplace, mostly replacing the traditional medieval trope of knights in shining armor. </p> <div class="mw-heading mw-heading2"><h2 id="Exandria"><i>Exandria</i></h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Dungeons_%26_Dragons_campaign_settings&action=edit&section=11" title="Edit section: Exandria"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1236090951"><div role="note" class="hatnote navigation-not-searchable">Main article: <a href="/wiki/Critical_Role" title="Critical Role">Critical Role</a></div> <p>Originally created by <a href="/wiki/Matthew_Mercer" title="Matthew Mercer">Matthew Mercer</a> for his personal campaigns in 2012,<sup id="cite_ref-7" class="reference"><a href="#cite_note-7"><span class="cite-bracket">[</span>7<span class="cite-bracket">]</span></a></sup> Exandria is the world where the <i><a href="/wiki/Critical_Role" title="Critical Role">Critical Role</a></i> web series is set and is a high fantasy setting,<sup id="cite_ref-:3_8-0" class="reference"><a href="#cite_note-:3-8"><span class="cite-bracket">[</span>8<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-9" class="reference"><a href="#cite_note-9"><span class="cite-bracket">[</span>9<span class="cite-bracket">]</span></a></sup> which moves away from the "harmful tropes in <i>D&D</i>"<sup id="cite_ref-:7_10-0" class="reference"><a href="#cite_note-:7-10"><span class="cite-bracket">[</span>10<span class="cite-bracket">]</span></a></sup> around monstrous races.<sup id="cite_ref-11" class="reference"><a href="#cite_note-11"><span class="cite-bracket">[</span>11<span class="cite-bracket">]</span></a></sup> In 2017, <a href="/wiki/Green_Ronin_Publishing" title="Green Ronin Publishing">Green Ronin Publishing</a> released a setting book written by Mercer and James Haeck, <i><a href="/wiki/Critical_Role:_Tal%27Dorei_Campaign_Setting" title="Critical Role: Tal'Dorei Campaign Setting">Critical Role: Tal'Dorei Campaign Setting</a></i>, which focused on the continent of Tal'Dorei on Exandria, where the first <i>Critical Role</i> campaign with the adventuring group <a href="/wiki/Vox_Machina" class="mw-redirect" title="Vox Machina">Vox Machina</a> took place.<sup id="cite_ref-12" class="reference"><a href="#cite_note-12"><span class="cite-bracket">[</span>12<span class="cite-bracket">]</span></a></sup> One critic highlighted that this campaign has the "specific flavor of high fantasy drama" akin to the "Dragonlance or Forgotten Realms books".<sup id="cite_ref-:3_8-1" class="reference"><a href="#cite_note-:3-8"><span class="cite-bracket">[</span>8<span class="cite-bracket">]</span></a></sup> An updated edition, titled <i><a href="/wiki/Tal%27Dorei_Campaign_Setting_Reborn" class="mw-redirect" title="Tal'Dorei Campaign Setting Reborn">Tal'Dorei Campaign Setting Reborn</a></i> (2022) from publisher <a href="/wiki/Critical_Role%E2%80%93related_products#Darrington_Press" title="Critical Role–related products">Darrington Press</a>, moves the timeline 20 years forward to the era of the <a href="/wiki/Critical_Role_campaign_two" title="Critical Role campaign two">second <i>Critical Role</i> campaign</a>.<sup id="cite_ref-13" class="reference"><a href="#cite_note-13"><span class="cite-bracket">[</span>13<span class="cite-bracket">]</span></a></sup> </p><p>Exandria was first mentioned in an official Wizards of the Coast publication in the adventure book <i><a href="/wiki/Baldur%27s_Gate:_Descent_Into_Avernus" class="mw-redirect" title="Baldur's Gate: Descent Into Avernus">Baldur's Gate: Descent Into Avernus</a></i> (2019). In 2020, after Mercer had been working with Wizards of the Coast for about a year and a half on the project, Exandria officially became a part of <i>Dungeons & Dragons</i> through the release of the <i><a href="/wiki/Explorer%27s_Guide_to_Wildemount" title="Explorer's Guide to Wildemount">Explorer's Guide to Wildemount</a></i>.<sup id="cite_ref-14" class="reference"><a href="#cite_note-14"><span class="cite-bracket">[</span>14<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-15" class="reference"><a href="#cite_note-15"><span class="cite-bracket">[</span>15<span class="cite-bracket">]</span></a></sup> This book focuses on the continent of Wildemount in Exandria, where the second <i>Critical Role</i> campaign takes place, and adds a new type of magic called <a href="/wiki/Magic_in_Dungeons_%26_Dragons#Other_forms_of_magic" title="Magic in Dungeons & Dragons">dunamancy</a>, which focuses on manipulating time and space.<sup id="cite_ref-16" class="reference"><a href="#cite_note-16"><span class="cite-bracket">[</span>16<span class="cite-bracket">]</span></a></sup> Wildemount was designed with an Eastern European influence<sup id="cite_ref-:32_17-0" class="reference"><a href="#cite_note-:32-17"><span class="cite-bracket">[</span>17<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-:7_10-1" class="reference"><a href="#cite_note-:7-10"><span class="cite-bracket">[</span>10<span class="cite-bracket">]</span></a></sup> – specifically, the Dwendalian Empire was inspired by 15th century Russia and Prussia, Xhorhas by 13th-century Romania, and the edges by 14th-century Spain.<sup id="cite_ref-:32_17-1" class="reference"><a href="#cite_note-:32-17"><span class="cite-bracket">[</span>17<span class="cite-bracket">]</span></a></sup> Critics have highlighted Wildemount specifically as breaking from traditional fantasy tropes.<sup id="cite_ref-:7_10-2" class="reference"><a href="#cite_note-:7-10"><span class="cite-bracket">[</span>10<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-18" class="reference"><a href="#cite_note-18"><span class="cite-bracket">[</span>18<span class="cite-bracket">]</span></a></sup> </p><p>A second collaboration book, <i><a href="/wiki/Critical_Role:_Call_of_the_Netherdeep" title="Critical Role: Call of the Netherdeep">Critical Role: Call of the Netherdeep</a></i>, includes some setting information;<sup id="cite_ref-19" class="reference"><a href="#cite_note-19"><span class="cite-bracket">[</span>19<span class="cite-bracket">]</span></a></sup> the adventure heads from Xhorhas to the city of Ank'Harel on the continent of Marquet.<sup id="cite_ref-:16_20-0" class="reference"><a href="#cite_note-:16-20"><span class="cite-bracket">[</span>20<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-21" class="reference"><a href="#cite_note-21"><span class="cite-bracket">[</span>21<span class="cite-bracket">]</span></a></sup> From there, players will be drawn into the Netherdeep – "a terrifying cross between the <a href="/wiki/Far_Realm" class="mw-redirect" title="Far Realm">Far Realm</a> and the deep ocean".<sup id="cite_ref-:16_20-1" class="reference"><a href="#cite_note-:16-20"><span class="cite-bracket">[</span>20<span class="cite-bracket">]</span></a></sup> The book is "the closest to cracking open Exandria's origins that Mercer has come to date. <i>Call of the Netherdeep</i> is steeped in the history of The Calamity, a cataclysmic event in which the Exandrian pantheon exploded into a civil war that put the entire world in peril".<sup id="cite_ref-:9_22-0" class="reference"><a href="#cite_note-:9-22"><span class="cite-bracket">[</span>22<span class="cite-bracket">]</span></a></sup> </p> <div class="mw-heading mw-heading2"><h2 id="Forgotten_Realms"><i>Forgotten Realms</i></h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Dungeons_%26_Dragons_campaign_settings&action=edit&section=12" title="Edit section: Forgotten Realms"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1236090951"><div role="note" class="hatnote navigation-not-searchable">Main article: <a href="/wiki/Forgotten_Realms" title="Forgotten Realms">Forgotten Realms</a></div> <p>Created by author and game designer <a href="/wiki/Ed_Greenwood" title="Ed Greenwood">Ed Greenwood</a> as his personal campaign and detailed in a long series of articles in <i><a href="/wiki/Dragon_(magazine)" title="Dragon (magazine)">Dragon Magazine</a></i>, Forgotten Realms became the most popular D&D setting from the late 1980s onwards and has been well received by both gamers and reviewers. <a href="/wiki/Sean_Patrick_Fannon" title="Sean Patrick Fannon">Sean Patrick Fannon</a>, author of <i><a href="/wiki/The_Fantasy_Roleplaying_Gamer%27s_Bible" title="The Fantasy Roleplaying Gamer's Bible">The Fantasy Roleplaying Gamer's Bible</a></i>, has praised the setting's scope and ambition and considered that it "may be the most widely played-in game setting in RPG history".<sup id="cite_ref-23" class="reference"><a href="#cite_note-23"><span class="cite-bracket">[</span>23<span class="cite-bracket">]</span></a></sup> </p><p>The Forgotten Realms is a <a href="/wiki/High_fantasy" title="High fantasy">high fantasy</a> world – magic is powerful, legendary monsters are commonplace, and gods often intervene directly in mortal affairs. Players can indulge in several types of fantasy adventures, from straightforward hack-and-slash treasure hunting in dungeons to epic campaigns involving regional wars, cataclysms and direct contact with gods and extra-dimensional beings. </p><p>The lands of the Forgotten Realms are not all ruled by the human race: the setting's planet, <a href="/wiki/Abeir-Toril" title="Abeir-Toril">Abeir-Toril</a>, is shared by <a href="/wiki/Human_(Dungeons_%26_Dragons)" class="mw-redirect" title="Human (Dungeons & Dragons)">humans</a>, <a href="/wiki/Dwarf_(Dungeons_%26_Dragons)" title="Dwarf (Dungeons & Dragons)">dwarves</a>, <a href="/wiki/Elf_(Dungeons_%26_Dragons)" title="Elf (Dungeons & Dragons)">elves</a>, <a href="/wiki/Goblin_(Dungeons_%26_Dragons)" title="Goblin (Dungeons & Dragons)">goblins</a>, orcs, <a href="/wiki/Dragon_(Dungeons_%26_Dragons)" title="Dragon (Dungeons & Dragons)">dragons</a> and other peoples and creatures. Technologically, the world resembles pre-industrial Earth of the 13th or 14th century. However, the strong presence of magic provides an additional element of power to the societies. </p><p>The main focus of the campaign is the region of <a href="/wiki/Faer%C3%BBn" title="Faerûn">Faerûn</a>, the western part of a continent that was roughly modeled after the Eurasian continent on Earth. Faerûn was first detailed in the original <i><a href="/wiki/Forgotten_Realms_Campaign_Set" class="mw-redirect" title="Forgotten Realms Campaign Set">Forgotten Realms Campaign Set</a></i>, published in 1987 by <a href="/wiki/TSR,_Inc." title="TSR, Inc.">TSR</a>,<sup id="cite_ref-FRCS1st_24-0" class="reference"><a href="#cite_note-FRCS1st-24"><span class="cite-bracket">[</span>24<span class="cite-bracket">]</span></a></sup> and contains rough analogues of mythical versions of European, African and Middle Eastern cultures, as well as regions dominated by non-human races. Other areas include the Underdark (an underground realm dominated by evil elves), Maztica (inspired by pre-Columbian Mesoamerica), and Kara-Tur (based on the mythical Far East). </p><p>For D&D's 4th edition, the setting was reworked: the timeline advanced into the future where a major cataclysm caused by a conflict amongst gods caused the previously divided worlds Abeir and Toril to collide with several geographical areas changing place. In 2014, with the launch of the 5th edition, the world of Forgotten Realms was again returned to its previous, 3rd edition geography. </p><p>This campaign is currently officially supported by Wizards of the Coast and over the years has expanded into a variety of other media, including literature, comics and video games. The highly successful <i><a href="/wiki/Baldur%27s_Gate" title="Baldur's Gate">Baldur's Gate</a></i>, <i><a href="/wiki/Icewind_Dale" title="Icewind Dale">Icewind Dale</a></i>, and <i><a href="/wiki/Neverwinter_Nights" title="Neverwinter Nights">Neverwinter Nights</a></i> series of video games are based on the Forgotten Realms, which is also the setting of a large number of novels, featuring, among others, the popular characters <a href="/wiki/Drizzt_Do%27Urden" title="Drizzt Do'Urden">Drizzt Do'Urden</a>, <a href="/wiki/Artemis_Entreri" class="mw-redirect" title="Artemis Entreri">Artemis Entreri</a>, and <a href="/wiki/Elminster" title="Elminster">Elminster</a>. </p><p>The Forgotten Realms are the default setting for most adventures released for the 5th edition of <i>D&D</i>, though the core rulebooks reference the wider multiverse.<sup id="cite_ref-25" class="reference"><a href="#cite_note-25"><span class="cite-bracket">[</span>25<span class="cite-bracket">]</span></a></sup> </p> <div class="mw-heading mw-heading3"><h3 id="Al-Qadim"><i>Al-Qadim</i></h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Dungeons_%26_Dragons_campaign_settings&action=edit&section=13" title="Edit section: Al-Qadim"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1236090951"><div role="note" class="hatnote navigation-not-searchable">Main article: <a href="/wiki/Al-Qadim" title="Al-Qadim">Al-Qadim</a></div> <p>Al-Qadim is a setting inspired by Arabian mythology and in particular the <i>Thousand and One Nights</i>, with genies, elemental wizards, holy assassins, and a land unified by belief in the power of Fate. The land, named Zakhara, is located near the southern border of the continent of Faerûn, the main landmass of the Realms. However, <i>Al-Qadim</i> appeared under its own label, and not the <i>Forgotten Realms</i> label, unlike Kara-Tur and Maztica. This campaign setting is no longer officially supported, but it is now regarded as part of the Forgotten Realms campaign setting as its setting is mentioned in some Forgotten Realms sourcebooks and novels. </p> <div class="mw-heading mw-heading3"><h3 id="Arcane_Age"><i>Arcane Age</i></h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Dungeons_%26_Dragons_campaign_settings&action=edit&section=14" title="Edit section: Arcane Age"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>Unlike other subsettings, this product line was not separated by space, but by time, taking place in the distant past.<sup id="cite_ref-26" class="reference"><a href="#cite_note-26"><span class="cite-bracket">[</span>26<span class="cite-bracket">]</span></a></sup> </p> <div class="mw-heading mw-heading3"><h3 id="The_Horde"><i>The Horde</i></h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Dungeons_%26_Dragons_campaign_settings&action=edit&section=15" title="Edit section: The Horde"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1236090951"><div role="note" class="hatnote navigation-not-searchable">Main article: <a href="/wiki/The_Horde_(boxed_set)" title="The Horde (boxed set)">The Horde (boxed set)</a></div> <p>Released as a box set, <i>The Horde</i><span class="nowrap" style="padding-left:0.1em;">'</span>s subheading on its front cover reads "Barbarian Campaign Setting". It details a region known as the Endless Waste, which lies between Faerûn and Kara-Tur. The setting is modeled on medieval Mongolia (<i>A Guidebook to the Endless Waste</i>, page 9). </p> <div class="mw-heading mw-heading3"><h3 id="Kara-Tur"><i>Kara-Tur</i></h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Dungeons_%26_Dragons_campaign_settings&action=edit&section=16" title="Edit section: Kara-Tur"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1236090951"><div role="note" class="hatnote navigation-not-searchable">Main article: <a href="/wiki/Kara-Tur" class="mw-redirect" title="Kara-Tur">Kara-Tur</a></div> <p>An oriental setting loosely based on mythical and medieval <a href="/wiki/East_Asia" title="East Asia">East</a> and <a href="/wiki/Southeast_Asia" title="Southeast Asia">Southeast Asia</a>, featuring advanced and mystical civilizations populated by martial warriors, samurais, ninjas, spirit folk and other fantastical creatures. It was introduced in the original <i><a href="/wiki/Oriental_Adventures" title="Oriental Adventures">Oriental Adventures</a></i> rulebook published in the 1980s. It later became part of the <i>Forgotten Realms</i> and was eventually placed on the eastern edge of Toril. The lands of Kara-Tur are split between several peoples and kingdoms, the most powerful of which is Shou Lung, a sprawling empire (inspired by historical China) and arguably the largest nation in the Forgotten Realms. </p> <div class="mw-heading mw-heading3"><h3 id="Malatra:_The_Living_Jungle"><i>Malatra: The Living Jungle</i></h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Dungeons_%26_Dragons_campaign_settings&action=edit&section=17" title="Edit section: Malatra: The Living Jungle"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>A lesser known setting located south of Shou Lung in Kara-Tur, Malatra is a massive plateau containing a dense jungle environment.<sup id="cite_ref-KT_27-0" class="reference"><a href="#cite_note-KT-27"><span class="cite-bracket">[</span>27<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-DM230_28-0" class="reference"><a href="#cite_note-DM230-28"><span class="cite-bracket">[</span>28<span class="cite-bracket">]</span></a></sup> Loosely based on pre-colonial Indochina, Malatra is cut off from the rest of the world by distance, geography and powerful magic. Different races and variants of races from Forgotten Realms, Kara-Tur,<sup id="cite_ref-KT_27-1" class="reference"><a href="#cite_note-KT-27"><span class="cite-bracket">[</span>27<span class="cite-bracket">]</span></a></sup> and Spelljammer inhabit the plateau, and there is little in the form of technology.<sup id="cite_ref-DM230_28-1" class="reference"><a href="#cite_note-DM230-28"><span class="cite-bracket">[</span>28<span class="cite-bracket">]</span></a></sup> True gods, money, and books are all unheard of in the setting, as it is intended to have a more primitive feel and stress heroism. Malatra was created as a Living Setting for <i>Polyhedron</i> magazine,<sup id="cite_ref-DM228_29-0" class="reference"><a href="#cite_note-DM228-29"><span class="cite-bracket">[</span>29<span class="cite-bracket">]</span></a></sup> and used in organized play at conventions.<sup id="cite_ref-DM230_28-2" class="reference"><a href="#cite_note-DM230-28"><span class="cite-bracket">[</span>28<span class="cite-bracket">]</span></a></sup> Most of the information from the setting can be found in <i>Polyhedron</i> magazine starting with issue #102, with a number of adventures being released every year. The setting started during second edition in 1995 and continued to release more adventures regularly into third edition through 2003. In 2007 one final adventure using the 3.5 rules was created for the organized play circuit. </p> <div class="mw-heading mw-heading3"><h3 id="Maztica"><i>Maztica</i></h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Dungeons_%26_Dragons_campaign_settings&action=edit&section=18" title="Edit section: Maztica"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1236090951"><div role="note" class="hatnote navigation-not-searchable">Main article: <a href="/wiki/Maztica" class="mw-redirect" title="Maztica">Maztica</a></div> <p>Maztica is a continent west of Faerûn that parallels Pre-Columbian <a href="/wiki/Mesoamerica" title="Mesoamerica">Mesoamerica</a>. </p><p>In the fourth edition of <i>D&D</i>, Maztica was no longer on <a href="/wiki/Toril_(Forgotten_Realms)" class="mw-redirect" title="Toril (Forgotten Realms)">Toril</a>, but was shifted to <a href="/wiki/Abeir" class="mw-redirect" title="Abeir">Abeir</a>. The fifth edition of the game reinstated the 3rd edition geography. </p> <div class="mw-heading mw-heading2"><h2 id="Ghostwalk"><i>Ghostwalk</i></h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Dungeons_%26_Dragons_campaign_settings&action=edit&section=19" title="Edit section: Ghostwalk"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1236090951"><div role="note" class="hatnote navigation-not-searchable">Main article: <a href="/wiki/Ghostwalk" title="Ghostwalk">Ghostwalk</a></div> <p>The Ghostwalk setting consists of a single campaign book. The central locale for the Ghostwalk setting is a city called Manifest, a mausoleum city built atop a geological feature known as the Well of Souls, a gathering place for ghosts, unique as a place in which ghosts can cross over to the realm of the living. </p> <div class="mw-heading mw-heading2"><h2 id="Greyhawk"><i>Greyhawk</i></h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Dungeons_%26_Dragons_campaign_settings&action=edit&section=20" title="Edit section: Greyhawk"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1236090951"><div role="note" class="hatnote navigation-not-searchable">Main article: <a href="/wiki/Greyhawk" title="Greyhawk">Greyhawk</a></div> <p>The first published setting for <i>D&D</i>, created by <i>D&D</i> co-author <a href="/wiki/Gary_Gygax" title="Gary Gygax">Gary Gygax</a>. <i>Greyhawk</i> is Gygax's original campaign, one which eventually turned into <a href="/wiki/World_of_Greyhawk_Fantasy_Game_Setting" title="World of Greyhawk Fantasy Game Setting">an official game supplement</a> and was greatly expanded upon with many supplements throughout the 1970s and 1980s. Many of the setting's concepts were based on ideas generated during Gary Gygax's <i>D&D</i> gaming sessions. Several characters in the setting were also based on characters created by Gygax's gaming partners. </p><p>Oerth (the name of the world where <i>Greyhawk</i> campaigns take place) is a "standard" medieval fantasy world, similar in many ways to the <i><a href="/wiki/Forgotten_Realms" title="Forgotten Realms">Forgotten Realms</a></i> setting, but overall darker in tone, closer to a <a href="/wiki/Sword_and_sorcery" title="Sword and sorcery">sword and sorcery</a> scenario. The first official edition of the campaign was published in 1980, although sections of it had appeared in articles published by the author. </p><p>The campaign itself began as a dungeon and then expanded into an entire continent (Oerik) and eventually other added areas. In general, Oerth is an action-packed world which seems to be gradually descending into savagery and chaos and continually on the verge of war. It is originally centered on the region of Flanaess, whose fictional history has parallels with that of ancient and medieval Europe – a powerful Oeridian Empire has pushed away barbarian tribes and has become a decadent, evil state, while smaller states, kingdoms and tribes compete for power amidst wildlands populated by monsters, magic and fantastical creatures. </p><p>Greyhawk was also the "default" setting for the 3rd edition of <i>D&D</i>, with deities from the setting being used as examples in the core rulebooks, and an organized play "living" campaign for the edition was set in Greyhawk. More recently, the 5th edition adventure book <i><a href="/wiki/Ghosts_of_Saltmarsh" title="Ghosts of Saltmarsh">Ghosts of Saltmarsh</a></i> is set in the Greyhawk setting. </p> <div class="mw-heading mw-heading2"><h2 id="Jakandor"><i>Jakandor</i></h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Dungeons_%26_Dragons_campaign_settings&action=edit&section=21" title="Edit section: Jakandor"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p><i>Jakandor</i>, released in 1998, is a self-contained "campaign arena" conceived by <a href="/wiki/Jeff_Grubb" title="Jeff Grubb">Jeff Grubb</a>. Jakandor is an island divided between the native Charonti, a civilization that makes heavy use of magic (especially necromancy), and the Knorr, barbarians who despise the vile practice of magic and have been driven from a far-away homeland to Jakandor. </p><p>The setting was released in the form of three books, as part of the <i>AD&D: Odyssey</i> line. These books are: </p> <ul><li><i><a href="/wiki/Jakandor,_Island_of_War" title="Jakandor, Island of War">Jakandor, Island of War</a></i> (February 1998 <style data-mw-deduplicate="TemplateStyles:r1238218222">.mw-parser-output cite.citation{font-style:inherit;word-wrap:break-word}.mw-parser-output .citation q{quotes:"\"""\"""'""'"}.mw-parser-output .citation:target{background-color:rgba(0,127,255,0.133)}.mw-parser-output .id-lock-free.id-lock-free a{background:url("//upload.wikimedia.org/wikipedia/commons/6/65/Lock-green.svg")right 0.1em center/9px no-repeat}.mw-parser-output .id-lock-limited.id-lock-limited a,.mw-parser-output .id-lock-registration.id-lock-registration a{background:url("//upload.wikimedia.org/wikipedia/commons/d/d6/Lock-gray-alt-2.svg")right 0.1em center/9px no-repeat}.mw-parser-output .id-lock-subscription.id-lock-subscription a{background:url("//upload.wikimedia.org/wikipedia/commons/a/aa/Lock-red-alt-2.svg")right 0.1em center/9px no-repeat}.mw-parser-output .cs1-ws-icon a{background:url("//upload.wikimedia.org/wikipedia/commons/4/4c/Wikisource-logo.svg")right 0.1em center/12px no-repeat}body:not(.skin-timeless):not(.skin-minerva) .mw-parser-output .id-lock-free a,body:not(.skin-timeless):not(.skin-minerva) .mw-parser-output .id-lock-limited a,body:not(.skin-timeless):not(.skin-minerva) .mw-parser-output .id-lock-registration a,body:not(.skin-timeless):not(.skin-minerva) .mw-parser-output .id-lock-subscription a,body:not(.skin-timeless):not(.skin-minerva) .mw-parser-output .cs1-ws-icon a{background-size:contain;padding:0 1em 0 0}.mw-parser-output .cs1-code{color:inherit;background:inherit;border:none;padding:inherit}.mw-parser-output .cs1-hidden-error{display:none;color:var(--color-error,#d33)}.mw-parser-output .cs1-visible-error{color:var(--color-error,#d33)}.mw-parser-output .cs1-maint{display:none;color:#085;margin-left:0.3em}.mw-parser-output .cs1-kern-left{padding-left:0.2em}.mw-parser-output .cs1-kern-right{padding-right:0.2em}.mw-parser-output .citation .mw-selflink{font-weight:inherit}@media screen{.mw-parser-output .cs1-format{font-size:95%}html.skin-theme-clientpref-night .mw-parser-output .cs1-maint{color:#18911f}}@media screen and (prefers-color-scheme:dark){html.skin-theme-clientpref-os .mw-parser-output .cs1-maint{color:#18911f}}</style><a href="/wiki/ISBN_(identifier)" class="mw-redirect" title="ISBN (identifier)">ISBN</a> <a href="/wiki/Special:BookSources/0-7869-0371-6" title="Special:BookSources/0-7869-0371-6">0-7869-0371-6</a>) detailed the Knorr barbarians<sup id="cite_ref-30" class="reference"><a href="#cite_note-30"><span class="cite-bracket">[</span>30<span class="cite-bracket">]</span></a></sup> and eastern side of Jakandor.</li> <li><i><a href="/wiki/Jakandor,_Isle_of_Destiny" title="Jakandor, Isle of Destiny">Jakandor, Isle of Destiny</a></i> (June 1998 <link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><a href="/wiki/ISBN_(identifier)" class="mw-redirect" title="ISBN (identifier)">ISBN</a> <a href="/wiki/Special:BookSources/0-7869-1245-6" title="Special:BookSources/0-7869-1245-6">0-7869-1245-6</a>) detailed the Charonti and western side of Jakandor.</li> <li><i>Jakandor, Land of Legend</i> (November 1998 <link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><a href="/wiki/ISBN_(identifier)" class="mw-redirect" title="ISBN (identifier)">ISBN</a> <a href="/wiki/Special:BookSources/0-7869-1246-4" title="Special:BookSources/0-7869-1246-4">0-7869-1246-4</a>) has additional information and adventures for characters from both civilisations.</li></ul> <p>A novel written by Grubb, entitled <i>Jakandor: Land of Destiny</i>, was planned for January 1999 but not released. </p> <div class="mw-heading mw-heading2"><h2 id="Kingdoms_of_Kalamar"><i>Kingdoms of Kalamar</i></h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Dungeons_%26_Dragons_campaign_settings&action=edit&section=22" title="Edit section: Kingdoms of Kalamar"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1236090951"><div role="note" class="hatnote navigation-not-searchable">Main article: <a href="/wiki/Kingdoms_of_Kalamar" class="mw-redirect" title="Kingdoms of Kalamar">Kingdoms of Kalamar</a></div> <p>A campaign setting designed and produced by <a href="/wiki/Kenzer_%26_Company" title="Kenzer & Company">Kenzer & Company</a>. The <i>Kalamar</i> setting focuses mainly on six human sub-races on the world of Tellene and its creators pride themselves on grounding the fantasy setting in 'reality' by taking advantage of realistic looking geography and political structures. This campaign setting is no longer officially supported by Wizards of the Coast, but Kenzer & Company continues to use this setting for its own <i><a href="/wiki/Hackmaster" class="mw-redirect" title="Hackmaster">Hackmaster</a></i> game. </p> <div class="mw-heading mw-heading2"><h2 id="Lankhmar"><i>Lankhmar</i></h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Dungeons_%26_Dragons_campaign_settings&action=edit&section=23" title="Edit section: Lankhmar"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1236090951"><div role="note" class="hatnote navigation-not-searchable">Main article: <a href="/wiki/Lankhmar" title="Lankhmar">Lankhmar</a></div> <p>TSR released a setting based on the <i><a href="/wiki/Fafhrd_and_the_Gray_Mouser" title="Fafhrd and the Gray Mouser">Fafhrd and the Gray Mouser</a></i> stories by <a href="/wiki/Fritz_Leiber" title="Fritz Leiber">Fritz Leiber</a>. The corrupt city of Lankhmar on the planet Nehwon is the starting place of grand adventures filled with mystery and deceit. Though Lankhmar is no longer supported as a setting for <i>Dungeons & Dragons</i>, its rights are held by <a href="/wiki/Goodman_Games" title="Goodman Games">Goodman Games</a>, who have released it as a setting for <i><a href="/wiki/Dungeon_Crawl_Classics" title="Dungeon Crawl Classics">Dungeon Crawl Classics</a></i>.<sup id="cite_ref-31" class="reference"><a href="#cite_note-31"><span class="cite-bracket">[</span>31<span class="cite-bracket">]</span></a></sup> </p> <div class="mw-heading mw-heading2"><h2 id="Magic:_The_Gathering_planes"><i>Magic: The Gathering</i> planes</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Dungeons_%26_Dragons_campaign_settings&action=edit&section=24" title="Edit section: Magic: The Gathering planes"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1236090951"><div role="note" class="hatnote navigation-not-searchable">Main article: <a href="/wiki/Multiverse_(Magic:_The_Gathering)" title="Multiverse (Magic: The Gathering)">Multiverse (Magic: The Gathering)</a></div> <p>The various planes from the <i><a href="/wiki/Magic:_The_Gathering" title="Magic: The Gathering">Magic: The Gathering</a></i> <a href="/wiki/Collectible_card_game" title="Collectible card game">collectible card game</a> were first adapted for <i>Dungeons & Dragons</i> in a series of free PDF releases called <i>Plane Shift</i> by <a href="/wiki/James_Wyatt_(game_designer)" title="James Wyatt (game designer)">James Wyatt</a>, who worked on <i>D&D</i> for many years before moving over to <i>Magic</i> in 2014. Wyatt also writes the text for the series of <i>Art of Magic: The Gathering</i> coffee table books, which reprint illustrations from the cards with details for each plane's lore; the <i>Plane Shift</i> releases were created to allow players to use those books as campaign setting guides by providing the necessary rule adaptations.<sup id="cite_ref-:1_32-0" class="reference"><a href="#cite_note-:1-32"><span class="cite-bracket">[</span>32<span class="cite-bracket">]</span></a></sup> Between 2016 and 2018, six "Plane Shift" articles were released: <a href="/wiki/Amonkhet" title="Amonkhet">Amonkhet</a>, <a href="/wiki/Dominaria" title="Dominaria">Dominaria</a>, <a href="/wiki/Innistrad" title="Innistrad">Innistrad</a>, <a href="/wiki/Ixalan" title="Ixalan">Ixalan</a>, <a href="/wiki/Kaladesh" title="Kaladesh">Kaladesh</a>, and <a href="/wiki/Zendikar" title="Zendikar">Zendikar</a>, along with an Ixalan-set adventure.<sup id="cite_ref-:1_32-1" class="reference"><a href="#cite_note-:1-32"><span class="cite-bracket">[</span>32<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-33" class="reference"><a href="#cite_note-33"><span class="cite-bracket">[</span>33<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-34" class="reference"><a href="#cite_note-34"><span class="cite-bracket">[</span>34<span class="cite-bracket">]</span></a></sup> <i>Plane Shift: Innistrad</i> was released as a free PDF in 2016.<sup id="cite_ref-35" class="reference"><a href="#cite_note-35"><span class="cite-bracket">[</span>35<span class="cite-bracket">]</span></a></sup> </p><p>However, these articles are not considered official material for organized play.<sup id="cite_ref-:0_36-0" class="reference"><a href="#cite_note-:0-36"><span class="cite-bracket">[</span>36<span class="cite-bracket">]</span></a></sup> In 2017, <a href="/wiki/Mike_Mearls" title="Mike Mearls">Mike Mearls</a> wrote: "It's basically a thing James does for fun, and we don't want to burden it with needing all the work required to make it official".<sup id="cite_ref-37" class="reference"><a href="#cite_note-37"><span class="cite-bracket">[</span>37<span class="cite-bracket">]</span></a></sup> </p> <div class="mw-heading mw-heading3"><h3 id="Ravnica"><i>Ravnica</i></h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Dungeons_%26_Dragons_campaign_settings&action=edit&section=25" title="Edit section: Ravnica"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1236090951"><div role="note" class="hatnote navigation-not-searchable">Main article: <a href="/wiki/Ravnica_(Magic:_The_Gathering)" title="Ravnica (Magic: The Gathering)">Ravnica (Magic: The Gathering)</a></div> <p>The positive response to the "Plane Shift" articles lead to the 2018 publication of <i><a href="/wiki/Guildmasters%27_Guide_to_Ravnica" title="Guildmasters' Guide to Ravnica">Guildmasters' Guide to Ravnica</a></i>, a full hardcover setting guide to the <i>Magic</i> setting of Ravnica, which first appeared in 2005.<sup id="cite_ref-38" class="reference"><a href="#cite_note-38"><span class="cite-bracket">[</span>38<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-39" class="reference"><a href="#cite_note-39"><span class="cite-bracket">[</span>39<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-40" class="reference"><a href="#cite_note-40"><span class="cite-bracket">[</span>40<span class="cite-bracket">]</span></a></sup> It is a high-magic world with a loose Slavic flavor, and features a single city which spans the entire planet and is controlled by ten competing guilds of different ideologies.<sup id="cite_ref-41" class="reference"><a href="#cite_note-41"><span class="cite-bracket">[</span>41<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-42" class="reference"><a href="#cite_note-42"><span class="cite-bracket">[</span>42<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-43" class="reference"><a href="#cite_note-43"><span class="cite-bracket">[</span>43<span class="cite-bracket">]</span></a></sup> Wyatt was the lead designer on <i>Guildmasters' Guide to Ravnica</i> (2018)<sup id="cite_ref-44" class="reference"><a href="#cite_note-44"><span class="cite-bracket">[</span>44<span class="cite-bracket">]</span></a></sup> and he said that "this book is, essentially, Plane Shift: Ravnica".<sup id="cite_ref-45" class="reference"><a href="#cite_note-45"><span class="cite-bracket">[</span>45<span class="cite-bracket">]</span></a></sup> </p> <div class="mw-heading mw-heading3"><h3 id="Theros"><i>Theros</i></h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Dungeons_%26_Dragons_campaign_settings&action=edit&section=26" title="Edit section: Theros"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1236090951"><div role="note" class="hatnote navigation-not-searchable">Main article: <a href="/wiki/Theros" class="mw-redirect" title="Theros">Theros</a></div> <p><a href="/wiki/Theros" class="mw-redirect" title="Theros">Theros</a> is a setting inspired by <a href="/wiki/Greek_mythology" title="Greek mythology">Greek mythology</a> and <a href="/wiki/Roman_mythology" title="Roman mythology">Roman mythology</a>.<sup id="cite_ref-46" class="reference"><a href="#cite_note-46"><span class="cite-bracket">[</span>46<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-:2_47-0" class="reference"><a href="#cite_note-:2-47"><span class="cite-bracket">[</span>47<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-48" class="reference"><a href="#cite_note-48"><span class="cite-bracket">[</span>48<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-:0_36-1" class="reference"><a href="#cite_note-:0-36"><span class="cite-bracket">[</span>36<span class="cite-bracket">]</span></a></sup> The setting originated as part of a <i>Magic: The Gathering</i> block released in 2013.<sup id="cite_ref-49" class="reference"><a href="#cite_note-49"><span class="cite-bracket">[</span>49<span class="cite-bracket">]</span></a></sup> This plane was introduced to <i>Dungeons & Dragons</i> in the 5th Edition campaign setting book <i><a href="/wiki/Mythic_Odysseys_of_Theros" title="Mythic Odysseys of Theros">Mythic Odysseys of Theros</a></i> (2020). Wyatt co-led the design with <a href="/wiki/F._Wesley_Schneider" title="F. Wesley Schneider">F. Wesley Schneider</a>.<sup id="cite_ref-:2_47-1" class="reference"><a href="#cite_note-:2-47"><span class="cite-bracket">[</span>47<span class="cite-bracket">]</span></a></sup> </p> <div class="mw-heading mw-heading3"><h3 id="Strixhaven"><i>Strixhaven</i></h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Dungeons_%26_Dragons_campaign_settings&action=edit&section=27" title="Edit section: Strixhaven"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1236090951"><div role="note" class="hatnote navigation-not-searchable">Main article: <a href="/wiki/Strixhaven:_A_Curriculum_of_Chaos" title="Strixhaven: A Curriculum of Chaos">Strixhaven: A Curriculum of Chaos</a></div> <p>The plane of Arcavios and its magical university Strixhaven were "created from scratch by the world-building team" for the 2021 <i><a href="/wiki/Strixhaven:_School_of_Mages" title="Strixhaven: School of Mages">Strixhaven: School of Mages</a></i> <i>Magic: The Gathering</i> set.<sup id="cite_ref-50" class="reference"><a href="#cite_note-50"><span class="cite-bracket">[</span>50<span class="cite-bracket">]</span></a></sup> The university is divided into five colleges: Lorehold, Witherbloom, Prismari, Quandrix, and Silverquill; each college was founded by a different Elder Dragon.<sup id="cite_ref-51" class="reference"><a href="#cite_note-51"><span class="cite-bracket">[</span>51<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-52" class="reference"><a href="#cite_note-52"><span class="cite-bracket">[</span>52<span class="cite-bracket">]</span></a></sup> In June 2021, a crossover campaign book <i>Strixhaven: A Curriculum of Chaos</i> was released which introduces the setting to <i>Dungeons & Dragons</i>.<sup id="cite_ref-53" class="reference"><a href="#cite_note-53"><span class="cite-bracket">[</span>53<span class="cite-bracket">]</span></a></sup> <a href="/wiki/Comic_Book_Resources" title="Comic Book Resources"><i>CBR</i></a> reported that "in the world of <i>Magic: The Gathering</i>, Strixhaven is the largest and most powerful magic academy in the multiverse [...]. Due to its relatively recent addition to the <i>Magic: The Gathering</i> universe, it's likely this <i>Dungeons & Dragons</i> adventure will significantly expand on the lore associated with the magic school". A preview of <i>Strixhaven: A Curriculum of Chaos</i> was available on June 8, alongside the launch of new playtest content titled <i>Unearthed Arcana – Mages of Strixhaven</i>.<sup id="cite_ref-54" class="reference"><a href="#cite_note-54"><span class="cite-bracket">[</span>54<span class="cite-bracket">]</span></a></sup> </p> <div class="mw-heading mw-heading3"><h3 id="Future_plans">Future plans</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Dungeons_%26_Dragons_campaign_settings&action=edit&section=28" title="Edit section: Future plans"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>In 2020, Greg Tito, Wizards of the Coast Senior Communications Manager, confirmed that there would be more <i>Dungeons & Dragons</i> crossovers with <i>Magic: The Gathering</i> in the future, noting "there is a huge crossover between <i>Magic</i> players and <i>D&D</i> players" and since Wyatt has worked on both <i>D&D</i> and <i>Magic</i>, it is even more likely that there will be more crossovers.<sup id="cite_ref-55" class="reference"><a href="#cite_note-55"><span class="cite-bracket">[</span>55<span class="cite-bracket">]</span></a></sup> </p> <div class="mw-heading mw-heading2"><h2 id="Mahasarpa"><i>Mahasarpa</i></h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Dungeons_%26_Dragons_campaign_settings&action=edit&section=29" title="Edit section: Mahasarpa"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p><i>Mahasarpa</i> is a South Asian-themed campaign setting featuring seven kingdoms that are the surviving remnants of a great kingdom brought down by its own arrogance. <i>Mahasarpa</i> was designed by <a href="/wiki/James_Wyatt_(game_designer)" title="James Wyatt (game designer)">James Wyatt</a>, and was offered as a free web enhancement to the <i><a href="/wiki/Oriental_Adventures" title="Oriental Adventures">Oriental Adventures</a></i> rulebook for <a href="/wiki/Dungeons_%26_Dragons_3rd_edition" class="mw-redirect" title="Dungeons & Dragons 3rd edition"><i>D&D</i> 3rd edition</a>. <i>Mahasarpa</i> includes brief descriptions of the seven kingdoms, character options for the setting, new magic items, and new monsters. </p> <div class="mw-heading mw-heading2"><h2 id="Mystara"><i>Mystara</i></h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Dungeons_%26_Dragons_campaign_settings&action=edit&section=30" title="Edit section: Mystara"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1236090951"><div role="note" class="hatnote navigation-not-searchable">Main article: <a href="/wiki/Mystara" title="Mystara">Mystara</a></div> <p><i>Mystara</i> is a campaign setting that evolved from the B and X series modules. The setting, as presented in the 1981 Expert Set, was a reworking of <a href="/wiki/Tom_Moldvay" title="Tom Moldvay">Tom Moldvay</a> and <a href="/wiki/Lawrence_Schick" title="Lawrence Schick">Lawrence Schick</a>'s "Original Known World" OD&D home campaign which was played in Kent and Akron, Ohio from 1976–1979.<sup id="cite_ref-56" class="reference"><a href="#cite_note-56"><span class="cite-bracket">[</span>56<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-57" class="reference"><a href="#cite_note-57"><span class="cite-bracket">[</span>57<span class="cite-bracket">]</span></a></sup> This "Known World" served as the default campaign setting for the non-<i>Advanced</i> editions of D&D throughout the 1980s and 1990s. In 1986, the <i><a href="/wiki/Blackmoor_(campaign_setting)" title="Blackmoor (campaign setting)">Blackmoor</a></i> setting was <a href="/wiki/Retconned" class="mw-redirect" title="Retconned">retconned</a> to exist in Mystara's distant past.<sup id="cite_ref-58" class="reference"><a href="#cite_note-58"><span class="cite-bracket">[</span>58<span class="cite-bracket">]</span></a></sup> Similarly to <a href="/wiki/Forgotten_Realms" title="Forgotten Realms">Forgotten Realms</a>, Mystara was also designed as a "generic" high fantasy setting, but with very close real-world cultural parallels, a lack of <i>AD&D</i> races and monsters (no drow—their role is filled by Shadowelves, no half-elves or half-orcs since these were not character options in Basic D&D, no illithids since there were no psionics in BD&D,<sup id="cite_ref-59" class="reference"><a href="#cite_note-59"><span class="cite-bracket">[</span>59<span class="cite-bracket">]</span></a></sup> and no metallic dragons other than gold, since only gold dragons are found in BD&D), many varieties of PC catfolk (Rakastas), dogfolk (Lupins), and turtlefolk (Tortles) which model real-world pet breeds and turtle species, no Good–Evil axis of alignment (only Lawful–Chaotic), and light in tone (with in-world parallels of <i><a href="/wiki/Magnum,_P.I." title="Magnum, P.I.">Magnum P.I.</a></i>,<sup id="cite_ref-60" class="reference"><a href="#cite_note-60"><span class="cite-bracket">[</span>60<span class="cite-bracket">]</span></a></sup> <i><a href="/wiki/Fantasy_Island" title="Fantasy Island">Fantasy Island</a></i>,<sup id="cite_ref-61" class="reference"><a href="#cite_note-61"><span class="cite-bracket">[</span>61<span class="cite-bracket">]</span></a></sup> <a href="/wiki/John_Wayne" title="John Wayne">John Wayne</a>,<sup id="cite_ref-62" class="reference"><a href="#cite_note-62"><span class="cite-bracket">[</span>62<span class="cite-bracket">]</span></a></sup> and other pop culture icons), and aimed at younger players. However, later supplements (such as the War Machine mass combat rules, Dominion rules, and Immortals rules) rivaled AD&D in complexity. Unlike other settings, Mystara had ascended <a href="/wiki/Dungeons_%26_Dragons_Immortals_Rules" title="Dungeons & Dragons Immortals Rules">immortal beings</a> instead of gods, and extensive support for Immortals-level PC play. </p><p>The world map of Mystara is based on <a href="/wiki/Christopher_Scotese" title="Christopher Scotese">Christopher Scotese</a>'s Time-Life map of Jurassic earth.<sup id="cite_ref-63" class="reference"><a href="#cite_note-63"><span class="cite-bracket">[</span>63<span class="cite-bracket">]</span></a></sup> Most adventures take place in "The Known World", the southeastern corner of the Brun continent and adjacent isles, which includes a variegated patchwork of human and non-human realms: real-world analogues of medieval and renaissance European (e.g. Balkan Traladarans, French, Scottish, German, and Machiavellian Italian Glantrians, and Norse Northlanders, to name only a few), African (Egyptian analogues in Ylaruam and Thothia), Asian (Arabian and Central Asian Ylaruam, Indian Sind, and Mongolian Ethengar), Indigenous North American (the Atruaghin Clans), and Oceanian (the Hawai'ian Makai of the Kingdom of Ierenedi) cultures, Dwarvish, Halfling, and Elvish realms (including Spanish "Flamenco Elves"), a wasteland populated by orcs and other humanoid races presented in a comedic light, and two large empires (one inspired by real-world Rome and Byzantium,<sup id="cite_ref-64" class="reference"><a href="#cite_note-64"><span class="cite-bracket">[</span>64<span class="cite-bracket">]</span></a></sup> and the other one ruled by one thousand 36th-level magic-users).<sup id="cite_ref-65" class="reference"><a href="#cite_note-65"><span class="cite-bracket">[</span>65<span class="cite-bracket">]</span></a></sup> The setting includes further oddities, such as the Red Steel / <a href="/wiki/Savage_Coast" class="mw-redirect" title="Savage Coast">Savage Coast</a> campaign where characters gain mutant powers due to a red poisonous dust which pervades that region, and a peculiar "<a href="/wiki/Hollow_Earth" title="Hollow Earth">hollow earth</a>", "lost world" <a href="/wiki/Refugium_(population_biology)" title="Refugium (population biology)">refugium</a> with dinosaurs and primordial cultures (the Hollow World sub-setting). </p><p>In the mid-1990s, TSR's attention shifted towards the advanced edition of D&D. A version of the setting was released for AD&D 2nd edition, but support was sparse. Mystara is one of the settings mentioned in the core rulebooks of the 5th edition of D&D, launched in 2014. </p> <div class="mw-heading mw-heading3"><h3 id="Hollow_World"><i>Hollow World</i></h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Dungeons_%26_Dragons_campaign_settings&action=edit&section=31" title="Edit section: Hollow World"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1236090951"><div role="note" class="hatnote navigation-not-searchable">Main article: <a href="/wiki/Hollow_World_Campaign_Set" title="Hollow World Campaign Set">Hollow World Campaign Set</a></div> <p><i>Hollow World</i> is a sub-setting for <a href="/wiki/Mystara" title="Mystara">Mystara</a> located on the inner surface contained within the world of Mystara, similar to the real world legends of the <a href="/wiki/Hollow_Earth" title="Hollow Earth">Hollow Earth</a>. It is lit by a small, eternal red sun at the center of Mystara.<sup id="cite_ref-66" class="reference"><a href="#cite_note-66"><span class="cite-bracket">[</span>66<span class="cite-bracket">]</span></a></sup> The existence of the Hollow World is not, in general, known to the inhabitants of the outer world. The north and south poles are actually huge, subtly curving holes that allow passage between the outer and inner world, although it is a long, hard trek through a cold, unlit, stormy and anti-magic area. Explorers from either surface do not notice the transition until after it is already made, causing quite a shock for most. </p><p>The Hollow World was originally discovered by Ka the Preserver, an ancient Immortal who began life as a giant <a href="/wiki/Carnosauria" title="Carnosauria">carnosaur</a>, who, after finding it, decided to use the inner surface of the world as a refuge and preserve for creatures that were on the verge of becoming extinct in the ever-changing outer world. Characters from the surface world are severely limited by the magic used by the Immortals to preserve the stability of the various cultures. The requirements to learn magic are much higher in the Hollow World, and many spells are non-functional or unavailable. Several new player races are included: Beastmen, Brutemen, Kubbits, Krugel Orcs, and Malpheggi <a href="/wiki/Lizardfolk" class="mw-redirect" title="Lizardfolk">Lizardmen</a>. </p> <div class="mw-heading mw-heading3"><h3 id="Red_Steel_/_Savage_Coast"><span id="Red_Steel_.2F_Savage_Coast"></span><i>Red Steel</i> / <i>Savage Coast</i></h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Dungeons_%26_Dragons_campaign_settings&action=edit&section=32" title="Edit section: Red Steel / Savage Coast"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1236090951"><div role="note" class="hatnote navigation-not-searchable">Main article: <a href="/wiki/Savage_Coast" class="mw-redirect" title="Savage Coast">Savage Coast</a></div> <p><i>The Savage Coast</i> is part of the <i>Mystara</i> campaign setting. The area is a 2,000 mile long frontier coastline about 2,000 miles to the west of the Known World area of Mystara. Inhabited by pirates and colonists, the Savage Coast is under the <a href="/wiki/Red_Curse" class="mw-redirect" title="Red Curse">Red Curse</a>, which eventually kills its inhabitants by mutating them unless the metal cinnabryl is worn in contact with the body. This sub-setting is influenced by the historical <a href="/wiki/Age_of_Exploration" class="mw-redirect" title="Age of Exploration">Age of Exploration</a>. The region was first sketched in <a href="/wiki/The_Savage_Coast" title="The Savage Coast"><i>X9: The Savage Coast</i></a> (1985), but this sparse treatment was revised in the "Voyage of the Princess Ark" <i>Dragon</i> magazine fiction series by <a href="/wiki/Bruce_Heard" title="Bruce Heard">Bruce Heard</a>, who filled in the empty wilderness, and retconned X9 to have taken place in the distant past. The setting was subsequently rebranded as the AD&D 2nd edition Red Steel product line (1994) and again as the Savage Coast Odyssey line (1996). </p> <div class="mw-heading mw-heading3"><h3 id="Thunder_Rift"><i>Thunder Rift</i></h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Dungeons_%26_Dragons_campaign_settings&action=edit&section=33" title="Edit section: Thunder Rift"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p><i>Thunder Rift</i> is a subsetting created by Colin McComb in 1992 for the "basic" <i>D&D</i> product line, which was refreshed with the 1991 publication of a <a href="/wiki/Dungeons_%26_Dragons_Basic_Set#1991_revision" title="Dungeons & Dragons Basic Set">new boxed set for new players</a> and the <i><a href="/wiki/Dungeons_%26_Dragons_Rules_Cyclopedia" title="Dungeons & Dragons Rules Cyclopedia">Dungeons & Dragons Rules Cyclopedia</a></i> game book. The Rift, a small and isolated valley containing many common <i>D&D</i> races and monsters, is presented as a location for beginning game groups that could be gradually expanded by the DM. It is the setting for a series of introductory modules. Thunder Rift can be used as a self-contained setting, or be inserted in any existing game world, and was given no official placement. Thunder Rift designers later stated that they imagined placing the Rift either in northern Karameikos<sup id="cite_ref-67" class="reference"><a href="#cite_note-67"><span class="cite-bracket">[</span>67<span class="cite-bracket">]</span></a></sup><sup class="noprint Inline-Template" style="white-space:nowrap;">[<i><a href="/wiki/Wikipedia:UGC" class="mw-redirect" title="Wikipedia:UGC"><span title="The material near this tag may rely on a user-generated source. (September 2022)">user-generated source</span></a></i>]</sup> or on one of the other two continents of Mystara.<sup id="cite_ref-68" class="reference"><a href="#cite_note-68"><span class="cite-bracket">[</span>68<span class="cite-bracket">]</span></a></sup> Yet the module <i>Escape from Thunder Rift</i> referred to Mystara as one of "other worlds" (p.2) reachable via a "dimensional pool" (whose function is that it "can be used to travel from one dimension to another"; p.31) which implies that Thunder Rift is a different world and dimension from Mystara.<sup id="cite_ref-69" class="reference"><a href="#cite_note-69"><span class="cite-bracket">[</span>69<span class="cite-bracket">]</span></a></sup> In any case, as a product line, Thunder Rift was associated with Mystara, and this module transitioned players from the boxed set to the full <i>Rules Cyclopedia</i> and its expansive Mystara setting. </p> <div class="mw-heading mw-heading2"><h2 id="Nentir_Vale"><i>Nentir Vale</i></h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Dungeons_%26_Dragons_campaign_settings&action=edit&section=34" title="Edit section: Nentir Vale"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p><i>Nentir Vale</i> is the sample community provided as a default setting in the 4th edition <i><a href="/wiki/Dungeon_Master%27s_Guide" title="Dungeon Master's Guide">Dungeon Master's Guide</a></i>. Most sourcebooks refer to the <a href="/wiki/Plane_(Dungeons_%26_Dragons)#The_World_Axis_cosmology" title="Plane (Dungeons & Dragons)">cosmology</a> this community exists in as simply "the D&D world" though this appears to be an informal term. The overall setting is one in which great empires of various races, including <a href="/wiki/Tieflings" class="mw-redirect" title="Tieflings">tieflings</a> and dragonborn, have long ago or recently fallen. </p><p>Towns and other civilization centers are described as "points of light" in an otherwise dark age, with the DM encouraged by the guidebook to leave the rest of the world largely unplanned, vague and unpredictable. The deities presented in the 4th edition <i>Dungeon Master's Guide</i> are a combination of <i><a href="/wiki/Greyhawk" title="Greyhawk">Greyhawk</a></i>, <i><a href="/wiki/Forgotten_Realms" title="Forgotten Realms">Forgotten Realms</a></i> and newly created gods. Portions of two continents, Nerath and Selduria, were mapped in 2011.<sup id="cite_ref-70" class="reference"><a href="#cite_note-70"><span class="cite-bracket">[</span>70<span class="cite-bracket">]</span></a></sup> </p> <div class="mw-heading mw-heading2"><h2 id="Pelinore"><i>Pelinore</i></h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Dungeons_%26_Dragons_campaign_settings&action=edit&section=35" title="Edit section: Pelinore"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p><i>Pelinore</i> is a lesser-known <i>D&D</i> campaign setting that was developed by <a href="/wiki/TSR,_Inc." title="TSR, Inc.">TSR</a>'s <a href="/wiki/UK" class="mw-redirect" title="UK">UK</a> offices in its <i><a href="/wiki/Imagine_(AD%26D_magazine)" class="mw-redirect" title="Imagine (AD&D magazine)">Imagine</a></i> magazine. </p><p><i>Pelinore</i> articles primarily focused on a major urban center, the City League, and the surrounding county. Articles in <i>Imagine</i> detailed small locations within the City League that could also be used in any setting, as they were almost generic in execution. </p><p><i>Imagine</i> presented a portion of this campaign world with each new issue from issue #16, up until its cancellation at issue #30. After the cancellation of <i>Imagine</i>, the former assistant editor, <a href="/wiki/Paul_Cockburn" title="Paul Cockburn">Paul Cockburn</a>, created <i>Game Master Publications</i>. This series of unofficial <i>D&D</i> modules was set in Pelinore with newly drawn maps and some renamed locations (e.g., the "County of Cerwyn" became "Caerns"). Some modules described places beyond the boundaries of the established setting. From issue GM4 onwards <i>Game Master Publications</i> returned to the use of the original names and even reprinted the official maps from <i>Imagine</i>. <i>Game Master Publications</i> was cancelled at issue GM5 in 1987. </p> <div class="mw-heading mw-heading2"><h2 id="Planescape"><i>Planescape</i></h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Dungeons_%26_Dragons_campaign_settings&action=edit&section=36" title="Edit section: Planescape"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1236090951"><div role="note" class="hatnote navigation-not-searchable">Main article: <a href="/wiki/Planescape" title="Planescape">Planescape</a></div> <p>A setting that crosses the numerous "<a href="/wiki/Plane_(Dungeons_%26_Dragons)" title="Plane (Dungeons & Dragons)">planes of existence</a>", as originally developed in the <i><a href="/wiki/Manual_of_the_Planes" title="Manual of the Planes">Manual of the Planes</a></i>. The setting crossed <a href="/wiki/Victorian_era" title="Victorian era">Victorian era</a> trappings with a pseudo-<a href="/wiki/Steampunk" title="Steampunk">steampunk</a> design and attitude. <i>Planescape</i> won acclaim on its unique visual aspects, products of artist <a href="/wiki/Tony_DiTerlizzi" title="Tony DiTerlizzi">Tony DiTerlizzi</a>. The city of <a href="/wiki/Sigil_(Dungeons_%26_Dragons)" title="Sigil (Dungeons & Dragons)">Sigil</a> has appeared in the 3rd edition in the <i><a href="/wiki/Planar_Handbook" title="Planar Handbook">Planar Handbook</a></i> and the <i><a href="/wiki/Epic_Level_Handbook" title="Epic Level Handbook">Epic Level Handbook</a></i>, in the 4th edition in <i><a href="/wiki/Dungeon_Master%27s_Guide_2" title="Dungeon Master's Guide 2">Dungeon Master's Guide 2</a></i>, and in the 5th edition <i><a href="/wiki/Dungeon_Master%27s_Guide" title="Dungeon Master's Guide">Dungeon Master's Guide</a></i>. </p> <div class="mw-heading mw-heading2"><h2 id="Radiant_Citadel"><i>Radiant Citadel</i></h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Dungeons_%26_Dragons_campaign_settings&action=edit&section=37" title="Edit section: Radiant Citadel"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1236090951"><div role="note" class="hatnote navigation-not-searchable">Main article: <a href="/wiki/Journeys_through_the_Radiant_Citadel" title="Journeys through the Radiant Citadel">Journeys through the Radiant Citadel</a></div> <p>The Radiant Citadel is a city located in the Ethereal Plane founded by refugees from 27 separate worlds and still connected to 15 of those worlds as a hub. Introduced in <i><a href="/wiki/Journeys_through_the_Radiant_Citadel" title="Journeys through the Radiant Citadel">Journeys through the Radiant Citadel</a></i>, it is intended as a fantasy "<a href="/wiki/Melting_pot" title="Melting pot">melting pot</a>" city, and the short adventures in the book each take place in a different one of the connected worlds. </p> <div class="mw-heading mw-heading2"><h2 id="Ravenloft"><i>Ravenloft</i></h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Dungeons_%26_Dragons_campaign_settings&action=edit&section=38" title="Edit section: Ravenloft"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <div class="mw-heading mw-heading3"><h3 id="Main">Main</h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Dungeons_%26_Dragons_campaign_settings&action=edit&section=39" title="Edit section: Main"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1236090951"><div role="note" class="hatnote navigation-not-searchable">Main article: <a href="/wiki/Ravenloft" title="Ravenloft">Ravenloft</a></div> <p>A <a href="/wiki/Gothic_Horror" class="mw-redirect" title="Gothic Horror">gothic horror</a> setting originally created by <a href="/wiki/Tracy_Hickman" title="Tracy Hickman">Tracy</a> and <a href="/wiki/Laura_Hickman" title="Laura Hickman">Laura Hickman</a> for their own game system, "the duo eventually caught the attention of <i>D&D'</i>s original publishers. They were hired to adapt it into the First Edition of <i>Advanced Dungeons & Dragons</i> and it was released as <i><a href="/wiki/Ravenloft_(module)" title="Ravenloft (module)">Module I6: Ravenloft</a></i>"<sup id="cite_ref-:02_71-0" class="reference"><a href="#cite_note-:02-71"><span class="cite-bracket">[</span>71<span class="cite-bracket">]</span></a></sup> in 1983 by TSR.<sup id="cite_ref-Dragon_250_120_72-0" class="reference"><a href="#cite_note-Dragon_250_120-72"><span class="cite-bracket">[</span>72<span class="cite-bracket">]</span></a></sup> It was expanded into an entire series of adventure modules and then further expanded into a campaign setting for the <i>AD&D</i> 2nd edition beginning in 1990 with the <i><a href="/wiki/Ravenloft:_Realm_of_Terror" title="Ravenloft: Realm of Terror">Realm of Terror</a></i> boxed set.<sup id="cite_ref-HW_73-0" class="reference"><a href="#cite_note-HW-73"><span class="cite-bracket">[</span>73<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-history_74-0" class="reference"><a href="#cite_note-history-74"><span class="cite-bracket">[</span>74<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-75" class="reference"><a href="#cite_note-75"><span class="cite-bracket">[</span>75<span class="cite-bracket">]</span></a></sup> TSR also published a series of novels set in Ravenloft.<sup id="cite_ref-contemp_76-0" class="reference"><a href="#cite_note-contemp-76"><span class="cite-bracket">[</span>76<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-77" class="reference"><a href="#cite_note-77"><span class="cite-bracket">[</span>77<span class="cite-bracket">]</span></a></sup> </p><p>In 2001, shortly after the release of <i>D&D</i> 3rd edition, Wizards of the Coast licensed <i>Ravenloft</i> to <a href="/wiki/White_Wolf_Publishing" title="White Wolf Publishing">White Wolf Publishing</a> which published Ravenloft materials through its <a href="/wiki/Sword_%26_Sorcery_Studios" class="mw-redirect" title="Sword & Sorcery Studios">Sword & Sorcery Studios</a> imprint,<sup id="cite_ref-78" class="reference"><a href="#cite_note-78"><span class="cite-bracket">[</span>78<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-:5_79-0" class="reference"><a href="#cite_note-:5-79"><span class="cite-bracket">[</span>79<span class="cite-bracket">]</span></a></sup> but rights returned to Wizards of the Coast in early 2006.<sup id="cite_ref-:5_79-1" class="reference"><a href="#cite_note-:5-79"><span class="cite-bracket">[</span>79<span class="cite-bracket">]</span></a></sup> In October 2006, Wizards of the Coast released <i><a href="/wiki/Expedition_to_Castle_Ravenloft" title="Expedition to Castle Ravenloft">Expedition to Castle Ravenloft</a></i>, an expanded and updated version of the original module for <i>D&D</i> v3.5.<sup id="cite_ref-designers_80-0" class="reference"><a href="#cite_note-designers-80"><span class="cite-bracket">[</span>80<span class="cite-bracket">]</span></a></sup><sup class="reference nowrap"><span title="Page / location: 294">: 294 </span></sup> In August 2010, Wizards of the Coast released the <i><a href="/wiki/Castle_Ravenloft_Board_Game" class="mw-redirect" title="Castle Ravenloft Board Game">Castle Ravenloft Board Game</a></i>.<sup id="cite_ref-:4_81-0" class="reference"><a href="#cite_note-:4-81"><span class="cite-bracket">[</span>81<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-82" class="reference"><a href="#cite_note-82"><span class="cite-bracket">[</span>82<span class="cite-bracket">]</span></a></sup> </p><p>The setting was revisited in 2016 with the release of the 5th edition adventure module <i><a href="/wiki/Curse_of_Strahd" title="Curse of Strahd">Curse of Strahd</a></i>, with the setting's original creators, Tracy & Laura Hickman, returning as writers.<sup id="cite_ref-83" class="reference"><a href="#cite_note-83"><span class="cite-bracket">[</span>83<span class="cite-bracket">]</span></a></sup> <i><a href="/wiki/Van_Richten%27s_Guide_to_Ravenloft" title="Van Richten's Guide to Ravenloft">Van Richten's Guide To Ravenloft</a></i>, a 5th edition <i>Ravenloft</i> campaign sourcebook, was released in 2021.<sup id="cite_ref-:6_84-0" class="reference"><a href="#cite_note-:6-84"><span class="cite-bracket">[</span>84<span class="cite-bracket">]</span></a></sup> Christian Hoffer, for <i>ComicBook.com</i>, highlighted that this sourcebook revises many of the setting's <a href="/wiki/Ravenloft_domains" class="mw-redirect" title="Ravenloft domains">Domains of Dread</a>. He wrote that "the revised domains are usually a better utilization of the ironic intent that flavors the immortal prisons of Ravenloft. The domains also now include a variety of different horror genres rather than a fixation on gothic horror. Finally, much of the misogynistic, colonialist, or racist elements have been purged out of this new iteration of Ravenloft".<sup id="cite_ref-:52_85-0" class="reference"><a href="#cite_note-:52-85"><span class="cite-bracket">[</span>85<span class="cite-bracket">]</span></a></sup> </p> <div class="mw-heading mw-heading3"><h3 id="Masque_of_the_Red_Death"><i>Masque of the Red Death</i></h3><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Dungeons_%26_Dragons_campaign_settings&action=edit&section=40" title="Edit section: Masque of the Red Death"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1236090951"><div role="note" class="hatnote navigation-not-searchable">Main article: <a href="/wiki/Masque_of_the_Red_Death_(Ravenloft)" class="mw-redirect" title="Masque of the Red Death (Ravenloft)">Masque of the Red Death (Ravenloft)</a></div> <p>A spin-off of <i>Ravenloft</i> set in a <a href="/wiki/Gaslamp_fantasy" class="mw-redirect" title="Gaslamp fantasy">gaslamp fantasy</a> rendition of 1890s Earth. </p> <div class="mw-heading mw-heading2"><h2 id="Rokugan"><i>Rokugan</i></h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Dungeons_%26_Dragons_campaign_settings&action=edit&section=41" title="Edit section: Rokugan"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1236090951"><div role="note" class="hatnote navigation-not-searchable">Main article: <a href="/wiki/Rokugan" class="mw-redirect" title="Rokugan">Rokugan</a></div> <p>When Wizards of the Coast published the latest edition of <i><a href="/wiki/Oriental_Adventures" title="Oriental Adventures">Oriental Adventures</a></i>, it included <a href="/wiki/Rokugan" class="mw-redirect" title="Rokugan">Rokugan</a> as the official "sample setting". Rokugan is best known for being the setting of the <i><a href="/wiki/Legend_of_the_Five_Rings" title="Legend of the Five Rings">Legend of the Five Rings</a></i> (L5R) themed games: the <a href="/wiki/Legend_of_the_Five_Rings_(collectible_card_game)" title="Legend of the Five Rings (collectible card game)"><i>Legend of the Five Rings</i> collectible card game</a> and the <i><a href="/wiki/Legend_of_the_Five_Rings_Roleplaying_Game" title="Legend of the Five Rings Roleplaying Game">Legend of the Five Rings Roleplaying Game</a></i>, which are all published by The <a href="/wiki/Alderac_Entertainment_Group" title="Alderac Entertainment Group">Alderac Entertainment Group</a> (AEG). However, shortly after the publication of <i>Oriental Adventures</i>, AEG obtained all the publishing rights to all L5R properties. For a brief time, AEG published supplements that featured both L5R and D20 based mechanics. Development of all D20 based Rokugan material has ceased, as <i>Oriental Adventures</i> is now out of print, and AEG has decided to focus solely on L5R based supplements for the next edition of The L5R Roleplaying Game, and this campaign setting is no longer officially supported as a <i>D&D</i> setting. <i>Legend of the Five Rings 4th Edition</i> (not related to <i>D&D 4th Edition</i>) was released in 2010. </p> <div class="mw-heading mw-heading2"><h2 id="Spelljammer"><i>Spelljammer</i></h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Dungeons_%26_Dragons_campaign_settings&action=edit&section=42" title="Edit section: Spelljammer"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1236090951"><div role="note" class="hatnote navigation-not-searchable">Main article: <a href="/wiki/Spelljammer" title="Spelljammer">Spelljammer</a></div> <p>A setting based in "wildspace", a <a href="/wiki/Fantasy" title="Fantasy">fantastical</a> version of <a href="/wiki/Outer_space" title="Outer space">outer space</a> based on classical notions of the universe in which magic-imbued ships interact with each other and locations in space, including campaign setting planets such as <i><a href="/wiki/Forgotten_Realms" title="Forgotten Realms">Forgotten Realms</a></i> or <i><a href="/wiki/Dragonlance" title="Dragonlance">Dragonlance</a></i>, allowing for inter-campaign interaction. Throughout 3rd and 4th edition this campaign setting was not officially supported as a standalone campaign setting, but elements from the setting (such as spelljammer ships) were included in supplement materials. <i><a href="/wiki/Spelljammer:_Adventures_in_Space" title="Spelljammer: Adventures in Space">Spelljammer: Adventures in Space</a></i> was released in 2022 as a sourcebook for 5th edition. </p> <div class="mw-heading mw-heading2"><h2 id="Warcraft"><i>Warcraft</i></h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Dungeons_%26_Dragons_campaign_settings&action=edit&section=43" title="Edit section: Warcraft"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>The <i>Warcraft</i> campaign setting, based on the computer gaming franchise <i><a href="/wiki/Warcraft" title="Warcraft">Warcraft</a></i>, was published by <a href="/wiki/White_Wolf_Publishing" title="White Wolf Publishing">White Wolf Publishing</a> via its <a href="/wiki/Sword_%26_Sorcery_Studios" class="mw-redirect" title="Sword & Sorcery Studios">Sword & Sorcery Studios</a> imprint for the 3rd edition of <i>D&D</i>. Under a license with Wizards of the Coast, the campaign setting was recognized as an official campaign setting, indicated by the inclusion of the official <i>D&D</i> 3rd edition logo on the cover of the initial setting book ("Warcraft The Roleplaying Game"). This product was supported by five other books, before the setting was updated as "World of Warcraft The Role Playing Game", a self-contained game. The game is no longer published. </p> <div class="mw-heading mw-heading2"><h2 id="References">References</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Dungeons_%26_Dragons_campaign_settings&action=edit&section=44" title="Edit section: References"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <style data-mw-deduplicate="TemplateStyles:r1239543626">.mw-parser-output .reflist{margin-bottom:0.5em;list-style-type:decimal}@media screen{.mw-parser-output .reflist{font-size:90%}}.mw-parser-output .reflist .references{font-size:100%;margin-bottom:0;list-style-type:inherit}.mw-parser-output .reflist-columns-2{column-width:30em}.mw-parser-output .reflist-columns-3{column-width:25em}.mw-parser-output .reflist-columns{margin-top:0.3em}.mw-parser-output .reflist-columns ol{margin-top:0}.mw-parser-output .reflist-columns li{page-break-inside:avoid;break-inside:avoid-column}.mw-parser-output .reflist-upper-alpha{list-style-type:upper-alpha}.mw-parser-output .reflist-upper-roman{list-style-type:upper-roman}.mw-parser-output .reflist-lower-alpha{list-style-type:lower-alpha}.mw-parser-output .reflist-lower-greek{list-style-type:lower-greek}.mw-parser-output .reflist-lower-roman{list-style-type:lower-roman}</style><div class="reflist"> <div class="mw-references-wrap mw-references-columns"><ol class="references"> <li id="cite_note-blackmoor-1"><span class="mw-cite-backlink"><b><a href="#cite_ref-blackmoor_1-0">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFPeterson2012" class="citation book cs1">Peterson, Jon (2012). <i>Playing at the World</i>. San Diego CA: Unreason Press. p. 65. <a href="/wiki/ISBN_(identifier)" class="mw-redirect" title="ISBN (identifier)">ISBN</a> <a href="/wiki/Special:BookSources/978-0615642048" title="Special:BookSources/978-0615642048"><bdi>978-0615642048</bdi></a>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&rft.genre=book&rft.btitle=Playing+at+the+World&rft.place=San+Diego+CA&rft.pages=65&rft.pub=Unreason+Press&rft.date=2012&rft.isbn=978-0615642048&rft.aulast=Peterson&rft.aufirst=Jon&rfr_id=info%3Asid%2Fen.wikipedia.org%3ADungeons+%26+Dragons+campaign+settings" class="Z3988"></span></span> </li> <li id="cite_note-CoW-2"><span class="mw-cite-backlink"><b><a href="#cite_ref-CoW_2-0">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFSlavicsek,_Bill1994" class="citation book cs1">Slavicsek, Bill (1994). <i><span></span></i>Council of Wyrms<i><span></span></i>. TSR. <a href="/wiki/ISBN_(identifier)" class="mw-redirect" title="ISBN (identifier)">ISBN</a> <a href="/wiki/Special:BookSources/1-56076-857-6" title="Special:BookSources/1-56076-857-6"><bdi>1-56076-857-6</bdi></a>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&rft.genre=book&rft.btitle=Council+of+Wyrms&rft.pub=TSR&rft.date=1994&rft.isbn=1-56076-857-6&rft.au=Slavicsek%2C+Bill&rfr_id=info%3Asid%2Fen.wikipedia.org%3ADungeons+%26+Dragons+campaign+settings" class="Z3988"></span></span> </li> <li id="cite_note-COCoW-3"><span class="mw-cite-backlink"><b><a href="#cite_ref-COCoW_3-0">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFSlavicsek,_Bill1999" class="citation book cs1">Slavicsek, Bill (1999). <i><span></span></i>Campaign Option: Council of Wyrms Setting<i><span></span></i>. Wizards of the Coast. <a href="/wiki/ISBN_(identifier)" class="mw-redirect" title="ISBN (identifier)">ISBN</a> <a href="/wiki/Special:BookSources/0-7869-1383-5" title="Special:BookSources/0-7869-1383-5"><bdi>0-7869-1383-5</bdi></a>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&rft.genre=book&rft.btitle=Campaign+Option%3A+Council+of+Wyrms+Setting&rft.pub=Wizards+of+the+Coast&rft.date=1999&rft.isbn=0-7869-1383-5&rft.au=Slavicsek%2C+Bill&rfr_id=info%3Asid%2Fen.wikipedia.org%3ADungeons+%26+Dragons+campaign+settings" class="Z3988"></span></span> </li> <li id="cite_note-4"><span class="mw-cite-backlink"><b><a href="#cite_ref-4">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://web.archive.org/web/20010405164122/http://www.wizards.com/dnd/main.asp?x=d2/diabloii,3">"Dungeons & Dragons – Diablo II"</a>. 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Retrieved <span class="nowrap">December 29,</span> 2020</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=unknown&rft.jtitle=Dungeon+Masters+Guild&rft.atitle=RM4+House+of+Strahd+%282e%29+%E2%80%93+Wizards+of+the+Coast+%7C+Product+History&rft.aulast=Appelcline&rft.aufirst=Shannon&rft_id=https%3A%2F%2Fwww.dmsguild.com%2Fproduct%2F17503%2FRM4-House-of-Strahd-2e&rfr_id=info%3Asid%2Fen.wikipedia.org%3ADungeons+%26+Dragons+campaign+settings" class="Z3988"></span></span> </li> <li id="cite_note-82"><span class="mw-cite-backlink"><b><a href="#cite_ref-82">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFEwalt2011" class="citation web cs1">Ewalt, David M. (May 23, 2011). <a rel="nofollow" class="external text" href="https://www.forbes.com/sites/davidewalt/2011/05/23/take-a-dungeon-crawl-with-the-castle-ravenloft-board-game/">"Take A Dungeon Crawl With The Castle Ravenloft Board Game"</a>. <i>Forbes</i><span class="reference-accessdate">. Retrieved <span class="nowrap">December 29,</span> 2020</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=unknown&rft.jtitle=Forbes&rft.atitle=Take+A+Dungeon+Crawl+With+The+Castle+Ravenloft+Board+Game&rft.date=2011-05-23&rft.aulast=Ewalt&rft.aufirst=David+M.&rft_id=https%3A%2F%2Fwww.forbes.com%2Fsites%2Fdavidewalt%2F2011%2F05%2F23%2Ftake-a-dungeon-crawl-with-the-castle-ravenloft-board-game%2F&rfr_id=info%3Asid%2Fen.wikipedia.org%3ADungeons+%26+Dragons+campaign+settings" class="Z3988"></span></span> </li> <li id="cite_note-83"><span class="mw-cite-backlink"><b><a href="#cite_ref-83">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFHall2016" class="citation web cs1">Hall, Charlie (January 18, 2016). <a rel="nofollow" class="external text" href="https://www.polygon.com/2016/1/18/10777502/d-ds-ravenloft-returns-with-the-help-of-its-original-creators">"D&D's Ravenloft returns with the help of its original creators"</a>. <i>Polygon</i><span class="reference-accessdate">. Retrieved <span class="nowrap">August 21,</span> 2020</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=unknown&rft.jtitle=Polygon&rft.atitle=D%26D%27s+Ravenloft+returns+with+the+help+of+its+original+creators&rft.date=2016-01-18&rft.aulast=Hall&rft.aufirst=Charlie&rft_id=https%3A%2F%2Fwww.polygon.com%2F2016%2F1%2F18%2F10777502%2Fd-ds-ravenloft-returns-with-the-help-of-its-original-creators&rfr_id=info%3Asid%2Fen.wikipedia.org%3ADungeons+%26+Dragons+campaign+settings" class="Z3988"></span></span> </li> <li id="cite_note-:6-84"><span class="mw-cite-backlink"><b><a href="#cite_ref-:6_84-0">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFHall2021" class="citation web cs1">Hall, Charlie (May 12, 2021). <a rel="nofollow" class="external text" href="https://www.polygon.com/22430494/dungeons-dragons-van-richtens-guide-to-ravenloft-review">"Van Richten's Guide to Ravenloft is the biggest, best D&D book of this generation"</a>. <i>Polygon</i><span class="reference-accessdate">. Retrieved <span class="nowrap">May 12,</span> 2021</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=unknown&rft.jtitle=Polygon&rft.atitle=Van+Richten%27s+Guide+to+Ravenloft+is+the+biggest%2C+best+D%26D+book+of+this+generation&rft.date=2021-05-12&rft.aulast=Hall&rft.aufirst=Charlie&rft_id=https%3A%2F%2Fwww.polygon.com%2F22430494%2Fdungeons-dragons-van-richtens-guide-to-ravenloft-review&rfr_id=info%3Asid%2Fen.wikipedia.org%3ADungeons+%26+Dragons+campaign+settings" class="Z3988"></span></span> </li> <li id="cite_note-:52-85"><span class="mw-cite-backlink"><b><a href="#cite_ref-:52_85-0">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFHoffer2021" class="citation web cs1">Hoffer, Christian (May 11, 2021). <a rel="nofollow" class="external text" href="https://comicbook.com/gaming/news/dungeons-dragons-van-richtens-guide-to-ravenloft-review/">"Dungeons & Dragons: Van Richten's Guide to Ravenloft Provides a New Take on a Beloved Campaign Setting"</a>. <i>ComicBook.com</i><span class="reference-accessdate">. Retrieved <span class="nowrap">May 12,</span> 2021</span>.</cite><span title="ctx_ver=Z39.88-2004&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=unknown&rft.jtitle=ComicBook.com&rft.atitle=Dungeons+%26+Dragons%3A+Van+Richten%27s+Guide+to+Ravenloft+Provides+a+New+Take+on+a+Beloved+Campaign+Setting&rft.date=2021-05-11&rft.aulast=Hoffer&rft.aufirst=Christian&rft_id=https%3A%2F%2Fcomicbook.com%2Fgaming%2Fnews%2Fdungeons-dragons-van-richtens-guide-to-ravenloft-review%2F&rfr_id=info%3Asid%2Fen.wikipedia.org%3ADungeons+%26+Dragons+campaign+settings" class="Z3988"></span></span> </li> </ol></div></div> <div class="mw-heading mw-heading2"><h2 id="External_links">External links</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=Dungeons_%26_Dragons_campaign_settings&action=edit&section=45" title="Edit section: External links"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <ul><li><a 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href="/wiki/Dungeons_%26_Dragons_controversies" title="Dungeons & Dragons controversies">Controversies</a></li> <li><a href="/wiki/Editions_of_Dungeons_%26_Dragons" title="Editions of Dungeons & Dragons">Editions</a></li> <li><a href="/wiki/Gen_Con" title="Gen Con">Gen Con</a></li> <li><a href="/wiki/Dungeons_%26_Dragons_in_popular_culture" title="Dungeons & Dragons in popular culture">Popular culture</a></li> <li><a href="/wiki/Dungeons_%26_Dragons_(film_series)" title="Dungeons & Dragons (film series)">Film series</a></li> <li><a href="/wiki/Dungeons_%26_Dragons-related_products" class="mw-redirect" title="Dungeons & Dragons-related products">Related products</a></li> <li><a href="/wiki/Dungeons_%26_Dragons_retro-clones" title="Dungeons & Dragons retro-clones">Retro-clones</a></li> <li><a href="/wiki/Sources_and_influences_on_the_development_of_Dungeons_%26_Dragons" class="mw-redirect" title="Sources and influences on the development of Dungeons & Dragons">Sources and influences</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Gameplay</th><td class="navbox-list-with-group navbox-list navbox-even" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Adventure_(Dungeons_%26_Dragons)" title="Adventure (Dungeons & Dragons)">Adventures</a></li> <li><a href="/wiki/Alignment_(Dungeons_%26_Dragons)" title="Alignment (Dungeons & Dragons)">Alignment</a></li> <li><a href="/wiki/Attribute_(role-playing_games)" title="Attribute (role-playing games)">Attribute</a></li> <li><a href="/wiki/Dungeon_Master" title="Dungeon Master">Dungeon Master</a></li> <li><a href="/wiki/Dungeons_%26_Dragons_gameplay" title="Dungeons & Dragons gameplay">Game mechanics</a></li> <li><a href="/wiki/Magic_of_Dungeons_%26_Dragons" class="mw-redirect" title="Magic of Dungeons & Dragons">Magic</a></li> <li><a href="/wiki/Magic_item_(Dungeons_%26_Dragons)" title="Magic item (Dungeons & Dragons)">Magic item</a></li> <li><a href="/wiki/Miniature_model_(gaming)" title="Miniature model (gaming)">Miniatures</a></li> <li><a href="/wiki/Psionics_(Dungeons_%26_Dragons)" title="Psionics (Dungeons & Dragons)">Psionics</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Creators</th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Gary_Gygax" title="Gary Gygax">Gary Gygax</a></li> <li><a href="/wiki/Dave_Arneson" title="Dave Arneson">Dave Arneson</a></li> <li><a href="/wiki/Keith_Baker_(game_designer)" title="Keith Baker (game designer)">Keith Baker</a></li> <li><a href="/wiki/Richard_Baker_(game_designer)" title="Richard Baker (game designer)">Richard Baker</a></li> <li><a href="/wiki/David_Cook_(game_designer)" title="David Cook (game designer)">David Cook</a></li> <li><a href="/wiki/Monte_Cook" title="Monte Cook">Monte Cook</a></li> <li><a href="/wiki/Ed_Greenwood" title="Ed Greenwood">Ed Greenwood</a></li> <li><a href="/wiki/Jeff_Grubb" title="Jeff Grubb">Jeff Grubb</a></li> <li><a href="/wiki/Rob_Heinsoo" title="Rob Heinsoo">Rob Heinsoo</a></li> <li><a href="/wiki/Tracy_Hickman" title="Tracy Hickman">Tracy Hickman</a></li> <li><a href="/wiki/Harold_Johnson_(game_designer)" title="Harold Johnson (game designer)">Harold Johnson</a></li> <li><a href="/wiki/Robert_J._Kuntz" title="Robert J. Kuntz">Robert J. Kuntz</a></li> <li><a href="/wiki/Mike_Mearls" title="Mike Mearls">Mike Mearls</a></li> <li><a href="/wiki/Frank_Mentzer" title="Frank Mentzer">Frank Mentzer</a></li> <li><a href="/wiki/Tom_Moldvay" title="Tom Moldvay">Tom Moldvay</a></li> <li><a href="/wiki/Chris_Perkins_(game_designer)" title="Chris Perkins (game designer)">Chris Perkins</a></li> <li><a href="/wiki/Jon_Pickens" title="Jon Pickens">Jon Pickens</a></li> <li><a href="/wiki/Jonathan_Tweet" title="Jonathan Tweet">Jonathan Tweet</a></li> <li><a href="/wiki/James_M._Ward" title="James M. Ward">Jim Ward</a></li> <li><a href="/wiki/Margaret_Weis" title="Margaret Weis">Margaret Weis</a></li> <li><a href="/wiki/Skip_Williams" title="Skip Williams">Skip Williams</a></li> <li><a href="/wiki/Steve_Winter" title="Steve Winter">Steve Winter</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Companies</th><td class="navbox-list-with-group navbox-list navbox-even" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/TSR_(company)" class="mw-redirect" title="TSR (company)">TSR</a></li> <li><a href="/wiki/Wizards_of_the_Coast" title="Wizards of the Coast">Wizards of the Coast</a></li> <li><a href="/wiki/Grenadier_Models_Inc." title="Grenadier Models Inc.">Grenadier Models</a></li> <li><a href="/wiki/Judges_Guild" title="Judges Guild">Judges Guild</a></li> <li><a href="/wiki/Paizo" title="Paizo">Paizo</a></li> <li><a href="/wiki/Ral_Partha_Enterprises" title="Ral Partha Enterprises">Ral Partha</a></li> <li><a href="/wiki/Strategic_Simulations" title="Strategic Simulations">Strategic Simulations</a></li> <li><a href="/wiki/WizKids" title="WizKids">WizKids</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Licenses</th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Open_Game_License" title="Open Game License">Open Game License</a></li> <li><a href="/wiki/Game_System_License" title="Game System License">Game System License</a></li> <li><a href="/wiki/System_Reference_Document" title="System Reference Document">System Reference Document</a></li></ul> </div></td></tr></tbody></table><div></div></td></tr></tbody></table><div></div></td></tr><tr><td colspan="2" class="navbox-list navbox-odd hlist" style="width:100%;padding:0"><div style="padding:0 0.25em"></div><table class="nowraplinks mw-collapsible mw-collapsed navbox-subgroup" style="border-spacing:0"><tbody><tr><th scope="col" class="navbox-title" colspan="2"><div id="Geography_and_cosmology" style="font-size:114%;margin:0 4em">Geography and cosmology</div></th></tr><tr><td colspan="2" class="navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"></div><table class="nowraplinks navbox-subgroup" style="border-spacing:0"><tbody><tr><th scope="row" class="navbox-group" style="width:1%"><a class="mw-selflink selflink">Campaign settings</a></th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><i><a href="/wiki/Birthright_(campaign_setting)" title="Birthright (campaign setting)">Birthright</a></i></li> <li><i><a href="/wiki/Council_of_Wyrms" title="Council of Wyrms">Council of Wyrms</a></i></li> <li><i><a href="/wiki/Dark_Sun" title="Dark Sun">Dark Sun</a></i></li> <li><i><a href="/wiki/Dragonlance" title="Dragonlance">Dragonlance</a></i></li> <li><i><a class="mw-selflink-fragment" href="#Dragon_Fist">Dragon Fist</a></i></li> <li><i><a href="/wiki/Eberron" title="Eberron">Eberron</a></i></li> <li><i><a href="/wiki/Critical_Role" title="Critical Role">Exandria</a></i></li> <li><i><a href="/wiki/Forgotten_Realms" title="Forgotten Realms">Forgotten Realms</a></i> <ul><li><i><a href="/wiki/Faer%C3%BBn" title="Faerûn">Faerûn</a></i></li> <li><i><a href="/wiki/Al-Qadim" title="Al-Qadim">Al-Qadim</a></i></li> <li><i><a href="/wiki/Kara-Tur" class="mw-redirect" title="Kara-Tur">Kara-Tur</a></i></li></ul></li> <li><i><a href="/wiki/Ghostwalk" title="Ghostwalk">Ghostwalk</a></i></li> <li><i><a href="/wiki/Greyhawk" title="Greyhawk">Greyhawk</a></i></li> <li><i><a href="/wiki/Jakandor" class="mw-redirect" title="Jakandor">Jakandor</a></i></li> <li><i><a href="/wiki/Kingdoms_of_Kalamar" class="mw-redirect" title="Kingdoms of Kalamar">Kingdoms of Kalamar</a></i></li> <li><i><a href="/wiki/Magic:_The_Gathering" title="Magic: The Gathering">Magic: The Gathering</a></i> <a href="/wiki/Multiverse_(Magic:_The_Gathering)" title="Multiverse (Magic: The Gathering)">planes</a> <ul><li><i><a href="/wiki/Guildmasters%27_Guide_to_Ravnica" title="Guildmasters' Guide to Ravnica">Ravnica</a></i></li> <li><i><a href="/wiki/Strixhaven:_A_Curriculum_of_Chaos" title="Strixhaven: A Curriculum of Chaos">Strixhaven</a></i></li> <li><i><a href="/wiki/Theros" class="mw-redirect" title="Theros">Theros</a></i></li></ul></li> <li><i><a href="/wiki/Mahasarpa" class="mw-redirect" title="Mahasarpa">Mahasarpa</a></i></li> <li><i><a href="/wiki/Mystara" title="Mystara">Mystara</a></i> <ul><li><i><a href="/wiki/Blackmoor_(campaign_setting)" title="Blackmoor (campaign setting)">Blackmoor</a></i></li> <li><i><a href="/wiki/Savage_Coast" class="mw-redirect" title="Savage Coast">Savage Coast</a></i></li> <li><i><a href="/wiki/Hollow_World" class="mw-redirect" title="Hollow World">Hollow World</a></i></li></ul></li> <li><i><a class="mw-selflink-fragment" href="#Nentir_Vale">Nentir Vale</a></i></li> <li><i><a href="/wiki/Pelinore" class="mw-redirect" title="Pelinore">Pelinore</a></i></li> <li><i><a href="/wiki/Planescape" title="Planescape">Planescape</a></i></li> <li><i><a href="/wiki/Ravenloft" title="Ravenloft">Ravenloft</a></i> <ul><li><i><a href="/wiki/Masque_of_the_Red_Death_(Ravenloft)" class="mw-redirect" title="Masque of the Red Death (Ravenloft)">Masque of the Red Death</a></i></li></ul></li> <li><i><a href="/wiki/Rokugan" class="mw-redirect" title="Rokugan">Rokugan</a></i></li> <li><i><a href="/wiki/Spelljammer" title="Spelljammer">Spelljammer</a></i></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%"><a href="/wiki/Plane_(Dungeons_%26_Dragons)" title="Plane (Dungeons & Dragons)">Planes of existence</a></th><td class="navbox-list-with-group navbox-list navbox-even" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li>Material Plane <ul><li><a href="/wiki/Birthright_(campaign_setting)" title="Birthright (campaign setting)">Aebrynis</a></li> <li><a href="/wiki/Abeir-Toril" title="Abeir-Toril">Abeir-Toril</a></li> <li><a href="/wiki/Athas" class="mw-redirect" title="Athas">Athas</a></li> <li><a href="/wiki/Krynn" class="mw-redirect" title="Krynn">Krynn</a></li> <li><a href="/wiki/Eberron" title="Eberron">Eberron</a></li> <li><a href="/wiki/Mystara" title="Mystara">Mystara</a></li> <li><a href="/wiki/Oerth" class="mw-redirect" title="Oerth">Oerth</a></li> <li><a href="/wiki/Underdark" title="Underdark">Underdark</a></li></ul></li> <li><a href="/wiki/Inner_Plane" class="mw-redirect" title="Inner Plane">Inner Planes</a></li> <li><a href="/wiki/Outer_Plane" title="Outer Plane">Outer Planes</a> <ul><li><a href="/wiki/Sigil_(Dungeons_%26_Dragons)" title="Sigil (Dungeons & Dragons)">Sigil</a></li></ul></li></ul> </div></td></tr></tbody></table><div></div></td></tr></tbody></table><div></div></td></tr><tr><td colspan="2" class="navbox-list navbox-odd hlist" style="width:100%;padding:0"><div style="padding:0 0.25em"></div><table class="nowraplinks mw-collapsible mw-collapsed navbox-subgroup" style="border-spacing:0"><tbody><tr><th scope="col" class="navbox-title" colspan="2"><div id="Characters_and_beings" style="font-size:114%;margin:0 4em">Characters and beings</div></th></tr><tr><td colspan="2" class="navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"></div><table class="nowraplinks navbox-subgroup" style="border-spacing:0"><tbody><tr><th scope="row" class="navbox-group" style="width:1%">Races and lineages</th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Reptilian_humanoid#Games" title="Reptilian humanoid">Dragonborn</a></li> <li><a href="/wiki/Dwarf_(Dungeons_%26_Dragons)" title="Dwarf (Dungeons & Dragons)">Dwarf</a></li> <li><a href="/wiki/Elf_(Dungeons_%26_Dragons)" title="Elf (Dungeons & Dragons)">Elf</a> <ul><li><a href="/wiki/Drow" title="Drow">Drow</a></li></ul></li> <li><a href="/wiki/Gnome_(Dungeons_%26_Dragons)" title="Gnome (Dungeons & Dragons)">Gnome</a></li> <li><a href="/wiki/Half-elf_(Dungeons_%26_Dragons)" title="Half-elf (Dungeons & Dragons)">Half-elf</a></li> <li><a href="/wiki/Orc" title="Orc">Half-orcs</a></li> <li><a href="/wiki/Halfling" title="Halfling">Halfling</a></li> <li><a href="/wiki/Human_(Dungeons_%26_Dragons)" class="mw-redirect" title="Human (Dungeons & Dragons)">Human</a></li> <li><a href="/wiki/Kender_(Dragonlance)" title="Kender (Dragonlance)">Kender</a></li> <li><a href="/wiki/Tiefling" title="Tiefling">Tiefling</a></li> <li><a href="/wiki/Triton_(Dungeons_%26_Dragons)" title="Triton (Dungeons & Dragons)">Triton</a></li> <li><a href="/wiki/Warforged" title="Warforged">Warforged</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%"><a href="/wiki/Character_class_(Dungeons_%26_Dragons)" title="Character class (Dungeons & Dragons)">Classes</a></th><td class="navbox-list-with-group navbox-list navbox-even" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Artificer_(Dungeons_%26_Dragons)" title="Artificer (Dungeons & Dragons)">Artificer</a></li> <li><a href="/wiki/Barbarian_(Dungeons_%26_Dragons)" title="Barbarian (Dungeons & Dragons)">Barbarian</a></li> <li><a href="/wiki/Bard_(Dungeons_%26_Dragons)" title="Bard (Dungeons & Dragons)">Bard</a></li> <li><a href="/wiki/Cleric_(Dungeons_%26_Dragons)" title="Cleric (Dungeons & Dragons)">Cleric</a></li> <li><a href="/wiki/Druid_(Dungeons_%26_Dragons)" title="Druid (Dungeons & Dragons)">Druid</a></li> <li><a href="/wiki/Fighter_(Dungeons_%26_Dragons)" title="Fighter (Dungeons & Dragons)">Fighter</a></li> <li><a href="/wiki/Monk_(Dungeons_%26_Dragons)" title="Monk (Dungeons & Dragons)">Monk</a></li> <li><a href="/wiki/Paladin_(Dungeons_%26_Dragons)" title="Paladin (Dungeons & Dragons)">Paladin</a></li> <li><a href="/wiki/Ranger_(Dungeons_%26_Dragons)" title="Ranger (Dungeons & Dragons)">Ranger</a></li> <li><a href="/wiki/Rogue_(Dungeons_%26_Dragons)" title="Rogue (Dungeons & Dragons)">Rogue</a></li> <li><a href="/wiki/Sorcerer_(Dungeons_%26_Dragons)" title="Sorcerer (Dungeons & Dragons)">Sorcerer</a></li> <li><a href="/wiki/Warlock_(Dungeons_%26_Dragons)" title="Warlock (Dungeons & Dragons)">Warlock</a></li> <li><a href="/wiki/Wizard_(Dungeons_%26_Dragons)" title="Wizard (Dungeons & Dragons)">Wizard</a></li> <li><a href="/wiki/List_of_alternative_Dungeons_%26_Dragons_classes" class="mw-redirect" title="List of alternative Dungeons & Dragons classes">List of alternative classes</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Character lists</th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/List_of_Dragonlance_characters" title="List of Dragonlance characters">Dragonlance</a></li> <li><a href="/wiki/List_of_Greyhawk_characters" title="List of Greyhawk characters">Greyhawk</a></li> <li><a href="/wiki/List_of_Ravenloft_characters" title="List of Ravenloft characters">Ravenloft</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Notable characters</th><td class="navbox-list-with-group navbox-list navbox-even" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Alias_(Forgotten_Realms)" title="Alias (Forgotten Realms)">Alias</a></li> <li><a href="/wiki/Catti-brie" title="Catti-brie">Catti-brie</a></li> <li><a href="/wiki/Drizzt_Do%27Urden" title="Drizzt Do'Urden">Drizzt Do'Urden</a></li> <li><a href="/wiki/Elminster" title="Elminster">Elminster</a></li> <li><a href="/wiki/Volothamp_Geddarm" title="Volothamp Geddarm">Volothamp Geddarm</a></li> <li><a href="/wiki/Gord_the_Rogue" title="Gord the Rogue">Gord the Rogue</a></li> <li><a href="/wiki/Iggwilv" title="Iggwilv">Iggwilv</a></li> <li><a href="/wiki/Lord_Soth" title="Lord Soth">Lord Soth</a></li> <li><a href="/wiki/Raistlin_Majere" title="Raistlin Majere">Raistlin Majere</a></li> <li><a href="/wiki/Minsc" title="Minsc">Minsc</a></li> <li><a href="/wiki/Mordenkainen" title="Mordenkainen">Mordenkainen</a></li> <li><a href="/wiki/Tenser" title="Tenser">Tenser</a></li> <li><a href="/wiki/Strahd_von_Zarovich" title="Strahd von Zarovich">Strahd von Zarovich</a></li> <li><a href="/wiki/Wulfgar_(Forgotten_Realms)" title="Wulfgar (Forgotten Realms)">Wulfgar</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%"><a href="/wiki/Monsters_in_Dungeons_%26_Dragons" title="Monsters in Dungeons & Dragons">Creatures and monsters</a></th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Beholder_(Dungeons_%26_Dragons)" title="Beholder (Dungeons & Dragons)">Beholders</a></li> <li><a href="/wiki/Centaur_(Dungeons_%26_Dragons)" title="Centaur (Dungeons & Dragons)">Centaur</a></li> <li><a href="/wiki/Devil_(Dungeons_%26_Dragons)" title="Devil (Dungeons & Dragons)">Devils</a></li> <li><a href="/wiki/Dragon_(Dungeons_%26_Dragons)" title="Dragon (Dungeons & Dragons)">Dragons</a></li> <li><a href="/wiki/Gelatinous_cube" title="Gelatinous cube">Gelatinous cube</a></li> <li><a href="/wiki/Giant_(Dungeons_%26_Dragons)" title="Giant (Dungeons & Dragons)">Giants</a></li> <li><a href="/wiki/Goblin_(Dungeons_%26_Dragons)" title="Goblin (Dungeons & Dragons)">Goblins</a></li> <li><a href="/wiki/Illithid" title="Illithid">Illithid (mind flayer)</a></li> <li><a href="/wiki/Lich_(Dungeons_%26_Dragons)" title="Lich (Dungeons & Dragons)">Lich</a></li> <li><a href="/wiki/Mimic_(Dungeons_%26_Dragons)" title="Mimic (Dungeons & Dragons)">Mimic</a></li> <li><a href="/wiki/Owlbear" title="Owlbear">Owlbear</a></li> <li><a href="/wiki/Orc" title="Orc">Orcs</a></li> <li><a href="/wiki/Reptilian_humanoid" title="Reptilian humanoid">Reptilian humanoids</a> <ul><li><a href="/wiki/Kobold_(Dungeons_%26_Dragons)" title="Kobold (Dungeons & Dragons)">Kobolds</a></li></ul></li> <li><a href="/wiki/Slaad" title="Slaad">Slaadi</a></li> <li><a href="/wiki/Troll_(Dungeons_%26_Dragons)" title="Troll (Dungeons & Dragons)">Trolls</a></li> <li><a href="/wiki/Vampire_(Dungeons_%26_Dragons)" title="Vampire (Dungeons & Dragons)">Vampires</a></li> <li><a href="/wiki/List_of_Advanced_Dungeons_%26_Dragons_2nd_edition_monsters" title="List of Advanced Dungeons & Dragons 2nd edition monsters">List of 2nd edition monsters</a></li> <li><a href="/wiki/List_of_Dungeons_%26_Dragons_3rd_edition_monsters" title="List of Dungeons & Dragons 3rd edition monsters">List of 3rd edition monsters</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%"><a href="/wiki/List_of_Dungeons_%26_Dragons_deities" title="List of Dungeons & Dragons deities">Deities and powers</a></th><td class="navbox-list-with-group navbox-list navbox-even" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Bahamut_(Dungeons_%26_Dragons)" title="Bahamut (Dungeons & Dragons)">Bahamut</a></li> <li><a href="/wiki/Corellon_Larethian" title="Corellon Larethian">Corellon Larethian</a></li> <li><a href="/wiki/Eilistraee" title="Eilistraee">Eilistraee</a></li> <li><a href="/wiki/List_of_Greyhawk_deities" title="List of Greyhawk deities"><i>Greyhawk</i> deities</a> <ul><li><a href="/wiki/Tharizdun" title="Tharizdun">Tharizdun</a></li> <li><a href="/wiki/Vecna" title="Vecna">Vecna</a></li></ul></li> <li><a href="/wiki/Moradin" title="Moradin">Moradin</a></li> <li><a href="/wiki/Mystra_(Forgotten_Realms)" title="Mystra (Forgotten Realms)">Mystra</a></li> <li><a href="/wiki/Tiamat_(Dungeons_%26_Dragons)" title="Tiamat (Dungeons & Dragons)">Tiamat</a></li></ul> </div></td></tr></tbody></table><div></div></td></tr></tbody></table><div></div></td></tr><tr><td colspan="2" class="navbox-list navbox-odd hlist" style="width:100%;padding:0"><div style="padding:0 0.25em"></div><table class="nowraplinks mw-collapsible mw-collapsed navbox-subgroup" style="border-spacing:0"><tbody><tr><th scope="col" class="navbox-title" colspan="2"><div id="Publications" style="font-size:114%;margin:0 4em">Publications</div></th></tr><tr><td colspan="2" class="navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"></div><table class="nowraplinks navbox-subgroup" style="border-spacing:0"><tbody><tr><th scope="row" class="navbox-group" style="width:1%"><a href="/wiki/List_of_Dungeons_%26_Dragons_rulebooks" title="List of Dungeons & Dragons rulebooks">Core rulebooks</a></th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><i><a href="/wiki/Player%27s_Handbook" title="Player's Handbook">Player's Handbook</a></i></li> <li><i><a href="/wiki/Dungeon_Master%27s_Guide" title="Dungeon Master's Guide">Dungeon Master's Guide</a></i></li> <li><i><a href="/wiki/Monster_Manual" title="Monster Manual">Monster Manual</a></i></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Classic boxed sets</th><td class="navbox-list-with-group navbox-list navbox-even" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Dungeons_%26_Dragons_(1974)" title="Dungeons & Dragons (1974)"><i>Dungeons & Dragons</i> (original)</a></li> <li><a href="/wiki/Dungeons_%26_Dragons_Basic_Set" title="Dungeons & Dragons Basic Set"><i>Basic</i></a></li> <li><a href="/wiki/Dungeons_%26_Dragons_Expert_Set" title="Dungeons & Dragons Expert Set"><i>Expert</i></a></li> <li><a href="/wiki/Dungeons_%26_Dragons_Companion_Set" title="Dungeons & Dragons Companion Set"><i>Companion</i></a></li> <li><a href="/wiki/Dungeons_%26_Dragons_Master_Rules" title="Dungeons & Dragons Master Rules"><i>Master</i></a></li> <li><a href="/wiki/Dungeons_%26_Dragons_Immortals_Rules" title="Dungeons & Dragons Immortals Rules"><i>Immortals</i></a></li> <li><a href="/wiki/Dungeons_%26_Dragons_Rules_Cyclopedia" title="Dungeons & Dragons Rules Cyclopedia"><i>Rules Cyclopedia</i></a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Supplements</th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"></div><table class="nowraplinks navbox-subgroup" style="border-spacing:0"><tbody><tr><td colspan="2" class="navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><i><a href="/wiki/Arms_and_Equipment_Guide" title="Arms and Equipment Guide">Arms and Equipment Guide</a></i></li> <li><i><a href="/wiki/Battlesystem" title="Battlesystem">Battlesystem</a></i></li> <li><i><a href="/wiki/Book_of_Exalted_Deeds" title="Book of Exalted Deeds">Book of Exalted Deeds</a></i></li> <li><i><a href="/wiki/Book_of_Vile_Darkness" title="Book of Vile Darkness">Book of Vile Darkness</a></i></li> <li><i><a href="/wiki/Deities_%26_Demigods" title="Deities & Demigods">Deities & Demigods</a></i></li> <li><i><a href="/wiki/Draconomicon" title="Draconomicon">Draconomicon</a></i></li> <li><i><a href="/wiki/Fiend_Folio" title="Fiend Folio">Fiend Folio</a></i></li> <li><i><a href="/wiki/Forgotten_Realms_Campaign_Setting" title="Forgotten Realms Campaign Setting">Forgotten Realms Campaign Setting</a></i></li> <li><i><a href="/wiki/Libris_Mortis" title="Libris Mortis">Libris Mortis</a></i></li> <li><i><a href="/wiki/Manual_of_the_Planes" title="Manual of the Planes">Manual of the Planes</a></i></li> <li><i><a href="/wiki/Player%27s_Option:_Combat_%26_Tactics" title="Player's Option: Combat & Tactics">Player's Option: Combat & Tactics</a></i></li> <li><i><a href="/wiki/Player%27s_Option:_Skills_%26_Powers" title="Player's Option: Skills & Powers">Player's Option: Skills & Powers</a></i></li> <li><i><a href="/wiki/Player%27s_Option:_Spells_%26_Magic" title="Player's Option: Spells & Magic">Player's Option: Spells & Magic</a></i></li> <li><i><a href="/wiki/Unearthed_Arcana" title="Unearthed Arcana">Unearthed Arcana</a></i></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">High-level rules</th><td class="navbox-list-with-group navbox-list navbox-even" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><i><a href="/wiki/Wrath_of_the_Immortals" title="Wrath of the Immortals">Wrath of the Immortals</a></i></li> <li><i><a href="/wiki/Dungeon_Master_Option:_High-Level_Campaigns" title="Dungeon Master Option: High-Level Campaigns">Dungeon Master Option: High-Level Campaigns</a></i></li> <li><i><a href="/wiki/Epic_Level_Handbook" title="Epic Level Handbook">Epic Level Handbook</a></i></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Psionics Handbook</th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/The_Complete_Psionics_Handbook" title="The Complete Psionics Handbook"><i>AD&D</i> 2nd edition</a></li> <li><a href="/wiki/Psionics_Handbook" title="Psionics Handbook"><i>D&D</i> 3rd edition</a></li> <li><i>D&D</i> v3.5 <i><a href="/wiki/Expanded_Psionics_Handbook" title="Expanded Psionics Handbook">Expanded</a></i> and <i><a href="/wiki/Complete_Psionic" title="Complete Psionic">Complete</a></i></li></ul> </div></td></tr></tbody></table><div></div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%"><a href="/wiki/List_of_Dungeons_%26_Dragons_modules" title="List of Dungeons & Dragons modules">Notable<br />modules</a></th><td class="navbox-list-with-group navbox-list navbox-even" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/List_of_Eberron_modules_and_sourcebooks" title="List of Eberron modules and sourcebooks">List of <i>Eberron</i> modules and sourcebooks</a></li> <li><i><a href="/wiki/Against_the_Giants" title="Against the Giants">Against the Giants</a></i></li> <li><i><a href="/wiki/Dead_Gods" title="Dead Gods">Dead Gods</a></i></li> <li><i><a href="/wiki/Desert_of_Desolation" title="Desert of Desolation">Desert of Desolation</a></i></li> <li><i><a href="/wiki/DL_series" title="DL series">Dragonlance</a></i></li> <li><i><a href="/wiki/Expedition_to_the_Barrier_Peaks" title="Expedition to the Barrier Peaks">Expedition to the Barrier Peaks</a></i></li> <li><i><a href="/wiki/Expedition_to_the_Demonweb_Pits" title="Expedition to the Demonweb Pits">Expedition to the Demonweb Pits</a></i></li> <li><i><a href="/wiki/The_Gates_of_Firestorm_Peak" title="The Gates of Firestorm Peak">The Gates of Firestorm Peak</a></i></li> <li><i><a href="/wiki/The_Isle_of_Dread" title="The Isle of Dread">The Isle of Dread</a></i></li> <li><i><a href="/wiki/The_Keep_on_the_Borderlands" title="The Keep on the Borderlands">The Keep on the Borderlands</a></i></li> <li><i><a href="/wiki/The_Lost_Caverns_of_Tsojcanth" title="The Lost Caverns of Tsojcanth">The Lost Caverns of Tsojcanth</a></i></li> <li><i><a href="/wiki/Queen_of_the_Spiders" title="Queen of the Spiders">Queen of the Spiders</a></i></li> <li><i><a href="/wiki/Ravenloft_(module)" title="Ravenloft (module)">Ravenloft</a></i></li> <li><i><a href="/wiki/Red_Hand_of_Doom" title="Red Hand of Doom">Red Hand of Doom</a></i></li> <li><i><a href="/wiki/The_Ruins_of_Undermountain" title="The Ruins of Undermountain">The Ruins of Undermountain</a></i></li> <li><i><a href="/wiki/The_Temple_of_Elemental_Evil" title="The Temple of Elemental Evil">The Temple of Elemental Evil</a></i></li> <li><i><a href="/wiki/Tomb_of_Horrors" title="Tomb of Horrors">Tomb of Horrors</a></i></li> <li><i><a href="/wiki/White_Plume_Mountain" title="White Plume Mountain">White Plume Mountain</a></i></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Online tools</th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/D%26D_Insider" title="D&D Insider">D&D Insider</a></li> <li><a href="/wiki/D%26D_Beyond" title="D&D Beyond">D&D Beyond</a></li></ul> </div></td></tr></tbody></table><div></div></td></tr></tbody></table><div></div></td></tr></tbody></table></div> <!-- NewPP limit report Parsed by mw‐web.codfw.main‐f69cdc8f6‐f7rzp Cached time: 20241122145022 Cache expiry: 2592000 Reduced expiry: false Complications: [vary‐revision‐sha1, show‐toc] CPU time usage: 1.291 seconds Real time usage: 1.449 seconds Preprocessor visited node count: 6011/1000000 Post‐expand include size: 197256/2097152 bytes Template argument size: 1671/2097152 bytes Highest expansion depth: 16/100 Expensive parser function count: 34/500 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