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Ladder Era - Competitive 1v1 play on the Ladder of Wesnoth - The Battle for Wesnoth Forums

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</div> </div> <div id="p643722" class="post has-profile bg2"> <div class="inner"> <dl class="postprofile" id="profile643722"> <dt class="no-profile-rank has-avatar"> <div class="avatar-container"> <a href="./memberlist.php?mode=viewprofile&amp;u=105386&amp;sid=9350940a67953e6de8a2578fcdffc812" class="avatar"><img class="avatar" src="./download/file.php?avatar=105386_1332279728.jpg" width="92" height="80" alt="User avatar" /></a> </div> <a href="./memberlist.php?mode=viewprofile&amp;u=105386&amp;sid=9350940a67953e6de8a2578fcdffc812" class="username">Cackfiend</a> </dt> <dd class="profile-posts"><strong>Posts:</strong> <a href="./search.php?author_id=105386&amp;sr=posts&amp;sid=9350940a67953e6de8a2578fcdffc812">572</a></dd> <dd class="profile-joined"><strong>Joined:</strong> January 28th, 2007, 7:36 am</dd> <dd class="profile-custom-field profile-phpbb_location"><strong>Location:</strong> Florida, USA</dd> <dd class="profile-contact"> <strong>Contact:</strong> <div class="dropdown-container dropdown-left"> <a href="#" class="dropdown-trigger" title="Contact Cackfiend"> <i class="icon fa-commenting-o fa-fw icon-lg" aria-hidden="true"></i><span class="sr-only">Contact Cackfiend</span> </a> <div class="dropdown"> <div class="pointer"><div class="pointer-inner"></div></div> <div class="dropdown-contents contact-icons"> <div> <a href="https://www.icq.com/people/9122505/" title="ICQ" class="last-cell"> <span class="contact-icon phpbb_icq-icon">ICQ</span> </a> </div> </div> </div> </div> </dd> </dl> <div class="postbody"> <div id="post_content643722"> <h3 class="first"> <a href="./viewtopic.php?p=643722&amp;sid=9350940a67953e6de8a2578fcdffc812#p643722">Ladder Era - Competitive 1v1 play on the Ladder of Wesnoth</a> </h3> <ul class="post-buttons"> <li> <a href="./posting.php?mode=quote&amp;p=643722&amp;sid=9350940a67953e6de8a2578fcdffc812" title="Reply with quote" class="button button-icon-only"> <i class="icon fa-quote-left fa-fw" aria-hidden="true"></i><span class="sr-only">Quote</span> </a> </li> </ul> <p class="author"> <a class="unread" href="./viewtopic.php?p=643722&amp;sid=9350940a67953e6de8a2578fcdffc812#p643722" title="Post"> <i class="icon fa-file fa-fw icon-lightgray icon-md" aria-hidden="true"></i><span class="sr-only">Post</span> </a> <span class="responsive-hide">by <strong><a href="./memberlist.php?mode=viewprofile&amp;u=105386&amp;sid=9350940a67953e6de8a2578fcdffc812" class="username">Cackfiend</a></strong> &raquo; </span><time datetime="2019-06-20T20:18:51+00:00">June 20th, 2019, 8:18 pm</time> </p> <div class="content"><a href="https://wesnoth.gamingladder.info/" class="postlink">https://wesnoth.gamingladder.info/</a> - To register to play the Ladder<br> <a href="https://discord.gg/Ud3sKzf" class="postlink">https://discord.gg/Ud3sKzf</a> - Please join our Ladder Discord if you are a Ladder player<br> <br> <strong class="text-strong">Greetings!</strong> I am excited to announce that the Ladder Era is now available on the add-on server. All credit goes to <strong class="text-strong">sergey</strong> for taking the time to code it! <br> <br> A little history on the Ladder Era: First conceived 6+ years ago by the Ladder Council (top players at the time led by Wesnoth Developer Doc Patterson) in order to balance Wesnoth for competitive 1v1 play. Most of these changes were discussed on the Ladder council forums, but the Era never got developed until now. One of the great things about the Ladder Era is that it doesn't have to worry about Single Player Campaigns or Lore which means we are free to make any balance changes we want.<br> <br> <span style="text-decoration:underline"><strong class="text-strong"> Now onto what changes the Ladder Era brings:</strong></span><br> <br> * Provides a map picker for selecting random maps from a pool of <strong class="text-strong">approved </strong>maps.<br> * Adds the ability to customize your own random pool of maps<br> * Adds Four Map Pools: Competitive, Adventurous, Classic, All<br> * Adds modified versions of maps:<br> <strong class="text-strong"><span style="text-decoration:underline">Den of Onis</span></strong> <div style="margin:20px;margin-top:5px"><div class="quotetitle" style="vertical-align:middle;display:inline-block"><strong>Spoiler:</strong> <input class="button1" style="font-size:0.8em" type="button" value="Show" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].style.display = ''; this.value = 'Hide'; this.innerText = ''; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].style.display = 'none'; this.value = 'Show'; this.innerText = ''; }"></div><div class="quotecontent" style="display:none"><strong class="text-strong">New Den of Onis:</strong><br> <br> Expanded the caves to 2 hexes wide and changed the middle of the map by switching a cave and forest hex on both sides.<br> <br> This is to help with stalemates and heavily RNG based fights in the side caves. It should also help make dwarves not so powerful here.<br> <br> In version 0.1.9 I have added Mushroom Cave hexes to prevent a quick bat from taking P2's cave village before P2 has a chance to get it.<br> <br> for some history on this map please see this thread <a href="http://laddercouncil.proboards.com/thread/265/updated-maps" class="postlink">http://laddercouncil.proboards.com/thre ... dated-maps</a> and <a href="http://laddercouncil.proboards.com/thread/25/den-onis" class="postlink">http://laddercouncil.proboards.com/thread/25/den-onis</a></div></div> <strong class="text-strong"><span style="text-decoration:underline">Hamlets</span></strong> <div style="margin:20px;margin-top:5px"><div class="quotetitle" style="vertical-align:middle;display:inline-block"><strong>Spoiler:</strong> <input class="button1" style="font-size:0.8em" type="button" value="Show" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].style.display = ''; this.value = 'Hide'; this.innerText = ''; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].style.display = 'none'; this.value = 'Show'; this.innerText = ''; }"></div><div class="quotecontent" style="display:none"><strong class="text-strong">New Hamlets:</strong><br> <br> Simple change of void 1 row of hexes on the left and right sides making the map 25 hexes wide now (the original hamlets was 21 hexes wide and current one is 27, for those of you wanting to know)<br> <br> The reason for the change is with how wide the map is it is simply too easy to out flank your opponent when attacking. <br> <blockquote class="uncited"><div>"it far too easy to use a scout to run up the edges of the map. ever since the vast widening of the map this has been a pretty big issue"</div></blockquote> for some history on this map please see this thread <a href="http://laddercouncil.proboards.com/thread/30/hamlets" class="postlink">http://laddercouncil.proboards.com/thread/30/hamlets</a></div></div> <strong class="text-strong"><span style="text-decoration:underline">Silverhead Crossing</span></strong> <div style="margin:20px;margin-top:5px"><div class="quotetitle" style="vertical-align:middle;display:inline-block"><strong>Spoiler:</strong> <input class="button1" style="font-size:0.8em" type="button" value="Show" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].style.display = ''; this.value = 'Hide'; this.innerText = ''; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].style.display = 'none'; this.value = 'Show'; this.innerText = ''; }"></div><div class="quotecontent" style="display:none"><strong class="text-strong">New Silverheard Crossing:</strong><br> <br> Edited P1's north keep and a few other hexes around it.<br> <br> The main issue with this map that I have heard for years .. is that P1's keep configuration is utter garbage compared to P2. The Matchups that are an issue <br> on this map are many, but that is mainly due to the fact that P1 cannot bounce around to all their keeps easily like P2 can.<br> <br> for some history on this map please see this thread <a href="http://laddercouncil.proboards.com/thread/265/updated-maps" class="postlink">http://laddercouncil.proboards.com/thre ... dated-maps</a></div></div> <strong class="text-strong"><span style="text-decoration:underline">The Freelands</span></strong> <div style="margin:20px;margin-top:5px"><div class="quotetitle" style="vertical-align:middle;display:inline-block"><strong>Spoiler:</strong> <input class="button1" style="font-size:0.8em" type="button" value="Show" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].style.display = ''; this.value = 'Hide'; this.innerText = ''; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].style.display = 'none'; this.value = 'Show'; this.innerText = ''; }"></div><div class="quotecontent" style="display:none"><strong class="text-strong">New The Freelands:</strong><br> <br> It focuses on fixing the rush and not being able to hold the second line of villages when defending. It will also help Dwarven units which generally have <br> a hard time on this map as well as Elves.<br> <blockquote class="uncited"><div>"Did you know that The Freelands is the ONLY map with a single keep that does not have a starting vil 4 hexes away that you do not grab with your leader? I think this alone is a revelation as it makes it incredibly risky having Dwarf units in your starting recruit to grab vils with since so few of <br> them are quick."</div></blockquote> <blockquote class="uncited"><div>Most definitely the MAIN issue with Freelands is the inability to form a secondary defensive line when you lose your forward village. More <br> precisely the swamp vil is almost impossible to properly defend and have a chance of holding it once you lose that forward village. This was the main idea behind the whole change to the map.</div></blockquote> <br> for some history on this map please see this thread <a href="http://laddercouncil.proboards.com/thread/37/freelands?page=1" class="postlink">http://laddercouncil.proboards.com/thre ... nds?page=1</a></div></div> <strong class="text-strong"><span style="text-decoration:underline">Fallenstar Lake</span></strong> <div style="margin:20px;margin-top:5px"><div class="quotetitle" style="vertical-align:middle;display:inline-block"><strong>Spoiler:</strong> <input class="button1" style="font-size:0.8em" type="button" value="Show" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].style.display = ''; this.value = 'Hide'; this.innerText = ''; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].style.display = 'none'; this.value = 'Show'; this.innerText = ''; }"></div><div class="quotecontent" style="display:none"><strong class="text-strong">Fallenstar Lake:</strong><br> <br> A forest Hex has been removed from the map to make the initial village grabbing recruits a bit more forgiving for certain factions. </div></div> <strong class="text-strong">Competitive Map Pack:<br> Caves of the Basilisk<br> Elensefar Courtyard<br> Fallenstar Lake<br> Hamlets<br> Howling Ghost Badlands<br> Silverhead Crossing<br> Swamp of Dread<br> The Freelands<br> Walls of Pyrennis<br> Tombs of Kesorak<br> Weldyn Channel</strong><br> <br> This list is still being tweaked as we further test maps.<br> <br> <br> <strong class="text-strong"><span style="text-decoration:underline">Changes compared to the Default Era:</span></strong><br> <br> <strong class="text-strong">Leaders</strong><br> - Leaders with 6 movement points receive slow trait (similar to how 4 mp leaders receive quick trait, which is inherited from the Default Era)<br> - Red Mage, White Mage, Elvish Sorceress, Trapper, Rogue, and Pikeman removed from the leaders pool<br> - Removed leaders from the manual selection pool that are not present in the random selection pool<br> <div style="margin:20px;margin-top:5px"><div class="quotetitle" style="vertical-align:middle;display:inline-block"><strong>Spoiler:</strong> <input class="button1" style="font-size:0.8em" type="button" value="Show" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].style.display = ''; this.value = 'Hide'; this.innerText = ''; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].style.display = 'none'; this.value = 'Show'; this.innerText = ''; }"></div><div class="quotecontent" style="display:none"> Leader changes have been needed to balance out competitive play for a long time. Ladder Era removes the best leaders (red and white mages, elvish sorceress) as well as the worst (trapper). 6MP Leaders also have a lot of balancing issues, so giving them all Slow will help normalize this.<br> The +2 HPs that the Lieutenant gets from the Slow trait will help undo some of the nerf it received as well.<br> <br> In version 0.1.8 we have removed the Rogue and Pikeman leaders from the leader pools. <br> <br> The Rogue with only 5MP is an extremely weak leader and Steelclad is their best while being a little too strong. <br> <br> Pikeman is Loyalist's worst leader right now, while Lieutenant and then Swordsman are their best. Removing Pikeman reduces Loyalist down to 4 leaders in their pool, similar to other factions.<br> <br> <a href="https://raw.githubusercontent.com/wesnoth/wesnoth/1.12/changelog" class="postlink">https://raw.githubusercontent.com/wesno ... /changelog</a><br> <br> 1.5.7<br> * Unit changes and balancing:<br> * Decreased the range attack of the Drake Flare from 7-4 to 6-4.<br> * Decreased the range attack of the Drake Flamehart from 9-4 to 8-4.<br> * Increased the cost of the Goblin Spearman from 8 to 9.<br> * Decreased the cost of the Sergeant from 20 to 19.<br> * Decreased the HP of the Sergeant from 36 to 32.<br> <strong class="text-strong"> * Decreased the HP of the Lieutenant from 48 to 40.</strong><br> * Decreased the melee attack of the Lieutenant from 9-3 to 8-3.<br> * Decreased the HP of the General from 58 to 50.<br> * Decreased the HP of the Grand Marshal from 68 to 60.</div></div> <strong class="text-strong">Drakes</strong><br> - Drake Fighter: 30% defense in shallow water (from 20%)<br> - Drake Burner: Retains its original value of -50% Cold Resist from Wesnoth 1.14 instead of -40% on Wesnoth 1.16<br> <div style="margin:20px;margin-top:5px"><div class="quotetitle" style="vertical-align:middle;display:inline-block"><strong>Spoiler:</strong> <input class="button1" style="font-size:0.8em" type="button" value="Show" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].style.display = ''; this.value = 'Hide'; this.innerText = ''; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].style.display = 'none'; this.value = 'Show'; this.innerText = ''; }"></div><div class="quotecontent" style="display:none">Drake Fighters used to see a lot more play when maps were more friendly towards them and before strong was taken out of the adept's pool of traits (more quick adepts means fighters cant outmaneuver them as easily as they used to). This change will help drakes hold water villages and fighters are under-recruited as a unit which this should help slightly depending on the map. Ever since fighters have to take 2mp to move on deep water and maps were changed to cut down their flight advantage (mushrooms and less water) they have been extremely underused.</div></div> <strong class="text-strong">Knalgan Alliance</strong><br> - Dwarves have 3 traits, hardy trait (always rest heal if poisoned) is mandatory, healthy trait is removed.<br> - Dwarvish Ulfserker: +1 GP (up to 20gp from 19gp)<br> - Poacher: retains its original HP value of 32 from Wesnoth 1.14 instead of 33 on Wesnoth 1.16<br> - Footpad: melee blade 5-2 (from bludgeoning 4-2) <strong class="text-strong">***Now with a new Sprite and animations!***</strong><br> <del style="color:#900">- Steelclad: -2 HPs </del><br> - Guardsman: +1 Ranged Damage<br> - Thunderer: -1 GP (down to 16gp from 17gp)<br> <div style="margin:20px;margin-top:5px"><div class="quotetitle" style="vertical-align:middle;display:inline-block"><strong>Spoiler:</strong> <input class="button1" style="font-size:0.8em" type="button" value="Show" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].style.display = ''; this.value = 'Hide'; this.innerText = ''; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].style.display = 'none'; this.value = 'Show'; this.innerText = ''; }"></div><div class="quotecontent" style="display:none"> When Healthy was first introduced it was +3 hps and +4 rest healing. It was eventually nerfed to +1HP and +2 rest healing. Its implementation was also an instant bane on all dwarven units by diluting the trait pool which meant less quick and strong dwarves.<br> Hardy being on all dwarves will help with the mass poisoning from Orcish Assassins in that matchup. Healthy being removed from the trait pool means more quick/resilient/strong dwarves which well help immensely in their worst matchups - Drakes and Loyalist<br> <br> If you'd like to read up on some of the history of the discussion to remove the healthy trait please see <a href="https://forums.wesnoth.org/viewtopic.php?f=15&amp;t=35747" class="postlink">viewtopic.php?f=15&amp;t=35747</a><br> <br> - Dwarvish Ulfserker: +1 GP - Increasing the cost of the Ulf should help with their matchup vs Rebels being too powerful without hurting their other matchups too much. (thanks to Krogen for suggesting this idea)<br> <br> <br> Footpads - The main reason that Knalgans beat Undead so easily. Changing their melee damage to blade and rebuffing them to their original melee attack value of 5-2 means that they will still be good vs Undead but not OP, and they will have more usefulness vs other matchups.<br> <br> <br> Guardsman: +1 ranged damage - Aimed at improving the Drake matchup mostly. This will do two more damage to Burners when attacked. A small change, but it is a delicate balancing issue to try to make Dwarves better vs Drakes and Loyalist without hurting their other matchups. (thanks to Krogen for suggesting this idea)<br> <br> Thunderer: -1 GP - Aimed at improving the Drake and Loyalist matchups as they are mostly recruited versus these factions. <br> <del style="color:#900">Thunderer: added a 9-2 ranged attack. We are testing the Thunderer. This will give players the option to remove some of the variance from this unit by choosing two attacks instead of one. Please provide lots of feedback for this test as we are keeping a very close eye on it!</del><br> <br> <a href="https://raw.githubusercontent.com/wesnoth/wesnoth/1.12/changelog" class="postlink">https://raw.githubusercontent.com/wesno ... /changelog</a><br> <br> 1.9.10<br> * Unit changes and balancing:<br> * All mounted units now have forest defines capped at 30%. This reduces their<br> defense on forested hills from 40% to 30%<br> * Forests now give best defense and worst movement on all terrain,<br> not just hills - fixes bug #18216<br> * Fixed some Khalifate unit animation glitches<br> * The XP required for an AMLA is now 50*level (and 25 for level 0) instead of<br> always 150.<br> * Increased the HP of the Great Mage from 55 to 60<br> <strong class="text-strong"> * Increased the ranged attack of the Footpad from 4-2 to 5-2</strong><br> * Removal of the Khalifate units, faction and era<br> <br> 1.9.1<br> * Unit changes and balancing:<br> <strong class="text-strong"> * Decreased the melee and ranged attack of the Footpad from 5-2 to 4-2.<br> </strong><br> 1.7.6<br> * Units:<br> <strong class="text-strong"> * Made units with the 'healthy' trait always rest heal but take normal<br> damage from poison.</strong><br> * Changed the Drake Glider movetype to give 40% defense almost everywhere.<br> * Gave the Fire Dragon 100% fire resistance.<br> * Updated the descriptions for the Drake Fighter, Glider and Burner lines.<br> <br> 1.5.5<br> * Units:<br> * Balancing changes:<br> <strong class="text-strong"> * Made units with the healthy trait take a quarter less damage from<br> poison instead of half.</strong><br> * Increased the 'smallfly' movement cost over fungus from 1 to 2.<br> * Changed the race of the Wolf Rider line from goblin to wolf.<br> * Added the traits weak, slow and dim and made the goblin race use them.<br> * Made the goblin race get 1 random trait instead of 2.<br> * Increased the movement of the Goblin Spearman line from 4 to 5.<br> * Increased the melee attack of the Goblin Spearman from 4-3 to 6-3.<br> * Increased the melee attack of the Goblin Impaler from 7-3 to 8-3.<br> * Increased the melee attack of the Goblin Rouser from 6-3 to 7-3.<br> 1.5.4<br> * Units:<br> * Balancing changes:<br> <strong class="text-strong"> * Made units with the healthy trait take half the damage from poison.</strong><br> * Decreased the ranged attack of the Bowman from 7-3 to 6-3.<br> * Added the marksman special to the ranged attack of the Orcish Assassin<br> line.<br> * Decreased the melee attack of the Orcish Assassin from 8-1 to 7-1.<br> * Decreased the melee attack of the Orcish Slayer from 10-2 to 9-2.<br> * Increased the cost of the Walking Corpse from 7 to 8.<br> * Increased the cost of the Soulless from 11 to 13.<br> 1.3.1<br> * units:<br> * balancing changes:<br> ...<br> * new traits<br> <strong class="text-strong"> * healthy (+3HP, +4 rest healing), fearless (ignore unfavorable ToD)</strong></div></div><br> <br> <strong class="text-strong">Loyalists</strong><br> - Spearman: ranged attack 5-1 (from 6-1)<br> - Cavalryman: +1 GP (up to 18gp from 17gp)<br> - Bowman: +1 Melee Damage (up to 5-2 from 4-2)<br> - Heavy Infantryman: Retains its original -10% Cold Resist from Wesnoth 1.14 instead of 0% on Wesnoth 1.16<br> <div style="margin:20px;margin-top:5px"><div class="quotetitle" style="vertical-align:middle;display:inline-block"><strong>Spoiler:</strong> <input class="button1" style="font-size:0.8em" type="button" value="Show" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].style.display = ''; this.value = 'Hide'; this.innerText = ''; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].style.display = 'none'; this.value = 'Show'; this.innerText = ''; }"></div><div class="quotecontent" style="display:none"> - Spearman: ranged attack 5-1 (from 6-1) - Spearmen having a 6-1 attack took advantage of units with negative piercing resist too much. This will help balance out the Drake and Rebel matches.<br> <br> - Cavalryman: +1 GP - 7mp Cavalry changed the fundamental initial recruit of the Loyalists too much, especially on certain maps, while not really addressing the issue of Cavalry spam. Reverting to its original value of 8 mp but increasing the gold cost by one should be a much better change. Also, consider that the Skeleton Archer has increased by 1 GP and the Orc Archer is 5-3 now which makes this change more reasonable. It also helps to balance Loyalist's strong matchup vs Knalgan Alliance with the cost increase.<br> <br> - Bowman: +1 Melee Damage (5-2) - Loyalist Bowman used to be 6-2 melee and cost 15gp, but were changed to 4-2 and 14gp. After that change we saw much less Loyalist Bowman used except versus Drakes. This 5-2 melee damage change will help Bowman be a better counter unit vs Drakes as they will now be able to take advantage of Saurian's -10% slashing resist at day even if theyre not strong. Fighters, Gliders, and Burners 10% slashing resist will counter it nicely, meaning that the big advantage here is versus Clasher and Saurian spam which is where Loyalists need help.<br> <br> <a href="https://raw.githubusercontent.com/wesnoth/wesnoth/1.12/changelog" class="postlink">https://raw.githubusercontent.com/wesno ... /changelog</a><br> <br> 1.9.6<br> * Unit changes and balancing:<br> <strong class="text-strong"> * Increased the pierce attack of the Orc Archer from 5-3 to 6-3.<br> * Decreased the HP of the Cavalryman from 38 to 34.</strong><br> * Decreased the HP of the Dragoon from 53 to 49.<br> * Decreased the HP of the Cavalier from 68 to 64.<br> * Changed the 'feral' trait to give 50% instead of 40% defense on villages.<br> <br> Version 1.5.2:<br> * units:<br> * balancing changes:<br> * increased the ranged attack of the Bowman from 6-3 to 7-3 (this was later reverted back to 6-3)<br> <strong class="text-strong"> * decreased the melee attack of the Bowman from 6-2 to 4-2<br> * decreased the cost of the Bowman from 15 to 14</strong></div></div> <strong class="text-strong">Northerners</strong><br> - Orcish Archer: ranged pierce attack 5-3 (from 6-3)<br> <div style="margin:20px;margin-top:5px"><div class="quotetitle" style="vertical-align:middle;display:inline-block"><strong>Spoiler:</strong> <input class="button1" style="font-size:0.8em" type="button" value="Show" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].style.display = ''; this.value = 'Hide'; this.innerText = ''; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].style.display = 'none'; this.value = 'Show'; this.innerText = ''; }"></div><div class="quotecontent" style="display:none">Orc Archers were originally buffed to help against Cavalry but had the unwanted affect of being too powerful versus Drakes. At the same time that Orc Archers were buffed to 6-3 damage the Cavalry were also nerfed by 4 hps which was enough already.<br> additionally TBS's Alt Era reverted the orc archer to 5-3 and playtesting showed that it was fine <a href="https://forums.wesnoth.org/viewtopic.php?f=15&amp;t=35535" class="postlink">viewtopic.php?f=15&amp;t=35535</a><br> <br> <a href="https://raw.githubusercontent.com/wesnoth/wesnoth/1.12/changelog" class="postlink">https://raw.githubusercontent.com/wesno ... /changelog</a><br> <br> 1.9.6<br> * Unit changes and balancing:<br> <strong class="text-strong"> * Increased the pierce attack of the Orc Archer from 5-3 to 6-3.<br> * Decreased the HP of the Cavalryman from 38 to 34.</strong><br> * Decreased the HP of the Dragoon from 53 to 49.<br> * Decreased the HP of the Cavalier from 68 to 64.<br> * Changed the 'feral' trait to give 50% instead of 40% defense on villages.<br> <br> </div></div> <br> <strong class="text-strong">Rebels</strong><br> - Elvish Shaman: no dextrous trait, Retains its original value of 3 ranged from Wesnoth 1.14 instead of 4 on Wesnoth 1.16<br> <del style="color:#900">- Wose: 0% cold resistance (from 10%)</del><br> - Merman Hunter: 32 hitpoints and 60% defense in deep water (from 50%)<br> <div style="margin:20px;margin-top:5px"><div class="quotetitle" style="vertical-align:middle;display:inline-block"><strong>Spoiler:</strong> <input class="button1" style="font-size:0.8em" type="button" value="Show" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].style.display = ''; this.value = 'Hide'; this.innerText = ''; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].style.display = 'none'; this.value = 'Show'; this.innerText = ''; }"></div><div class="quotecontent" style="display:none">Shaman no longer having the dextrous trait will mean more resilient/quick/intelligent shamans. It also never made sense that a caster is getting more damage by having high dexterity. Being able to chase a retreating army to slow them or survive more than a couple hits will help this unit a lot by being a better pick vs just about every matchup<br> <br> Wose change is to help with rebels vs undead. Resist as is means 2 adepts can go 3/4 and a skele go 2/3 and the wose still has 1 hp<br> <br> Merman Hunters are far too squishy against Gryphons. strong/resil hunters are 36 hps aka die to 3 hits from non-strong gryphons. with 2 more hps that <br> means intelligent/resilient and strong/resilient would have 37 and 38 hps and not able to die so easily to non strong gryphs. These changes will help balance out the Rebels vs Knalgans matchup</div></div> <strong class="text-strong">Undead</strong><br> - Vampire bat: no intelligent trait<br> <del style="color:#900">- Ghost: -1 GP (down to 19gp from 20gp)</del><br> - Skeleton Archer: +1 GP (up to 15gp from 14gp)<br> <div style="margin:20px;margin-top:5px"><div class="quotetitle" style="vertical-align:middle;display:inline-block"><strong>Spoiler:</strong> <input class="button1" style="font-size:0.8em" type="button" value="Show" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].style.display = ''; this.value = 'Hide'; this.innerText = ''; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].style.display = 'none'; this.value = 'Show'; this.innerText = ''; }"></div><div class="quotecontent" style="display:none">Ghosts are too costly for the vital matchup vs Knalgans. <del style="color:#900">With the nerf to Ulf's Arcane Resist the Ghost will become a hard counter to them just as Ulfs are the hard counter to Dark Adepts. </del>Also, there will be more Quick and Strong Ulfs which means ghosts will be almost mandatory in the matchup if Ulf are recruited.<br> <br> Bats - here is some old discussion about this change: feral is a trait that some devs invented *for* the bat, in order to prevent it from receiving 60 <br> defense on all villages (which was looking for a little while like it would be unavoidable, considering the simplification/standardization of the terrain <br> rules).<br> <br> bat comparison:<br> <br> 1.8 Bat HPs:<br> <br> 15 quick/intel<br> 16 quick/strong<br> 17 int/strong<br> 19 quick/resil<br> 20 resil/int<br> 21 resil/strong<br> <br> 1.10 Bat HPs:<br> <br> 15 quick<br> 16 int<br> 17 strong<br> 20 resil<br> <br> <blockquote class="uncited"><div>intelligent is obviously the most useless trait as it goes from needing 15 xp to level down to 13<br> <br> As you can see in 1.8 the bat gets the coveted 19-21 hp range half of the time making it much less likely to die in 2 hits vs a ton of units in wesnoth<br> were talking drake fighters, strong cavs, spearmen, grunts, and several others that now kill 3/4 of all bats in 2 hits. And now since the bat only has 50% <br> defense in a vil this means a 25% ctk for any unit that has only a 9-2 attack<br> this is clearly a gigantic nerf, and the very least we could do is remove intelligent from its trait pool<br> <br> So basically, what we're left with is a bat that has 50 defense on all villages, instead of 40 on most and 60 on some, as it was before. Whether this is <br> worth the loss of a trait is debatable. If you remove the feral trait from a 1.10 bat, you will find that you have a bat that is 60 on *all* villages.</div></blockquote> <br> - Skeleton Archer: +1 GP (up to 15gp from 14gp) - Skeleton Archer spam is far too effective versus Loyalists and Drakes which are two of Undead's easiest matchups. Along side Cavalrymen going up 1GP, this will help balance out these matchups significantly. <br> <br> <a href="https://raw.githubusercontent.com/wesnoth/wesnoth/1.12/changelog" class="postlink">https://raw.githubusercontent.com/wesno ... /changelog</a><br> <br> 1.13.16<br> * units:<br> * balancing changes:<br> <strong class="text-strong"> * decreased the village defense of Bats from 60% to 40%</strong><br> * decreased the forest defense of the Ranger from 70% to 60%<br> * decreased the forest movement cost of the Ranger from 2 to 1<br> * decreased the shallow water, mountain, swamp and snow movement cost of<br> the Ranger from 3 to 2<br> 1.3.12<br> * units:<br> * balancing changes:<br> ...<br> <strong class="text-strong"> * increased the defense of the Bat line on all terrains from 50% to 60%</strong><br> <br> 1.9.6<br> * Unit changes and balancing:<br> * Increased the pierce attack of the Orc Archer from 5-3 to 6-3.<br> * Decreased the HP of the Cavalryman from 38 to 34.<br> * Decreased the HP of the Dragoon from 53 to 49.<br> * Decreased the HP of the Cavalier from 68 to 64.<br> <strong class="text-strong"> * Changed the 'feral' trait to give 50% instead of 40% defense on villages.</strong></div></div> Please refrain from debating the balancing changes in this thread. There is a Ladder_Era discussion thread in the Ladder Discord. Please only post there if you have tested the changes and have an informed opinion.<br> <br> <strong class="text-strong"> All of these changes are subject to change before the full release version of the Ladder Era.</strong><br> <br> "Now that the Ladder Era has been thoroughly tested with the completion of Ladder Tournament #2 - it will now be required for all Ladder games! We are really happy with the balance that the Era brings to competitive play in Wesnoth."</div> <div class="notice"> Last edited by <a href="./memberlist.php?mode=viewprofile&amp;u=105386&amp;sid=9350940a67953e6de8a2578fcdffc812" class="username">Cackfiend</a> on September 14th, 2023, 10:46 pm, edited 25 times in total. </div> <div id="sig643722" class="signature">"There's no love in fear." - Maynard James Keenan<br> <br> I'm the guy who's responsible for 40% Gliders in all hexes... I can now die a happy man. =D<br> Wesnoth Strategy Guide for competitive 1v1 <a href="https://forums.wesnoth.org/viewtopic.php?f=3&amp;t=54236" class="postlink">viewtopic.php?f=3&amp;t=54236</a></div> </div> </div> <div class="back2top"> <a href="#top" class="top" title="Top"> <i class="icon fa-chevron-circle-up fa-fw icon-gray" aria-hidden="true"></i> <span class="sr-only">Top</span> </a> </div> </div> </div> <div id="p643749" class="post has-profile bg1"> <div class="inner"> <dl class="postprofile" id="profile643749"> <dt class="no-profile-rank has-avatar"> <div class="avatar-container"> <a href="./memberlist.php?mode=viewprofile&amp;u=138729&amp;sid=9350940a67953e6de8a2578fcdffc812" class="avatar"><img class="avatar" src="./download/file.php?avatar=138729_1557872631.png" width="50" height="50" alt="User avatar" /></a> </div> <a href="./memberlist.php?mode=viewprofile&amp;u=138729&amp;sid=9350940a67953e6de8a2578fcdffc812" class="username">sergey</a> </dt> <dd class="profile-posts"><strong>Posts:</strong> <a href="./search.php?author_id=138729&amp;sr=posts&amp;sid=9350940a67953e6de8a2578fcdffc812">475</a></dd> <dd class="profile-joined"><strong>Joined:</strong> January 9th, 2015, 9:25 pm</dd> </dl> <div class="postbody"> <div id="post_content643749"> <h3 > <a href="./viewtopic.php?p=643749&amp;sid=9350940a67953e6de8a2578fcdffc812#p643749">Re: Ladder Era - Competitive 1v1 play on the Ladder of Wesnoth</a> </h3> <ul class="post-buttons"> <li> <a href="./posting.php?mode=quote&amp;p=643749&amp;sid=9350940a67953e6de8a2578fcdffc812" title="Reply with quote" class="button button-icon-only"> <i class="icon fa-quote-left fa-fw" aria-hidden="true"></i><span class="sr-only">Quote</span> </a> </li> </ul> <p class="author"> <a class="unread" href="./viewtopic.php?p=643749&amp;sid=9350940a67953e6de8a2578fcdffc812#p643749" title="Post"> <i class="icon fa-file fa-fw icon-lightgray icon-md" aria-hidden="true"></i><span class="sr-only">Post</span> </a> <span class="responsive-hide">by <strong><a href="./memberlist.php?mode=viewprofile&amp;u=138729&amp;sid=9350940a67953e6de8a2578fcdffc812" class="username">sergey</a></strong> &raquo; </span><time datetime="2019-06-21T15:46:30+00:00">June 21st, 2019, 3:46 pm</time> </p> <div class="content">I would like to provide additional information about the "Ladder Era" add-on.<br> <br> First of all, Ladder Era can't be used on all the maps. If you try to select Ladder Era and a disallowed map you will get a message saying that your setup is incompatible. List of allowed maps: <div style="margin:20px;margin-top:5px"><div class="quotetitle" style="vertical-align:middle;display:inline-block"><strong>1v1 default maps:</strong> <input class="button1" style="font-size:0.8em" type="button" value="Show" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].style.display = ''; this.value = 'Hide'; this.innerText = ''; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].style.display = 'none'; this.value = 'Show'; this.innerText = ''; }"></div><div class="quotecontent" style="display:none"> Aethermaw<br> Arcanclave Citadel<br> Caves of the Basilisk<br> Clearing Gushes<br> Elensefar Courtyard<br> Fallenstar Lake<br> Hellhole<br> Hornshark Island<br> Howling Ghost Badlands<br> Ruined Passage<br> Ruphus Isle<br> Sablestone Delta<br> Sulla's Ruins<br> Swamp of Dread<br> The Walls of Pyrennis<br> Thousand Strings Garrison<br> Tombs of Kesorak<br> Weldyn Channel </div></div> <div style="margin:20px;margin-top:5px"><div class="quotetitle" style="vertical-align:middle;display:inline-block"><strong>1v1 modified maps:</strong> <input class="button1" style="font-size:0.8em" type="button" value="Show" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].style.display = ''; this.value = 'Hide'; this.innerText = ''; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].style.display = 'none'; this.value = 'Show'; this.innerText = ''; }"></div><div class="quotecontent" style="display:none"> Note - these maps have "ladder" in their name to be distinguished from their default versions.<br> Den of Onis (ladder)<br> Hamlets (ladder)<br> Silverhead Crossing (ladder)<br> The Freelands (ladder) </div></div> <div style="margin:20px;margin-top:5px"><div class="quotetitle" style="vertical-align:middle;display:inline-block"><strong>2v2 default maps:</strong> <input class="button1" style="font-size:0.8em" type="button" value="Show" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].style.display = ''; this.value = 'Hide'; this.innerText = ''; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].style.display = 'none'; this.value = 'Show'; this.innerText = ''; }"></div><div class="quotecontent" style="display:none"> Bath of Glory<br> Blue Water Province<br> Castle Hopping Isle<br> Clash<br> Geothermal<br> Hamlets<br> Isars Cross<br> King of the Hill<br> Loris River<br> Morituri<br> Paths of Daggers<br> Ruins of Terra-Dwelve<br> Siege Castles<br> Underworld<br> Xanthe Chaos </div></div> <div style="margin:20px;margin-top:5px"><div class="quotetitle" style="vertical-align:middle;display:inline-block"><strong>1v1 map pickers:</strong> <input class="button1" style="font-size:0.8em" type="button" value="Show" onclick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].style.display = ''; this.value = 'Hide'; this.innerText = ''; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].style.display = 'none'; this.value = 'Show'; this.innerText = ''; }"></div><div class="quotecontent" style="display:none"> Note - they are listed in the map selection area among the other maps.<br> Ladder All Maps<br> Ladder Classic Maps<br> Ladder Adventurous Maps </div></div> The easiest way to filter modified 1v1 maps and map pickers is to type "ladder" above the map selection area.<br> <br> Secondly, I would like to tell about the map pickers. Map pickers are used to randomly choose a map from a pool of allowed maps. Thus, you and your opponent don't know in advance what map will be used. Map pickers work well only for online games with 2 human players. Description of the map pickers provides information about the map pool they use, click on a map picker to see the description. Additionally, you can exclude some maps from the pool under the <em class="text-italics">Custom Options</em> tab. At least 2 maps must be present in the pool or you will get an error during map launch. Also note that map pool settings are not reset if you reload the game.<br> <br> Post bug reports to this thread or PM me. Have fun <img class="smilies" src="./images/smilies/icon_smile.gif" width="15" height="15" alt=":)" title="Smile"></div> <div id="sig643749" class="signature">Author of SP scenario <a href="https://forums.wesnoth.org/viewtopic.php?f=8&amp;t=44943" class="postlink">Dragon Fight</a> and SP campaign <a href="https://forums.wesnoth.org/viewtopic.php?f=8&amp;t=49778" class="postlink">Captured by a Nightmare</a>. <br> Created <a href="https://forums.wesnoth.org/viewtopic.php?f=8&amp;t=51087" class="postlink">The Rise of Wesnoth (alternative mechanics)</a> version of the mainline campaign.</div> </div> </div> <div class="back2top"> <a href="#top" class="top" title="Top"> <i class="icon fa-chevron-circle-up fa-fw icon-gray" aria-hidden="true"></i> <span class="sr-only">Top</span> </a> </div> </div> </div> <div id="p644220" class="post has-profile bg2"> <div class="inner"> <dl class="postprofile" id="profile644220"> <dt class="no-profile-rank has-avatar"> <div class="avatar-container"> <a href="./memberlist.php?mode=viewprofile&amp;u=171071&amp;sid=9350940a67953e6de8a2578fcdffc812" class="avatar"><img src="//secure.gravatar.com/avatar/134363f8a0a5863975dd5834864f1237?s=100" width="100" height="100" alt="User avatar" /></a> </div> <a href="./memberlist.php?mode=viewprofile&amp;u=171071&amp;sid=9350940a67953e6de8a2578fcdffc812" class="username">radarsu</a> </dt> <dd class="profile-posts"><strong>Posts:</strong> <a href="./search.php?author_id=171071&amp;sr=posts&amp;sid=9350940a67953e6de8a2578fcdffc812">21</a></dd> <dd class="profile-joined"><strong>Joined:</strong> November 14th, 2018, 5:49 pm</dd> </dl> <div class="postbody"> <div id="post_content644220"> <h3 > <a href="./viewtopic.php?p=644220&amp;sid=9350940a67953e6de8a2578fcdffc812#p644220">Re: Ladder Era - Competitive 1v1 play on the Ladder of Wesnoth</a> </h3> <ul class="post-buttons"> <li> <a href="./posting.php?mode=quote&amp;p=644220&amp;sid=9350940a67953e6de8a2578fcdffc812" title="Reply with quote" class="button button-icon-only"> <i class="icon fa-quote-left fa-fw" aria-hidden="true"></i><span class="sr-only">Quote</span> </a> </li> </ul> <p class="author"> <a class="unread" href="./viewtopic.php?p=644220&amp;sid=9350940a67953e6de8a2578fcdffc812#p644220" title="Post"> <i class="icon fa-file fa-fw icon-lightgray icon-md" aria-hidden="true"></i><span class="sr-only">Post</span> </a> <span class="responsive-hide">by <strong><a href="./memberlist.php?mode=viewprofile&amp;u=171071&amp;sid=9350940a67953e6de8a2578fcdffc812" class="username">radarsu</a></strong> &raquo; </span><time datetime="2019-07-03T15:35:16+00:00">July 3rd, 2019, 3:35 pm</time> </p> <div class="content">I agree with all the changes except for adding hardy trait. Maybe it gives dwarves some advantage in orc matchup, but it gives undead even harder kick in a butt in dwarves vs undead matchup, which is already unfavorable. I find it unnecessary complication. Just remove healthy trait instead - simple and neat.<br> <br> The second change I find unnecessary is poacher with dexterous trait. I find him decent even without it and I think it's against the lore for other units than elves to have dexterous trait. If he needs a buff - just give him 1 hp more. Same thing goes for a shaman.<br> <br> The last thing I'd like to mention - undead's are still gonna be behind in that era. Skeletons and ghouls are still going to be expensive, low hp and "high exp required for lvl up" units. They need a little more love. <img class="smilies" src="./images/smilies/icon_razz.gif" width="15" height="15" alt=":P" title="Razz"><br> <br> P.S. 5-3 orcish archer is pretty weak choice even when he is cheap unit and very easy to lvl up. I'd prefer just giving him -2 hp or increasing lvl up cost by a little (or both: -1 hp and +2 exp to lvl up or sth like that) instead of decreasing his damage. Otherwise people might just recruit more grunts&amp;trolls instead and unit might be left unpopular (just like loyalist archer).</div> </div> </div> <div class="back2top"> <a href="#top" class="top" title="Top"> <i class="icon fa-chevron-circle-up fa-fw icon-gray" aria-hidden="true"></i> <span class="sr-only">Top</span> </a> </div> </div> </div> <div id="p644223" class="post has-profile bg1"> <div class="inner"> <dl class="postprofile" id="profile644223"> <dt class="has-profile-rank has-avatar"> <div class="avatar-container"> <a href="./memberlist.php?mode=viewprofile&amp;u=144140&amp;sid=9350940a67953e6de8a2578fcdffc812" class="avatar"><img class="avatar" src="./download/file.php?avatar=144140_1550868397.png" width="72" height="72" alt="User avatar" /></a> </div> <a href="./memberlist.php?mode=viewprofile&amp;u=144140&amp;sid=9350940a67953e6de8a2578fcdffc812" style="color: #AA4444;" class="username-coloured">josteph</a> </dt> <dd class="profile-rank">Inactive Developer</dd> <dd class="profile-posts"><strong>Posts:</strong> <a href="./search.php?author_id=144140&amp;sr=posts&amp;sid=9350940a67953e6de8a2578fcdffc812">741</a></dd> <dd class="profile-joined"><strong>Joined:</strong> August 19th, 2017, 6:58 pm</dd> </dl> <div class="postbody"> <div id="post_content644223"> <h3 > <a href="./viewtopic.php?p=644223&amp;sid=9350940a67953e6de8a2578fcdffc812#p644223">Re: Ladder Era - Competitive 1v1 play on the Ladder of Wesnoth</a> </h3> <ul class="post-buttons"> <li> <a href="./posting.php?mode=quote&amp;p=644223&amp;sid=9350940a67953e6de8a2578fcdffc812" title="Reply with quote" class="button button-icon-only"> <i class="icon fa-quote-left fa-fw" aria-hidden="true"></i><span class="sr-only">Quote</span> </a> </li> </ul> <p class="author"> <a class="unread" href="./viewtopic.php?p=644223&amp;sid=9350940a67953e6de8a2578fcdffc812#p644223" title="Post"> <i class="icon fa-file fa-fw icon-lightgray icon-md" aria-hidden="true"></i><span class="sr-only">Post</span> </a> <span class="responsive-hide">by <strong><a href="./memberlist.php?mode=viewprofile&amp;u=144140&amp;sid=9350940a67953e6de8a2578fcdffc812" style="color: #AA4444;" class="username-coloured">josteph</a></strong> &raquo; </span><time datetime="2019-07-03T16:33:21+00:00">July 3rd, 2019, 4:33 pm</time> </p> <div class="content"><blockquote cite="./viewtopic.php?p=644220&amp;sid=9350940a67953e6de8a2578fcdffc812#p644220"><div><cite><a href="./memberlist.php?mode=viewprofile&amp;u=171071&amp;sid=9350940a67953e6de8a2578fcdffc812">radarsu</a> wrote: <a href="./viewtopic.php?p=644220&amp;sid=9350940a67953e6de8a2578fcdffc812#p644220" data-post-id="644220" onclick="if(document.getElementById(hash.substr(1)))href=hash">↑</a><span class="responsive-hide">July 3rd, 2019, 3:35 pm</span></cite> The second change I find unnecessary is poacher with dexterous trait. I find him decent even without it and I think it's against the lore for other units than elves to have dexterous trait. If he needs a buff - just give him 1 hp more. Same thing goes for a shaman.</div></blockquote> I don't think there's lore about dexterous specifically: lore doesn't usually deal with gameplay concepts such as traits. There <em class="text-italics">is</em> lore that elves are excellent archers, though, and the Elvish Sharpshooter deals more base damage than any comparable unit (at dusk/dawn).</div> </div> </div> <div class="back2top"> <a href="#top" class="top" title="Top"> <i class="icon fa-chevron-circle-up fa-fw icon-gray" aria-hidden="true"></i> <span class="sr-only">Top</span> </a> </div> </div> </div> <div id="p644230" class="post has-profile bg2"> <div class="inner"> <dl class="postprofile" id="profile644230"> <dt class="no-profile-rank has-avatar"> <div class="avatar-container"> <a href="./memberlist.php?mode=viewprofile&amp;u=105386&amp;sid=9350940a67953e6de8a2578fcdffc812" class="avatar"><img class="avatar" src="./download/file.php?avatar=105386_1332279728.jpg" width="92" height="80" alt="User avatar" /></a> </div> <a href="./memberlist.php?mode=viewprofile&amp;u=105386&amp;sid=9350940a67953e6de8a2578fcdffc812" class="username">Cackfiend</a> </dt> <dd class="profile-posts"><strong>Posts:</strong> <a href="./search.php?author_id=105386&amp;sr=posts&amp;sid=9350940a67953e6de8a2578fcdffc812">572</a></dd> <dd class="profile-joined"><strong>Joined:</strong> January 28th, 2007, 7:36 am</dd> <dd class="profile-custom-field profile-phpbb_location"><strong>Location:</strong> Florida, USA</dd> <dd class="profile-contact"> <strong>Contact:</strong> <div class="dropdown-container dropdown-left"> <a href="#" class="dropdown-trigger" title="Contact Cackfiend"> <i class="icon fa-commenting-o fa-fw icon-lg" aria-hidden="true"></i><span class="sr-only">Contact Cackfiend</span> </a> <div class="dropdown"> <div class="pointer"><div class="pointer-inner"></div></div> <div class="dropdown-contents contact-icons"> <div> <a href="https://www.icq.com/people/9122505/" title="ICQ" class="last-cell"> <span class="contact-icon phpbb_icq-icon">ICQ</span> </a> </div> </div> </div> </div> </dd> </dl> <div class="postbody"> <div id="post_content644230"> <h3 > <a href="./viewtopic.php?p=644230&amp;sid=9350940a67953e6de8a2578fcdffc812#p644230">Re: Ladder Era - Competitive 1v1 play on the Ladder of Wesnoth</a> </h3> <ul class="post-buttons"> <li> <a href="./posting.php?mode=quote&amp;p=644230&amp;sid=9350940a67953e6de8a2578fcdffc812" title="Reply with quote" class="button button-icon-only"> <i class="icon fa-quote-left fa-fw" aria-hidden="true"></i><span class="sr-only">Quote</span> </a> </li> </ul> <p class="author"> <a class="unread" href="./viewtopic.php?p=644230&amp;sid=9350940a67953e6de8a2578fcdffc812#p644230" title="Post"> <i class="icon fa-file fa-fw icon-lightgray icon-md" aria-hidden="true"></i><span class="sr-only">Post</span> </a> <span class="responsive-hide">by <strong><a href="./memberlist.php?mode=viewprofile&amp;u=105386&amp;sid=9350940a67953e6de8a2578fcdffc812" class="username">Cackfiend</a></strong> &raquo; </span><time datetime="2019-07-03T20:33:18+00:00">July 3rd, 2019, 8:33 pm</time> </p> <div class="content"><blockquote cite="./viewtopic.php?p=644223&amp;sid=9350940a67953e6de8a2578fcdffc812#p644223"><div><cite><a href="./memberlist.php?mode=viewprofile&amp;u=144140&amp;sid=9350940a67953e6de8a2578fcdffc812">josteph</a> wrote: <a href="./viewtopic.php?p=644223&amp;sid=9350940a67953e6de8a2578fcdffc812#p644223" data-post-id="644223" onclick="if(document.getElementById(hash.substr(1)))href=hash">↑</a><span class="responsive-hide">July 3rd, 2019, 4:33 pm</span></cite> <blockquote cite="./viewtopic.php?p=644220&amp;sid=9350940a67953e6de8a2578fcdffc812#p644220"><div><cite><a href="./memberlist.php?mode=viewprofile&amp;u=171071&amp;sid=9350940a67953e6de8a2578fcdffc812">radarsu</a> wrote: <a href="./viewtopic.php?p=644220&amp;sid=9350940a67953e6de8a2578fcdffc812#p644220" data-post-id="644220" onclick="if(document.getElementById(hash.substr(1)))href=hash">↑</a><span class="responsive-hide">July 3rd, 2019, 3:35 pm</span></cite> The second change I find unnecessary is poacher with dexterous trait. I find him decent even without it and I think it's against the lore for other units than elves to have dexterous trait. If he needs a buff - just give him 1 hp more. Same thing goes for a shaman.</div></blockquote> I don't think there's lore about dexterous specifically: lore doesn't usually deal with gameplay concepts such as traits. There <em class="text-italics">is</em> lore that elves are excellent archers, though, and the Elvish Sharpshooter deals more base damage than any comparable unit (at dusk/dawn). </div></blockquote> Clearly some of these poachers have some elven ancestry <img class="smilies" src="./images/smilies/icon_wink.gif" width="15" height="15" alt=";)" title="Wink"></div> <div id="sig644230" class="signature">"There's no love in fear." - Maynard James Keenan<br> <br> I'm the guy who's responsible for 40% Gliders in all hexes... I can now die a happy man. =D<br> Wesnoth Strategy Guide for competitive 1v1 <a href="https://forums.wesnoth.org/viewtopic.php?f=3&amp;t=54236" class="postlink">viewtopic.php?f=3&amp;t=54236</a></div> </div> </div> <div class="back2top"> <a href="#top" class="top" title="Top"> <i class="icon fa-chevron-circle-up fa-fw icon-gray" aria-hidden="true"></i> <span class="sr-only">Top</span> </a> </div> </div> </div> <div id="p644231" class="post has-profile bg1"> <div class="inner"> <dl class="postprofile" id="profile644231"> <dt class="no-profile-rank has-avatar"> <div class="avatar-container"> <a href="./memberlist.php?mode=viewprofile&amp;u=105386&amp;sid=9350940a67953e6de8a2578fcdffc812" class="avatar"><img class="avatar" src="./download/file.php?avatar=105386_1332279728.jpg" width="92" height="80" alt="User avatar" /></a> </div> <a href="./memberlist.php?mode=viewprofile&amp;u=105386&amp;sid=9350940a67953e6de8a2578fcdffc812" class="username">Cackfiend</a> </dt> <dd class="profile-posts"><strong>Posts:</strong> <a href="./search.php?author_id=105386&amp;sr=posts&amp;sid=9350940a67953e6de8a2578fcdffc812">572</a></dd> <dd class="profile-joined"><strong>Joined:</strong> January 28th, 2007, 7:36 am</dd> <dd class="profile-custom-field profile-phpbb_location"><strong>Location:</strong> Florida, USA</dd> <dd class="profile-contact"> <strong>Contact:</strong> <div class="dropdown-container dropdown-left"> <a href="#" class="dropdown-trigger" title="Contact Cackfiend"> <i class="icon fa-commenting-o fa-fw icon-lg" aria-hidden="true"></i><span class="sr-only">Contact Cackfiend</span> </a> <div class="dropdown"> <div class="pointer"><div class="pointer-inner"></div></div> <div class="dropdown-contents contact-icons"> <div> <a href="https://www.icq.com/people/9122505/" title="ICQ" class="last-cell"> <span class="contact-icon phpbb_icq-icon">ICQ</span> </a> </div> </div> </div> </div> </dd> </dl> <div class="postbody"> <div id="post_content644231"> <h3 > <a href="./viewtopic.php?p=644231&amp;sid=9350940a67953e6de8a2578fcdffc812#p644231">Re: Ladder Era - Competitive 1v1 play on the Ladder of Wesnoth</a> </h3> <ul class="post-buttons"> <li> <a href="./posting.php?mode=quote&amp;p=644231&amp;sid=9350940a67953e6de8a2578fcdffc812" title="Reply with quote" class="button button-icon-only"> <i class="icon fa-quote-left fa-fw" aria-hidden="true"></i><span class="sr-only">Quote</span> </a> </li> </ul> <p class="author"> <a class="unread" href="./viewtopic.php?p=644231&amp;sid=9350940a67953e6de8a2578fcdffc812#p644231" title="Post"> <i class="icon fa-file fa-fw icon-lightgray icon-md" aria-hidden="true"></i><span class="sr-only">Post</span> </a> <span class="responsive-hide">by <strong><a href="./memberlist.php?mode=viewprofile&amp;u=105386&amp;sid=9350940a67953e6de8a2578fcdffc812" class="username">Cackfiend</a></strong> &raquo; </span><time datetime="2019-07-03T20:35:36+00:00">July 3rd, 2019, 8:35 pm</time> </p> <div class="content"><blockquote cite="./viewtopic.php?p=644220&amp;sid=9350940a67953e6de8a2578fcdffc812#p644220"><div><cite><a href="./memberlist.php?mode=viewprofile&amp;u=171071&amp;sid=9350940a67953e6de8a2578fcdffc812">radarsu</a> wrote: <a href="./viewtopic.php?p=644220&amp;sid=9350940a67953e6de8a2578fcdffc812#p644220" data-post-id="644220" onclick="if(document.getElementById(hash.substr(1)))href=hash">↑</a><span class="responsive-hide">July 3rd, 2019, 3:35 pm</span></cite> I agree with all the changes except for adding hardy trait. Maybe it gives dwarves some advantage in orc matchup, but it gives undead even harder kick in a butt in dwarves vs undead matchup, which is already unfavorable. I find it unnecessary complication. Just remove healthy trait instead - simple and neat.<br> <br> The second change I find unnecessary is poacher with dexterous trait. I find him decent even without it and I think it's against the lore for other units than elves to have dexterous trait. If he needs a buff - just give him 1 hp more. Same thing goes for a shaman.<br> <br> The last thing I'd like to mention - undead's are still gonna be behind in that era. Skeletons and ghouls are still going to be expensive, low hp and "high exp required for lvl up" units. They need a little more love. <img class="smilies" src="./images/smilies/icon_razz.gif" width="15" height="15" alt=":P" title="Razz"><br> <br> P.S. 5-3 orcish archer is pretty weak choice even when he is cheap unit and very easy to lvl up. I'd prefer just giving him -2 hp or increasing lvl up cost by a little (or both: -1 hp and +2 exp to lvl up or sth like that) instead of decreasing his damage. Otherwise people might just recruit more grunts&amp;trolls instead and unit might be left unpopular (just like loyalist archer). </div></blockquote> I appreciate your input. If you'd like to have some discussion about the Ladder Era then please play with it and post your experiences on the Ladder Discord</div> <div class="notice"> Last edited by <a href="./memberlist.php?mode=viewprofile&amp;u=105386&amp;sid=9350940a67953e6de8a2578fcdffc812" class="username">Cackfiend</a> on January 14th, 2021, 2:38 pm, edited 1 time in total. </div> <div id="sig644231" class="signature">"There's no love in fear." - Maynard James Keenan<br> <br> I'm the guy who's responsible for 40% Gliders in all hexes... I can now die a happy man. =D<br> Wesnoth Strategy Guide for competitive 1v1 <a href="https://forums.wesnoth.org/viewtopic.php?f=3&amp;t=54236" class="postlink">viewtopic.php?f=3&amp;t=54236</a></div> </div> </div> <div class="back2top"> <a href="#top" class="top" title="Top"> <i class="icon fa-chevron-circle-up fa-fw icon-gray" aria-hidden="true"></i> <span class="sr-only">Top</span> </a> </div> </div> </div> <div id="p644233" class="post has-profile bg2"> <div class="inner"> <dl class="postprofile" id="profile644233"> <dt class="has-profile-rank has-avatar"> <div class="avatar-container"> <a href="./memberlist.php?mode=viewprofile&amp;u=144140&amp;sid=9350940a67953e6de8a2578fcdffc812" class="avatar"><img class="avatar" src="./download/file.php?avatar=144140_1550868397.png" width="72" height="72" alt="User avatar" /></a> </div> <a href="./memberlist.php?mode=viewprofile&amp;u=144140&amp;sid=9350940a67953e6de8a2578fcdffc812" style="color: #AA4444;" class="username-coloured">josteph</a> </dt> <dd class="profile-rank">Inactive Developer</dd> <dd class="profile-posts"><strong>Posts:</strong> <a href="./search.php?author_id=144140&amp;sr=posts&amp;sid=9350940a67953e6de8a2578fcdffc812">741</a></dd> <dd class="profile-joined"><strong>Joined:</strong> August 19th, 2017, 6:58 pm</dd> </dl> <div class="postbody"> <div id="post_content644233"> <h3 > <a href="./viewtopic.php?p=644233&amp;sid=9350940a67953e6de8a2578fcdffc812#p644233">Re: Ladder Era - Competitive 1v1 play on the Ladder of Wesnoth</a> </h3> <ul class="post-buttons"> <li> <a href="./posting.php?mode=quote&amp;p=644233&amp;sid=9350940a67953e6de8a2578fcdffc812" title="Reply with quote" class="button button-icon-only"> <i class="icon fa-quote-left fa-fw" aria-hidden="true"></i><span class="sr-only">Quote</span> </a> </li> </ul> <p class="author"> <a class="unread" href="./viewtopic.php?p=644233&amp;sid=9350940a67953e6de8a2578fcdffc812#p644233" title="Post"> <i class="icon fa-file fa-fw icon-lightgray icon-md" aria-hidden="true"></i><span class="sr-only">Post</span> </a> <span class="responsive-hide">by <strong><a href="./memberlist.php?mode=viewprofile&amp;u=144140&amp;sid=9350940a67953e6de8a2578fcdffc812" style="color: #AA4444;" class="username-coloured">josteph</a></strong> &raquo; </span><time datetime="2019-07-03T21:28:28+00:00">July 3rd, 2019, 9:28 pm</time> </p> <div class="content"><blockquote cite="./viewtopic.php?p=644230&amp;sid=9350940a67953e6de8a2578fcdffc812#p644230"><div><cite><a href="./memberlist.php?mode=viewprofile&amp;u=105386&amp;sid=9350940a67953e6de8a2578fcdffc812">Cackfiend</a> wrote: <a href="./viewtopic.php?p=644230&amp;sid=9350940a67953e6de8a2578fcdffc812#p644230" data-post-id="644230" onclick="if(document.getElementById(hash.substr(1)))href=hash">↑</a><span class="responsive-hide">July 3rd, 2019, 8:33 pm</span></cite> Clearly some of these poachers have some elven ancestry <img class="smilies" src="./images/smilies/icon_wink.gif" width="15" height="15" alt=";)" title="Wink"> </div></blockquote> <a href="https://github.com/wesnoth/wesnoth/blob/6e2fbc7b1aa36a7a9af406e8e004e25ab542f1b2/data/core/units/humans/Woodsman_Ranger.cfg#L26-L41" class="postlink">https://github.com/wesnoth/wesnoth/blob ... fg#L26-L41</a></div> </div> </div> <div class="back2top"> <a href="#top" class="top" title="Top"> <i class="icon fa-chevron-circle-up fa-fw icon-gray" aria-hidden="true"></i> <span class="sr-only">Top</span> </a> </div> </div> </div> <div id="p644843" class="post has-profile bg1"> <div class="inner"> <dl class="postprofile" id="profile644843"> <dt class="no-profile-rank no-avatar"> <div class="avatar-container"> </div> <a href="./memberlist.php?mode=viewprofile&amp;u=136338&amp;sid=9350940a67953e6de8a2578fcdffc812" class="username">LeadFox</a> </dt> <dd class="profile-posts"><strong>Posts:</strong> <a href="./search.php?author_id=136338&amp;sr=posts&amp;sid=9350940a67953e6de8a2578fcdffc812">7</a></dd> <dd class="profile-joined"><strong>Joined:</strong> January 2nd, 2014, 9:14 pm</dd> </dl> <div class="postbody"> <div id="post_content644843"> <h3 > <a href="./viewtopic.php?p=644843&amp;sid=9350940a67953e6de8a2578fcdffc812#p644843">Re: Ladder Era - Competitive 1v1 play on the Ladder of Wesnoth</a> </h3> <ul class="post-buttons"> <li> <a href="./posting.php?mode=quote&amp;p=644843&amp;sid=9350940a67953e6de8a2578fcdffc812" title="Reply with quote" class="button button-icon-only"> <i class="icon fa-quote-left fa-fw" aria-hidden="true"></i><span class="sr-only">Quote</span> </a> </li> </ul> <p class="author"> <a class="unread" href="./viewtopic.php?p=644843&amp;sid=9350940a67953e6de8a2578fcdffc812#p644843" title="Post"> <i class="icon fa-file fa-fw icon-lightgray icon-md" aria-hidden="true"></i><span class="sr-only">Post</span> </a> <span class="responsive-hide">by <strong><a href="./memberlist.php?mode=viewprofile&amp;u=136338&amp;sid=9350940a67953e6de8a2578fcdffc812" class="username">LeadFox</a></strong> &raquo; </span><time datetime="2019-07-15T21:14:24+00:00">July 15th, 2019, 9:14 pm</time> </p> <div class="content">all i gotta say is this is freaking awesome<br> <br> we all knew that this game could use some balancing, and now that it's been done i feel like there's a new wesnoth to explore. very exciting<br> <br> DRAKES 30% IN WATER GONNA BE SO FUN</div> </div> </div> <div class="back2top"> <a href="#top" class="top" title="Top"> <i class="icon fa-chevron-circle-up fa-fw icon-gray" aria-hidden="true"></i> <span class="sr-only">Top</span> </a> </div> </div> </div> <div id="p647624" class="post has-profile bg2"> <div class="inner"> <dl class="postprofile" id="profile647624"> <dt class="no-profile-rank no-avatar"> <div class="avatar-container"> </div> <a href="./memberlist.php?mode=viewprofile&amp;u=136368&amp;sid=9350940a67953e6de8a2578fcdffc812" class="username">Baltese_Windragon</a> </dt> <dd class="profile-posts"><strong>Posts:</strong> <a href="./search.php?author_id=136368&amp;sr=posts&amp;sid=9350940a67953e6de8a2578fcdffc812">13</a></dd> <dd class="profile-joined"><strong>Joined:</strong> January 6th, 2014, 11:34 pm</dd> </dl> <div class="postbody"> <div id="post_content647624"> <h3 > <a href="./viewtopic.php?p=647624&amp;sid=9350940a67953e6de8a2578fcdffc812#p647624">Re: Ladder Era - Competitive 1v1 play on the Ladder of Wesnoth</a> </h3> <ul class="post-buttons"> <li> <a href="./posting.php?mode=quote&amp;p=647624&amp;sid=9350940a67953e6de8a2578fcdffc812" title="Reply with quote" class="button button-icon-only"> <i class="icon fa-quote-left fa-fw" aria-hidden="true"></i><span class="sr-only">Quote</span> </a> </li> </ul> <p class="author"> <a class="unread" href="./viewtopic.php?p=647624&amp;sid=9350940a67953e6de8a2578fcdffc812#p647624" title="Post"> <i class="icon fa-file fa-fw icon-lightgray icon-md" aria-hidden="true"></i><span class="sr-only">Post</span> </a> <span class="responsive-hide">by <strong><a href="./memberlist.php?mode=viewprofile&amp;u=136368&amp;sid=9350940a67953e6de8a2578fcdffc812" class="username">Baltese_Windragon</a></strong> &raquo; </span><time datetime="2019-09-24T15:03:55+00:00">September 24th, 2019, 3:03 pm</time> </p> <div class="content">Nice job with the era, I definitely think it is more balanced.<br> <br> One change I would recommend is improving the heavy infantry unit. Compared to its counterparts (wose, troll) it is SIGNIFICANTLY worse, and I very rarely use them. <br> <br> Compared to the wose they cost 1 gold less, but have much worse movement, damage, health, no ambush, and no regeneration.<br> Compared to the troll they cost 6 gold more, but have: worse movement, worse cover on hills, no use of mountains, no regeneration, more vulnerabilities<br> <br> A possible balancing would be: make the heavy infantry cost 18 gold, and make movement on hills cost 2 movement. Alternatively, we could also give all heavy infantry the "fearless" trait in addition to two other traits, the way the dwarves all get "hardy". What do you guys think?</div> </div> </div> <div class="back2top"> <a href="#top" class="top" title="Top"> <i class="icon fa-chevron-circle-up fa-fw icon-gray" aria-hidden="true"></i> <span class="sr-only">Top</span> </a> </div> </div> </div> <div id="p648518" class="post has-profile bg1"> <div class="inner"> <dl class="postprofile" id="profile648518"> <dt class="no-profile-rank has-avatar"> <div class="avatar-container"> <a href="./memberlist.php?mode=viewprofile&amp;u=138729&amp;sid=9350940a67953e6de8a2578fcdffc812" class="avatar"><img class="avatar" src="./download/file.php?avatar=138729_1557872631.png" width="50" height="50" alt="User avatar" /></a> </div> <a href="./memberlist.php?mode=viewprofile&amp;u=138729&amp;sid=9350940a67953e6de8a2578fcdffc812" class="username">sergey</a> </dt> <dd class="profile-posts"><strong>Posts:</strong> <a href="./search.php?author_id=138729&amp;sr=posts&amp;sid=9350940a67953e6de8a2578fcdffc812">475</a></dd> <dd class="profile-joined"><strong>Joined:</strong> January 9th, 2015, 9:25 pm</dd> </dl> <div class="postbody"> <div id="post_content648518"> <h3 > <a href="./viewtopic.php?p=648518&amp;sid=9350940a67953e6de8a2578fcdffc812#p648518">Re: Ladder Era - Competitive 1v1 play on the Ladder of Wesnoth</a> </h3> <ul class="post-buttons"> <li> <a href="./posting.php?mode=quote&amp;p=648518&amp;sid=9350940a67953e6de8a2578fcdffc812" title="Reply with quote" class="button button-icon-only"> <i class="icon fa-quote-left fa-fw" aria-hidden="true"></i><span class="sr-only">Quote</span> </a> </li> </ul> <p class="author"> <a class="unread" href="./viewtopic.php?p=648518&amp;sid=9350940a67953e6de8a2578fcdffc812#p648518" title="Post"> <i class="icon fa-file fa-fw icon-lightgray icon-md" aria-hidden="true"></i><span class="sr-only">Post</span> </a> <span class="responsive-hide">by <strong><a href="./memberlist.php?mode=viewprofile&amp;u=138729&amp;sid=9350940a67953e6de8a2578fcdffc812" class="username">sergey</a></strong> &raquo; </span><time datetime="2019-10-27T13:06:31+00:00">October 27th, 2019, 1:06 pm</time> </p> <div class="content">I will post a feedback summary that the Ladder Era received from competitive players. I may missed something, however it is pretty accurate.<br> <br> Leaders change received many positive feedbacks.<br> <br> Drake Fighter change had only one positive feedback IIRC.<br> <br> Spearman change received positive feedbacks.<br> 7mp cavalry received negative feedbacks.<br> It was also proposed by several players to reduce Heavy Infantry cost from 19 to 18 gold.<br> <br> Orcish Archer received negative feedbacks.<br> <br> Wose - many positive feedbacks.<br> Merman Hunter - few positive feedbacks.<br> Elvish Shaman - no feedback.<br> <br> Vampire bat few positive feedbacks IIRC.<br> Ghost many positive feedbacks.<br> <br> And the Knalgan Alliance<br> hardy trait - generally negative feedback, however it seems like increasing chance of quick trait is a good idea.<br> Dwarvish Ulfserker: -20% arcane resistance (from 10%) is very significant nerf. Perhaps -10% or 0% resistance will be better.<br> Poacher: can have dextrous trait. Was said to be strange, I haven't heard any balance related feedback.<br> Footpad: melee blade 5-2 (from impact 4-2). Is good for Undead matchup, however it negatively affects Northerners balance (assassin is more vulnerable to blade) and Loyalists balance (Heavy Infantry has huge blade resistance comparing to impact).</div> <div id="sig648518" class="signature">Author of SP scenario <a href="https://forums.wesnoth.org/viewtopic.php?f=8&amp;t=44943" class="postlink">Dragon Fight</a> and SP campaign <a href="https://forums.wesnoth.org/viewtopic.php?f=8&amp;t=49778" class="postlink">Captured by a Nightmare</a>. <br> Created <a href="https://forums.wesnoth.org/viewtopic.php?f=8&amp;t=51087" class="postlink">The Rise of Wesnoth (alternative mechanics)</a> version of the mainline campaign.</div> </div> </div> <div class="back2top"> <a href="#top" class="top" title="Top"> <i class="icon fa-chevron-circle-up fa-fw icon-gray" aria-hidden="true"></i> <span class="sr-only">Top</span> </a> </div> </div> </div> <div id="p649753" class="post has-profile bg2"> <div class="inner"> <dl class="postprofile" id="profile649753"> <dt class="no-profile-rank no-avatar"> <div class="avatar-container"> </div> <a href="./memberlist.php?mode=viewprofile&amp;u=108247&amp;sid=9350940a67953e6de8a2578fcdffc812" class="username">Fosprey</a> </dt> <dd class="profile-posts"><strong>Posts:</strong> <a href="./search.php?author_id=108247&amp;sr=posts&amp;sid=9350940a67953e6de8a2578fcdffc812">254</a></dd> <dd class="profile-joined"><strong>Joined:</strong> January 25th, 2008, 8:13 am</dd> </dl> <div class="postbody"> <div id="post_content649753"> <h3 > <a href="./viewtopic.php?p=649753&amp;sid=9350940a67953e6de8a2578fcdffc812#p649753">Re: Ladder Era - Competitive 1v1 play on the Ladder of Wesnoth</a> </h3> <ul class="post-buttons"> <li> <a href="./posting.php?mode=quote&amp;p=649753&amp;sid=9350940a67953e6de8a2578fcdffc812" title="Reply with quote" class="button button-icon-only"> <i class="icon fa-quote-left fa-fw" aria-hidden="true"></i><span class="sr-only">Quote</span> </a> </li> </ul> <p class="author"> <a class="unread" href="./viewtopic.php?p=649753&amp;sid=9350940a67953e6de8a2578fcdffc812#p649753" title="Post"> <i class="icon fa-file fa-fw icon-lightgray icon-md" aria-hidden="true"></i><span class="sr-only">Post</span> </a> <span class="responsive-hide">by <strong><a href="./memberlist.php?mode=viewprofile&amp;u=108247&amp;sid=9350940a67953e6de8a2578fcdffc812" class="username">Fosprey</a></strong> &raquo; </span><time datetime="2019-12-10T11:55:41+00:00">December 10th, 2019, 11:55 am</time> </p> <div class="content">Is there a way to even get ladder games? no matter the time of day never see anyone opening ladder games and if i open even if i wait na hour nobody joines, completly unlike a few years ago.</div> </div> </div> <div class="back2top"> <a href="#top" class="top" title="Top"> <i class="icon fa-chevron-circle-up fa-fw icon-gray" aria-hidden="true"></i> <span class="sr-only">Top</span> </a> </div> </div> </div> <div id="p649799" class="post has-profile bg1"> <div class="inner"> <dl class="postprofile" id="profile649799"> <dt class="no-profile-rank has-avatar"> <div class="avatar-container"> <a href="./memberlist.php?mode=viewprofile&amp;u=140831&amp;sid=9350940a67953e6de8a2578fcdffc812" class="avatar"><img class="avatar" src="./download/file.php?avatar=140831_1488099468.png" width="72" height="72" alt="User avatar" /></a> </div> <a href="./memberlist.php?mode=viewprofile&amp;u=140831&amp;sid=9350940a67953e6de8a2578fcdffc812" class="username">ForPeace</a> </dt> <dd class="profile-posts"><strong>Posts:</strong> <a href="./search.php?author_id=140831&amp;sr=posts&amp;sid=9350940a67953e6de8a2578fcdffc812">164</a></dd> <dd class="profile-joined"><strong>Joined:</strong> December 12th, 2015, 3:09 pm</dd> <dd class="profile-custom-field profile-phpbb_location"><strong>Location:</strong> Kraków, Poland</dd> </dl> <div class="postbody"> <div id="post_content649799"> <h3 > <a href="./viewtopic.php?p=649799&amp;sid=9350940a67953e6de8a2578fcdffc812#p649799">Re: Ladder Era - Competitive 1v1 play on the Ladder of Wesnoth</a> </h3> <ul class="post-buttons"> <li> <a href="./posting.php?mode=quote&amp;p=649799&amp;sid=9350940a67953e6de8a2578fcdffc812" title="Reply with quote" class="button button-icon-only"> <i class="icon fa-quote-left fa-fw" aria-hidden="true"></i><span class="sr-only">Quote</span> </a> </li> </ul> <p class="author"> <a class="unread" href="./viewtopic.php?p=649799&amp;sid=9350940a67953e6de8a2578fcdffc812#p649799" title="Post"> <i class="icon fa-file fa-fw icon-lightgray icon-md" aria-hidden="true"></i><span class="sr-only">Post</span> </a> <span class="responsive-hide">by <strong><a href="./memberlist.php?mode=viewprofile&amp;u=140831&amp;sid=9350940a67953e6de8a2578fcdffc812" class="username">ForPeace</a></strong> &raquo; </span><time datetime="2019-12-11T10:03:13+00:00">December 11th, 2019, 10:03 am</time> </p> <div class="content">Clearly, the ladder playerbase has shrunk, so you might just be opening games when no ladder player is on the server. Nevertheless, 19 ladder games have been played in the last week, which you can check at <a href="https://wesnoth.gamingladder.info/" class="postlink">the ladder website</a></div> <div id="sig649799" class="signature"><a href="http://www.wesnoth.com.pl/news.php" class="postlink">Polish BfW fansite</a> | <a href="https://forums.wesnoth.org/viewtopic.php?f=7&amp;p=667331" class="postlink">Polish BfW translation</a> | <a href="https://wesnoth.gamingladder.info/profile.php?name=ForPeace" class="postlink">My Ladder profile</a><br> <br> <em class="text-italics">"When I say I've been playing for 10 years people come saying they've played for 15 years and that I know nothing about this game because I didn't use to play when the TRUE pros were playing xD"</em> <strong class="text-strong">~Hejnewar</strong></div> </div> </div> <div class="back2top"> <a href="#top" class="top" title="Top"> <i class="icon fa-chevron-circle-up fa-fw icon-gray" aria-hidden="true"></i> <span class="sr-only">Top</span> </a> </div> </div> </div> <div id="p649824" class="post has-profile bg2"> <div class="inner"> <dl class="postprofile" id="profile649824"> <dt class="no-profile-rank has-avatar"> <div class="avatar-container"> <a href="./memberlist.php?mode=viewprofile&amp;u=133164&amp;sid=9350940a67953e6de8a2578fcdffc812" class="avatar"><img class="avatar" src="./download/file.php?avatar=133164_1476732766.gif" width="82" height="84" alt="User avatar" /></a> </div> <a href="./memberlist.php?mode=viewprofile&amp;u=133164&amp;sid=9350940a67953e6de8a2578fcdffc812" class="username">Krogen</a> </dt> <dd class="profile-posts"><strong>Posts:</strong> <a href="./search.php?author_id=133164&amp;sr=posts&amp;sid=9350940a67953e6de8a2578fcdffc812">310</a></dd> <dd class="profile-joined"><strong>Joined:</strong> January 1st, 2013, 3:43 pm</dd> </dl> <div class="postbody"> <div id="post_content649824"> <h3 > <a href="./viewtopic.php?p=649824&amp;sid=9350940a67953e6de8a2578fcdffc812#p649824">Re: Ladder Era - Competitive 1v1 play on the Ladder of Wesnoth</a> </h3> <ul class="post-buttons"> <li> <a href="./posting.php?mode=quote&amp;p=649824&amp;sid=9350940a67953e6de8a2578fcdffc812" title="Reply with quote" class="button button-icon-only"> <i class="icon fa-quote-left fa-fw" aria-hidden="true"></i><span class="sr-only">Quote</span> </a> </li> </ul> <p class="author"> <a class="unread" href="./viewtopic.php?p=649824&amp;sid=9350940a67953e6de8a2578fcdffc812#p649824" title="Post"> <i class="icon fa-file fa-fw icon-lightgray icon-md" aria-hidden="true"></i><span class="sr-only">Post</span> </a> <span class="responsive-hide">by <strong><a href="./memberlist.php?mode=viewprofile&amp;u=133164&amp;sid=9350940a67953e6de8a2578fcdffc812" class="username">Krogen</a></strong> &raquo; </span><time datetime="2019-12-11T17:53:17+00:00">December 11th, 2019, 5:53 pm</time> </p> <div class="content">There are 24 ranked players right now, which might not seem too many. But the low point was roughly a year ago, with 2 or 3 active members for months. I'd say compared to that it's not so terrible now.</div> <div id="sig649824" class="signature">"A lion doesn't concern himself with the opinions of the sheep." - Tywin Lannister</div> </div> </div> <div class="back2top"> <a href="#top" class="top" title="Top"> <i class="icon fa-chevron-circle-up fa-fw icon-gray" aria-hidden="true"></i> <span class="sr-only">Top</span> </a> </div> </div> </div> <div id="p651644" class="post has-profile bg1"> <div class="inner"> <dl class="postprofile" id="profile651644"> <dt class="no-profile-rank no-avatar"> <div class="avatar-container"> </div> <a href="./memberlist.php?mode=viewprofile&amp;u=187205&amp;sid=9350940a67953e6de8a2578fcdffc812" style="color: #CA8935;" class="username-coloured">dwarftough</a> </dt> <dd class="profile-posts"><strong>Posts:</strong> <a href="./search.php?author_id=187205&amp;sr=posts&amp;sid=9350940a67953e6de8a2578fcdffc812">565</a></dd> <dd class="profile-joined"><strong>Joined:</strong> August 4th, 2019, 5:27 pm</dd> <dd class="profile-contact"> <strong>Contact:</strong> <div class="dropdown-container dropdown-left"> <a href="#" class="dropdown-trigger" title="Contact dwarftough"> <i class="icon fa-commenting-o fa-fw icon-lg" aria-hidden="true"></i><span class="sr-only">Contact dwarftough</span> </a> <div class="dropdown"> <div class="pointer"><div class="pointer-inner"></div></div> <div class="dropdown-contents contact-icons"> <div> <a href="https://github.com/Discontinuum" title="Website" class="last-cell"> <span class="contact-icon phpbb_website-icon">Website</span> </a> </div> </div> </div> </div> </dd> </dl> <div class="postbody"> <div id="post_content651644"> <h3 > <a href="./viewtopic.php?p=651644&amp;sid=9350940a67953e6de8a2578fcdffc812#p651644">Re: Ladder Era - Competitive 1v1 play on the Ladder of Wesnoth</a> </h3> <ul class="post-buttons"> <li> <a href="./posting.php?mode=quote&amp;p=651644&amp;sid=9350940a67953e6de8a2578fcdffc812" title="Reply with quote" class="button button-icon-only"> <i class="icon fa-quote-left fa-fw" aria-hidden="true"></i><span class="sr-only">Quote</span> </a> </li> </ul> <p class="author"> <a class="unread" href="./viewtopic.php?p=651644&amp;sid=9350940a67953e6de8a2578fcdffc812#p651644" title="Post"> <i class="icon fa-file fa-fw icon-lightgray icon-md" aria-hidden="true"></i><span class="sr-only">Post</span> </a> <span class="responsive-hide">by <strong><a href="./memberlist.php?mode=viewprofile&amp;u=187205&amp;sid=9350940a67953e6de8a2578fcdffc812" style="color: #CA8935;" class="username-coloured">dwarftough</a></strong> &raquo; </span><time datetime="2020-02-08T04:06:01+00:00">February 8th, 2020, 4:06 am</time> </p> <div class="content">I can't understand why Ladder Era is restricted to a fixed pool of maps. I might want to play with Ladder units on my custom map, why should it be prohibited?</div> <div id="sig651644" class="signature">Co-founder and current maintainer of IsarFoundation, Afterlife Rated and overall <a href="https://forums.wesnoth.org/viewtopic.php?t=54861" class="postlink">Wesnoth Autohost Project</a><br> Developer and maintainer of my fork of World Conquest, <a href="https://forums.wesnoth.org/viewtopic.php?t=54251" class="postlink">Invincibles Conquest II</a></div> </div> </div> <div class="back2top"> <a href="#top" class="top" title="Top"> <i class="icon fa-chevron-circle-up fa-fw icon-gray" aria-hidden="true"></i> <span class="sr-only">Top</span> </a> </div> </div> </div> <div id="p651769" class="post has-profile bg2"> <div class="inner"> <dl class="postprofile" id="profile651769"> <dt class="no-profile-rank has-avatar"> <div class="avatar-container"> <a href="./memberlist.php?mode=viewprofile&amp;u=128390&amp;sid=9350940a67953e6de8a2578fcdffc812" class="avatar"><img class="avatar" src="./download/file.php?avatar=128390_1700839633.png" width="72" height="72" alt="User avatar" /></a> </div> <a href="./memberlist.php?mode=viewprofile&amp;u=128390&amp;sid=9350940a67953e6de8a2578fcdffc812" class="username">Yomar</a> </dt> <dd class="profile-posts"><strong>Posts:</strong> <a href="./search.php?author_id=128390&amp;sr=posts&amp;sid=9350940a67953e6de8a2578fcdffc812">429</a></dd> <dd class="profile-joined"><strong>Joined:</strong> October 27th, 2011, 5:14 am</dd> <dd class="profile-contact"> <strong>Contact:</strong> <div class="dropdown-container dropdown-left"> <a href="#" class="dropdown-trigger" title="Contact Yomar"> <i class="icon fa-commenting-o fa-fw icon-lg" aria-hidden="true"></i><span class="sr-only">Contact Yomar</span> </a> <div class="dropdown"> <div class="pointer"><div class="pointer-inner"></div></div> <div class="dropdown-contents contact-icons"> <div> <a href="https://yomars.wordpress.com/" title="Website" class="last-cell"> <span class="contact-icon phpbb_website-icon">Website</span> </a> </div> </div> </div> </div> </dd> </dl> <div class="postbody"> <div id="post_content651769"> <h3 > <a href="./viewtopic.php?p=651769&amp;sid=9350940a67953e6de8a2578fcdffc812#p651769">Re: Ladder Era - Competitive 1v1 play on the Ladder of Wesnoth</a> </h3> <ul class="post-buttons"> <li> <a href="./posting.php?mode=quote&amp;p=651769&amp;sid=9350940a67953e6de8a2578fcdffc812" title="Reply with quote" class="button button-icon-only"> <i class="icon fa-quote-left fa-fw" aria-hidden="true"></i><span class="sr-only">Quote</span> </a> </li> </ul> <p class="author"> <a class="unread" href="./viewtopic.php?p=651769&amp;sid=9350940a67953e6de8a2578fcdffc812#p651769" title="Post"> <i class="icon fa-file fa-fw icon-lightgray icon-md" aria-hidden="true"></i><span class="sr-only">Post</span> </a> <span class="responsive-hide">by <strong><a href="./memberlist.php?mode=viewprofile&amp;u=128390&amp;sid=9350940a67953e6de8a2578fcdffc812" class="username">Yomar</a></strong> &raquo; </span><time datetime="2020-02-10T06:18:54+00:00">February 10th, 2020, 6:18 am</time> </p> <div class="content">Was the HI infantry enhanced to increase his utility?<br> <br> DO Loyalist cavalry have still only 7 MP?<br> That was a bad change in my opinion, now unlike every other faction, Loyalist don't have an unit with at least 8 MP, speed and scouting is very important in this game.</div> <div id="sig651769" class="signature">Beheld the origins of BFW.<br> Max G on WIF<br> Rank 🌟🌟🌟🌟🌟</div> </div> </div> <div class="back2top"> <a href="#top" class="top" title="Top"> <i class="icon fa-chevron-circle-up fa-fw icon-gray" aria-hidden="true"></i> <span class="sr-only">Top</span> </a> </div> </div> </div> <div class="action-bar bar-bottom"> <a href="./posting.php?mode=reply&amp;t=49964&amp;sid=9350940a67953e6de8a2578fcdffc812" class="button" title="Post a reply"> <span>Post Reply</span> <i class="icon fa-reply fa-fw" aria-hidden="true"></i> </a> <form method="post" action="./viewtopic.php?t=49964&amp;sid=9350940a67953e6de8a2578fcdffc812"> <div class="dropdown-container dropdown-container-left dropdown-button-control sort-tools"> <span title="Display and sorting options" class="button button-secondary dropdown-trigger dropdown-select"> <i class="icon fa-sort-amount-asc fa-fw" aria-hidden="true"></i> <span class="caret"><i class="icon fa-sort-down fa-fw" aria-hidden="true"></i></span> </span> <div class="dropdown hidden"> <div class="pointer"><div class="pointer-inner"></div></div> <div class="dropdown-contents"> <fieldset class="display-options"> <label>Display: <select name="st" id="st"><option value="0" selected="selected">All posts</option><option value="1">1 day</option><option value="7">7 days</option><option value="14">2 weeks</option><option value="30">1 month</option><option value="90">3 months</option><option value="180">6 months</option><option value="365">1 year</option></select></label> <label>Sort by: <select name="sk" id="sk"><option value="a">Author</option><option value="t" selected="selected">Post time</option><option value="s">Subject</option></select></label> <label>Direction: <select name="sd" id="sd"><option value="a" selected="selected">Ascending</option><option value="d">Descending</option></select></label> <hr class="dashed" /> <input type="submit" class="button2" name="sort" value="Go" /> </fieldset> </div> </div> </div> </form> <div class="pagination"> 51 posts <ul> <li class="active"><span>1</span></li> <li><a class="button" href="./viewtopic.php?t=49964&amp;sid=9350940a67953e6de8a2578fcdffc812&amp;start=15" role="button">2</a></li> <li><a class="button" href="./viewtopic.php?t=49964&amp;sid=9350940a67953e6de8a2578fcdffc812&amp;start=30" role="button">3</a></li> <li><a class="button" href="./viewtopic.php?t=49964&amp;sid=9350940a67953e6de8a2578fcdffc812&amp;start=45" role="button">4</a></li> <li class="arrow next"><a class="button button-icon-only" href="./viewtopic.php?t=49964&amp;sid=9350940a67953e6de8a2578fcdffc812&amp;start=15" rel="next" role="button"><i class="icon fa-chevron-right fa-fw" aria-hidden="true"></i><span class="sr-only">Next</span></a></li> </ul> </div> </div> <div class="action-bar actions-jump"> <p class="jumpbox-return"> <a href="./viewforum.php?f=15&amp;sid=9350940a67953e6de8a2578fcdffc812" class="left-box arrow-left" accesskey="r"> <i class="icon fa-angle-left fa-fw icon-black" aria-hidden="true"></i><span>Return to “Multiplayer Development”</span> </a> </p> <div class="jumpbox dropdown-container dropdown-container-right dropdown-up dropdown-left dropdown-button-control" id="jumpbox"> <span title="Jump to" class="button button-secondary dropdown-trigger dropdown-select"> <span>Jump to</span> <span class="caret"><i class="icon fa-sort-down fa-fw" aria-hidden="true"></i></span> </span> <div class="dropdown"> <div class="pointer"><div class="pointer-inner"></div></div> <ul class="dropdown-contents"> <li><a href="./viewforum.php?f=64&amp;sid=9350940a67953e6de8a2578fcdffc812" class="jumpbox-cat-link"> <span> Announcements</span></a></li> <li><a href="./viewforum.php?f=62&amp;sid=9350940a67953e6de8a2578fcdffc812" class="jumpbox-sub-link"><span class="spacer"></span> <span>&#8627; 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