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RE Engine - Wikipedia

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href="https://es.wikipedia.org/wiki/RE_Engine" title="RE Engine – Spanish" lang="es" hreflang="es" data-title="RE Engine" data-language-autonym="Español" data-language-local-name="Spanish" class="interlanguage-link-target"><span>Español</span></a></li><li class="interlanguage-link interwiki-fr mw-list-item"><a href="https://fr.wikipedia.org/wiki/RE_Engine" title="RE Engine – French" lang="fr" hreflang="fr" data-title="RE Engine" data-language-autonym="Français" data-language-local-name="French" class="interlanguage-link-target"><span>Français</span></a></li><li class="interlanguage-link interwiki-ko mw-list-item"><a href="https://ko.wikipedia.org/wiki/RE_%EC%97%94%EC%A7%84" title="RE 엔진 – Korean" lang="ko" hreflang="ko" data-title="RE 엔진" data-language-autonym="한국어" data-language-local-name="Korean" class="interlanguage-link-target"><span>한국어</span></a></li><li class="interlanguage-link interwiki-it mw-list-item"><a href="https://it.wikipedia.org/wiki/RE_Engine" title="RE Engine – Italian" lang="it" hreflang="it" data-title="RE Engine" data-language-autonym="Italiano" data-language-local-name="Italian" class="interlanguage-link-target"><span>Italiano</span></a></li><li class="interlanguage-link interwiki-ja mw-list-item"><a href="https://ja.wikipedia.org/wiki/RE%E3%82%A8%E3%83%B3%E3%82%B8%E3%83%B3" title="REエンジン – Japanese" lang="ja" hreflang="ja" data-title="REエンジン" data-language-autonym="日本語" data-language-local-name="Japanese" class="interlanguage-link-target"><span>日本語</span></a></li><li class="interlanguage-link interwiki-ru mw-list-item"><a href="https://ru.wikipedia.org/wiki/RE_Engine" title="RE Engine – Russian" lang="ru" hreflang="ru" data-title="RE Engine" data-language-autonym="Русский" data-language-local-name="Russian" class="interlanguage-link-target"><span>Русский</span></a></li><li class="interlanguage-link interwiki-fi mw-list-item"><a href="https://fi.wikipedia.org/wiki/RE_Engine" title="RE Engine – Finnish" lang="fi" hreflang="fi" 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.mw-parser-output .infobox-table th,body.skin--responsive .mw-parser-output .infobox-table td{padding-left:inherit;padding-right:inherit}}</style><table class="infobox vevent"><caption class="infobox-title summary">RE Engine</caption><tbody><tr><td colspan="2" class="infobox-image logo"><span class="mw-default-size" typeof="mw:File/Frameless"><a href="/wiki/File:RE_Engine_logo_2020.svg" class="mw-file-description"><img src="//upload.wikimedia.org/wikipedia/en/thumb/d/d4/RE_Engine_logo_2020.svg/220px-RE_Engine_logo_2020.svg.png" decoding="async" width="220" height="220" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/en/thumb/d/d4/RE_Engine_logo_2020.svg/330px-RE_Engine_logo_2020.svg.png 1.5x, //upload.wikimedia.org/wikipedia/en/thumb/d/d4/RE_Engine_logo_2020.svg/440px-RE_Engine_logo_2020.svg.png 2x" data-file-width="316" data-file-height="316" /></a></span><div class="infobox-caption">Logo since 2020</div></td></tr><tr><th scope="row" class="infobox-label" style="white-space: nowrap;"><a href="/wiki/Programmer" title="Programmer">Developer(s)</a></th><td class="infobox-data"><a href="/wiki/Capcom" title="Capcom">Capcom</a></td></tr><tr><th scope="row" class="infobox-label" style="white-space: nowrap;"><a href="/wiki/Software_license" title="Software license">License</a></th><td class="infobox-data"><a href="/wiki/Proprietary_software" title="Proprietary software">Proprietary</a></td></tr></tbody></table> <p><b>RE Engine</b>, also known as <b>Reach for the Moon Engine</b>,<sup id="cite_ref-1" class="reference"><a href="#cite_note-1"><span class="cite-bracket">&#91;</span>1<span class="cite-bracket">&#93;</span></a></sup><sup id="cite_ref-2" class="reference"><a href="#cite_note-2"><span class="cite-bracket">&#91;</span>2<span class="cite-bracket">&#93;</span></a></sup> is a <a href="/wiki/Video_game_engine" class="mw-redirect" title="Video game engine">video game engine</a> created by <a href="/wiki/Capcom" title="Capcom">Capcom</a>. Originally designed for <i><a href="/wiki/Resident_Evil_7:_Biohazard" title="Resident Evil 7: Biohazard">Resident Evil 7: Biohazard</a></i>, it has since been used in a variety of the company's games, such as <i><a href="/wiki/Devil_May_Cry_5" title="Devil May Cry 5">Devil May Cry 5</a></i>, <i><a href="/wiki/Monster_Hunter_Rise" title="Monster Hunter Rise">Monster Hunter Rise</a></i> and <i><a href="/wiki/Street_Fighter_6" title="Street Fighter 6">Street Fighter 6</a></i>.<sup id="cite_ref-CapcomInterview_3-0" class="reference"><a href="#cite_note-CapcomInterview-3"><span class="cite-bracket">&#91;</span>3<span class="cite-bracket">&#93;</span></a></sup><sup id="cite_ref-MHRise_4-0" class="reference"><a href="#cite_note-MHRise-4"><span class="cite-bracket">&#91;</span>4<span class="cite-bracket">&#93;</span></a></sup><sup id="cite_ref-willcontinue_5-0" class="reference"><a href="#cite_note-willcontinue-5"><span class="cite-bracket">&#91;</span>5<span class="cite-bracket">&#93;</span></a></sup> The engine is a successor to <a href="/wiki/MT_Framework" title="MT Framework">MT Framework</a>, Capcom's previous engine.<sup id="cite_ref-6" class="reference"><a href="#cite_note-6"><span class="cite-bracket">&#91;</span>6<span class="cite-bracket">&#93;</span></a></sup> </p> <meta property="mw:PageProp/toc" /> <div class="mw-heading mw-heading2"><h2 id="History">History</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=RE_Engine&amp;action=edit&amp;section=1" title="Edit section: History"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>RE Engine was created in 2014, during the beginning of the development of <i>Resident Evil 7</i>. The engine was originally designed with the game's linear nature in mind and was created to make game development more efficient.<sup id="cite_ref-7" class="reference"><a href="#cite_note-7"><span class="cite-bracket">&#91;</span>7<span class="cite-bracket">&#93;</span></a></sup> The reason the team did not choose a third-party engine was that "a highly generic engine developed by another company would not be appropriate" for a game like <i>Resident Evil 7</i>.<sup id="cite_ref-8" class="reference"><a href="#cite_note-8"><span class="cite-bracket">&#91;</span>8<span class="cite-bracket">&#93;</span></a></sup> MT Framework was not used for the project due to its slower development tools. Jun Takeuchi, the head of Capcom's Division 1 stated "we had to rethink the way we make games. In order to carry out asset-based (graphic and 3D model elements) development, which is globally the mainstream, we began developing our new RE Engine".<sup id="cite_ref-CapcomReport_9-0" class="reference"><a href="#cite_note-CapcomReport-9"><span class="cite-bracket">&#91;</span>9<span class="cite-bracket">&#93;</span></a></sup> </p><p>Since its introduction, RE Engine has been used as the primary game engine across all Capcom titles. No single game or franchise drives the direction of the engine, according to <i>Monster Hunter</i> producer Ryozo Tsujimoto, and instead all studios contribute towards its improvement. This approach has avoided the pitfalls that other developers have had dealing with the demand to use a singular engine tuned for a specific game to be used across all games, such as at <a href="/wiki/Electronic_Arts" title="Electronic Arts">Electronic Arts</a>. <sup id="cite_ref-gamedev_wilds_10-0" class="reference"><a href="#cite_note-gamedev_wilds-10"><span class="cite-bracket">&#91;</span>10<span class="cite-bracket">&#93;</span></a></sup> </p><p>When discussing <i>Monster Hunter Rise</i>, Yasunori Ichinose, the game's director, discussed porting RE Engine to the <a href="/wiki/Nintendo_Switch" title="Nintendo Switch">Nintendo Switch</a>, and said "a lot of background technical engineering work need[ed] to be done just to achieve targeting a new hardware platform", and mentioned the challenge of creating the large maps the team wanted while trying to maintain the game's graphical quality.<sup id="cite_ref-11" class="reference"><a href="#cite_note-11"><span class="cite-bracket">&#91;</span>11<span class="cite-bracket">&#93;</span></a></sup> </p><p>In October 2023, Capcom unveiled "Codename REX" (RE neXt ENGINE), their next-generation game engine, during a 22-minute developer-focused presentation. Acknowledging limitations in the current RE Engine, the new engine upgrade will involve incrementally integrating RE+X technology into the existing RE Engine, elevating it to next-generation capabilities.<sup id="cite_ref-12" class="reference"><a href="#cite_note-12"><span class="cite-bracket">&#91;</span>12<span class="cite-bracket">&#93;</span></a></sup><sup id="cite_ref-13" class="reference"><a href="#cite_note-13"><span class="cite-bracket">&#91;</span>13<span class="cite-bracket">&#93;</span></a></sup><sup id="cite_ref-14" class="reference"><a href="#cite_note-14"><span class="cite-bracket">&#91;</span>14<span class="cite-bracket">&#93;</span></a></sup> </p> <div class="mw-heading mw-heading2"><h2 id="Features">Features</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=RE_Engine&amp;action=edit&amp;section=2" title="Edit section: Features"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <p>RE Engine features various improvements over <a href="/wiki/MT_Framework" title="MT Framework">MT Framework</a>, including new anti-aliasing and <a href="/wiki/Volumetric_lighting" title="Volumetric lighting">volumetric lighting</a> features.<sup id="cite_ref-RE2Remake_15-0" class="reference"><a href="#cite_note-RE2Remake-15"><span class="cite-bracket">&#91;</span>15<span class="cite-bracket">&#93;</span></a></sup> The engine also allows developers to use <a href="/wiki/Photogrammetry" title="Photogrammetry">photogrammetry</a> to create higher quality assets. It also includes improved VR support over its predecessor, allowing it to hit high framerates necessary to avoid <a href="/wiki/Virtual_reality_sickness" title="Virtual reality sickness">motion sickness</a>.<sup id="cite_ref-CapcomReport_9-1" class="reference"><a href="#cite_note-CapcomReport-9"><span class="cite-bracket">&#91;</span>9<span class="cite-bracket">&#93;</span></a></sup> It also includes tools to make animation faster, such as modular rigging, motion matching, procedural animation and motion retargeting.<sup id="cite_ref-16" class="reference"><a href="#cite_note-16"><span class="cite-bracket">&#91;</span>16<span class="cite-bracket">&#93;</span></a></sup><sup id="cite_ref-17" class="reference"><a href="#cite_note-17"><span class="cite-bracket">&#91;</span>17<span class="cite-bracket">&#93;</span></a></sup><sup id="cite_ref-18" class="reference"><a href="#cite_note-18"><span class="cite-bracket">&#91;</span>18<span class="cite-bracket">&#93;</span></a></sup> RE Engine also has various new physics simulation options which allow for more realistic debris.<sup id="cite_ref-19" class="reference"><a href="#cite_note-19"><span class="cite-bracket">&#91;</span>19<span class="cite-bracket">&#93;</span></a></sup> </p> <div class="mw-heading mw-heading2"><h2 id="Games">Games</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=RE_Engine&amp;action=edit&amp;section=3" title="Edit section: Games"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <table class="wikitable sortable"> <caption>Games developed using RE Engine </caption> <tbody><tr> <th>Year </th> <th>Title </th> <th><abbr title="Reference(s)">Ref.</abbr> </th></tr> <tr> <th>2017 </th> <td><i><a href="/wiki/Resident_Evil_7:_Biohazard" title="Resident Evil 7: Biohazard">Resident Evil 7: Biohazard</a></i> </td> <td><sup id="cite_ref-CapcomInterview_3-1" class="reference"><a href="#cite_note-CapcomInterview-3"><span class="cite-bracket">&#91;</span>3<span class="cite-bracket">&#93;</span></a></sup> </td></tr> <tr> <th rowspan="2">2019 </th> <td><i><a href="/wiki/Resident_Evil_2_(2019_video_game)" title="Resident Evil 2 (2019 video game)">Resident Evil 2</a></i> </td> <td><sup id="cite_ref-RE2Remake_15-1" class="reference"><a href="#cite_note-RE2Remake-15"><span class="cite-bracket">&#91;</span>15<span class="cite-bracket">&#93;</span></a></sup> </td></tr> <tr> <td><i><a href="/wiki/Devil_May_Cry_5" title="Devil May Cry 5">Devil May Cry 5</a></i> </td> <td><sup id="cite_ref-DMC5SE_20-0" class="reference"><a href="#cite_note-DMC5SE-20"><span class="cite-bracket">&#91;</span>20<span class="cite-bracket">&#93;</span></a></sup> </td></tr> <tr> <th rowspan="2">2020 </th> <td><i><a href="/wiki/Resident_Evil_3_(2020_video_game)" title="Resident Evil 3 (2020 video game)">Resident Evil 3</a></i> </td> <td><sup id="cite_ref-21" class="reference"><a href="#cite_note-21"><span class="cite-bracket">&#91;</span>21<span class="cite-bracket">&#93;</span></a></sup> </td></tr> <tr> <td><i><a href="/wiki/Resident_Evil:_Resistance" title="Resident Evil: Resistance">Resident Evil: Resistance</a></i> </td> <td><sup id="cite_ref-22" class="reference"><a href="#cite_note-22"><span class="cite-bracket">&#91;</span>22<span class="cite-bracket">&#93;</span></a></sup> </td></tr> <tr> <th rowspan="4">2021 </th> <td><i><a href="/wiki/Capcom_Arcade_Stadium" title="Capcom Arcade Stadium">Capcom Arcade Stadium</a></i> </td> <td><sup id="cite_ref-23" class="reference"><a href="#cite_note-23"><span class="cite-bracket">&#91;</span>23<span class="cite-bracket">&#93;</span></a></sup><sup class="noprint Inline-Template noprint noexcerpt Template-Fact" style="white-space:nowrap;">&#91;<i><a href="/wiki/Wikipedia:NOTRS" class="mw-redirect" title="Wikipedia:NOTRS"><span title="This claim needs references to better sources. (June 2024)">better&#160;source&#160;needed</span></a></i>&#93;</sup> </td></tr> <tr> <td><i><a href="/wiki/Ghosts_%27n_Goblins_Resurrection" title="Ghosts &#39;n Goblins Resurrection">Ghosts 'n Goblins Resurrection</a></i> </td> <td><sup id="cite_ref-24" class="reference"><a href="#cite_note-24"><span class="cite-bracket">&#91;</span>24<span class="cite-bracket">&#93;</span></a></sup> </td></tr> <tr> <td><i><a href="/wiki/Monster_Hunter_Rise" title="Monster Hunter Rise">Monster Hunter Rise</a></i> </td> <td><sup id="cite_ref-MHRise_4-1" class="reference"><a href="#cite_note-MHRise-4"><span class="cite-bracket">&#91;</span>4<span class="cite-bracket">&#93;</span></a></sup> </td></tr> <tr> <td><i><a href="/wiki/Resident_Evil_Village" title="Resident Evil Village">Resident Evil Village</a></i> </td> <td><sup id="cite_ref-25" class="reference"><a href="#cite_note-25"><span class="cite-bracket">&#91;</span>25<span class="cite-bracket">&#93;</span></a></sup> </td></tr> <tr> <th rowspan="2">2022 </th> <td><i><a href="/wiki/Capcom_Arcade_2nd_Stadium" class="mw-redirect" title="Capcom Arcade 2nd Stadium">Capcom Arcade 2nd Stadium</a></i> </td> <td><sup id="cite_ref-CA2S_26-0" class="reference"><a href="#cite_note-CA2S-26"><span class="cite-bracket">&#91;</span>26<span class="cite-bracket">&#93;</span></a></sup> </td></tr> <tr> <td><i><a href="/wiki/Resident_Evil_Re:Verse" class="mw-redirect" title="Resident Evil Re:Verse">Resident Evil Re:Verse</a></i> </td> <td><sup id="cite_ref-27" class="reference"><a href="#cite_note-27"><span class="cite-bracket">&#91;</span>27<span class="cite-bracket">&#93;</span></a></sup> </td></tr> <tr> <th rowspan="4">2023 </th> <td><i><a href="/wiki/Resident_Evil_4_(2023_video_game)" title="Resident Evil 4 (2023 video game)">Resident Evil 4</a></i> </td> <td><sup id="cite_ref-RE4_28-0" class="reference"><a href="#cite_note-RE4-28"><span class="cite-bracket">&#91;</span>28<span class="cite-bracket">&#93;</span></a></sup> </td></tr> <tr> <td><i><a href="/wiki/Street_Fighter_6" title="Street Fighter 6">Street Fighter 6</a></i> </td> <td><sup id="cite_ref-SF6_29-0" class="reference"><a href="#cite_note-SF6-29"><span class="cite-bracket">&#91;</span>29<span class="cite-bracket">&#93;</span></a></sup> </td></tr> <tr> <td><i><a href="/wiki/Ghost_Trick:_Phantom_Detective" title="Ghost Trick: Phantom Detective">Ghost Trick: Phantom Detective</a></i> </td> <td><sup id="cite_ref-30" class="reference"><a href="#cite_note-30"><span class="cite-bracket">&#91;</span>30<span class="cite-bracket">&#93;</span></a></sup><sup class="noprint Inline-Template noprint noexcerpt Template-Fact" style="white-space:nowrap;">&#91;<i><a href="/wiki/Wikipedia:NOTRS" class="mw-redirect" title="Wikipedia:NOTRS"><span title="This claim needs references to better sources. (June 2024)">better&#160;source&#160;needed</span></a></i>&#93;</sup> </td></tr> <tr> <td><i><a href="/wiki/Exoprimal" title="Exoprimal">Exoprimal</a></i> </td> <td><sup id="cite_ref-31" class="reference"><a href="#cite_note-31"><span class="cite-bracket">&#91;</span>31<span class="cite-bracket">&#93;</span></a></sup><sup class="noprint Inline-Template noprint noexcerpt Template-Fact" style="white-space:nowrap;">&#91;<i><a href="/wiki/Wikipedia:NOTRS" class="mw-redirect" title="Wikipedia:NOTRS"><span title="This claim needs references to better sources. (June 2024)">better&#160;source&#160;needed</span></a></i>&#93;</sup> </td></tr> <tr> <th rowspan="4">2024 </th> <td><i><a href="/wiki/Apollo_Justice:_Ace_Attorney_Trilogy" class="mw-redirect" title="Apollo Justice: Ace Attorney Trilogy">Apollo Justice: Ace Attorney Trilogy</a></i> </td> <td><sup id="cite_ref-32" class="reference"><a href="#cite_note-32"><span class="cite-bracket">&#91;</span>32<span class="cite-bracket">&#93;</span></a></sup> </td></tr> <tr> <td><i><a href="/wiki/Dragon%27s_Dogma_2" title="Dragon&#39;s Dogma 2">Dragon's Dogma 2</a></i> </td> <td><sup id="cite_ref-DragonsDogmaII_33-0" class="reference"><a href="#cite_note-DragonsDogmaII-33"><span class="cite-bracket">&#91;</span>33<span class="cite-bracket">&#93;</span></a></sup> </td></tr> <tr> <td><i><a href="/wiki/Kunitsu-Gami:_Path_of_the_Goddess" title="Kunitsu-Gami: Path of the Goddess">Kunitsu-Gami: Path of the Goddess</a></i> </td> <td><sup id="cite_ref-34" class="reference"><a href="#cite_note-34"><span class="cite-bracket">&#91;</span>34<span class="cite-bracket">&#93;</span></a></sup> </td></tr> <tr> <td><i><a href="/wiki/Dead_Rising_(video_game)#Remastered_version" title="Dead Rising (video game)">Dead Rising Deluxe Remaster</a></i> </td> <td><sup id="cite_ref-DeadRisingDeluxe_35-0" class="reference"><a href="#cite_note-DeadRisingDeluxe-35"><span class="cite-bracket">&#91;</span>35<span class="cite-bracket">&#93;</span></a></sup> </td></tr> <tr> <th rowspan="1">2025 </th> <td><i><a href="/wiki/Monster_Hunter_Wilds" title="Monster Hunter Wilds">Monster Hunter Wilds</a></i> </td> <td><sup id="cite_ref-gamedev_wilds_10-1" class="reference"><a href="#cite_note-gamedev_wilds-10"><span class="cite-bracket">&#91;</span>10<span class="cite-bracket">&#93;</span></a></sup> </td></tr> <tr> <th rowspan="1">TBA </th> <td><i>Pragmata</i> </td> <td><sup id="cite_ref-Pragmata_36-0" class="reference"><a href="#cite_note-Pragmata-36"><span class="cite-bracket">&#91;</span>36<span class="cite-bracket">&#93;</span></a></sup> </td></tr> </tbody></table> <div class="mw-heading mw-heading2"><h2 id="References">References</h2><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/w/index.php?title=RE_Engine&amp;action=edit&amp;section=4" title="Edit section: References"><span>edit</span></a><span class="mw-editsection-bracket">]</span></span></div> <style data-mw-deduplicate="TemplateStyles:r1239543626">.mw-parser-output .reflist{margin-bottom:0.5em;list-style-type:decimal}@media screen{.mw-parser-output .reflist{font-size:90%}}.mw-parser-output .reflist .references{font-size:100%;margin-bottom:0;list-style-type:inherit}.mw-parser-output .reflist-columns-2{column-width:30em}.mw-parser-output .reflist-columns-3{column-width:25em}.mw-parser-output .reflist-columns{margin-top:0.3em}.mw-parser-output .reflist-columns ol{margin-top:0}.mw-parser-output .reflist-columns li{page-break-inside:avoid;break-inside:avoid-column}.mw-parser-output .reflist-upper-alpha{list-style-type:upper-alpha}.mw-parser-output .reflist-upper-roman{list-style-type:upper-roman}.mw-parser-output .reflist-lower-alpha{list-style-type:lower-alpha}.mw-parser-output .reflist-lower-greek{list-style-type:lower-greek}.mw-parser-output .reflist-lower-roman{list-style-type:lower-roman}</style><div class="reflist"> <div class="mw-references-wrap mw-references-columns"><ol class="references"> <li id="cite_note-1"><span class="mw-cite-backlink"><b><a href="#cite_ref-1">^</a></b></span> <span class="reference-text"><style data-mw-deduplicate="TemplateStyles:r1238218222">.mw-parser-output cite.citation{font-style:inherit;word-wrap:break-word}.mw-parser-output .citation q{quotes:"\"""\"""'""'"}.mw-parser-output .citation:target{background-color:rgba(0,127,255,0.133)}.mw-parser-output .id-lock-free.id-lock-free a{background:url("//upload.wikimedia.org/wikipedia/commons/6/65/Lock-green.svg")right 0.1em center/9px no-repeat}.mw-parser-output .id-lock-limited.id-lock-limited a,.mw-parser-output .id-lock-registration.id-lock-registration a{background:url("//upload.wikimedia.org/wikipedia/commons/d/d6/Lock-gray-alt-2.svg")right 0.1em center/9px no-repeat}.mw-parser-output .id-lock-subscription.id-lock-subscription a{background:url("//upload.wikimedia.org/wikipedia/commons/a/aa/Lock-red-alt-2.svg")right 0.1em center/9px no-repeat}.mw-parser-output .cs1-ws-icon a{background:url("//upload.wikimedia.org/wikipedia/commons/4/4c/Wikisource-logo.svg")right 0.1em center/12px no-repeat}body:not(.skin-timeless):not(.skin-minerva) .mw-parser-output .id-lock-free a,body:not(.skin-timeless):not(.skin-minerva) .mw-parser-output .id-lock-limited a,body:not(.skin-timeless):not(.skin-minerva) .mw-parser-output .id-lock-registration a,body:not(.skin-timeless):not(.skin-minerva) .mw-parser-output .id-lock-subscription a,body:not(.skin-timeless):not(.skin-minerva) .mw-parser-output .cs1-ws-icon a{background-size:contain;padding:0 1em 0 0}.mw-parser-output .cs1-code{color:inherit;background:inherit;border:none;padding:inherit}.mw-parser-output .cs1-hidden-error{display:none;color:var(--color-error,#d33)}.mw-parser-output .cs1-visible-error{color:var(--color-error,#d33)}.mw-parser-output .cs1-maint{display:none;color:#085;margin-left:0.3em}.mw-parser-output .cs1-kern-left{padding-left:0.2em}.mw-parser-output .cs1-kern-right{padding-right:0.2em}.mw-parser-output .citation .mw-selflink{font-weight:inherit}@media screen{.mw-parser-output .cs1-format{font-size:95%}html.skin-theme-clientpref-night .mw-parser-output .cs1-maint{color:#18911f}}@media screen and (prefers-color-scheme:dark){html.skin-theme-clientpref-os .mw-parser-output .cs1-maint{color:#18911f}}</style><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://www.thegamer.com/capcoms-re-engine-reach-for-the-moon/">"Capcom's RE Engine Doesn't Stand For "Resident Evil", It's "Reach For The Moon Engine"<span class="cs1-kern-right"></span>"</a>. <i>TheGamer</i>. April 6, 2021<span class="reference-accessdate">. Retrieved <span class="nowrap">April 6,</span> 2021</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=TheGamer&amp;rft.atitle=Capcom%27s+RE+Engine+Doesn%27t+Stand+For+%22Resident+Evil%22%2C+It%27s+%22Reach+For+The+Moon+Engine%22&amp;rft.date=2021-04-06&amp;rft_id=https%3A%2F%2Fwww.thegamer.com%2Fcapcoms-re-engine-reach-for-the-moon%2F&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3ARE+Engine" class="Z3988"></span></span> </li> <li id="cite_note-2"><span class="mw-cite-backlink"><b><a href="#cite_ref-2">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFCapcom_Research_and_Development2019" class="citation web cs1">Capcom Research and Development [@CAPCOM_RandD] (November 7, 2019). <a rel="nofollow" class="external text" href="https://x.com/CAPCOM_RandD/status/1192381177790898176">"『RE ENGINE』の読み方は知っていても、意味は知らないという方も多いのではないでしょうか?"</a> &#91;Even if you know how to read "RE ENGINE", isn't there a lot of people who don't know what it means? It has several meanings, but "reach for the moon" is the representative origin. It contains the idea of a game engine that makes the impossible possible, like reaching for the moon, but if you look closely, you can see the logo...&#93; (<a href="/wiki/Tweet_(social_media)" title="Tweet (social media)">Tweet</a>)<span class="reference-accessdate">. Retrieved <span class="nowrap">July 14,</span> 2022</span> &#8211; via <a href="/wiki/Twitter" title="Twitter">Twitter</a>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&amp;rft.genre=unknown&amp;rft.btitle=%E3%80%8ERE+ENGINE%E3%80%8F%E3%81%AE%E8%AA%AD%E3%81%BF%E6%96%B9%E3%81%AF%E7%9F%A5%E3%81%A3%E3%81%A6%E3%81%84%E3%81%A6%E3%82%82%E3%80%81%E6%84%8F%E5%91%B3%E3%81%AF%E7%9F%A5%E3%82%89%E3%81%AA%E3%81%84%E3%81%A8%E3%81%84%E3%81%86%E6%96%B9%E3%82%82%E5%A4%9A%E3%81%84%E3%81%AE%E3%81%A7%E3%81%AF%E3%81%AA%E3%81%84%E3%81%A7%E3%81%97%E3%82%87%E3%81%86%E3%81%8B%EF%BC%9F&amp;rft.date=2019-11-07&amp;rft.au=Capcom+Research+and+Development&amp;rft_id=https%3A%2F%2Fx.com%2FCAPCOM_RandD%2Fstatus%2F1192381177790898176&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3ARE+Engine" class="Z3988"></span></span> </li> <li id="cite_note-CapcomInterview-3"><span class="mw-cite-backlink">^ <a href="#cite_ref-CapcomInterview_3-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-CapcomInterview_3-1"><sup><i><b>b</b></i></sup></a></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://web.archive.org/web/20210627195252/https://www.capcom.co.jp/ir/english/interview/2016/vol03/">"CAPCOM | Developer Interviews 2016 INTERVIEW 03:Jun Takeuchi"</a>. <i>CAPCOM IR</i>. Archived from <a rel="nofollow" class="external text" href="http://www.capcom.co.jp/ir/english/interview/2016/vol03/">the original</a> on June 27, 2021<span class="reference-accessdate">. Retrieved <span class="nowrap">March 28,</span> 2021</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=CAPCOM+IR&amp;rft.atitle=CAPCOM+%7C+Developer+Interviews+2016+INTERVIEW+03%3AJun+Takeuchi&amp;rft_id=http%3A%2F%2Fwww.capcom.co.jp%2Fir%2Fenglish%2Finterview%2F2016%2Fvol03%2F&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3ARE+Engine" class="Z3988"></span></span> </li> <li id="cite_note-MHRise-4"><span class="mw-cite-backlink">^ <a href="#cite_ref-MHRise_4-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-MHRise_4-1"><sup><i><b>b</b></i></sup></a></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFDoolan2020" class="citation web cs1">Doolan, Liam (September 19, 2020). <a rel="nofollow" class="external text" href="https://www.nintendolife.com/news/2020/09/yes_monster_hunter_rise_is_running_on_capcoms_re_engine">"Yes, Monster Hunter Rise Is Running On Capcom's RE Engine"</a>. <i><a href="/wiki/Nintendo_Life" class="mw-redirect" title="Nintendo Life">Nintendo Life</a></i><span class="reference-accessdate">. Retrieved <span class="nowrap">March 28,</span> 2021</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=Nintendo+Life&amp;rft.atitle=Yes%2C+Monster+Hunter+Rise+Is+Running+On+Capcom%27s+RE+Engine&amp;rft.date=2020-09-19&amp;rft.aulast=Doolan&amp;rft.aufirst=Liam&amp;rft_id=https%3A%2F%2Fwww.nintendolife.com%2Fnews%2F2020%2F09%2Fyes_monster_hunter_rise_is_running_on_capcoms_re_engine&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3ARE+Engine" class="Z3988"></span></span> </li> <li id="cite_note-willcontinue-5"><span class="mw-cite-backlink"><b><a href="#cite_ref-willcontinue_5-0">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFGwaltney2019" class="citation magazine cs1">Gwaltney, Javy (May 20, 2019). <a rel="nofollow" class="external text" href="https://web.archive.org/web/20190604100653/https://www.gameinformer.com/2019/05/20/capcom-will-continue-to-use-the-same-engine-that-powered-devil-may-cry-5-and-resident/">"Capcom Will Continue To Use The Same Engine That Powered Devil May Cry 5 And Resident Evil 2"</a>. <i>Game Informer</i>. Archived from <a rel="nofollow" class="external text" href="https://www.gameinformer.com/2019/05/20/capcom-will-continue-to-use-the-same-engine-that-powered-devil-may-cry-5-and-resident">the original</a> on June 4, 2019<span class="reference-accessdate">. Retrieved <span class="nowrap">March 28,</span> 2021</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=article&amp;rft.jtitle=Game+Informer&amp;rft.atitle=Capcom+Will+Continue+To+Use+The+Same+Engine+That+Powered+Devil+May+Cry+5+And+Resident+Evil+2&amp;rft.date=2019-05-20&amp;rft.aulast=Gwaltney&amp;rft.aufirst=Javy&amp;rft_id=https%3A%2F%2Fwww.gameinformer.com%2F2019%2F05%2F20%2Fcapcom-will-continue-to-use-the-same-engine-that-powered-devil-may-cry-5-and-resident&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3ARE+Engine" class="Z3988"></span></span> </li> <li id="cite_note-6"><span class="mw-cite-backlink"><b><a href="#cite_ref-6">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFKim2019" class="citation web cs1">Kim, Matt (May 17, 2019). <a rel="nofollow" class="external text" href="https://web.archive.org/web/20220202060459/https://www.usgamer.net/articles/re-engine-capcom-next-gen-development-resident-evil-devil-may-cry">"Capcom Says RE Engine Will Power Its Next-Gen Game Development, Numerous Titles Already in the Works"</a>. <i>USgamer</i>. Archived from <a rel="nofollow" class="external text" href="https://www.usgamer.net/articles/re-engine-capcom-next-gen-development-resident-evil-devil-may-cry">the original</a> on February 2, 2022<span class="reference-accessdate">. Retrieved <span class="nowrap">March 28,</span> 2021</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=USgamer&amp;rft.atitle=Capcom+Says+RE+Engine+Will+Power+Its+Next-Gen+Game+Development%2C+Numerous+Titles+Already+in+the+Works&amp;rft.date=2019-05-17&amp;rft.aulast=Kim&amp;rft.aufirst=Matt&amp;rft_id=https%3A%2F%2Fwww.usgamer.net%2Farticles%2Fre-engine-capcom-next-gen-development-resident-evil-devil-may-cry&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3ARE+Engine" class="Z3988"></span></span> </li> <li id="cite_note-7"><span class="mw-cite-backlink"><b><a href="#cite_ref-7">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation magazine cs1"><a rel="nofollow" class="external text" href="https://web.archive.org/web/20230703150527/https://www.gameinformer.com/2023/07/03/how-is-capcoms-re-engine-so-versatile">"How Is Capcom's RE Engine So Versatile?"</a>. <i>Game Informer</i>. July 3, 2023. Archived from <a rel="nofollow" class="external text" href="https://www.gameinformer.com/2023/07/03/how-is-capcoms-re-engine-so-versatile">the original</a> on July 3, 2023<span class="reference-accessdate">. Retrieved <span class="nowrap">July 3,</span> 2023</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=article&amp;rft.jtitle=Game+Informer&amp;rft.atitle=How+Is+Capcom%27s+RE+Engine+So+Versatile%3F&amp;rft.date=2023-07-03&amp;rft_id=https%3A%2F%2Fwww.gameinformer.com%2F2023%2F07%2F03%2Fhow-is-capcoms-re-engine-so-versatile&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3ARE+Engine" class="Z3988"></span></span> </li> <li id="cite_note-8"><span class="mw-cite-backlink"><b><a href="#cite_ref-8">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFCapcom2020" class="citation book cs1">Capcom (December 22, 2020) [2020]. <i>Resident Evil 7: Biohazard Document File</i>. Dark Horse Comics. pp.&#160;26–27. <a href="/wiki/ISBN_(identifier)" class="mw-redirect" title="ISBN (identifier)">ISBN</a>&#160;<a href="/wiki/Special:BookSources/978-1506721668" title="Special:BookSources/978-1506721668"><bdi>978-1506721668</bdi></a>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&amp;rft.genre=book&amp;rft.btitle=Resident+Evil+7%3A+Biohazard+Document+File&amp;rft.pages=26-27&amp;rft.pub=Dark+Horse+Comics&amp;rft.date=2020-12-22&amp;rft.isbn=978-1506721668&amp;rft.au=Capcom&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3ARE+Engine" class="Z3988"></span></span> </li> <li id="cite_note-CapcomReport-9"><span class="mw-cite-backlink">^ <a href="#cite_ref-CapcomReport_9-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-CapcomReport_9-1"><sup><i><b>b</b></i></sup></a></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://www.capcom.co.jp/ir/english/data/pdf/annual/2016/annual_2016_01.pdf">"CAPCOM INTEGRATED REPORT 2016"</a> <span class="cs1-format">(PDF)</span>. 2016. pp.&#160;49–51.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&amp;rft.genre=unknown&amp;rft.btitle=CAPCOM+INTEGRATED+REPORT+2016&amp;rft.pages=49-51&amp;rft.date=2016&amp;rft_id=https%3A%2F%2Fwww.capcom.co.jp%2Fir%2Fenglish%2Fdata%2Fpdf%2Fannual%2F2016%2Fannual_2016_01.pdf&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3ARE+Engine" class="Z3988"></span></span> </li> <li id="cite_note-gamedev_wilds-10"><span class="mw-cite-backlink">^ <a href="#cite_ref-gamedev_wilds_10-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-gamedev_wilds_10-1"><sup><i><b>b</b></i></sup></a></span> <span class="reference-text"><a rel="nofollow" class="external free" href="https://www.gamedeveloper.com/production/capcom-s-close-communication-is-key-to-its-sustainability-say-monster-hunter-wilds-devs">https://www.gamedeveloper.com/production/capcom-s-close-communication-is-key-to-its-sustainability-say-monster-hunter-wilds-devs</a></span> </li> <li id="cite_note-11"><span class="mw-cite-backlink"><b><a href="#cite_ref-11">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFRobinson2020" class="citation web cs1">Robinson, Martin (October 6, 2020). <a rel="nofollow" class="external text" href="https://www.eurogamer.net/articles/2020-10-06-monster-hunter-rise-looks-like-itll-be-the-best-of-both-worlds">"Monster Hunter Rise looks like it'll be the best of both worlds"</a>. <i>Eurogamer</i><span class="reference-accessdate">. Retrieved <span class="nowrap">March 28,</span> 2021</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=Eurogamer&amp;rft.atitle=Monster+Hunter+Rise+looks+like+it%27ll+be+the+best+of+both+worlds&amp;rft.date=2020-10-06&amp;rft.aulast=Robinson&amp;rft.aufirst=Martin&amp;rft_id=https%3A%2F%2Fwww.eurogamer.net%2Farticles%2F2020-10-06-monster-hunter-rise-looks-like-itll-be-the-best-of-both-worlds&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3ARE+Engine" class="Z3988"></span></span> </li> <li id="cite_note-12"><span class="mw-cite-backlink"><b><a href="#cite_ref-12">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFJohn_Paul_Joaquin2023" class="citation web cs1">John Paul Joaquin (October 27, 2023). <a rel="nofollow" class="external text" href="https://gamerant.com/capcom-developing-next-gen-re-engine/">"Capcom is Developing a Next-Gen Version of Its RE Engine"</a>. <i>Game Rant</i><span class="reference-accessdate">. Retrieved <span class="nowrap">October 27,</span> 2023</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=Game+Rant&amp;rft.atitle=Capcom+is+Developing+a+Next-Gen+Version+of+Its+RE+Engine&amp;rft.date=2023-10-27&amp;rft.au=John+Paul+Joaquin&amp;rft_id=https%3A%2F%2Fgamerant.com%2Fcapcom-developing-next-gen-re-engine%2F&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3ARE+Engine" class="Z3988"></span></span> </li> <li id="cite_note-13"><span class="mw-cite-backlink"><b><a href="#cite_ref-13">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFEvans-Thirlwell2023" class="citation news cs1">Evans-Thirlwell, Edwin (October 27, 2023). <a rel="nofollow" class="external text" href="https://www.rockpapershotgun.com/capcoms-new-rex-engine-will-address-ballooning-game-scales-and-no-thats-probably-not-a-dino-crisis-reference">"Capcom's new REX engine will address "ballooning" game scales and no, that's probably not a Dino Crisis reference"</a>. <i><a href="/wiki/Rock_Paper_Shotgun" title="Rock Paper Shotgun">Rock Paper Shotgun</a></i><span class="reference-accessdate">. Retrieved <span class="nowrap">October 27,</span> 2023</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=article&amp;rft.jtitle=Rock+Paper+Shotgun&amp;rft.atitle=Capcom%27s+new+REX+engine+will+address+%22ballooning%22+game+scales+and+no%2C+that%27s+probably+not+a+Dino+Crisis+reference&amp;rft.date=2023-10-27&amp;rft.aulast=Evans-Thirlwell&amp;rft.aufirst=Edwin&amp;rft_id=https%3A%2F%2Fwww.rockpapershotgun.com%2Fcapcoms-new-rex-engine-will-address-ballooning-game-scales-and-no-thats-probably-not-a-dino-crisis-reference&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3ARE+Engine" class="Z3988"></span></span> </li> <li id="cite_note-14"><span class="mw-cite-backlink"><b><a href="#cite_ref-14">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://www.animenewsnetwork.com/news/2023-10-28/capcom-develops-new-rex-game-engine/.203874">"Capcom Develops New REX Game Engine"</a>. <i>Anime News Network</i>. October 28, 2023<span class="reference-accessdate">. Retrieved <span class="nowrap">October 28,</span> 2023</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=Anime+News+Network&amp;rft.atitle=Capcom+Develops+New+REX+Game+Engine&amp;rft.date=2023-10-28&amp;rft_id=https%3A%2F%2Fwww.animenewsnetwork.com%2Fnews%2F2023-10-28%2Fcapcom-develops-new-rex-game-engine%2F.203874&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3ARE+Engine" class="Z3988"></span></span> </li> <li id="cite_note-RE2Remake-15"><span class="mw-cite-backlink">^ <a href="#cite_ref-RE2Remake_15-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-RE2Remake_15-1"><sup><i><b>b</b></i></sup></a></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFBattaglia2019" class="citation web cs1">Battaglia, Alex (January 15, 2019). <a rel="nofollow" class="external text" href="https://www.eurogamer.net/articles/digitalfoundry-2019-resident-evil-2-remake-demo-analysis">"Resident Evil 2 Remake takes Capcom's RE engine to the next level"</a>. <i>Eurogamer</i><span class="reference-accessdate">. Retrieved <span class="nowrap">March 28,</span> 2021</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=Eurogamer&amp;rft.atitle=Resident+Evil+2+Remake+takes+Capcom%27s+RE+engine+to+the+next+level&amp;rft.date=2019-01-15&amp;rft.aulast=Battaglia&amp;rft.aufirst=Alex&amp;rft_id=https%3A%2F%2Fwww.eurogamer.net%2Farticles%2Fdigitalfoundry-2019-resident-evil-2-remake-demo-analysis&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3ARE+Engine" class="Z3988"></span></span> </li> <li id="cite_note-16"><span class="mw-cite-backlink"><b><a href="#cite_ref-16">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation audio-visual cs1"><a rel="nofollow" class="external text" href="https://www.youtube.com/watch?v=t3KCgZDZ93E"><i>【CAPCOM RE:2019】技術が⽣み出すゲームアニメーション 〜プロシージャルアニメーション/モーションマッチング〜</i></a>. CAPCOM R&amp;D. October 27, 2019<span class="reference-accessdate">. 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CAPCOM R&amp;D. October 27, 2019<span class="reference-accessdate">. Retrieved <span class="nowrap">April 3,</span> 2021</span> &#8211; via <a href="/wiki/YouTube" title="YouTube">YouTube</a>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&amp;rft.genre=unknown&amp;rft.btitle=%E3%80%90CAPCOM+RE%3A2019%E3%80%91%E3%80%8C%E3%83%90%E3%82%A4%E3%82%AA%E3%83%8F%E3%82%B6%E3%83%BC%E3%83%89+RE2%E3%80%8D%E3%81%AB%E3%81%8A%E3%81%91%E3%82%8B%E7%B5%84%E3%81%BF%E6%8A%80%E3%83%AA%E3%82%BF%E3%83%BC%E3%82%B2%E3%83%83%E3%83%88%E6%8A%80%E8%A1%93&amp;rft.pub=CAPCOM+R%26D&amp;rft.date=2019-10-27&amp;rft_id=https%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3Dx58JnJJSDYM&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3ARE+Engine" class="Z3988"></span></span> </li> <li id="cite_note-18"><span class="mw-cite-backlink"><b><a href="#cite_ref-18">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation audio-visual cs1"><a rel="nofollow" class="external text" href="https://www.youtube.com/watch?v=nivB9gIoBx4"><i>【CAPCOM RE:2019】モジュラーリギング 〜リギングをより効率よく、より簡単に〜</i></a> &#91;<i>[CAPCOM RE:2019] Modular Rigging (Easier and Efficient Rigging)</i>&#93;. 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Retrieved <span class="nowrap">April 3,</span> 2021</span> &#8211; via <a href="/wiki/YouTube" title="YouTube">YouTube</a>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&amp;rft.genre=unknown&amp;rft.btitle=%E3%80%90CAPCOM+RE%3A2019%E3%80%91%E3%83%A2%E3%82%B8%E3%83%A5%E3%83%A9%E3%83%BC%E3%83%AA%E3%82%AE%E3%83%B3%E3%82%B0+%E3%80%9C%E3%83%AA%E3%82%AE%E3%83%B3%E3%82%B0%E3%82%92%E3%82%88%E3%82%8A%E5%8A%B9%E7%8E%87%E3%82%88%E3%81%8F%E3%80%81%E3%82%88%E3%82%8A%E7%B0%A1%E5%8D%98%E3%81%AB%E3%80%9C&amp;rft.pub=CAPCOM+R%26D&amp;rft.date=2019-10-27&amp;rft_id=https%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3DnivB9gIoBx4&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3ARE+Engine" class="Z3988"></span></span> </li> <li id="cite_note-19"><span class="mw-cite-backlink"><b><a href="#cite_ref-19">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation audio-visual cs1"><a rel="nofollow" class="external text" href="https://www.youtube.com/watch?v=DQOzMoNaB_U"><i>【CAPCOM RE:2019】「デビルメイクライ5」におけるシミュレーション ~破壊と二次アニメーション~</i></a> &#91;<i>[CAPCOM RE:2019] Simulation in 'Devil May Cry 5' (Destruction and secondary animation)</i>&#93;. CAPCOM R&amp;D. October 27, 2019<span class="reference-accessdate">. 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Retrieved <span class="nowrap">November 4,</span> 2023</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=IGN+Southeast+Asia&amp;rft.atitle=Behind+the+Scenes+of+Apollo+Justice%3A+Ace+Attorney+Trilogy+with+Producer+Kenichi+Hashimoto&amp;rft.date=2023-11-02&amp;rft.aulast=Adam&amp;rft.aufirst=Harith&amp;rft_id=https%3A%2F%2Fsea.ign.com%2Fapollo-justice-ace-attorney-trilogy%2F208306%2Fnews%2Fbehind-the-scenes-of-apollo-justice-ace-attorney-trilogy-with-producer-kenichi-hashimoto&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3ARE+Engine" class="Z3988"></span></span> </li> <li id="cite_note-DragonsDogmaII-33"><span class="mw-cite-backlink"><b><a href="#cite_ref-DragonsDogmaII_33-0">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFRomano2022" class="citation web cs1">Romano, Sal (June 16, 2022). <a rel="nofollow" class="external text" href="https://www.gematsu.com/2022/06/dragons-dogma-ii-announced">"Dragon's Dogma II announced"</a>. <i>Gematsu</i><span class="reference-accessdate">. Retrieved <span class="nowrap">June 16,</span> 2022</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=Gematsu&amp;rft.atitle=Dragon%27s+Dogma+II+announced&amp;rft.date=2022-06-16&amp;rft.aulast=Romano&amp;rft.aufirst=Sal&amp;rft_id=https%3A%2F%2Fwww.gematsu.com%2F2022%2F06%2Fdragons-dogma-ii-announced&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3ARE+Engine" class="Z3988"></span></span> </li> <li id="cite_note-34"><span class="mw-cite-backlink"><b><a href="#cite_ref-34">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://www.animenewsnetwork.com/news/2024-07-14/kunitsu-gami-path-of-the-goddess-game-streams-4th-trailer/.213177">"Kunitsu-Gami: Path of the Goddess Game Streams 4th Trailer"</a>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&amp;rft.genre=unknown&amp;rft.btitle=Kunitsu-Gami%3A+Path+of+the+Goddess+Game+Streams+4th+Trailer&amp;rft_id=https%3A%2F%2Fwww.animenewsnetwork.com%2Fnews%2F2024-07-14%2Fkunitsu-gami-path-of-the-goddess-game-streams-4th-trailer%2F.213177&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3ARE+Engine" class="Z3988"></span></span> </li> <li id="cite_note-DeadRisingDeluxe-35"><span class="mw-cite-backlink"><b><a href="#cite_ref-DeadRisingDeluxe_35-0">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFRomano2024" class="citation web cs1">Romano, Sal (July 1, 2024). <a rel="nofollow" class="external text" href="https://www.gematsu.com/2024/07/dead-rising-deluxe-remaster-launches-september-19-for-ps5-xbox-series-and-pc">"Dead Rising Deluxe Remaster launches September 19 for PS5, Xbox Series, and PC"</a>. <i>Gematsu</i><span class="reference-accessdate">. Retrieved <span class="nowrap">July 1,</span> 2024</span>.</cite><span title="ctx_ver=Z39.88-2004&amp;rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&amp;rft.genre=unknown&amp;rft.jtitle=Gematsu&amp;rft.atitle=Dead+Rising+Deluxe+Remaster+launches+September+19+for+PS5%2C+Xbox+Series%2C+and+PC&amp;rft.date=2024-07-01&amp;rft.aulast=Romano&amp;rft.aufirst=Sal&amp;rft_id=https%3A%2F%2Fwww.gematsu.com%2F2024%2F07%2Fdead-rising-deluxe-remaster-launches-september-19-for-ps5-xbox-series-and-pc&amp;rfr_id=info%3Asid%2Fen.wikipedia.org%3ARE+Engine" class="Z3988"></span></span> </li> <li id="cite_note-Pragmata-36"><span class="mw-cite-backlink"><b><a href="#cite_ref-Pragmata_36-0">^</a></b></span> <span class="reference-text"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1238218222"><cite id="CITEREFMcWhertor2021" class="citation web cs1">McWhertor, Michael (January 11, 2021). <a rel="nofollow" class="external text" href="https://www.polygon.com/2021/1/11/22225831/ps5-games-capcom-pragmata-release-date-square-enix-project-athia">"Capcom's Pragmata delayed to 2023, Square Enix's Project Athia coming in 2022"</a>. <i>Polygon</i><span class="reference-accessdate">. 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<ul><li><a href="/wiki/Shinkiro" title="Shinkiro">Shinkiro</a></li> <li><a href="/wiki/Jun_Takeuchi" title="Jun Takeuchi">Jun Takeuchi</a></li> <li><a href="/wiki/Shu_Takumi" title="Shu Takumi">Shu Takumi</a></li> <li><a href="/wiki/Ryozo_Tsujimoto" title="Ryozo Tsujimoto">Ryozo Tsujimoto</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Former</th><td class="navbox-list-with-group navbox-list navbox-even" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Yoshino_Aoki" title="Yoshino Aoki">Yoshino Aoki</a></li> <li><a href="/wiki/Tokuro_Fujiwara" title="Tokuro Fujiwara">Tokuro Fujiwara</a></li> <li><a href="/wiki/Noritaka_Funamizu" title="Noritaka Funamizu">Noritaka Funamizu</a></li> <li><a href="/wiki/Atsushi_Inaba" title="Atsushi Inaba">Atsushi Inaba</a></li> <li><a href="/wiki/Keiji_Inafune" title="Keiji Inafune">Keiji Inafune</a></li> <li><a href="/wiki/Hideaki_Itsuno" title="Hideaki Itsuno">Hideaki Itsuno</a></li> <li><a href="/wiki/Akari_Kaida" title="Akari Kaida">Akari Kaida</a></li> <li><a href="/wiki/Vanillaware" title="Vanillaware">George Kamitani</a></li> <li><a href="/wiki/Hideki_Kamiya" title="Hideki Kamiya">Hideki Kamiya</a></li> <li><a href="/wiki/Akira_Kitamura" title="Akira Kitamura">Akira Kitamura</a></li> <li><a href="/wiki/Hiroyuki_Kobayashi_(producer)" title="Hiroyuki Kobayashi (producer)">Hiroyuki Kobayashi</a></li> <li><a href="/wiki/Shinji_Mikami" title="Shinji Mikami">Shinji Mikami</a></li> <li><a href="/wiki/Kinu_Nishimura" title="Kinu Nishimura">Kinu Nishimura</a></li> <li><a href="/wiki/Akira_Nishitani" title="Akira Nishitani">Akira Nishitani</a></li> <li><a href="/wiki/Takashi_Nishiyama" title="Takashi Nishiyama">Takashi Nishiyama</a></li> <li><a href="/wiki/Yoshiki_Okamoto" title="Yoshiki Okamoto">Yoshiki Okamoto</a></li> <li><a href="/wiki/Yoshinori_Ono_(game_producer)" title="Yoshinori Ono (game producer)">Yoshinori Ono</a></li> <li><a href="/wiki/Tetsuya_Shibata" title="Tetsuya Shibata">Tetsuya Shibata</a></li> <li><a href="/wiki/Yoko_Shimomura" title="Yoko Shimomura">Yoko Shimomura</a></li> <li><a href="/wiki/Noboru_Sugimura" title="Noboru Sugimura">Noboru Sugimura</a></li> <li><a href="/wiki/Sawaki_Takeyasu" title="Sawaki Takeyasu">Sawaki Takeyasu</a></li> <li><a href="/wiki/Akira_Yasuda" title="Akira Yasuda">Akira Yasuda</a></li></ul> </div></td></tr></tbody></table><div></div></td><td class="noviewer navbox-image" rowspan="4" style="width:1px;padding:0 0 0 2px"><div><span class="mw-default-size" typeof="mw:File/Frameless"><span><img alt="" src="//upload.wikimedia.org/wikipedia/commons/thumb/e/ef/Capcom_logo.svg/130px-Capcom_logo.svg.png" decoding="async" width="130" height="24" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/commons/thumb/e/ef/Capcom_logo.svg/195px-Capcom_logo.svg.png 1.5x, //upload.wikimedia.org/wikipedia/commons/thumb/e/ef/Capcom_logo.svg/260px-Capcom_logo.svg.png 2x" data-file-width="5592" data-file-height="1024" /></span></span></div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%"><a href="/wiki/List_of_Capcom_games" title="List of Capcom games">Franchises</a></th><td class="navbox-list-with-group navbox-list navbox-odd hlist" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><i><a href="/wiki/Ace_Attorney" title="Ace Attorney">Ace Attorney</a></i></li> <li><i><a href="/wiki/Bionic_Commando" title="Bionic Commando">Bionic Commando</a></i></li> <li><i><a href="/wiki/Breath_of_Fire" title="Breath of Fire">Breath of Fire</a></i></li> <li><i><a href="/wiki/Darkstalkers" title="Darkstalkers">Darkstalkers</a></i></li> <li><i><a href="/wiki/Dead_Rising" title="Dead Rising">Dead Rising</a></i></li> <li><i><a href="/wiki/Devil_May_Cry" title="Devil May Cry">Devil May Cry</a></i></li> <li><i><a href="/wiki/Dino_Crisis" title="Dino Crisis">Dino Crisis</a></i></li> <li><i><a href="/wiki/Dragon%27s_Dogma" title="Dragon&#39;s Dogma">Dragon's Dogma</a></i></li> <li><i><a href="/wiki/Final_Fight" title="Final Fight">Final Fight</a></i></li> <li><i><a href="/wiki/Ghosts_%27n_Goblins" title="Ghosts &#39;n Goblins">Ghosts 'n Goblins</a></i></li> <li><i><a href="/wiki/Lost_Planet" title="Lost Planet">Lost Planet</a></i></li> <li><i><a href="/wiki/Marvel_vs._Capcom" title="Marvel vs. Capcom">Marvel vs. Capcom</a></i></li> <li><i><a href="/wiki/Mega_Man" title="Mega Man">Mega Man</a></i></li> <li><i><a href="/wiki/Monster_Hunter" title="Monster Hunter">Monster Hunter</a></i></li> <li><i><a href="/wiki/Onimusha" title="Onimusha">Onimusha</a></i></li> <li><i><a href="/wiki/Resident_Evil" title="Resident Evil">Resident Evil</a></i></li> <li><i><a href="/wiki/Sengoku_Basara" title="Sengoku Basara">Sengoku Basara</a></i></li> <li><i><a href="/wiki/Street_Fighter" title="Street Fighter">Street Fighter</a></i></li> <li><i><a href="/wiki/Viewtiful_Joe" title="Viewtiful Joe">Viewtiful Joe</a></i></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Technology</th><td class="navbox-list-with-group navbox-list navbox-even hlist" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/MT_Framework" title="MT Framework">MT Framework</a></li> <li><a href="/wiki/Panta_Rhei_(game_engine)" title="Panta Rhei (game engine)">Panta Rhei</a></li> <li><a class="mw-selflink selflink">RE Engine</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Related</th><td class="navbox-list-with-group navbox-list navbox-odd hlist" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Alph_Lyla" title="Alph Lyla">Alph Lyla</a></li> <li><a href="/wiki/Capcom_Cup" title="Capcom Cup">Capcom Cup</a></li> <li><a href="/wiki/Capcom_Five" title="Capcom Five">Capcom Five</a></li> <li><a href="/wiki/Clover_Studio" title="Clover Studio">Clover Studio</a></li> <li><a href="/wiki/Capcom_Vancouver" title="Capcom Vancouver">Capcom Vancouver</a></li> <li><a href="/wiki/Capcom_U.S.A._Inc._v._Data_East_Corp." title="Capcom U.S.A. Inc. v. Data East Corp.">Capcom U.S.A. Inc. v. Data East Corp.</a></li> <li><a href="/wiki/Flagship_(company)" title="Flagship (company)">Flagship</a></li> <li><i><a href="/wiki/Red_Dead" title="Red Dead">Red Dead</a></i></li> <li><a href="/wiki/Suleputer" title="Suleputer">Suleputer</a></li></ul> </div></td></tr><tr><td class="navbox-abovebelow" colspan="3"><div><b><span class="noviewer" typeof="mw:File"><span title="Category"><img alt="" src="//upload.wikimedia.org/wikipedia/en/thumb/9/96/Symbol_category_class.svg/16px-Symbol_category_class.svg.png" decoding="async" width="16" height="16" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/en/thumb/9/96/Symbol_category_class.svg/23px-Symbol_category_class.svg.png 1.5x, //upload.wikimedia.org/wikipedia/en/thumb/9/96/Symbol_category_class.svg/31px-Symbol_category_class.svg.png 2x" data-file-width="180" data-file-height="185" /></span></span> <a href="/wiki/Category:Capcom" title="Category:Capcom">Category</a></b></div></td></tr></tbody></table></div> <div class="navbox-styles"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1129693374"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1236075235"></div><div role="navigation" class="navbox" aria-labelledby="Game_engines_(list)" style="padding:3px"><table class="nowraplinks hlist mw-collapsible autocollapse navbox-inner" style="border-spacing:0;background:transparent;color:inherit"><tbody><tr><th scope="col" class="navbox-title" colspan="2"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1129693374"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1239400231"><div class="navbar plainlinks hlist navbar-mini"><ul><li class="nv-view"><a href="/wiki/Template:Video_game_engines" title="Template:Video game engines"><abbr title="View this template">v</abbr></a></li><li class="nv-talk"><a href="/wiki/Template_talk:Video_game_engines" title="Template talk:Video game engines"><abbr title="Discuss this template">t</abbr></a></li><li class="nv-edit"><a href="/wiki/Special:EditPage/Template:Video_game_engines" title="Special:EditPage/Template:Video game engines"><abbr title="Edit this template">e</abbr></a></li></ul></div><div id="Game_engines_(list)" style="font-size:114%;margin:0 4em"><a href="/wiki/Game_engine" title="Game engine">Game engines</a> (<a href="/wiki/List_of_game_engines" title="List of game engines">list</a>)</div></th></tr><tr><td class="navbox-abovebelow" colspan="2"><div> <ul><li><a href="/wiki/Source_port" title="Source port">Source port</a></li> <li><a href="/wiki/First-person_shooter_engine" title="First-person shooter engine">First-person shooter engine</a> <ul><li><a href="/wiki/List_of_first-person_shooter_engines" title="List of first-person shooter engines">list</a></li></ul></li> <li><a href="/wiki/Game_engine_recreation" title="Game engine recreation">Game engine recreation</a> <ul><li><a href="/wiki/List_of_game_engine_recreations" title="List of game engine recreations">list</a></li></ul></li> <li><a href="/wiki/Game_creation_system" title="Game creation system">Game creation system</a></li> <li><a href="/wiki/Game_integrated_development_environment" title="Game integrated development environment">Game IDE</a></li> <li><a href="/wiki/List_of_visual_novel_engines" title="List of visual novel engines">List of visual novel engines</a></li> <li><a href="/wiki/Id_Tech" title="Id Tech">id Tech</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%"><a href="/wiki/Proprietary_software" title="Proprietary software">Proprietary</a></th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"></div><table class="nowraplinks navbox-subgroup" style="border-spacing:0"><tbody><tr><th scope="row" class="navbox-group" style="width:1%">1980s</th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Cobra_(game_engine)" class="mw-redirect" title="Cobra (game engine)">Cobra</a></li> <li><a href="/wiki/Filmation_(game_engine)" title="Filmation (game engine)">Filmation</a></li> <li><a href="/wiki/Freescape" title="Freescape">Freescape</a></li> <li><a href="/wiki/Gold_Box" title="Gold Box">Gold Box</a></li> <li><a href="/wiki/SCUMM" title="SCUMM">SCUMM</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">1990s</th><td class="navbox-list-with-group navbox-list navbox-even" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/3D_GameStudio" title="3D GameStudio">3D GameStudio</a></li> <li><a href="/wiki/Clickteam" title="Clickteam">Clickteam</a></li> <li><a href="/wiki/Dark_Engine" title="Dark Engine">Dark Engine</a></li> <li><a href="/wiki/GameMaker" title="GameMaker">GameMaker</a></li> <li><a href="/wiki/Genie_Engine" title="Genie Engine">Genie Engine</a></li> <li><a href="/wiki/GoldSrc" title="GoldSrc">GoldSrc</a></li> <li><a href="/wiki/Jedi_(game_engine)" title="Jedi (game engine)">Jedi</a></li> <li><a href="/wiki/LithTech" title="LithTech">LithTech</a></li> <li><a href="/wiki/Mugen_(game_engine)" title="Mugen (game engine)">Mugen</a></li> <li><a href="/wiki/Pie_in_the_Sky_(game_engine)" title="Pie in the Sky (game engine)">Pie in the Sky</a></li> <li><a href="/wiki/Reality_Lab" title="Reality Lab">Reality Lab</a></li> <li><a href="/wiki/RenderWare" title="RenderWare">RenderWare</a></li> <li><a href="/wiki/RPG_Maker" title="RPG Maker">RPG Maker</a></li> <li><a href="/wiki/Sim_RPG_Maker" title="Sim RPG Maker">Sim RPG Maker</a></li> <li><a href="/wiki/Unreal_Engine_1" title="Unreal Engine 1">Unreal Engine 1</a></li> <li><a href="/wiki/Virtual_Theatre" title="Virtual Theatre">Virtual Theatre</a></li> <li><a href="/wiki/Voxel_Space" title="Voxel Space">Voxel Space</a></li> <li><a href="/wiki/Zero_(game_engine)" class="mw-redirect" title="Zero (game engine)">Zero</a></li> <li><a href="/wiki/Zillions_of_Games" title="Zillions of Games">Zillions of Games</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">2000s</th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Ubisoft_Anvil" title="Ubisoft Anvil">Anvil</a></li> <li><a href="/wiki/C4_Engine" title="C4 Engine">C4 Engine</a></li> <li><a href="/wiki/Chrome_Engine" title="Chrome Engine">Chrome Engine</a></li> <li><a href="/wiki/CryEngine" title="CryEngine">CryEngine</a></li> <li><a href="/wiki/Crystal_Tools" title="Crystal Tools">Crystal Tools</a></li> <li><a href="/wiki/Diesel_(game_engine)" class="mw-redirect" title="Diesel (game engine)">Diesel</a></li> <li><a href="/wiki/Ego_(game_engine)" class="mw-redirect" title="Ego (game engine)">Ego</a></li> <li><a href="/wiki/Essence_Engine" class="mw-redirect" title="Essence Engine">Essence Engine</a></li> <li><a href="/wiki/Euphoria_(software)" title="Euphoria (software)">Euphoria</a></li> <li><a href="/wiki/Flare3D" title="Flare3D">Flare3D</a></li> <li><a href="/wiki/Frostbite_(game_engine)" title="Frostbite (game engine)">Frostbite</a></li> <li><a href="/wiki/Gamebryo" title="Gamebryo">Gamebryo</a></li> <li><a href="/wiki/GameSalad" title="GameSalad">GameSalad</a></li> <li><a href="/wiki/HeroEngine" title="HeroEngine">HeroEngine</a></li> <li><a href="/wiki/IW_(game_engine)" title="IW (game engine)">IW</a></li> <li><a href="/wiki/Leadwerks" title="Leadwerks">Leadwerks</a></li> <li><a href="/wiki/Marmalade_(software)" title="Marmalade (software)">Marmalade</a></li> <li><a href="/wiki/MT_Framework" title="MT Framework">MT Framework</a></li> <li><a href="/wiki/PhyreEngine" title="PhyreEngine">PhyreEngine</a></li> <li><a href="/wiki/Q_(game_engine)" title="Q (game engine)">Q</a></li> <li><a href="/wiki/Rockstar_Advanced_Game_Engine" title="Rockstar Advanced Game Engine">RAGE</a></li> <li><a href="/wiki/Retro_Engine" title="Retro Engine">Retro Engine</a></li> <li><a href="/wiki/SAGE_(game_engine)" class="mw-redirect" title="SAGE (game engine)">SAGE</a></li> <li><a href="/wiki/Shark_3D" title="Shark 3D">Shark 3D</a></li> <li><a href="/wiki/Silent_Storm_engine" title="Silent Storm engine"><i>Silent Storm</i> engine</a></li> <li><a href="/wiki/Source_(game_engine)" title="Source (game engine)">Source</a></li> <li><a href="/wiki/Titan_(game_engine)" title="Titan (game engine)">Titan</a></li> <li><a href="/wiki/Unigine" title="Unigine">Unigine</a></li> <li><a href="/wiki/Unity_(game_engine)" title="Unity (game engine)">Unity</a></li> <li><a href="/wiki/Unreal_Engine_2" title="Unreal Engine 2">Unreal Engine 2</a></li> <li><a href="/wiki/Unreal_Engine_3" title="Unreal Engine 3">Unreal Engine 3</a></li> <li><a href="/wiki/Vicious_Engine" class="mw-redirect" title="Vicious Engine">Vicious Engine</a></li> <li><a href="/wiki/Vision_(game_engine)" title="Vision (game engine)">Vision</a></li> <li><a href="/wiki/Visual3D_Game_Engine" title="Visual3D Game Engine">Visual3D Game Engine</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">2010s</th><td class="navbox-list-with-group navbox-list navbox-even" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/4A_Engine" title="4A Engine">4A Engine</a></li> <li><a href="/wiki/Amazon_Lumberyard" title="Amazon Lumberyard">Amazon Lumberyard</a></li> <li><a href="/wiki/Bitsquid" title="Bitsquid">Bitsquid</a></li> <li><a href="/wiki/Buildbox" title="Buildbox">Buildbox</a></li> <li><a href="/wiki/Construct_(game_engine)" title="Construct (game engine)">Construct</a></li> <li><a href="/wiki/Creation_Engine" title="Creation Engine">Creation Engine</a></li> <li><a href="/wiki/Decima_(game_engine)" title="Decima (game engine)">Decima</a></li> <li><a href="/wiki/Defold" title="Defold">Defold</a></li> <li><a href="/wiki/Felgo" title="Felgo">Felgo</a></li> <li><a href="/wiki/Fox_Engine" title="Fox Engine">Fox Engine</a></li> <li><a href="/wiki/Id_Tech_5" title="Id Tech 5">id Tech 5</a></li> <li><a href="/wiki/Id_Tech_6" title="Id Tech 6">id Tech 6</a></li> <li><a href="/wiki/Ignite_(game_engine)" title="Ignite (game engine)">Ignite</a></li> <li><a href="/wiki/Kynapse" title="Kynapse">Kynapse</a></li> <li><a href="/wiki/Luminous_Engine" title="Luminous Engine">Luminous Engine</a></li> <li><a href="/wiki/Nvidia_GameWorks" title="Nvidia GameWorks">Nvidia GameWorks</a></li> <li><a href="/wiki/Panta_Rhei_(game_engine)" title="Panta Rhei (game engine)">Panta Rhei</a></li> <li><a href="/wiki/Pixel_Game_Maker_MV" title="Pixel Game Maker MV">Pixel Game Maker MV</a></li> <li><a class="mw-selflink selflink">RE Engine</a></li> <li><a href="/wiki/Snowdrop_(game_engine)" title="Snowdrop (game engine)">Snowdrop</a></li> <li><a href="/wiki/Stencyl" title="Stencyl">Stencyl</a></li> <li><a href="/wiki/Source_2" title="Source 2">Source 2</a></li> <li><a href="/wiki/UbiArt_Framework" title="UbiArt Framework">UbiArt Framework</a></li> <li><a href="/wiki/Unreal_Engine_4" title="Unreal Engine 4">Unreal Engine 4</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">2020s</th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Id_Tech_7" title="Id Tech 7">id Tech 7</a></li> <li><a href="/wiki/Unreal_Engine_5" title="Unreal Engine 5">Unreal Engine 5</a></li></ul> </div></td></tr></tbody></table><div></div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%"><a href="/wiki/Free_and_open-source_software" title="Free and open-source software">Free and<br />open-source</a></th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"></div><table class="nowraplinks navbox-subgroup" style="border-spacing:0"><tbody><tr><th id="1970s" scope="row" class="navbox-group" style="width:1%">1970s</th><td class="navbox-list-with-group navbox-list navbox-even" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Z-machine" title="Z-machine">Z-machine</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">1990s</th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Adventure_Game_Studio" title="Adventure Game Studio">Adventure Game Studio</a></li> <li><a href="/wiki/Build_(game_engine)" title="Build (game engine)">Build</a></li> <li><a href="/wiki/Crystal_Space" title="Crystal Space">Crystal Space</a></li> <li><a href="/wiki/Doom_engine" title="Doom engine"><i>Doom</i> engine</a></li> <li><a href="/wiki/Game-Maker" title="Game-Maker">Game-Maker</a></li> <li><a href="/wiki/OHRRPGCE" class="mw-redirect" title="OHRRPGCE">OHRRPGCE</a></li> <li><a href="/wiki/Quake_engine" title="Quake engine"><i>Quake</i> engine</a></li> <li><a href="/wiki/Quake_II_engine" title="Quake II engine"><i>Quake II</i> engine</a></li> <li><a href="/wiki/Stratagus" title="Stratagus">Stratagus</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">2000s</th><td class="navbox-list-with-group navbox-list navbox-even" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Away3D" title="Away3D">Away3D</a></li> <li><a href="/wiki/Blender_Game_Engine" title="Blender Game Engine">Blender Game Engine</a></li> <li><a href="/wiki/Bork3D_Game_Engine" class="mw-redirect" title="Bork3D Game Engine">Bork3D Game Engine</a></li> <li><a href="/wiki/Cocos2d" title="Cocos2d">Cocos2d</a></li> <li><a href="/wiki/Dim3" title="Dim3">Dim3</a></li> <li><a href="/wiki/Game_Editor" title="Game Editor">Game Editor</a></li> <li><a href="/wiki/GDevelop" title="GDevelop">GDevelop</a></li> <li><a href="/wiki/Id_Tech_3" title="Id Tech 3">id Tech 3</a></li> <li><a href="/wiki/Id_Tech_4" title="Id Tech 4">id Tech 4</a></li> <li><a href="/wiki/Irrlicht_Engine" title="Irrlicht Engine">Irrlicht Engine</a></li> <li><a href="/wiki/JMonkeyEngine" title="JMonkeyEngine">jMonkeyEngine</a></li> <li><a href="/wiki/Lightweight_Java_Game_Library" class="mw-redirect" title="Lightweight Java Game Library">Lightweight Java Game Library</a></li> <li><a href="/wiki/L%C3%B6ve_(game_engine)" class="mw-redirect" title="Löve (game engine)">Löve</a></li> <li><a href="/wiki/OGRE" title="OGRE">OGRE</a></li> <li><a href="/wiki/Open_Wonderland" title="Open Wonderland">Open Wonderland</a></li> <li><a href="/wiki/Panda3D" title="Panda3D">Panda3D</a></li> <li><a href="/wiki/Papervision3D" title="Papervision3D">Papervision3D</a></li> <li><a href="/wiki/Plasma_(game_engine)" title="Plasma (game engine)">Plasma</a></li> <li><a href="/wiki/Platinum_Arts_Sandbox" title="Platinum Arts Sandbox">Platinum Arts Sandbox</a></li> <li><a href="/wiki/Pygame" title="Pygame">Pygame</a></li> <li><a href="/wiki/Ren%27Py" title="Ren&#39;Py">Ren'Py</a></li> <li><a href="/wiki/Scratch_(programming_language)" title="Scratch (programming language)">Scratch</a></li> <li><a href="/wiki/Solar2D" title="Solar2D">Solar2D</a></li> <li><a href="/wiki/Spring_Engine" title="Spring Engine">Spring Engine</a></li> <li><a href="/wiki/Thousand_Parsec" title="Thousand Parsec">Thousand Parsec</a></li> <li><a href="/wiki/Torque_(game_engine)" title="Torque (game engine)">Torque</a></li> <li><a href="/wiki/Vassal_Engine" class="mw-redirect" title="Vassal Engine">Vassal Engine</a></li> <li><a href="/wiki/Wintermute_Engine" title="Wintermute Engine">Wintermute Engine</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">2010s</th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Delta3D" title="Delta3D">Delta3D</a></li> <li><a href="/wiki/Godot_(game_engine)" title="Godot (game engine)">Godot</a></li> <li><a href="/wiki/GPUOpen" title="GPUOpen">GPUOpen</a></li> <li><a href="/wiki/Horde3D" title="Horde3D">Horde3D</a></li> <li><a href="/wiki/LibGDX" title="LibGDX">libGDX</a></li> <li><a href="/wiki/Moai_(software)" title="Moai (software)">Moai</a></li> <li><a href="/wiki/OpenFL" title="OpenFL">OpenFL</a></li> <li><a href="/wiki/ORX" title="ORX">ORX</a></li> <li><a href="/wiki/PlayCanvas" title="PlayCanvas">PlayCanvas</a></li> <li><a href="/wiki/Raylib" title="Raylib">Raylib</a></li> <li><a href="/wiki/Snap!_(programming_language)" title="Snap! (programming language)">Snap!</a></li> <li><a href="/wiki/Stencyl" title="Stencyl">Stencyl</a></li> <li><a href="/wiki/Stride_(game_engine)" title="Stride (game engine)">Stride</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">2020s</th><td class="navbox-list-with-group navbox-list navbox-even" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Open_3D_Engine" title="Open 3D Engine">Open 3D Engine</a></li></ul> </div></td></tr></tbody></table><div></div></td></tr></tbody></table></div> <div class="navbox-styles"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1129693374"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1236075235"></div><div role="navigation" class="navbox" aria-labelledby="Resident_Evil" style="padding:3px"><table class="nowraplinks hlist mw-collapsible autocollapse navbox-inner" style="border-spacing:0;background:transparent;color:inherit"><tbody><tr><th scope="col" class="navbox-title" colspan="2"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1129693374"><link rel="mw-deduplicated-inline-style" href="mw-data:TemplateStyles:r1239400231"><div class="navbar plainlinks hlist navbar-mini"><ul><li class="nv-view"><a href="/wiki/Template:Resident_Evil" title="Template:Resident Evil"><abbr title="View this template">v</abbr></a></li><li class="nv-talk"><a href="/wiki/Template_talk:Resident_Evil" title="Template talk:Resident Evil"><abbr title="Discuss this template">t</abbr></a></li><li class="nv-edit"><a href="/wiki/Special:EditPage/Template:Resident_Evil" title="Special:EditPage/Template:Resident Evil"><abbr title="Edit this template">e</abbr></a></li></ul></div><div id="Resident_Evil" style="font-size:114%;margin:0 4em"><i><a href="/wiki/Resident_Evil" title="Resident Evil">Resident Evil</a></i></div></th></tr><tr><th scope="row" class="navbox-group" style="width:1%"><a href="/wiki/List_of_Resident_Evil_media" title="List of Resident Evil media">Media</a></th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"></div><table class="nowraplinks navbox-subgroup" style="border-spacing:0"><tbody><tr><th scope="row" class="navbox-group" style="width:1%">Video games</th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"></div><table class="nowraplinks navbox-subgroup" style="border-spacing:0"><tbody><tr><td colspan="2" class="navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"></div><table class="nowraplinks navbox-subgroup" style="border-spacing:0"><tbody><tr><th scope="row" class="navbox-group" style="width:1%">Main</th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><i><a href="/wiki/Resident_Evil_(1996_video_game)" title="Resident Evil (1996 video game)">Resident Evil</a></i></li> <li><i><a href="/wiki/Resident_Evil_2" title="Resident Evil 2">2</a></i></li> <li><i><a href="/wiki/Resident_Evil_3:_Nemesis" title="Resident Evil 3: Nemesis">3: Nemesis</a></i></li> <li><i><a href="/wiki/Resident_Evil_%E2%80%93_Code:_Veronica" title="Resident Evil – Code: Veronica">Code: Veronica</a></i></li> <li><i><a href="/wiki/Resident_Evil_Zero" title="Resident Evil Zero">Zero</a></i></li> <li><i><a href="/wiki/Resident_Evil_4" title="Resident Evil 4">4</a></i></li> <li><i><a href="/wiki/Resident_Evil_5" title="Resident Evil 5">5</a></i></li> <li><i><a href="/wiki/Resident_Evil_6" title="Resident Evil 6">6</a></i></li> <li><i><a href="/wiki/Resident_Evil_7:_Biohazard" title="Resident Evil 7: Biohazard">7: Biohazard</a></i></li> <li><i><a href="/wiki/Resident_Evil_Village" title="Resident Evil Village">Village</a></i></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Remakes</th><td class="navbox-list-with-group navbox-list navbox-even" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><i><a href="/wiki/Resident_Evil_(2002_video_game)" title="Resident Evil (2002 video game)">Resident Evil</a></i></li> <li><i><a href="/wiki/Resident_Evil_2_(2019_video_game)" title="Resident Evil 2 (2019 video game)">2</a></i></li> <li><i><a href="/wiki/Resident_Evil_3_(2020_video_game)" title="Resident Evil 3 (2020 video game)">3</a></i></li> <li><i><a href="/wiki/Resident_Evil_4_(2023_video_game)" title="Resident Evil 4 (2023 video game)">4</a></i></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%"><i>Revelations</i></th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><i><a href="/wiki/Resident_Evil:_Revelations" title="Resident Evil: Revelations">Revelations</a></i></li> <li><i><a href="/wiki/Resident_Evil:_Revelations_2" title="Resident Evil: Revelations 2">Revelations 2</a></i></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%"><i>Outbreak</i></th><td class="navbox-list-with-group navbox-list navbox-even" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><i><a href="/wiki/Resident_Evil_Outbreak" title="Resident Evil Outbreak">Outbreak</a></i></li> <li><i><a href="/wiki/Resident_Evil_Outbreak:_File_2" title="Resident Evil Outbreak: File 2">File #2</a></i></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%"><i>Gun Survivor</i></th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><i><a href="/wiki/Resident_Evil_Survivor" title="Resident Evil Survivor">Survivor</a></i></li> <li><i><a href="/wiki/Resident_Evil_Survivor_2_%E2%80%93_Code:_Veronica" title="Resident Evil Survivor 2 – Code: Veronica">Survivor 2 – Code: Veronica</a></i></li> <li><i><a href="/wiki/Resident_Evil:_Dead_Aim" title="Resident Evil: Dead Aim">Dead Aim</a></i></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%"><i>Chronicles</i></th><td class="navbox-list-with-group navbox-list navbox-even" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><i><a href="/wiki/Resident_Evil:_The_Umbrella_Chronicles" title="Resident Evil: The Umbrella Chronicles">The Umbrella Chronicles</a></i></li> <li><i><a href="/wiki/Resident_Evil:_The_Darkside_Chronicles" title="Resident Evil: The Darkside Chronicles">The Darkside Chronicles</a></i></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Other games</th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><i><a href="/wiki/Resident_Evil_1.5" title="Resident Evil 1.5">Resident Evil 1.5</a></i></li> <li><i><a href="/wiki/Resident_Evil_Gaiden" title="Resident Evil Gaiden">Gaiden</a></i></li> <li><i><a href="/wiki/Resident_Evil:_The_Mercenaries_3D" title="Resident Evil: The Mercenaries 3D">The Mercenaries 3D</a></i></li> <li><i><a href="/wiki/Resident_Evil:_Operation_Raccoon_City" title="Resident Evil: Operation Raccoon City">Operation Raccoon City</a></i></li> <li><i><a href="/wiki/Umbrella_Corps" title="Umbrella Corps">Umbrella Corps</a></i></li> <li><i><a href="/wiki/Resident_Evil:_Resistance" title="Resident Evil: Resistance">Resistance</a></i></li> <li><a href="/wiki/Mobile_games_in_the_Resident_Evil_series" title="Mobile games in the Resident Evil series">Mobile games</a></li></ul> </div></td></tr></tbody></table><div></div></td></tr></tbody></table><div></div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%"><a href="/wiki/Resident_Evil_(film_series)" title="Resident Evil (film series)">Live-action films</a></th><td class="navbox-list-with-group navbox-list navbox-even" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><i><a href="/wiki/Resident_Evil_(film)" title="Resident Evil (film)">Resident Evil</a></i></li> <li><i><a href="/wiki/Resident_Evil:_Apocalypse" title="Resident Evil: Apocalypse">Apocalypse</a></i></li> <li><i><a href="/wiki/Resident_Evil:_Extinction" title="Resident Evil: Extinction">Extinction</a></i></li> <li><i><a href="/wiki/Resident_Evil:_Afterlife" title="Resident Evil: Afterlife">Afterlife</a></i></li> <li><i><a href="/wiki/Resident_Evil:_Retribution" title="Resident Evil: Retribution">Retribution</a></i></li> <li><i><a href="/wiki/Resident_Evil:_The_Final_Chapter" title="Resident Evil: The Final Chapter">The Final Chapter</a></i></li> <li><i><a href="/wiki/Resident_Evil:_Welcome_to_Raccoon_City" title="Resident Evil: Welcome to Raccoon City">Welcome to Raccoon City</a></i></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Animated films</th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><i><a href="/wiki/Biohazard_4D-Executer" title="Biohazard 4D-Executer">Biohazard 4D-Executer</a></i> (short film)</li> <li><i><a href="/wiki/Resident_Evil:_Degeneration" title="Resident Evil: Degeneration">Degeneration</a></i></li> <li><i><a href="/wiki/Resident_Evil:_Damnation" title="Resident Evil: Damnation">Damnation</a></i></li> <li><i><a href="/wiki/Resident_Evil:_Vendetta" title="Resident Evil: Vendetta">Vendetta</a></i></li> <li><i><a href="/wiki/Resident_Evil:_Death_Island" title="Resident Evil: Death Island">Death Island</a></i></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Television</th><td class="navbox-list-with-group navbox-list navbox-even" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><i><a href="/wiki/Resident_Evil:_Infinite_Darkness" title="Resident Evil: Infinite Darkness">Infinite Darkness</a></i></li> <li><i><a href="/wiki/Resident_Evil_(TV_series)" title="Resident Evil (TV series)">Resident Evil</a></i></li></ul> </div></td></tr></tbody></table><div></div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Universe</th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"></div><table class="nowraplinks navbox-subgroup" style="border-spacing:0"><tbody><tr><th scope="row" class="navbox-group" style="width:1%"><a href="/wiki/List_of_Resident_Evil_characters" title="List of Resident Evil characters">Characters</a><br />&amp; monsters</th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Chris_Redfield" title="Chris Redfield">Chris Redfield</a></li> <li><a href="/wiki/Jill_Valentine" title="Jill Valentine">Jill Valentine</a></li> <li><a href="/wiki/Barry_Burton" title="Barry Burton">Barry Burton</a></li> <li><a href="/wiki/Rebecca_Chambers" title="Rebecca Chambers">Rebecca Chambers</a></li> <li><a href="/wiki/Albert_Wesker" title="Albert Wesker">Albert Wesker</a></li> <li><a href="/wiki/Claire_Redfield" title="Claire Redfield">Claire Redfield</a></li> <li><a href="/wiki/Leon_S._Kennedy" title="Leon S. Kennedy">Leon S. Kennedy</a></li> <li><a href="/wiki/Ada_Wong" title="Ada Wong">Ada Wong</a></li> <li><a href="/wiki/Mr._X_(Resident_Evil)" title="Mr. X (Resident Evil)">Mr. X</a></li> <li><a href="/wiki/Nemesis_(Resident_Evil)" title="Nemesis (Resident Evil)">Nemesis</a></li> <li><a href="/wiki/Ashley_Graham_(Resident_Evil)" title="Ashley Graham (Resident Evil)">Ashley Graham</a></li> <li><a href="/wiki/Merchant_(Resident_Evil)" title="Merchant (Resident Evil)">Merchant</a></li> <li><a href="/wiki/Sheva_Alomar" title="Sheva Alomar">Sheva Alomar</a></li> <li><a href="/wiki/Ethan_Winters" title="Ethan Winters">Ethan Winters</a></li> <li><a href="/wiki/Baker_family" title="Baker family">Baker family</a></li> <li><a href="/wiki/Lady_Dimitrescu" title="Lady Dimitrescu">Lady Dimitrescu</a></li> <li><a href="/wiki/Zombies_in_Resident_Evil" title="Zombies in Resident Evil">Zombies</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Locations</th><td class="navbox-list-with-group navbox-list navbox-even" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Raccoon_Police_Station" title="Raccoon Police Station">Raccoon Police Station</a></li> <li><a href="/wiki/Spencer_Mansion" title="Spencer Mansion">Spencer Mansion</a></li></ul> </div></td></tr></tbody></table><div></div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">People</th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Tokuro_Fujiwara" title="Tokuro Fujiwara">Tokuro Fujiwara</a></li> <li><a href="/wiki/Shinji_Mikami" title="Shinji Mikami">Shinji Mikami</a></li> <li><a href="/wiki/Hideki_Kamiya" title="Hideki Kamiya">Hideki Kamiya</a></li> <li><a href="/wiki/Hiroyuki_Kobayashi_(producer)" title="Hiroyuki Kobayashi (producer)">Hiroyuki Kobayashi</a></li> <li><a href="/wiki/Noboru_Sugimura" title="Noboru Sugimura">Noboru Sugimura</a></li> <li><a href="/wiki/Jun_Takeuchi" title="Jun Takeuchi">Jun Takeuchi</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Development</th><td class="navbox-list-with-group navbox-list navbox-even" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><a href="/wiki/Capcom_Five" title="Capcom Five">Capcom Five</a></li> <li><a class="mw-selflink selflink">RE Engine</a></li></ul> </div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Related</th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"> <ul><li><i><a href="/wiki/Sweet_Home_(video_game)" title="Sweet Home (video game)">Sweet Home</a></i></li> <li><i><a href="/wiki/Marvel_vs._Capcom_2:_New_Age_of_Heroes" title="Marvel vs. Capcom 2: New Age of Heroes">Marvel vs. Capcom 2: New Age of Heroes</a></i></li> <li><i><a href="/wiki/Marvel_vs._Capcom_3:_Fate_of_Two_Worlds" title="Marvel vs. Capcom 3: Fate of Two Worlds">Marvel vs. Capcom 3: Fate of Two Worlds</a></i></li> <li><i><a href="/wiki/Ultimate_Marvel_vs._Capcom_3" title="Ultimate Marvel vs. Capcom 3">Ultimate Marvel vs. Capcom 3</a></i></li> <li><i><a href="/wiki/Marvel_vs._Capcom:_Infinite" title="Marvel vs. Capcom: Infinite">Marvel vs. Capcom: Infinite</a></i></li> <li><i><a href="/wiki/Namco_%C3%97_Capcom" title="Namco × Capcom">Namco × Capcom</a></i></li> <li><i><a href="/wiki/Project_X_Zone" title="Project X Zone">Project X Zone</a></i></li> <li><i><a href="/wiki/Project_X_Zone_2" title="Project X Zone 2">Project X Zone 2</a></i></li> <li><i><a href="/wiki/Resident_Evil_4_HD_Project" title="Resident Evil 4 HD Project">Resident Evil 4 HD Project</a></i></li> <li><i><a href="/wiki/Dead_by_Daylight" title="Dead by Daylight">Dead by Daylight</a></i></li> <li><i><a href="/wiki/Puzzle_Fighter_(2017_video_game)" title="Puzzle Fighter (2017 video game)">Puzzle Fighter</a></i></li> <li><i><a href="/wiki/Teppen" title="Teppen">Teppen</a></i></li> <li><i><a href="/wiki/George_A._Romero%27s_Resident_Evil" title="George A. Romero&#39;s Resident Evil">George A. Romero's Resident Evil</a></i></li> <li><i><a href="/wiki/Save_Room_%E2%80%93_Organization_Puzzle" title="Save Room – Organization Puzzle">Save Room</a></i></li></ul> </div></td></tr><tr><td class="navbox-abovebelow" colspan="2"><div> <ul><li><span class="noviewer" typeof="mw:File"><span title="Category"><img alt="" src="//upload.wikimedia.org/wikipedia/en/thumb/9/96/Symbol_category_class.svg/16px-Symbol_category_class.svg.png" decoding="async" width="16" height="16" class="mw-file-element" srcset="//upload.wikimedia.org/wikipedia/en/thumb/9/96/Symbol_category_class.svg/23px-Symbol_category_class.svg.png 1.5x, //upload.wikimedia.org/wikipedia/en/thumb/9/96/Symbol_category_class.svg/31px-Symbol_category_class.svg.png 2x" data-file-width="180" data-file-height="185" /></span></span> <a href="/wiki/Category:Resident_Evil" title="Category:Resident Evil">Category</a></li></ul> </div></td></tr></tbody></table></div> <!-- NewPP limit report Parsed by mw‐web.codfw.main‐f69cdc8f6‐7gxbk Cached time: 20241124065731 Cache expiry: 2592000 Reduced expiry: false Complications: [vary‐revision‐sha1, show‐toc] CPU time usage: 0.600 seconds Real time usage: 0.863 seconds Preprocessor visited node count: 3190/1000000 Post‐expand include size: 169731/2097152 bytes Template argument size: 2354/2097152 bytes Highest expansion depth: 14/100 Expensive parser function count: 5/500 Unstrip recursion depth: 1/20 Unstrip post‐expand size: 150814/5000000 bytes Lua time usage: 0.360/10.000 seconds Lua memory usage: 7416263/52428800 bytes Number of Wikibase entities loaded: 1/400 --> <!-- Transclusion expansion time report (%,ms,calls,template) 100.00% 745.563 1 -total 34.45% 256.822 1 Template:Reflist 22.26% 165.938 26 Template:Cite_web 19.62% 146.281 10 Template:Navbox 18.64% 139.006 3 Template:Better_source_needed 18.14% 135.235 3 Template:Fix 15.58% 116.134 3 Template:Category_handler 14.73% 109.853 1 Template:Capcom 11.62% 86.656 1 Template:Short_description 10.51% 78.355 1 Template:Infobox_video_game_engine --> <!-- Saved in parser cache with key enwiki:pcache:idhash:67239301-0!canonical and timestamp 20241124065731 and revision id 1250864612. 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