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Flash Gaming Summit 2012 :: Sunday March 4, 2012 :: San Francisco :: Home
<!DOCTYPE html> <html> <head><script type="text/javascript" src="/_static/js/bundle-playback.js?v=HxkREWBo" charset="utf-8"></script> <script type="text/javascript" src="/_static/js/wombat.js?v=txqj7nKC" charset="utf-8"></script> <script>window.RufflePlayer=window.RufflePlayer||{};window.RufflePlayer.config={"autoplay":"on","unmuteOverlay":"hidden"};</script> <script type="text/javascript" src="/_static/js/ruffle/ruffle.js"></script> <script type="text/javascript"> __wm.init("https://web.archive.org/web"); __wm.wombat("http://www.flashgamingsummit.com:80/","20120302060347","https://web.archive.org/","web","/_static/", "1330668227"); </script> <link rel="stylesheet" type="text/css" href="/_static/css/banner-styles.css?v=S1zqJCYt" /> <link rel="stylesheet" type="text/css" href="/_static/css/iconochive.css?v=3PDvdIFv" /> <!-- End Wayback Rewrite JS Include --> <meta charset="utf-8"/> <title>Flash Gaming Summit 2012 :: Sunday March 4, 2012 :: San Francisco :: Home</title> <link rel="shortcut icon" type="image/ico" href="/web/20120302060347im_/http://www.flashgamingsummit.com/images/favicon.ico"/> <meta name="description" content="Flash Gaming Summit is a one day conference dedicated to fostering the growth and success of the Flash games community, brought to you by Mochi Media"/> <meta name="keywords" content="Flash Games Conference, Flash Gaming Conference, Mochi Media, MochiAds, Mochi Media, Flash Game developers, Flash game development, Flash Games"/> <meta name="author" content="Mochi Media"/> <meta name="copyright" content="Mochi Media"/> <meta name="company" content="Mochi Media"/> <meta name="revisit-after" content="3 days"/> <link rel="Flash Gaming Summit" href="http://www.flashgamingsummit.com/"/> <script type="text/javascript" src="https://web.archive.org/web/20120302060347js_/https://apis.google.com/js/plusone.js"></script> <!--[if lt IE 9]> <script src="//html5shiv.googlecode.com/svn/trunk/html5.js"></script> <![endif]--> <!--[if lt IE 7.]> <script defer type="text/javascript" src="js/pngfix.js"></script> <![endif]--> <!-- CSS --> <link rel="stylesheet" type="text/css" href="/web/20120302060347cs_/http://www.flashgamingsummit.com/css/s.css" media="screen"/> <script type="text/javascript" src="/web/20120302060347js_/http://www.flashgamingsummit.com/js/jquery.js"></script> <script type="text/javascript" src="/web/20120302060347js_/http://www.flashgamingsummit.com/js/globals.js"></script> </head> <body id="homePage"> <header id="panorama"> <div class="columns"> <div class="column left_col"> <a class="mochi_logo" href="https://web.archive.org/web/20120302060347/http://www.mochimedia.com/" target="_blank"> <img alt="mochi_logo" src="/web/20120302060347im_/http://www.flashgamingsummit.com/images/mochi-logo-big.png"/> </a> <a id="logo" href="index.html"> <img alt="fgs_logo" src="/web/20120302060347im_/http://www.flashgamingsummit.com/images/fgs-logo.png"/> </a> <ul class="countdown"> <li class="days"> <strong id="days">150</strong> <span>Days</span> </li> <li> <strong id="hours">00</strong> <span>Hours</span> </li> <li class="del">:</li> <li> <strong id="minutes">00</strong> <span>Minutes</span> </li> <li class="del">:</li> <li> <strong id="seconds">00</strong> <span>Seconds</span> </li> </ul> <span class="tagline"> <img alt="tagline_logo" src="/web/20120302060347im_/http://www.flashgamingsummit.com/images/tagline-logo.png"/> </span> </div> <div class="column right_col"> <div id="adobeHead"> <a href="./sponsors.html#adobe">Adobe</a> </div> </div> </div> </header> <nav id="utilities"> <div class="utilities_wrapper"> <span class="cap top left"> </span> <span class="cap bottom left"> </span> <div class="nav"> <ul> <li class="active"> <a href="./index.html">Home</a> <span class="arrow"> </span> </li> <li><a href="./speakers.html">Speakers</a></li> <li><a href="./awards.html">Award Show</a></li> <li><a href="./program.html">Program</a></li> <li><a href="./sponsors.html">Sponsors</a></li> <li><a href="./logistics.html">Logistics</a></li> </ul> </div> </div> </nav> <div id="deck"> <div class="columns"> <div class="column left_col"> <h2> <span>Meet the Speakers!</span> </h2> <section class="homepage_speakers clear"> <ul id="speakers" class="modal_list four clear"></ul> <a href="./speakers.html" class="styled_button">Meet Them All!</a> </section> <article class="topMarg"> <a target="_blank" href="https://web.archive.org/web/20120302060347/http://fgsummit2012.eventbrite.com/"><img src="/web/20120302060347im_/http://www.flashgamingsummit.com/images/passes.jpg"></a> <div class="content"> <h3>Bringing Together The Leaders In The Flash Games Industry</h3> <p class="justify"> Now in our 4th year, Flash Gaming Summit continues to be the leading annual one-day conference dedicated to fostering the growth and success of the Flash games community. Join us as we bring together leaders in the Flash games space to share industry insights and strategies on successful game design, development, and monetization. <br> </p> <a target="_blank" class="styled_button" href="https://web.archive.org/web/20120302060347/http://fgsummit2012.eventbrite.com/">Register Now!</a> </div> </article> <article class="topMarg"> <a href="./awards.html"><img src="/web/20120302060347im_/http://www.flashgamingsummit.com/images/homepage_finalist.jpg"></a> <div class="content"> <h3>The Mochis Award Show</h3> <p class="justify"> The Mochis is an annual award show held on the day of FGS that recognizes the year's very best Flash games. Nominations are now open for any Flash game created in 2011, with winners emerging from nine different categories. You may nominate as many games as you like!<br> </p> <a class="styled_button" href="./awards.html">Learn More!</a> </div> </article> <section id="advisoryBoard"> <h2> <span>Advisory Board</span> </h2> <ul class="modal_list four clear"> <li> <a class="open_modal" href="#"> <div class="thumbnail"><span class="hover_block"></span><img src="/web/20120302060347im_/http://www.flashgamingsummit.com/images/advisors/jakub.jpg"/></div> <span class="name">Jakub Dvorsky</span> </a> <span class="meta"><em>Founder,</em> <a target="_blank" href="https://web.archive.org/web/20120302060347/http://amanita-design.net/">Amanita Design</a></span> <div class="hidden"> <p class="justify">Jakub Dvorsky is a Czech game designer and visual artist. In 2003 he successfully finished Academy of Arts in Prague with flash adventure game Samorost as his thesis project. At the same year he founded Amanita Design, small independent studio focused on game development and animation. Among the most noticeable projects are short games Samorost, Samorost2, The Quest For The Rest, Questionaut and Osada, full-length game Machinarium or design for feature puppet film Kooky by Academy Award-winning director Jan Sverak. Amanita Design team is currently 9 people strong and hard working on games Botanicula and Samorost3.</p> </div> </li> <li> <a class="open_modal" href="#"> <div class="thumbnail"><span class="hover_block"></span><img src="/web/20120302060347im_/http://www.flashgamingsummit.com/images/advisors/carl.jpg"/></div> <span class="name">Carl Trelfa</span> </a> <span class="meta"><em>Co-founder,</em> <a target="_blank" href="https://web.archive.org/web/20120302060347/http://www.thepodge.co.uk/">thePodge</a></span> <div class="hidden"> <p>Co-founder and chief Code-Monkey at thePodge.co.uk, who are responsible for a string of hit games including Inferno Meltdown, City Siege (1 and 2), Dibbles and Stunt Crazy. Those games between them have racked up over 50,000,000 plays. Our most popular games seem to involve destroying large amounts of scenery!</p> </div> </li> <li> <a class="open_modal" href="#"> <div class="thumbnail"><span class="hover_block"></span><img src="/web/20120302060347im_/http://www.flashgamingsummit.com/images/advisors/dan.jpg"/></div> <span class="name">Daniel McNeely</span> </a> <span class="meta"><em>CEO,</em> <a target="_blank" href="https://web.archive.org/web/20120302060347/http://armorgames.com/">Armor Games</a></span> <div class="hidden"> <p>Daniel McNeely is CEO of Armor Games, which produces great gaming content on and off the web. At Armor Games we believe life is a game and that achievements are the memories you unlock while living each day as if it were your last. We agree with John Lasseter that "If you enjoy what you do, you don't work a day in your life". So 'Stay Hungry and Stay Foolish' -Steve Jobs</p> </div> </li> <li> <a class="open_modal" href="#"> <div class="thumbnail"><span class="hover_block"></span><img src="/web/20120302060347im_/http://www.flashgamingsummit.com/images/advisors/chris.jpg"/></div> <span class="name">Chris Benjaminsen</span> </a> <span class="meta"><em>Co-Founder,</em> <a target="_blank" href="https://web.archive.org/web/20120302060347/http://playerscale.com/">PlayerScale, Inc.</a></span> <div class="hidden"> <p>Chris Benjaminsen is the co-founder of PlayerScale Inc., a fast growing technology company providing platforms such as Player.IO for games developers. Prior to forming PlayerScale Inc, Chris was co-founder of Nonoba.com, a gaming community where Flash developers and casual game players come together on the web to chat, relax and play innovative single and multiplayer games. Chris has also produced more than 20 games including Everybody Edits and Untangle. </p> </div> </li> <li> <a class="open_modal" href="#"> <div class="thumbnail"><span class="hover_block"></span><img src="/web/20120302060347im_/http://www.flashgamingsummit.com/images/advisors/lee.jpg"/></div> <span class="name">Lee Brimelow</span> </a> <span class="meta"><em>Platform Evangelist,</em> <a target="_blank" href="https://web.archive.org/web/20120302060347/http://www.adobe.com/">Adobe Systems, Inc.</a></span> <div class="hidden"> <p>Lee Brimelow is a Platform Evangelist with Adobe. He has previously worked for McDonald's, Papa Ginos, Namco Pool Supply, Grand Targhee Ski Resort, Mack Dawg Productions, Barton Security, fatbrain.com, AOL, Netscape, eBay, Stanford University, and frog design. Lee is currently interested in mobile web development, Flash video, and everything Android. Lee loves MMA, BJJ, tennis, lifting, eating, beer, TV, Ethan, and Giovanna.</p> </div> </li> <li> <a class="open_modal" href="#"> <div class="thumbnail"><span class="hover_block"></span><img src="/web/20120302060347im_/http://www.flashgamingsummit.com/images/advisors/simon.jpg"/></div> <span class="name">Simon Lachance</span> </a> <span class="meta"><em>Co-founder,</em> <a target="_blank" href="https://web.archive.org/web/20120302060347/http://www.berzerkstudio.com/">Berzerk Studio</a></span> <div class="hidden"> <p>Simon Lachance has been in the video games industry for 5 years. He met Etienne and Marc-Antoine at his previous job and they all decided to quit and become full-time indie game developers...and so Berzerk Studio was born. Simon is the creator of the "Lachhh Engine", which powers all of Berzerk Studio's games. These days his role is to take Berzerk's games to market on mobile, tablet, and browser platforms. </p> </div> </li> </ul> </section> <section> <h2> <span>Theme for FGS 2012: Maximize Your Game</span> </h2> <p class="clear"> The official theme for FGS 2012 is Maximize Your Game. Why? Game developers (and the industry in general) are doing amazing things with Flash games. We are seeing games being designed and created (maximized) for multiple devices and platforms. Developers are increasing (maximizing) the value of their IP. Game designers and artists are improving (maximizing) the overall quality of their games. New tools and resources are available to help improve (maximize) development time. Marketing and monetization strategies are emerging to enhance (maximize) overall game distribution, discovery, and revenue streams. Maximize Your Game reflects all of the exciting innovation we are seeing in the Flash games industry today. </p> </section> <section id="quotes"> <h2><span>What Attendees Are Saying</span></h2> <div class="clear quotes_wrapper"> <img src="/web/20120302060347im_/http://www.flashgamingsummit.com/images/fgs-quotes.png"/> <ul class="dotted_list"> <li>"Hanging out at Gaming Summit. So many <em>awesome people</em> here. #FGS"</li> <li>"<em>Loving</em> the Flash Game Summit Format. Use of <em>live streaming</em> of both session tracks enable audiences to view content simultaneously #FGSummit"</li> <li>"<em>Had a blast</em> at the Flash Gaming Summit, hope I get to go again next year.#fgs"</li> </ul> </div> </section> <section id="media"> <h2> <span>Media</span> </h2> <ul class="clear"> <li class="video"> <object id="objVeeplePlayer" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="https://web.archive.org/web/20120302060347oe_/http://fpdownload.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=9,0,0,0" width="320" height="198" align="middle"> <param name="width" value="465"/> <param name="height" value="215"/> <param name="allowScriptAccess" value="always"/> <param name="movie" 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src="/web/20120302060347im_/http://www.flashgamingsummit.com/images/media/4.jpg"/></a> </li> </ul> <a class="clear" target="_blank" href="https://web.archive.org/web/20120302060347/http://www.flickr.com/photos/mochimedia/collections/72157627762068435/">Check out photos from last year's sold-out Flash Gaming Summit conference.</a> </section> </div> <div class="column right_col"> <div id="register" class="side_box"> <img src="/web/20120302060347im_/http://www.flashgamingsummit.com/images/fgs-logo-small.png"/> <a class="styled_button" href="https://web.archive.org/web/20120302060347/http://fgsummit2012.eventbrite.com/" target="_blank">Register Now!</a> </div> <div id="newsletter" class="side_box"> <h4>Stay Informed</h4> <span>Receive Conference Updates</span> <form action="https://web.archive.org/web/20120302060347/http://mochicon.list-manage.com/subscribe/post" method="post" class="newsletter"> <ol class="capture"> <li class="email"> <label for="email" class="ir">Email 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